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/civ4xg/ - Strategy/4X General

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This thread is for all strategy games that do not have their own thread, focusing on 4X (eXplore, eXpand, eXploit, eXterminate, genocide).
/cbg/ /rtsg/ /wgg/

Prior era: >>169899869→→

>Civilization Resources
- Fix for Civ IV BTS XML errors: https://www.dropbox.com/sh/ljdms8ygix2btcs/AACC_IGIy7zAkomwA6S4DJp3a?dl=0
- Civilization Analyst (Civ VI, Civ V, BE) http://well-of-souls.com/civ/index.html
- CivFanatics Database and Forums http://www.civfanatics.com/
- Wiki of all Civ games http://civilization.wikia.com/wiki/Civilization_Games_Wiki
- Browser Civ game, similar to civ2 https://play.freeciv.org
- /civ4xg/ steam group http://steamcommunity.com/groups/civ4xg

>Civilization VI
https://hydra-media.cursecdn.com/civ6.gamepedia.com/2/29/District_Cheat_Sheet.png?version=07510f0f43d7188e00e7046c90360dba

>Civilization V
- CIVILOPEDIA Online (Civ V) http://www.dndjunkie.com/civilopedia/
- Civ V drafter http://georgeskleres.com/civ5/
- Civ V Giant Multiplayer Robot - http://www.multiplayerrobot.com

>Civilization modding
- Wiki for Civ modding http://modiki.civfanatics.com/index.php/Main_Page
- Civ V mod workshop http://steamcommunity.com/workshop/browse?appid=8930
- Civ V mods http://forums.civfanatics.com/forumdisplay.php?f=393
- More mods http://pastebin.com/5ANRmRur

>Stellaris Resources
- Mod archive https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg
- Mod recommendations http://pastebin.com/qsTFCyvh

>Endless Legend Resources
Manual http://cdn.akamai.steamstatic.com/steam/apps/289130/manuals/User'sManual.pdf?t=1413562467
Wiki 1 http://endless-legend.wikia.com/wiki/Endless_Legend_Wiki
Wiki 2 http://endlesslegendwiki.com/Endless_Legend_Wiki

>Alpha Centauri (SMAC & SMAX) resources
- Essential improvements http://pcgamingwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Essential_improvements
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>>170096364
first for Stellaris name rate
>>
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I'm bored. Any fun strategy game like Dragonshard or Majesty with a RPG aspect to it?
>>
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>methodically test out different Stellaris ship designs to see what's objectively the best
>turns out it's pic related

just kill me now.
>>
>>170096791
>its another "spam corvettes XD SOO EASY LOL!" episode
>>
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>>170096538
>Implying NCR would ever be able to get into space
>>
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xth for what do I do with this shit, Paradox?
>>
>>170097029
>implying Mr. House would ever leave his tiny strip
he doesn't care about anything but hoarding his shekels in his casino
>>
>>170097094
Terraform
>>
>>170095502
>California
>icon is the whole world
>>
>>170097458
I couldn't find any fallout icon mods... so i just made it earth since they took over the earth
>>
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>>170097602
>so i just made it earth since they took over the earth
Congratulations, you just made the world in 1984 sound appealing.
>>
>Old thread dies right after someone makes a post

>>170097602
http://steamcommunity.com/sharedfiles/filedetails/?id=682165224 has some Fallout stuff pretty sure, but I don't remember if it has the two headed bear
>>
>>170098228
The clones were damn cute in that anime.
>>
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>it's an "all AI civs denounce, then declare war on you for standing up to the guy who eats capitals for breakfast" episode
Enjoy getting conquered by African Hitler you fags
>>
>Everyone surrounding me is a pacifist
I guess this is my fault for not setting the AI to aggressive.
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>>170096364
In Stellaris how do I prevent my empire if it's individualist from being mostly xenos? Like I conquer hostile worlds and shit and overtime I notice my empire becomes more Xeno until humans are only like 1/8th of my empire total population, But if I want a kind of mixed human, xeno society though I don't wan't xenos to grow to large in my own empire. Is there anyway I can keep my people as the primary in my empire? Trying to go for a cyberpunk/Militarist themed empire also. Mix of Ghost in the shell/Lain/Starship troopers/Halo.
>>
>>170100221
>In Stellaris how do I prevent my empire if it's individualist from being mostly xenos?
You don't, unless you go for something retarded like Individualist/Xenophobe.

Individualist is the multiculturalist ethic, and this is a game made by Swedes. Prepare to be culturally enriched.
>>
>Spectre runs around the system and ends up in my FTL inhibitor on my fortress
>luckily there's a SIXTY THOUSAND fleet right next to it
>actually manage to kill it
>a second spectre comes literally just the day before I strike the first one down
>clears the system of FOUR SPACEPORTS
>decide to let it stay there for a while since my secondary fleet is not gonna take it down from 60% HP
>at the same time the militaristic fallen empire that declared on me for having too much fleet power rolls around its main force on my secondary fleet
>clears house because secondary fleet doesn't have a titan
>spaceport that is supposed to be pretty strong is actually made of paper and deals less than 1000 damage in a whole month
This is my fault for letting too many mods stack onto eachother
the spaceport extender is definitely going away, 18 modules is nice unless your spaceport is literally made of paper
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>>170101013
Ugh, because I like the Military Republic government type but the issue is it requires the individualist ethic even though only soldiers can vote. Kind of mad I can't do an oligarchy or Authoritarian government type without it making it sound like my empire is North Korea. Like I wan't to use the Military Junta, or Technocratic government either as an oligarchy or Authoritarian. Like my thing ethics are usually Materialist, Militarist, and the finale is switched around as either xenophobe, Authoritarian or individualist. I just wan't to make a Cyber-Militarist government that treats it's own people well while Xenos are allowed though are clearly secondary citizens.
>>
>>170102057
>it requires the individualist ethic
I dont think so
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>>170102534
In base game no but in my increased government types and ethos it does.
>>
>>170102057
Republics do not require the individualist ethic, they only require that you do not have the collectivist ethic. Also military republic is kind of a garbage government type. I've long wanted to make one, but the bonuses are just too trash to make anything viable. Can't wait for 1.5 so I can finally make a military republic that isn't trash.
>>
>>170103216
Man that looks so cluttered.
>>
>>170103216
you can change it by going into the mod files and removing that requirement for the government you want
>>
>>170103365
It can be a mess and confusing at first but Ethic&Government Rebuild is one of those mods that once you start using them you'll find it hard to go back to playing Stellaris without 'em.

Gonna be interesting seeing how it will change after 1.5
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>>170096538
>>
>>170102057
>it requires the individualist ethic even though only soldiers can vote.

That makes perfect sense. The Military Republic is a democracy and therefore promotes individual rights. The prerequisite for the franchise, however, is military service.

>I just wan't to make a Cyber-Militarist government that treats it's own people well

Then treat your own people well. Don't use slavery or purge. It's pretty simple. I'm not seeing what your problem is.
>>
>>170103961
Not an american here, but what's the problem with California? I thought it was Florida that everyone hated?
>>
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>>170103365
actually 10/10 mod desu, never have i had so much fun playing military industrial, ubermench
>>
>>170104140
>what's the problem with California?

It's full of Californians.

>I thought it was Florida that everyone hated?

I hate Florida too. But I hate California more.
>>
>>170104129
I find it boring when you can just godmode from the start.
>>
>>170104309
Woops meant for >>170104224
>>
>>170104129
I guess the way the game sounds when you use them sounds like dicks, Like as a Cyber-Authoritarian I notice if rebels pop up my leaders talk about destroying the non-conformist, which just rubbed me the wrong way.
>>
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>>170104309
Did you reply to the wrong post?

>>170104416
>I guess the way the game sounds when you use them sounds like dicks

Why?

>Like as a Cyber-Authoritarian I notice if rebels pop up my leaders talk about destroying the non-conformist, which just rubbed me the wrong way.

So you think the appropriate response to armed insurrection is to give them hugs and bonbons?
>>
>>170104129
>I'm not seeing what your problem is.
He wants a democratic empire that allows xenos, but is still human majority. Basically just a few xenos for flavor. Thing is the more you blob and add xeno systems to your empire, the more they are gonna eventually outnumber your founding species unless you prolifically colonize with them.
>>
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>>170104224
>All those traits
>>
>>170104507
Yes, see >>170104375
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>>170104507
No Kill the ever loving shit out of them and make an example out of them its just the reason I wan't my leader to hate them is for ruining the unity of my.... Actually I see what your getting at now, I get your point fuck it i'm gonna be the cyber AI god guiding mankind to greatness among the stars all who go against me go against the future security and prosperity of man!
>>
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>>170104541
whats actually interesting is the AI spawns with a equal or greater fuckton of traits also, so i have to stay competitive or get stomped by some herbivore/apexpredator/political genius

it certainly makes interesting games
>>
>>170096791
how did you test?
Is price part of it? why not max out wiht reactors?
>>
>>170100221
stop them from migrating
>>
>>170105762
why would you add more reactors than absolutely needed?
>>
>>170105920
Surplus energy gives boosts to damage.
>>
>>170104224
>military industrial, ubermench
>not a military republic of psionic butterflies
>>
>>170106136
Are those Covenant ships or am I mistaken?
>>
>>170106491
Those are indeed covenant ships. I should probably pick something more fitting.
>>
any /wgg/ folks know where i can get Gary Grigsby's War in the Pacific
>>
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>Test out 22 star map from a mod to see if it still works
>Try to mess around in it a bit to test mod features
>See this
>>
>>170105762
>how did you test?
console commands. You can spawn ships and do experiments and shit. Conclusions for retards:

base corvettes > everything in the game except specific end-game anti-corvette spec'd BB/Cr

You can beat those spec'd ships with plasma corvettes or base large ships. Technology is a meme in Stellaris.
>>
>>170106136
i do have to say that sounds very tempting...
do you have at least one world named "mothra"?
>>
>>170105942
Aaaaand...now all my ships have no armor or shielding, but fight fallen empires to a stand still
>>
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>>170096364
Are the default species traits okay? I'm thinking of dropping both and picking up Industrious (15% Minerals)

I'm going for a fashy Avatar/Starship Troopers/Russian feel. This would be my first real game so I'm not looking to min/max
>>
>>170110206
defaults are...okay
not min/maxy
not really optimal though...
if this is your first REAL playthrough you should be fine, but alot of people quickly mod their game because vanilla is...okay...at best.
>>
>>170110206
Nomadic is garbage even if you aren't going min/max mode. Would be a good idea to drop it.
>>
Is it possible to demolish borough streets in Endless Legend? Search engine and wiki is useless for simple answers.

Gotta do a little replanning.
>>
>>170111412
but why would anybody be jealous of autism?
>>
>>170111105
If you aren't nomadic quick learner's you canonically aren't Human
>>
>>170112174
I'm pretty sure it's not possible, sorry anon.

>>170112457
Wouldn't adaptive be more in line with how humans are viewed in sci fi?
>>
>>170112702
>Wouldn't adaptive make more sense
Probably but you know paradox... Can't do anything right
>>
Can you only have slaves if you are xenophobic/collectivist? I want to create an empire that favor certain races but enslaves others but don't want everyone to be pissed off at xenos being free.
>>
>>170115829
Keep them on separate planets.
Xenophobe pops are only angry when they live on the same planet with not enslaved filthy xeno.
Free xenos on other planets don't bother them.
>>
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>submarines can attack infantry two tiles inland
>they use torpedoes
>there is a spash animation upon impact
>>
Civ 6 diplomacy is so much better than Civ 5. They actually give up and offer you more than what you've already conquered when you have a much larger military force than them on their doorstep.
>>
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Has anyone ever friended Gorgo? I've been friendly with her for over 100 turns and she still won't declare a friendship with me.
>>
has anyone beaten the Civ V scenarios on immortal or deity? I want to 100% the game but I can't figure out how to do this to save my life
>>
>>170119405
I haven't tried. I've only beaten the Polish and Australian scenarios on Prince. They would be very though on Deity. Though if I can beat Scramble for Africa as the Boers on Deity then anything is possible.
>>
>>170119405
luck, hope, and aggressive abuse of the civ 5 AI
>>
>>170119776
this one is especially brutal. DoWs on turn 2 by two civs that are way more advanced and you have 4 shitt units and 2 cities. I've never even lasted 20 turns.
I've beaten the 1066 one on emperor and that's it
>>
>>170062681
Sounds like 1984
>>
>>170120358
war is peace, freedom slavery.
>>
>I'm a big laser believer. I really believe they are the wave of the future.
>t. Courtney Cox
Seriously though, what did they mean by this?
>>
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I love the smell of burning molluscoids in the morning.
Smells like... victory.
>>
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What do I even do with these
>>
>>170120013
To win Scramble for Africa you just have to get lucky and have a good start or have a great start. I tried using a map with a walkthrough I got from a website and everything went according to plan except Portugal DOWd me towards the end and they literally had hunits as far as the eye could see. There was nothing I could do. Then I rolled until I got a nice mountain range. I moved both my Settlers north to settle within the mountain range on a river and where rifled canons couldn't target my cities except from a few select spots. I was literally holding off all of Europe with just a few units at a few key choke points. I lost to Ethiopia, restarted from the half way point, focussed more on culture, and won. I wish I saved the a screenshot of my location.
>>
>>170123274
>ongoing purge
looks like you got it right anon
>>
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>>170123274
Literally never seen that before. Is it modded?
'Cos I've seen Ringworld Preference in vanilla before, on the Sanctuary shits.
>>
>>170123412
nice. have you managed the ottoman one? I figured this is harder becaude your start is set and you woll habe to defeat ethiopia one way or another
>>
my friend is a long time civ4 player who is giving 5 a go after it was on the humble bundle. what's the best way to teach the differences between games?
>>
>>170123990
Yep, I just checked and I won that four days after I won as the Boers. Both were about 11 months ago.
>>
>>170124275
tell him to play the fucking game

civ 5 is babby's second civ
>>
>>170102053
I have a spectre popping up two times in my game on empty systems and then going away
I WANT to fight it

Also
>clears house because secondary fleet doesn't have a titan
YOu can build Titans?
>>
>>170122492
>fuck your mother
>In Space
>>
>>170121441
They were trying to kill Sean Bean irl
>>
>>170121441
Someone should tell that guy that lasers are inferior to kinetic and plasma weaponry.
>>
>>170121441
>laser
>wave
I love this quote
>>
>>170129018
>kinetics V are the only starting weaponry to remain relevant till the end game


What did they mean by this?
>>
>>170131161

That it's hard to match the destructive potential of throwing something, really, really fast.
>>
where can is set the maximum stockpile capacity?
>>
if you have materlaisitc as your ethos, do you geta global boost all the time, or the pops taht have the ethos get the bonus?
>>
>>170119369
wow they're really reaching hard for those feminist leaders huh
>>
>>170134778
only the pops that have the trait
>>
>>170134947
so unless i go mass mindcontrolling, or pick spiritualist its worthless?
nice
>>
>On the next Stellaris expansion you'll be able to use aliens as cattle
>Can also genetically modify them to be delicious
Was regular genocide not enough for these absolute madmen?
>>
>>170135236
it's the same with all ethos mate. Only pops with militarist ethos will be happy during a war; only pops with spiritualist will have a boost to negative ethics divergence, etc.

If your government has materialistic ethos then the bulk of your empire should be your own (starting) pops with that ethos so no, it's not worthless
>>
>>170135387
It doesn't have to be genocide, you can eat them sustainably.
>>
>>170112457
>humans
>quick learners

LMAO

>nomadic
our species isn't defined by nomads
>>
>>170134929
wat
>>
>>170135797
>our species isn't defined by nomads
the parts of our species that survive according to paradox are

but yeah realistically speaking humans special traits are more like being religious, being good looking, being good at lying, and having a strong naval tradition
>>
>>170135387
is killing all the chickens in the world genocide?
>>
>>170136052
No, that'd be speciecide.
>>
>>170136052
>>170136349
Xenocide?
>>
>>170135971
agrarian
resilient
slow learners
>>
>>170135971
>>170135797

Humans most definitely evolved as nomads. The ones that didn't got fucking murked by various climate shifts. Traits don't represent what the species has done after its civilization, they represent the species which became sentient from the foibles of evolution. That's why they get changed or improved upon by genemod techs.
>>
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>>170136772
>Humans most definitely evolved
>>
>>170137161
Ironic shitposting is still shitposting.
>>
>>170136648
Chickens are not aliens.
>>
>>170137648
That's what you think.
>>
>>170137324
it's clearly supposed to be the species as it is when it goes interstellar, the primitive species have fewer traits too.

nomadic never really described humanity anyway, nomadic lifestyles are something you do out of necessity not an innate desire, we always lived in cities or villages otherwise, in fact we should probably have communal since it's literally possible to die from loneliness

if you look at the description it says this race doesn't think twice about leaving their home behind for a new land, does that really describe someone who would go to say, mars? on a one way trip?

no, in every way it's a completely ridiculous trait to assign to humanity
>>
>>170138223

Primitive species have fewer traits because they haven't yet gone through the new evolutionary pressures put upon them by technology.

>in fact we should probably have communal since it's literally possible to die from loneliness

What if I told you people could move around in a group?

If it means anything, humans are definitely a mixed bag. I'd build them something like this for contemporary Earthlings:

>Militarist, Spiritualist, Xenophobe
>Deviants, Nomadic, Intelligent
>>
>>170138223
>nomadic never really described humanity anyway, nomadic lifestyles are something you do out of necessity not an innate desire
Tell that to the Sioux
>>
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>>170138223
Not that Anon, but I still gotta shitpost my own opinion.

What you're saying might be true, (that we are more communal than nomadic considering our modern history) but you have to take into consideration that traits in Stellaris are not a strict measure of how a species behaves.

Traits are more like a way to distinguish species behaviors and capabilities compared to each other. They're a relative form of measurement between species.

Say that humans are not actually that nomadic. They could still show a behaviour much more nomadic than every other species in the galaxy has. The only thing the nomadic trait suggests is that that species is more nomadic than any other species that doesn't have the trait.
Maybe humans really are communal. They could still be far less communal that a species that has the Communal trait.
>>
>>170104140
They're generally considered snobbish, elitist, and extremely left-wing.
>>
>>170139157

Which sucks, because there are only five places in CA like that:

>San Fran
>Los Angeles
>Beverly Hills
>Palm Springs
>Oakland
>>
>>170139312
>scrap detected
Berkely and Davis and pretty much every other northern city with a UC. Way moreso than Oakland.
>>
>>170139312
Most people outside of Cali are only going to know the first three and Silicon Valley.
Also pretty sure those parts outnumber the rest of Cali combined, might be wrong.
>>
>>170138928
And what stellaris says about humanity is that we have no particular connection to the earth and think nothing of leaving her behind.
>>
>>170139561
>And what stellaris says about humanity is that we have no particular connection to the earth and think nothing of leaving her behind.
Compared to other alien species without the Nomadic trait, yes.
>>
>>170139460

>Also pretty sure those parts outnumber the rest of Cali combined, might be wrong.

Indeed you're wrong.

>>170139448

Nah, I'm a New Yorker, but I had forgotten about Berkeley.
>>
>>170138786
>If it means anything, humans are definitely a mixed bag.
well gee, it's almost like we're the baseline we'd compare all other species to
>>
>>170139821
>>170139312
>forgetting Berkeley when there was a literal antifa riot there
>>
>>170138928
why is the dude so sad?
And why is she holding her vibrator?
>>
>>170140710
He wasn't invited to the tentacle alien orgy the girl is discussing with the aliens. She was.
>>
>>170140710
>why is the dude so sad?
His shoe was taken.
>>
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>>170141307
Heh, didnt see it. neat.
>>
I just played Civ VI for the first time after always thinking civ games looked boring as all hells to me because this one in particular looked interesting but now I kinda feel like I wasted at least 4 hours of my life that I won't be getting back because even though I kept going I'm not sure if I enjoyed it at all

I legitimately can't tell if I had fun or if I kept going out of inertia, and I'm not entirely sure if the reason of this uncertainty is because I'm dumb, because I'm new to the game and thus ignorant, or because this game in particular is just unenjoyable
>>
>>170140710
>>170141307
>If we ever encounter another intelligent species, is there any guarantee that they will recognize us as intelligent too? Here, the 'sock puppet aliens' only seem to respond to something that looks like them, hence the impromptu use of a fellow officer's sock as a means of communication. It seems to be working!
http://www.michaeldashow.com/zoom/zoom_sockpuppet.html
>>
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>2 hills with forests AND deer
>Both can be gotten in your base capital range

It's almost better than starting next to Salt in Civ V.
>>
>>170142116
If aliens can only attribute intelligence to something that looks like them, then they're not actually very intelligent.
>>
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>>170142826
Many humans (probably the majority) of humans consider higher apes to be still be mere animals with equal rights to those of dogs despite science already dictating that they are sapient beings with a mental capacity similar to those of five-year-old children.
They're also the things that looks more like us in this entire planet besides other humans.

Does that say something about human intelligence?
>>
>>170143252
They are mere animals. We're mere animals. The fact that they are not us is enough for us to treat them as mere animals when one considers they have almost no ability to perform abstract reasoning (neither do 5 year old children, but 5 year old children become teenagers, who DO have strong capacity for abstract reasoning).
Unless they can be useful to us, or pose a threat, or meaningfully be considered equals, why the fuck should we care about them as anything but mere animals? Humans are not the world's caretakers, they're just another part of the world.
>>
>>170143252

Most people consider small children animals too, at least in a practical sense.
>>
>>170139157
The fuck is a left-wing?
>>
>>170143252
Dogs have a mental capacity of three year old children, what's a couple years one way or the other?
>>
>>170144295
Political Left and political Right
Liberals.
>>
>>170144460
Oh, American politic. We don't have any equivalent here, I think.
>>
>>170144579
The terms left and right date from the French Revolution when they functionally meant "people who want change" and "people who don't want change".
>>
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>>170143473
>when one considers they have almost no ability to perform abstract reasoning (neither do 5 year old children, but 5 year old children become teenagers, who DO have strong capacity for abstract reasoning).
They're still incapable (or unwilling) to recognize the intelligence that they truly have which, even if inferior to ours, is still vastly superior to that of other animals. This speaks about ourselves.

>Unless they can be useful to us, or pose a threat, or meaningfully be considered equals, why the fuck should we care about them as anything but mere animals?
Because when the eventual invasion of Earth by super-intelligent alien mushrooms happens and they ask us why they shouldn't just treat us like animals simply because we're marginally dumber than them in the grand scale of things, I'd at least like to have the defense of not being as big a hypocrite as other humans.

>Humans are not the world's caretakers, they're just another part of the world.
Yeah, that's pretty much the sort of things the space shroom lawyers would cite when humanity is on trial.
Also, humanity is a part of the world that could easily cause a global nuclear winter and erase most of the life on the surface of the Earth, including ourselves. But no, we have absolutely no responsibility over the planet as the dominant species living on it.
>>
>>170144637
So Californians are people who want changes?
>>
>>170144652
animals like mammals and birds are generally treated differently by humans than, say, insects and molluscs
i'd say this does show that we recognize their intelligence
the reason it doesn't seem like we treat apes any differently than dogs is because apes aren't domesticated and thus 99% of people never interact with one and, in the case of Harambe, in the end human life is still simply not worth risking just to spare an animal's, especially one as aggressive and territorial as a primate
>>
>>170144726
they want full communism now

right-wing doesn't necessarily mean "no changes" but more changes to systems that were common in a time prior to now

aka monarchists are right-wing
>>
>>170145148
So California is anti-monarchy?
>>
>>170145252
of course, communism is anti-monarchist (rip nicky & daughters)
>>
>>170145357
So Californians are communist? That's why you hate them?
>>
>>170145413
yes
>>
>>170145468
>)
Oh, okay.
>>
>>170145558
i'm glad i could help
>>
>>170145468
Does this mean Liberty Prime should hate the NCR?
>>
>>170145468
>>170145413
Californian here. We're not all communists. Even in the recent fight/protest in Berkeley, which is a pretty left-leaning area, the trump supporters were only outnumbered two to one, and that was by communists and anarchists and SJWs all marching together under the antifa banner.
>>
>>170143252
many humans consider other humans of black, asian, hispanic... descent to be still be mere animals.
>>
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lol no, what am I a charity?

these seahorse guys are fab and I love them
>>
>>170146880
>they have a surplus and revenue is positive
>still begging for money
Wow
>>
>>170147249
Most likely, they want to build up their military, or they want an xbox. What game is this anyways?
>>
>>170144652
You still haven't defined any clear breakpoint for "intelligence".
Plenty of animals are smarter than baby humans.
>>
>>170145148
>right-wing doesn't necessarily mean "no changes"
it absolutely does
>aka monarchists are right-wing
they're reactionaries
>>
>>170146880
>"Not a chance"
I'm sure you can turn that differently to not sound like a dick.
>>
>>170148520
>reactionaries aren't left wing

LMAO
>>
>>170146880
>you insulted us
>just -5 reputation

>meanwhile, in EU4
>insult is a casus belli
>>
>>170148520
Conservationism isn't about no change, it's about being cautious about change, and opposing drastic change like revolutions.

And reactionaries DO want change, they want a "rollback", then again this is a retarded term conceptually since it assumes a linear history.
>>
>>170144652
>Because when the eventual invasion of Earth by super-intelligent alien mushrooms happens and they ask us why they shouldn't just treat us like animals simply because we're marginally dumber than them in the grand scale of things, I'd at least like to have the defense of not being as big a hypocrite as other humans.
They will treat you as animals anyway, because that's exactly what we are. If we are inferior then expect to be treated as such.

>They're still incapable (or unwilling) to recognize the intelligence that they truly have which, even if inferior to ours, is still vastly superior to that of other animals. This speaks about ourselves.
Incorrect. Apes have self-awareness, but the true distinction between man and other animals is the capacity for abstract reasoning. The ability to recognize "one", as seperate from "one apple". The ability to recognize catagories of abstractness. "Numbers", without a number as an example. "Community", but not any community in particular. Even humans only really develop this capacity during their preteen and teenage years.

>But no, we have absolutely no responsibility over the planet as the dominant species living on it.
Of course we don't. We have a responsibility towards ourselves. Keeping near-extinct species around benefits us both from an ecological point of view in that it preserves our natural resources and a healthy habitat, and provides utility in the form of entertainment. What kind of fucking rights do you want to give to apes? The right to vote? The right to drive?

Furthermore if you're meming with Harambe, the zoo guards acted with accordance to policy. While the kid might be at fault in a sense for getting within grabbing range, a thousand harambes is not, and should not, be worth more a single human, speaking as a human, and the zoo guards simply acted to preserve human life. Had they not shot you'd be blaming them for getting the kid killed.

>>170148520
Reactionaries are on the Left.
>>
>>170149149
>name
Is this sort of fucking meme
This is the third time it's filled that shitty one-off joke in by default for me.
>>
>>170149173
Ignore namefags.
Hide namefags posts.
Do not answer to namefags.
>>
>>170148665
Well that is because EU4 sucks donkeys dicks.
>>
For Civilization V, whats the best setup if I want to play a rapidly-expanding but isolationist, mercantile civilization?
>>
>>170149269
Wouldn't it be Venice?
>>
>>170149510
I like playing as Venice, but I don't like how they don't get settlers and I also don't like maritime nations generally.
>>
>>170149269
CHYNA
>>
>>170149269
Arabia
Dutch
Morocco
>>
>>170146880
what game? is this turn base or real time?
after distant world I was very thirsty for another space game but my toaster can't handle stellaris
>>
>>170149269
What the fuck do you mean by isolationist? If you are touching borders with another civ, and you will, then it's not isolated.
>>
>>170150428
That's not what isolationist means in the context of national policy.
>>
>>170150428
isolationist generally means not meddling with others affairs unless they threaten you directly
>>
>>170150501
Does a civ conquering all your neighbours count as "threaten you directly"?
>>
>>170148592
>>170148678
>change is 0-dimensional
k
>>
>>170148678
>Conservationism isn't about no change, it's about being cautious about change
Specifically, it's about changes as long as they come after the natural death of a particular old geezer in power, who promotes conservatism.
>>
Where could I download the latest stellaris?
>>
>>170153434
Pirate Bay or Kickass
>>
>>170153434
be off t' yer local pirate cove 'n "loot" stellaris, lad
>>
>>170151173
Except right wing and left wing originally referred to people who wanted slow change / very minor change / no change and to people who wanted drastic changes and wanted them now, esp. to the system proper.
If you want drastic change and want it fast, you must be left-wing by definition. "Liberalism" isn't necessarily left wing, in fact by the standards of classical liberalism even conservatives today are out of their fucking minds.
>>
>>170154128
>170154128
>Implying sjw's and alt right faggots haven't turned this whole liberal vs conservative thing upside down and inside out

I would never suspect i would live to see the situation where liberals will be pro-segregation, pro censorship and against the freedom of speech.


Now can we get back to 4x games plz ? Dont want a shitstorm, that is what pol is for.
>>
>>170154128
ah, so you're one of those people who says "left wing fascists"

hmmmmm yeeeee hmmmmmm right
>>
>>170154662
A monarchist would be extremely left wing. In fact, so would a fascist, by definition. Even communists are not as left-wing as monarchists, since most countries have at least some communist / socialist ideals implemented.
Learn what words mean before using them.
>>
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>>170154745
>>
>>170154903
>liberal
Define liberal. Classical liberal? Modern liberal? 1800s / 1900s liberals?

>socialist
Why are socialists considered liberal? Can you use liberals to describe socialists in a socialist society?

>radical
HMMMMM I WONDER WHAT FASCISTS WOULD BE
>>
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>tfw reading about Cold War
>tfw all that cool early space tech
>tfw Space Race
>tfw espionage
>tfw tech race
>tfw proxy wars, political pressure on third world countries
>tfw reading all those contingency NATO plans in case of Soviet attack
>tfw East vs West never ever
>tfw there is no game that start as HOI/DH and slowly turns into MoO
>closest thing to this is Aurora with earliest starts possible

Really makes me want to rage..
>>
>>170154662
t. left wing fascist
>>
>outplay a stronger guy with me having 1,2k fllet and him having 1,8k when i vassalize him
>war an another neoghbour wiht this new boost of power
>my vassal sits at his port with his overwhelming fleet

how the FUCK do i make him work for me?
>>
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>>170155146
agdg here, I've really been wanting to try and make one like that, unfortunately I am a shitter
>>
>>170155582
Same here bro, i cant program for shit and it fucking pisses me off.
>>
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>>170155146
>tfw never ever
>>
>>170155643
even just jotting ideas down, the biggest problem for me is interstellar travel. realistically you'd want it to take a fuckton longer than just travelling inside a system. But one thing I absolutely hate doing in any kind of TBS is just clicking next turn over and over until something happens. but it wouldn't really be a fair representation if you could just take your antimatter rocket or whatever and send it off in one turn either
>>
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>>170155884
>>
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>>170155956
>>
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>>170155643
you dont need much, if you understand cycles (for, while), arrays, if statements, and basic input handling you can fuck around with a TON of shit already. And these can be covered in a few hours tops, after that its all about throwing shit at the wall and see what sticks. Fuck, most rouglikes are made this way, or darkest dungeon is a prime example is making teh most of simple things. and with engines like unity you are no longer even limited to ascii graphics.

Dont try to make the next triple a game, once you know what you can do, build around that, and the rest will come naturaly (like "boy i wish there was a easier way to do *thing*. look it up, there is, try it and woiala, you just expanded your knowledge.)

OF course theres a lot more than that, but the main reason so much of the indie games run like utter SHIT, is because their devs followed this same progression path. If paradox could get away with stellarises horrendus UI, you can do whatever you want as well.
>>
>>170156319
making an action game is much easier than a strategy game
>>
>>170156369
that entirely depends on how you go about it.

Doing an old fashioned RTS? yea, pathfining and shit can messs you up.
Doing an aurora style spreadsheet sim?
your autism is the only limit.

Or the perfect example: stellaris.
Think about how would you do its basic elements, then the rest and you can see how simple it is in its core.

Start small, then expand on it as you can.
Note, im not saying you can do it in a day. im saying you can do it wihtout a year long course of computer engineering minimum.
>>
>>170156039
>those fucking shuttles strapped to it
Wish i could slap the shit out of the guy who aproved them isntead of one-time rockets
>>
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>>170156803
I don't even remember what they were for in the book.
>>
>>170156698
stellaris is basically an rts, it's extremely complicated

turn based isn't much better, since it's a completely different system from what game engines are typically based on

aurora is literally a spreadsheet attached to a database, it's a completely different architecture

it's not so easy as you make it out to be
>>
>>170156039
that looks like some billy asparagus thing out of ksp
>>
What are the best mods for stellaris?
Where can I get mods?
>>
Does me choosing a frozen world as a home planet a stupid idea?
Stellaris btw
>>
>>170158302
Frozen is in arctic/tundra/alpine or frozen as in normally uninhabitable?
>>
>>170158436
Yeah.
It says "Alpine world"
>>
>>170150401
It's stars in shadows or something like that and it's turn based
>>
>>170154662
This term is applicable to any anti-white leftie.
>>
>>170155929
Well key is to provide something to do for the player aka internal politics, diplomacy worth a shit, designing their own shit like in Aurora etc.
And of course i would love it to be real time like DW.

>>170156319
>if you understand cycles
if i understood.
>>
>>170158596
>it's turn based
Damn.
>>
>>170158958
Look starsector up it's no 4x game but quite good
>>
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>>170157024
i miss pre 0.19 /kspg/
>>
>>170104507
Is this head real?
>>
>>170108129
>first contact
>all you can do is yell insults
>>
>>170119369
>Not Pericles
What the fuck are they even doing?
>>
The year is 2240. What is my best fleet comp? I currently have a single roughly 1k stack of 25 corvettes and 4 destroyers. Rolling with blue lasers and a couple nuclear missile modules on the destroyers for some extra range.

I have yet to fight a war and I'm scared my pupper empire is not ready.
>>
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Can some here recommend a good RTS or 4x multiplayer game for me and a friend of mine. Some kind of medieval city building game. Think of anno meets stronghold crusaders. We just want to to play a not too fast comfy game and defeat npc enemies.

Stuff like stellaris and civ would be to complex (jeah i know the are easy to get into, but i want to introduce my friend and not force her) since she has no experience with such games at all.
>>
>>170161978
the best fleet comp is more ships than the other guy for your death blob.
>>
>>170158563
I just picked tundra world and I'm finding lots of place to colonize.
>>
>>170162081
so... age of empires?

>her
normie out reeeeeeeee
>>
>>170161978
>What is my best fleet comp?
More shit than your enemy has.
>>
>>170162095
>>170162189
So should I just spam corvettes? I thought a healthy mix might have been good.
>>
>>170138791
He can't, city dwellers killed them all.
>>
>>170162246
Spam the biggest thing you have at the moment.
>>
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>>170155146
it makes me even more mad that there isn't one realy good cold war grand strategy game. Heck there even is no modern good cold war era RTS.

Supreme ruler is bugy as hell and the political/economic part is broken/shit.
Eugene only pumps out stupid unit packs instead of a decent single player campaign.
World in conflict was the only real nice star on the horizon but waaaay to short.

Why are there no cool cold war era games? He have a ton of WW2 games.. why no love for cold war?
>>
>>170162246
strategy doesn't exist in stellaris, sorry to say
>>
>>170162081
>Think of anno meets stronghold crusaders
Maybe Knights of Honor, but it's pretty old. And it's closer to Total War meet generic Medieval game.

Otherwise, well, Stronghold. Maybe Rise of Nations, if you let it stuck in the Middle Ages setting.
Or Age of Empires 2.

Shit, I'm sure there are many games, but for some reason, I can't think of any.
>>
>>170162337
>ubi will never let them make wic2

>they'll be stuck making tom clancy's tactical d&d online forever
>>
>>170162337
>why no love for cold war?
Probably because Cold War is a lot more grey, recent and morally ambigous thing.

WW2 is straight up the most black and white, fight vs evil thing in history.
>>
>>170162314
>>170162352
Okay thanks
>>
>>170162081
>not too fast
>comfy
>defeat npc's
age of empires 2 on easiest difficulty would be your best bet, its really good at feeling like a city building game, even though it isn't. just make sure she gets through the tutorials first.
>>
>>170162337
Because the Cold War has two distinctive traits :
>spies
>nuclear bombs
Neither of these make for good RTSes. Spies aren't frontline units, and nuclear bombs are either small shit like in C&C or banes like in SupCom.

When you say Cold War, people don't naturally think Vietnam or Afghanistan War. Red Alert is the closest to an actual USA vs CCCP conflict we'll get.
>>
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>>170161978
>blue lasers and a couple nuclear missile
>>
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>>170162442
>WW2 is straight up the most black and white, fight vs evil thing in history.

yes, I agree
>>
>>170162186
>>170162381
>>170162494
thanks for the tip but i should have mentioned that we already have done AoE and other pre 2005 titles to death. I am looking for something more recent. It doesn't have to be medieval exclusively.
Maybe i should try to teach her the civ games.. altough there isn't no city building which we enjoy the most meh...
>>
>>170162761
I knew there will be some "Hitler dindu nuthing wrong" faggot posting right after i said that.

Fuck off back to pol.
>>
>>170162762
well there's sim city and for a slightly more interesting setup if you can track down and somehow make work the network edition of 2000, probably doesn't work due to 16 bit being dropped, but that's true competitive city building

maybe openttd?

numoo unironically seems like a pretty simple and straightforward way to get into 4x, assuming it's not too expensive and/or the sci-fi setting doesn't turn her off
>>
>>170162761
>attacking russia
>in winter
>not a mistake
>>
>>170162762
>Maybe i should try to teach her the civ games.. altough there isn't no city building which we enjoy the most meh...
What about Dungeon Keeper?
>>
>>170162951
>waiting for the full force of the russian invasion to take you with your pants down
>sound strategy

the real reason they lost russia was because they had to pull back to defend the nuclear development facilities
>>
>>170162541
good points!

Red Alert was the shit back than and introduced me into my cold war fetish together with operation flashpoint. And me hunger for it has never been sated again after world of conflict...

why can't paradox simply fund a supreme ruler that is not shit. Even forget about espionage and make MAD a real thing so noone will ever use nukes except they are doomed anyway. The game after MAD would be simply be the same just with no more economic power, less resources and only 10% of the population in affected areas.
>>
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>>170162442
>WW2 is straight up the most black and white, fight vs evil thing in history
>Probably because Cold War is a lot more grey
You should give your extra chromosome to a charity organisation
>>
>>170163039
even if they didn't need to do that they would still have lost. You cant win against stalin and his zerglings
>>
>>170142482
Quarries on the other hand are underwhelming. Once improved they provide as much as an unimproved hill forests but lower appeal of surrounding tiles.
>>
>>170162962
never played that myself. It has a multiplayer mode? But won't we get eye cancer from that?

anyway thanks for trying guys. I look trough the steam store a bit.

Has anyone tryed the tropico 5 MP how is it like?
>>
>>170163045
What I'd like is a RTS/Grand game based on Metal Gear, frankly, with Mother Base's mercenaries trying to fuck shit up and cause wars while other nations try to win normally.

I love unorthodox games where the players and the AIs obey different rules. Distant Worlds was really fun for that, because playing pirates changed a lot in the game.
>>
>>170163197
>It has a multiplayer mode? But won't we get eye cancer from that?
I think there's multiplayer, but it's old. You can look for War for the Overworld on Steam, it's the spiritual succesor. And yeah, you can play with allies if I remember right, and it's pretty comfy. You can almost forget the "exterminate" part and focus on your dungeon.

>Has anyone tryed the tropico 5 MP how is it like?
Can't answer that.
>>
>>170162081
Maybe Battle Realms, but :
1) It's old.
2) Not very comfy.
3) Very bloody.
4) Sino-Japanese.
>>
>>170163221
that would be awesome. While MGS5 did sate my cold war hunger a bit it did not go far enough.
the locations were to bland, no mountain warfare in afghanistan come one...
And there should have been more missions like the last one with quiet. Defending a strong point as long as you can against russians/afghans/husks/whatever. But hey it's a tactical espionage game so welp...
>>
>>170162081
Just play Anno 1404 either as cooop or 2vAI
It's chill and works pretty well in both modes.

I would have recommended Supreme Commander but
>her
>>
>>170164381
I just would like a game where you can fuck up things on a global scale. RTS are fun and all, but you ultimately feel like you're just a hobo in backwater country fighting some inbred gusses from hickstown.
And MGSV, as much as I love the game, is no exception. You don't feel the impact of your action on a global scale.

Which is ironic, because I remember a flash game who was pretty shitty but did great in giving that "global threat" feeling.
>>
>>170159281
This looks like a straight space pirates and zombies clone.
>>
>>170164868
That indeed looks like it, but SPAZ failed to deliver so much, I think Starsector can't be worse.
>>
>>170164524
i might have copy of it lying around somewhere. Might give it a try. Thank you!
>>
>>170165052
btw I wasn't the original guy but I'll give it a try.
>>
>>170165081
which one?
>>
>>170165085
I was the original guy, and I'm considering buying it, but I think I remember reading it was poorly optimized, so I'm hesitating.
>>
Fighters and bombers in Civ 6 aren't as useless as they were in Civ V, so the UU fighters aren't that bad, but I have yet to see the an interception. The AI doesn't seem to use planes.
>>
>>170165471
there's AI in civ 6?
>>
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So here's my dilemma. I'm rivals with the Republican chaps to my right and we trade insults yearly. I'm in a defensive pact with the Tezekians to the right of them. But the Republican shits are in a defensive pact with Aztani in the far right. That cluster to my north is a federation, and there's a fallen empire on the left.

I want to destroy my rivals on the right but despite being boxed in and significantly less planets/pops, it says their fleet power is equivalent to mine. They're also associated with the federation.

I feel like it's spring of 1914 and everybody is just waiting to see who's going to take the first shot.
>>
>>170163073
>hitler dindu
>communism bad

Fuck off pol reject.
>>
>>170165117
Anno 1404 with the addon
>>
>>170166079
>communism
>not band
burger/swede detected
>>
>>170166185
Yeah it was bad, just not as bad that manlet austrian fucktard and his cohorts.
>>
>>170165975
>conquer the fallen empire
>purge their citizens
>use their superior factories to spam your heaviest weight ship until you go 25% over your ship cap
>???
>WAAAAGH!
>>
>>170131161
That Sir Isaac Newton is the deadliest son of a bitch on space.
>>
>>170166251
>>conquer the fallen empire
How. My only advantage with them is that there's that chokepoint I could load up with defense stations.
>>
>>170166079
>>170166249
>Implying Stalin did not kill more people (and they were mostly HIS OWN Russian people too) than Hitler
>>
>>170166267
I love that line but fuck me if that scene was not absolutely lifeless and barren :/
>>
>>170166327
>2260AD
oh...
load up every planet with the best troops you can afford to place, and prepare to rip the federation a new asshole with tributary war goals and liberal use of terror bombing.
>>
>>170166386
>Hitler ruled shorter than Stalin
>had more limited power than Stalin
>half of his rule is during the war
>he rules over a nation with 1/3 of the people that Stalin had under his thumb
>hurr durr Stalin killed more

Well no shit nigga.
>>
>>170166494
I'm scared lad.
>>
>>170166629
>>
>>170166249
>malenkij robot
>purges
>holodomor
>not worse than the holocaust

kys retard
>>
>>170165183
Yeah in big battles the fps drop down but its still fun
>>
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>>170168281
Stay mad bitchboi
https://www.youtube.com/watch?v=wP_PRwiRkmw
>>
>>170169152
t.retarded commie
Mao at least achieved something
>>
>>170096791
Won't the corvettes get destroyed by missiles which have 100% accuracy and make their evasion useless?
>>
>>170168281
So should i list all the places where nazis killed anyone ?
Because that would be a fuck off long list.

Plus >>170166584

In short - fuck off back to /pol/ retarded stormfag.
>>
>>170169994
"The death of one is a tragedy,the death of millions is statistics"
-Joseph Stalin
>>
>>170170087
"Blah blah blah"
-Me
>>
>>170169706
Yes they will get rekt by a proper fleet that includes hangars and arc emmiters
But all the idiots here are minmaxing and look only at the dps when picking weapons
>>
>>170170175
"I'm a commie apologist who would take it in the ass from the liberators"
-(you)

Seriously,the nazies weren't heroes but let's not pretend that the soviets were tame.
>>
>>170170271
>Seriously,the nazies weren't heroes but let's not pretend that the soviets were tame.

But no one said that.
Its the other way around, stormfags always claim that Hitler dindu nuthing but Stalin, holy shit he was the epitome of evil.
Not to mention those retarded comparisons "who killed more".
>>
>>170170271
Nobody was a hero during the WWII and the Cold War.
The nazis killed, tortured and exterminated.
The communists did the same, but only to opponents.
The americans did the same, but only to enemies.

Face it, the world during that period was a shitty place to live.
>>
>it's an autists bring politics into a video game's thread episode

I wish all of you would stip.
>>
>>170170427
>during that period
It's always a shitty place to live unless you're on the winning side, the shitty part about the second war was that the winners got their shit pushed in before they won.
>>
>>170170427
You are saying that the germans exterminated everyone in sight like the fucking daleks?
>>
>>170170427
>The nazis killed, tortured and exterminated.
>The americans did the same, but only to enemies.

That alone makes Allies the heroes...
What are you, retarded ?
>>
>>170170510
Well, if you were jew, homosexual, or Polish...

>>170170490
>It's always a shitty place to live unless you're on the winning side
This. Except the Americans, nobody really won. And even now, there are still retards worshipping them. Wanna hear how many "liberated" women were raped in Europe?
>>
>>170170650
>but only to enemies
>all asian americans in WW2 were Japanese spies
WEW
E
W
>>
>>170170650
Except both the Nazis and the Communists only did that to enemies too you dumb fuck, nobody tortures and exterminates their friends
>>
>>170170650
>americans locked all Asians in camps
>treated their own people and soldiers like guinea pigs
>"heroes"
Idiot.
>>
>>170170650
They're not the heroes because history isn't a story written to teach but a story written to inform. The allies formally won the war. The axis formally lost the war.
>>
>>170170730
The Americans lead the Free World anon :^))))))))
>>
>>170154745
>left wing
>fascist
Thank you Anon. I have not laughed so hard in ages.
Enjoy this (You).

[actual content]
Is Stellaris worth anything approaching real money/time yet?
It looks vaguely "interesting" but unfinished, and I am burned as fuck on bug-hunting someone else's shit for free.

And is there any way of playing it without all the silly "political" bullshit that looks like it just gets in the way of having fun?
Like sectors that seem to be deliberately wasteful/incompetant, and some retarded war claims setup that looks overcomplicated and entirely redundant.
>>
>>170171171
>I'm going to pull political shitposting but I'm not willing to contribute content beyond asking about the most generic shit, the second of which can be solved with three minutes of google / mod searching and the first of which is lurkable
Jesus fucking christ
>>
>>170170760
Yeah, all those extermination camps for Japs during WW2... oh wait there weren't any..

>>170170823
>>170170907
>>170170840
>nazis started the war
>commited war crimes on the absolute massive scale
>routinely targeted civilians
>performed gruesome medical experiments
>allies won the war
>provided financial and humanitarian aid to all civilians that they had behind frontlines
>hurr durr they were the same !!!1111

Thats what you get for homeschooling i guess.
>>
>>170171171
Left wing means people who want change. That is literally it. Right wing means people who are opposed to change.
There is no other consistent definition of left and right wing.
>>
>>170171347
>negationism
Fuck off.
>>
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>>170171347
>nazis started the war
>>
>>170171347
Spoken like straight trough the jews mouth
>>
>>170165867
Better than Civ V, which isn't saying much. I especially enjoy the changes they made to diplomacy. The AI actually offers you more than you've conquered when you completely outmatch them militarily. When steamrolling they actually give you enough to make ending the war and starting a campaign against some other civ worthwhile.
>>
>>170171448
>>170171454
>>170171549
>muh jews

What did i said about fucking off to /pol/ you stormfags ?

Keep those delusion where is their place.
>>
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>stellaris is just imperium galactica but shit
>>
>>170171347
>nazis started the war
Not relevant, the United States started a lot of wars too but they're not the devil.

>war crimes
>civilians under the aspect of total war
>medical experiments
Nice meme, the only reason war crimes are ever relevant historical or otherwise is because someone lost.

>allies won the war
Yes and? So by this logic had the Axis won they'd be heroes?

>provided aid
You mean to their fucking allies without which their hopes of winning would be gone? Because firebombing Japanese and German cities into rubble sure isn't 'providing aid'. Sure AFTER they won, they provided aid - because there was no longer a threat.

I'm not even a fucking stormfag but holy fucking shit you are insufferable, anyone who brings the moral high ground into play has literally no place in discussion.
>>
>>170171597
>still being a negationist
Fuck off.
>>
>>170170375
No, you're retarded.

Again, yes, the Nazis weren't dindus, but "hurr durr duh Russia had way more people, of course Stalin is going to end up killing more" does not help Stalin's case either, in fact, it only further exacerbates it.

>>170170650
>>170171347
America was a nation built on genocide and Nazis ripped off many of their ideas, such as their propaganda, concentration camps (first used for Native Americans and later for Jews) and the poisonous pesticide used on clothes, Mexican immigrants and Jews.

Also, see >>170171674

YOU keep your delusions out of here, no people or group in any conflict remains truly pure and heroic, except for mary sues in a fictional work.
>>
>>170170087
This is less of him espousing killing people and more of an observation on the fundamentals of human nature. He's right - I care if Mary Johnson the baker who bakes a mean flatbread that I loved as a kid down the street falls victim to the flu. I ""care"" if a hundred million Indians die.
>>
Friendly reminder that the USA used nuclear bombs near their own soldiers to see what radiation would do to them. Also, google "MK Ultra".

And if you don't believe that the doctors send to Hiroshima and Nagasaki were for aid, you're a moron. They were there to observe.
>>
>>170171674
>>170171909
Who let those leftist conspiracy theorist cucks in here ?

>Not relevant, the United States started a lot of wars too but they're not the devil.
>America was a nation built on genocide

Lost your way to tumblr or what ?
>>
>>170170087
>"The death of one is a tragedy,the death of millions is statistics"

Stalin never said that. That quote is common pop culture knowledge and has no academic value.
>>
>>170172189
>Who let those leftist conspiracy theorist cucks in here ?
...what?

>Not relevant, the United States started a lot of wars too but they're not the devil.
Are you denying that the US has started a lot of wars? Bitch the US has been AT WAR for 80% of its existence, and has been at war in the past 60 years for about as long as the China boogeyman has been at peace in the same period. Most of these wars were started by the US or bandwagoned civil wars.

>American was a nation built on genocide
Now I don't particularly care, I'm not a moralfag and judge these things from a purely IP / IPE / PP point of view but the trail of tears and the events leading up to the revolution with regards to natives surely must ring a bell? Also the Mexican War, although this was less genocide and more just plain unjustifiable aggression.

>Lost your way to tumblr or what?
>he says while attempting to grapple the moral high ground the validate his otherwise lacking argument
Laff'd

>>170172391
It has academic value insofar as it reflects an interesting facet of psychology, but then again it's also common sense.
>>
>>170172189
>no arguments
>"hurr durr tumblrite"
>>
>>170157868
>What are the best mods for stellaris?
That's an incredibly subjective question, and an answer could wildly vary pending on what you want for the game.
>Where can I get mods?
The Workshop is the only place of importance where people upload them. We have a Mega archive of mods in the OP, but even those are just downloaded versions from the Workshop for Piratefags.
>>
>>170172573
Wasn't there that one russian site that archived mods?
>>
>>170171171
the game is a piece of crap
>>
>>170172189
>leftist conspiracy cucks
Is this the same guy who was telling people to go back to /pol/ what the fuck
>>
>>170155146
>>170155884
Take a look at CoaDE
>>
>>170172791
Tbf, anyone discussing politics where it doesn't belong should go back to /pol/. Who cares if they're left, right, or whatever.
>>
How hard would it be to recreate the basic system of Civ IV desu
From a programming point of view it seems to me not that difficult, just a fucking hassle.
>>
>>170172810
is it moddable? because muh teleforce
>>
>>170172810
>CoaDE
Its not 4x.
>>
>>170172638
skymods stellaris
>>
>>170173006
tbf a lot of those white guys would object heavily to being grouped into the same catagory as some of the other white guys
>>
>>170173006
>next time you read a book
>when you realize that the Chinese were 500 years early
>and invented paper that the Euros and Islamics copied almost 1000 years later
>and the compass
>and chaingears
>and the wheelbarrow and seed drill and rotherham plow
>>
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>>170173257
>>
>>170162337
What about wargame?
>>
>>170173334
What was the actual quote about if there was an original
>>
>>170173363
wargame isn't really strategy or RTS, it's more RTT than anything else
>>
>>170173416
china
>>
>>170173006
WHat is CoaDE?
>>
>>170173518
Wait was it really?
>>
>1 month until banks

holy shit

not gonna make it lads
>>
>>170174127
>banks doesn't fix any of the things that are wrong with the game
>>
>>170174183
yeah but like

new shit
>>
>>170174183
yeah but like

more roleplaying options
>>
>>170174183
>Banks encourages modders to try to fix the things that Paradox won't
This is what I'm hoping for more than anything.
>>
>>170174534
the game basically can't be modded, you can edit stats, events and graphics and that's about it

no scripting allowed
>>
>>170174613
You can't generally get around core mechanics but shit like MEIOU does very well in coming close.
>>
>>170173363
wargame is made by eugene.
>>
>>170173006
>gaels
>white
>>
>>170173257
>Chinese were isolationists as fuck
>they would never trade their tech
>other people did
It's not about inventing, it's about making it available for other people.
>>
aye siwmae
>>
>>170170375

how's being a kike puppet working out for you ?
>>
>>170176006
Paper was considered a military / economic secret, but the Europeans learned it from the Islamics who learned it from some Chinese prisoners of war. The compass was also transmitted from China.
>>
>>170176006
The Chinese only actively became isolationist during the ming dynasty by burning their treasure fleet and completing the wall. It just took time for those technologies to spread. For many of those thechs that happend after the mogolian conquest westward and the following revival of the silk road.
>>
are there any good strategy games set in the Caribbean seas or ocean? i wanna play as a naval commander and I cant seem to find any game that allows that.
>>
>>170177454
Sid Meier's Pirates. :^)
>>
>>170177454
Sid Meier's Pirates!
>>
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>>170171347
>nazis started the war
Churchill started the war.
>commited war crimes on the absolute massive scale
Like the Allies.
>routinely targeted civilians
Like the Allies.
>performed gruesome medical experiments
Source?
>allies won the war
Yes.
>provided financial and humanitarian aid to all civilians that they had behind frontlines
But they backstabbed the URSS.
>hurr durr they were the same !!!1111
A war is a war. It´s childish to think one side is good and the other side is evil.
>>
>>170179054
not just like the allies, but in direct response to allied civilian bombing
>>
>>170177454
Ancient Art of War at Sea
Sid Meier'sUncharted Waters: New Horizons
>>
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What is better in Stellaris, more growth rate or extra food?
>>
>>170180730
yes
>>
>>170179337
>A war is a war. It´s childish to think one side is good and the other side is evil.
yes, im sure you can put the americans and british on the same side as the dudes who wanted to cleanse the earth of anyone non-white.
>>
>>170181915
>he's STILL using morality as an argument
In the eyes of the Nazis they were justified or else they wouldn't have gone through with it. By your retarded reasoning, had the Nazis won, they would've been the heroes because you would've been educated to believe so, and don't understand that morality is not meaningful as a topic of discussion nor as a way to add legitimacy to a viewpoint. Grow up.
>>
>>170181915
>>170181915
>cleanse the earth of anyone non-white.
More like anyone non german.
They did have the plan to kill all Poles and Russians who are white.
>>
>>170179337
I'm all for not labeling wars as good vs evil, but WW2 was one of the most good vs evil wars in history. Nazi ideology didn't just want new provinces to rule or resources, they were literally waging a war of genocide. They wanted to depopulate surrounding regions. If evil exists then it is that.
>>
>>170173416
China and Japan.
>>
>>170182539
>trying to argue with some /pol/ homeschooled reject
>>
>>170182452
>Russians
>white
Not exactly. In Cossacks, the russians are black.
>>
>>170182539
>if evil exists
But it doesn't because your ideology is just as made up as theirs. You can kick their shit in and say LOOK WE WON HAHA WE'RE BETTER without trying to take some abstract moral high ground.
Not even him.
I mean think about it, why the fuck is taking over someone else's shit and resources not evil by most standards?
>>
>>170181915
>>170182452
>yes, im sure you can put the americans and british on the same side as the dudes who wanted to cleanse the earth of anyone non-white.
>he believes the "kill all nonwhites" meme
Ridiculous.
There was no such plan.
>>
>>170182539
>depopulating evil
>evil
>>
>>170182765
I'm going to fucking kill you slowly and take your stuff because I want it and no spook of yours can say that's wrong therefore ha I win you don't have the high ground.
>>
>>170182305
>hurr durr morality is always gray
>>170182909
>holocaust denial in 2017
>>
>>170182928
Genocide is still genocide, no matter on how you look at it.
>>
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>>170182452
>Russians
>white
They're just the wrong color by mistake yo
>>
>>170182539
Warfare 101 : always demonize the opponent.
>>
>>170183029
>my morality is right
>believing their lies in 2017
>>
>>170183029
Where did I deny the holocaust in that post you colossal retard?
They wanted to kill the jews of course,but they didn't want to kill the Japanese or the Chinese.
Not even the Turkish.
This "Killing all nonwhites" thing is a horrible misconception.
>>
>>170182765
Go back to /pol/.
>>
>>170183153
>muh jews

Just leave pol-nigger.
>>
>>170183226
fuck off to your hugbox reddit
>>
What matters is that from my perspective I am right.
>>
>>170182958
If you do fucking win and kill my ass, then yes, I can't say shit about it. That's how the USA operates today, that's how all nations have operated historically. They're strong. They'll push your shit in. What are you going to do about it bitch? Whine?

>no spook of yours can say I'm wrong
Of course I can SAY you're wrong, but you can say you're right and it'd be just as valid. What matters is who's strong enough to enforce his ideology or manages to word it in such a way that it naturally spreads more quickly. If you take my shit and punch my teeth in what the fuck am I going to do about it? Cry?

>>170183029
Oh man morality is always black and white actually, but it's also subjective. You literally can't give me an objective measure of good vs. evil. Your morality is "right" because you believe in it. His morality is "wrong" because you disagree with it. Switch the viewpoints and the correctness is reversed. So how do we decide who's right?

>>170183174
>I need a safespace where my morality is always right
YOU go back to /pol/, I fucking detest /pol/acks but arguing that morality is absolute and taking the moral high ground is literally how they argue.
>>
>>170183391
this
>everyone is right
>war is justified
survival of the fittest confirmed
>>
>>170182539
So is firebombing civilians good now?
Is burning down whole villages, even if people were still living in them, good too?
Is bombing your own allies so they don't lose to germans also good?
Are gulags good?
Is saying you will protect Poland a good action, even when you sell them to Russia anyway?
Is actually good when the whole thing exploded because you wanted to absolutely destroy Germany after WW1?
>>
>>170183518
That's how communities have always operated historically though. War is always a means to an end. It's never been anything else. Treaties are meant to be a trade off between something you can offer and something the other guy can offer. Nobody is going to sacrifice their own benefits, whether that benefit is material, emotional, ideological, or otherwise.
>>
How would one make a custom research project for Stellaris? I want to create a set of research projects to add a 50% habitability to specific planet types
>>
>>170183423
Except morals exist and have an effect on individuals and history. Your edgelord nihilism doesn't change that. You can reject morality but then your community will reject you.
>>
>>170183557
>muh dresden
>muh gradual escalation of strategic bombing campaigns
>it's totally the same as starting a war for the explicit purpose of killing millions of civilians in order to take their land for your own people
It's not though. The Brits were pretty bloodthirsty after the Blitz, but Americans tried avoiding civilian casualties until they realized that neither Japan nor Germany would surrender unless their industrial capacity was annihilated. The alternative of losing the war boded far worse than the means of winning it.
>>
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I miss when we just talked about Kumo-chan.
>>
>>170183557
>Is actually good when the whole thing exploded because you wanted to absolutely destroy Germany after WW1?
See the funny thing here is that Machiavelli is proven right again. WWII could've been prevented (in the way it happened anyway) by either having a lesser ToV that didn't punish Germany as harshly, or more likely having a stronger ToV that just fucking obliterated the country so it couldn't get up with a grudge.

>>170183753
>morals exist
Yes they do, inconsistently across times and cultures, the Holocaust is jack compared to things that other nations historically pulled. There's at least three ethnicities that no longer exist because of the Tang and Ming Chinese, the Mongols flattened 80% of Persia's population and contributed to it turning into a fucking shithole for quite a while, etc. Thusly we can conclude that there is no definite morality system that can be considered global in nature, beyond the personal scale which are more or less consistent (honor your father, respect your mother etc.)

>You can reject morality but then your community will reject you.
That is literally how moral relativism works. It's not an excuse for immoral behaviour, it asserts that immorality is a punishment by itself because people will accuse you of not conforming to their morality, and they'd be right. The very reason you can act in accordance with your morality is the reason others can shun you for it.
But at the same time, it means morality is not a meaningful concept. You can argue the Nazis were bad in other ways. They had a ridiculous death toll. They obliterated their own country during their reign through a war that they formally, at least, started. They dun goof so bad that they're synonymous with "bad shit" these days and their ideology was annhilated so badly that people actively competed to be as far from it as possible. They absolutely failed at leading their nation and spreading their views. But they weren't evil. They were simply shit.
>>
>>170183557
>Is saying you will protect Poland a good action, even when you sell them to Russia anyway?

Nobody sold anyone.
Its not the Allies fault that Polish GiE behaved like complete idiots.

t.Polish

>>170184330
My dick is confused as fuck..
>>
>>170184430
Wait her apotheosis to lay a hand on her.
>>
>>170184152
>for your people
The thing is, the actual territories demanded by Hitler were undoubtably German-majority, and there's plenty of records of people actually cheering for 'reunification'
I mean consider that many of those lands were Germany / German to begin with. His demands could not be construed as unreasonable under the concept of nationalism, even if they were aggressive.
>>
>>170184152
>the war was started for lebensraum
God you are retarded.
It was started because Germany wanted to defend the displaced minorities.
>>
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>>170184152
>it's totally the same as starting a war for the explicit purpose of killing millions of civilians in order to take their land for your own people
Sup.
>>
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>be relaxing in my empire just researching and chill
>suddenly fanatical purifiers declare war on me
>defend myself and protect my galaxy by wiping them out
>somehow I'M the bad guy
>>
>>170184547
>It was started because Germany wanted to defend the displaced minorities.>>

I'll take "Shit stormfags believe" for 500% Alex.
>>
>>170184883
You can't be the bad guy if you're the only guy around anon
kill them all
>>
>>170184547
>Small xenophobic empire purges one of my pops
>Tell them to stop
>They say no
>Declare war on them
>Kill them so they don't cause more problems to everybody else
>SUDDENLY I AM THE VILLAIN
Fucking God and his shitty diplomacy
>>
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>>170185003
>>
>>170183423
I stay the fuck away from /pol/ because it is filled with these exact useless discussions with idiots who make it their quest to prove that the nazi's did nothing wrong. Of course any side in a war commits atrocities even amongst non combatants. War brings out the worst in humans. Any form of genocide or excessive violence has always been considered inhumane.
>>
>>170185003
Stellaris truly teaches you the best morals
>Unruly population? Kill them all
>>
>>170185113
It's more like
>Lose planet in war
>Pops get harassed
>Try reclaiming them
>Shit escalates quickly
>Galactic genocide commences
>>
What are some recommended mods for stellaris anyways, that adds new things and make the game exciting?
>>
>>170184691
The only difference is that Stalin did it because of shit agricultural theory and wanted to purge dissidents. Communism is inherently obsessed with ideology, not genetics. They kill you because of the what you and your neighbors believe, not because you were merely born. It's one step above Nazi ideology. Some people liked Hitler before he started shit with Czechoslovakia and people in the regions Germany conquered actually cheered for them until Germans started rounding up civilians and shooting them.
>>
>people unironically believe in the holohoax itt
>>
>>170185131
I'm not trying to prove the Nazis did nothing wrong. I'm showing you how to actualy argue they did something wrong, without relying on fundamental values that may or may nor vary among discussion.
When you use objective facts and numbers, without trying to pull some moral judgement shit, then even the most hardcore of /pol/ tards cannot even begin to argue against you. Yes, maybe te Jews were behind it all, but that doesn't mean they didn't lose the war and lose it hard. Yes, maybe the Americans were filthy cheaters for having all this good shit but being essentially untouchable, but that doesn't mean their industrial throughput wasn't an order of magnitude higher.
Aruging morality is useless, worthless, meaningless, and contributes nothing to further understanding of anything except your PERSONAL beliefs.

>inhumane
By WHO? Look at the shit the Scythians pulled. Fuck the Chinese had a really weird system too - you weren't allowed to be harmed as a prisoner of war...but ONLY if you surrendered before your defeat was obvious, or in a city sense, before you were actually besieged. After that? Anything goes, live burial, starving to death in a pit, whatever - fuck you. Hell the Germanics didn't necessarily have mercy either, and neither did the Romans - Caesar literally OBLITERATED multiple tribes from history. We're talking hundreds of thousands if not millions.
>>
>>170185113
>kid throws stone in my garden
>I kill him
>someone I'M the bad guy
>>
>>170185432
Could try out the new ship classes mod as well the things like LEX that add new events. Or wait for Utopia.
>>
>>170185743
That analogy doesn't work because Israel is still the good guy.
>>
>>170185743
Seriously, they violated the NAP.
>>
>>170185707
My favourite Chinese technique is when they tie the person up and leave him above a fresh batch of bamboos.
The bamboo grows fast and pierces the poor fella.
>>
>>170185707
>moral relativism

into the oven it goes
>>
Did the stormfags give up trying to turn /gsg/ into their safespace so now they are trying it on /civ4xg/?
>>
>>170185707
How and when were the Americans cheating in that time period?

Even in ancient times people were appalled by those atrocities because there are books full of accounts of slaughter.
>>
>>170184381
>Yes they do, inconsistently across times and cultures, the Holocaust is jack compared to things that other nations historically pulled. There's at least three ethnicities that no longer exist because of the Tang and Ming Chinese, the Mongols flattened 80% of Persia's population and contributed to it turning into a fucking shithole for quite a while, etc. Thusly we can conclude that there is no definite morality system that can be considered global in nature, beyond the personal scale which are more or less consistent (honor your father, respect your mother etc.)
I started arguing becaus some anon claimed that the Allies were just as in the wrong as Nazi Germany (and presumably Imperial Japan). Then the conversation devolved into moral relativism, which is a shit way to argue the Allies were in the wrong. It's like saying I didn't win at Monopoly because you through out the rulebook.

I've approached WW1 multiple times as objectivley as possible to determine who was in the wrong. I've played devil's advocate a few times like yourself as well. However it always ends up with the same conclusion. WW2 was a hot mess and the blame falls largely on the Axis powers.

You can kick the can down the street though and justifiably claim WW2 was just the Great War 2: Blitz Boogaloo, and that the Great War was more morally ambiguous than WW2, but even then the blame ultimately falls mostly on the Central Powers.
>>
>>170185940
>moral relativism
>not valid
I've given you specific examples where shit seemingly doesn't conform to your "objective" morality and wasn't called out on in-culture (I actually hid one where it was - see if you can find it). If you want to be treated like an intelligent creature who reaches objective conclusions then learn to rely on objective facts and closed logic instead of personal values. It doesn't matter how good or evil Hannibal was, we know he defeated the Romans at Cannae. It doesn't matter if it was #Her Turn, Hillary Clinton is not the PotUS. It doesn't matter if Hitler was our last chance at being #based and not Jewish puppets, it doesn't matter if it was actually a Jewish conspiracy backed by the reptilians and now we're all cucks, he lost the fucking war and killed himself on the way. This allows us to actually arrive at conclusions that can only be contested by new discoveries or a fresh way of reasoning - not by some edgy teenager who's discovered his own personal morality that doesn't agree with adults.
Understanding that morality is treated as relative by most people in the world, in that their own morality is always correct, allows you to create arguments that can't be overturned just by deciding NOPE UR WRONG IM LE EDGY NOW.
You don't make judgements, you simply state the facts as understood. Whatever moral significance the reader wants to attach to those facts is his choice. The allies were literally angels sent by god, the allies were literally the devil invoked by jews, whatever. That's something that you won't be able to change about them, just look at /pol/ - they're not listening.
>>
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>>170187152
Julius Caesar was a real asshole. Just saying. He was personally responsible for several genocides that together perhaps amounted to a greater catastrophe than any 20th century genocide relative to the smaller global human population back then. Maybe he exaggerated his kill count but there is something to be said about how horrifying that prospect is as well.
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>>170187553
>moral relativism
>not valid
yes, you got it
>>
>>170187909
>Starts posting anime images after getting btfo
Just stop posting anon, you're making yourself look dumb
>>
>>170186009
>safespace
>everyone who thinks that discussion should be limited to actual discussion using facts and reasoning, and not personal morality bullshit is a stormfag
>actually supporting I'm Right and You're Wrong, you're an Ebil as a method of discussion
>which is also what stormfags do
Really makes you think

>>170187152
>how
They weren't, I'm miimicking whatever dumb stormfags were claiming.

>appalled
But they weren't, not all of them. Oh sure SOME of them were appalled. Basically nobody defeneded Bai Qi's shit. But not everyone, and a significant fraction of people didn't care because these weren't isolated incidents.

>>170187405
>which is a shit way to argue that the Allies were in the wrong
I'm not arguing that the allies are in the wrong, I'm arguing that 'wrongness' is a fucking retarded measure of anything. What does it even mean to be "wrong", besides evil? Suboptimal? I mean in this sense the nazis were incredibly fucking 'wrong' because as I said they lost and they lost hard.

>blame
That's the thing. Why are we arguing about blame? Argue about results. Argue about causes. Argue about how it played out. But don't pull up the morality game or the blame game.
Use the Second Punic War as a non-sensitive example - you can argue that Hannibal attacking Saguntum was the immediate cause but there's plenty of voices saying that in fact Roman sanctions after the First War were largely unfair and caused enough tension that this was inevitable. Was it? Perhaps. Perhaps this is the underlying cause behind the immediate cause, in the same way that the Korean War was only 'immediately' caused by the N-S split and northern invasion but had underlying causes. But would you start trying to point the finger and asking if the Carthaginian council or if the Roman delegation were being pricks? I mean what's even the point? Face it - it's because this is a politically sensitive topic and people want to be the 'good guy' - and want to be the good guy, objectively.
>>
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>>170188137
just replying isn't sufficient to "btfo" anyone

why am I replying to a literal psychopath anyway?
>>
Was Boudicca as bad as the nazis?
>>
>>170188416
I'm not even the same guy, it's just obvious that shitposting only makes you look like a dumbass. Enjoy this last (you).
>>
>>170188264
My point is that because in ancient times some people were also appaled by atrocities morals might not be so relative as some anon was arguing.
>>
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>>170188264
>I'm arguing that 'wrongness' is a fucking retarded
Dude, I get where you are coming from. Most people have a point in their lives where they realize the black and white stories they were taught were manufactured and there is an underlying complexity to everything. However eventually you realize there is nonetheless objective merit to morality. For example you can't claim that your neighbor is morally in the wrong for defending himself when you tried to kill him. No one would say you are in the right. That's because everyone recognizes the realities of living together in a successfully productive civilization and the rules that make it possible. That's what morality is, following the guidelines NECESSARY for humans to live together in large numbers without everything going to shit.

Morality has merit. The victors of war tend to focus on details of the past that play well with moral narratives, but the rules of morality stay the same. Once you consider all the facts you can indeed make moral judgements about the past for the sake of the present and future.
>>
>>170188416
>literal psychopath
Congrats anon, you've finally realized that academic, in other words objective, discussions are by and large psychopathic in nature. A person falls from a plane and dies and this is terrible but gravity is still gravity.
I mean hell, by denying the existence of objective morality without any arguments, you're actually proving my point. All men believe their own moralities correct.

>>170188567
Boudicca is overrated, we should've gotten Vercingetorix for passable normalfag appeal. At least he actually did something during his revolt.

>>170188732
They're not entirely relative because there IS a point where human nature kicks in. Patricide is not acceptable basically anywhere. Filicide / Fratricide / Soroicide are even worse, which makes perfect sense from a biological point of view. And, of course, you can argue that to a certain point, death in general is terrible and something we'd like to not have.
The problem with this reasoning though is that killing a large number of people is ironically much easier to accept than killing one or two, even to normal people, although youhave to word it delicately. You can't really kill one or two people and claim it to be for the Good of All unless they're legitimately destabilizing or dangerous to people other than themselves (this crosses into social benefit as seperate from morality but w/e/), but you can pull this relatively easily with ten or twenty thousand even if only a few of them seem to have done something of note. Humans also work in that way, and humans tend away from risk when populations are concerned. If the population seems, in general, to be 'bad', then people will want to be rid of them, whether this means exile or genocide. It's really not as bad anymore when you look at it that way, because it ain't even really against natural law - put enough people together and they'll generally start flinging shit.
>>
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>>170189234
>I mean hell, by denying the existence of objective morality without any arguments

aren't you projecting right now?

one day you'll grow up
>>
>>170189191
>Morality has merit
Morality has merit insofar as morality is a useful guideline for maintaining social stability. If you somehow have a society with the morality that killing your kids = good, that society won't be around for much longer (even ignoring basic instinctual aversion). That being said, though, the actual form of morality is different. My neighbor isn't morally in the wrong for defending himself when I tried to kill him for the most part but depending on culture, he might be morally wrong for defending himself if I tried to beat him and I'm, say, his slavemaster.
Furthermore it's not useful to judge morality of people already past. What purpose does it serve to judge people and actions which are past? Morality exists as a basic guideline for society at-large. The harder you look at it the blurrier it becomes. Fringe cases become points of contention, of disagreement, and eventually of split where the society no longer has a consistent morality on this issue. Morality doesn't work on cases. Pounding judgement is worthless from an academic point of view. It's useful for aesops and shit, maybe, so kids don't grow up into edgy fuckwads who think we should be exterminating people we don't like more or less on whim due to social stability issues, but not for actual discussion. What difference does it make who is good and who is evil? Can you actually disprove it if someone tells you - no, they weren't evil because X value that I possess as a stormfag? If not then it's just pointless.
Morality is not objective, but it has objective value; but because it's not objective, it doesn't actually belong in objective discussion.
My two cents t b h
>>
>>170189743
Nah mate, that was deliberate. You're denying the existence of objective morality by claiming that your own morality is objectively right i.e. whatever your morality happens to be, it must be right.
By the way if you're trying to make me mad, your filenames are doing a better job than your post. Where the fuck did you even grab that shit from?
>>
>>170189761
no, nobody thinks that. nobody thinks "I have to stop myself from killing kids so that society will continue to exist for my benefit"

you aren't normal, lock yourself up
just because you can't personally perceive morality doesn't mean it doesn't exist in 99% of other people
>>
>>170189930
>nobody thinks "I have to stop myself from killing kids so that society will continue to exist for my benefit"
That's not what I said, I said that any society that actually has deranged lunatics that think this way will disappear shortly from the face of this planet, along with its deranged values.
Learn to read.
>>
>>170189902
my morals happen to be the same as any mentally healthy person

>>170190069
kill yourself and save society from your deranged values
>>
>>170189930
>>170190314
Wait I think I finally got the problem
You think that just because I'm saying morality isn't objective, that morality doesn't exist.
Wew boy, maybe you'll stop having the mental age of a literal child someday (no seriously, it's actually a stage during your preteen / teenage years when you understand that the world is not about you and gain the capacity for both abstract thought and the ability to differentiate existence and objectivity)
>>
>>170189761
>Furthermore it's not useful to judge morality of people already past.
Yes it is, and obviously so. Judging the actions of the past helps determine the most moral and actions to take in the present and future. As you have probably heard many times before, we learn about the past such that we don't repeat the mistakes of the past.

Morality IS objective because it we have an agreed upon objective definition (rules that allow humans to work together in large numbers without shit falling apart) and therefore objective moral do's and don'ts can be determined in some circumstances. Your implied argument that because morality isn't utterly black and white in every circumstance and therefore should never be considered is so lazy. Maybe you need a coffee.
>>
Holy hell this thread went to shit. Does /vg/ have no moderation at all?
>>
>>170191389
ding ding ding ding

>>170190884
I'm not arguing anything. I'm telling a psychopath to end his existence before he does any harm.
>>
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waht music do you listen while playing stellaris?

https://www.youtube.com/watch?v=CIGHCoVzqtk
>>
>>170191147
>most moral actions to take in the present and future
Right but it doesn't insofar as morality is not objective, it's not actually agreed upon past the most basic level and past the personal sphere.

>Your implied argument that because morality isn't utterly black and white in every circumstance and therefore should never be considered
Morality isn't objective. Even by your definition "rules that allow humans to work together in large number without shit falling apart", they are 1. actually just laws, as morals refer to values, and not the rules and 2. 'shit falling apart' is itself subjective and must be agreed upon.
At that point, if you also have consensus on values - a desired endgoal, what you're actually asking about isn't whether something is moral but whether something is beneficial, which IS objective and no longer subjective. Given an agreement that, for example, racial purity is a good that should be maximized along with things like GDP, per-capita GDP, etc (this is literally the hinge on which stormfags operate, there is no discussion about anything otherwise), then you begin discussion on what policies, actions, etc. are most likely to cause high racial purity.
But from what I understand at least, the discussion of morality isn't about that, it's about whether or not racial purity is valid in the first place and here we run into trouble because to a stormfag, it constitutes an end in and of itself, 'shit falling apart' can take the form of low racial purity just like it can take the more common forms of famine or pestilence. You can't even begin to objectively measure morality here because normal people and the stormfag are using different gauges to judge effectiveness. Communists put levelling income equality before the income itself when the opposite is true for pure market societies, and both of these can be translated into "moralities" of a sort.

tl;dr you and I have different conceptions of what it means to actually discuss morality.
>>
>>170192036
>tl;dr you and I have different conceptions of what it means to actually discuss morality.

because you are a psychopath
explaining morality to a psychopath is like explaining colour to a blind man
>>
>>170192036
He's just going to be a child and repeatedly call you a psycho with no argument. Best to leave him be, anon.
>>
>>170191996
That's what I listen to when I play Helldivers, not stellaris.

>>170192036
Just give up, you're arguing with a retard.
>>
>>170177941
>>170177992
I've put 1000+ into Pirates and very enjoyed it i want something different but seafaring games are apparently not popular
>>
>>170192182
I can explain color to a blind man scientifically and objectively, but not subjectively as an experience.
And anyway, I'm not a psychopath, I understand morality and experience its influence. I'm simply able to actually think outside of it, unlike you, who cannot even imagine morality different from your own despite my repeated examples of historical genocides that raised nary a finger in defense.
>>
>>170192319
>I've put 1000+ into Pirates and very enjoyed it
Memeing or do you have some secret to actually enjoy the retarded minigames?
>>
>>170192387
>enjoying gameplay is memeing
Are we in /excel/ or something?
>>
>>170191996
Mostly classical music. Sometimes more dramatic and dark pieces and sometimes light frivolous pieces.

https://www.youtube.com/watch?v=oBDmAxSFt6A

>>170192319
Well you could try silent hunter if that is your cup of tea. I enjoyed silent hunter III quite a lot.
>>
>>170192358
>I understand morality and experience its influence

you clearly don't, your examples are worth jack shit "whoah people killed each other in the past morality must not exist" right?

because as a psychopath your entire experience of morality is others saying that killing is wrong, so you think that's all it is

>hurr durr I can explain light scientifically so that's the same as explaining colour to a blind man

kys
>>
>>170192542
No, people just joke about it being shit all the time. It's just funny to finally see someone who enjoyed it.
>>
>>170192258
well im actually looking for music for distant worlds (awful sountrack) but this is a stellaris general
>>
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>>170192708
>awful sountrack
Nigga what?
>>
>>170192656
Dude the game has 3 versions over 20-something years and you think 2 people on civ4 liking it is some kind of revelation?
>>
>>170192648
Can YOU explain color to me? Explain the color red non-scientifically.
Don't refer me to a fucking red apple as an example, that's how children communicate. Explain the abstract of "Red as a Color" to me. Don't pull shit like 'the common color of Purple and Orange' either, that's not explaining that's giving an example of how to get red.
This was always a stupid comparison. NOBODY can explain Red, all you do is give a pointer to an item commonly designated as red.
It's like saying "I can't explain how a pear tastes to a guy who has no tongue", can you actually explain how a pear tastes at all to someone who hasn't eaten one but has a tongue? "Oh it tastes kind of sweet and juicy and is sourish but not as much as a lime" - really? Because that describes certain broiled beef dishes too.
Face it you got blown the fuck out and had to resort to a retarded analogy and couldn't even find one that actually works.

>>170192708
If you just want spess musik in general you can just rip the good tracks from Stellaris or SoaSE or whatever other game catches your fancy.
>>
>>170193198
>missing the point this autistically
>>
>>170193497
Literally not an argument. An easy counter would've been "well since you can't explain color you can't explain morality!" - but that's wrong, because you can explain color. A blind man can understand color theory perfectly fine even if he will never be able to experience it.
And at this point I imagine you to be the autist. Autistic people often have trouble grasping that humans will sometimes disagree.
>>
>>170192589
>https://www.youtube.com/watch?v=oBDmAxSFt6A
the first time i heard this peice was in an nes game, can't remember which one though.
>>
>>170185925
Sounds like bullshit, he would starve before that shit grew.
>>
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>>170193776
>>
>>170192648
>people in the past didn't see anything wrong with killing these people
>people today do
>hurr morality is objective fact immutable I'm right you're wrong
kys
>>
>>170194134
Stop shitposting, you lost like an hour ago.
>>
>>170194121
Bamboo actually grows within a season and it grows fucking fast iirc
Not him so dunno if it's legit but there was that one Greek (Persian?) execution method where they basically tied you up, left you in an open coffin, filled it halfway with water, slathered you in honey and left you to bake in the sun
They'd feed you and shit too, so you couldn't die of starvation or thirst. End result was months of getting eaten by insects until you died in a pool of your own shit and piss of septic shock or something like that
>>
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>>170194671
>>
>>170194816
Scaphism, for those looking to google.
>>
>>170194816
Apparently, there was another, where you're tied down with weight over your body, and day after day, they add more stuff on it.

They didn't have video games or 4chan, but they knew how to have fyn.
>>
>>170172514

>Mexican War
>unjustifiable aggression

What did you mean by this?
>>
>>170192036
>>170192230
>>170192258
>suddenly multiple anons start agreeing with the moral relativist without ever giving their own opinions on the matter and all in support a post responding to an anon that has never even used the word psychopath
This seem samefaggy to me.
>>
>170197407
>wasting my time and energy feeding a retard who doesn't even provide counter arguments
I have better things to do than caretaking. It's not kindergarten here, if you want (You)s, you work for them.
>>
>>170197407
The first person is the moral relativist, the other two aren't me. Even their post times make it impossible. I have no idea why they called the neutral-ish guy the psychopath retard.
That being said someone else already pulled the same shit. I'm not >>170194671 or >>170188137 either, so there you go.

>>170197312
Well unjustifiable or not aside it was clearly a war of aggression and relative bullshit launched on rather thin pretexts.
>>
Who would pay people to shill at fucking /4x/ general?
>>
>>170198073
wot
>>
>>170198073
What?
>>
>>170197775
>Even their post times make it impossible
Oh sweet, naive anon. This is the curse of phoneposters that we must now live with.

I don't usually call out samefaggotry without good reason. The posts just seemed very suspect. Just butting into a conversation with ad hominems in support of a post when no one was agreeing with said poster previously is really suspicious.

I'll take your word for it though. I'm not about to call anons out on samefaggotry as if that makes my posts more valid with nothing but a hunch.
>>
>>170197775

>rather thin pretexts

Mexico was trying to hold onto a Texas which kicked them out, and the US was helping Texas retain their newfound territory status. Preventing territorial loss is a perfectly reasonable justification for war. Never mind that the US was Good Guy Sam the whole way through:

>The US tried to pay for the disputed lands
>Mexico refused
>US sends in troops to the Texan side of the border to prevent Mexico from trying to retake those lands
>Mexico does it anyway
>Takes US soldiers prisoner
>blows up a US fort
>The US shows up in force and knocks the Mexican Army the fuck out
>then the US assumes Mexican debts and pays market value for the land anyway
>>
>>170198073
It's not that expensive. If Microsoft can spend millions on promoting Kinect and still have it tank, hiring one or two shills is no biggie for 2K.
>>
>>170198821
>disputed
That's the thing though. They WEREN'T disputed. American colonists flooded the damn place, admittedly with Mexican government approval (okay sure you can come over as long as you don't cause trouble) and suddenly decided they didn't want to be part of Mexico anymore. It's like if Frenchmen flooded Milan and France tried to annex the place. I mean shit just listen to it:

>which kicked them out
Texas was a part of Mexico at the time. They had no right to 'kick them out'.

>texan side of the border to prevent mexico from trying to retake those lands
Imagine if the East Coast tried to fuck off and China and the EU sent troops over to protect their newfound "sovereignty".
>>
>>170198817
Most people were just ignoring the whole thing desu check out how the thread basically died as the autism revved up
>>
>>170199404

>People don't have the right to rebel against a government fucking them in the ass

If the East Coast were to rebel it's not because the US government has been untoward to it, m8.

>Imagine if the East Coast tried to fuck off and China and the EU sent troops over to protect their newfound "sovereignty".

They could try. It probably wouldn't work because the scenarios are completely different, but they could try.
>>
>>170198817
>Butting into a conversation
The guy calling moral relativist anon psycho repeatedly was just shitposting at that point. I just want the thread to go back to normal.

1 month until Utopia
>>
>>170199713
>If the East Coast were to rebel it's not because the US government has been untoward to it, m8.
The reason the Mexican government was "untowards" towards US colonists was because they were literally violating Mexican law. For example, they kept slaves around when there was no such thing in Mexico. Now admittedly Mexico was retarded - they got a promise out of a US government official that slaves crossing into Mexico would be free, that they'd convert to catholicism etc - but orally, and not written.
But at any rate - yes, the Texans at the time were literally illegal. You can't really say that what amounts to fomenting rebellion and then intervening in a civil war, at best, is justified.

>they could try
That's not the point, the point is that if they tried they'd be rightfully accused of stirring shit.
>>
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>>170200051
And I want to talk about Kumo.

Or complain about whatever strategy game I'm playing right now.
>>
>>170198817
>lose argument
>resort to anime reaction images and calling everyone a samefag.
>>
>>170200346
>linking to the wrong post
Are you alright, anon?
>>
>>170200250
>I want to talk about Kumo
No you don't kek there's nothing to talk about anymore besides the duchess being banging fucking hot maybe
>>
>>170200925
>the duchess
Who?

Also, fuck you. I'm going to find a strategy game with spiders just to annoy you, you twat.
>>
Is Gandhi the only civ leader with the nuke happy hidden agenda? I've seen him with it twice and haven't seen anyone else with it.
>>
>>170201028
>who?
That R63 girl.

>>170201036
I don't think it's exclusive to him but he has it 100% of the time, it's literally coded for him because of epic memes.
>>
>>170201246
it's been an epic meme since civ 2, bit late to complain about it
>>
>>170201378
I can understand that but literally coding an extra agenda for memes is kind of over the top, imho
>>
>>170201246
>That R63 girl
The fag who turned into a girl?

Also, reinstalling Warlord Battlecry 3. The spiders are shit, but at least it has spiders.
>>
>>170201528
in civ 5 his nuke rating and shit was turned way up anyways
>>
>>170201528
That's fair. I would have prefered them simply giving him a higher likelihood of having the nuke happy hidden agenda rather than hard coding him with that hidden agenda.
>>
>>170201585
He's not a fag anymore, he's a redhead with YUGE titties
>>
>>170202142
I only like the smoll spider who became a god.
That little scene where she hugs the Demon King (female) was precious.
>>
>>170202375
>not liking the Babies
Also Maou is getting her shit pushed in by Pottymas.
>>
>>170202705
Sorry, but I started with the manga, so I got really attached to the cute spider who does her best.
>>
>>170096364
Sale when?
>>
>>170206030
Check Steam.
>>
>>170169706
>Won't the corvettes get destroyed by missiles which have 100% accuracy and make their evasion useless?
No, because missiles don't retarget. 10 billion missiles will be fired on 1 corvette, and as soon as it's dead the missiles disappear into thin air. That's why missile DPS is even more garbage than the stat screen implies.
>>
Did the Star Trek mod for Stellaris break in the last few days?
I no longer get the custom random events, nor the custom voices. And probably a lot of other stuff broken too.
>>
Discovered Crusader Kings II and it's DK: Reborn mod and it's add-ons by others today.
Are these mods dedicated story writers for the game or is it all visual mods? Or both?
>>
>>170210126
Crusader Kings 2 is considered off-topic here. Go to /gsg/.

Sorry, but we'll get invaded by autists if they think we're trying to take over.
>>
Ahh alright, my bad.
>>
I am not fond of dead threads
>>
>>170213104
Off topic spergs arguing politics scared off all the usual posters.
>>
I want a WWII game.
Which Company of Heroes is best?
>>
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Is there some secret level where Greenhouse Gases just suddenly don't work anymore? Because i've added almost 3 atmospheres of them and the temp on this mudball will not rise over -43C.
>>
>>170171597
Poles actually started the war, Germans were just autistic and brought the bait
>>
>>170199404
>people don't have a right to self determination
also this is a game general you leftist loony go on /pol/ for this shit
>>
>>170215560
ye, greenhouse factor can't go over 3, says it right so in the screen there as well so any greenhouse gas past 2 ATM is useless.
>>
>>170213502
get Men of war 2
>>
>>170216387
Shit, i didn't know that. Thanks a bunch, so cold Purple bodies will be near impossible to terraform fully eh? Dammit, i really don't want to have to build infrastructure.
>>
>>170216184
>he says, determined to have the last word
kek
>>
>>170216582
It's all dependent on the base temperature. As you can see Titan there has 76K which means it's impossible to raise it up to normal numan temperatures, you can still colonize it with colony cost 2 if you like or just engineer a cold resistant sub species to inhabit it.

Personally I really like establishing a military colony in the jovian moons
>>
>>170216912
Ive already established colonies on ALL of the Galilean Moons. Am currently in the process of populating them. I also manged to colonize Mars, Luna and Mercury. Here is another question. Can you cool off a super hot world? Or is there an Anti-Greenhouse limit too?
>>
>>170217209
You can bring all worlds down to 0K because it's a flat multiplier
>>
>>170217392
Neat. So all i have to worry about there is Atmo Pressure. Perfect.
>>
>>170217615
Ye and you can just engineer cold resistant species pretty easily as well. Or just ship infra what ever works
>>
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This system will be the first of my colonization projects beyond Sol. Mostly it a poor system, but it Does have an easily develop-able world. However, i find that pic related is hilarious. That little lavaball must be boiling away.
>>
>>170219503
Depends, surely it's not to scale. That's within the Roche limit.
>>
>>170219823
I know that was my first though, why hasnt that thing been ground into a ring. But eh? I mean from the system screen that thing is over 1000C with no atmosphere.
>>
>>170219937
Poor lavaball-chan
>>
>ok, last time i owned a third of the galaxy, ripe for a colonization boon before i even had battleships, and from then on it was snowballing. now i will tech up before expansion
>a fucking space age nigga pops up between 2 (out of 3) of my planets.
>beat that shit in line
>welp, now i have an army, might as well vassal one of my neighbour
>as i finish, an advanced nigga wars one of my other neighbors
>shit, cant let him get more territory, i'll snipe shit from him
>with way behind in tech and having a nice fleet, i conquer/vassal 2 other small empire near me so it wont go to waste and otherwise i would be way behind.
>Ok, time to settle down, and get back on track
>the advanced nigga wars me
>full on military build up, and following my vassal fleets, we eat 2/3 of the their territory
>an another advanced nigga (fantic purifier) on the other side of me just got his shit wrecked, ripe for vassalization.
>in the end i own 1/3 of the galaxy before even cruisers, ripe for colonization boom, while all but 1 other empire is in a federation.

God damnit. Now i also have to fuck up that remaining empire, then sit on my ass for 100 years doing jack shit but catching up in tech.
>>
This seems highly situational.
>>
>>170223583
On paper that can be really effective if you strategize your spending to manipulate dubs.
>>
>>170210126
Both, the game has everything up to and including huge overhauls for several different fantasy settings.

I'm not familiar with the specific mod you refer to though.
>>
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So yeah how do i invade this world?

After having fought my way through a Precursor fleet of two Missile Cruisers and 20 Missile Boats (Gauss Crews were given multiple medals after the second fight) I explored the only planet in the whole system, a Gas Giant with multiple moons. At least four of them have colony level heat signatures even though they are both Precursor colonies and they have no atmosphere.

How do i invade these places, i have no idea how Ground troops work beyond garrison battalions.
>>
>>170226647
>invading
Just pull a Puerto Rico on it.
>>
>>170161640
He's the other leader for Greece.

Also, Aus is a civ in 6.
https://www.youtube.com/watch?v=j8ia644p6AU
>>
>>170183557
>Firebombing
Germans did it first to GB, it's payback motherfucker.
>Burning villages
The Germans did that quite a bit on the Eastern front, there is old video of villages turned into nothing but chimneys.
>Bombing Allies
Simple incompetence on an Allies part.
>Gulags
That's a dirty Soviet thing.
>>
>>170227645
>8 hours later
>>
>>170227645
Can we please not start that shit again?
>>
>>170182539
Cal it what you will, it makes the most logical sense. Claim neighboring land, wipe out current occupants completely so they can't retaliate or attempt to claim back their land, become more powerful and improve the standard of living of your own people with the now depopulated areas. Ultimately killing large portions of human population is a good thing because it reduces overpopulation and decreased competition for the remaining dwindling resources.
>>
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>>170227912
Looks like a newfag arrived and decided to rekindle the bonfire.
>>
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>someone tracked in shit foot prints from /gsg/ again
>>
>>170226647

You'll need Troop Transport Bays to get your troops there - and then (preferably) Drop Modules to land them on the planet.
You can land them without Drop Modules, but it'll take some time, and the enemy will be shooting at 'em all the while - so do that only if there's no enemy nearby.
Additional Cargo Handling Modules are handy to speed things up a bit.

If you've got Cryo Drop Modules, you can drop the Transport Bays - but not before, as people get kinda pissy after sitting in their (full loaded) combat gear for several weeks straight.
>>
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>>170173257
http://thealternativehypothesis.org/index.php/2017/01/09/civilization-powered-by-the-west-threatened-by-the-rest/
>>
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What should his perks be?
>>
>>170234452
>play trump
>play as russia instead

but really free roads for his calls for infrastructure development (like rome), free walls (obligatory), internal trade routes generate gold/extra food or prod.
>>
>>170234686
>Free roads
>Suddenly get bad Inca flashbacks
I suppose it's different though since it wasn't really free roads that made them crazy.
>>
>>170234452
He certainly know how to make catchy slogans.
>>
>>170234452
I don't think this could be modded, but if you could set up one other nation to be your rival (like Mexico or China) and give them a malus to hammers in exchange for giving yourself a bonus to hammers, that would be the ideal "Trump according to Trump" ability.
>>
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>>170235008
that'd be borderline OP, not only would it snowball for trump but it'd snowball in reverse for whoever the target is.

man that would be a great way to troll in multiplayer
>in lead
>get fucked by trump's tariffs
>can't eliminate him b/c he's on the other side of the world.
>>
>>170235192
Yeah, it would have to be by a pretty small amount but that's also representative of Trump.
>>
>>170234206
it would be interesting if the levant/middle east was included as a separate region in the analysis, with Egypt, ancient Israel/palestine, Mesopotamia, Babylon what have you. especially comparing 1500BC with modern
>>
So how much energy do you think a dyson sphere will give you come utopia?
>>
>>170236042
about enough to raise my dick by half an inch
>>
>>170235764
yeah i just read that guys observation on just that in the comments, MENA had a robust intellectual/scientific tradition pre- and early arab conquests.

Though if they made the observations more regional everyone would get BTFO by northwest europe.
>>
>>170236238
>Though if they made the observations more regional everyone would get BTFO by northwest europe.
Northwest Europe was an Africa tier shithole before the Romans showed up, so I doubt it before 1500.
>>
>love playing civ
>end up spending most of my play time waiting for the computers to take their turn
>tfw old computer
>>
>>170238805
I don't think it's much better on better hardware desu. civ turn performance is just shit
>>
>>170096781
>Dragonshard or Majesty
Those are some good memories... I don't think there is an rts that fits quite that mold nowdays, there has been some talk about an early access Viking game, might be up your alley.

Otherwise you'd have to go with somethig turn based like darkest dungeon or banner saga.
>>
>>170134778
Go with the autocratic version if you want a consistent research boost.
5% and 10% for the upgraded version
>>
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How come the only Empires who ever want to be my friends are xenophobic or fanatical xenophobic?
>>
>>170250541
they like someone who will take the initiative to purge themselves ahead of time
>>
>>170252089
>A whole Empire of Suicidals who will work with super xenophobics in exchange of being killed faster
Should be an AI personality desu
>>
>>170252660
http://tardis.wikia.com/wiki/Tivoli
>>
I wish there was a mod for Stellaris so that this https://www.youtube.com/watch?v=ocW3fBqPQkU starts playing when I purge pops.
It's strangely catchy.
>>
>>170253468
that got fucking annoying quickly
>>
>>170247508
but i kinda need individualist and the +enegy govrement or whenevr i move my fleet my income goes into hard negatives, especialy if i ahve scince focus on prettymuch all my sectors.
>>
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>there are people itt that haven't removed kebab before
>>
>>170255309

There's an image for this sentiment, something about big petulant man-baby playing Victoria 2 REMOVING KEBAB EPIC and giving the land to Serbia because LOL?
>>
>>170255630
>everyone who disagree with me is a manbaby
Lol okay
>>
>>170255821

Dude, removing kebab in these games isn't that hard, and people almost always make it out to be some sort of huge "haha, fuck you Kebab scum!" Deal.

And I guarantee most of them place the region under control of someone who doesn't even really deserve it, like Serbia or Byzantium.
>>
>>170256353
>Byzantium
>not deserving it
What
>>
>>170256546

The Byzantine Empire of Palaiologos is a shadow of the Empires of Makedon or Komnenos, it was a shameful den of wasteful spending and overly grandiose tokens of honor and ritual even as the empire decayed around them.

The Byzantines gave up the right to be called Rome when the Ottomans seized the diadem by right of conquest. If anyone deserves to reclaim the Eastern Roman Empire, it's Russia.
>>
>>170256726

Almost forgot, the other nations that truly deserve to reclaim the Empire by the events of Europa Universalis IV are Trebizond, Georgia and Armenia.
>>
>>170256726
>right of conquest

t. psychopath
>>
>>170256726
>>170256824
Nah the rightful heir of Rome is Finland, people even imitate our culture like this guy here
>>170256876
>>
>>170256876

That's kind of how it worked back then, buckaroo. Or are you going to tell me England ceased to exist because Big Willy crossed over from Normandy and stole the crown?
>>
>>170256726
>deserve
That's a funny word my man, because the only people who truly deserve anything are those who are able to take it.

If you take control of any nation in a game, no matter how historical a setting, trying to pursue historical accuracy is folly, for the world will not accomodate.

And if you prefer judging it in characters, Right of Conquest works both ways.
>>
>>170255630
I can post it when I get home.
>>
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>>170257098

DELETE THIS
>>
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>>170257140
>>
>>170169706
picket ships
>>
since we're talking about stellaris music
https://www.youtube.com/watch?v=eiaSzaTFRKA
https://www.youtube.com/watch?v=TTFl48-Q2q0
most of the frameshift suites and supercruise suites really
>>
>>170260071
nah man this is where it's at
https://www.youtube.com/watch?v=UfjADOJlnAU
>>
avian ships > arthropoid ships > plantoid ships > molluscoid ships > reptilian ships > mammalian ships > > > > fungoid ships
>>
>>170260516
one of the first mods I installed was the E:D insignias
>>
>>170260578
>Fungoid ships not high tier
>Reptilian ships not the most hideous of the bunch
Shiggy
>>
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>>170260578
>avian ships
>>
>>170260965
>black and green
though you may be on to something
avian = arthropoid > plantoid > fungoid > molluscoid > mammalian > reptilian
>>
Hopefully Paradox doesn't somehow shit the bed with custom ship colors. If they make it so ship appearance is dictated by flag colors then someone should bomb their building.
>>
https://www.youtube.com/watch?v=EiT4t6hdklI
Oh great pointless preorder DLC
What craftworld are even DoW 3´s Eldar from?
>>
>>170261395
>someone should bomb their building
That sounds like a job for 4chan!
>>
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>>170260578
>>170261036
>mammalian next to bottom tier
>>
>>170261532

If only Mammalian ships looked like that.
>>
>nobody has made an E:D federation ship set for stellaris yet
>>
>>170261532
>generic blocky """"""combat"""""" ships with windows everywhere
>not utilitarian anti-protectorate death bricks
>>
>>170261715
>windows everywhere
what did he mean by this?

>>170261713
the scales are a bit off, the only ships big enough to be even seen on the scale of stellaris are the capitals ships and the corvette sized ones like anaconda
>>
>>170261964
>tfw no dbx type science ship
>tfw no mod that tweaks the scale of ships
>>
>>170261532
I want to shoot it down.
What game?
>>
>>170262061
I guess if you don't take corvette literally, the corvette and anaconda might be closer in size to destroyers of stellaris, so maybe

stellaris doesn't really have a set scale so I'm going mostly off of the classifications
>>
>>170261424
Dawn of War 3 may as well be in the moba general considering how much the devs talk about making the game like one.
>>
>>170262358
Oh please no.
>>
>>170262551
after dow2 does this really surprise you? the actual competent rts devs from relic are all at blackbird now
>>
post them ships
https://coriolis.io/outfit/diamondback_explorer/2pataFflddfsdf50u272703030602455g302927.Iw1-kA==.CwBjYJhBmXOiBGUIg===?bn=DBfighter
>>
>>170262626
But I really loved Dawn of War. How can they fuck up this bad?

First Supreme Commander who had an absolutely shitty sequel that killed the franchise, Dawn of War is digging its own grave.
>>
NEW AND IMPROVED SHIP RATING
mammalian > arthropoid > avian > plantoid > molluscoid = fungoid > reptilian
>>
>>170262813
>yfw stardock could have bought the license and developed a proper sequel but chose to go with ashes of the singularity instead
>>
>>170262953
What if we put the dark shipset mod into account?
>>
>>170262953
Why did anything change?
>>
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>>170262231
I don't think people realize how big the ships actually are, even a sidewinder is fucking huge
>>
>>170263198
if we assume the capitals are roughly battleship sized by stellaris conventions then there isn't a whole lot to fill in the gaps unless you scale up some of the smaller ships
>>
my opinion > your opinion
>>
>>170263378

No! Your opinion is better!
>>
I think a big problem with stellaris is that ftl is too fast. especially when you can jump to another system from any edge, instead of having to go to the edge that is towards it
>>
>>170263378
your opinion > his opinion > my opinion
>>
>>170263685
I think this is a must for tactical combat. Fortresses would be more useful and they could give certain areas in systems bonuses or maluses. Like beter or worse sensor range, reduced effectiveness of certain weapons, the ability to hide fleets in the upper layers of gas gaints for suprise attacks, mine fields, etc.
>>
>>170265686
That remind me, do Fortress have FTL jammer in Stellaris?
>>
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>New ship classes mod now replaces all the loading screens and has credits cluttering the main menu
>>
>>170265757
They have a subspace snare or whatever it is called. It makes an incomming hostile fleet exit hyperspace on top of the fortress mostly ending up sacrificing the frotress.
>>
>>170265963
Wouldn't it be better to give the fortress long-ranged weapons instead, to make corvettes useless?
>>
>>170266063
Now because a fortress with a subspace snare wil always have the enemy fleet spawn right on top of it. Short range weapons with high dps and accuracy are preferable on such a fortress.
>>
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>>170265896
>>
>>170266262
I see. That sounds hazardous, as it allows a zerg rush with corvettes meat shields.
>>
>>170266305
At least it was easy to get rid of
>Loading screen folder was over 100 mb big
They could've at least tried to make it look good.
>>
>>170266584
That's just ebin.

What kinda loading screens were those, anyways?
>>
>>170266676
Things like this, white credit text and everything.
>>
>>170228259
>most logical sense
If you throw out all semblence of international law and cooperation, sure. Hence why the Allies had the moral high ground. And ultimately turns out making an any of every man, woman, and child on Earth not within your borders turned out to not be so logical.
>>
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>>170267017
They made the mod 100mb bigger so that they could replace the loading screens with the previews they have on the god damn workshop page?

>that Fallen Empire flagship
>>
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>>170267662
And what the fuck are those pirate ships? If I saw this crap as a loading screen I'd instantly go back to ISB
>>
>>170267913
>Baby first model
>>
>be England going for domination victory
>island plates where ever capital is near the coat
haha, EZ mode
>Sparta on the coast of small inland sea 5 tiles away from the nearest global ocean tiles
fug
>>
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>>170267913
>literally x of the same ship glued together
>capital ship is a literal fucking planet
>>
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>Playing CIV VI
>Brazil Declares war on me
>Beat them into asking for peace
>Japan declares war on me
>Beat them into asking for peace
>Rome declares war on me
>Beat them into asking for peace
>Suddenly I'm a warmonger

what the fuck
>>
>>170268861
Don't take their cities beyond the earlier eras then next time. Rome fought nothing but "defensive wars" too. Didn't stop everyone around them from realizing they were an expansionist threat.

Ask for a relic or something instead.
>>
>>170269041
I took MY city back! God dammit I lost Philadelphia TWICE, man.
>>
>>170267349
>every man, woman, and child on Earth not within your borders
I thought you 2 were talking about nazis until this point
>>
>>170267913
I have no idea what the fuck this is, but I already hate it.
>>
>>170269159
>things that didn't happen
>>
>>170269741
>Durr
I took a city in the war with Brazil because they pissed me off. Japan I didn't because I didn't have a good navy, and I took gold from Rome because I needed it
>>
>>170269837
Yes you took a city and that makes you a warmonger, do some white peaces in defense wars if you don't like the diplomacy penalties
>>
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what went right?
>>
>>170269964
>you're supposed to show the other cheek
>>
>>170269964
CIV VI's list of mistakes just keeps growing and growing
>>
>>170269264
Try to keep up dude. Morals are the rules that allow humans to work together in large numbers without everything going to shit. You argued that it was rational for Nazi Germany to not care about morals, thereby making an enemy of everyone in the world. It's the same way your village would all turn against you if you made it very apparent that you had no qualms about invading your neighbors' homes, killing them, and taking the homes for yourself.
>>
>>170270562
nazi germany was the most moral state of the 20th century

>literally believeing boogeyman stories about world domination and muh holohoax
>>
>>170269159
If you aren't lying and only reclaimed one of your cities you had recently lost in that very same war then it's objectively a bug.
>>
>>170270069
I unironically liked that game.
>>
>>170270735
doesn't civ 6 have a liberate option like civ 5?
>>
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>>170270708
Fuck you, man. I'm not getting baited that easily.
>>
>>170270879
www.holocaustdeprogrammingcourse.com
>>
>>170270818
It's called a Reconquest War Casus Belli and you only get it once you've researched Diplomatic Service. You get zero Warmongering penalty for taking back cities that used to be yours in such wars.

So either:
A) The game don't count capturing cities that used to be yours as anything other than you capturing a foreign city in the Classical and Medieval periods.
B) You have Diplomatic Service but taking back cities you lost in the very same war still incurs warmongering penalties because it technically isn't a Reconquest war.

I very much hope for option A, but wish they would make a capturing back a your own city in the same war it was taken during as a Reconquest regardless of era.
>>
>>170271309
>have to end war, then start another one to liberate
well that's just stupid

can you liberate other civ's cities? it doesn't sound like that's supported
>>
>>170271573
That's called a liberation war.

But like I said about the reconquest war, you may not have to end the war and start a new one if you have Diplomatic Service. We don't know for sure.
>>
>>170270779
it's a great concept, there's other realtime 4x's, but none as seamless as that

too bad he basically abandoned it mid-development to work on a more generic turn based version
>>
>>170272764
it seems like this is just a pointless complication of the civ 5 system
>>
>>170270562
I'm not the guy you were arguing with, but Nazis didn't make every man woman etc their enemies that didn't live in germany
>>
>>170272946
I was referring to the complete rejection of morality that the other anon was referring to. Their actions were only "rational" if you forget the concept of morality and international law exist and that the rejection of the would lead to virtually the entire world turning against you for their own interest.
>>
>>170272942
Casus Belli are such a huge improvement over Civ V. Don't even go there. In Civ V you got a warmonger penalty for EVERYTHING. At least now you can avoid some penalties using smart diplomacy.
>>
>>170273228
If you were only referring morality then why make such a retarded claim?
>>
>>170273465
Read the posts if you don't understand the context. The other anon outed himself as a troll so I don't much care for discussing the topic at the moment.
>>
>>170273326
so the only reason it's an """""""""""improvement""""""""""""" is because you don't get warmonger? the civ 5 system could be modified to not give that for liberations for example, that would be much better
>>
>>170273326
In CIV V the AI didn't always hate you, several times I had fully destroyed 1 civ and taken 1-2 city states and still had good relations with those I traded etc. with, while in CIV VI the AI with maybe 1 exception per game) seems to hate me even if I don't fight a single war.
>>
>>170273583
What possible context would make the claim
>making an any (enemy I presume) of every man, woman, and child on Earth not within your borders
true?
>>
>>170273651
So yes, it is an improvement. I personally appreciate them taking notes from Paradox.

>>170273717
It doesn't sound like you've played since the last update.
>>
>>170273873
As I said, anon said it was rational for Germany do depopulate conquered lands. This is a complete rejection of morality. Morality is what keeps humans from seeing each others as enemies. Utterly rejecting morality implicitly makes everyone around you your enemy because they can't trust you not to murder them when it is convenient for you.
>>
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>tfw domination is the most surefire path to win the game but you can't be bothered to micromanage all those units
>>
>>170274289
Your logic still wouldn't make everyone on earth their enemy, a great many yes, but not everyone.
>>
>>170272801
Yeah, damn shame.

Space 4x severly lack the real time games.
>>
>>170274543
>still no Star Wars city building
I just want to build a hidden base.
>>
>>170270069
What game is that?
>>
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>>170274543
>>170276315

a game where you can actually make realistic humans, which I really like
>>
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>>170276550
Let me raise the stake.
>>
>>170276550
That doesn't answer my question m8
>>
>>170276550
>alluring
>dumb
>lazy
Whut
>>
>>170274289
>What germany did was unmoral!
Then how come Gandhi liked them so much?
>>
>>170276987
>people
>not dumb
>not lazy
>implying the human bodyplan isn't uniquely mathemathically perfect
>>
>>170277246
>look around me
>a fucking town
Gee, I guess people are indeed too lazy or too dumb to set up a network allowed me to talk to you from the other side of the planet.

*tips fedora*
>>
>>170277513
>>170277246
Both of you are equally wrong. All the terms are purely comparative, humans could be either dumb as fuck or pure geniuses etc. depending on what the average is in the universe. That is also why in 1 fictional universe humans could be weak and smart while in another strong and stupid.
>>
>>170277049
>source: You're ass.

> Gandhi had an ambiguous attitude towards Hitler, denouncing him for “domination” and “conquest” but also urging Britain to reach a peaceful settlement with Nazi Germany.
>http://www.telegraph.co.uk/news/worldnews/asia/india/10954147/Nine-facts-you-may-not-know-about-Mahatma-Gandhi.html
>>
>>170278134
>You're
burger detected
>>
>>170278134
I thought you people were talking about ingame Gandhi's attitude toward Hitler.
>>
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>>170278192
You caught me.

Can you guess what the next step is?
>>
>>170276550
This reads like a NationsStates madlib bio.
>>
>>170277513
notice it also says that engineers are skilled and create superior parts

the internet wasn't made by a consumer whore
>>
>>170278676
Sharting in a mart?
>>
I'd just like you lads to know that I have adopted /civ4xg/ as my new home thread on /vg/. I can no longer tolerate the completely shit tier nonsense of /gsg/, and my recent ability to properly play Stellaris has given me the reason I needed to abandon them once and for all.

I look forward to learning your memes.

t. macfag
>>
>>170279267
>I look forward to learning your memes.
Okay, here are a few of them:
- I am fond of pigs,
- DUDE WIFI LMAO,
- Kumo did nothing wrong,
- Gandhi's going nuclear,
- Fuck Godot, we're waiting for Banks,
- Cossacks are okay
>>
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>Yesterday
>Find V-Religions mod for Stellaris
>I can now actually Deus Vult across the galaxy and spread Terran Monotheism
>Bug made it that no one can get terran monotheism
>Point out to mod author
>Fixes it this morning
>Start a new play through as the Holy Terran Empire
>Survey home system
>Survey Alpha Centauri
>Get Anamoly on Alpha Centauri III
>Irradiated Pre Sentient Arthropods
>Literally one short jump away from Sol system
They aren't space sneks but hey, I can colonize tomb worlds once I uplift them
>>
>>170279408
I understand exactly none of them. I also don't really play any of the other games that would fall under this general though. Maybe I'll learn Civ at some point.
>>
>>170279408
I hadn't payed any attention to the pigs thing before seeing it in the general, now I can't stop laughing at it every time I start a new game
>>
>>170279659
Well, "fond of pigs" and the wifi one are from Civilizations VI.
Kumo is from a light novel who was discussed when we had nothing else to talk about.
Gandhi going NUUUCLEAR, I'M WIIIILD is a recurring easter egg in Civilizations.
Banks is the next Stellaris update, it's gonna be good.
Cossacks is a RTS who's often discussed here.
>>
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>>170279980
Cheers m8. Have an obscure /gsg/ meme for your time.
>>
>>170280104
The only /gsg/ memes I know are related to liquors, clay, Poland, and how much I suck at CK2 and EU4.
>>
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>poor colonization options near me
>natural disaster decimates earth, can no longer sustain its own population
>only colony can't sustain the refugees
>losing money
>only colony revolts

well, that was quick
>>
>>170279267
Welcome anon, I did the same a few months ago and it's much better here
>>
>>170280715
and earth just rebelled too while my last hope colony ship is stuck in deep space due to hyperspace flux

thank you rng gods, it was a privilige
>>
>>170280715
The planet looks really nice tho, and I autistically like the detail of the money being showed with coins.
>>
>>170280715
Is that stardrive?
>>
>>170162761
>let brits escape from belgium
>burn millions of craftsmen and manpower in the oven during a fucking world war
>declare on Soviet Union
>march into Russia with low supplies
>declare on United States
>lose even more territory than in ww1
>>
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>>170281483
yes

>I didn't even meet any of the other empires
>>
>>170281594
I don't really care about nazis one way or the other, but Hitl0r knew the soviets were amassing a shit ton of tanks, and that Russia during winter is not a place where you want to be, so logically it was a sound move. Leningrad would probably have fallen (and a lot faster than the siege lasted) if we hadn't refused to act.
>>
>>170279267
You've come at a dark time for /civ4xg/, unfortunately. Things seem to have settled down for now, but there's no telling how long the current lucid moment will last. 1.5 and Utopia can't come out soon enough.
>>
>>170281810
How is it now?
I remember playing it some years ago and beeing disappointed
>>
>>170282162
some of the bugs might have been fixed but it's essentially the same

development was shifted to the sequel pretty early

still nothing else like it, unless you count distant worlds maybe, but that's too autistic and doesn't have the sweet gravity well options for making intra-system combat more interesting

just don't give the fucker any money
>>
>>170282137
Can't be worse than /gsg/
>>
>>170282137
>there's no telling how long the current lucid moment will last
It will last until Utopia/Banks comes out, are you daft?
>>
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Does anybody here own the game?
if yes, how is it?
>>
>tried Sniper Elite because I liked Company of Heroes
>it's just a FPS where you play as a sniper
>not even fun
>and the main character is american
>not even Simo Hayha
Wasted potential : the game.
>>
>>170279235
Crashing this plane.
>>
What should the ratio for stellaris fleets?
>>
>>170285120
1
>>
>>170285120
Doesn't really matter just make sure you have the biggest blob and keep range and dps in mind.
>>
>>170285120
SP? Doesn't matter at all. MP? Find out what your opponent has, then counter it. If your opponent has a balaced force, or you can't get any info for some reason, go with a balanced force yourself. I only play MP, so my build is generally speaking 20%-40% corvettes (to dodge fire and tie up XL weapons), the rest being mostly cruisers and some battleships. One thing people in this thread seem to completely ignore (because they are shitters that only play SP) is tracking, which is fucking important. A fleet that is kitted out like most of the players here would make their fleet would lose 99% of the battles in MP since they would keep shooting and shooting and shooting at the corvettes while getting raped by enemy cruisers.
>>
>>170279267
Please keep your historical autism to yourself or take it to the relevant boards. this thread is for video games.
>>
>>170286729
>because they are shitters that only play SP
Nigga it's fucking impossible to play MP for this game unless you're part of some kind of club. I've tried MULTIPLE times to organize MP games in these threads and it's all I can do to get 1 or 2 guys who want to play and we're lucky if we can play for 2 hours once a week. And trying to join random games in the MP lobby is impossible because even the open ones will just auto-kick you for no reason.

Basically the only way you can play MP in this game is if you have 4 to 5 friends in real life that you hang out with regularly who play it.
>>
>>170285120
Big ships die less and hit harder, but you need a screen of destroyers for poit defense and corvs for missile spam to overwhelm enemy pd.
>>
>>170287960
And how exactly is that my problem?
>>
>>170285120
Destroyers should be the bulk of your fleet. They're basically just tougher, more versatile corvettes. Corvettes are only useful for padding out your fleet power or spamming torpedos if the enemy is low on PD (basically never happens vs AI). Destroyers however can field small to large slot weapons and even point defense, they're perfect for adapting to enemy strategies because of this. You just make 4 or 5 different destroyer types that specialize in different types of weapons and then change your fleet composition between them as necessary.

Cruisers and Battleships are your heavy hitters and should form the core of your fleet, combined they should be maybe 30 to 40% of your fleet. You will need their heavy weapons for taking down enemy battleships and cruisers.
>>
>>170288384
People don't play SP cause they want to, there's literally no other option for 99% of people who play the game.
>>
>>170288559
Then a SP shitter should make it clear he's one of them. Secondly, he should make it clear he's a SP shitter because the tactics vary wildly. In SP you can survive and triumph with fleets like this >>170288507 but in MP you will get rekt in no time.
>>
>>170266380
You can surround the fortress with defense stations that have longer range guns though so they get stuck on the fortress which has the most health while everything else tears them apart. Also you can build more than one fortress.
>>
>>170282887
not very good at all desu; spend your money on something else, or wait.
>>
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A bunch of Plant Atheists near my borders
Time for a crusade
DEUS VULT
>>
>>170292493
Looks like For Honor. IN SPACE!
>>
>>170291236
Fuck.
I'm burned out of distant worlds and am waiting for banks for stellars, but I need a new 4x game
>>
>>170293504
Play Aurora 4X?
>>
>>170293860
It's like telling a guy to go punch a gorilla in the testicle because he wants to fight.
>>
>>170293860
While I would like a complex/deep 4x I dont want to play excel
>>
>>170294460
fucking lmao
>>
>>170294795
Polaris Sector.
Star Ruler (1 or 2).
Star Drive.
Star Citizen.
Star Wars.
Star Trek.
>>
>>170294795
To be perfectly honest, once you get past the Excel bits it actually is not all that deep. I mean yea the combat is heavily, excessively, retardedly detailed. But everything else behind that is actually pretty easy to understand and set up.
>>
>>170295291
So it's not like Distant Worlds?
>>
>>170295132
Polaris Sector was awesome, I loved the ship designer and the battles
>>
>>170296070
I should reinstall it and replay it. I tried it once, saw the combat system, then said "I have to micromanage the ship building AND lead them to battle? No fucking way" and gave up.
>>
>>170295478
It's bit like the better parts of Distant words made better but the worse parts made worse.

Detailed industry, resource management, ship designed and combat, bad UI
>>
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>>170295478
Never played Distant Worlds. But there are only 2 ways to interact with your civilian economy. 1 Subsidize Civilian Shipping lines, this typically makes your Empire run better BUT eventually the lag that all of those civilian cause will kill your game. And 2 stare at the civilian tab in your Empire manager. (Pic Related) You can do nothing on this tab. However, another thing to find interesting you all of those shortages? especially in things like Pharmaceuticals? You would think that would cause unrest everywhere, BUT no its mostly, well entirely there for fluff. My empire still runs fine even if i never ever touch these screen and due to the Civilian shipping killing your game it is actually imperetive not to touch them.

In Aurora 4X You don't take the role of an omni-powerful empire controller, you are a Ship Designer, Minerals Manager, Ship Engineer and Fleet Admiral. And you do some Terraforming as well, which is more complex than Stellaris but WAY simpler than what it would take IRL or anything close to tat.
>>
>>170296335
>worse parts made worse
My ass is still sore from learning how resort stations actually work instead of being the free brouzoufs I thought they were.
>>
>>170296436
>You can do nothing on this tab
Except masturbating to all these numbers.

I like how the tax on shipping and exports amount to 30¤.
>>
>>170295132
>Star Citizen
Top kek
>>
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Quick yes or no:

Is this a good generalist noob build?
>>
>>170296797
He has no civilian transports to move the trade goods or no colonies to move them to.
The best part about that is that Earth generates a ton of free infra for your colonies, which is the only usable good of that list.
>>
>>170296906
Swap missiles out for kinetics
>>
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>>170296797
Its because i am DESPERATELY trying to avoid using Civilians. Civilians KILL games. The lag is murderous. Pic Related is my Current Shipping line screen. I would rather this STAY this way. That last game i played had a single shipping line out of 6 with 400 Ships, the others had anywhere between 50 and 80. It took two minutes to take a 5 day turn.
>>
>>170297173
So if I got things right, You have two shipping lines trading slaves, furs and spices between Terra, Luna, Callisto and Europa? And you're expanding to Ganymede?
Jesus even the Didivend is a thing.
>>
>>170296236
Trust me its worth it and the end game crisis is hard as fuck
>>
>>170296906
Use kinetics instead of missiles, fleeting is too awful of a negative trait to pick unless you like spending influence needlessly. Dump quick learners for a 2 point trait.
>>
>>170297475
>end game crisis
Okay now you spooked me.
>>
>>170267349
What wasn't logical was leaving a complete retard in charge of the military and deciding to attack russia while ignoring his own generals. A competent leader could have won WW2 as germany
>>
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>>170297456
Those are the orders for THAT particular shipping line. It has one ship and Large size Colony Ship (Carries 50000 colonists), the others are orders that have been fulfilled or that it continues to try (and fail due to not having any freighters currently in service) to fulfill.

Here is my other civilian line. And yes you have it mostly correct. i will soon be expanding to another starsystem, in fact i already have a populate colony there but due to how fast it is growing i am having trouble keeping the proles in line.
>>
>>170298298
Yes that dividend is what tell the Civs to build more Ships, that and the number of needed transports/cargo orders following around. However, all of that is automated and you never see it.
>>
>>170298298
Funny how all goods come FROM Terra. Except the furs.
>>
>>170298482
Well Terra is the capital and has the most everything in my Empire, including production facilities, because its where im concentrating my industry and shipbuilding at. At least until i find a suitable system for me to set up another hub colony.
>>
>>170298482
That is mostly because the way the civilian economy works, the bigger the planet the bigger the production so early game Earth is the source of 95% of all trade but once your colonies grow it balances it out better.
>>
>>170298895
And the BEST (no im not kidding, unfortunately) way to grow your other colonies is by letting the Civilians go nuts and build tons of ships that kill your game.
>>
>>170298872
>>170298895
I'm so used to Star Ruler 2 where developped planets take more ressources than they produce that I never thought the opposite could be true.
>>
>>170299084
Shit should be solved in the C# version luckily
>>
>>170299340
Oh they do in Aurora as well, the more developed you are the more minerals you can slurp up
>>
>>170297880
Prepare your anus it's going in without lube if you are just a tad to slow
>>
>>170096791
Corvettes will lose to cruisers, try again
>>
>>170299641
I'm even more spooked now.
Maybe I'll just play a comfy, relaxing game like Warhammer Total War instead.
>>
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>>170299340
Well that's because those "resources" are entirely superfluous and have NOTHING to do with you the player. The only resources you have to even think about is this screen. These are the things that let you build warships, Commercial ships (i call them contractors personally), variously production facilities and infrastructures, and fuel (Sorium, seriously is literally Space Oil) for all of your ships.
>>
>>170299970
Kinda like in Distant World with the strategic and luxury ressources.
>>
>>170300078
Kinda except if you run out of "Strategic" Resources in Aurora you literally lose the game (this is particularly bad with Sorium and the infamous Corrundium Crunch), while the "Luxury" Resources have no effect of gameplay at all.
>>
>>170300428
>while the "Luxury" Resources have no effect of gameplay at all
They don't make population happier or crap like that?
>>
>>170300841
NOPE! Completely superfluous.
>>
>>170300903
Huuuu?

Fuck that, I'm going to bed. Later.
>>
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>>170300841
the only way to track population happiness is this right here
>>
>>170299953
Try it m8 it's fun and extremely rewarding if you beat it.
>>
>STILL one more month till the utopia update

>one more month of putting up with Aurora aka autism simulator aka numbers simulator
>>
>>170302441
I'm holding out for C# Aurora. It'll b-be soon r-right?
>>
Semi-related: Eugene and Paradox are working together on a new game: DLC overload
>>
Right boys, my first Nebulae. Do these extend over multiple star systems? Or is it only here?
>>
>>170303082
what gam
>>
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>>170303103
Whoops my bad, heres the pic. Aurora 4X btw.
>>
>>170303241
It's a bit of RNG what you get. It might stop or it might not, only way to make sure is to explore further
Also lvl 11 that's pretty tough
>>
>>170302441
I bought Battlefleet Gothic: Armada on midweek madness entirely as a means of tiding myself over for Banks.
It had better be fun
>>
>>170303390
Yeah im reading the wiki article on it, holy fuck i cannot fight or even explore in that shit, sweet fuck.
>>
>>170303658
Ye that's just unfucking lucky.

I would explore other systems first and then create an armored survey craft variant for that one because fuck that 200 km limit.
>>
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>>170303868
Actually i might have to explore this one, because pic related MIGHT be an NPR.
>>
>>170304052
>18.7% methane
>-92.2 degrees C
I don't know much about Aurora, but if it's even remotely realistic then that planet won't get warm very easily at all.
>>
>>170304052
What kind of ship are you using to explore?
>>
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>>170305216
That's the thing. Aurora NPR's MIGHT be methane breathers as opposed to Oxygen breathers. I've read on the wiki that this game supports both types. Yes i will agree about the Temp thing but i don't know if Aurora could generate a super cold-tolerant species on me or something. Also the thing is blue to start and it has an atmosphere. Im always leery about that shit.

>>170305369
This is my third generation of scout vessel (I don't really put too much effort/resources into a ship that has a high likelyhood of getting murdered upon jumping into a system, I have already lost six of these things to the Precursor Gunboats in the battles of the Cannae System). The first one was basic armor and slow, the second didn't have the Jump Drives. I actually don't get this whole Armor limiting thing, how does this work?
>>
>>170306171
I don't want to spoil your innocence but the color is based on colony cost for your species.
>>
>>170306171
>>170306864
Pretty good ship, I would have personally slapped in another engineering section just for safety, I really like my survey craft to be reliable.

As for the Nebula, it sets your maximum speed to your armor level times the speed rating (based on Nebula thickness)

So if you want more speed you need more armor on the thing
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