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/pmdg/ - Pokemon Mystery Dungeon

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Thread replies: 358
Thread images: 63

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Perfect Apple edition. Old thread >>25639522

SPMD .cia http://pastebin.com/uR5bKJkw

Check the guides at >>>/vg/hbg if you don't know how to install the game. You won't lose any online feature or anything doing so, don't worry. You will be able to do everything that you'd normally be able to and much more.

Blue, Sky, and an emulator: https://mega.co.nz/#!6E8xWSzB!2TQy6qzEfI3qPxL3a2JJ9l7Wn6KXwHKxKxepMs3RIck

/vp/'s Mystery Dungeon guides: http://pastebin.com/Dbq61R5u

PSMD Wondermail codes: http://www.cpokemon.com/2015/11/24/todas-las-contrasenas-wonder-mail-

Super Mystery Dungeon FAQ: http://pastebin.com/aY45shVA

Super Mystery Dungeon Treasure List + Locations: http://pastebin.com/1xsZmqgJ
REMIDER: If you need a rescue, post your region. Due to a few things that make no sense, rescues are region locked. It's shitty, but be sure to mention if you're European or American. If you use the .cia in this post, your region should be listed as. American
>>
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first for crippling depression
>>
needs more partner cuddling and holding hands
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>tfw this didn't count as seeing munchlax
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>>25667551
seeing him for what? I totally forgot most of rescue team
>>
>>25667804
Apparently if you give him food he gives a Munch Belt. I had a Huge Apple and it didn't count. If you go to get food he walks offscreen never to be seen again
>>
/vp/, does rescue team count as gen4 already or still gen3?
>>
>>25667832
Gen 3, you can't play as any gen 4 mons, even though it has several Gen 4 mons referenced in there.
>>
Damn, it's late.
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>>25667093
>Perfect Apple
FUCK YOU CHATOT!!!
>>
>>25667847
Well, kind of.
https://www.youtube.com/watch?v=sVGFSMw69pA
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>>25666525
>Dark Matter is negative emotions made manifest. The fear of being turned to stone, as well as the suffering of pokemon trapped in the void lands is a pretty good way to farm negative emotions.
If Dark Matter can hijack anyone due to muh negative emotions, then why didn't it just manipulate every legendary instead of just one into causing mass destruction? That's a more direct way of causing a large amount of panic and unease to feed off of than just turning a whale and two dragons to stone.

>Dark Matter could have been done away with completely.
So could Mew, who pretty much shoehorned in their involvement during the ending and actively made the story worse as a result.
>>
>>25669946
i think they wanted a manaphy sort of character like in sky again but it kinda flopped

i hate babysitting anyway
>>
>>25669955
>>25669946
Mew is pretty adorable I guess
>>
>>25669946
Maybe there was a cap on how many pokemon it could control. Makes you wonder why it didn't just get 5 legends instead of bothering with the beeheyem


The twist involving Mew was foreshadowed a bit, but it didn't matter whatsoever since we never saw this Mew, and Mew was mentioned twice at most. If we went back in time and met him with Celebi, then it might have counted for something, or even if it was revealed a bit earlier, say, if Dark Matter called the Partner 'Mew' during the fight with him.
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need a rescue, vibrava earthquake happened

I'm EU
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>>25670055

>him
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>>25667551
>>25667827
How do you make him appear?
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>>25670549
>want to rescue
>you've never been to this dungeon
Fuck. I tried, sorry m8.
>>
Are the odd non-starters ind Rescue Red/blue any fun/good? I want to restart and don't know which one is a good choice. Especially the normal types.
>>
>People spooked by blue flames
> oh it's just going to be Chandelure
>IT'S FUCKING GIRATINA

MUH DIK
>>
So I just finished Super PMD. Anyone else find Super's ending to be completely fucking garbage?

>I'm Mew!
Mew who? Mew barely even got mentioned let alone seen throughout the rest of the story. Might have worked if we went back in time with Celebi and actually seen the stuff in the past to make the reincarnation stuff matter, but we got pretty much nothing.


>You CHOSE to have your memory wiped!
Might be one of the worst twists of all time. Not only did the reasoning not make a lick of sense, it also stated that one of the best moments in the story, where Nuzleaf tells you how he played you from the very beginning, flat out didn't happen. Besides, if you just choose to forget your mistakes rather than actively trying to learn from them as to not repeat said mistakes, then you'll probably just make the again. They pretty much just shot themselves in the foot for no reason.


>Partner vanishes
Very poorly explained. So what would happen if the player said that self-contradicting bullshit acceptance speech instead? Would he vanish? If there's negativity in everyone, as implied during the little speech, then wouldn't everyone vanish? Was Mew literally the only one who didn't believe there was anything bad about themselves in the past? Maybe we could have found out if we actually got to see that stuff.


Maybe the ending twists would have been better if they spread them out a bit or took explained them better, but nope, we had to have 40% of the game doing pretty much nothing in tutorial village. Even if the twists weren't horrible, I'd still be too busy digesting them to really feel anything.

I shouldn't be too mad, since the gameplay did improve quite a bit over the past entries, but given those games also had great endings, it's just frustrating to see them fuck it up this spectacularly for Super's ending.
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>>25670549
if you're still alive
>>
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>>25672529
I am, thank you!
>>
>>25669567
That whole section of the game I just wanted to brutally murder Chatot.
>>
So I split the emuNAND from my sysNAND, what do I need to do in order to download mystery dungeon?
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>>25669818
>to next level: -1227
>>
>>25671279
No idea, it's a super low chance, i had at least played RT for 400+ hours over different saves and never seen it
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>>25673361
Download it, then launch FBI and install the .cia
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>>25671735
I'm going to play devils advocate here and try to offer up explanations as best I can, despite overall agreeing that the ending was weak and added twists for no reason.

>Mew who?
Your partner needed to have some relevance to the story besides simply existing, so they gave him the ability to read ancient writing. They explained that by making him Mew. It seemed rushed, but if they'd spent more time explaining it I think it would have gone over quite well.


>Memory wiping
I agree, this makes no sense, even in the slightest.


>Why does your partner vanish?
Because the thing anchoring Mew / your partner to this world is his task: to defeat Dark Matter, and forgive himself for his mistakes. The PC, with no memory of those events, doesn't have a task pending.
>Was Mew literally the only one who didn't believe there was anything bad about themselves in the past?
Mew hated himself for failing to defeat Dark Matter, and cursing the world to a second coming. He was burdened with immense guilt. He was the only pokemon that could bring peace to Dark Matter due to his connection to the Tree of Life and the scarves AS WELL AS also having guilt that he must overcome. If the PC had said he accepted Dark Matter, they'd have been empty words. Dark Matter had to be met with understanding to be freed.


Yeah, the Pokemon games are odd sometimes. X/Y were AMAZING games, completely shat the bed for the ending to the Team Flare plot. SMD shapes up to be the best PMD game, shits the bed with handling Dark Matter.
>>
>>25675465
>Mew
If we got to know more about Mew, then I would have called it a good twist. Maybe Celebi takes us back in time so we actually meet him, or at least have him be more well known as a famous figure and mentioned every once in a while before then.


>Partner vanishing
But the partner didn't even have his memories back when he defeated Dark Matter, but I guess another problem I had with it was the whole acceptance thing to begin with. The partner straight up murders Dark Matter two seconds after prattling on about how it belongs here in the world, breaking the entire message to pieces right in the very scene it was told. Murder. Acceptance. Pick one. Not to mention, it's an extremely specific, convoluted and counter-intuitive way to execute something. I can see what they were trying to go for here, but the execution (no pun intended) of it was horribly handled. I'm assuming Mew killed Dark Matter without that contradicting speech in the past.


It's a shame, since Dark Matter had the pieces there to be a pretty scary antagonist given it could do a bunch of crazy shit, but that whole negativity aspect was a mistake. For all its problems, it at least made sense within the context of Gate's story.
>>
>>25675465
>I agree, this makes no sense, even in the slightest.

Supposedly it was so the protagonist and partner/Mew didn't do the same things they did to defeat Dark Matter in the past so they were to find another way that could actually stop it for good.
>>
Why did they think having the standard A attack do 5 of damage at best was a good idea?
>>
>>25675763
Extremely counter-productive though. If you forgot you made a mistake, then you'll probably just repeat it until you make an effort to learn and avoid the mistake in the future. Maybe the two leads were just really stupid or something.

>>25675638
If they really wanted flaw-acceptance to be the magic key, then they'd probably need to redesign the partner around that. Maybe having him starting off with a gigantic ego, that he could do nothing wrong and he was the paragon of all things good in his eyes, before over the game getting humbled more and more, but still learned to work with his flaws and limitations. When I look at the partner now, he didn't really have a character arc at all aside from manning up at ghosts. The story just kind of bent and folded around him.
>>
>>25675804
So then when you Awaken it hits like a truck
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>>25675804
Pure idiocy, and i hope they fix that. I get the default attack was OP in RT, and less so but still alright in Explorers, but maybe make it level based for damage? Like 5 damage OR half your level, whatever's higher.
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>>25675922
How about making it what it's supposed to be, a not so powerful attack that can still be useful? Don't make it too powerful that you don't need to use moves, but don't make it completely useless either.
>>
>>25675804
It's something I liked about the DS games. PP management was more meaningful, since you had to decide whether to use a strong attack or a default attack to conserve PP. Here, it's too weak to use, so you always use moves.
>>
>>25675974
That's basically what i want. Once you got Sure Hit Attacker in RT, you never needed to do anything else.

>>25675978
The default attack should be strong enough to finish an enemy off that didnt die from one attack. My attacks might hit for 200-300 in SMD, but if the enemy has 40hp, i have to burn off another use of the move to kill them, because I don't want to mash A for 30 seconds.
>>
>>25673336
same tho

birds are hot though so i forgive him
>>
>>25675890
yeah I feel the same way, it's a shame the partner didn't have ANYTHING of an arc

I would have loved to see them develop as a character, cause that would also strengthen the mc and partner bond as well, cause you probably would have helped them improve and realize their flaws

bah i hope it's just a matter of trying things and them ending up not working rather than just laziness or incompetence in the pmd team, i still think there's potential for a PERFECT pmd game
>>
>>25676135
I've said it before, there's no way they're stopping here. These games probably make them more money than anything else.
>>
>>25675638
>Murder or acceptance, pick one
I think you might have missed the point. Shattering Dark Matter means dissipating its negativity across the entire planet. It'll grow back stronger. You can't "kill" bad feelings, only accept and overcome them. Wallaby understood what Dark Matter was, so when he shattered the core it restored balance. Dark Matter isn't evil, after all.


>>25675763
EXACTLY, that's why it made no sense. Particularly in conjunction with the tidbit about Nuzleaf manipulating the character from the get-go.

>>25676007
If you're hitting for 200-300 damage, why do you care about enemies with 40hp?

>>25676135
Your partner's character arc was annoying and foolhardy brat > confident child > determined ally > saviour of pokemon. He was basically Naruto, right down to the power hidden within.
>>
>>25676201
>If you're hitting for 200-300 damage, why do you care about enemies with 40hp?

It's when I hit enemies and they have 40hp left, that's what I'm talking about. You can't just give them a weak tap to KO them.
>>
>>25676201
you're prett ymuch right about the naruto thing, that gave me a chuckle
>>
Newfriend here, some questions.

About how long is super mystery dungeon and does it have any endgame?
>>
>>25676541

>How long
The story is about the length of GTI, shorter than explorers but longer than Rescue Team. The Post-game is longer than GTI but exponentially shorter than Rescue Team or Explorers.
>>
>>25676135
>i still think there's potential for a PERFECT pmd game
Wasn't that Sky?
>>
>>25676668

I haven't played any of these man.
About how many hours?
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>>25676744
no
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>>25676765

About 20-30 hours for the story. Post game could very well take you up to 130 if you're a completionist
>>
>>25676744
maybe

but what if there was one even better
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>>25676810
What was wrong with Sky?
>>
i love wigglytuff so much, he's literally a perfect character in every way
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>>25677071
same i like that archetype

seems like an eccentric, do-anything kind of guy, but if you cross him you're fucking dead, but then if you uncross him again he'll forgive you

what is that kinda like, chaotic just or something
>>
>>25677107
I liked him but he got fuckin annoying at certain parts of the story, and I was like wiggly STFU
>>
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>>25677071
I like Ampharos more.

>tfw no scene where you're in trouble and he shows up as M-Ampharos to kick the enemy's ass
>>
>>25677142
That would have been a perfect introduction for Awakening emeras. Including the berserking.
>>
>>25677323
Or, more like him powerdrunk and stumbling around like a prat
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>>25677323
Why couldn't they have done something with it in the story outside "M-Gengar and M-Ttar out of nowhere in the Voidlands?
>>
>>25677409
Except with more stuff getting pulverized.
And this is why you can't pull out emeras out of dungeons.
>>
>>25677410
Jesus nothing was explained in this game. The most rushed fucking story I've ever seen, it can't keep on one plot point without changing it immediately or outright contradicting it.

GTI, Blue Rescue Team and Sky had plots that gradually evolved instead of being shoved into a cannon and fired into the distance.
>>
reminder that time gears actually don't make sense
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>>25677585
ssh, don't think about that as much.

If they made everything all perfect and happy in the tower, why were they scattered everywhere to begin with?
>>
>>25677585
>5 time gears in total according to the panel in temporal tower
>three belonging to the lake trio
>another one in I forgot which forest
>a fifth one in limestone cavern
>and an unaccounted for sixth one in a volcano according to a cinematic
>>
>>25677585
>>25677659
Also what about the other continents
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>>25677659
Maybe the sixth one the one in the ruins of the temporal tower
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>>25677585
A fail-safe against the possible collapse of time is more believable than any of the ass-pulling done in PSMD.
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>>25677640
what if it was darkrai
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>>25677437
God that'd be terrifying. Unexperienced explorer just going fucking ham on everyone and everything around 'im
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>>25677730
That'd have to be the only way, he'd have to go back in time far enough, spread rumors that the gears cannot leave their new homes, and wait for things to go wrong.
>>
>>25677744
HERE BE TREASURE
>>
>>25677744
How do they end up having a guardian though?
>>
>the final boss of the next game is a big time gear
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>>25677823
He went into their dreams with a disguise and convinced them they had to guard it.
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>>25677823
They REALLY must not leave their new homes. And the Lake Trio really likes the light show
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>>25677837
So that's what that Time Gear in the volcano was
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>>25676744
For now.

I'm a bit of a Sky fanboy, self-admitted and everything, but as much as I like Sky, I still want to see the series be able to truly progress 100%. I want to see a game that gets close to Sky, or even equals or surpasses it. Right now it seems like the games are stuck in Yoshi limbo, where they blew their load early and they've been struggling to keep up ever since.
>>
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I've been raped on floor 9 of the Isle of Light, brought in a team with atrocious stats, any EU bros willing to help me out? You can ask what reward you want in advance by the way, I don't mind
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>>25678221
Shit I hate this phone, image should not be sideways
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>>25677585
>>25677640
>>25677659
>>25677677
>>25677679
>>25677686
>>25677744
My memory of the TDS storyline is a bit hazy, but I seem to recall there was justification for the Time Gears being removed in the first place.

Like, to hide them from Darkrai / Primal Dialga who would inevitably go to Temporal Tower first in order to find them.
>>
>>25678298
From what I recall, time was going haywire in areas long ago, and the Time Gears were put in those places to make it stop. I think that was the main explanation given.

I don't remember if this is just my game theory or whatever, but I could have sworn the implications were that Darkrai was messing with time and space in those areas, so the Time Gears would be removed and he'd just have to sit and wait for the world to get buttfucked.
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>>25678221
>You can ask what reward you want in advance by the way, I don't mind
Curses, I could've taken advantage of such a proposal if I was an Eurobro
Damn region lock
>>
What are the best partners in the game?
>>
>>25679359
The one you want to cherish
>>
>>25679376
B-but I'm just starting for the first time and I don't know who to pick...
>>
>>25679470
When in doubt, choose Chespin. Rollout is overpowered, I hear.
>>
>>25679470
As a rule of thumb, you want your partner to be someone with ranged attacks. The more ranged attacks the better. Tepig starts with two, with Flamethrower being a 4-tile ranged attack.

>>25679519
Is also correct. Chespin is unequivocally the best starter.

A team of Chespin + [LITERALLY ANYTHING] is fool proof.
>>
Is froakie and snivy a good combo? I wanted to pick Mudkip and fennekin, but I wasnt sure how that would work out in the long run.
>>
>>25679470
Pick Fennekin or Chespin
Seriously
>>
>>25679519
>>25679542
Ok, sounds good. I'll keep that in mind.
>>
>>25679574
Alternatively, if you want someone that matches the characters of the player and your partner:

Your player is an almost completely blank slate, slightly timid.
Your partner is Naruto. No, I'm not kidding. He's Naruto.
>>
what do you guys think

is it unsettling having a best friend who could kill you in one hit if they wanted to
>>
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>>25679609
>Implying they're didn't gain that power with the sole purpose of protecting your smile
>Implying they could live with themselves if they hurt you so badly that you died
>>
>>25679609
No.
>>
>>25679640
i will always use my power to protect my partner so he has nothing to worry about

and I'd for sure trust my partner with my life
>>
>>25679609
>Lucario/Delphox
>Steel-typing makes Lucario weak to fire
>Fighting-typing makes Lucario weak to psychic
>Implying the partner would hurt you
My job is to protect my partner. Even in death
>>
Why are you all so, ahem, protective of the partner?
I kind of think they're annoying. Would pat on the head and do nothing else.
>>
>>25679640
>>25679657
>>25679661
>>25679667
isn't it the purest form of trust/love when you have the power to kill someone but you use that to protect them instead
>>
>>25679694
I wouldn't allow such circumstanced to come for my partner to have to defend themselves. I would be a failure as a line of defence
>>
>>25679690
what can i say, the game really got a hold of me

it's always been my dream to have a best friend to grow up with and work together with to serve a purpose

my ideal life is PMD
>>
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>>25679690
I tried to answer no to all of the prompts like a prissy Snivy cunt until my special doggo actually took me seriously. I dropped tsundere immediately to protect their smile because I'm one of the people that actually likes Super's partner. and also I like Mews
>>
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>>25679690
I got pretty invested into it
The partner acts like that little bundle of joy that's new to the world (When it is you who is the new one)
The world's a rough place. sometimes you have to direct them so they do not stray
>>
>>25679701
>>25679711
>>25679722
Ah, I see. Now I understand it better.
>>
>>25679519
Chespin's the best no matter what. If you want power, go Chespin. If you want cute you go Chespin too
>>
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>>25680151
Did somebody say cute Chespin?
>>
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>>25680185
yes
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>>25680199
The best way to go in PMD is cute, because base stats don't mean anything
>>
>>25680199
how the fucking shit do people choose colors so well

i try to color something and it just looks like goddamn garbage no matter what i do, i choose pretty colors that i like and i try to choose ones that dont clash but it just doesnt look good anyway
>>
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>>25680199
>>25680210
>>
>>25679690
Same reason other people are protective of the other partners, sorta like how I am with Explorers'

mixtures of emotional attachment or empathizing, alongside character development that shows how you, the player, had a visible effect on them, and so on and so forth

>>25679609
I was a Riolu and my partner was a Vulpix in Sky but it's not like the trust would go away after evolving

since they'd be able to make eggs afterward they wouldn't be able to fug as much tho
>>
>>25680490
I don't think baby pokemons have any libido
>>
>>25680490
I'm sure there's contraceptives in pokemon world

you could always get that one surgery where they make it so you can still cum but the actual sperms can't go in it, maybe I'm just remembering wrong, but I was sure that existed
>>
>>25680524
Alternatively, eat the eggs
>>
>>25680672
I've never tried Balut before but it doesn't seem that appetizing, especially if you were the one that made the egg
>>
>>25680703
It's that or junk surgery from something you aren't sure it even has hands until it is time.
>>
>>25680734
see this is why it's easier when your partner is the same sex as you

or infertile i suppose
>>
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>>25680782
>Human introduces degeneracy to the Pokemon world
Although, a yuri paring has potential
>>
>>25680876
i doubt intelligent creatures need any help developing homosexual relationships

or fetishes
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>>25680892
You do bring up a point
I mean, with experimentation, added the loneliness of going through long dungeons with only your partner and a third party
Things might happen. Dangerous things. Lewd things
Plus, you live alone with your Partner. And loneliness has an influence on degeneracy
Weird things might happen. All platonic cuddling for warmth can lead to things

Dangerous things
Lewd things
>>
>>25680892
>sometime, a Treasure town resident looked at one of the totems that litter the place and saw a big ass dildo
>>
do you guys like lildog or bigdog more

IE riolu or luca
>>
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>>25681433
lilfites are always best
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>>25678221
No need to give anything great, or anything at all, even.
>>
>>25677659
Pretty sure it was just rumoured that a time gear was there. Didn't mean the rumour was actually correct.
>>
After lamenting over how SMD and GTI weren't up to the standard of the previous games, I'd like everyone to take a moment and appreciate this:

https://www.youtube.com/watch?v=ZDMaNSwQ7d4

I MISS YOU WALLABY! I'M GOING TO REDOWNLOAD GTI AND SEE EVERYONE AGAIN! HYDREIGON! SIR QUAGSIRE!
>>
>>25681740
For all of Gates's problems it probably had the only story in the entire pokemon franchise that was actually good as opposed to good by pokemon standards.

Theme of Hope>Partner's theme
>>
>>25681828
I thought RB and TDS had a better story than GTI. GTI committed the mortal sin of telling rather than showing that the pokemon world was full of strife. The entire premise that the world was rotten to its core was constantly disproven by... literally everyone.

On top of that, Bittercold / Dark Matter are inherently unappealing antagonists to me. Too ethereal, too vague, too easy to dismiss.

>Partner's theme
Which partner's theme?
>>
>>25681863
I notice the "telling not showing" thing in all of the pmd games, though, it's kinda sad

it's more assets and effort to do more than that, but it would be nice
>>
>>25681877
Not really.

Rescue team was so far in the past than I only have a weak memory of it, but I seem to recall that it was pretty obvious that natural disasters were fucking everyone up. Didn't you experience a few earthquakes and what not?

In TDS, they showed VERY CLEARLY what happened when time gears were removed, and what the dark future looked like.
>>
>>25681863
The whole tell but not show thing was something that crippled the stories of the 3DS games, but Explorers and especially Rescue team committed a far bigger offence - weak characters (special episodes are an exception, making episodes 2 and 5 the height of stories in the series)

I can't think of a single character in either DS game I cared for outside of the episodes, and if I don't care about what happens to the characters, then I'm not getting emotionally invested in the story.
>>
>>25682063
It's strange because I remember people complaining about exactly that for GTI (and probably for SMD too).

RB was too far in the past for me to recall much, but TDS was filled with memorable characters. Chatot, LOUDRED, Wigglytuff, Bidoof, Skuntank, Koffing and Zubat. You can remember who they all were, how they all spoke.

YOOM-TAH!
>>
>>25681740
my biggest lament is GTI didn't have a proper musicbox like sky did

and neither did rescue team, obviously
>>
>>25682106
Time/Darkness didn't have a music box either IIRC.

My biggest issue with GTI was the lack of a text-skipping functionality. Having to sit there whilst the text slowly scrawled across was murder.
>>
>>25682106
But GtI does have the musicbox. You need to unlock it in the postgame. Go to the Paradise and talk to Meloetta.
>>
>>25682103
Memorable =/= good. That super catchy yet annoying song that's spammed on every radio station in public places drive me nuts after a while. Besides, most of the characters were just walking catch phrases who, in spite of taking up so much screen time, contributed next to nothing to the story. The partner was bland when he wasn't being irritating, and and Grovyle and Dusknoir are too stoic for my liking, though the latter is just a pet peeve of mine.

Contrast to Gates which had a smaller but more focused cast of side characters who were present and active throughout most of the story who all went through their own developments throughout the story. The main difference is that I ended up caring about these characters as a result.

>>25682120
I think Gate's 'parrot-talk' was worse than the slow text speed. Combine them together, and scenes last much longer than they should.
>>
>>25682322
isn't that just the building?

if not do you need a certain rank to get the real jukebox?
>>
>>25682322
>>25682373
so wait that building has all of the songs? do I seriously need to get my paradise to 100% rank to get them all?
>>
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So do normal attacks only ever do 5 damage?

If so, what were they thinking? They want us to conserve PP, but they didn't give us any alternative to using PP?
>>
>>25682379
You need to get to perfect rank to get all the songs.

ONE MISSION AT A TIME
>>
Anybody got some PMD fan art that would fit something like "Through The Fire and Flames"?
>>
>>25682427
Are you making an amv or are you just gonna stare at it for feels?
>>
>>25682439
Neither because those are both gay.
>>
>>25682457
Why do you want it then?
>>
>>25682462
I need it as cover art for something.
>>
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Octillery shot me down. I can give Sky Gift to the rescuer.
>>
>>25682103
That's mainly due to Gates' and Super's shitty focus making them start off as okay, but then the plot dragged for this reason or that (Gates tried to do an ensemble cast and failed, Super wasted too much time time introducing gameplay mechanics/putting off the actual story), and so people stopped caring about the characters. It certainly happened to me with Gates when it kept trying to get me invested in side characters with all the charm or memorability of a brick, and it happened to me again in Super with the Expedition Society and... well, the whole story in general, really (at least the schoolkids are memorable enough like the wigglyguild was).

People seem to like praising Gates and it's big 'developed' cast, but they also seem to forget that developing that cast both robbed the story of its focus and also failed for a lot of folk because the characters weren't interesting enough to be worth developing. Like, what was Quagsire again? Or Dunsparce? Virizion's the only one who really had a personality.
>>
>>25683024
Mm-hmm, quirky dialogue doesn't make up for a lack of characterization, hmm?
>>
>>25681472
Thanks, fell asleep because I typed that at 3am but will try to send you something
>>
>>25683024
>Virizion's the only one who really had a personality.
Also Emolga, Keldeo and Munna. The worst thing are Munna's friend, they couldn't be any more bland.
>>
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>>25682938
Done
>>
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>>25683129
Sent you a thank-you mail, a bit late but it should make up for it
>>
Odds carry on with Charmander / Riolu first playthrough

Evens restart with superior Fennekin partner despite being pretty far into the game

Fuck this complete lack of multiple save files
>>
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>>25683326
Thank you!
>>
>>25683457
Blargh fuck it I'm overruling the odds of betrayal

Who should my character be? I've heard Chespin is pretty GOAT but I'm not really sold on him
>>
>>25683457
Man I wish PMD had multiple saves
Even if it was just two, I'd be fine
>>
>>25683557
The one for the Wii does. Anyway, you have a 3DS now, so download sdf/sdvt/jks and twlsavetool.
>>
>>25683557
Literally every new pokemon game should have 2/3 saves, it's infuriating. They just want you to bt multiple copies, the shits.

I want to finish the game, then start over and use different pokes to get through to find really good ones that I haven't used before, and undiscovered gems etc - but I've always grown too attached and have started breeding / shiny hunting etc on my main save, and theres no fun at that stage in training new mons because there's no real point, no gyms etc.

Ergh
>>
>>25683457
>>25683557
You can only cherish one partner at a time.
>>
>>25683602
by god's name I'll start a gotdamn literal orgy of cherishment if I have to
>>
>>25683024
>What was Quagsire?
A Wigglytuff guild member who wasn't actually in the guild - just another walking verbal tic, but at least he had a couple of lines as a backstory, so it pretty much makes him better than any guild member outside of the episodes.

The real reason why the guild was awful was because they did pretty much nothing. They only guest star twice and contribute almost nothing to the plot, and are pretty much single note catchphrases. I'd honestly be fine with it, but they take up so much time.
>>
>>25683776
>just another walking verbal tic
Honestly I think that's exclusive to the English translation. I don't know about Japanese, but in other languages he doesn't say "Mmmh" that much.
>>
>>25683776
To be fair, the school kids and exploration guild members have as much backstory, they just have more personality without need for special episodes.

we will never know what would have happened if Bidoof didn't get his wish
>>
What if, in SMD, Partner was afraid of ghosts because he is actually a Mew, who is psychic type, means weak to ghosts?
I thnik that would be pretty cool tbqh.
>>
>>25683869
The school kids worked because they had good personalities that bounced of each other really well (a real shame they didn't really do anything, since I really liked them while they were there. But again, they at least made good use of them as guest stars unlike the guild). The society, while bland as as white paper save for Ampharos, at least contributed to the story. The guild pretty much had the worst of both worlds, and while they did have more of a personality than the society, they still barely felt like people when compared to the kids.

I always believed that the whole wish was a hoax. It was kind of obvious that Bidoof wouldn't be the very last one to join a supposedly prestigious guild. Besides, if Jirachi could grant wishes, then the heroes could have just went to star cave and wished the whole Temporal Tower problem to fix itself.
>>
>>25683945
Then he'd also be afraid of Shelmet and Nuzleaf
>>
>>25684007
As bland as the society is, at least the only really bad one was Swirlix.

That makes sense, Jirachi did fuck all near the end of the story. My first impression of it was that it is a braggart that pretends to know everything but barely can make the Nexus work, as well.

>>25684022
A "bad feeling" near Nuzleaf would have been some nice foreshadowing
>>
>>25684068
I think Swirlix is the worst character in the entire series. I know I was pretty critical of the guild, but Swirlix made me mind them less in hindsight. They were kind of locked into catchphrases for most of their character, but they at least seemed to be competent and enthusiastic, which prevented them from being a complete waste. Swirlix was a one joke character, and even that joke was shitty the first time, let alone the 100th. She seemed to be a flat out millstone to the society.
>>
>>25684068
I think better foreshadowing would be if nuzleaf had any moments at all where he was the least bit disconcerting

like maybe if he would be rude to your partner or something, i dunno
>>
>>25684137
I think the foreshadowing we got was enough, or you could end up with a Dusknoir situation which was foreshadowed too heavily, and thus the twist became obvious.
>>
>>25684283
that reminds me, i hated the flashbacks in TDS, it was always like "yeah i get it, this literally happened like 2 scenes ago"
>>
>>25684304
Pretty sure there was one time a flashback to a point within the same cutscene.

Gates was the opposite. A lot of the show don't tell problems could have done with flashbacks so we could see a lot of this stuff happening as opposed to characters just telling us about it, such as Gurdurr getting screwed over, Keldeo telling Virizion that he hates her, and whatever the hell caused Munna to go full Seymour Guado.
>>
>>25684283
Do you think Dusknoir could be done better? I mean just the fact that it's a Dusknoir would make you suspect he might be evil
>>
>>25683155
But I don't really remember them or their personalities either, other than Munna proving that you can't pull the exact same Grovyle/Dusknoir trick twice in a row.

That's the thing about Gates, none of it stuck with me. Maybe they and it developed, but I forgot about them and it as soon as I was done, and now the details are hazy because I just couldn't care enough to remember. I can practically guarantee that I'll be the same way with Super some months down the line, since even already I'm forgetting about most of the schoolkids except generic bland bully number twelve and Espurr - doesn't help that I grew to really loathe the kids by-proxy because the game wasted so much time in Serene Village, and then the Society provided absolutely no contributions whatsoever in any capacity, be it personality or story. Super's XY-bland localization doesn't really help either.
>>
>>25684346
Shoo shoo isis goblin
>>
>>25684338
>Super's XY-bland localization
what do you mean?
>>
>>25684332
His species was more than enough foreshadowing as it was, yet they pulled it even further by the player character noticing that Dusknoir was hiding a smile when he said he was human.

>>25684338
The trick worked in Gates since Gates put zero foreshadowing for the Munna trick. Besides, Hydreigon and Dusknoir are obvious villain species, and given PMD's history of assigning evil looking pokemon to being nasty, having Hydreigon be not only good, but super cheery, was an effective surprise.

Super's story was frustrating in general since it had the pieces there to be a good story, but a bunch of shitty choices tanked it. I also wasn't a fan of the partner either, and when he's pretty much the only main character, he kind of dragged the entire story down with him.
>>
>>25684362
I mean the localization makes everyone feel very generic. You know how nobody in XY has a personality because they're all written in a way that makes them completely uninteresting or bland? (Which I probably can't entirely blame on localization, but damn if they didn't make it just as bad) That's what Super is like.
>>
>>25684370
>The trick worked in Gates since Gates put zero foreshadowing for the Munna trick.
Different anon here, but she shows up right in the intro, being chased by a much bigger and more imposing Pokemon, all while you keep hearing a cry for help. Maybe it's simply how my mind works, but I immediately called Munna as being the real baddie and Hydreigon being the bait-and-switch.

I agree about the thing with Super's partner, though. I liked him at first, and then he got less and less engaging as things went on.
>>
>>25684442
>I immediately called Munna as being the real baddie and Hydreigon being the bait-and-switch.
How? There was no way for you to know.
>>
>>25684455
Munna does look like one of those metroids, and they were pretty nasty things
>>
>>25684455
Well, lemme try explaining my logic, since it comes down less to cliche "dark/ghost villains" things and more to their roles in the story.

Back when I booted up the Gates demo, I still had Explorers pretty fresh in my mind, since I was still playing the game daily, trying to unlock more dungeons and hunt down treasures and trade items and whatever. I'd gone into Explorers with pretty much a blank slate, since it'd been years since I'd played Blue Rescue Team, and while I had fond memories of it, I didn't remember enough to let it tinge my glasses, so to speak. So the Grovyle/Dusknoir twist worked pretty effectively on me.

However, I figured that, since Gates had some big shoes to fill and they weren't going to go back to a Rescue Team-simple story, that they wouldn't pull the same trick twice. It'd be too easy, too obvious. In order to really pull the wool over people's eyes again, they'd have to do something different, set up the big betrayer baddie early on and make them seem trustworthy from the get-go. Which, coincidentally, they actually did properly with Nuzleaf.

So what did Gates' demo (and Gates in general) open up with? As I said, Munna was a tiny wee Pokemon with a type disadvantage being chased by a much bigger, more imposing, threatening Hydreigon, the most generic "villain" choice they could have gone with, especially after Ghetsis had one on his team. It was blatantly obvious that they wanted people to think that Hydreigon was the bad guy, which meant one of two things: either they'd gone back to a simple story style, or they were trying to set up a bait-and-switch that would only work on people dumb enough to take the intro at face value.

Like, in a way, you'd think I'd like the fact that Munna was the bad guy since it's the opposite of what Explorers did, but by basically spelling it out right at the start of the game, they ruined their own plot twist.
>>
>>25684890
And as an aside, what they should have done was had Munna surrounded by a bunch of random, wild Pokemon (perhaps foreshadowing all those little lights in the sky you see much, much later in the story?), maybe have Munna cowering, then show her using an attack and then fleeing for dear life? Keep Hydreigon in the dark and make it look like a random mob so that you wouldn't immediately spoil your own story.
>>
>>25682393
You could use rocks and sticks and marvel at the AI catching them and throwing them back without fail.
>>
>>25685510
this is torture
>>
Post team names
>>
>>25685510
What the fuck is the point of spikes and rocks if they only serve as a detriment to you instead of the enemy?
>>
Seriously, how the fuck do you beat Mewtwo in SMD? I spend ages whittling down its health, and it just uses Recover and gets back nearly a thousand HP, time after time. Am I really expected to sit there for hours with a bag full of Revive Seeds?
>>
>>25685577
Woops, after the best lead pokemon

>>25685560
After a point I recall the thrown items being totally worthless because of this. Like it's find if you want to make mons with Flame Body absorb them, but if you're telling me that whatever armless mon i'm throwing my weapons at is catching them and throwing them back, you can fuck off.

>>25685801
Use curse and ban seeds nerd
>>
>>25685801
Ban seeds.
They're the only way as far as I know. Didn't test Heal Block though, but I suspect it would cure itself of that in 1 or 2 turns.
>>
>>25685577
OG Nigs
>>
>>25685856
Next stupid question- where can I reliably pick Ban Seeds up from? Are there dungeons which spawn them, or do I have to wait until the shop gets them?
>>
>>25685801

get a pokemon with memento, spam it. Use Shedinja and lower its special defense with Shadow Ball, and throw a ban seed at it after it uses recover.

Problem solved.
>>
>>25686786
Oh yeah, and use a truant wand to get rid of pressure. Memento is key, it makes every boss a pushover.
>>
>>25686287
They do appear in dungeons, though I don't think any are particularly good for them. Just keep doing missions and using Recycle on your Plain Seeds until you get one.
>>
>>25685801
Ban seeds and Truant wands
That's really all you need other from a shit ton of Reviver Seeds
>>
Why can't I find pokemon SMD on twitch?

I just want to get comfy and watch someone else play their game while I play my own
>>
>>25687072
This gives me an idea, an idea of doing ZIS runs on Twitch, but i only know how to use livestream
>>
>>25687094
who cares, do it on livestream then
>>
>>25687220
that and i play on cart, i'd have to recruit everything all over again on an emulator
>>
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>>25687279
You could just ask someone to upload a save file.
>>
>>25687279
Install CFW on your 3DS and use TWLsavetool to create a copy of your card s-
oh right explorers of sky is literally the only game it doesn't work with sorry

>>25687310
I guess there might be a complete save somewhere.
>>
>>25687315
I might just go through the shit again anyways. thought about streaming the playthrough but i dont think that it's fitting for a stream
>>
>>25687349
Maybe it might be more interesting if you do it with the randomizer I guess
>>
>>25680220
although purplekecleon's gone full tumblr, she made a useful color theory tutorial a while ago, maybe you could look into it

http://stuff.veekun.com/pkcolor/
>>
How high should my stats be for Heart Lake? You know that 29 floors dungeon
>>
>>25687862

120 attack/sp.attack minimum.
The game has absolutely no consistency in dungeon difficulty. Don't trust it if it says "Super Difficult" or "Very Difficult".
>>
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>>25687880
I have more than that, defense is like 120
Speed is 255
>>
As someone that only ever played red rescue team (which I have completed multiple times), how good are the other ones in comparison?
>>
>>25688100
Sky is the best, simply better in story and content. No Friend Areas
Gates is shit
Super has the best gameplay of all the games
>>
>>25688115
Are the games basically the same in gameplay? i.e. if I enjoyed red rescue team I'll probably enjoy the others?
>>
>>25687961

Then you're great, just stock up on apples, I mean a lot of them.
>>
>>25688196

Sky uses the exact same engine.
Gates is worse game-play wise but has good characters, Super has great gameplay but less developed characters.

I played them all, I even liked Gates, shame it had no post-game at all.
>>
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>>25688196
They are very similar and follow the same formula, yes.
That being said, Super has the best gameplay and hardest dungeon.

>>25688229
You know, Super has a pretty good taste but the serving is too small.

NOW, Imagine Sky's contents with Super Gameplay
>>
>>25688251
But super is unblanced as shit. Spamming drugs, wands and reviver seeds kills the game.
>>
>>25688294
GTI is the most broken and easy game in the series, largely due to having a Dragon type starter in a fifth gen game. Pick Axew, win.

If you mistakenly try to do the challenge quests thinking it'll be an interesting step up in difficulty, the resulting flood of stat boosting drugs will turn you into a roid-raging monster.

I two-shot Kyurem.
>>
>>25688294
>Spamming Drungs
You mean roiding up?
>>
>There are people in this thread, right now, that are differentiating between the cardboard cut outs of Sky and the cardboard cut outs of GTI
Friendly reminder that this is a children's game, and all the characters have to be easily recognizable and palatable to ~9 year olds.

Dusknoir was made blindingly obvious to the character because to an 8 year old, it might not have been obvious. You might find Quagsire to be a bland, walking catch-phrase, but some 10 year olds might have a vest interest in punishing those evildoers, hmm?
>>
>>25688294
Using fucktons of stat-boosting items and Reviver Seeds breaks all of the PMD games, not just Super.
>>
>>25688380
>vested
I'm not stupid, I swear.
>>
>>25688396

There's little to no stat-boost items in Sky or Rescue Team though.
In Super they're everywhere.
>>
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>>25688380
Are you saying that you don't want to punish the evildoers?
>>
>>25688435
You've got Gummis and Friend Areas/Spinda's Café, I guess.
In Rescue Team it doesn't matter what your stats are because your regular attack will be able to one-shot anything once you get a few levels.
>>
>>25688506
I'm with the other anon, they really aren't that common. Rescue and Sky were more about leveling up, getting new moves, as well as using items and stuff. Since leveling up is so slow in Super, you have to 'roid up in order to not get left in the dust when the difficulty spikes. It's the same reason everyone has to bruteforce their way through by buying Reviver seeds by the dozenload, because the game just isn't balanced or designed very well.

Like, I like roguelikes, it's nice that people have to use items more (since I use/d them all the time in Sky and stuff to make my life easier), but they really messed up the balance in the opposite direction. Gates didn't have enough roguelike, and Super has too much.
>>
>>25688229
How does the post game of sky compare to red rescue team? I remember there being a massive post game which ended with really hard 99 floor dungeons and loads of legionaries to recruit
>>
>>25688686
Sky's postgame is massive, basically like a second story mode unto itself. It's less of a single long story and more of a series of little happenings, but it's still the lengthiest amount of postgame content in the series.

Of course, then you finish that up, and you have even more postgame content to unlock.
>>
>>25688714
And I assume you can still play as/evolve non-starter pokemon once you beat the main story like the original? (that was my favourite feature)
>>
>>25688673
>Super has too much roguelike
I thought Super was wonderful.

It's difficult if you don't use the tools available to you, but manageable if you do.

On top of that, the ability to bail yourself out through Pelipper Island and the abundance of cheap revival items means you're not punished harshly for failing.

I once had to restart Rescue team right in the final dungeon because I died, couldn't turn back, and had to slog through 15 (or was it 30?) floors with no consumable items. Since I was like 10 years old and utterly inept, that was about the same as permadeath.
>>
>>25688800
I feel the same.
You are very dependant on wands, I always carry them with me.
I don't even die that much.
I am 100% done but I am missing just 200 or so pokemon
>>
>>25688380
If you don't pay too much attention and it's the first time you play any of these games, then I think you might be surprised by Dusknoir even if you're not 8. Also I think it's nice that they gave Quagsire a little backstory too although it was probably just an excuse because the game didn't have the Magnemite line.
>>
>>25688878
i think i was surprised by dusknoir the first time cause i didn't expect that kind of plot twist from pokemon of all things and it was quite a few years ago
>>
>>25688800
The problem is that it's not satisfying to play. I found it fun, somewhat, but no matter what, there was always an element of frustration in there that kept me from really enjoying myself. I'm a decent vet of the series at this point, so I'm used to using items and all that sort of thing, but combine it with fluctuating difficulty and the lack of real growth or progression and it basically turns into a big mess. A lot of the later story dungeons feel like they were designed around you leveling up and getting stronger, but since you don't, they end up being cheap (not even RNG-cheap, just in general cheap).

I can understand where you're coming from when you say that it's fun if you use the tools available to you, like 'roiding up and abusing wands and hoarding Reviver seeds and whatnot, and I agree, but the fact that you have to do that makes the game feel really whacked out. It's like putting a bandaid on a bigger problem.
>>
>>25688796

Only after the "post-story" is done. But after that there isn't much to do besides the Marine Resort and recruiting legendaries. Still a massive post-game though.
>>
>>25688796
That's probably the worst thing about Explorers. To evolve your starters you have to wait up to the end of the story. Up to the moment there's literally nothing else to do past a few non-story dungeon, where your starters are irrelevant.
Oh, right, completing the story isn't enough if I remember correctly. You also need to recruit some legendaries for no reason.

>>25688686
More plot, but the 99 floor dungeons aren't as interesting as Rescue Team. You get rare items I guess, but there's once you complete them they only give you satisfaction and bragging rights.
>>
>>25688931
>I can understand where you're coming from when you say that it's fun if you use the tools available to you, like 'roiding up and abusing wands and hoarding Reviver seeds and whatnot, and I agree, but the fact that you have to do that makes the game feel really whacked out. It's like putting a bandaid on a bigger problem.

If you need to remove a screw, you use a screwdriver. If you opt not to use a screwdriver, you're in for a bad time. If you're adamant that you shouldn't need to use any tools to loosen a bolt, and instead decide that your teeth should do the trick, don't be surprised when you're landed with a hefty dental bill.

I think the Wands are perfectly implemented, because they're strong without being game changing, and abundant enough that you don't feel like you're wasting an important resource when you use them. It circumvents that eternal problem with video games, "Should I use my grenade launcher now, or save it for the next big bad? Is this really the big bad I should use it on, or is there going to be another?".

The lack of level progression is atrocious, I agree, but I have a feeling that was introduced so that you'd continue gaining levels throughout the completion of the... Connection Orb? I forget what it's called. With GTI/TDS levelling, you'd hit 100 by the time you'd recruited 250 pokemon.
>>
>>25688962
unfortunately, i think that the delay in evolving/changing your starters in every game is the devs are too lazy to design story elements around evolved pokemon such that the events don't break, probably
>>
>>25689116
What problem could have been there if they evolved though?
>>
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>>25689032
That's not really what I mean, though. Like, I remember reading a post someone made about Bravely Default a while back, talking about how exploration in that game sucked because none of the treasure was ever worth it and you had encounters every five steps. Instead of making treasures better and reducing the encounter rate, the devs just let you turn encounters on or off (or anything in-between, but that's beside the point). That... works? But it doesn't make exploration more satisfying, just less frustrating.

That's kinda what Super feels like to me. Sure, if you don't use the screwdriver, you're in for a bad time. But if you do use the screwdriver, that doesn't automatically make it a good time. It just makes it less bad.

I do like the wands, though. That Brai and Phox start toting them around later is a cute touch.

The stuff about the Connection Orb kind of reminds me of how Paradise was handled in Gates. Someone once told me that the reason you could only do one job at a time was so you couldn't build Paradise up too fast, but it made the game clunkier in the process. The Connection Orb feels like it has the same drawbacks, which kinda sucks.
>>
>>25689136
wonky animations i suppose

when i hacked my mon to cubone in sky, in the stockade scene his animation was broken and it was awkward

but yeah i agree it shouldn't BE a problem if they make the things right
>>
>>25688949
Ah that's kind of a shame I remember enjoying the post-game of red rescue team as someone other than my starter pokemon
>>
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why, just.... why? all of these traps, and you choose to explode
>>
>>25689180
>he doesn't use Damp
>>
>>25689200
>he can't use damp
FTFY
>>
>>25689205
>he doesn't have a dampmon with him
>he doesn't have trap seer for leader and avoider for partner
>>
>>25689228
that takes time, plenty of time, I'm working hard, but be patient boy
>>
>>25689144
But if you use the screwdriver, you feel like an intelligent problem solver instead of a bulldozer.
>>
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>>25689246
I guess? I mean, sure, I figured out a way around the problem instead of fixing it, but it doesn't make me feel like I'm not bulldozing my way through.

I don't know. Super's just never going to click with me, I guess.
>>
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it's an adorable puppy
>>
>>25689577
>That one pixel
Ehehehehehehehe
>>
>>25689577
So, I completely forgot what people said last time, so, what's a good place for finding Gummies?
>>
>>25689745
Q: Where can I get Gummis?
A: Uproar Forest has a ton of Green/Grass. Sky Tower has a lot of Purple/Sky/Black/Pink. Silver Trench has loads of Blues, and Stormy Sea has every kind. Mt. Steel is good for White/Orange, as well.
>>
>>25689828
and magma cavern is good for black, brown, gray, and especially red.
>>
>>25689828
need yellow and gold the most, but any will do honestly
>>
>>25689872
If you're dual typed, gummis have more effect since it takes both types into account. For example, for same type it's +7 in R/B, and if it's supereffective against a type it's +4. Therefore, a Wooper will get +11 with a Blue Gummi, +7 from Water typing and +4 because water is SE against Ground, where an Espeon would get only +7 with a Gold Gummi.

Greens are your second best bet for Espeon, giving +4. Everything neutral gives +3, and everything NVE gives +2.
>>
>>25689584
>walk around nude
>everyone can see your butthole

that's almost my fetish
>>
>>25690025
>Exhibitionist Anon gets sent to the Pokemon world
>For some off raisin they're always blushing and breathing heavily
>And they make a weird noise when there's a draft
>>
>>25689584
man, pretty large hole
I wonder who could have done that
>>
>>25690036
>keep getting erections in public
>literally cant help it
>have to run off until it goes away

>hey uhh, [partner's name], why is your friend so flighty all the time
>>
>>25690070
>erections
jokes on you, Starter Eevee can't be male
>>
>>25690094
oh, i was just thinking any pokemon in general, even though the topic started on the espeon
>>
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>>25690063
fucking stop this shit, mortal
>>
>>25690036
pls continue
>>
>>25690177
not that Anon but
>roaming through Fiery fields sure makes every thing a little... warm
>Espeon suddenly gets a few shudders from something
>But she can't hide from the others inside a dungeon
>She can only move forward, and hope her partner notices nothing
>>
>>25689914
ok, that explains why it was so easy to level up IQ as Swampert so long ago
>>
>>25690177
>Partner suggests getting something from town
>The town
>So many people
>So many eyes
>They'll be looking all over you.
>You didn't even realize you were drooling at the concept of being in public completely naked
>The partner had to knock you out of your haze
>>
>>25690261
Even a Yellow Gummi would up it by +5, as much as a same type gummi in Explorers. Grass would give +8, and so on. With that typing, the worst increase you could get is like +5, so every gummi is good.

Simply put, having a dual type as the main=easier to max IQ
>>
>>25690036
>>25690070
>>25690207
>>25690262
The hells with you guys, you'd get desensitized nearly instantly
>>
>>25690442
We wanted to install a dial but we didn't have the budget so we opt to using a switch
>>
>>25690442
yeah probably, but it's thrilling to think about anyway
>>
so, just for fun, if I made a dragon team of three, I would use Salamence and Dragonite, could I use Charizard and it still count? or should I just use Flygon/Kingdra?
>>
>>25690696
>Charizard
>Doragon
>>
>>25690696
>charizard
>a dragon
>>
>>25690063

Regret using Attract now don't you?
>>
>>25690706
>>25690714
>never said it had to actually be dragon type
I mean look at fucking Lance
>>
>>25690729
well, no_
>>
>>25690743
He's a Flying type trainer, but his inner 9 year old demands he be called a "Dragon Master"
>>
>>25690768
>Flying type trainer
w-why have I never made this connection?
>>
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>>25670055
>Maybe
There's the problem. Maybe Dark Matter could only control five Pokemon. Maybe its influence got weaker with the more it possessed. Maybe all of the legendaries were pure of heart, which is bullshit because of Yveltal and Mew. But it's never explained why it couldn't, and we're left with a paper-thin story that can barely hold itself together.

>>25669967
Being adorable couldn't suspend my disbelief after the horseshit ending Super tried to feed me and expected me to feel sad about afterwards. I definitely felt sad afterwards, but because of the crushing disappointment knowing that Super didn't even come close to Explorers in terms of story.

I really tried to like PSMD. I went in with an open mind knowing that there was no way that they could top Explorers. When most of the story dragged on in elementary school, I was totally fine with that as long as the rest of the locales had as much detail as Serene Village. When the second half of the story forced me along to a rushed conclusion, I forgave it as long as everything turned out alright. When my partner jumped off of my face, I tried to forgive that too. But that ending was the final straw, and something I'll never accept. The post-credits story with even more unnecessary amnesia was just more salt in the wound. Thanks to Super, Mew (and the partner by extension) has become my personal embodiment of terrible asspulls and disappointment. Sorry, fem special doggo. Totobro's still the best partner.

>>25669955
>not enjoying practicing being parents with your partner before you actually do it
>>
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>>25690766
I regret nothing, I do not regret using Attract
Oh hey, Gold rank
>>
wait.... so are sitrus berries the item that give permanent health upgrade? or is it just another one dungeon boost?
>>
>>25691054
Oran berries boost your health only in the current dungeon you're in
Sitrus berries increase health permanently when you have full health
>>
so

I just learned my partner is 1.5 times my height

who else has height difference between their partner
>>
>>25691092
Chespin's 4 inches shorted than Cyndaquil, but Cyndaquil doesn't stand upright so it evens out.
>>
http://www.pokemoncenter.com/Trainer-Size-Plush/b/8372463011?ie=UTF8&title=Trainer+Size&searchSize=60 yo they have chespin and fennekin and froakie in irl size now

im seriously considering paying the 100 dollars it would take to get these life size pokemon plushes

I HAVE a job now, I can technically afford it
>>
>>25691092
Well, I'm a Lucario
And my partner's a Delphox
So, yeah, noticable height difference
Not that I find that hot or anything
>>
>>25691125
I actually have that Chespin, it's pretty nice
>>
>>25691133
>entire foot taller
c-cute
>>
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>>25691092
Opposite for me.
>>
>>25691148
Yeah, it's pretty noticeable
>>
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>>25691148
>Usually group up with a Zoroark or a Blaziken
>Both are taller than Lucario
>Mfw
>>
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>>25691233
>will never have a big bro/sis kind of partner who thinks you look up to them even though you're the one who protects them
>>
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>>25691274
>Evolves from the partner protecting you to you protecting the partner
>>
>>25691082
tried the oran berry, didn't work, you sure there's no HP up vitamin?
>>
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>>25691092
I am okay with being smaller
>>
>>25691337
No.
Well, yes, but it's random
Oran berries only boost in dungeons. You use both in dungeons.
Sitrus berries permanently increases it
>>
>>25691337
there's no HPup, no, unfortunately

you need life seeds, Sitrus berry, and those random stat items from gold

if you're at that point yet, you should get the water looplet, cause when you equip it on your third, you can throw items through the mons you want to buff as them, it essentially gets you a 2 for 1 unless your genius teammates dodge the item
>>
>>25691371
>looplet
wrong game
>>
>>25691337
What game are you in?

If you're in Explorers, Sitrus gives +2 max HP, when eaten at max HP. Life Seeds give +3 whenever. Eat them with a Nature Gifter Leader to give more HP to every member of the team.
>>
>>25691358
i cant believe charizard is so short

i love that

>pic related
>2 feet shorter
C-CUTE

>>25691379
oh, well i think there's a piercing scarf too, if you're in TDS, i forget about gates and rescue team tho
>>
>>25691379
Oh well then you should've said what game, Anon
>>
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>Life's been shit
>Only really had a friend or two stick by it before the shit that envelopes my life drives them away or they outright die
>Said friend(s) tell me that any type of escapism will fuck me over, given my situation
>New to Mystery Dungeon
>PSMD is my first one

I understand what they meant.
God, do I.
>>
>>25691399
>Charizard's heavier than the Gator
Ehehehehehehe
>>
>>25691420
I'm sorry
>>
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>>25691399
>>25691399
I am okay with being the cute and protected one. I like the super partner's more dominant personality
>>
>>25691441
gates had a partner who was really determined/strong willed too, i prefer timid because c-cute, but it was a nice change of pace
>>
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>>25691434
It's alright anon. I at least have something to dream about.
>>
>>25691441
>I like the super partner's more dominant personality
I sense more to this statement
>>
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ah yes, if you're looking for me, you'll find me in my home, /pmdg/, also known as /cdg/ or crippling depression general
>>
>>25691451
Yeah, the partner in Sky was ultra cute. A little too clingy but super cute

>>25691469
More? I don't know what you are talking about

>>25691460
Welcome to Despair General!
>>
>>25691547
You know exactly what I'm talking about
>>
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>>25691547
>Welcome to Despair General!
I've been here for all my life, anon.
>>
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we're here already? well alright then
>>
>>25691557
I know nothing, my intentions are pure

>>25691559
Well, Anon, we can suffer together.

>>25691568
Good luck, Espeon. Assuming that is your MC
>>
>>25691599
Liar! I know of your intentions
>>
>>25691599
>Well, Anon, we can suffer together.
That sounds pretty good, man. I'm slowly getting used to it, I guess.
>>
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>>25691599
MC
hm?
also, look who got an upgrade
>>
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>>25691608
>>
>>25691625
How much did the stats increase?
>>
>>25691645
......shit, didn't check, never time though..... hopefully I'll remember
>>
>>25691619
We are here together anon, we will make it throught, like a team, a Rescue Team

>>25691625
MC=Main Character, I am assuming that:
You=Espeon
Partner=Raichu
>>
>>25691665
pretty sure Eevee can't be a partner either, it's sad really
but yes, that is me
>>
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>>25691481
>>
>>25691673
Ahh, I don't remember the starters in Rescue Team
>>
>>25691642
I don't believe you
>>
>>25691665
>we will make it throught, like a team, a Rescue Team

I like you anon. You're pretty good.
>>
>>25691685
I don't have to justify myself, Anon. I want to make my partner smile, that is all.
>>
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>>25691481
don't worry anon, i can't help much, but my best advice is to follow the Partner's advice

make each day another great day!
>>
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>>25691625
just look at us now, once just an Eevee and a Pikachu
>>
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>>25691808
>Stricly Platonic
Sure, Anon, sure.
>>
>>25691808
>STILL only level 39 at this point in the game
>>
>>25691727
I didn't need this feel.
>>
>>25690262
dont do this to me
>>
>>25691839
well I just leveled up at the dojo at least
>>25691830
I like to think Pikachu/Raichu partner is a female
which if something was going on
it would be sweet lesbian action
but everyone knows I have another lover
>>
>>25690262
I couldn't bare it.
>>
>>25691850
>Partner and the PC walking through the market
>Everyone's looking at you!
>You can feel their gaze as you walk
>They're practically scanning you up and down
>Their looks feel so hot against your skin
>You didn't even realize you were blushing until your partner asked if you were running a fever
>>
>>25691862
FUG is not for you, Anon
>>
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>>25691862
It is a FALSE love
>>
You guys don't hate people who got riolu in the quiz do you
>>
>>25691847
Don't worry.

tell me about your partner, anon, gush as much as you want
>>
>>25691907
Why would we?
>>
>>25691914
Named it after a friend who had a really big crush on me, did it to humor them because why not.
They were nice, but they had a friend that really really hated me, so talking to them got really. well, hurtful.

I wasn't going to make them chose an old friend over me, so I left.

Portal to the pokeverse when? Suicide is too easy and drinking is expensive.
>>
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>>25691907
I don't mind
>>
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>>25691942
Nice suffering you got there. You should write fanfiction so that other people are allowed to suffer.
>>
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>>25691923
>>25691948
Good.
>>25691954
Anon. There is so much more.Don't get me started
>>
>>25691862
>lesbian
....do it
>>
Alright, good night you guys. Thank you for the company.
>>
>>25692075
Anytime
>>
>>25691727
you MOTHER FUCKER

every fucking time ;;
>>
>>25691869
i see what you did there
>>
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>>25692100
Imagine your partner.

Imagine them having bad, post-traumatic dreams about your fading away, even well after it actually happened, leaving them with fitful nights and strained sleep. They'll writhe and whimper unconsciously, muttering, whispering, wishing for you not to go.

You lightly shake them awake and wrap them up in a big hug, telling them that you're right here, that you aren't going away again, and that everything's alright.

And/or you make out with them. Depends on how you feel
>>
>>25691877
>>25691896
I dunno, I mean Charizard looks pretty good honestly
>>
>>25692234
Charizard? From ACT? How do I say this...., He is gay forTyranitar
>>
>>25692315
well shit
oh look at the time, see everyone next thread
>>
new thread

>>25692686
>>25692686
>>25692686
>>
>>25690094
How does that invalidate what he said?
>>
>>25691907
I did get Riolu and I like people who do!
Thread posts: 358
Thread images: 63


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