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This new trainer mechanic is the best thing ever. Prove me wrong.

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Thread replies: 29
Thread images: 4

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This new trainer mechanic is the best thing ever. Prove me wrong.
>>
I guess it's more natural than spinning like a retard.
>>
>then
>get buttfucked by some dude all the way in rock tunnel or a ninja you didn't see coming with your pokemon already weakened

>now
>haha here's this friendly warning so you don't have to fight :)

yeah, older games totally weren't harder guys. We just grew up. It has absolutely nothing to do with the devs actively changing the franchise.
>>
Its very smart. Since they abandoned grid movement there is no longer a way to tell at which point their line of sight triggers. This way you have a short window to react.
>>
>>26744196

This is not an illogical way of looking at it actually.
>>
>>26744119
>not realizing that Ninjas and Rangers will actually work better since they won't indicate that they're trainers
>>
>>26744119
>then
>"I know that if I step one more to the right this trainer is going to want to battle me"
>now
>"I know that if I walk a couple more steps this trainer is going to battle me"

Fixed.
>>
>>26744066
care to explain?
I didn't saw that on the trailer (or saw that trailer at all).
>>
>>26744454
The screen goes all faded letterbox to telegraph there's a trainer ready to meet your gaze and battle with you.
>>
>>26744066
Nuzlockes are practically pointless now though
>>
>>26744119
>then
>I'll just walk around them or go back to town or fly, heal up, and then spam fire blast on my lv 70 chairzizerf

>Now
>Same shit
>Except it tells you fire blast is super effective on grass
????????????????????
>>
>>26744196
Hopefully they fixed the bug where trainers sometimes start a battle with you when you're off the grid and behind them
>>
>>26744585
Nuzlockes are always pointless. What's different now?
>>
>>26744585
How does that affect Nuzlockes?
If you pay attention to what your opponent is doing (and you should in a Nuzlocke) than this makes no difference.
>>
>>26744066

It's not gonna make me play the games, if these games have less than 100 New Pokémon.
>>
>>26744119
I'm loving how mad you cunts are over stuff like this
>>
>>26744066
post her idle animation
>>
I like it, it's flashy and adds a little flair, but it really has no use but that except maybe in areas with the camera super zoomed out

I like more that ones that are actually trainers toss their Poke Ball to designate it, so I don't talk to trainers looking for regular NPC's or viceversa
>>
>>26744219
I will be still be there for them, but GF might put a second npc nearby just to throw you off
>>
>>26744066
I like it. It feels like either the MC or the opposing trainer are squinting, like they've locked eyes and are ready for a fight.
That's right, I said it. I like the squint mechanic.
>>
>>26744585
How so?
>>
>>26744119
Are you retarded?
>>
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>trainers are always visible on the battlefield now
>I'll be forced to see how tiny my Nidoking is first hand at all times
>>
>>26747960
Yeah, same. Adds just a very slight flair of tension to trainer encounters.
>>
>>26747968
Yes
>>
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>>26744600
>Except it tells you fire blast is super effective on grass
Retards that can't listen ITT
It doesn't indicate effectiveness if you haven't encountered/beaten/caught that pokemon yet.
So a first encounter to something won't tell you the effectiveness.
>>
>>26748055
that's some awful bait. all of these are normal effective on Pichu.
>>
>>26748064
It's not bait, they literally said that in the presentation.
>>
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>>26748064
It's tells you if the the moves are Neutral of "Effective" as it is put. Check yourself before you wreck yourself faggot.
Thread posts: 29
Thread images: 4


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