>/vp/ hates linear routes
>/vp hates non-linear routes
>>28385970
/vp/ hates arbitrarily cutting the map in half with a stupid mountain range
>/vp/ is one person
/vp/ hates routes and loves free paths on the wild (?)
>>28385982
>Yet /vp/ loves Alola being 4 separate islands
>>28385970
If /vp/ is one person then why do you argue with yourself?
>>28385970
>/vp/ hates pokemon games
>/vp does not like pokemon games
>>28385970
/vp/ are several different people, with different opinions. Crazy, isn't it?
Sinnoh was fine though.
>>28385970
>/vp hates non-linear routes
name a single non-linear route, because there are none all routes have a beginning and a end and do not branch out.
>>28386075
I would take a cutscene to go to each island over going through the same mountain 4 times anyday.
>>28386075
Plenty people think Alola looks small
>>28385970
Fuck the hate for linear games. Just because a map or route looks linear doesn't mean you can't have tons of great optional content, memorable set pieces, minigames, etc along the way
It's the difference between Final Fantasy X and XIII. A retard would say FFX is just as linear as XIII but the routes in X usually had interesting optional shit, and story moments, and even the simpler ones that were just corridors were just low speed pacing buffers after a long dungeon.
You don't need a sandbox that has zero memorable moments in it, becuase then the pacing is just a long boring eventless line
>>28386099
/vp/ is actually one person who forgets what he posts after he posts it. Remember this.
>>28386154
u're mum's ass crack is pretty non-linear lmao
>>28385970
>/vp/ loves linear loop de loop Regions like Sinnoh
>/vp/ hates Unova
I guess it wasn't the right kind of circle for them. Should have been a bunch of circles made out the plenty of times you backtracked.
Sinnoh sucked fucking ass
4th gen is still the lowest point in the series
>>28386041
I think they're confusing us with Reddit.
>>28385970
I loved Sinnoh