What if you could use items competitively (or at least had a game-mode where you could)?
Say there's a limit of 5 items per battle and you can't use the same item twice.
>>28102085
They had something similar in gen V with the wonder launcher. I don't think it ever caught on, though. I don't remember anyone using it except one battle I had with a friend.
No.
Potionspam is bad enough against gym leaders, imagine Max Revives and Max Elixirs getting tossed around.
>>28102118
>>28102292
shut up faggots
I've wanted a fan mode like this before.
Hyper Potion x2
Full Heal x2
Your selection of 3 X-items
Could be a good starter point.
This is semi-unrelated, but I've wanted a Pokemon with an Ability that let it use man-made items for awhile now.
Only gen 5 had it, but launcher battles.
>>28102085
>Say there's a limit of 5 items per battle and you can't use the same item twice.
Max Revive.
Revive.
Full Restore.
Max Potion.
Max Elixir.
Stall enters a golden age.
>>28102567
You could seperate the items into specific classes, so revives and max revives would count as the same item as well as full restores, max potions, etc