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/xcg/ - XCOM General

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This is your squad for the day Edition

Previous Operation: >>179733894

News:
1)EXPANSION dropping August 29th
>https://xcom.com/war-of-the-chosen
>https://www.youtube.com/watch?v=n3bENBYSucQ

2)Julian Gallop Phoenix Point AMA
>http://pastebin.com/PZWh2Zr1
>https://www.youtube.com/watch?v=iuN9g502cYM

3)Jake spoke at PAX East on March 10th on the growing pains of rebooting XCOM
>https://pvplive.net/c/pax-east-jake-solomon-xcom-3

4)LONG WAR 2 1.4 is OUT
>https://steamcommunity.com/sharedfiles/filedetails/?id=844674609
>http://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=15&t=25894

The /xcg/ Mandatory Read:
>http://pastebin.com/k9pT8zx4

/xcg/ XCOM 2 Character Pool:
>https://docs.google.com/document/d/12XvY-C-RoQZUexxauBXcCsw1jElq-g8TaCNpLgG2atM/edit

Image Library of /xcg/:
>http://imgur.com/a/S1qfx

<<Helpful XCOM 2 Links!>>

List of compatible mods for Long War 2
>https://drive.google.com/file/d/0B0KYKP0J-c9vcksxLXBTUkFzdE0/view

XCOM2 modlist, updated a bunch of threads ago!
>http://pastebin.com/pTMatP5Z

MEGA Mod Repository, now contains all of the mods in the modlist!
>https://mega.nz/#F!HlgWjCqR!STJ0c0kW8Fs6jKynqKyerw

Modlist Steam Collection - Contains 99% of the mods in the modlist:
>http://steamcommunity.com/sharedfiles/filedetails/?id=756115171

Assorted improvements (Skip intros, alleviate stuttering, multi monitor support, and resolutions past 1080p):
>http://steamcommunity.com/sharedfiles/filedetails/?id=616682629

/xcg/'s Long War Library (New LW players read this shit or you will be ignored):
>http://pastebin.com/YmaXBKpN
Piratez mod for OpenXCom:
>http://openxcom.org/forum/index.php/topic,3626.0.html
>>
expansion when
>>
>tfw a fuckton of cosmetic mods that remove legs and arms
>a ton of soldiers with floating limbs that i have to manually fix
bit annoying desu, worst part is i don't even remember which mod does this
>>
i'm james saladman and my dad works at firaxis and he says wotc has been canceled
>>
>>179904501
74 days
>>
IT'S A SHAME YOUR EFFORTS HAVE BEEN SO MEDIOCRE, COMMANDER
>>
Re-postin'

>>179902734
The people behind the Celatid, though they had modelling support from Stenchfury.

They also did those Archon variants etc.

>>179902842
Really? Have they actually said what? And is it just more variants of existing xenos or are they doing more interesting things like the Celatid? Or Bureau Ports?
>>
Xcom interceptor remake when? They can get the ace combat people on it
>>
pistols are useful
>>
>>179905921
If they are so useful, how come you have to remind us about it in every thread?
>>
This is Firebrand, evac request confirmed; hold tight.
>>
>>179906239
The truth stated often is still the truth. Just because everyone tells you to BREAK LOS doesn't make it any less true.
>>
>>179904630
For me I think it's one of the Halo ones.
>>
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>>179906446
FUCK OFF FIREBRAND BIG SKY IS BETTER REEEEEEEEEEEEEEEEEEEEEEEE
>>
>>179906446
I love you, Firebrand.
>>
>>179905165
It's a bunch of stuff. A lot of people will be happy.
>>
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>>179907082
I want to believe, but at the same time I am incredibly dubious.

Oh well.
>>
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>advent mec wipes squad on roof via grenade + fall damage + burning
>>
>>179907621
Just wait I can't say anymore.
>>
>>179904630

What could they do to fix this? Part of the reason I don't use a load of cosmetics is to keep the memory usage down but also because I hate having to fix every soldier in my barracks after upgrading an armour tier

I was thinking maybe a 'preset' function, ie instead of having to select the limbs separatley , you just select from a list what look you're going for. For example you're using a MW2 SAS pack with four different variants, you can just select one of the four variants and it sticks, the game doesn't try to assign new limbs after upgrading
>>
>>179907642
Why did you group them all together when there was a MEC there?
>>
>>179908503
Some mods have an option in the settings where you can set how often certain cosmetics are selected for recruits, but not all mods are there and I don't even know if it does anything. I really wish everyone who makes cosmetics just conformed to a standard system of limbs and stuff where you don't get invisible bits on certain combinations of mods, which I realize is tough/impossible due to using ported models, but it's really a pain in the ass and limits customization.
>>
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>>179907642

>attempt to commence cheese on roof
>absolutely blow away a couple of pods thanks to height advantage
>pod with mec appears
>try to hack it
>hack it
>heh heh heh nothin personnel advent
>fire a flashbang at the rest since they're slightly out of range
>one of them doesn't get hit because sometimes the game doesn't like you
>he fucking flashbangs us
>Hack effect lost!
>fires grenades
>it all goes south from there
>mfw

that'll show me
>>
>>179908978

IIRC that only works for newly obtained recruits, I really wish all mods had it though, at least you can turn it off for Alien Hunters and Anarchys Children
>>
I fucking love how they make it feel so satisfying to hit the aliens in this game. They fly away, lots of blood and great sound from the guns. Only wish they made the strike punt enemies across the map like the EW mechs did.
Man sparks are just more boring than mechs in general.
>>
>>179909394
>Still no mode where your soldiers shoot sectoids with shotguns for distance
>>
Is sneaky AI for OG XCom too easy for anyone else?
>>
>still no SHIV mode
give me back my beep boop fuckbots
>>
>>179908978
>>179908503
I think there is one for the invisible head already, but basically this can be fixed by setting it so that there is one mod with all the invisible body parts and every cosmetic mod has a notice that it is required to have this mod in order for their mod to work. That one mod can have the option for how often it appears set to zero, and even if that doesn't completely stop it, having it only be one option out of a hundred means it likely won't appear.
>>
>base defence
>t2 mec fires his launcher and cause one of my men to burn
>panics next round
>panic chain spreads to everyone on mission

Too fucking bad I wasn't recording, my first truly das xcum bb moment
>>
/xcg/ will be playing soon in the VGL against /lzg/

https://pastebin.com/yH1jeMgL
>>
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>>179910228
we got this
>>
https://youtu.be/y6YUFCaMi-A

Will you be looking at Mario and Rabbids, /xcg/?
>>
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>>179908503
bout when this happened to me.
>>
>>179910505
Is it just for switch?
>>
>>179910928
Whoops deleted some of my post, it's supposed to say, "I forgot about when this happened to me.".
>>
>>179910989
Seems like it
>>
What happened on weekly bagels last night?
>>
>>179911226
Literally nothing, he was feeling "sick" so he didn't stream. Funny how he's only ever "sick" on Thursday nights.
>>
>>179911226
lazy nigger happened
>>
So is there a terror mission mod yet? I wanna kill civvies
>>
>Try to play Jagged Alliance 2
What the hell am I supposed to do? This game is about 10x more confusing than UFO Defence was and there's approximately zero online resource for it.
>>
>>179911439
>>179911534
Lol. Just saw the Twitter post.

So he was deathly ill last night, but is going to have no problem streaming Monthly Flavor Shooter Game all weekend. I almost feel sorry for people who subscribe and donate money to him, but I don't.
>>
>>179910228
meh, could've been better
>>
>>179910228
THAT'S XCOM BABY
>>
Well that was disappointing and could have been a lot better

To advance we need to win sunday against /civ4xg/
>>
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>>179911226
>>179911439
>>179911534

does beagle have a real job because maxing at 1K viewers for a couple of hours per week + 1 to 200 dollars in donations is like minimum wage level of poverty

plus he has feed his ogre of a fat-fuck gf and their 5 million different pets

he probably whores himself out to older business men on craigslist or something
>>
>>179912282
The man's pretty much done with XCOM, the magnificence finally took it's toll. I just wish he'd actually say "yea I'm done", instead of pulling people along like that
>>
>>179912226
Just like liberate cities an shieeet.
>>
>>179912975
Well he does get paid for being on that PubG team now, right? But yeah, not exactly sure how the finances work out.
>>
>>179912975
Doesn't he also get monthly 3 dollars from a bunch of people because of Twitch subscriptions? Don't really know how much that adds up to.
>>
XCOM 2 the anime

http://www.nicovideo.jp/watch/sm31254120
>>
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So I said I would do a quick cleanup of this oc, but then when I changed it a bit, I almost felt like the hasty unpolished nature of it somehow made it better.

So, this one or...
>>
>>179913412
>need to log in to watch
yeah, no.
>>
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>>179913510
or this one. Which looks better? Maybe there is a way to fix it up nicer, wish I could easily match the gray gradient background.
>>
Seriously, is there a mod for making ADVENT fly through walls and shit when hit by a strike? It feels like a mild slap compared to the old MEC strike
>>
>>179913657
there's a white pixel on the grey side under 1st text
>>
>>179913657
I can clean up the gradient when I get home for you if you'd like.
>>
>>179913753
Improved SPARK punches or something
>>
>>179906446
In your dreams :^)
>>
>>179913657
I think you should try to match the style of http://knowyourmeme.com/memes/expanding-brain as much as possible. At least I thought that's what you were going for.
>>
I'm actually really enjoying Long War 2 now that the stealth missions are gone, Also Smash and Grab missions are a neat way to get resources.
>>
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>>179913657
This was driving me insane, so I just made the entire thing from scratch
>>
>>179917661
>those fonts
GIMP?
>>
>>179918328
Paint.net
>>
>>179918461
Free fonts suck ass. But I'm too cheap for Photoshop
>>
>>179918767
>he doesn't have CS5 portable
>>
>>179918767
>I'm too cheap for Photoshop
me too

>>179918918
What's the pros of this one over paint or gimp?
>>
>>179910505
Kek'd
>>
>>179919137
It's a cracked Photoshop CS5 (free) that doesn't need to be installed so you can just copy it from computer to computer.
>>
>>179919415
Can you give me a trusted link? I'm sure I could just google, but I'd rather get it from someone here.
>>
>>179919502
What if anon's a faceless?
>>
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>people putting effort into making your meme good
>>
>>179919558
It's a risk I'll have to take. How tech savy could Faceless be anyway?
>>
>>179919647
Well, they kinda look like their whole diet consists of hotpockets, pizza and sprite only.
>>
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>>179918767
>implying anyone other than corporations pays for photoshop
>>
>>179920112
So, a typical 4chan poster?
>>
>>179920835
I also don't want the penis from Adobe lawyers.
>>
>>179919502
Here, my own copy.
if you want to move it to another PC, all you do is just move the folder to the new PC and delete the 'data' folder (it generates it when you first run it, contains all the directory data).

I'm sure there are later version available but I've used CS5 for years and it's just the one I prefer to use (especially since I've had this portable one for ages).

If it don't work I do also have an installer-version.


https://mega.nz/#!UtoVHYoA!TDBDtwuUF4bXIBMiUNZV2uQo5bf3YOHSVUvJWeO--qw
>>
>>179919647
>finally get to hang out with that girl from sector 5
>we walk around and stuff
>she invites me home and despite ADVENT telling us not to visit each other after 10 PM I go
>we get down to it
>I am so aroused
>she is taking her panties down
>I am going in
>I hear weird noises
>I look on her
>it's a faceless
>Feels like warm apple pie so close eyes and keep going
>turns out this is exactly what "she" wants
>its pussy tightens and massages your dick
>as you climax it stabs you through your chest
>your last moments are in beautiful agony
>after you expire it squeezes the last of your cum out
>it promptly assumes your form and sends you corpse to a gene clinic for use as a biomort
>>
>>179921237
oh whoops, I uploaded the wrong one.
Just make sure you delete the 'Data' folder before running.
>>
>>179921237
Thank you.
>>
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>>179921237
Thanks anon, you're a real gem
>>
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>>179921237
thanks my dude
>>
>>179921349
Is it just me or did the writing quality increase in the second half?
>>
How many mods is too many? I'm currently at 250
>>
>>179922592
Until your game crashes consistantly
>>
>>179922592
I have ~60. One anon here is running 500+
>>
>>179922592
I recently slimmed mine down to 73 and am really enjoying how smooth it is.
>>
>>179922592
63 here, turned off all the longwar stuff though
>>
>>179922592
Currently on 124.
I think most of them are cosmetic.
>>
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Well I gotta say solo avatar research facilities are fun, albeit a tad tough
especially when they drop 3 reinforcement pods on you
>>
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>>179924261
But hey, it works well
>>
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>>179924481
god bless this man
>>
>>179924261
How? I mean, Rangers are broken, but still, how?
>>
>>179926970
A lot of tactical thinking and using Implacable to break LOS
It was a full left side ranger as well, no reaper/blademaster fun and games here
I guess I just got gud
>>
Should I get XCOM 2 on sale now, or should I wait until the Summer sale and hope it goes down more?
>>
>>179927056
If Rapid Fire had a cooldown this wouldn't have been possible, you wouldn't have been able to outdamage something on that mission, I just know it. Was there a Gatekeeper?
>>
>>179927162
Considering the expansion was recently announced I don't think it will go down much lower.
>>
>>179927241
Nah, I barelly reached Archons, and haven't followed story missions at all
Haven't even made skulljack yet while fucking around
>>
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>>179924652
>Changeling
>male
Dropped.

Still, that's pretty goddamn impressive.
>>
>>179928147
I name my soldiers after how my friends want
this one is how my friend named his char in ss13 back in the day
he rolled this nickname and I asked him if he can explain this, as a joke
he said he convinced sec officers those husked corpses were planted by someone and he's innocent when he was an actual changeling
so I left the name on
>>
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>"I can see EVERYTHING"
>>
>>179922191
almost like anon enjoyed writing that part more ...
>>
>>179913049
Why did he do this to us? He just started that new season last month with the cool new desk and shit and he was going on about how he loves xcom? How can he hurt someone who loves him so much?
>>
>>179928513
It's almost as if you want to see your friends get brutally murdered.
>>
>>179929232
>It's almost as if you want to see your friends get brutally murdered.
It's a no troop loss chievo run
Then again my L/I had only 5 dead soldiers, with 4 of them being rookies in early days, and 5th being a grenadier on last mission
>>
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>>179928926
/r/ing an edit of this based on that
>>
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>>179929232
>losing soldiers
>>
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>operation name
>reward
send help my sides were abducted
>>
>>179913049
>>179929229
It's almost like this is a bunch of anons talking out of their asses with no evidence or real insight.
>>
>>179929795
>no evidence

the proof is in the pudding
>>
>>179929856
Well then produce the pudding. Should be easy.
>>
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>>179929634
>stealing my screenshots
>>
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>>179929785
Oh, we're posting these now?
>>
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?????
>>
My GOD, Firestorm is broken. I unleashed it in a building and the entire damn place came down.
>>
>>179932924
ayy
>>
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>>179933137
>>
>>179935835
>no shivs
>no flying
it hurts
>>
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>>179936003
The Celatid turrets fulfill my SHIV needs.
Plus they don't take up a soldier slot.
>>
>>179936523
I really need to use those more.
>>
>>179936626
They are so good, almost too good.
Free, permanent 10HP/1A soldier that never needs to reload and can be whipped out like a Mimic beacon?

Yes please!
>>
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American hero.
>>
>>179908979
Sorry to hear that, commander.
Just remember, the enemy always has an ADVENTage over you...

...I'll show myself out.
>>
Well fuck, my Mexican cell got crippled just now when TWO of the 5 turned out to be faceless, and one of the remaining got killed on the security breach mission. Now it's just my wounded Shinobi and 1 rookie.
>>
>>179939730
Dayum lookit all dat juice
>>
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Sparks are going to be useful.
>>
>>179944417
>not needing a mod for SPARKs to be useful
Jake please don't disappoint
>>
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About to get XCOM 2. Beat EU and EW.

Expansions. Are they worth it? I hear they throw the balance out of whack... But I'm afraid I'll need them for a number of mods.

Deluxe or regular?
>>
I'm excited for that new mission modifier where you can only bring 3 soldiers and there are less enemies, sometimes I just want to have a simple firefight without having to worry about a full squad.
>>
Steam sale for XCOM 2 is over but Amazon has it for a low price right now.
>>
>>179944946
Just pick them up in one pack desu. Some people had complaints about the, but they are all getting re-balanced and tweaked for the expansion and of course mods.
>>
>>179944946
The DLC doesn't really add anything worth having, and like 99% of mods are made without those in mind. I have them but I just activate them and then ignore the missions so they're basically disabled because I've heard how useless the Spark is and I don't want to deal with the Ruler shit, although I'm interested in their rebalance in the expansion.
>>
>>179945013
Huh. I'm excited for it, but for the opposite reason - I wouldn't mind having to do occasional stealth missions.
>>
>people loved the boss dlc so much, let's make a whole xpac if it
Guess this stuff was too far along to change so they just dump more of this shit in.
>>
>>179946608
You realize that they already confirmed that Chosen won't have ruler reactions and that rulers are getting nerfed (only reacting to attacks and movement), right?
>>
>>179946608
But the Chosen don't act like rulers, they act like the rulers should have originally been
>>
>>179946608
I didn't mind the rulers, purely because they were something different.
>>
>>179946608
There don't operate like rulers at all. They also come with strategic elements which is good.
>>
>>179946608
maybe you should have just git gud

no but really like other anons have mentioned the chosen dont have the same ruler abilities like reacting to everything, and rulers dont have the ability to react everything anymore
>>
>2017
>people still whine about being dunked by AH
>>
Remember the good old days when people used to argue about the AWC setting skill unlock ranks too high, and if it was a bug or just a way to deny someone a skill
>>
>>179949184
It was supposed to be retroactive. Either way the LW2 version is superior and will only be topped by the one in the expansion
>>
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>>179949432
I love the LW2 version. Given enough time you can make really OP soldiers.
>>
>only 7,300 in-game

ded gaem?
>>
>>179950313
>only
>singlepayer
nah
>>
>>179950313
The number will go up once the Expansion hits. Some people that would have been playing now don't want to burn themselves out on the game, myself included. Finding other things to pass the time and then before I know it, it will be sweet sweet xcom 2 time.
>>
>>179944946
None of the cosmetic dlc's are important unless you want those & you can get by just fine without either DLC. Shen's last gift is the best of the bunch & there's a good amount of SPARK mods, they're getting rebalanced & Julian is fantastic. Alien hunters is some monsterhunter armor & adds some difficulty.
>>
>tfw 250 hours in Enemy Within and haven't touched XCOM 2 that I bought for 50% off months ago

Finally beat my first ironman long war campaign and feels good man. Should I play vanilla XCOM 2 or jump into LW2? I never even completed EW's vanilla campaign since the game becomes stupid easy, 95% of my time was spent in LW.
>>
>>179952056
I'd play 2 vanilla at least until midway just to get your bearings. 250 hours isn't that much for EW/LW anyway, so you can come back to it later.
>>
>>179952471
Yeah maybe I'll play vanilla on very hard since I think I was playing on Classic or whatever for the EW campaign.
>>
>>179952793
Don't play on Legend your first time. It's like Long War without all the addons. Everything takes three times as long and soldiers who get wounded are out for a month or more. Enemies get like an extra pip of health and maybe armor but most of the diffiuclty comes from outright tripling how long things take. I hope you like waiting 40 days to clear a room on the second fucking floor.

Play on Commander and your game will be a lot more enjoyable and less tedious.
>>
https://youtu.be/PN4gEchJtY4?t=10m12s

Jake status: burning
>>
>>179953027
That sounds good, thanks
>>
>>179952056
>tfw played EW:LW 500 hours now and still haven't finished a LW campaign

I mean I've only played I/I LW since I got the game but still. I feel like a total scrub.
>>
>>179954289
Why you playing impossible for your first time though?
>>
>>179954550
I always play at the highest difficulty for every game that I play. It doesn't always work out so well, but that's just how I prefer to play my games.
>>
If Jake wanted to stop overwatch crawling he could've just made the codex a FL1 enemy or replacement for the advent trooper
>>
>>179955469
I mean I also "prefer" to play games on the highest difficulty but not when the developer literally stresses to complete the game on a lower difficulty first. I guess I just lack the autism gene.
>>
>Made myself wait until after graduation to get XCOM2
>House all packed up except gaming PC
>Got Amazon gift card
>XCOM 2 on sale as product key on Amazon
>Buy it
>Oh boy oh boy, finally Ay Lmaos 2.0!
"Product key is a duplicate git fucked" - Steam
>Amazon Support
>"Lol wait 3-2 Buisness days and we'll email you a new code, but If we don't.... email us again lol" - Indian Guy From Amazon Support

Feels bad. All I wanted to do was reward myself with a night of removing Ay Lmaos. All my friends already moved away, now I'm stuck here with no XCOM. I'm tired of LW.

Tell me stories about Sneks and Missions that are done by the numbers XCOM general, I want to hear them. Tell me what DLCs are good... tell me... tell me of the good mods to get after I play through on Vanilla.

I'll never not buy directly from Steam again. Fuck you Amazon.
>>
>>179955716
I really don't regret my decision, I tried playing it on lower difficulties and it was too easy. Felt like I wasn't being punished for my mistakes and wasn't learning anything. It wasn't even fun for me tbqh
>>
Can someone recommend me a game like XCOM?

I've tried:

Darkest Dungeon: I don't like the "treadmill of RNG feeling" I find it to basically be a game that just shoves the RNG in your face and you may as well have a gas pedal that you just ease the throttle back and forth or go in reverse a little until you win. I just got numb to caring about my characters deaths or problems, then got bored halfway through.

City of Mordeheim: A game loaded with both good and bad game design. I was charmed when my rat man got his shield arm cut off, but gained a 20% doge chance. The UI and clunky way of movement made me uninstall when I had to transport gunpowder around. Also the battle felt like lifeless strategy of "force a favorable trade, then watch the locked-in battle play out"

----

Why is XCOM so perfect? No other Permadeath, Investment RNG-RPG comes close for me so far.
>>
>>179956120
I just got a physical copy, discs activate through Steam.
>>
>>179957413
Long war isn't balanced like a regular game. Normal and Impossible play very similarly but the big difference is the rate of alien advancement and the resources you get from missions.
>>
>>179953182
>Xbone- Xbox One X
>OMFG SO CRINGE LOOOL XDD
why did I ever believe the meme that Pewdiepie wasn't that bad.
>>
>>179956120
God that sucks man. Hope you get that sorted out soon. I remembered it was on sale recently, so I was going to be nice and gift you it. But sale is already over.

I can't regale you with any tales as of the current, my campaigns were never too memorable. But at least I can tell you about the DLC. Both of them were very mediocre. Hunters has new weapons, but they are very OP and you can get them pretty much at the start of the game for free if you want to do the story missions. If not, then you will need to make them yourself for a fair bit of money. The Rulers themselves will either be a bitch or they will be your bitch. Weapons you get were made to fight them, so they can be stunned twice as easily from two of the weapons and the frost bomb holds them in place for a few actions, which is nice if you don't want them to escape.

Sparks are kind of eh, you get a free one from the story mission, but they can't measure up to your human troops.

I think what you should do is play through complete vanilla, no DLC and then once the expansion hits, go full DLC. It's all being changed to incorporate the expansion anyway.
>>
>>179958090
Thanks man, I hope I get my Ay Lmaos soon.
>>
>>179958078

Because /v/ is behind that meme and /v/ is that bad and cringy.
>>
i wish some one could recolor the basic advent from spectrum, i like them more in their original colors
>>
>>179957724
I've been spending alot of time on the shitter thinking about how absurd it is that there are no games like xcom without being literal xcom clones (xenonauts)
>>
>>179957838
There are pretty significant differences between normal/impossible in tactical mode. It genuinely is a lot easier because aliens have less aim, less health, less damage, and drones/floaters have less defense, which itself is huge

I remember the aliens also did retarded shit more often, but maybe they just did the same retarded shit and I attributed that to lower difficulties. I also figured that there were less aliens per mission due to less resource generation or whatever, but maybe I was imagining things.

here's the differences, according to the wiki

Impossible
Tactical
Unchanged from brutal difficulty:
All enemies have +10 aim.
Thin men gain extra +5 aim. (+15 total)
Outsiders gain extra +10 aim. (+20 total)
Floaters have 6 base HP up from 5.
Mutons have 10 base HP up from 8.
Drones have 4 base HP up from 3.
Zombies have 15 base HP up from 12.
All exalt troops gain +2 base HP.
Ethereals and Sectoid commanders gain +20 will.
Uber Ethereal gains +20 will.
Changes in impossible:
All non-mechanical enemies but sectoids and zombies gain +5 will. (Adding a total of +25 will to Ethereals and Sectoid commanders)
Sectoids have 4 base HP up from 3.
Muton berserkers have 25 base HP up from 22.
Seekers have 5 base HP up from 4.
Mechtoids have 30 base HP up from 25.
Cyberdiscs have 23 base HP up from 18.
Heavy Floaters gain +1 mobility.
Uber Ethereal gains +10 def.
"Easy aliens" gain +1 base damage (Sectoids, Floaters, Thin Men, Mutons, ballistic EXALT, seekers, chryssalids, zombies, sectoid commanders, outsiders).
"Hard aliens" gain +2 base damage (Berserkers, Cyberdiscs, Mechtoids, Heavy Floaters, Muton Elites, Ethereals, Sectopods, EXALT Elites, Uber Ethereal).

Higher base HP, damage, and aim are the biggest things that really make the difference. Risk minimization becomes a bigger thing and you can't make poor tactical choices as often without being punished.
>>
For someone who's new to Xcom 2, should I bother with the Long War mod for my first playthrough?
>>
>>179957724
I've heard invisible inc is kind of like xcom
>>
>Want to make a voice pack mod
>Have to install SDK that's nearly 1.5x bigger than the base game

Fucking why Firaxis? The Geck and Creation kit is like 4 gigs.
>>
>>179961070
The long war mod for either game is not meant for first time play. Go vanilla.
>>
>>179961070
>>179961229
Or go Spectrum Green for Vanilla Enhanced
>>
>>179961130
Because it contains literally every asset in the game, + some stuff from EU/W + some stuff from EU's alpha build
>>
>>179961823
Why don't they just pull from the games directory?

Less redundancy and saves space, not to mention it's a check to see if you actually have the game or not.
>>
>>179962079
Because its the raw assets of literally everything including shit not even in the base game.
>>
>>179962248
Well that at least makes sense being SDK - but having to download duplicates of the things that you already have downloaded seems like an incredible waste.
>>
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So who is Lily's mother?
>>
>>179962486
me
>>
>>179962396
The ones in the game files are encrypted
>>
>>179962486
Some random MEC we will never see
>>
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Damn my sniper just saved my ass, got like 6 kills while covering my insertion team on a jailbreak. I beat it but right before I got out a giant reinforcement wave came in with sidewinders and shit, man if I had wasted 1 turn I'd have been fucked.
>>
>>179962486
Vahlen
>>
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Since we're apperently cool with talking about the Bureau now what are your top 5 wants for getting ported over in some form.
1: Muton Elites
2: Silicoids
3: Backpacks & Venn Braces
4: Weapons ports. Damn i love those lines
5: Big doofy sectopod iwth an actual sectoid piloting it.
>>
>>179961268
GREEN IS SUFFERING.
>>
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>>179964626
Advent drone replacers. I'll take anything but I prefer the Bureau's to EW's
>>
>>179964743
That looks like a thargoid
>>
This is pretty cool
https://venturebeat.com/2017/06/15/xcom-developer-is-surprised-and-flattered-by-turn-based-combat-in-mario-rabbids-kingdom-battle/
>>
>>179964626
Lasers
Sectopods
Muton elites
Titan totally didn't go through my cheevos to remember what it was called
The fucking lasers, seriously.
>>
>>179964027
Snipers are love, Snipers are life. Remember to give your sniper all the best aim bonus stuff you can, sometimes he won't be able to get high ground, but he will still shoot that fucker through high cover AND crit on that 2%. Because Snipers are hardcore like that.
>>
>>179964626
>Since we're apperently cool with talking about the Bureau now
Since when?
>>
>>179965035
Oh boy, I love how Jake says he's going to take inspiration from the jumping mechanic. I can see this working really well in Xcom, too many times I wish soldiers could just boost another onto a higher elevation. Military tactics have this all the time, I'm surprised that it isn't in Xcom.

I'm also glad for Jake being able to play something Xcom like with his daughters, bonding like that over something you love is really nice.
>>
>>179964681
How so? I've heard so little about Spectrum Green compared to LW2. It does look like there's definitely some changes but what are they?
>>
>>179965498
I anticipate there could be a shiv type unit in XCOM 3 and it can get an upgrade that lets you catapult soldiers to higher elevation.
>>
>>179965575
LOTS. First up, loot drops are mostly useless, instead you get drops directly from Advent when you kill them. You could get their gun, their armor, almost anything. Guns are now broken into four classes, Ballistic, Laser, Mag and Plasma and each of them has their own tier. Instead these gun classes do different things. Plasma shreds, Ballistic hits through armor, Laser has HIGH hit chance and Mag has high crit damage, but negative armor pen.

Enemies are buffed pretty extremely. Like HP gets insane and you can get shielded units in the first few months. Playthrough I am watching right now has almost every enemy as an Aegis unit, which has 5 shields, which regenerate by 2 every turn.
>>
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>hsssss c-commander, I want to join XCOM!
What do, /xcg/?
>>
So which of the resistance groups are /our guys/?
>>
>>179966212
see attached picture
>>
>>179966586
stronk pissed pseudo advent
>no edgy sniper edgelord shit with trench coats
>no pussy mind power shit prefer to grapple enemies for a 1 on 1 man fight berserkers included Hopefully
>>
>>179966912
This, I like the idea of ADVENT deserters. Although I don't mind the stalker-types, space-mages are gay.
>>
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Hey everyone, I just wanted to say that you should check out Julian Gollops new game Phoenix Point, it's made by the original creator of XCOM, and I think it's going to be great! And that new Mario-Rabbids game will hopefully introduce XCOM to a whole new generation!
>>
>>179913412
i don't understand what they're saying but i want more
>>
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>Start a blind LW2 campaign
>first mission is hack the console
>complete the objective with no hits taken
>mission doesn't end
>assume there's another pod
>[reinforcements incoming]
>k
>kill them with ogrewatch
>[reinforcements incoming]
>only 2 left standing
>[reinforcements incoming]
>5 enemies
>look in the corner
>forgot to call the skyranger
>[reinforcements incoming]
>3 turns till evac
>9 enemies
>[reinforcements incoming]
>2 KIA
>1 MIA

Being retarded has never made me laugh so hard
>>
How do you dress your troops?

Full Tacticool? Silly? I need ideas for specific troops.
>>
>>179968065
I'm pretty far into my LW2 campaign and I still sometimes forget to call in evac, I'll miss it by like 2 turns from when I should have called it.
>>
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>>179968143
I do full tacticool, I try to have as much variety as possible in terms of helmets vs no helmets, mix and matching arms, legs and torsos, and camoflage/armor color but still some of my guys can look similar because I am still limited between certain mods being compatible with each other. Thank god the modern warfare armor pack has updated to include female options because that really helps with variety. For tier 2 I switch to more futuristic things like Halo armor, and tier 3 I use that anons warden gear and stenchfury modular armor.
>>
>>179945170
>I've heard

why on earth don't you just play them for yourself
>>
>>179968584
i've dealt with Ruler bullshit before and didn't like it, as for Sparks I don't have any interest in gimped MECs with no personality.
>>
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>>179968143

Xcom.
>>
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>>179966212
Step on snek.
>>
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>>179965035

>“Just like everyone else, my jaw dropped a little bit when I heard the phrase, ‘As you see, Luigi has taken half-cover.’ What world am I in right now? I couldn’t believe it.”
>>
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>>179966049
>Ballistic hits through armor, Laser has HIGH hit chance and Mag has high crit damage, but negative armor pen
>>
>>179966049

What playthrough are you watching? I want to watch.
>>
>>179969505
Didn't deny that it's retarded. That's just how it is. Basicly the idea is that you bring a variety of the different weapon types with you. So you have plasma to shred armor for your mag guys to finish off, Ballistic hits through the 1 armor guys no problem and you have someone with lasers so you can hit anything taking cover and far away. I think the hit chance it gives you is something insane, like 40 for a sniper rifle. It's rather stupid when Advent has them since it it means they have something like a 50% chance to hit you in full cover and flashbanged.

>>179969706
https://www.youtube.com/playlist?list=PLtdFbHeD9CNznEP9uQpv5gkNY3dUsOg69

He started when it was still in Beta, don't know anything about the latest changes since I only played a couple missions before stopping.
>>
>>179969857

Thank you my good man.
>>
>>179969857
This shit sounds retarded, although kudos to them for trying something different.
>>
>>179969857
I personally like the idea of sidegrades, but that's just stupid. Especially the mag thing. Ballistic shouldn't be in play by the time you have MAG and Laser.
>>
>>179970353
The thing is that there isn't any 'time' that it takes to get anything. You could get a weapon drop from any Advent and now you have a Mag rifle, or SMG, or a DMR, Shotgun. The boss could have a Plasma weapon and drop that.

Having any of these class of weapons auto unlocks you being able to research them, which allows you to build more. If you don't, then you can do the basic research for weapon fragments.
>>
>>179970649
Oh yeah, forgot to say that, there is a BOSS unit in every map, usually guarding the objective. It can be a special unit upgraded, or it could be unique. All of them have an increased chance to drop their weapon or armor or other items. The tech captain I killed dropped an Xpad 3.0, which increased my hacking by 60.
>>
>>179970649
>>179970729
So ADVENT weapons are not ID locked anymore, huh?

More like SPECTRUM: Autism.
>>
>>179970973

>cares about lore more than gameplay
>calls others autistic

That said, this mod does sound like a huge clusterfuck, sounds kinda interesting though.
>>
How does on avoid the bug that causes the camera to focus on the Avenger's landing gear after a mission?
>>
>>179971039
Sorry, I was using the correct definition of autism, where the tard is living in their own world instead of the real world, kind of like you.
>>
>>179971098
less mods
>>
>>179971445

Thanks fampai :^)
>>
>>179971098
Easy way is to uninstall the game, I've heard.
>>
>>179961091
It's actually an OG XCOM-like, with action points spent on a per-tile basis. Also, it's impossible to kill everyone and the missions are timed. Good luck, commander.
>>
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Is it just me or does anyone else think the xcom2 mutons look like green lobsters?
>>
>>179966049
>>179969857
The effects sound too strong. It sounds like you can get hardcountered as if you're playing an RPG without frequent loadout changes.

I mean, LW1 has the same basic idea. You need a long rifle for disks, a flak LMG for floaters, a shotgunand shredder for lids, shredder and heat for robots overall and holo for flyers overall. But there are a lot of modifiers with subtle effects, so you can be 100% prepared or 0% prepared but you can also be 60% prepared. And the defenses of the enemies are subtle too, in the first year you'll very rarely meet enemies with more than 2 DR, yet it is still worth bringing anti-DR tools.
>>
>>179975516
Yeah, over all it's poorly balanced. When the guy I am watching isn't moving up and getting himself flanked like a retard, he's popping face off and killing everything because abilities have give him +3 extra crit damage and his plasma pistol hits for 3-8 damage and has a 40% crit chance. It's stupid and I don't know why he considers it anywhere close to the style of LW1.
>>
>>179975178
I can kinda see why you see it but that's stupid.
>>
get back out there
>>
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*teleports behind you*

heh, nothing personal human
>>
Quick!

The object directly to your left is now Advents top priority ceasable contraband, what is it?
>>
>>179980301
my saber lily figure

ADVENT are coming for my anime
>>
>>179980301
A couch cushion
>>
>>179980301
chip clips

You may take my freedom, ADVENT, but you will NEVER take my freshness
>>
>>179980301
jeans? vaseline?
>>
>>179980301
A cattree. Even ayy pets need entertainment I guess.
>>
>>179980301
A suit
NO FASHION ALLOWED
>>
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I tried to make an animation and it was probably a bad idea, but i rate it 10/10 "it's good enough" and i'm throwing it into the mod anyway.
>>
>>179980301
My satchel...

>beginingofJinRoh.wav
>>
Any SWAT/other special forces armor mod?
>>
>>179980580
Good enough? Dude it's awesome
>>
>>179980580
that looks fantastic
>>
>>179980597
>Jin-Roh

Panzer Corps Mod when.
>>
>>179980580

Why is the tracking device from alien being used by the advent
>>
>>179980580

>AdventScoutAnimation.webm
>scout
>bigfuckhuge armor
>>
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>>179980895

>>179712386
>>179712707
>>179714234
>>179710718
>>179711017

That said, can you guys think of a better name for them? Apparently there's already Advent Scouts in the Spectrum mod, i don't really mind one way or the other but if a different names fit what they do better than Scouts i'll change it.

>>179980836

Turns out Advent can lose Faceless. But it also detects Allahus.

Anyway i'm glad you guys like the animation, this is pretty much practices for future mods which will probably require new animations.
>>
>>179981141
Advent Pathfinder?
>>
>>179981141
Recon?
>>
>>179980818
never ;-;
>>
>>179981141
vanguard
>>
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Are psionics worth it in LW 2 lads?
>>
>>179961091
it's not. It's a turnbased stealth game
>>
>>179981141
Guerrilla? Spearhead? Pointman?
>>
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>>179982085
>>179981348
>>179981207

I like Vanguard but i think that would fit better with some guy that bulldozes his way through your guys, these guys are more like the dudes that you bring along to your party because they have good utility skills, and there's already an Advent Recon mod apparently.

Pathfinder sounds good though. Maybe i'll do that, or maybe i'll keep them as scouts
>>
>>179981141
Spotter?
>>
>>179980301
A chair. All rise to praise the Elders.
>>
>>179982889
>>179982940

Pointman actually sounds like exactly what they are, Advent Pointmen? Pointman Captain?

Spotter sounds like someone that calls in artillery, which should really be an alien mod.
>>
>>179975736
I like all the options in Spectrum and the general strategy layer changes. Tactically speaking, XCOM Rocket Tag is some nice variety
>>
>>179982909
How about Surveyor?
>>
>>179982085
this
>>
>>179982909
I vote Pointman
>>
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is this flank a bug or should i have planned for this?
>>
>>179984529

Looks like a bug
You should've planned for it anyway
>>
>>179984529
>not planning around bugs
Step it up, Commander.
>>
So I started a new campaign last night, and I had the best gate crasher of my fucking life.

>2 pods sit in the open, 3 advent troopers/variants with a sectoid and a stun drone
>all 4 rookies have LOS
>against my better judgement I set three on overwatch and take a 68 on the sectoid.
>5 damage.
>first overwatch procs on the sectoid, 5 damage. Sectoid is kill.
>second over watch procs on the trooper that was with it, 4 damage.
>second pod activates, and one of the two troopers is killed by and overwatch shot, leaving only one trooper and a drone.
>trooper runs behind one of my guys and does 3 damage, no biggie.
>rtd with a grenade, get the magic 4 damage to kill that cunt.
>one shot the stun drone through its armor.

Then the last pod of a captain and a trooper bumbled into an overwatch trap and got eliminated. The wound aside that was the best gatecrasher I've ever had. Did I just use all my luck on the first mission? Am I fucked /xcg/?
>>
>>179984529
>expecting ayys to play by the rules
>>
>>179984529
Man I hate those fucking shits. Free overwatches out of the ass
>>
>>179984876
>Did I just use all my luck on the first mission?
I think LW2 reworks the magic 4 damage thing, but, that aside, yes, your luck is spent.
>>
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>>179982085

How hard would it be to mod a Mass Effect-tier Vanguard class?

Basically ranger/assault with access to Fortress and a short-range version of the Codex teleport instead of lightning reflexes to let them bypass overwatch fire.
>>
>>179985085
>Mass Effect shit

Probably hard for anyone with non-shit taste
>>
>>179985085
Isn't there already a Biotic class in the workshop?
>>
Haywire is straight up better than Revival, right?
>>
>>179985229
Basically.
The expansion will make Revival a bit more useful though.
>>
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>>179985139

>Being this mad for no reason
>>
>>179985303
I'm not mad, I'm disappointed.
>>
>>179984036
Whilst I agree that their role is analogous to Pointman, I don't like it because it sounds really informal and un-ADVENT-y.

I vote Pathfinder.
>>
>>179980301

A potted plant. Perhaps it has some medicinal use that I'm unaware of.
>>
>>179980301
carton of apple jiuce
>>
>>179980301
Why do the elders hate windows?
>>
>>179985229
Revival can clear panic, unconsciousness, stun and disorient.

It's more useful in the long war mod since all specs start with haywire
>>
>>179980301
My cat is now advent contraband?
>>
>>179987000
>cat
That's an advent burger.
>>
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>>179987104

DELET
>>
>>179987104
I don't know if cats would make a good hamburger. Their muscles are lean and sinewy.
>>
>>179980301
>tissues
>>
>>179988110
Better not find any gamete DNA on those tissues.
>>
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Dual SMG Wielding Snake Squadmate
>>
>>179989497
Snakes are for incineration.
>>
>>179989616

With an exploding vest perk.
>>
>>179989705
As in exploding onto her vest
>>
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>>179966212
>I'm going to have to see your credentials.
>In advent Burger.
>>
Death from above or Quickdraw?
>>
>>179990539
Sniper or gunslinger?
>>
>>179990678
So neither is objectively better than the alternative?
>>
>>179990715
Gunslinger is better in most circumstances
>>
>>179990782
So Quickdraw is the answer?
>>
>>179990956
Yeah
>>
>>179990956
Not necessarily. Pistols are more useful in general, but Death From Above is a better skill if you aren't fully committing to them.
>>
>>179981141
Specialist?
>>
>>179982586
They're actually pretty broken. But they are also literally broken (as in they can't progress past three levels) so wait till 1.5 when the bugfix comes out.
>>
>>179966212
>"Well, I can't have you with the troops due to squad cohesion... but I could always use an assistant?"
>>
>>179980301
Magic: the Gathering cards...

plsno, spent way too much for it to become illegal now.
>>
>>179980301
Xbox One? Oh well, I can live without it.
>>
>decrypt alien data pad
>get intel
I COULD NOT HAVE PREDICTED THIS OUTCOME
>>
>>179995191
...though it IS intriguing
>>
>>179995191
It's ten times funnier if you imagine he is being a sarcastic cunt and the Commander doesn't realize it but Lily does.
>>
>>179995340
>Tygan
>having a sense of humor
>>
>>179995414
>'distinctive human features'
>>
>>179980301
>diet coke

NO
>>
>>179996521
It's okay, citizen, we supply an unlimited amount of ADVENT Fluid Lite in your local ADVENT food distributor.
>>
>>179995191
Maybe the specific type of intel was something crazy
Maybe it was the recipe for ADVENT burgers
>>
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Adam now replaces Bradford as the Commander, how does this affect the game?
>>
>>179996754
Flying in the Avenger gets a little less rough.
>>
>>179996735
It was muton's porn stash
>>
>>179996754
Bradford is not the Commander, though
>>
>>179997135
His PERFECT MILITARY MIND says otherwise.
>>
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>>
>>179997345
>that snake-like posture
>>
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>>179997345
Viper slaves to send into war in our steed.
>>
>>179997345
>10 day sex with aliens
>>
>>179997345
You know she fucked the viper king
all those non-advent vipers in that cave had to come from somewhere.
>>
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>>179980301
My bed?
>>
>>179980301
What does ADVENT want with my wall..?
>>
>>179999413
you might be hiding rebels behind it anon
>>
>>179980301
>Watchtower

Well, I guess they really are curious about immortal proto jews and apocalypse.
>>
>>179957724
I bet you've already played it but Jagged Alliance 2, and then the fan made 1.13 patch.
Game's a little old though.
>>
Flush or lockdown on gunner?
>>
>>179980301
an xbox controller?
>>
Guys I can't beat the opening mission on hardest difficulty ironman
>>
>>180002458
Get a mod that removes operation gatecrasher
>>
>>180002458
Look at him! Point your fingers and call him smelly poopie! HAHAHAH What a casual!
>>
>>180002458
Gatecrasher sucks ass on Legend
>>
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>>179980580
What the hell? Looks like shit. Please don't use that horrible mess in the mod.

Stop being so hard on yourself mate. Everybody including you knows it looks amazing!
>>
>>180002627
>>180002636
>>180002827
Gib tips purisu
>>
>>180003349
camp the high ground and wait 10 turns in overwatch
if no ayy comes along send 1 guy to bait them into range
>>
>>180003349
break los
>>
>>179985141
Yeah, and it has the vanguard teleport
>>
>>180003470
>>180003493
What does this even mean??
>>
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How are long war 2 Rangers so perfect?
>>
>>180004253
>laser sight on ranger
>>
>>179981141
will you make a LW2 balance patch?
>>
>>180004358
Not him but I start putting laser sights on late game rangers to make overwatch even more effective as from what I've seen they almost never miss a overwatch shot
>>
is vanilla legend a bad idea
>>
>>180004358
I have like 10 of them extra.
>>
>>180005567
it's very boring. The difficulty isn't much harder except for some higher hp pools, but build and research times are trippled.

I'm not a fan of really slow moving strategy layer, but at least LW1 had a ton of added features to prevent boredom.
>>
>>180005567
I tend to find vanilla legend rather boring and much prefer to use Commander+ while changing all tactical settings back to legend.

If you really want to do a Legend run at least add some mods to spice up the playthrough
>>
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>>
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>>180006172
>>
News of the DLC has completely killed my urge to play XCOM. Someone help.
>>
Give me a quick rundown on LW2
>>
>>180007105
had the opposite effect here.
I wanted to play again and see if I would be willing to buy more of XCOM 2.

the answer was no
>>
>>179980301
>A pack of cigarettes and a EDH deck in the making
truly two things that should be banned, thanks Advent
>>
>>179964626
Hmmm, tough one
1. Silicoids
2. Bureau Mutons
3. Outsiders, definitely Outsiders.
4. Weapons
5. Drones
>>
>>180007105
I'm actually kinda desperate since I really wanna finish my LW2 campaign (midway through) before the xpac hits but my cooler is die and I am poor like rock (rock are poor).
>>
With Long War 2 my game freezes in the first cutscene, with no minimods. I put 231312 mods without LW2 and it is fine.

what do
>>
>>180008859
stop using bloat war 2
>>
>>180008928
Don't you like a bajilion classes, weapons, enemies and hp on everything?
>>
>>180008928
>bloat war
It's only 3.1 GiB
>>
>>179964626
I've never played the Bureau but I really want those backpack pipboy things. The guns could be a little more retro-futuristic I guess.
>>
Can I use LW-mods without LW?
>>
>>180009967
Yes. The individual ones are meant to be used without the complete LW mod. In fact you can't use them with the complete version, they conflict.
>>
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Dead thred
>>
Medical Protocol or Combat Protocol?
>>
>>180013424
Combat Protocol.

>>180013341
>being able to land one shot in 50 is now considered useful
>>
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>>180013424
Combat protocol is too useful not to take.
>>180013454
>these are the types of people who don't like snipers
>>
>>180013424
Depends on what part of the campaign you're at.

Medical Protocol WILL save your ass.
>>
Guys should I go flush or lockdown on my LW2 gunners?
>>
>>180015461
Depends on their stats and what your long term plans for perks are.
>>
>>180015578
I use strict screening or w/e it's called so the stats don't matter. The tank perk seems useless and flush seems kinda weak, at least with lockdown I get a higher chance to fuck people up if they try to run while suppressed
>>
>>180015775
Also does suppression stack?I know the aim penalty doesn't but if two gunners suppress the same target then they both have a chance to take overwatch shots right?
>>
>>180015775
Formidable remains very useful in late-game, when you can stack ablatives and armor.
>>180016210
The aim penalty is actually supposed to stack, and yes, both will take shots.
>>
Tac vest or nanoscale vest on assaults? The armor point looks useful but negative crit is better when an assault is flanked or in a defensively weak position.
>>
Since i dont want to touch Xcom2 till the expansion.

What your opinion on X-Division for Xenonauts?
>>
>>180017121
The armor point stacks better in late game.
>>180017228
I've never heard of it before. Only ever played the community patch.
>>
http://steamcommunity.com/sharedfiles/filedetails/?id=948359116
>>
>>180018606
>its always loyalist guns that get added
where the fuck is the crozius for the ranger
>>
>>180019990
Crozius is a loyalist weapon. Word Bearers are the only legion using them.
>>
>>180017228
I'm haven't played it like the other anon but I'm skeptical, their mod description is all about the classical "more more more stuff". In the past I asked them if they have different gameplay ideas from vanilla and they didn't have an answer, so I get the impression that they're just throwing shit at the wall.
>>
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Is there a way to choose which class to upgrade a rookie into? I like XCOM but this has been my biggest gripe with EU/EW and 2.

I need a fucking Grenadier not another cocking Sharpshooter.
>>
>>180020841
No, enjoy your billion sharpshooters.
>>
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>>180020648
>Word Bearers
>loyalist
>>
Templar Battleforce?
>>
>>180020968
>only legion
L2r dummy!
>>
>>180020825
Porting art over from a more popular game is also a bad sign.
>>
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>>180020953
Are you telling me no one has had the thought to make a mod that brings up a window that says "eyy pick the class to upgrade to cunt"?

Jesus. Where's the fucking creation kit or whatever fro XCOM 2?
>>
>>180021109
>Crozius is a loyalist weapon
>Word Bearers are the only legion using them
Pick one
>>
>>180020841
>gorilla warfare school
>train rookies into specific classes at squaddie rank
>>
>>180021206
Loyalists are organized into chapters. Chaos boys are organized into legions and warbands. Only the Word Bearers use croziuses on the chaos side. Word Bearers are still a legion.
>>
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>>180021256
Okay new to XCOM 2(only played EU/EW), I'm going to invest in that immediately. Fuck chance, this game has enough of it already.
>>
>>180013424
Your first Specialist should always be a combat/hacking Specialist.
Make the 2nd one a Medic.
>>
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>>180020825
Fair points.
Sad thing is i still thinking of getting it just to kill the two months till the expansion
>>
>>180021165
>Are you telling me no one has had the thought to make a mod that brings up a window that says "eyy pick the class to upgrade to cunt"?
Such a mod already exists, its called Commander's Choice.
>>
>>180021165
It's called commanders choice.
>>
>>180021679
>>180021718
I found it. This is precisely what I was looking for.

Thank y'all so much.
>>
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>>180021361
The Crozius was invented by the Word Bearers, so it's a traitor weapon. The loyalist one looks like shit anyways
>>
>revolver meaty af
>final plasma pistol looks like a banana and has a shitty sound
Any mods to fix that?
>>
>>180023661
Mercenary weapons. T3 replacements.
>>
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>ADVENT are puppets.
What did he mean by this?
>>
>>180023661
There's a mod which unlocks more powerful versions of lower tech weapons. So that you can get get an assault rifle as powerful as plasma and so on. It will take many bullets I think.
>>
>>180023661
I wish pistols were useful in LW2. I'm almost certain gauss pistols have a beautiful bass sound but I have yet to equip someone with one.
>>
>>180023817
Hello Commander Shepard
>>
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>>180024160
>>
>>180024160
I'm commander Shepard, and this is my favorite site on the internet.
>>
>>180024910
>not "my favorite general"
baka
>>
>>180024521

Seeing that armor made me think "this was the dark age of gaming"
>>
>>180025286
Salvation by Jake Solomon
>>
>>179968143
Tacticool paramilitary/terrorists/irregulars.
>>
>>180025286
Why? It's just an bonus for people who own more than one game.
>>
>>179968143
rookies are are mostly a mix of civilian clothing/whatever they randomly generated with
squaddies get basic uniform
higher level troops more full tacticool
squad leaders get berets
>>
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>>179968143
Never uniform but fitting general themes with some silly tossed in. Going with a full fallout theme right now. I actually have a reason to use all this anarchy's children stuff for Legion & Raiders.
>>
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>>180024521
>We still don't have medieval armor options for our soldiers
>>
Haven't played in a while, what are the good mods to use? QoL or well balanced preferred, and not LW2.
>>
>>180026176
>And that means limited customization for an anon's EYE character pool
That anon is me. My legs may be OK, but my heart is not.
>>
Is there any mods that you guys would recommend to make Spark units actually good?
>>
>>180026176
True. Closest you can really get is mixing some of the new warden/war bits from Claus while mixing in some Predator armor to get it somewhat closer to what you'd want.
>>
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>>
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>>180026779
go into your LW ini files & change slots from 3 to 30. you will not want to go back.
>>
>>180026383


><<Helpful XCOM 2 Links!>>

>List of compatible mods for Long War 2
>https://drive.google.com/file/d/0B0KYKP0J-c9vcksxLXBTUkFzdE0/view

>XCOM2 modlist, updated a bunch of threads ago!
>http://pastebin.com/pTMatP5Z
>>
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>>180027046
>>
>>180004253
Rangers are bae.
>>
Have you guys seen this? very Xcom

https://www.youtube.com/watch?v=VjQ2t_yNHQs

also, does anyone have a savegame where I can get the exquisite timing achievement without having to rush a campaign like a spastic?
>>
>>180028892
>cheating for achievements
>bothering with achievements at all
y tho
>>
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>>180028892
If you want the achievement so bad, pretty sure there is a mod for that.
But fuck you cheater
>>
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>>180029201
I have autism please be patient
>>
>>180028892
Is that Sigourney Weaver?
>>
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>>180029306
listen here young man, I've got every other achievement legitimately but I'm 34 years old and fuck you I'm lazy
>>180029698
yeah
>>
>>180029369
If you were an honest autist you'd spend months unlocking everything the slowest way possible.
>>
>>180029741
>34
>old
>>
>there will be people who will buy xcom 2 with dlcs and xpac when wotc comes out
>they will drown in ammount of shit in proving grounds, engineering and research lab

rip future rookies
>>
>operation half-dead mother
little bit insensitive xcom
thanks
>>
>>180029741
I should've realized it was the moment I saw Neil Blomkampf's name on the credits sequence.
>>
>>180031085
I wish my mum was half-dead. She's full dead.
>>
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>archon king lifts one of my dudes into the air with his faggy grab move
>puts him in LoS of two unactivated groups, including one with a sectopod
>>
>>179968143
I usually got several sets of troops running around. One group's using Titanfall gear, another the MWR SAS gear, a third one is using vanilla stuff, that kinda thing.
>>
>>180033645
should have broken los
>>
>faceless spawns next to guy right after he's used all his moves
>two squad members proceed to miss both of their shots
>faceless ohko's first guy
I get that most mistakes in this game are your own stupidity, but come the fuck on
>>
>>180037049
faceless are pretty bs on the legendary for that first retaliation mission.
>>
>beagle completely fine playing FOTM meme game
>"too sick" to play Xcom
>180 viewers

cunt
>>
>>180038824
>>180
Where did everything go so wrong?
>>
>>180039351
It's 280 right now

Stream might've just started

still, cunt
>>
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"So I checked the Commander's browser history, and -"
"Don't tell me."
"Sneks."
>>
>>180040345
Bitch, stay out of my room
>>
>>180040345
It was tactical information, I swear!
>>
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>>180040345
>>
>>180040345
>being this scared of gore
>>
>>180040593

I like how Lily's simply dumbstruck while Tygan looks like he might have been aware of its existence, but he didn't know how much of it there actually was.
>>
>>180037049
>Spawns
They're always there, use scanners or scanning protocol.
>>
>>180040593
>>180040998
He's switching into full damage control mode, being that he supplied the Commander with some of it

I recognize that facial expression...
>>
>>180041368
>some
Anon plz. They both share the same stash.
>>
Geist will end up being Vahlen, right?
>>
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Fresh off the presses
>>
>>180042710
>Everyone assumes Advent burgers are people or something worse
>Turns out it's real beef, all those cows they abducted years ago were for a giant ranch
>Advent are actually a massive space fast food company and is using Earth to train new employees
>The pools of corpses are actually all fake and they're the rejected toys meant to be given away in kids meals
>>
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So it was Tom Cruise that betrayed the human race.

Glad I didnt see The Mummy then, not giving my shekels to that traitor.
>>
>>180043383
>>180043940

>ADVENT are really just Burger King and the Church of Scientology in coalition, and the aliens are all fake
>>
>>180043940
We need an edit of when Tom Cruise jumped up and down on Oprah's couch, but Tom Cruise replaced with The Speaker.
>>
>>180043940
you better fucking see american made you god damn faggot the Cruise needs our shekels to stay relevant
>>
>>180044384
>the Speaker jumping on Oprah's couch in boundless joy over Unification Day

This is irrationally funny to me.
>>
>>180044680
Dont listen to this guy. I saw it and it was not even laughable. It was more bewilderingly awful and maddeningly insulting.
>>
>>180043940
It's a thin man
>>
>>180044947
tom cruise is a thin man yes
>>
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>>180046041
He's also a Short Man.
>>
>>180046559
unlike a real thin man
>>
>>180018606

Surprised it's taken this long. I was dying for proper power armor.
>>
>>179983042

Forward Observer is a scout that calls in artillery.
>>
>>179983042
Artillery is a little too imprecise for that type of strike.

An airstrike or cruise missile (maybe orbital bombardment) would be more appropriate.
>>
what part of australia is beagle from?
>>
>>180051704
wilderness
>>
>>180051725
well obviously but which part of australia?
>>
>>180051704
Queensland I think
>>
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Ded Thred
>>
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>tfw watching someone play Xcom 2
>they never customize their soldiers
>a soldier has War/Exo arms with the extra servo arm things without the torso so they are just floating there
>they never fix this
>>
How come no one's ever given aliens battle scanners just to fuck with breaking LoS?
>>
>>180059274
How would you even code that?
>>
>>180047186
>Artillery
>Imprecise
Motherfucker I will fight you
>>
>>180061714
^this

artillery is fucking scary. Just because some video games and movies make it look like you gotta bomb the whole country side to take out a house, doesnt mean it's true.
>>
>>180059501
Decide throw location with roughly the same algorithm that decides floater launch destination, while respecting range limits?
>>
>>179968143
I've ended up just not customizing anyone except for the 8 that I start with on gatecrasher. I'll give them the armor color/pattern etc.

If any of the 8 die they get deleted from the pool and on the next campaign that I'll start with any survivors of the original 8 + customizing new guys that rose to the top from the previous campaign.
>>
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>>179966212
>>
>>179980818
oh god YES. MG42 WHEN, STG44 WHEN, GUH.
>>
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Is the new expansion part of the season pass I already bought?
If no, would you expect a discount?
>>
>>180066398
no
no
Are you retarded, they said exactly what was going to be part of the season pass
>>
>>180066398
season passes exist to screw you over, why would you expect a discount
>>
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>>180066480
>>180066698
Thanks for the info anons
>>
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>>179968143
My troops only get customization if they make it to Corporal and then again at every armor tier. I like to make them silly, like all sense of strict military code has gone out the window, but do keep some sort of continuity between classes. Snipers wear orange and as little clothes as possible and hats, Rangers wear silly hats with full face masks, psychics wear sunglasses and purple armor, specialists wear blue and tophats. Once they reach max rank, they go tactical the fuck up.
>>
>Take a team of 3 Shinobi's and a Ranger on a workstation hack mission
>Go full stealth, reach the station in about 3 turns, working around enemy patrols
>Ranger dude eventually gets boxed in but not spotted
>Overwatch him and 2 other Shinobis, have the other Fleche a sectoid
>Like clockwork, drop an advent captain and trooper
>During ayy's turn more enter the field of view, run behind cover -
> - to where my two Shinobis that overwatch'd that turn where within blue distance
>No mercy the following turn, hack and call
>Leave the next turn

Fuck this game is great sometimes.
>>
has anyone else never built psi-ops in xcom 2?

I have never researched psionics nor even really considered building for it since it is now an option rather than forced on you like it was in Enemy Within. It also doesn't help that psi-amps look kind of silly.
>>
>>180067364
Starting psi troopers are a little better than rookies.

Full psi troopers are psionic gods.
>>
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fuck yeah
>>
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>>180067364

They are OP. Really OP.
>>
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>>180067364
>bring psiop on a mission
>dominate a durable ayy
>0 wounds forever
>>
>>180067364
Psi is too crazy good. Aside from Dominate, Psi attacks can't be negated in anyway and schism means you deal increased damage against an alien. A schismed Gatekeeper vs a sharpshooter with Bluescreen rounds dies to a fanfire easily.

Null Lance is a free 10 damage attack in a line, Void Rift has a chance to cause panic, multi control and carries schism. Soulfire with perk can heal. They can be immune to fire, acid, poison and EXPLOSIONS, which means you don't have to worry about throwing a grenade at them. Stasis can lock down an alien you don't like for a turn.

They are too good to leave alone. I can't wait for the expansion so that when I play, I can hope that Psi gets an inspiration proc so it can research faster, because early Psi can be more powerful then Mag weapons.
>>
>>180069574
>mind control andromedon
>dies to a hail of plasma fire after 4 turns
>hack the andromedon

its just not fair for them they never stood a chance
>>
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>>
>>180071403

That Priest looks stupid.
>>
>>180071403
wow, it looks so clear. Did they touch up the lighting and models? Crazy. Liking how challenge mode is though. Where id you get that screen from?
>>
>>180071403
is that a pope hat made into advent helmet
>>
>>180071403
>real-time timers
this is the true anti-beaglerush maneuver
>>
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>>180071403
>tfw everyone's XCOM is so pretty and nice to look out
>tfw my pc version looks worse than the ps4 version

L-laptops are great...
>>
>>180071745
Man, how mad is beagle that Jake won't remove the one thing that is keeping beagle from playing xcom 2?
>>
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How hard would it be to have an MGS team or aesthetic?
>>
>>180072847
It'd be quite easy, but I'm not hunting down the cosmetic packs for you.
>>
>>180072930
are they on the workshop at least? I can't find them. are they in one of the OP depostiry dumps?
>>
>>180072971
Of course they are, look harder.

Here's one.
>>
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>>180072207
>>180071745

The age of Beagle is over, the time of Solomon has come.
>>
>>180072971
MGS5 ports were some of the earliest things to hit the workshop, you just got to look.
>>
>>180072847
>>180072971
>>180073032
Ahem.

https://steamcommunity.com/sharedfiles/filedetails/?id=641364603&searchtext=FROG
>>
>>180073082
TIL the " " steam quotes aren't just a fancy GUI thing but are used like google " " quotes to select specifics. shoulda tried the individual MGS titles instead of MGS.

sorry boys.
>>
>>180072207
>>180073034
I for one welcome this new age.
>>
>want to play xcom
>dont want to burn myself out before jake fixes his game
what do
>>
>>180075424
Play EW.
>>
>>180075424
Play Xenonauts
>>
>>180075424
I'll be finished with this LW2 campaign and hopefully finished a Spectrum Green campaign by the time that happens.
>>
>>180075424
Play Persona.
>>
>>180067364
I've always trained up one Psi-op for the final mission but it's generally not something I care too much about. They're OP as balls but just not all that fun compared to regular soldiers, I think.
>>
>>180076807
>Not all that fun compared to regular soldiers
>Not going with an all psi op mission, never firing your gun and having 6 extra squad members
>>
>>180077101
Sorry anon, but I guess I just like guns and explosions too much.
>>
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>>180077241
preach it
>>
>>180075424
Darkest Dungeon expansion's coming tomorrow.
>>
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>>180077497
oh baby
>>
>>180077101
>extra squad members
I've never trieda full psi squad, but completely breaking the game with Dominate is some good goddamn fun.
>>
Anyone here use the Upgradeable DLC weapons mod? It tells me to uncomment some of the lines for LW2 compatibility, but it keeps re-commenting them. I assume because of the auto-update from the Mod Launcher, anyone know how to get it working?
>>
>>180061714
Unless you're using expensive self correcting munitions, yes it is.

Try throwing something straight up in the air and have it land somewhere.
>>
>>179904439
is it confirmed how the factions work yet? are they pools you can recruit from or is it unique soldiers?
>>
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>>180077241
>>180077450
I'd be a lot more fond of Psi-Ops if they had access to a form pyrokinesis. As nice as Fuse is, it doesn't help me fill my quota of mostly unnecessary destruction and dead civilians. also because fire looks really nice.

I mean I could give them incendiary grenades or WAR suits and flamethrowers but that's just retarded.
>>
>>180058142

>watch a video of Northernlion playing XCOM 2 last year
>one of his male soldiers has female arms
>they're so small compared to his body and looks ridiculous
>you can see the invisible bits because they don't fit the shoulders properly
>it's really obvious
>he never seems to notice and never changes it

he's so fucking shit at XCOM I think that's why I found him so entertaining to watch, it was a like an instructional on what not to do
>>
>>180080020
I don't get how he even succeeds. He makes so many stupid moves.
>>
>>180075424
>have a shitty laptop
>xcom is a unoptimized piece of shit
>play xenonauts
end
>>
>>180079783

I read in some article that you can have multiple of the "hero" units, but they cost an arm and a leg.
>>
>>180080104

he's always been super lucky with his dice rolls, I've seen so many situations where he's in a really, really bad place but he takes so many low percentage shots one will hit and either crit or get a repeater proc it saves his ass, and it pissed me off every time
>>
>>180080282
The one thing I truly dislike about xcom 2 is the optimization.

I have a freaking 980 and still get occasional frame drops.
>>
>use a serpent's frostbite on officer
>gets dragged close enough to get bladestorm'd by nearby ranger

what a nice combo
>>
>>180080845
I really don't get why we get games that look marginally better than the prdecessors but run exponencially worse. Fucking chip makers and their marketting.
>>
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GOD DAMN THIN MAN SHOOTING AT MY SNIPER NOT HUNKERED REEEEEEEEEEEEE
>>
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>>180023817
>>
>>180084134
What kind of positioning is that?
>>
>>180084554

POTTERY
O
T
T
E
R
Y

Jake is truly the greatest poet of our time
>>
>>180084554
>:action:
>>
>first Blacksite mission
>going smoothly so far, take put a load on the approach
>viper king
>my best equipped ranger goes down immediately to the bind
>manage to freak him out enough he runs away
>carry on as normal
>sneaking around the outside and a MEC and 2 troopers catches us
>MEC wipes out the specialist
>clear the pod
>continue moving around the outside
>Muton, officer and 2 Stun lancers
>mfw my other ranger gets KO'd after taking the officer down
>muton wipes my grenadier
>just the sniper left
>Dylan Moore, of Ireland, steps out of cover and blasts a stun lancer in the mouth with his pistol
>the other stun lancer, enraged at the death of his comrade, charges at Dylan and swipes him with his cattle prod
>Dylan shakes off the blow and puts two rounds in the lancers chest
>the muton approaches Dylan and stares at him, slowly raising it's muscled arm and pointing at Dylan, he had been marked for death
>Dylan does not show fear, he has accepted his fate and reloads his pistol right under the muton's nose
>whatever gods exist, their gambles did not matter here, something had awoken in the lone Irish sharpshooter
>the muton swiped at Dylan, a sharp flash of blue punctuated by red, the attack had found it's mark
>Dylan lifted his gun with his last ounce of strength and placed it between the muton's eyes
>one shot was all he had in him
>one shot that found it's mark

Dylan got cut the fuck down by a turret on the way to evac while carrying the unconscious body of his fellow operative
Sleep well, Wolfhound o7
>>
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>miss the 60 percent sale on steam
>no good torrent available

What the fuck is this why isnt there a torrent that isnt the release version, and why was the sale for only like a few hours?
>>
>>180085419
Steam summer sale soon, dummy.
>>
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>1 space away
FUCK
There goes my only healbot. Once Archons start showing up, is it too late to start promoting another specialist?
>>
why xcom2 is so heavy :( my pc can't run it
>>
>>180085793
Nah, although the ideal course of action is to probably just snag one from the black market
>>
>>180084561
It's "thin men and seekers suddenly activated on me and I want everyone in full cover right now" positioning
>>
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>>180085879

I've been playing Enemy Within for the first time in a couple of years because I really don't want to burn out on X2 before the expansion and I'm amazed at just how well it runs, obviously it's a huge graphical difference but it's smooth as butter (except for when the Muton Berserker runs for some reason) and the loading screens are minimal, the contrast is crazy

That said, when is the best time to MECify a soldier? I realise they level up slower so I'm not sure when is optimal
>>
>>180086951
>when is the best time to MECify a soldier?
If they are either injured for a extremely long time or Mec somebody that is high enough level that will get one of the perks that makes that certain Mec class shine
>>
Are SPARK units ever worth using? Casual playthrough.
>>
>>180085793
how do you have the numerical health bars? I tried to use the mod but it wouldnt work at all for me
>>
>>180088103
SPARKs are so bad they're getting buffs in the xpac to aim and utility. If you want to use them just wait for that to drop.
>>
>>180088103
Of course. They're only bad if you use modded ayys.
>>
>>180088103
Yes but if you are using mods that buff the ayys then you should get Metal over Flesh so Sparks are useful
>>
>>179921187
That doesn't happen. At worst you have to reinstall once a month.
>>
>>180086951
If vanilla know that mecs and heavies level aim stat at the same rate. Everyone levels faster
>>
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>manage to down a raider with minimal damage to my two working Ravens
>other two are out of commission for at least a week or more
>half the roster is out with injuries
>had to wait 2 hours just to get enough operatives to have a full squad
>only 6 xcom operatives in fighting condition
>another fucking raider shows up looking for my satellites
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>180071556
It's called photoshopping the promo screens
>>
>>180089501
>it's just the 11th one
Oh, anon, you haven't seen anything yet.
>>
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> ">70% to hit" - misses: 35, hits 39
> "<50% to hit" - misses: 50, hits 37

Fuck this is beyond annoying.

I get that LW2 is meant to be difficult, but this is borderline insane.
>>
>>180090778
You're not tryharding enough, cuck faggot. I bet you want to have fun too, don't you?
>>
Riddle me this /XCG/

Last night I did a fresh mod install with all of /XCG/s recommended mods along with Long War 2, and I got a good game in before I went off to sleep.

I wake up this morning, and suddenly the game will crash without fail whenever loading finishes and I go into the game.

I have been searching around for a reason for this but I cannot find one, do any of you guys happen to have any knowledge of something like this?
>>
>>180091912
>Last night I did a fresh mod install with all of /XCG/s recommended mods along with Long War 2, and I got a good game in before I went off to sleep.

Repeat the process until desired effects.
>>
>>180091912
I used to get random crashes, when loading, but I just uninstalled a bunch of mods I didn't need anymore/ were conflicting and it stopped. Try looking through your mods for things that haven't been updated in a while.

Also git gud
>>
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>click to open door
>guy moves in front of it
>>
>>179982909
Vanguard sounds good.
>>
>last mission
>use dimensional rift near some building
>tfw i've forgotten how much it fucks the buildings

CALL THE FIRE DEPARTAMENT MY PC IS BURNING
>>
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>85 degrees graphics card while playing
>>
>>180093604
Do you have control of the situation?
>>
>>180089294

I think I must be a brainlet because I'm not sure what you mean, could you explain that like I'm the idiot I am please?

I did pick Training Roulette, Not all Created Equal and the one that randomly increases stats as soldiers level, did I fuck up?
>>
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Hope ya'll are ready for the G U L A G after today's match

About 40 minutes left til it starts m8s
>>
>>180093854
>I did pick Training Roulette, Not all Created Equal and the one that randomly increases stats as soldiers level, did I fuck up?
The one that randomly increase stats is pretty shitty option imo, but in short, yes, there is no way to know now when the best time to convert to MECs is since your level gains are random and could either be great or awful.

>>180093902
Damn, I'm going to miss it.
>>
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>>180093816
no
>>
>>180094020

Fug, maybe I'll start again since I'm not very far in, though this campaign has gone really well so far, only lost one guy because I forgot about an overwatch

thanks anon
>>
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>close up of soldier
>they do that little jerk with where they're aiming
>>
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k
>>
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>>180095386

the way they slightly jerk their weapon right before they miss? I fucking rue the day I noticed that little detail because now I'll never unsee it. Really fucking hope that shit goes away in the expac
>>
>>180095992
ADVENT caught up to your tricks
>>
>>180090778
Some enemies in both LW mods get insane defense. Heavy floaters are infamous for this.
>>
I wish there were more armour packs that had the sort of rag-tag look to them.
>>
>>180096050
It was in EW as well. I don't think it's going anywhere.
>>
>>180079651
set the file to readonly
>>
>>180095992
Hack the tower with your spec
>>
/xcg/ will soon be playing against /civ4xg/

Its a must win for /xcg/ so brace yourself

https://pastebin.com/yH1jeMgL
>>
>>180080845
Expansion will fix it
>>
Holy shit I completed Gatecrasher, with only two deaths, 1 gravely wounded and 1 shaken soldier...
>>
Wow this is a whiny post. Infiltration is not a difficult mecahnic to grasp and it certainly doesnt require "2-4 hours of reading". It requires about 3 minutes of reading the archives, which you were told to do on the mod page when you downloaded it (unless it actually takes you 3 hours to read that, in which case you have bigger problems.) Also the game doesn't have the "notorious Gate Crasher mission" which is a misson to blow up a statue. What it has, is an almost identical mission to the one opened LW1, which is to have a squad of rookies kill 3 pods of grunts.
I don't care if you like the mod or not, but this childish tantrum about why it is too hard because you might have to read a paragraph or two or use some reasoning, or just wait til the game litteraly explains itself to you (why are you losing supplies? An entire mission type shows up to explain it to you. How dense can you be?) is absurd. If reading, or using your brain for 3 minutes is too much for you, you're playing the wrong game. Go play COD.
>>
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>>180097071
>>
Is it just me or does area suppression just not work most of the time in Long Dong 2? Just area suppressed like 6 guys and they could all move without my guy shooting at them.
>>
>somehow I'm the bad guy
>>
>>180096629
Break LOS
>>
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so im going for a Long war 2 ironman run
>only using the delta squad for main missions or if all 4 are avalable
>if they are hurt canonfodder will be used on side missions
>if one of the 4 dies I restart
is it even possible
>>
>99% chance to hit the goal keeper
>missed
typical
>>
>>180098894
one of them is destined to die
>>
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>>180099139
not after the disney purge
>>
>>180096629
Good work, commander.
>>
>>180096629
>Odds are against advancing
>Advance

THAT'S X-COM, BABY
>>
>>180096629
good job buddy
>>
>can't run xcom2
:[
what do
>>
>>180099945
get a job you nerd
buy a pc for that money
play xcom 2
that's what I did
>>
>>180098515
You need LOS to actually shoot them. If they move in a direction that breaks LOS, you can't shoot them, even if you could target them. Applies to your guys too.
>>
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Against the odds we won against /civ4xg/. This means we are going to the RO16 again.
In a couple of hours i will post our RO16 matchup
>>
>>180100293
last video on the channel is two weeks old, is there an option to rewatch the match somewhere?
>>
What are some MUST-HAVE weapon mods on steam workshop?
>>
>>180100738
www.smashcast.tv/4CCVGL
>>
Robojumper what the fuck

http://steamcommunity.com/sharedfiles/filedetails/?id=949635022
>>
>>180101269
thanks budd
>>
What's the consensus on Final Mod Pack?
I'm thinking of trying it since vanilla XCom feels a bit like EW without Long War. It's fun but I miss the variety in choice that the mod gave me.
I want something like that for OpenXCom
>>
>>180101996
I enjoyed it.

I didn't finish the campaign, but honestly, who does?
>>
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>>180103369
>I didn't finish the campaign, but honestly, who does?
>>
>Move forward to first piece of cover
>Civilians hiding behind it
>Lose stealth
>>
>>180103770
>Move Shinobi behind high cover in the street
>Drone smashes through a window and the maneuvers behind that same high cover
>Lose stealth on everyone
>>
>>180103369
>>180103369
That's one of the reasons I wanted the get Final Mod Pack. It's the same issue I have with EW.
Eventually you kinda just get to a level where "it's not hard. It's not easy. It's just... average". You might lose a rookie or two scouting but who cares?

I'm hoping FMP can fix the stagnation of difficulty. That and it has flamethrowers and dogs.
>>
>>180104682
It doesn't solve that problem. You can try X-Piratez if you want a more dynamic campaign.
>>
>>180101270
what the fuck
>>
ayy
>>
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>>180085116
>>
>>180101996
None of the mods on oxc have any design philosophy. They all just pile in all the resources for every other mod on the site and hope that more is better.

Piratez may be an exception since it's the only one that isn't xcom but with all this extra shit but I can't ever figure out how to enjoy it
>>
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>>180105456
Icarus fell to his death when his waxen wings melted because he flew too close to the sun.
>>
So is flush any good in LW2?
>>
>>180112729
Its handy but not a necessity
>>
>>180112729
>Take flush
>Enemy moves from High cover to High cover
>Enemy moves out of Line of Sight
>Enemy moves out of range
>Soldier gets stuffed in the retraining pod
>>
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>>180113692
>not using Flush with overwatch
that's what it's designed for.
>>
>>180113692
This is exactly what I was worried about
>>
When are we going to get an X-Com esque TV series?

People would love it. It has action, conspiracy, extraterrestrial horror, everything.

People love the X-Files. People love shows like 24, The Expanse proves that there is a growing interest in scifi themes in tv series. People love Stargate.

Why dont we combine all of those together to make an amazing tv show?

Fuck, get HBO or Netflix on it, they're always hunting for new material.
>>
>>180114191
It would probably take a decent amount of budget due to cgi for the weird aliens, although I think you could probably just do an XCOM style concept where there's only one type of aliens. Would be my dream show desu.
>>
>>180114191
I mean Falling Skies is sort-of relevant and that came out a couple years ago
>>
>>180114558
considering how large the budgets are for the kinds of shows HBO and Netflix produces(look at HBO's Rome. That shit was one million dollars and episode, if I'm not mistaken.)

I'm sure they could find a way to make somewhat decent looking ayys show up frequently.
>>
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Shen is cute!

Shen is smart!

Shen is pure!

I love Shen!

I want to spend all day tinkering and helping her with her projects in engineering and spend all night having passionate sweaty sex with her!.
>>
>>180115362
By Asian standards she's ugly
>>
>>180114191
You mean UFO?
>>
>>180115513
Delete this
>>
>>180115362
She's ugly cute. Would marry.
>>
>>180115561
Yes.

Just remake UFO, but make it less campy.

It would literally be perfect(because UFO inspired XCOM)
>>
>>180115362
I agree, i'd take her over Vahlen any day of the week.
>>
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>>180115754
she is plain cute, like the girl next door.

But yes, we both agree she is marriage material.
>>
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A Advent pod patrolled into my hidden technical. You wont beleve what happend next!
>>
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>>180114191

I've actually been thinking about writing a screenplay for an XCOM TV show as I think it would translate really well in episodic format provided Alien aesthetics can be achieved like other anons said

I was thinking it would begin like EW, and over the course of 2 seasons it would follow XCOM fighting a losing battle, and the final espiode would be the remaining soldiers going to assault the first Alien base thinking it's all they need to do to end the war. whilst they are off-site it is revealed the remainder of the council have surrendered and cut all ties with XCOM, and only the Commander knows about it, (there is no Commandy one, I much prefer the idea of an old General agreeing to oversee the project instead of just going into retirement) and recieves an ultimatum: deliver the remainder of XCOMs fighters in exchange for the lives of everyone in the base.

The Commander, eventually believing that submission is preferable to extinction agrees to the terms (kind of like a cross between Saren and Breen) however the Aliens betray them and go about ransacking the base as soon as they have the location, the Commander is killed fighting them.

The XCOM squad find that the base they're assaulting was a red herring and they're ambushed by a shittonne of aliens, most are killed, some are captured and a handful manage to escape. Bigsky is able to extract the handful and they later return to a ruined base.

That would set the tone for the first couple of seasons, if a season 3 would be possible I'd go down the XCOM 2 route with a timeskip, season 3 would be based on the novel of getting the project back off the ground and introducing new characters, while season 4 and onwards would be about the events of the game, along the way reintroducing some of the old characters, though making them appear 20 years older would be tricky, stasis? Cryo?

Perhaps I'm autistic I'm not sure
>>
>>180115362
>not white
dropped
>>
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>>180116167
>>
Does "make utility items available" just not doing anything?
>>
>>180116309
Dont you steal my idea boy.

But yeah that sounds cool.

Pic related was notes I was taking to help me get an idea of the series and for things to research for inspiration.

>last edit was December 15, 2014
Jesus christ.
>>
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>>180116309

The only trouble with going down this route is that being able to have all the sweet EW stuff might not be initially possible like MECs, but I suppose taking some liberties with the storyline could work, like MECs coming much later. Things like EXALT are definitley doable though.

I like the idea of XCOM facing a constant struggle because the Council nations either withold funding or send their average soldiers since they would rather selfishley keep their best for their own defence, with the second season having a couple of countries withdraw altogether followed later by more causing XCOM to struggle with technology, I would probably have the first laser rifle prototype be built right at the end to give off the impression that they're about to turn it all around, only for it to be lost/destroyed in either of the conflicts.

Shen would probably die in the base assault, as would the Commander, and Bradford would likely have a slightly bigger role during the book events eventually becoming the new Commander. Not sure about Vahlen though, Alien Hunters is a cool concept but I'm not sure how much sense it would really make
>>
>>180116701

Well you've already made more progress than I have, if I can ever channel my autism to get started perhaps we could collaborate

Of course, all of this is assuming that getting the rights would be possible, I'm sure Jake would love the idea but convincing 2K to let it happen would be painful I'd imagine
>>
>>180117171
>]
I wasnt thinking of it being a direct adaption. Just shamelessly inspired by XCOM, the XFiles and Stargate SG-1.

The initial idea I had, as far as I remember, was it follows the efforts of The Initiative(name pending), a pan-national para-military and investigative organization the likes of which the world ahs not seen. They are both the eyes, ears and sword of humankind, implanting agents everywhere that is deemed "problematic", and sending in squads to deal with "issues".

The main story would follow the team at Black Base(since they are in north america and I'd assume that people in north america would watch this. Might as well set it somewhere the audience knows intrinsically.) The main "types" of episodes would be investigation and subterfuge"think spy thrillers and x-files) and action(think gunfights and "securing of assets").

As the series goes on, the people at Black Base make a great discover that could turn the war around into our favor, and as such they begin to work with the other bases(which would give the show runners an excuse to set episodes in other countries, if the show becomes popular enough to allow for it in the budget. If not, meh.)
>>
>>180118010

Yeah that works too, XCOM is definitley my preference, but worse case scenario and the rights can't be obtained then the whole project would likely become a shameless "ripoff"

Your idea is nice though, I do like a secret initiative theme
>>
I too have always dreamed of an XCOM tv-show. Even the old XCOM UFO has all you need to make a show adaptation. Too bad with the state of television if HBO or netflix picked it up it would just become some strong independent minority tripe. Hulu is pretty good about not doing that kind of stuff though with their original productions.
It's just so much potential that will never be reached or considered.
>>
>>180119969

One neat thing about an XCOM adaption is the fact that you could quite easily tick their "diversity" quota boxes since it's an organisation funded by a council of nations, you could quite easily fit in a range of cast members without it feeling like forced pandering
>>
>Last few mission put all my good troops into the hospital for a few weeks
>Only have a pack of unused rookies left
>Have a blacksite mission queued up
>Fuck it lets do this
>It's in the jungle
>Rookies are already jittery
>Form a line and overwatch creep my way towards the base
>Come across a few pods and manage to take them down with only a few misses
>Moral is starting to rise
>Make it to the base's front door
>Suddenly a sectopod
>Hold the line boys!
>Grenades and cover fire but eventually it's brought down
>Everyone has taken heavy damage but they're still standing
>Just have to finish the mission, just have to plant the bomb
>Kick open the front door
>Hear the sound of a train in the distance
>It's coming closer
>Before they knew what was happening, the wall exploded and the Berserker Queen was in their midst and she was in heat
>Rookie throws his last grenade at it
>She catches it and shoves it in her cooter
>It goes off and she doesn't even flinch, she just yells "MOOOORE!"
>PANIC
They were the bravest Rookies I ever fielded. They'll have their place on the wall.
>>
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>>180121061
A man can dream about an XCOM tv-show/anime
but it shall never be
>>
>>180114191
The colony
>>
>>180121061
Still remember when /v/ several times went apeshit about how you can have women and black people in your squad
>>
For those that can't run xcom2 what do you peep recommend?
>>
>>180122392
Buy a higher end GPU
>>
>>180122392
Games? Oldcoms or xenonauts
>>
>>180122483
laptop. I can't :(((
>>180122608
Thanks. I did not like enemy within idk why
>>
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Cosmetic mods really added some nice stuff, lots of great things to choose between now
>>
>>180119969
what the fuck is happening with that picture?
>>
>>180123840
advent burgers
>>
>>180123840
Dreamscope
>>
>>180119969
Wtf is that pic
>>
>>180122392
lw1
>>
>have a good squad
>doing pretty well
>just took down the black site
>just took down the codex
>setting up to take down an avatar facility
>decide to pick up rulers dlc weapons first because I plan on taking on the rulers as soon as my fire rounds are ready and the shens one as soon as I get blue screens
>dark vip mission
>top ranger and no 2 grenader are injured but no big deal
>get a mod map
>end up activating 2 pods by my ranger by accident
>throwing axe doesn't do shit
>specialist who has bow caster killed
>top sniper gets killed when accidentally activate pod right before the end
>can't get top heavy who has the frost nades and exo suit, sniper corps who has the spider suit, second specialist, and specialist corps who has the bow caster to the evac in time
>delete save

well that is a days worth of work done
>>
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>>180125994
>That's xcom baby!

I'd legit break something if that happened to be. My condolences.
>>
/xcg/ will be facing off against /rsg/ Saturday

More info:
https://implyingrigged.info/wiki//vg/_League_8
https://implyingrigged.info/wiki//xcg/
>>
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Just had a mission go to shit, and my first instinct after ragequitting was that I would just restart the mission(I'm bronzemanning). But now I'm just thinking wtf happened to me, I used to be one of those people who loved to lose games because it just made an interesting story, and now I can't even stand losing a few soldiers(I have 2 other backup teams) without pussing out. Hopefully next time I play I'll have the balls to just tough it out, but it's hard to get back to ironman mentality after savescumming for a year.
>>
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>>180126839
>>
>>180126839
Dodge was a fucking mistake.
>>
>>180127442
This. The last thing we needed was MORE rng, on top of the aim roll, the crit roll (which is actually the aim roll in 2), and the damage roll.
>>
>>180127201
>>180127442
I'm completely fine with shit luck ruler reactions but whoever came up with dodge should fucking hang
>>
>>180127442
Hunker Down is supposed to give you +50 Dodge but I've never seen one of my soldiers dodge from it, it's just like a strictly nerfed move from EW now.
>>
>>180127969
I've seen it confer dodge in vanilla three times. I rarely use hunker period though.

>>180127702
At least in long war you can work against it by increasing crit.
>>
>>180127969
Going by ABA2 and how often I make enemies hunker down in that one, it sure as fuck does.
>>
Is there an animation mod for using melee as a primary weapon?
>>
>>179928926
>clone hybrid head

whoa senpai what that
>>
>>180119969
Honestly they could just adapt nuxcom 2 and tick almost all the boxes without it being forced. It's the "oppressive racist force that subjugates the world" story that modern media loves
you just know they'd find a way to fuck it up, though. The only white guy in the main squad would be a gay numale and they'd reverse engineer advent biotech for gender reassignments
>>
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>>
>>180128865
Sometimes I feel like that's a form of advanced mod shilling
http://steamcommunity.com/sharedfiles/filedetails/?id=897303620
>>
>>180130638

I use that, but he still looks like a goof holding the sword like a gun when behind cover or running.
>>
>>179980301
>sees handgun next to empty bowl of beefaroni

The bowl it is
>>
>>180130067
>/xgc/ will defend this
>>
>>180130927
rookies aren't people
>>
https://www.gamespot.com/videos/xcom-2s-new-expansion-lets-you-control-aliens-e3-2/2300-6439474/

Not sure if you've seen this before
>>
>>180131409
Not this video, but... Mind Control is old news. Why did they make that the headline?
>>
>>180027046
>turn on lights
>melt ayy
>>
>>180040998
>I like how Lily's simply dumbstruck while Tygan looks like he might have been aware of its existence, but he didn't know how much of it there actually was.
>>>/mlp/
>>
>>180131409
Jake says something about a new intro cinematic. Maybe the one chick does free the commander instead of simply providing the intel.
>>
>>180130067
it's an abstraction
>>
>>180023817
Nerf gun mod when?
>>
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Man, it really is "MORE = BETTER" type of mod.
>>
>>180134382
>Xcom uses nerf weapons
>Advent use water guns and pool noodles
>All armors are types of bathingsuits
>The giant globe in command is a kiddie pool with Bradford sitting in the middle
>>
>>180134739
Duke Caribbean: Life's a Beach
>>
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>cleaning up two pods
>all is well
>end turn
>a new pod appears directly on my squad and kills two rookies and makes the rest of them panic
>>
>>180136934
JUST

BREAK

LOS

XXXXXXXXXXXXD
>>
is there a mod that breaks up the resistance dlc armour parts and lets you use them with regular kevlar?
>>
>>180137490
You mean like a kitbash? Not one that I've seen.

It'd be pretty hard to make it look right since the body armor has considerable thickness (A+ design firaxis) and the resistance pack goodies are things like t-shirts and jackets.
>>
>>180122392
Play this
store.steampowered.com/app/37030/UFO_Extraterrestrials_Gold/
>>
>>180137798
I just mean like the arms and legs separated, and not restricted to the resistance armor item
>>
>>180136934
If a pod of ayys appeared directly on me I'd panic too desu.
>>
>>180137815
Lol I remember playing this long before I even heard of XCOM, I thought it was cool but never got very far. Then EU came out and I found out about the original and that UFO was just copying it.
>>
Anyone else kind of excited for Xenonauts 2? Sure, 1 wasn't that great but I felt like it had some potential that could be fleshed out by a new engine and more experience. I'm at least going to keep an open mind about it.
>>
>>180137815
Sell me on this over xcom
>>
>>180140041
It's shittier. But a different game.
>>
>>180018606
Man sparks could be Space Marines and your average troops could get gurdsman armor. Working their way to powered carapace armor like Inquisition storm troopers have.
>>
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>>180137130
>>
>>180140326
How does it compare to xenonauts?
>>
>>180141981
I played a looong time ago, before I even played any other Xcom, so I can't really say. Read some steam reviews.
>>
The part of the original UFO defense that I loved most was that every mission (at least at the start) felt like Normandy. Casualties guaranteed. It was bloody, but it was hugely enjoyable.

I've watched a few people play Xenonauts (which sells itself as the successor), and it seems like there is way less of the "casualties guaranteed" on the missions. Seems like if someone gets hit, they just medkit them back up, and the troop number is lower so they're not really expendable at all - but then unlike the new X-COM's, they don't have a personality/progression to match their importance. They're just run of the mill guys you don't really care about individually.

Putting me off getting it honestly - am I wrong in all this?

I'd be so happy if it still had that Normandy vibe that UFO defense gave, but I get the vibe that it doesn't.
>>
>>180144974
Yeah, sorry, I think you're right about that. There are a lot of features devoted to customizing your soldiers and their outfits, implying you're going to keep them and they're going to survive.

You definitely have a few rookies that develop to become standout stars in your campaign, but it's not the same "casualties:high" vibe as it was in the first game.

There may be mods that restore that feeling, however.
>>
How the fuck do reinforcements in Long War 2 work now? I haven't played since the original release but it's been saying Reinforcements Imminent for almost 6 turns now I think
>>
>>180146642
Imminent just means re-reinforcements will be arriving, and it just does not want you to forget for the mission type, it changes to something else when reinforcements will arrive next turn.
>>
>>180146642
That indicator just means you should expect them at some point. It will change color to yellow when reinforcements are 2 turns away, and red INCOMING when 1 turn away.

After a certain point ADVENT will drop reinforcements in constantly in an effort to overwhelm you.
>>
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Hi guys. I found that bitch, keep an eyes on her?
>>
>>180148276
delet her
>>
>>180148583
Why?
>>
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>watching xwynns's previous campaign
>this game is so easy it's ridiculous and i can't make it harder!
>he is using red fog
>>
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>>180148276
...is there an uncensored version?

pic not related
>>
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>>180150792
>>
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>>180151030
heh, saved

again, pic not related, just going through my folder
>>
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It's xgc power hour tonight
>>
>>180153173
That's funny. When I finally get some time, a booru is my next xcg project.
>>
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>>
>>180150792
>>180151030
Only now i realize the sole fucking reason i leveled up Spark. Never actually understood why i did it.
>>
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I'd join exalt it wasnt a sausage fest
>>
>>180155379
what makes you qualify for exalt
>>
that feel when beags will NEVER EVER be high energy again
>>
>>180155790
hes low on blood sugar he needs some food
>>
>>179922191
The first line is pretty good too.
>>
>>180155531
i have the best genes
>>
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>>180157070
i have my doubts
>>
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>>180157070
prove it.
>>
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Just started X2 and one of the randomly generated was this crazy russian sex offender.
I was so confused because I couldn't understand how one of my soldiers was half naked, I thought the game just failed to load his clothes until I got to the customization screen.
All I've changed are the shoulder pads and given him some patriotic colors.
>>
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>>180162327
>>
>>180162327
There's a setting in options that allows you to tweak this, but clothing is more or less randomly generated based on what's available including mods.
>>
>>179909394
There's a mod for that
>>
>>180162327
XCOM

Truly the saviors of humanity
>>
>talks of xcom TV show
why not just tweet jake "fix the game" soloman
>>
>>180137490
http://steamcommunity.com/sharedfiles/filedetails/?id=846934706
>>
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Do both of these work? How siginificant is the Infiltrator bonus?
>>
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>misclick with grenade thanks to height+curser
>incinerate the 3 VIPs I was trying to rescue

ayy lmao
>>
>>179912226

Install the 1.13 mod/fan patch. Disable the Drassen counter attack. Play on Easy for your first game.

Your first Mercs are up to you but Wolf and Fox are a great pair and in general you want high wisdom. Note that Buns won't work with Fox, but there's a bunch of male Mercs that get moral bonuses working with Fox.

Your custom should likely have as much Wisdom and Marksmanship as you can get.

First give the letter you've got to the black lady. Talk to the people in the place she leads you to, this gets you a free solider (Ira) who is sort of shit but good at learning and training. Take her and go East to the town. Clear out the airport. If you disabled the counter-attack like I told you to then just go south from there, clearing out the town until you take the mine.

If you didn't disable the counter attack then go around the center sector to get to the mine sector so you haven't taken the whole town. Capture the mine, then start training milita, then go to the Bobby Ray's guns and things to order some decent weapons. Any rifles you can get are worth their weight in gold early on.

Once you've maxed out your milita and got your new weapons capture the center sector. Then you will get the hardest fight in the game as you face 30+ hostiles attacking your start of the game shit team. Milita will do their parts but also get fucking wiped by the opposing force. Control sight lines and don't get tempted to trade long range shots with enemies, you just can't win that way.
>>
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>>
don't die
>>
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If the Viper was half a tile lower this would be a really really good image
>>
>>180099283
There are worse fates
>>
>>180155790

The more I see of Beagle 2017, the less I believe he actually dislikes XCOM 2 and the more I believe he dislikes games and his own life in general.
>>
How do I gitgud in ufo defense
>>
>>180173293
He is Australian, none of them like their life.
>>
Get out of here, rookie.

>>180174027
>>180174027
>>180174027
>>
ded
>>
Anyone knows some good cosmetics that match vanilla T2 tech? There's a fuckton of tacticool or futuristic gear but can't find anything similar to armor with fucking cables
>>
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>>179930224
This is my favorite, sadly I lost the screen of "sweaty misery"
>>
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Why the fuck does the game think the snek is behind heavy cover for my sniper?
>>
>>180173304
unironically break los
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