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>game is determined by a speed tie

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Thread replies: 11
Thread images: 5

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>game is determined by a speed tie
>>
>Game is determined by a damage roll
>>
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>>26978641
>Games determined by whos got the better match up
>>
>Game is determined by who copied a set online and who tried having a unique team
YFW I'm not versilify
>>
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>Game is determined actual skill
>>
>Game is decided by a 30% chance to inflict X

>>26978680
please stop
>>
>>26978641
What if they added a new variable to the games purely for speed ties? They assign each individual Pokémon one non-repeatable number out of the total number of Pokémon, and if you get into a speed tie, the higher number goes first. So if you have an Aerodactyl and a Haxorus or something tied somehow, Aerodactyl would always go first in the speed "ties" because it just has that number, but it doesn't affect anything otherwise. Stuff like Shuckle and Munchlax would be the very bottom, having 1 and 2, and Deoxys-Speed would have like 721 or whatever it would be in SM. This would remove the randomness and be something you could pretty much just look up in the case of a speed tie.
>>
>>26978732
Except most speed ties are mirror matches.
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>>26978732
The vast majority of speed ties are in mirror matchups. A coin flip is fine for speed ties. Randomness is part of the game.
>>
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>>26978740
That's true, disregard my post
>>
>>26978732
If a Munchlax is going up against a deoxys there isn't going to be a speed tie to begin with
Also what if it's 2 of the same Pokemon?
Thread posts: 11
Thread images: 5


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