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/xcg/ - XCOM General

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Thread replies: 82
Thread images: 14

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Secure The Vial Edition

Previous mission: >>184399325

News:
1)EXPANSION dropping August 29th
>https://xcom.com/war-of-the-chosen
>https://www.youtube.com/watch?v=n3bENBYSucQ
>https://www.youtube.com/watch?v=CpLcPIWqK18
>https://pastebin.com/8prFHUNj

2)Julian Gallop Phoenix Point AMA
>http://pastebin.com/PZWh2Zr1
>https://www.youtube.com/watch?v=iuN9g502cYM

3)Jake spoke at PAX East on March 10th on the growing pains of rebooting XCOM
>https://pvplive.net/c/pax-east-jake-solomon-xcom-3

4)LONG WAR 2 1.4 is OUT
>https://steamcommunity.com/sharedfiles/filedetails/?id=844674609
>http://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=15&t=25894

The /xcg/ Mandatory Read:
>http://pastebin.com/k9pT8zx4

/xcg/ XCOM 2 Character Pool:
>https://docs.google.com/document/d/12XvY-C-RoQZUexxauBXcCsw1jElq-g8TaCNpLgG2atM/edit

Image Library of /xcg/:
>http://imgur.com/a/S1qfx

<<Helpful XCOM 2 Links!>>

List of compatible mods for Long War 2
>https://drive.google.com/file/d/0B0KYKP0J-c9vcksxLXBTUkFzdE0/view

XCOM2 modlist, updated a bunch of threads ago!
>http://pastebin.com/pTMatP5Z

MEGA Mod Repository, now contains all of the mods in the modlist!
>https://mega.nz/#F!HlgWjCqR!STJ0c0kW8Fs6jKynqKyerw

Modlist Steam Collection - Contains 99% of the mods in the modlist:
>http://steamcommunity.com/sharedfiles/filedetails/?id=756115171

Assorted improvements (Skip intros, alleviate stuttering, multi monitor support, and resolutions past 1080p):
>http://steamcommunity.com/sharedfiles/filedetails/?id=616682629

/xcg/'s Long War Library (New LW players read this shit or you will be ignored):
>http://pastebin.com/YmaXBKpN
Piratez mod for OpenXCom:
>http://openxcom.org/forum/index.php/topic,3626.0.html
>>
First for pistols are useful as well as sharpshooters
>>
>>184744982
I should've gone through with making a sexy snek OP.
>>
I AM THE ELDERS' COMMON OILY ASPHALT
>>
>>184745540
I was in the process of making a "fuck timers" edition.
>>
>tfw the anons in the previous thread were left behind and captured by ADVENT
f
>>
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>>184745915
>>
>>184745540
I was making a warlock edition too, but the fag beat all of us to it. We really need to make a pastebin of the op, unless one is hidden in the op already
>>
God damn it. I leave you guys alone for one minute and you let the fag take over
>>
Stop freaking out over the OP image and talk about the game.

What's the best number of Grenadiers for vanilla 2 and what's the best ratio between Heavy Gunners and Demolitions?
>>
>>184746302
Fuck you I'm at work and can't be bothered to do it myself.
>>
>>184746396
6
4:2
>>
>>184746396
Everyone
>>
>>184746036
>tickle fetish
care to throw me a bone here?
>>
>>184746679
Migrating to better thread.
>>
>>184746784
ZP92
>>
>>184746679
>>184746679
>pistol and BF1 posting
no thanks senpai
>>
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>>184746679
>being this mad
wowe
>>
>Sectopod stands up through the floor
I damn near lost it.
>>
Why does the Viper King look more feminine than the normal female Vipers?
>>
>>184748110
Not really surprising that the only male of his race, raised by a woman, would turn out to be a trap, honestly.
>>
>>184748254
is archon king so angry because she tried to feminize him?
>>
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>>184748707
You call this "feminized"? He's a hunk. I think he's pissed off because she didn't give him genitals.
>>
I have disgraced my family. I will commit sodoku and allow my thread to die.

Continue, young grasshoppers.
>>
Question.

How would you guys react if they decided to make Rulers for all of the alien races in XCom 2 (Andromedons, Gatekeepers, Mutons, Sectoids, Chrissalids, etc)? And how would you feel about single super-prototype upgrades to the Sectopod, MEC, and Turret as unique boss-style enemies in certain missions like how Julian's Sectopod was the boss of The Lost Tower?
>>
>>184749826
>Turret
are they impervious to fall damage? that'd be scary
>>
>>184749826
Reminds me of LW1 temple ship. It kind of sucked to have every enemy be a boss.
>>
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>>184749826
>Gatekeeper Ruler
>>
>>184749892
sectopods are pretty much ruler turrets
>>
Long War 2 is bullshit.
>>
>>184752436
did you get the penis anon?

I'm sorry it fucked you
>>
>>184749826
>Andromedon Ruler
>2x40 HP
>Gatekeeper ruler
idk even know nigga but we'll be reaching magnificence levels unseen since the Renaissance
>>
>>184752436
I've finally been trying out LW2, and yeah it is.

>extremely light enemy count
>it's about the same as what would be on a normal xcom 2 map.
>>
>>184754374
>6-9 enemies
maybe if you were playing on rookie
>>
>>184749826
The Primes from ABA2 are basically that
>>
>>184754374
long war has always been about bigger engagements

0% supply raids are really fun
>>
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>>
>>184756109
What's the equivalent of a thin mint for new players in xcom 2? I'm going with stun lancer.
>>
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>>184756482

Pretty much
>>
I'm barely into the fourth month of Long War but I'm hitting a point where there's pods fucking anywhere and I don't really have the abilities to deal with so many at once
Whats the secret? Just throw smoke everywhere and pray the mutons don't kill you?
>>
>>184757903
The secret is to not play Long Dong. By its very design it will make it nearly impossible to win by swamping you with tons of high-health and armor enemies while you're still researching Sectoid dissections.
>>
>>184756482
How does the aim of Vipers hold up against Mints? I had a Viper hit my soldier twice while being supressed, but I guess since Vipers usually try to tongue and bind your soldiers they end up being less lethal
>>
>>184760630
I've had a disoriented Viper hit a full cover soldier for 6 HP too many times for it to be just a coincidence
It's always that exact scenario too
>>
I could really do without LW2 but I really miss the enemies growing stronger and gaining some perks and stuff
Advent troops already do, but couldn't that be extended to introduce advanced Sectoids and Vipers later into the campaign so they are not complete pushovers?
>>
>>184760934
The alien perk system was always my favorite feature of Long War, and it's a shame that there's not any mods that try to implement that
Too busy giving us yet another shade of advent trooper, I guess
>>
>>184761095
WotC geoscape with the enemy progression from LW2 would probably make this game a solid 10/10
Fuck adding more useless troops
>>
>>184761346

Funny enough useless troops were my favorite aspect of OG XCOM

>shit aim
>shit stamina
>shit morale
>youre still happy to have them becuase it means not using a good soldier for high casualty jobs like breaching UFOs/capturing ayys/securing the LZ
>>
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Xcom 2 in a nutshell
>>
>>184763424
>not wanting to watch your soldiers get coiled up and see them struggle while being constricted

The expressions they make while wriggling in the Viper's coils are quite nice.
>>
>disable mod
>the effects of the mod still persist
What the fuck Jake
>>
>>184744982
DELETE THIS ENTIRE FUCKING THREAD RIGHT NOW

YOUR MEANT TO PUT SOMETHING ACTUALLY XCOM AND NOT FUCKING FAGGY IN THE OP. THIS HAS BEEN THE WORSE XCOM THREAD IN THE HISTORY OF THREADS. POSSIBLY EVER
>>
>>184765687
Calm your autism. Its just a mod
>>
Is the custom launcher supposed to automatically detect new mods in the XComGame/mods folder or do I need to add that?
Because it didn't detect them earlier, but when I added the folder it now shows every mod as a duplicate with a size of -1 bytes and it won't work ingame
>>
>>184767484
Should automatically detect.
Please sage when you post in this thread.
>>
>>184749826
>Sees Muton Ruler.
>"Praetorian Muton"
>MOFO has Lightning reflex. (For Muton!)
>OMG Bayonet Charge!?
>Rangers and Shinobis are his bitches now.
>Plasma Cluster Bombs (Pls Jake/Firaxis NO!)
>Btw his armor regenerates per month.
>>
Should I get the other tiny DLC's when war of the chosen comes out?
>>
>>184773785
If you like customizing your soldiers I guess especially if you like mad max aesthetics, They might even go on sale if your lucky
>>
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>>184746036
Source?
>>
>>184760253
This is not true
>>
>>184757903
The biggest part is controlling your activations. If you're not careful you can be overwhelmed. Flashbangs, suppression, grenades and sometimes smoke are your friends.

Late game enemies will have a lot of health and armor, but this can be mitigated through heat grenades/shredder and high tier weapons. Coilguns are where your damage potential goes through the roof.
>>
>people are STILL whining about long war

I need to make one of those images the BOTW fans use
>>
Stream will be up in a few hours. I hope Warlock doesn't crash the stream.
>>
>>184785536
It won't
>>
>>184789806
thanks jake
>>
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Did anyone make anything fun with that height mod? After the initial release and all the shitposting here everyone went completely quiet.
>>
>>184790902
The one that lets you make soldiers either giants or action figures?
>>
>>184744982
More like
>gyno nipples edition
>>
>>184797315
More like
>swole Markiplier edition
>>
sage and let die you faggots
>>184746636
>>
>>184798405
>I'm such a whiny little bitch
>>
>>184798861
>I'm a fag enabler
>>
>>184799105
>OP images of near-porn Vipers is fine but a screenshot of the actual game using a shirtless guy mod makes me so angry
>>
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>>184799383
do your eyes deceive you? the OP is the elders most loyal champion and if you keep bumping a dead thread over your faggotry I'll have you banished from this realm
>>
>>184799784
Wasn't talking about the "OMG come here instead that picture makes me so angry!" thread's OP image, there have been pictures of cropped Viper lewds and near-lewds as OP images before.
>>
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76th for Vahlen
>>
>>184804709
They did a complete 180 with her in 2.
>>
Are more soldier customization options part of the 120 new things in WotC?
>>
>>184811649
Yes, there will be more parts to choose from for base classes. Hopefully more Spark stuff too.
>>
>>184816151
Nice.
>>
>>184807785
I think they did a good job of crazy science bitch that needs a big strong commander to keep her crazy in check and fuck her when bradford isn't looking
>>
>>184824458
>implying she doesn't visit the soldiers' quarters every so often to mate with the many perfect male specimens
Thread posts: 82
Thread images: 14


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