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/civ4xg/ - Civilization, Stellaris, Endless and 4X Games General

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Thread images: 112

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>Civilization Resources
- Civilization Analyst (Civ VI, Civ V, BE) - http://well-of-souls.com/civ/index.html
- CivFanatics Database and Forums - - - - http://www.civfanatics.com/
- Wiki of all Civ games - - - - - - - - - - - - - - http://civilization.wikia.com/wiki/Civilization_Games_Wiki
- Browser Civ game, similar to civ2 - - - - - https://play.freeciv.org
- /civ4xg/ steam group - - - - - - - - - - - - - -- http://steamcommunity.com/groups/civ4xg

>Civilization VI
To Be Added

>Civilization V
- CIVILOPEDIA Online (Civ V) - http://www.dndjunkie.com/civilopedia/
- Civ V drafter - - - - - - - - - - - - - http://georgeskleres.com/civ5/
- Civ V Giant Multiplayer Robot - http://www.multiplayerrobot.com

>Civilization modding
- Wiki for Civ modding - http://modiki.civfanatics.com/index.php/Main_Page
- Civ V mod workshop - http://steamcommunity.com/workshop/browse?appid=8930
- Civ V mods - - - - - - -- http://forums.civfanatics.com/forumdisplay.php?f=393
- More mods - - - - - - - - http://pastebin.com/5ANRmRur

>Stellaris Resources
- Steam group - - - - - - - - http://steamcommunity.com/groups/vgstellaris
- Mod archive - - - - - - - -- https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg
- Mod recommendations - http://pastebin.com/qsTFCyvh

>Endless Legend Resources
Manual - - - - - - http://cdn.akamai.steamstatic.com/steam/apps/289130/manuals/User'sManual.pdf?t=1413562467
Wiki 1 -- - - - - - http://endless-legend.wikia.com/wiki/Endless_Legend_Wiki
Wiki 2 -- - - - - - http://endlesslegendwiki.com/Endless_Legend_Wiki

>Alpha Centauri (SMAC & SMAX) resources
- Essential improvements - http://pcgamingwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Essential_improvements
- Official short stories - - - - https://www.mediafire.com/folder/cn11q7nqa00te/Alpha_Centauri

Last thread: >>161074179
>>
is star ruler 4x
>>
I have looked up some negative reviews on Endless Legend - they say that the game mechanics are kiddy-grade and it has bad AI. Is that true?
I had similar problems with two games: Anno 2070 (simple mechanics) and Sins of a Solar Empire (AI can't into diplomacy). However, I've enjoyed both of those.
>>
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>>
>Second game of Civ 5
>Play Babylon for science
>Starting location seems ok...
>No luxury resources except for some silk, crabs, and Deer
>Spent the first 100 turns with negative happiness and making ~2 gold a turn
>Had to spend the entire early game building happiness and founding policies to increase happiness and gold
>Still win by turn 450 with science despite Arabia and Sweden trying to cuck me
>Had research help from Korea
>>
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>>161321870
>mfw
>>
>>161316368

Just tried to prevent stealing tech using all of my spies. Put BOTH of them on counterspy in campus district. Same thing occurred:
>An enemy succeeded in stealing tech boost

Nice system Firaxis, you cocksucking assclowns.
You have limited the amount of spies to 2, regardless of how many cities civilization might have. And as if that wasn't retarded enough these 2 spies have to protect individual districts of cities. AND they still can't properly do that even if you use all your resources.
Civ6 is a fucking travesty, what a fucking pile of shit.
>>
>>161321519
Kinda.
Closer to a RTS since the economy and research are very basic.
>>
>>161322626
someone last thread said it was on sale

should i get it
have you played it
>>
>>161322738
I tried Star Ruler and Star Ruler 2.
They're both very strange, innovative, but aren't exactly fun. And they both play very differently.
>>
>>161322879
well shit
>>
>>161322941
Star Ruler can be hilariously broken (since there's no limit on the unit scales, you can theorically build a ship the size of the galaxy), but the ships always need fuel, and the second they run out of fuel, they DIE. Your entire crew DIES, and your ship becomes a treasure chest.

In Star Ruler 2, the entire economy is focused on keeping a huge number of peasant worlds to feed off your most advanced planets, keep your balance stabilized, and once in a while, buy a +5%HP upgrade with your research points.
>>
>>161323101
it has a surprisingly good rating for how dull you make it sound
>>
>>161323762
It has its good points. It's trying to be innovative, to come up with new mechanisms, but while they make the game interesting to discover, they don't make it automatically fun, and there are some stuffs that aren't exactly properly.
>>
Are there any other 4x space games besides Stellaris and Endless Space that allows for terraforming of planets?
>>
>>161324651
Alpha Centauri, to some extent.
>>
>>161324651
All of them?
Isn't terramorfing less or more limited a staple of space 4x?
>>
>>161324948
No.
>>
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FUCKING ELVES
>>
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>>161326545
OH GOD, THEY'RE RIGHT THERE
>>
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>>161307012
The reason why Amplitude insists so much on cinematic combat and avoids depth like the plague is because they believe their niche is the mythical
>4X e-sports multiplayer audience
that no one has ever seen any evidence of its existence and thus no one has yet milked dry, or so the logic goes...

Everything is meant to enable, quick short matches. That's why you've got the doom counter of Eternal Winter in EL, that's why they are capping the turn limits of the beta (placeholder for the end-game crisis mechanic), that's why the combat never allows you direct control: no one is supposed to gain advantage by thinking about his moves and slowing everyone else down.

>if they're going after e-sports then why the fuck so much effort is put into lore and art?
Fuck if I know, makes no sense. They've made other contradictory design choices in the past like adding Steam Workshop support but then disabling achievement earning if you dare to play with a mod...

>tfw you bought deluxe ES2 believing they would deliver something at least as good as ES1 but all the signs point to the contrary now
>>
>>161326690
Have fun not expanding.
>>
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>>161326823
Another dev bites the dust. At least Triumph Studios is working on something 4X.
>>
>>161326545
Is this the star trek mod?
>>
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>>161326690
>>161326545
at least they didn't greet you like this
>>
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>>161326545
Nah, Paradox added rubber-forehead aliens with Heinlein as pr popular demand.
>>
>>161328586
>>161328983
Fuck links.
>>
Are Peter and Stefan Bolyneux related?
>>
So in Stellaris has anyone ever played an "advanced start"?

Since primitives can get into space on their own you can set the galaxy to huge and set it so that there are no other spacefaring civilizations besides you and the fallen empires at game start, which gives you an advantage on the primitives as they reach spaceflight technology.
>>
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>>161329647
If you mean Molyneux (one of B&W/Fable fame, the other as the youtuber/podcaster), they aren't directly related as far as I know, just share a name and at some point in the past a common ancestor somewhere.
https://en.wikipedia.org/wiki/Molyneux
>>
>>161329715
Sounds like it might be fun at first and then would get really boring with no one to fight/stare angrily at.
>>
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I am fond of memes
>>
>>161331327
Kingly meme my boy
>>
>>161326823
>e-sports
Try "multiplayer in general". Trying to play online in games that have strategic combat is absolute hell for all involved as it comes down to the entire game waiting for two people to finish fighting.

I appreciate that they have a hands-off approach to combat, my complaints about the combat system in ES2 isn't that it's automatic but that there's literally nothing else to it but selecting range. Even ES1 had targeting options and the battle cards.
>>
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>VI
>Pick Victoria and decide to be friends with everyone and win with religion
>In the lead with 191/200 to get Prophet
>Get cucked by 2 civs at the same time and miss the prophet
>Gandhi, Harald Cuckstorm, Catherine, Cleopatra, Chinese cunt, Pericles, Barbarossa, Phillip and Teddy
>Gandhi and Catherine denounce me for having different governments
>Cleopatra builds a city between London and Manchester just to spite me
>Teddy hates me for NO reason
>Phillip keeps making his missionaries walk in my territory without converting the cities
>Chinese cunt gets mad at me because i have more wonders
>I only have Great lighthouse
>Harald hates me because i have 3 ships
>Barbarossa is threatning me
>>
>>161330289
You get to be the advanced AI that bullies the primitives
>>
>>161332301
What difficulty level does CIV V have to be on for AIs to act like dicks? I just started playing it and on the low difficulty levels they never seem to fuck with me at all.
>>
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>>161332119
>Even ES1 had targeting options and the battle cards.
This. ES1 is practically a deep strategy compared to ES2 combat.
>>
>>161333721
You make me want to reinstall Endless Space.

I haven't played it since... well, there was no fighters or bombers when I played it.
>>
>>161333867
>well, there was no fighters or bombers when I played it.
They added even more to the combat mechanics with that expansion: fleet positions and targetting priorities.
>>
>>161335480
Maybe it's finally enjoyable then. I remember loving missiles, but they were shit compared to lasers.
>>
>get endless legend on sale on October 16th along with Dungeon of the Endless and Endless Space in a bundle deal
>just now open it to play it for the first time
>notice there is apparently content I don't own
>a new expansion was released on October 14th

GODDAMMIT
>>
>>161336145
At least the expansions are skippable, unlike in the Paradox games when they completely change the gameplay.
>>
>>161333492
King and Prince.
>>
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>>161336294
>the expansions are skippable
But they are good content.
>>
>Go to recruit admiral in stellaris in the early game
>2 options with unyielding, pick the only other candidate
>He gets unyielding after his first engagement
Goddammit
>>
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>>161338008
Praise the Emprah and dread naught!
>>
>>161337989
What I mean is that they don't change the entire gameplay, compared to Paradox's DLCs.
>>
>>161338219
>praising some rotting corpse
>>
>>161335598
From what I remember there's more stat fiddling but it's very basic in the end


also doesn't help that the AI is still dumb as fuck
>>
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I *almost* wanted to buy endless space 2, but then I see this disgusting web design.
>>
>>161341727
But anon, how can you waste space when it's endless?
>>
>>161341779
oh u
>>
>>161333721
I could make a better combat system half drunk and asleep

It would be fun, but retards and women wouldn't be able to understand it.
>>
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>>161341727
If you go for functional you can't be unique.

And I'd advise everyone not to buy ES2 till we see how it turns out.
>>
>>161333721
Is that ES1?
>>
Holy shit, I don't know what I did, but in Civ 6 the Barbarians would just not stop spawning. Every time I cleared a camp, two more would appear. What the fuck?
>>
>>161343523
Barb rush
>>
>>161343523
has to do with your difficulty level
>>
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Has Civ 6 been patched and balanced yet?

Is it worth buying yet?
>>
>>161344328
>buying
>>
>>161344317

Dammit, I've been trying to beat the AI on immortal for over a week now, and I could have done it if not for these fucking barbarians. God dammit.
>>
>>161344795
These meddling barbarians and their damn dog.
>>
>>161344328
>patched
supposedly yes
but those fucking hacks just read /r/civ and fanatics for bug reports
a day after the patch it was discovered great generals stack and the bug is still in the game despite similair bugs (balloon stacking) being removed in the patch.
>balanced
never, Firaxis can't be trusted to ever balance a game half decently if things like colosseum or mamluks exits

game is dogshit right now
>>
>>161344795
>rush closest neighbor asap
>turtle up
>build many commercial & industrial districts
>affects cities within 6 tiles

winnnnnnnnn
>>
>>161345068
why bother attacking anybody
you just can't loose to AI in this game if you follow the meta of prioritizing commerce hubs/harbors and induzones/campuses next

you just need to remember to build siege towers while you can so you can use them with helicopters later.
>>
>>161345290
so u get more room to expand silly
>>
>>161345290

I did the best by attacking and crushing four AI players before they could get their cheats in. By just going with Commercial hub spam into whatever, I just couldn't keep up with the AI's cheat bonuses.
>>
>>161345290
>why bother attacking anybody
free workers
>>
>>161346313
anything but free lol
>>
>>161346376
Yeah they are.
With the units necessary to fight off barbs and defend from the AI you can capture free workers as Aztecs.
>>
>>161346819
3 archers and the starting warrior is what i use to defend my empire up until i get factories and can mobilize for world conquest

its not often ive been able to cause harm of any kind to the neighboring cities with this army
>>
>About to start building Petra
>Notice Saladin has already started and that his city is completely surrounded by desert
>Let Saladin finish Petra
>Let him convert one of my cities
>Wait until he has a really big apostolic army marching towards my borders
>Declare holy war and wipe all of them in two turns
>Conquer most of his cities and ask for his capital and the city with Petra in the peace deal
>Convert his cities with the faith I had accumulated over the years.
I didn't know religion could be this fun.
>>
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Hey, I've never seen this one before.
>>
>>161348143
Yeah religion as an excuse to go to war is the best way to play religion.
>>
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>>161348591

Welp
>>
>>161348719
Though Peter was annoyed that I converted one of his cities, he was the one trading with mine.
>>
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>>161348840

Shit, this is pretty heavy.
>>
Whoever the two guys who suggested I get Endless Legend last thread.... Thank you. :D
>>
>>161349042
they pulled Dead Space
>>
I installed this mod thinking that having more ship types would be fun

but now i CANT build battleships , they are gone from the ship designer and spaceport options

is it broken or what , the mod says it changed the names of some BS components so I assume that deleting the battleships cant be intentional
>>
>>161349861
Sounds more like they pulled Event Horizon.
>>
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>>161350316

>>161350316

http://stellaris.smods.ru/archives/2031
>>
>>161350316
you still have to research the tech to build battleships, it comes after battlecruisers
>>
>>161350795

But I installed the mod very late into the game
I pretty much only have repeatable techs at this point , do i need to unlock batlecruiser to unlock BS ? maybe the mod gets fucked if if loads into a saved game that isn't very new
>>
>>161351003
yeah I think you need to start a new game
>>
Goyims help me out

Endless Legend, Stellaris or Civ6 for multiplayer/coop with 1-2 friends?
>>
>>161351682
Stellaris is actually pretty fun with multiplayer.
>>
>>161351682

Stellaris becomes more like a weird RTS with 4x elements in multiplayer, it's pretty fun.

For something turn based? Civ 5
>>
>>161351791
>>161351885

Ist the AI ok so that me and my buddies can ally and have fun, or should we only bother to go cuthroat 1v1v1 action?
>>
>>161351954
The main problem with Stellaris is the AI is retarded so it's like playing the game with a bunch of monkeys. With other humans you can actually forge real alliances and cooperate with each other against major threats like awakened empires, or provide challenges for each other by duking it out over territory. The way war works in the game is extremely tedious when playing against the AI because you're forced to chip away at them for decades until they finally submit to you or are destroyed, but human players can be reasoned with.
>>
how the fuck do I conquer and expand in stellaris without genociding all the aliums?
>>
>>161352239
in stellaris you either have to go full inclusive sjw or full hitler/imperium of man

fanatic individualist plus whatever else you want
>>
>>161352442
but if I don't take collectivist or xenophobe I can't genocide the aliums
>>
>>161352239
Did you take the collectivist ethic? If not you have to enfranchise xenos and let them live in your empire or you won't be able to expand. If you did then feel free to purge and enslave all non-humans you come across.
>>
>>161352535
Better start training that anus for fat alien dick then cause you're gonna have to pass some amendments to let them vote.
>>
>>161352535

get logical purge ethics

lets you purge if you have militaristic, spiritual or materialistic ideologies

essentially allows purging of xenos, but not primary species as long as you aren't individualists

to be honest it doesn't make sense that purging/slavery can't be done in non-collectivist societies, seeing as slavery isn't just limited to collectivist ideology/societies IRL by any definition
>>
>>161351954
Most people play it for comp stomps.
>>
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shit nigga i didn't even know this was possible
also didn't know they could be squished together like the 3 near the top are
>>
>>161351682
Civ6.
>>
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>>161349861
>>161350416

>Event Horizon

you got it

I assume the science officer was speaking in 'Space Latin' when he said that.
>>
>>161352809
Is that six(6) fallen empires?
>>
>>161352791
>to be honest it doesn't make sense that purging/slavery can't be done in non-collectivist societies

well I guess the idea is that any species that makes it to space is sane enough to realize that genocide is sort of fucked up

>essentially allows purging of xenos, but not primary species as long as you aren't individualists

so does this mean I can purge the aliums if I'm individualist
>>
>>161352965
seven
7
i underlined each one
>>
>>161352986

>so does this mean I can purge the aliums if I'm individualist

Individualism doesn't give you the ability to purge using that mod IIRC, but it doesn't STOP you.

>well I guess the idea is that any species that makes it to space is sane enough to realize that genocide is sort of fucked up

I mean, not to be edgy, but if a non-human species managed to get into space faring tech and a united world government , while still seeing genocide, purging and slavery as being 'just another part of life', who's to argue they're wrong?

As much as I might say it's pretty evil, it's an entirely different species with a different history, psychology and brain structure, not a human's business really.
>>
>>161352809
>1280x720
>>
>>161353139
Wow I thought the max setting was five?
>>
>>161353472
>max setting was five
i had it set to 3
>>
Hey, new to the 4x genre, I heard of this game called Aurora 4x and it seems hella cool. Am I on the wrong?
If so, What are its major flaws and what do you guys recommend for space 4x?
>>
>>161353250
I think the idea is that if they are OK with genocide they will have it for some discrete reason, such as collectivism.
>>
>>161353662
>PURGE DISSENT
>CARRY YOUR WEIGHT
>FOR THE GLORY OF THE EMPIRE
>but keep it on the downlow, k?
>>
>>161352986
We are reluctant to commit genocide to other humans, but we care little for other species.

I think that as soon as humanity really reaches space age, we'd be more like Imperium of Man than anything,
>>
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>>161354869
NOICE

Time to do an Imperium run.
>>
>>161354869

>We are reluctant to commit genocide to other humans

Except, y'know, in warfare, extreme ideological struggles and occasionally the odd rebellion/coup.
>>
>>161353619
Aurora is high grade autism, you will have to train for that.

Space 4x video games that are worth checking out include classics such as Master of Orion and Alpha Centauri, Distant Worlds: Universe, Galactic Civilizations 2, Endless Space (not incredibly deep, but it has a great UI and soundtrack, it's fun to play with your friends if you have any and morphing planets into different forms is fun), maybe Stellaris would be worth checking out also, afaik it's still a bit lacking in content though
>>
>>161355021
And Africa.
Honestly the biggest thing for me is I can't wrap my head around a unified planetary government.

I mean I get it in theory but I can't imagine earth being ruled like that, what it would be like.
>>
>>161356825
well presumably it would happen when there's a similar level of development across the world

maybe that'll never happen, though
>>
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>>161356825

>And Africa.

At least they learned something from their ex-overlords.
>>
>>161356825
Imagine if you had the EU but less shit and wrapped around the entire globe without the option to exit

There's a bunch of rules everyone has to follow and the countries go vote on them but there's still individual nations that govern themselves and get to pick laws for themselves within certain limitations

And then as every place becomes more and more alike we all live in a homogeneous shithole without culture, race or opinions
>>
>>161356825
It would be extravagantly wealthy beyond comprehension. Zero competition for resources, unmitigated exploitation of all the earth's bounty bent toward whatever purpose it needs. Only way humans could accomplish this is through catastrophic warfare that annihilates about 70% of the human population.
>>
>>161359570
WW3!
Nuclear winter, I'm so glad I live in a small island country sometimes, I doubt we'd get more than a courtesy nuke in the capital.
>>
>>161360070
Philippines? Ireland?
>>
>>161352986
>life is sacred maaaaaaaaan

Even among humans the reasons for genocide are not wanting to share precious resources necessary for survival with people who aren't your own

This is sometimes overridden by the fact that we can still interbreed, but even then people will usually logically trend towards those ideas who encourage foreigners to stay out and minorities to not have too many children if genocide is too morally objectionable

The only insane one is the one that opens their asshole to get fucked over by others

And in the event of sapient aliens we can't even fuck them so if they decide to kill us for our food and water and planets then our genetic legacy is totally dead.
>>
>>161360070
New Zealand.
>>
>>161358165
Culture can be drowned out by shitty American music/burgers and race can be bred out by spamming a million BM/WF couples in American movies but opinions are eternal
>>
>>161360185
The worst genocides in history are invariably due to the victimized people being seen as a serious threat to the aggressor. The holocaust, the Armenian genocide, the Rwandan genocide, and to an extent the Indian wars in America are all examples of this.
>>
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Is there any way to recover your wiped out religion in Civ 6? Like in Civ 5 you could buy a Great Prophet from your capital and it would always spread your religion.
>>
>>161360583
Nuke would hit Auckland, not Wellington
>>
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>>161360185
>And in the event of sapient aliens we can't even fuck them
>>
>>161360754
Yes, but in the first place the two groups come to dislike each other because they compete for resources within the same territory and eventually one group ends up slaughtering the other as a result of those tensions

For example when some faggot aliens keep settling near my borders and I have more ships than them I bomb them into submission and make them my bitch to prevent them from stealing my fucking worlds
>>
>>161360841
>letting your religion get wiped out

You're a cuck like the Iranians, accept your fate and worship your new god
>>
>>161360848
REEEEE Aucklanders.
Good riddance, it just means I'll be even further away from any fallout.
>>
>>161360996
>but in the first place the two groups come to dislike each other because they compete for resources within the same territory
That's far too much a reduction and not really applicable in any of the scenarios I listed except maybe the Indian wars in America. In the other three the main factors were a combination of paranoia and nationalism. A fear that the ethnic minority was conspiring against the majority, was actively working to destroy the country. Yes economic opportunity was a source of bitterness in many cases, but that exists in every society and yet there is no genocide. It's only when there is a confluence of paranoia, nationalism, and ethnic tensions that you see a genocide take place. There needs to be an imminent threat from the group, something that can no longer be suffered or tolerated.
>>
>>161361475
tell me about new zealand, anon.
>>
>>161361475
>even in tiny island nations at the ass end of nowhere are fractured by disunity and tribalistic attitudes toward people living in different cities
lol we're never getting off this rock
>>
>>161361832
I like to think Star Trek is a realistic future and we're all going to be above this someday

but the reality is that we'll probably perish in nuclear fire
>>
>>161362039
When we're all equally enslaved under the sentient AI we bring into being then at last we can progress.
>>
>>161361614
Well you have the north island with the capital Wellington done in the south of it but Aukland is a larger more populated city, with a population larger than the whole south island where I live.

It's probably not as distinct to foreigners or even north islanders but they've noticably different to the rest of the country but that might just be because our country is so small it's the only place you could call a city compared to the rest of the world.

>>161361832
It's partly bantz but honestly like I said above I think it's more small town vs city. Plus I think it's stupid that Auckland is way more important in almost every way than our capital.
>>
>>161362141
thank you based AM
>>
>>161362206
>Plus I think it's stupid that Auckland is way more important in almost every way than our capital.
It's like that for most US states, hell for the US itself. Washington D.C. is a shithole and aside from some nice landmarks there's nothing special about it. We've got like 4 or 5 cities well ahead of it in importance. In fact I'm struggling to think of a state whose capital is also it's largest and most prosperous city.
>>
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>>161361108
I'm sorry 3 civ's decided to wage holy war over my continent before I even got my 3rd city down.

I don't even have a religion, it's just a pantheon.
>>
>>161362326
Mass.
>>
>>161362418
Well that's one.
>>
>>161362326
Arizona?
>>
>>161353250
>entirely different species with a different history, psychology and brain structure
Meanwhile, every single species organizes its society so that it is controlled by a tiny number of elites, population growth is based on food production even after developing space travel, and poor people living in slums don't even count as living beings.
>>
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How the fuck are they pushing their borders out so far?
>>
>>161364764
Frontier outpost.
>>
>>161364764
Qifitar had a Shadow Play anomaly on it, didn't it?
>>
>>161364764
Frontier outposts mang. You should build 1 or 2 before you even build your first colony.
>>
So, I read the following:
>Talented is SIGNIFICANTLY better because of the concept of first turn advantage. Getting more sooner is drastically important in game theory, and your leaders certainly do not live in a bubble. You're governors are clearing tiles and putting up buildings faster, giving you more resource to do everything. You're generals are just better, etc. etc.

>It's actually so good, that this "small 200 exp bonus" will not be overcome by a quick learner until they have earned 1333 (pre-bonus) experience. Beside this being after hitting 5 stars, even if this crossed between 3 to 4, talented would be significantly better because of the above, and because of lack of downtime in the future. Having one star leaders is dead time compared to a talented race.

And I decided to experiment. Previously, I'd been using a Quick Learners species with Direct Democracy to maximize experience gain.

I removed Quick Learners (and used the point to buy Communal) and went with Indirect Democracy instead, to get the +1 and then +2 Leader Level. Eventually, you research Selected Lineages (+1) and Capacity Boosters (+1) for a total of +4 leader levels.

For those keeping count, that's a minimum of 5, or the maximum level possible, with no downtime. What's more, Indirect Democracy and Democratic Utopia help keeps your leaders affordable.

The difference is staggering.

I didn't go with Talented because, with the above bonuses, it would be a waste of points.

Even without it, my leaders are much more capable. Quick level gain really only benefits Scientists to a great degree. It's awesome to have dependable, high-level leaders boosting planetary yields, army and navy damage, etc.

I really suggest you guys give this a shot.
>>
>>161366169
>you are governors
>you are generals
>>
>>161366314
As expected from the kind of person who has to write an essay about how talented is (obviously) better than quick learner.
>>
>>161366314
>>161366927
I read that elsewhere; I didn't write it.

Besides which, I didn't end up using Talented anyway; I was just commenting that having immediately superior leaders trumps having weak leaders that level quickly.
>>
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First time playing Endless Space, how do I do anything please help.
>>
>>161367648
Having never played the game myself; my first bit of advice would be to git gud :^)
>>
>going for science victory
>everybody hates me and keeps attacking me
>don't want domination
>just remain in a state of perpetual war constantly refusing peace with artillery camped right outside enemy capitals and shelling them every turn to keep their economies crippled while I build my spaceship
>>
Someone pick the Ethoses of my new Stellaris race

actually just pick one fanatic or two regular, because the other one is going to be xenophobe
>>
>>161348719
>be Japan
>too slow to claim a great prophet and found a religion
>rest of game is spent stewing in anger as foreign missionaries run around my cities fighting with each other to make their religion the majority in my civ
>no way to close the borders to them under pain of death like the Tokugawa actually did
I fucking hate the way they implemented this
>>
>>161370095
Fanatic spiritualist

Go full religious crazy
>>
>>161370095
Fanatic pacifist.
>>
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>>161370353
I already have a race like that but alright

>>161370494
fuck you honestly, that ethic is unplayable

Now somebody choose my government.
>>
>>161370607
Despotic Empire
>>
>>161370607
Divine Mandate
>>
>>161370735
Alright.

>>161370876
I might switch later, we'll see.

Now, last but not least, traits.
>>
>>161370941
Become Transcendent Empire later. God King purging infidels and xenos
>>
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>>161370941
Well, I ended up choosing these because nobody cares about my posts.

literally me
>>
>>161371509
>implying you're talented and intelligent
Shoulda pick retarded, self-centered, ugly, distrustful, hated, boring, irrelevant and short-lived.
>>
is civilization outer space still a complete abortion? are they going to fix it or keep making it?
>>
>>161371716
>>
>>161371985
You brought this on yourself by projecting in your game.
>>
>>161371838
>devs
>fixing games
Nah.
>>
>set 25% habitable worlds
>4 planets of my type right next to me

great galaxy generation paradox
>>
>>161328983
What's that thing on the far right? Vanilla or mod?
I don't have it, but I have version 1.3.0
>>
>>161375218
https://steamcommunity.com/sharedfiles/filedetails/?id=688294178
>>
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>>161371985
Don't listen to the bully!
To me, you'll always be a special little boy!
>>
>>161370941
>>161371509
your traits are boring as fuck. Choose these:
rapid breeders
deviants
very strong
nonadaptive
nomadic
>>
>>161377861
Has anybody every used traits like "Agrarian"?
>>
>>161378125
I have in the early days
>>
>>161378340
Isn't it shit in comparison to other traits?
>>
>>161377861
well where were you like 2 hours ago
>>
>>161378632
Agrarian is a very long term trait. You don't see much benefit early but on fully developed planets it effectively allows 1 or 2 fewer farms directly translating into more energy or research.
>>
>>161358165
>The EU but less shit

If I had to think of a way to make the EU worse, it'd be to expand it to encompass more non-Europeans.

An OWG would be a hellscape without fail. We're frankly better off having periodic world wars than we are trying to federalize the entire planet.
>>
>>161378739
with your mom
:^)
>>
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>>161322438
>mfw
>>
>>161328157

man aow3 ended up real good
>>
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>>161321326
>early to mid-game is genuinely fun and comfy
>end-game (especially science) is a huge fucking slog

at least in civ 5 you could set your cities to an infinite science/money queue and breeze through the end-game if you were ahead. now there's just endless micromanagement over nothing.
>>
>>161360754
What about the treatment of the indigenous Australians? Because it's very hard to argue that the aboriginals were a serious threat to colonial rule at the time of the Stolen Generations.
>>
>one fucking race is forming an alliance with all the people I planned to crush
>my closest target is now an associate and I have to wait 8 years to declare war
>they'll probably join before I can attack them
What do I do about these peaceful trading menaces?
>>
Is distant worlds 4x?
Is it >fun?
>>
>>161382725
Distant worlds is great as long as you don't mind an interface that looks like it's from Windows 95
>>
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>>161382682
pic related
>>
>>161382573
>abos
>people
>>
>>161382573
they should have wiped them out. Then you wouldn't have so many fucking cunts bitching about it for 200 years.
>>
>>161382682
>>161382754
>build big navy
>crush all who oppose you
also
>2241
>having trouble already
>>
>>161382748
Aren't there mods to fix that?
>>
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So how bad is this? Can I just ignore the system or am I screwed?
>>
>>161384065
I'm so sorry.
>>
>>161384175
this is after having my initial fleet wiped about 1k pirates, another ship exploring killed by by Crystals.

On the flip side that habitable world system is a 25 Gaia and 17 Ocean (Ocean preference), and Karos has 9 minerals. This start be crazy
>>
>>161384065
rip in pieces
>>
>>161384280
It wanders around.
>>
>>161380371
>not just having Robots
>>
>>161370607
>fuck you honestly, that ethic is unplayable
It really isn't.
>>
>>161370607
>Never trust the alien; its false smile hides an unknowable mind
Hmm....
Sounds like.....
Never mind.
>>
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>hey bro
>i see you picked russia
>did you want to be alone in this tundra
>with no farmable tiles
>with 4 barbarians camps
>i got you bro
>>
>>161385425
You're right. It sounds exactly like

Lizard People
>>
>>161384928
>having robots
>>
Which Civ do i pick in Civ6 to go full-jew?
>>
>3 scientists croak within a couple of months
It's not like i wanted that colony or something
>>
>>161385696
>tfw there's no secret banking cabal victory
>>
>>161386491
Gold has always been the "no victory by itself but you can do WHATEVER THE FUCK YOU WANT" in Civ.
Much like irl money doesn't provide happiness by itself but can buy it or ease its pursuit.
>>
>>161386491
>implying bribing city states with mad cash to win the diplomacy victory doesn't count
>>
>>161385696
Arabians are the in-game Jews.

I saw a donut map the other day, is it in the advanced options or do I have to customize it?
>>
>>161386996
I think he meant VI, in which there's no option to do exactly that.

Hopefully they change the city state mechanics a bit and add another one-city moneymaker civ, so I can be the Iron Bank/Phezzan/Reptilian Hive again.
>>
>>161387089
It's the "american cop" setting.
>>
>>161386996
Diplomacy victory was easy as fuck in Civ V, follow autocracy and put 1-2 tanks (destroyers are fine too) in each city state after you unlock the gunboat diplomacy.
>>
>>161387137
>Phezzan
Proof of how fucking infuriating religious victory can be.
>>
>after 8 hours of research I finally got automated exploration protocols
Oh yeah baby that's the stuffs.
>>
>>161385802
>donut map
It's called Inland Sea you fucking Haralda.
>>
>>161387649
What does it have to do with scientists???
>>
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Is it possible for me to vassalize/alliance these little guys? I'm pretty new and can't get out of just friendly, they seem to be my only allies in the area.
>>
>>161387878
Is ES2 just EL in space?
>>
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>>161387878
are they not already the vassal of someone?
>>
>>161387975
Is he about to suck some alien anal cock?
>>
>>161387973
It's Stellaris not ES2

>>161387975
They're the overlords of a species they uplifted
>>
>>161388029
well that is the vassals job
>>
>>161387649
If he's talking about the same screenshot I'm thinking of it was actually a big round island with a big sea in the middle.
>>
>>161388116
ah, well check the little red X next to 'demand vassalization' to see what opinion score you need. And scroll down to check whether alliance is available. Some species will never ally/vassal with you because of ethos conflicts but they seem happy with you so it should be possible
>>
>>161388218
I just got the research for federation, which is what I was after I assume, thanks anyway mate.
>>
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>first sciene ship dies to a 20% failure chance anomaly in my homesystem
Thanks RNGesus
>>
>>161388830
>not save scumming anomaly researches
>>
>>161388830
Why did you take such a huge risk?
>>
>That United empire battleship
UNF
I can't wait for ES2 to get more optimized shit starts chugging hard around 60 turns in.
>>
Scum band together in federation/alliance
shit on them 1v5 with an even fleet
suddenly half the galaxy wants to talk to me or "heard about me through other empires"
keked, xeno scum.
>>
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>Create a high water level map with abundant native live
>see this
>wat do?
>>
How do I win a war on stellaris? I've utterly demolished their fleet, I sit on a homeworld with my fleet and try and demand but its only 49%, i've wiped out a lot of stations on my way here too.
>>
>>161390962
I think a part of the lag is the AI spamming probes everywhere.
>>
>>161392107
Learn to fish
>>
>>161392648
capture their planets or blockade their planets

if they have lots of allies the warscore gets retarded and insanely difficult to get up to 100% even if you capture all the planets of the one empire you're targeting.
>>
>Missile cruisers range isn't longer than battleship gun range
This is unforgivable.
>>
>>161392879
https://www.youtube.com/watch?v=IMRK5vFsuV0
>>
>>161362039
>we're all going to be above this someday
If you're above a fundamentql part of human nature...
>>
>>161392794
One of the allys had a hidden fleet he was jumping away from me when I came close, thanks for the advice.

Now another Stellaris question, why are sectors so fucking stupid, They're almost full pop but the sector leaders havent bought power plants or other tile buildings yet for most the plots
>>
>>161382573
Abos are offenive to the eyes. I'm serious, being ass ugly and with a fuckstrange culture is more than enough reason for most cultures to want them to fuck off forever.
>>
>>161393176
sectors are still pretty dumb but they don't queue buildings and upgrades etc. so it may look like they aren;t doing anything but they are. Also check what direction you are giving them, they should always be aiming to at least be self sufficient with energy/minerals if you leave the 'respect tile resource' ticked I think
>>
>>161382573
That's probably why it never turned into a full on violent genocide and stayed as an insidious ""peaceful"" thing.
>>
>>161393136
Well back in the Stone Age you had a 10% chance of being killed by another human. Now, worldwide, less than 1% of people are killed by other people, and every year it gets less (for reference, you're twice as likely to kill yourself as you are to be killed by someone else). So there's nothing saying we can't transcend violence.
>>
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Alright Civ5 nognigs, what is your favorite leader at the moment?

Hardmode: No Fred, Girugamesh, or Trajan.

Pic related.
>>
>>161393786
Havent found a leader that i like over the rest yet
I want Bismarck/Willem back dammit
>>
>>161393786
Mvemba is the best dude. Getting mbanzas super early feels too good.
>>
>>161393569
The problem isn't violence and never was, the 'problem' is the tribalistic attitude of us vs. them, which always happens because humans look to others for their problems instead of themselves and work to further their own interests, and the interests of 'us', at the cost of the interest of others.
Hell even today, we don't transcend violence - there's just laws in place. In 3000 BC you might be able to kill someone and get away with it or else argue some family feud, but that doesn't fly anymore and so to avoid punishment we devise other methods of hurting the interests of 'them' while advancing 'our' interests.
The mentality isn't just race or culture either, anything you consider part of 'your' identity is generally defended against outsiders. See MAGA-implication is that it's not that america is bad, but was made bad by people like Clinton. Or how every random hates China or Russia with a fury, or deflect attacks on their own faults to others. Exceptions exist but this is the general trend, and when actual conflict of interest arises, then it comes down to that mentality. Why should you let someone else take the last PS4 in stock? Why shouldn't you order a goddamn mozerella stick even if it's the last box before they close, what the guy behind you wants be damned? Nothing. Similarly, there's nothing wrong with us vs. them in the manner of nothing wrong with winter being cold. It just is.
Violence is when rules are no longer enough to contain, or resolve, the conflict of interests. This is fine. Trying to transcend it doesn't make any sense and would lead to shit like a mother letting her kid starve when there's one piece of bread available because another, more intelligent or nicer looking kid is also starving.
>>
So civ 6 is gonna have a bigger discount than 10% this christmas, right?
>>
>>161394427
Maybe easter if you're lucky.
>>
>>161394427
Why even bother, wait for them to clean it up.
>>
>Pikeman, 200 production
>Knight 180 production

makes the old neurons transmit down the axon
>>
>>161394549
are you also in the hearthstone thread or is this a spicy new meme I'm just now hearing about

either way, fuck cavalry.
>>
>>161394549
It's especially retarded because pikes and spears are most noteable for being dirt fucking cheap.
>>
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>Buy Endless Legend on sale.
>Go through tutorial, standard shit.
>Flip through factions and their lore.
>mfw Broken Lords
I don't circlejerk to design often but holy shit these fucks are amazing.
Its like DEUS VULT and mass genocide all rolled into one with badass gold plate and its glorious.
Cultists also get props too for being genuinely creepy looking without going over the top.

>>161394686
>hearthstone
>>
>>161394686
"really makes you think" and variations is a recent phrase that has come into use
>>
I am amazed with the United Empire prologue

>make them our patriot - with a smiling fucker as ambassador
>reaches new height - with the corpses of those poor fruit nigger beneath and a broken apple, fucker still smiling

Sounded just like us.
>>
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>>161394728
>>
>>161394549
On the other hand you can make pikemen but you never have any iron.
>>
>Turn 1 spotted by barb scout, horseman spawn
>Turn 2, settle captured by horseman
>>
>>161394728
It really does have unique factions for a fantasy 4x

And yeah, I gotta say the Broken Lords are my favourite as well. Especially the Gothic architecture of their cities and the whole 'cursed hunger' thing making them essentially vampires - except that they're glowing magic science ghosts trapped in armour suits.
>>
>>161395039
Fucking kek, was that gg?
>>
>>161395079
Yes
>>
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>>161395129
BARBED
A
R
B
E
D
>>
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>>161395039
Barbarian horsemen literally make me mad. Maybe it's just because I've been playing the higher difficulties lately, but it seems like every barb encounter plays out like this

>Scout walks out of fog of war
>from barb camp I didn't hear spawn
>on other side of empire from my army
>5 turns later, 4 horsemen 2 horse archers arrive
>they start pillaging everything
>I roll one tank/crossbowman/knight/whatever to clean them up
>by the time I've even gotten a unit over to clear out the camp, another wave has spawned
JUST
>>
>>161395306
>initial warrior scouts left
>barb scout comes from the right
>chase the scout back to the camp
>get eaten by horse archers
>>
>waaaaaa ES2 is incomplete and simple as fuck
>everyone bought civ 6 just fine
>>
>>161395306
Just build a lot of scouts or warriors in the start place them around your country. Barbs can only spawn in Fag of War.
>>
>>161395306
Just build a lot of scouts or warriors in the start place them around your country. Barbs can only spawn in Fag of War.

Or just go and play EL, its a much better game.
>>
>>161396289
>>161396168
epiq
>>
>>161394427
>10% discount in late october
>more than 10% discount 2 weeks later

No, that would be fucking stupid. It's just like people thinking Total War Warhammer will be discounted when they've already got a 20% discount going on if you get a Grombrindal code.
>>
>station maint is eating 80% of my energy gains on Stellaris
what do? I guess I should not create a station for every planet?
>>
>>161385358
I disagree.
>>
>>161397550
Well, you should be producing more energy.

And yeah, putting a mining station on every +2 Minerals asteroid isn't necessarily the best idea.
>>
>>161398268
I'm not home right now but I bet I can trade extra minerals to the AI for a positive net energy amount
>>
I know this may be completely unrelated to the general but I was wondering, since you folks like strategy/tactics games

have any of you played this?
Is it any good?
http://store.steampowered.com/app/341150/?snr=1_5_9__412
>>
>>161400442
Don't think with your dick anon, gameplay looks terrible.
>>
>>161400615
>>161400442
The fanservice does too.
>>
>>161400615
I mean, I wasn't paying too much attention to the trailer with the girl - and was willing to give the low production value a shot, but yeah I guess it doesn't seem like stellar gameplay
>>
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Is Stellaris worth grabbing for 33% off or should I hold off a year more or so?
>>
>>161401525
Stellaris is barebones, bugged, unbalanced with tons of tiny annoying shit that adds up and all its DLCs are hilariously overpriced.
Maybe its worth its money if it every gets a GOTY edition with all the DLCs or something.
Unless you really badly want into its 4X space empire niche, I can't recommend it
>>
>>161401525
it's missing trading and such, so the only way to play it is aggressive expansion. Better wait for the dlc
>>
>>161401525
P I R A T E
I
R
A
T
E
>>
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I fucked up Brazil and took one of their cities.
We made peace but I see this now. Wat are they up to
>>
>>161401525
>buying
>>
>>161400442
Honestly? No. It looks like a flash game with a price tag on it.

>>161402090
B-but it's okay, patches and DLCs soon dear customer!
>>
>>161401525
Stellaris was the worst $40 I ever spent and I regret it daily since the sales.
>>
>>161403705
Yeah, I'm sure looking forward to 7 buck DLCs that add one shiptype. Or ten bucks for tiny features that non jewish devs would have patched in. That are bugged on top of that. Seriously, the only thing worth it is the Levithans themselves, and they're not worth ten fucking bucks.
>>
>>161403705
The one thing Paradox is legit for is that you can pirate 300 bucks worth of DLC and act like it's legit, even public multi and forums and all that, if you buy the base game, just by dropping the DLC in. In that sense, a paradox game will NEVER cost more than its base price and thus has the best long term support in vidya and some of the best long term value to date.
>>
>>161403828
Bitch please.
Let me tell you about Planetary Annihilation, Inescapable, and Starbound...
>>
>>161403898
wtf I'm a #Wizard now
>>
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>>161404017

Spore
>>
>>161404279
I'm more mad at spore because of what could've been.
>>
>>161404279
>>161404387
I actually had fun with Spore. It was a huge disappointment, but at least it was playable.

PA requires you to be online 24/7 or "your pc may overheat and die" and is still shit compared to Supreme Commander, Inescapable is one of the worst piece of shit I ever played, and Starbound is a scam where the devs exploited bugs to legitimate themselves.
>>
YOU DID THIS! YOU AND YOUR I AM FOND OF PIGS MEME!

http://www.bbc.com/news/business-38144598

Winston fucking Churchill is protected by pigs. The bill isn't halal nor kosher!
>>
>>161404637
>"We demand that you cease to use animal products in the production of currency that we have to use," the petition reads.
>On Twitter annoyed vegetarians and vegans have said it's "not cool" and "disgusting" and asking whether their rights have been considered.
And I thought British people were chills and stoics, turns out vegetarians are stupid everywhere.
>>
>>161404735
>nd I thought British people were chills and stoics

LMAO

what possible reason did you have to think this
>>
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>>161404017
>>161404279
>Bought Stellaris
>Bought PA and titans
>Bought Starbound.
I didn't realize until a week ago that PA was basically Supreme Commander lite at twice the price, four if you include titans.
Now I don't even have enough to spare for the EL DLC's while they're on sale.
Serves me right for being an idiot while I had cash I guess.
>>
>>161404874
If you haven't played it for more than two hours, and if you bought them less than two weeks ago, you can ask a refund.
>>
>>161371716
Based
>>
>>161404931
I bought Stellaris on launch, bought PA five months ago and Titans three, and I've had Starbound since the beta.
I don't think I'm getting any refunds.
>>
>>161404485
That's what I meant. I mean it wasn't worth its price but ultimately I was less angry in the HOLY FUCKING SHIT IT IS UNPLAYABLE a-la R2 or CiV, but more just a coldness, a drearyness, that made my inner child, my inner dreamer, very sad.
>>
>>161404874
>he unironically bought Planetary Annihilation

it's morons like you that lets trash like that keep getting made

well I suppose it was kickstarted, but you still helped
>>
>>161404735

>And I thought British people were chills and stoics, turns out vegetarians are stupid everywhere.

'Stoic' was something you could probably ascribe to a lot of people, though people are encouraged to get upset and offended about petty shit more and more as time goes on.

People have no concept of their rights any more anyway, people will not care about surveillance bills that actually effect personal rights, but will refuse to discuss certain topics on the basis of 'muh rights'.

Apparently these people value the 'right' to force everyone else in society to stop using animal products over the 'right' to use them, and also to not be spied on.
>>
>>161404983
I bought PA at launch when it was 80$. Almost never played it.

I eat potatoes every day to punish myself. I need proteins.

>>161405004
Same here. I retried it recently, and I found it that Spore is almost impossible to replay.
The space phase is fine the first time, but so fucking tedious the second and a pain in the ass the third, with all the grinding to get the money, the badges, the weapons...

>>161405178
Yeah. And for these people, "respect" is never two-sided. I have diabetes, and I get offended on a daily basis by all the weeaboos saying "too cute I need muh insulin" but I let it go because I'm not a pussy. People these days feel like complaining about everything, and they never shut up.
>>
>>161403828
>spending 40 dollars

lmao what a dumbass

I bought it for 30 dollars at release
>>
>>161405151
Bought titans too, you don't think I regretted it?
I was a retard, I'll readily admit that.
I bought it during a time I didn't even know Supreme Commander existed and it looked fun as fuck, but as it turns out one faction and a shit upgrade system makes it dull really quickly.
>>
>>161404637
This is a great idea though, nobody likes fragile money.
Vegetarians need to fuck off forever, why live even we're consuming oxygen xDDD.
Also, 2016 is truly a magical year.

>>161405178
Neither is an actual 'right'. Human rights continually expand to ludicrous effect.
The right to not be robbed, attacked, or cuckolded are probably the only three true rights as part of human nature as a communal animal. All others can be discussed at length.
>>
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>>161387089
I posted that image, it was from V.

It's not donut but it played exactly like it. Here's the picture from VI.

I lost to We wuz Space Kings Kongo.
>>
>>161405004
I got Spore and all its DLC for like ten dollars

>>161405261
>buying a game for 80 dollars

What a dumbdumb
>>
>>161405297
>I bought it during a time I didn't even know Supreme Commander existed
As someone who got interested in SupCom the moment the first pictures came out, who followed its developement, and got it as soon as it launched, only to be disappointed by its bad AI and bad optimization, and giving it up, I envy you.

At least the stand-alone Forged Alliance fixed it and make it really fun even without friends.
>>
>>161405261
Respect isn't earned for these people, it's a 'right'. That's the root of all shit /pol/ calls 'libtard'.
>>
>>161405285
But do you regret it?
Still kinda on the fence myself if the 27 Euro was well spent.
At least i got Civ6 at 20, hurts a little less
>>
>>161405506
I'm not familiar with /pol/'s slang. What's a libtard?
>>
>>161405574
You learned nothing huh.
>>
>>161405297
It... was a spiritual successor to Supreme Commander. The entire marketing campaign for the game was "It's like Supreme Commander."

Did you just see the cool pictures and buy it without reading any reviews?
>>
>>161405593
The psychotic Oberlin style "leftists"
>>
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>>161405457
You basically described my starbound experience.
It's not all bad though, for each terrible game I have I've gotten the better game it tried to rip off.
For PA I've got FA and the FAF client, for Stellaris I've got SoSE, and for Starbound I've got Terraria.
I just need to learn be more cautious with my purchases and I'm gud.
Took me enough wasted cash to learn it though, jesus.
>>
>>161405593
Basically just a liberal, but applicable specifically to self-announced righteouness, moral high ground, victim play, minority rights (specifically, shit like BLM and Feminazis) and the demand of respect (that they don't show you back).
>>
>>161405574
It is an okay game but then I've never advanced to the point where I can challenge Fallen Empires despite having 100~ hours playtime. For people who like to rapidly explore all the game's capabilities rather than dicking around in space and bullying ugly aliens it probably has less overall replayability.

Also there are no DLCs out for it that I would actually buy. It's like paradox is retarded or something.
>>
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Brilliant!
>>
So how's stellaris right now? I played it on release and midgame onwards it was a slog, have they made any improvements with dlc?
>>
>>161405687
Sorry, still not getting it.

>>161405694
>Took me enough wasted cash to learn it though, jesus.
Like all of us, mate. Well, me anyway. I think my last impulse buy was Slime Rancher, and I still don't regret it, even through it's early access and I already saw pretty much everything it has to offer.

>>161405725
Ha, so a tumblrtard and a SJW.
>>
>>161405593
libtard= liberal+retard, originating among Americans since Europoors consider "liberal" to mean conservative due to its association with capitalism as a system and Europe's love affair with socialism. Leftard is a synonym.
>>
>>161405795
It's okay. There are a lot of good mods now. The next big update is going to be in December or January, so may want to wait for that.
>>
>>161405743
If you look at most paradox games they make fairly good games, but in "bundles" where they sell a relatively lacking base game but the DLC's up the quality enough to be great.

Stellaris is on a different footing because one its a new game in paradox terms and two its Paradox's first attempt at a 4x game coming from grand strategy games.
>>
>>161405795
Not really.

>>161405817
Basically, but a bit broader than just an SJW. Moralfags (i.e., also people who might have actual points but argue from just morals) fall under it too for example.
>>
>>161405924
The worst part about arguing with someone that argues from just morals is that the moment you disagree with them regardless of reason they see you as a threat against everything they stand for.
Like, can I just please have a bit of a conversation over how eating a taco bowl isnt "cultural appropriation" without being called a fucking racist, jesus.
With how they scream its so fucking hard to take them seriously, yet they demand to be.
Literally child tier behavior honestly.
>>
>>161405924
I don't exactly know what a liberal is, since we have different politics in my country, but I understand the general idea.

Basically a know-it-all who saw it all on the internet and think that all "wrong" opinion are caused by stupidity, and thus take a condescending tone when talking to other people?
>>
guys, how is Endless Space 2 doing?
Is it worth getting?
>>
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>play stellaris
>powerful enemy declares war
>huge notification spam every month
>close everything
>manage to win by outsmarting stupid AI
> destroy all their ships
>hell yeah, I'm gonna finally remove their ugly enclaves
>war just ends
>okay, maybe I missed something, I'll reload and see what I did wrong
>realise I can't set any demands anymore
>after their crushing defeat and me losing half my ships I can only demand white peace because I didn't notice some notification in spam
Fuck this piece of shit game.
>>
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>>161405795

It's actually quite entertaining in multiplayer, because humans actually act intelligently, have capacity for friendship but also for betrayal and deceit.
Right now the AI is too retarded for singleplayer, even if they could manage fleets and wars properly, it still would feel shit, because they don't actually have agendas or goals.

Let's say Spiritualist Xenophobe AI might have some kind of bias to purge other empires on some genocidal rampage. Or 'Federation builders' might actually actively be biased towards create federations and to liberate systems and vassalize/ally with them.

Maybe some materialist scientific directive AI might simply seek to explore the universe and maximise scientific expansion. A militaristic materialistic empire might be biased towards extremely advanced weaponry, for instance.

Right now however, from the limited examination of AI that Paradox has allowed, the AI in Stellaris really is stupider than a fucking brick, they're all the same, the AI empires do not play to their strengths, militaristic empires don't focus military, they simply have a bonus to certain attributes. Scientific empires don't focus science, they simply have a stat bonus to science.

Oh and, the AI personalities? Literally the ONLY effect they have is + or - to approval rating for diplomatic interactions, there is nothing else.

The AI is genuinely inferior to some other 4x games, which is the irritating part, it doesn't seem like any kind of inspiration or care was put into the game in general, let alone the AI
>>
>>161406674
Maybe one day we'll get real life androids that can play vidya?
>>
>>161406614
well I suppose now you learned to immediately set your demands when someone declares on you
>>
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>>161405791
That city is basically untakeable now for the AI, no matter the difficulty... Sly boy!
>>
>>161406873
>Suddenly infantry appear one tile away from the city the next turn.
>>
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Gal Civ 3 or ES 2?
which one is better guise?
>>
>>161406158
A liberal in the US is just a leftist by any other name, with emphasis on big gov and stuff like that.
Libtards are people who are worse than what you describee. See, as a physics grad, I have some qualification to say that some anon doesn't know what the fuck he's on about if he's talking about Bose-Einstein Condensates, even if I'm wrong. SJWs and 'Libtards' (not liberals, the same way /pol/ isn't '/pol/tards') presume that they are right by virtue of being morally righteous and more 'humane', 'empathetic', 'caring' whatever the fuck. They're generally also hypocritical and rarely walk the walk they've talked but that's besides the point: generally you can't have a discussion with them because they presuppose they are right and that this rightness is absolute and universal in nature (kind of wonky with their 'respect other cultures' gig), they preemptively assume that all who are correct in their thinking must agree, and they generally argue from emotion or morals and tend to call you hitler if you disagree.
They espouse free speech, but only when it's what they wish to hear; they love intellectual discourse, but only when it supports their predetermined views; and they pull the ultimate wildcard on those they disagree with - you're a bad person, you're wrong and I am right. Attempts to discern WHY they're right generally ends with them saying something to the effect of 'you don't understand', i.e. they are right by definition.
What makes them a libtard instead of merely liberal with far left views is their total inability to back up or lend weight or argument to their words and their tendency to insult and demean as a method of debate. Unfortunately this is often enough.

>>161406614
>play stellaris
Found your problem.
>>
>>161407031
Let's wait until ES2's officially released before we make any full judgements.
I have liked what I've seen though so far, save for Hissho being a minor faction.
Almost as insulting as Teddy Roosevelt's first model in CIV VI.
>>
>>161342147
that came out of nowhere
>>
>>161342147
>women
Ayy fuck off just say casuals
My sister played actual tabletop tactics game as a kid and I know girls into stiuff like AoE and C&C not to mention Civ IV.
>>
>>161407385
u fuk of m8
>>
>>161407385
>>161407443
fug u fags m8ies
>>
>>161404735
>I thought British people were chills and stoics
Only compared to the rest of Europe, who are like apes. What they mean by that is no matter how many times the British rose up against their government in rebellion they never actually bothered to go through with a full scale revolution like most of Europe did. They just settled back down, allowed the king back on his throne and said "well try not to be such a fuck up in the future".
>>
>>161407602
More like the King could just add more powers to parliament as needed, as opposed to other nations.
>>
>>161407806
This goes back to before there even was a parliament.
>>
>>161406674

Oh, and on warscore.

I understand what they were trying to do with warscore. Make it so you can't instagib entire empires, give a bargaining system into warfare so you can sue for peace when losing. There's a couple of problems that make it simply tedious though.

First reason is that, things that might actually make an intelligent human player want to call quits on a war don't really effect warscore, for instance, destroying stations, orbital facilities and starports don't really effect warscore. There's no mechanic of war weariness or other similar pressures, the way to win a war where you're outgunned is to simply exploit the AI's fleet management and bombard several of their planets to stack warscore.

In a war against a human player, you might be able to convince them to leave you alone (For a while) if you did these things, but against AI, they'll just fumble around chasing your fleets or go straight for your homeworld and let you destroy their empire's infrastructure.

Second reason is that it makes late game conquest fucking BORING, if I'm pretty much fallen empire tier and have the ability to wipe AI empires off the map, why should I be restricted at that point?

Let's say, breaking treaties of warfare (just straight up destroying worlds or forcibly enslaving them) beyond the limits of warscore was possible, but with big relationship losses with other empires and with some unrest in sympathetic populations. Hell, if you had a 'war weariness' mechanic, perhaps it starts to ramp up more if you're taking over the normal warscore limit.

Unfortunately these are things which are outside the scope of Stellaris modding, I just want something that's less limiting and tedious without the arbitrary bullshit in the base game.

>>161406770

I mean we've had far smarter AI for a very long time, but there's basically no interest in applying it to vidya because either nobody cares or it's a buzzword at this point.
>>
>>161407906
When are you referring to, cause I can't think of a real series of European rebellion early enough.
>>
>>161407040
That sounds like many people I meet on Reddit.

>>161407602
That's why it's pretty fun to compare English and French.
The English killed their kings often, but mostly kept the monarchy.
The French just got tired of monarchy and killed everyone.
>>
>>161408039
The French peasants also burned the only, iirc, contemporary portrait of Jeanne d'arc.
>>
>>161407960
I wish devs would just say "fuck it" and release their API so we could make our own AI, then some actual good AI designers could make some real kick ass AI and everyone's happy.

>>161408039
>>161408125
The French also decided to invent a new calendar system while their country was falling apart to show how "enlightened" they were.
So while most of the major powers have had their share of revolution, France managed to find a way to be even MORE insane during theirs.
>>
>>161408125
I bet she was an uggo anyway
>>
>>161408125
>>161408237
I guess they had a LOT of repressed anger.

Note to myself : never piss off a French.
>>
>>161408243
Literally every source we have says she was a 8.5/10, not a knockout but definitely pretty, and most records that mention it also say she had 'beautiful breasts' (i.e. medium perky ones, the preferred at the time). She was also a virgin, as the English were looking for literally any reason to get her as a sinner.
>>
>>161407995
>When are you referring to
The general period of around 700 AD to Present. You know, that whole time Britain was ruled by kings that were constantly at threat of being pulled down by the rural nobility or even commoner rebellions. Most famous of these is probably the Baron War with King John, which resulted in the Magna Carta being drafted. Mind you this was in the early 13th century, it doesn't seem that progressive until you compare it with, say, France.
>>
>>161408403
Seems progressive enough.
That period did see, mind you, multiple foreign invasions.
>>
>>161408479
Indeed, yet the English kings suffered more from their own subjects than outside invasions. As much as they warred with the Scots or the French neither managed to depose a single English monarch. So as far as I'm concerned English commonalty > Scotland and France combined.
>>
>>161407602

>never actually bothered to go through with a full scale revolution like most of Europe did

In all fairness, as with most revolutions, even the European nations which went through with it usually ended up handing themselves into another oligarchic system with the next people that acquired power.

The British history of rebellion is more based around the struggle between the royal monarchs and the parliament oligarchs. Usually some ideological differences but usually it came down to wanting more or less power.

I mean, I'm not american, but the only revolution that seems to have actually put into power what it roughly said it would was the US war for independence, and the only reason that's even remotely the case was because most of the US was self-governing states rather than massacring the ruling classes/dissidents and placing up another central authority in the form of a parliament or governing body, which is what usually happens with a revolution.

I paint with a broad brush here but generally the people who actually lead rebellions are about as domineering as the people they overthrow, it's just sometimes they end up being a bit less cruel to the populace than the previous monarchy, hell sometimes they might even give them a little bit of a voice!
>>
>>161408558
My point was that Britain only seems stoic and restrained compared to Europe. In terms of rebellion the only people less trustful of their government than the British are the Americans, and considering they also used to be governed by the British maybe it's just that British government is fucking terrible, but they look at the rest of the world and realize it could be worse.
>>
>>161408836
cough cough Cromwell cough cough
>>
>>161408894
We do not speak of Cromwell
>>
>>161408836
Their government didn't go full retard like Zimbabwe or whatever. For all their other fault people like Mao managed to get shit running, and Deng fixed his predecessor's mistakes, human rights etc. aside. Zimbabwe and whatever did neither.
>>
>>161409081
>Mao managed to get shit running
No. That retard was a complete moron when it came to managing his own country. Millions of people starved because of his stupidity and complete lack of knowledge when it came to farming.
>>
>>161324651
MoO2
>>
>>161409309
Kek no. Generally, we say he was only retarded in his late years.
>millions of people starved
I don't particularly see this as relevant, since millions were starving the entire time.
>>
>>161409516
Okay, chinaman.
Better not anger the party.
>>
>>161408285
They they only do slapfights now like "My baguette is bigger than your eiffel tower honhonhonhonhonhonhonh" don't worry.
>>
>>161409081

>Mao managed to get shit running

I think you're like a half step off.

Yes, with people like Stalin and Mao, the people that came after them were much saner in comparison. It's probably more accurate to call them managers or directors, more than dictators.

But, Stalin or Mao weren't exactly wildly successful while they were in power. Outside of moralistic shit, they made some pretty terrible decisions based on their pre-conceived ideas on what the country 'should've' been.

>>161409516

When you decide to purge a large percentage of the population that actually owns property, farming and businesses, you have problems providing for your people afterwards considering the guys who were managing it are all dead.
>>
>>161409081
>For all their other fault people like Mao managed to get shit running
hehhehehhe
yeah
running to other countries where the population wasn't all starving to death
>>
>>161409572
>no argument
People were starving in millions since the war started in the thirties. I don't even know what you're referring to, if not the sixty thousand mistakes he made in the last, 20? 15? years of his life. Most people who read on that section of history will admit he did rather well until then when he seemed to have fucking cracked.

>>161409662
I'd say both set up the necessary foundations for later success, which is why I say got shit running. It wasn't running well, but it was at least moving. A kick in the shins so to speak.
As far as the purges, the Cultural Revoshit was far worse in its long term consequences and managed to nearly annihilate native culture.
>>
>>161409937
It's obvious it's a troll who knows nothing about history. Don't feed it.
>>
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Where did this guys come from?
>>
>speaking of Mao
>or Stalin
>or Vlad
>or Peter
>or Nicholas
>or Bismarck
>or Qin
>or Saladin
>or any other remotely controversial figure
Retard
>>
>>161410447
>migratory flock
>>
>>161410447
Now when Commonwealth of Man had made contact, they seem to have split from it. Why? Who knows.
>>
>Nomads show up askign if they can settle on the neighbouring star waving their 3k fleet dick around
>My fleet is only 800(early game) so i better accept i guess
>Nomads immediatly fuck off, never to be seen again
>New faction spawns with weaksauce 100 power fleet
>completely conquer them
Everything went better than expected
>>
>>161409402
ya wot
>>
WHY THE FUCK DOES WAR WEARINESS EXIST? WHAT THE FUCK
>caps for frustration
>>
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Any game with dark elves and spidergirls? I kinda want a Kumo harem.
>>
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Hi guize, is CIV VI playable in its current state???
too buggy?? unbalanced??
>>
Is the 'Meiji Restoration' achievement for Japan broken? I swear I had a district with six adjacent and it didn't pop for some reason.
>>
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>>161413576
>>161345061
found the answer myself... kek
>>
>>161413481
Master of Magic and Age of Wonders 2.

AoW1 also has dark elves, but it's not a 4x.
AoW3 has an elven faction which is dark elves+normal elves from the previous games merged.

In AoW1 and AoW2 you have femme driders.

In AoW2 they can web enemies and then seduce them.

>kumo
shitty forced meme
>>
Being a Xenophobe is great desu
>>
>>161414218
Hi Tyranid.
>>
>>161414108
>not liking spiderfu
>>
I'm playing endless legend on the tempest expansion and sometimes when I'm out at sea I get hit by some invisible force. What the heck is attacking me and how do I avoid it?
>>
>>161414813

Lightning weather formations.
>>
>>161414853
B-but there wasn't any lightning there when I ended the turn.. Is it just random? Like real life?
>>
I'm playing Red Alert and sometimes I get some strange rainbow cloud who zaps everything in range. What the heck is this and how do I avoid it?
>>
I was playing Tiberium Sun and sometimes my vehicles drive over red stuff and start taking damage, What the heck is this and how do I avoid it?
>>
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>>161414985
>>
>>161415143
That's Tiberium, you dumb retard.
>>
>>161415224

No wait, I think it's ice!
>>
I was playing Sins of a Solar Empire and sometimes my units go towards some grey icons and start taking damage. What the heck is this and how do I avoid it?
>>
¨This should totally be safe but you guys are telling me I'm still gonna get hit by lightning?
>>
>can't ask a single question without getting memed
I wish the underages would die.
>>
>>161415716
I'm posting on 4chan and sometimes people say things that hurt my feelings, what the heck is this and how do I avoid it?
>>
I'm browsing /civ4xg/ and sometimes when I'm asking questions I get completely memed on. Why the heck is that and how do I avoid it?
>>
>>161415861
>>161415871
kek
>>
>>161415861
>>161415871
Mememind
>>
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>>161415871
>>161415861
post counter-memes
>>
>>161415716
>check my (You)'s
>Green gay frog

wtf i hate civ now
>>
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>>161416319
>>
>>161416590
Is Gorgo Tsundere for Phillip?
>>
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>>161416590
>>
Catherine is way smugger but since she's a WOMAN you virgin sexists don't use her in your meme images.
>>
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>>161417578
>>
>>161357380
No they didn't.
>>
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>>161417960
>>
>>161418197

You're right.
>>
>>161405885
I bought their DLC for years

The fact is they've just become whores now and should be ignored
>>
>>161405885
Stellaris has some fundamental flaws and needs a major rewrite of core mechanics. I don't think tweaking like they do would fix enough.

Though it can probably make it more bearable. Although they clearly don't know what they are doing. The game right now is begging for faction system and mass scale galactic wars, but due to low warscore limits it instead causes a stalemate in the mid-game.
>>
Who was the guy looking at Democracy 3? It's in the lastest Humble Bundle at the Beat the Average level, which is a lot cheaper than it was in the Steam sale.
>>
>>161415871
You probably ask stupid questions.
You can avoid it by not being stupid.
>>
>>161419640
I got the $1 bundle for OOTP 2017
>>
>>161421742
pretty good deal for that
>>
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Anyone tried AoW3? I used to love shadow magic and wanna know if 3 lives up to it.
>>
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>Just trying to build up my empire and stockpile warships for the inevitable awakening of the ancient militaristic empier of snails next door
>Fucking eyeball monsters appear in my corner of the galaxy

My only regret is that they don't have any civilians for me to purge. I love the idea of herding the screeching, pleading masses of my defeated attackers into gas chambers to choke and die. These fags are just Tyranids, there's nothing to HURT there. How can I hurt them? I guess genocide will have to do.
>>
>>161419445
So hold on, are you saying they're using the same warscore system as in Europa Universalis, but they fucked up the balance so much that you can't conquer anyone in one shot?
>>
>Seeing your biggest rival empire lose a big chunk to an independenant sector faction
The best feeling
>>
Between Red Alert 3/Uprising and Tiberium War/Kane's Wrath, which one is better?
Considering I don't know much about Command and Conquer games in general, except that units are extremely fragile?
>>
>>161423648
They both have unbalance issues. In RA, the Japanese are too powerful, and in TW, the Nod is shit.
>>
>>161423454
Historically speaking it would be Henry I who becomes happy, not Hitler.
>>
>>161423925
Okay, so which one is less shitty or more fun?
>>
>>161393786
Neotokoyo Megadistrictspam into anything the fuck you want, science, culture,faith,gold.. SYNERGY BANZAI.

based triforce ofc.
>>
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>>161423454
>play as xenophile materialists
>my neigbors call themselves the chosen realm of Zion
>we get along well enough and I'm always busy fighting off like three evangelizing zealots at once to take care of the jews
>enter into a migration treaty with them for their energy credit pops
>suddenly some of my cute waifus on the other side of my empire gene-mod themselves into a xenophobic birdrace that can settle on desert planets
>they start migrating into the chosen realm like crazy
>Zion is being torn apart by planets rebelling and becoming new empires that proceed to punch eachother in the face like a bunch of technobarbarians
>the chosen realm is now a backwater shithole with two planets, constantly threatend by marauding birdrapists
Everything went better than expected.
>>
>>161422128
I only played AoW3 for one campaign in vanilla, loved aow2, and I think it lives up to it.

Suffers a bit due to lower sized stacks imo.
Defensive stances and flanking added a layer of fun to the combat imo.
>>
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do units not get weakened from low health anymore or is this normal?

>>161424348
soure?
>>
>>161408237
That calander wasn't created to show how enlightened they were. It was made to break tradition and to end all things that reminded of an old world which was based on different beliefs. According to the jacobins all ties to the old world needed to be severed to truely create a new based on liberal ideas. This calander wasn't very succesfull but a lot of other ideas were like the standerdization of units.
>>
>>161414985
That's the chrono anomaly, it spawns when someone uses the chronospere.
>>
how to win religious on deity
>>
>>161426432
Haa, thank you.
That bothered me for years, and I always thought it was an anomaly that appeared when you cheated or something. Like when you use the chronosphere on a russian tank with iron curtain on it.

Thanks for that, mate, I really appreciate.
>>
>>161405428
What settings did you use? Donut maps look fun.
>>
>>161425719
they do get weakened from low health, that's what the -10 is on the left
>>
>>161426546
be 6'8
>>
>>161426546
rush builder/stonehenge or holy site and holy site prayers, or just play arabia. otherwise you probably won't even get a prophet to begin with. after that, just play the game?
>>
>Trying to play island plates map as sudoku man
>every single start has tundra in sight
why?
>>
>>161414218
That's fucking neato.

I want to go on a purging campaign now.
>>
>>161424451
downloadan
thx :o)
>>
new thred when
>>
>>161435840
after the bump limit
>>
>>161435840
The thread isn't anywhere near the bump limit, it's just inactive almost to the point of death which is why it keeps sliding to page 10
>>
>>161435878
>>161435961
Yeah, I just realized.
Thread was so ded is somehow made it to page 10 on its own
>>
I got Thea, just need some time to play it
>>
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YEAH

WHAT COULD EVER POSSIBLY GO WRONG?
>>
>improve my first luxury
>monty IMMEDIATELY pops up to tell me how much i have that he does not
seriously fuck civ 6 how did this shit pass quality control
>>
>>161436895
BUILDABLE RINGWORLDS AND ORBITALS WHEN
>>
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>>
>>161437283
I hope this wasn't in one of your systems.
>>
>>161437031
hopefully never you sperg
>>
>>161437031

The inevitable 'Niven' patch.
>>
>>161437283
never seen this station, is this new?
>>
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So, what should I do with all this faith?
>>
>>161385509
>not having a farmable tundra mod
>>
>>161385509
Tundra good for faith and science districts, though.
>>
>>161437031
They were talking about these being included in the near future, sometime in 2017.
>>
>>161440096
>near future, sometime in 2017.
I got really angry for a moment and now I feel like an idiot.
>>
>>161439608
buy every great person that you're not already getting from your double points
>>
>>161439608
switch governments and purchase units with faith, go domination.
>>
>Endless Legend
More like Endless Resources amirite?
>>
>>161439983
That production is BEAUT but you basically rely on internal trade routes the whole game to get a decent amount of food in your cities.
>>
>trading while loading still softlocks the game sometimes

nice update
>>
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>>161426716
It was the fractal map and holy shit compare it to my ingame picture. All of that land and we all literally spawn next to each other.
>>
>>161442810
>domestic trade routes +4 food policy is so far down the culture tree
W H Y
>>
>>161393786
Peter
>>
>>161446608
Gotta make sure people pick Communism every game
>>
>>161447152
so it's not just me then

it's literally just the only right option if you're not going for domination, and even then sometimes, right?
>>
How do I tell my filthy Vassal to stop expanding?
>>
>>161447881
destroy him as an example
>>
>offer trade to another empire
>resume game
>credits reappear in my account after a moment
>have to constantly guess the amount they have so the trade is considered

PARADOX
>>
>>161447862
I still pick it half the time even with domination. +4 food internal trade routes, no war fatigue in your own land, +2 amnesties for some money, etc is just too tempting.
>>
>>161448461
I hope you are playing with the civilian trade mod and zbeautiful battles at a minimum
get more events and war score fix too while youre at it
trust me
>>
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Good or bad?

>>161449469
I'm playing vanilla I only just got Stellaris
>>
>>161449749
Kinetic weapons are better.
>>
>>161449749
Lasers suck. Research plasma or kinetic artillery.
>>
>>161449469
>war score fix
Which one is this?
>>
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>MP is just who builds 9 tanks first wins
>>
>>161449749
Get plasma ASAP because it's a straight upgrade from lasers. Also look into filling out your kinetic weapons tree because those are meta right now.
>>
>>161447862
Communism for the legacy bonus, fascism for the cards, democracy for the slots.
>>
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Yeeeaaah

Yeeeaaah
>>
Does the AI ever permit trade in great works? What's the point of making them tradeable?
>>
new Stellaris server
90105489992002565

90105489992002565

90105489992002565
>>
>>161321870
That can also be used as a Battletech map.
>>
>>161453660
For multiplayer, because humans aren't unreasonable assholes and you can actually talk them into making deals.
>>
>>161449469
who is this space qt
>>
I've found a primitive race in atomic stage, they're in my area and I am passive observing them, how do I influence my friendship onto them/vassal them as they become space sentient?
>>
>>161455834
You send in your armies to give them welcoming presents and they will happily accept you. The pop up has some typo about invading, just ignore it, they haven't patched it yet.
>>
>>161455947
I want to believe you anon but i'm going to do a save first.
>>
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>>161456235
>>
>>161456235
If you don't wanna do it the fun way, go to the observation post and either infiltrate them or enlighten them. Infiltrating will make them part of your empire, enlightening will make them their own nation(pretty sure they become vassals). You might need to change some of your policies to allow this depending on your ethics.
>>
>>161455834
you can general vassal them immeditely upon them becoming flt capable or at least make them a protectorate. Both kinda suck desu and they fuck up my glorious blob
>>
>>161455947
fuck you
>>
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>>161441570
Only if you're playing best faction.
>>
>>161456495
>infiltrate
>don't allow them to migrate
>???
>profit!
>>
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>>161456504
he actually did it the absolute madman
>>
>>161456580
does infiltration make their ethos mine? Because if not then I have other plans.
>>
>>161456729
Their planet comes under your control. The alien pops keep the ethics they had before, but will eventually trend towards/away from your empires ethics depending on the ethics divergence they have.
>>
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>>161456867
well if they don't see things my way I can always educate them about their mistakes.
>>
>>161414108
Just so you know, I'm the guy who introduced her to that anon and not the spammer.
>>
>>161417804
She's just ass ugly.
>>
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WHERE IS JADWIGA FIRAXIS

I WANT MY HUSSARS AND MY QT CLOTH QUEEN
>>
>Try to play russia
>Literally impossible to get over 15 pop cities
explain
>>
>can't colonize rival empire during war although I have ships on all warp entries and wiped them off the face of the system
explain
>>
>>161459026
Even Russia built cities for warmwater ports.

Move closer to the middle of the map ya dingus. Just because you get bonuses for Tundra doesn't mean you have to stay there.
>>
>>161458585
>qt
kek
>>
>>161459026
Have 2-3 cities near or on tundra for production and then use your land grabbing meme to get warmer land.
>>
Do i still get production bonuses for earlier periods with like skyscrapers?
>>
>bomb planet from orbit, army about to move in
>vassal flies in and takes the planet with a piss ant size army
>it's theirs
REEEEEEEEEeeeeeeee
>>
>Civilopedia says that nuclear contamination causes 50 damage per turn to units
>Tanks with 200 health are instantly killed by contamination
What
>>
>>161461624
mine don't insta-die
>>
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>start game as humans
>begin by surveying the solar system
>anomaly found
>apparently fucking Saturn isn't a gas giant
>>
>>161461136
Did you drop your reading comprehension in your boyfriend's ass or something? The policies do what they say on the card. Industrial or later.
>>
>>161464024
>Did you drop your reading comprehension in your boyfriend's ass or something
What the fuck.
>>
>>161463794
>playing as humans

why do people do this

are there really that many people that want to roleplay as ebin human supremacists
>>
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Well.... I thought it was pretty good.
What the fuck happened.
>>
>>161464676
It's a buggy mess

also Civ 5 was on sale
>>
>>161464617
1. You can start on Earth without being Humans even if he did
2. There's literally no difference in Stellaris species besides portraits (that are hella ugly) and retarded sounding names.
3. Because Aliens look like fucking garbage in Stellaris and have no gender differences whatsoever while you can mod out uglier humans if you like or change them into anime girls
4. >playing stellaris
>>
>>161464676
They fucked up pretty hard
What happened to the hyp train faggots
>>
>>161465237
I can tell you what happened to mine.
I won every victory type, with most of the leaders, on a few of the map types, including a couple of Deity wins.
So singleplayer is sort of done for me, until mods, since I "solved" the game and learned how to win it as it is now.
My friends won't buy the game, because its too expensive for them right now, and they will wait for discounts.

Thats why I stopped playing for the moment.
>>
>>161447152
lol

Was communism op in civ3 and civ4 as well?

In civ2 I almost always went communism, but after you're done with researching fundamentalist is better.
Democracy is great if you can make use of it, but it's harder on higher difficulties due to no martial law and scaling unhappiness from difficulty.
>>
>Have to wait like a year for the next expansion which removes the card system
its a disastar
>>
>>161447152
To be honest 'communism' is more like state capitalism anyway.
>>
>>161465929
But the card system was fine. They just need to add more situational cards, like the settler/worker ones, or the promotion discount one, to promote swapping in and out.
>>
>>161466520
How about nah
What's wrong with the Civ IV system anyway?
>>
>>161466671
>bawww why do things change why isn't Game 6 just an HD version of Game 5, which should've been an HD version of Game 4, which was my first Game

Come on, son.
>>
>>161466828
>you need to change things that worked fine because it's a new game
You fix shit that's broken, you don't need to change everything.
>which was my first game
Epique. My point is they fucked it up and I don't think just adding cards will fix it unless they manage to balance all of the civic cards. As it is you just ignore.entire civic braches because they're shit. While IV also had beelining, IV had a single tech tree and so you couldn't just skip so easily.
>>
>>161467584
Your argument is that the system is bad because its poorly balanced. Balance is easily fixed.
If the broken terrible system can be corrected by adding 5% here or removing 10% there, its not a terrible broken system.
>>
>>161467667
>Balance is easily fixed.
Yeah okay
Remember, these are the people who brought you double horse scythia, Rome-Shall-Conquer, Teddy Roosevelt 'the useless' and Harald the Hard-to-be-Useful-Ruler in one game.
The concept of swapping around cards instead of any real system in your government is pretty shitty; civics should give permanent bonuses to any government, so civil service gives +10% hammers or something at the cost of -x gpt/city or pop, and this should appear as a 'civic' you can toggle on and off (with consequences).
>>
I know Germany is OP as shit, but can all an empire's cities, in late game, reach enough population to get all the districts in each city, regardless of his civ bonuses/unique districts?
Never reached late game for now, so i don't know if in later eras there is stuff that allows cities in a ICS startegy to grow a fuckton of population.
>>
>>161467942
Rome's bath district is pretty overpowered for that with or without neighborhoods
Never run into anemity problems.
>>
>>161467991
So the key to having huge populations is having enough housing/amenities, and time will do the rest?
I understand that Germany is insane because it can literally start with 3 districts in each city, but can another civ with no such bonuses get to a point where all its cities can build every district, even if way later in the game?
If so, how many turns would be reasonable to reach that point in a normal game?
>>
>>161468150
Rome can theoretically do that because of its insanity with Baths, but the scaling hammer cost stops any real shot at infinity district in every city.
>>
>decide to play Tiberium Wars
>enemy rockeeters can sniper my own rocket launchers
>when I order them to attack, my unit walk all the way to the enemy units before shooting them point-blank
Fuck that game. I don't know if it's the AI or the pathfinding, but this is bullshit. My own units are always outranged by the same T1 infantry.

Oh, and
>unskippable EA logo
>Alt+F4 doesn't work
Suck my dock, EA.
>>
>>161468232
>EA
Ea gg
>>
>>161467873
>The concept of swapping around cards instead of any real system in your government is pretty shitty

The concept of clicking words on a screen instead of a real system of government is shitty. See, I can reduce your argument to absurdity too.
>>
>>161468232
>What is attack move
>>
>>161468713
>what is fixing the fucking game
>>
>>161468207
wouldn't the cost of districts cap at 900% of the base cost at max?
that would mean each district would cost 540 hammers in the VERY late game. A fuck-huge cost, but still nothing too insane compared to wonders and such.
>>
>>161468740
>what is learning to play the game
>>
>>161468784
>what is fixing the fucking game
>>
>>161468456
Epic. I see how you failed to address my other ideas.
Bring something to the discussion or fuck off, the cards encourage hotswapping every civic (or else you have 'filler civics') as well as mandatory 'in-waiting' cards you put on while bumrushing other civics you actually want, and give too many small and inconsequential bonuses that you can't even really fix because unlike Civ IV with their more or less sliding scales of five cards or Civ V with their 'paths of gaming', VI gives almost too much choice and makes it impossible to really balance well without inconsequential bonuses because of all the possible playstyles and 'stacking' or 'snowballing'.
>>
>>161468939
It's not really too much choice and more of, when you have 100 cards and none of them are mutually exclusive it's the only thing you can do unless you want shit to be unbalanced/broken.
>>
>>161469079
That's what I meant
>>
>>161468939
>there is too much choice, thus there isnt enough choice

In your own words, epique epic.
>>
>>161469182
There's too much choice so they can't make those choices all matter since literally every civic besides the last two gives at least one card (or a gov), but making the choices not matter causes, obviously, problems of its own. They're BALANCED, they just almost never mean shit.
>>
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Hmm, really makes me think.
>>
>>161469381
>still playing civ shit
>>
>>161469284
How does 50% to a 100% bonus production not matter?
How does extra builder uses not matter?
How does choosing to specialize trade routes in international, or internal, or city state, or allied factions, not matter?
How does choosing which district and resource to enhance not matter?

Very rarely do I feel like slotting whatever card, doesn't matter. Much more often I wish I had more slots, since there are multiple things I want to use, and have to pick which one is more relevant.
>>
Trying real hard to get into Civ 6. I have a pretty good grasp of mechanics and how to manage a city. But I am so ignorant on any "meta" ideas or themes I should be striving for.

Things like in Settlers of Catan, "No Wheat Means Defeat". I feel like I'm still prey to basic tricks.

Anyone with a shred of will wanna layout some thematic pointers? Thanks buddies
>>
>>161469539
Since district costs scale with civis/techs and since distric cost is set the moment you start building on a district, I think it's good to have a plan for where you want all your districts, and then start building them as soon as you can, even if you wait a long time to finish them.
>>
>>161469539
Use infantry units to block an area from the enemy, not to actually attack into the enemy.
Attack into the enemy with ranged units instead, and finish off enemies with cavalry, or capture civilians and cities with it.

It is now somewhat viable to "siege" a city, even if you don't have the firepower to capture it, just pillage tiles with a few fast units to make it worth your while sitting an army next to it, and to force the enemy to use production on defenses and repairs instead of winning the game.

Conquest is, as it has always been, the most reliable way to win the game, conquer civilizations that you are considerably stronger than, and that you wouldn't lose much fighting.
>>
Is it normal to feel burned out after only two consecutive games of Civ6? Didn't have an issue playing shitloads of 5 back in the day.
>>
>>161470032
Could be an age thing.
>>
>>161469539
Production is the main focus of the game as far as I can see. Get to industrial zones as quickly as possible, and always place your districts with both the adjacency bonuses AND their area bonuses in mind. most district buildings affect cities within 6 tiles, so stacking them up should be the main focus on your micromanagement. As for military stuff, cavalry is king, melee units act more like damage soaking tanks, and siege units are far better than ordinary ranged units against cities. Use your workers as efficient as possible, get farms near each other when you can spare extra builds as they get bonuses from each other as the tech progresses. You'll be fixing your economy with Mercantilism and shitloads of trade routes, otherwise it's really difficult to make money.
Expand quickly, go as wide as you can, don't bother with religion/tourism unless you're aiming for those victories.
>>
>>161470032
It's the exact opposite for me, granted I have over 1k hours on CiV, but I can't stand over 10-20 turns of 5, while I'm playing 2 different Civ 6 games on two different computers and can't get enough of it.
>>
>>161470032
>Is it normal to feel burned out after realising civ 6 is shit
Yes
>>
>>161470242
>most district buildings affect cities within 6 tiles
No only 4 buildings affect cities within 6 tiles.
2 in the industrial district and 2 in the entertainment district.
>>
>>161469496
Because you just listed the only ones that do, and even then the last one is iffy. GP is almost worthless past the first age or two. Production to Mil is situational at best since you don't need that many. Envoys are kind of important and the earlygame choices between GK and +1 hammer / Settler vs. Builder are important. That's all I've found that are actually a choice instead of just 'here's thr nonshit ones in a huge pile of worthlessness' - that maintenence one early game, for example. From a Ease of Use point, it's also bad because of the huge fucking list you have to go through that's almost completely unsorted.
Of course, an extra slot anywhere is huge, but less because of anything else and more because it's a free bonus to stack on.
It'd be more interesting if cards had trade-offs of some sort, or even upkeep.
>>
>>161471167
If they are negligible bonuses as you said, why is having a bonus slot so important? Greece's extra slot is considered one of the most powerful effects in the game, if not the most powerful.

Also some cards do have trade offs, like Police State.
And all cards have "trade offs", as in you have to remove an old one to place a new one.
>>
>>161471525
Because even a negligible bonus is more than no bonus? If you have 3 cards giving 10% each that's better than 2 cards giving 10% each even if all are boring, bland, and basically inconsequential on their own.
>most powerful effects
Scythia, Rome, Germany and Sumeria greet you. Aztecs and Kongo too, now that I think of it.
>remove an old one
That's not an inherent trade-off, merely a consequence of limited slots.
>>
>>161471972
You are rationalizing instead of reasoning, again. I think we are done here.
>>
>>161472313
>running away
shamefur
>>
>>161472313
What the fuck am I supposed to be rationalizing, that having an extra bonus is better than not having that bonus? Choosing between a red apple and green apple might be meaningless but if you get both that's twice the apple.
>>
GOG just released CivCity Rome which reminded me that it exists.

Is it worth it?
>>
>>161472963
I heard it's not as good as Caesar IV.
>>
>>161472963
122 positive
33 negative

I guess it is. Most of the "positive" reviews have a play time from 30-100 hours.
>>
>>161472963
I've never even heard of it, is it Civ but in Simcity style?
>>
>>161473678
love this game. I have played it plenty. I am desperate to see it get brought into the 21st century and become an awesome roman city simulator idea...The core game is already infinitley playable and with a bit of depth honestly is a £30-£40 game for me.. Features/direction I would love to see any developers go....(off the top of my head as i get so many ideas when playing this game it does that...

1 Focus on the non army aspect and make it a city builder
2 Focus on the ecomony part of it. Larger number of different products and shops..i.e more detailed items of clothing, diverse food
3 easier to micro manage what goods go to what warehouse and food in granaries...i think the population sizes could be alot bigger i.e 10-20 folk working on farms..
4. More in depth market places / possibly more complex salary system and taxation
5. successful/ unsuccesful shops - or supply demand features for goods in areas..


I honestly wouldnt care too much about historical correctness just keep the overall feel and playability..maybe even add egyptian stuff perhaps... I think the overall feel of the game is tremendous and just needs next level depth

Feels a bit dated but if brought up to modern gaming standards and a bit of complexity and depth added to the overall city builder aspect I really think this could be an all time great game. I just wish I happened to own a computer game company and be a software developer instead of a punter ha...i have no idea if any of this is possible. I just think if they came up with this when they did it surely this is not outwith the realms of possibility...
>>
>>161473678
Not at all.
>>
>>161473102
Is caesar IV better than III?
>>
Is it even possible to form an alliance or even more than one friendship agreement with the AI in higher difficulties? It feels like you get denounced the second you meet the fuckers.
>>
>>161475681
I focused on the specific criteria for one civ, got the friendship+alliance about midway through
Then again Gorgo(Greece) encourages domination-style play, so that makes it easier IMO
>>
>>161475795
>woman
>encourages domination

Hot
>>
>>161474680
I'm not the Caesar expert, my father is.

And he's still playing Caesar III, he never touched the fourth.
>>
>>161476437
that's because III is GOAT
>>
Why are there two Greeces in Civ6?
>>
>>161476672
Because Greece is the last bastion of western civilization now that America has fallen to Trump.

She must deal with her warmongering conquestrial roots and become king of the cavemen or stay the course and evolve a new path. This is reflected in the two choices.
>>
>>161476672
Remember when a single civ had multiple leader choices?
This seems like a weak and retarded attempt at that
>>
>>161477321
It seems to be more and more common to have variations for a single factions.
>>
>>161447862
Nope, communism is the best at the moment.
There is no point in trading with other nations.
>>
>>161477851
I think you're being sarcastic but there are some pretty shit players in this general so I can't be sure.
>>
>>161469381
>Pissing off Trajan, Victoria and Oingo Bongo.

Literally impossible unless you waged a bunch of wars and conquered/razed cities.
>>
>>161477946
Food + Production + Gold > Gold
>>
>>161478042
He could be a small island nation on the other side of the map from Victoria and Ooga Booga.
>>
>>161478336
>what is culture victory?
>>
>>161479763
Something CHYNA rushing Oracle obliterates even on Deity.
>>
>>161479763
Something i achieved by only trading with myself and building a lot of Archeological Museums.

I'm guessing trade routes increase tourists? But if don't trade with myself my cities will starve.
>>
>>161478042
While I did do a shitloads of warmongering in this game, it's not really different in other games where I go peaceful.
>being in another continent from vicky (or just having one little city on another continent)
>not finding a religion for king nogger (who gives a shit about getting a religion unless you're going for that particular victory)
>simply not fulfilling the hidden agenda for trajan
I'm not making shit up, AI has almost always denounced me one turn after meeting them in all of my immortal/deity games. The last patch was supposed to be making them a bit more diplomatic but I'm not feeling it really.
>>
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>>161437353
>>161439521
It's The Gravekeeper, from 'LEX - Leviathan Events Xtended' mod, which spawns on it's own custom system.

You can see how it earned it's name.
>>
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>Three different Curator Empires right within my borders, one with a broken Ring-world; all within less than 30 years into the game.

https://www.youtube.com/watch?v=nMWGXt979yg
>>
>>161484984
Trajan's agenda is just expanding and murdering barbarians, i find it hard to believe that you didn't clear any camps.


Did V have any of this agenda stuff? I always had a bunch of allies on V.
>>
>>161486313
>TFW you can't hire more than one curator scientist at once.
>>
>>161486178
Fucking neato.
>>
>>161487081
No agendas.
>>
>>161487081
>Did V have any of this agenda stuff?
The one where they all covet your lands.
>>
>>161321326
Space Empires V is still the best 4x, Distant Universe is pretty cool too.
>>
Sorry for noobish question, but how do you deal with ethics divergence in stellaris? Even stacking all possible modifiers you'll eventually get positive drift and it feels stupid being forced to do everything to decrease divergence. Aside from enslaving everyone far away from capital I don't see how you are supposed to deal with this. I thought about sending pops for reeducation to closer planets, but it's only temporary and will waste a lot of influence.
>>
>>161491818
Make everyone so happy that it won't matter. Alternately enslave everyone who isn't happy if your ethos allows it.
>>
>Watch Filthy's videos since they're one of the only people who constantly update Civ VI stuff
>Everyone he plays with are morons who never even attempt to go for good wonders, even China
>He always get average to bad starts yet always ends in a draw or huge victory
>Nobody attacks him because they are afraid he will ban them from the group or something
>Everything is banned

I miss anything?
>>
>>161491978
So I should just brainwash everyone and stack happiness? Obviously I can't appeal to everyone just by laws.
>>
>>161492185
Yes, those monuments you can buy from the artists are great for this, as are VR combat arenas, and orbital mind control lasers. Not only will they be less likely to care about your politics, Happy citizens are productive citizens.

Don't listen to people who say that Individualism is the only way to deal with deviant pops. If you are doing your job right it shouldn't matter what ethos you chose. Pick ethics that give you cool techs and bend the galaxy to your will.
>>
Should I try to build one of each district?
The costs are going up and I didn't plan to get holy sites, but I figured its better to just place them now and then finish them later? So I get them for much less.
>>
>>161492136
Not really.
>>
>>161492136
What the fuck.
>>
>>161493141
Get Industrial Zones and Commercial Hubs in every city. Try to get Campuses when you can, get the Theater and Holy Sites only when you're aiming for that particular victory. Airport/Encampment in 2 or 3 cities would be more than enough, build harbors only when getting the ComHum adjancency bonus. Get a few entertainment districts between your cities to keep your amenities in poistive, not many needed. Don't need more than one space factory.
>>
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>>161492136
>Everything is banned.
Like what? This guy sounds like a goldmine of shitheads.
>>
>>161405428
>that clusterfuck of a UI
>that clutter

Jessus Christ, I heard Civ VI was bad, but I didn't expect it to be ugly as well.
>>
I dont know if that's the right place but I need a reccomendation 4x.

After years of not having any contact with vidya, I would like to play something. I'm looking for a game falling into some criteria dictated by my current occupation and hardware. I own a pretty old laptop I'm using for work, writing shit and sporadically watching something, if needed I will deliver its specs. I spend most of my time studying and working that's why I'd like a game which:


>is easy to jump in and out of when needed
>can be played in short sessions
>possibly some sort of sim/autism-tier stuff
>doesn't require decent computer to run
>ideally has got a feeling of developing/improving to it
>doesnt eat up tons of space on my little drive

Was thinking about some (semi)casual 4X maybe, I used to like some Master of Orion games back in the day, abything similar avalible or are the original series playable? The toughest part is the fact, that after all those years I probably have lost the spark of love for vidya so I'll have hard time immersing. Something with addictive value would be great so I actually want to come back to it and not just forget about the thing after two weeks.
>>
>>161496807
>is easy to jump in and out of when needed
>can be played in short sessions
Maybe it's just me, but I would NOT recommend a 4x if you just to play just a bit from time to time.

Otherwise, I'd suggest either Sid Meier's Alpha Centauri, or Dominions 4.
Most likely Dom, since SMAC is one of the most horrible game I ever played.
>>
>>161496719
From the screenshots posted it seems like they took several steps back in terms of graphics.
>>
>>161496997
I'll be honest just the first showcase of Teddy Roosevelt was enough to put me off the game, even though they fixed his model.
I'm still mad about that.
>Man that participated in the military and loved being physically active, even in retirement.
>Hurr lets make him fat cause yknow muricans are all so fat lol.
>>
>>161496968
Welp, I guess you're right. There's just something about the urge to build an empire in me I guess.
>>
>>161497221
Then 4x aren't the way. If anything, they're empty. You don't feel like you're leading an empire, but rather a bunch of cities standing around and pumping one rifleman every 5 years.
>>
>>161496807
Something that meets almost all your criteria but isn't really a 4X is the indie game Banished. It's a pretty simple city-building/survival game. You setup how hardcore you want your start (tiny handful of settlers with nothing but a wagon of supplies all the way to a large group with buildings already in place), and your map seed (combinations of valleys, mountains, and climate types, etc) and then you collect resources and try to keep your settlers alive and build a thriving town over generations. The game takes up less than a gig of space and loads pretty quick, can you can speed up the game at will too. Easy to start new ones or drop in on old ones. It can be surprisingly challenging at first, also has an okay selection of mods.
>>
>>161497607
That sound pretty promising. Hope my shit PC will be able to try and run it. Survival games are something I'll have to look into. Thanks a bunch.
>>
>>161497221
That's Grand Strategy. EU4 with MEIOU, Victoria II, CKII with HIP, etc. They're easy enough to drop in on old saves but relatively heavy in autism.
>>
>>161497828
It's more of a city-builder where 80% of your production are food and firewood. You progress very, VERY slowly, and mods are mandatory, otherwise you CAN run out of ressources.

Otherwise, it's pretty quiet and soothing. I saw a reviewer on Youtube hating it because "nothing's happening".
>>
>>161497989
>I saw a reviewer on Youtube hating it because "nothing's happening".
Well yeah, how's he gonna get good views on his channel if he can't find anything to laugh hysterically at randomly for 20 minutes?
>>
>>161497828
It's a very relaxing game. There's no war or conflicts to resolve, just resource management. I recommend playing without mods at first, since reaching end game is tricky til you figure out how to balance population growth with food production, but once you have that down the trick is managing your finite resources (stone and iron and coal) into late game. You can setup renewable forests for a steady supply of lumber/firewood but there's only so much available stone, iron, and coal on the map even with mines and quarries.
>>
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>>161496807
Sword of the Stars
Starsector
Eador genesis
>>
>>161498152
That's just to give an idea of how chill the game is.
I do agree that retard was a faggot.

And as >>161498185 said, stone and iron can run out, but luckily, there are mods to fix that. There are also mods to add Japanese buildings, I like them.
>>
>>161497857
To elaborate, strat games have these subdivisions:
RTT - Real Time Tactics. Imagine a game comprised of what amounts to only the battle part of Wargame or TW.
RTS - Real Time Strategy. It's Age of Empires or Command and Conquer or Starcraft types for the most part.
Strategy - War in the East or Pacific is a good example of this.
Turn Based Strategy - Civilization and TW's campaign map
Grand Strategy - True to their name, it's about strategies spanning hundreds of years with war, technology, economy, and rebellion as pieces. They usually go for a simulationist instead of gamey angle.
>>
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>>161497221
Mount and Blade then.
>>
>>161498450
M&B doesn't feel that way at all even with mods
Wait for Bonerlord.
>>
>>161498334
Is Distant Worlds strategy or grand strategy?
>>
>>161498291
Yeah the mods are great for adding some variety. There's also mods that add new specialist buildings for other types of goods or new upgraded buildings for further expansion. One more thing about the game that I really like is there's no end-all strategy to it. There's no real "correct" way to play Banished. You find your own tempo and you play by it. You can rapidly expand or keep a relatively stable population for years, only growing little by little. As I said earlier the trick is finding out how to balance food production and pop growth, but it's not really a "this one simple trick will solve the game" sort of deal, it's just learning how to manipulate pop growth to suit your style. All tempos have their drawbacks.
>>
>>161498754
Probably technically GS. 4x is its own type of subdivision that may as well be renamed Civlike.
>>
>>161498968
>There's no real "correct" way to play Banished
Not totally right. There are some basic steps that you're required to know.
Like using gatherers for the first year because fishing docks suck.
>>
>>161499119
I'd actually forgotten how bad native fishing docks were cause I've had them modded for so long.
>>
>>161498968
I like it because you don't win, you just don't lose, and that's comfy.
>>
>>161495029
>get the Theater and Holy Sites only when you're aiming for that particular victory.
Why not otherwise?
>>
Fuck you guys, I need to play Banished again now. I already sunk over 500 hours on that shit.
>>
>>161499385
There is no reason to. Faith bonuses are miniscule, buying GP with faith is not that important since most GP are pretty much worthless (even more so if you're not going for Culture victory). Extra culture is not that important since if you can get the inspiration for culture techs you won't fall behind. Besides, unlike tech tree, you only need to beeline a select few social policies that are actually really good like Mercantilism or Divine Right/Exploration. Getting Tourism is useless for anything other than Culture victory, there isn't a ideology competition like in Civ 5.
>>
>>161496807
Factorio.

I'm not kidding, it suits all of your needs. It's far better than any game in this general and its not even complete yet.
>>
>>161500476
Why not suggest Bejeweled while you're at it?
>>
>>161499847
hm, okay

Also found another reason after I asked the question.
Pop limit.
If I built a holy site after my initial campus I'd have a harder time to build a 3rd district.
So even though I'd get a cheap district if I started it now I don't think it is worth it.
>>
>>161501869
Fill your cap with Zones > ComHubs > Campuses when you're not heading for culture or religious victory imo.
Another weakness of religion is that most of the bonuses only work on cities with Holy Sites (purchasing pagodas etc requires you to have built a temple on the city). It's just too much work to bother with.
>>
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Finally got Civ VI and its kinda underwhelming.

I really love the Eureka shit for technology as it makes the game feel a lot more "alive", but it feels like there isnt anything to do.

Army sizes seem extremely small and it feels like the game moves way too fast, even on slower speeds. Maybe I'm doing it wrong, but production times seem way too high so I never feel like I'm doing anything, just passing turns.
>>
What's the Freelancer of space 4x/strategy games?
>>
>>161504652
Alpha Centauri.
>>
>>161496575
>Anything that isnt Pangaea
>Harvesting resources (usually)
>Colosseum
>Production increasing civics
>>
>>161506041
>Harvesting rescources
what?

>Banning Production increasing civics
Thanks for making the pile of useful cards even smaller
>>
>>161506041
To be fair Colosseum is pretty retarded, although civ is impossible to play competitively so i don't know why people try
>>
>>161506041
Wait, you mean that he bans any sort of resource gathering or am I missing something?
How the hell are you supposed to do anything then?
>>
Can you not work a tile that other cities within your empire has grown into like in all other civ games?
>>
>>161489584
>Spend my last run of Civ V chilling in my own continent with my 5 cities
>A fat guy declares war on me
>Destroy his army and conquer the city the asshole put next to my capital
>Everyone but Washington hates me
>Unlock Autocracy and Gunboat diplomacy
>Nuke every fucking body
>Achieve diplomatic victory thanks to my scared City State allies

The AI will always find a way to make you an asshole.
>>
>>161509090
And that's how diplomacy in Civ games should be done.
>>
>>161439608
Can someone explain to me what's going on, here?
>>
>>161510968
Kongo got extremely lucky
5 relics in cap and a religion with the reliquaries belief
>>
>>161511194
There's a multiplier on relics?
>>
So did everyone move back to Civ V yet?
>>
>>161512660
I moved to EL
>>
>>161510968
>>161511194
>>161511530
I don't understand the math behind it, but one of my neighbors rolled Reliquaries, as a religion. I had a relic from a tribal village, so settled close to the holy city, stagnated the colony, and built a holy site.

While I waited for the conversion, I started trading the two Great Works of Writing I had for relics of other cultures. They didn't mind at all, and I even got some cash in the deal. I guess Relics aren't popular. At some point I became suzerain of Kandy, too, but I don't know if that stacked or not.

I started printing missionaries to spread the religion to my capital, bought Joan of Arc with faith, and traded another relic.
>>
>>161512660
I'm just playing games with Russia over and over.
>>
>>161512660
I only just started on civ6, my perfecto autism gets a bit in the way though and I can't play it at home.
>>
>>161512660
im waiting for more patches. I can't go back to civ 5 after playing 6, it just feels empty by comparison.
>>
>>161512660
I moved genres but sometimes go back to stellaris.
>>
Is Tempest good (yet)?

I have every expansion but that, steam reviews turned me off at launch though.
>>
>>161512660
I never even got civ 6 and I never will.
>>
>>161512660
I tried but went back to 6.

I love district building.
>>
>>161512660
I moved to EL, Stellaris and TWW.
Womt be looking at Civ VI until the expansion at least.
>>
>>161515592
Why not pirate it?
>>
>>161499396
...How? I got bored of that game after 3 hours.
>>
>>161516035
Because it looks like shit.
>>
>>161492136
>https://www.youtube.com/watch?v=V-2_w61yRws

Is that you shitposting in the comment section?
>>
>>161516205
what a fucking whore
>>
>>161516205
Nope but hes kinda right
>>
rate my ideas for civ UAs
>military units recieve extra movement and combat strength when in desert or plains
>military units also spread your religion to cities they attack
>land units function as naval melee units while embarked and fight at full strength
>>
>>161520115

Do you have specific civs planned for these?
>>
>>161321326

Master of Orion update that finally adds leaders and city states soon, fellow stalker.
>>
>>161465191
Interesting because I find most reptilians and fungoids better looking then the humans like species.
>>
>>161523636
agreed the plantoids/fungoids are pretty neat, my main race are mushroom people.
>>
Civ6 AI is horrible.

8th game ever, conquer world on deity difficulty... Lincoln rating. wtf i don't even know what half the shit does.
>>
>>161521602
just a custom one im working on
im torn on what their UA should be so i wanted feedback
>>
Is it worth doing quests in Endless legend
>>
>>161524403

Yes, within reason. The quests get progressively more difficult so you absolutely want to do them while they're tolerable and/or you aren't doing anything else, because they'll often give you special race-unique tech and other goodies.
>>
>>161524403
Depends on the quest, some are super good like the Dosh Lords one that gives you regen depending on how many minor factions are in your empire.
>>
So I enslaved some rapid breeding artic squidmen and found an abandoned battleship. Should I use my superior military might and industrial complex to buttrape my uppity neighbour into vassalage?
>>
benis
>>
>>161523228
Sounds good.
>>
>>161531930

Here's hoping. I've played a few games of it and left a negative review since even though it isn't complete garbage it's hard to recommend stacked up against Endless Space, not to mention non-space 4x, but I would be happy if they un-fuck it. They've shown they're not competent enough to make a MoO 1 or 2 level game, but they still might be able to make a decent game out of it.

Haven't heard anything specific on how the leaders function yet other than there are both admirals and governors. Apparently the "Minor races" are going to work somewhat like civ6 city states in that they'll provide unique bonuses to all planets/colonies in the same system as themselves, which is a step up from how they had them in early access. Could potentially be some fun in that. And then they apparently rejiggered the espionage system so instead of automatically generating spies you have to actually build them, and instead of sending them to individual planets/systems it's more like the MoO2 system where you just say "THIS STACK OF SPIES GO TO WORK ON THIS EMPIRE", unless you're specifically trying to sabotage a particular world. Which would be nice, since MoO2 was one of (And might still be #1) my favorite 4x to go heavy on espionage. Just having an unstoppable stack of spies and stealing everything was cool.

FINGERS CROSSED BRUH. Also 99% not going to buy the race DLC unless they magically massively unfuck the game, but it definitely sounds worth reinstalling to take a look at at least.
>>
>maxed out fleet capacity only gives me about 20K fleet power
>fallen empire awakens and declares war on me with its 111K fleet, and that's just one fleet

Have Paradox finally found the perfect balance?
>>
>>161537359
Become their thrall and wait for the lategame crisis, then when they are tied up fighting the crisis, you will be strong enough to beat them. Revenge is fucking sweet.
>>
>>161537517
Yes, I should have done it. But I was afraid they will take away my shiny robots.

Now it's too late, I have ragequitted.
>>
>>161537612
Oh well that's fine. They would have definitely forced you to outlaw robotics. Robot builds are hard, and mostly up to chance. Restarting until everything falls into place is necessary in that case.
>>
>>161538093
I wasn't running any kind of build, I'm not on this level any more, I just wanted to have more robots so they eventually would become Synths.
>>
>Only enjoy naval focused civs
>Coastal starts are a gorillion times worse than civ 5
>>
>>161538846
Well excuuuuuuse me, Mr "I'm not on this level anymore".
>>
>>161540547
It was supposed to be "yet", not "any more". I don't know how it got switched in my head.
>>
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leaked gameplay video
>>
>>161541152
>tfw you're not Anthony Burch
>>
>>161541152
>viable diplomacy in civVI.gif
{spoiler]Man the things I would do to that stupid slut Ashley.[/spoiler]
>>
>>161541293
[s]thats not how spoiler works [/s]
>>
>>161541293
>fucking up spoilers
Ctrl+S, son.
>>
>>161541332
>>161541339
ctrl+s is a shortcut in my browser and I can't figure out how to change it.
>>
Is there any RTS like Company of Heroes that makes Japan playable? I want to play glorious Russia and take on Japan without having to boot up a grand strategy game.
>>
>>161541470
Men of War Assault squad
Shogun 2 with mods
>>
>>161541570
Men of War, okay. I'll check it out.
>>
>>161541398
>using a pleb browser
>>
>>161541737
>palemoon
>pleb
>>
>>161541570
Otherwise, there's also Red Alert 3, but beyond the fact I don't like it, I also don't understand how Command and Conquer games work.
Supreme Commander
>unlimited ressources, but limited generation, forcing you to balance construction and training
>frontlines are slowly moving back and forth as one opponent get the upper hand
>very powerful defenses

Ages of Empires 2
>limited ressources, no cap on ressources gathering
>mostly centered on "grab as much as you can as quickly as you can"
>units are expensive but durable
>game is mostly about trying to develop while harassing the enemy to keep him from developping, and saving up your units

Cossacks
>massive armies, unlimited ressources, no cap on ressources gathering/generation
>rather than ressources, speed is the essence
>you're encouraged to specialize in a few units, as upgrading them is long and expensive

And then there are the Command and Conquer games:
>limited ressources that sometimes regrow
>units are expensive, long to train, and extremely fragile
>almost every unit has a skill that makes it relevant even in late game (terror drone EMP attack)
>some games have buildings that create money (Generals), others don't
>AI always seem to know exactly what you're doing and how to counter you
>garrisoning infantry in buildings is extremely powerful, but (in Red Alert 3), any basic infantry can chase them out, so it's not that efficient
>>
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Who here has nuked their own cities in retreat when Gandhi gets pissed
>>
>>161542862
>/civ4xg/
>War Crimes general
>>
>>161543604
I rule as a dictator that would make stalin look like a saint
>>
>>161543720
Tell me.
>>
>>161543604
>war crimes
Geneva doesn't exist.
>>
>>161543910
Not anymore at least.
>>
>>161544040
If I can't grab it, I obliterate it. The bonus is a bit too legit to lose out on.
>>
>>161544538
>If I can't grab it, I obliterate it
I'd like to see you playing.
>>
>>161492136
Filthy only plays with his private circlejerk.
If you somehow get in and you attack him to, you know, win the game, he will call you a scrub and ban you from the group and will never play with you again.
>>
>>161544939
What

Doesn't that, like defeat the point of playing with people?
>>
>>161545005
he's a streamer, playing civ is what makes him money. It isn't like he's actually good at the game, all he does is grind games over and over until he finds the optimal routes, people orbit around him in MP games so they don't actively try to kill him, and roll over for him whenever possible, because he gets mad money from streaming all the time. I doubt he's doing it exclusively for fun, he has a niche audience that tips him all the time.
>>
>>161545160
What a piece of shit. He sounds as bad as DSP.
>>
>>161545005
I am the poster you replied to, and I do think he is good at the game. However, he has this idea that there has to be "honorable" conflict. If someone weak attack someone strong (according to his evaluation of relative power), he will insist that the attacker is doing it out of spite, to troll, to ruin the strong guy's game by slowing him down, and ban this "scrub".
Since he thinks highly of himself, and thinks lowly of people who build up military early, thus every time he is attacked by someone that is a scrub move, because the attacker has no chance of winning, and must only be doing it to troll Filthy on his stream.
And if you team up with someone to attack him when he is in the lead, he will straight up ban you from the Steam group, no question. He got me twice for that in Civilization V.

He is a good player. but a bad sport.
>>
>>161543839
>Nuking my own cities
>1984 tier wars with india/Gandhi
>entire economy is based on military production
>preparing blitzkriegs that can be 4 tiles thick in units
>ect
>>
>>161545252
Playing Civilization like an e-sport is pretty ridiculous already but being a bad sport is not welcomed in any game.
>>
>>161545252
What a faggot.

>>161545289
More... Whisper me atrocities in the ears while holding my hand.
>>
>>161545289
Contiunued
>WWI style creeping barrages but with nukes and cities
>Indian genocide (trust me its for the best)
I seriously don't get how this isnt how everyone plays civ
>>
File: 281990_20161201172337_1.png (2MB, 1920x1080px) Image search: [Google]
281990_20161201172337_1.png
2MB, 1920x1080px
damn I was mid FTL to the system to bomb him and his xeno girlfriend off the face of the planet.
>>
>>161545589
Just invade the planet and exterminate everyone.
>>
>>161545649
I want them to be my groomed allies, they're really close to space stage now
>>
>>161545503
speaking of e-sports, this is old news from when it released
https://www.teamliquidpro.com/news/2016/10/21/discovering-new-land-with-mrgametheory
>>
>>161545289
>Nuking my own cities
How is that productive in any way?
>>
>>161546181
>about to lose the city on the next turn
>nuke it in advance

No idea, since it would ruin any armies you have there. Maybe to preserve some diplomatic presence if the game forgets you for nuking your own cities as opposed to enemy cities?
>>
>>161546181
Ever heard of the phrase cutting off your nose to spite your face?
>>
>>161546364
how is that at all relevant to anon's question you retard.
>>
>>161546725
Apparently you haven't.
>>
>>161546725
>ending a question with a dot
Fuck off, underage.
>>
>>161541470
there's a sino-japanese war mod for company of heroes
>>
File: spite.jpg (42KB, 638x124px) Image search: [Google]
spite.jpg
42KB, 638x124px
>>161546725
It's pretty relevant.
>>
File: 1393922105183.png (9KB, 104x74px) Image search: [Google]
1393922105183.png
9KB, 104x74px
>>161326690
>2203
>24 engineering
>>
>>161546817
it's rhetorical?
>>
>>161546837
Oh? I didn't know. I'll google that.
>>
>>161546839
yes fantastic, you can google. Now explain how that has anything to do with 'nuking your own cities is productive'
>>
>>161546917
>"I'm too stupid to make the connection"
>"plz spoonfeed me"
>>
>>161542862
When did anon imply it was productive?
>>
>>161547025
>I don't have an answer
>le meme arrow response
good to know my first inkling was correct, retard.
>>
>>161367648
make a shit ton of baby ships with long range kinetics and nothing else, wipe out the AIs incredibly garbage ships on the first turn everytime
expand a lot
do a victory thing
>>
>>161546917
not any of the anons involved but i think he nukes his own cities when gandhi is on the warpath to make sure that gandhi doesn't get to annex it when losing or to deter gandhi or smth
>>
>>161547143
>"how dare you not spoonfeed me"
>"I'm not a retard my mum said i was special"
>"ur the retard"
You do know that you're violating the rules about being 18+ before posting, right?
>>
Shit, calm down you guys, pretend I didn't ask about nuking your own cities.
>>
>>161546917
Obviously he's using the Belka Option, anon.
>>
>>161547243
that's an answer, thank you. Shows that nuking your own cities might be useful is some circumstances.

>>161547341
*yawn*
>>
>>161546917
You deny Gandhi the city by destroying it.
>>
>>161547956
As funny as this whole convo has been, are you telling me you couldn't piece that together from the original greentext post?

>*action*
Fuck off.
>>
I always read individualist is the meta in heinlein
I really don't understand why
Can someone enlight me with some great insight?
>>
>>161548382
He's a retard.
>>
>>161548382
He's a moron.
>>
Autosage.

Can't make new thread.
>>
>>161546181
If the AI is about to seize my city I'm going to make sure that it's as unproductive as possible for them.
>>
>>161548382
He's an idiot
>>
>>161548382
He's a woman.
>>
Next thread :
>>161552281
>>161552281
Thread posts: 756
Thread images: 112


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