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/sg/ - S.T.A.L.K.E.R. General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 165
Thread images: 25

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>BugTrap, crash to desktop, freeze/lockup? Find your crash log.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.

>Quickstart Guide
https://docs.google.com/document/d/1cnQeURGCjHTRPOGJH8G5ijP1fw5vbVWSE7opABcBpNk
>Mod Guide
https://docs.google.com/document/d/1JPA0hQZVJ6mSvTsp6Sy3CoAkObJOKeoPHEamDC19Lio
>Miscellaneous Guide
https://docs.google.com/document/d/103nyaAM5PKgBwuZ35jRbv7VM7tEcvi1Scv6boOMe1RM
>Start guide, beginner tips, and much much more
http://pastebin.com/FUPEbLiv
>HUD guide, modding basics, mod reviews, and AMK mod guide
https://docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Why Complete is bad and you shouldn't play it
http://pastebin.com/6AtetpMM)
>Performance Guides, Steam settings
http://pastebin.com/nzXEevG7
>Common misconceptions about Shadow of Chernobyl game mechanics
http://www.metacognix.com/stlkrsoc/WhatYouKnowThatAintSo.html
>The Zone Manual: Every Mod You'll Ever Need for the True Ukrainian Experience
http://steamcommunity.com/sharedfiles/filedetails/?id=121125400
>Pasta summaries, streamer listing and more
http://cheeki.violates.me/
>>
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AYYYY BLYAT
>>
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Mods and Repositories | Often out of date; use only as a last resort!

>Shadow of Chernobyl
https://mega.nz/#F!Z7RjwaBS!PYNDw9ugMSojbpUDgIACHQ
>Clear Sky
https://mega.nz/#F!oqgWWK4K!PStfjPLon_3UpVU-atgQeQ
>Call of Pripyat
https://mega.nz/#F!1zAilAoZ!xw3kb1awC1csjv2dMlb7Mw
>Game Repacks + Modding Tools
https://mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ
>Downgrading Patches (drag-and-drop)
https://mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>Unpacked Gamedata + GSC Backup HDD assets
https://mega.co.nz/#F!V5hBzKab!wF7fgX6m5Tq29B_m5EX69g
>Old Builds (dated from June 1st, 2002)
https://mega.co.nz/#F!kFtnBTSb!K-RlA1TVxlJGl86yE1c6fw

>Lost Alpha
https://mega.co.nz/#F!nJEUgaKS!UdZXAwzMWmtjwfn_dFM3dg

>Oblivion Lost Remake
https://gist.github.com/v1ld/1b019056471abcec23c2efdd5d3ef6d8
>Joint Pak 2
https://gist.github.com/v1ld/786a2b61296273dac2fe5aeba858b1a7

>Call of Chernobyl
https://mega.nz/#F!Z01CVQgZ!kzFOBdGnnehBSk1OUQm6PQ

>Don't have Call of Pripyat but want to play Call of Chernobyl?
https://mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI

>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods.
https://mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ
http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_id=23321&sec_id=22
>>
Previous thread: >>185724867

you lazy fucks
>>
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>tfw stuck in Pripyat in a cuckshed with waves of monoliths coming at me
I only have a shotgun left. Do I try to rush the bodies for ammo?
>>
>>186020308
You know what to do
YOLO
>>
What happened?
>>
>>186021136
Freedom happened, the filthy hippies
>>
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What the actual fuck are you even supposed to do in CoC?

Is it yet another one of those "dude roleplay, lmao" "sandbox" mods?

Are there any decent story mods for this shit because Im not autistic enough to make up my own stories when I play a video game that is built entirely around story-driven content.

The "Store Mode" is absolute garbage, Doctor X's meme mods are also Todd Howard-tier "infinite quests!!!" trash.

Why is this paraded around as the best mod ever when all it does is just stitch maps together and with the amount of NPC interaction that is offered, they've might have all been empty anyway.
>>
>>186023249
Because you can dick around in all the maps without needing to switch around between games
>>
>>186023249
Its a sandbox mod yes. It just has good support in the mod community which has kept it popular.
>>
>>186023249
Play russian story mods if you can't play without direction.
>>
>>186023785
There are no story mods that utilize CoC's full potential. Not even a proper faction warfare mod, just some half-assed configs and scripts that were abandoned almost a year ago by the dude making them.

I also dont know of any Russian mods for CoC other than Lost Path, which is basically just Warfare with graphical mods bundled together.
>>
>>186024318
Play non-CoC Russian story mods.

Radiophobia and the like.
>>
>>186024318
>Not even a proper faction warfare mod
What is WARFARE? CoC isn't that great but there is a warfare mod.
>>
>>186024318
Warfare's last commit was six days ago my dude.
>>
guys help, my arms are fucked up and I don't know what to do
>>
>>186025169
Tweaking FOV is really hard desu.
>>
>>186025320
Did you set the FOV to like 120 or something?
>>
>>186025320
no, the fov is at 90 which is reasonable, here it's just the arms that are like if the fov was at 150 or something
>>
>>186025538
Then you tweaked the hud fov to 180 or something.
>>
>>186024445
Already finished all the top-rated mods on ap-pro, which is why Im disappointed to find out that none of those grandiose story mods made their way to the CoC platform.

There are still some people who are making mods for SHoC 1.0004 which is completely baffling to me. CoC is the ultimate platform we've ever gotten and its potential is almost completely ignored for some reason.

>>186024582
>What is WARFARE?

Not a proper faction warfare mod. Last I checked the only features it had were selecting squads and targeting individual territory points which was tedious and boring as fuck. The game world, NPCs and others all fail to react to the players achievements in clearing out bases or resource points. It's all completely static with a rudimentary reward system. No dialogue. No lore of any kind. It feels very dry and technical.

>>186024790
I did not know this.
>>
>>186025169
hud_fov
>>
>>186025702
AH i didn't even remember i fucked with this slider.. thanks anon
>>
>finally finishing story mode for CoC
>gotta open the Monolith lab
>bring along a FAL, AK + underbarrel nades, gauss rifle, and a fucking RPG
>plus TWO friendly exo mercs as backup
>fight through Limansk and the hospital
>trudge through Monolith at the CNPP, reach the lab
>enter code
>what the fuck is this door, why is it talking
>fucking doors slamming everywhere
>kill a bloodsucker, hear a controller die and the quest updates
>open the door, get on the floor, get teleported to the Wish Grantor
>exo mercs come with me, thank god
>waves of spoopy Monolith begin teleporting in
>use up all my nades, RPG, AK ammo
>Exo guy found a minigun and is mowing them down but he gets killed eventually
>all I have left is gauss gun and an unscoped FAL
>hide like a bitch behind debris and kill the last 40 or so dudes myself
>Wish Granter dies
>have to huff it out of the CNPP in the pouring rain and dark, luckily all the Monolith hadn't respawned since the first visit to sarcophagus
>make it back to generators, enter the lab, shoot the C-Con, kill it dead
>Quest Complete
>feel all smug and shit
>stroll out of the CNPP, everyone's dead
>make it to Zaton
>figure I'll burn off some FAL ammo on sawmill zombies before heading to Skadovsk
>too many zombies, get pinned down inside the building
>killed by a flesh from behind
...

Story mode is okay I guess.
>>
>>186023249
I always thought that too. I've been playing golden ball lately. Pretty cool. I finished up new arsenal before that. There is a mod called legend returns for coc. I didn't play much of it yet. There is also lost path for coc but I haven't played any of it. I just got into russian mods so I don't know many of them.
>>
>>186028184
Ironmod?
>>
>>186028184
Where the fuck does Monolith get all their nice shit anyways?
>>
>>186030309
Nah, that would have been impressive though.
>>
why the shitdicks are we back to the old format again??
>>
>>186031032
Because the new format was shit.
>>
>>186031032
Because you didn't make the thread and use a better one
>>
>>186031660
no it wasnt.

>>186031978
k thanks
>>
>>186032114
fuck off back to redit
>>
>playing AMK, find a spas-12 through random stashes fairly early
>hunting shotgun fits in my secondary slot
>the spas doesn't
is there a way to edit this fairly simply
>>
>>186032472
>lol xD

oh children
>>
>>186032483
assuming hunting shotgun is toz34
as long as they both share the same size icon grid
inv_grid_x = 12
inv_grid_y = 2

even if they dont you can either make a new icon of change the icon grid to match and have the icon look cut off, but u can still add it to the same slot.
change
slot = 1
to
slot = 2 in the spaz12 config file and edit the icon grid size if needed
>>
>>186033063
>even if they dont you can either make a new icon of change the icon grid to match and have the icon look cut off, but u can still add it to the same slot.


****even if they dont you can either make a new icon to fit the required size OR change the icon grid to match and have the icon look cut off, but u can still add it to the same slot.
>>
>>186033217
That was it, thanks.
And the shotgun was the toz, I was just drawing a blank on the name and it's not in the description so I didn't think of it.
>>
>>186034091
all good so long as you 're able to do what u wanted to now.
>>
>>186034265
Just that swap.
Gotta have my shotgun secondary.
And the SPAS is just the juiciest sounding shit.
>>
https://twitter.com/chernobylstatus

Which one of you fuckers did this
>>
>>186038206
some faggot
>>
>>186038206
>100% gay
BLOWJOB SOON FELLOW STALKER
>>
What would happen if you went up to the Miracle Machine and wished that you were a girl?
>>
>>186039118
it would call you a faggot and then turn you into an ugly bitch
>>
Hey Stalker!

Two atoms are sitting in a field of ionizing radiation.
One atom says, "I think I lost an electron."
The other says, "Are you sure?"
The first atom says, "I'm positive!"
>>
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>>186040460
NYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEET
>>
>>186019923
Dragonforce tier.
>>
>>186043182
https://www.youtube.com/watch?v=15JCb6P60Vw
>>
who else is learning russian to be an ultra weeb about this dumb game we love
>>
oi
wakey wakey
>>
>>186044045
Have an upboat
>>
Where the fuck is anybody? Did a mod come out that I'm unaware of?
>>
>>186050102
lots
>>
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rate my call of memery rookie grindmode loadout
>>
>>186053627
Swamp is best start.
>>
>>186054456
yeah, prices of CoM are fucking ridiculous though.
so it is grindy when trying to scrounge up enough dosh to get better gear.
>>
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>>186054645
Reminder
>>
>>186055049
it's really not bad, i've played through multiple playthroughs of misery 2.1 for cop

i'm just really really not a fan of the grinding. so i usually cut the prices of shit in half. makes it a bit more bearable imho
>>
>>186055049
misery is literal trash, just as bad as complete and autumn assora
>>
>>186025742
Maybe because CoC keeps getting patched?
>>
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pg10 bamp
>>
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holy shit y u ded
>>
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Good thing I had a good suit, I didn't know what I was in for when I entered this shit.
>>
I've been cleaning up that mlr translation for coc and just read through fanatics dialogue. It's so babyish.
>>
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>made it from Prypiat to the garbage in all war mod and ironmod
>got killed by a pack of cats near dead city
>>
Is there a dynamic HUD mod for CoC 1.5 yet?
>>
>>186074171
no.
>>
Does a Shoker weapon mod merge for CoC exist anywhere?
>>
>>186077606
no.
>>
>>186077606
not that i know of, no.

you should make one, just fix the things that are wrong and merge it right.
>>
>>186077747
If I had half a tech brain I would, I want that flamethower again dammit
>>
>>186055224
The sheer autism that goes into some of the random items is what bothers me in memery
>>
>>186077747
>merge bins
Lel
>>
>>186078214
i didnt mean the bins, autist
just the weapons
>>
>>186077919
I like the random items though, you'd probably find all sorts of weird shit in the Zone.
The grindy RPG meme mechanics and stupidly punishing economy is what's the problem.
>>
>>186077919
Never played it could you explain what you mean with random item autism?
>>
>>186080354
He is probably talking about the amount of useless crap items like pictures or postcards that serve no purpose and that have novel sized descriptions just to make you feel bad for killing a zombie
>>
>crawl out of my first spelunking adventure right as a blowout starts
>one of my least favorite bits in the game turns into skeet shooting as I pop millies with a SPAS as they run for cover
>find a freedom suit in a bin a few minutes after
Sometimes the Zone is good to you.
>>
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Comfy Zone
>>
>>186086020
Who stole my fucking glasses
>>
>>186083190
Yep, also someone post the Health "short story"
>>
>>186031032
>>186032114
>>186032625
Kill yourself americuck
>>
Gunslinger when.
>>
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does anybody know how to speed up the shelling animations for shotguns?
i wanna try some things with my 870 in coc(k)
>>
>>186094454
The fuck is "shelling"
>>
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>>186094693
when two shotguns really like each other they empty their old dirty shell out of their lewd exit holes
its hot and i want my 87ree to go faster FASTER
>>
>>186095076
If you just want to shoot more just crank up the rpm, it will cut off the animation
If you really want the animation itself to go faster you have to decompile the model and edit it in the SDK which is annoying so you don't actually want to do that
>>
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>>186095281
thanks mang
>>
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Topнaдo aкyл , Ukrainian knock-off film bootleg, 2014
>>
>>186023249
Just play Joint Pak 2.
>>
succ
>>
>>186095281
With all the stats they have for weapons I'm surprised there wasn't an animation speed multiplier or something similar. Then again I don't know enough about that to know if that would be possible or not.
>>
>>186100638
Best answer.
>>
>>186095985
Is that golden ball? I played until I found the doll and it told me to find some radio in a cellar. I searched for half an hour and couldn't find it. Not sure if I'm retarded or it bugged out.
>>
>>186109230
It's obviously AMK or some shitclone thereof
>>
>>186109363
Oh that's right. I've been installing and uninstalling a shit ton of mods for the past week. I think I'm burnt out on stalker. See you dudes in a couple months.
>>
Is the Dynamic HUD mod incompatible with Weapons Goulash?
>>
Has anyone here play boiling point? Looking for something similar to stalker. Open levels and lots of weapons.
>>
>>186111802
Fuck off shill
>>
>early bandit with a fucking enfield
>doesn't fire at me
>doesn't fire at the military checkpoint five feet away
>instead crab walks down the road to ram it down a cat's ass, pulls the trigger, doesn't even manage to kill it
We're reaching maximum gopnik levels.
>>
>>186111874
Shilling a 12 year old game. You an angry little gayboi aren't you.
>>
>>186112291
Ye
>>
>>186112350
Wanna come sit on daddy's lap and look at games with me? I just got deadlight directors cut for free on gog. Maybe we can break coc 1.5 together later.
>>
>>186111221
Shouldn't have any problems if there's an stcop compatibility patch.
>>
>old bloated OP
>>
>>186116519
Kill yourself
>>
>>186116553
remove yourself you filthy weeb eurocuck
>>
anyone got the greentext of the guy that spent an entire in-game month at the rookie village for immersion?
>>
>>186116774
Kill yourself
>>
>>186118358
yeah keep on bumping from 10th your crappy thread and don't forget to post some chinese cartoons you double nigger
>>
>>186118303
>tfw Cordon is still my favorite place
>>
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>>186118646
the only one making this thread shit is you baiting the weebs into posting anime to also shit up the thread.
now everyone post a stalker meme
>>
>>186123775
the image was slightly too big for 4shit to upload

https://imgur.com/a/LVhvw
>>
>>186118646
Kill yourself
>>
>>186126074
Kill yourself
>>
>>186105461
would have to edit the animation or just run it through the SDK and change the speed.
>>
Has anyone checked out that remake mod for CoP that just came out a few days ago?
>>
>>186131742
whats the name of it?
>>
>>186133181
Remake
http://www.moddb.com/mods/remake/downloads/remake
>>
For some reason I don't get lightshafts at all in CoC, I only realized the game even had them after they somehow started actually working randomly but afterwards they stopped working like usual, even after selecting the option in the settings.

so does the game have working lightshafts or not? is there a way to actually keep them ON?
>>
>>186135635
did you try changing things?
>>
>>186137595
yes, i tried restarting with the things off and on
>>
>>186138598
k
>>
>>186135635
Are you talking about sun shadows? The game does have them except for the swamps I think.
>>
>>186142109
Yes! thats exactly what im talking about, but they don't seem to work for some reason
I'm running the game in directx11 too
>>
>>186142808
dunno if you are having this problem, but I used to have an issue getting sun rays to work after I would change graphical settings, when the screen would go black and it would update the settings; afterwards the sun rays would break. I found out that it was directx11, for some reason, causing this issue, so I lowered it to directx10, which looks fine to me, barely a difference in quality, and the sun rays always worked
>>
Can I have new arsenal and golden ball running on the same pc? I didn't know if the .exe would mess up.
>>
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>>186142808
there is your problem. DX11 is broken as fuck garbage. play in dx 10.1 or dx9 enhanced
>>
>>186144163
yes, make another install to make things easier.
>>
>>186144437
Both are repacks so done and done. Thanks
>>
>>186143928
>>186144293
switched to DX10 and after a couple restarts and fiddling with the settings it decided to work, thanks a bunch
>>
>>186148730
no problem.
>>
Welp, golden ball was fun for the hour it lasted. Corrupt saves.
>>
>>186152976
top kek
>>
anyone else getting a fuckton of there in their logs in coc 1.5?

20x
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)

! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrgame\space_restriction_abstract_inline.h[23] {CSpaceRestrictionAbstract::border} !m_border.empty() Space restrictor has no border! cit_2c_02_pg_anomal_zone
! VERIFY_FAILED: space_restriction_shape.cpp[125] {CSpaceRestrictionShape::build_border} !border().empty() space restrictor has no border cit_2c_02_pg_anomal_zone

! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrgame\level_graph_inline.h[34] {CLevelGraph::vertex} valid_vertex_id(vertex_id)

! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\layers\xrrenderpc_r2\smap_allocator.h[52] {SMAP_Allocator::push} _size<=psize && _size>4
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\layers\xrrenderpc_r2\smap_allocator.h[52] {SMAP_Allocator::push} _size<=psize && _size>4
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrgame\level_graph_inline.h[34] {CLevelGraph::vertex} valid_vertex_id(vertex_id)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
>>
>>186159368
i re-downloaded coc 1.5 r4 patch and it still doing it. i dont recall getting these in patch 2
>>
Why do the CoP maps in CoC barely have any stashes?
>>
>>186159481
Verify logging was only added recently
X-ray has been constantly shitting its pants the whole time, it just didn't tell you before
>>
>>186163403
Probably because of the way CoP did stashes, with items just lying around in the open. It might be possible to restore that to some degree, but at the same time npcs would be able to loot them as well.
>>
>>186165540
Am I misremembering having more stashes in containers in CoP?
>>
>>186167068
Yes, like the anon said, almost 70% of all stashes in CoP were just items out in the open, not in any container or stash that you have to open.
>>
>>186168680
I understand that a lot of them were in the open. CoC still kinda have those with the pre-placed items but they're placed in less populated areas. It's more that I seem to remember having more than 2-3 stashes in containers that CoC currently has. Some of them weren't the standard containers but I believe they were still in containers. But it has been years since I last played CoP.

Hope they eventually populate these rather empty maps, especially Darkscape and Outskirts.
>>
>>186168680
Pretty much. The three boxes in the underpass, the box at stingray 5, and the safe in tremor's shack. There's the three strelok stashes, but they don't function as stashes in CoC. And of course the three in the main areas.
>>
>>186086020
would unironically use as desktop if it weren't for the money message
>>
>>186172842
Kill yourself
>>
It's been ages since I've lasted play Shadow of Chernobyl. I've installed ZRP and I managed to fix the issue with that horrible warped shadow box following the edge of your vision, But I've got a new issue of that shadows casted by anything, that warp horribly/shimmer If I turn my view well their in my sight. Anything I can do to fix that, or is that just how it goes ?
>>
Can you play in borderless windowed mode? Never tried that.
>>
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>>186172842
>>
>>186086020
did you post-process that screenshot? why?
>>
>>186185138
yes. it's not an in game option but i've been able to use WBG with all the games (gog versions) + coc
>>
>>186186270
>chromatic eyecancer
>>
>>186183289
try pushing out r2_sun_near
>>
>>186191137
*pulling in
The closer it is the better shadows look
The further it is the less of that bug you get
You can't have both
>>
>>186183289
>It is been
>>
>>186191291
*it has been
english is haaaaard
>>
Is Clear Sky worth playinjg? I love the other two, but i've heard CS is the worst in the series, and i wanna know how much worse it is.
>>
>>186192653
Sure. It's best to avoid all the faction stuff once you leave the swamps and press on as if your mission was time-sensitive (which it is).
>>
>>186192653
Absolutely :3
>>
>>186165540
the rpg stash in jupiter isn't looted
>>
I am looking to start and stream CoC tonight. Any recommendations on mods to AVOID because they're overrated, imbalanced, buggy, etc?
>>
>>186194681
>:3
murder yourself you fucking flamboyant furniggerfaggot
>>
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Still working on making it out of Cordon without dying.
>>
>>186198443
avoid AO, DrX addons and Warfare
Thread posts: 165
Thread images: 25


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