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SuMo l,eak?

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Thread replies: 39
Thread images: 13

File: 1458670057601.png (211KB, 1600x624px) Image search: [Google]
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SuMo l,eak?
>>
>>25729631
1. This doesn't fit the style of the games anymore.
2. Pretty sure this is from a fan game or at least a fan region.
3. For some reason image searching this brings up travel information on Berlin.
>>
Clearly Gen IV graphics
>>
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>>25729660
>2. Pretty sure this is from a fan game or at least a fan region.

It is, it's from Sage, which is one of /vp/'s projects, along with Clover and the now dead Aus, though sage's development moved offsite.
>>
Sage goes in all fields.
>>
File: adante final.png (441KB, 1280x960px)
adante final.png
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Sage map dump?
>>
>>25729660
BERLIN CONFIRMED?
>>
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>>25730108
>>
>>
>>25730250
>optometric
>>
>>25729631
>SuMo
>>>reddit
>>
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>>25730223
>>
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>>25730420
>>
>>25729660
>>25729682
thanks captain obvious
>>
>>25730433
God damn, that looks comfy.
Does Sage have a country it's based off of?
>>
>>25730817
South America if I recall correctly.
>>
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>>25730817
Central and south ameria generically, there's not a specific geographic spot. as with GF regions, it's just an fictional amalgam of everything south of texas, with most of the region being tropics, desert, or jungle.

The starting town (pic related) resembles the andes a bit, you can see a lot of andean iinfluence in the buildings as well as in the protag's clothing, legato (>>25730433) looks like an old west settlement, adante (>>25730108) is a tropical beach, the city with the 6th gym was conceptualized as being based on the aztec's captial, the 7th and 8th gym towns are both based in the jungle, the 7th being built around ancient ruins, the 8th being basically an amazonian tribe village, etc.
>>
>>25729631
are these gonna be in the demo? first time I've seen a finished map for that tileset, looks nice
>>
Anyone know how far the demo goes? I grabbed it the other day but I don't want to get too invested if it's just a few gyms or so.
>>
>>25729682
Wondered what happened to Aus. Had a lot of good ideas at first then people kept shoving their shitty ones in over and over until they stuck.
>>
>>25731055
dunno, but i'm sure that info is on the wiki
if i recall right though, you can beat the second gym leader
>>
File: route 3 confirmation.png (743KB, 2080x864px) Image search: [Google]
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>>25731055
For sage? Only the first gym, it's about 1.5 - 2 hours of content.

We are working on one that goes to gym 3 that should be out soon, your save from the current one probably won't transfer

Though, in GF terms, the amount of content that new demo will have is more like 4.5 gyms worth of content, since our region is like twice the size of hoenn.
>>
>>25730857
where do all those waterfalls lead
>>
>>25734108
Can you show us some of the grunt designs? Didnt you guys say last week you were finishing submissions for those or something?
>>
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>>25734223
Nowhere, the top one needs to be removed, now that you mention it.

>>25734258
Yes, submissions closed on tuesday, we are gonna survey them in a few days.

1/10(?)
>>
>>25729631
GF will never go back to 2D-3D sprites.
>>
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>>25734573
>>25734258
2/10(?)
>>
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>>25734792
>>25734573
>>25734258
whoops wrong image

2/10(?)
>>
>>25734810
>>25734573
>>25734258
i'm being told by some other devs that they'd rather I not dump them since it hasn't been surveyed yet, so just wait till the next sage sunday or the one after I guess?
>>
Has sage been canceled?
>>
>>25735004
if only
>>
>>25734956
So there is no sage sunday today.

So we can just shitpost all week for sage?

Ok.
>>
I'm honestly disappointed. I expected at least 3 or 4 "SAEG WHERE" threads and there were none.

Do we hate shitposting now?
>>
>>25735123
Nobody cares about Sage anymore.
>>
>>25735030
>So there is no sage sunday today.

I guess not? I can ask around to see why not.
>>
>>25730857
Why are there so many hills? Was the map designer even trying?
>>
>>25734573
>top one needs to be removed, now that you mention it.
In that case the top lake needs to be bigger, doesn't make sense that a lake that small will spawn that much water
>grunts
Would be mighty dandy if you had a few different grunts
And i know i'm late, but i like 27 and 7, except the yellow in 27s eyes
27 could be your average grunt, while 7 could be somewhat higher up and have better pokes, but are still just nameless pawns
>>
>>25734108
Is there a way to port it to a phone?
>>
>>25735166

It's a mountain
Thread posts: 39
Thread images: 13


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