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Should more dual type moves exist or does that muck-up everything?

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Thread replies: 32
Thread images: 4

File: Ash_Hawlucha_Flying_Press.png (1MB, 1566x881px) Image search: [Google]
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Should more dual type moves exist or does that muck-up everything?
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>>25879626
Only as exclusives in very specific circumstances.
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>>25879778
How about that, a reasonable answer as the very first one.

Dual-type moves tend to be worse than having moves of those types separately, since they usually hit more things for resisted damage and give switch-in opportunities to a larger variety of mons.

I could imagine a dual-type move with a decent secondary effect being an interesting alternative to whatever types the move is made of, but that's it.
>>
>>25879778
Like Steam Eruption, Oblivion Wing and Dragon Ascent?

The last bothers me the most since it has dragon in its fucking name but it's flying type.
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>>25879802
None of those I see as moves that need to be dual typed.
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>>25879626
It's been over 2 fucking years and I still don't understand flying press completely.
Please no more dual typed moves
I mean gamefreak introduced them, so they're never coming back anyways.
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what would be the most effective type combo for a move to have?
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>>25879887
Probably Ice and Steel, though I didnt look it up to verify this.
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>>25879887
Ice/Fairy if only to fuck over dragon types
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>>25879887
I'm not sure if it would be the most effective but an Ice/Ground move would fuck up all mons left and right
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>>25879899
>>25879904
>>25879937
gen 7 better bring a fucking offensive specced ice type. Give it a decent second pairing for resistences too
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>>25879887
boltbeam or edgequake
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>>25879942
I just want them to give Ice some resistances.
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>>25879942
defensive ice types just don't make sense anyways, who's in charge of this
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>>25879853
it does flying damage and fighting damage. just set up the type effectiveness multipliers separately and then multiply together

vs. normal? fighting 2x, flying 1x = 2x damage
vs. rock? fighting 2x, flying 1/2x = 1x damage
vs. ghost? fighting 0x, flying 1x = 0 damage
vs. poison? fighting 1/2x, flying 1x = 1/2x damage
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>>25879626
In terms of retconning,I actually can't think of any existing move off hand that wouldn't become way too complicated.

I was going to say Blaze kick, but that means it would deal fire and fighting damage and have a high critical hit ratio AND have a chance of burning on top of that
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>>25879987
might as well throw in chance to confuse and attract while you're at it
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>>25879987

And get dual stab, and murder steel types (and the eventual steel/ice type) into ten flavors of oblivion.

Let's just quit while we're ahead here people...dual type moves open up an unbelievable can of bullshit that I honestly don't want in an already poorly balanced game.
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>>25880000
Stab doesn't apply to the secondary type on a dual type move.
>>
Fighting/Flying makes a good combo because there are no types that are weak or resistant to both Fighting and Flying. It'll always do 0.25-4x damage like any other move, it just happens to have its own type chart.
How would you feel about moves with built-in 2xSE combos? A hypothetical Grass/Water move could do anywhere from 16x damage to jack fucking shit depending on the target.
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Will Flying Press do x4 damage to an Abomasnow?
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>>25879626
>>
>>25880233
fighting vs ice = 2x
fighting vs grass = 1x
flying vs ice = 1x
flying vs grass = 2x

obamasnow would get fucked up by hawlucha
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>>25880377
>obamasnow would get fucked up by hawlucha
Thanks. I asked because Wulfric is coming up very soon in the anime and the preview has shown a match up of Hawlucha vs Abomasnow. Should be fun.
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>>25880410
it should be a cool fight, but does the anime explicitly follow the game mechanics?

we are talking about a show where pikachu can KO ground types and electric armor swellow
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>>25880459
Those things don't really happen anymore. The previous gym had a Meowstic with Prankster as the focal point of Olympia's strategy.
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>>25879802
I believe the last one deserves it.
Fug has acended so much that the fucker gets a flying move powerful enough to have "dragon" in it's name.
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>>25879626
I don't want more dual typed moved, I want more moves that hit super effectively against different types. For example, a Poison-type acid move that hits Steel super effectively.
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>>25880377
Imagine a Fire/Flying move against Parasect
fire vs bug/grass = 5x (dry skin)
flying vs bug/grass = 4x
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>>25880630
now imagine that move in the sun, that it makes contact, and is used by a choice banded tough claws charizard x

parasect pees itself and faints before the battle even starts
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>>25880645
Is charizard X's higher attack worth losing the dual stab from charizard Y?
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>>25880651
the way moves are coded, it would have to be either a fire type or a flying type move, so dual stab isn't a possibility
Thread posts: 32
Thread images: 4


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