[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/emugen/ - Emulation General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 758
Thread images: 99

File: filtersgen.png (328KB, 1024x896px) Image search: [Google]
filtersgen.png
328KB, 1024x896px
http://emulation.gametechwiki.com/index.php/Main_Page

Read the General problems FAQ before asking questions. If you still need help, post your specs (Speccy screenshot), operating system, emulator version number and details of what's wrong.

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.

READ THE WIKI BEFORE ASKING QUESTIONS LIKE:
>Where do I get games
OR
>Where do I get Nintendo games
OR
>Where do I get PS3 games
OR
>Where do I get 3DS games
OR
>Where do I get games
OR
>What is the best emulator for...

Check out the wiki for the emulator you're using if you run into trouble, there may be a solution there too, often including recommendations for optimal game settings.

Remember to submit bug reports or shit won't get fixed.
>>
emulation is a meme
>>
>>187655873
ur a meme
>>
>>187655926
i'm meme bitch
>>
I want to emulate 007 and perfect dark on n64

build me a machine.
>>
5th for bludgeoning Loganmc to death with irony
>>
File: Clipboard01.jpg (134KB, 1732x641px) Image search: [Google]
Clipboard01.jpg
134KB, 1732x641px
Like to play games while watching lets plays or listening to podcasts simultaneously , but getting shitty audio from RetroArch/Beetle PSX HW when a video is playing. Completely fine when the video stops though. Any audio settings i can change to fix that?
>>
>>187656728
Try fiddling with the priority in the task manager.
>>
>>187656728
Also if you're playing actual playlists and not just going with the autoplay flow consider just using mpv instead of actually using the site.
>>
>>187657021
not sure what youre talking about here, im just playing stuff on youtube from chrome
>>
>>187635259
epsxe works perfectly for what it matters, so you're obviously and objectively wrong.

>>187639189
So.. it's that like a Classical GUI for Libretro Cores?
The idea sounds nice, it looks also prettier than XMB.

>>187652056
... ¿?
>>
>>187656825
Didn't affect anything
>>
>>187657320
MPV is an external media player but it has the neat feature of handling Youtube videos and playlist really well, with the added bonus of not murdering the resources like playing from a regular browser.
If you're playing playlists or don't mind manually loading videos one by one you should be using that instead.
>>
OK, silly question, but is it possible to use a DS3 pad for DS4Windows?
>>
>>187657759
oh i have mpv installed as my main video player but i didnt know it could do that

i'll try that thanks. assuming it still shits the bed i'll preemptively ask if anyone knows of any other possible fixes
>>
>>187657887
Nope.
>>
>>187658151
Shit. Can you recommend me any decent DS3 drivers then?
>>
>>187657759
to stream youtube on mpv
>download youtube-dl
>download python to even use youtube-dl
>all this shit https://rg3.github.io/youtube-dl/download.html
might as well just deal with the fucked audio i guess
>>
>>187658728
If on windows you literally just drop the precompiled youtube-dl executable in the same folder as mpv.

If on linux I'm pretty sure it's only a series of commands to your package manager then sitting on, your ass until it's done.
>>
File: 1502506906212.gif (2MB, 652x493px) Image search: [Google]
1502506906212.gif
2MB, 652x493px
https://github.com/hrydgard/ppsspp/pull/9938
https://github.com/hrydgard/ppsspp/pull/9938
https://github.com/hrydgard/ppsspp/pull/9938
>>
>>187659154
ok i dropped in it a folder and it opens and closes. where do i put in whatever command to play a video?
>>
File: Capture.png (13KB, 494x190px) Image search: [Google]
Capture.png
13KB, 494x190px
>>187659664
Open an mpv window, it should look like pic related
drag n drop the url directly from your browser onto the mpv window
to note that playlist only work with the actual playlist url and not the url of a video inside that playlist
>>
>>187660206
ah right, got it working but still have the same fucked audio as when streaming from chrome, even with priorities changes
>>
>>187660436
The problem exists with Retroarch.
>>
>>187657401
It's mudlord's libretro loader. It actually has dynamic rate control like RA does.

https://www.youtube.com/watch?v=DNjeEiWgZ_w
>>
>>187660504
i figured. it plays perfectly without video running, but then audio distorts with any video. i guess its maybe something that cant be fixed
>>
>>187656728
Either your CPU is just borderline able to support the software renderer (a 3570K or better in STP is more than adequate), or you're having DPC latency issues. Run a DPC latency checker in the background while you play and watch your faggot let's plays, and see what kind of numbers you're getting when those audio dropouts occur. If you're getting huge spikes when the drops occur, pinpoint the devices/drivers that are causing this and get rid of them (there's some handy guides online to walk you through that process), and the problem will go away.

>>187657401
>epsxe works perfectly
Brain problems.
>>
>>187660206
would this work with any video even porn? some porn videos are a bitch to stream
>>
>>187660504
No it doesn't you fucking bullshit artist. Why are you sitting here and lying about shit you clearly don't understand? This level of petty disinfo and petty bullshit sounds like it's straight out of byuu.
>>
>>187660504
Doesn't happen here on Windows 7 with Firefox running a Youtube video. RA still runs Beetle-PSX fullspeed while the video plays.
>>
>>187661273
Go away, SP.
>>
File: Clipboard01.jpg (44KB, 647x514px)
Clipboard01.jpg
44KB, 647x514px
>>187660991
would you be able to tell if its my pc based on this?

im able to simulataneously play modern games in windowed mode while streaming 1080 videos from youtube in a browser without issue, as well as with n64 and ds emulators. i guess ps1 emulation is just that much more intensive?
>>
What is the difference between Beetle PSX and Beetle PSX HW
>>
>>187660679
Honestly I don't have that issue so I'm not sure it could come from and I never had to deal with that issue
I could throw you a bunch of random ideas to try out but I doubt you would have the patience to try them out, easiest would be to try and swap the drivers inside RA around especially tghe resampler, audio and video one.
I mean sometime ago I had audio distortion issues related to internet browser I fixed by switching my RAM timings from 8-8-8-21 up to 8-8-8-24

>>187661412
>RAM
>9-9-9-24
Ok that might sound completely crazy and retarded but what if you force either 8-8-8-24 or 9-9-9-27

>>187661017
It works with url from any of those sites or with urls that lead to the content directly (aka anything that ends with a file extension)
https://rg3.github.io/youtube-dl/supportedsites.html
>>
>>187660648
Looks nice, I hope that it's compatible with Windows 8.1 if he ever releases it.

>>187660991
>Brain problems.
I agree. Accuracy autists have some serious brain problems.
>>
>>187661617
im all three of those posts btw

How would I force the ram to 999x (whatever that means because im not at knowledgable about this stuff)
>>
>>187655695
>>187639679

Also said it was OpenGL 3.3 and up.
>>
File: CB1-170829-190541.png (1MB, 1440x1080px)
CB1-170829-190541.png
1MB, 1440x1080px
>>
>>187661831
>How would I force the ram to 999x (whatever that means because im not at knowledgeable about this stuff)
Requires you to go and fiddle inside the BIOS, if you don't feel like you can don't bother but the issue feel similar enough to the one I had sometime ago that I thought I would mention it.
>>
>>187661412
That's unfortunately way the fuck down there on single thread performance, but in theory it should still work. A quick test, set the affinity of RA to cores 2 and 3, and set (((chrome))) exclusively to core 0. If that doesn't work, run the DPC latency test.

>>187661547
HW includes some additional features, chief among them being hardware rendering, although the software renderer can still be used.
>>
>>187657401
He's probably complaining about imgui being a non-native, immediate mode GUI.

https://github.com/ocornut/imgui
>>
>>187662089
>>187662168
I've been saving up to buy a 1080 card, but would you say the CPU is out of date too? Messing with the affinity didnt change anything.
By BIOS you mean I'd have to press F? on boot to get to that option?
I'm too lazy to download a dpc latency test until the last bit. I'll try to fuck with the drivers and RAM
Fucking with the affinities didnt change anything either, along with priorties.
>>
>>187662718
>By BIOS you mean I'd have to press F? on boot to get to that option?
Yeah.
>>
So, I'm playing MGS2 on PCSX2 right now and it all runs fine and dandy, but I've got one problem with it that I can't seem to solve, the button pressure/sensitivity.

Is there any way I can get it to work? It's a feature that was used very rarely on the PS2 aside from a handful of games, so I assume it's not that big a priority for most programs.
>>
>>187662718
Buying a 1080 and keeping that CPU would be really dumb. Not only would it be useless for emulation, it would be bottlenecked by the CPU even during normal gaming.
>>
>>187662971
Can you map your analog triggers to the face buttons?
>>
>>187662718
>but would you say the CPU is out of date too?
Heavily, and since your socket is 6 years out of date, you're going to need a new motherboard, memory, and you might as well get a new PSU as well because a quality PSU is the cornerstone of your build. If you're interested in emulation (especially Dolphin and PCSX2), get a 7700K.
>By BIOS you mean I'd have to press F? on boot to get to that option?
You're clearly not tech literate, and I mean that in the nicest way possible, so I wouldn't bother fucking around with your memory timings.
>Fucking with the affinities didnt change anything either, along with priorties.
Changing priorities is Steam forum tech voodoo-tier, but if it was just chrome hogging your CPU, locking it to a single core away from RA should have fixed it. That leaves us with DPC latency as the most likely culprit for said audio dropouts, and thankfully that's not difficult to fix.
>>
>>187663173
So what bits of my PC are fine then? I assume the RAM (which i can easily/cheaply upgrade using 8gbx2 with two open slots), DVD drive, and storage (considering I don't put very much on my pc at all).

As a relatively tech illiterate person tell me why the motherboard makes a big difference and why i'd need a new one?

I'd love to learn about stuff like timings and get more "tech literate" but my job and life never call for it so i dont know how to learn all the different things, or what priority to learn
>>
File: 1503722968098.png (166KB, 600x600px) Image search: [Google]
1503722968098.png
166KB, 600x600px
Stupid question, none of the retroarch cores emulates Super Gameboy right?, the colors and borders on Gameboy games like Pokemon.
>>
>>187662971
At no point in the main game is pressure sensitive stuff needed, even the VR stuff is easily doable without up until you get to the last set of Hold Up missions where you will need to fuck with the sensitivity.

>>187663628
>So what bits of my PC are fine then? I assume the RAM
Newer intel platform need DDR4 so no not even that, pretty much just your SSD and disc drive, although I would advise agaisnt a 7700k and recommend you just go for a 7600k or wait for the 8350k (you're going to have to buy almost everything anyways so it doesn't make much difference), HT isn't that useful in emulation
>>
>>187663154
I haven't tried that yet, I'll give it a go.

>>187664028
It may not be absolutely necessary or anything, but I like it. Plus, I'm just used to it after years of playing MGS2 and 3 on the PS2.
>>
>>187663628
>RAM
Unfortunately, you're going to need an LGA1151 socket motherboard, so you'll need DDR4 RAM.
>DVD drive, and storage
Correct, you can bring that over.
>As a relatively tech illiterate person tell me why the motherboard makes a big difference
The short answer is that every generation or two of new CPUs (from a given manufacturer) has a different socket (where the CPU is "plugged in" to the motherboard), which means you need a new motherboard that has that socket. You're rocking LGA1156, while Kaby Lake uses LGA1151, and Coffee Lake is going to use a new socket.
>>
>>187664028
Whats wrong with 7700k? Just a price thing?
I'm not trying to build my pc around just emulation but getting the best that is affordable. Besides my ram and ssd everything i bought in 2010.

Still dont know what different a MB makes
>>
>>187664901
so basically mb makes no difference in performance at all, just whether or not a cpu fits. that fucking sucks
>>
>>187664948
>Whats wrong with 7700k? Just a price thing?
Pretty much, you're gonna pay 100-150 more for very situational performance boosts, it rarely that worth it, even for regular gaming although it's starting to become less true.

>>187665061
>so basically mb makes no difference in performance at all
Pretty much but with Intel Overclocking is locked to only some MB rocking the right chipsets (all those that start iwth the letter Z)
>>
>>187664948
The 7600K is very slightly better bang for your buck, but overall lower performance. For Citra, CEMU, PCSX2 and Dolphin, you want that performance. If you don't care about any of those, fuck Intel, get a Ryzen 5.
>>187665061
Low-tier motherboards often lock you out of key bios functions, which would definitely impact your performance if you're into OCing, but yes, it's mostly about the socket type.
>>
>>187665678
>For Citra, CEMU, PCSX2 and Dolphin, you want that performance
The 7600k has pretty much the same single core performance as the 7700k and only one of those emulators cares about more than 2 threads
>>
File: Clipboard01.jpg (83KB, 774x1000px) Image search: [Google]
Clipboard01.jpg
83KB, 774x1000px
>>187665405
>>187665678
Not that I can or will buy this right now, but does this seem well enough for several years? What sort of MB or PSU should I look for?
>>
>>187666041
MB you should go for the cheapest Z270 you can find
PSU I would go for a Seasonic with 550watt or something close to that.
>>
Asked about this in the last thread but didn't get an answer, in retroarch on android with slang shaders, the crt royale preset doesnt load for some reason. Additionally, for some reason bsnes crashes instantly on android.
>>
>>187665904
I mean, it's "pretty much the same" in the same way that a 7600K is "pretty much the same" as an 4770 which is "pretty much the same" as a 3770K, with nearly identical margins in the perf increase.

>>187666041
Use http://www.logicalincrements.com/
>>
>>187666598
wow, psus range from like $40 to $200
seems like the one i have would be fine but if not is like a $50-80 one a bad choice?
>>
>>187667029
You really don't want to cheap out on your PSU, but you don't have to go crazy either. Around $100 with a good brand (EVGA, Corsair @ 650-750 watts) will get you where you need to go with a 1080, with plenty of headroom to spare.
>>
File: Capture.png (39KB, 807x450px) Image search: [Google]
Capture.png
39KB, 807x450px
>>187656728
Try disabling this.
>>
>>187667525
that...actuaaly worked
>>
>>187666919
>I mean, it's "pretty much the same" in the same way that a 7600K is "pretty much the same" as an 4770 which is "pretty much the same" as a 3770K, with nearly identical margins in the perf increase.
Well except the part where there's no real IPC increase between Haswell and KabyLake and most of the actual improvement come from it running at much higher frequency whereas Ivy Bridge is much slower than Haswell at the same frequency especially in emulation where it's about 20% faster at the same frequency in most cases.
Not only that but I was comparing two CPU from the same gen where there is no practical difference at the same frequency in single core performance, maybe the L3 cache difference makes the 7600k a bit slower in some cases and maybe the binning means your 7700k has better chances of hitting 5Ghz than your 7600k but in practical terms yeah there is no difference unless you're running something that is properly multthreaded which is rarely the case when it comes to emulators and games up until recently.

>>187667029
Yeah like I said go for a Seasonic one in the 550-650w range, shouldn't cost you too much and it's the most reliable you're gonna get at reasonable prices.
>>
>>187667392
>>187666919
Looking at that site,i guess dont have to go too crazy on fan either. I don't think I'll ever need water cooling.

As I understand it performance is mostly based on CPU and GPU (and RAM but thats relatively cheap) while everything else is just trying to be compatible with them
>>
>>187667392
Not him but is EVGA really a good brand of PSUs? They seem to be a lot cheaper than Corsair and Thermaltake so I always thought they were mediocre.
>>
I'm having trouble with PCSXR, when I want to increase the game speed by removing the fps limit it works all well until any cinematic occurs which plays at normal 60fps. Is there any way around this? The game I'm playing is digimon world 2 if that has to do with anything
>>
>>187668063
Yeah CPU/GPU is the main thing that decides how well your shit is gonna run, RAM can factor in but not in a really major way as long as you don't cheap out completely.

>>187668126
FSP rebrands iirc, so not bad but not great.
As long as it's not ColoerMaster / Heden / Advance / Cougar / Lepa / OCZ (and rebrands) you're not ging into "blowing your shit" territory.
>>
>>187668547
Cougar make some good shit though (mostly fans), are their PSUs really that bad?
>>
>>187668427
Most PS1 pre rendered videos run under 20 fps, when the emulated CPU run without limit, you will suffer from this kind of situation. afaik, there is no "solution", because this is not a problem to begin with
>>
>>187667979
There's an awful lot of qualifiers there, famalam. As I said earlier, if you aren't going to make use of that STP, just get Ryzen 5.

>>187667979
>They seem to be a lot cheaper than Corsair and Thermaltake
EVGA and Corsair are very similar (identical, for certain models) in pricing for equivalent PSUs.

https://www.amazon.com/EVGA-SuperNOVA-Modular-Warranty-220-G2-0750-XR/dp/B00IKDETOW
https://www.amazon.com/Corsair-RM750x-Modular-Supply-Certified/dp/B015YEI9NQ/
https://www.amazon.com/Thermaltake-TOUGHPOWER-Modular-Supply-PS-TPD-0750MPCGUS-1/
>>
File: pc.png (353KB, 1150x265px) Image search: [Google]
pc.png
353KB, 1150x265px
>>187668547
can you give me some tips on this build? it's been a while since I built my last PC
>>
>>187668643
Something about them cheaping out on capacitor in some models, not as bad as Heden / Advance though (aka no 300w rated PSU sold as 480w rated)

>>187669103
Closed loop watercooling is a fucking meme, for less money you can get a good radiator and two good relatively silent fans for a good push pull which won't break within your builds lifetime and will have only slightly worse cooling.

A 1080ti really is interesting only if you're using a monitor that is over 1080p unless you're going for a 144hz+ monitor

3200mhz DDR4 isn't pricy enough to not go for it, the performance difference isn't that high but the price difference isn't either so might as well That's mostly an habit of mine to always go for twice the frequency each RAM gen.

With the price of your build just spare the extra 20-40 bucks and get a gold rated PSU
>>
>>187670292
Alright, thanks mate, I'll look into CPU fans then, by the way I have a 144hz monitor, it was a cheap Acer model but it's good enough for me, would a regular 1080 be enough for gaming at 1080p 144hz?
>>
>>187669103
>meme case
Get a full-tower.
>meme water cooling
Get a Noctua (mind your socket)
>Z270M-PLUS
Get the Z270-A instead.
>CX650M
Get an RM750x instead.
>1080 TI
Questionable, but if you REALLY don't want to upgrade for a long time, I guess that's your best bet, especially with prices being what they are. I'd normally recommend picking up a 1070 at ~350, and upgrading in 3 years, but those prices are long gone.
>>
>>187670834
>1080 be enough for gaming at 1080p 144hz?
Better off going for too much that too little if you care about high refresh rates honestly and the ti is well worth the extra if you can afford it.
>>
>>187663720
Not so stupid.
Option is there in bsnes-RA, but command line only (which defeats the point I guess)
>>
>>187670842
>Get a full-tower.
I found the Corsair 600Q for a good price, is it good?
>Get a Noctua
Noctua is impossible to get where I live unfortunately, last PC I built I wanted to get one but couldn't find anywhere.
>Get the Z270-A instead
Is there much that of a difference?
>Get an RM750x instead
I could get that one but from research people were saying a good 650w was enough for 1080 Ti + i7 7700K

>>187671026
I can definitely afford it, and comfortably even, been saving money for a new PC for a long time.
>>
>>187671731
>Is there much that of a difference?
The Z270-A is ATX, while the M-PLUS is microATX with gimped specs (compare https://www.asus.com/us/Motherboards/PRIME-Z270M-PLUS/specifications/ to https://www.asus.com/us/Motherboards/PRIME-Z270-A/specifications/), and with a price difference of like $6, it's a no-brainer.
>650w was enough
It probably is, but we're comparing bronze vs gold certified here. If I was dropping 700 dollarydoos on a 1080ti, you bet your ass I'd spend that extra $40 for the better PSU.
>Noctua is impossible to get where I live
Bummer. How about something from Cryorig?
>Corsair 600Q
It's fine.
>>
File: 79117_index_gg.jpg (153KB, 1000x1000px) Image search: [Google]
79117_index_gg.jpg
153KB, 1000x1000px
>>187672876
>The Z270-A is ATX, while the M-PLUS is microATX with gimped specs
Alright then, I'll keep that in mind.
>It probably is, but we're comparing bronze vs gold certified here.
Would a gold certified 650w PSU be enough then? Because I found this one from EVGA.
>Bummer. How about something from Cryorig?
Nope, the only brands of CPU fans I can find are Thermaltake, Deepcool and Cooler Master and also some other less known ones that I suspect might be chinese.
>>
>>187673456
>650 GQ
That'll do.
>Thermaltake, Deepcool and Cooler Master
Consider the Cooler Master Hyper D92
>>
>>187673995
Alright man, thanks.
>>
File: 2a4shns[1].png (895KB, 1600x900px) Image search: [Google]
2a4shns[1].png
895KB, 1600x900px
I've always been curious why widescreen mods to 4:3 games stretch the 2D graphics. Are 2D graphics like in pic related on the same level as the camera view meaning that stretching the camera view horizontally changes the X coordinate of the starting position? Couldn't someone just program it so that 2D graphics ignore the X coordinates on the outer side (determined by where the graphic is placed in relation to the middle of the screen), thus preventing the stretching?
>>
>>187675012
Because most "widescreen mods" are crude hacks.
>>
File: ww_HD_swiss_highrestex.png (2MB, 1920x1080px) Image search: [Google]
ww_HD_swiss_highrestex.png
2MB, 1920x1080px
>>187675012
Yes, but that takes more work. swiss-gc's widescreen hack for Windwaker does it btw.
>>
>>187673456
>>187673995
Actually, scratch that, I managed to find a Noctua NH-D14 for sale on a different store but the thing looks massive, I'm kinda scared to buy it separately and the thing doesn't fit or clash with the ram heatsink.
>>
File: Untitled.png (130KB, 528x414px) Image search: [Google]
Untitled.png
130KB, 528x414px
>>187679417
Oh it IS massive. You'll shit bricks when you unbox that thing.

It'll fit though (http://www.corsair.com/en-us/carbide-series-quiet-600q-inverse-atx-full-tower-case max cooler height = 200mm, NH-D14 = 160mm). As for your RAM clearance, vengeance lpx uses a very low-profile heat spreader.
>>
>>187680618
There's no chance to bend the MB right? A few years ago I heard some rumors about big CPU fans bending MBs, I didn't believe it but it kinda gets me worried if it's a possibility.
>>
File: ech.jpg (476KB, 1920x1080px) Image search: [Google]
ech.jpg
476KB, 1920x1080px
>>187679417
>I managed to find a Noctua NH-D14 for sale on a different store but the thing looks massive
I've got one. It's super hard to install, I recommend having another person to help get it in.
>>
>>187680970
That only happens if you over tighten stuff these days. Most MBs are built to be ready for masive heat sinks.
>>
>>187680970
Could happen if you didn't secure it properly and then took your case to a LAN party or something where it was getting bounced around in your car, that's about it.
>>
>>187675012
It's because widescreen hacks usually just simply edit the horizontal fov of the camera which is just an integer somewhere in memory. So the emulated system is still outputting a 4:3 image with the HUD unaffected but with skinny ass people, and then the emulator/software loader/TV scales that to 16:9 so you get normal people and a stretched hud.

When compared to the widescreen hack itself, fixing the stretched HUD is pretty complicated.
>>
Is there literally any reason to buy an AMD graphics card? Is there anything they're better at than nvidia? I mean, I can see a few reasons why someone would get a ryzen, but not a graphics card.
>>
>>187685374
No.
>>
>>187685374
CRT_emudriver and that's about it.
>>
>>187685374
If you fell for the FreeSync meme, you're pretty much locked in at this point. From a gaming perspective, there are no advantages (and some significant disadvantages, like getting shitter-shattered on increased power costs) to going with Vega at this point.
>>
>>187675780
Yeah, now that's the look I like.

>>187685141
I feel like there should be a mod that works system-wide and acknowledges 2D graphics in the "forescreen" for aspect ratio hacks that have a 3D "backscreen", or whatever it is I'm trying to say. Extending the FOV unconditionally just seems like a lazy thing to do. I know all games are programmed differently, but there has to be some common guideline and function in the developer's manual or SDK for 2D graphics in the foreground.
>>
File: 1501178565025.jpg (101KB, 500x689px) Image search: [Google]
1501178565025.jpg
101KB, 500x689px
So, redpill me on the GPD Win. Where can I buy it for a good price (reliably) and how well can it run low-end PS2 games? I'm looking to play some of the less demanding games like Nocturne and Soul Nomad on it as well as the usual stuff
>>
>>187686961
https://www.cpubenchmark.net/singleThread.html and ctrl+f x7-Z8750
>>
>>187686378
I doubt it's that easy. I've only seen proper widescreen hacks like that for PC games.

>>187675012
For WW though I disable the HUD completely because why not.
>>
>>187685374
>Is there anything they're better at than nvidia?
GPGPU shit like OpenCL. They're also pretty good performance/watt if you know how to get a stable undervolt.
>>
>>187688635
>if you know how to get a stable undervolt and win the silicon lottery like hardwareluxx, otherwise it's SHIT
ftfy
>>
>>187688921
>every 2500k overclocks to 5ghz with ease
>recommend people just get it instead of an i7 and oc
>every vega undervolts with ease
>lol fuck amd, silicon lottery
k
>>
>>187689360
>every vega undervolts with ease
We both know that if that was the case, they'd be doing it from the factory. But they aren't. Hmm, now why would that be? Could it be perhaps that there's a large enough percent of them that can't be undervolted that they universally cranked voltage to improve yield rates?

No, no, that couldn't be. Obviously every Vega undervolts with ease, and AMD's dyke gook CEO is just running this shit into the ground and rubbing her enlarged clit in the faces of shareholders and daring them to do something about it.
>>
>>187689957
>Hmm, now why would that be?
Because fuck efficiency. Push that card as hard as you can to try and get 1070 levels of performance no matter what. There's a reason the Vega 64 Liquid literally pulls more than 200w less in power savings mode.
>>
>>187661845
sad
>>
Bamp
>>
Without telemetry data how does emulator devs ever know what to work on?
>>
Hey, a friend and I were trying to play resident evil on epsxe yesterday using kaillera. We had very low ping to the kaillera server but the game was still freezing real badly sometimes? Is it just how netplay is? I'm assuming not since people play fighting games with it.
>>
File: Capture.png (39KB, 961x365px) Image search: [Google]
Capture.png
39KB, 961x365px
>within hours, hacks are being added and optimizations removed

As If we needed any more proof that Retroarch is literally a destructive fucking rot. They're like the bad guy from that Pet Shop boys song.

At Least Dolphin has the good sense to keep telling them to fuck off.
>>
>>187706990

Its called PIC compliance. armchair commenting on code without any real understanding of what youre looking at is bad mmkay.
>>
It's almost september 2017 and there's no option in RetroArch to change the core that's being used by a specific game on a playlist after having chosen one the first time

Why
>>
>>187706990
I'd like you to explain how any of that is hacks.
>>
>>187710372
>>187711323
SP did it so it's obviously some kind of hacky toxic masculinity bullshit.
>>
Is it possible to emulate on the Vita? If so, which systems can be emulated on it?
>>
File: Screenshot_20170830-103230.jpg (77KB, 1342x280px) Image search: [Google]
Screenshot_20170830-103230.jpg
77KB, 1342x280px
These are the specs of my school administered laptop. Is it good for PS2 emulation?
>>
>>187716930
Why don't you just give it a try?
For what's it's worth it should work well enough at native res for most games. I doubt it'll run Shadow of the Colossus though
>>
>>187667876
wut, that makes no sense. you should have gotten no audio at all with one of the two apps with that setting on
>>
How well does Bowser's Inside Story emulate?
>>
>>187713262
>it's obviously some kind of hacky toxic masculinity bullshit

top kek, thanks for the laugh m8
>>
>>187661646
works on 7 already so probably
>>
Does the Beetle PSX HW core not work under macOS at all?
>>
>>187726897
HW requires OGL 4.3 and/or Vulkan which are not supported on OSX, blame Apple.
>>
>>187728709
Ah hell. Oh well.
>>
>>187728709
i thought it just required 3.3?
>>
Hi emugen,
Is Leltroarch good yet?
>>
Wasn't the new PPSSPP core supposed to be out before September?
>>
>>187729970
Test it and decide for yourself.
>>
>>187710372
>look for "PIC compliance software" on google
>no result
>try "PIC compliance libretro"
>only results are posts from SP

https://github.com/libretro/beetle-psx-libretro/issues/214
>The dynarec needs to be PIC-compliant.

https://www.reddit.com/r/emulation/comments/5h7ihg/dolphin_is_now_available_for_retroarch/
>To my knowledge, the plan at first is just to statically link the frontend and core so PIC compliance isn't an issue. But yeah, dusty dynarec code is definitely a common problem.
>Yeah, I think Alcaro was leaning toward this to start, with statically linking as the next step and PIC-compliance as the final cherry on top.

Hello SP, I thought you ´blocked' 4chan out of despair.
>>
>>187730572
https://en.wikipedia.org/wiki/Position-independent_code
Read this.
>>
>>187730572
son, practically anytime GLideN64 or logan is brought up, SP posts on here.

Also when that guy was posting about forking RA and making $ from it, SP posted too.
>>
>>187730572
Tried with "PIC compliant dynarec" and also got posts from a guy named TwinAphex
http://www.bothelp.net/freenode/retroarch/2015/7/14/1
>and it is not PIC-compliant

https://forums.libretro.com/t/my-issues-with-retroarch/2766/4
>because the dynarec is not PIC-compliant

https://www.patreon.com/posts/screenshots-of-8037876
>because the dynarec is not PIC-compliant.

>>187731039
I know what he (you) meant, I just pointed out he (you) was the only one using that term for emulators dynarecs

>>187731134
Yeah, no doubt about that, I just find it amusing how he is somehow ashamed to admit he still read us and post here to ´anonymously' defend retroarch :-)
>>
>>187730572
since when does SP deliver on what he says... see PPSSPP meme
>>
>>187730572
>>187731618

Literal fucking autism.
>>
>>187731618
So he's hrydgard then?

https://github.com/hrydgard/ppsspp/commit/8d0498303ac438cd276e3ad9485ca4cccbc7b61a

Faggot.
>>
>>187731618
>two months of #retroarch logs
Thanks.
>>
>>187665678
>For Citra, CEMU, PCSX2 and Dolphin, you want that performance.
Eh? I don't think that's right, all these emulators(exept maybe Citra I have no idea) run well on whatever basically. Cemu and Citra are still getting optimizations too.

It's RPCS3 that you need to keep in mind.
>>
>>187733805
PCSX2 doesn't run well on everything.
Depending on the game even a 7700k @ 5.2Ghz + 1080ti isn't gonna cut it (and yes either of those can be a bottleneck in the wonderful world of PCSX2)
>>
>>187734090
>Depending on the game
I'd love to hear what games run that bad. In particular I'm more interested in SW rendering performance since I know the OGL HW renderer has bad performance.
>>
>>187734201
>I'd love to hear what games run that bad
MGS3 has moments where it dips heavily, both in gameplay and cutscenes, the WIG takeoff and both warehouse dock area are especially bad. (half anf 3/4th speed respectively), SW is too slow to be usable unless you're rocking a i9
R&C3 in the arena can dip to half speed.
ZOE2 in the latter parts.
JaK 2&3 although in this one case I recall people calling it a bug
Primal, SW also requires an i9 to get good speeds HW is totally unplayable (screen is black and it runs at less than half speed)
Echo Night: Beyond dips to half speed when you're on HW if you use the flashlight and look anywhere that isn't directly at a wall or the ground SW is borked and will block your view with huge strips of black randomly.

Probably other examples out there but those are the recent ones I encountered.
>>
File: SP.jpg (63KB, 511x418px) Image search: [Google]
SP.jpg
63KB, 511x418px
>>
>>187735070
thanks pham. I may take a look at some of these games at some point in the near future. I've been toying with an idea I had, for optimising various emulators. I have noticed that a lot of emulators are sub-optimal and if I targeted specific games, I could greatly improve the performance.

PS2 is my favorite system, but the few games I've played on PCSX2 ran great with SW renderer on my i5 6500, so I figured the performance must be ok.

One thing about PCSX2 that I'm not particularly fond of is the fact that it's 32bit-only. Can someone aware me of the current status of 64bit?
>>
>>187736942
>so I figured the performance must be ok.
It is in many cases, just some high profile and a some niche games simply running like utter garbage for various reasons.
>Can someone aware me of the current status of 64bit?
Partial, enough to run stuff in SW with interpreter but obviously that's not useful.
>>
>>187737330
>It is in many cases, just some high profile and a some niche games simply running like utter garbage for various reasons.
I see. Some of the games mentioned, are games I'm interested in playing at some point, so i definitely have incentive to reduce the system requirements.

>Partial, enough to run stuff in SW with interpreter but obviously that's not useful.
Are they continuing to work on it, or is it on hiatus?
>>
>>187738498
>Are they continuing to work on it, or is it on hiatus?
There's a bunch of 64biut related PR that have the postponed label so I'd say yes, Grgory would have a more definite answer since he's also the main driving force behind 64bit.
>>
>>187736829
Doesn't look very comfy.
>>
>>187739306
It's Dutch
>>
>>187736829
who was phone?
>>
What PCSX2 version should i use on Ubuntu?
>>
>>187741365
The one that's available to you.
>>
>>187741689
I have Stable and Nightly.
>>
melonDS truly is a lost cause.
https://www.reddit.com/r/emulation/comments/6wzoot/melonds_i_need_your_help_with_ui_decisions/

RIP
In
Pieces

2017-2017
>>
>>187732529
No, he was clearly SP bragging with his favorite technical term to show how much 'knowledgable' he is but for some reason you are getting nervous and defensive as if someone insulted your favorite soft toy, kiddo. It's kinda sweet.
>>
>>187742496
Hi pajeet, are you going to vandalize our wiki again if we tell you to fuck off?
>>
>>187742810
sorry but I am not THAT pajeet, I think your poorly written ´wiki' is not even worth being vandalized
>>
File: 1449007425399.gif (506KB, 400x335px) Image search: [Google]
1449007425399.gif
506KB, 400x335px
>>187648708
>SP might be getting a G-Sync monitor
Sweet Jesus, please do. I want RA fully optimized for this shit
>>
>>187743928
That is exactly what pajeet would say.
>>
>>187742196
It's not like desmuMEME has an exemplary UI or anything, zeromus-sama.
The DS emulator graveyard is your way. Go~
>>
what if pajeet is actually byuu false flagging and calling himself fat gay pedophile?
>>
<Twinaphex> watch out bparker
<Twinaphex> pretty soon there will be a leaks page dedicated to you

How does he know?
>>
>>187745369
It's pretty common these days. You live like a victim all the time, when you have no one against you it's awful, you have to create the danger yourself.
>>
File: 1453488598508.png (114KB, 368x298px) Image search: [Google]
1453488598508.png
114KB, 368x298px
>>187655695
I was told to consult you guys
What do I need to do to play android games on RetroArch, which I was told to use for emulating FEH on /v/ then tossed to /feg/ then told to try /fgoalter/ then /hbg/ then I skipped trying reddit, and now I'm here.
>>
>>187697094
Not that sad. Most GL cores need OpenGL core contexts anyway. Granted mudlord could just make a OGL 1.5 render path for software rendered cores.
>>
>>187747834
Did you just assume mudlord's technical knowledge?!
>>
>>187745635
>>187745635
What if SP himself is the man behind Retroarchleaks?
What if he's the one?
>>
Nobody does it better (than logan). https://github.com/mupen64plus/mupen64plus-core/pull/371/commits/49f9d387ebd08e7f8306ab1dd58536a4246ef7b8
>>
>>187748209
inb4 SP calls Logan a hack
inb4 SP backports it anyway
>>
>go to play MGS with retroarch
>.iso doesn't work
>.ecm doesn't work
>regular-ass zip doesn't work like every other good emulator ever

Okay, I give up. How do I make the files available on the internet work with the """""""best""""""" emulator available?
>>
>>187729479
It originally did, but simias introduced some functions that required 4.3 later.
>>
>>187753298
You can start by downloading an emulator that isn't garbage.
>>
>>187735070
it's better to wait for RPCS3 run the HD versions of these games
>>
>>187753506
Or for RPCS4 to run remakes of these games.
>>
>>187753298
>using crap rips
>using crap rips that are clearly stated as unsupported
Your own goddamn fault.

>>187753506
>actually wanting R&C HD
>actually wanting Jak HD
Just be"cause they're not as shit as SH HD doesn't mean they're really good either.
>>
>>187754110
>every rip not supported by the autist I love is suddenly bad!

Eat a dick. He's the shithead, not the rest of the world.
>>
>>187754331
>doesn't carry necessary trackinfo
>doesn't have necessary subchannel data
>good
Delusional tards like you don't deserve good things.
>>
>>187754741
>his source doesn't use toothpicks
>gotta have toothpicks
>sally dibbs, dibbs sally
>82 82 82

Fuck off.
>>
>>187754993
>being so overwhelmed by actual argument you break down and start spouting gibberish
You sure you wanna play MGS anon I don't think you have the mental capacity to even play the game nevermind understanding what's happening in it.
>>
File: triple-antibiotic-ointment 2.jpg (34KB, 700x436px) Image search: [Google]
triple-antibiotic-ointment 2.jpg
34KB, 700x436px
>>187754993
>>187755731
Have some ointment for that burn.
>>
File: 1497159157580.png (626KB, 788x720px) Image search: [Google]
1497159157580.png
626KB, 788x720px
>try to play Persona 3
>English voices are awful
>try to play it with an undub patch
>no subtitles and no idea what is being said in cutscenes
>>
Do webcams use smoother shaders to upscale? Looks a lot like xbz shit.
>>
File: 1502690793343[1].jpg (178KB, 1331x1071px) Image search: [Google]
1502690793343[1].jpg
178KB, 1331x1071px
>>187753298
>.ecm
>>
>>187754741
>>doesn't have necessary subchannel data
Like redump/trurip bin+cue rips, right?
>>
>>187753298
>>.ecm doesn't work
Of course it doesn't, you retard.
You have to pass it through the unecm.
https://www.emuparadise.me/Sony_Playstation_ISOs/ecm_tools/36839
>>
>>187760621
The same kind of people asking how they run .zip/.7zip/.rar compressed ISO's. Why even bother using a PC?
>>
>>187760094
redump includes .sbi where it's needed it's not the same as including the full subchannel data for every game but it's the best we have for now since trurip is incomplete, at-least you don't have to rely on ppf patches for those games that rely on subchannel data for DRM..
>>
File: Capture.png (12KB, 1105x117px) Image search: [Google]
Capture.png
12KB, 1105x117px
>make the UI shit on purpose

Which of you was this?
>>
>>187761752

>downvote button

You need to go back.
>>
>>187755731
>so underage that he never saw Rainman

I'm sure your mom has hope for you, you've got such a career in computers given how much time you spend in front of them!
>>
>>187761752
Sounds exactly like the mednafen shitposter that ruins emulation threads on 8ch and has a vendetta against sp.
>>
File: House_of_the_Dead_Returns.jpg (364KB, 1500x1016px) Image search: [Google]
House_of_the_Dead_Returns.jpg
364KB, 1500x1016px
Any way to configure Dolphin so I can play this with a mouse?
>>
>>187763652
Yes, it's called configure the controls and play. What's your problem with the game?
>>
>>187763652
Yes
>>
>>187762727
Looks like being able to reference movies doesn't actually make you any smarter huh?
Maybe you could have been more productive and just read the first post in the thread or queried your favorite search engine, instead of acting like an angry 12 y/o who throw a tantrum when he's told what he's doing is wrong.
>>
Help me /emugen/, I get angry about emulation 24/7 (not even kidding), what should I do?
>>
>>187764403
You must become the little girl.
>>
>>187764642
And then I would be an angry little girl, I don't see the point
>>
>>187764046
Oh, I found a rip eventually. There's just no excuse for there not being a single retroarch core that can't handle what epsxe has done for over 10 years now. Well, I suppose there's "doing it for free", but then, what's your excuse for whiteknighting it on the internet? Surely they can't afford that? So you're, what, a volunteer? An enthusiast?
>>
>>187764786
> There's just no excuse for there not being a single retroarch core that can't handle what epsxe has done for over 10 years now
There is the fact that the cores are never as updated as the "real" emulators they're using code from, but who am I to say anything about RA, I barely use it for anything
>>
Reminder that this thread is still up

https://8ch
.net/vg/res/2005.html#top
>>
I've just started getting into emulation again

and emuparadise took out all their nintendo titles?

Where do I find nintendo titles now to play?
>>
>>187764786
epsxe allowing broken images is the cancer killing PSX hacking. Mednafen is enacting some much needed quality control for PSX images.
>>
>>187765060
Except the ones that are upstreamed.
>>
Maybe $400 on Patreon and one commit a week doesn't get the fucking job done.
>>
>>187765419
>Where do I find nintendo titles now to play?
Read the wiki.
>>
>>187764403
Get your meds Daniel

>>187764786
>There's just no excuse for there not being a single retroarch core that can't handle what epsxe has done for over 10 years
Technically you can load .iso with mednafen/RA just have to provide a .cue that points to it but because .iso isn't an appropriate format for PS1 games it causes issues so they don't directly support it, ePSXe and friends only support it because they do some hacky shit to get it done which mednafen doesn't do.
There's also no reason to support rips that are actually harder to find than the good ones especially now.
Being "how it's always been done" isn't an excuse either, by that logic shit like .iso+.mp3 or .cdi would be acceptable and even you who doesn't care about some less tangible form of accuracy would agree that having your audio quality go to shit for a measly couple hundred MB saved at best isn't acceptable granted .cdi has some use for burnt disc even today considering solutions to play .gdi files on a real console are terribly overpriced.

>Well, I suppose there's "doing it for free", but then, what's your excuse for whiteknighting it on the internet? Surely they can't afford that? So you're, what, a volunteer? An enthusiast?
There's no reason to prefer bad rips even if all you're using is ePSXe/PCSXR
>>
Looking through wii stuff. Is there such a thing as a big torrent with just all the titles for a system such as the wii? Ill graba couple first I want to play right now but I got space on a nace and would like to just get the whole thing if possible. I never had trouble finding something like that on the torrent sites before.
>>
>>187765760
$400 is nothing my friend. But 1 commit a week? Now you're joking, even today we had 4 important commits
>>
>>187766016
We're not discussing the Dreamcast, where MilCD necessarily meant losing a few hundred MB in order to be burned and run on a console. We're discussing PSX emulation, where space concerns essentially don't exist.

Whatever the case may be, I invite you to show me how it's supposedly more difficult to find these incorrect rips than it is to find the one format which works. It took me some time to find one which works.
>>
>>187766016
Already did, but I'm not Daniel
>>
>>187766158
I've never seen one, no, but it would probably be in the neighborhood of a few TB since just the NTSC-U PSX collection is 455gb.
>>
File: Capture.png (56KB, 1044x563px) Image search: [Google]
Capture.png
56KB, 1044x563px
>>187766249
Looks to me like there hasn't been jack shit in the last two days. Unless you're Doctor Manhattan and are seeing the past and future simultaneously.
>>
>>187766658
You don't know how to read GitHub commits? 2 days was when the commit was PR'ed, not when they get merged (that was today)
>>
>>187766268
>open rutracker
>search 'sony playstation'
>grab complete redump
Congratulations, you have the proper dump of literally every PS1 game that was released in the US. It's not hard.
>>
>>187764403
Leave /emugen/. Seriously, this place is a drama magnet that will eventually drive you insane if you don't take long breaks from it. Only browse the emulator githubs or forums that are better moderated.
>>
>>187767259
>rutracker

Wew lad.
>>
>>187765863

I did
all that's said is (Nintendo-published titles have been DMCA'd as of July 2017.)

so thanks man.
>>
>>187766268
>Whatever the case may be, I invite you to show me how it's supposedly more difficult to find these incorrect rips
All the big name romsites carry them,nowadays granted EP does so indirectly because the rip are ECMed (provided they cleaned up shit like .bin+.ape and friends)
There's several big public torrents that carry the full sets of each region in .bin/.cue and none are hard to find and they're far from dead sicne I can max my VPS on those.
And pretty much all the big warez community out there sources the sets because they're easy as fuck to find whether privately or publicly.

So yeah you might have a point with direct .ecm support but it's not worth the effort apparently and it's not like it's hard to unECM them either.
>>
>>187767386
>p-please spoon f-feed me
>n-now i'll act s-s-smug :^))))
kys
>>
>>187767476
>>Read the Wiki
>Thanks man
Np.
>>
>>187767476
archive.org > make account > search no-intro-collection
>>
>>187768529
Not even, one of the older set actually still works without accounts.
>>
>>187767669
>bitching about somebody acting smug
>been a pretentious piece of human garbage all along

Okay, it's one thing to be a social unaware shithead as people who've been here long enough are wont to do, but somehow you manage to be one of them and you manage to both lack the self awareness to identify as one AND act like someone else is the asshole for being one. Seriously? This is astonishing. What the hell is wrong with you? Elitism based on perceived seniority is one thing, but this is outright autism. There's no other explanation, besides le trick hook maymay.
>>
DeSmuME just got a new branch:
https://github.com/TASVideos/desmume/tree/rasterizer

Are they finally going to fix the inaccurate rendering?
>>
>>187767361
But I really love emulation, and I admit that emugen is one of the few places where I don't get angry about anything (weird, I guess?)
>>
>>187768917
You do understand that you've at minimum, been responding to two different people the entire time, right?

This is why cuckchan needs IDs on all boards.
>>
>>187769273
Fuck off. The one person who had a different tone all along was >>187766016 . The rest was obviously you. Part of not having autism is being able to detect tone, so this wasn't exactly the riddle of the sphinx.
>>
>>187769574
Point out the posts you think I made. This level of playing the victim is something I'd expect out of Byuu, but I can't imagine he's incompetent enough to be unable to find PSX games in .bin format.
>>
File: real pika hours.jpg (115KB, 1065x1353px) Image search: [Google]
real pika hours.jpg
115KB, 1065x1353px
>>187769905
I'm torn between being flattered that you'd assume I'm a dev and bemused that... well, you'd assume I'm a dev. Sad!
>>
What are the games that suffer from the most heavy slowdowns on the Genesis/MegaDrive?
>>
File: ss+(2017-08-30+at+07.18.45).jpg (75KB, 505x572px) Image search: [Google]
ss+(2017-08-30+at+07.18.45).jpg
75KB, 505x572px
Anyone ever played The Sky Crawlers Wii game? Want to know if the game just runs like shit for me. The game just slows down when I look at the ground or when I like at a group of cpus.
>>
Does RA have online with MAME?
>>
>>187777862
>RA
>something that's actually useful functioning
Lol no, at least you have 100s of shaders to choose from
>>
File: buzzoff.png (26KB, 507x273px) Image search: [Google]
buzzoff.png
26KB, 507x273px
>>
>>187784537
Online MAME for non-fighting games where then!
>>
Hacking and homebrew sent me here, what is the best emulator for vita these days? Retroarch SNES is so laggy.
>>
>>187784573
Change a couple nouns and alter some punctuation, you'll have a twinaphex post
>>
>>187777512
Yeah, I tried it a while ago and I got that. It ran great unless the camera was looking the right way.

My computer isn't very fast though, I imagine with a halfway decent CPU and the right settings it would run fine.
>>
>>187785124
Just use the oldest Snes9x core. I know the Vita is shit, but if it's so shit that it can't even do that, then you may as well just give up.
>>
>>187758756
>English voices are awful
No anon, you are awful.
>>
File: Saturn_MK-80314.jpg (1MB, 1940x2220px) Image search: [Google]
Saturn_MK-80314.jpg
1MB, 1940x2220px
So Is this not supported in Beetle Saturn? I want to play Nights into Dreams with an analogue stick.
>>
>>187748209
>Nobody does it better (than logan).
he couldn't even fix gauntlet LOL.

Even SP got Perfect Dark working in LLE before him.
>>
I'll be selfish and just ask:
Could anyone build Minir and put it over here?
Here's the repo: https://github.com/Alcaro/minir/
Thanks.
>>
>>187796425
I can see if I have what is needed here, wait a minute
>>
>>187796425
And nope, can't do it sir, sorry
>>
>>187763001
got any links? I'm bored lol
>>
>>187735070
Works for me bud.
>>
>>187795810
SP didn't actually fix the problem. SP just disabled the DP interrupt hack on a per-game basis. Logan's solution is a global solution and therefore better. Also, how is Logan supposed to fix Gauntlet Legends, the game you are for some reason obsessed about, when other people have fixed it already in both PJ64 and mupen64plus, but the fixes are still WIP?
>>
>>187748530
Diiiiing... we have a winner >>187795810
>>
>>187801628
https://github.com/mupen64plus/mupen64plus-core/pull/371
> AmbientMalice commented 5 days ago
>@loganmc10 You should probably disable the DP freeze hack for Perfect Dark like libretro has done.
>loganmc10 commented 5 days ago • edited
>I'm really trying to get rid of game specific hacks. We know the cause of that problem and it's very easy to reproduce, so it's a prime candidate for a proper fix. I'm worried that adding a game specific hack would remove all motivation to find a proper fix, and that game emulates very well in HLE, so that is a pretty good workaround for now.

So which one is (you) ?
>>
>>187802412
None of them?
>>
>>187795810
>>187802412
Somebody's jelly.
>>
>>187795632
It works in standalone mednafen, but since the beginning only the standard pad has worked in RA. I have no idea why it hasn't been fixed yet.
>>
The wiki is more helpful than these threads, you guys should stop making them.
>>
>>187804856

This is implemented by now. A bounty implemented it.
>>
>>187796425
https://my.mixtape.moe/xqqrba.7z
>>
>>187801489
Disinfo anon back to your cave.
>>
How does Wonderful 101 run? The wiki says it goes as low as 5 fps. How common is that?
>>
>>187813172
Quite.
>>
File: 20170219_092144.jpg (1MB, 2322x1971px) Image search: [Google]
20170219_092144.jpg
1MB, 2322x1971px
I have a bunch of OG Xbox games. How am I supposed to test them in CXBX reloaded?
>>
>>187816148
By ripping them with your XBOX or a Kreon capable drive.
>>
File: 1485380961408.jpg (21KB, 576x432px) Image search: [Google]
1485380961408.jpg
21KB, 576x432px
>>187818237
>jump through hoops to even have a chance to help

Nah, back in the closet those games go.
>>
>>187818606
Well you didn't exactly pick the easiest console to rip games for anon.
Actually you're probably better off just downloading them for now since I don't think CXBX can deal with proper iso and requries game folder format.
>>
>>187818786
I've got about 50 games that If I could just put them in the disc drive and play them in the emulator, I'd happily test. Oh well.
>>
>>187818960
>I've got about 50 games that If I could just put them in the disc drive and play them in the emulator
Well yeah but M$ decided to do some fuckery to make you unable to read those discs in regular drives (outside of modified firmware) so you're out of luck.
Reminds me of the good old times where you could use your XBOX drive via network to do that.
>>
File: Capture.png (54KB, 1125x351px) Image search: [Google]
Capture.png
54KB, 1125x351px
What kind of wretched fucking poverty does this man live in?
>>
>>187821404
Bandwidth ain't cheap anon, and not everyone can afford a $100 server for his side project
>>
>>187821404
If I were a developer, I would refuse to GIVE money so that people can download my work, that's fucking stupid.
>>
File: 1484838354195.jpg (32KB, 557x612px) Image search: [Google]
1484838354195.jpg
32KB, 557x612px
>Cemu's license is not compatible with libretro. So there can't be a Cemu libretro core.

https://www.reddit.com/r/emulation/comments/6x3mob/new_ppsspp_core_progress_the_libretro_team_on/dmdduka/
>>
File: download.png (6KB, 225x225px) Image search: [Google]
download.png
6KB, 225x225px
Anyone knows where I can get a 4.1 unstable build of Recalbox?
The devs took down the nightly builds server and keep saying "soon" when asked when 4.1 is coming, I found "any day now" posts dating three or four months back.
>>
>>187822724
>telling lies on the internet
>>
>>187822724
>I think it's a real shame the Dolphin team refuses to cooperate with others. While the project is "good enough" as it is, one of the most important things in the emulation scene is working together with others. PPSSPP is a great example of how things should be done.

How are libretro devs 'collaborating' to original project exactly? Seems to me it's a one-way thing as they only care about having another functional and complete libretro port for their own end-users and the 'collaboration' here is just original devs helping them to achieve this goal (or better doing it for them)
>>
>>187828016
It's the retrocuck logic
>if you don't willingly cuck yourself and help us steal your work, you're an ass
>>
>>187795632
I believe it was just added in the last week:
https://github.com/libretro/beetle-saturn-libretro/commits/master
>>
> Alcaro has joined #retroarch

OSHI-
>>
Any working cracked drastic ds with Option access? Mine currently is chinese version of drastic and doesn't have high resolution 3d rendering. Just wanna update this shit.
>>
>>187659620
Why do you have Brick Danger's gifs in your device? Fucking homo faggot...
>>
>>187830001
Just buy it you piece of shit poorfag
It's literally $5
>>
File: 1389985951244.jpg (155KB, 703x551px) Image search: [Google]
1389985951244.jpg
155KB, 703x551px
>I have tried all the updates from higan from 103 to 104, I have noticed random slowdowns in snes
>Intel I7 / 2600 12 Gb ram with NVIDIA 580GTX 3GB

>You're never going to get consistent full speed on the latest versions of Higan with a 2600.

https://board.byuu.org/viewtopic.php?f=4&t=1767
>>
>>187830637
Fuck off, exo-shill. If I wanted to buy it then I wouldn't asked about it. Not gonna waste my dollar for an emulator for crappy games of nintedo.
>>
>>187830637
> Paying for an emulator
Is this general really this cucked?
Yikes
>>
>>187832951
This, who the fuck pays for an emulator?

By the way, how much have you guys donated to the libretro patreon this month? I increased my pledge from $30 to $50 because I just have to show my appreciation for all they're doing for the emulation community. Hopefully we finally get that PPSSPP core update we were promised 2 years ago.
>>
>>187801628
>Logan's solution is a global solution and therefore better.
So global hacks > game specific hacks? I'd have to disagree. Take the hack they use for WDC in LLE. PJ64 used to have it globally enabled but there were too many problems in various games and LLE performance also suffered.

Even your precious zilmar disabled the hack for LLE, although I don't necessarily think that's the best course of action. I'd like to see how he decides to tackle the issue.

>but the fixes are still WIP?
how is it a WIP, if it actually works?

>Also, how is Logan supposed to fix Gauntlet Legends
the point is that he wasn't capable of fixing it himself. I find it ironic that the same guy that people didn't take seriously, was the one who fixed that game.
>>
>>187795632
Just play the native Windows port.
>>
>>187828016
How is pushing patches upstream to allow building with MinGW not collaboration?

Emugen logic, not even once
>>
>>187834534
I think you missed his point. Seems like he's saying that it's a 1-sided thing. Libretro devs hardly help out emudevs in return.
>>
>>187832951
It's an impressive piece of software. No reason not to pay for it if you'll get a bunch of use out of it.
>>
>>187706990
>At Least Dolphin has the good sense to keep telling them to fuck off.

There are many reasons.

Retroarch is inherently not compatible with Dolphin's input methods. Tell me how retroarch will configure real wiimotes, emulated wiimotes, GC adapters, or BT passthrough, when it assumes every controller is the same and gyros/accelerometers don't exist.

Retroarch has a history of abstracting away upstream's efforts and contributors. I'm aware that they are definitely working to reverse that reputation, but it's still a reputation.

They often need pretty difficult to maintain hacks to make a program that was designed not to be abstracted away to a lib, work as a core. Dolphin was designed to be a standalone emulator. I and many others would be against redesigning the entire emulator to cleanly fit libretro's design. Maybe hrydgard and friends designed PPSSPP in a way that made it easier to port. I don't know. I don't follow PPSSPP much.

How do they intend on porting our GameINI system? I saw their first attempt. Stuff everything into a header. It was not pretty. I heard they scrapped that idea though.
>>
>>187830705
Just use a fork like bsnes-mercury or bsnes-plus that are based on older versions, and use the balanced profile instead of the accuracy profile. byuu removed the performance and balanced profiles after v98, so only the slowest profile is used now.

The balanced profile is actually just as accurate as the 'accuracy' profile, except with one game, Air Strike Patrol, that draws a shadow under the plane with a mid-scanline effect. The accuracy profile's slow per-pixel renderer will display the shadow, the balanced profile's much faster per-scanline renderer does not.

It should be noted that even an actual SNES might not display the shadow, if it is a 1CHIP revision, so I doubt that rendering graphics mid-scanline was encouraged by Nintendo for SNES games.
>>
>>187834926
But they do? There have been cases where they pushed emulation fixes upstream.
>>
>>187836673
Forks are dangerous
>>
>>187833080
>pretending that libretro devs deserve more money than emudevs
nice bait

>>187830705
that's the price you pay for using byuuware.

It's disgusting how bad some popular emulators are.
>>
How do you defend this?

https://www.reddit.com/r/emulation/comments/6x82u2/amds_hilariously_bad_opengl_performance_pcsx2/
>>
>>187837439
Nvidia shills have ruined emulation for non-Nvidia users.
>>
>>187837137
Forks are good when you have a dev who removes perfectly good code because it doesn't please him anymore.
>>
>>187837439
fucking gregory
>>
>>187837439
I downvoted you just for sounding like a faggot.
>>
>>187837137
>Forks are dangerous
Why?

>>187837652
i agree. Forks are good when the original author(s) go down the wrong path. That's why I appreciate stuff like ishiiruka.

>>187836903
>But they do?
I did say "hardly", meaning it's not 0.

>There have been cases where they pushed emulation fixes upstream.
Yea once in a blue moon. They keep the good stuff to themselves, like parallel rdp. You won't see them go above and beyond to help emudevs, the same way they expect emudevs to help them.
>>
>>187836401
Fuck off Heelios
>>
>>187722001
i thought that was funny too.

>>187838476
he made some good points though. Although he lost me when he mentioned reputation..
>>
>>187836401
>>187838476
It's from reddit

https://www.reddit.com/r/emulation/comments/6x3mob/new_ppsspp_core_progress_the_libretro_team_on/dmdtnfo/
>>
>>187839652
I think Zarklord39 is reposting them...
>>
File: behead.png (53KB, 131x222px) Image search: [Google]
behead.png
53KB, 131x222px
>>
>>187839652
Heelios is an obnoxious cunt
>>
>>187841649
>Heelios
>Dolphin Developer

https://github.com/dolphin-emu/dolphin/commits?author=Helios747

wew lad
>>
>>187821404
byuu probably makes more $$$ than you.

You know it's significant when even byuu thinks the overhead is too much.
>>
>>187842650
Oh that changes everything. That means hes totally likable. I think I want to suck his dick now.

Fuck off Heelios
>>
>>187842650
>just merges pull requests.

literally turtle tier dev
>>
>>187842650
He did a few things to the UI but then he just became a Pull Request Merger.
>>
Does Lioncash still come here?
>>
>>187843874

And now he's a professional bridge burner
>>
File: 1497809424226.png (9KB, 742x244px) Image search: [Google]
1497809424226.png
9KB, 742x244px
bump
>>
>>187848596
Oh god I'm not even a dev and this already makes me mad.
>>
File: Alpha.jpg (134KB, 667x533px) Image search: [Google]
Alpha.jpg
134KB, 667x533px
>>187655695
Can someone help me install Magisk in Andyroid? I really want to play some stuff on there but I don't understand what it wants me to do, it just says "Parse Error" when I try and open magisk.
>>
>>187850547
What does this have to do with emulation?
>>
>>187851520
Android emulation? It's in the wiki.
>>
Is Pokémon X/Y ORAS playable on any emulator?
>>
>>187834534
I dunno, Maybe because the only thing that would need MinGW build fixes is the libretro port and standalone doesn't need it.

>>187836903
like what? I would say libretro devs benefit much more of the work of emudevs than the opposite. Whining that there is no 'collaboration' from upstream is quite ironical considering upstream devs did not asked anything in the first place and certainly not extra free work for an external project whose monthly $1000 patreons has goals like 'porting more cores to libretro' to drive peopke's donations.

See the logic, now ?
>>
>>187853892
OR/AS yes, X/Y nope. Sun and Moon are playable too
>>
>>187853949
I forgot about Sun and Moon.

I by "playable" you mean that it can barely run? I want immersion and music and all that shit.
>>
>>187853949
Why not XY?
It worked fine the last time I tried it, unless you mean the freeze in the intro but that can be bypassed with a save
>>
>>187853903
Stop parroting byuu you massive cock gobbler
>>
>>187853903
There's this thing called 'user demand'. Users want more libretro ports, simple as is.
>>
>>187854128
X/Y was never playable to begin with. You can jump the start of the game with a save, but will freeze on almost anything you do (getting items, level up, etc).
>>187853949
Performance depends very much on your CPU single core speed, but it's playable till the end
>>
>>187854394
Spoken like a true ZarkLoRd1997
>>
>>187854394
byuu isn't the only person to say stuff like that. even logan mentioned something similar.

He's not wrong though. The benefit is primarily one-sided.

>>187854569
i can see why people would want libretro ports for garbage emulators like dolphin, bsnes, and m64p, but I honestly don't see the appeal for already good standalone emulators (PPSSPP). Why is there so much demand for a PPSSPP libretro port? Is it just a meme? Or do people actually want it that bad?
>>
Please, think of the end users.
>>
please give shader settings to make Genesis look good on RA
>>
File: EMU 1.png (367KB, 1366x768px) Image search: [Google]
EMU 1.png
367KB, 1366x768px
>>187856287
>Please, think of the end users.

You mean those guys?
>>
File: blease resbond.png (13KB, 759x464px) Image search: [Google]
blease resbond.png
13KB, 759x464px
>>187850547
Anyone?
>>
>>187855664
shaders
>>
>>187856421
Try any of the dithering shaders
>>
>>187853949
They need more telemetry data to know what to focus on. Look at their github, they are just sitting around doing nothing.
>>
File: ikapuke.jpg (201KB, 1250x1250px) Image search: [Google]
ikapuke.jpg
201KB, 1250x1250px
>>187856635
>>
>>187856809
Sorry for being a retard, but how do I combine a dithering shader, with an ntsc shader, with a scanline/crt shader?
>>
File: citra devs hoarding donations.png (25KB, 897x324px) Image search: [Google]
citra devs hoarding donations.png
25KB, 897x324px
>>187856810
Citra is a scam
>>
>>187856810
Yes, they sit around twiddling their thumbs all day because they don't know what to work on. They NEED your browsing history and bank details to know how to improve Citra.
>>
>>187856959
Increase the number of shader passes and add the additional cg files manually and hope it works.
>>
We have 3 major codes WIP right now for Citra. 2 of them will affect performance (in a positive way) and visual quality, the other is to make it easier to find the source of incompatibilities. btw, none of them are on the GitHub
>>
>>187857723
Oh boy hacks for pokemen improvements!
>>
>>187858291
No hacks, "fixes".
>>
>>187858445
No puppet, youre the puppet
>>
>>187855664
The benefit is mainly for users to be able to run the emulator as a core library in their frontend of choice, and not be constrained to simply using the standalone versions. It's really a user focused thing, more than developer focused.

>Why is there so much demand for a PPSSPP libretro port?
Some people reported better latency performance with PPSSPP as a libretro core than with the standalone version. Don't know if that's still true with the latest version, but it was probably because of RetroArch's latency mitigation features like Hard GPU Sync.

Also some people want to run in everything in RA, to take advantage of its features like the shader library, or dynamic audio rate control for synchronization.
>>
>>187859164
Will I be able to access PPSSPP's multiplayer mode through retroarch?
>>
File: mado3d.jpg (77KB, 386x460px) Image search: [Google]
mado3d.jpg
77KB, 386x460px
>>187856635
>>
Take your meds, shitlord
>>
>>187833728
>So global hacks > game specific hacks?
It's not a hack, though?
>how is it a WIP, if it actually works?
Because there's a minor HUD rendering error. Parallel has the same problem. The WIP GLideN64 code runs full speed in both PJ64 and mupen64plus, though.
>>
>>187721742
It has an unavoidable game breaking bug with NO$GBA if you want speed.
Otherwise it's fine on others
>>
>>187860732
And go finish that libretro loader lardcunt.
>>
>>187721742
It can have some issues with certain parts in DeSmuME. If it crashes, you gotta mess with the advanced bus level timing option.
>>
>>187857345
well it didn't work but as it turns out it's not necessary to have a dithering shader when you use a composite shader anyways.
>>
>>187861114
>It's not a hack, though?
well someone should tell zilmar then, so it can be fixed in PJ64.

>Because there's a minor HUD rendering error.
That's a separate issue. I was referring to the infamous HLE flickering problem which is now completely fixed. ParaLLEl's problem seems to stem from the same problem that older builds of Angrylion's used to have, because it's also missing the rocks in Mischief makers.

Not sure what causes the issue in GLideN64 though.
>>
SP must pay for his crimes
>>
File: TECHNOLOGY.webm (2MB, 1920x1080px) Image search: [Google]
TECHNOLOGY.webm
2MB, 1920x1080px
This really impressed me
>>
File: DIHiR5AUAAABVSn.jpg large.jpg (17KB, 715x140px) Image search: [Google]
DIHiR5AUAAABVSn.jpg large.jpg
17KB, 715x140px
>>187854128
>>
>>187809823
Thank you very, very much!
I'm gonna mess around with it a lot, again, thanks dude!
>>
Trying to run Super Mario Sunshine in Ishiiruka, but for some reason it just randomly freezes while I'm playing (never at the same spot). Anyone know how to fix this?
>>
>>187866856
Stop using ishiiruka
>>
>>187867064
You forgot the Varg.
>>
What's the point of android emulators if almost every game that isn't something that looks like it's from GamesforGirls.com is unplayable on them?
Anyway I was wondering how well the PSP Shining games work on emulators and which one I should use. Also would like to try out the PSP 7th Dragon games but idk which one has the english translation.
>>
>>187867662
You can play:
- All NES games
- All SNES games
- All PS1 games
- Most Dreamcast games
- All PSP games
- Most N64 games
And I don't even listed all the systems you can run with almost no problems, that's the point
>>
>>187868216
Why would you need to emulate android to play any of those?
>>
>>187868357
You've said android emulators and I've read android emulators, my bad. But still, some intensive games can run kind of "ok", but most of them are bad enough that you wouldn't want to play them to begin with
>>
>>187868605
*android emulation, fuck me!
>>
>>187868605
Yeah that's ok, I should have clarified better.
Anyway I meant that most games that have decent quality or even adequate playability outside of gachashit are packed with stuff like Safetynet that autoban emulators and crash the game instantly.
>>
>>187841121
what is retroarch but a miserable little pile of bugs
>>
File: 1499284099682.png (87KB, 720x1280px) Image search: [Google]
1499284099682.png
87KB, 720x1280px
>>187869940
LGTM
>>
I'm playing Ghost of Sparta on PPSSPP and I'm stuck in a glitch I heard is caused by "Force Max FPS" option but I can't find it anyone
>>
Does anyone know good settings for Pursuit force in PPSSPP? I'm trying to use the 60fps cheat but I get a lot of slowdown, even though pretty much every other 60fps cheat works fine for me.
>>
>>187867662
What games?

The only halfway decent game I can think of that's mobile exclusive is that Dead Space game, and even then I probably only tolerated it because I like Dead Space a lot.

At least it was a million times better than 3
>>
>>187873835
Just stuff that looked pretty that I wanted to try, mostly subpar gachashit.
What's the Dead Space one like?
>>
>>187874265
It's actually pretty much a regular Dead Space game, but with touch controls. Though the controls are pretty complex with gestures to do certain actions and tilting the device and stuff, so when I tried to emulate it I couldn't get it to work. I originally played it on a tablet.
>>
>>187855664

logan is irrelevant, his main claim to fame is SP gracefully gifting him a shield and then logan like an unloyal canadian poodle biting the hand that feeds him.
>>
>>187875458
Huh, that actually sounds pretty cool. Sucks that it can't be emulated but I'll keep it in mind for when I eventually ditch this phone.
>>
File: 1485731674090.jpg (94KB, 576x768px) Image search: [Google]
1485731674090.jpg
94KB, 576x768px
So is there any reliable place to get Xbox isos? Besides Isozone, which gimps their own download speed.
>>
>>187880114
Bumping for interest, as Isozone is a really terrible place to download anything
>>
Does anyone know what the new dolphinbar (with "two switches on the back") is and where to buy it?
>>
>>187880114
For iso the only place I know off is PD but if you're looking for game folder rips then there's an HDD ready XBOX collection torrent that has a bunch of seeders.
>>
>>187880910
Link to the torrent?
>>
>>187881320
magnet:?xt=urn:btih:lth3uclpqgobtadxkrnf6fnnfhb3nrha&dn=XBOX%20HDD%20ready%20%28%23-I%29%20%5B20140930%5D&xl=429126234902&fc=328

magnet:?xt=urn:btih:rhedfrls26dw3jwpnnwtx3sgpos6bfoz&dn=XBOX%20HDD%20ready%20%28J-Q%29%20%5B20140930%5D&xl=400950314256&fc=256

magnet:?xt=urn:btih:nf7saqrwe4rxosgfztvvzjp3t6o6c7mf&dn=XBOX%20HDD%20ready%20%28R-Z%29%20%5B20140930%5D&xl=425790657160&fc=297
>>
>>187881668
>xl
>fc

horsefucker detected
>>
>>187882937
Give me a torrent client that allows me to ignore people from countries with shit internet on the fly and I'll use that instead
>>
>>187882937
i don't get it what does this mean
>>
>>187883874
a bunch of anons from /g/ decided to call Tixati users horsefuckers because they were too dumb to find actual arguments against it.
I suppose those two things are Tixati specific.
>>
first time using rpcs3 and trying to emulate P5. I have a GTX970, i5 6500 and 16Gb ram, don't quite know what to do to get it to work since I only get a black screen everytime I try to launch the game. I get these errors:
E {PPU[0x1000000] Thread (main_thread) [0x012ace58]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [2]
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
E {PPU[0x1000011] Thread (game contents hdd install) [0x012d5ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/hdd.cpk” [1]
E {PPU[0x1000011] Thread (game contents hdd install) [0x012d5ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/hdd.cpk” [2]
E {PPU[0x1000011] Thread (game contents hdd install) [0x012d5ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/hdd.cpk” [3]
E {PPU[0x1000011] Thread (game contents hdd install) [0x001a5d48]} Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/hdd.cpk” [x1108]
>>
>>187885495
Nice bunch of useless information.
1. You need to post the log, (the REAL log, the "RPCS3.log" file).
2. Even if the emulator support multipart games like this, don't use them, download other disc so you don't have more problems later
3. Follow everything here to set the emulator up https://rpcs3.net/quickstart
4. Install/open the game and play the fucking thing
>>
tfw mednafen (my fav emu even before the saturn news) made saturn emulation practical
;w;
>>
>>187892435
>finally get's Saturn emulation
>uses it to play Sonic R

anon...
>>
>>187892603
<3
>>
Anyone know where to get a Paper Mario TTYD rom? Emuparadise doesn't have it.
>>
>>187892808
Doesn't exist, sorry.
>>
>>187892808
>Where do I get games
OR
>Where do I get Nintendo games
OR
>Where do I get PS3 games
OR
>Where do I get 3DS games
OR
>Where do I get games
OR
>What is the best emulator for...
>>
>>187892949
Read the wiki.
>>
romulation is so fucking shit
>jew points
>500kbps dl speed
too bad IT'S THE ONLY PLACE TO GET WII ISOS THAT'S NOT A FUCKING FORUM WITH GAMES DIVIDED INTO 20 PIECES OR A TORRENT SITE
>>
>>187875921
>mentions their nationality when talking bad about a dev
I only know one person who does that :) .

> then logan like an unloyal canadian poodle
thanks for the laugh, my dude!

>logan is irrelevant
i agree, but libretro needs to step up to the plate, my fren. My man Ambient Malice believes that Logan did more for N64 emulation than SP did. It just shows how bad things are lookin'. They absolutely need to step up to the plate and show these scrubs whose boss! Please save N64 emulation so I can stop seeing amateur coders gettin' worshiped.. Fixing ParaLLEl RDP and GLideN64 would be a good start.
>>
how do i convert pcsx 2 memory cards to ps3 cfw memory cards
>>
Is NullDC worth using for any game? Or should I just use Demul?
>>
>>187893719
read the wiki you shit
>>
File: 1485572010151.jpg (19KB, 512x384px) Image search: [Google]
1485572010151.jpg
19KB, 512x384px
Turns out Parasite Eve crashes after the first boss in Beetle PSX. That's so quality work, lads. No wonder you don't have real jobs.
>>
>>187899006
*some
>>
>>187899006
>RetroArch
Works fine on Mednafen...
>>
File: TROP001.png (49KB, 240x240px) Image search: [Google]
TROP001.png
49KB, 240x240px
RPCS3, which folder is the actual shader cache for a given game? I just completed Demon's Souls and was looking to share the shader files. Is it \dev_hdd1\cache?
>>
>>187899006
Are you using HW?
>>
>>187899652
Are you using OpenGL? The folder is in "\data\BLES00932\5b19d4cbd058f7df2b95e991-EBOOT.BIN\shaders_cache"
This is an example, maybe your game region is different
>>
>>187899805
Yes. With all setting default except texture perspective correction, which was on. I was also getting audio stuttering and occasional graphical garbage at the bottom of the screen.
>>
File: TROP006.png (61KB, 240x240px) Image search: [Google]
TROP006.png
61KB, 240x240px
>>187899823
Vulkan, and yeah I was looking at the data folder, it seemed weird to me that it wasn't that big of a folder (aside from being a lot of files), it's only 920kb compressed.

Here it is anyway, BLUS30443

https://my.mixtape.moe/bwaoea.rar
>>
>>187899925
If you want muh HD you should probably be using PCSXR; Beetle HW really isn't there yet.
>>
>>187900148
I'll try it again with texture perspective correction off, and if it crashes again I'll be fucking annoyed.
>>
>>187900148
>If you want muh HD you should probably be using PCSXR
I agree. in fact, idk why libretro devs cling to mednafen in the first place, since that has no chance of competing with ePSXe.
>>
>>187900078
How well did the game run for you? Specs?
>>
File: 3-2 heart bug.jpg (292KB, 1280x750px) Image search: [Google]
3-2 heart bug.jpg
292KB, 1280x750px
>>187900597
i7 4790k, GTX 970, 8gb RAM

Fairly decent, some graphical glitches in tower of latria and valley of defilement. (pic related, once you drop the heart it should be rendered here but it isn't, you can access the area normally though)

As for the performance, yeah there's a lot of areas that run at 15 fps or so (the emulator always displays 30 fps since demon's souls has internal frame pacing so it's hard to record).

Oh and also must mention than in the 10 or so hours it took me to complete it, the emulator crashed about 20~ times, as per the files dumped by windows in the crashdump folder
>>
>>187900880
Oh and I forgot about the Sun Glare going through the walls, it's fairly annoying in some areas.
>>
>>187900880
>>187900979
All those errors are known by now (the visual glitches at least). The next version of the cache system will fix most of them. Also, wait for that LLVM SPU to get a general performance boost on all the games (Soon ™)
>>
File: TROP009.png (74KB, 240x240px) Image search: [Google]
TROP009.png
74KB, 240x240px
>>187901270
Yeah I'm really happy with the progress (wish I could do something about the crashing, I still don't get if it's my drivers or just the emulator).

Literally the only reason I've bought a PS3 back in the day was for Demon's, and I was able to play it through again on RPCS3 for free so all good, can't complain.
>>
>>187859164
Tbh pham i did not get good audio when I tried parallel. I know its a diff core, but I am not convinced DRC is all that great.

Hmm as for shaders, i never really messed with that. I don't see what shaders I'd use for psp though. For older consoles, I'd try CRT shaders, but no clue what would look good for psp emulation.

>>187856682
care to share examples of good shaders for psp emulation?
>>
>>187859164
>Because everyone would benefit from cooperation? Nothing good will ever come out from holding grudges for things that happened many years ago. You, out of all people, should know that best.

Looks like you are really that Zarklord guy afterall.

Question is: you say 'everyone' but what would be the benefits for Dolphin Team to make a libretro port? The only ones benefiting here from this 'cooperation' would be libretro devs (because they don't have to do much work - if any - themselves) and libretro end-users, yet none of these parties are cooperating with Dolphin devs in any ways, they just want 'the job to be done'.
>>
>>187906080
>Dolphin end users aren't Dolphin end users if they use libretro

I don't get why you RA haters have this us vs them mentality.
>>
is there a place to download separate mame category and not full mame romset? for example I want to download all fighters or all shooters of mame, there are categories in mame that does that but I have not been able to find a place to download only certain categories.
>>
Should i cheap out on GPU memory for emulation?
There are 2 versions of a 1060. A 3gb version and the 8gb I don't play in 4k, as i only have a 1080p screen.
I already have a 6700k but i am pulled down by this cheap AMD card i have. Any imput guys?
>>
>>187753390
What was the last version of that core not to require it? And which functions are so important as to break compatibility with an OS?
>>
>>187911224
>AMD
>for emulation
NEVER DO THIS
>>
>>187911534
It's what i had at the time. But like i was asking i have the money for an upgrade now.
I have been waiting to get rid of the AMD card fora while now.
>>
>>187911663
Try to sold it for as high as you can, get NVidia and never look back
>>
>>187911748
to sell*, fuck
>>
>>187911748
Bro is having it off me for £250 for the R9 390
He only plays Dayz on his computer anyway.
>>
>>187911903
So he's not being ripped off, win win case
>>
>>187911970
True ha.
Back to my orginal question. Do you know if GPU memory plays a factor in emulation?
I aint bothered running 3 4k screens or something like that.
>>
>>187911224
For emulation it doesn't matter but for future PC games you'll cuck yourself with 3GB.
>>
>>187912141
For most emulators, nope. Your main bottleneck will be the CPU. Your GPU will make worth your time when down sampling from high resolutions + your PC will handle most native games better.
>>
>>187912240
>>187912290
Will go with the 8gb version then. Always better to look to the future.
>>
File: king's field.webm (2MB, 1274x847px) Image search: [Google]
king's field.webm
2MB, 1274x847px
>>
>>187900880
>yeah there's a lot of areas that run at 15 fps or so
PS3 did that with a lot of games on real hardware. Final Fantasy XIII, and I've heard Skyrim, are the best examples; sometimes going down to single digit FPS.
Like with most emulated games of the sort, that will probably stay low framerate no matter how much power you throw at it until overclocking works.
>>
>>187864245
What filter senpai?
>>
>>187919513
So?
>>
How's an i3-2120 when it comes to playing persona 5 rpcs3?
>>
>>187921486
Don't even try. Protip: you'll never get over 12 fps anywhere
>>
File: Simpson_a2de40_5646490.jpg (41KB, 599x389px) Image search: [Google]
Simpson_a2de40_5646490.jpg
41KB, 599x389px
>playing Nights into Dreams in Beetle Saturn
>mid level, analogue control stops working

God, please let me get my hands on at least ONE of the idiots responsible for Retroarch, so I can sink my thumbs into their eyes.
>>
>>187922110
Works fine on Mednafen™
>>
>>187909359
maybe because

- Retroarch end-users always say they are using Retroarch when people ask them what emulator they use

- End-users are more inclined to donate money towards the front project they are actually using, they don't really care about who coded what or if the program is based on some other developer's work.

Multi-emulator frontends generally have a tendency to absorb original emulator projects so you can't really blame that they see this as competition (just like SP sees standalone emus as competitors and will turn in crazy ranting mode if you dare to compare them with libretro cores) and do not care about helping or collaborating when it does not bring any benefits to them, only more work to hack around libretro API limitations and more potential libretro-specific issue reports.

The fact Retroarch is also getting substantial Patreon money that theoretically should be used for software development and core porting/improvements surely does not help collaboration either.
>>
File: hqdefault.jpg (13KB, 480x360px) Image search: [Google]
hqdefault.jpg
13KB, 480x360px
Red Steel fix incoming.

https://github.com/dolphin-emu/dolphin/pull/5997
>>
https://www.reddit.com/r/emulation/comments/6x3mob/new_ppsspp_core_progress_the_libretro_team_on/dmf2vkt/?context=3

Jesus Christ this asshole posts regularly yet is still completely fucking clueless. Literally the dumbest fucker around.
>>
>>187923345
This can't be serious...
>>
File: 1489474111348.jpg (86KB, 600x450px) Image search: [Google]
1489474111348.jpg
86KB, 600x450px
>>187923345
>>187923628
>not porting systems to themselves
>>
>>187923345
Obviously he think's it's progress to the emulator rather than just fixing incompatibilities with RA, and wants to know if he can run stand alone with said imaginary progress.
>>
i got worth performances with cemu 1.9.1 than 1.9.0 what's the deal wit that new version?
>>
Some Wii games are fun but it's annoying as fuck wagglin motion controls make it impossibly hard to emulate with an Xbox One controller.
>>
File: 1467759162137.jpg (66KB, 960x719px) Image search: [Google]
1467759162137.jpg
66KB, 960x719px
>>187911534
Not him, but would anyone care to give me a quick rundown on why AMD isn't ideal for emulation?
>>
>>187892603
>he can't feel the sunshine

>>187927836
Really really shit OpenGL support and not multithreaded to boot on the GPU side, much worse single core performance on the CPU side although Ryzen closed the gap significantly.
>>
>>187923345

Obviously he has no idea a 'core' was actually related to libretro port only and thought PSPPP emulator got updated.

Sure he should have read the link and the comments but lazy reddit posts like this one you did with just a copypasted link do not help either.
>>
>>187834534
> i think the Mingw patches in that regard have only improved the codebase and it increases the options for future builds considerably.

>improved the codebase
>considerably

hahaha, this guy
>>
>>187922636

all those critics cared nothing about contributing or collaborating when there was no patreon.

its simply pathetic sour grapes. dolphin and other projects are not little angels either; an entire nonprofit organization was created in the netherlands so that dolphin would not have to pay taxes over adsense revenue. byuu sure would not be crying sbout the libretro patreon if his own patreon would be dwarfing theirs.
>>
>>187929050
>>187929889
20:36 <@Twinaphex> oh BTW 4ch - I have now blocked you on my tablet too
20:36 <@Twinaphex> so there is that
20:36 <@Twinaphex> I no longer can read any of the crap you write
20:36 <@Twinaphex> and I’m a happier man for it
>>
>>187929889
>byuu

What with this obsession of you for this twat?
Still pissed he mocked you or called you out on his forum that you can't have a single conversation without mentioning his name.
>>
I love how everyone avoids actually debating points and simply engages in ad hominem and tu quoque fallacies.
>>
>>187904704
You might not have been getting fullspeed with ParaLLEl, which could cause audio gaps. DRC is for when you're getting fullspeed all the time and you have to sync a game that runs at something like 60.098Hz on a display that is refreshing at 60.000Hz, the audio gets resampled so the game is synced to the display perfectly. Then it makes inaudible variations in pitch during runtime to keep the audio buffers optimized to avoid any doubled or dropped frames.
>>
File: p1pkin.png (21KB, 900x232px) Image search: [Google]
p1pkin.png
21KB, 900x232px
So this is the mastermind behind Demul
>>
>>187655695
Which GBA emulator should I use for Android?
>>
>>187937752
>for Android?

Emulate a noose around your neck.
>>
>try Dragon Ball Fusions on Citra emulator
>game autonames my character to Citra
>try Miitopia out
>game autonames everyone to Citra

WTF? Is this a "feature" on Citra? Is there a workaround for this?
As far as I can tell the "username" thing in settings doesn't do anything.

in b4
>Citra
>buy a 3DS
>>
>>187940782
Whenever a game calls the 3ds native keyboard, the emulator automatically returns "Citra"
There's no user input like in rpcs3 because citra devs are that retarded
>>
>>187940782
A used 3DS can be had for under $100, and it will let you play any 3DS game without issues. Any 3DS on any firmware is hackable.
>>
>>187937752
Depends. Without at least middle upper end hardware and some firmware with framebuffer access, you pretty much have to use the old market ones. Which skip and drop frames like a bitch.
>>
>>187941030
This seems like a huge design flaw. It's a shame this "feature" exist as Citra seems like a pretty good emulator otherwise.

>>187941261
I'm not a huge fan of portable systems and 3DS only has few games I'm interested about but I guess I'll have think about this.
>>
>>187941594
How many worthwhile 3DS exclusives are there anyway?

A Link Between Worlds, Luigi's Mansion Dark Moon, Pokemon and maybe Mario Kart/3D Land come to my mind.
>>
>>187940782
Not enough telemetry data to know what to work on.
>>
>>187943539
This, they need more telemetry. Why are people against them logging your keypresses, even after you close Citra? It helps them determine what features to work on next.
>>
>>187943674
Citra is very discrete with their monitoring.

https://youtu.be/MNCQB4dwDxw
>>
anyone has a torrent for DraStic emulator?
>>
I wanted a complete mame 0.182 romset so I downloaded the 0.161 mame romset from archive.org and all the update packs from emuparadise. I then, one by one and in the proper order extracted the updates packs on top of the extracted 0.161 romset, overwriting zip files when prompted.
Then came trouble. I tried to launch windjammers, didn't work. Looked at the log, missing neogeo bios.
Turns out the bios files are present and working fine in the 0.161 romset but 0.166 to 0.167 update pack contains an update to "neogeo.zip" containing only the file "V2.bin"
What did I do wrong? Did I not update properly? Do I need to merge .zip files rather than overwriting them with those contained in update packs?
>>
File: bzKhDgi.gif (815KB, 500x281px) Image search: [Google]
bzKhDgi.gif
815KB, 500x281px
>>187946486
You were expected to merge those files, not overwrite them.
>>
>>187946419
A quick torrent search only finds 33 torrents of really old versions, 2.4.0.1a and back. Not sure what it's on now or if that's good enough for you. Either download one of those and try shit or search for something other than torrents.
>>
>>187947126
Yeah there are a lot of old versions going around, from 2014-2015 so i might try that or just give up and buy the app
>>
>>187946786
How am I supposed to do that? (running Debian Linux)
>>
>>187947598
https://mamedev.emulab.it/clrmamepro/#downloads

You'll need WINE apparently
>>
>>187947868
Thanks
>>
I'm trying to run Kings Field on Mednafen but after it plays the into it goes to a black screen and doesn't continue. I haven't had any problems playing SOTN so I'm assuming Mednafen is setup correctly. Do I just have a poor rip or do some games fail to work on Mednafen?
>>
File: 419fYRuo-dL._SX355_[1].jpg (17KB, 355x263px) Image search: [Google]
419fYRuo-dL._SX355_[1].jpg
17KB, 355x263px
> About to see how well PCSX2 runs on a T400 with a 2.26GHz Core 2 Duo, 8GB of RAM, and a 256MB HD3470

Wish me luck, lads
>>
What is your favorite game /emugen/
>>
>>187958375
You might be able to run Amagami @native res.
Barely.
>>
>>187958375
What game are you gonna try? If you manage to run Persona 3 or 4 at full speed and without any slowdowns post your settings.
>>
>>187959420
Couldn't he just play the psp version? I bet it would run better on ppsspp.

Which makes me think, how come PPSSPP is so good?
>>
>>187959745
That's what you get from HLE'ing the hell out of a system. Also, most of the hard work was done by JPCSP before, PPSSPP just did it better with already known documentation
>>
File: New Bitmap Image.jpg (132KB, 1280x800px) Image search: [Google]
New Bitmap Image.jpg
132KB, 1280x800px
>>187959420
>>187959443

Hey, we're off to a good start!
>>
File: New Bitmap Image2.jpg (235KB, 1280x800px) Image search: [Google]
New Bitmap Image2.jpg
235KB, 1280x800px
>>187960418

Annnd now we come crashing back to reality
>>
angrylion rdp plus gives OpenGL 1280 error on Windows 10 Intel HD drivers here, anyone with the same problem?
>>
>>187927836
for GPU, the problem are nvidia shills who happen to be emudevs. AMD is fine, when the code is done right.

>>187929889
You're forgetting about mr logan who had a problem with the fact that libretro devs aren't collaborating with mainstream.

I doubt he is concerned about the patreon either. Even Recaptcha made comments on reddit that implied a lack of cooperation, iirc.
>>
File: byuu quality label.jpg (96KB, 650x318px) Image search: [Google]
byuu quality label.jpg
96KB, 650x318px
bump
>>
>>187961447

ryphecha should be one to talk about lack of cooperation. pot calling kettle black.

both those guys should honestly shut their faces.
>>
File: Full.png (2MB, 1920x1080px) Image search: [Google]
Full.png
2MB, 1920x1080px
Cake.
>>
>>187970518
Does that game emulate well?
>>
>>187971097
Button presses feel off no matter what resolution, though native seems better.
>>
>>187971097
That's not a game, that's my wife.
>>
>>187971097
Are you kidding? Thing was playable since the begin of 2017
>>187971309
Enable V-Sync AND the Framerame Limiter
>>
>>187971443
framerate*
>>
File: Mirai emulated test.png (2MB, 1920x1080px) Image search: [Google]
Mirai emulated test.png
2MB, 1920x1080px
>>187971443
Did that, still had issues. The game was ripped from my 3DS if that makes any difference.
>>
>>187971860
That's strange. I've finished both games here, sync was not off
>>
>>187971309
Try the libretro port. I've been playing Theatrhythm on it and it's noticeably better than standalone.
>>
>>187971860
Could be your monitor. I mean, it's not that likely you picked one, but some monitors have 20ms+ latency. My dad's old Acer piece of shit had something like 40ms and he didn't even notice.
>>
File: Rorona 3DS 4X Scale.png (2MB, 1920x1080px) Image search: [Google]
Rorona 3DS 4X Scale.png
2MB, 1920x1080px
>>187972347
I'm just testing waters on Citra, so I'm not gonna use it that much until native controller support happens.

>>187972538
RetroArch has Citra?

>>187972813
Used both an HP w2338h and a PlayStation 3D Display, really doubt the monitors are the problem.
>>
>>187973135
>RetroArch has Citra?
Yeah, it's a few weeks outdated already, based off master, and incomplete though, so no geometry shaders or other bleeding edge stuff, and it can't go above 2x resolution. But it's nice for rhythm games.
>>
>>187973639
No telemetry in libretro citra, literally unemulatable.
>>
>>187973639
>can't go above 2x resolution
Uwot? Pretty sure it can.
>>
I use higan and I have no problems with it, and I also use hardware like I'm a poor man.

Am I an extremist?
>>
>>187976214
You're right, seems it's just using integer scale when rendering about the screens resolution that's broken with it.
>>
>>187936350
I think he was being sarcastic.
>>
>>187978023
Doesn't look like it. Must have gotten lost in translation. Probably more funny in its original greek.
>>
>>187976735
Yes, you are Worse Than Hitler.
>>
>>187967395
I don't see any attempts from the libretro camp, to collab with Recaptcha.

I'll give my man Daniel the Benefit Of The Doubt, for Logan/Mupen64Minus because that's straight up garbage. But iunno about this Mednafen situation. Why does Recaptcha have a issue with SP? Did he wrong her? If so, I'll never forgive him!

Please red pill me.
>>
>>187657401
>epsxe works perfectly
lmao
>>187685374
CRT Emudriver, otherwise not really.
>>187710750
>playlists
varg.jpg
>>187753298
>ecm doesn't work
lmao
>>187833080
>who the fuck pays for an emulator?
Reddit/android users
>>187961317
>Intel HD
I'm betting it's that
>>
>>187983769
On Windows 7 it works perfectly
>>
hell has frozen over, the ppsspp core is now updated

rejoice and be merry. there will be peace in israel
>>
recommended program for using a PS3 controller on your PC?

i tried scptoolkit on my last computer but it screwed up the usb drivers. seems untested.

want to use the ol' motionjoy+better ds3 again but im not sure if it works on Windows 10 in 2017. can anyone help?
>>
>>187881668
>Link to
Is this all the games split into 3 torrents?
>>
>>187995775
Didn't mean for that greentext.
>>
>>187994187
scptoolkit just werks for me
>>
>>187996525
i might do that other thing. its not scptoolkit but it uses scpserver or something
>>
>>187983291
Rypheca is all about MUH OPEN SORES, but refuses to use github, and insists that potential collaborators instead contact "her" on "her" forums or IRC. "She" also shits "her" pants about "her" software being forked, refuses to take ownership of the libretro cores to maintain them upstream (this is actually a problem that SP has with a lot of emudevs), and the naming of the Mednafen Libretro cores (which is why they were renamed to Beetle). I'm sure there's more drama, but that's all I know on the subject.

>>187994187
Throw it in the trash and get a DS4, desu.
>>
File: 1e4090e9b590878e55b0eb098dd1a173.jpg (536KB, 1600x1200px) Image search: [Google]
1e4090e9b590878e55b0eb098dd1a173.jpg
536KB, 1600x1200px
Crisis Beat is missing from the PS1 redump on Archive.org
>>
>>187997220
>but refuses to use github
If someone doesn't want to use SJWhub they shouldn't have to.
>>
>>187997374
Then they can use gitgud.io

There's no excuse for the shit "she" has pulled while playing the victim byuu-style.
>>
>>187997354
It was never released in the US, so you gotta look in the PAL set, it's there.
>>
>>187986803
Try installing legacy drivers for Win7 on Win10? I've heard that works for many things. Worst case you just boot into safe mode and undo it.
>>
>>187997220
Why would anyone maintain a fork of their program if they don't use it or benefit from it personally?
That should be up to the maintainers of the fork. In this case the maintainers of the library system they want to enforce.
>>187997374
That's a good reason to not use a site, sure, but not to avoid git. Isn't Mednafen still using SVN?

Git would make it easy to just copy pulls over and update your own repository. Without relying on the original dev's ownership or support for your fork.
So convince the use of that, sure. For the greater good of open source, and ease of transferring partial changes separately.
But don't demand upstream support for an optional fork. That's arrogant and unrealistic.
>>
>>187999481
>Why would anyone maintain a fork of their program if they don't use it or benefit from it personally?
If the majority of users are going to experience their program through said core, and you have the audacity to complain about someone forking your shit, why would you not take ownership and do it yourself rather than throw a shit fit and create constant drama while demanding people who want to contribute to your project go through your fucking forums/irc to submit changes?

It's all about ego with Rhypheca and Byuu.
>>
>>188000105
It's not the developer's responsibility to maintain others' forks. Even if they become more popular. The one who forked it should be the one updating it.
Git makes this incredibly simple, by abstracting changes to pulls, completely independent of overall version.

I don't know anything about drama on the matter and I don't care.
The problem is the aversion to git. Deal with that and you've solved the issue entirely. WITHOUT demanding others to maintain software they have no desire for. Which is a good end goal for all parties involved, no?
>>
>>188000105
I agree anon, why bother making it open source if you are going to bitch if somebody forks it?
Wose thing is people here defend Byuu for pulling this type of shit.
Next time he runs his mouth somebody should just read to him the deffnition of open source and tell him to go eat a big bad full of black dicks.
>>
>>188000693
definition*
fuck
>>
>>188000645
You're not getting it. It's not about refusing to upstream the fork. It's about having the balls to complain about someone else forking your FOSS and being extremely bitter because it's more popular than the original, so you refuse to contribute to it in any way out of spite due to ego issues, while playing the victim and complaining to be the victim of abuse.
>>
>>188001131
Complaining and drama are pointless. As long as the original is being updated, those updates can be ported to the fork. Even without git.
Ignore the victim nonsense and drama for a moment and think straight.
You cannot make a developer contribute to software they have no desire for.
I repeat, you cannot make a developer contribute to software they have no desire for.

You MIGHT BE ABLE to convince that developer to switch to another versioning system for collaboration. Git can still run by itself on the same host that runs the SVN.
But you definitely won't get SHIT from arguing endlessly that the dev should contribute to or maintain other people's stuff.

Even after making an enemy and stirring drama by doing just that; you know, arrogant and unrealistic demands; there's still options to siphon off contributions.
Just download SVN releases, run diffs, and quickly compile pulls to update your fork.
>>
>>188000693
Absolutely, and this is coming from someone who genuinely respects what Rypheca and Byuu have contributed to the scene. There's no doubt that they're both highly talented individuals, and I'm seriously grateful for what they've done, but their attitudes are fucking disgusting.

>>188001753
>You cannot make a developer contribute to software they have no desire for.
You still don't get it. Their refusal to maintain their respective cores has nothing to do with any objection to libretro. They've stated it's entirely about not wanting to work on the same project as squarepusher, since he has repeatedly called both of them out on their drama bullshit.
>>
>>188001954
And you don't get it either. They're not their cores to maintain. That's a good enough reason in and of itself, even if drama from that spawned more.

Analogy, Wine3D. The D3D to GL wrapper for WINE. It works great, helps achieve compatibility with old games for modern drivers for modern hardware.
But oh gosh, it's UNIX only!
Someone wants to fork it to Windows for backwards compatibility. So people can still play DX8 games and so on when support dies as operating systems move on.
Great. It runs fine and helps. Very good and useful fork.
Now the person who forked it to Windows insists that WINE devs should contribute their updates to it, or even worse, maintain the fork as a whole.
Does this make sense? No.
Would it make sense if it became popular, say, if Windows dropped DX9/11? Still no.

In this example, it would not be WINE's responsibility.
If the forker aggressively pushes the fork as such, obviously the outcome is denial of collaboration. That's a given, cause and effect.

Now obviously WINE's fork is not doing that. They're reasonable. There's no inherent cause for aversion or drama, they're not slinging shit. If they need to update, they simply do so. It's nice.
Why can't emulation be like that?
>>
>>188002989
>all this ridiculous strawmanning
What are you even trying to accomplish here? You keep claiming that you "don't care about the drama" and then go on to spew random contextually invalid exampleswhen we already have the exact context and excuses provided by the devs themselves, that are in direct contradiction to other statements they've made about supporting the principles behind FOSS and emulation as a whole.
>>
>>188002989
Yeah, but WINE devs aren't bitching about the WineD3D devs stealing their code.
>>
>>188003334
I'm trying to argue perspective, abstracted from all of these personal figures people love and hate.

I don't have the context beyond >>187997220 which states that the forker insists on original devs taking ownership upstream, even if they do not desire to contribute whatsoever.
That can easily lead to all of the drama you've stated. All of it.

Rather than being angry that a fork exists, they're angry that THAT fork exists. Simply because the entire situation causes them nothing but grief.
A turn of phrase can make that as though they're against all forks of all software. When they just want to be free in editing their own. A 'Shut the fuck up and leave me alone damn it' response.
>>
>>188004097
>which states that the forker insists on original devs taking ownership upstream
SP isn't "insisting" anything. He has a major problem with devs who create a libretro core, and then refuse to maintain it, instead letting that responsibility fall on other libretro contributors (logan drama). He also has a problem with devs who profess to be all about moving the scene forward, while publicly shitting their pants and starting drama wars over someone daring to fork their project (ryphecha and byuu drama) because it's more popular than the original and they've got ego issues with a single libretro contributor, despite said contributor repeatedly offering an olive branch.
>Simply because the entire situation causes them nothing but grief.
All of that grief is self-inflicted.
>>
>>188004097
But that is not what Byuu does. We would love the "shut up and leave me alone" bit if he would not take every damn fork of his code like a somebody raped his mom and made him watch.
He goes out of his way to bitch about the forks made. If he did not want anyone messing with it he should have made it closed. Not try to virtue signal with passive agressive shit.
>>
>>187997220
>Rypheca is all about MUH OPEN SORES, but refuses to use github, and insists that potential collaborators instead contact "her" on "her" forums or IRC
I don't see why this is an issue. Just seems like their own preference.

>refuses to take ownership of the libretro cores to maintain them upstream
Can't blame her Tbh pham. She wants to do things her way.

>which is why they were renamed to Beetle
I think that's good, because it reduces confusion.

>I'm sure there's more drama, but that's all I know on the subject.
I'd like to know why Recaptcha said he's abusive. Did he hurt my dear Recaptcha? I must know!

>>187999481
>But don't demand upstream support for an optional fork. That's arrogant and unrealistic.
I absolutely agree with you.

>>188000105
>It's all about ego with Rhypheca and Byuu.
bruh, I know you didn't get a degree in psychology. Ego has nothin' to do with this drama. How about SP stops talking so much trash and maybe the drama will start to go away. The fact is, he can't even go a month without bad mouthing some dev. Does he really think this won't come back to bite him?

I mean even in previous thread, someone (>>187228909) linked old drama.

Byuu's issue is greed, not ego. His reasoning, makes perfect sense. It's just selfish. He wants people testing HIS work, not someone else's (especially if they happen to have regressions/be less accurate).

Idk to much about my dear Recaptcha, but I haven't seen anything that would indicate an ego problem or any arrogance really.

>>188004659
>they've got ego issues with a single libretro contributor
bruh, drop the armchair psychology nonsense pls.
>>
>>188005521
>talks like a nigger
>gleefully ignores all facts
>muh armchair psychology
>obsessed with a tranny dev
This is the emugen I've come to love.
>>
>>187978407
nulldc guy is greek
demul people are from ukarine/russia
>>
>>188004659
Wait. You're telling me the dude taking patreonbux doesn't have the time to maintain them all?
You can get automated notifications for all accepted pull requests on github, and mostly automate notifications for all other projects in some way. Through RSS or simple website parsing scripts.
Run that shit once a day, check if pulls are relevant to the core, compile pulls into git if need be, accept pulls. Boom.

It's not a hard JOB if you just keep up on it. Maybe 30 minutes a day if several systems' devs are being productive, depending on spread and versioning systems used.
That leaves plenty of time for refactoring code, buying hardware to test with (Gsync??) and updating related code if need be.
>>
>>188006192
>You're telling me the dude taking patreonbux doesn't have the time to maintain them all?
To be fair, shitposting on reddit and irc is a serious timesink.
>>
>>188005846
>gleefully ignores all facts
anon pls. what facts were ignored?
>>
File: 150174-Baroque_(USA)-1494740985.jpg (222KB, 1600x1075px) Image search: [Google]
150174-Baroque_(USA)-1494740985.jpg
222KB, 1600x1075px
How well does it work in DOGSHITSX2
>>
https://github.com/gonetz/GLideN64/issues/936#issuecomment-326558789

I remember hearing excuses about how these Japanese games were using nonstandard ucodes :) . Just LOL at believing any excuse you hear from your precious devs.

These shills need to face the fact that GLideN64 is a flawed plugin.
>>
>>188007986
It's flawed, but where's the alternative? Spend some of those patreon shekels on some n64 bounties you nigger.
>>
>>188007182
It's 3 years old but whatever.
https://www.youtube.com/watch?v=fxMDsNmsdnk
>>
i have a ps3 and demons souls with it, have already finished the game.
but i just want to emulate it. what the fuck is wrong with me?!
>>
>>188009930
Your addicted to the novelty of running systems within others.
>>
File: 1492095788879.jpg (189KB, 1462x1462px) Image search: [Google]
1492095788879.jpg
189KB, 1462x1462px
>>188009653
>that screen tearing

How much do you want to bet it's still there 3 year later?
>>
>>188000105
It's all about doing free work for RetroArch Limited Liability Company. SquareParasite wants that emudevs update and maintain their cores, so he can fork them at any time, with minimal risk and cost. That's why for few last days he samefags 'forks are good' posts here. It's business now.
>>
>>188009653
>that "gameplay"

Phil Fish was right
>>
>>187997220
>>187994187
>get DS4 desu
Was this close to doing this - but I actually found a method that was simple AND worked!

SCPtoolkit is needlessly cumbersome and does way too much. This isn't rocket science, you just need to connect your PS3 controller to your computer...I don't need anything fancy. So I did a simpler version of it, using only the original SCP drivers. None of that SCPtoolkit needless nonsense. Works great, perfectly mapped.
>>
is cemuhook automaticallty enabled on the Wii U USB Helper's CEMU? BOTW is running very slow

>GPU
radeon rx 580
>CPU
ryzen 5 1600
>RAM
16GB DDR4 @...apparently 1197 mghz...the guy at microcenter said i didn't need 3200 ;_;
>>
>>188016963
>AMD TWICE
>>
>>188017446
:)
>>
>>188016963
i didn't have the buffer cache accuracy set to low. havent tested it yet because im in the middle of downloading Bayonetta 2.

does the Wii U USB Helper come with shader caches?
>>
File: ADD MORE CORES.png (1KB, 134x46px) Image search: [Google]
ADD MORE CORES.png
1KB, 134x46px
>>187869940
>>
File: Capture.png (365KB, 1072x734px) Image search: [Google]
Capture.png
365KB, 1072x734px
Oh Dolphin...
>>
File: Capture.png (9KB, 1087x109px) Image search: [Google]
Capture.png
9KB, 1087x109px
>>188018141
That's nothing.
>>
File: Untitled.png (106KB, 717x556px) Image search: [Google]
Untitled.png
106KB, 717x556px
Hey, checked the FAQ and all that jazz. Having severe FPS drops with Metroid Prime on Dolphin. It's particularly bad with steam effects, enemies, using the morph ball, most things honestly. Running version 5.0 and Windows 10.
>>
>>188019735
Try latest dev build (5.0-5343) and check how it plays with hybrid ubershaders (graphics>enhancements)
>>
>>188019935
That actually totally worked for the FPS drops, but now there's some nasty screen tearing.
>>
>>188021449
>>188019935
Nevermind, v-synch fixed it.
>>
File: Untitled.png (503KB, 1920x1080px) Image search: [Google]
Untitled.png
503KB, 1920x1080px
stuck at this part. what do?
>>
>>187995775
>Is this all the games split into 3 torrents?
Not all, most of the US set minus any PAL/JP exclusives.
>>
>>188015467

no amount of heckling is going to change anything or make anything go away.

when kodi gets its retroplayer into mainline releases, youd WISH you had taken libretro core support upstream a long time ago. You are essentially going to be signing away a large amount of control over a version of your software that 90% of the masses are going to use over yours. This whole isolationist attitude right now is going to do nothing but backfire massively.
>>
Goddamn, i running Angrylion Rdp Plus(a fork from angrylion that has multithread) F-zero X, Banjo Kazooie, Gauntlet Legends, Turok and probably many others are running at full speed on my Core i5 4460 that is always above 85% with this plugin, N64 is saved!!!
>>
>>188016963
>ryzen at 1197
>the guy at microcenter said i didn't need 3200
You got memed. I'd take it back, talk to the manager, get pissed, and demand a refund. Ryzen needs FAST memory.

Also this: >>188017446
>>
>>188016963
>16GB DDR4 @...apparently 1197 mghz
Means he gave you DDR4-2400 (speccy and some other programs only reports half which leads to confusion), which isn't the best of choices with Ryzen you really want DDR4-2800 at least
>>
>>188025345
>This whole isolationist attitude right now is going to do nothing but backfire massively
I'm sure Byuu and Rypheca will continue to spin their smug inaction as "taking a stand" against the oppressive, abusive, and mansplaining sp.
>>
File: 1503291738344.png (624KB, 1024x954px) Image search: [Google]
1503291738344.png
624KB, 1024x954px
>tfw got memed by DDR4 2133MHz
>>
>>188032075
You must be from #retroarch.
>>
>>188032729
I don't use twatter.
>>
>>188032303
I don't even know why people buy that, it even starts to affect intel CPUs and general performance at that point and the price difference is laughable unless you're looking at server/workstation RAM with ECC.
>>
>>188025345
hahaha
good one
>>
>>188032075
>lumping saint Recaptcha with that loser byuu
pls stop!

I think SP needs to take a good look in the mirror. If he wants to move forward, he ought to admit his past wrongdoings, instead of seemingly putting all the blame on others.

>>188025345
>This whole isolationist attitude right now is going to do nothing but backfire massively.
Drop the farce. SP isn't really helping standalone devs much.
>>
>>188042169
>he ought to admit his past wrongdoings
I actually agree, but I'd put money on byuu being a smug little faggot and gloating about it, instead of burying the hatchet, until he succeeds in baiting sp into another page-long rant so he can go back to pretending to be this poor persecuted little princess. There's no way byuu goes along with any apology that doesn't grant him the moral highground, and I can't see sp bending over and giving him that.

I think the only way Rypheca would get on-board is with a lengthy public apology in addition to trashing all existing Beetle cores and granting "her" sole control with a guarantee that there would be no official forks (and thus putting an end to "unsanctioned enhancements"), and that's never going to happen either.

>SP isn't really helping standalone devs much
https://github.com/hrydgard/ppsspp/pull/9950
>>
>>188043709
> granting "her" sole control with a guarantee that there would be no official forks (and thus putting an end to "unsanctioned enhancements")

frankly if she actually has issues with her emulator getting forked then she and the rest of the people helping would have made it closed source.

if ryphecha really did say something along those lines she would be basically complaining that people are treating an open source project like an open source project. it's stupid
>>
>>188032303
tfw ryzen 5 1600 with 3000MHz

no complaints
>>
>>188044276
The perception among sp&friends is that "she" is foss for scene cred.
>>
>>188043709
>I actually agree, but I'd put money on byuu being a smug little faggot and gloating about it, instead of burying the hatchet, until he succeeds in baiting sp into another page-long rant so he can go back to pretending to be this poor persecuted little princess.
I'm not really concerned about byuu though. He's a self-centered, immature scumbag. I'd just like to see the other drama squashed.

>I think the only way Rypheca would get on-board is with a lengthy public apology in addition to trashing all existing Beetle cores and granting "her" sole control with a guarantee that there would be no official forks (and thus putting an end to "unsanctioned enhancements"), and that's never going to happen either.
I'd say, do the apology (doesn't matter whether private or public). If she still acts problematic, you can at least say that you tried.. It will look better on their part and others will be able to see that the primary issue isn't SP.

Tbh pham, I'm not quite convinced that she's strongly against forks. Having distinctive names is a smart strategy, especially if she really was getting bogus complaints (issues that only affect beetle-psx). Standalone has its own advantages, so I can't blame her for not wanting to merge all of the code from beetle-psx.

>>188044620
I think that's a bad assumption to make. If cred what the prime motivation, I think she would have done her project quite differently. It's not good to assume others are dumb. Underestimating others, leads to loss of potential.
>>
>>188046348
>do the apology
Who will take it seriously? SP is not know for hanging to his words (see: hilarious 4chan blocking).
>>
>>188032303
i was on ddr2 800mhz so ddr4 2133mhz seemed good enough for me
>>
>The new version of PPSSPP is now on the buildbot! Still WIP, but already running well and we are going to be updating it regularly!

... until we add another meme core
>>
>>188048145
He's actually been upstreaming shit this time, so it should stay up to date.
>>
>>188048002
Always multiply your frequency by two each gen, the latency pretty much always does so if you don't you get worse performance on very small operations.
>>
>>188046348
>I'm not really concerned about byuu though
I specifically lump byuu with ry because frankly they're the only two devs that sp has "crossed" that are actually talented and have made significant advancements for emulation as a whole. I like logan and all, and it's neat that we've got a solid sidegrade to pj64 now, but at the end of the day, that's all it is. Byuu is past his prime and losing relevancy, but I think he could still play an important role contributing to other projects.
>It will look better on their part and others will be able to see that the primary issue isn't SP.
I agree, but with hrydgard on board, and kodi support incoming, I suspect sp is riding high right now since libretro is the place to be. Unfortunately I think we'd have to see some kind of shakeup before sp gives more than a half-hearted backhanded apology, and I don't think any existing contributors are willing to rock the boat. I feel bad for hunterk though, always in the damage control role.
>I think that's a bad assumption to make
Perhaps, but "she" seems to be content with letting it ride, rather than clearing that up.
>>
>>188048446
until it doesn't
>>
>>188051746
did retroarch shoot your dog and fuck your wife?
>>
>>188048828
>actually talented
>byuu
pick 1.

> I like logan
why? the guy has issues honestly. Seems to lack empathy for one.

>Unfortunately I think we'd have to see some kind of shakeup before sp gives more than a half-hearted backhanded apology
You're probably right on this though. I question whether he even sees Recaptcha as a valuable potential teammate.

>>188047123
>Who will take it seriously?
I honestly would. For a guy like that to apologize without being asked to, would mean a lot imo. I might smile and question his motives but I'd at least acknowledge that he means business and is willing to drop the beef.

>>188043709
>https://github.com/hrydgard/ppsspp/pull/9950
While that's great that he's working with hyrdgard, I don't really see him do this for other projects like GLideN64 or PJ64.
>>
>>188043709
>meaningless mingw patches

Are all his 'contributions' like that? Is he trying to compete with vgturtel? C'mon, this is emulation coding we are talking about, son, not some third grade scholar code compiling exercice...
>>
>>188054607
>being able to compile with a different compiler
>meaningless

Do I smell sour grapes?
>>
Currently reliving my childhood with PCSX2, playing the full versions of games I only had the demo for like the excellent War of the Monsters. Can you guys recommend your hidden gems from the PS2 era? Preferably not ones that appear in the top 100
>>
RPCS3 August progress report is up

https://rpcs3.net/blog/2017/09/01/progress-report-august-2017/

basically, over 400 titles playable (from start to end) now, September's roadmap looks fucking good tho (high res rendering and optimizations)
>>
>>188057839
Not high res rendering but the groundwork to enable it though unless that changed.
>>
>>188057839
SPU LLVM for the love of god!
>>
>>188058661
PS3 already is high-res
>>
>>188058809
He means "higher" than native, as in 1080p for games that only run at 720p or even higher resolutions
>>
>>188058905
we don't really need that. 720p is enough.
>>
>>188059165
240p is enough. Better is better though.
>>
>So far only the OpenGL renderer has been hooked up
into the trash it goes.

Why demand cores that aren't even as good as standalone?
>>
>>188059275
>So far only the OpenGL renderer has been hooked up; Vulkan is going to arrive later.
I mean, is it really that hard to read 6 more words?
>>
>>188059275
Why would you even care? It's not like your GPU supports Vulkan anyway
>>
>>188059253
don't be silly. there are no good games that even support 240p on the xbox.
>>
So I'm starting to use Dolphin for the first time in long time and am trying it with Zelda Collectors Edition.

Does Dolphin still have many issues or does it run smoothly? I know that it depends on the game but I'm looking for more of a general estimation of how well it works
>>
>>188059752
1.Test the game yourself
2.Search for a recent Youtube video using some recent build for the game you want to play
3. Teste the game yourself
4. Look at the Dolphin compatibility list
5. Test the game yourself
>>
>>188059752
Read the Dolphin wiki.
>>
>>188059480
Even if it didn't, "D3D11 (performs better than OpenGL or D3D9 on most hardware)". So I'm sticking with standalone.

>>188059473
Vulkan's postponed and no word on D3D. They literally picked the WORST backend to prioritize Smh Tbh senpai.
>>
File: 1503359466144.jpg (174KB, 720x1278px) Image search: [Google]
1503359466144.jpg
174KB, 720x1278px
>No PS2-Libretro emulator
>>
>>188060102

But I'd rather ask you

Spoon feed me you cuck
>>
>>188060729
Fuck you
>>
>>188060265
>D3D11 (performs better than OpenGL or D3D9 on most hardware)"

That's only true if you're using AMD where the graphics driver on Windows was poorly optimized for OpenGL.
>>
>>188060930
can't we all just admit that nvidia is the way it's meant to be played?
>>
>>188060265

not true. the vulkan renderer is still buggier than the gl renderer.
>>
>>188060930
then why did he say "on most hardware"? I trust the guy honestly. He's the author of an amazing emulator.
>>
>>188060340
>No PS2-Libretro emulator
Considering that they can't even compete with standalone m64p, not a real loss..
>>
>>188057839
>>188058661
We won't get hires rendering until 3k a month is reached and it doesn't look like that will ever happen.
>>
>>188064840
This is very sad, as RPCS3 is making much more progress than Cemu, when you look at the Patreons you can see why the emulation scene is a piece of shit today
>>
>>188065587
Yep.
>>
File: thisisfine.jpg (135KB, 1280x721px) Image search: [Google]
thisisfine.jpg
135KB, 1280x721px
>>188057839
>this thing outperforms pcsx2 on my machine
All I have to say is: Fuck LLE.
>>
>>188061393
is there a compatibility list for each renderer by any chance?
>>
>>188008683
>It's flawed, but where's the alternative?
Even Glide64 does a better job for those games. It's very sad Tbh pham.

>Spend some of those patreon shekels on some n64 bounties
Good idea. They really should put up more bounties for N64.
>>
>>188066102

LLE is the best you stupid nigger.
>>
im getting sub 30 fps in botw with 2600k and a 1080 is this normal?
done all of the fixes and shit
>>
File: snap.png (39KB, 320x238px) Image search: [Google]
snap.png
39KB, 320x238px
>>188078661
>LLE is the best
>>
>>188080105
Yes.
>>
>>188080105
Well the game runs at 30fps, so...
>>
>>188081231
i said sub 30 fps
im in the starting area and around 20 fps when the camerais facing the outside area
>>
>>188080105
Just buy a used Wii U and the game.
>>
>>188082154
not that interested in the game
i'll play it when i can get locked 30 on pc
>>
>>188064285

you have to be seriously delusional to call standalone m64p superior.

then again, this is little canuck poodle logan talking. little logan.
>>
>>187929889
>SP here:
>byuu sure would not be crying sbout the libretro patreon if his own patreon would be dwarfing theirs.
>SP reddit:
>I really don't want to have this continuous back-and-forth anymore with byuu, and it seems mostly egged on by end-users.
>>
>>188084567
you have to be seriously delusional to assume that I'm logan.

>you have to be seriously delusional to call standalone m64p superior.
more like logan's branch, if that matters. He's been doing more for N64 emulation than SP. Lets face the facts. Recently he has fixed fbinfo and various other issues like Perfect Dark in LLE.

lets not forget that Libretro's port of GLideN64 is outdated. and now logan is even porting multithreaded angrylion fork to m64p spec! ParaLLEl looks like it has no chance of competing with m64p standalone at this point.
>>
>>188084568
SP vs Byuu

Both sides are unlikable.
>>
File: 1413431425378.png (7KB, 242x257px) Image search: [Google]
1413431425378.png
7KB, 242x257px
Anyone else running BOTW at 30~60 fps, but the game is in slow motion for some reason?

i5 7600
gtx 970
16gb ddr4
>>
What are the differences in Ishiiruka now that Dolphin has Ubershaders?
>>
File: 1479112445603.jpg (733KB, 888x888px) Image search: [Google]
1479112445603.jpg
733KB, 888x888px
>every game I try and emulate with rpcs3 has terrible frame stuttering

Is this just an rpcs3 thing or is my computer just shit?
>>
>>188088434
well d3d12 is one advantage for ishiiruka
>>
>>188088652
It requires windows 10 so it's only an "advantage" for retards though.
>>
how the hell do i use save files with demul (latest relased versiion)

i just want to play mvc2 with allt he characters

i have a dci fil vmi fil and dci file

i have no idea how to use them in demul

i also have vmu explorere but have no idea how to use that
>>
>>188088516
What're your specs?
>>
File: ib hl.png (11KB, 518x230px) Image search: [Google]
ib hl.png
11KB, 518x230px
>>188095263
>>
>>188058809
>PS3 already is high-res
lol?
>Call of Duty: Black Ops = 960x544 (2xAA)
>Conan (demo) = 1024x576 (no AA)
>Dark Souls = 1024x720 (2xAA)
>Sonic Unleashed = 880x720 (blur filter)
>Chronicles of Riddick: Dark Athena = 1024x720 (QAA)
>>
>>188060265
>no word on D3D
D3D is Windows Exclusive, so it simply will never happen in RA.
In other news, the rain is wet.

>>188088848
>It's only an advatange for the people who knows what and where do stuff run properly
Fixed that for (You), retard.

>>188096826
This guy has your same CPUs, so check his videos and see if his results are similar or equal to the ones you're getting.
https://www.youtube.com/channel/UCtM56OmTlf5BdtC-ZRxBtXw/videos
>>
>>188099757
>This guy has your same CPU
Fixed that for me.
>>
>>188094330
um excuse me
>>
File: 1482109322596.png (849KB, 640x640px) Image search: [Google]
1482109322596.png
849KB, 640x640px
New version of Mesen is out. What else can possibly be done to improve NES emulation at this point?
>>
>>188101769
>What else can possibly be done to improve NES emulation at this point?
Pre configured per-game color palettes for every game.
>>
>>188101769
Well there's still 1 iNES 1.0 mapper unsupported, and then there's the iNES 2.0 mappers too.
>>
>>188101769
He implemented support for better sound/music from external files, this is fucking great
>>
>>188082820
If you wait long enough for better PC hardware to exist and proper program features, you could potentially play it at 60FPS!
...When 240fps or some shit is standard for PC games, and several console (if they exist) zelda games made after it play at 60FPS anyway.
Or maybe even a remake like OoT/MM that gave textures and 30FPS up from 20-.
But still! Don't bother playing now because it could be better later!

Honestly though. You're right.
I wouldn't play it at all if I wasn't really interested and it requires extra hardware. Knock hardware out and it could raise my interest at near zero cost.

Point being, emulation isn't for those interested in games in the first place. This just made me think a little.
>>
>launchbox doesn't support the best emulators

what purpose, then?
>>
>>188080105
You're being heavily bottlenecked by your shit CPU. Why you would pair a 1080 with that is beyond me.
>>
Guys,where can i get the latest No-intro nes rom set (20170111)?
>>
>>188120602
ebay, of course.
>>
>>188060340
Fingers crossed for Play! and bounties to improve it. SP is swimming in dosh so he could fund the developement.
>>
>>188121249
Sheeeeeeit, if 1k/month is "swimming in dosh" what do you call 2.7k/month for rpcs3 and fucking 18.4k/month for cemu?
>>
>>188121140
It's over.
>>
>>188121401
He has enough to put up 100-200$ bounties for Play! once a month. That would be enough to improve it significantly over the course of a few months.
>>
>>188121520
PCSX2 is actively being developed, and Play! is still in its infancy.

Would make far more sense to put them towards redream and parallei, since both dc and n64 emulation are in a bad place and in need of some serious talent.
>>
>>188121954
PCSX2 is a dead end. Look at this - https://github.com/unknownbrackets/ps2autotests/graphs/contributors

see how many contributions PCSX2 devs have made so far? NULL. They give no shit about presserving PS2 as long as they can hackfix them games so people stop complaining.
>>
>>188086041

lol, multithreaded angrylion is. a waste of time. little logan cant hack real gpu stuff so the pathetic hack resorts to copy pasting others work.
>>
>>188086041

perfect dark he stole from parallel n64, just like most of this script kiddies 'accomplishments'.

he hasnt done shit but backport project 64 patches, and sometimes not even getting it right after 3/4 tries. oh yeah, his AI refactors made the entire code fucking unstable too. but keep hyping up this canuck little loser
>>
>>188126652
>>188126801
>bullying logan
But why?
>>
>>188126652
>multithreaded angrylion is. a waste of time.
Why tho? i'm running everything here at fullspeed(minus Vigilante 8) on a Core i5 4460 with the accuracy of Angrylion.
For me it's WAYY better than what ParaLLEL is doing really
>>
>>188128173

its a waste of clock cycles, your cpu should not be overemburdened like that, the gpu should do it all.

also, it doesnt run fine really. others have already commented that it runs like a stuttery mess for a lot of games where parallel runs fine.

you cant make software rendering as fast as hardware rendering, ever.
>>
>>188128261
What? Stuttering? well i'm using Project 64 DD latest build with Angrylion RDP PLUS v3 and New Azimer 70 audio plugin with the default RSP plugin, try it with that config, i doubt that you gonna find stuttering anywhere
>>
>>187655695

Can I use a Wii U emu for online capabilities?
>>
>>188130181
No.
>>
>>188127489
When does logan dish it out? He always seems to maintain his composure even when getting royally dumped on.
>>
>>188128261
I disagree.
One core shouldn't be overburdened either, if possible. Because often, there are 3 or more cores just left unused while having 1 struggle. Taking roughly the same amount of power draw to run.
Allowing a program to spread across those cores both reduces power requirements and lets weaker CPUs perform it in the first place.

How hard a single core is hit without regard to the others is only relevant in worst case scenarios. Such as CPUs with only 1 core, or tasks that cannot be parallelized in the first place.
Obviously, this sort of project targets neither case.

Besides, if you can parallelize the process enough, you could indeed run it on a GPU. After translating it to a shader language. LLE on GPUs is TECHNICALLY possible.
Thing is, the sync overhead on that would indeed be intensive and quite wasteful. And largely useless, due to driver variance.
>>
>>188117106
works fine in virtually every game except cemu botw
i'm not too keen on buying a new mobo, cpu, ram just so i can get 5 more fps in games
>>
>>188131652
>works fine
It doesn't, you just don't fuck around much with RPCS3, PCSX2, and Dolphin. Your CPU has 25% lower single-thread performance than a 7700K at stock clocks.
>>
>>188132054
i'm not touching rpsc3 until it can run games (vesperia) reliably
everything i've played on pcsx2 and dolphin runs like it should
and i'm not talking about emulation, i can run every new game in 1440p @ ultra 60 fps and that's what i wanted when i bought this gpu
i'll probably hold on to this cpu until the next console gen
>>
>>188130762

dude, you talk sbout LLE on GPU as if it hasnt already been done.

it has existed for over a year, and its called parallel RDP. its a port of angrylion to the gpu.
>>
>>188132306
>i can run every new game in 1440p @ ultra 60 fps
No, you can't. Why are you just making shit up?
>>
>>188132464

also, why did you remove hidden bits? the rdp uses that as coverage for 8x antialiasing. removing it will lead to graphical anomalies that wont be there on a real N64.
>>
>>188126652
>>188126801
>>188128261
>>188130762
>>188132464
MoochMcFag, TheRandomizer and vgturtle talking about n64 emulation, episode 237
>>
>>188132516
why are you being such a fag? go look at some fucking benchmarks
please don't tell me you run 16x msaa in every game
>>
>>188132934
Man goddamn, why these motherfuckers are still discussing these things?? Angrylion Multithread is already running good on an mid-tier CPU, just use the fucking plugin with New Azimer audio and you are done! ParaLLEL N64 needs Vulkan and a pretty good GPU to run some games at full speed, and it's even more bugged than Multithreaded Angrylion
>>
>>188133040
>i can run everything at 60fps on ULTRA at 1440p
>"No, you can't"
>f-fucking faggot i-it's not like i u-use ultra settings o-or anything!
>>
>>188133197
yeah, you're retarded
thanks for clearing that up for us
go read up on differnt aa techniques
>>
>>188132464
Oh. Well that's certainly a great thing.
But GPU drivers are far too unreliable for that sort of thing to work on every card.
Multi-core CPUs are much more plentiful. If compatibility is the overarching goal, then that's the way to go.
>>
>>188126929
Autistic version of 'burying the hatchet' thing.
>>
>>188133290
>can't even run last light redux at 60fps 1440p ultra without a 1080 ti
>but i can do it with my 1080 u retard XDD
You're embarrassing yourself, which is to be expected out of someone pairing a 1080 with a 6 year old cpu.
>>
File: Burying the hatchet.png (262KB, 755x641px) Image search: [Google]
Burying the hatchet.png
262KB, 755x641px
>>188133501
>>
Should I bother switching to Windows for some Mednafen PSX HW? Is it decent enough these days?
>>
>>188133889
Why Windows specifically? If you're a Mac person you'll probably like Linux better anyways
>>
>>188133558
seems to run more than fine on a 1080
why are you making me look up your shit games
>>
>>188133961
Because on Linux I have dealt with really slow performance on GBA cores recently. As in sound crackling and frame drops up the wazoo, with VBA-M.
>>
>>188134038
He's picking on your wording. Seriously, you said ultra than said without heavy AA. It's contradictory.
Sure, the CPU is still technically strong, 2600k overclocked beats most things. But it is a bottleneck against 1080 tier hardware.
You could have went with 1070 or maybe even 1060 and still got 1440p60 decent detail low AA on whatever you play.

But it still doesn't stop RPSC3, Cemu, or anything of that sort from requiring stronger than that 2600k.
>>
>>188134346
running SSAA or MSAA is retarded
literally cuts your fps in half most of the time
>>
>>188134443
Yes, but it is required to be considered ultra. You cannot run ultra in modern games at that rate.
That's all the argument is. And it is a dumb one.
>>
>>188134545
oh sorry my game doesn't run well on twice the intended resolution
>>
File: Untitled.png (620KB, 1340x767px) Image search: [Google]
Untitled.png
620KB, 1340x767px
Is there a way in Dolphin to make "Paper Mario TTYD" to allow saving in a new memory card? My save got corrupted but i do have save stats, but you can't use savestats in another version of Dolphin so I'd like to have a normal save, but it keeps telling me I can't save to a new memory card. Maybe there's like a gecko code or whatever that will bypass that?
>>
>>188134818
But that's what Ultra is. You can say that you'll run most AAA console ports on a mix of High/Ultra at 1440p and get 60+fps, but you specifically said you can run EVERY game on ULTRA at 1440p 60fps, which is wrong, and then you backpedaled and got pissy instead of just taking two seconds to admit you were wrong.
>>
The fuck is with Cemu 1.9.1? XCX crashes more often and neither analogue sticks register as being pressed in, meaning you can't sprint or lock onto body parts.
>>
File: 2016-01-13-1322-35_2.webm (2MB, 958x560px) Image search: [Google]
2016-01-13-1322-35_2.webm
2MB, 958x560px
>>
>>188143835
>tiny soundless webm
meh
>>
File: 2016-09-11-1646-43.webm (2MB, 924x720px) Image search: [Google]
2016-09-11-1646-43.webm
2MB, 924x720px
>>
>>188144189
>nothing
meh
>>
>>188147415
Record some quality emushit and upload via mixtape.moe, and then just link it here.
>>
>>188147842
>still nothing
meh
>>
File: 2017-05-07-0123-52_1.webm (3MB, 480x368px) Image search: [Google]
2017-05-07-0123-52_1.webm
3MB, 480x368px
>>
Are there any female emudevs?
>>
>>188150357
There are "female" emudevs.
>>
>>188150357

Mednafendev is female, apparently
>>
>>188150815
There are no girls on the internet.
>>
>>188130405
he will actually occasionally insult people for no good reason. He also likes to sometimes pretend that other people's problems aren't a big deal. Total lack of empathy.

>>188121954
i agree, although I think redream is a lost cause. Then again mupen64minus sucks too... N64 emulation really needs the help.

>>188126801
I'm not a big fan of logan. I'm just admitting that he's outdoing SP for N64 emulation. m64p scrubs are still behind PJ64, which is very pitiful. I was hoping ParaLLEl would take the crown some day, but it can't even manage to get 2nd place right now, so I give up on that dream.

You right that a lot of his work is just backporting other people's work. But doesn't SP also mostly backport?

>>188126652
>lol, multithreaded angrylion is. a waste of time.
Why? I don't like the idea of using too much cpu, but it's better than current alternatives.

>little logan cant hack real gpu stuff
What accomplishments has SP achieved with "real gpu stuff"?

>>188128261
>its a waste of clock cycles
Welcome to the current emu scene, where optimised emulators are shunned. See ZSNES and ePSXe for example.

>you cant make software rendering as fast as hardware rendering, ever.
top kek. Right now, multithreaded Angrylion is giving better performance than ParaLLEl RDP in some cases.
>>
>>188150815
No, not female.
>>
>>188150815
With how ubiquitous trannies are in tech (and the emu scene in particular), and the fact that nobody has ever even seen a picture of Rypheca, it's safe to assume "she" is not biologically female.
>>
File: the spoon.png (208KB, 400x225px) Image search: [Google]
the spoon.png
208KB, 400x225px
>PS3 emulation can be done at full speed
>N64 LLE can't be done at full speed
>>
>>188151290
>top kek. Right now, multithreaded Angrylion is giving better performance than ParaLLEl RDP in some cases.
Exactly, and i'm sure that the games that are slow on it on a mid-tier cpu gonna be MUCH slower on the ParaLLEL core, anyone try Rush 2049 and Vigilante 8 gonna see what i'm talking about
>>
>>188152621
Profit motive is a hell of a thing.
>>
>>188152621
>N64 LLE can't be done at full speed
>being this stupid
you get what you deserve

>>188130762
>Thing is, the sync overhead on that would indeed be intensive and quite wasteful.
indeed. The truth is that HW rendering requires a ton of hacks to achieve good performance. Since many people think obvious hacks are evil (while ironically supporting less obvious hacks), they fail to do the job right at all. You either embrace hacks or completely fail your mission.

>>188128261
>its a waste of clock cycles
So is using interpreter. Yet nothing is done about it. Mupen is also a waste of clock cycles, yet most people don't mind.
>>
>>187937752
My boy
>>
>>188148819
i got u pham: https://my.mixtape.moe/elbtxg.webm
>>
Any way to get redump Wii images other than the shitty site linked in the wiki?
>>
I'd say PCSX2 took HUGE steps in the last 3-4 years, but it still wanders very far from perfection, it still takes very powerful rigs to run games like Tekken Tag Tournament which seems to be the ugly duckling when it comes to PCSX2, i heard it was because of the game's original coding which basically forces the game to use raw processing power, and for that you need a kickass rig. But most popular games run flawlessly even on low-end rigs, with the right tweaks that is. I'd say the final droplet to really perfect PS2 emulation is make it so the System Requirements aren't as high, low-end PCs nowadays are at least 3x more powerful than the PS2 was. For them to struggle sometimes is kinda funny, we must obviously take into account we're forcing PC Hardware to perform like PS2 Hardware, which it wasn't designed to do, and that obviously takes a toll on performance. But what can't you do with PCs today? I'm sure eventually we'll get there, but so far, after all these years, we can definitely confirm, the PS2 emulation process gave us a run for our money.
>>
>>188155238
PCSX2 is shit and dead anon, can we talk about future projects and not about a doomed one?
>>
>>188155238

We will never see cycle accurate emulation of anything 5th gen and beyond.
>>
>>188155338
What's the future of PS2 emulation then?
>>
Is it possible to play Skyward Sword on Dolphin without motion controls?
>>
>>188155510
Anything but PCSX2. You wonder why we don't see other project reaching "as far" as PCSX2 did, even with the code being open? Maybe has something to do with the code being so badly made that you can't even use it as base for a new project.
>>
>>188155510

He's our resident Play! shill.
>>
>>188155925
The best you can do is use an emulated motionplus build of Dolphin. There's one on the wiki that's ported to newer Dolphin code(from May of this year).
>>
>>188155925
why do you want to play a shit game
>>
>>188156391
I like how he's working, but the development by just one dev makes me wanna die
>>
>>188156272
lol at non-coders like yourself making comments on things you have no clue about.

>>188155510
I think it has potential. Ignore the haters.

>>188155238
>I'd say the final droplet to really perfect PS2 emulation is make it so the System Requirements aren't as high
agreed. I think that will come closer to coming true, once the code is fully ported to 64bit.
>>
>>188157302
>once the code is fully ported to 64bit
So, never?
>>
>>188157302
>once the code is fully ported to 64bit.
Didn't the devs say 64bit is pointless and will just slow things down?
>>
> remove core in core information
> ddd to favorites in "Quick menu"


Kill me now please
>>
File: Untitled.png (14KB, 775x519px) Image search: [Google]
Untitled.png
14KB, 775x519px
>>188157845
>>
File: vvcap 2017-09-03-00-23-38.png (263KB, 447x363px) Image search: [Google]
vvcap 2017-09-03-00-23-38.png
263KB, 447x363px
Is the PSP Go a good machine for emulating everything?

Aesthetically is super nice and all that but people complain a lot on the slid pad location and I wonder if it's really that detrimental.
>>
>>188151290
>I'm not a big fan of logan. I'm just admitting that he's outdoing SP for N64 emulation. m64p scrubs are still behind PJ64, which is very pitiful. I was hoping ParaLLEl would take the crown some day, but it can't even manage to get 2nd place right now, so I give up on that dream.
>You right that a lot of his work is just backporting other people's work. But doesn't SP also mostly backport?

But.... "super vi filter"
>>
>>188158696
isn't that thing extremely demanding, needing AT LEAST an GTX 1060 for it to run?
>>
>>188159358
lol what a joke
>>
>>188159358
>requires a 1060
>looks worse than every crt shader
Okie dokie
>>
>>188155510
H P S 2 X 6 4
P
S
2
X
6
4
>>
>>188159692
Yeah, it looks like that SuperSA filter on 2d games, making the game looking simply horrible
>>
File: ewj lookin good.jpg (41KB, 668x488px) Image search: [Google]
ewj lookin good.jpg
41KB, 668x488px
>>188160390
>unironically bashing smoothing filters

You fucking entitled gamers make me SICK.
>>
File: smw_mario_vectormagic_16x.png (42KB, 288x464px) Image search: [Google]
smw_mario_vectormagic_16x.png
42KB, 288x464px
mama mia
>>
>>188152775
>try Rush 2049
Wow I'll have to try that game. I didn't think there were too many games that were as performance intensive as Vigilante 8.. Looks like I need to test more games then.

>>188158696
>super vi filter
Admittedly it looks nice imo, but ParaLLEl is slow enough without the filter.. I'll give him credit for that though.

ParaLLEl would be better if SP improved his attitude Tbh pham.

https://www.reddit.com/r/emulation/comments/6vyeld/parallel_rdp_n64_vi_filter_vs_super_vi_filter/dm43gmn/
Here we have a guy giving solid advice, but SP disregards it and claims it will kill performance. GPU scaling is actually faster than doing it in software.
>>
>>188158320
>everything
No.
>>
>>188161853
it looks horrible
>>
>>188161245
haha

>>188161853
>Admittedly it looks nice imo
What is wrong with you?
>>
>>188160832
>do things my way or not at all!
>calling anyone else entitled
wew
>>
>>188162013
>>188162223
you guys think it looks worse than no filters at all? I thought it at least looked good in Animal Crossing.
>>
File: agitated.png (626KB, 786x702px) Image search: [Google]
agitated.png
626KB, 786x702px
>>188162272

You fucking goobergater manbabies need to grow up and stop cyberbullying people who happen to enjoy SAI-style filters. I'm fucking SICK of it!

If you don't stop RIGHT NOW, I don't know what I'll do, but you'll regret it.
>>
>>188161853
Man my CPU is only an Core i5 4460, but i ran Perfect Dark,007 Goldeneye, World Driver Championship, Stunt Racer 64, F Zero X, Star Wars:Rogue Squadron and many othes perfectly at full speed, but in Vigilante 8 it hovers at 38VI/s all the time, Rush 2049 dips horrible to 45VI/s on the race, and the fucking intro on Conker Bad Fur Day is sluggish as HELL, but this plugin is WIP, and i'm sure the speed gonna improve, it's using max 75% of my CPU at the moment tho
>>
>>188134346
>Seriously, you said ultra than said without heavy AA. It's contradictory.
AA has always been a separate thing you mong, it's arbitrary how much AA you can force.
>>
New Thread:
>>188163796
>>188163796
>>
>>188158320
Think for a second. What can you run on a 333Mhz MIPS processor?
It's a nice system for PSP games, sure. But it doesn't pack the punch for emulation.
Whatever you can run has to take shortcuts for playable speeds.
>>
>>188159543


stop being poor. 1060 is entry level gpu these days.
>>
>>188162826
>Rush 2049 dips horrible to 45VI/s on the race
I'm wondering if I tested this game. Are you talking about San Francisco Rush - Extreme Racing? I tried that with hatcat's fork and the speed seemed ok, except for the smoke. I haven't gotten around to downloading the latest multithreaded plugin yet though.

> and the fucking intro on Conker Bad Fur Day is sluggish as HELL
I think that scene is bottlenecked by RSP.

> and i'm sure the speed gonna improve
maybe at a slow pace. I look forward to PJ64 having a x64 dynarec though.
>>
>>188164512
not him, but the market is terrible right now. Have fun paying extra due to inflated prices.
>>
>>188164735
>Are you talking about San Francisco Rush - Extreme Racing?
Nop, that one runs fine, i'm talking about the third game on the San Francisco Rush series
Thread posts: 758
Thread images: 99


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

If you need a post removed click on it's [Report] button and follow the instruction.
If you like this website please support us by donating with Bitcoin at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties. Posts and uploaded images are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that website. If you need information about a Poster - contact 4chan. This project is not affiliated in any way with 4chan.