[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/fog/ - Fallout General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 755
Thread images: 124

File: 20161022145947_1.jpg (111KB, 898x298px) Image search: [Google]
20161022145947_1.jpg
111KB, 898x298px
Ye olde: >>158047031

>fog/ Mod Archive
http://fogmods.weebly.com

>CK
http://www.creationkit.com/fallout4/index.php?title=Main_Page

>Fallout 4 General Information (Read Before Asking Questions)
http://pastebin.com/UkxVHYQB

>Vault Dweller's Survival Guide Links
http://pastebin.com/x1yeAmcP

>The Art of Fallout 4
https://mega.nz/#!vQkWVLpD!nBOiJBqgYriOJNkjU8OqxSFOfpKJHYWT6wZunopd6Fg

>Fallout 4 Item IDs
https://docs.google.com/spreadsheets/d/1J9quAMtGK70aptz0t5teqWHGZJ9T9uvJmzNEBJEB36Q/htmlview?usp=sharing&sle=true

>Fallout 4 Legendary Effects & IDs Guide
http://pastebin.com/qg0KhsCA

>Fallout 4 Settlement Mods & Information
http://pastebin.com/QJquVveh

>Nuka World Collectibles Guides
>SCAV! Mags
http://imgur.com/a/caZVa
>Nuka Recipes
http://imgur.com/a/iyZy4
>Starcores
http://imgur.com/a/y4EMu
>Medallions
http://imgur.com/a/Fg9IT
>Cappys
http://imgur.com/a/B0PrB

>HOW TO CONVERT SKYRIM / OBLIVION / NV / FO3 ETC MODELS TO FO4 + Bodyslide Guide
http://pastebin.com/MWEPKj5m
>>
File: 20161023013048_1.jpg (886KB, 1920x1080px) Image search: [Google]
20161023013048_1.jpg
886KB, 1920x1080px
First for Kung Laofu!
>>
What are conversion rates on caps?

I think my /tg/is showing, I'm trying to figure out the intricate details of a monetary system based on bottlecaps.

Help.
>>
File: untitled.png (759KB, 776x565px) Image search: [Google]
untitled.png
759KB, 776x565px
Proper prostitution mods when?
>>
>>158206129
1 cap equals 5 burgers.
>>
>not great war edition
>>
>>158206156
When your waifu stops giving it away for free
>>
File: 1459351375988.jpg (34KB, 619x501px) Image search: [Google]
1459351375988.jpg
34KB, 619x501px
where loading times always this long?
i don't remember them being this long
>>
>>158206189
There anything else we can add to this?
>>
>>158206305
I get some battlefield mutliplayer tier loading times too once in a while.
Sometimes when the loading finally ends the camera has gone into that passive slow spinning around my character.
>>
File: SS.png (638KB, 706x533px) Image search: [Google]
SS.png
638KB, 706x533px
>>158206129
>>
>>158206129
>>158206459

/fog/ actually figured this out before. Lets see.

Stuff in FO world costs like 3x what it does today

>Pre-War money worth 8 caps
>each in-game pre-War money had a value of $100 on October 23, 2077

1 cap is worth around ~$4.17~ in today's money
>>
File: Fallout4_2016-10-22_16-34-03.jpg (920KB, 2043x1080px) Image search: [Google]
Fallout4_2016-10-22_16-34-03.jpg
920KB, 2043x1080px
What's your current character theme?
>>
>>158206931
I'm playing as the sole survivor of a cryogenic freezing experiment in a vault who is out to find their missing son and avenge their murdered spouse.
>>
File: 1462354405331.jpg (9KB, 157x180px) Image search: [Google]
1462354405331.jpg
9KB, 157x180px
>only new power added in dlc is the overboss one
>the rest is just dumb paints
>>
>>158207085

Power armor is actually insanely easy to weight paint to make your own, all you have to do is cut it up so it can open and close correctly.

Although yeah, you're not wrong. FO4's big draw was the power armor IMO, Skyrims draw were the dragons, and they did waaaaay fucking more with them.
>>
>>158206931
Grieving mother searching for her infant son while seeking revenge for their murdered husband.
>>
File: 1450530814441.jpg (35KB, 406x364px) Image search: [Google]
1450530814441.jpg
35KB, 406x364px
>>158206156
Sauce.
>>
Is it incest if Nora has sex with Danse?
>>
>>158208862
No.

While Shaun's DNA was used to create the base of synths, its very clear The Institute fiddled with it enough to get all the various synths we see.
>>
I've been sat at the special screen for a while now
What build should I do? Everything I come up with seems to go for all the building perks so I have like 0 points left
>>
What mod manager do you lads use for FO4?
>>
>>158208862
yes
>>
>>158209139
Good.
>>
>>158208862
It depends on if you consider them Shaun's genetic children, or the result of a Human Genome Project sort of deal with Shaun's DNA as a base.

If the former, it's turbo incest.

If the latter, it's about as incestuous as any other human.

In either case, Shaun's programmed all synths to directly refer to him as their Father, so it's almost as if he wants the former, even if he rejects them as nothing more than robutts.
>>
File: 1610231488923.jpg (244KB, 1920x1080px) Image search: [Google]
1610231488923.jpg
244KB, 1920x1080px
>>158206931
My waifu is holier than thou! My waifu kills people because god said so! My waifu is going to purge the land on her holy crusade! My waifu has a self-destructive personality and wants to die in battle for unending glory!
>>
File: IMG_3306.jpg (35KB, 1280x720px) Image search: [Google]
IMG_3306.jpg
35KB, 1280x720px
That Hey I'm Shitlord guy's discord got attacked by popular modders and he's trying to expose them like it's actualy drama
>>
>Maxson's BoS is only around 500 people large
>>
>>158209546
>theres a good deal more in DC and probably even more given their practices of letting in non muties
>>
>>158209676
Maxsons Branch must just be a splinter faction.
>>
>>158209676
Actually, according to Danse when he sees the Prydwen, Maxson brought basically the whole chapter with him.

Indeed, its even stated the Prydwen can carry the whole chapter several times.

Its very likely given the need for sponsorship that Maxson's BoS is only about 500 people large in general.
>>
>>158209862
Bit of a big investment in a splinter branch, years on building a blimp
>>
>>158209949

I disagree with this. The way I see it, the world is massively underpopulated. I figure this is because of the limitations of playing a game. Obviously a game can't seriously render a few hundred thousand people. So, I like to think that for every NPC, it represents 5, 10, maybe more people, while named NPCs are, clearly, just themselves.
>>
>>158210232
No man
http://fallout.gamepedia.com/Brotherhood_registration

The BoS, in-game, has a registry system, and the highest number is that of 490.

It also makes sense given that Maxson doesn't have an open door policy like Lyons did, and instead uses a sponsorship program, which would keep the number of new recruits down.
>>
>>158210232
Although the game world is underpopulated compared to what you would have to assume it would really be lore-wise, consider that population levels are still quite low in general due to the technology level and death rate
>>
>>158210908

Yes, that is true. I don't think, lorewise, any area from FO3, NV or FO4 would have more than a few thousand people in it.
>>
Why does fallout 4 run like shit? How can I make it not run like shit?
>>
>>158211114
Stop playing on a toaster?
>>
>>158211114
Compared to previous installments, FO4 is incredibly smooth and stable.

You're either on a toaster or running an ENB/ReShade and/or or too high-res texture mods your rig can't handle.
>>
>>158210908
We also have to consider the fact that, after the war, most small towns in the U.S. would have collapsed since they aren't self sufficient, and are reliant on the vast transportation system,which would have collapsed during the war, to get food.

This would have resulted in most people migrating to the ruins of major cities, since they would have had the most resources, leaving most of the area between major cities very underpopulated.

D.C./Baltimore would be the only major source of people until you hit maybe Philly.

Even then, we heard in Fallout 3 that Philly is "in ruins" and "that dump", implying its even worse off then the Capital Wasteland is.

While the BoS has been slowly expanding thier territory since the end of Fallout 3, its unlikely they have gotten anywhere with any signifcant amount of people.

Most of what they would be fighting is shit like Point Lookout/Zion level of tribals/wilderness rednecks that exist between the major cities.
>>
>>158211163
I'm running a gtx 980ti and a 4690k
>>158211324
I am using a reshade but it's pretty minimal. The inner city is where my frames tank completely, down to the 30s and sometimes dropping below that for a few seconds.
>>
File: 20161023185705_1.jpg (663KB, 1920x1080px) Image search: [Google]
20161023185705_1.jpg
663KB, 1920x1080px
Whoo boy, imagine if Dr. Liara T'soni looked like THIS!
>>
>>158212664
Wow! Cute!
>>
>>158212664
I will release the lever action fix RIGHT NOW if someone bans buffquad.
>>
>>158213353
Done, check your emails.
>>
>>158213401
All I got was someone emailing me about releasing godzilla at lower res to save file size.
>>
File: map.png (1MB, 1920x1080px) Image search: [Google]
map.png
1MB, 1920x1080px
>An East Coast version of the NCR formed by an alliance between Ronto, The Commonwealth, and The Capital Wasteland, when?
>>
>>158213556
Spam folder? Might as well just release the fix :^)
>>
File: Toronto_OH.gif (7KB, 264x264px) Image search: [Google]
Toronto_OH.gif
7KB, 264x264px
>>158213637
To be entirely fair, Ronto could easily be Toronto, Ohio.
>>
>>158214009
Doubtful

Both The Capital Wasteland and The Commonwealth were major cities pre-war.

Its highly unlikely that Ronto, which Ashur placed on the same level as them, was created from a small town in Ohio.

Not to mention Bethesda loves associating things with the most obvious answer just so people don't get confused to what they are talking about.
>>
File: 20161023184458_1.jpg (304KB, 1280x720px) Image search: [Google]
20161023184458_1.jpg
304KB, 1280x720px
Played for 70 hours and only first now found this sweet mailman outfit.
>>
>>158214153
Failman outfit lmao
>>
>>158214198
I need an ice cold nuka cola after that sick burn.
>>
god damn nuka cola song stuck in my head again
>>
File: 1444670459442.png (267KB, 484x520px) Image search: [Google]
1444670459442.png
267KB, 484x520px
>>158206305
Please help why is this happening
>>
>>158215816
SAVE BLOAT
SCRIPT LAG
YOU'RE DONE FOR
>>
>>158215774
What if there was a place with all the zip of Nuka Cola?
>>
>>158216112
Wouldn’t that be the cheer-cheer-cheeriest place in all the world?
>>
>>158216112
>>158216396
doesn't rhyme fuckzos
>>
File: 1472944609709.png (133KB, 425x418px) Image search: [Google]
1472944609709.png
133KB, 425x418px
>>158216109
Is there any cure doc
>>
>>158216556
Songs don't necessarily need to rhyme
>>
>>158208862
Even if it's not biological incest, it still has the feel of incest thanks to Shaun's title of Father.
>>
>>158216556
What.
That's the actual first two lines of the god damn song.
>>
>>158216675
>>158216781

song
sÉ’Å‹/
noun
noun: song; plural noun: songs

1.
a short poem that most definitely rhymes set to music meant to be sung by a person who knows how to fucking rhyme
"a pop song"
>>
File: 1470566109118.jpg (33KB, 500x303px) Image search: [Google]
1470566109118.jpg
33KB, 500x303px
>>158216871
Don't bully Todd just because he can't rhyme
>>
>>158216871
Are you okay?
>>
>>158216871
Songs don't have to rhyme you fucking retard, have you ever studied music?
>>
>>158217734
When was the last time you heard a song that didn't rhyme?

Didn't think so either fuckhead.
>>
>>158217815
When was the last time you listened to music without vocals you fucking idiot.

>a short poem that most definitely rhymes set to music meant to be sung by a person who knows how to fucking rhyme
"a pop song"

>music
>needing vocals
>being this fucking stupid
>>
>>158217971
>being so wrong you have to resort to going "NUH UH!!" without actually providing an argument

"Song" is practically synonymous with "rhyme". Go study music history, fucking retard.
>>
>>158216109
>script lag
I thought they fixed that by simply not running scripts
>>
>>158218117
You're insisting that it's a kind of rule that a song needs a. vocals b. to rhyme.
Some of the most influential albums of all time don't even have vocalists on them.
There are no rules to music, there are only guidelines.
>>
I know the physics in Fallout 4 aren't great, but how hard would it be to make a flail?
>>
>>158218502
You're so fucking retarded.

Try telling me that this
>What if there was a place with all the zip of Nuka Cola?
>Wouldn’t that be the cheer-cheer-cheeriest place in all the world?

Sounds better than this
>What if there was a place with all the zip of Nuka Cola?
>FUck off, and die of ebola

Songs need to rhyme. There's a reason why it's one of the base characteristics, because without it you get whatever the hell that other shit is. FUcking retard. Read ONE WIKIPEDIA article.
>>
>>158218789
Not even the guy you were talking too, but this has to be a troll right?

But to answer your question
>Try telling me that this
>Sounds better than this
Uhh, the first one does sound better
>>
>>158218789
>What if there was a place with all the zip of Nuka-Cola
>Wouldn’t that be the cheer-cheer-cheeriest place in all the world
Line follows the rhythm and lack of a rhyme builds anticipation for a rhyme
>Where the river’s made of Quantum and the mountaintops are fizz
>With fun and games and rides for all the moms and pops and kids
fizz, kids, partial rhyme that releases tension from anticipation

It's not rocket surgery you fucking mong. It works pretty well too.
>>
>>158219172
>hurr I'm just gonna pretend it didn't sound better to save face
not fooling anyone, child

>>158219252
shut the fuck up
>>
Happy great war day!
>>
>>158219278
>shut the fuck up
In the words of Stephan Molyneux
Not an argument
>>
>>158218368
>I thought they fixed that
Silly, silly anon. That's cute.
>>
>>158219413
what you posted isn't a song. but then again you're retarded enough that you think "fizz" and "kids" rhyme.

maybe you got "fizzed" as a kid but face the fact that not everyone is retarded as you, alright kid?
>>
File: 1476976524857.jpg (96KB, 800x437px) Image search: [Google]
1476976524857.jpg
96KB, 800x437px
>>158219413
You're being shitposted famjam, and I for one have gotten a good kek out of it.
>>
File: 20161023144833_1.jpg (185KB, 1920x1080px) Image search: [Google]
20161023144833_1.jpg
185KB, 1920x1080px
>>158206931
anchorage vet who maried a laywer out of mutual desperation (he was a single dad, she was damaged from the war), and who doesnt really care about shaun because he's not biologically hers and she didnt like his dad much anyways
>>
>come across a gang called atom cats
>couple guys walking around in sweet power armor
>hi kid you wanna join our gang?
>might be something in it for you, wink wink nudge nudge
>gee whiz, sure thing mister
>aight go to the guys over there and install this
>right away, sir
>gee, i bet this is just the start of an awesome quest line
>thing installed, sir
>whoa, nice work kiddo, now we'll just-
>OH SHIT, GUNNERS
>10 minutes earlier
>>
>>158219853
>alright guys, ready to hit the atom cats?
>the fuck are you talking about?
>we're going to attack the atom cats
>you want us to attack a gang with four walking power armors, fuck no
>well i'm the highest rank and i say we attack them
>fuck this gay guild
>OH SHIT, GUNNERS
>pew pew
>wow we actually survived this hardcore ambush, good work kid
>now i have a surprise for you for helping us
>ohmygodohmygod
>your very own set of
>OHMYGODOHMYGOD
>atom cats jacket and jeans
>wait what
>thanks for the help kid, see you around
>by the way you can buy a full set of atom cats power armor over at our garage
>just 7k caps :^)
>>
File: 20161022151834_1.jpg (363KB, 1920x1080px) Image search: [Google]
20161022151834_1.jpg
363KB, 1920x1080px
>>158206931
A brotherhood elitist slut you heathen
>>
>>158219853
>>158220184
Atom Cats are the most based motherfuckers in the game and I aint gonna hear no motherfucker tell me otherwise
>>
>>158219853
>>158220184
Would you describe this stand of autism as more "severe" or "hyper"?
>>
>>158219525
>doesn't even know what a partial rhyme is
retard
>>
>>158220438
takes one to know one dipstick
>>
File: 1429919038513.jpg (15KB, 270x267px) Image search: [Google]
1429919038513.jpg
15KB, 270x267px
>>158219853
>>158220184
i dont quite know what this is
>>
>>158220184
>he isnt rolling in caps, stims and ammo
hub water barons 2 nuclear boogaloo
>>
>>158213353
Buffquad ban when
>>
>>158221274

Nice job holding a mod hostage just to spite someone on 4chan. You guys would fit right in on the nexus next to darren and eli
>>
>>158221643
There's actually still some big issues that we need to iron out, and that's why it's not released. When it's actually working stable, and as we want it, it will be released. I don't even know who buffquad is.
>>
>>158221773
Don't listen to that faggot, hold it ransom until they get banned
>>
>>158221643
Have a whine, faggot.
>>
>>158206931
Enclave.
>>
Is there a good weapon to use all those .38 pipe ammo that I get?
>>
>>158222342
show me
>>
>>158222559
Sure there is!
>>
Are there any mods that make the role-playing experience in fallout 4 actually good? Like skills for example
>>
>>158222745
http://www.nexusmods.com/fallout4/mods/19292?
>>
>>158222952
>Shilling your own garbage
Seriously
>>
>>158223937
Everyone shills their own shit man. If you actually made mods you'd know it's important to get exposure and feedback to improve with.

Plus, it's always fun having people playing something you made.
>>
File: 1473143129275.jpg (40KB, 254x254px) Image search: [Google]
1473143129275.jpg
40KB, 254x254px
>this fucking nif
>won't copy after I made the edits in blender, then exported as an obj then opened in old blender then exported as a nif again
I guess I need shit from the original nif I assume
>>
>>158223937
Wait, you'll complain about that but not about someone breaking the rules?
I don't think you've got your priorities in order.
>>
>>158222745
Nice skin texture, what is this?
>>
>>158224592
http://www.nexusmods.com/fallout4/mods/10726/?
>>
>>158222952
>There's one weapon, universally considered trash, that becomes VERY powerful due to this.
This is in regard to Rifleman and the crit, what weapon is it?
>>
>>158225341
Which weapon, in the game, would benefit most from having the last shot in the magazine be a guaranteed crit?

Hint: It also has a mod that boosts crit damage.

You really can't be THIS dumb.
>>
>>158225646
Righteous Authority?
That's a pretty shitty weapon after a while.

I use fully automatic weapons, so I can't be sure.
>>
>>158222745
>Skills
>good
dear god man, did you not play the abominations that were Fallout 3 and NV?
>>
>>158225785
Commando is separate obviously. Though the commando perks in PIP are pretty strong.

Use your brain. If weapons with HIGH ammo capacity get very little use out of the perk, due to the fact that 100% / 20 = 5%, which weapon would get the BEST use out of the perk?

>>158225789
here comes the anti-skill fag again. NV was miles better than this game. Even FO3 was.
>>
>>158225789
skills>the shitty perk/shill merged garbage in this game
fuck off your opinions are shit
>>
>>158225994
>here comes the anti-skill fag again.
What?

> NV was miles better than this game. Even FO3 was.
Lolno.
>>
>>158225994
Not that guy but I'm gonna say a sniper with a small mag or maybe the lever action rifle, they have the smallest ammo capacity of any of the rifles.
>>
>>158226383
Skills had massive issues with points not matter much of all individually and many skills covering too many different things. Additionally several skills had the problem of only certain milestones having any sort of impact on the game.

The new system obviously isn't perfect, but it's a step in the right direction.
>>
>>158225994
If it's a regular rifle then I'm not sure about one specifically, but it's the Double Barrel Shotgun, right?

>>158225789
>>158226527
You fucking retarded, anon?
>>
>>158226734
^This

The perk system in Fallout 4 is far more representative of how skills actually worked in Fo3/NV, without pretending its more complex then it really is by a bunch of filler points that do nothing, like Fo3/NV did
>>
>>158226876
>>158226734
>reshuffling the deck is improving the deck
it wouldn't be so bad if shit was more defined, IE raising GUNslinger didn't improve my accuracy with both energy and ballistic weapons

or there were more than CHA checks throughout the game
>>
>>158226527
>Lolno.
Opinion discarded.
How anyone can think FO4 is better than any of the older games is beyond me. Kill yourself.

>>158226738
>>158226586
Yep, double barreled shotgun counts as a rifle. Every other hit is a crit, sawed off barrel gives bonus crit damage. Though the range is short, you essentially gain 50% crit chance through this perk, though it makes any other crit chance redundant.

>>158226734
>The new system obviously isn't perfect, but it's a step in the right direction.
Depends on what you mean by that.
>Skills had massive issues with points not matter much of all individually and many skills covering too many different things. Additionally several skills had the problem of only certain milestones having any sort of impact on the game.
You do realize it's the same thing for perks, right? It's all the same milestones. Instead of putting 15 skill points in one skill, you can dump your 1 perk point for the same effect. All it does is take away flexibility.

>>158226876
>The perk system in Fallout 4 is far more representative of how skills actually worked in Fo3/NV, without pretending its more complex then it really is by a bunch of filler points that do nothing, like Fo3/NV did
No, all it does is take away flexibility while forcing you into cookie cutter builds. With skills you can boost shit up to 100 in a few levels, or distribute your points in unorthadox patterns. You wanna start the game at level 8 and 100 survival, go ahead.

In FO4, everything is level OR SPECIAL gated so you're forced to do the same shit every run. Take damage perks, take medic, take whatever. Don't think about taking CHR or INT cause they suck. Etc. SPECIAL doesn't mean jack shit anymore either.

Step in the right direction is a stretch. Ideally, there should be a way to make very weak perks, but give the player more perk points, so they can choose what to specialize in. And remove the level gated shit. Which is what I tried to do in PIP.
>>
Just came back from a long hiatus, has Kos always been this vocal in the thread?

I see him post a lot, then other people put in their name as his and reply to him, or the other way around. It doesn't matter, it's just confusing.
>>
Speaking of special
Anyone know lots of builds? I know /cfog/ has a build list in the pastebin
>inb4 fudgemuppet trite
>>
>>158227267
>No, all it does is take away flexibility
Saying it takes away flexibility implies the old system had flexibility it did not.

>With skills you can boost shit up to 100 in a few levels
Which is a bad balance problem that no good game allows. Which was thankfully solved via level caps on skills in Fo4.

>or distribute your points in unorthadox patterns
Which is pointless as it just means all your skills are shit.

>You wanna start the game at level 8 and 100 survival, go ahead.
This is the worst sort of mentality
>Want to start the game with 100 in any of the skill!
No, says anyone who cares about balance or good gameplay.

>In FO4, everything is level OR SPECIAL gated so you're forced to do the same shit every run
Except your not because, unlike fo3 and NV, you aren't forced to spend perk point until you want too.

You can only take what you want when you want, unlike fo3 and NV where you are forced to take something, even if you don't want any of the available perks.

>Don't think about taking CHR or INT cause they suck. Etc. SPECIAL doesn't mean jack shit anymore either.
Except SPECIAL objectivly means far more then it did in Fo3 and NV since so many htings skills did were moved into SPECIAL, and all the perks are SPECIAL: gated, meaning you have to SPECALize in order to get the top tier perks.

You know,m like any good RPG does.

>And remove the level gated shit.
No good RPG doesn't level gate shit.

> Which is what I tried to do in PIP.
Which is probably why your mod blows.

You want a world where you can JUST get everything and anything at level 1 with zero effort.

You care nothing about roleplaying at all.
>>
File: 1461852843943.jpg (29KB, 564x413px) Image search: [Google]
1461852843943.jpg
29KB, 564x413px
>>158227776
>all special can be maxed
>no skills
>minimal checks
>most checks are CHA
builds are
ded
e
d
>>
>>158227926
>waiting until like level 250
Be realistic, you only really make it to like 80
>>
How bad an idea is it to spread points to try basically everything? I want to go through the DLCs and try everything out to see what I like.
>>
>>158227804
>implies the old system had flexibility it did not.
So being able to slowly level up a few skills or cram them all into one isn't flexibility?
Why would you lie?
>>
>>158228063
^This.

Even after cheating myself to 10 INT right off the bat, and getting the INT bobblehead ASAP, after going through The entire Vanilla game
+Metagaming to where I did as many of every main factions quests as possible before I got locked out
+Automatron
+Far Harbor
+Nuka world
+doing a lot of building shit
+Doing a number of radiant quests

I got to level 105 after doing EVERYTHING in the entire game + all DLC.

there is no way to playthrough the game normally and get even 1/3 of the perk points needed to max everything, which takes getting to level 340+
>>
>>158228220
>So being able to slowly level up a few skills or cram them all into one isn't flexibility?
Its not, because skills were so terrible in fo3/NV that most of the point you put into it didn't matter.
>>
>>158228381
i guess this is why i like wotc i'm at level 90 and I have only done the automotron dlc, and i'm not even close to finishing any of the factions main quests.
>>
>>158227804
>Saying it takes away flexibility implies the old system had flexibility it did not.
Nice evidence. You do know you're in the minority on all this shit, right? Let's see. If I want to run a mad scientist build in NV, what can I do.
I can have science, repair, energy weapons maxed out by like level 20.

In FO4, what can I do?

I can have two ranks in each by level 20. And a bunch of other shit I didn't want but had to take because fuck roleplaying.

>This is the worst sort of mentality
Roleplaying is the worst sort of mentality? Elaborate.

>Which is a bad balance problem that no good game allows. Which was thankfully solved via level caps on skills in Fo4.

>No, says anyone who cares about balance or good gameplay.
The concept is not bad, the execution can sometimes be. Have you even played a goddamn Tabletop RPG before? That shit is dope as all hell and one of the best parts of roleplaying.

>You can only take what you want when you want, unlike fo3 and NV where you are forced to take something, even if you don't want any of the available perks.
Because perks are relevant to your build? Granted, I have nothing against holding on to perk points, but that system wasn't bad either.

>Except SPECIAL objectivly means far more then it did in Fo3 and NV since so many htings skills did were moved into SPECIAL, and all the perks are SPECIAL: gated, meaning you have to SPECALize in order to get the top tier perks.
That's what skills were for. SPECIAL essentially became Skills Lite, even speech moved on to CHR. It's funny to see you bash skills while praising SPECIAL. Which in the past was always sort of character customization and backstory, something permanent and immutable.

>No good RPG doesn't level gate shit.
How many RPGs have you even played?

>Which is probably why your mod blows.
Considering the amazing reception your ideas get in these threads, I'm not too worried about what you think.

Go back to playing Skyrim or something, casual.
>>
>>158228730
> And a bunch of other shit I didn't want but had to take
Not him, but this is bullshit, as nothing MAKES you take perks in Fo4.

You can save perk points unless you reach the point you unlock the next rank.

You keep acting like Fo4 is like fo3/NV, where the game holds a gun to your head and doesn't let you leave the level up screen until you pick a perk.

It does not.

Why do people feel the need to lie about simple shit like this?
>>
>using the lack of checks as evidence that the new system is shit
That's a problem with the quest design, not the new system.
>>
>>158228730
>mad scientist build takes you to level 20 to max out 3 skills in nv
not him but by level 20 you should have at least half of the skills maxed in new vegas. its impossible not to. Not to mention you would have a high int with that build so yeah.

sounds he like isn't the casual, casual.
>>
>>158228730
>How many RPGs have you even played?
Everything from Ultima to Baldur's gate, to Pillars.

All of them had some talents or w/e that were level gated.
>>
>>158228495
Okay, say I put my Medicine, Survival and Guns up by five points each level up.
I'm slowly leveling them up getting +5 points more healing out of Stimpacks and RadAway from Medicine, I'm getting +5 points more healing/boosts from food and Survival based crafting things while both Medicine and Survival give me new things to craft every level or so.
Every level up also gives me +5 points more damage for my Guns weapons.
I'm also getting progressively getting more stat checks available every level up.

Rather than doing that, I have the flexibility to just dump all 15 points into Survival each level until it's maxed out, unlocking all those crafting recipes and perks and being able to do every Survival check in the game.

Now tell me without lying how that's not flexibility.

It's almost as if people who think Skills are shit haven't played NV or hell, even 3.
>>
>>158206931
a tragic father at terms with his fate, yet untainted by the brutal landscape, who now attempts cautiously to bestow justice wherever possible.
>>
So what is a good jack of all trades build?
And do I really need 6 charisma every time
>>
>>158228990
>some
the key word there being some
literally anything beyond the second rank is SPECIAL and Level gated
>>
>>158228873
>You can save perk points unless you reach the point you unlock the next rank.
So what, you just cripple yourself until you're past an unnecessary checkpoint?
That sure is quality gameplay.
>>
>>158228495
You're complaining about balance, not design. And earlier you said 100 in Survival was broken. Holy shit stop grasping at straws.

>>158228873
>Not him, but this is bullshit, as nothing MAKES you take perks in Fo4.
>Why do people feel the need to lie about simple shit like this?
Science has 4 perks
You need level 41 to max it out.

Do the math.

>>158228965
Yeah, it's been a while. NV wasn't the most balanced in every way, but at least it was fun for roleplaying.

The point still stands.

>>158228990
AND THEY ALL HAD SKILLS.
Let's take a quick vote.
http://www.strawpoll.me/11491811
>>
>>158228880
And both are awful.
What's your point?
>>
>>158229114
>So what, you just cripple yourself until you're past an unnecessary checkpoint?
That would imply not taking a perk every level makes you crippled.

It does not.

>>158229183
>You're complaining about balance, not design. And earlier you said 100 in Survival was broken. Holy shit stop grasping at straws.
Reading comprehension seems to elude you.

I said getting 100 in survival at the start of the game was broken.
>>
>>158229183
Whoops, accidentally voted FO4. I'm a little sleep deprived.

Consider it -1 for FO4, +1 for NV.

>>158229294
>I said getting 100 in survival at the start of the game was broken.
But it isn't? You won't pass any speech challenges, you wont open any locks, you won't do much damage. Skills don't scale exponentially.
>>
>>158229183
Not to mention the game was crap unless you maxed out certain skills early on, or you could play a game with no points in speech or repair. Doesn't matter if it doesn't fit your character from a role play perspective. You had to be a bad ass at talking to people, fixing your shit, lockpicking, and a gun skill.
>>
>>158229401
>But it isn't?
Yes, because it allows you to get massive boosts out of healing items right of the bat it makes early level gameplay even more easy then it was already.

>You won't pass any speech challenges
That would imply NV didn't throw in so many different ways to pass nearly every speech check that it wasn't effectively impossible to never not be able to pass one of the given options.

>you wont open any locks
You can just go back later. Wow

>Skills don't scale exponentially.
I never said they did

> you won't do much damage
That would imply the game didn't throw so many skill points at you that it was impossible to level up multiple skills to 100 by level 10ish, even at medium INT.

In short, basically all of your argument ignore how the games actually work, in favor of this rose tinted glasses fantasy.
>>
>>158229056
>And do I really need 6 charisma every time
Of course.
Otherwise you can't make a proper settlement.

>>158229294
>It does not.
So forgoing damage and other useful perks until you can put them all into one thing isn't crippling yourself?
Doing less damage just so you can say, do the charge in Power Armour at its max level or run while over-encumbered ISN'T crippling yourself?
Care to explain how?
>>
>>158229625
or the perspective of "I have 3 charisma but it doesn't matter i maxed out my speech skill"

the only thing that your special stats mattered for in fallout new vegas was to get an ending that wasn't shit in old world blues. which makes absolutely zero sense from a roleplay perspective
>>
>>158229625
No you didn't? No one forces you to do speech checks, it just makes good endings available. Which makes sense, Negotiators can mediate peace and make sure no one gets hurt.

You don't need lockpick either, you can always hack or just ignore the safes.

>>158229668
>In short, basically all of your argument ignore how the games actually work, in favor of this rose tinted glasses fantasy.
And you're praising FO4 for making the same mistakes NV did. How is SPECIAL gating perks and abilities different from skills?

>That would imply the game didn't throw so many skill points at you that it was impossible to level up multiple skills to 100 by level 10ish, even at medium INT.
>Yes, because it allows you to get massive boosts out of healing items right of the bat it makes early level gameplay even more easy then it was already.
These are balance issues, not design issues. Does the fact that an exploding minigun trivializes 99% of fallout 4 make it automatically bad?

>That would imply NV didn't throw in so many different ways to pass nearly every speech check that it wasn't effectively impossible to never not be able to pass one of the given options.
EXCEPT pure offense skills
Wow, it's almost like certain situations rewarded you for being non-combative

>You can just go back later. Wow
Wow, you still need to invest in that skill.
Wow, sometimes you need supplies right away or early supplies can help you out
Wow, you're a fucking retard who doesn't understand the concept of tools and items having varying power curves based on the stage of the game.
>>
>>158229905
>So forgoing damage and other useful perks until you can put them all into one thing isn't crippling yourself?
What you describe is power gaming.

And the same could also be said of fo3 and NV.

We however were discussing roleplaying, not power gaming.
>>
>>158229625
>You had to be a bad ass at talking to people, fixing your shit, lockpicking, and a gun skill.
I never put points into Speech, Lockpick, Repair or Guns.
Speech doesn't mean shit, I can forgo a bit of shitty loot or just find a key, I can make/use Weapon Repair kits or use a vendor to repair my stuff and I don't use Guns.

It's like you've never played the game.
>>
>>158230105
So what you're saying it "yes, it does, in fact, cripple you"?

Mind you, YOU are the one who said to do it, not me.
>>
>>158230105
Do you even understand what power gaming is?
Waiting 3 levels to dump all your points into Melee is power gaming.
Waiting 41 levels to dump 4 levels into Science isn't. It's retarded.
>>
>>158229668
>level up multiple skills to 100 by level 10ish, even at medium INT.
That's just a straight up lie.
>>
>>158230125
I too can lie on the internet and say I gimped myself to make my point look better.

I cut my fingers off and typed this entire thing with my toes.
>fingers dont matter for shit, i can forgo picking something up or typing something to make myself look superior in a post on an korean pop music vocaloid site
>>
>>158230071
>How is SPECIAL gating perks and abilities different from skills?
1. There are level gates, meaning no stat dumpng like Fo3/NV.

2. Since there are no skills, many of the things skills did were moved into SPECIAL, making SPECIAL far more powerful then it was in Fo3/NV.

3. Since higher level perks are tied to needing higher level SPECIAL, you actually have to SPECIALize in a SPECIAL stat in Fallout 4, whereas you didn't in Fo3/NV.

4. due to the large changes in the leveling system in Fallout 4, its effectively impossible, even through power gaming, to get even 1/3 of the perks needed to max out everything. whereas in Fo3/NV, you could easily get every SPECIAL to 10, and every skill to 100, with minimal effort.

>These are balance issues, not design issues. Does the fact that an exploding minigun trivializes 99% of fallout 4 make it automatically bad?
No, but that's not a fundamental flaw of the system.

The flaw of skills being shit due to the ever increase use of player based controls is a fundamental flaw with the skill system.

Which is why every modern RPG has gotten rid of skills.

>EXCEPT pure offense skills
Actually, pure offensive skills had a number of checks themselves.

>Wow, you still need to invest in that skill.
Which isnt a problem in Fo3/NV since the game throws so many skill points at you

>Wow, sometimes you need supplies right away or early supplies can help you out
Not really, shit was everywhere in fo3/Nv. You had to be literally braindead to not have enough supplies to power an army.

>Wow, you're a fucking retard who doesn't understand the concept of tools and items having varying power curves based on the stage of the game.
So says the man who wants to be able to get skills to 100 at game start, thus nullifying those tools varying power level throughout the game.

What hippocracy
>>
>>158230263
>So what you're saying it "yes, it does, in fact, cripple you"?
No, because being cripples would mean your at a massive disadvantage that the game is nearly impossible.

Which is not the case if you skip over perks that don't apply to your build, and waiting for them to unlock.
>>
>>158230428
Not even lying, I just don't enjoy taking the easy route and, you know, role playing.

It's almost like people play differently to you, you casual, which you obviously are.
You can't even deny it if you think I'm lying about picking different skills than you and not going the easy route which you're so set as the ONLY option in the game.
>>
>>158230838
>No, because being cripples would mean your at a massive disadvantage that the game is nearly impossible.
No, it just means you're at a massive disadvantage.
If you're going to not level up any damage perks until 41 to get all of Science, you ARE at a disadvantage.
It being "nearly impossible" as a requirement is just hyperbole so that I seem unreasonable.

>if you skip over perks that don't apply to your build
You never said anything about perks that don't apply to your build.
>>
>>158230883
You'll forgive me if i mess up typing with my toes.

A casual would obviously go the easy route and just use voice to text, but im obviously not lying about using different methods of typing and going the easy route
>>
>>158230428
>I too can lie on the internet and say I gimped myself to make my point look better.
The fuck are you talking about. That unless they play in the most meta, min-max build, their decisions aren't valid? This isn't a e-sport. You were defending FO4 for "allowing roleplay with SPECIAL" but now you're attacking him for roleplaying rather than doing that "Power Gaming" shit.

>>158230408
>>158229668
Wasn't even paying attention
You can technically level up two. Two skills to max level, if you level nothing else at all.

>>158230709
>1. There are level gates, meaning no stat dumpng like Fo3/NV.
Level gates for SPECIAL? None
FNV had Gates for perks too.

>2. Since there are no skills, many of the things skills did were moved into SPECIAL, making SPECIAL far more powerful then it was in Fo3/NV.
And also more disposable. And occupying the same role as skills

>Since higher level perks are tied to needing higher level SPECIAL, you actually have to SPECIALize in a SPECIAL stat in Fallout 4, whereas you didn't in Fo3/NV.
And how's that different to SPECIALIZING in a skill?

>The flaw of skills being shit due to the ever increase use of player based controls is a fundamental flaw with the skill system.
you're the same guy who was bitching about skill checks, weren't you.

>What hippocracy
Kek. Look, poll results are in, 9-3 at the moment (I voted wrong by mistake). I'll just ignore this shit from now on and, you know, do productive stuff like fixing bethesda's damn animations, while you suck Todd's cock. Keep paying for that DLC!

>>158230838
Again, level 41 for 4 perks to unlock.
I dare you to beat survival leveling once every 10 levels.
>>
>>158231161
Is this you admitting you're an idiot who doesn't know what he's talking about?
It's hard to tell because you're obviously typing with your ass.
>>
>>158231162
>I dare you to beat survival leveling once every 10 levels.
Now this I'd like to see.
>>158230838
Go on, anon.
Stream it, prove us wrong.
>>
Oh boy, whats next? People start arguing that new vegas had a better character creator and the addition of a sprint function is mindless pondering?

This shit has been going on for every week since the fucking game came out and now we see one of our resident modders taking his side and being extremely vocal about it. You know why buff and tranwiz dont do this shit kos? Because if they did the answer would be
IF YOU'RE SUCH A GOOD MODDER THAT YOU THINK YOU SHOULD NAMEFAG WHEN POSTING THINGS UNRELATED TO YOUR MODS, WHY DON'T YOU MAKE A MOD THAT FIXES IT AND YOU AND ALL OF EVERYONE CAN SIT AROUND AND CIRCLE JERK ABOUT IT?

You wont, and it's the same reason there's only 3 or 5 people on this board who makes mods, because its easier to complain.
I think I actually respect buffquad more than you now.
>>
>>158231162
>Level gates for SPECIAL? None
The trade of being if you try to pump SPECIAL you will have no perks.

>FNV had Gates for perks too.
And only perks, and none of skills, in a game were skills were 99% of your character's power, and perks were usually gimmicks.

>And also more disposable. And occupying the same role as skills
Actually its far less disposable, since you actually need them to unlock more perks.

>And how's that different to SPECIALIZING in a skill?
Because skillpoints were limited in Fo3/NV, and you could easily get them all to 100 before reaching max level.

Indeed, since fo3/NV MADE you spend all your skills/perk points before allowing you to leave the level up screen, you always reached a point where you HAD to start dumping points into skills other then the ones relating to your build, which in turn destroyed roleplaying, and made every character homogeneous.

This doesn't exist in Fallout 4, increasing character diversity over the long terms.

>you're the same guy who was bitching about skill checks, weren't you.
I honestly have no idea what yo uare talking about.

>Kek. Look, poll results are in
You are aware that Argumentum ad populum is a fallacy right?

>I dare you to beat survival leveling once every 10 levels.
I have.

I made a build of 6-7 perks, and only leveled up those perks/the SPECIAL needed to get those perks, and beat the game just fine.

Its not my fault you suck at roleplaying and can only beat piss easy games via min-maxing and power gaming
>>
>>158231765
You can't bitch about games you don't like now? Please, Train's grievances about this game go much, much deeper than mine.

Sorry for triggering you, but grow the fuck up, or present a better argument.

>>158231790
>I made a build of 6-7 perks, and only leveled up those perks/the SPECIAL needed to get those perks, and beat the game just fine.
On survival? Without cheesing some wounding ripper shit? Prove it.
>>
>>158231765
>IF YOU'RE SUCH A GOOD MODDER THAT YOU THINK YOU SHOULD NAMEFAG WHEN POSTING THINGS UNRELATED TO YOUR MODS, WHY DON'T YOU MAKE A MOD THAT FIXES IT AND YOU AND ALL OF EVERYONE CAN SIT AROUND AND CIRCLE JERK ABOUT IT?
Why are you so entitled to other people's mods? Aren't you doing the same thing, complaining about other people complaining? If anything, that's worse.
>>
This whole argument is nothing but roleplayers vs rollplayers

Roleplayers want to be able to do basically anything they want with their character, even if it doesn't actually mean anything.

Rollplayers what a far more limited system of things, where things usually matter more to your character's overall development.

Fo3/NV were more Roleplaying, Fallout 4 is like most modern RPGs(Deus ex HR/MD, Witcher, Mass Effect, etc. etc.) in that its more about rollplaying.

Neither is better then the other, and both have their good points.
>>
>>158232151
Not when you show that you apparently have the skill to fix it. Please get off of your fat ass and start on this. Nobody cares about your fucking godzilla mod.

There are things I don't like about fallout 4 as compared to new vegas, sure. I can make basic mods. Imagine the shit storm in buffscale said the things you said. Imagine the shitstorm if buffquad said these things. But you are for some reason seen as a big cool modder and you have apparently the talent to fix this stuff and you're complaining about it.

>>158232383
I'm not namefagging and acting like hot shit. I'm complaining about pointless namefagging.
>why are you so entitled to other peoples mods
didn't say id download it.
>>
>>158232421
Your definitions don't match the example games you've given.
>>
>>158232918
How so?
>>
File: wehaveouranswer.png (27KB, 1107x441px) Image search: [Google]
wehaveouranswer.png
27KB, 1107x441px
>>
I would want to buy Fallout 4's dlc what should I get? only the expansions? or the workshops too? are hte workshops dlc worth?
>>
>>158233060
>are hte workshops dlc worth
only if you liked the minecraft mode
Automatron FH and Nuka Whorl are alright
>>
>>158233237
grab the SP and save a couple bucks while having full modding capabilities.
>>
>>158232918
Except they do.

A roleplayer would play something like NV, and would make a cowboy character who only uses the cowboy repeater, and then would take the cowboy perk to make that weapon viable in the end game, regardless of the fact that there are many other weapons in that class that are much better.

A rollplayer would play something like Fallout 4, and make a character that is just "automatic weapons only" focused. They wouldn't need perks like Grunt, or Cowboy, because they wouldn't be using something like the cowboy repeater, they would have moved up to better weapons in the same weapon class.


This is why a lot of New Vegas's perks are really gimmicky/heavily situation based. You only really get to use a bunch of them maybe 5 times in the whole game.

Fallout 4's perks(like the stuff in ME, DX, Witcher) are, on average, far more focused on broader straight upgrades.
>>
>>158216675
Tell that to Iron Maiden.
>>
>>158233237

The sale makes it cheaper to buy the pass than it does to buy the content DLCs individually. Just get that.
>>
Perk system in 4 is a joke. Have you seen the weapon perks? They're all practically the same minus what is mostly boring level 4 or 5 effects. Then you have perks that are just the functions of skills broken down. Then many other perks are just adding 10% more to the exact same ability. Then there's heavy level locks on the fun abilities, it's insane. It's not better for role playing and it's redundant for rollplaying by just having you accomplish the same thing while claiming it's different and taking forever to get to any perk that'd make your character feel different. Sure, NV leads you to maxing out skills faster but Fallout 4 makes it all feel barely worth it and most are redundant in survival mode because 10% bonuses won't help and focusing on competing with broken combat means you're gonna focus on the lame perks just to stay alive a couple seconds more.
>>
>>158233589
>A rollplayer would play something like Fallout 4, and make a character that is just "automatic weapons only" focused. They wouldn't need perks like Grunt, or Cowboy, because they wouldn't be using something like the cowboy repeater, they would have moved up to better weapons in the same weapon class.

This is the dumbest, shallowest, most pedantic nitpick to support an even worse narrative I've ever seen. We are all dumber for you posting here.
>>
>>158234675
>This is the dumbest, shallowest, most pedantic nitpick to support an even worse narrative I've ever seen.
Hes kind of right though.

Most RPG players nowadays don't care about highly defined "roles" like only using one weapon, regardless of the weapon is good or not, simply because it fits the "role"

Most RPG players nowadays are only broad scope "role"players, picking a few broad categories, like a weapon type, and sticking with those categories, rather then specific things in that category.
>>
>>158234896
Then they'll complain about how shallow the game is years down the road. Happened with Skyrim. Even reddit was filled with people changing their mind and bitching. But then they go buy Fallout 4.
>>
>>158232421
>rollplayers

what the fuck am I reading?
>>
>>158235403
You know what it is. What would you call them instead?
>>
>>158235564
dudebros
>>
>>158221274
will that work with up to 11 rounds loaded in the tube? I had made the longer barrel have a higher capacity, and also made a rechamber for .44 mag
>>
>>158235725
Not him, but I would disagree

Dudebros dont even "roll"play.

Dudebros just use whatever the best weapon they can get their hands on, regardless of if they had specced into that weapon type previously.

dudebros are more power gamers then anything else.
>>
>>158232789
>I'm complaining about pointless namefagging.
No, you're complaining about us not sucking Bethesda's dick for the shit that was Fallout 4.

New Vegas was better, that's probably why there's a separate general.
>>
File: 1410297038149.gif (875KB, 250x231px) Image search: [Google]
1410297038149.gif
875KB, 250x231px
Anyone got a link to all the Fallout 4 dlc esm files?
>>
>>158231790
>I made a build of 6-7 perks, and only leveled up those perks/the SPECIAL needed to get those perks, and beat the game just fine
Prove it, faggot.
Outrageous claims require proof or they're not even worth bringing up.
>>
>No one noting how nuclear missiles just fell several hours ago.
O C T O B E R
T W E N T Y
T H I R D
>>
>>158236054
> that's probably why there's a separate general.
Not him but no.

There is a separate general because Fallout has historically had one of the most divided fanbases in gaming, and, on top of that, Obsidian has an equally dedicated vocal minority following who hates games made by anyone else.

Combined together, and you get one of the most angry, and vocal, groups on the internet, and can't stand the idea of people liking things other then what they like.

Which is why they left this general, and spammed /v/ to the point the mods made them a containment general so they would stop making /v/ even worse then it was.
>>
File: 1448872909005.png (110KB, 1069x817px) Image search: [Google]
1448872909005.png
110KB, 1069x817px
>>158236210
>/fog/
>caring about any lore at all
>>
>>158236168
>Outrageous
>its outrageous to claim you RPed in an RPG
>>
>>158236210
There was a couple mentions of it at the end of the last thread
>>
>>158236459
No, it's outrageous to claim you beat Fallout 4 on Survival with only 6-7 perks.
The role-playing element is irrelevant.

Don't twist my words, you knew exactly what I meant.
>>
>>158236210
we are going to have our own great war in a few years, there is no need to celebrate.
>>
>>158236054
Yeah and that place is so popular we hear from them on a weekly basis because they feel the need to shitpost here about how much better the game they enjoy is.
I don't subscribe to the internet culture of getting offended because someone enjoys what you hate and you take that to mean that they must hate what you hate.

Anyways, I was merely calling out Kos, as I would and most others here would to almost any of the other modders here.
>>
>>158236312
>this is what bethesdrones actually believe
>meanwhile saying anything bad about the perk system triggers the general beyond belief
>mention that radiant quests sending you to dlc locations is pretty stupid (which was also an issue in skyrim) and earn a title of an Obsidrone almost immediately
Of course, not to diminish the role of that "Courier" namefag I've heard about who'd go on ranting that anyone liking fallout 4 was mentally handicapped before the whole thread split happened.


Not going hurr durr both sides are equally bad here, but damn are you people biased sometimes.
>>
>>158236624
maybe in months, days or possibly in a few hours.
>>
>>158236678
hate what you love, not hate what you hate.

but you know what i mean.
>>
>>158236678
>I was merely calling out Kos
No, you weren't merely anything, you were getting ass-ravaged about 4 being a better game which it isn't.
>>
>>158236942
in your opinion
>>
>>158236678
>Yeah and that place is so popular we hear from them on a weekly basis because they feel the need to shitpost here about how much better the game they enjoy is.
I wish this would stop because I want to see if this general will die after Skyrim Special Edition releases, and if so - how long it will take.
>>
>>158237064
No, it's a fact.
Just look back over what you've typed.
That's not "merely" anything.
>>
>>158205814
Can someone help me decide between NCR and House? What can House realisticly accomplish with possesion of Hoover dam? Isn't New Vegas bound to be crushed by both the legion and the ncr eventually? And whats to say another Benny won't ruin Houses plans?
>>
>>158236782
not him, but what if I go to /cfog/ and say the gameplay is shit compared to 4.
They totally wont be triggered beyond belief even though it is a fact.

>>158236942
where in any of my posts did i say "fallout 4 is better than new vegas" the closest thing was me saying that new vegas did some things better than 4. Theres that internet culture you all have in which "If he likes something I despise that means he doesn't like something that I enjoy."

Please quit shitposting
>>
>>158237220
>the gameplay is shit compared to 4
>even though it is a fact
It's not.
The gunplay is better, but that's it.
The overall gameplay is worse.

It's not a pure FPS, anon, though at this point it might as well be.
>>
>>158237183
if you choose the nu cuck republic, ur gay

'nuff said
>>
>>158237404
Why is are bethesda generals so shitpost-y?
>>
>>158237220
Probably because gameplay consists of a few elements. Enemies are smarter for sure, but they are also bullet sponges at higher levels. Now, does that make them good/better?
Please note that this is just an example and I'm not basing the entire gameplay on "enemies" in this case.
>>
>>158237374
I would rather play a generic fps with rpg elements than a desert walking/reading simulator. Whats next you call me a casual for liking a game that has a better feel over a game that has a better story.

Please, we all would be happier if you quit shitposting.

>>158237698
I don't know, I think I just like autism simulators and it sates my thirst a little to walk around an obvious wasteland building myself cozy places to sleep and then if anyone show up to those places I make them fight to death against each other and the winner gets to travel the wasteland on supply routes for the rest of his life.
>>
>>158237220
>where in any of my posts did i say "fallout 4 is better than new vegas"
Right here: >>158237220
> but what if I go to /cfog/ and say the gameplay is shit compared to 4.
They totally wont be triggered beyond belief even though it is a fact.

Fuck off, faggot.
>>
File: galotgc.jpg (43KB, 776x602px) Image search: [Google]
galotgc.jpg
43KB, 776x602px
>>158237690
>>
>>158238005
>I would rather play a generic fps with rpg elements than a desert walking/reading simulator
Then go and do that.
Personal preference is not a fact.

>Whats next you call me a casual for liking a game that has a better feel over a game that has a better story
This is "muh atmosphere" from Fallout 3 all over again, so yes.
Yes, I would.
>>
>>158238036
this is my last post on the subject, i need to work on stuff instead of arguing with shitposters.

Just because I say "x does this one aspect better than y" doesn't mean I think x is the best thing since gravy on toast.
Watch this, I'm going to blow your mind. Fallout new vegas has a better system for talking to npcs than fallout 4. Fallout 4 has a better survival system than new vegas. Fallout 2 has better gameplay than Fallout 1, Fallout 1 is my favorite in the series.
Brotherhood of steel, just from what we have would have been a mistake. Same with van bueren. The proposed Obsidian made fallout mmo was a terrible idea. I prefer the first kotor game over the second. I still enjoy other games by the developer.
>>
>>158238676
>The proposed Obsidian made fallout mmo was a terrible idea.
Not him but it was Interplay, not Obsidian
>>
>>158238676

>Fallout 4 has a better survival system than new vegas

Not him, but what?
>>
>>158238676
>Fallout 4 has a better survival system than new vegas
lmao
>>
>>158238676
>I prefer the first kotor game over the second
>Fallout 4 has a better survival system than new vegas
And -I- was shitposting?
Fuck off.
>>
File: Fallout-4-Desdemona-5[1].jpg (128KB, 1280x720px) Image search: [Google]
Fallout-4-Desdemona-5[1].jpg
128KB, 1280x720px
>You didn't rescue to the synths from the Institute
>Talking to Desdemona aborts you from the faction and makes them all hostile towards you
>Simply not talking to Desdemona anymore keeps everybody friendly

I hate this awkward shit. It reminds me of my teenage years where I would avoid talking to my parents for a length of time because I knew the conversations would be sour and simply avoiding them kept everything okay.
>>
>>158240310
Just kill the railroad
>>
>>158240398
This
>>
>>158240398
>>158240518
but it's such a convenient safehouse that you can fast travel to directly. It has a shop, a doctor, and even a place to store your power armor. It's fantastic.
>>
>>158240667
Diamond City has all that too, or you could just build your own little safehouse with all that, one of the benefits of the minecraft shit.
>>
>>158239782
Not him, but I prefer KOTOR 1 over KOTOR 2, as well as NWN 1 over NWN 2
>>
>>158239782
>>Fallout 4 has a better survival system than new vegas
not that guy but as far as making the game tougher it actually is

nvs made more sense with liquor and some food making you thirsty as opposed to chems
>>
>>158222559
Yes it's called the explosive shotgun, you can trade .38 for 12 gauge at most vendors
>>
>>158241752
>takes a sip from his trusty Vault 13 canteen
>>
>>158242069
oh god i forgot about the whole
>preorder from gamestop and you get a slight advantage over people who didnt
>now buy the dlc so you get all the preorder bonuses
>>
I feel like Bethesda missed a golden opportunity by adding Artillery and not adding an option to have your Power Armor launched to your location.

Having a suit of power armor drop from the sky, then hopping in it, would be amazingly satisfying and incredibly cool.

It would also make the Power Armor work better as a "time to bring in the big guns" mechanic, since you don't need to fast travel twice to go pick it up.
>>
File: 1473150121001.jpg (147KB, 1500x1500px) Image search: [Google]
1473150121001.jpg
147KB, 1500x1500px
>>158245894

>Fast traveling ever
>>
>>158245894
I could have easily seen that as an option with vertibird travel.
Have them drop you a set of power armor you left with them.

Maybe the Institute could teleport you a set if they'd actually made the Institute power armor from the concept art

Any other faction doing it would be ridiculous.
>>
>>158245989
Immersive Fast Travel is the best Fast Travel. Have populated areas have some working vehicles, you can take them out to a place. But they leave you there.
>>
>>158246406

I don't see why loading them into an artillery cannon and launching it is so out of the question.
They take no fall damage from any height, and it would look cool as fuck.

Could even have it trigger the flame jet leg module if it's installed.
>>
>>158246581
I could see it working if there was a quest attached.
If they could just do it out of the blue, it would feel phoned in.
>>
>>158245894
Oh shit son there's a mod for that.
http://www.nexusmods.com/fallout4/mods/18591/?
>>
>>158237183
Independent
Fuck em both.
Build an empire with the help of the local factions.
>>
So I guess since all the dlc is done, what do people hope happens next with fallout??
>>
>>158249421
Pagliarulo is fired

That's all I ask for
>>
>>158249421
Nothing ever.
Let it die.

Also comics.
>>
>>158249421
They sell the IP to Obsidian.
>>
>>158249938
>sell it to a dying company with 2 of the 3 people that made it great gone
>>
>>158249421
Pick up Arcanum instead.
>>
>>158249938
In what fucking universe can Obsidian afford to buy Fallout off Bethesda?
>>
>>158250719
A better one.
>>
File: 1465136958386.jpg (75KB, 611x607px) Image search: [Google]
1465136958386.jpg
75KB, 611x607px
>>158250775
>>
File: 1476910419302.png (3MB, 1920x1080px) Image search: [Google]
1476910419302.png
3MB, 1920x1080px
how do I get mannequins like this
>>
>>158254402
holy fug give me the link to those weapon racks

muh dick
>>
>>158254402
>>158254468
It's like neither of you even tried
http://www.nexusmods.com/fallout4/mods/5080/?
>>
Is it me or did graphics go backwards from Skyrim? Specifically when it comes to clothing and weapons. Everything feels so cartoony with goofy proportions.
>>
File: 1474415946808.jpg (90KB, 277x517px) Image search: [Google]
1474415946808.jpg
90KB, 277x517px
>decide to try melee only build for the first time
>ghouls utterly wreck my shit

How do you guys deal with the packs? With a gun they're no problem, but with melee they like to stun me out of a swing, swarm me, and then go into a kill animation.
>>
>>158257158
block the first attack, melee them, let your big league points let you cut down five of them at once.
>>
>>158257158
Realize that just because you're doing a melee build, doesn't mean you can't use a gun.
>>
>>158257217

If only I wasn't level 6 using an unupgraded machete.

>>158257712

Well yeah, but the guns I have are dogshit too. Eventually I got them with Molotov cocktails and hit and runs.
>>
>>158257158
you gotta dark souls that shit and block/counter
>>
>>158257865
An automatic pipe weapon is good enough for ghouls, dogs, and other low-level enemies.
>>
Anyone have a good mod so I can save in Survival ? Had to redo my game and lost the previous one. thanks my mans
>>
So who would a overboss/raider king side with in far harbor? Or should I just try to wipe out everyone.
>>
>>158232789
So it's my responsibility to fix the game? Good to know, I wonder when Bethesda will come calling. Get your head out of your ass.

>There are things I don't like about fallout 4 as compared to new vegas, sure. I can make basic mods. Imagine the shit storm in buffscale said the things you said. Imagine the shitstorm if buffquad said these things. But you are for some reason seen as a big cool modder and you have apparently the talent to fix this stuff and you're complaining about it.
I didn't realize the idea that FO4 is a shit game was so controversial. You've whipped yourself into a frenzy over nothing at all. I didn't realize being a modder meant I had a responsibility to act a certain way or another.
>>
File: 10135-orig2.jpg (28KB, 250x275px) Image search: [Google]
10135-orig2.jpg
28KB, 250x275px
>>158254402
>Stuffed humans as mannequins

Count Mecha would be pleased.
>>
>level 80
>finished all the content and all the DLC content
>still never found a better weapon than my double shot Combat Rifle

It's always just bonus damage for one fucking enemy type.
>>
File: Ghoul Schoolin.webm (3MB, 1280x800px) Image search: [Google]
Ghoul Schoolin.webm
3MB, 1280x800px
>>158259705

I didn't find an explosive automatic weapon until level 90 something
>>
>>158259705
>It's always just bonus damage for one fucking enemy type.
I don't know who thought that was a good enough to put it in but they need to be shot with a fully charged Two Shot Gauss Rifle.
>>
>>158259705
that's why I installed the wonderful thing known as "Legendary Modification"
for the rather expensive price of a fuckload of rare materials, you too can modify your weapons to whatever you want and skip bethesda's MMO grinding bullshit.
>>
Is playing in Survival worth it ?
>>
>>158260079

I would have liked the legendary system if it were legendary parts and you could mix and match to make weapons suited to your playstyle, and no two players weapons would be quite the same.
>>
File: ScreenShot220.jpg (1MB, 2560x1440px) Image search: [Google]
ScreenShot220.jpg
1MB, 2560x1440px
http://pastebin.com/ZsA4bNad

Thinking of punching out a new patch soon. How do the changes look so far?
>>
>>158260407
But that would be a good idea, Buff.
That would also require effort and I just don't think they have it in them.

I'd like to have a Two Shot with Rapid on a Laser Rifle, it'd make it worthwhile past level 30.
>>
>rename Modern Firearms - 2.41.esp to just Modern Firearms.esp so that Modern Sidearms reads it as a master
>it now unequips all my apparel, including my pipboy, when I activate the vault door controls
I'm not sure I understand mods. It's definitely Modern Firearms, because it still happens with Modern Sidearms not active.
>>
>>158260535

Laser rifle is actually one of the more fun weapons to mod because of all the crap you can mix and match.

Like auto-scatter. That's basically a gatling laser in a smaller package...with limited ammo capacity and obscene recoil, but still.

I wish more weapons would let you mix and match stuff like on the laser weapons, especially with plasma. Imagine plasma with auto splitter. Green balls everywhere.
>>
>>158260938
>Laser rifle is actually one of the more fun weapons to mod because of all the crap you can mix and match.
Of course, it's very fun.
Without mods, it just doesn't do enough damage to be practical.

>Imagine plasma with auto splitter
And Rapid because it needs to be as mental as possible.

Although thinking about modding the Plasma Rifle reminded me that there's no upgraded Flamer attachment.
Fucking why?
Everything else gets an upgraded version, why only have one awful Flamer attachment?
>>
>>158260535
>>158260407
That's exactly what they did though, legendary is just a mod.
>>
>>158261230
Can't take it off without mods.
That's the problem.

Any way to have multiple on the one gun?
>>
>>158261301
Get Unique Uniques or More Uniques. Legendary effects in game occupy one slot, but you can make regular mods legendary too, like Kremvah's.
>>
File: lamin flamin gaymin goawaymin.jpg (657KB, 2443x1213px) Image search: [Google]
lamin flamin gaymin goawaymin.jpg
657KB, 2443x1213px
>>158261180

Yeah, I never quite understood that either. They could have easily made an advanced plasma flamer that increases the range or something. Its ridiculously fucking short.

There's probably already a mod that does this I bet.
>>
I had visited almost all locations in FO4

Why they are so forgettable? none really stands out
>>
>>158261782
Because this game is garbage.
>>
File: WL3_thunderclap_image.png (960KB, 1200x627px) Image search: [Google]
WL3_thunderclap_image.png
960KB, 1200x627px
Give me ONE reason why you're still playing Bethesdashit when the REAL Fallout games are back
>>
>>158262517
sex mods
>>
>>158262169

I don't really understand why you make mods for a game you don't like.

Are you making this stuff for some kind of portfolio? Just killing time?
>>
>>158262603
Because CK is fun.
It's like I'm in an abusive relationship with a bad boy and I think I can fix him but he just hurts me more.
>>
>>158262543
which are missing from F4
>>
>>158262956
Hope for sex mods
>>
>>158262956
>missing

Not exactly
But things at the moment are a little janky

http://www.loverslab.com/topic/68016-crazy6987-sex-animation/

>>158262773

Oh. Personally I find the CK dreadfully boring, I just use it for implementing armors. Doesn't help that animu hair mod required me spent 12 hours doing the same thing over and over and over and over...
>>
>>158261772
Plasma doesn't have the same properties as fire though. The shorter range could make sense.
>>
>>158263620
Ey Buff you still doing babe cages?
>>
For anybody who has used the "gunner cages in settlement" legendary farming set up, does it work with raider cages? I'm hoping to farm up some low level raiders (I'm level 22) for a neverending shotgun, but I'm not sure if it works. The place is getting swarmed by raiders, but not a single legendary raider yet. Did get hit by a legendary super mutant though, for no reason.
>>
File: 1477273349208[1].jpg (38KB, 946x388px) Image search: [Google]
1477273349208[1].jpg
38KB, 946x388px
Any idea which modder would do this and what mods are temporarily unavailable?
>>
Hey, I have the bug where I can't speak to Preston to get help building the teleporter, so I finished the quest via the console.
Any way I can teleport to the institute ?
Thanks
>>
>>158264557
Apollodown, and Dragon Combat Overhaul and Civil War Overhaul
>>
File: Zigzag meets the One-eyes.webm (2MB, 472x284px) Image search: [Google]
Zigzag meets the One-eyes.webm
2MB, 472x284px
>>158263952

I forgot about that actually.

Been a little lazy last few days, Im gonna go ahead and start on some stuff. I'll try babe cages first. Or actually I might just make it an invisible rug or something, so you can place them wherever.

The idea of having women dancing all over your settlements as entertainment kinda reminds me of the scene with the One-eyes in the Thief and the Cobbler.
>>
>>158264826
>THOSE TITS
>>
File: 20161023160036_1.jpg (248KB, 1920x1080px) Image search: [Google]
20161023160036_1.jpg
248KB, 1920x1080px
>>
>>158265247

All of One-Eyes waifus are really thick and busty.

And he also likes to sit on them as human furniture as you can see there. At the end of the film they get revenge on him and [/spoiler]All sit on him at the same time, crushing him to death under their 20 giant asses[/spoiler]
>>
>the main quest is so bugged i have to do another character
TODD
>>
File: enhanced-26603-1429018100-14.jpg (62KB, 625x482px) Image search: [Google]
enhanced-26603-1429018100-14.jpg
62KB, 625x482px
>>158265438
>All sit on him at the same time, crushing him to death under their 20 giant asses
That's how I wanna go.
>>
>>158259705
>did all the dlc content
>somehow didn't get the splatter cannon or the kiloton rifle
>>
>>158264557
Jesus Christ, what a fucking faggot
>>
File: atomic00352.jpg (462KB, 1920x1080px) Image search: [Google]
atomic00352.jpg
462KB, 1920x1080px
>Checking LL's sexy screens thread

WHATS WRONG WITH YOUR FAAAAAAAAAAACE

LADY LOOKS LIKE TRANNY ET
>>
>>158237183
I'd rather go independent but if I had to choose in order to ensure a propserous future for New Vegas, I'd go with House:
1. He predicted the war and was off by only a single day
2. He somehow managed to save New Vegas with his defense system which he himself built
3. Hes the only one in the game who bothered to pull your ass out of a ditch when you were shot and left to die.
4. Hes the only one in the game who genuinely cares about New Vegas itself and since he has no ties outside of the Lucky 88 he'll do whatever it takes, kill whoever it takes to ensure it's survival.
5. Hes somewhat "immortal" for the time being and you can bet he'll be protecting NV for many years to come.
6. House is the only person left alive whose smart enough to truly utilize the dam to its fullest potential (yourself excluded since you're not going independent). In fact he goes as far as to say the he wishes to revitalize humanity and become greater than they were pre war.

If you DONT give a shit about New Vegas:
NCR has proven themselves to be incapable of holding down the Mojave...let alone a dam. They spread themselves too thin and get punished for it every time. On top of that I'm not entierly sure who "runs" the NCR, was it that president dude I saved at the dam? Who elected him? When was this election?
>>
File: 1476112626340.jpg (91KB, 621x728px) Image search: [Google]
1476112626340.jpg
91KB, 621x728px
>>158266004
Whats with the granny panties?
>>
File: atomic00341.jpg (868KB, 1920x1080px) Image search: [Google]
atomic00341.jpg
868KB, 1920x1080px
>>158266570

Im checking the thread and this guy keeps posting his waifu in random poses, everyone is telling him to spoiler his waifu, lol
>>
>>158264557
This makes me ashamed to be gay.
>>
>>158266721
>this guy keeps posting his waifu in random poses, everyone is telling him to spoiler his waifu
Sounds familiar...
>>
>>158266004
The worst part is that he spams that ugly shit every other day.

Also
>Someone uploaded screenshots of my character
lol
>>
>>158266962
At least the other horrible influences aren't getting to you.
>>
>>158264557
#Iwanttodestroycivilization would have been more apt AND concise.
>>
>>158266721
Sounds like the perfect board for some of the anons in here.
>>
>>158266721
Hey Buff. Do you know where I can find loli mods?
>>
>>158267706

All the Fallen
>>
>>158265348

Is there a creation mod out yet? The vanilla one is garbage, and I can't waifu without a better system.
>>
File: Fallout4 2016-09-19 09-08-53-44.jpg (921KB, 2560x1600px) Image search: [Google]
Fallout4 2016-09-19 09-08-53-44.jpg
921KB, 2560x1600px
>>158268083

Just download a preset you like and tweak it desu

There is this though

http://www.nexusmods.com/fallout4/mods/18998/?tab=3&selected_game=1151&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmodimages%2F%3Fid%3D18998%26user%3D1%26gid%3D1151&pUp=1
>>
Is there any reason not to use Mod Organizer?
>>
>>158268263
You have to go through a shortcut to launcher your game.

Uhh...

Takes up more space on your hard drive?
>>
>>158268249
Has anyone used it? Is it good?
>>
>>158267915
Fuck, I'm on the FBI watchlist now. Thanks buff.
>>
>>158268402
MO it is then.
>>
File: Fallout4 2016-06-16 04-42-59-30.jpg (632KB, 2560x1600px) Image search: [Google]
Fallout4 2016-06-16 04-42-59-30.jpg
632KB, 2560x1600px
>>158268439

I think it just adds new face types. I dunno how people can make ugly waifus with FO4 desu. Nora's preset is already very attractive.
>>
If your waifu was really fat, would she get off on being called a cute tubby piggy?
>>
>>158270095
If you're going to post fetish shit then make sure it's from a good fetish at least.
>>
>>158264557
How full of yourself do you have to be even think of doing something like this?
>>
>>158270272
Well I like it at least.
>>
>>158270293
Very, it's a prerequisite.
>>
>>158269423

Fuck man, I can't waifu worth shit I guess. Also how do you get those lashes and get rid of the eye wrinkles? Is that vanilla?

The console command to re-edit your face is still utter trash, right?
>>
>>
>>158271041
>dancingbear.com
>>
File: 20161023225041_1.jpg (340KB, 1920x1080px) Image search: [Google]
20161023225041_1.jpg
340KB, 1920x1080px
Would you crawl out through the fallout with her?
>>
>>158270407

Eyes of beauty and Valkyr face texture
>>
>>158271489
Probably not as I don't want to be a ghoul but I'd drain my balls in her all night long
>>
>>158271489
If she was crawling anywhere, she would get hurt.
So no.
>>
>>158271489

I'd like to crawl into her cleavage and start a settlement.
>>
>No sex mods yet
>Mods don't feel advanced enough

Is this game worth coming back to yet? Make me want to.
>>
>>158272746
Do what you want you fucking sack of shit
>>
>>158272746

The game is shit and modding is a pain in the ass for it. I wouldn't expect much.
>>
>>158272746
bethesda still isn't done updating the game and breaking F4SE, animations have only been possible for a few months now, Give it another year.

Also it's not fucking hard to check up on the progress of shit, so why do you gotta make useless posts.
>>
>>158272785
No, make me want to do things, I'm depressed and have no will or motivation of my own.

>>158272916
>>158272958
Well I'm bored of skyrim, are there any other games with a big modding community with lewd mods?
>>
File: 20161023225839_1.jpg (354KB, 1920x1080px) Image search: [Google]
20161023225839_1.jpg
354KB, 1920x1080px
>>158271694
that's lewd, anon
>>
>>158272995
>are there any other games with a big modding community with lewd mods?
Pffthahahahaha
>>
File: 20161019023750_1.jpg (225KB, 1920x1080px) Image search: [Google]
20161019023750_1.jpg
225KB, 1920x1080px
>>158272995

just download tk17 you fucking faggot

>>>/t/
>>
>>158272995

You have 3 options

1. TK17
2. Skyrim
3. Play Club and /or Honey Select (I think HS is the next Play Club)
>>
>>158272995
just download one of those japanese porn games and find out that the mods you want are private
>>
>>158273126
Post more so I can jerk off
>>
>>158273126
>>158273576
This. Make an imgur album or something.
>>
>>158273659
>>158273576
gimme a second and I'll whip something up
>>
>>158273530
4. MikuMikuDance
>>
>>158273990
Pretty shit outside of dancing and memeshit.


>>158273970
Yeah like this dick
>>
>>158273990

MMD is a lot like SFM, its mainly just for rendering videos

I didnt spend much time around its modding community but it seemed quite dead and / or CANNOTHAVE on basically 90% of their shit.
>>
>>158273659
>>158273576
http://imgur.com/a/834H7
various characters of mine, in no particular order
>>
>>158274385
Needs more sexy poses and less standing around but this is good for now.
>>
>>158274479
sexy poses contort the model too much for my liking, or at least the ones I've found
>>
>>158274385
what enb do you use?
>>
>>158274623
http://www.nexusmods.com/fallout4/mods/7061/? for most of those, I can't remember the other one.
>>
>>158274560
RIP
Guess you can try some stuff with the pillory and weightlifting I guess.
>>
>>158274385

I like your style.
>>
File: 20161021011658_1.jpg (215KB, 1920x1080px) Image search: [Google]
20161021011658_1.jpg
215KB, 1920x1080px
>>158274973
I aim to please!
>>
>>158275051
Better than buffquad at least.
>>
>>158275074
Not much of an accomplishment if that's the litmus for quality.
>>
>>158272995
that one game with the real time titty sliders
>>
any idea why does the game take forever to start a new game? playing vanilla
>>
Why is it that when I try and exit the showlooksmenu window, I get stuck staring at my character?
>>
>>158274385
Moar, nigga.
That tanline ass is ace.
>>
>>158275434
You have a shit computer.
>>
Okay so uh...apparently to make dancing rugs I have to edit the subgraph data of the human race so the keyword will function. It has no keyword for that animation in the mod...

I have absolutely no idea if that will fuck shit up or if it will interfere with any mod that edits the human race. I suppose I'll see.
>>
File: abc.jpg (436KB, 945x810px) Image search: [Google]
abc.jpg
436KB, 945x810px
>>158206931
The Road Warrior
>>
File: 20161024011026_1.jpg (507KB, 1920x1080px) Image search: [Google]
20161024011026_1.jpg
507KB, 1920x1080px
>>158275959
Tanlines are my life
>>
>>158276967
Tanlines are best with sharp contrast.
Should make her "original" skin tone lighter.
>>
File: 20160519111130_1.jpg (304KB, 1920x1080px) Image search: [Google]
20160519111130_1.jpg
304KB, 1920x1080px
>>158276942
>>
>>158276057
was actually because i needed to run it in administrator. fuck off unfunny nigger
>>
>>158277228
Why does everyone get defensive when people suggest that their problems are hardware related?
This I'll never understand.
>>
>>158276942
still fucking miffed theres mo vanilla weapon holstering
>inb4 muh clipping
theres several mods that dispel this meme
even for power armor
>>
https://www.youtube.com/watch?v=hRFB4uxb32o
What'd you think ? Do you have any hope ?
>>
File: 20161024012345_1.jpg (458KB, 1920x1080px) Image search: [Google]
20161024012345_1.jpg
458KB, 1920x1080px
>>158277040
>tfw anon-kun won't fuck you because you don't contrast well enough
>>
>>158277534
Well, I'm sorry, but I need bodies to be art.
>>
File: Fallout4 2016-10-24 02-25-42-97.jpg (2MB, 2560x1600px) Image search: [Google]
Fallout4 2016-10-24 02-25-42-97.jpg
2MB, 2560x1600px
Welp

I guess I need to scour that mod some more to see why my babe dance doesnt work!
>>
File: 19398-0-1476923996.jpg (2MB, 1920x1080px) Image search: [Google]
19398-0-1476923996.jpg
2MB, 1920x1080px
http://www.nexusmods.com/fallout4/mods/19398/?
>>
>>158277952
been kind of surprised no one has cared about this, but are going nuts about the lever action animation
>>
>>158273321
>>158273530
What is TK17?
>>
File: 20161017030749_1.jpg (341KB, 1920x1080px) Image search: [Google]
20161017030749_1.jpg
341KB, 1920x1080px
>>158278171

futa simulator
>>
>>158277685
>>158276058
You need to edit the animation in 3ds and apply a furniture node.
>>
>>158278276
sounds hot
>>
>>158277280
interesting blog post now kill yourself or return to reddit
>>
>>158278897
There it is again.
Why does having a less than desirable computer make you so angry?
I really don't understand this.
>>
File: Fallout4 2016-10-24 03-01-40-84.jpg (1MB, 2560x1600px) Image search: [Google]
Fallout4 2016-10-24 03-01-40-84.jpg
1MB, 2560x1600px
>>158278434

Oh

Well IDK how to do that. I thought this would be as easy as replacing an animation
>>
>>158278961
Its never easy Buff.
>>
File: 326.gif (806KB, 167x167px) Image search: [Google]
326.gif
806KB, 167x167px
>>158207272
>Power armor is actually insanely easy to weight

It took you days to work it out and you know what you're doing. Us plebs have buckleys chance.
>>
>>158279510

It actually is easier than most outfits. The paint is all 100% red on every piece. It took me only a few moments to edit the nif, and that was mainly issues that arose when trying to fix someone else's mesh to rig properly.

Just segment the pieces and paint them accordingly. Copy weights should already paint them how its supposed to look. There's only ~5~ bones for power armor, too. I might make a tutorial and put it on Nexus, I'm sure a few of them would be able to grasp it pretty quickly.
>>
File: 20161024111818_1.jpg (642KB, 1920x1080px) Image search: [Google]
20161024111818_1.jpg
642KB, 1920x1080px
"I've got breasts of steel!"
>>
>>158280527
Nah, I bet "she"s got balls too.
>>
File: wait what.jpg (64KB, 410x357px) Image search: [Google]
wait what.jpg
64KB, 410x357px
>>158280527
How do you perform this sorcery?!
>>
>>158280527
dem veins
>>
File: Kronk_.jpg (161KB, 1262x1080px) Image search: [Google]
Kronk_.jpg
161KB, 1262x1080px
>>158280527
Stop.
>>
>>158281076
Where did you find concept art of Buffquaad's monster mod?
>>
>>158280527
I'd imagine you wouldn't get as much hate if you simply used something other than abominations for models when posting.
>>
>>158280575
I'd be disappointed if she didn't. Futa with no balls is a waste, to be quite honest with you.
>>
>>158281281
This thread would be nicer if everyone stopped posting their fetish freaks. It would also be dead.
>>
>>158281427
man of true taste right here
>>
>contraptions ammo crafting
>wont let me make .45 ammo
>this scrap smg is useless
>no idea if I need schematics or levels/gun nut to unlock it
>meanwhile I'm mass producing .308 and 45-70
>>
File: 1473766242471.gif (1MB, 195x229px) Image search: [Google]
1473766242471.gif
1MB, 195x229px
Welp. I got about to "Generating metadata" before I gave up.

http://www.creationkit.com/fallout4/index.php?title=Subgraphs

I ran it like so and the CK crashed. And then I just replaced one of the vanilla animations and it worked. Meh. Implementing animations seems like enough of a hassle already, no wonder there's not many of them.

...And after running that command my CK won't even launch now. Fantastic!
>>
>>158283735
IT JUST WORKS
T

J
U
S
T

W
O
R
K
S
>>
>>158283735

rly makes u ponder how bethesda even managed to develop a game with the ck
>>
>>158285223
I've voiced the same question several times; the whole program is awkward and counter intuitive. I want to use it, but it's fucking painful.
>>
>>158283735
how the fuck do they make their games if the mod tools crash or break from following THEIR instructions

jesus these games really must be held together with string and sweet nothings of it just works
>>
File: 1442474410577.gif (995KB, 500x281px) Image search: [Google]
1442474410577.gif
995KB, 500x281px
>>158285223
>>158283876

Yeah, no shit.

I had to completely uninstall the CK, delete some text files that were fucking with it, and download and install it again to get it to work. At least now its working again.
>>
>>158285346
IT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKSIT JUST WORKS
>>
>>158233237
You should get the torrent
>>
>when you finally find a cool gun in nexus but its stats are nowhere near as good as your 2 shot combat rifle
feels bad
>>
Anyone tried this
New Vegas rules, every even level pick a perk, every odd level pick a special
>>
File: 20161024001102_1.jpg (218KB, 1920x1080px) Image search: [Google]
20161024001102_1.jpg
218KB, 1920x1080px
>>158286774
>when you install modern firearms and every super mutant has one of these
>>
>>158287643
where can I find it?
is it any good?
>>
>>158259705
>level 134
>haven't finished Nuka World
>have not even looked into Contraptions or Vaultshit
I need a level cap mod for my next character.
>>
Is there any way to make the game run better on a 960?
I swear a lot of the settings change nothing about how the game runs.
>>
Anyone played the official 2D shelter game?

Anyone played the team17 clone?
http://store.steampowered.com/app/356040/?snr=1_7_7_ut2_150_2
>>
Why are there 2 fallout generals? Can somebody explain
>>
>>158291834
The other is for the classic fallout games, those before 3.
We are for the modern games from 3 and onward.
>>
>>158291865
I see, though I still wonder because they seem to be talking about New Vegas the most. Was there a clash between FO4 and NV communities or was one general just not enough?
>>
>>158291834
We shitposted each other into separate generals
>>
What order should I play the DLC?

Also are there any good mods that make automatic weapons not completely worthless?
>>
>>158291991
They play games for their story and role playing, which the classics and new vegas is full of, while we just want to have fun and shoot stuff.
>>
>>158292397
>make automatic weapons not completely worthless
>automatic weapons
>worthless

You What? Automatics are fucking gr8 m8
>>
>>158292094
Ah, the most common cause for splitting a general on /vg/
>>
>>158292524
>half as much damage as semi auto
>just fuck my ammo up senpai
>>
>>158292783
Bro do you even deeps?

And ammo isn't even a problem in this game, just take scrounger or buy some ammo with the gorillion caps you end up having.
>>
>>158292524
>fully modified with legendary rapid enchant smg with rapid receiver gets the double -25% damage autos receive resulting in -50% potential damage
>>
>>158292950
>ammo isn't even a problem in this game
What game are you playing?
I can't afford to dump all my caps into ammo. My caps are invested into my settlements.
>>
>>158206931
former vet who finds comfort in the brotherhood after the worlds gone to shit but finds himself torn apart as he's not anti-synth and has a hard time turning against the institute. will probably do a railroad run since i havent before

also he looks like pete postlethwaite
>>
OH MY GOD how HARD CAN IT BE to find a decent fucking anti-materiel tier sniper rifle mod!?

these fucking nexus rifles either look terrible in first person, clip through everything or spawn on fucking scrub-tier raiders at level 10
>>
>>158293516
makeshift one

or you know you could make your own
>>
>>158293849
fug.
it's not exactly a handsome weapon but it doesnt look as bad as i first thought it did
fine i guess
>>
isn't one of you faggots working on animated consumables?

do want
>>
>>158294342
Me and troy.
We only got one atm, busy with the lever action fix.
>>
>>158294582
Busy yourself with this *gestures towards my loins and nods respectfully*
>>
File: DPKubynov1.jpg (36KB, 900x232px) Image search: [Google]
DPKubynov1.jpg
36KB, 900x232px
>>158294582
You hurry your asses up, I have a pile of WIPs that need that functionality to not be shit.
>>
What are some games with "Hella balling" outfit designs I can rip outfits from?
>>
>>158295139
It's an exceptionally complicated script with a lot of bullshit. In addition, it's handled via the game's NPC flavor dialogue - of which there are ~ 10 slots. This mod already uses 5. You do the math.

Blame bethesda for making me take this bullshit roundabout route.

>>158294963
>nods respectfully
cuck we both know you can only get off when I fuck yo bitch with dat BBC gene
>>
>>158295425
>Kos is a nigger
Explains a lot of his imbecile behavior Tbh
>>
File: 1368613881386.gif (1MB, 220x238px) Image search: [Google]
1368613881386.gif
1MB, 220x238px
>>158295425
>it's handled via the game's NPC flavor dialogue
>>
>>158295508
It's a joke, darling.
100% Bavarian Phenotype here.

>>158295521
You don't think I tried literally everything else? Nothing works. Animevents are hardcoded into the game.
>>
>>158295680
Hey Kos, ever think you act so outlandishly overcompensatingly and butthurt 100% of the time because you're upset about being a nigger? Just food for thought.
>>
>>158295680
I'm more surprised that's the workaround that has to be taken.
Although considering how few people are actually looking into it, I suppose this is the best bet.
>>
>>158295852
>I'm more surprised that's the workaround that has to be taken.
The game doesn't play along with non-vanilla shit for some reason.

The golden goose would really to be able to modify the "master graph" of the game, which would essentially open up all sorts of possibilities.
>>
>>158296072
Maybe you should commission an OpenMW style rewriting of the entire game engine haha lol :D
>>
>>158296072
Well

I mean, when you're working with an engine that still has shit from Morrowind
Is there any wonder that mods can barely help it?
>>
>>158291865
t. shitposter from other general
>>
>>158295753
Is Kos our personal Onsokumaru, I wonder?
>>
>>158296072
>game doesn't play along with non-vanilla shit for some reason
>some reason
Implying the reason isn't obvious.
>>
>>158297371
God I wish. 2x2 was a top tier show.

>>158292492
Speak for yourself.

>>158296398
>implying I have money

>>158297774
IT JUST
>>
>>158297854
Not that. This is all about the influence of console gamers. The more open-source Bethesda games get, the more likely it is that console gamers will look at the vanilla game and see how shitty it really is. Zenimax can't have that. Granted, this is probably going to be a problem for them anyway, but at least with Vertibirds literally being dragons and all kinds of shit being obnoxiously hard-coded, it won't be as bad as it would be if Bethesda really let modders loose.
>>
File: 20161023143841_1.jpg (190KB, 1920x1080px) Image search: [Google]
20161023143841_1.jpg
190KB, 1920x1080px
Are Super Mutants mad because they don't have dicks anymore?
>>
File: 20160603194623_1.jpg (936KB, 1920x1080px) Image search: [Google]
20160603194623_1.jpg
936KB, 1920x1080px
>>158299427
That just means they make their "milk" some other way!
>>
>>158298870
>but at least with Vertibirds literally being dragons and all kinds of shit being obnoxiously hard-coded, it won't be as bad as it would be if Bethesda really let modders loose.
I highly doubt that's the reason. Vertibirds being dragons has nothing to do with anything, it's a way to save resources by not taking unecessary tasks. In fact, the way the game is constructed is kind of genius, in a lot of senses. Like how the ending slideshow was literally you in a room with an unseen NPC narrating over that - so clever.

Consoles are always going to be a form of limitation, but it's not quite as bad as you say. Bethesda aren't trying to discourage modders, and they and plenty of other game companies nowadays actively hire modders.
>>
>>158295680
Now that I think about it - have you guys looked at what makes the Laser Musket work?
>>
>>158299910
Yep, first thing I looked at. Hardcoded.
>>
>>158299427
>don't have dicks
they probably do
and probably still 'work' but don't actually produce anything
>>
File: okay.jpg (112KB, 557x639px) Image search: [Google]
okay.jpg
112KB, 557x639px
>>158300006
>Hardcoded
>>
>>158300135
>>158295425
Let me clarify, It's 10 slots PER WEAPON. So you can install other mutiple shot reloads or whatnot, but there's a limit of 10 "custom" animation sets you can add.

However, this does create interesting opportunities. I'd like to work with troy and make a melee weapon that changes stances, so you can hit a button and the movesets change.
>>
>>158300389
Does this also apply to weapon mods(Different magazines/grips/receivers)? Are each of them subject to that 10 animation limit, or does each modification change the base "Weapon" in this case?
>>
File: 20161024184351_1.jpg (133KB, 1280x720px) Image search: [Google]
20161024184351_1.jpg
133KB, 1280x720px
oh boy oh boy
>>
>>158300668
Same limit, sadly.
>>
>>158300785
Oh well.
10 is still a lot to work with, though. More than most of us would want to make, at the very least.
>>
>>158300779
It's not that good
>>
>>158300779
>incindiary
unless its explosive or bleed its trash
>>
>>158300779
Fire damage doesn't stack like bleeding. Its pretty shit, son.
>>
>>158301017
Uh, yes it does?
Poison is the only thing that doesn't stack. Fire damage is just a flat +15 damage.

Only reason explosive is so good is because there's 2 2* modifiers, so you get 60 damage a shot.
>>
File: 17941-4-1472750294.jpg (365KB, 2560x1080px) Image search: [Google]
17941-4-1472750294.jpg
365KB, 2560x1080px
Name a better power armor mod than T-51C
You can't
>>
>>158301337
Fire damage is a 15 damage DoT
>>158301425
The I-01? http://www.nexusmods.com/fallout4/mods/18315/?
The TES-51? http://www.nexusmods.com/fallout4/mods/17956/?

I just named two.
>>
>>158301958
>Fire damage is a 15 damage DoT
It causes a flat 15 as well as applying a 15 damage DoT.
>>
>>158301958
Yeah, you're right. I was thinking Cryo.

Cryo is flat damage addition, so it's actually better than fire. However, cryo also does less damage.

If your weapon hits < once per second, Fire > ice
else, ice > fire
>>
>>158301425
the chest and helmet of that armor have always looked retarded, like something straight out of the rocketeer

I'd say x-02 if it wasnt so fucking broken

the knight one

the gorilla one

the institute one

liberty prime one

construction one
>>
>>158302191
No it doesn't.
>>
File: questionkimbra.png (207KB, 345x345px) Image search: [Google]
questionkimbra.png
207KB, 345x345px
>Have GTX1080
>Can max GTAV at 60FPS while flying through the city
>Fallout 4 is getting 20~ FPS when in the city
>Lower every graphics setting to lowest as a comparison
>Now get 25~ FPS

What the fuck is going on here? The game doesn't even look good on max, how can it run so poorly?
>>
>>158302452
Because the game world is structured wildly differently from GTA V; a game with little to no environmental interaction outside of driving or shooting people. Also Bethesda can't optimize for fucking shit.
>>
>>158206931
A PTSD-riddled soldier who thought he could put his violent urges behind him with a family, but when the world was destroyed, he was created anew.
>>
>>158302569

That's a long gun
>>
File: 20161020103217_1.jpg (235KB, 1920x1080px) Image search: [Google]
20161020103217_1.jpg
235KB, 1920x1080px
>>158206931
A gypsy that may or may not love big green dick.
>>
>>158302614
Legendary OverCompensator
>>
File: 1468463311405.jpg (191KB, 500x500px) Image search: [Google]
1468463311405.jpg
191KB, 500x500px
>tfw you're the only one in the thread who loves FO3
>thread splits in half
>tfw sent to hell full of waifufags because new general is too autistic

kill me
>>
>>158302637
>big green dick

new to the series, I see

>>158303036

nobody cares
>>
>>158303036
You really have to pick your poison.
So how would you like your cocktail, antifreeze or bleach?
>>
>>158303259

>new to the series, I see

Not him, but the lore only says that they're sterile, not dickless.
>>
>>158302614
U U
U U
>>
>>158303317
Not him but

East Coast super mutants are confirmed to have no dicks.

West Coast super mutants have them, but are sterile.
>>
File: 13552-11-1463330327[1].png (2MB, 1225x748px) Image search: [Google]
13552-11-1463330327[1].png
2MB, 1225x748px
>>158301425
Easy, Raider Power Armor Chop Shop:http://www.nexusmods.com/fallout4/mods/13552/?

I prefer the junk-look of the power armor and it having a moderate DR letting you benefit from the pros of the Power Armor while still having some cons by avoiding being immortal.
>>
>>158303472
Vault 87 mutants confirmed for no dicks. I don't think its been confirmed where the Institute got their strain from.
>>
>>158303036
I like all of them except for the Tactics game and only because of playing as multiple people at once
I'm playing all of them and have to go to 2 different generals on the same board because of autistic fuckwits like Courier and Buffquad
>>
>>158303546
> I don't think its been confirmed where the Institute got their strain from.
Given the visual similarity, and the similarity in morphology(the creation of behemoths which doesn't exist in the western strains) its 99% likely to be based on the same strain as V87.
>>
I'm doing Far Harbour right now. Getting a little frustrated. Can I not find Confesser Martin? My only problem with the Children of Atom is that that main guy is overzealous. Everyone else seems fine. I just wanna oust him. I don't wanna kill them all. I feel like I'm missing a portion of this story. Everyone keeps saying Martin has run away or disappeared, no one says he's dead. And I haven't really heard anything about the fog, except that the children claim to have worsened it, yet there's no evidence this is true. I've gotta be missing something. Is there no resolution to the fog? Is my only option as far as Children and the harbour at this point, to just leave them to sort it out?
>>
>>158303614
Neither of those people did anything to facilitate the split. It was completely on the autistic Obsidian fanboy crowd constantly harassing and haranguing people over their own polished victim complex. It got to the point that even the mods started intervening when they'd go on their shitposting tirades and so made their own thread because only they can deaql with their own kind.

Don't blame the people of this general for shit they didn't do. Tell /cfog/ to grow up and realize that not bashing a game 24/7 doesn't mean it's well liked. People buy Bethesda games as a mod platform, not for storytelling or gameplay or any other reason because it typically fails at those.
>>
>>158304048
>it's all /cfog/'s fault
Sounds completely unbiased.
>>
File: F4SP.png (181KB, 334x340px) Image search: [Google]
F4SP.png
181KB, 334x340px
>>
>>158304041
>Can I not find Confesser Martin?
No, hes not in the DLC at all.

> yet there's no evidence this is true.
They didn't. Longfellow tells you on the way to Arcadia that this stuff with the Fog has happened before

> Is there no resolution to the fog?
No, its 100% natural.

>Is my only option as far as Children and the harbour at this point, to just leave them to sort it out?
siding with DiMA lets you replace tektus with a synth duplicate that pushes for peace with Far HArbor.
>>
>>158304203
Jesus christ. I'm done with this shit.
>>
File: ScreenShot107.png (959KB, 1920x1080px) Image search: [Google]
ScreenShot107.png
959KB, 1920x1080px
>>158304041
Just continue with the story.
There's several options on how to resolve this.
>>
>>158303958
>from Scribe Neriah's terminal
>As far as the Super Mutant specimens go, they're quite different from the strains present in the Capital Wasteland, so most of our anatomical records require updates, which takes time.
>>
>>158304141
not that guy, but they're the ones responsible for the thread splitting. ergo, they are at fault.
>>
>>158304041
>Is my only option as far as Children and the harbour at this point, to just leave them to sort it out?
What >>158304203 said.
Though you can also:
>nuke the Children
>let the fog overrun Far Harbor
>uncover the truth about DiMA and storm the synth colony with people from Far Harbor
>tell the BoS or the Institute about the synth colony to wipe it out
>>
when will the weapon forge in contraptions let me make something other than shitty shotguns or 10mm pistols to outfit my guards with

also the same question for ammo
>>
>>158304852
When you install some decent mods
>>
File: Bethesda game design.jpg (165KB, 720x893px) Image search: [Google]
Bethesda game design.jpg
165KB, 720x893px
>>158304141
Are you honestly saying it isn't?
Majority of the people here don't care if Jet was pre-war or T-60 being everywhere right before the bombs dropped. They don't play it for the constantly retconned lore. There was no need to harass people over it day in and day out. They can't do anything to make it not official canon.

Several posts from Hines' twitter and an interview from Avellone already showed how little they care for the franchise.
>>
>>158304950
I thought it was more about /fog/ fanatically defending most of the shit bethesda spews out and people getting tired of it, hence fucking off to /v/.
>>
>>158304950
> and an interview from Avellone already showed how little they care for the franchise.
I find it funny how badly people try to change what Avellone meant with that.
>>
>>158305414
>fog/ fanatically defending
Another anon here who goes to both generals and loves every game.
/fog/ was defending, yes. But the fanatical ones definitely were /cfog/, there's absolutely no doubt about that, I'm sorry.
>>
>>158305414
Outside of the Jet argument which could go either way as Myron is an unreliable narrator no one defended any of Beth's decisions. They were just tired of dead topics being dredged up for more Bethesda hate wankery and wanted them to fuck off. It's the same with the people who constantly bring up Darren/modder drama in general and they're also told to fuck off.

It's boring, tiresome to see and the last thing anyone wants to pay attention to.
>>
I blame the waifufags
>>
File: 5208303.jpg (51KB, 262x394px) Image search: [Google]
5208303.jpg
51KB, 262x394px
>>158306132
>>
>>158306132
>>158306242
Not him, but I do care. I don't even play videogames, but I truly and deeply care about waifus. I like many, travel from general to general to jerk off to the best 3d porn in existence. The artists that create waifus are truly craftsman of the highest category.
>>
THIS GAME IS FUCKING RIDICULOUS
YOU HAVE TO JUMP THROUGH A BUNCH OF FUCKING HOOPS JUST TO PLAY THE GODDAMN NIGGER
I DOWNLOADED F4SE, I GOT ENBOOST AND NOTHING
I RUN SIYTY FPS BUT CTD EVERY FUCKING MINUTE HOLY FUCK IT WAS FINE EARLIER BUT NOW I WANT TO COMPLETE THE MAIN QUEST AND ACTUALLY NEED TO PLAY THE GAME BUT I HAVEN'T FOLLOWED THE 6000 PRECISE STEPS TO BE ABLE TO PLAY THE FUCKING GAME HOLY FUCK
I NEED TO DISABLE ALL MODS TO PLAY BUT NO, I CAN'T. BECAUSE I CRASH ON STARTUP NOW YOU FUCKING NIGGERS.
"OH MAYBE YOUR PC IS A TOASTER"
WELL, MAYBE YOUR MOM'S A TOASTER ON MY DICK YOU FUCKING SCRUB I MODDED FOR THREE YEARS SO FUCK MY DICK YOU SHITTING CUNTWALKER, I'M GOING TO RIP SOMEONE'S FUCKING COLON OUT AND STRANGLE THE CREATOR OF THIS FUCKING SHIT WITH IT WHILE MAKING HIM STARE AT A MODDING GUIDE, CLOCKWORK ORANGE STYLE MOTHERFUCKER
JESUS FUCK YOU PEOPLE ARE SO FUCKING AUTISTIC TO GO THROUGH THIS SHIT JUST TO PLAY THIS GAME
"MAYBE YOU DID IT WRONG" YEAH WELL MAYBE YOU'RE MOM DID MY FUCKING DICK RIGHT YOU FUCKING APERATOR ASSHOLE. I DOWNLOADED ALL RECOMMENDED MODS, GOT ALL GAME BOOSTERS, FOLLOWED EVERY SINGLE GUIDE, AND RESTARTED THE GAME. I'M NOT GOING TO BUY A FUCKING DOG TO BE ABLE TO PLAY A GODDMAN VIDEOGAME YOU SHITRAPER
FUCK YOU ASSWHOLES
>>
>>158305801
>no one defended any of Beth's decisions
Not him, but plenty of people did.

I would even say that like 90% of the supposedly terrible thing Beth has done aren't terrible at all.
>>
It's not anyone's fault for the general split.
FO4 was just that bad.
>>
>>158306539
git gud
>>
>>158306539
did you have fun typing all of that up?
>>
File: the game.gif (2MB, 309x231px) Image search: [Google]
the game.gif
2MB, 309x231px
>>158306539
>>
>>158306659
Then I say it was your fault.
>>
>>158306602
>I would even say that like 90% of the supposedly terrible thing Beth has done aren't terrible at all.
This.
It's practically just some - most likely even legitimately autistic - NMA guys who blew it out all out of proportion, which in turn made many other "oldschool" Fallout fans, mostly those wearing nostalgia goggles, jump unto the bandwagon.

I played all Fallout games, loved FO1 and NV, liked 2 and 3, but unironically believe that FO4 is better than NV.
>>
File: 1476974698155.jpg (767KB, 2696x4044px) Image search: [Google]
1476974698155.jpg
767KB, 2696x4044px
>>158307154
FUCK YOU I HAVEN'T LOST THE GAME IN YEARS REEEEEE

I lay the curse of Todd upon you
>>
>>158307442
>won no awards
>>
>>158307520
It won the only awards that mattered
Millions of dollars and shattering previous sales record
>>
>>158307520
>won no awards
Not him but
>GamesRadar's people choice award
>Gamecriritc awards best of show, best PC game, and best RPG
>IGN's people's choice award
>DICE GOTY, Outstanding Achievement in Game Direction, Role-playing/Massively Multiplayer Game of the Year
>BAFTA best game
>>
>Making a mod as I go through the game
>Rename some things for better sorting
>It doesn't change the name of any items you already have, only ones you find later

FOR WHAT FUCKING PURPOSE?
>>
Any good scraping overhauls?
>>
>>158307442
But Todd is cute and pretty nice irl.
>>
>>158304141
Because Obsidian fans totally don't have a rep for shitposting, right?
Obviously it's going to be their fault based on reputation alone
>>
>>158308297
Scraping? I don't know. But Scrap Everything is the only scrapping mod you'll ever need
>>
File: 1443843070865.jpg (22KB, 480x480px) Image search: [Google]
1443843070865.jpg
22KB, 480x480px
>>158307297
>but unironically believe that FO4 is better than NV
>>
>>158308643
Not him but
>Someone holds a different opinion then you
>KEK ITS BAIT!
Really m8?
>>
File: bestcreature.png (769KB, 951x822px) Image search: [Google]
bestcreature.png
769KB, 951x822px
FO3 had the best mirelurks.
>>
>>158308751
>>158307297
Yeah you know what, I apologize. For a second there I misread it as "is a better fallout", but even then I guess it's just your opinion.
>>
>>158307827
>ign
>dice
>a bunch of literal whos
>>
>>158308927
>"is a better fallout"
define what makes a better Fallout.

Because every Fallout game has had a largely different tone then the last.

Fallout 1 was a kinda goofy game with cliche characters

Fallout 2 took the goofy to the extreme, to point it almost became a parody of itself

Fallout Tactics tried way too hard to be edgy mid 90's scifi

Fallout 3 was 50s: The game

New Vegas was the first to try to be somewhat serious/grey morality

Fallout 4 is like the middle ground between Fo3 and Nv in terms of setting/tone.

The only commonality between any of the Fallout games is the world they are set in really.
>>
>>158309173
Now THIS is bait.
>>
File: 1463229987973.jpg (58KB, 800x749px) Image search: [Google]
1463229987973.jpg
58KB, 800x749px
Is there any mod that allows you to tax settlers in your settlements or do anything similar?
I've been thinking of roleplaying as a rich asshole businessman. I think the best I'd be able to do in vanilla is just sell tons of water.
>>
>>158309173
>not listing the other game

YOU CAN'T DENY IT'S EXISTENCE FOREVER, ANON
>>
>>158309330
Northland Diggers has a tax collector station that generates caps.
>>
>>158309173
You're not tricking me twice, anon.
>>
>>158309173
>Fallout 4 is like the middle ground between Fo3 and Nv in terms of setting/tone.
>setting/tone
Mind you, this reeks of "muh atmosphere" from Fallout 3.
>>
>>158309575
when did i "trick" you a first time?
>>
>>158309716
Fallout 3 had excellent atmosphere, though.
>>
>>158309561
Neat, I'll try it out
>>
>>158309716
Na, I think Fallout 3 had some good points.

It made both the BoS and Enclave more complex by showing splinter groups of differing ideologies.

Lyons changing the rules to help the BoS survive, the inevitable schism that would result from that, aka the Outcasts.

As well as the Enclave learning from their past mistakes from Fallout 2, and being something other then the "top kek kill all muties" Legion of Doom type villains they were in Fallout 2. With Autumn telling Eden to fuck off, and abandoning him, when that crazy machine tried to do the same shit.

Honestly, the big problem of Fallout 3 was that you couldn't join Autumn, and help his plan of using the purifier to build a new Enclave led nation that didn't involve in the total genocide of all non-pure humans.

Fallout 1 and 2 villains were just pure, cliche, badguys. The actual Enclave in Fallout 3(note, not Eden) were probably the first actually morally grey villains the series ever had,
>>
So were they going for an RPG when they made BoS?
Because upon examining that turd see elements of it.
https://www.youtube.com/watch?v=C_VAsl0gC48
>>
>>158310134
You speak truths, friend.
Especially about the Enclave. One thing I never got with FO3 bitching was the whole black vs white thing. Half of Lyon's faction hates him and the Enclave has coup. All with different ideaologies. Did people bother to get what Autumn was doing or does it have to be spelled out?

The only wrong thing they did was forcing us to side with Lyons. But then again the LW had a personal stake in it (the purifier)
>>
Are there any settlement mods that include a rain catcher as an alternate source of water instead of drawing it out of the ground or rivers/ocean?
>>
>>158310473
>Did people bother to get what Autumn was doing or does it have to be spelled out?
Having a different ideology from your AI overlord means nothing when you die following his orders.
>>
>>158310879
>when you die following his orders.
Not him, but autumn didn't die following eden's orders.

Autumn "died" doing what he wanted to do, which was seize the purifier for himself so he could build an Enclave led nation without the whole genocide thing.
>>
>get a new pc
>finally can handle fallout 4
>get bored after getting to my own settlement
I hate stuff like this in games, keeping me from the main quest, haven't launched it in a week, what can i do to make it more fun? Can i just ignore the settlements?
>>
>>158310879
>die following his orders.

try paying attention, fagtron
>>
>>158311821
You may want to invest in settling gameplay a bit more.
It's one of the better parts of an otherwise dull game. Waifufags aside, most FO4 posts relate to building shit.
>>
>>158311821
>I hate stuff like this in games, keeping me from the main quest
there's nothing keeping you from the main quest.
>>
>>158311821
Nothing in the game forces you to use the settlements beside a quest or two you can ignore. But if you're not having fun then why force yourself ?
>>
File: ScreenShot367.png (4MB, 1920x1080px) Image search: [Google]
ScreenShot367.png
4MB, 1920x1080px
>>158311821
>Can i just ignore the settlements?
Yes.
It's a purely optional "minigame". Even the select few quests that tie in with the mainquest and require you to build something within a settlement can be done by doing the pure minimal stuff you need to do.
Unless you care about having your own production of water and food, caravans and such shit, there's absolutely no need whatsoever to ever build up a settlement, or to take care about your settlers' needs - and no downside to it gameplay-wise. You even can completely ignore any settlements that are under attack.

Same goes with the raider stuff that comes with Nuka World, though raider outposts and mini-quests are way more fun.
>>
>>158312004
And yet theres still not 3d handles mod.
>>
I'm suddenly having a weird bug, time resets to 4am every ~5 seconds no matter what I do. sleeping and waiting do nothing. Any ideas?
>>
File: 1477336814022.jpg (306KB, 600x900px) Image search: [Google]
1477336814022.jpg
306KB, 600x900px
>install a mod that makes the game more lively, more spawns etc
>go out of my settlement
>NUKES EVERYWHERE
>AN ALL OUT WAR BETWEEN RAIDERS, OTHER RAIDERS, LEGENDARY RADROACHES AND SOME LEGENDARY GHOULS
>NUKES FLYING EVERYWHERE
>NUKE PRAISING FAGS WITH THEIR RAD WEAPONS JOIN
>IT ALL BECOMES A HUGE FUCKING BATTLEFIELD
>>
Fallout 3 may have been bad, but they did some genuinely good things. The lockpicking and hacking minigames work well, the barter system is good, the implementation of SPECIAL and stats into an a first person action RPG instead of a turn-based isometric RPG was well, done, I even prefer percentage based speech checks compared to the flat checks of NV.

The problem is that they abandoned all of it and the refinements New Vegas made in favor of the simplified shit we got in Skyrim/FO4. That's what pisses me off, they had all this good shit and just said "lol fuck that", and it's infuriating.
>>
>>158317687
>The problem is that they abandoned all of it
Except they didn't?
>>
>>158317687
>implying that the SPECIAL system wasn't nearly worthless in 3/NV

Also 4 has the same fucking lockpicking, hacking and barter systems. Hell I'm pretty sure the speech system is the percentage based on from 3, but they just don't tell you shit.
>>
>>158317959

>Stats
>worthless in an RPG

u wot m8
>>
File: 1463517923203.jpg (3MB, 5000x5000px) Image search: [Google]
1463517923203.jpg
3MB, 5000x5000px
>>158317259
>wherever i go there's an army of raiders with plenty of them in power armors running at me
>when i escape one army i bump into another
AaAAAAAAAAAAA
>>
>>158318082
Nearly is the operative word in that sentence. SPECIAL is far more important to builds in 4.
>>
>>158317908
>>158317959
What did they keep? Not talking about the FO3 systems, but the changes NV made.

Blank slate PC for roleplaying? Nope.
Traits? Nope.
Interconnected world with story elements evident in the design? Nope (Fuck, even Skyrim did better)
Complex story dynamics with multiple viewpoints and themes carried from the old games? Lol Pre-war jet guys.

The one thing they kept were companion quests and large faction storylines. But both of those are so poorly implemented as to make no sense whatsoever. Fucking Institute, what was their endgame?

>>158318312
Because it's pidgeonholded into a perk gatekeeper, rather than skills. No real difference between Skills in 3/NV and SPECIAL in 4. Except SPECIAL cuts down your options, which is shitty.

I get what they were going for, but it just doesn't work.
>>
>>158318082
I believe he said SPECIAL was worthless in fo3/NV, not that stats are worthless in an RPG.

And hes right, SPECIAL in Fo3/NV was worthless since skills did everything
>Have 1 int, be a literal dumbass
>Can still fix and hack anything because 100 repair and 100 science
>Have 1 charisma, be the most unlikeable person ever
>Can still pass every speech check because 100 speech/barter

SPECIAL might as well not even existed in Fallout 3/NV for how little it did.
>>
>>158318312

Fallout 4
>builds

u wot proflig8?
>>
>>158318414
>Fucking Institute, what was their endgame?
You know Kos, I knew you were retarded, but holy hell, this just takes it to a new level.

The game constantly spoonfeeds you The Institute's goals.

You literally have to either not play the game, or skip through ALL the dialogue/not talk to anyone, to not know.
>>
>>158318554

So what is it?
>>
>>158318432
>higher specials meant higher starting stats
>gave bonuses to companions in NV when having high CHA
>high int means more skill points
>more strength means more carryweight
>higher agility means faster reload and movement speed as well as more AP
>luck determined the spawn chances of loot
>end determined overall health
>special was useless
its like you never even played either game
>>
>>158318673
The Institute's goals are to use Gen 3 synths to create the perfect robotic workforce that can think on its own, and requires zero oversight(unlike the highly limited and prone to fucking up robots of the pre-war world), while perfecting their nuclear reactor, so they can achive 100% self sufficency, and create a post-work utopian world underground were humans are able to spend 100% of their time doing whatever they want, better themselves and advancing science, without the petty distractions of needing to do shit like fix the building themselves.
>>
>>158318862

So they replace random people and fuck shit up on the surface because?
>>
Lot's of complaining in this thread so I have to ask, how would YOU improve Fallout 4 ?

>more dialogue options
>more lasting reactions to your actions from the NPCs
>make glowing sea far more deadly and populated with mobs often fighting each other
>T-60 and X-01 far rarer, only available as quest rewards (T-60 only for the Paladins or higher of the Brotherhood and X-01 as a captured tech in the Institute)
>more junk weapons/armors, only the major factions have access to advanced/energy weapons (Brotherhood, Gunners and the Institute), finding something like an assault rifle without allying with a major faction should be an event
>return of weapon condition and degradation
>higher mutated wildlife population, less randomly roaming bandits
>>
>>158318812
>high int means more skill points
Just like high int in Fallout 4 means larger EXP gains

>more strength means more carryweight
Same as Fallout 4

>end determined overall health
Same as Fallout 4

>luck determined the spawn chances of loot
Actually, luck in Fallout 3/NV had no changes on loot, it only effected crit chances. which it does in Fo4 as well.

>higher agility means faster reload and movement speed as well as more AP
Actually, agility in Fallout 3 and NV had zero effect on movement speed. You moved at the same rate at 10 AGI as you did at 1.

As for more AP, Fallout 4 does it also.

>higher specials meant higher starting stats
Which meant nothing as the bonuses amount to all of about 3-4 points, which could be negated by at your first level up, and it was near impossible to not get every skill to 100 regardless.

>gave bonuses to companions in NV when having high CHA
Again, totally pointless since companions were already so broken OP.
>>
>>158318984
BEcuase, as Father tells you, while they don't care about the surface world, only an idiot keeps himself blind to possible threats.

They replace people on the surface to watch areas like Diamond city, and Goodneighbor, where people could rise against them.

Other replacements, like that of Roger warwick, are so they can control experiments.

Again, play the game, listen to what people say, read notes/terminal entries.

All of this is explained.
>>
>>158318984
>random people
They replace very specific people so experiments can be run in the field or so that the Institute can have control, or at the very least an eye on the going ons of the Commonwealth when just paying people off isn't a possibility.

The only other reasons they're up on the surface is to look for valuable shit with salvage teams or to track down escaped synths.
>>
>>158319060

>how would YOU improve Fallout 4?

I could write a book about that.

The first thing I would do is can the voiced protag idea and fire whoever came up with it.
>>
>>158319110
>agility in Fallout 3 and NV had zero effect on movement speed
but it did

you move and reload slightly faster than without high agility
>>
>>158318862
Nowhere in the game did I pick up ANY of that.
What's the point of synth infiltration then.
>>
>>158319474
>you move and reload slightly faster than without high agility
Wrong

http://fallout.wikia.com/wiki/Agility
http://fallout.gamepedia.com/Agility
>Contrary to Agility's description in-game, and what the Fallout: New Vegas Official Game Guide states, Agility does not affect run speed. This can easily be proven in-game with a stopwatch, measuring the time it takes to travel a given distance with a 1 Agility and a 10 Agility character (the same time).

Agility has ZERO effect on how fast you move.
>>
>>158318984
What random people ? Among other's they replaced a leader of the biggest settlement in the Commonwealth to supervise the local activity and discourage people from interfering with their experiments. They mostly replace people to either get access to their resources or to allow them to perform another experiment. Like with the new seeds. Other than that they probably don't want the surface to organize because then they could oppose them.
>>
>>158319596
>What's the point of synth infiltration then.
See my response
>>158319238
and another anon's response
>>158319327
>>
>>158318862
>while perfecting their nuclear reactor, so they can achive 100% self sufficency, and create a post-work utopian world underground were humans are able to spend 100% of their time doing whatever they want, better themselves and advancing science, without the petty distractions of needing to do shit like fix the building themselves.
So why are they stirring trouble up on the surface?

And I call bullshit, if you do an Institute end, they're clearly sending synths and shit to "make the institute known." So they have some investment at least.

>>158319238
>while they don't care about the surface world, only an idiot keeps himself blind to possible threats.
That's an idiom, not an explanation. I have a hard time thinking a bunch of geniuses decides, you know what, the best way to stop people from attacking us is to attack them.

>They replace people on the surface to watch areas like Diamond city, and Goodneighbor, where people could rise against them.
I thought they didn't care about the surface? If they don't interfere, what is there to rise up against?

>>158319646
>>158319327
But if no one even knows, why would they need supervision?

As for the experiments argument, I call bullshit. What kind of experiments do you need?

Botanical? You want to grow some plants? Set up a garden on top of CIT, no one even has to know. Man it with synths.

Sociological? You have fantastic samples of humans down in the Institute. Why come outside?

The only information you can gather from wastelanders is about the wasteland, which makes no fucking sense.

If it was the BoS, they leave their bunkers for supplies and tech, but Institute has better tech and supplies are mostly handled. So what the fuck is their purpose? Aside from being a plot device, of course.

You can recite the game's poor justifications, but that doesn't mean the plot holes fill themselves.
>>
>>158319408
IGN
>>
>>158319060
>how would YOU improve Fallout 4 ?
The engine is FUBAR and cannot be feasibly replaced in such a short time and on their budget, so I'll try to salvage the game by, early on, bringing writers and various designers from Obsidian into the team - Bethesda makes great environments but is a bit crap at plot, so they'll even it out. The main story has to go at the very least.
No Mass Effect dialogue wheel and I would fight against including a voice protagonist.
Scrap the legendary system in exchange for actual unique weapons - Creatures with randomly generated names can take their place and drop unique weapons, sure, but let's not get into Diablo or Borderlands territory.
Tell the underworked modelers and animators to focus on diverse weapon modifications rather than shitting out the handful of guns and melee/unarmed weapons there are now and calling it a day.
Don't change the skill system from its FO3/NV roots. Hell, leave the level cap, even. There's no difference apart from them just removing skills and setting up a flashy perk chart to make up for it.

>>158319474
Agility affected reload speed, mainly.
>>
File: 26-mitt-romney-laughing.jpg (2MB, 4896x3464px) Image search: [Google]
26-mitt-romney-laughing.jpg
2MB, 4896x3464px
>>158318312
>SPECIAL is far more important to builds in 4.
>>
>>158320030
>So why are they stirring trouble up on the surface?
They aren't?

The only things they have done is replace all of 4 people, and send coursers to retrieve escaped synths.

>And I call bullshit, if you do an Institute end, they're clearly sending synths and shit to "make the institute known." So they have some investment at least.
Again, see
>>158319646
>>158319327
>>158319238

>I thought they didn't care about the surface? If they don't interfere, what is there to rise up against?
Have you played the game?

The people of The commonwealth live in constant paranoia that the Institue is behind every leaky faucet in The Commonwealth, even when 99.99% of the time, The Institute has nothing to do with it.

The Institute doesn't HAVE to do anything, the people of the surface have just made up thier own conspiracies, and that sort of self created paranoia can easily lead to them trying to attack.


How can you be so oblivious to literally everything the game shows you?
>>
>>158319737
I find it a little unnerving that half the game beats me over the head with 1. finding my son and 2. the institute - and that when I finally find both I can barely talk to 1 about 2. I'm not even given the option to ask Shaun "what's your endgame, why x, why y" and instead I'm being referred to terminals. These would be the first questions a person would ask in such a situation.
>>
>>158319060
http://www.nexusmods.com/fallout4/mods/19292?

>>158320172
Wait really?
>>
>>158320327
>Wait really?
Yeah, IGN pushed for it and was pretty vocalNo pun intended about it.
>>
>>158320327
Every change between Bethesda games is always something that IGN complained about in their review. For Fallout 3 they talked about how audio was bad because the player character wasn't voiced like Mass Effect.
>>
>>158320421
>Implying IGN was the only people who have suggested those changes
>>
>>158320030
>But if no one even knows, why would they need supervision?
>BEcuase, as Father tells you, while they don't care about the surface world, only an idiot keeps himself blind to possible threats.

>Botanical? You want to grow some plants? Set up a garden on top of CIT, no one even has to know. Man it with synths.
Why ? You have many farms already prepared for you with defenses, trade routes and their own resources. Spending your own for starting a farm instead of using one of theirs is stupid.

>Sociological? You have fantastic samples of humans down in the Institute. Why come outside?
Why would you do that to your own people when you can just send a synth in ?

>The only information you can gather from wastelanders is about the wasteland, which makes no fucking sense.
Yes, because it's not like the Institute needs to gather resources from the wasteland and watch out for potential dangers from other advanced groups.

>You can recite the game's poor justifications, but that doesn't mean the plot holes fill themselves.
>nothing in the game says this !
>it does, here and here
>it's stupid !
>>
>>158320030
The Institute isn't trying to stir up shit. Hell they even tried to make the Commonwealth into a unified whole way back, but the other representatives shot each other and the Institute got blamed. The only reason people are so paranoid and hateful of the Institute is because of that incident with the representatives left the Institute rep alive and the broken mask incident where a scientist released a prototype Synth without permission and it shot a bunch of people.
>>
>>158320467
Did you really see people elsewhere clamoring for a voiced protagonist?
>>
>>158320518
>Why ? You have many farms already prepared for you with defenses, trade routes and their own resources.
^this

Also its stated that the Warwick Farm has the best soil in the Commonwealth due to sitting on top of an old waste processing plant.

there is nowhere else with that great of condition in the area.
>>
>>158320626
>Did you really see people elsewhere clamoring for a voiced protagonist?
I've seen
>The next Fallout needs a voiced VA!
From many different sites since Fallout 3 was announced.

It almost always made the list of the top 5/10 things "the next Fallout needs" for years.
>>
at least we can all agree that the railroad is the worst most nonsensical faction in the game
>>
>>158320793
So... Bethesda was just doing what people asked for?
>>
>>158320859
>at least we can all agree that the railroad is the worst most nonsensical faction in the game
Nope.
>>
File: 1463841871181.jpg (151KB, 1920x1080px) Image search: [Google]
1463841871181.jpg
151KB, 1920x1080px
>>158319060
>no voiced protag/dialougue wheel
>no PA at level 1
>only the shit tier PA runs on FCs, 51 and X01 are nuclear but can get hot
>optional traits
>only way to raise special is with intense training
>skills>the garbage level gated shit we got this time
>automatics aren't penalized for high rate of fire but with higher recoil
>strength reqiurements for certain guns like the """"""assault""""""rifle
>power armor is rare is fuck
>theres only 1 complete set of X-01 in the entire game and its a bitch to repair due to its advanced design
>t-60 is brotherhood only and is an upgrade to t-45
>the brotherhood also has more t-51b
>t-60a-c need FCs while d-f can be upgraded with a fusion pack like 51/x-01
>moar guns from past games like the chink pistol and chink ar
>the fallout 3 ar is in the game
>a revolver in non pipeshit and non 44
>hard level cap
>guns can jam and break but not as often as in NV/3
>shit can be holstered in the character
>checks for things other than charisma

>>158320327
yes

they bitched so much about the character in 3 having no voice so they caved to those clowns at IGN(orant)
>>
>>158320327
>http://www.nexusmods.com/fallout4/mods/19292?
While I appreciate it trying to bring back some of the old fallout character creation the PIP-BOI is shit and makes some really dumb "skills" re-balances. It feels like no one even considered how it's changes will actually interact with the game, just what was cool on paper - did they not realize that low END characters might get killed when they just jump off the museum at the beginning of the game and will need to take a walk outside ?
>>
>>158320859
It's the PETA of the Commonwealth, yes.
>>
>>158320879
Almost every major change to their games since Morrowind has been something people have frequently asked for, be it game "journalists", or people on the offical forums.

If the Bethesda forums(both new and old) weren't so shit, I could dredge up a large number of threads about things people wanted that came true in the changes Skyrim made, same with Fallout 3 ->4
>>
File: bethesda hype vs final game.webm (2MB, 640x360px) Image search: [Google]
bethesda hype vs final game.webm
2MB, 640x360px
So are we getting an Obsidian Fallout in the meantime or not?
>>
>>158320284
>>158320645
>>158320518
>>158320590
>>158320284
You guys are making contradictory points about the Institute. I don't even know who to argue against.
>The people of The commonwealth live in constant paranoia that the Institue is behind every leaky faucet in The Commonwealth, even when 99.99% of the time, The Institute has nothing to do with it.
>the people of the surface have just made up thier own conspiracies
>Why ? You have many farms already prepared for you with defenses, trade routes and their own resources. Spending your own for starting a farm instead of using one of theirs is stupid.

So you're simultaneously saying that the Institute are innocent and wrongfully blamed, but also that they need to go on the surface to deal with their enemies and seize farmland. That sounds contradictory.

>>158320421
I swear to god I want to find whoever wrote that review and shoot him in the goddamn face.
>>
>>158320947
>did they not realize that low END characters might get killed when they just jump off the museum at the beginning of the game
you realize that you die from that height if you aren't wearing power armor right
>>
>>158320943
>hard level cap
Even Avellone thought level caps were a bad idea.
>>
>>158320947
Well duh
Still needs balance adjustments and shit. When I released a beta on /fog/ no one wanted to test it, so I had to do as much as I could and release it on my own.

And actually, endurance isn't that bad. The damage scaling for survival, and very hard, is now at most 1/1. So while you have less health, so do they, and they do less damage too.
>>
>>158321064
>do what people ask for
>get lambasted for it
Poor Todd
>>
>>158320931
explain
>>
>>158321078
>So you're simultaneously saying that the Institute are innocent and wrongfully blamed, but also that they need to go on the surface to deal with their enemies and seize farmland. That sounds contradictory.
No, its not.

The Institute tried helping people out during the time of the CPG, which was 100ish years ago.

After the CPG collapsed, the people of the surface blamed them, and then started blaming them for everything else that went wrong.

The Institute then took a defensive posture, replacing certain people, to watch over and keep tabs on the people of the surface to make sure they don't try to rise up against The Institute in their paranoia.
>>
>>158321078
There is a huge timeline of decades that spans those points, right? The institute would absolutely love to be able to run their experiments in the commonwealth without having to replace people, but the rampant paranoia of the Commonwealth citizenry has made it impossible, so force is required to achieve institute goals. Furthermore the MQ proves that the factions of the Commonwealth are capable of taking the fight to the Institute sooner or later, all the while being a massive problem to surface operations.
>>
>>158321362
>do what loudmouth review sites that everyone hates anyway ask for
>the people that you're selling the game to don't like it
oh wowwww
>>
>>158321168
Good thing Avellone is a writer, not a game designer. I'm sure stephen king also plays candy crush.
>>
>>158321532
You just said that people in the forums also wanted it.
Or did you expect Bethesda to be browsing /fog/? Only Kirkbride was known to frequent 4chan, and even then he was only ever in the lore threads.
>>
>>158321615
>Good thing Avellone is a writer, not a game designer.
Except the writers also make the quests and stuff as well.
>>
>>158321627
>You
It's an anonymous imageboard, I'm not the same person.
>>
>>158320943
>>158320205
I will probably get shit for this but I prefer how the leveling system in F4 works over the old games - it's simpler, clearer and if after 10-20 levels you come to a conclusion you want to take your character into a different direction you aren't locked in and have to start a new character like in the old games where you usually had to spend some time planning out your levels just so that you get that one or two perks mandatory for your build.

Still, my issue with it is that there's only 10 perks/skills per stat and almost all are focused on damage dealing or mitigation, with few others being crafting perks and resource related perks. Nothing for roleplaying, dialogue, functionality beyond crafting or even specialized damage perks like pyromaniac to add character to your, well, character.
>>
>>158321691
Well, yeah, That's their job.

They aren't in charge of game balance, for good reason.
>>
File: 1364276036912.gif (5KB, 100x117px) Image search: [Google]
1364276036912.gif
5KB, 100x117px
>>158321798
>roleplaying
>dialogue
You're asking for a bit much, aren't you?
>>
>>158321078
>So you're simultaneously saying that the Institute are innocent and wrongfully blamed,
Haha, no. You asked why do they do what they do, these are the reasons. They are responsible for some evil shit but not all the shit that happens.

>I bet the Institute did this !
>>
>>158322156
Institute are ZOG, confirmed.
>>
>>158321110
Yes ? But you are supposed to survive the drop when wearing the Power Armor because it negates the fall damage. In PIP-BOI the damage is only reduced so it can kill you.
>>158321246
I think 10 ranks in each skill is too much, at least for the damage skills. Make it 5 so that each ranks gives you something interesting AND the damage buff, otherwise every other rank, while practical, is boring. And while it might be cool for one or two RP characters, adding an increase to the chance you will addicted to alcohol just discourages people from using it later in game, it's basically punishment for playing your build.

Also why the level-cap ? I get character builds but once you reach a certain level you most likely "finished" the game and will probably create a new character with a new build anyway since they level fast and you can experience new play styles. People usually have one high level character at most.
>>
>>158322727
>I think 10 ranks in each skill is too much, at least for the damage skills. Make it 5 so that each ranks gives you something interesting AND the damage buff, otherwise every other rank, while practical, is boring.
To be fair, that's how all perks in Vanilla were. But in that case, I have two options.
1. Make it 5 perks, but have the perks be level gated
2. Make it 5 perks, but have each perk cost two points.

10 perks isn't idea, but it's there to balance out the strength of very strong trees. Compare Scrapper and Gunslinger. You need 8 levels in gunslinger to get the same damage boost to a pipe revolver 4 levels in Scrapper gets you. Its an issue of opportunity cost. Do I invest in a weaker, but eventually stronger, build, or do I put points in strong stuff to make sure I survive, even if I suffer later?

>And while it might be cool for one or two RP characters, adding an increase to the chance you will addicted to alcohol just discourages people from using it later in game, it's basically punishment for playing your build.
Party boy is one of those very strong early game perks. It's designed to be taken early, and the later perks are still VERY strong, despite the penalty. Getting 6 STR from widely-available beverages, and being able to craft your own potent alcohols, is the trade-off you get for being a drunk bastard.

>Also why the level-cap ? I get character builds but once you reach a certain level you most likely "finished" the game and will probably create a new character with a new build anyway since they level fast and you can experience new play styles. People usually have one high level character at most.

Actually, mostly for mods. A lot of mods have issues with very, very high leveled characters, for balancing or design or whatever, and I personally think that the game is designed to be concluded around level 100 anyways, because that's when unique enemies stop spawning.
>>
>>158317687
>may have been bad

here's your [You], NMA-kun
>>
>>158320931
What's it like being a contrarian and/or literal retard?
>>
>>158324240

Are you saying it was good?
>>
File: 20161024232659_1.jpg (786KB, 1920x1080px) Image search: [Google]
20161024232659_1.jpg
786KB, 1920x1080px
In a world without gold, we might have been waifus!
>>
Is everybody except Ian supposed to be retarded in CriticalOut 1?
>>
>>158324756
Yes, I am. And plenty of other people, professional or not agree.
It wasn't as amazing as NV, but it was still a good game in it's own right. Nearly all of those NMA macro images attacking it have been completely debunked. Most of it is preference rather than objectivity.
>>
>>158325090

I think it was only okay. I think it's telling that people who preferred NV still play NV, but people who preferred FO3 pretty much completely dropped it for FO4.
>>
I'm the one of the few fags that thought FO3 was a goddamn great game, internet popularity be damned. If it didn't have the Fallout name there wouldn't be so much shitflinging about it.
>>
>>158325429

>If it didn't have the Fallout name there wouldn't be so much shitflinging about it.

Well I agree with that, but I think it would genuinely be better if it was it's own thing instead of muh BoS, muh super mutants and shit.
>>
>>158320947
I brought up the "jumping from the museum in power armor" thing when the mod was first released (I had 7 END, so it's not only a low hp thing, power armors simply do not reduce fall damage any more, I don't recall if there's a perk for it)

I'm curious what other issues you have with it. I've also brought up that on a per point basis some perks look useless (toughness, life giver) while others don't really change anything until you get to the very last perk (Big Leagues for example) so for twice the investment you can do something new. To me, Ideally, the end point in any perk should be a big reason to want to get it, and some perks simply don't have anything interesting in them, and they take longer to get any kind of results.

Compared to some other perk changes, there's things I like and things I don 't. more active things, like rank ten of big leauges is good, and what I was expecting from the perks. That each rank would give you a new little ability, but the vanilla game does that after the second rank anyway. I haven't tried hand to hand, apparently that has a lot of more active combat, but for just straight melee it makes everything more active, but more difficult. Blitz's damage to running attacks isn't all that great, certainly nothing close to what it used to do for VATS attacks. Because you can't rely on VATS to take out groups faster, you need to rely on your armor, which is largely unchanged. Even with my character decked out in 100+ damage resistence, two pipe gun toting Super Mutants can turn me into swiss cheese.
>>
>>158325240
Says you. I went back to it after how disappointing FO4 was.
Even the Mojave can't compare to dat wasteland.
>>
>>158325562
It's kind of understandable, considering most of the FO3's staff were fanboys of the first Fallout(s).
>>
>make a commando demolition expert build
>buy spray and pray
>game is easy even in survival

why is it so broken?
>>
>>158325881
Kiloton Radium Rifle from Far Harbor manages to be even more broken
>>
>Buy Fallout 4 on steam sale
>4:3 monitors not supported
>Can't see lockpicking
>Within 20 minutes of installing F4 I'm downloading russian mods to fix core gameplay

This is genuinely fucking ridiculous. These fucking subhumans.
>>
>>158325772
>considering most of the FO3's staff were fanboys of the first Fallout(s)
I don't even have a reaction image for how laughable this is.

It's like they just glanced at the wiki and went from there.
Oh wait, that's literally what they do.
>>
>>158325970
you don't need russian mods to fix that, all you need is to fix some stuff in fallout ini just google fallout 4 lockpick bug and you will find it someone is posting it in germany and another guy translates it.
>>
>>158326202
Epic memes, aside. They were.
BGS has been around for quite a while anon. If you think early Crpgs didn't factor into the development of TES and FO3, you're deluded.
>>
>>158326202
I'd bet their job would be a whole lot easier if there was some kind of book with all the lore in it... like a collection of all the information from the earlier fallout games...

Too bad something like that doesn't exist.
>>
>>158326495
>If you think early Crpgs didn't factor into the development of TES and FO3, you're deluded
I didn't say that at all.
You said they were fanboys of the older games which they clearly weren't.
It's obvious that they had no idea what they were doing.
>>
>>158326697
And it's obvious you barely played it.
>>
>>158326857
Care to explain?
>>
>>158326964
If you can play through the entire game without getting slapped in the face with NOTICE ME SENPAI, you're playing a different game or just suck at FO3. Somehow.
>>
>>158325970
>>4:3 monitors not supported
works on my toaster
>>
>>158327186
I get slapped in the face with "LOOK AT THIS WE'RE MAKING A NOD TO THE OLDER GAMES MAKE SURE YOU NOTICE IT"
Is that what you're talking about?
>>
File: 20161024163801_1.jpg (603KB, 1920x1080px) Image search: [Google]
20161024163801_1.jpg
603KB, 1920x1080px
wtf is up with these fucking pixels everywhere?
>>
>>158327341
>simplifying an entire game's effort into references

For fuck's sake, even the lonely atmosphere is the same as FO1.
>>
>>158327867
And you simplified it into fanboyism.
Consider this: neither of us are right, but that it's somewhere in-between except it's closer to me being right.
>>
>>158327785
What pixels exactly?
>>
>>158327785
what outfit mod is that?
>>
>Need to get nuka world to mod
>No money
>One download is the beta and the other is 20 GB

what do i do
>>
File: fallout vore.png (3KB, 527x186px) Image search: [Google]
fallout vore.png
3KB, 527x186px
>>
File: 20161024170520_1.jpg (633KB, 1920x1080px) Image search: [Google]
20161024170520_1.jpg
633KB, 1920x1080px
>>158327785
>>158328842
Pampas
http://www.nexusmods.com/fallout4/mods/19263/?
>>
>>158328979
obtain currency
>>
>>158329372
I can't
>>
>>158329435
sure you can, dont make bullshit excuses
>>
>>158329539
I don't want to work
>>
>>158329590
then fuck off
>>
>>158329590
Sell yourself into slavery
>>
>>158329590

Get NEETbux.
>>
>>158329662
No

>>158329695
No
>>
>>158329731
Do it
>>
File: LegionFlag.png (392KB, 420x420px) Image search: [Google]
LegionFlag.png
392KB, 420x420px
https://twitter.com/realDonaldTrump/status/790672365466316800

Ave, true to Caesar!
>>
>>158331164
NCR cucks on suicide watch
>>
>>158331164
THE PROFLIGATES DAHNALD
>>
File: awoken.png (206KB, 350x486px) Image search: [Google]
awoken.png
206KB, 350x486px
>>158331737
kek
>>
http://www.nexusmods.com/fallout4/mods/19522/?

>some random fuck beats both buffscale and elianora to it
>they look better than their shit

my sides
>>
>>158333476
"famous" mod makers on suicide watch
>>
>>158319060
barring the usual complaints of shit dialogue and whatnot

>Give companions better internal conflicts, e.g. Piper realizes her paper is a joke, Strong knows hes retarded and hates it, Preston a great deal of mistrust for people after the quincy massacre, Maccreedy is saving up to build an orphanage in Diamond City and has the spot picked out and everything, Codsworth is breaking down and occasionally needs reminding that nate or norah is dead and Sean missing
>Add missing companion quests: Codsworth requests a factory reset, strong finds the milk but gets ostracized by other mutants, Deacon needs to visit his mother, help Hancock remember where he left his dank Jet, Piper gets a journalism degree, Preston confronts Clint, X6-88 goes rogue and needs to be tracked down and brought back to the Institute, turn Dogmeat into a sentrybot.

>reasonable faction reactions:
>gunners neutral and will politely tell you to fuck off from an area before mowing you down until you start doing merc type work
>ally the minutemen to one of the other factions
>talk the Institute into more positive and open direction
>Brotherhood presence more apparent, such as occupying/resupplying/recruiting from your settlements or interrogating/detaining people

>split ballistic/energy again
>Perk branching like mini-skyrim skill trees i.e. one handed guns opens up to include damage/reload sped/vats accuracy&ap cost/recoil/crafting and points that enhance a specific weapon type (semi-auto/autol/revolver), hacking includes perks for turrets/bots, etc.
>more hand-picked quest rewards such as weapon mods, traits, heirloom items, etc.
>Settlement storyline system wherein settlers will arrive with names or gain them at certain thresholds to unlock non-radiant quests/chains
>Expand diamond city into the streets and buildings around Fenway
>More neutrals/friendlies scavenging/living around the world
>>
>>158333949
>Piper gets a journalism degree
HOW
>>
>>158306539
Cheese and vindaloo.
>>
>>158334106
A wizard of OZ themed dungeon that leads to a printing machine under Harvard Ruins
The power of JOURNALISM was in you the whole time!
>>
>>158320590
>Hell they even tried to make the Commonwealth into a unified whole way back,

Nick Valentine tells you the Institute sent a Synth who killed ALL the delegates and ended the Provisional Government, it also made his life harder when he tried to live in Diamond City.
>>
I'm getting worried that if I do the Nuka-World quests it will start claiming Settlements I get in the Commonwealth for Raiders, instead of Minutemen.

I am okay with helping them take Nuka-World from monsters and robots, but I don't want to have all my Commonwealth settlements taken by raiders.

Is this a thing that happens? How to avoid?
>>
File: 20161024172333_1.jpg (376KB, 1920x1080px) Image search: [Google]
20161024172333_1.jpg
376KB, 1920x1080px
>>
File: TheKite-405682-Pipers_Valentine.jpg (272KB, 833x1500px) Image search: [Google]
TheKite-405682-Pipers_Valentine.jpg
272KB, 833x1500px
>>158334571
>The power of JOURNALISM was in you the whole time!
I want to feel her power of journalism inside ME.
>>
>>158333949
>gunners neutral and will politely tell you to fuck off from an area before mowing you down until you start doing merc type work
They already do this though.

Have it happen all the time.

>ally the minutemen to one of the other factions
>talk the Institute into more positive and open direction
Neither of these would logically happen.
>>
>>158334712
Because Nick is a totally unbiased and reliable narrator. The Institute's position that they tried to save the CPG and weren't responsible for the deaths of the representatives is backed by Father, holotapes from before he tenure as Director, and loading screens.
>>
>>158334902
>piper in charge
I'm on the fence about it as my fetish for age gap goes both ways on the subject.
>cute heart drawings
almost makes this image 10/10 only
>bos tattoo
kinda ruins it.
>>
>>158335119
Considering there's always three sides to a story, it's not unreasonable people are skeptical.
>>
>>158334902
>He put the big gear in the BoS logo on the wrong side
0/10 fucking dropped
>>
>>158336162
It's upside down too
>>
File: 1468189217886.jpg (25KB, 480x712px) Image search: [Google]
1468189217886.jpg
25KB, 480x712px
>>158334902
>just a strap-on and not futa
>>
File: 20161024184711_1.jpg (300KB, 1920x1080px) Image search: [Google]
20161024184711_1.jpg
300KB, 1920x1080px
>>158329272
>>
>>158335119
You're only typing that to make people feel bad.
>>158336162
Cynical bastard.
>>158336636
Lewds?
>>
>>158336636
>That jarhead
>>
>>158334727

anyone?

I want these fuckers to betray me already so I can justify murdering them.
>>
>>158336582
Are you getting that cross to crucify yourself profligate?
>>
>>158337016
Full package futa worship is very common within the rank and file of the Legion, everybody knows that.
>>
File: 20161024185337_1.jpg (552KB, 1920x1080px) Image search: [Google]
20161024185337_1.jpg
552KB, 1920x1080px
>>158336636
>>158336756
lewds=ban
>>158336813
What she lacks in smarts she makes up for in sluttyness
>>
>>158336636
What armor is that?
>>
>>158335119
>Because Nick is a totally unbiased and reliable narrator. The Institute's position that they tried to save the CPG

The Synth was the sole survivor, ALL the representatives were killed and the Institute lies and tells half truths constantly.
>>
>>158302339
>the chest and helmet of that armor have always looked retarded, like something straight out of the rocketeer
Considering it's meant to be an airplane looking armor, looking like it's from The Rocketeer is the point.
>>
>>158337131
>sluttyness
It's sluttiness.
>>
File: 20161023235153_1.jpg (253KB, 1920x1080px) Image search: [Google]
20161023235153_1.jpg
253KB, 1920x1080px
>>158337131
Suffer no thot
>>
>>158337229
>waifushitters can't spell
how surprising
>>
>>158336963
Only one group betrays you.
But in order to do that, you have to claim three settlements in the Commonwealth as raider outposts, as well as one to provide your raider outposts with supplies.
The group who got the fewest areas, including the theme park zones, will betray you, so you can plan ahead which group you want to get rid of.

Four settlements out of, like, 50 available, really isn't a big deal.
Technically, you even can claim them back by getting hostile with the remaining raider groups.
>>
File: 20161024185949_1.jpg (296KB, 1920x1080px) Image search: [Google]
20161024185949_1.jpg
296KB, 1920x1080px
>>158337131
>>158337207
http://www.nexusmods.com/fallout4/mods/10692/?
>>
Any mods which adds more areas around the game world if you have world borders off?
>>
"about 2" weeks until fo4 mod scene implodes on itself as Skyrim experiences a Second Renaissance
>>
>>158338212
Needs more Unofficial Patches. AND Expansions.
>>
File: gooby_pointing.png (36KB, 225x178px) Image search: [Google]
gooby_pointing.png
36KB, 225x178px
>>158338212
>Buy our game... Again
Is there a list of features added in the re-release?
>>
>>158338212
it doesn't help that the DLC for Fallout 4 was above and beyond the worse fucking garbage ever released by Bethesda to date
>>
File: og todd.jpg (132KB, 640x480px) Image search: [Google]
og todd.jpg
132KB, 640x480px
>>158338460
it's got a built in ENB :-)
>>
>>158338212
No whats going to happen is the big shitters that grabbed onto fallout 4 to remain popular and relevant, modders like elianora and the like, will move back to skyrim because its more poplular again and fallout will go back to being the smaller niche modding scene.
>>
>>158338462
inb4 "far harbor was good"
One DLC being good doesn't excuse one DLC being a quest line with some things to build, a few DLC that's JUST things to build and fucking Nuka World.
>>
>>158338462
Wait until Skyrim remastered gets more horse armor
>>
>>158338462
>>158338656

But now that the dust has settled fallout new vegas also only had one good dlc.

Dead Money was the only good dlc for fallout new vegas.
>>
>>158338647
I guess we will see

>>158338460
tbqh I watched some gameplay and seeing skyrims flat hair is really disgusting now after Fo4
>>
>>158338783
Why would you lie?

Sure, they're not all perfect, but they're nothing less than pretty good.
>>
File: HUH.webm (1MB, 320x320px) Image search: [Google]
HUH.webm
1MB, 320x320px
>>158338748
>mfw bethesda finally bothers to make official gamejam tier mods for Skyrim remaster and fo4 never gets the walker mech from the CK trailer
>>
>>158338460
Just torrent it. But I'm too damn lazy to find a torrent. Replaying, very lazily mind you, 1 & 2.
>>
>>158338957
Old world blues
>le science memes
>the only way to get a good ending was to max all special
>penis fingers lol
Honest hearts
>religions themes!
>im so edgey
>why do you carry those bottle caps in your pocket?
Do I have to say why lonesome road wasn't even close to "pretty good"?

also couriers stash and gun runners arsenal were shit. but those dont count because one just unlocks free content and the other adds over powered guns that make no sense.
>>
File: hardcore mode.png (69KB, 275x207px) Image search: [Google]
hardcore mode.png
69KB, 275x207px
Shit boys this is gonna be a hard run.

No vats. No chems. No stimpacks. JUST THROWING WEAPONS only.

HARDCORE MODE.
WEARING NOTHING BUT DEAD HORSES ARMOR. It's time.
>>
>>158339415
good luck senpai, post progress
>>
>>158339415
~ tgm
>>
>>158318862
But that's wrong. The point of synth infiltration was to force peace in the commonwealth. They tried it once before and it fell apart, they're about to take a second crack at it.
>>
>>158339415
isn't about time we merge or is there still bad blood
>>
File: will be rough.png (356KB, 325x627px) Image search: [Google]
will be rough.png
356KB, 325x627px
>>158339461
Like a post a week cause this shit will be hard.

>>158339575
Don't be a wuss. Though I'm 10 in all stats cause this shit is gonna be hard.

>>158339636
I'm new to /fog/, don't know what you talking about senpai.
>>
>>158339790
Why so potato?
>>
>>158339897
I'm actually into that low quality look.

I always do it all the games I play even if I can play them with high settings. Something about it just looks so simple and pleasing to the eye even if it's complete shite to everyone else.
>>
>>158340317
I get this vibe too at times, Oblivion on low settings gives me hardcore nostalgia.
>>
30 knives later, goodsprings is saved.

That's all for today. fucking bed time to get up for work.

Wish I was living the neet life again.
>>
>F4 runs fine vanilla
>Fails to run with F4SE with no mods
>Runs once per file verification 30% of the time with F4SE with mods
I give up, there's not even a consistent pattern.
>>
>>158339790
/cfog/ is for FNV fampai
>>
So, how do you guys play with the carry weight limits set to normal? I just don't get it. I tried it. I'm 15 hours or so in. Enough to get the Overseer's Guardian and the full set of Combat Armor from Jamaica Plains, and I swear I've spent at least 1/4th of my play time simply transporting loot.

With my inventory stripped down as bare I can get it (for survival), and armor pocketed, I leave town at 70/125. With Dogmeat and a real companion at my side, I have to start playing the super-fun Inventory Management Game about halfway through the first location I'm clearing when Dogmeat, Piper, and myself are completely full.

How do you guys tolerate that shit?
>>
>>158341298
stop grabbing every desk fan and hot plate you see
>>
>>158341256
lets end this
fallout is dead anyways tes6 is soon(tm)
>>
>>158341298
stop picking up all the junk/meat/food you find. a lot of shit is super heavy.
>>
>>158333476

I'll still release mine if I can get working flame effects for it...if someone makes another one that beats mine to that punch I'll probably just cancel the mod.
>>
>>158343857
Where were you when Buff vowed to kill himself?
>>
>>158285223
Armor mod?
>>
File: HERES_A_LITTLE_LESSON.jpg (289KB, 1440x810px) Image search: [Google]
HERES_A_LITTLE_LESSON.jpg
289KB, 1440x810px
https://www.youtube.com/watch?v=fWRipf9VRT0
HERES A LITTLE LESSON IN TRICKERY
THIS ONE'S GOING DOWN IN HISTORY
>>
File: M3Greasegun[1].jpg (57KB, 800x533px) Image search: [Google]
M3Greasegun[1].jpg
57KB, 800x533px
Why didn't Bethesda bring back the SMG's and machine pistols of FO3/New Vegas? Those guns were my favorites
>>
>>158346261

They should have stuck to previous designs, all the new weapons in FO4 look like shit.
>>
>>158346449
Maybe if their lead artist didn't get cancer and fucking die...
>>
>>158346607

Yeah, what a pussy. Fuck that guy.
>>
>>158346607
Is that why all the new weapons look like shit?
>>
How hard is it to remove weapons from a mod?
I just want the gauss and Wattz stuff from http://www.nexusmods.com/fallout4/mods/18636/?
>>
File: IMG_6782.jpg (693KB, 1536x2044px) Image search: [Google]
IMG_6782.jpg
693KB, 1536x2044px
>>158346956
Naw I'm pretty sure he worked on some of it. Its just pipe shit and weapon mods take up way too much of the weapon options realestate making most of the old stuff redundant.
>>
>>158236573
ITS GOIN DOWN FOR REEEALLLLL
>>
>>158238404
ITS GOIN DOWN FOR REALLLLLLLL
>>
>>158341298
wearable backpacks and pouches
>>
Anyone tried this yet? Gonna try it out when I get home, don't fully know what to expect
http://www.nexusmods.com/fallout4/mods/19377/?
>>
>>158350150

Working on my own mod that does this, nice to see I'm not the only one. I like combat in these games to be a lot more quick and deadly, there's nothing I hate more than bullet sponges.
>>
Why so /ded/ /fog/?
>>
>>158352750
No decent waifus being posted
>>
File: ItsTheEnclaveTheyveSpottedMe.jpg (312KB, 1600x1058px) Image search: [Google]
ItsTheEnclaveTheyveSpottedMe.jpg
312KB, 1600x1058px
I posted in a previous thread trying to gauge interest in an oil rig dungeon/settlement mod for FO4 and, after learning an important lesson about making interior settlements with my subway mod, I think I'm going to start on it.
My question for /fog/ is, what would you like to see in it? Please keep in mind that I'm very much a novice with the CK, and while I would love to do an active Enclave faction with quests and such, it's a bit out of my range at the moment.
>>
>>158352812
What if I made a hex maniac waifu who builds lots of robot friends?
>>
File: 20161024173117_1.jpg (419KB, 1920x1080px) Image search: [Google]
20161024173117_1.jpg
419KB, 1920x1080px
>>158352812
post waifus
>>
File: 000115.jpg (121KB, 1050x1222px) Image search: [Google]
000115.jpg
121KB, 1050x1222px
Someone make a new thread

>>158353715
That'd be nice if you could RP a character outside of good nora or kind of a dick nora
>>
>>158354221

I'll make a new one. Gimme a sec.
>>
>>158354905
>>158354905
>>158354905

NEW THREAD

Removed the NW crap, its been out for months now
Thread posts: 755
Thread images: 124


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.