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/scg/edg/ Space Stars Elites and Ded Threds #71

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Thread replies: 763
Thread images: 118

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>Star Citizen information:
http://pastebin.com/NhBwT5Zk
>subscriber jewry brought to you free in a handy browsable format
https://mega.nz/#F!3tpUlapR
>2.6 when?
PTU "Never" rumours persist of cancellation in 90 days
Latest ATV:
https://www.youtube.com/watch?v=50Jk-mQ9_pw
Buttsmashers: https://www.youtube.com/watch?v=2zOaOSaVL2k
Referral code randomizer:
https://docs.google.com/spreadsheets/d/1WNKNAuruiI1p5XGPjtVi_uwi8wPmuEYawOKQuhRXfdw/edit#gid=953337098

Citizencon Demo:https://www.youtube.com/watch?v=pdCFTF8j7yI
_______________________________
>Elite: Dangerous information:
http://pastebin.com/ZT9GWmaC

>Gamescom info
https://community.elitedangerous.com/eventseason16
http://www.heise.de/newsticker/bilderstrecke/bilderstrecke_3298445.html?back=3298273
http://www.gamestar.hu/gamescom/elite-dangerous-horizons-2-2-guardians-update-gamescom-2016-frissites-ujdonsagok-215519.html
>Latest videos
https://www.youtube.com/user/FrontierDevelopments/videos
__________________________________
>Other games:
http://pastebin.com/cugkem8w
>>
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Polaris!
>>
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>>157247863
>>
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>>157247980
>And I will support it any way that I can

Do you think you can convince one of these people to buy you a ship? It's supporting the game after all :^)
>>
>>157247980
Is there a story behind this picture?
>>
>>157247659
7/10 much better than last thed but you left out thread edition
>>
>>157248360
one man's incredible asspain at getting a well deserved ban from a particular mod.
>>
Should I get Star Citizen?
>>
>>157248708
wait for the next free trial (probably in 2.6) and decide for yourself
>>
>>157248708
I caved and got it for the chance to fly every ship.
>>
>>157248708
Do it, grab an Aurora LN and make it your shipfu
>>
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BIG
>>
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(Not as) Big
>>
>>157249406
I love how every time I see the caterpillar on these things, a) the size is completely different, and b) it has a question mark beside it. last time I saw it it was 110m (?)
>>
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>>157249406
Have the one with the Polaris.
>>
>>157248708
backers have access to every ship thats currently flyable ingame for the week, so if youre gonna buy a cheap package just do it now so you can test all the ships

soon as that ends, theres pretty much always someone ingame with a big ship that you can crew or take for a spin.

wait til 2.6 free fly weekend honestly if you want a better experience
>>
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>>157249597
>>157249615
>100m(?)
>>
>>157249615

Thanks chief
>>
>>157249801
No one knows for sure but the devs, and they're not telling yet.
>>
>>157249597
>>157249801
already been confirmed for ~135m in the last video i think

>next ship shape will be some greybox shit on polaris we've already had for 2 weeks instead of bucc, cutlass rework, caterpillar
>>
Buy more jpegs, goy
>>
>>157250290
what is this sorcery
>>
>>157250161
they've shown the caterpillar interior at a full polish level for every section, I don't know what's the hold up that it can't be hangar ready for 2.6.
>>157250290
epic post brah you really roasted us there
>>
>>157250342
It's just magical stars.
>>
>>157250290

I only need two jpegs of varying size
>>
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>>157250460
Polaris and Cutlass is all you need.
>>
>>157250624

I think you mean a Polaris and a Cutlass Blue.
>>
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>>157250742
There is no better choice.

I really hope they keep the unique cockpit in the rework, it's brilliant.
>>
>>157250381
yeah, it should at least be hangar ready in 2.6.

i'm guessing it involves item 2.0 and all those fancy screens and displays, as well as having probably the most player controlled moving parts of any ship ingame when it comes out.

gonna be pretty beat if it releases in 3.0 without any of those displays, or the tractor beam being functional. I don't expect flight ship to be detachable in 3.0 - and if it is, then the merlin on the constellation has no excuse for not being deplyable in flight or removable as a module.

it's a pretty technically demanding ship but they've still had alot of time. i'd still be happy to walk around a non functional version of it in 2.6
>>
>elite dangerous
>entire galaxy full of space and stars and shit
>fucking nothing in it
>next to no multiplayer interaction, practically singleplayer
>>
>>157251013
>when the freelancer normies realize cutlass is best ship, but can't handle the AESTHETIC
>>
Does anyone know who the photographer was at Citizencon?
>>
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>>157251013
Cutlass Blue is best Cutlass
>bigger shields
>better armor
>more missiles
>REGAL AS FUCK
It's pretty great.
>>
>>157251292
Doesn't even look like a Drake ship anymore. I love it.
>>
>>157251169
>>157251292
>piratefags shilling their drakeshit
>>
>>157250290
>Tfw if this meme catches on artists are going to starve
>>
>>157251417
Stay made, shittyshipper candywhipper
>>
>>157251064
I'm convinced that if ED was a single player game, it would be quite a bit better. Actually, it probably would have been updated Frontier Elite 2, we'd have time dilation and everything
>>
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>try the mini-PU
>do a mission
>any time a pirate warps in my frames go from maybe 30-40 to single digit slideshow until I manage to kill them

????
>>
>>157254913
same here, it's not your computer, the netcode is borked

wait until 2.6 next year to fix it
>>
>>157255224
*3.0. 2.6 isn't bringing the netcode fix.
>>
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>>157256123
is 2.6 re-making the characters?

since the previous update my guy has had his fucking pistol and a cigar/pen thing (which I now know is a healing dart) clipped to his arm and it's so fucking distracting I can't play the game.

Any solutions?
>>
>>157256716
Ok wtf is this?
Why are you posting this again?
Is it a joke in some discord or something because it's fucking retarded.
>>
>>157256923
No I just want to fix my fucking character. What's funny about it?
>>
>>157257096
Nothing at all.
>>
>>157256716
Try to use it?
>>
Is the gladiator slated for a rework?
>>
>>157247659
I wonder if the reclaimer can carry a small ship (like the redeemer)
>>
>>157254913
i get vanduul swarm tier smoothness long as im the only player in the area doing ICC missions. stil doesnt affect the netcode preventing the game from understanding that i've just shot 50 shots into an aurora til 30 seconds later when it blows up out of nowhere

anyone else notice that when a cutlass pirate spawns, it just kinda flies around then blows up without hitting anything
>>
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>>157260090
I have no idea what's wrong with the Cutlass AI. It's funny, but when you actually like the Cutlass it's kind of infuriating.
>>
>>157260090

>it just kinda flies around then blows up without hitting anything

Simulating the average intelligence of Cutlass fans
>>
>>157260090
I didn't even know there was a cutlass pirate. maybe that's why
>>
>>157256716

Stop posting this, retard. This is your 2nd retardation moment.
>>
>>157262075
i seem to only get them when im actually IN a cutlass, they either strafe you without shooting, then blow up from nothing, or drive straight in the direction they spawned at and blow up

>>157261593
it's an acquired taste i guess. though the only people i see actively hating on it are MISC fans who dont feel safe when theyre not in their lilo-and-stitch-lookin-ass space turds
>>
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>no difference between wave 18 solo and co op
>>
>3 months per patch

2.6 - November 2016
3.0 - February 2017
3.1 - May
3.2 - August
3.3 - November
4.0 - February 2018
4.1 - May
4.2 - August (Minimum Viable Product / 'Feature Complete')
>>
How long will the Polaris be up for purchase with LTI, anyone know?
>>
>>157262968
https://www.youtube.com/watch?v=9KbAWBVRoqQ
>>
>>157262968
Been expecting 2018 since last year so maybe

Like the use of MVP though, very not suspicious :^)
>>
>>157263084
Just for a week like all the other concept sales.
>>
>>157262968
what happens to whatever is between 3.3 and 3.4 ?
>>
>>157263168
>not suspicious
What are you suspicious of? My identity?

>>157263623
There is no 3.4.
>>
>>157251285https://forums.robertsspaceindustries.com/profile/408678/frac-alastrom

This guy I think. Had a cane and shaved head.
>>
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https://robertsspaceindustries.com/comm-link/transmission/15559-RSI-Polaris-Q-A-Part-1
>>
>>157265614
>Only 2 merlins

Goddammit.
>>
>>157262968
if they dont go absolutely insane with what they want the game to be, with how much money they new have, and once theyve finished making the tools they need to design the rest of the game, theres zero reason the game, as it stands as a concept right now, cant be ready to roll in beta by late 2017.

soon as theyve refined their methods of creating content, it's just a matter of making new places and things to do, which doesnt take anywhere near the time it's taken them to basically turn cryengine into another engine.
>>
>>157267589
>absolutely insane with what they want the game to be
I remember we were waiting for Star Marine for ages, and then they released 'grabby hands'. It annoyed me because I thought they were messing around focusing on the wrong things.

I know you're right about the content pipeline but honestly these ships are still being re-worked and it seems like it's taking forever. I like what they've shown but it seems like a bunch of scripted marketing material instead of actual game updates.
>>
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>>157247980
I don't go on CIG forums. Who from gold wing got banned? Wolvenx's profile is still active. https://forums.robertsspaceindustries.com/profile/Wolven

Googling the text of the post returned no results.
>>
>>157268132
It's my OC from years ago. It was basically me mocking the forum whales with their cultish posts and over-zealous moderators. The ban message has nothing to do with anyone from Gold Wing or concierge. It's made up.
>>
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>>157268039
They never released grabby hands. They had an early version of the push/pull system.

>>157268256
oh ok have aurora-chan for your troubles.
>>
>>157268039
>Tfw you can't go back in time, slap Chris and stop him from promising Star Marine
>>
>>157263623
same reason we're going from 2.6 to 3.0.

3.0 adding planets which will essentially be more content than we have right now total on 1 planet, so it may as well be the 3rd version. 2.0 added the online universe to begin with.
4.0 will be adding multiple entire stat systems with multiple planets moons and stars each, again, multiplying what the game is
>>
>>157268430
*from letting FUCKING NIGFONIC anywhere near SC in the first place
>>
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>Starfarer has a seat in the cockpit for a non-pilot owner to just chill and look at ship status, tell the crew what to do, look out the window, check his emails
I need dis. why doesn't every big ship have one of these.
>>
>>157263705
http://imgur.com/a/BhUxp
>>
>>157268573
When did he outsource it to them, 2012? 2013? At the time they were apparently outsourcing quite a bit of their game because they wanted to hit release dates. While Illfonic probably fucked up in their own ways, I still think promising Star Marine was the stupidest fucking thing, because people are expecting it as an almost entirely separate game.
>>
>>157268575
which other big ships are you referring to
>>
>>157268794
>3.1 Mining
>Orion is on the 4.0 patch

!?!?!?!?!?!??!?!?!?!?!?
>>
>>157268995
Don't disturb the narrative.
>>
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>>157268995
Probably means the mining mini-game like the golf swing stuff. Then the ship comes after that.
>>
>>157268912
well the Caterpillar for one that has only a gay fucking secondhand Cutlass fighter seat unit instead of a proper bridge despite having an entire bridge module.
>>
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>>157269237
>Saving time is pay2win now

Fucking retards.
>>
>>157269420
wew lad
>>
>>157268359
Draw tali-chan.

>want a tali ever since they were sold
>wanted to wait for LTI upgrade
>play this free fly week
>discover it absolutely sucks and isnt anything like the commercial video they released
>the polaris is way better and has bigger and more torps than 3 talis

Man I'm glad I never got around to upgrading to that ship.
>>
>>157269480
>Play War Thunder
>Buy every vehicle in the game with real money, something that takes an obnoxious amount of hours to do without spending money
>Unlock the highest tier vehicles
>Get my ass kicked because I'm shit, don't know how to use the vehicles and I paid to unlock them
>P-pay 2 win!

Same fucking concept applies. Paying to skip a grind isn't winning. You still need to git gud. Paying to get something which lets you win by pressing okay is Pay 2 win.
>>
>>157269680
Four year old bait, fuck off nerd.
>>
>>157269680
thats fucking stupid
>>
>>157269680
>Paying to get something which lets you win by pressing okay is Pay 2 win.
Paying for advantages is pay2win. Higher equipment tiers are advantages.
>>
>>157269150
well if they actually pull through with the fancy holo displays showing ship status and crew locations then theres one of those in the flight deck where someone can manage.

drake is too functionality based to have someone not actually performing a task. and really for this game i dont see there being much of a "Command" position in things smaller than polaris, just pilot talking up to higher and down to crew.
>>
>>157269150
>waah cat cheap and shit

That Polaris pilot seat probably cost more than an entire shitterpillar.

>>157269483
I didn't draw this, go ask a drawfag somewhere
>>
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>>157269483
>isnt anything like the commercial video they released
Did we watch the same video? The only Retaliator 'commercial video' they ever did was basically just a collection of interior/exterior shots.
>polaris is way better
It's not even in the game yet and there's nothing to bomb, so any assumptions about the Retaliators performance based on its current state are entirely pointless. Plus the QA specifically mentions that running a Polaris is supposed to be very expensive.
>and has bigger and more torps
The Polaris brochure listed S6 torpedos, the Retaliator has S9 mounts. Plus we have no idea how slow/fast the Polaris autoloader is and what kind of damage disparity missile/torpedo sizes have when they're both working and properly balanced.
>>
>>157269150
Isn't the command module of the Caterpillar supposed to be its own individual ship that can detach from the main body?
>>
>>157269827
>>157269851
>Paying for advantages is pay 2 win

If you can't get shit without paying for it, it's pay2win. If you can get it, it's not. Let's take ED's engineers for example. The only way to get these weapons which melt enemy ships faster than base weapons? You need to pay for them. Pay 2 win.
>>
>>157270141
>If you can't get shit without paying for it, it's pay2win
If you pay to get the advantage to use something that others don't have access to, it's pay2win.
>>
>>157270078
>Did we watch the same video?
It looked beautiful with nice interiors. The one I was in had low quality textures and was underwhelming.

Just goes to show the marketing tech demo stuff was more impressive than what we have in the game.
>>
This shit right here is why you need to agree on a definition of what something is before you try to decide whether a game fits that definition.
>>
>>157270247
>That others don't have access to

Their access to it is irrelevant. Their capability to get access to it is what is. If they can't get it, it's pay 2 win. If they can, it's not. What difference does it make between some faggot that grinded for a thousand hours and some faggot that got it in his first hour? Especially in games that require skill to actually succeed, I'm willing to be the faggot that grinded for a thousand hours to get something will be the one winning.

So, suddenly it's no longer pay 2 win, it's pay 2 lose.
>>
>>157270413
Nah. If you give an imaginative retard enough energy he will rationalize anything.
>>
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>>157270115
yes, which is why it's doubly offensive to me that it's weak shit. this is the original design and it was pretty based, especially keep in mind that half of it is missing due to cutaway; there were four seats in the command area. what we have now is a narrow hallways with -literally, according to lore and assets- a Cutlass pilot/copilot seat block at the end of it.
>>
>>157269150
>proper bridge
Fuck that gay ass useless captain's chair shit.
>>
>>157270520
>Their access to it is irrelevant.
It's unfair in a PVP situation. Unfairness, and contrary to Chris Robert's kickstarter promises.

>2 people enter a pistol duel.
>A rich person and a poor person.
>The rich person says to the judge "I will give you $10,000 if you let me start the duel facing my opponent"
>The judge agrees
>Spectator A says "Hey that isn't fair, he's paying to be able to kill the guy faster"
>Spectator B says "Shut up, retard. The opponent is irrelevant. He can turn eventually anyway. He has access to turning to shoot, it's just a shortcut."

Guess who won the duel? Inb4 you try rationalizing your wrong opinion and say that the poor person got gud and beat the rich person.
>>
>>157270374
>It looked beautiful
So you're telling me a gamedev marketing video looks better than actual gameplay? Who would have guessed?
>nice interiors
The only thing they don't show in that video is how retarded the interior layout is. Apart from that it looks exactly the same as the ingame version.
>>
>>157270903
>useless
>not wanting to be looking over your crew's shoulder so they don't do any stupid shit with your ship, and can tell them what to do via proximity voip rather than typing in a chat window
>>
>>157270918
>Implying your outrageously specific gun duel in your favor is a good analogy

This is why you retards and your pay 2 win crying can't ever be taken seriously. Not only do you not know what pay 2 win is, you also make shitty situational analogies that fit your agenda because LOLPAY2WIN. Here, let me fix your shitty analogy

>2 people enter a duel
>A rich person and a poor person
>Rich person gets permission from the judge to be 50 yards away behind a barrel with a sniper rifle that he just bought
>Poor person is not behind cover with his weapon he spent time making himself, however there is cover to his sides that he can access quickly

You want real pay 2 win in this shitty analogy, it would be the rich faggot getting a nuke that he fires from the safety of his exclusive airship that the poor person can't make or acquire in any way possible.
>>
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>>157271062
I'd rather be doing something constructive on the ship than act like a busy body managerial tool.
>>
>>157271509
>not know what pay 2 win is
I do. Paying to get an advantage over other people. Even in games where it can take hundreds or thousands of hours to get the item (usually in a restricted form) that the wallet warrior has.

Instead of getting mad that you now support pay2win, just accept it.
>>
>>157269680
>be a retard
>buy high end vehicle
>still a retard

>be a normal person
>buy high end vehicle
>now performing better against a normal person in a low tier behicle
>>
>>157271509
>this shitty analogy
I know, try again.
>>
>>157271638
>I do

You've demonstrated in about 5 posts that you very clearly haven't had any idea what pay 2 win is, despite me giving you about a clear and concise example of what pay 2 win is with ED and even War Thunder.

>>157271650
>Be normal person
>Grind and get item
>Be normal person
>Buy item
>WAHH WHY AM I BEING BEATEN I BOUGHT THIS ITEM I SHOULD BE WINNING WAHH
>>
opened the thread to talk about star citizen
instead, retards are arguing about pay2win

>killme.jpg
>>
>>157271863
You didn't give me a clear example. Your example was giving someone a sniper rifle and cover, and someone else a shitty weapon in the open and saying it's not pay2win because the person can just run to cover. That's a stupid example.

You've also demonstrated that you have no idea what pay2win is, since you will only accept an example where the user has some ridiculous advantage such as nuclear weapons and invincibility, but anything less than that doesn't count.

This tells me you've probably got quite a few thousand in Star Citizen including mid-sized ships, including a Polaris and possibly an Idris but you don't see it as a problem because you tell yourself that a normal player can buy an Idris in a week by casual play so your advantages don't count.
>>
>>157271863
you are literally stupid
Not once has anyone in this thread said something similar to the scenario you are presenting
you are literally arguing against yourself
>>
>>157272104
>With ED and War Thunder
>Hurr your example of the gun is wrong!

So not only do you not know what Pay2win is, you also are a retard that has an elementary understanding of the english language.

>This tells me you probably have

I have a Titan nigger. How mad are you?
>>
>>157272001
can't talk about a game that doesn't exist
>>
>>157272221
>How mad are you?
Not mad at all since you've lost the argument and bought a ship which has zero appeal to me.

Imagine playing Warthunder and starting in your little bi-plane, and then a US Korean war jet flew at you at 10x your speed and blasted you out of the sky with its huge guns.

>not pay2win because i can spend 3 years grinding to buy it!
>>
Is this argument really happening or is there some meta commentary going on that I'm not presently aware of?
>>
>>157272528
p sure it's b8-counterb8
>>
>>157272528
Don't disturb them or they won't mate
>>
>>157272528
>Is this argument really happening
He just needs to accept that it's pay2win. I don't mind if you introduce another subject.
>>
>>157272394
>Since you lost the argument

I can't lose something I'm correct about.

>imagine playing War Thunder and starting in your little bi plane

People take out Bi planes against F2 sabres and win constantly. Here, let me make this even easier for you to understand. If ED let you buy a cutter outright, it would be irrelevant because there are people in cheap Eagles that murder Cutters for fun. Are you one of those retards that thinks someone who spent ten thousand dollars on an Idris is going to be unstoppable? You sound like one of those retards with every post.
>>
>>157272698
It IS pay to win. And this is coming from the guy who spend a good chunk of money on this.
>>
>>157269237
>p2w in SC

i don't get this meme

how do you win in the PU?
>>
>>157272737
Pay2win is having an advantage over another person who hasn't paid for the same advantage. It's discriminatory.

You are trying to imply that people who pay for things are inherently stupid and therefore the advantages won't count for anything and that the people who don't pay are smart and will beat them.

>>157272805
>It IS pay to win
Yeah I know, that's how this conversation started.

>>157272862
>how do you win in the PU?
By having bigger ships with a lot more hitpoints, weapons, shield sizes and active crew to shoot your turrets at the enemy. Better suitability, fewer deaths, more kills, etc.
>>
>>157272862
obviously not winning as an end goal
winning in the sense that while a non p2w player is slowly climbing up his way into better ships and end game, a p2w guy will already be going on high level missions and profiting a lot more
>>
>>157272737

>win constantly

No they don't. They're a waste of a team slot.

t. F2 Sabre pilot
>>
>2020 olympics
>100m sprint final
>the runners get on their starting blocks
>some guy walks half way up the track and gets a 50m headstart advantage
>the crowd look around puzzled
>the announcer says "don't worry everyone, this is normal now. this person paid for an advantage over other people so he'd reach the finish line faster. it's still fair because the other runners are allowed to do it too but they haven't so gg get gud"
>>
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Do you faggots still buy into this mess after that disasterous citizencon? What are you doing with your lifes and money.
>>
>>157273009
>Pay 2 win is having an advantage

So again, someone with an Idris that gets raped by a gang of Auroras, what then? Let's downsize. A guy who bought a constellation gets killed by a guy who bought an Aurora LN. What then?

>>157273138
Sabres literally can't touch Biplanes because of their capability to turn on a dime.

t. CL-13 pilot and Mig 15bis pilot that spent a match trying to kill one.
>>
>>157273204
Yes p2w is unfair but is either that or:
-No game
-Paid subscriptions

They gotta get the donation money from someone and guess what, even whales will not pay thousands of dollars for nothing in return.
>>
>>157273206
nice file rename
>>
>>157273273

>German jet pilots

Suddenly it becomes clear.
>>
>>157273063
So how does other people having stuff affect you in any way? There'll be NPCs flying around with the same "p2w" ships from the start, do you want them to start with an Aurora as well?
>>
Paying for an advantage doesn't mean you will win. That's not the argument. It's that you are still getting an advantage over others, so it's pay2win. If you're skilled or not is irrelevant to the advantage. Both skilled and unskilled alike have the ability to buy the advantage.
>>
>>157273360
>it becomes clear

You F2 pilots are shitters either way. The whiniest bunch of cunts I've ever met in a game.
>>
>>157273273

>So again, someone with an Idris that gets raped by a gang of Auroras, what then? Let's downsize. A guy who bought a constellation gets killed by a guy who bought an Aurora LN

But it doesnt work like that you literal mongoloid.

why not 100 idrises vs 100 auroras?
why not an average skill constellation pilot vs an average skill aurora pilot?
>>
>>157273523

and German players drag down Russian teams with their mindnumbing incompetence

also your buying plane analogy sucks dick because it isn't thr grind for the plane itself that sucks, it's the soul crushing module grind to make your plane actually competitive
>>
>>157273327
This is pretty accurate tbqh desu.

Also does anyone know if you can lock your gimbal cursor or hide it? I'm trying to used fixed weapons and I'd rather just have the lead square reticle.
>>
>>157273465
When did i say it affected me? If you want to buy the same game packages as i did, go right ahead.
If you want to earn it in game go ahead too i dont care. I realize p2w is unfair but it is a reality you gotta live with. Games need founding as i said in here >>157273327
>>
>>157273741
yes. check keybinds. used to be right alt or someshit. should be "gimbal lock". probably changed to somethign else with new keybinds.
>>
>>157273838
Thank you my dude.
>>
>>157273741
Go in the hangar and take the gimbal off so you can use a weapon one size up
>>
>>157273009
>>157273063
yeah, but the game is going to be instanced. honestly, there's a good chance you can go roam around and not worry about running into some guy in an idris.

I don't see what everyones problem with SC "P2W" is.
>>
>>157273961
I'm talking about the big circle that appears in the middle of your HUD. I think there's a square (gun box), a bigger square with rounded edges (ship direction box) and a circle that would be where the gimbal weapons shoot at.

But since I'm not using them I don't want to see it, it still appears.

This >>157273838 might work, I'll try it.
>>
>>157273698
>And German players

Please. It's not the Kraut Fagots that are constantly the first to die. It's the Slav Fagots that can never stay alive to the end. In two years I can count on my fingers the amount of times they stayed alive to the end of a match.

>>157273663
>100 Idrises vs 100 Auroras

Even better. Those Auroras would gang rape those Idrises. Especially if we're using your pay to avoid grind definition. Those people pay to avoid the grind, now they have a ship they can't crew, they can't pilot, they have no experience with.

>Why not an average skill constellation pilot

A constellation won't even able to able to touch that Aurora LN pilot.
>>
>>157274058
Well, pay2win just became so widespread and commonplace that everyone just accepted it. It's interesting to me. When you make someone invested in the game, and tweak it so that they will feel like they need/want to pay more for something better.
>>
>>157274163
>Those 100 Auroras would gang rape those 100 Idrises
>A constellation won't even able to able to touch that Aurora LN pilot

wew, that was easy
No point to even keep arguing with you
>>
So we have procedurally generated planets now. Weren't asteroids supposed to be procedurally generated? Have we seen even a little bit of that, or mining in general, that wasn't just theory?
>>
>>157274362
>Wew that was easy

Yeah, glad you agree with me finally. Sucks being a retard that thinks some faggot that started out with an Idris is going to rule the universe and not be giant easy pirate bait.
>>
>>157274163
Sabre vs Aurora
Equal skill

How is the Sabre pilot not paying to win exactly?
>>
>>157274362
Couldn't those Idrises just deploy 300 hornets to deal with the Auroras? The hanger is a core feature of the ship after all.
>>
>>157274524
at this point i think he is just making shit up
the auto turrets alone in the idris would be able to take care of the auroras
>>
>>157274510
he can't haul cargo
>>
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>somehow every "muh p2w" argument is based entirely on the assumption that the game only consists of PvP encounters while completely ignoring the fact that 90% of the population is NPCs that will be flying "p2w" ships
>>
>>157274507
>being a retard that thinks some faggot that started out with an Idris is going to rule the universe and not be giant easy pirate bait

Literally never said that. You are mostly arguing with you self and making up all kind of scenarios to piss yourself up
as i said here>>157272145
>>
>>157274510
>specialized single seat fighter vs multi-role ship

The Sabre probably should have an advantage in that fight regardless of ship price
>>
>>157274752
>be non retarded guy in aurora
>fight npc sabre
>get my ass handed to me

>be non retarded guy in p2w sabre
>find npc sabre
>take him out with a few scratches

still p2w
>>
>>157274510
>Sabre vs Aurora
>Equal skill

What is the skill level then? Beginners that don't know what the fuck they're doing? Either one can win. This has been demonstrated numerous times in the current PU. Two veterans that have been playing for a long time and know what they're doing? Well, then I would question why an Aurora is facing a Sabre other than the Aurora wanting to prove something.

>>157274691
Lol, no they wouldn't. The Auroras would board that Idris and rape that NPC crew so fast.

>>157274804
>Making up scenarios

You mean like the gun duel scenario :^)
>>
LMAO
>Lol, no they wouldn't. The Auroras would board that Idris and rape that NPC crew so fast.

alright man, go hunt an idrises with your auroa

>You mean like the gun duel scenario

Literally dont know what you are talking about
>>
>>157274905
>be non retarded guy in aurora
>fight npc sabre

mutually exclusive
>>
>>157275186
Ok lets put it this way;
>p2w guys has a sabre and wants to take on a mission where he will have to fight other sabre. the pay is bretty good and the mission is duable
>non p2w guy wants to do the same mission but he cant because he has to defeat a sabre so he has to settle for lower tier missions with shittier rewards

still p2w, even against npcs
>>
>>157275164
So far what I've gotten from all your posts is that you're actually an Idris owner that is terrified that the thousand dollars he spent is going to be taken away from him the moment the game is fully live, and you've convinced yourself that because you paid that thousand dollars or so, it will be impossible for anyone to forcefully take it away.

You better keep that Idris docked forever boy, because there will be plenty of pirates coming to snatch it from you in their dinky little throwaway ships
>>
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>Everyone arguing over best rooty tooty point and shooty spaceships
>all i care about is running goods and exploring
>>
>>157275423
>a tank can destroy a car

fucking tank owners always so stubborn

Also, i do not own an idiris. I wish i did but sadly i dont.
>>
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>>157275481
I can't wait to haul homes to Hades in a Hull. So hyped.
>>
>>157275678
But we're not talking about tanks and cars, we're talking about ships which are all combat capable and all possess weaponry which are effective against each other. I mean for fuck sake, when I first started playing in my Aurora LN, I fought a constellation. After about three minutes I killed him. I was also able to kill his Gladius buddy in that Aurora.

I miss that Aurora and sometimes regret upgrading to the Titan.
>>
>>157275896
>an aurora
>effective weaponry against an idris

okay
>>
>>157274510
Sabre vs any Aurora
in a competition to haul cargo.

Do you see how flawed your argument is? Is the Aurora pay to win now?
>>
169th for best ship
>>
I wonder what a Khartu will even do
>>
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Does this mean you could land a Polaris inside a Bengal?
Could you put a Dragonfly inside a Cutlass, inside a Polaris, inside a Bengal for space turducken?
>>
>>157275423
You do understand that you cannot board a moving ship, the Aurora and similar sized craft will be literally incapable of harming an Idris, and Idris carries enough guns to pop several single ships simultaneously in addition to a complement of self contained escort fighters.
>>
>>157275996
>aurora vs ursa
>in a who has more wheels competition

i see your point, anon
>>
>>157276134
Bengal has two floors, there's not quite that much room
The other three you could do though
>>
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>>157275350

>Aurora guy does cargo missions
>buys sabre
>does combat misson

If your definition of p2w includes the ability to pay to skip to content you prefer, or to have to reduce the amount of time you need to spend in game to support the kind of gameplay you prefer then yes, this is p2w.

This was stated by CR himself, years ago.
>>
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>>157276106
Be a collectors item.
>>
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>>157276219
>Greycat vs Ursa
Fucking Pay2Win.
>>
>>157276302
>have glaive and khartu

Fuck practicality
>>
>>157276173
>Self contained escort fighters

Who is going to crew them? And who is going to crew the ship? I sincerely doubt NPCs on the 'ground' are going to pose any threat to players. And I know for a fact that current NPC pilots don't pose any threats to me.

>Literally incapable

Let's quote RSI

>While they lack the heavy armor and the capital weaponry of a cruiser, frigates are more maneuverable and are highly configurable.

So they're lacking the armor of even bigger ships. The Idris is still a JPG. As far as we know, an Aurora can shoot at it all day and kill it. I doubt an Aurora will want to destroy it, but rather take it over. Which should be no issue for someone that against a bunch of brain dead NPCs and a captain which just bought it thanks to mommy's credit card
>>
>>157276296
>Aurora guy does cargo missions
>Meanwhile sabre does sabre missions
>By the time aurora guy affords a sarbre, sabre guy is already a few tiers ahead, earning more

Still p2w.

>skip to content you prefer
The thing is, content you prefer is almost always going to be content that is more rewarding
for instance, 2 players who want to be space truckers
one of them tarts with the aurora
the other starts with a hull-c

yes, the p2w guy skipped early missions but he also skipped towards more rewarding content
>>
>>157276263
Damn, there goes the largest piece of my matryoshka doll.
>>
>>157276573
Isnt space trucking a lot more profitable in ED than combat? What if its a similar situation?

Does any of this even matter? Its how the game is continuing to get funded?
>>
>>157276296
>4) NO Pay2Win - You should never be able to buy anything with real money that you can't buy with in game credits.

Somebody needs to sit Chris down and explain to him that what people were whining about wasn't golden guns.
>>
>>157277293
Maybe he doesnt consider p2w-faster as p2w
>>
>It does mean, however, that you don’t deploy or use capital ships, even corvettes, as casually as you would an Aurora, Starfarer, or other personal-scale ship where you can tool around space on a whim and cover your operating expenses with casual profits.
>>
>>157265408
Thanks senpai
>>
>>157272862
People who are min-maxing tryhards feel like it is P2W even though the SC PU is not going to be an arena game. The only "winning" you do in the PU if you aren't someone that aims for 1st on leaderboards/autistic min-maxing is having a fun time
>>
>>157276520
Until you have Crippled it, all the pilot has to do to prevent you from boarding is keep moving.

The Idris's shields will recharge faster than several auroras can damage them. Its not the armor that will stop you, its the shield generators which the Idris has plenty of. Idris is not still a Jpeg, its flyable, just not released yet.

NPC pilots are not a threat to you now because they NPC pilots in PU and AC are all set to Babby mode, CIG has said repeatedly that the actual Combat AI for starfighters is already made, but not released because they want it to be shown off in SQ42 not the PU/AC testbed. NPC skill will be a sliding, trainable scale, Long term NPC turret gunners will be a valid threat. As for Pilots, I dont think NPC minion pilots will exist but I cant imagine it being uncommon for fighter pilots looking to make money to just attach themselves to an Idris on a Semi permanent basis.

But all these bigger points are moot, like I said at the top, all the Idris Captain has to do to break your headcannon scenario is keep flying in a straight line at low speed. Your s2 lasers will never chew through his shields, and as long as his shields are up you are powerless to board.
>>
>>157276406
>have Banu MM
I hope it'll be better than the Hull C at least
>>
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>>157277571
>Idris keeps moving forever
>Runs out of fuel
>Board and murder everyone on board

>It's the shield generators

I do need a citation here. Lots of things on the stats page say to be determined, such as shields, and your headcanon isn't the be all end all either.
>>
>>157273273
>t. CL-13
You naziboo shitters are just too garbage to get a kill
>>
>>157276573
>By the time aurora guy affords a sarbre, sabre guy is already a few tiers ahead, earning more

It's not a race to clear content like WOW or POE, or even about earning the most money, unless the player enjoys earning money the most. Just because someone has entered the realm of a kind of content after another person doesn't mean they're going to be shut out from it, or enjoy it any less.

After a while, the rate of earning money will depend on their relative skill level anyway.

>The thing is, content you prefer is almost always going to be content that is more rewarding

Exactly. Unless you mean earning more money.

>yes, the p2w guy skipped early missions but he also skipped towards more rewarding content

Yes, and when the Aurora guy gets to the content he prefers, he can enjoy it in the same way, like if he bought a Sabre with his earnings and did the combat missions he enjoys more instead.

He will always be "behind" the player that started with a Sabre in terms of gameplay time spent doing things they enjoy the most, but that's it. The same content is available to the both of them.
>>
>>157277476
a lot of people consider having more money than others as win, thus buying more capable ships that allow you to make more money from the get go can be consider p2w
some people consider reaching certain high end ships winning, that means that people who bought them with irl money are p2w

it really comes down to, if it gives you an advantage that you would otherwise not have without expensing $ then it is p2w
>>
>>157277631
>melted Banu Shekelman for Polaris
Not sure if that was a good idea. I still can't decide whether or not I like the BMM aesthetics.
>>
>>157274716
Neither can the aurora without losing what little agility it has
>>
>winning in a game about having space adventures

I don't know, even if we're talking about occasion of PvP combat, you don't have to engage, you can fuck off via QT, you can travel with other people, you can call for help via emergency channels, there are plenty of options to counter pirates and griefers. I don't see lack of people willing to help out newbies with auroras so far. Unless you want to go into known dangerous places without backup, then you really have only yourself to blame.
>>
>>157277949
>BMM aesthetics.
It's basically Vanduul aesthetics, but (literally) less edgy.
>>
>>157277293
He means post release I think
Hopefully 6 months to a year after release this filthy method of financing is irrelevant
>>
>>157277886
>Watched a match in which a team of Burger F2 shitters literally plowed into the ground trying to kill a Po-2

There's a reason the burgers have the most undertiered, over-performing planes in the game.
>>
>>157277410
Nah people are telling me they're going to solo fly their Polaris with NPC crew
They can't possibly be wrong :^)
>>
>>157278218
I wonder what the knife fetish capital ships look like now. I remember them mentioning that most of them have since been changed or axed a few months ago.
>>
>>157277927
>aurora player will ALWAYS be "behind" in terms of gameplay time spent doing things they enjoy the most

And also money, reputation, access to high end content. But if you dont consider that p2w then i guess we will just have to agree to disagree.
>>
>>157277631
It's an alternative set up
You better believe a C will bring in a better profit if not attacked
>>
>>157278364
>Nah people are telling me they're going to solo fly their Polaris with NPC crew

who is telling you that?
>>
>>157278553
Right here when the topic comes up
>>
>>157278442
>And also money,

Unless you also buy a fuckton of UEE credits, you start with same amount as everybody else

>reputation,

There is no reputation. You either have a reputation of regular citizen or a criminal, depending on your actions. If you mean just among players, then you'll have a reputation of P2W faggot and a juicy target.

>access to high end content

What the fuck would that be, exactly?
>>
>>157278065
>you don't have to engage, you can fuck off via QT

Until 3.3's interdiction mechanics
>>
>>157278442
>A good Aurora pilot can't earn good money or access dangerous areas or survive them

Wew
>>
>>157278776
Depending on how mechanics are done, really. They may be a way to counteract it, or avoid entirely. I don't imagine CIG would make it so interdiction will work perfectly 100% of the time and not involve any skill.
>>
>>157278776
they said early on there would be no stasis webbers or warp scramblers.

Interdiction means setting up in or near QT pois or obstacles and jumping people as as they drop out of QT, thus far theyve said nothing about being able to prevent people from jumping out of combat beside physical and EM damage to their engines.

This isnt EVE, its an FPS, if you want to stop something from running you have to shoot it in the legs.
>>
I hope the NPC pirates get harder to defeat, they are pretty much useless right now and way too easy to kill. I can't get a good framerate either, the hardest part is accelerating slightly and not having enough time to react to a pirate that's right in front of my ship so I end up bouncing off it and damaging myself.

As long as an Aurora pilot can blow up 2 pirates when you reach one of the locations in the PU they won't have a problem needing backup.

I want to see better A.I. but the huge improvement of server/engine performance that they want, otherwise they will be too hard to defeat while you lag all around them in combat.
>>
>>157279034
Pretty sure it's the same placeholder AI that's been there since first iteration of Arena Commander. Hopefully CIG will change it by 3.0, they got to have been working on something better for SQ42
>>
>>157278724
>There is no reputation

But there is, annon, and it passes from you to your next on kin when you die.

>Unless you also buy a fuckton of UEE credits

Who is stopping people from stock piling UEE credits again???? I can probably get a good million from here till the game is released. P-2-W

>access to high end content

Going on higher level missions that require beefier ships/more advanced ships?
>>
>>157278823
yes a good aurora pilot will be able to access dangerous areas and survive them

the same good pilot would do MUCH better if he bought a sabre with irl money

P-2-W
>>
>>157279034
>Not having enough to time to react.
Slow down, stop jousting like a newfag. you should be sliding sideways literally all the time in combat unless your target is fleeing in a straight line and has no turrets.

Try decoupling and using free movement to move even more erratically if you want to actually git gud.

NPC ai is garbage right now becasue blaance is also garbage and if the NPCs were actually set to "kinda dangerous" when two actual fighters spawned on a comm array people in the current shit tier ships would get torn apart.
>>
Why is pay to win bad? There are good aspects to it as well.
>>
>>157279259
>If he bought a sabre

What's stopping him from earning credits to get that Sabre? Come on Anon, even Roberts himself agrees with me. You're fighting a losing battle.
>>
>>157279409


I think it is bad because it makes the game unfair for people who cant afford higher end packages. However it is also necessary to fund the game.
>>
>>157278887
It could easily just be that you mind your own business trying to get the credits to buy that CO multicrew ship, by doing the same old boring route through medium-low risk systems and the NPC pirates are easy enough to avoid, then pop, you're fucked because LTI saberfag and his hornetnigger boyfriend felt like killing some shit and you happened to cross their path.

As a result you lose the fruits of the last 70 minutes of grind
>>
>>157279437
>What's stopping him from earning credits to get that Sabre?

That is beyond the point.
Assume he does want to earn it in game. A similarly skilled player that does not want to earn it in game and will instead buy it with irl money WILL be ahead of the guy who earned it in game. Thus p2w.
>>
>>157279160
>
But there is, annon, and it passes from you to your next on kin when you die.

No, your possessions, wealth and debts do. Passing on reputation would be retarded. It would be like original fucking sin.

>Who is stopping people from stock piling UEE credits again???? I can probably get a good million from here till the game is released. P-2-W

CIG will. They said ability to buy credits will be limited.

>Going on higher level missions that require beefier ships/more advanced ships?

Get together with others, then. The reward for missions are credits, so you just split with with your partner.

It seems you're thinking in a way of MMORPG, but this is not an RPG. Buying an expensive ship doesn't mean you bought experience or a level.
>>
Is wow's level boost p2w?
>>
>>157279525
Its a space simulator, life isnt fair, this creates an accurate simulation of space in life. On top of everyone not having the same ship at the beginning.

You need that divide. The pompous rich kid who has toys because of daddy but doesnt have the skill or experience to back it up. The group of people that gets annoyed with his fortune and decides to do less than reputable things.

The social aspect of the game builds itself to an extent with pay to win. And the game gets funded. I personally look forward to upsetting the whales when the game launches.
>>
>>157279739

>Passing on reputation would be retarded.

Look it up. That is how it is going to work.

>CIG will. They said ability to buy credits will be limited.

20k limit per 24 hours. Same as today. People could literally start stock piling now. In fact i assure you someone somewhere already is. Game is p-2-w and not even fully out yet.

>The reward for missions are credits, so you just split with with your partner.

Meanwhile, the p2w guy will be soloing the mission and keeping the rewards all for himself.
>>
>>157279160

>Who is stopping people from stock piling UEE credits again???? I can probably get a good million from here till the game is released. P-2-W


https://robertsspaceindustries.com/faq/united-earth-credits

Are there limits to the amount of UEC I can obtain or stockpile?

In order to regulate the economy, the Central Core Bank has imposed restrictions on acquiring and stockpiling UEC. Each account can obtain a maximum of 25,000 UEC per 24 hour period, and can hold a maximum of 150,000 UEC on account in your ledger at any time. Buying items with UEC does reduce your ledger balance, and does not count towards the maximum UEC cap. These restrictions may be modified at the order of the CCB in the future when additional gameplay options become available.

fag
>>
>>157279670
My point is, we have no information yet on how exactly interdiction will work. Maybe you're right anon, maybe not. Time will tell.
>>
>>157279726
>He'll be ahead

Except he won't be, because he'll be a retard with a sabre.

>Pay 2 Win: You should never be able to buy anything with real money that you can't buy with in game credits -Chris Roberts
>>
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Well, I got a Polaris...

Tfw I look at my total spent for an unreleased video game.
>>
>>157280016
Lets see, at least 2 years until sc comes out. that is 730 days. if u buy credits once a week that is around 104 credit packages or 2.6m UEC starting money.
Definitely not possible to stock pile. And thats not counting UEC you could buy after release.
>>
>>157279981
>Look it up. That is how it is going to work.
Even if so, reputation is not based on how many credits you have or how expensive your ship is, it is based on what you do in the game. There is no way to buy a reputation, this is the most retarded of your arguments, really.

>20k limit per 24 hours

And 150k total. You literally can't buy more than that.

>Meanwhile, the p2w guy will be soloing the mission and keeping the rewards all for himself.

Yeah, because all missions require to only use ships, and never to EVA and never to travel on land, where you won't have access to your fancy ship and can get fucked easily by the same aurora owner. Sure.
>>
>>157280136
>Except he won't be, because he'll be a retard with a sabre.

wew such an opinionated little gurl :]
qt
post re
>>
>>157279525
>unfair
the real question is why are people such little bitches?

"P2W" ships will have little to no influence on poorfags gameplay other than making poorfags butthurt shits.
>>
>>157280409
This
>>
>>157280328
You know damn right i wasnt talking about reputation as in real life reputation. I was talking about the numeric value assigned to you by different organizations in game.

>And 150k total. You literally can't buy more than that.

Even if it was 10k, it would still be an advantage that you bought with irl money.

>Yeah, because all missions require to only use ships, and never to EVA and never to travel on land, where you won't have access to your fancy ship and can get fucked easily by the same aurora owner. Sure.

I didnt say all missions require you to use your ship. It literally only needs to be a few missions where the ship you bought with irl money gives you an advantage for the game to be classified as p2w
>>
>>157279670
>>157280037
My point in pointing out the lack thus far of any sort of push button "tackling" mechanics is that if such things exist the "sabrefag and hornetnigger" will not just happen but be very very common.

Rabbiting has to be an option because if its is not, if there is some artificial, indirect means to prevent someone from running then the game will become a simple question of combat power. And the people who pick non combat or multirole ships will essentially be forced out of gameplay by the "psychotic murder griefer" subset of players that do exist and will very certainly be playing star citizen.

You don't want to disallow the the "killer" gameplay either but it should not be made simplistic or easy, he should have to know how to prevent someone from fleeing and skillfully and rapidly execute that plan to prevent someone from just bolting.

Such mechanics is stuff like path obstruction, get in close and physicall keep your ships infront of the craft you want to disable, this prevents him from QTing because the nav system wont jump through an obstacle.

Specific targeting of propulsion with distortion or ordinary weapons.

Dropping Interdiction sphere type deployables that simulate an obstruction and force a course change.

on and on, but what I sincerely doubt there will be is any sort of button prevent ability that instantly prevent people from fleeing, because just like in DayZ most of the time fleeing is going to be the default sensible response to a confrontation.
>>
>>157280409
As the guy who wrote >>157279525 and >>157280630
I don't think p2w is a big deal. I myself own over 3.5k worth of ships. My beef is with people refusing to accept that it is p2w such as this faggot >>157280328
>>
>>157280753
Is wow's level boost p2w?
>>
>>157280865
I dont know. I have never played wow.
>>
>>157280753
Can it be accessed in game without having to pay? Yes? That's it's not pay 2 win. If you want to call it pay 2 not grind, go ahead. Nobody will argue with you
>>
>>157280964
I too look forward to grinding five thousand hours for my Polaris.
>>
>>157280964
Ok i will call it pay 2 not grind
but pay 2 not grind is still pay 2 advantage
>>
>>157280753
You see, bottom line, to be P2W the game requires defined winning conditions, and SC doesn't have any. It has game mechanics that you can play with. You pregress in the game is entirely defined by you and you alone. It may be the number in your UEE bank account, it may be the ship you own, the number of pirates you kill, everybody will be playing for different reasons. Your "advantages" are entirely in your own head, nobody else will give a fuck about ships you bought.
>>
>>157281053
>pay 2 advantage

Sure, if you consider shitters in expensive ships as having an advantage. If I give some faggot a twelve thousand dollar guitar he's not going to instantly be the next McCartney or Hendrix.
>>
>>157281179
>nobody else will give a fuck about ships you bought
except for the people who want the same ship but have to grind for days to get it

but alright. ill settle for calling it pay 2 advantage
>>
>>157281179
*Your progress
>>
>>157281240
flawed argument
same as good aurora pilot vs retarded sabre pilot
>>
>>157281243
There's a level of accomplishment you feel from earning something you've wanted for quite some time. If you can just buy it outright it isn't all that special but if you've spent days working to obtain it then it has that little extra emotional attachment.
>>
>>157281243
>searching "pay 2 advantage" gives no gaming related result

Why don't just admit you're wrong, instead of coining phrases and definition that no one use?
>>
>>157281049
You wont, your org will grind 40 hours each to buy and fit one because it is an org ship to be used by an org.

You're planning to use the heavily crew ship as its intended right? You're not just a tismwhale crying that your solo capship will take you a long time to get?
>>
>>157281243
>except for the people who want the same ship but have to grind for days to get it

They won't give a fuck about you or what you paid for those ships, trust me. They will work for their stuff and pay you no mind. Unless they know you directly, there is no reason to give a fuck. Are you perpetually butthurt about how some people are born into vast amount of wealth too? get over yourself.
>>
>>157281334
>Flawed argument

But it's not :^)

>Give one beginner a Mexican Strat
>Give another beginner a four hundred thousand dollar Strat Prototype
>Neither one makes better music than the other because they're both shitty beginners and don't know how to play
>>
ok then pay to not grind
not grinding=gives you an advantage
>>
>>157281404
there may also be a level of accomplishment for the people who bought high end ships and are thrilled to see them and flight them on day one?
>>
>>157281418
Oh, so I can't access all the ships. I see.
>>
>>157281428
>They won't give a fuck about you or what you paid for those ships, trust me

well i am glad you already know how everybody thinks. it is not like there are already threads on the official forums complaining about the game being p2w

>Are you perpetually butthurt about how some people are born into vast amount of wealth too?

As i said before, i own over 3.5k worth of ships. I literally purchased 3 polaris on friday. so no, i am not butthurt
>>
>>157281625
Yeah, and they are both end up feeling accomplished and satisfied in the end, who the fuck won then? Who lost?
>>
>>157281732
>it is not like there are already threads on the official forums complaining about the game being p2w

Yeah, and those threads are filled with faggots like you.

>As i said before, i own over 3.5k worth of ships. I literally purchased 3 polaris on friday. so no, i am not butthurt

Ah, so you want others to be butthurt about you, to boost your own ego, gotcha.
>>
So is there like a beginners pastebin for star citizen or anything. Bought the mustang package and well, I don't know what the fuck I'm supposed to do to get started here
>>
>>157282116
>Ah, so you want others to be butthurt about you, to boost your own ego, gotcha.

not at all
i am just saying that buying ships or credits with real life money does give you an advantage
weather is p2w or p2 not grind or whatever, that is anyones opinion
>>
>>157281732
>3 polaris
Just wondering, why? More power to you if you have that kinda money though.
>>
>>157282262
Poor spending habits.
>>
>>157281763
>by the time the non p2w guy gets to buy a high end ship, the p2w guy who bought a high end ship will already have a second one
so the p2w guy got the feeling twice while the non p2w guy only got the feeling once
>>
>>157282252
It allows you to skip some of the content, that's it. It's basically the same deal with wow's level boost, and I've never heard anyone say that's p2w.
>>
>>157282221
Install and try practice flight and vanduul swarm in the drone sim?

There used to be a tutorial for flight but they took that out, so you'll have to check all your keybinds yourself
>>
>>157282221
https://robertsspaceindustries.com/community/citizen-spotlight/1143-Start-Here-Star-Citizen-New-Player-Tutorial

Though it's a year old, it's still pretty accurate
>>
>>157282358
>wow's level boost, and I've never heard anyone say that's p2w.
A quick google search reveals the opposite. and ive never played wow
>>
>>157281732
>>157282310
Wait you aren't reselling them later?
>>
>>157282221
did you even read the op, there is a faq
>>
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>>157282221
ok shit, I found a ship I can get into, accidentally sat in a passenger seat and now I can't get up pls send help
>>
>>157282310
Fare enough. I drew the line a while back and will only buy ships on store credit now.
>>
>>157282571
I get stuck in ships all the fucking time. Welcome to Star Citizen i guess.
>>
>>157282534
2 of them yes haha. originally i wanted to resell all but i may keep one

it all depends on the November sales.
>>
>>157282494
>anyone who knows what they're talking about

Besides, if you don't know about that scheme, I don't think you're knowledgeable enough to comment on the interaction between revenue system and gameplay of a MMO.
>>
>>157282571
you're in for a bumpy ride faggot, look at the keybinds in the menu
>>
>>157282571
hold F instead of tapping
>>
>>157282341
The guy who earned his ship in game will eventually also get the second one. It's not like they are in a race or competition to get more feelings of accomplishments per month. Accomplishments of paying guy does not affect accomplishments of non-paying guy. No harm done to anybody.

I really see no winning condition here.
>>
>>157282534
Is the polaris transferable? I know some ships they lock to people's account.
>>
>>157282571
The only answer is to kill yourself, and since there's permadeath your game account is deleted and you have to buy a new package to play again.
>>
>>157282665
you are right i am not qualified to discuss wow
the boost may or may not be p2w idk
>>
>>157282691
by the time he gets his second ship the other guy will get a third and so on
its more about having an unfair advantage
>>
>>157282494
Not him but he's in the right here, no one will give a fuck if you've boosted your character because you'd be shit in arena or even in raids.
Not knowing half your moves, having no feel for cooldowns, you'd be a fucking laughing stock.

Not sure if it will apply to SC though. Hopefully a while after release ship buying will be gone and none of this will be relevant anyways.
>>
>>157282721
it is giftable yes
>>
>>157282889
UEC buying might still be in, although I fail to see how it would impact individual players significantly, might be different for orgs not that we know how are orgs supposed to compete with each other
>>
>>157282889
Also to consider, do we consider alpha testing the game as p2w? Right now I've gotten so much experience flying that I will destroy newbies when the game finally launches.
>>
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>>157282773
you also lied btw
"wow level boost" returns 13.2m results while "wow level boost p2w" returns 33k.
Most of the results are saying it's not p2w as well.
>>
>>157281707
You can access all the ships you shitposting nigger, but if you try to fly a cap ship solo your ass will rightfully be grass.
>>
>>157282252
>i am just saying that buying ships or credits with real life money does give you an advantage

Again, ships/credits you bought do not affect anybody else's gameplay. There is no "advantage". People play for different reasons, people play different missions. Everybody have opportunity to check out all the same content. Just because you bought a ship, doesn't mean you somehow get a one-up on somebody else. Hell, even in combat people with weaker ships can band together and fuck your shit up, no matter how much real money you spent.

>>157282876
>unfair advantage

Jesus fuck, this is retarded. It's not unfair if your "advantage" does not influence experience of other people.

>>157283012
Nah, there are plenty of people who bought the game way back in 2013, but haven't even downloaded the launcher yet. It's only an advantage if you use it, and it's only 45$ that everybody pay anyway.
>>
>>157283469
You're arguing with shitposters

Soon they'll shitpost about how people that start playing the game when it is released will have an unfair advantage over people who start playing the game a year after release and how that should be balanced out too
>>
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>>157283469
I'm just going by the other anon's definition. Me playing during the alpha, getting experience is an advantage. And I've technically paid for this advantage. So alpha testing is p2w I guess
>>
>>157283703
You are right. I need to snap out of it.
>>
>>157283790
Well, I'd say that's a very thick trolling, but whatever works for you.
>>
>>157282571
>>157282221
ok its me again. I think I'm starting to figure this shit out but can someone explain to me how the fuck you apply graphics settings changes? Its way too fucking bright right now and it doesn't matter what I set the brightness and gamma to it looks the same
>>
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What could we put there?

Off the Top of my head:
>Big fuckhuge STS gun turret.
To give increased punch against targets its own sized and larger
>Superstructure and several smaller turrets
To make it into a pure turretboat.
>EWAR Nerve center and sensor arrays
To make it a command ship.
>Vertical Launch STS Missile Pods
To create a long range fire support platform
>Cargo locking plates
To make it into an armed/armored merchant freighter/blockade runner.

The spot on the ships just sreams "modular equipment socket" to me.

Anyone else? Agree/Disagree? Other possible Modules? It's like the Tallys bays but big enough to actually hold meaningful things.
>>
>>157284615
isnt it a fucking hanger door?
>>
>>157284615
Disposable boarding pods.
>>
>>157284682
It is.
I'm saying if we parted with he hangar and fighter lift, what else could be put in its place.
>>
>>157284615
Porn set, to film porn in space.
>>
>>157284594
Fuck knows, low seems to give you insane bloom atm
I just set mine to a higher setting
>>
>>157284731
Ooh, hadn't thought of that.

Or now that we have Space to ground integration...
>Supplementary barracks
>Orbital drop pod launchers
>>
>>157284731
https://www.youtube.com/watch?v=c-Dvfs13fck
>>
>>157284803
Speaking of that. You know who HAS to be BTFO right about now? 890Jump owners.
I imagine a LOT of 890s got melted this week.
>>
>>157285054
I'd hope no one was planning to use an 890 in a combat role
>>
>>157278998
They did say however they would be implementing tools to pull people out of QT early
>>
>>157284914
>>157285039
The Polaris can hold a Redeemer, right? It seems viable now after seeing the recent demo.
>>
>>157285132
Clearly you've never been to the RSI forums (which is a good thing, really). They seem to believe that their pleasure yacht doubles as a mil-spec cruiser.
>>
>>157285256
>muh point defense
>>
>>157285132
I remember a lot of talk about people using them as Command and control ships. Mostly though just in terms of costing essentially the same and being of similar size, but you compare one to the other and their operational costs and crew requirement will probably be similar but the level of capability to Polaris offers compare to the gaudy bling of the 890.

Like for the same dosh you can have a Posh apartment in space or a fighter carrying, Torpedo spewing, dakka covered warship.
>>
>>157285256
Do they still think Constellation is a "space superiority platform"?
>>
>>157284831
I'm at very high right now, and the bloom is the same at low. I want to go fly around and shit by my hands are like miniature suns right now, and forget about anything else thats remotely shiny.
>>
>>157285446
I haven't been there in ages, but I'm quite certain that they're still convinced of that. Also Phoenix owners who believe they purchased the ultimate murderboat that just happens to include a hot tub.
>>
>>157285423
Yeah but I'd bet ferrying the 1% in the space yacht will earn more credits
>>
>>157284615
>Vertical Launch STS Missile Pods
Give it ship to planet surface missils. They could call them Harpoons. Players on ground could designate targets. Would be devastating but the long flight times and obvious contrails in the sky would balance them out.
>>
>>157285504
This always happens to me in VFG hangar, but never in rest of the game
>>
>>157285583
the 1% will have their own space yachts
>>
>>157285198
the fit will be VERY close, you can probably land one yes, but how many times will you land it before it clips the tail flips and explodes?
You will almost certainly have to stop the Corvette to land a redeemer unless you have literal wizards flying both craft.

>>157285190
Yeah thats like a warp disruption sphere, which I have no problem with. but once pull you should have the option of navigating past the "obstacle" real or simulated and continuing on your way, and the "pirates' or whatever has that window of opportunity to disable you so that you cant jump.

What I think would be game destroying is if there is the in game equivalent of tire spikes that you could blunder onto with no warning and just be dead/captured robbed with no chance to flee.

Intediction should force pirates to seek a "win" state or disable the target ship for looting and not be a "win" state in and of itself.

The merchant or miner or whatevers win state will always be "escape" and not "fight and win" he's already made his money by mining or trading, the pirates are trying to steal that profit, he should not have to fight and overpower them as a condition for keeping his work. He just needs to get away and it should be easier for him to avoid being robbed pirates than it is for the pirate to rob him, becasue if it is easier to steal than mine there will be no miner and the game will devolve into a deathmatch.
>>
>>157285760
Well whoever they end up hauling
Racers and execs I guess
Although functionally it's just human cargo
>>
>>157285869
so nobody
>>
>>157280245
>can only buy up to 150k
>thinks he's going to buy 2.6m

okay retard
>>
>>157285198
According to the Q&A it can hold a Sabre or anything smaller.
>>
>>157284615
https://en.wikipedia.org/wiki/Ballistic_missile_submarine#/media/File:USS_Sam_Rayburn_(SSBN-635)_missile_hatches.jpg
>>
>>157285610
Or they could call them ...... Polaris SLBMs

https://www.youtube.com/watch?v=hYqeQp9KjAo
>>
>>157285895
Not players no
wtf
>>
>>157286046
Im more thinking of the VLS system on the modern AEGIS missile ships.

More tactical strike missiles less city flattening ICBMs, calls me a git but that might be too much Dakka.
>>
>>157286269
Either or. I just want the closest to a ballistic missile sub, and in an interview with Matt Sherman I can no longer find, he said that the closest we'd get is one of the capital ships. Since the Polaris is the smallest, fastest of that category, unless there's another we've not yet seen or heard of floatin' around, I guess she's it.
>>
>>157285896
>>157283469


1v1 me the 2 of you
>>
>>157286269
I would assume torpedo could function as cruise missile in atmosphere.
>>
>>157286573
no missiles no ram sabre only dying star
>>
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>>157286606
Having the ability to laser designate somehow so allied ships can fire missiles/torpedos at ground targets would be neat.
>>
>>157286606
I Imagine they could fulfill that role as well, but Im talking about a supplementary launcher system, fitted into the hole where the hangar used to be. Not intended as much for direct combat or head to head fighter as it is a Standoff or Fire support weapon. Like Tomahawk Land Attack Cruise Missile rather than a Harpoon Anti-Shipping Missile.

We have space to ground already very close, we have a all but specifically confirmed player constructables on less inhabited planets we have player homestead and "farming" confirmed.

We are going to have players and orgs claiming and building planetary bases, as such we are going to need ways to attack and defend those bases.
>>
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Neat. MISlancer is looking up a little.

Then again this is Ben and his word is basically 50/50 at being true.
>>
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>>157287080
>3.0 gets delayed a year once CR realizes they don't have dynamic damage states for surface installations
>>
>>157287209
plz no
>>
>>157287209
does it even have a release date>
>>
>>157287173
>MISlancer
For which role? Seems, missiles in PU will be expensive shit.
>>
2.2 when Frontier?
>>
>>157288393
It's still not out?
>>
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>>157287676
The general theorycraft and hot opinions seem split between it being a niche standoff-range striker for skirmishes that loses what little dogfight capability the base Lancer has when fully loaded with missiles... or it being basically a Super Freelancer direct upgrade over the base but with less cargo.

Some edge cases seem to think it being listed with the bombers on the Polaris sales page means it will be able to use torpedoes.

Honestly I don't mind if it loses maneuverability if I get the choice to leave the internal magazine empty and retain some of the base Lancer flexibility when I just wanna tool around, and then when grouping up I can load up and become fire support for the skirmish fleet.
>>
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>>157287676
Dunno about you, but having a missile autoloader to spam explosives seems pretty fun. Doesn't matter if its not economical as long as you don't do it too often.
>>
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>>157288531
I forgot how ugly the CGbot Freelancer model was.
>>
>>157288598
If you expend 100,000 UEC worth of missiles to destroy a 40,000 UEC ship, who has really won?

This is the real reasons energy weapons are underappreciated. They are infinite and their ammo is free, provided by your craft powerplant.

The Ballisitc spammers in the PU are going to go hunting expend 25 grand worth of ammo and repairs to bring in a target and then discover they're only getting 15k.
>>
>>157288714
Yeah F42 new hotness lancer and all the MISC ships which had their style derived from it really put a spotlight on how second class the old lancers were.
>>
>>157288949
Honestly considering the dps difference this would make ballistics pretty pointless, unless energy weapons sapping power gets some kind of fuel cost
Laser Sabre wrecks about as hard as broadswords
>>
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>>157289020
Really makes me want to get a Hull series ship.
>>
>>157289197
My hull is moving on its own!
>>
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Quick elite dangerous question. I recently completed a community goal and I don't know how to receive my award for completion. The transactions tab shows it completed and what my reward amount is but it never automatically deposited into my Cr balance and i don't know where to redeem it.
>>
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>>157289197
>>
>>157290438
I just cant help but thing of how fragile, vulnerable and slow those things are gonna be. They will be forced into convoying in space thats even remotely considered dangerous because when loaded down theyre not gonna be able to turn and theyre a literal loot pinata.
>>
>>157289869
You don't redeem it. It's a community goal so the reward is for the community.
>>
>>157290814
>"I just cant[sic] help but thing[sic] of how fragile, vulnerable and slow those things are gonna be. They will be forced into convoying in seas that are even remotely considered dangerous because when loaded down theyre[sic] not gonna be able to turn and theyre[sic] a literal loot pinata." -Anonymous 17th century retard, discussing cargo ships used in trans-atlantic and caribbean trade
>>
>>157287173
At least it means the MIS can hold a little cargo.
>>
>>157288949
>get shot in power plant
>loose power
>cant shoot energy weapons
>get fucked up
>>
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>tfw no 325a targeting computer
>>
>>157291287
>Loose power
Oh God all this power everywhere, what a problem this has turned out to be, what with all the metal and the electrocution.
>>
>>157291287
loose
adjective, looser, loosest.
1.
free or released from fastening or attachment:
a loose end.

lose
verb (used with object), lost, losing.
to suffer the deprivation of:
to lose one's job; to lose one's life.
>>
>>157289869
You go to the station you were doing the CG at. It does pay out automatically after a couple weeks if you don't turn it in yourself though.
>>
>>157285610
>orbital bombardment
remember when EVE tried to make a FPS with that
>>
>>157291287
>have mass drivers
>get shot in the powerplant
>loose power
>cant shoot projectile weapons either cause no power to triggers
>get fucked up
loose power... you just made this shitpost a polished turd
>>
>>157291474
>>157291525
>>157291841
what are all you literate faggots doing on 4chan?
>>
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>>157291664
>remember when EVE tried to make a FPS with that
no, but then again I don't have autism either.
>>
do people here really assume that people will be able to fully crew and use large capital ships day 1? how are they affording ammo, missiles, fuel, etc etc that will surely be wallet destroying?

are people willingly going to crew some broke guy's polaris day 1 for free under the assumption theyre going to go make enough money on the first mission to cover the cost?

gonna be funny when it's more like "wow i cant even afford to take my cutlass out of the hangar"

im not saying that it isnt P2W, people with all the ships on day 1 will have an advantage, just sure as hell not on day 1 unless theyve got a literal slave army working for them, youre gonna need to save some money for unexpected costs or youre just gonna be sitting there broke as hell with ships you cant afford to fly and a crew that's done sitting in your turrets just to risk time and money
>>
>>157293041
>how are they affording ammo, missiles, fuel, etc etc that will surely be wallet destroying?
Buy UEC in RSIstore, maybe.
>>
>>157292945
Dust 514
Coulda been good, but wasnt.
>>
>>157284775
>come get your concept of a concept pre-concept sales of the luxury, scanning, exploration, Ewar, concept, and dropship polaris variants, star citizen :^)

bam, +30 million dollars for CIG
>>
>>157293041
New players will climb over each other for the chance to crew something like a Polaris. Equipment shouldn't be a problem with the RSI store being what it is.
>>
>>157293280
>Coulda been good, but wasnt.
Just like eve, are you surprised?
>>
>>157293041
Drake's entire thing besides pirate bullshit is suppose to be they're cheap as shit to maintain.

But yeah, the Idrises, Polaris, probably even the carrack will be money holes.
>>
>>157293418
>Equipment shouldn't be a problem with the RSI store being what it is.
You mean because the RSI sells more tricks than an amsterdam whorehouse?
>>
>>157293596
Amsterdam has really cleaned up lately though.
>>
>>157293517
EVE is good in its niche, the fucks wrong with you.
>>
>>157293919
...much like the RSI store!

https://www.youtube.com/watch?v=oShTJ90fC34
>>
>>157294132
Apparently not having autism seems to be the problem. One thing eve has got going for it, it keeps most of the goons contained.
>>
I feel like I'm missing something important about fighting in ED.

Every time I want to get into hunting pirates rather than just trading and pick some low level mission for it (plus an appropriate but cheap ship) I end up getting oneshot.
I pick low intensity areas, then scan around for something that looks somewhat killable (for some reason there seems to be nothing below "competent") but it always ends with me suddenly losing my shields in 2 shots and then blowing up after half a minute of chasing the other guy and almost killing him.
>>
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And the goon of the day award goes to....
>>
>>157295092
Jeez..
>>
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>>157295092
>>157295171
>>
>>157295287
What...what videos has he posted?
>>
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>>157295287
>anime
>healthy male
>>
>>157295330
Thankfully none, but he has comments in every video about Procedural Planets V2 I have visited. Nothing but hate and inaccurate and false information.
>>
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>>157295651
>>157295287
>no videos
>7 subscribers
>>
>>157295949
Bots. I have no videos either and about 2 comments over 5 years, but I still have 4 or 5.
>>
>>157295526
>implying it's not healthy to watch videos of cute 2d girls fighting with their butts
>>
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>>157296258
But then your swiftly and brutally brought back to reality when you remember that they aren't real.
>>
>>157280193
http://www.gamblersanonymous.org/ga/
>>
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>>157296258
I watch cute 2d girls for other reasons.
>>
>>157287375
yeah, 2016

the final game that is, still slated for 2016

I'm sure they'll complete it in time for christmas
>>
>>157297756
you're* I'm half asleep but I'm currently experiencing this feeling after finishing another anime so I need something to distract me from feeling dead inside.
>>
new ships when?
polaris a gay
i want a cool new one
>>
>>157301186
>new ships when?
Every new patch.
>>
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>>
>>157301534
Well we won't know till we can test it ourselves.
>>
>this weeks ATV is going to about citizencon

talk about filler
>>
>>157303068
I expect more glossing over the sq42 no because they want to continue not being fairly judged
>>
>>157303068
Maybe they'll give us a short clip of what they do have done for S42. Probably just more QA dancing though.
>>
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Thanks to store credit and buyback magic I'm all set!

What do yall have /scg/?
>>
>>157306182
No screenshot, but I have a base Lancer and an LTI Hull B. Thinking about upgrading the Lancer to a DUR
>>
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>>157306182
gonna ccu the hull A into a Max i think for comfy trucking
>>
>>157306182
Upgraded my UEE exploration pack now I have a LTI Polaris SC/SQ42 game package that also comes with 20k UEC
>>
ED post here. I've seen people talk about low temp diamond piracy before but never really seen how to do it/what sort of systems you want to do it in. Anyone care to help me out? Getting bored of Sothis runs and want something that's interesting but still earns me some money.
>>
>>157306273
Sounds like a good plan, my man!
>>157306445
Not a combat ship?
How much cargo can the Pillar hold?
>>157306919
Best ship bros
>>
>>157307278
It's not *as* profitable but if you feel the need to do it then it's your duty.

step 1. Find a highly populated agricultural system that is in boom.

step 2. Make sure the station and the star are within 500 to 100 ls of each other because that is how you get the most traffic density although with that being said you can still find low temp diamonds in agricultural economies that have a faraway station I just personally don't like doing it because from my experience it means you have to wait longer.

step 3. When you see a freighter face the ship and wait for your supercruise scan to complete then go over to the left side panel and look under sub targets. If you don't see a refinery don't bother interdicting them wait until you see a freighter that has one.

step 4. Once you have found a ship with a refinery interdict it and use your cargo scanner on it. If the ship is carrying low temp diamonds don't attack it wait for him to high wake to another system then scan the wake and follow him. If the freighter goes to another populated system just interdict him again and wait for him to leave then scan the wake, keep doing this until he ends up in a system that is unpopulated.

step 5. Once you have interdicted him in an unpopulated system take out his powerplant and then lower his hull to 10 percent. The reason you lower the hull is because it causes the hatch breakers to nullify the hack time, meaning the hack time no longer matters. If the ship is at 10 percent hull it will drop the diamonds immediately.

step 6. Pirate the helpless ships and then find a black market to sell the goods.
>>
>>157306182
Freelancer MIS, Dragonfly Black, and Buccaneer.
>>
Will we be able to really stole a space bike and make it our own ? If yes what is the point of buying one now if they're gonna be pretty common
>>
>>157307316
512
and gonna get a combat ship once the game is out
>>
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>>157307353
Hope this dastardly "exploit" evades the unblinking gaze of the VISION.
>>
>>157307621
How much does the Max carry?
I'm just thinking you could do cargo in the catterpillar aswell making the Max redundant.
>>
>>157307729
Why don't they want the game to be actually fun ?
>>
>>157307739
max was around 100ish i think but the max is for short cargo hauling and when i want to fuck around
>>
>>157307862
Right and the small jumpoint thing.
I'd get a Dur for the exploration option though.
>>
How do I spawn a Cutlass?
>>
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>>157306182
I think I'm officially at or beyond "too many" but I don't really have any ships that I don't like or want.
>>
>>157308016
how do you get the melt value below the package? are you editing that in urself?
>>
>>157308257
https://chrome.google.com/webstore/detail/star-citizen-hangar-xplor/bhkgemjdepodofcnmekdobmmbifemhkc
>>
>>157308319
thanks
>>
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>>157306182
Now that the Crucible is on sale I finally managed to complete the game package I wanted.
>>
>>157307828
Because dads think fun is an exploit and stop sucking brabo cock. When your cock stop being sucked you will do what it takes to get your cock back to being sucked by any means.
>>
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>>157307729
NOW DO YOU SEE THE VISION™? THIS IS WHAT I WANTED!
>>
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>>157307828
>atmospheric disturbance
>have to land several kilometers from goal and drive slowly there
>have to awkwardly use a locker to change into armor before leaving ship

is braben consultant on SC now or what?
>>
>>157309872
I like it because it's immersive
>>
>>157309872
As long as they don't give a bullshit reason for not being able to land besides your ship getting spooked and starts shaking with fear, I won't really care.
>>
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>>157309872
This had world's most annoying placeholder alarm.

Also did I succeed in making this exactly 3 MB?
>>
>>157310632
>Also did I succeed in making this exactly 3 MB?
I'm proud of you son.
how do you write a bicycle captcha
>>
>>157310390
>>157310626

I'd like to see the "atmospheric disturbance" that's worse than re-entry in the first place
>>
>>157310773
Clearly by typing a bicycle.
>>
>>157309872
There was a sandstorm.
You'd be mad to fly a ship powered by Ion engines into a sandstorm, becasue static electricity and grit damage and all sorts of others thing could go badly irreversibly wrong quite quickly.

>>157310626
Other reasons might Include:
>They have hidden, armored Flak guns m9.
>There's a thunderstorm over there and I hear ship avionics don't get long well with lightning strikes.
>It's a sand desert and if you set down in in Shai-Hulud is going to eat your spaceship.
and so on.
>>
>>157311195
you'd be mad to fly ion engines in atmosphere in the first place, the air resistance would overcome the thrust completely
>>
>>157311195
What about pilots with just an Aurora/No ground vehicle? Are you just gonna lock them out of content?

>You can fly anywhere down to a planet
>But you can't fly where we won't allow it
>You gotta take a space buggy/bike/Mako to please the Dads and CRoberts VISION
>>
>>157311539
I'm quite certain that they only did that because they needed a reason to get into the rover in the demo.
Otherwise you could always just steal a bike from space muslims.
>>
>>157311294
they're future ion engines powered by a fusion reactor which can dump nearly unlimited energy into supercompressed magical space hydrogen reaction mass, not KSP ion engines powered by batteries properlling regular kerbin hydrogen with half a joule.

The ion engine itself is used in present day space travel for efficiency not power and they are most efficient on a tiny anemic scale as a long burn engine. Nothing say you cannot supercharge the same engine, launching the reaction mass out the back with far more energy for a much great resulting thrust.

Those Ion engines are powerful to push you to .2c in the blink of an eye and reorient multi hundred ton vessels in seconds.

The main thruster on some like a hornet is probably pushing more thrust than the biggest engines in KSP or any real modern rocket for that matter.
>>
>>157311539
You have feet.
If its farther than you wanna walk, rent a buggy or get a bigger ship.

Short answer is yes. One of the benefits of a larger more versility ships is a wider array of available destinations and work.

You don't go working in the middle of the sahara driving a toyota corolla.
>>
>>157311539
>Lock them out of content

Yes. People get locked out of content if they refuse to meet pre-requisites for that content. If someone doesn't want to get levels in runescape for a quest, they don't get to do that quest. If someone doesn't grab a rover or what the fuck ever, they don't get to go to that place.
>>
>>157271062
stop RPing you fucking autist, Caterpillar is a working machine and not iPhone Circlejack
>>
>>157311687
ion engines don't work off of hydrogen, fusion rockets do
>>
>>157312225
Ion engines function by adding electricity to gas, thereby ionizing it. This Ionized energetic gas is then released as reaction mass in the direction opposite where the ion engine powered craft wants to go.

Usually in space, in the abscence of Oxygen which would allow the excited gas to burn the Ionized propellent used is Hydrogen because it's extreme low atomic density allows it be compressed to a near solid form then used piecemeal for propellant as needed. You can fit LOT of compress Hydrogen in a tiny tank and with a powerful energy source you can generate enormous DeltaV relative to the mass and volume of hydrogen carried.
>>
How do I view my cutlass blue in hangar?
>>
>>157312225
To add to >>157312661

Most current Ion engines don't use Hydrogen because it's reactive and causes higher wear and tear, they use Xenon, but Xenon is rare an expensive where Hydrogen is literally the most abundant element in the universe.

The assumption in both fiction and science, isclude our CiG fiction, is that Hydrogen will be both the fuel used to power the reactor and the mass ejected to provide thrust in any sort of commercial or military spacecraft. Other stuff will be used in niches, but you cannot run an economy or transport netowrk on exotic expensive fuels.
>>
>>157312661
even if that did work, which I don't think it would, there's no reason to think that the thrust would be massively improved somehow

ion engines are the definition of high impulse low thrust, and atmospheric flight needs high thrust, especially if you aren't aerodynamic
>>
>>157313328
Run around in the hanger and look for blue UI dots on the floor, I think the Cutlass is a size 3 or 4
>>
>>157313439
It doesnt come up though.
Just the ships available for trial.
Is it flyable?
>>
>>157313401
Force = Mass x Velocity

Add more energy, millions of joules instead of hundreds or thousands to the mass being ejected(the hydrogen) and the resultant thrust will increase.
Modern Ion thrusters are weak becasue they have very low energy states to work with, they are ejecting basically slightly warm xenon. Our thrusters on the other hand are ejecting Hydrogen that is certainly in a plasma state and probably up near fusion temperatures. That increased temperature means that more energy will be imparted when when the thruster is fired, the hydrogen is effectively raised to a far higher pressure in fictional, fusion powered Ion engines, than it is in real present day versions, because the present day version lack the vast reserve of electrical power to draw on, een the nuclear powered probes that do exist use Fission egnines not fusion and fissions engines are both heavy and not terrible efficient, and the fuel itself is tremendously heavy and uncommon as well. Fusion on the other hand can be sustained at a smaller scale and hydrogen fuel can be sourced from almost any celestial object through some means or another.
>>
Newfag here.
Are there any hints of being able to attach a fixed gun to pylon hardpoints? I want to turn a Gladiator into a space B-25.
>>
>>157313505
No the blue is not flyable yet, the black is.
>>
>>157314038
Probably not, but theres has been hints you will be able to replace manned turrets with fixed hardpoints, and if that's true the the retaliator has four forward firing turrets that could be swapped out.
>>
>>157313975
and if you increase the thrust by adding more power you also add more weight, which brings the impulse down, and then you might as well just use a regular rocket which at least expels much of its excess mass and heat when you use it

ions are suitable only for what they are currently used for, lightweight probes on solar or lightweight passive nuclear power
>>
>>157313975
>Force = Mass x Velocity
No.

Force = Mass x Acceleration
>>
>>157269420
>now
That picture is far older than the f2p explosion.
It dates back to 2008 at the very least.
>>
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>>157314180
>four forward firing turrets
It has two. The top rear turrets can't fire directly forward because they're blocked by the intakes/superstructure/whatever.
>>
>>157293589
At least (or so I hope) you''ll be able to make use of those ships' large cargo capacity to haul large amounts on short distances in UEE space. Thus minimizing the maintenance expenses to make some profit.
>>
>>157314180
Lame.
Oh well, I guess it'll be the Space Widow that gets my hard earned autismbux.
>>
>>157314056
Shame.
Just tried out the black though.
It doesnt feel as bad as people say.
3x size 3 feels pretty good.
Heard we'll be able to slave the turret again soon.
How do I change bindings for weapons now that the HUD is gone?
>>
>>157314210
You are thinking in current tech terms, star citizen is not a current tech game, it has fusion reactors the sized of microwave oven that can power a starship.

You are applying the realities of the real world in 2016 to a fictional derivative of the real world in 2946. The main reactor on an aurora is probably generating enough juice to power a present day city.

The whole point of a compact fusion reactor and high yield Ion thruster is to break out the the trap of power to weigh ratio, we have vehicles the size of pickup trucks that can break orbit on whim and casually travel from planet to planet in minutes. I think its safe to say that the limiting factor in space travel is no longer DeltaV ratio, it's the structural limitation of spacecraft and the wellbeing of squishy meatbags. Your aurora can make two tenths lightspeed but only in a straight line becasue if you tried to turn at that speed the G forces would cause the ship to disitigrate and cause the pilot to be reduced to a fine biological mist.
>>
>>157314669
You can use the monitor at the bottom left if i remember correctly. Just tap z, look at it, hold z, use your mouse to interact with the monitor and change the groups.
>>
>>157314387
you're right F=mv^2 which is acceleration.
>>
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Post yfw you dodged a bullet by not buying the retaliator.
>>
>>157314830
Man that's tedious.
Thanks for the help though!
>>
>>157315005
You can also just hold z and use wasd to switch between MFDs.
>>
>>157314821
the laws of physics aren't different in the year 3000

the ships in SC are not lightweight by any means, so the power weight problem returns, especially if they are to be that maneuverable

what you really want is both high thrust and high impulse, which a nuclear rocket will give you, and you can use hydrogen as both fuel and propellant for this purpose just fine if you have fusion perfected
>>
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>>157314993
Mfw probably stepped infront of a missile instead by buying the polaris.
>>
>>157314910
wrong

acceleration is m/s2
>>
>>157314993
two retaliators will kill a polaris for less than the polaris costs :^)

not that I have either
>>
>>157314993

>REE WHY DO SUBMARINES EXIST WHEN WE HAVE BOMBERS

Retaliator cucks in action.
>>
>>157315198
>m/s

generalized into distance over time baka
>>
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>>157314993
mfw got a Polaris and CIG somehow wants it to primarily be a bomber now instead of anti-fighter
>>
>>157315287
acceleration is meter/second^2 and NOT v^2

v^2 = m^2/s^2
>>
>>157315338
It has been since it was available lol
>>
>>157315338
>CIG somehow wants it to primarily be a bomber now instead of anti-fighter

What?
>>
>>157315452
There's a difference between "this ship also has torpedos" and "the torpedos are the primary armament"

>>157315463
Read the QA.
https://robertsspaceindustries.com/comm-link/transmission/15559-RSI-Polaris-Q-A-Part-1
>>
ITT: Everyone forgets that the retaliator has bigger torpedoes.
>>
Has anyone done a size comparison between the Polaris and the Corvette?
>>
>>157315591
The Polaris is the corvette?
>>
>>157315338
If I had a Polaris, I'd honestly consider melting it and upgrading some LTI token to a Hull E and a Reclaimer.

2 useful profession ships.

If I want to be on a capital ship I'll join an org and be a gunner or drop ship trooper.
>>
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ITT: That one butthurt Retaliator owner forgets that it can only hold 8 torps and probably won't even dent anything bigger than a Constellation.

>tfw polaris
>a fighter bay
>7 turrets
>28 torpedoes
>way bigger than any bomber that wants to shoot me down
LOL xD
>>
>>157315575
"Generally speaking, the Polaris is an ideal ship for taking on small/medium sized cap ships, and tactically should be used to get in quick, deliver the torpedo payload and get out."

Replace "Polaris" with "Retaliator" and it'd still fit.

Its a Torpedo based ship.
>>
>>157315686
>be a gunner or drop ship trooper.

so young, so naive and dumb
>>
>>157315816
Retaliator has 3 sizes bigger torpedoes though
>>
>>157315861
Here's the part where I'm supposed to ask you about your opinion on how I'm dumb for wanting to crew someone else's big ship.
>>
>>157315891
and?
>>
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>>157315792
>a polaris costs the same as those bombers

Don't own a bomber but come on with your tasteless bait faⅿ
>>
>>157315989
It's the hardest hitter meant for any capital ship.
I see the polaris as a first strike craft followed by a coup de grace by a retaliator or two who can't take as much of a hit.
>>
>>157316081
Doesn't mean it isn't a torpedo-based ship, which was the only thing I even said.

Perhaps you misquoted.
>>
>>157316175
Sorry I thought you were on the "Polaris replacing the Retaliator" side of things.
My mistake.
>>
>>157316081
Wrong way around there?
If you declare your presence with a Polaris the Retaliators will face ready crews.
>>
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>be polaris
>some tali fires its 8 torps at me
>fire my countermeasures
>they all miss
>spam my 28 torps at it while chasing it
>it tries to quickjump away
>can't
get gud $crubz
>>
>>157315792
6 torps.
t. Butthurt Retaliator owner.
But if theyre giving it it's ZOOM back all will be ok. My beef was that it carried a passble if limited torpedo Armament, was undergunned and SLOW. It wasnt so much that "OMG it cant kill caps ships!!!!1" as it was "It cant outrun fighters, outfight fighters, outmaneuver fighters or survive attack from fighters, thus it cannot do its job without escort. The idea of a 7 man bomber being chased off by two hornets is not really balance, you should not need 9+ people deliver 6 torpedoes.

But if it can approach strike and be gone in a short window with the fighters not being able to keep pace then it does not need to be able to stand up to them and can fly without fighter escort which gives is a specific limited Niche back, Long Range anti-cap strike. That is acceptable.

I've never argue that it should be able to engage a wing of fighters and win, I just argue that it needs SOME form of advantage to be able to do its job. I would honestly prefer that advantage be speed and durability rather than firepower, bombers should not be beating up fighters, but neither should they be at their mercy.
>>
>>157316279
Yeah maybe you're right.
I don't know desu. So much speculating right now anyways.
>>
>>157316246
I definately think it almost completely eclipses its role, but I don't think it entirely replaces it.

Relegating it to a niche of finishing something off when its already been shit is shit enough that it might as well not exist, though

>>157316304
Polaris Q&A, spec sheet and brochure focus on its speed too :^)
>>
>>157316389
According to scuttlebutt the Retaliator will be Cruise at 950 ms/s after the rebalance, the Polaris will be fast for a cap, it will not be that kind of fast though.

I still pine for the good old days of 1300 m/s black streak, but if its up near a thousand and faster than the medium and heavy fighters then it's good enough. It has 8 Primary engines and was the very first ship to feature dedicated retro thrusters to slow it down.
>>
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>>157314993
>mfw I bought a Retaliator
What the fuck do I do? Do I exchange it for a Vanguard? Do I wait until they maybe make it slightly viable in combat with fighters?
>>
>>157316304
Did you ever play Starlancer?

These bombers carried torps so big they were like nukes. They are supposed to be literally deadly to capital ships.

Fighers jump in, clear the enemy fighters up, and then they call in the bombers, as soon as they exit jump space they let the torps rip and then jump out again. Then when they finally hit the ship they go boom, 4 torps destroys a whole carrier.

That's how bombers should be handled.

The problem with SC is that the roles are blurry and they are STILL trying to lock down what kind of ship the Cutlass is, despite it being a wave 1 ship from October 2012.

They tried to make the Retaliator a blackbird long range stealth support bomber or something, and it ended up with a handful of torpedoes instead of dozens of them, or making them so powerful that only 1 tali is needed to destroy an Idris.

To balance out the torp power they could have added flak turrets, auto turrets, slower velocity, etc.

As it stands they are basically slightly bigger missiles than normal. Little blue dots of light that leave a trail behind them and are easily evaded.

They could have had 5 crew in a tali, 1 pilot with 4 people in VR stations to remote-pilot the torps.
>>
>>157316690
>Do I wait until they maybe make it slightly viable in combat with fighters?

Will literally never happen, its a bomber.
>>
>>157316793
That means you need at minimum 8 people + another ship to even warrant anyone having one. This is getting a bit too REEL for me.
>>
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>>157316690
There are no capital ships to fire torpedos at, speeds are getting rebalanced and proper armor/shield etc. values aren't in yet. Just wait. If the torpedos turn out to be shit you can just rip them out, put the cargo modules in any carry more or less as much as a Constellation.
>>
>>157316690
You can always CCU it to something else.
>>
>>157315575
Okay. I ready it. I'm not seeing where it says the Polaris is a bomber...

>>157315891
>Retaliator has 3 sizes bigger torpedoes though
Where?
>>
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>>157316281
>be me, polaris
>fighters attack
>kill all of them easily with my turrets
>capital attacks
>hit and run kill it easily with my torpedoes
>bomber attacks
>whisper to them that my ship invalidates theirs and they log out in a rage

Feels good to have the perfect most unstoppable ship that wins every time
>>
>>157316690
This >>157316793.

Fighters should shoot down bombers.
Bombers should shoot down capital ships.

In Star Citizen, bombers are being equipped with anti-fighter turrets and gimped torpedoes.

Forget that those turrets are basically impossible to shoot in combat since the lag and turning orientation is messed up. That space could have been used to store more torpedoes.
>>
>>157316949
Polaris size 6
Retaliator size 9
>>
>>157316913
Or NPCs
Or Automated turrets.

Its also a bomber, designed to counter larger ships that ALSO require larger crews.

So what the fuck were you expecting
>>
>>157316981
>kill all of them easily with my turrets

top kek, 10/10
>>
>>157316690
Just sit on it for now. It's due for a second look and if it goes fast it will be very handy as a high security transport. In addition its primary role, which it will likely be pound for pound best at doesn't exist yet.

The Polaris has Many more torps, but they are smaller, fire in smaller volleys and attached to a much bigger slower and more noticeable ship.

The polaris will certainly be better in a protracted brawl against another large ship, but the Tally will have the better Suckerpunch and lower operating cost.

If you're righting a javelin you probably want several Polaris's, but if your hunting smaller game or trying to hurt but not neccessarily kill big stuff with lower risk the Tally has a role to play.
>>
>>157316949
>I'm not seeing where it says the Polaris is a bomber

>What types of ships do you intend the Polaris to be strong against?
>Generally speaking, the Polaris is an ideal ship for taking on small/medium sized cap ships, and tactically should be used to get in quick, deliver the torpedo payload and get out. The turrets will also be utilized to fend off any small fighters who attempt to make chase.
That's pretty much the definition of a bomber. It may also mean that they don't consider the turrets to be primary armament and only put like S2 peashooters on them again.
>>
>>157317130
>deliver the torpedo payload and get out
That's essentially the line they used to sell the Retaliator.
>>
>>157316929
I just hope we'll get actually good interior modules for the Retaliator
>>
>>157316982
>>157317037
This is honestly bad game design. It's already clear the capital ships are extremely rare due to the upkeep and the chances of you fully crewing a Retaliator are also slim. A fully crewed Retaliator gets eaten by a solo pilot Constellation and instead of a fully crewed Retaliator you could have 7 Constellations. When is there any situation in which you'd rather have the Retaliator?

If they're truly focusing on it being a bomber there should at least be shit to bomb.
>>
>>157316707
>>157316793
>>157316913
>>157316929
Torpedos are not yet balanced or even really developed at all.

ERIght now what we have are literally just giant anti ship missiles, but they dont do giant damage because if they did they would oneshot literally every flyable ship. They're basically in game as placeholders to give the tally pilot something to do. And they'd easily evaded by fighters and constellations, try dodgeing one in a starfarer, which is currently the only flyable ship worthy of an antiship torpedo.
>>
>>157317250
>instead of a fully crewed Retaliator you could have 7 Constellations.

What the fuck are you talking about
>>
>>157317363
That's the amount of people earlier agreed upon to make the ship viable since you need at least one escort just like muh real-life WW2 bombers.
>>
>>157317250
There will be NPC caps, there will be pirate frigates, there will be vanduul destroyers.

The situation where you want the tally is when you have a target whith defenses that can shrug off 7 tallys worth of missiles and laser fire, but will be cracked open by by proper anti capship torpedos.

In particular I would say wait for the dumbfire, unguided freightrain torpedos to be added. Those are the ones that will really make the retaliators role.
>>
>>157317250
>If they're truly focusing on it being a bomber there should at least be shit to bomb.
I know.

So many people are buying ships that need a crew that I think the server population will drop and people will be disgruntled about not being able to get a crew together. The big orgs like TEST will be OK, though.

>>157317289
>if they did they would oneshot literally every flyable ship
What's wrong with that? The Idris has a gun the size of an Aurora. And by the way, getting in the path of a huge capital-ship-destroying missile is not a good idea.

>muh balance
No.
>>
>>157317465
They're idiot, then.

You don't need to have every turret filled with actual people, don't even need to have all the turrets with manned turrets.

The pilot can control torpedoes and flight, so one person can enable it to perform its main function.
>>
>>157317465
7 people is 1 Pilot, 1 engineer, 5 turret gunners.

If the Tally can outrun most fighters it no longer needs 5 turret gunners by wrote, and you could probably get away with 2 manning and maybe even soloing it. With the flight egineer pull double duty as tail gunner if a light fighter like a 350 or gladius manages to keep up and make an annoyance of itself.
>>
Gladiator is true best bomber because if one goes down you aren't losing a fuck ton of torpedoes
>>
>>157317557
I'm saying they've not been implemented because there is nothing to launch them at short of a starfarer and the tally and its torps have not been changed since before the starfarer was flyable. Literally right not it has big slow missiles with torpedo skins and models, not actual S9 Cap killer torpedos

The tally is supposed to do serious damage to ships like the Idris and javelin and noticeable harm to something like a bengal or panther.
>>
>>157317651
What does the engineer do anyway ?
>>
>ITT: Everyone forgets about the giant beam cannon module for the retaliator
>>
>>157317651
It can't, but also if you've even tried a fully crewed Tali, you'd know it's about the most unfun thing you can do in the game and it can still hardly take out anything else that flies due to how badly the turrets function and are positioned. The pilot's main problem would be not falling asleep. I honestly think they made a mistake retrofitting the ship to suddenly be multicrew. They'd have to redo a lot to make it work or undo the manned turrets and slave them to the pilot or something. Just the entire existence of the ship is so awkward in terms of gameplay.
>>
>>157317892
I'm not forgetting about the cluster bombs module for the retaliator
Air to ground strikes will be fun
>>
I wonder what Retaliator torps would do to a space station...
>>
>>157317654
Its torps are little and will likely not even dent the shields of a Javelin.

Glad is designed for killing things connie to like 890j/Polaris size and that only when operating in flights, One glad could likely only deal light damage to an Idris and alone would be a non threat to anything larger.
>>
>>157317892
More like
>ITT people arguing about shit that doesn't exist/isn't fully hammered out yet.
>>
>>157318013
Nothing.
>>
>>157317013
Where is this listed?
>>
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>>157317967
>Being a Retaliator pilot in a game with no targets and broken Torpedoes is boring

Figure that out all by yourself, champ?
>>
>>157317841
Manage power and shields mostly, eventually repair damaged components in flight and do general damage control work, minmax engine performance, rebalance shield distribution and redirect power where its needed so the pilot doesnt have to and can focus on flying.

Right now even you can pull all power from the turrets on the tally and dump it into shield recharge and thruster power.
>>
>>157317892
the benosphere confirmed that the beamcannon was just an off the cuff comment and in no way confirmed or planned.

I'd love a vertical swarm missile launch system of even remote belly missile turrets slaved to the gunners.
>>
>>157318180
Oh.
does the retaliator have a firing station ?
>>
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>>157317892
Oh, you mean the one that has never been properly confirmed and couldn't fire properly anyway because there's a turret in the way?
>>
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>>157318297
They're only building very important modules for the Retaliator. Like mining.
>>
>>157317967
I've owned a Retailiator since 2013. I am quite familiar with what It can and cannot do.

When it was first flyable it was the second fasted ship in the game outrun only by the 350R in cruise. Supposedly during the speed rebalce next patch the Tally will once again go fast, with a 950 M/S cruise, and that Cruise will vastly outpace the regular fighters, IE the one with enough firepower to seriously threaten a tally, only the light fighters will be fast enough to keep pace and they will have to play cat and mouse with the turrets.
>>
>>157318623
>they will have to play cat and mouse with the turrets.

HAHAHAHAAHAH
>>
>>157318327
In the rough center of the ship, in front of the aft torpedo bay there is a terminal with controls for power and shields and disabled modes for weapons control. If use when the ship is powered up that terminal can do all the engineering things like reconfiguring the shields and redirecting power from the weapons and engines to shield recharge or however the situation demands.
>>
>>157318886
a 350R will infact die if targeted by 2xS2 for a while. So will a gladius. A superhornet or sabre will not be able to keep pace, the cost of being a flying tank or running muffle low sig engines.
>>
>>157318623
>Supposedly during the speed rebalce next patch the Tally will once again go fast
Gonna need a source here.
>>
>simple haul mission
>160k reward
>destination alpha centauri

they should warn you how fucking large that system is... and here I thought that was some easy cash. instead I'm reading a book while I have to travel half a light year in super cruise
>>
>>157320136
Doesn't Centauri take several hours to fly? Why are you doing it?
>>
>>157309872
pretty sure the sandstorm from later was supposed to be in his way

the 2nd guy not pcitured who was in the demo's game instance manually queuing all the ingame events and camera transitions was probably publicly crucified on stage as the stream ended.

everything that went wrong in that demo was that guy's fault. theres probably some other stuff that was supposed to happen but didnt

>people on youtube and social media acting like the events in the demo were autonomous events triggered by the players actions and not a guy sitting next to the player mashing commands into console
>>
>>157320237
>Doesn't Centauri take several hours to fly?
One roughly. At least for the station I have to fly to.

>Why are you doing it?
Wanted to read some chapters in the book anyway so I'll just do it now instead of later. At least I don't have to deal with shitty fines then.

But I'll definitely not go there again unless they allow you to target specific parts of the system or allow intra-system jumps
>>
>>157308643
when the fuck are they going to do "the hornet collection" "the aegis collection"
"the drake collection"

theyd make alot more money selling groups of ships that fit an actual theme instead of throwing completely random ships into a bundle and calling it "the meme package"
>>
>>157320415
>Target specific parts of the system

That idea is never being implemented. The Dads would develop ulcers from the amount of shit and piss that would excrete from their bodies
>>
>>157318145
>>157318145
pls respond
>>
Does the hornet ghost or sabre offer any actual stealth benefits ingame CURRENTLY?

if i slap the size 4 mount onto a ghost instead of the ghost-specific module does that have an affect (weapon not being fired ofcourse)
>>
>>157320563
well unless they change something systems like alpha centauri are basically no-go zones because it just takes ridiculously long to do anything there
>>
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>>157320512
>"the aegis collection"
>>
>>157320770
Ghost's internal components and void armor give it it's stealth, the "module" is just a storAll cargo box like the base F7C
>>
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>>157320704
Look at the Polaris brochure. It says S6 torpedos. Retaliator has always had S9 mounts.
>>
>>157320770
>>157320958

F7C-S "Void" armor currently halves IR/EM signature.

Sabre armor doesn't do anything.
>>
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>>157321047
>s6 torps

Kekeroni, they updated the stats with the Q&A.
They're Size-10, Retaliator stats says it can only take S-3 but ingame they're S-5.
>>
>>157321047
Hmm... seems like something that might be subject to change though.
Time will tell I guess when things start being finalized.
>>
>>157321227
In-game they're S9s.

TALN Retaliator Strike Torpedo TALN_Retaliator_S9_Strike_TL_CS 9
>>
>>157321227
>they updated the stats with the Q&A
>trusting the stat page
Originally the brochure said it's 155m, the stat page said 130m. The stat page got updated because the brochure was correct. It's pretty clear that nobody at CIG gives a fuck about the stat page. it even lists one turret too much for the Polaris.
>>
>talking about stats in an alpha
>>
>>157320872
I'm pretty sure Frontier considers that a feature

>Look at how long it takes to travel this system in our game, that just shows how massive our game is! So realistic! Wow!
>>
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>>157321227
JUST
>>
>>157320958
the module can be any of the modules from any hornet, just wondering about the fixed s4 weapon mount affecting EM, i know cross section on most ships couldnt tell it apart from any other hornet
>>
>>157321634
Polaris confirmed for S10 torps when the Retaliator has s9, it'ss fitting desu senpai.

Home we get torps that have smaller S2/S3 missiles inside for swarm launches
>>
>>157321679
Pretty sure it doesn't effect EM but if you're going with the ghost I imagine putting the Tracker's module in it will be super usefull

Can't be seen while seeing futher.
>>
>capital ship is a better bomber than the main UEE bomber

Even though it's funny, it's still sad because of the people who were sold a crappy tali for such a high price.
>>
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>>157321634
>Ship specs page
>>
>>157322063
Thats the first thing i swapped the core out with when this free ship thing happened. stock ghost radar picks up ships at 20-22km which is basically the radius of any given space-bubble instance in the PU currently so i dont have any way to really tell if it works or not without someone doing some autist shit in the middle of space with me and flying in a straight line to let me know when i lose radar
>>
>>157322685
I don't think it currently works, but it should work in 3.0 for tracking people's jump paths
>>
Polaris is BEST ship
>>
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Who /better than Polaris/ here?
>>
>>157317013
The Polaris holds over 24 of its torpedos, compared to the retaliator's 6
>>
>>157322210
That's what CCUs are for. It's not like they just have to stick with it.
>>
>>157324346
Polaris has S10/S9, it has the same size or bigger than the Retaliator
>>
>>157322210
>better
One is literally just jpegs at this point and the other can't be judged properly because its main weapons are still placeholders and the targets it's supposed to attack aren't in the game yet. But sure. It's a better bomber.

>>157324871
>ship spec page
>>
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>>
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>Testing Freelancer thanks to all ships unlocked
>Faster to get out of Freelancer than it is most small ships
>>
>>157321616
And the forum dads will blow brabo cock for as long as the tedious ride lasts
>>
>>157325156
Question 1: Where is sq42? Did Ben eat it?
>>
>>157324947
>implying the huge torpedos in the torpedo room concept art are /smaller/ than the Retaliator's
>imply the whole 20 meters external section for launching torpedos are for smaller torpedos than the retaliator's

Butthurt Retaliator owner detected
>>
>>157325816
I don't even have one. The brochure just clearly states 'S6' several times and has proven itself to be more trustworthy than the stats page.
>>
>>157325230
>tfw when it's faster to enter and exit a dragonfly than to draw a weapon
>>
>>157326537
600i, Aegis Eclipse, Hurricane, are all in the barrel to be fired as next month's concept. We don't know which it will be yet
>>
>>157326731
They were supposed to be THIS months concept sales I thought. Did the Polaris steal the show?
>>
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>>157324339
right here, bruv
>>
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I miss the cozy small ship hangars
>>
>>157326537
Drake
>>
>>157311051
That's feasible.
Reentry isn't a problem because you are going fast and any air break your (incredible) speed.
Once you are flying (using either thruster or air-breathing engine) any fluctuation in the air can make you and your flying brick go down.

On airless planet/moon however that's going to be trickier to justify, but just the enemy having powerful anti-ship cannon would be enough
>>
who /twoorlessships/ here

got my avenger and gladius and don't really want anything else
>>
>>157326912
I think it's fair to say the Polaris was this month's concept sale, unless we get another one later this month.

Constellation sized Aegis Eclipse & Origin 600i Hype
>>
>>157328283
I only got an Avenger Titan, but I'm on the fence for buying a Hornet, Cutlass or Sabre. What ships are a dream to fly? Tried the Constellation on free-week but it handleded like a giraffe with a skateboard.
>>
>>157328283
>gladius
If only it had the loadout capacity of the SH or Sabre. I really like the design of it.
>>
>>157328283
Titan masterrace. Though I would like to upgrade to a Freelancer, I don't plan on putting more money in. Been trying to score some ships so I can melt them
>>
are all the ships in this game good?
>>
>>157328619

I wouldn't buy based on how ships currently fly considering 2.6 is probably soon with entirely different speeds
>>
>>157328619
>What ships are a dream to fly?
M50

if by dream you mean a ship that wants to kill you
>>
>>157329083
No.
>>
>>157329429
what are the bad ships?
>>
>>157328619
Ship handling is getting a total overhaul in the next version of the game. Not just speed but manouvering and basically everything.

Theres also the fact the ships like the Sabre fly great now because they're actually broken.
>>
subfags pls

https://robertsspaceindustries.com/comm-link/engineering/15553-Polaris-First-Pass
>>
>>157329630
http://imgur.com/a/9BeeK
>>
>>157329706
ty, just found that
>>
>>157329706
SC likes ED so much we dragged them into our game :3
>>
>>157329630
Adding them now to the Mega folder
>>
>>157328283
/zeroships/ reporting in
>>
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>>157329706
I like this one and the mini one
>>
>>157329630
holy fuck the one they picked looks way less RSI than literally any of the other designs. WAT
>>
>>157328332
>Origin 600
Can't come soon enough, Origin needs more ships
>>
>>157330221
>Its a "have zero turret coverage for vulnerable zones" ship episode
>>
>>157329501
Cutlass is broken and terrible at the moment

Anything dependent on turrets is awful (Retaliator)
>>
>>157330912
thoughts on the gladiator?
>>
>>157330726
That one turret on the side should be removed and three remote controlled turrets should be placed above it on that bare part on both sides. Each side controlled by one gunner, with each turret having adjustable convergences. I won't really consider anything on the bottom, because I'm thinking in terms of Star Wars ships right now
>>
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>>157331173
Not that anon but I love my Gladiator. Feels good to fly, but you will be playing tokyo drift 90% of the time. Stable to aim using my stick, just wish we could swap out the missile racks for rocket pods, because missiles are totally unreliable.
>>
>>157331173
it's ok

It might get better next update when we can swap out missile racks, 4 quad launchers is nothing to scoff at (once missiles get fixed)

They need to replace that stupid bubble turret and let you enter via the cockpit though
>>
>>157331173
Retarded turret that only has S1 guns, lots of wasted space due to the stupid chair lift and it got fucked in 2.5.1, at least in the first iteration (slow, turns like shit, Gladius has the same missile hardpoints on the wings). Depends on how well the S5 missiles/torpedos actually perform and how it compares to the Vanguard Harbinger.
>>
>>157331372
>>157331384
whats the problem with missiles? do they act like ace combat were you can dodge with just maneuvering out of the way or do they try to simulate real life?
>>
>>157332187
Different anon here. Missiles are suddenly glitchy as all hell. Earlier today they were ignoring chaff/flares completely. On the other hand, the missiles that did hit me did jack shit.
>>
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>>157332187
>do they act like ace combat were you can dodge with just maneuvering out of the way or do they try to simulate real life?

In real life you do "dodge" missiles by defensive manouvering leeching Delta-v, friend.

The main reason they're bad now is they don't work in the PU at all, and thanks to speed you can basically outrun them in half the ships, and they're implemented pretty badly. They do simulate real life quite well, though.
>>
xth for wronge xd best ship
>>
What are the odds of Chris trying to push 3.0 before 2017? Seems like that was probably his original plan, but every week without 2.6 makes it seem less likely.
>>
>>157332187
They're constantly being rebalanced, so it depends

Currently they're not very good, but will probably get better in 2.6
>>
>>157332890
>Seems like that was probably his original plan
Well he literally said it was his plan, 3.0 and sq42 by year's end.

However they can't get sq42 done by then, I seriously doubt they can get decent netcode 3.0 needs by then either
>>
>>157332890
about the same odds as Ben not eating a pallet of Twinkies today
>>
>>157328283
I have a Sabre and a Retaliator. If I had a Vanguard it would totally complete the set, but alas.
>>
>>157332441
>F-15
>losing against slavshit

WAT
>>
>>157333205
>aegis cucknamics set
Lel.
>>
>>157333239
must be showing pilots to just spam missiles instead of being top gun
>>
>>157333239
When you fly like shit, you eat shit.
>>
>>157333239
>SU-27
>shit

I mean, AMUHRICA, FUCK YEAH, but come on.
>>
>>157333646
The F-15 has never been shot down in it's entire operational history

The closest it came was an Israeli F-15 that got a wing shot completely off but was still able to fly back to its airbase
>>
>>157332890
>3.0 before 2017
haha, I bet 3.0 comes out in May 2017
>>
>>157333239
FUCK OFF TO /k/ fatnik

Drake > aegis fags
>>
>>157333776
Yeah, but that doesn't make SU-27 shit though. It just shows that F-15 had fortune of being flown by good pilots.
>>
>>157332441
sauce? this looks better than command ops
>>
>>157334069
>flown by good pilots.
>Royal Saudi Air Force

top kek
>>
>>157334242
>Royal

Already guaranteed to be good
>>
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>>157334217
Its a 3D after-action report in DCS
>>
>>157334441
why does this looks so good(and other games) compared to SC boring pew pew
>>
Are we getting an SC video today?
>>
>>157334441
world?

>>157334675
because sc needs to make their ships to break apart beautifully when they get hit
>>
https://discord.gg/a5mhap6 spam this for your own good
>>
>>157334886
it's bugged right now where the broken pieces have no mass value, which means no momentum, so they don't move after breaking off the ship
>>
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>>157334886
World is just a framework with a couple of free modules, you pay for an aircraft and can fly it within that framework.

Think that the F-15C is a part of the free ones, though
>>
>>157334886
The biggest thing SC that makes shoot shit look bad is how the explosions are statically spawned. If we hit a ship flying 100m/s, the explosion should be going 100m/s
>>
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>When the fidelity is just right
>>
>>157334886
I think the sounds and effects firing the gun are important too, SC feels just plain now
>>
>>157335067
Su-25t and trainer p51 are the freebies

The F15C is pretty cheap though (no clickable cockpit)

F/A-18C with clicky cockpit is slated for soon though now
>>
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>>157335243
>When the ELE is just right
>>
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are there any long range missiles in SC?
>>
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>>157334886
>because sc needs to make their ships to break apart beautifully when they get hit
that is not the problem, no
>>
>>157334680
We are supposed to, the "special surprise" dicko lamedo teased to make up for citcon's no sq42.

An RTV straight to youtube ft. Chris and other top fags
>>
>>157335679
Nope
>>
>>157335701
doesnt have that many pieces flying compared to the dcs webms, and also what >>157335297 said is also needed.
>>
>>157335727
post yfw all they talk about is the character customization tech or the world builder tool
>>
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>>157335839
definitely agree on the sound, it's fucking weak and I can't even tell when I'm getting hit. SC has tons of gibs though, and I have seen many beautiful crashes and thrashes of ships.
>>
>>157333239
the f-15 pilot was complete scrub.
all that wasted energy used in maneuvering.
>>
>>157335935
Not even mad anymore

Just disappointed
>>
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>>157335935
>>
>>157335679
>>157335803
I would expect there will be them eventually once space AWACs gets sorted out, along with larger ships.

Having to touch a capital with a bomber isn't going to work.

Even the S5s now have a theoretical max range of 30km according to the XMLs
>>
>>157336227
>Having to touch a capital with a bomber isn't going to work.

That's exactly what Chris wants though

SC is WWII in space
>>
>>157336314
I don't care what Chris "wants", having that occur won't work in gameplay, and it'll force his hand.
>>
>>157336314
And yet we have no bombs which would be actually interesting to use in newtonian space.

At best we'll get dumb rockets maybe
>>
>>157336653
Mustang Delta already has dumbfire rockets, and we know the gladiator is getting rocket pods eventually
>>
>>157336862
The detla's rockets are just a low capacity gun, they don't work on missile mounts and other guns actually fit there
>>
>>157336586
well does 2000m count as a touch?

cause that's about how lose you have to be for missiles now
>>
>>157337005
At 2km, I doubt capital weaponry is going to have an issue slicing the fuck right through you.
>>
>>157336948
there are dumbfires in the voyager direct store
>>
>>157337121
They're not actually dumbfires, though.
>>
>>157337121
They don't work for shit, firing delay makes them useless
>>
/scgedg/, nasa is live streaming from space right now. They've got some nice music playing, legitimately comfy

https://www.youtube.com/watch?v=UGPuEDyAsU8
>>
>>157337426
>watching globe earth propaganda filmed in a diving tank
>>
>>157337570
/pol/ please, just enjoy the space and the ambient
>>
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>>157337658
not him but how can you enjoy this when you know you will never explore the universe, not sleeping in your comfy space ship floating somewhere
>>
>>157334242
do the saudis even fight anyone who has access to AA? I thought they just bomb goatfuckers out of boredom
>>
>>157337870
based houthis btfo'ing saud shitters
>>
>>157337426
mad how they could just let go of something and have it float there next to them
I wish they would turn the camera away from earth and the station and up the exposure sometimes though
>>
>>157337795
>when you know

I don't know this though. Maybe there'll be some breakthrough in technology while we're still alive.
>>
>>157337795
>>157338186
Only hope is life extension then leading to more life extension then immortality

Looking pretty dire though
>>
>>157338497
Won't even see CIG release a commercial grade game with that
>>
>>157336109
that looks pretty good, except those parts need to move out. >>157335029 this guy makes a point
>>
>>157338545
No but the tech demos for space pupper fur will be really good
>>
>>157338714
At 12FPS because they need a superStarNetwork
>>
When will retarded goons stop typing CiG instead of CIG? They don't make fucking iGames.
>>
>>157339008
???

I've never seen this.
>>
>>157339008
Is that really worth being triggered over Chris?
>>
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>>157339008
I'm kind of bored of goons now, the joke has stopped being funny
>>
>tfw really want a game like star citizen with Ship boarding in space but the FPS combat so far seems like generic garbage

Ship boarding should be a fast and deadly race to the engine room rather than the stuff they've shown
>>
>>157337658
>lumped in with flat earthers just because no one wants to admit niggers aren't human
>>
>>157339378
>they've shown
like what?
>>
>>157338615
it's a pretty old webm because I haven't done any combat in a while
>>
>>157339308
how do i know if i am a goon
>>
>>157339548
ever paid ten bucks to post on a forum?
>>
>>157339460

It was the video from a while ago when they guy accepts a mission from some dude in a bar and then checks out an abandoned ship and finds Pirates plus there was some in the recent one with the Sandworm. The one witht he abandoned ship was just awkward strafing in and out of cover and the guns in the sandworm video just felt off (although they only shot a few times)
>>
>>157339548
If you act non-chalant at all times to avoid losing an internet argument no matter what happens, you might want to join.

It's quite genius actually (not really).
>>
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>see comment by Ben in a Polaris thread on the dev tracker
>scroll to first post
I don't know what I expected. You heard it here first, the militia corvette completely invalidates the entire existence of daddy's pleasure yacht.
>>
>>157339703
Fps isn't even finished the way it's supposed to be yet.
Patch 2.6 is going to introduce the first itteration of it.
>>
>>157339902
these fucking retards bought the Jump looking for a corvette and everyone told them it's completely invalid for that role. glad to see them put in their place, too bad they still haven't figured out it was their fucking fault.
>>
>>157339902
It begins

>>157340089
bretty much
>>
>>157339414
I lurk /pol/ occasionally and the interesting threads are always full of flat earthers, don't even know if they go on /x/ any longer
>>
>>157333776
And reading the wiki theres a mention of a captain kirk.


God damnit
>>
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>>157339902
Man, this shit makes my head hurt. What the fuck did they expect buying a corvette-sized spa? I'd ask if they expected to be able to take it to fucking Orion and deal with the Vanduul there, but clearly they did.

>>157340089
At least this time he wasn't talking about anything that can't be independently verified, but I don't think he was strong enough with what he said. The Polaris is a military fucking ship, and the 890 Jump is a fucking pleasure palace in space. He should've just flat out said that instead of dancing around the topic.
>>
>>157340648
the phoenix is also a floating spa and yet it has better combat capabilities than the other constellations
>>
>>157340648
I never read the Ben comment, what did he say about it? I was just commenting on them getting 'put in their place' by the ship they actually wanted when they bought the Jump coming out, and them being unable to melt for it.
>>
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>>157340803
>panorama roof is somehow better than 72 S2 missiles
>>
>>157341113
Begone anime poster
>>
>>157340803
Flown it, have you?
>>
>>157340803
It really, really doesn't. It has better defensive capabilities, but sacrifices missiles for them. It also has a lesser cargo capacity, so it's like a more defensive-based Andromeda without the more expansive utility functions. Which is fine, I didn't expect it to be anything but a party bus.
>>
>>157341251
>ship slated to only be same or better than the flyable one

>hurr durr you don't know if its better
>>
>>157341251
Anon, if we were talking about a different ship entirely you'd have a point. We're talking about a Constellation variant with a larger power plant and Automated point defence turret, we know how the Constellation handles and this has factors that will give it a benefit in combat. And that's ignoring the P72 and Lynx.
>>
>>157341473
>>157341554

Sure thing, I'm sure the ship with a giant structual weakpoint along its spine will really end up on top.

Like usual, you're reading into stats way too much and far too little into role.

You realize that the stats in the brochure/specs page contradict THEMSELVES, right?
>>
>>157341554
>a larger power plant
I'll believe it when I see it. Last time I heard something about the Phoenix it was along the lines of 'it has an additional small powerplant for the point defence', followed by Phoenix owners being incredibly butthurt that their flying hot tub is not the ultimate murderboat.
>>
>>157341832
>SC's spaceglass
>vulnerable
Pick one.

Hell benny has said the hull series' horrible structural design won't be a weakpoint at all. There is no way he'll let the superconnie fags be worse off
>>
>>157342079
I'll pick both.

spessglass is strong but its no replacement for armor. I also don't give a single shit about what that fat liar has to say, he's been proven wrong on multiple occasions.

In any case, a flying opera house being stronger than its utilitarian variants doesn't make sense, so it won't be happening. "larger" powerplant on paper from years ago or not.
>>
>>157342079
Ben says a lot of things. The golden rule is nothing the devs say applies, wait to see functionality in game. See: Cutlass.
>>
>>157342246
SC lore says glass is at least as strong as hulls are, just too expensive to use liberally
>>
>>157342246
>I don't know the lore!

Glass in SC is as hard as hull, it's extremely costly and pretty uselessly unnessisary to build ships out of it.
>>
>>157342586
Hull =/= Armor
>>
>>157342459
I hope they make window salvaging a thing then
>>
>>157342652
Are you merely pretending to be retarded?
>>
>>157342773
Are you?

They're very different things.
>>
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>>157342657
>pull up to some guys Phoenix in a Dragonfly
>steal his windows without him noticing
The next level of piracy
>>
>>157342652
Hull is armor. Chasis isn't hull in Star Citizen, it's framework that's filled in with the "Hull Armor".
>>
>>157342916
No it isn't.

Thats why you can apply armor packages, and the devs have talked about applying an external effect for it.

Armor is armor.

Hull is hull.
>>
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https://www.youtube.com/watch?v=Qyymbmis7xA

It's here.
>>
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>>157342657
That would be dank as fuck
>only Heralds and EWAR ships have good enough electronics to be worth prioritizing components over the spaceglass
>a combed wreck can be identified mainly by the lack of windows
>>
>>157342884
that would be some incredible trollbait
>salvage torch in Dragonfly saddlebag
>find Phoenix in parking lot
>cut out some tiny corner window
>guy boards and flies off
>decided to have himself a relax in hot-tub
>changes out of flightsuit
>dies
>>
>>157343063
>no Sean Tracy
dropped
>>
>>157342997
Not even him. You're mixxing up Hull with frame, in SC they call the hull "Hull armor" attached to the frame, check the lorebuilde post on armor
>>
>>157343063
I thought they weren't doing this until tomorrow
>>
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>Spessglass is extremely expensive but every bit as strong as hull!
>Thats why we cover all the windows in support struts, even when they block visibility significantly
>>
>>157343063
dont want watch this shit show, maybe a tl;dr?
>>
>>157343484
They swapped it with atv because i guess they weren't ready to show citcon behind the scenes reel..
>>
>>157343484
They swapped it because it was prerecorded.
>>
during citizencon twitch chat i types scripted and i got 1 day ban from chat kek

people were also getting banned for typing the word tickle
>>
>>157343580
> every bit as strong as hull!
>still needs support struts

flawless logic and lore here
>>
>>157344065
yeah we were there
>>
>>157344071
From the minds that brought us manually pointed guns while the ship knows exactly where you should point them
>>
>>157344071
there are probably supports running all inside the ships but we dont get to see them
>>
>>157344178
do i sense some attitude in your comment
>>
>>157344361
no i posted TOPPEST KEK or something
>>
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remember this, what happened?
>>
>>157344525
That's for jump points which is different to quantum jumping
>>
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>>157343293
>spaceglass is ultra light
>spaceglass haulers are among the very few laden haulers that are maneuverable enough to fight back
>this both tips pirates off to their valuable load and makes them a sort of optional boss fight as opposed to mass haulers that can't fight back but have less valuable goods
>>
have they talked in-depth about their netcode?

I'm watching the 60fps demo from a few days ago and it looks pretty impressive, but I can't help but wonder how this will look LIVE with 500 others people flying and driving around.

That seems like a massive challenge.
>>
>>157344457
did u get banned for that?
>>
>>157344927
>500
lel

and in the new video his FPS dropped to 39, was oftern 40-50 and he was alone soo this game runs like SHIT

we will probably need 2025 2 CPU´s with 5 GHz and 3 GTX 3080
>>
>>157344927
Not much, hopefully they can do this with their budget

https://www.youtube.com/watch?v=QeZtqoydXpc
>>
>>157345186
new nvidia volta gpus will be out by the time this is released
>>
>>157345161
yeah tots babe o7
>>
>>157345186
Maybe 500 is too high, but I thought this is a MMO of sort? So a server with 500 doesn't sound too out there for me. Hell it even sounds a bit low considering how huge the planets are.

>>157345261
I really hope they get someone that knows the proper technology to make star citizen work. Would be a nice challenge for the arenaNet guys.
>>
soooo how bout that Fractured Space?
>>
>>157345527
>Fractured Space is an award winning free-to-play space M O B A

Dropped
>>
>>157345527
Dunno how about that Starsector and Hellion?
>>
>>157345497
right now when someone spawns a Starfarer, it alone crashes FPS of the server. Fixing the FPS and overall performance will be the hardest nut it will not come with 3.0.
>>
>>157345770
>Hellion

Is this just another indie survival alpha shitfest?
>>
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>>157343063
...you know...
>>
>>157346013
When do you think it will come? I want to buy a package and start playing.
>>
>>157346137
SC lite

https://www.youtube.com/watch?v=Trxgo32nGNU
>>
>>157343063
>ship docking blocker for SQ42
>won't be in until 3.1

RIP sq42
>>
>>157346498
why does their pre-alpha look like is has so much more gameplay than ours?
>>
>>157346676
they said 3.0 or 3.1
>>
>>157346728
Because their pre alpha isn't focusing on having many different space ships with "realistic" flight systems. There's a reason why I called it SC lite.
>>
>>157346728
Because they need to get their game out, instead of making trees and worms.
Having no publisher is a double edged sword.
>>
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I wonder if CR is even capable of talking without making hand gestures.
>>
>>157346498
>pilot gives the miners the finger

I wish SC wasn't autistic with it's cringey dancing and thumbs up
>>
>>157347154
You can give the finger in SC. You've got a few varieties of giving the finger, including the double and the wind-up.
>>
>>157343063
>Asks him about Star Marine
>Only asks him what we can expect

Should have fucking asked him
>Do you regret Star Marine?
>>
>>157347485
oh good

I need my edge in space is all
>>
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>>157347689
heres your edge
>>
>>157348473
>>157348473
>>157348473
>>
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>>157348109
fuck you
>>
I bought a vulture for sothis runs as a stepping stone to conda
did I do a bad deal
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