Warning: This is probably going to mostly be autistic babbling, just was doing a lot of retrospect tonight.
Does anyone else feel like the Dark Souls series (and don't get me wrong, I've beaten each game in the series and the attempts at copies they spawn, and I love them) has and is going to leave a negative effect on the RPG genre in some ways? I got into RPGs at a very young age with shit like A Link To The Past, Fallout 1, and Final Fantasy VII where pretty much anyone can accessibly get into that, but I know as a kid I never could've beaten Dark Souls or any of the Souls-esque games out there. I can't help but feel like this is going to make it harder for a pretty young audience to get into modern RPGs, because so many games out there are already following the Souls formula and so many games plan to. I don't know if anyone else out there is wondering the same thing, or if I've been smoking way too much weed, but either way, I'm not digging the reverb effect it's having on the genre where every modern RPG wants to emulate Dark Souls style and difficulty. (Example: Not sure if anyone else picked up on these vibes, but even Breath of the Wild tried to create a similar combat style in some ways and how unforgiving it can be at points, and while it was welcome, it also felt force fed at certain points. It killed some of that Zelda vibe for me, but that's just opinion, and a whole other thread discussion.) Sometimes I want that classic RPG feel that shit like Dragon Age Origins and KOTOR 1 and 2 gave and not hours of frustration (enjoyable frustration, but frustration nonetheless) without having to dig through my library of older games or dig for the rare RPG that'll release in the next few years that won't be Souls-esque in nature. I don't know, again, probably autistic babbling, but it's something to talk about.
>>181015682
Post it on /v/ you fucking faggot