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/mhg/ - Monster Hunter General

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Thread replies: 760
Thread images: 111

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"but it's just realistic to think that it can't continue on one platform forever" edition

>Monster Hunter: World
-MH:World revealed for PS4 and Xbox One early 2018, and eventually PC. https://www.youtube.com/watch?v=xe-RAeDfOMM [Embed]
↳Information with sources: https://pastebin.com/TRFRGFn1
↳Extended footage: http://www.mmcafe.com/nico.html#http://www.nicovideo.jp/watch/sm31388446
↳Blurry demo footage: https://u.nya.is/fzyrht.mp4 | https://mega.nz/#!XtAyQabZ!cpb1tCm8embSW0EwwSAZ9M05AuFJCl9k0JhPIq5J1Uo

>News
-Monster Hunter XX Nintendo Switch Ver. confirmed for 8/25 in Japan, region free. https://www.youtube.com/watch?v=CvzTD_RYDXs [Embed]
↳No current plans for XX localization "at this time". https://twitter.com/monsterhunter/status/875133030326652928
-Monster Hunter Stories is coming West this fall.

>I have a question!
https://pastebin.com/7Aa6HxUh
Includes links to the FAQ, weapon guides, charm info, and more.

http://mhgen.kiranico.com/
Database with weapon trees, item locations, drop rates, etc.

https://sites.google.com/site/pingsdex
Same thing, in application form.

>Where does /vg/ play?
Create or find a Gathering Hall
Passcode: 7243
In XX, ターグット: Gathering フィールド採集 (page 1, middle right)
In Generations, Objective: Gathering
In 4U, Target: Fishing

Tags: MHWorld, MHXX, MHGen, MH4U, MH3U, Stories, MHO, MonHun, /mhg/

Previous thread >>180040162
>>
decided to look it up and apparently you can replace the nub with a psp one
anyone here done this? is it much better?
>>
>>180068949
No you don't understand that's different so it's bad.

You won't really be playing MH.
>>
>early 2018
It hurts
>>
>>180069064
I was expecting later than that

it's becoming common for teasers to appear fucking 2 years before, especially for big games
>>
>>180069064
How do I make a cute Zinogre girl smile like that?
>>
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>allied damage numbers are displayed in MHW
>it will be a piece of cake to blacklist shitters who don't pull their weight
>>
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Remember to be cautious of astroturfing!
>>
Gen room is still up for anyone who wants to play. Down for anything
>>
>>180069213
P-please don't kick me I just like using Gunlance, it's not my fault it sucks
>>
>>180069179
Add her to MHW
>>
>>180069272
Surely capcom will stop being retarded and give gunlance the buffs it deserves at last!
>>
>>180069149
There's a new MH game every year. The teaser was late due to the platform change. They can't afford to talk about a bigger MH game on a competing platform when there are still MH games coming out on Nintendo.

Except for MH3. That one is okay to talk about before MHP2G came out because it's a big win for Nintendo and therefore has to be announced as soon as possible
>>
>>180069272
If MHW is actually catering to westerners I expect the gunlance to become Greatsword tier
>>
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>wifebeater is not a shi-
>>
>>180069213
>players can leave and switch weapons
>can use this to harass players who pick shit weapons
>>
>>180069341
Paying off popular Youtubers is one of the common astroturfing strategies.
>>
>>180069341
>he says while delusion-ally shilling for switch
yes, this game will be on par with skyrim and mario for sure
>>
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>>180069272
>Play Hunting Horn
>Won't get kicked even if I do fuck all damage
>>
>>180069429
I mean its running on MT Framework so most likely yes, the only MH that is not able to run on any current gen system is MHO
>>
>>180069341
MHWG will be on Switch too. Called it first.
>>
>>180069414
>You could have been paid to make posts on Twitter if you had simply recorded your hunts and blathered over them
>But instead you cared about playing the game

Fuck.
>>
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MHO update on the 27th will have:

>lava tigrex
>black gravios
>uragaan
>gold rathian
>nargacuga
>berukyurosu
>abiorugu
>forest and hills
>bushido style
>weapon tree branching
>new skills
>>
>>180069486
If you want to get on this money train, try to figure out which new game will become the next big new meme and start making tutorial content for it.

Once you have an audience, you can branch off from there.
>>
>>180069456
>the engine is all that matters
>>
>>180069456
3DS can run MT Framework also
>>
>>180069553
>implying nintenkiddies care if they have to play with reduced shadows and resolution
>>
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>>180069064
>tfw no Monster Girl Hunter game
>>
>>180069496
and it won't
>fix the shit animations
>fix the lack of weight to the character
>remove the retarded weapon "customization"

>adding styles
>>
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>tfw projared said flexing was stupid
>>
>>180069606
It sadly wont fix MHW being shit either
>>
>>180069606
Fuck off shill. MHO makes MHW look pathetic.
>>
>>180069602
monster girls are all shit outside of SOME art

it's fetishism for retards
>>
>>180069619
Perfect example of astroturfing.

Get a popular social media figure to say "y wasnt good anyways" and "I dont even care for [oldproduct] anymore" to bring more attention to your new product.
>>
>>180069619
They've been shillified. Remember when he asked reggie about mhxx switch version? That was genuine. All this world shilling looks absolutely fake.
>>
>>180069619
Flexing is stupid.

It's about as stupid as caring about a minor healing change for a game in a series that's always been a casual coop series that anyone with half a brain can play and be good at.
>>
>>180069619
It is though. I know the mechanic is intended to make using items risky and need good timing, but it's still fucking stupid and one of the really off-putting things to series newbies.
>>
>>180069631
MHO ironically feels like a chinese knockoff of Monster Hunter, only instead of stealing the IP design, they managed to get it
>>180069639
>shill
>the same complaints that were common until the whiny autists needed a counter argument
heh, bet you're promoting frontier too
>>
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>>180069606
They are adding bushido style
>>
>>180069489

>ghillie suits are only possible with power of the PS4 ™
>>
If healing takes time then the flex removal isnt so bad, i just hope the monster ai is really good
>>
>>180069736
Fuck off shill
>>
shill shill shill shill shill
>>
>>180069773
I'm so excited for Monster Hunter World!
>>
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>>180069341
>So asking why it's not on switch the answer is "Our concept was we wanted a high end tech experience to pull off crazy stuff".
NOOOOOOOO!!!! SWITCH ALREADY POWERFUL LOOK AT MHXX AND SKYRIM! WHAT DID THEY MEAN BY THIS BROS!!!!????
>>
>>180069783
>Anyone who disagrees with me is a shill!!1!
Fuck off, retard.
>>
>>180069757
I'm sorry, you've misinterpreted my >

adding styles is just as much of a mistake as the retarded moveset customization they have now
>>
Are you guys happy?
>>
>>180069819
Try to be more subtle next time, your shilling is doing nothing but damaging the reputation of the game.
>>
>>180069864
no
>>
>>180069773
implementing stealth properly may very well be
>more sonyposting
nintenyearolds have mental disorders, it's not a ps4 game you tribal little autists
>>
Post changes you actually want them to make.
>ability to have armors that you aren't actually wearing show up on your model, like glamours
>>
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>>180069341
>>
>>180069879
this desu
>>
>>180069864
Yes, super hyped for MHW!!
>>
>>180069873
>nintendo autists have adopted the call anyone else a shill tactic after their sonyposting had no effect
lel. Do you guys actually believe everyone is a shill or are you actually insane?
>>
>>180069864
Yes. I'm a Sony fan after all.
>>
>>180069885
Was it also not possible on WiiU, MHF and MHO?

I guess PS4™ really is the best console of all time.... Whoa.. Soo this is the power of the cell...

#4THAPLAYERS
#GR8NESS AW8S
#WOKE
#BLACKLIVESMATTER
#YASQUEENSLAY
>>
>>180069891
bad idea for the same reason transmogging is a bad idea
>>
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The shitposting in this thread is starting to become unbearable
>>
Remember when /mhg/ said they'll follow MH to whatever platform it goes? They're mainly referring to the Switch and use a general and broad situation to appear unbiased, but did you remember?
>>
>>180070052
I'm pretty sure most people here will play it on PC.
Maybe not happily, but they'll play it.

No real need to follow it to the PS4.
>>
>>180070052
noooooooooooooo
>>
>>180070028
Transmogging was a great idea.
>>
>>180070039
Don't worry, it will stop in a few weeks for a while, then it will pick back up when MHW is about to release.
>>
>>180070052
I will, since its on PC but not happy I have no one to play it with now.
>>
>>180069864
Everyone gets something
How could I not be happy
>>
>>180070082
This, pirating on PC. I pirated gen and XX too so not because of platform wars or other similar shit.
>>
>>180070004
mhf and mho aren't made by the main team and are pretty clearly not in the image of the main games, they also adopt most of their features from the main games
>was it not possible on WiiU
except they did expand on realism on the wii. Wiiu was just an expansion, those don't add fundamentally different mechanics

on wii the focus was obviously water and lighting, two things they seemingly abandoned. This isn't to say they still didn't want to implement stealth, but that may have taken a backseat. It seems world is changing much more than tri did

>more sonyposting
so you do have a mental disorder

I wonder what it is
>>
>>180070165
Same, pirating 5 times so that's 5 sales lost.
>>
>>180069363
>Why did you pick Gunlance? Are you throwing?
>We lost guys, gg, report him

The PC community will have a field day with MHW.
>>
>>180070210
I picked Gunlance to stop you from carving
>>
>>180070210
theres a kick function and i intend to use it against anyone not using good weapons
>>
>>180069832
>Frontier creates styles
>Steadily realizes that balancing and coordinating multiple movesets for each weapon is far more work than is needed or wanted
>Make a single new style that is good for all weapons instead to bring it back without simply scrapping the system

So that means at this rate we have around 5 years until styles fade out.
>>
So why did people bitch about transmog again?
>>
>>180070196

>ghillie suit only possible on da PS4™

Hol up senpai, finna be buying dis ps4 fo sho!
>>
>>180070094
nah, detracts from the feeling of getting powers from the thing you're wearing

>>180070052
i mentally prepared myself to buy a ps4 and pay for the jewish online. thank fucking god it's on pc
>>
>>180070280
Who gives a shit, it's better than running around with a clownsuit.
>>
>>180070267
they're dumb
>>
>wanting unnecessary restrictive actions for additional "difficulty"
We have a word for that. Artificial difficulty.
>>
>>180070427
Cringe.
Fuck off /v/
>>
>>180070319
1. clownsuits are self imposed and don't get rid of the point I made
2. the prevalence of clownsuits is a balance issue and has only gotten more prevalent as the series has gone on

>who gives a shit
me and hopefully the devs, which I'm guessing agree

clownsuits are a lazy fix and shift focus away even more than before on balancing sets

the only new feature I liked from 4th gen was the addition of deviant set bonuses
>>
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>>180070427
No! You're shitting on flexing! You're a shill! SHILL SHILL SHILL SHILL!
>>
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>>180070443
>cringeposting
>>>/reddit/
>>
>>180070443
except that's exactly what it is

if you can create the same amount of difficulty through balance or monster aggressiveness or something, it's strictly better and less lazy

what if they doubled or tripled the amount of time it took you to flex? it's by definition artificial
>>
>>180070427
Why do I have to use a potion manually to heal?
Why does running use stamina?
Artificial difficulty
>>
>>180070540
Because those things are the same. Yes.
>>
>>180070540
>implying those are unnecessary restrictions
Reading comprehension
>>
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the astroturfing is real right now
>>
>>180070486
>>180070538
"Artificial difficulty" doesn't exist in under any objective conception and anyone using the term unironically is absolutely retarded.
Your idea of what is ok and isn't on a video game doesn't constitute "artificial difficulty". You can't draw an arbitrary line on things as necessary and unnecesary and use some bullshit made-up term to claim something on objective terms. By your retarded logic, anything restricting the player in any fashion is "artificial difficulty", including gravity and recovery animations of any kind.
>>
>>180070653
>I learned a new word
that's nice dear
>>
>>180070653
Yes, i get paid 100$ each time i post on 4chan to influence 29 other potential buyers
>>
>MHW is Capcoms attempt to turn Monster Hunter into "a game as a service" platform in the west
>>
>>180070728
>>180070745
>Gets called out
>Immediate damage control
Lmao
>>
>>180070691
Because that's absolutely unreasonable in this case. How is making a character stand around for NO REASON constitute to a fair and good game design?
>>
>>180070653
yeah everyone who disagrees with you works for capcom
>>
>>180070691
>a delayed animation that locks the character in place to make up for the shitty monster AI and hardware limitations isn't artificial difficulty
Sure thing pal
>>
>>180070847
Its the literal concept of artificial difficulty

Its there just for no reason but mh apologist call it >humor
>>
>>180070832
No dude i'm serious, Capcom is paying me, you're right, you said it yourself that Capcom is paying me to publicize this shitty game that wouldn't get bought in any other circumstance!
>>
>>180070913
Thanks for coming out with the truth bro
>>
>>180070847
The character standing around after drinking a potion does serve a reason, it commits you as a form of cost of having to use a potion in the first place. You want to use a potion, you pay the cost. Everything in video games is action and consequence, you pay a price for everything you do, from locking yourself to charging with a greatsword to superman diving out of an attack to using a potion. You commit to the action, you pay the price.
Removing the potion animation is removing the cost of using it, thus removing punishment for getting hit beyond losing 1 potion in your inventory.
>>180070864
You are braindead.
>>
>>180070950
>You are braindead
Nice argument
>>
>>180071005
>Artificial difficulty
Nice """""""argument""""""
>>
>>180070691
>by your logic, anything restricting player movement is artificial
no, artificial is a relative concept. like I said before, if you can accomplish the same purpose through gameplay means, it's less artificial
>gravity
only facially, if your game is somewhat grounded in reality gravity is a somewhat necessary element. Increasing or decreasing gravity could actually be artificial difficulty, though I struggle to think of an example. Perhaps removing the ability to jump solely so the player has less dimensions to dodge from?

recovery animations on the other hand are almost entirely a balance consideration, and have a wide variety of applications. like I said before, they can make drinking a potion take as long as they want to increase or decrease the difficulty artificially, because it isn't derived from a gameplay mechanic per se

>artificial difficulty isn't objective
difficulty itself isn't objective, they're both relative concepts

I'm conveying what I consider it to be.

another example you might find better would be just recovering damage over time automatically, like in call of duty. This is clearly an obvious example of artificially decreasing difficulty, because it removes many gameplay considerations while maybe introducing 1 (hiding)
>>
>>180071023
You're really btfoing me, oh shit what will i do
>>
>/mhg/ is using as "arguments" things we made fun of for years since were used by scrubs to shit on MH when they could not git gud.

Pottery.
>>
>>180071023
>Nice argument
Nice argument
>>
>>180070896
>>180070864
This. Monster Hunter World will finally make the series reach its full potential. Flexing was stupid and out of place in a game about hunting giant monsters, anyway.

Though, it's sad seeing just how many neckbeards are afraid of change.
>>
>there are people in this thread that unironically believe that every post, or at least the vast majority are literal paid shills
not even /x/ is this delusional
>>
>>180071068
you'll go back to /v/
>>
>>180071097
>every post
You have to be a fool to not think there are SOME here, though not necessarily at this moment.
>>
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>>180071081
No you're talking good about something i hate you are paid by Crapcom! Shill! SHILL SHILL SHILL SHILL SHILL!!!
>>
>>180071078
the reason we shit on scrubs for complaining about flexing was that they considered the game bad because they couldn't think around using it and would die doing so

this isn't equivalent to viewing it as a necessary component of the game

you fucking idiot
>>
>>180071141
>trying this hard to stop people calling you out on your marketing
Try harder
>>
Castlevania 1 is literal trash thanks to its clunky jumping mechanics, where you can't even change direction midjump, or jump off of stairs, like in any other action platformer

Why is artificial difficulty like this actually praised
>>
>>180071108
You still have to bring something meaningful to this conversation after>>180070864
Your current behaviour and answers tells me you can't bring a counter argument to my statement thus you're resorting to petty insults
>>
>>180071081
>the literal purpose of the mechanic was to artificially increase the difficulty because the game would be too easy otherwise with the monster designs being robotic
>it's necessary to the game
>>
>every 2nd post is filled with meme buzzwords and autistic shouting
>everyone arguing over fifty different things that change thread to thread
time to leave and come back in a year when the game is actually out
>>
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i want the valfalk in MHW
>>
>>180071068
Going back to /v/ might be a start.
>>180071034
It's ALL a question of balance. The long potion drinking animation is the cost you pay for using it. You're pointing at balance elements you don't like and singling them out as "artificial difficulty" because they don't fit your conception of what is and isn't ok based on irrelevant shit like how close to reality it is, and it's irrelevant because each game has its own mechanics that interact with each other.
Whether the character is flexing, drinking the potion, fucking himself with a rake, it doesn't matter, what matters is how many frames you are locked to, and that is the commitment of using a potion. Removing that animation but making it so the monster AI instantly runs over to you as soon as you use a potion, and making that the cost of using it, wouldn't be "natural difficulty", it would be a different way of balancing potion usage.
>>
>>180071079
>>Nice argument
>Nice argument
Nice arguement
>>
>>180071159
Yeah, I bet the monsters are so much faster now that the balance function of flexing is no longer needed, right buddy?
>>
>>180071228
Uhh, exactly. I'm agreeing with you. Flexing has always been shit.
>>
>>180071136
nobody here has said shills don't exist
>>
>>180071253
>Going back to /v/ might be a start.
See>>180071204
>>
>>180070765
Enjoy, sonyggers. You ruined yet another franchise.
>>
>>180071228
>>180071287
/v/ shitposters are so retarded they can't tell each other apart.
>>
>>180071274
>>>Nice argument
>>Nice argument
>Nice arguement
Nice arguement
>>
>>180070950
Thanks, that's a well put argument but shills will still call it archaic and hardware constrained.

Just remember, Never Be Game Over.
>>
Are Gathering Hall quests in line in terms of difficulty with Caravan quests? So a 5 star quest in Caravan is the same difficulty as a 5 star Gathering Hall quest?
>>
The reason World isn't on Switch is because planning and development for it (when it was MH5) started back in 2013 or 2014. This was before Nintendo knew what they wanted the NX/Switch to be. Remember, Tegra X1 didn't come out until beginning of 2015. And the Wii U was stinking up the place something fierce. Also, companies like Capcom and Square Enix were still hoping the PS4 would unfuck itself in Japan. Which didn't happen, so they're relying on the West to cover the deficit in sales from Japan.

I've only heard from 3rd-hand sources, but the development of the Switch adaptation of World, whatever form it'll take, is already underway. But you won't hear anything about it for a while.
>>
>>180070728
>/mhg/ turned into a literal shitfest
Thanks Capcom, thanks Sony!
>>
>>180071406
doesn't matter if the switch version is on it's way, the PC/PS4 versions will kill the switch dead in the water. only hope saving it is super mario odyssey
>>
>>180071406
Fuck off, matrixman.exe or someone from neogaf
>>
>>180071406
>Monster Hunter World G on Switch/PS4 in Japan on 2019
>Nintendo is now rich from all those Switch sales
>They pay for exclusivity for localizing it to the west
>Only the Switch version gets brought over

Nintendo wins again.
>>
>>180071406
The Switch WILL get Monster Hunter games, thanks to the Japanese audience preferring it that way.

HOWEVER

This (>>180070765
) is why they will not be localized.
>>
>>180071365
Gathering Hall is quite a bit harder.
>>
>>180071253
>it's all a question of balance
never said otherwise
>because I don't like it
never said that, I'm indifferent right now and I hope the new one it balance
>it would just be a different way
I'll give you another example

let's take the sport of racing. Right now they restrict the speed cars can go as a safety precaution. higher speeds and highest contrasts of speeds make the sport harder, so this makes the sport somewhat easier.

now let's say technology makes it possible for 100% safety, and they can remove the speed limiters

keeping the speed limiters in would be keeping it artificially easier, and you would be the equivalent of a person saying it's necessary to the sport

if they can accomplish the purpose of a clunky mechanic implemented to fix the problem of something else being too easy because of technology, how is that inherently bad?
>>
>>180071481
But both are region free so who cares?
>>
>>180071285
>right buddy
the problem with you people is you assume that is not the case, rational people are hoping that they do balance it

unlike you weird zealots we want the game to be good

>>180071436
there are few quality posts in here discussing things and none of them belong to people endlessly shitposting about mhw
>>
>>180071675
Saying "it will be fine" instead of offering criticism and showing concern is how you make sure the game is going to be shit.
>>
Is there really nothing that can be done about all the shitposting, from both sides? It's obvious to anyone that MHW is casualized trash, so what are we arguing about?
>>
>>180071728
>offering criticism
the only people offering criticism so far look forward to the game by expressing what could make it balanced or hoping it will be

"it will be fine" is uncommon, more are saying "it could be fine"

your post is hilariously ironic when the majority of people shitting on it are doomsaying and repeating that the game is ruined without further evidence of a lack of balance
>>
>>180071568
Games are not bound by the rules of reality as sports are. There is no "natural state" to a game for designers to even "artificially limit" it from, simply because the rules are 100% in their control. It's coded and built from the ground up and all the elements are in the hands of the designers.

You can argue anything, anything whatsoever that adds any challenge to a video game is "artificial", because video games are artificial, created, manipulated, by nature. Thus it makes no fucking sense as a term and basically means "difficulty I don't like". Scrubs use it as means of justifying to themselves that they are not bad and it's the game's fault that they can't deal with the consequences of their actions and improve.
>>
>>180071804
Drive away the shills with monsterlewds
>>
>>180071804
I figured it out

nintendofags have bipolar disorder.

multiple personality disorder is too rare
>>
>>180071856
>the rules are 100% in their control.
Except some of those rules might be limited by hardware or simply shitty coding, the old AI was shit and flexing was a balnce bandaid to patch it up
>>
>>180071856
And if they add something to MHW to balance the lack of potion animation, and that something gels just as well with the rest of the mechanics, then great.
But nothing so far indicates that potions didn't just become an extension of your health bar with no punishment for using one whatsoever besides losing 1 unit of stock from your inventory.
That's what it looks like.
>>
>>180072003
I want to remind you that we're drawing conclusions from a completely scripted 5 minutes of gameplay
>>
>>180071995
I'm pretty sure the flex animation has been there from the start. Regardless of why it was added, the game was balanced around it.
And is the new AI somehow capable of punishing a player for using a potion? Without an animation to lock them in place at all? First problem that comes to mind with that theory is how much of the entire game this would change, imagine how fast monsters have to be to punish webm related. And if monsters are that fucking fast, then what happens to the weapon balance, which were all made for slower monsters?

Or will the "improved" AI just teleport the monster to your character as soon as you drunk a potion, to make up for the lack of flex animation? Would that be "natural" enough for you?
>>
>>180072113
and 22 minutes of ""leaked"" gameplay
>>
>>180072158
Wich are scripted as well by waht people is saying
>>
>>180072151
Forgot webums.
>>
>>180071995
Flexing and segmented zones are literally design choices you fucking shill. Why does MHO have maps with individual areas instead of open world?

In world, you can jog while healing and nothing from the monster look like they have improved or more aggressive AI. Still looks same.

Face it, they are addressing some of the "concerns" that casuals who couldn't get into MH have. Then again, the combat still looks clunky and that was the main complaint so what gives?
>>
>>180071856
>there is no natural state
there is no natural state in sports, but fine, I'll depart from sports

>there is no natural state
the natural state is whatever the developers see their game being, and the unnatural state would be the limitations imposed by technology

>you could argue anything whatsoever that adds any challenge to a videogame is artificial
no, I laid out what would constitute that, and you haven't refuted it.

for isntance, if the monster hunter devs want the only threat to the player to be the monsters, but tech limitations do not allow that or otherwise make it stupid (like solely speeding up the monsters with the same animations), then they have to add in other mitigating measures that don't ruin their vision of the game

>difficulty I don't like
I already mentioned I'm indifferent, but you'd rather shitpost unintelligently

>scrubs say it's the game's fault
has nothing to do with whether or not it's a proper mechanic or an essential part of the game

it's pretty unreasonable to insist artificial difficulty doesn't exist when things like health exist. Perhaps you would be more agreeable to something simplistic like "shit". As in: inflated health to the point where you can't ever kill something in a game to maximize the difficulty, where that is the purpose of the game, is a shit mechanic.
>>
>>180072151
We don't know yet because>>180072113
and >>180072158
>>180072185
>>
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>>180072151
Flexing is stupid and that's the end of this discussion, mister.
>>
I'm a giant nintendo bitchboy but fuck if I'm not excited that I can finally bully some of my friends into hunting with me on PC.
>>
>>180072250
>literally design choices
if they didn't have flexing, how else could you balance the player healing? In a game where monsters literally can't hit you if you're moving

>monster ai looks the same
we don't know damage and we don't know what the harder monsters will be like, we also don't know the availability of healing items or other limiting factors, or how the game diverts from the demo

I hope they balance it, and I find it likely the A team will have thought about it
>>
>>180072251
>inflated health to the point where you can't ever kill something in a game to maximize the difficulty,

Depends on the danger that particular enemy poses. If he can't realistically kill you, but still has a lot of health, then it's an easy boring fight that just takes a long time, it's not difficult.
If he can kill you, and thus the more time you spend in the fight the more likely you are to die, then this is a very difficult encounter, and the time spent on it only compounds the challenge.

Difficulty is related to fail state. Giving up and doing something else because the boss won't die and you aren't in any risk of dying yourself is not a fail state, dying is.
>>
>>180072381
>bullet sponges are now a good game design
>>
>>180072361
>A team
And there we go
Hi, /v/
>>
>>180072361
Don't get hung up on flexing. They could just make the drinking animation as long as drink+flex. The point is that healing keeping you stationary vs. allowing you to jog is a MAJOR difference.
>>
>>180072250
>nothing from the monster look like they have improved or more aggressive AI
What we've watched until now was completely scripted, we didn't watch the AI we watched a script
>>
>>180072574
The whole game is scripted
>>
>>180072513
People seriously aren't considering the aesthetics of the animation when discussing difficulty and punishment, are they? They are only saying "flexing" so people know what animation they are talking about, right?
Because if they are actually bothered by the visual of the animation as opposed to the gameplay impact of locking you in place for x frames, then they aren't even worth talking to. But I guess they already aren't, when they can't deal with the consequence of recovering their health bar and instead of adapting and improve they use made-up terms to justify to themselves that the game is at fault and not them.
>>
>>180072574
Talking about leaks, astroturfer. Those leaks looked JUST like regula animations slightly improved. Nothing like animations that these youtuber shills are hyping to high heavens.
>>
I got burnt out after playing MH4U for like 5 hours when it was first released.

Will Generations rekindle my passion, I'm a bit hyped up because of the MHW reveal
>>
>>180072691
No.
>>
>>180072660
The WHOLE gameplay footage at E3 even the demo you're talking about was scripted you mong
>>
>>180072629
Who knows, bro? It seems like we're the only few sane people left here.

Overnight, Crapcom divided the community and sony infested every community with shills.

:/
>>
>>180072691
Its a really controversial game
>>
>>180072381
>depends on the danger
all else equal, obviously
>that just takes a long time
no, the point is that it's impossible for you to kill him

>difficulty is related to fail state
agreed
>giving up is not a fail state
yes it is, but this isn't what I'm talking about
>endurance isn't a skill

health is an artificial mechanic introduced to induce longer encounters to make them harder

you say yourself that more health compounds the challange

two equal enemies, where one has more health, the second is inherently more difficult. The more complex an enemy is, or the more likely it is to kill you doesn't change this fact, health will give them more opportunity to drain your resources and create a failstate than otherwise

you can design your game where theoretically 100 health is the where x number of players die to it, and then increasing it to 150 will increase the amount of players that die to it

a dev at path of exile practically wrote a book on it
>>
>>180072513
>they could make it just as long
but that was part of my reasoning, such a long animation maybe didn't look good, or they were given an opportunity to make something out of a negative

>>180072443
is it not?
>>
>>180072798
>health is an artificial mechanic

Uh, so you want shit to die in one hit, otherwise it's "artificial difficulty".
Oh my fucking god. Good night.
>>
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we had great conversations yesterday, too sad it didn't last long
>>
>>180072852
Look good? What does that mean? Did it have technical issues or would it not look good to western audience? They could have "westernized" the animations but they went full casual.
>>
>>180072908
Just wait for the shills to leave from work.
>>
>>180072734
>the demo was scripted
yeah I'm sure they scripted the vulturesaur to glitch out or the events that diverted from the narrator's expectation to where he fucked up talking about it several times

or the longsword person being a retard

autism?
>>
>>180072947
But that's when the shitposters come in and it gets even worse.
>>
>>180073001
Then wait for downtime between marketing seasons.
>>
>>180072629
what fucking strawman are you attacking dude? nobody in that reply chain is speaking only to the flexing animation being silly

nobody who's played the game significantly would even do that
>>
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>>180073050
>nobody who's played the game significantly would even do that
>>
>>180072856
>this is what he gleamed from that post
literally retarded and unreasonable
>>
>>180072932
>what do you mean
I mean adding flexing vs. one long animation to drink something

one looks better than the other, and perhaps they were making the best out of a mechanic borne from a technical limitation
>>
>>180073120
>artificial difficulty is bad
>health is artificial

You said other things, some of which was true, but the very premise you started on betrays you.
>>
sns or ls?
>>
>>180073090
>doesn't understand what "only to" means

>Because if they are actually bothered by the visual of the animation as opposed to the gameplay impact of locking you in place for x frames, then they aren't even worth talking to.
is easily gleamed from "flexing is stupid" alright
>>
>>180073308
sns is way cooler and more fun and not stupid gay shit
>>
>>180073229
i never said artificial difficulty was inherently bad, I previously gave reasons why it makes games better

>health is artificial
it is, for the reasons I gave that you haven't addressed

I'll give you another example

If they could model a rathalos tail to require a physics based system to cut it off, however realistic or not that system would be, it would likely be preferable to health given it being implemented well

you've ignored many of the points I've brought up across many of the posts on top of being obtuse
>>
should I get a 3ds, 3ds xl to play MH4U like some anons suggested a couple of threads ago. or a switch? how does the online work in this game? is it server based? will I be able to play with 100 ping? thanks! plz answer
>>
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Before E3:
>"Flexing after healing is retarded"
>holy shit git gud you faggot
>"Guys I wish there were damage numbers in MH"
>fuck off to MHO
>"Aerial attacks and mounting is awful"
>Yeah Gen 3 combat was the best

After E3:
>"Flexing after healing is retarded"
>you're right it's artificial difficulty healing should be less punishable
>"Guys I wish there were damage numbers in MH"
>Yeah, that sounds like a great idea!
>"Aerial attacks and mounting is awful"
>But muh dynamic combat!

What changed?
>>
>>180073518
>If they could model a rathalos tail to require a physics based system to cut it off, however realistic or not that system would be, it would likely be preferable to health given it being implemented well

Then it would be a different game entirely.
Either all difficulty is "artificial" or none of it is, a game having stats as mechanics doesn't make it artificial, it makes it a different type of game. I've addressed what I thought was relevant to the discussion of "artificial difficulty", a term /v/irginshitters were using to shit on the game, so if you don't even think whatever it is you think is "artificial difficulty" is bad, then I have no idea whatsoever as to why you're even arguing about it.
>>
>>180073308
>>180073348
nuff said
>>
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>>180073661
Viral marketing
>>
>>180073661
Shills out in full force.
>>
>last mh I played was 3rd on the PSP
>never got around to getting a wii u or 3ds
>have a switch and ps4 now
>both consoles gettin a MH
>come to this thread thinkin to discuss fun and new MH games and be hype
>pure fucking shitposting instead

I mean I'm not entirely surprised, but I thought the MH crowd was atleast a little bit more mature

>tfw gettin too old for 4chan

There needs to be an oldchan for us 30yr+ faggots who just dont want to deal with shitposting after work
>>
>>180073667
>it would be a different game entirely
how so? taking the same average hits to cut it off or making you aim better wouldn't fundamentally change the game at all?

>either all of it is or none of it is
>I've addressed your points except your rebuttal to this statement
lol ok, a mutual good night to you too obtuseanon
>>
>>180073812
>There needs to be an oldchan for us 30yr+ faggots who just dont want to deal with shitposting after work
It's called reddit, you can go upvote shills there.
>>
>>180072952
going by the MvCI demo it's probably Capcom's shit programming that can't even run a scripted event properly
>>
>>180073868
>summer kid tellin me to go to reddit

ebin :^)
>>
>>180073812
it was more mature around your time

hmmm, what's changed since then?
>>
>>180073889
>Haha I called him a summerkid, look at how oldfag I am!
Fuck off normie, dont you have a job or something?
>>
>>180073954
MOMMY WHERE ARE MY TENDIES!

I GOT ENOUGH GOOD BOY POINTS GET ME MY TENDIES
>>
>>180074009
>Normalfag this mad over not having enough time to keep up with video games
Lul, it's okay, you'll have your retirement to look forward to.
>>
>>180073841
>how so? taking the same average hits to cut it off or making you aim better wouldn't fundamentally change the game at all?

Because the game works around hitting body parts in general until they break, not precisely cutting certain joints at a certain time. The game is not precise enough for this, it's not fucking Metal Gear Rising with its slow motion blade cutting sections.
And you didn't offer a direct rebuttal to differentiate artificial from non-artificial (natural?), you simply argued that things like stats are artificial and physics based stuff is not, which as I said makes no sense because games aren't bound by reality (using your sports metaphor) and different games offer different mechanics with different rules and the only relevant aspect to them is how they interact with each other, things that contribute to the player reaching a failstate involuntarily are difficulty, including punishments and animation commitment.

>Having a 4 second animation for drinking a potion (punishment) to restore your health (reward) is artificial difficulty
>Drinking a potion instantly but having the monster instantly lock on and get a speed boost towards the healing player (punishment) to make up for healing his health (reward)
Literally the same goal accomplished through two different ways, how the fuck is one artificial and the other isn't? Please stop using that term and people won't call you out for it
>>
>>180073667
Not him but when people talk about artificial difficulty they mean difficulty because of bad design.
>>
>>180074150
>not denying that he lives at his moms and eats tendies for dinner

I'm divorcing my wife and putting my kids up for adoption as soon as I see a single tendie in my kitchen, I dont want to raise failures like this
>>
>>180074168
From my experience they are trying to justify to themselves that they aren't bad and that the game is at fault, as opposed to them not adapting to the mechanics and improving.
Either that or they move goalposts until they reach postmodernist levels of fuckery and even more arbitrary lines drawn on arbitrary definitions of arbitrary things.
>>
>>180073191

Looking better is subjective. To some people, the flex fits in with the whimsical nature of Monster Hunter.

To others, flex is stupid because a) animation is whimsical b) it locks you in place or c) they are shilling (see projared).

Now who is Capcom targeting with MHW, with its jogging while healimg, based on the above?

Also remember how gaijincuckster said that you almost slow to a crawl when you heal? Judging by the leaks, you clearly don't. This game is a circus of misinformation and astroturfing, which os nothing unusual for something that heavily involves sony.

Say what you will about arts and styles and animuuu but we never got this with MH on Nintendo platforms.
>>
>>180074246
>He has KIDS
HAHAHAHAAHAHHAHAHAHAHAHAHHAHAHAHHAHAHAHAH
>>
>>180074396
>ho no he's a grown up adult i must laugh at his face
grow up you little shit
>>
>>180074554
I'm sorry you made wrong decisions like that in your life. Reddit really is a better place for you.
>>
>>180074391
It's feeling very weird, around here and other places that discussed MH before and after the World reveal.
The subreddit (I know, I know, you don't have to post it) at the very first day of the reveal was heavily mixed to negative, with everyone showing concerns on the direction of the game and what it meant for the series and how westernized it looked, literally 1 day later moderators stepped in and did a lock down on negative posts and placed stickies everywhere basically telling the community to "be positive" and "look forward to the game" and shit like that, since then the atmosphere completely changed and people who never posted there before are hyping the game up and negative comments are getting massively downvoted, a very stark contrast to when the game was actually shown.

Then there is the Youtuber situation. ProJared in particular is shocking, since I know for a fact that he understood what those things that he now claim are "clunky" and "needed to go" meant for the game, evidenced by his guides on 3U and 4U which detailed for new players how to play MH and why it is the way it is. Now? The series was in a massive need of modernization and all that shit was clunky, apparently.
>>
Filtrer shill, sonygger, nintendrone, astrosurfing and mhg is bearable again.
>>
>>180074627
>he cant recognize when other people are talking to him

I think you should go there so you dont get confused like this kiddo :^)
>>
>>180074361
artificial difficulty sounds less of an arbitrary term than whats been used to insist flexing is a fundamental part of the game that can't be balanced away

like this guy
>>180074391
>lists 3 things
>no possibility exists outside of these 3 things

>people weren't just having an autistic discussion about design and limitations etc.

>flex fits it
how does this mean it's necessary? plenty of things "fit in" but aren't inherently better

where was the complaining about being able to cook in the village? virtually nobody complained about that except me at the time
>>
>>180074391
Everyone here is so obsessed with flexing that they feel compelled to asspull reasons why everyone loves it.

I played around 600 hours of MH across the last 3 games and literally never has anyone besides at the very beginning ever even talked about flexing.
>>
>>180073661
Astroturfing
>>
>>180074727
How do you even have time to post here? Shouldn't you be cheering at your kids soccer game or something?
>>
>>180074735
>artificial difficulty sounds less of an arbitrary term than whats been used to insist flexing is a fundamental part of the game that can't be balanced away

How is explaining that the "flexing" animation is a cost of healing your healthbar with a potion that you have to commit and account for arbitrary? It's evidently the truth, you have to time your potions well or you'll die.
They removed that, and I'll leave up to you to imagine the effects that will have on the game. And it's not that it "can't be balanced away", but that it can't without massive changes to various other aspects of the game, none of which were shown to be the case so far, monsters are as slow as ever.
>>
>put down controller
>flex irl
There you go grandpa, mhw is fixed.
>>
>>180074821
Can you two stop being cringy epic trolls?
>>
Which one of you is Tobias?
>>
>>180074735
>>180074754

Like I said, in old games, healing is risky. In world, it's way too easy. Not saying that it can't be punished but seems very unlikely.

Sure, people say that monster behaviour has changed to accommodate the heal-while-jogging but that's doesn't seem to be the case and no one here can refute this.
>>
>>180074852
Ok
>>
>>180074894
When do these old games start? It certainly isn't from 3rd onwards.
>>
>>180074671
How's gamefaqs, neogaf and Capcom - unity?
>>
>>180074894
>tutorial monster is not agressive when you heal
no shit
>>
>>180074976
Neogaf is similar, but the few negative posts get quickly drowned.
>>
>>180074894
>we've seen a short video that was halfway scripted of a game that'll still be in development for half a year
>THIS IS HOW THE GAME WILL BE NO ONE CAN REFUTE THIS WHAT WE'VE SEEN WILL BE THE FINISHED PRODUCT MH IS NOW EASY FOR CASUALS
>>
>>180074970
Anything from the first game to XX. Not sure why this question is necessary.
>>
>>180074842
And adding to this, if monsters WERE much faster to account for the potion change, then what the fuck does that mean to all the weapon movesets? They were balanced around the previous speed of monsters and wouldn't work as well anymore. See, one change leads to another, and it's MUCH more likely that they simply dropped the punishment for healing from the game entirely than for them to change the entire pacing of the game around a single animation being removed.

The only thing they said on the potion change by the way is that now you can't run away to the next area to heal anymore, that monsters chase you, but it's not like people bothered to do that unless they were already fighting near an area exit anyway.
>>
>>180074361
of course people use it erroneously but that is because they dont know what bad/mediocre design is. The debate is about what constitutes bad mechanics and why.
>>
>>180075025
Agreed about the going to next area to heal. I've rarely seen people do that unless they're really bad.

I like how this is a new argument that has popped up,saying that people went to next area to heal, sharpen etc.
>>
>>180075024
You have weird definition of risky then.

Anyway you are basing your arguments from ignorance so whatever you say doesn't matter to me anyway.
>>
wasnt there a android game announced at e3 as well?
>>
>>180075149
99% of hunts are done in groups of 4.

You telling me you need to be genius to figure out heal timings?
>>
>>180074842
>how is explaining ... arbitrary
because it isn't just explaining, it's the automatic conclusion that is reached, that it is part and parcel of the game, and also can't or won't be balanced away

it's an incredibly arbitrary conclusion to reach based on speculation alone

everybody already knows what effect flexing has on balance

>none of which were shown
not being able to leave the area was a pretty massive change and was shown

a possibility I was talking about with my friends would be to change monster moves to be less static
ex. rajang's beam isn't straight, or it's wider or something. Or things like the los lunging attack are smarter. Or the damage is higher than the demo

basically, it's not impossible to come up with a balance consideration making the change make sense, but it is impossible to conclude that the change will certainly not be accounted for elsewhere
>>
>>180075264
Will you stop your inane ramblings if capcom announces world for Switch ?
>>
>>180075172

If you're talking about arts and styles, healing isn't related to arts and styles. You've done the same stay in spot flex animation in XX that you did in MH1 so don't even start that bullshit.
>>
>>180074894
>in world, it's way too easy
you don't know that at all, you know a facet of healing has gotten easier

>in old games, healing is risky
it's only gotten harder as the monsters have gotten more intelligent

>monster behavior has changed
actually nobody really guarantees this, they are speculating what could be possible. I've given other examples like more limited access or nerfed healing
>>
>>180075254
Yeah, World will also have 4 player hunts. You're saying they should have kept the healing stationary?
>>
>>180075349
No idea how you what you are talking about desu.
>>
>>180075149
>new
>people do it frequently
actually even more still is that people get the break when the monster flees to the next area or when there are 4 people around

isn't the argument that healing really only affects shitters anyway? why does a master player like yourself then care?
>>
>>180075385
A facet of healing? That is THE main point of healing.

As of right now, healing is a very low risk task in World.
>>
>>180075407
I'm saying anyone with a brain wouldn't care about this meaningless change besides a light chuckle.

How can I believe you actually played MH for more than 5 hours if you think flexing makes or breaks even parts of the game?

Keep it or lose it. Both are meaningless.
>>
>>180075309
what does that have to do with anything and where is your argument

every time I address an argument from you retards you shitpost
>>
>>180075463
Not him, but the fact that I'm apparently not punished with any increased risk when I get hit will cause me to simply get hit and not give a fuck as long as I have potions to spend.
That would be a worthy strategy, now that healing incurred damage is basically a free action.
>>
This reminds me of Grognards flipping their shit back in the day
>>
>people who seen multiple demos say it was never the same, not according to plan
>scripted
Some of you are real dumb.
>>
>>180073661
>B-But everyone hated flexing!
t. casual who got filtered by flexing
>>
>>180075501
pretty sure the main point of healing is restoring health and that looks similar, though we don't know everything

>as of right now, healing is a very low risk
yes, based on the information we have, the risk to heal is lower than previous games if everything stays the same, nobody is really disputing that little guy
>>
>>180075309
Will it have flexing?
>>
>>180075548
But the virals here are saying that everything in the leak was scripted,that's why we didn't see any new monster animations.

And then the virals on youtube are saying that it was dynamic™ every single hunt so you wouldn't get tired of the same cinematic interaction.

Who to believe?
>>
>>180075539
unless of course they change something else

healing incurred damage is nearly free to begin with though, sharpening is the only real problem and previous games casualized the shit out of that without all this complaining
>>
>>180075681
you watch it for yourself and you can tell it's real gameplay if you aren't a fucking autistic reject
>>
>>180075618
But healing is tied to locking you down in place. This, along with limited potion, makes you get good and teaches you timing and positioning.

What does World teach new players?
>>
>>180075618
Healing in the demo was very gradual

Meaning if you get hit by an endgame monster 80% of your health is gone and needs a few seconds to go to full meaning a second hit will kill you in that time.

In terms of flexing this means drink > instant heal > flex > get hit > survive 2. hit

Looks like MHW is harder to me.
>>
>>180075894
>Looks like MHW is harder to me.

Careful there buddy, you'll trigger the Grognards
>>
>>180075894
How are you getting hit if you can run while healing?
>>
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>>180075894
>very gradual
>>
>>180075681
It wasn't fully scripted, it was mostly improvised.
>>
>>180075781
>what does world teach new players
I'll just default to what I've been trying to instill in you dumbshits for a week now, that we hope it will balance it

and I'll bring up the rajang example again

you take rajang and you just make his attacks smarter and the healing while moving will do fuck all
>>
>>180075956
You are pretty fast but not running and I'm also guessing not being able to dive or anything like that. If we are talking something like a big sweeping move you'll prob die instead of surviving.

But that was more tongue and cheek anyway I actually think we don't have enough material to really know.
>>
>>180075956
harder monster attacks maybe

do you ever ask yourself these questions and then actually think of a possible solution? it really doesn't seem like it
>>
S H E A T H I N G
>>
>>180075681
>do I believe the who saw the demo or these who didn't see the demo?
>>
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>9 more months of these fucking threads
>>
>>180076086
That and it actually speeds up the game. No more spamming your buffs and energy drinks in place when the hunt starts. You can keep moving. And even if the game is slightly easier because it, why would that ruin the game? The game is multiplayer by nature- either with palicos or hunters. Healing wasnt hard in the first place.
>>
>>180069897
The way capcom does a 180 after an interview is fucking stupid
>>
>>180076148
That goes back to changing the way the whole combat system works. If you cant avoid that shit with the drinking run speed, you cant avoid it with your weapon out.
>>
>>180076238
Say that after we see something on the 20th
>>
>no flexing
We Dark souls now but with more action sequences
>>
>>180076524
>shitposting won't get worse after more gameplay
riiiight
>>
>>180076617
>Your Reading Comprehension skill has decreased
>>
MHW Pros:
>no flexing
MHXX Pros:
>still flexing

MHXX Cons:
>will need to learn japanese

MHW Cons:
>Will need to shill on the cash shop for items/dlc
>>
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>3U still not playable on CEMU
>>
How much rath will be in MHW? Will there be a new rath?
>>
>>180076238

things might get better after the 20th, it all depends on what CAPCOM is willing to show us in their demo, and I hope they don't put that dumbass salary man again because he can't play for shit.
>>
>>180077060
Just Normal rath, the rest unlock with Stamps, they cost 200 Paw stamps each, roughy $1.99 US for 24 paw stamps at the Palico Paw'n Shoppe
Or if you buy the season pass they are included
>>
>>180076419
>you can't avoid it with your weapon out
the first games were far more defensive than the newer ones, ESPECIALLY the newest ones

but that said, it's pretty clear they've made changes that look like that to combat, like dashes and shit
>>
What are the changes to the weapons in MHW we've seen so far? Was the HBG machinegunning a hunter art of sorts?
>>
>>180077447
They changed the Gunlance so it's just a gun and shield
>>
>>180077495
this would unironically be accepted by the GL community my dude

were you not around for the popcorn era?
>>
>>180077592
Yeah but they sped up the process of playing gunlance so now it can't attack the monster and the hunter just shoots himself in the head with all the attack buttons
>>
>>180070427
The only true artificial difficulty is RNG.

Flexing would be artificial difficulty if you had a 50% chance to flex every time you drink a point, because the game is randomly deciding whether or not you get to play efficiently. Something like tripping in Brawl is also artificial difficulty, for example, but not being able to move while shielding is not. A platformer game where you have a 2% chance to die every time you jump is artificial difficulty. The game will be difficult to complete, yes, but because you're reliant on rng, not skill.

Flexing as it is now is just a mechanic to make potion use more dedicated, it isn't artificial difficulty any more than the greatsword being slow and cumbersome. The greatsword gives you the benefit of absurd damage at the cost of heavily impeding your mobility. Potions give you the benefit of large amounts of healing at the cost of heavily impeding your mobility. Being able to use potions effectively despite the flex is a skill, therefore flexing isn't artificial difficulty.

And I don't even care about flexing being removed, I don't personally like it but it's a minor complaint and I'm still massively looking forward to World. But calling is artificial difficulty is retarded.
>>
>>180077447

What used to be HA/Styles are now part of combos or special skills, jumping off slopes with the DS makes you do the Aerial Style jump attack, for example.
>>
The first footage I saw of MH was of a gunlance. If it was for that kinda unique weapon I wouldn't have paid attention to the video and never looked up MH.

Even though I never played gunlance at all after starting MH I still keep it in my heart.
>>
>>180077759
except if the exact same difficulty can be achieved without an unrealistic rooting animation, and is within the dev's ultimate vision for the game, it is artificial difficulty because it's only purpose has then become making something artificially difficult
>>
>>180074894
>spent two seconds walking
>loading screen
>heal
>walk back

Wow, really risky.
>>
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Asked my Japanese fiancé to translate the dengeki interview. MHW isn't MH5. Also the Japanese want MH on Switch more than PS4.
>>
>>180078059
you're so fucking gay dude
>>
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>for the entire series monsters AI was balanced around the base moveset and defensive options of the player
>Adept and brave styles come out and they're completely OP because monsters weren't balanced for them at all and only the very hardest endgame devient shit makes them close to okayish
>for the entire series monsters AI was balanced around the base healing and movement abilities of the player
>complete removal and flexing and any difficulty in healing along with a crazy grappling hook and tons of environmental traps will be fine because they balanced it around this time
Wow these YouTubers sure we knowledgeable about monster hunter, thank goodness we have them to set the record straight
>>
>>180078040
only shitter and casuals do this, people with a little bit of respect for themselves wait for an opening to heal in fight
>>
>>180077947
No.

Flexing is a limitation but one that can be worked around through skill. Therefore it isn't artificial difficulty. A 2% chance to randomly die is a limitation that can't be worked around no matter what, therefore it's artificial difficulty.

That's all there is to it. If the mechanic differentiates skilled and unskilled players then it's real difficulty, not artificial.
>>
>>180078059
so does it say anything about it being MH 5?
>>
>>180078179
By that same logic you could just stand still for 3 seconds after drinking a potion in World.
>>
>>180078179
Nice argument. Why shouldn't they remove healing then? It clearly for shitters and everyone with a bit of respect for themselves wouldn't heal and git gud.
>>
>>180078240
No
>>
>>180078267
yes you're right, good hunters don't get it
>>
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>Been away from /mhg/ for two weeks
>Saw MHW trailer and excited for it
>Come back to see how hyped everyone is on MHW
>Everyone just fling shitpost about artificial difficulty,flexing,etc.
Damn it guys.
>>
>>180078059
>she knows your this autismo
>still gonna marry you
i bet shes ugly or fat
>>
>>180078213
how is that being worked around? you aren't mitigating the effect at all and it takes very little difference in skill to account for a monster's attack?
>randomness is the only form of artificial difficulty

and it's funny too, because randomness can differentiate skilled and unskilled players, you ever hear of any card game ever?

even 2% chance to randomly die would create a new skill set to mitigate that effect, like rushing damage or getting better at running back
>>
>>180078486
You're hyped? That means you're a SHILL!
>>
since nobody answered before, is it worthwhile to replace the nub with a psp one? i feel like mine's getting a bit unresponsive.
>>
>>180078486

you ain't helping it either
>>
>>180078541
or/and*
>>
>>180078486
Every new MH anon
>>
>>180078486
I just wanna my fav weapons in action.
>>
So why do you guys play Monster Hunter really?
>Because it's fun.
>Because it's difficult and I like some challenge (bragging is optional)
>Because I like the armor designs.
>Because I like to waifufag.
>Because the combat is interesting
>Because I like the monster designs and background fluff
>Because my friends play it too
>>
>>180078692
how about posting pictures of what you're talking about

I remember my psp stick being just as bad if not worse
>>
>>180078815
>>Because my friends play it too
I wish

that said how likely is it that monhun will have crossplay ?
>>
>>180078815
>because i flex everytime i drink a potion showing my true skill to all
>>
>>180078873
I heard sony isn't interested but PC and Xbox hasn't been confirmed.
>>
>>180078815
I've found this game a couple of days ago and it's fun and the combat is interesting. but should i get a 3ds to play 4U or a switch to play 4U and any MH game to come out later? or there won't be any more MH games coming out to the switch?
>>
>>180078815
Because it's fun and I like to meet NEW friends over a good hunt.
>>
>>180079025
>or there won't be any more MH games coming out to the switch?

Thats in the stars.
I guess no one saw a MH game coming for consoles and PC AND coming to the west.

So at this point nothing would surprise me anymore

>monhun TBS for PC
>>
>>180078815
the feel of the game
designs until late have been polished and consistent. The relative simplicity foremost
the challenge is good enough, not too hard, not too easy
armor designs are consistently good, mostly even in the newer games
hasn't compromised on the girls yet
the music, again up until recently and excluding the new game so far
doesn't feel like a jrpg, doesn't feel like a lot of soulless western games do
the story is not important, aka does not detract from the resources of the rest of the game

and something I know is likely gone forever, that the weapons and armor are actually challenging to obtain
>>
>>180078059
>Also the Nintentoddlers want MH on Switch more than PS4.
Fixed. The vast majority of them rejoiced at the sight of MH going back to a real hardware.
>>
>>180079141
>and something I know is likely gone forever, that the weapons and armor are actually challenging to obtain
Keep some slight optimism anon, one thing we don't know about as of now is how equips and crafting works.
>>
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>>180078486
same
>been away from /mhg/ since 4U days
>thought everyone would be discussing Worlds, hype, posting rooms for gen/XX
>flex
>flex
>astroturf
>flex
>ctrl f "flex"
>57 results found in a 315 post thread
sasuga, /mhg/. fuckin' sausage.
>>
>>180079025
to disover the game,i would advise MHP3 then/or MHFU (both on psp) then MHTri (on wii) ot MH3U (on 3ds) then go for whatever you like
>>
>>180079181
this trend has been going on since the first game, and this game is supposed to be appealing to the west

no way in hell
>>
>>180078764
if we are going to be like that may as well take all the imagination out of it and say we know shes a fat hambeast that looks like a guy
>>
>>180078813
everyone is all
>muh flexing
>muh changes
>muh shills
I just want to know if gunlance is good
>>
>>180079216
weapons and armor now drop as loot :^)
>>
>>180078815
>So why do you guys play Monster Hunter really?
Pretty much everything you listed. I also met most of friends from MH.
>>
>>180079273
Crafting is pretty 'in' in the west if you haven't noticed.
>>
>>180078815
So I can post my ebin screenshots and feel like I belong in a community.
>>
>>180079409
I didn't even know how to take a screenshot on the 3ds. Now it's gonna be easy as fuck to put out some webms.
>>
>>180079348
>crafting is now done with ingridients arranged in a 3x3 grid
>>
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>>180079409
this desu
>>180079465
it's not great. if you have a n3ds you can use the miiverse, then log into your miiverse acc and save it. im sure if you have homebrew there are better ways though
>>
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>>180080038
>Cenataur and Hermitaur sometimes spawn with giant shells instead of monster skulls
>yet nobody has seen or fought the giant snails that should produce such shells
>>
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>>180079172
No they didn't.

They want their MH on Switch.

You're aware Japan is mainly Mobile and handheld right?
>>
>>180080268
because they're likely in whatever ocean there is and the crabs come from there

or they find the fossils in the desert

they're extinct until they put them in the game
>>
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>>180080268
>>
>>180080279
the comments on the articles I've seen are mostly shitting on xx and happy they're updating the graphics
>>
Portable fifth on the switch!
>>
>>180080279
You know most people in Japan dont have a switch right?
>>
>>180080268
That's the shell of a giant omanyte you nerd
>>
>>180080423
fossilization doesn't work that way
>>
>>180080429
It doesn't matter if it's got better graphics. If it's not on a handheld it will be shit in Japan.
>>
>>180080279
>Japan represents the entire world
>>
>>180070052
Platform change, yes. Direction change? No. I don't care if it's on the 3DS or the Switch or the PS4 or the PC. I have money to buy any system I need to. But the direction that the series is taking is one that I do not like one little bit. I never signed up for westernization and casualization. I never signed up for cheap English voice acting and floating fucking numbers.

If MHW was still on the 3DS, a platform all MH players should already have, I would still be bitching about it. The only saving grace it even has is that it looks pretty, but that's a small consolation for the price of gutting and mangling all of the franchise's core mechanics and gameplay.

It's also riding on the tail end of MHXX, which was a pretty mediocre-to-bad entry in the series all things said and done. It makes me feel like Capcom has lost some good people and haven't been able to fill the positions with equivalent talent. Hell even the god damn orchestra playing the music in MHW's trailer sounds bad, like they just recorded a practice rehearsal full of mistakes and wonky timing.
>>
>>180080483
yeah. still a cool concept art though
>>
>>180080646
Oh i'm not denying that, it's cool af but my autism just prevents from appreciating it to the fullest
>>
Is no flexing the hot new thing people are latching on to? Like nigga what it doesn't even add difficulty, you literally just heal in openings anyway.
>>
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>>180080639
>a platform all MH players should already have
>>
>>180080769
we just got those autists to calm down, please don't
>>
>>180080769
And now you don't need to look for openings to heal. That's literally the entire point.
>>
>>180080639
except every game on 3DS has been worse than the last
>>
>>180080835
Were you really looking for openings before though? There isn't a single move other than basic repositions that I couldn't heal after.
>>
>>180080835
>>180080639

Since you two have already played the entire game please tell us some about the end game and weapons etc!
>>
>>180080639
Well spoken, you echo my feelings.
>>
>>180080913
MH3G and MH4G were some of the best entries in the whole franchise. Just because MHXX is crap doesn't invalidate that fact.

>>180080927
Nigga that's literally looking for an opening.
>I got hit
>oh no the monster is just turning around
>I better be smart and avoid healing right now until the monster does something else

>>180080950
Are you familiar with the concept of a red herring?
>>
>>180081034
no shit
>>
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>>180078059
>you will never free up enough time out of autistic shitposting to find a nip wife

What went wrong
>>
>>180081135
Looking doesn't mean much when 90% of the fight is an opening already.
>>
>>180081135
Did you just equate flexing with important? LUL
>>
>>180080639
>Casualization
Would somebody actually try to point out which aspect is made to be like that? The whole healing thing isn't all too important when you consider a good player would be able to mitigate most damage coming on to them and only heal after the monster flees. Walking or no, you'd still be healing after the monster made an opening, as no one is going to risk healing in front of the monster either way. We are also forgetting the fact that potions are a bit more scarce but whatever. Scout bugs aren't all too different with paintballs since you pretty much have a magic thing to follow around, scout bugs need to just fly around and touch things, while buying a 360z Psycho serum and using 1 of the 2 paintballs given to you isn't all that different. The thing that made MH anti casual is the progression system, as that entry barrier requires work to break. You need start out with shite armor and have to loot everything you see which judging from the demo you can only do once per point. Unless they also change that, which isn't confirmed, the game remains largely the same.
>>
>>180081135
>best entries
lol no

I will grant 4g as a temporary upswing because it mitigated some of 4's terrible introductions and had all the monsters it did
>>
>>180081135
Gradual healing is more hardcore than flexing. Stop trying to keep the game easy with the current potion system.
>>
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>>
>>180081787
Not even normies on facebook still use this garbage meme, what the fuck is wrong with you?
>>
/ourguy/ dropping some redpills

>>380972743
>>
>>180081575
There's no indication that the gradual healing is real. In older games if you got hit during it it was just deduced from the total amount it would have healed, not from your current HP. There's no reason to believe this has changed in World.
>>
>>180081928
Oh there is no real indication? I agree.

Maybe we can also agree there's no real indication that any of these changes shown in MHW spell doomsday because we don't have the big picture yet.
>>
So does the new monster ecosystem and AI allow mating?
>>
>>180082283
Probably not but SFM will
>>
>emo retard keeps quitting the room

JUST HUNT
>>
>>180082283
>tfw you'll be able to make species go extinct and no more hunting for you unless you play online in anothers world
>>
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>>180080279
>Japanese want Monster Hunter games on the system that Nintendo JUST put out that is a cross between a handheld and a home console
Who would have thought.
>Tfw ended up being much more excited at the MHXX Switch version reveal than the MHW trailer
>Have only played 4U
>>
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For reference, this is the guy that knew about MHWorld months ago.

Thoughts? I've not played SF5
>>
>>180082643
>>Have only played 4U
Not surprising.
>>
>>180082687
>Sf5 seasons

wut? like how overwatch has seasons or somehting?
>>
>>180082643
>have only played 4u
redundant
>>
>>180082687
>it's just the normal MH DLC but now you have to pay money for it
>metal raths parts are used in all final weapon upgrades but metal raths are paid-DLC only

I can see Capcom doing this.
>>
>>180082643
Go eat a dick avatarfag
>>
what'll be the damage control if carting is removed
heres some ideas how about "well its good because now the french cant cart 3 times and fuck up your hunt", you can use that to defend it if its revealed
>>
>>180082754
>>180082809
>>180082878
Oh right, uh...
XX BAD!!
MHW GOOD!!
There, how's that?
>>
>>180082921
Carting was confirmed in
>>
>>180070454
Mixed sets have gotten more popular through the titles, especially when people figure out good skill, plus there is the matter of armors having good skills but not liking the way they look. There's literally no reason not to have transmog anymore. You're just being an autistic grandpa. Also you using the is le self imposed, faggot, so if you don't like just don't use it
>>
>>180082921
confirmed in and i think its 3 times as well?

>>180082932
kys
>>
>>180082932
no, both bad
>>
>>180082932
>*Better sperg out!*
You being excited for the next nintendo handheld monhun after you said you only played a nintendo handheld monhun, is expected. Don't suddenly spaz out there buddy, I'm not going to touch you like your uncle.
>>
>>180082932
Imagine being this autistic.
>>
>>180083084
>Anyone who wants XX in the west clearly has a bias
No, I own a PS4, but the trailer for MHW did nothing for me.
>>
>>180082846
>Pay full price for two more rehashes to get the complete game
>Pay for individual seasons

They both seem shit.
>>
>>180082643
I want to see tigrex eating a dick
>>
>>180083330
>implying non-retards waste money on the non-G-rank versions
>implying an entire game expansion is equivalent to a quest that could have been shat out in minutes for zero effort by any save editor
>>
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>>180081849
>>
>>180081849
I love how the redditkids are using facebook as an insult because they dont want to insult their favorite place
>>
>>180082060
No you are right, we should blindly suck its cock instead of being cautious about the features they have shown thus far.
>>
I haven't played MHG since it came out, does it still have an active enough community where I'll be able to find people for online shit?
>>
>>180083731
Basically anybody who cares has LONG since moved to MHXX on CFW'd 3DS's. MHX was severely lacking in content with no G-Rank.
>>
>>180083690
>"I don't know, I guess we should just wait and see, it can't be that bad."
>"YOU ARE A COCK SUCKING FAGGOT!"
>>
>>180083690
You are not being cautious. You are just a faggot that twists any circumstance to fit your pathetic bias.

It's literally impossible to know right now how the heal change will turn out. Yet here you are clearly stating that it's the end of franchise.

You are the worst kind of poster on this board by far.
>>
>>180083731
Pretty much dead dead in low rank, picks up in high rank, active at endgame highrank

But really move to XX already, theres already a sizable english presence there, and the Japs don't mind playing with foreigners mostly
>>
I think I despise Jhen more Lao Shan.
>>
>>180083823
Damn, alright thanks. Not sure if I cba doing that shit with my 3DS to play it in a language I don't know.
>>
>>180069272
Well, now that tripping's out, you can blast with wild abandon.
>>
Is there a way to play XX in english without hacking a 3DS?
>>
>>180069213
>Shitters who can't into crit distance get blacklisted
>Shitters who combo sword get blacklisted
>Shitters who guard poke get blacklisted
>>
>>180084114
>citation needed
>>
>>180084049
>What are translation patches
>>
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>>180081928
>There's no indication that the gradual healing is real

But there is.

Lifepowder is instantaneous
>>
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>>180081928
>>180085109

Whereas a healing potion is gradual.
>>
>>180084141
wait a few months :^)
>>
>>180082283
Maybe if Seltas returns.
>>
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>>180068884
A real living breathing ecosystem is all I ever wanted in a monster hunter since they refuse to give me databooks and shit. Don't get me wrong I love the gameplay but what really hooked me on monster hunter was the creature designs and how they weren't just "lol magic".
>>
>>180083690
But you're not being cautious.

Being cautious would be
>well I don't like how this change sounds, but I should wait until more is revealed so I can fully evaluate the impact and how other mechanics may have changed to balance it

What you're doing is
>they removed flexing? this game is fucking casualized garbage now, monster hunter is dead, fuck you capcom
>>
>>180085535
nah dude that's bland
I hope we fight on the sun in the next #realMH
>>
>>180082687
I don't really know much about how the SF5 payment/seasons work, could someone elaborate?
For us it would be like them releasing a monster or G rank quests every couple of months?
>>
>>180085535
I really did feel like I was a hunter trying to make his way through a rough ecosystem back in MH, and I feel that feeling was lost somewhere for me. I think that's what exciters me about world.
>>
>>180083690
>being cautious is assuming the worst
>>
>>180085535
Nah, the real MH is going to have zombie monsters.
>>
>>180085746
Tri brought that feeling back as well, for me.
>>
>>180085746
at least in the first few games they bothered with foliage, no matter how fake it looked

it's just soulless empty and > bland arenas now

>"but at least it's efficient and predictable"
>>
>>180085737
You buy the base game and get a bunch of characters as usual. Over the next year they plan to release new characters maybe X maybe Y amount that's season 1. The year after that is season 2 etc.

Season length is arbitrary
>>
>>180085992
I would have to agree with you there. Tri was a magical return imo. I don't want to assume it's handhelds that's limiting the experience for me, so I don't really know if it's the platform or the new monsters or the arts or what.

>>180085997
I wonder how many posts there will be about people getting their view ruined by trees and the likes in world.
>>
>>180086154
>IGN score 2/10
>Too many trees in the forest
>>
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Look how careful I have to be to heal because of flexing. Really that would have been 5 times too easy if I could move in this situation.
>>
>>180082687
>>180085737
>>180086112
they could do seasonal content but there's no way sf5's model would work in this game

it's literally designed around cosmetic and new characters, neither thing would work in a coop game where the cosmetics is you killing things to make shit and around half of the game
>>
>>180086247
>"Rath didn't kill the anja all the way for me"
>10/10 - It's okay

>>180086258
Seasonal variant monsters would be an interesting take.
>>
>>180086256
>Healing when the monster is looking
This requires so much skill and thinking that removing it would be catastrophic.
>>
Why no XX localization, it makes too fucking much sense
>already released in japan
>pretty much the same as generations but with G rank
>just have to add on to the already complete gen localization
>call it 'Gen Ultimate' or something like that
>slap a new cover on it and call it a day
>>
>>180086256
So in that image you utilized the monsters attack pattern and waited for a long winded attack in order to heal.
Now you can heal right infront of a monsters attack animation and just run to the left while healing to avoid it.
>>
>>180086560
when it comes to capcom, not making sense is the standard
>>
>>180086560
Because they're already developing the next Switch MH and aiming for a global release. Localising XX would be wasted resources unless Nintendo foots the bill (they won't)
>>
>>180086674
Maybe he got hit and by the time he was standing up the monster already focused on the cat and he didn't have to do anything but heal.
>>
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>post yfw you're a rational human being who doesn't form extreme opinions about things before getting a proper showcase of it
>>
>>180086674
>Comparing old MH mechanics to the new unknown one
Cool. Why can't we just shitfling after a descriptive demo gets released.
>>
>>180086825
I hate you already.
>>
>>180086839
Why does it matter the quality of the video?
It doesn't even matter if they scripted the entire demo they showed off in the back room, we still have a general idea of the gameplay.
The only difference in the gameplay they official release will be the video quality and we might see village stuff.
>>
>>180086560
Even if it's already in the works they don't want to announce it yet since it would take focus away from MHW.
Expect a reveal at Gamescom at the earliest, provided it's coming.
Of course, I'm already playing XX. Why haven't you hacked your 3DS yet?
>>
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>mfw gameplay on the 20th is just the same footage, but with a japanese dub instead
>>
>>180087005
Online banwave plus I'm too lazy and worried I'll end up fucking it up in the process
>>
>>180087001
>No real proof of how the majority of the monsters act
>No real proof that the area is permitting movement
>No real proof of how potions really heal
>No real proof of how potions are obtained as it was said it was more on the hunting aspect and you can't bring much from town to field
>>
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>>180086560
plus, valfalk could be his flagship
>>
>>180086674
If MH games are so easy that walking to the side will allow you to dodge anything and everything, why would you even need to heal in the first place?
>>
>>180087138
>No real proof of how the majority of the monsters act
This isn't something we are going to know 100% until the game fucking comes out, their scripted gameplay demo this week wont show shit in that regard.
>No real proof that the area is permitting movement
I actually have no idea what you are trying to say by this, that he can't move between areas?
>No real proof of how potions really heal
Except the video proof of a potion being used in the backroom gameplay, showing him sprinting while using a potion and its 3-4 second gradual heal.
>>
>>180087392
1. Exactly, we'd never know when it comes out.
2. There are areas in the demo that is extremely claustrophobic and leaves you no area to ole' the monster.
3. We don't know if getting hit would cut off that gradual heal and how.
4. Ignoring this one?
>>
>>180068949
Tried it with mine, it drifts after 30-40 minutes in a game.

Other people had better luck
>>
>>180087005
im not playing on my 3DS again, my hands dont deserve the torture
>>
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>>180086825
>>
But can you sharpen on the move? I do quite often move to the next zone to sharpen.
>>
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>>180087072
>japanese va
>>
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>>180087618
>not sharpening against your other weapon
>>
>>180087754
>very good point
but wait
>probably can't have text in english and voice in jap
cunt
>>
>>180087005
If Gen Ultimate comes out any later than September I wont bother with it.
>>
>>180087005
the actual game will take focus away from MHW, which is why you won't get it
>>
>>180087517
>Exactly, we'd never know when it comes out.
Thats what i mean, why say wait for a descriptive demo, then mention that as if we are going to get much insight on that in that demo?
>There are areas in the demo that is extremely claustrophobic and leaves you no area to ole' the monster.
Oh i see now, those kinds of areas exist already though, albeit a small number.
>We don't know if getting hit would cut off that gradual heal and how.
Fair enough, but from what i have heard it cuts off the gradual heal, hopefully they do show that in the gameplay reveal.
>Ignoring this one?
Well its right, we don't know shit about the gathering system or crafting system.
>>
>>180087921
If Gen Ultimate comes out at all I won't bother with it.
>>
>>180087868
Who cares, i already went through P3rd without the fan made translation once, you just press buttons and eventually learn what they do
>>
>>180087618
fug
>>
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65 days until Portable 4th is announced!
>>
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I dunno why but listening to heavy metal music while looking at this .gif, it matches up so well because it looks like they're head banging to the music
>>
>>180088129
I could barely make it through the basic parts of MHO there is no way in hell I can make it an entire game like that
>>
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>>180082687
same guy suggested that were (read: the nips, not us) getting a switch portable version too
http://www.neogaf.com/forum/showpost.php?p=241122241&postcount=1616

but who is this guy and how would he know
>>
>>180088504
High chance that he only heard the name then bullshitted the rest.
>>
>>180087517
>3. We don't know if getting hit would cut off that gradual heal and how.
We also don't know if you can cancel out of it.

>4.No real proof of how potions are obtained as it was said it was more on the hunting aspect and you can't bring much from town to field

You can grab all plants/honey/mushrooms while sprinting full speed.

Even if you can't bring a ton I can't see people running out of stuff.
>>
>>180086361
>"Hunting Season for X is open! Get your X Expansion right now and start hunting X! Craft powerful new weapons and armors! Good hunt!"
>>
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Why do people gobble up these completely baseless rumours and then tote them around as if they're fact?
Same shit happened with the "leak" ages back that said MH5 was open world and removed weapons and shit.
>>
>>180078815
I find some of the monsters really, really sexy.
>>
>>180088667
>while sprinting
no
>>
>>180088815
Because a good number of people here has severe autism
>>
How's XX for the 3DS? Is there a full translation patch? Will I have to solo LR Gathering hall?
>>
>>180088667
3. I think it's confirmed to be cancellable, which is weird since it's also gradual. Do we lose the potion that way? Who knows.
4. While yes it's pretty much pick and dash, the demo shows that you can only loot once, or that's what the impression gives it. Even if it's easily acquired I don't think the spots are many enough.
>>
>>180088815
denial, just holding onto a glimmer of hope
>>
>>180088786
infinitely better than
>buy this new fully priced game with this retarded gimmick that we made solely to sell it so you can enjoy rehashes with an extra move
>>
>>180088906
This, it's monster hunter
>>
>>180088815
actual autism combined with the leaks supporting their argument/made up fantasy
>>
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>>180089052
Monster hunter!
>>
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I wish for a portable MonHun on switch!
>>
do anti-MHWfags really believe Capcom is catering to people like the guy in this video?

https://youtu.be/Pu15XcfbO2E?t=1400
>>
>>180089175
Can't wait for more Ichinose garbage.
>>
>>180089175
Okay, XX is ported, but it's nip only.
>>
>>180089175
the switch aready has XX how can things go worse?
>>
>>180089260
>Kojima World autists
This is his first time playing a MH game. Why the fuck are people knocking his balls so hard? Do they want a lolcow that badly?
46:30 sums up my entire feelings on this shit, you can mock DSP for a lot of shit like the fightstick incident, but not this
>>
Can't wait to see Rathian in HD
>>
>>180089260
i think this video is a perfect representation of how xx fags think

the guy who made the video is completely autistic shitting on somebody new to the game

unjust sense of "oldfag"-ism despite playing nothing but nintendo installments
>>
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>>180089803
>>
>cracking open a Daimyo with a hammer
Is there anything more satisfying? It's so easy to combo the FUCK out of his head and when he does his claw block he's just screaming "smack me in the face with a Lv2 charge"
>>
One of the biggest reasoning why MHO even exists is that because mainline MH is on Nintendo. Now that MH is back on Sony and China has a PS4 market, what will happen to MHO? Will it continue to be more grounded than mainline and Frontier, or choose a side?
>>
>>180089612
>>180089931
If you're not immediately good at something the first time you pick it up, you're instantly just another player, another number.

Loyalty, money, and power all go to the inherently talented. Just because you idiots glorify being an underdog and 'it's just his first time!' doesn't mean you can excuse and oftentimes celebrate mediocrity.
>>
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>>180089971
Will we be able to see Rathian wet in MHWorld?
>>
>>180090540
>says it exists because disliking that Ninty had MH
>grounded
>updates have done nothing but add Tri monsters and mechanics from X/Gen
it is a cash-in because the Chinese market for MH exists. There isn't any love or passion put into it
>>
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>>
>>180090750
Yes producer interview confirmed that was one of the main reasons. They started with only 10 people and grew to over 100.
>>
>>180090573
>implying I was like that or am celebrating him
rejecting the retards will only kill your game idiot
>>
>>180090837
it plays like shit anon
>>
>>180091059
ok
>>
>>180089612
>>180089931
>>180090932
https://youtu.be/6JQFNn4DBfU?t=705
>>
>>180069962
>buuutt nintendoooo
no you piece youdoble nigger, i want monhun free from their shakles more than anyone else, but not a munhun with all the charm of the original chopped off
>>
I love helping new players but let's not pretend DSP is just a pour soul trying to find his way around.

This is positively retarded and annoying.
>>
>>180091235
>defending this fat retard is the same as not shitting on new players and thinking the people judging him are themselves retarded faggots
probably hate him more than you desu
>>
>>180091703
That's all I wanted to hear friendo
>>
>>180089931
>>180089612
>defending DSP of all things
This is a dude who, at the point of that video, had beaten multiple dark souls games and other games that claimed to be hard. He's no stranger to difficulty.

I've seen the vid before, and he even managed to take down the velocidrome anf the kutku on the expeditions. He's actually pretty good. But he refuses to listen, read dialogue, or pay attention, then blames the game. That's not a problem of someone who's new to the game - god, I was worse than him when I first started - that's a problem of someone who has a miniscule attention spam and wants to watch cutscenes and cinematics rather than learn how to play a game. This is most likely the audience Capcom thinks will make up who will buy MHW.
>>
>>180091917
I have a friend with minor autism I play MH with and he was at least 10x worse but less irritating

he loves MH now and isn't total shit
>>
They better fucking show the gunlance in the stream on the 20th. I need to see how the shelling and wyvern fire look like with state of the art graphics.
>>
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>>180091917
>This is most likely the audience Capcom thinks will make up who will buy MHW.
I'd really like to see existing MH players not buying a new MH game, in Japan or overseas. Yeah that'd be the day.
>>
>>180091917
God, a friend of mine is like this, he went through DS3 with no problems but couldn't figure out the first Skyrim claw """"puzzle"""", it was painful to watch
>>
>>180092315
>state of the art
it looks nice anon, but lets not get outlandish
>>
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>>180092315
>>
>>180092472
To be fair the claw puzzle is shit since the inventory look thing needed to do the quest is never explained.
>>
>>180091917

The fact that you people talk about these YouTubers proves how underage your are.

The way those big names act is just that: an act. He doesn't refuse to do any of that. Just like a good porn star, they act how you want them to act because that's what sells. It's all intentional. He's an actor.

Please stop.
>>
>>180092470
They won't buy it if they don't own the console.
>>
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>>180091284

What the fuck did I just read?
>>
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>>180093014
Like I said, that'd be the day.
>>
>>180092945
The funnest part is he's not acting
>>
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Will any moment in the series ever top hitting 2nd phase Jhen Mohran with the Dragonator, and Proof of a Hero starts playing?
I literally still tear up thinking about it.
>>
>>180093567
maybe the first time that moment was implemented
>>
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>>180071247
>pursuing a limping monster
>sudden meteor impact
>dust clears
>valfalk is chilling over the body of your target
>https://youtu.be/xOlPIHIe2rM?t=51s begins playing
>>
>>180093567
Striking Gogmazios with the Demolisher and Proof of a Hero starts playing.
>>
>for the first time in 13 years people can join mid quest
>no: xXxlebaguettexXx has joined you lobby at the last minute
lowkey best feature
>>
>>180092315
itll just be the E3 demo but polished so we dont have stuff like the t-rex getting stuck midair
>>
>>180093567
Yes, when you hit 2nd phase of Lao Shan and Proof of a Hero starts playing https://www.youtube.com/watch?v=rKyzN3jNw8w
>>
>>180093567
The first time fighting Gogmazios and using the demolisher was the most exhilarating, imo

I just found gog's 2nd form a lot more interesting than the times when proof of a hero has been used in the past, like lao shan lung or jhen (or dahren, for that matter). Hearing proof of a hero while nuclear bombs are going off everywhere and a giant black dragon is destroying everything is one of the most kino moments I've seen in MH
>>
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>>180093917
>tfw Lao Shan Lung stands up
>>
>>180093354

Keep living in that delusion. You people make money for people who know how to manipulate you.
>>
>We'll never find out where Gogmazios actually lives at.
The riddle of the generations.
>>
>>180093917
>proof of a hero starts
>he's still walking turtle pace and ignoring you
>>
>>180094224
>Look at me I'm so woke!

Maybe you just suck noticing which people actually act.

And of course also feel free to post proof.
>>
>>180094316
the idea is that you were protecting the town

a lot of people would fail the final section which makes the music actually fit the more stressful fight

it's more out of place in the other games where it's harder to lose once you've used the big weapon
>>
>>180093841
If the frog population is as big as 4u was, online might be awful having random shitters swarm every high hr guy's quest like they did in previous game. Thank fuck for the new kick feature.
>>
>>180094003
>>180093771
>first time fighting gog, doing it with full team of friends
>fight's going pretty well, even pretty easy
>gog suddenly takes off into the air
>wait what
>starts firing death laser
>begin shitting myself, everyone on team starts running around like retards
>2 guys cart
>the minute gog lands, we see 'DEMOLISHER IS READY TO USE' flash up on screen
>run like hell to it, gog is literally right behind us
>get into position and fire the shot
>proof of a hero
>everybody then proceeds to absolutely shit all over god, playing perfectly, he barely hits us once
My dick was still hard 4 days afterwards, holy shit.
>>
>>180094224
Yeah cause DSP is just rolling in dough right now
>>
If I was going to start a room up which game would you guys want to play?
>>
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>>180094540
>a lot of people would fail the final section
...pardon
>>
>>180094847
fuck off
>>
>>180094847
Only the original mh1

Nothing else
>>
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same guy that leaked mhw/mh5 on ps4
>>
Just going to post this here, don't even pay attention
>>
>>180094847
MHW
>>
>>180094847
XX Switch
>>
>>180095110
this game is so far beyond fucked it's not even funny anymore
>>
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>>180095064
So why should we care about a single thing he has to say?
His "leaks" didn't even turn out to be fucking true.
>>
>>180095110
and this as well
>>
>>180095110
Looks better than MHW LOL
>>
>>180095110
i wanna like the game but the art direction is butts
>>
>>180095064
Most of what comes out of this guys mouth is/was wrong though.

At this point I just think he's lusting for attention.
>>
>>
>>180095110
this game was dead even before MHW was announced
>>
>>180094847
mhgen, although I'm playing a new save file so I'm only hr2-3
>>
>>180071081
>Flexing was stupid and out of place in a game about hunting giant monsters, anyway.

That is the charm of Monster Hunter. You have hunting CATS instead of dogs for partners, you rub your tummy out of satisfaction for grilling a steak. Grilling steak comes with a corny jingle, and these things all take place in a game with a grotesque premise of hunting monsters and harvesting their carcasses.

Don't hide what it really is. They're stripping away at Monhun's identity by dropping the flex and they're lowering the bar of commitment to appeal to the West.
>>
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>>180095234
oops forgot pic sorry
>>
>>180095110
Even if MHXX truly never is localized it'll have far more players in Japan than this piece of shit will have worldwide
>>
This monster is available as DLC for $19.99
>>
Is there a sort of MHXX specific guide for CFW-ing a 3DS? I've never done it before and I'm not even sure if its possible to find the game online or if I need an actual official cartridge first.
>>
>>180095110
>>180095402
serious question, is Capcom not planning on suing these guys? they're not even trying to hide the zinogre and rathalos resemblance
>>
>>180095636
i hope so, zeru is the best flying wyvern hands down.
>>
>>180095636
Can I buy 2 times and put it in the same map?
>>
>>180095358
They're dropping flex because they wanted to make you able to move while drinking potions, not because it wasn't serious enough. Stop overreacting.
>>
>>180095358
I doubt even the japs are this autistic over the fucking flex being removed.
>>
>>180094440

When you have a video channel that's known for being a certain way, you don't changer it even when you improve as a person. And his is a very well-known and successful channel.

Sheep.
>>
Monster Hunter World has a few questionable changes that I am concerned about.

But over all, I am happy that it exists and can't wait to play it.

No matter what they do, it can't be as bad as the nonsense that is X/XX.
>>
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>>180095852
You can buy twice if you also want goth Rathian.
>>
>>180095643
Start by reading >>180000287
>>
>>180095979
How is XX even bad? Its the same as 4U with better maps, new monsters and optional styles/arts.
>>
>>180096035
Give 4 then
This is gonna be gud
>>
>>180095938
>he actually used the word sheep

Oh fuck dude
>>
>>180095938
Autist.
>>
Where does one download MH XX from, the japanese version that is, I checked the FAQ and I don't see it in there.
>>
>>180096220
Arts/styles ended up trivializing most of the games content for any semi competent player.
>>
>>180096578
So why not use guild style, no arts , no items, final destination for the real hardcore challenge?
>>
Is there a tutorial to use this?

https://github.com/svanheulen/mhef
>>
>>180096505
Y-you d-don't have to use them!!!
>>
>>180095938
Stop posting DSP.

Didn't you recently fuck up your car because you forgot to oil change for years because BWM didn't give you call to remind you?
>>
>>180096220
4U wasn't bloated with gathering quests and GQs were better than 'Kill a Deviant get a Ticket'. Also there's not styles/art bullshit.
>>
>>180095110
>a game finally sends some love towards the owlbear
>papa of all stupid classic RPG monsters
>and that game is some dumb looking MonHun clone
If we could get some bastard cross between an Azuros and a Malfestio in Worlds that would be great
at least add the birb to World
>>
>>180097079
I'll give it try since it's free to play anyway but it looks they put some generic MOBA abilities on a monster model and called it a day.

Doesn't give me monster hunter feels
>>
>>180095110
This game will probably be what Paladins is to Overwatch.
>>
>>180096578
Cool.

Post your solo times of the super deviants, then, if arts and styles trivialized everything so much. Doesn't have to be TA bullshit, but since they were trivialized, I'm expecting you'd have done them?
>>
>>180096943
>4U wasn't bloated with gathering quests
The mandatory gathering quests are finished in no time
>GQs were better than 'Kill a Deviant get a Ticket'
In what world is fight shitty apex for random drops better than anything?
>Also there's not styles/art bullshit.
Less gameplay options are good how?
Last time I checked they were optional and people actually had fun using them.
>>
>>180097251
More like the Battleborne to MonHun's Overwatch
>>
>>180097362
>even comparing monhun to overwatch
>>
>>180097289
>If CoD is so casual, why aren't you at the top of the leaderboards?
>>
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>>180096693
You can say it a million times and they won't get it. There's not an ounce of self control in this place.
>>
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>>180078486
>>180079198
this tbqh
I came back when W was announced, and the shitstorm just grew and grew the more days passed.
now it's just

>flex
>flex
>gradual healing
>but xx is shit
>arts styles ez
>but mhw is shit
>optional content
>paid dlc
>flex
>mh4g was best
>mh3g was best
>they were both shit
>mhw is the only true mh game
>no because 4g/3u/fu/mh1 is
>i'm veteran so my opinion matters only
>i played nothing after mh1/before 4u
>flex
>flex cooking music is gone
>terrain is back so its shit
>music is shit
>flex

do you shitters actually play/enjoy the games or just here to shitpost and cry?

also why is there a console war over a game that comes out on PC and runs on garbage hardware?

though this is still better than what goes on on facebook and leddit
>>
>>180097421
How fucking retarded do you have to be to not understand what I was saying there?
Were you kicked in the fucking head as a child?
>>
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>>180075021
4 years nigger and you can fuck off with your shitposting, everyone knows its the same person every time you do it.
>>
>>180097289
this will never stop being a gay argument to make
>>
>>180096693
Different anon, but that's how I always played Gen. Except for Lance where I used Striker and no arts.
>>
>>180096943
4U was very certainly bloated with gathering quests. Just because there were less quests in that game due to fewer maps doesn't mean it wasn't loaded to the brim with classic 'Gather 30 mushrooms' or whatever.

You're seriously arguing Deviants were worse than GQs? Buddy, I'd have to do a normal GQ at least 10 times to get it to 140, and then another 20 or so times to get the relics I wanted. Deviants are much more manageable.

You can literally turn them off. Why is this an issue? I'm not going to complain about Scoutflies or damage numbers in World either if we can turn those off and I'm not going to use the grappling hook unless I'm going for TA autism. Same thing goes for XX.
>>
>>180097572
How fucking retarded do you be to assume I didn't see the comparison and wasn't making a comment on a different comparison in your scenario?
You fucking thick fuck holy shit.
>>
whats the over/under on capcom actually showing anything new on the 20th?
>>
>>180097438
false equivalence
>>
>>180097875
Explain.
>>
>>180097438
False equivalence, buddy. If you want to be top of the leaderboard in CoD you need to be good, even though overall it is aimed for casuals. But you say arts and styles make it super easy, so okay, show me your super deviant times, since those are trivialized as well, right?

>>180097593
Saying it's a gay argument doesn't lessen its validity. If you complain that the game is too easy, then you can show everyone else how easy the game is with pictures and evidence. Not with meaningless buzzwords. I know underages on video game imageboard may find empiricism difficult to understand, it's okay.
>>
>>180098001
I actually can't because I am a retarded shitposter
>>
>>180098051
Same we see the same argument used when comparing the difficulty of the old games compared to the new ones.
>>
>>180097593
It's a pretty good one to make.

Someone claims that styles and arts made the game braindead easy.
Then someone asks for proof that you completed one of the challenges the game has to offer since it's so easy to do.
Then it NEVER gets delivered because unsurprisingly they can't do it despite claiming that the game was so trivial.
All talk, but can't deliver.

Not even the person you're quoting.
>>
>>180097573
>Don't have an argument
>P-please stop shitposting
>>
>>180097289
He said most of the game is trivialised and he's right because super deviants and maybe some amped up DLC hunts is the only hard content.
>>
>>180094847
A lot of people are starting fresh 4u saves
>>
>>180098051
He didn't say it made end game easier, he said it made MOST of the game easier. Even then, fighting a level 10 hellblade with adept or brave is way fucking easier than guild.
>>
>>180098051
>doesn't lessen it's validity
it has no validity in the first place because being good and/or willing to indulge your autism by going through the trouble to fish a time out doesn't prove the game is easy or harder

it's not an argument

>underage
>demanding a speedrun equivalent to "1v1 me bro"
lol kill yourself my dude
>>
>>180098001
CoD isnt monster hunter
Cod Leaderboards are time based. The longer you play the higher you rank.
And asking for proof of the trivialization has nothing to do with CoD
>>
>>180098208

99% of a game could be trivialised, but if there was a single difficult event quest someone would use the same argument.
>>
Just opened a Gen room for anyone who wants to play. So I don't kill too much time I may be on a quest so be sure to look for that. I'm up for anything
>>
>>180098051
Any game is difficult when you try to speedrun it, autist.
>>
>>180098239
How is that any different from 4?
>>
>>180098463
Uncharted is the most difficult third person shooter ever because crushing exists.
>>
>>180098587
It's not and I've never said otherwise.
>>
>>180098208
no it isn't, because it doesn't change your argument

>because they can't do it
if I had the fastest time in the world right now, I wouldn't post it to indulge autism

the same logic applies to "1v1 me bro"
>surely if you're better than me you can beat me in a 1v1
and even if you could, why would you bother?

nobody was demanding shit like this when talking about how easy MH was before you cancerous tumors grew here
>>
>>180098504
In MH a speedrun consists of hitting the monsters weakpoint and not getting hit. That is core MH gameplay.
>>
>>180098354
Just post your times, dude, that's all I'm asking. Not trying to compare e-peens, just want to confirm that the game is truly as easy if you use arts and styles as you say it is. You know, providing proof for your claims and not being acting like a nigger that dodges questions?

>>180098504
I just asked for completion times period, not TA bullshit. Why are you people getting so defensive over this?
>>
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>>180098220
>argument
where was your argument to counter? your shitpost was god damn wrong and was incorrect in every way, anyway as I was saying everyone can tell its you when you speak like that.
>>
>Molten Tigrex does his fidget spinner attack with little warning everytime you stick near his balls for longer than necessary
Grandpas are right, long telegraphs are necessary for the overall enjoyment of MonHun.
>>
>>180098757
So just make claims with no evidence or justification. Cool
>>
If all the new MHs suck why are there so many shitposters here then?

This thread is essentially only for the newest MHs.
>>
>>180098849
>1v1 me bro
fuck off retard
>>
>>180098849
His point was that styles/arts make the game easy. Completion times don't mean shit, all that matters is that people can get through hunts adept dodging without taking a scratch.
>>
>>180098809
>GSlets having any say on what is speedrunning whatsoever.
>>
>>180098951
The new ones don't especially suck. I'm too lazy to look up your logical fallacy.
>>
>>180098930
>claims with no evidence
the claim wasn't that he was good, the claim was that the game was easy, and he gave reasons, also known as evidence and justification
>cool
>reddit
>>
>>180098720
The original post said, "XX is the same as 4U, it just has better maps, monsters, and optional styles". You, or someone you agree with, said "no, it's different because arts/styles trivialize everything". How is this different from 4 where IG and CB trivialize most of that game?
>>
>>180098878
How is saying that we haven't seen enough of the game to tell if its truly casual yet not an argument? Are you an actual autist? Do you know what an argument is?
>>
>>180098951
people like xx which only proves you can like objective shit.
>>
>>180098951
we play them even if they do suck

and it's almost like there is a new game that seems to omit the cuhrazy garbage from the others
>>
>>180098951
>Why are there so many shitposters
Its because of the consolewar shitflingers and newfags/returning oldfags aka: "I havent been playing since PS2 and now that its back I need to assert myself here as relevant" trying to fit in.
>>
>>180099081
And he provided no proof that styles trivialize the game. If they do then any "semi competent player" should be breezing through every single monster without taking damage.
Where's the evidence?
>>
I'm glad MHW has divided the community so much because its revealed how horribly autistic the MH community is. We are literally Sonic-tier at this point.
>>
>>180099129
new weapons being broken is not uncommon in games

new systems making the entire character broken is an actual concern

something that gives you a free dodge button with ridiculous i frames seems a bit broken in a game where I frames are broken to begin with
>>
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Nintenbabies continue to get BTFO and now resort to ad hominem and outright lies
>>
>>180098953
Dude, I'm not asking for a fight, lol, stop being so belligerent. I'm not trying to compare your time to mine, or say you suck. If you beat frostpeak gammoth solo in 40 mins, I'd be okay with that. But show me proof that using guild with no arts somehow makes the game much harder than if I was indulging in brave/adept autism by first showing me you're skilled enough to handle higher level play.

>>180098985
Yes, completion times do mean something, because a) it shows you've played the damn game and aren't parroting, and b) it shows that harder hunts can be trivialized with arts or styles. Stating stuff on an anonymous imageboard means nothing to anyone if you can't back it up or make your arguments believable. Christ, do I have to teach presumably grown adults how to argue?
>>
>>180099306
>wheres the evidence
why wouldn't speedrunners be evidence?

>you have to prove yourself to me before I stop disregarding your arguments
lol, are you two fags fucking each other while posting?
>>
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Reminder.
>>
>>180099324
>MHW divided us
>"""""we"""""
it was never this autistic and retarded, even for the other releases

the newer games have attracted speedrun autists, the worst people in all of videogames
>>
>>180099625
Speedrunners speedrun every game.
So is that evidence that every game is trivialized, casual shit? Okay
>>
>>180098463
But 99% of the game isn't trivial.
And who are they to judge how difficult a game is when they cannot tackle the challenges the game offers.
If they cannot beat those hunts that require some skill to do, then they are bad players in the first place.
>>
>>180099751
>Implying Grandpa Hunter 3U didn't invite TAutists as well, like the IRC Clique
>>
Enjoyed my MH on the PSP

Enjoyed my MH on the 3DS

Enjoyed my MH on the WiiU

Next I'm gonna enjoy MH on the PC

Feels pretty damn great

Meanwhile I enjoy mad MH threads like every release.
>>
>>180100009
fuck off shill
>>
>>180099970
>3U
>grandpa
no
>>
>>180099498
>prove your worth to me, one of two supreme autists in this thread

>>180099765
no, but you get to watch them completely ignore attacks entirely, which is a complaint

wanting that guys time has got to be the newest most gay retarded thing I've seen here and I've been posting in monster hunter threads since before the general existed

it's never been this bad
>>
>>180100153
Any game before Mounting and Verticality is definitely Grandpa Hunter.
>>
>>180099970
they weren't autistic enough to think they were in some kind of majority
>>
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>>180100120
Or what? You gonna try to engage me in a 4chan argument of circular logic?
>>
>>180099129
I only expressed my agreement on one point, it being that most of XX is trivialised except for a bit of endgame content. The post I commented this to asked for a run of that particular challenging content to some dude who himself claimed most, not all, of the game was trivialised.
I made the logical assumption that the first guy didn't include super deviants in portion that he claimed was trivialised and thus the 2nd dude is an idiot for asking for runs of it.
>>
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>>180099498
No you fucking nigglet, all completion times are skill based, but no one's arguing that arts/styles turn you into a pro player. And if anything, if completion times prove they don't make the game easier: Why don't you post TAs between guild+no arts to adept/brave+arts to prove us wrong? No one has to provide personal evidence, there's plenty of videos for you to choose from already.

Anyway, like I was saying before, clear times and trivialization are mutually exclusive. By your logic if my character were invincible and couldn't take damage then that wouldn't be trivializing the game at all because it took me 25 minutes to kill monsters. Despite the facts monsters are no threat at all to me which is the man point. Adept style makes most attacks in the game easier to dodge than fucking Dark Souls. Aerial makes most attacks in the game a joke because monsters weren't intended to be fighting hunters flipping all over the place. Brave is slightly better balanced than adept but it's still ridiculous for how good it is. Do you understand now? Your logic assumes that trivialization == higher skill for the average player by mean of clear times. We're saying the game is trivialized by arts/styles in the sense that monsters become less of a threat to anyone using them.
>>
>>180100252
not at all, 4th gen are still newfags, and it's pretty apparent they act like newfags too

3rd gen is whatever is inbetween a new and oldfag
>>
>>180100164
No one said that styles cant be used to avoid attacks. That wasnt the claim was it.
>>
>>180100583
autism
the claim was more than that, I gave a specific example representative of the whole
>>
>no more having to deal with stubborn monsters hanging out right near zone transfers
early 2018 can't come soon enough
>>
>>180100164
All this damage control, kek, it's like I'm really on /v/.

>I've been posting in mh threads before mhg began
I'd ask for proof of that too since everything you say is basically disingenuine but I'm afraid that might send you off the deep end of your already incredibly violent autism.

Well, whatever, buddy, keep crying about how 'trivialized' your game's becoming on an anonymous imageboard even though it's obvious it's still too hard for a shitposting child like you, I'll just be enjoying XX and World. Just don't become this autistically salty over small stuff in real life, women find it unattractive. Have a good day
>>
Honestly most of the time I can't even tell if you are all serious in your trolling at this point.

Just calm down and take a break.
>>
>>180100731
>asking for proof of everything before addressing logical argument isn't autism

>really cringey rambling
>/v/posting
autism
>>
>>180100705
>tfw now monsters will quite literally *blocks your path*
>>
>>180100458
Exactly. It's like someone saying using shit like the golden tanooki suit doesn't trivialize the game and then asking you to post your speed run of 3Dland to prove it does.
>>
We can all agree that Frontier DID poisoned the mainline indirectly, right?
>>
>>180100458
You're misunderstanding me, dude, I'm not saying anything about the actual efficiency of the hunt or monsters becoming less threatening or whatever, I just want to confirm he's played the game and he's beaten a significantly large part of the game that would require skill that he says isn't needed thanks to arts and styles. So that we at least have a basis for the argument.

Since you guys have nothing to show for it other than ad homs, essays like your post, and mental gymnastics that'd make an Olympian proud I'm just going to assume neither of you fucks even played the game and are just parroting from typical mhg shitposting, because honestly, arguing with you two is pointless. Like I said, have a good day.
>>
>>180101461
>knowing this guy has done x makes the words in his argument better

>nothing to show for it but ad homs
>is literally using an ad hom to deny even starting to rebut an argument
the bottomless irony of accusing others of engaging in mental gymnastics is absolutely hilarious
>>
>>180101381
I wish Frontier's SA, GL and maybe a handful of monsters came in, actually.
>>
>>180101461
ad ho·mi·nem
ˌad ˈhämənəm/Submit
adverb & adjective
1.
(of an argument or reaction) directed against a person rather than the position they are maintaining.

huh, kind of looks like what you're doing
>>
>>180101461
So their arguments are null because they pointed out how dumb your main argument was on top of disproving how dumb your criteria for judging theirs was? Not to mention the one you're replying to even pointed out how it's easier for you to make comparisons of the hundreds of TA vids on youtube.
>>
Are there any save editors for MHXX? Since I can't use my Gens save, I was thinking I'd give myself a few of the things I had to make replaying this shit less of a nightmare.
>>
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Guys I just had a thought.

So the leaked demo had button prompts, tutorial aspects (need to open map before you can proceed etc) and voice acting reminding you to dodge and stuff, very clearly a quest designed to teach people how to play the game.
However, plenty of people in these threads seem to agree that Anjanath seems to be too large to be the first large monster hunt in the game, by the time you fight him you'll already understand the base game mechanics.

So, what i'm thinking is that Capcom could release the Anjanath hunt as a free playable demo to build hype for the release. 3U, 4U and Gen all had free demos with two hunts in them, an easy one and a harder one.

Is it unreasonable to expect this to happen? It'd be a perfect way for them to generate more exposure for the game prior to release, and Anjanath seems like a good choice for a "Hard" demo hunt.

Thoughts?
>>
>>180099638
uh oh! you clicked /vg/ instead of /v/
easy mistake, but here you go
>>>/v/
enjoy!
>>
>>180102048
Great Jagras is more likely to be the first hunt you face. Anjanath equivalent to a monster like Barroth or something. Either way, Capcom would be stupid not to release a demo like they did for 3U and 4U. And they better do some dumb shit where only a few people who had codes could play.
>>
>>180102048
Ajanath seems like a dumbed downed version of deviljho. Surely you meant vore-kun would be the hard monster?
>>
>>180102048
>trying to be reasonable with all these toddlers pointing fingers at each other

Probably hopefully will happen with all the hype pushing they do.

I'd really like to see how the game handles as well before release.
>>
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>Didnt like how styles are handled, but loved the style-exclusive moves
>MHW adds those moves to the default moveset
What does that make me?
>>
>>180101381
mainline poisoned itself trying to copy frontier and failing
>>
>>180102340
>>180102407
I was thinking like if they just took that exact demo build and released it as is, but yeah, I suppose they could keep it as-is and just change the target to G.Jagras, since Guild Gal never mentions Anjanath by name, so they wouldn't need to record new VO.
>>
>>180102642
>adds those moves
integrates some

>what does that make me
a pleb and/or a newfag, sorry
>>
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>>180102642
It makes you a person with opinions, just like anyone else.
Don't let shitposters and fags get you down my dude.
>>
>>180102642
I don't really have much of an opinion on style since I didn't play much of Gens and only used hammer.
I just remember a spin attack that I didn't mind.
I'm thinking about importing XX so I can play some HD MH on the go but I really am unsure about some of the late game style shit I've seen.
>>
>>180102642
A pretty reasonable player?
>>
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>>180102642
>What does that make me?
Happy, since it seems like you got what you wanted.
>>
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>>180068884

>OP says "Hunting Styles and Arts are GONE"

OBJECTION

THIS GAME IS DEAD AND I HAVE EVIDENCE
>>
>>180102642
I like them too and i didn't play any of the 4th gen games.
>>
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>>180102914
The spin attack is good, spinning is always a good trick in my book
>>
>>180103543
Was that a wyvern fire i saw at the end?
>>
>>180103607
4U is pretty good minus mounting making the whole game feel like Mario with all the jumping you do.
Only thing I don't like about 4 is that it felt kind washed out after playing 3 with 3 having some decently colorful looking areas and X looking very washed out even in old areas.
>>
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Reminder that MHW will be the mainline messiah that saves us from Ichinose portable anime fuckery
>>
>>180103543
It's incorporated into the moveset and also doesn't fill the screen with retarded particle effects
>>
>>180103543
It spends the entire spirit gauge. It's likely they're updating the older weapons to feel more complete like charge blade does.
>>
>>180103851
>tfw felynes will never look like this again if World successfully westernizes the series
>>
>>180103851
I woder if some of the super stylized monsters will return with these new graphics
>>
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>>180103994
Is that so?
>>
>>180103994
They never looked like that in the first place
>>
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I want to give Milsy all of my salty horn coins!
>>
>>180101689
Things that need to come over from frontier:
>Weapons
Tonfa (Storm style or extreme style)
Switch axe F (Earth style and storm style)
Gunlance (Extreme style)

>Monsters:
Espinas and White Espinas
Taikun zamuza
Gurenzeburu
Forokururu
Farunokku
Hypnoc and subspecies
HC Cephadrome (replaces normal cephadrome permanently)
Abio/Giaorugu
Gogomoa
Gougarfs
Orugarons
Inagami
Diorex
HC Lunastra
Zerureusu

And finally all maps, especially Highlands.
Christ, this would be half a game worth of content by itself.
>>
Leak from two days ago

https://www.youtube.com/watch?v=AlcWMDCKG5s
>>
>>180104219
>tonfa
no
>>
>>180104219
Didn't bother to check all those names but the ones I did look retarded. No thanks.

>>180104320
You are 2 days late my man
>>
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Felyne Idol Twins housekeeper pack
Comes with English VAs
>>
Where is the blood in MHW?
>>
>>180104348
Yes, they're less anime than charge blade or IG after the aerial moveset became basically useless.
>>
>>180093771
>hit Gogmazios with the second Dragonator
>it's in place
>hit with Demolisher
>Proof of a Hero start playing
>jump ready to pierce the fucker
>the other guys triple cart

That day I died inside and outside.
>>
>>180104219
>No Deviant art recolor [UNKNOWN] Rathian
>>
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What monsters are you guys hoping to see in MHW? And how about expanded monster movesets or abilities thanks to the new technology. I'm hoping for the return of Nerscylla, maybe accompanied by it being able to dynamically cover areas in traversable webs like that one area in the volcano in 4u.
>>
>>180104219
things that need to come over from frontier:

things that need to fuck off and die:
>people
Anonymous 06/18/17(Sun)14:58:16 No.180104219
>>
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>>180069213
>play HH
>top damage chart in group anyways WHILE keeping songs up
>>
>Cephadrome key quest in xx
>Try out alchemy style SnS for the free sonic bombs

This style is pretty neato, but I just have a few questions

1. I just did a timed test and found that the Alch. Quick Drug lasts ~5 minutes and makes the barrel take 40 seconds per charge instead of 50. This means you get 7.5 bars in 5 minutes instead of the usual 6 bars, but it costs 3 bars to make in the first place so isn't it totally worthless?

2. How damaging is the bazooka? Are we talking LBB+ tier or bounce bomb+ here? More? Less? Or something else entirely?

3. Does the style fall off as badly as I think it would later on? Early on it's nice since it's basically free items, but it seems like the long charge time would outweigh that benefit once you can stock up on stuff.
>>
I don't like too much MHW but I think is good though.
The most thing I like is every shitter is gonna move out from classic MH to MHW
>>
>>180104719
I haven't played it, but I think it's meant to be more of a support style for multiplayer
>>
>>180104646
If she could be reworked to be like zeru i'd consider it but capcom is too lazy to rework a monster.
>>
>>180104428
you know why she has brown hair? because she's literal shit

she drags meowstress down with her
>>
>>180104764
>brazillians
>>
>>180104937
>brazilians
>buying games
they'll be in dauntless though lmao
>>
>>
>>180104991
I am brazilian and I bought literally every single MH game except for 3rd
>>
>>180104829
They're both awful characters.
>>
>>180104991
BRBRBRBRBR here
Buying it for PS4 and later PC
>>
>>180104719
I heard Alchemy does some interesting stuff with SA but little else. The buffs are kinda neat but novelty.
>>
>>180105067
meowstress was a great introduction to replace grandmas
>>
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>>180104994
>ywn be Mozart kicking monsters ass with punching sticks
>>
>>180103543
That's just a new finisher for the ls spirit combo man.
>>
>>180104994
>when you get up to red and then one of the retarded AI hunters jumps infront of you and eats the AED
it still feels like a waste of meter when spending meter on buffed charge attacks is so strong
>>
>>180105275
No. She was a huge downgrade from grandma.
>>
>>180105275
Grandmas were way better
>>
>>180104660
Aside from a few iconic monsters, I hope its an entirely new roster of monsters. Even better I hope to see an actual expansion DLC for the game eventually. Like adding 2 areas, 10 monsters, and everything that goes with it for like 20 bucks. Never liked the event quest stuff that came in through 3ds.
>>
>>180105584
>>180105687
no!! nu uh!
>>
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>>180105812
>>
>>180105716
>I hope to see an actual expansion DLC for the game eventually. Like adding 2 areas, 10 monsters, and everything that goes with it for like 20 bucks
for 20 buck you probably will have one map and a handfull of monsters
at best
>>
Does feline bombardier still boost charge blade's charged axe attacks?
I remember it did in earlier games, but i'm playing xx and it doesn't say.
>>
>>180104320
>that fucking Bowzooka

Noice
>>
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AUSSIE GUILD GAL NEVER
>>
>>180105584
>>180105687
you poor souls
>>
>>180105970
What do you think would be a good price range for a DLC and what content would be acceptable in an expansion? This seems like a huge costly game to make. Which honestly leads me to believe there will seek out other sources of revenue from the game. Like making an expansion for instance.
>>
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>>180106097
of course not, australia does not exist in monster hunter

..
NEITHER DOES FUCKING ENGLAND REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>180106097
that would be your local politician

australia is already monster hunter

> mfw we get a *down under* dlc pack

> mfw I'm going to outback steakhouse tonight

> mfw aussies don't know what that is

> https://www.youtube.com/watch?v=kmnIV6yFIhQ
>>
>>180106097
>Shitposts at you throughout the hunt
No thanks
>>
>>180106017
Yes it does. It also stacks with artillery skills, but for CB it has a cap. It doesnt stack with second level artillery, just Novice.
>>
>>180106097
>everything inflicts poison
>your palico is a kangaroo that wants to fight you all the time instead
>the npcs call you a shitcunt when you triple cart
>>
>>180106730
ahh, so it's better to just get novice and eat for bombardier, rather than bother with artilery expert and eat something else
>>
>>180106989
Its better inn terms of skill point economy yeah
>>
>>180106313
they seek new players audiance, but that don't mean they don't also want old players, so they will go for fan service with old iconic map everybody like, for exemple forest and hills, with few locals monsters (velocidrome, rathalos/rathian, yan kut ku, etc...)
wich mean, they don't create purely original content, wich reduce production costs, for this exemple i think something around 10 bucks would be apropriate

another exemple, let's say a dlc for just one quest, like an elder dragon on it's own map like the lao shan lung, something between 5 and 7 bucks
an elder dragon with a more complex map like the valfalk would be more around 10 bucks

but that's just me thinking about decent prices, this would be probably more
>>
>>180106989
>>180107172
Also this is only with CB to be clear. Iirc artillery expert and felyne bombardier do stack for gunlance.
>>
>>180069864
yes
>>
Created another Gen room. Join up if you want to play.
>>
>>180107228

G-Rank DLC might come later in 2018 and it should cost $20~25 at max, charging for single maps or quests is retarded and they'd shoot themselves in the foot if did it.
>>
>>180104719
>How damaging is the bazooka? Are we talking LBB+ tier or bounce bomb+ here? More? Less? Or something else entirely?
I used HP display and it seems it does 47 fixed damage. I don't know if its based off weapon raw, I was using a 330raw mememantis.
Its shit.

I tried alchemy hammer as you only lose the charge spin and the follow up R to the triple pound combo, but I feel like it takes longer to roll out of some moves, and feels clunkier than guild. Maybe its placebo, I don't know.
>>
File: tetsu.png (582KB, 800x900px) Image search: [Google]
tetsu.png
582KB, 800x900px
Monster Hunter World!
>>
>>180108295
More like it should cost fucking nothing and be in the fucking game already.
>>
>>180108380
You're out!
>>
>>180108407
that would be better than what they've been doing
>>
>>180108407
>GR complete game from get go

you wish motherfucker
>>
>Black Gravios is back
>Rape death beam of extreme sodomy on 4k hd ultra next-gen graphics
>People carting across the map when touched by the demonic beam
>People dying to volcanic farts around him

I already fear for the future of the game if that happens.
>>
>>180108407
Yeah like the current games do lol
>>
>>180103774
Yep. A nice WF finish.
>>
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3124232132.png
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>>180108610
>Narga is back
>hunters try to ambush him with guile suits
>Narga ambushes them instead since that's how it hunts
>>
>>180108610
>khezu is back
>actually fight him in the darkness
>you are the kelbi while you're gathering in the cave
https://www.youtube.com/watch?v=mJcuO4tTAPM

if they nerf darkness I'm going to be so fucking mad
>>
>>180103543
I love how the guy tried to do it like 4 or 5 times and whiffed every single time.
>>
>>180108580
This. It's not happening.
>>
>>180108907
That's what sold me on the game actually. I expected Dark Souls style lock-on and auto-targeting so westerners don't miss every single hit and go WHY IS THIS BIG SWORD SO SLOW. Pleasantly surprised.
>>
>>180108875
your magic fireflies are a lantern
>>
File: 1476095167331.png (21KB, 93x189px) Image search: [Google]
1476095167331.png
21KB, 93x189px
What's a good GL set for XX, /mhg/? I'm tired of using LS and HBG.
>>
NEW >>180109152
NEW >>180109152
NEW >>180109152
NEW >>180109152
NEW >>180109152
>>
>>180109159

this thread is still at page 1 you mongoloid
>>
>>180108610
>Rajang blankaballs out of fucking nowhere
>>
File: 1476263280174.jpg (40KB, 600x600px) Image search: [Google]
1476263280174.jpg
40KB, 600x600px
>>180108610
>Gravios laser now creates man size holes of molten rock through the entire map
>>
>>180109094
doesn't disprove anything, I already knew that
>>
>>180109271
new generals are made at bump limit here
>>
>>180109528
They generally aren't.
>>
>>180109904
yeah, they are in /vg/
>>
>>180110043
Really depends on the general. /mhg/ is usually pretty relaxed, and that is good in case anyone has something to add.
Thread posts: 760
Thread images: 111


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