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How do you make your teams /vp/?

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Thread replies: 124
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Is it autistic enough?
>>
I just choose my favorite Pokemon and try to make sure typings don't overlap.
>>
>>28252100
1. Water, Fire, Grass (My Starter)
2. and 3. Fire, Grass, Water (Good stats and/or cool pokemon)
4. Electric/Psychic/Ghost/Dark/Fairy
5. Fighting/Rock/Ground/Poison/Normal
6. Flying/Dragon/Legendary
>>
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>>28252100

I pick Pokemon I like.
>>
>>28252100
Maximum 4 Pokemon; minimum 3. Using all six slots is too easy.
>>
>>28252190
Litterally this
>>
>>28252100
I pick a Pokemon and build around it.
>>
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>>28252100
I look at all the pokemon i like and then try to put together an interesting team from them.
>>
>>28252100
1. Mid-stage starter
2. Baby or Basic mon
3. Fully grown mon that's catchable early in the game
4. Eeveelution
>>
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>>28252271
>not splitting exp between 6 pokes makes it harder
Nice meme
>>
>>28252245
Fuck man

That's a lot of fire types
>>
1. Starter
2. Flying type
3. Fire/Water if it isn't the starter
4-6. Any combination of the remaining types (usually dual-typed, generally no duplicate types, no Normal/Poison/Dragon types)
>>
>>28252100
In both competitive and casual play
1, 2, 3 FWG core. Ingame covered by a starter
4. Rock/ground type
5, 6. ??? Whatever I fee like using that doesn't overlap with anything else on my team. Exactly 1 type is allowed to be repeated
>>
>>28252340
>limiting your elements, thus being forced to fight against weaknesses, is easier

Nice meme
>>
I lay out all the types, and pick pokemon one by one until I get full coverage.
>>
Jesus, OP's is the only one that makes sense here.
>>
I just like to have Fire, Water, Grass and some pokemon that can use Fly covered. All the better if it's one of the above.
>>
1.-Crobat after releasing starter
2-6 Crobat's harem of cutemons
>>
>>28252100

For gen 6 I was able to just use whatever piqued my interest. For XY I'd see something I hadn't used before and just run with it, seeing how it did. Say what you want about the exp share, but I was able to use 10-12 mons on each play-through and keep them only moderately overleveld. Plus the low difficulty made shitmons not completely unbearable to use late game.

Although exp share needs to be adjusted in some way for future games (imo).
>>
>>28252190
>>28252245
These for my in game teams.
>>
>>28252100
Just use whatever the fuck I like and try to not have too many shared weaknesses.
>>
>>28252190
this

But my usual pattern is:
Fire type, Water type, Grass type, Electric type, Ground/Rock/Steel type, Flying type
I'll substitute things out if I don't have a good one to pick; my 6 favourites for the gen usually coincidentally fit this general structure though
>>
>>28252100

2 Special Attackers
2 Physical Attackers
2 Supporters

No overlaping typings and all dual types.
>>
>>28252100
In-game...I just pick fun pokemon. It's usually just a cluster fuck of "all attacking moves" with the occasional boosting/ status inducing move because it's pretty easy to get away with that for the story.


Competitively...A mix of what I like/ what I need/ something that doesn't get fucked by Lando-T, Sabes, and Kamikaze Bird. Followed by trial, error, and edits till I find a decent enough synergy.
>>
>>28252100
>planning your team
I just try to complete the pokedex as I go, so ny teams consist of pokemon that you can't find the evolutions of in the wild.
>>
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>>28252396
>implying coverage is limited by a pokes type
Truly the Master of Memes
>>
>>28252190
This but if it can't be helped then meh.
>>
>>28252100
I pick them based on appearance mainly.
However I tend to:
>Stay away from rock/grass/ice (they have too many weaknesses)
>Stay away from anything with a 4x weakness
>Stay away from uber/OU pokemon
>Make teams of shitty pokemon people won't expect

Gives me a good laugh to win with worse pokemon against the usual OU/uber stuff in battle spot.

My casual team is my competitive team. Its all for fun.
>>
>>28252100
I usually go FWG, and then Ghost, Psychic, and now Fairy. Bug too, if it overlaps with any of the others.
>>
>>28252100
I pick the strongest pokemon.
>>
>>28252100
My formula:
>Weavile
>Gengar
>Flying Type
>Psychic Type
>Water Type
>Fighting Type
>>
>>28252100
1. Flyer
2. Surfer
3-6. What ever I feel like catching
>>
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tfw
>>
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>>28253413
>>
>fire
>electric
>ghost/dark/poison
>fighting
>psychic/fairy normal if I have room
>HM slave
>>
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I pick Pokemon that I like.
Yes, my taste is pretty much the same as any 13 year olds would be.
>>
Nuzlocke style. The first pokemon of the first 5 routes/areas excluding duplicates. These 5 and my starter, of course. Though I have been known to drop a Rattata/Regional Bird for the first of a route later on to keep it interesting.

This, or I just pick up whatever I like that's unique from what's already on my team. I ran into a problem in AS for the first time since playing Blue, however. I got to the Elite 4 without realising that I only had 5 pokemon on my team. No one suited my fancy along the way. That, and I didn't have a Mega other than Swampert. I didn't even realise it until I was battling Wally on Victory Road and noticed that I wasn't outnumbering him like I normally do to the rival at that point in the game. Ended up picking up a Meditite and leveled him up for the E4. Good times.

I should have tried the E4 with only 5, though. That could have been fun.
>>
>fire starter
>regional bird
>bug type
>psychic type
>water type
>dragon/pseudo
>>
>>28253449
this, too bad it brings me to have lots of ghost and steel types in my team
>>
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>My starter, whichever appeals to me when I start
>Something that can learn fly
>The rest are whatever I catch and have fun with
I teach my in-game team HMs so it really feels like we are on an adventure together. It doesn't really matter that moveslots are wasted because in game is easy. If no one on my team can learn one then I sub out as necessary.
Sometimes Fly can be a submon, but I usually like at least on in a region.
>>
>>28252100
Pokemon I like who's types don't overlap entirely (unless it's a mono team), who's features I can interpret realistically, who fill a niche (one could Mega evolve, ones a starter, one I could realistically ride) and can use all the HMs.

My team right now:

Typhlosion, Noivern, Skuntank, Torterra, Seismitoad, Aggron

And yes, I know I'm a faggot
>>
>>28253449
b-but i'm using my favorites
>>
Just play mono-type you turboplebs
>>
>>28254710
Turboplebs is my new favorite word.
>>
>>28254696
>Your favorites just happen to be strong ones.
Spoiler: You only like them cuz they're strong.
>>
Generally it's something like this
>Water
>Fire
>Electric
>Fighting
>Ground/Rock
>Psychic/Ghost/Fairy
>>
>starter
>flyer
>surfer
>earthquaker
the rest depends
>>
I just refuse to use any mammals
>>
Fire
Water
Electric
Ground
Flying
Psychic/Ghost/Fighting

Sometimes when I already have them filled and still 1 or 2 spare slots, I use these spare slots for any pokemon that I like/feel special. Never needed HM slave.
>>
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>>28252100
I have two ways to make competitive teams

1. I choose a pokemon I like and make a team around it

2. I pick a solid FWG core or a Steel/Fairy core and fill with whatever's countering the current popular pick in meta


If it's for a fun tourney or to play with friends I just go full karenfag


For in-game teams I just pick whatever I like without caring for types or anything.
>>
1. starter
2. early pokemon
3. early non-normal
4. something else near the 3rd gym
5. something else near the 4th gym
6. something that piques my interest before or near the 6th gym
7. something after the 7th or 8th gym to replace 2. or 3.

Reasonable type coverage achieved at the time of 4. or 5.
>>
>>28252100
I pick whatever looks nifty.
>>
>>28252190
My nigger.
>>
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>>28254875
>7.
>replacing you bros
I would never do this,
>>
>>28254934
The HM slaves need someone to hang out with while they're waiting in the pc box.
>>
Usually a starter
Usually something with Surf
At least four other things
Sometimes I don't feel like having types overlap
>>
>>28252518
>dual types
Which is why I'm hype to at least try Ninetales-A and Garchomp, they get at worst STAB neutral coverage on pretty much everything.

Type core plus utility is the only rule I've ever followed.
>>
Fire type
Grass type
Water type
Electric type
Flying type
any type
>>
My current Y playthrough is the only one I've never used an electric type in before
>>
>>28252396
Coverage doesn't matter when your 3 to 4 pokemon end up 20 levels higher than anything else.
>>
>>28252245
This is a nice monofi...
>Wishiwashi
???
>>
>>28252190
>>28252513
Literally these. although that's mainly for my initial run any subsequent ones I choose at random.
>>
Fairy
Steel
Dragon/Flying (wink wink)
Fast coverage mon
Special wall
Hazard removal/Special wall

>all these fwg cores
Fucking sub-1500 shitters
>>
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>>28252100

>Find early game 'mon I want
>Proceed with monotype run
>Box starter asap if it doesn't match

Every time.
>>
>>28252100
Fire
Water
Anything that flies
Any
Any
Any

Just as long as I don't have any overlapping types i'll be happy
>>
>>28254681
>more than one starter mon
Disgusting.
>>
>>28252100

I use a fire water grass core almost 100% of the time.
>>
I pick 1 Pokémon, a couple HM slaves, and steamroll everything.
>>
>>28252100
Wow that's exactly what I do to make a team I must be pretty autistic
>>
- i buy both versions of a game whenever they come out: first version i play male and try to 100% the game, second version i play female and use the game for whatever i feel like
- starter pokémon (i try to pick the one that fits with the male trainer the best)
- early-game flying-type
- free slot (i try to pick a more "relevant" pokémon for this)
- grass-type
- water-type
- mythical pokémon/psuedo-legendary (if the generation has more than one mythical pokémon, it is chosen based on pokédex # as well as availability)

an example of my formula from generation i:

- charizard
- pidgeot
- raichu
- vileplume
- lapras
- mew/dragonite

so basically, i try to create the most "canon", or "default" teams on my main files

it's super-duper maximo autism i know, but it's really the only thing i sperg out on when it comes to pokémon
>>
>>28252190
first post best post
>>
>>28252100
I usually start with a fire type, a surfer/waterfall mon, electric or grass, and a flyer.

From there I just look at what types aren't covered by STAB moves and pick the rest of my team based on that.
>>
>>28252100
Grass is shit. Fire is also pretty shit.
>>
>>28254729
Is that a bad thing? Is it not special snowflake enough for you?
>>
1. Water type
2. Non water-type Marine Pokemon
3. Water type
4. Non water-type Marine Pokemon
5. Water type
6. Non water-type Marine Pokemon

I'd say it's plenty autistic.
>>
I just make sure I have a Water type and a Flying type, everything else is stuff I like just with no type overlap.

For example, my team in Platinum was Empoleon, Staraptor, Roserade, Gliscor, Gallade, and Weavile.
>>
>>28256512
What non-water marine pokemon are there? Gamefreak seems to insist on everything aquatic being water type

Closest I can think is eelektross, which levitates in caves and isn't found in water
>>
>>28256654
>Eelektross
>Malamar
>Crustle
>Cradily
>Dragalge
>Masqerain
>Stunfisk

Pokemon that are based on aquatic or semi-aquatic organisms, but somehow dodged that Water typing.
>>
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>>28256654
also, the line is based on eels/lamprey and can live in water
>>
>>28252190
fpbp
>>
>>28252100
I choose what Pokemon I'll use ahead of time. I tend to pick my favorites. However, I never overlap types, and I try to acquire my mons fairly evenly throughout the journey.
>>
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one starter mon
no more then 2 of same type
something for Swimming and Flying

Still havent come up with the perfect team of my favorites
>>
>>28252100
I used to have a system where I'd get full coverage by including
>1 ground
>1 ice
>1 fighting
>1 dark
Each of these has a type only they can hit for SE (I don't count dragon-v-dragon or ghost-v-ghost because then you leave yourself open)

With those accounted for, I also have all types covered except for Water, Fighting, and Bug. So I use the remaining slots to cover those (usually means Grass and Flying) and I'm good.

But then Fairy came in, and now that's just one more type to consider, and now I have to sneak in a Poison or Steel type, which I've never really been a fan of.
>>
>>28256654

Lugia
>>
Literally all team arragment but OP's are shit.
>>
My rule for in-game: try to not get 2 of the same type in my team

1. Poison pokémon
2. Steel pokémon
3. Pokémon that can learn Fly
4. Pokémon that can learn Surf

Evidently, can't wait for the dex to leak.
>>
>>28252271
I do this too. Not because it adds a challenge or anything, I just prefer to use only four for some reason.
>>
I try to get a good mix of types of Pokemon that I like. If I like 2 that conflict, I just take the one I like more. My ORAS team has gone like this so far:

1. Torchic -> Combusken -> Numel -> Camerupt
2. Zigzagoon -> Linoone -> Snorunt -> Glalie
3. Seedot -> Nuzleaf -> Roselia -> Lileep
4. Poochyena -> Mightyena -> Electrike -> Manectric
5. Ralts -> Kirlia -> Sableye -> Gardevoir
6. Wurmple -> Silcoon -> Dustox -> Whismur -> Loudred -> Carvanha -> Sharpeedo

I made things difficult for myself early on with no water type, but generally I plan to have in the end: Offensive Fire/Water/Electric/Ice/Ground types, and at least one of Dark/Psychic/Fighting/Ghost/Fairy in addition to those. I always have a defensive Grass type with Leech Seed, Giga Drain and a few status moves, and a defensive healer with Wish and Heal Bell or something similar.
>>
>i get triggered if i have more pokes with the same tipe (i can get over one or two overlaps but only if they are second typings)
>one water one fire one elctric/grass (at least one, sometimes two)
>one that can learn fly
>on the first playtrough i always use the regional bird execpt for Unfezant, it was just too damn ugly
>all the pokemon have to have the gender i think fits them better,i have very few where i think both are acceptable
And of course poke i like
>>
>>28252100
Fire
Water
Grass
Electric
Flying
Any (assuming they do not have thematic similarities to the previous 5)

No types can overlap.
>>
>>28259778
Oh and i really struggle to use water types pokemon that seem out o place outside of water, it breaks my immersion. Same reason why i hate battling swimmers
>>
>>28259026
I usually go by how many badges I have, thought I tend to settle on 3 or 4 maximum. I don't know why, but I feel like 6 is a superfluous amount when you're just playing through the actual game.
>>
I like having a FWG core but it's not mandatory. Though if I have two of the types I'll almost always end up completing the core.
Overlapping types are pretty much the only thing I avoid because they really, really trigger my autism. I tend to avoid HM slaves, too.
>>
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So, I'm pretty much the only person on /vp/ who doesn't care at all about overlapping typings, right?
>>
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>>28259863
same
>>
Gonna paly a "only 2stages mon" run in OR after i finish the one i'm playing in X.Also using only G3 pkmns or pkmns that evolve from them i.e. Probopass
Any suggestion?
Thinking of
>Breloom
>Altaria
>Glalie
>Huntail/Whiscash(probably this)/Crawdaunt
>Camerupt
>Claydol
>>
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>>28260109
Wigglytuff my man
>>
>>28260036
congras on not being autistic man, it has a lot of merit nowadays
>>
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>>28260163
>>
>>28260109
Breloom
Medicham
Altaria
Manectric
Whiscash
Grumpig
>>
>>28259778
>all the pokemon have to have the gender i think fits them better,i have very few where i think both are acceptable
I do this all the time.
>>
>>28252100

I think that more important than typing coverage, it's to only use as many pokémon as the opponent. I reset and try something else if I lose a 3x3, even if I have 6 pokémon with me.
>>
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>>28252100
i assemble pokemons i havent used yet and somehow try to coordinate
>>
>>28260478
seek proffessional help
>>
that's pretty well organized. Do you have the template? and where do you take the sprites from?
>>
>>28260512
please do, i only have 4 runs away from using the all
and sun/moon isnt even out yet
Someone please kill me
>>
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>>28253449
>>
>>28260478
Got a template for that mang?
>>
>>28262156
literally copypaste the last row, its homemade
>>
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In an ideal case, my team looks like this:
>Grass-type
>Fire-type
>Water-type
>Electric-type
>Rock/Ground/Fighting/Flying-type
>HM slave / wild card
Most of the time I only train five Pokemon and thus the final member is just for field moves. All of my teams must have Surf and Fly, with the shittier HMs being reserved for HM slaves. I quite often end up breaking this formula tho, usually dropping either the Grass or Electric Pokemon. Water is the only thing that I absolutely MUST have in every single team.

Here are two examples of my ideal teams:
Current team in X version:
>Delphox (Fire)
>Swanna (Water, Surf, Fly)
>Venusaur (Grass)
>Helioptile (Electric)
>Hippowdon (Ground)
>Bibarel (HM slave)

Planned team for Moon version:
>Rowlet final evo (Grass, Fly)
>Turtonator (Fire)
>Wishiwashi (Water, Surf)
>Togedemaru / Alolan Raichu (Electric)
>Mudsdale (Ground)
>Bewear (wild card)
>>
>>28252648
delet this
>>
>>28260478
>>28260478
>>28260478

You are amazing
>>
I don't really get this team autism for in game runs. I'll even use or three of the same pokemon sometimes if I really like it.
>>
>>28252100
Around Gen 5 I made a type chart in Excel that quantified the number of types each type is strong against on one axis, and weak against on the other. Then I build my team prioritizing the types with the most strengths and fewest weaknesses, and seek out pokemon that can offer those types while ideally having a second that hedges against at least one of the primary type's weaknesses. If I can't do that I will typically try to seek out one with a secondary offensive type my team is lacking, and try to offer that pokemon an attack that it can use as a hedge. Typically the team will include the starter, but over the course of the gens that have passed, I've taken to certain pokemon that have filled certain roles well, and am actually breeding replacements for new games, and adjusting previous teams to account for starters typing and filling in whatever may be missing afterwards.
>>
>>28252100
>fire
>>
>>28265437
>emblem
>>
Thinking of doing something like this...

Fire
Water
Air (Flying)
Earth (Ground/Rock)
Wood (Grass)
Metal (Steel)

Thoughts?
>>
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>starter
>HM coverage
>at least 1 steel type
>generally capable pokemon so I don't have to struggle to use them all equally

My last 4 teams, for reference.
>>
>>28260036
You aren't alone. On my current play through of Y, half of my team is grass-type.
>>
>>28263310
You know from where i'm standing, you're a fruitbowl.
>>
I pick meme pokemon
>>
Fire starter
Electric
Water
Psychic
Physical
Late game dragon or other non-legendary OP
>>
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>>28252245
this but i go for a little balance
Thread posts: 124
Thread images: 24


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