/aag/ - Archeage General
Sanddeep Edition
Archeage is a F2P2W MMORPG with sandbox elements. Your sub can be paid for with in-game gold. Archeage features Open world PvP, naval combat, piracy, player housing, castle building and sieges, massive world bosses korean rng-based crafting and massive queues!
>3.0 Changes!
>2 new races - Dwarves and Warborn!
>3 new zones
>2 Housing zones
>Community centers
>Abyssal Skills
>Fresh Start Server -- No major P2W Cash Shop items and is closed to "Legacy" accounts.
http://pastebin.com/dBtvdxin
Old Thread >>164698840
>>164787150
First for dwarf qt's
also why the fuck does trading packs cost gilda? I mean i need 50 for abyssal, 50 for the merit unlock and shitload for other shit. And now i have to spend gilda to make gold? the fuck?
>>164788860
For the less material intensive packs, it takes the gilda. For the less money-making packs, you don't need a Gilda
>>164788860
Forgot screen. One weeb in our guild has a dwarf with sharingan eyes......
>>164788930
The non gilda packs are indeed less money, but you need to run them 2x more to make same profit, more or less. On the other hand hoarding gilda and selling them in bulk say 250/400 gilda seems more profitable and less work
>>164789270
Because it is.
But when you want quick, easy money and aren't too frivolous with the Gilda, the gilda packs work. But once you got larders, you'll be making twice the gold for the gilda packs and you'll still have your gilda.
>>164789609
Indeed im working on lardars aswell currently.
On a diffrent note, do you happend to know the value of a built 16x16 improved farm in sungold fields? freshstart server
>>164789816
Benefits:
>It's in auroria
>Has a farmer's workstation
Drawbacks:
>It's far away from the burning forest in Calmlands/Marcala
>Prone to piracy when transporting burning logs/mineral water to Sungold Fields
If you're desperate for land in Auroria, you take what you can get.
>>164790103
I see, thank you
Found roughly 4 illegal farms today, 2 of which were large cedar ones by the same person. Planting by the edges of the map is very rarely a good idea.
>>164791921
You'd be surprised at how many people think they are creative and smart by planting on ''original'' areas, but they have no idea..there are no secret places left.
>>164792951
Yup, pretty much if you think an area looks like a nice spot for an illegal farm, someone else does too. Small crops with quick growths I can understand going with, since the window that your farm is being discover, as well as it's visibility, are relatively small. Also lemons and grapevines are probably fine too, since people are less likely to chop and more likely to just harvest. However, cedars are an easy way to make sure someone is going to be there to snipe your ts procs.