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/edg&scg/: Star Citizen and Elite Dangerous #15

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>What is this?

Merge general of Elite Dangerous and Star Citizen

>Elite: Dangerous information pastebin. Update as needed.
http://pastebin.com/ZT9GWmaC

Gamescom info:
https://community.elitedangerous.com/eventseason16
[YouTube]Star Citizen: Full Gamescom 2016 Presentation
Thargoid reveal on Sunday

-----------------------------------------------------------
>Star Citizen information pastebin. Update as needed.
http://pastebin.com/i1ZNaxaJ

>2.5 is PTU now btw
>Freefly for anyone willing to try

SC has a gamescom Idris booth setup. Details about their event here:
https://robertsspaceindustries.com/comm-link/transmission/15451-Gamescom-2016-Details
See previous thread for Gamescon presentation: >>152278253 (Cross-thread)

-----------------------------------------------------------
>other games
if it doesn't have a general, come on in. just don't get upset about sharing.
Here's a pastebin with games you can play while waiting for SC to be finished or for E:D to be fun:
http://pastebin.com/cugkem8w
>>
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Retribution!
>>
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post sexy spaceships, anons
>>
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How do I get gud at piloting in SC? I have an Avenger, loaner Hornet, and loaner Constellation. Most of my dogfights are reduced to me strafing in a circle around my target shooting them from a distance until they decide to come straight towards me and I usually get rammed to death or can't get away from them. I feel like there is a whole other realm of movement I'm missing out on that would help me evade and escape someone who is chasing me. Also what range should you try to be to your target to land good hits?
>>
>>152370612
Sexiest.
>>
https://www.youtube.com/watch?v=gStAqq4zj0M

Well shit, now I want this to happen.
>>
I'm not sure why OP decided to merge these two games into one thread. I hope Star Citizen will be nothing like elite Dangerous.
>>
what happened to /nmsg/?
>>
>>152370747
Federation stronk
>>152370790
You've been gone a while. Welcome back.
>>
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Reminder that dads are unbelievably horrible people, who have to shit on every quality of life feature every single time.

https://forums.frontier.co.uk/showthread.php/281824-2-2-s-Instant-Ship-and-Module-Transport-Yay-or-Nay
>>
>>152370868
Did it die already?
>>
>>152370868
Why would we know or, frankly, care.
>>
>>152370790
Thank you would be nice for starters
>>
>>152370686
I wish I could help you, but I have the same issue. Murdering the AI is easy though.

Using the rudder a lot recently though.

I had a blast in PTU by engaging the fastest speed mode and and dancing around whatever tried to follow me in the 300i, issue is because of shields these kind of boom & zoom attacks aren't all that effective.
>>
>>152370868
>>152370990
This. Why care about a game built on lies. It's also ugly and you could tell it was doomed years ago.
>>
>>152370790
So do people from /edg/. Our threads die without one another, we are best buds now.
>>
>>152370879
So I take it this is not new and that I'm not the first one to think it is strange?

>>152371030
Why?
>>
>>152370686
>>152371041
The problem is most likely your weapon loadout
>>
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>>152370612
there is none sexier
>>
>>152370790
there was a vote
we decided to merge both generals to stop them from both dying so quickly

this was a few weeks ago, anon
>>
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>>152371138
/edg/ and /scg/ die quickly. Merging them ensures there's always a thread up.
>>
>>152370868
It's a shit general for an even shitier game, even shitier than elite.

It's no surprise it failed.
>>
>>152370686
>>152371041
>>152371148

Yeah, you guys need the download on what's the latest meta meme build for pvp, there's always some broken overpowered weapon loadout. I would help you out but I don't follow that shit when there's basically nothing to be gained from engaging in it.
>>
>>152371182
shame it's fucking shiiiiiiit

seriously why even own one?
>>
>>152371148
I purchased 2 S2 gimbal mounts for my avenger and put Tempest II missiles on the rack. What would you suggest for a loadout?
>>
>>152371308
Elite is addicting but I hope they go through with the quality of life changes.
>>152371363
I'm waiting for betaPU. There's too many issues currently and 20GB patches are horrible.
>>
>>152371293
w-why's there a Rathalos in the picture?
>>
>>152371293
i'm pretty sure even a sidewinder would absolutely wreck a full grown dragon
>can fuel scoop hydrogen out of the corona of a fucking star
>can equip railguns
>>
>>152371148
Got a suggestion for the 300i? The standard wing lasers seem to pack quite a punch outside overheating easily.

The massdriver feels meh though due to the long reloading time. Tried the Panther repeater now with the free ships, as a sort of fast firing "light" gun to use when the wing lasers need to cool, but I'm not impressed by it. It hardly seems to do anything.
>>
>>152371108
>>152371231

If it was that bad then they should just have died. It's not like there were any SC new in a while. I just don't get why ED would need it if the game was worth a general since it has been out in a while.

But hey, if it works for you guys then I'll stop judging and you answered my question.
>>
>>152371460
I would play a space sim version of monhun...
>>
>>152371472
well no shit
dragons are not made for space
but if you move the fight in a planet amosphere, i'm pretty sure it would be a fair fight
>>
>>152371460
dunno but it should be our maymay

shoop MH monsters onto images of SC and ED ships for no raisin
>>
>>152371617
I think sometime in 2013 when the game was first revealed I had a wish in me that NMS would have giant space creatures you could encounter.
>>
>>152371713
my premise assumed the fight happened in an atmosphere
>sidewinder build to withstand extreme heat and armored against kinetic attacks
>dragon not built for impacts by a multi ton flying object going mach 1.8 and railgun rounds going mach 14
>>
I have the urge to put 4 Mantis GT-220 on a freelancer, is this a waist of rec?
Knowing that the idea is stupid is there any gun that is worth replacing the Tarantula GT-870 Mk3s with on the freelancer with?
>>
>>152371404
Speed is everything, you can't hit something you can't track unless you're literally sitting in place spinning your ship in which situation you will be fucking shredded, and it has a good amount of firepower, maybe could do with a little more, hopefully you can customize/mod it with more weapon hardpoints in the final game or whatever.

A ship that fast and light with two heavy BRRRT size 3 weapons that do a shit ton of damage at close range can't not be a good combination if they balance it properly.
>>
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>>152370612
>sexy spaceships
Mi-24 in spehs
>>
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>>152370948
>>
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>>152371617
Land on death-world class planets with friends and kill gigantic creatures with ridiculously large melee weapons in order to harvest their bodies for even crazier weapons and armor? Sign me the fuck up.
>>
>>152371917
Shouldn't the Rathalos be able to easily land onto it and start ripping off its hull? A sidewinder will fall apart if it hits something while traveling slightly too quickly.
>>
>>152372119
>not outfitting military armor and HRPs for dragon hunting
>not jumping to SC as soon as you get grabbed

cmon
>>
>>152371957
Once you start to black out there's no point in being able to change direction faster. It's about flying smart, not fast.
>>
>>152371930

You probably want the S3 Broadswords but I have not seen any 2.4 or 2.5 weapon data.
>>
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my b o i
>>
>>152372279
>Jumping to SC as soon as you get grabbed

Oh yeah I forgot that's a common tactic legitimately in game among the shitters
>>
>>152372119
>>152372279
also, shields
>>
Finished outfitting my FAS with lv5 heavy duty HRP and armor.
>dat 3000 armor

flying this space brick into other ships is so satisfying
>>
So smuggling missions are dead, right? How do I make money?
>>
>>152372391
That's why I mentioned the second half of my post. Shields are easily disabled just by hitting stuff at high speeds.
>>
>>152372359
o shit
>>
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http://imgur.com/a/nmWw2 4k 3.0 screenshots

I would recommend ship loadouts but I haven't played AC in a 5 months I would just to experiment and look up guides on youtube
>>
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>>152370612
>>
>>152372553
pucciboi missions at sothis ceos
>>
>>152372830
This helps me figure out what I want to do with my loadouts. I think it gets updated every patch as well.

https://docs.google.com/spreadsheets/d/10wHxIWJ_y5aUixfrhwNPwUpqYqm0eJEI6yUkQklvLVA/edit#gid=998208401
>>
>>152372830
Smoke and mirrors, not impressive, why couldn't they show off more people? etc.
>>
Do you guys think for me, a guy who got about 40 hours of enjoyment out of elite, alpha 2.5 is likely to be a good time to jump on board SC with regards to present and future content?
I mean, considering the fundamental tech they release at that point, in my naivety Im inclined to believe content can be added more quickly from that point on
>>
>>152373306
Because the ai system isn't done :^)
>>
>>152373349
fucking cunt we tell you no every time

This isn't steam """"early access"""" this is an actual alpha where shit barely works and isn't implemented
>>
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>>152372848
btfo pussyship
>>
>>152373349
No wait for 3.0

There is literally no reason to buy into the game right now

There is just not enough content for it to be something you spend a lot of time in

It's not meant to be a game that you play right now, it's a tech demo
>>
>>152373595
>This isn't steam """"early access""""

Lets be honest, Yes it is.
Chris even said so much himself earlier today on stream.
>>
>>152373595
Alright, I'll forget about it for a long time again. Thanks for grounding me, my imagination went a little wild after the new demo.
>>
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>>152373767
Did he? What time?
>>
>>152373796
We hype too there's just nothing for us players there yet

>>152373767
I mean it's not like subnautica where the game is clearly done for the most part and they just keep the EA tag to deny flaws
>>
that gamescon demo was fucking brilliant.
>>
>>152373864
ahahah what the fuck
>>
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>>152373767
Steam early access usually connotates a mostly working full game. This is an alpha alpha, like what most companies only do internally these days. Massive overhauls are a regular occurance, most of the game isn't in, including major core features, everything is subject to change, and things not working is par for the course. The whole point is actual bug finding and stress testing. It's a test bed, not a demo.
>>
>>152374176
no shit they just saved the project
>>
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>>152374234
>>
>>152373864
>>152374262
I'm not gonna go hunt the timestamp but it was when he was talking about when the game will be 'released' and then went back and corrected himself by saying that's not really how the game is as it's already a living world that is being added too.

This is not a 'test bed' that's what the PTU is for. Star Citizen, as it stands now, is an early access game that is being added too.
>>
>>152370498
http://i.imgur.com/aF55DyJ.png
>>
>>152370331
>ayylmaos can and most likely will interdict you on witchspace
oh boy i sure will enjoy being pulled out of my way by the same alium npc here in the ass end of nowhere where there's nowhere to run and nothing that can save me
>>
>>152374358
>brown skin
Le fu.
>>
>>152374406
Was early during the stream at least? I only caught the end.
>>
>>152374453
>women actually try to tan

fucking kill me
>>
>>152374406
>It's not an alpha, it's an alpha with a different name

Okay. Can you stop posting dumb things now?
>>
>>152374453
>Brown skin

I didn't know you could be color blind with skin tones
>>
>>152370948
Holy balls those people are fucking retarded. No wonder brabo and robo love them theyll do summersaults to give them money and take away qol features.
>>
Is shields or armor more useful for bounty hunting?
>>
>>152374717
t. American
>>
>>152372340
I found a data sheet for 2.5

https://docs.google.com/spreadsheets/d/13LzkKzDOKIdrhwL5E2n2Co6THa74A2izxn8lykDuPAk/edit?pageId=113703985130396978893#gid=1241570521
>>
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>>152374745
Actually Sandro was saying in the stream they wanted to add more quality of life stuff and cut out the boredom between it. I guess they got tired of dads never being happy with anything.
>>
>>152374862
Magyar living in America
>>
>>152374923
there's british crime man in bottom left
>>
>>152374441
you have to go back before it's too late

when it drops, fdev are going to have fucked the spawn rates of thargoid interdictions and every single explorer outside the bubble will be simultaneously raped by horribly overpowered ships twice the size of a conda the moment they jump anywhere
>>
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>>152374712
Around the 6 hour mark is when Chris came on to talk, it's in there somewhere.

>>152374712
I never said it wasn't an Alpha, I said it was an early access game.
It stopped being a strictly testing thing when they released the PTU.

Not saying the game is base-line fully fleshed out and now they are adding content (well they are almost at that stage desu) but we definitely aren't in the 'technical test' stages anymore.
>>
>>152374923
>dat brown chink
>>
>>152375254
whoops, meant to quote >>152374490
first
>>
>>152375254
We are definitely still at technical test. Until networking is fixed and more than one solar system is implemented.
>>
>>152375254
>>152375402
Thanks.
>>
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I want to open a organization in which only people with black female characters are allowed. Our goal is to kill them silly white boys and those that our cute get enslaved and used as sex fuck puppets. Who's in?
>>
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>>152375186
>>
>>152375707
https://www.youtube.com/watch?v=uR5jufwSqm8
>>
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>>152375664
>>
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>>152375253
>all those shieldless forumdads out there when the patch hits
>>
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>>152375472
Well, I guess that's your opinion.
>>
>>152375664
might have fapped to this if it was fucking coherent
>>
>>152376146
>That movement

Bleh. There's no way to do that without taking away half the control from the player
>>
>>152374970
Well heres to hoping. Honestly they could shit out anything they like at this point and the dads will hate it right up till they stick it in game and then the dads would gobble thier cock and praise them for it being the best thing ever.
>>
>>152372585
desu the stuff you hit would be much worse for wear when it's made of meat and bone
>>
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unnnnngh
>>
>>152377949
UNNNG QUICCC
>>
>>152377949
How did it get launched though? The freelancer didnt move... Is there a reverse?
>>
Went from Type-6 to Anaconda in a single week.

Sothis Longrange Hauling is absolutely crazy.
>>
>>152378631
>is there reverse

Yes.
>>
>>152378631
What get launched?

Dragonfly is space-capable. Its under its own power.
>>
>>152378631
>Is there a reverse?
of course there is...
>>
>>152378802
>>152378817
>>152378781
It just looked a bit weird the way it almost rocketed out in reverse, is all.
>>
>>152378671
Yeah but according to the dads you're literally cheating.
>>
>>152378916
Well the Freelancer was moving away from it too.
>>
>>152378916
It is very fast.
>>
To the anon who said Roberts talked about the game like an early access title, I just sat through his conversation and didn't hear him mention anything about that.
>>
>>152378990
No it wasn't. Thrust and velocity both locked at zero the entire time until he was out.
>>
>>152378942
Good that no one really cares about NEET dads.
>>
>>152378942
It's extra funny because they clearly use it, too. Hypocrites.
>>
>>152379103
Alright then it was just fast.
>>
Why is the star citizen space bike speeder thing so slow? In the demonstration it looks like it caps out at 40m/s in cruise mode. That's literally the slowest vehicle in the game.
>>
>>152379372
It looked like it went faster going in reverse, rather going forward...
>>
>>152378942
They are afraid that that their game will die once most got their ships and people see that this game has nothing going on except getting better and better ships.
>>
>>152379372
Its in Precision flight mode, all ships go that slow.
>>
>About 2 months ago I read here (I thought on the 300 discussion) that the 300 series wouldn't replace these models with a new ship (i.e.Freelancer or Hornet rework); instead that they were (at least toying with the idea) going to bring out "this years model" of the 300 line. In other words, people with existing 300 series keep them and they are now considered classic cars.
I hope this guy is wrong.
>>
>>152379372
40m/s when its in space because its always in Precision mode.

40m/s on the ground because its in ground mode, to avoid you going SANIC probably.
>>
>>152379475
to be fair, over the years fdev have added a lot of things to do to grind for better ships

hopefully they will flesh out the different things they have in place more now but we all know everyone who isn't an apologist dad is basically playing while waiting for star citizen at this point
>>
>>152379720
It would be already neat if the game added a small economy aspect to the game like paying money to send colonists to some deep space star system you surveyed to build a refinery etc. to mine for your (kinda like games like Anno but just in a much smaller scale)

Small things like that would make the game more enjoyable. I hope Star Citizen doesn't blunder (probably will though)
>>
>>152379720
I'm surprised the dads didn't hop on the NMS band wagon. It's pretty much ED lite just with pastel colors and animals

>Same amount of grind
>Same concept of pointless "sandbox" gameplay with no real goal

Maybe they bought it for their wive's sons
>>
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So does anyone else, that isn't a close follower of the game, want Star Citizen to succeed?

It's really odd to me that so many people seem emotionally invested in seeing it fail.

So far I've been pretty impressed with the progress, particularly the 3.0 demo.
>>
Can someone give me the tl;dr of what's new for both ED and SC please ?
>>
>>152379613
That's not going to happen.

300 series is being redesigned because they were made before CIG's ship design process was more refined.
>>
>>152380075
>ED
Ayys and QoL Improvements

>SC
Seamless Plantery Transitions
>>
>>152379986
same

I don't really care but It would be neat if they succeeded and the stuff they showed was actually impressive
>>
>>152380075
updated sc pastebin with patch features for next 3 versions
>>
>>152379986
Personally, I could take it going either way.

If it succeeds, then it might be one of the greatest games ever made and the bar gets raised, devs will shoot for the stars from that point on.

If it fails, the idea of crowd-sourcing takes a massive hit and maybe we stop wildly throwing unregulated money at pipe-dreams and get better quality control and more grounded developers.
>>
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>>152380075
>>
>>152379947
1. It's not called "Elite"
2. pastel colors and animals almost sounds like fun
>>
>>152380243
This.

I really do want an expansive space game like what they're proposing. It's something I've wanted for a long time.
>>
>>152380439
when's that coming out?
>>
>>152379986
I am pretty much like >>152380396
I want it to succeed so I can buy a good game for once but I also want it to fail so I can watch it sink into the abyss of dashed hopes and broken dreams that many games have fallen into these past ten years in the space game genres

it would give me either satisfaction of good game or satisfaction of the disappointment and anguish of many people

either way I would be happy
>>
>>152370747
>>152370612
You guys ever want to fuck your ship? I do.
All the time.
>>
>>152380752
>wanting to fuck a corvette

absolutely relatable
>>
>>152379986
>It's really odd to me that so many people seem emotionally invested in seeing it fail.

I'm not sure who that would be besides maybe derk smart

I just feel cynical about it and similar projects simply because I've seen them fail over and over again for the last 20+ years I've been playing space games and following their development.

E:D is actually one of the more successful ones.
>>
>>152380706

Unspecified date at the end of the year
>>
>>152379986
>It's really odd to me that so many people seem emotionally invested in seeing it fail.

There's no purpose in spending time arguing with them. The people from /v/, orgposters, smarties, etc. Regardless of what they say and want to believe, the progress for this game continues. I guarantee you with 100% accuracy that all of the shitposters who have adequate PCs will buy and play SC eventually. Even those who got refunds for their game packages will come back when the game is fun, even if they spend the next 3 years shitting on it.
>>
>>152380706
End of year. Late November or early December.
>>
>>152380706
February or March. Anything before then will be mind blowing but please don't count on it.
>>
>>152380989
more like January or February
>>
>>152380972
And Derek will continue shitting on it, even if it came out with every single thing they promised in, he'd still find stuff to nitpick, all the while his own game continuing to be utterly unplayable.
>>
>>152379986
I'd like it to at least partially succeed so my $45 isn't wasted, but it's not like I'm gonna an hero if it fails because I've only spent $45.
>>
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>>152380751
We need more space genre games, not less.

I don't want a failure for SC to sour crowd founding or the space genre.

>>152380851
>E:D is actually one of the more successful ones.
It is, I have issues with E:D though that keep me from getting really hooked on it.

The scale of the galaxy is incredible, but after awhile you realize it's a lot of the same things. It lacks the certain charm of designed of smaller more crafted game maps like pic related.

Another issue I have is with the philosophy of the E:D developers. They seem to want to make my experience in the game to be a second job. I'm not interested in endless grinding just because it's realistic or something.
>>
>>152381108
>>152381143
Isn't 2.5 on time?
>>
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>>152381354
>EnB map

Aw man, why you gotta make me feel these feels man?
>>
>>152381548
lol

sadpanda
>>
>>152381354
>It lacks the certain charm of designed of smaller more crafted game maps like pic related.

Pic related is an example of devs compromising the dream for something that is easier to develop. A valid approach if you want to get shit done I suppose.

The Elite series is the only one that consistently sticks to the insanely huge scope and still manages to be halfway decent games.
>>
>>152381356
The entire 2.X series of updates are off by 4 or 5 months at this point. From an old backer who watched development from Jan 2014, never ever count on their dates. Add large amounts of extra time every single moment they make an estimate. Don't believe them until it's in our hands.
>>
>>152381108

When they promise an end of year update then they deliver an end of year update, even if it is a PTU-only bugfest on December 19th.

From PTU to live is normally only a week or two, so I'd expect 3.0 to be live by mid January at the latest.
>>
>>152380972
Unfortunately some shitposters seem to have an effect on many people who have no knowledge of the game

>Saw a post in which someone thought the game had dried up funding and was dead
>Was surprised it was still alive and asking how to pre order
>>
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Anyone else realize how ingenius CIG is with developing AC/SM as a "game-within-a-game"? It provides a way to pass the time in a genre that has proven (with E:D and NMS) that you can't play a massive universe space sim without a lot of downtime.

>Traveling from to the outer edge of a star system at the relatively slow pace of 0.2c? Play a round of Arena Commander.
>Waiting for the cargo to be loaded onto your ship in a excruciatingly slow manual process because "fidelity"? Play a few rounds of Star Marine.
>Trying to finish a lap on a race course in an Aurora? Fuck that, you can just use your virtual 350r to experience what it's like to not be poor and finish a race in the time it takes for your Aurora to get to the next ring.

It seems like such an obvious solution to downtime in sim games I'm surprised no one has thought of it before.
>>
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>>152382593
>When they promise an end of year update then they deliver an end of year update

found the newfag. I don't want to waste my time explaining missed their promised release schedules, but know that they're never met/early. Considering their track record, you're going to be disappointed. I could be wrong (hopefully I am t bh) but over the last few years adding time to release dates has proven effective.

>>152382663
Their opinions still don't matter. The community is 1.5mil strong with around 120mil in pure crowdfunding, which isn't stopping anytime soon. When the game finally becomes more fun than it is testing, the shtiposters will either: pointlessly continue, in which they're left out of the fun that SC will be, or they get their game package and join us. We have enough people to populate the game (+ the advanced AI) and we have enough money to complete the game, and both of those numbers will increase with time as they already have/ are. Let them be salty all they want. Like I said earlier, the progress continues with or without them, so I really don't give a damn what they think, and neither should anyone else since their angry rants change nothing.
>>
>>152383363
I already did that in EVE, set destination then alt tab and play WoW on second monitor
>>
>>152371713
Elite ships have ridiculous armor and heat radiators, to the point they can survive impacts with each other at hundreds of m/s (ramming is a viable and effective combat tactic in several ships), and fly through the atmosphere of a star for extended periods.
>>
>>152383558
this, except i would mine while playing a dozen idle games and masturbating
>>
>>152383363
>>152383558
WoW has a peggle addon for flight paths and shit

I eventually just stopped playing the game and just played peggle just
>>
>>152383889
The proper way to mine.
>>
>>152381354
>>152381548
>look it up
>MMO
Oh well.
>>
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>>152383387

A truly uncompromising vision
>>
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>>152381548
>Aw man, why you gotta make me feel these feels man?
I know that feel.

E&B was my first MMO and space game in general. It really shaped my expectations from that point on.

It's also why I despise grinding in MMOs and E:D.

>>152381749
I think you're missing my point.

I'm saying E:D makes me see the value of quality over quantity.

E:D has many star systems, but they're all mostly the same in how you interact them. Of course they're quite beautiful and expansive in scale and quantity, but they always have the same features.

Crafted universes like in E&B or other games can have more unique features like in your typical fantasy setting. The way you travel through the game universe also shapes your perception of it too.

Earth & Beyond for example had several ways of traversing the galaxy. Each class had a sector with gates only members of that class could use that led from moons in Sol to far ends of the galaxy (seen on this map).

If you had good reputations with the pirates you could use their faction-locked gates to enter their secret sector which counted four distant ends of the galaxy.

One class had a unique wormhole skill that let them teleport to any of 6 destinations no matter where they were at the time. A popular activity was for members of this class to sell Wormhole trips from Saturn to Valkyrie Twins and vice versa. It's because this was part of a popular trade route. I did it myself.

So yes while the universe was much smaller its size also meant it also had more charm and never felt empty.

>>152384192
Shut down in 2004.

There is however an emulator project that started years ago. I'm not sure how many people play it now: https://www.net-7.org/
>>
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What weapons should I put on my dad mobile?
>>
>>152385609
good ones
>>
>>152385609
small beams, medium multis, all gimballed

that or small beams and pack hounds
>>
>>152383387
To be fair, they were on time with 2.0 in December. The one and only instance of them being on-time AFAIK, but it happened.
>>
>>152385609
>tfw i cant change my hud colors
I dont know why
Whatever i do it just doesnt work
>>
>>152386063
same
>>
>>152386063
I tried others but default orange seemed to work best. I don't want orange.
>>
>E&B
Who /jove/ here
Explorer ships were boss as fuck with their warp animations.
>>
Where were you when the >Asp became the greatest ship in the game?
>>
>>152386651
Progen Warrior and Jenquai Explorer were the two classes I played the most.
>>
>>152384467
>I think you're missing my point.
No, I understood perfectly.

Games with "small" universes simply don't interest me. They are not in the same subgenre with the truly massive space games that Elite represents.
>>
>>152387502
The distant future?
>>
>>152387738
>Games with small universes simply don't interest me

So you play a single video game.
>>
>>152387978
Should have specified, "space games"

I can play non-space themed games because I don't take them as autistically seriously.
>>
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>>152387502
When it penetrated the barrier between universes to enter Star Citizen.
>>
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>>
>muh realism
>ship transfer is now instant

So what are the forumdads gonna do?
>>
>>152388220
lewd
>>
>>152388348
Bitch on the forums and start polls to get it changed. Oh wait, they're already doing that.
>>
>>152388348
Petition FD to get rid of FSD.
>>
>>152388348
>muh realism
has never been an argument

>ship crashes, character dies
>have to buy the game again
>>
>>152388348
see
>>152370948
>>
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>>152388493
You probably won't be surprised to hear there is a hardcore subset of dads who play self-imposed iron man by deleting their save every time they die
>>
>>152388828
EVE is the worst for forumdads, just go on the reddit for it. Because the 24 y/os who played it in 2003 are now 40 all they do is complain about the good old days and put shit tons of money into ISK and PLEX.
>>
Which community is worse?

SC or E:D?
>>
>>152390101
>reddit
>>
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>>152390101
>>
>>152390101
this is some high level autism
>>
So im trying ED out again... how does a newer player find legal ship combat?
>>
>>152390624
save yourself and uninstall.
>>
>>152390101

Dads
>>
>>152390101
>people still arguing for player character stats/skills despite it being a fundamental aspect of the game that stats only come from gear/ships/items

LOL

Who was alluran? I recognise the name...
>>
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>>152390101
oh boy oh boy is it that time again?
>>
>>152390671
Dont worry, not going to get sucked in. People praise the combat in this game so i wanted to test it out a little more.
>>
>>152388449

>they're turning on FD

I actually thought they'd defend it fully and end up showing their hypocrisy even more.
>>
>>152390787
>People praise the combat in this game so i wanted to test it out a little more.

I find that questionable at best.

Its very arcade.
>>
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If this wasn't just made for the show, large ship destruction is going to be baller
>>
>>152390950
Probably a little of both
>>
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I asked in some thread ago about a missile build for BH and some anon told me to grind for a courier
Now i have the courier, how do i make a missile build with it?
>>
>>152391061
The center has whatever you want, maybe a laser to take out shields faster, then 2 packhounds on the sides.
>>
>>152390950
we don't know if that wreck is part of the damage modelling or hand crafted for the scenario.

I think it was the latter.
>>
>>152390726
I remembered, he made the holoxplor app thing for fixing loadouts without having to fuck with the disaster that was the holotable
>>
>>152390950
I assume it's both made for the show and as an early version of a wreck that can spawn in the PU for salvaging/exploring/as part of a quest. Pretty sure that normal ships won't end up like that in combat.
>>
>>152391221
thanks kind anon
any good laser i should priority over the others?
>>
>>152390950
They're going pretty ham on damage, I guess they want it to be a big selling point and have quests for it work easily

https://youtu.be/ZNV-Y5hauZ0?t=1193
>>
>>152390101
Star Citizen
>>
>>152390101
Star citizen has the worse community, but ED's is more damaging to the game.
>>
>>152390950
https://www.youtube.com/watch?v=10TAH5LVCow
>>
>>152391405
fixed beam

alternatively, use a MC for the true jet fighter experience
>>
>>152390950
I'm pretty sure that's part of random salvage quests that can show up. Salvage the black box from a wrecked ship, etc.
>>
>>152391882
this 100%
>>
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>CIG releases a gameplay demo with massive promises and implications that all of the game's problems will disappear and it will become great soon
>Promise that this god patch is right around the corner but in the meantime here are some ships to buy to take your mind off the shitty tech demo you have at the moment
>Fans feel vindicated and brag about how the detractors got rekt
>Hype train goes out of control through the end of the year sale as DREAMS happen
>Eventually a bug ridden, unplayable barebones version of what was promised is shat out after inevitable delays
>Radio silence from CIG for a year outside of the monthly sale of the latest and greatest jpeg
>Discontent among the fandom begins to forment and outside detractors tear into the game even harder
>CIG releases a gameplay demo with massive promises and implications that all of the game's problems will disappear and it will become great soon
>...

This has all happened before and will happen again.

I call it the Star Citizen cycle.
>>
>buy medium cannon for shits and giggles
>it rips serious ass

why did I never see you guys talking about fooken cannons just MCs? That shit is bomb. Only 100 ammo but I just bagged 800k bounties and still have 50 rounds left. Only use that shit when their shields are down
>>
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>>152391882
Correct.
>>
>>152390101
>>152390734
this is some next level shit jesus christ

>>152392304
(You)
>>
>>152392407
Not this faggot again

>>152392325
Because nobody plays anymore. /edg/ is just a place for us to grieve over what the game could have been, and REE at forumdads while we die of old age waiting for SC.
>>
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>>152392407
can't wait to hunt admiral dog and his ai javelins
>>
>>152392035
I'll try going for a BRRT, might switch to a laser if i find it uneffective
>>
>>152392998
furries ruin everything
>>
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>>152392864
>>
I think they're back

gg, thread
>>
>>152392304
Autism.
>>
>>152392998
Lizardman vanduuls not enough antro, huh?
>>
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>>152392864
>>
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>>152392864
=CLASSIFIED=

=FOR YOUR EYES ONLY=
>>
>>152393496
>piracy is a tax
time to sue my local goverment for piracy
>>
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>>152392998

Can they have their own instance and Yiff themselves into a supernova?
>>
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>>152392864
>>
>>152394054
>taxes are piracy
Fxd
>>
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Sharing E:D dadtism:

https://imgur.com/a/5IQf0
>>
>>152392304
>jpeg
>cycle

obvious goon is obvious
i know ur memes cheeky lad
>>
>>152393496
Oh God dammit.

On the one hand I want to be a trader, carrying goods, joining a convoy all that.

But I also want to fuck up shit heads like this.

Maybe I can work on the treasure ship of a pirate band, get the best of both worlds..
>>
Currently trying to decide between a viper mk4 and a DVD for bounty hunting with three friends in eagles. I was thinking of a gunship kind of build for when the guys drop the target shields. I've read about how much better the DNS is at everything, but rule of cool demands the viper. What do?
>>
>>152394353
I am torn on whether it would be satisfying to harass them as pirates in game or if that would just encourage them.
>>
>>152394502
DBS. Viper mk4 is a gimped pile of crap.
>>
>>152394470
Pirate fighters will want someone to carry the loot yeah

Might as well be a hauler that watches shit explode
>>
>>152394502
DBS for both of those, jesus autocorrect
>>
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>>152392304
>>
>>152391061

are missiles even viable?

I'm rolling pulse laser/cannon and its pretty good
>>
>>152394502
viper mk.IV is useless
>>
>>152394448
>Needs to hang his arms out to the side and up just to use the HOTAS

Fucking retard has never seen a cockpit before I see.
>>
>>152394804
missiles are great

pack hounds are god tier
>>
>>152394873
Maybe he's flying a harley
>>
How long until Jaques station offers super smuggling/shipping missions and becomes ultra Sothis/Ceos
>>
>>152394804
I just like the idea of firing loadsamissle agaisnt shit
Can't get the Hound Pack since i'm not pledged to the dumb powerplay shit
>>
>>152393496
I'm always shocked that the people with the edgiest avatars are always the cariest of carebears.
>>
>>152395113
Never. There's already diminishing returns the higher you go in tonnage, sure it works the same in distance.
>>
>>152394653
I really want player piracy to be a thing, for groups to join up and decide that the best way to make money is to attack other players, because them doing that can stimulate all manner of other things in the game. Hiring security groups, making certain places more difficult, and thus more profitable, to go through for goods, making the game a little more dynamic in that you don't really know if someone is going to double cross you or not.
>>
>>152395012

but is there enough missiles for a stay in RES?

I also would enjoy firing loadsamissiles but gotta keep up the grind man
>>
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>>152395595
Can we just skip the middleman and turn this into Crimson Skies in space?
>>
>>152395595
Just gank orions and prospectors in asteroid belts.
>>
>>152395113

Never. Even if it offered missions in the billion-tier it would still be beat cr/hr by Sothis. Even if they ramped up the income so high it could compete per hour, non-autistics still wouldn't prefer it. A 70m Sothis run takes an hour. Getting to Jacques takes days.
>>
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>>152395595
We are going to wait for a few things to make piracy in SC viable as an actual career rather than just shooting ships indiscriminately like we do now.

1: actual cargo with missions for that cargo
2: a way to stop ships without exploding them
3: a place to sell the stolen goods
4: group mechanics/larger playercount with some basic AI (so it's not fucking empty)
4.5: good netcode so that it's not a hassle.

Without these, piracy is simply just killing other ships. If CIG is to be believed, we should have most of these within the next 4 - 6 months or so.
>>
>>152395872
not really

missile lady is your friend
>>
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>>152395595

You want organized crime, that's what everybody wants. Profitability is the main concern with that group and results in cool interactions and agreements between different factions... but then there are people who just want to shit on everything.
>>
>>152395936

Our little group is going to try piracy first, and I'm expecting Starfarers to be our bread and butter.

Big ship, obvious engines, only really dangerous in one direction. Lots of entry points.

The dream is to steal something like a Carrack or even one of the Capital ships, but they are going to be a lot harder to disable.
>>
>>152395936
looting an orion sounds like a massive pain in the dick compared to freelancers and whatever the fuck heralds carry
>>
>>152396638
>but then there are people who just want to shit on everything.

This is what's going to make organizational play so much fun. The backstabbing, the bad blood and wars, the lying, stealing, and all around evil shit is going to make organizations to die for. Literally and figuratively.

I want to crush the skulls of carebears so bad.
>>
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WHEN

WHHHEEEENNNN
>>
>>152396835
>wanting more space planes
>>
>>152394470
>On the one hand I want to be a trader, carrying goods, joining a convoy all that.
>But I also want to fuck up shit heads like this.

Just play Elite. For the carebears there just manipulating the background sim so their favorite trade route dries up constitutes as griefing.
>>
>>152396835

All they need to do is change the turret to a SH-style remote one and make the gunner a copilot with turret control, torpedo control and some shield/power control.

It would still be too small but it would be a big step in the right direction.
>>
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https://youtu.be/ZNV-Y5hauZ0?t=1185

Nice Halo music shitters
>>
>>152396569
>a way to stop ships without exploding them

That presents a interesting problem, weather you disable a ship with your regular pew pew or LTL ones a dead in the water ship will still maintain is momentum, making it unbordable.
The way I see it is we will also need either electronic warfare, to tell the ship to stop or tractor beams.
>>
>>152397043
Gladiator has been flight ready for more than a year, dad.
>>
>>152396569
>a way to stop ships without exploding them
Emp ships like avengers and vanguards.
>>
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>>152396835
>rocketpods

my motherfucking nigger!

I hate missiles on these fighters. They're shit. I want S1 - 3 rocket pods available as a substitution for missile pylons but the devs haven't made or implemented them yet.

>Gladius/Gladiator/Freelancer MIS with all exterior missiles replaced by rocket pods of equal size rating

Strafing large ships and dogfighting with that would make me jizz

>>152397043
Do you even know what he's talking about?
>>
>>152370948

>Toumal

wew lad
>>
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>>152396741
my group is sort of a free for all thing with different interests, but we all decided that if any of us stumbles upon a derelict Bengal we'll all get online, repair the thing then escort it and crash it into something really important.
>>
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>>152396741

>Big ship, obvious engines, only really dangerous in one direction. Lots of entry points.

And one of their main features is floating aimlessly into lawless space, alone and tits up.
>>
>>152395940
I would do it once, if the price was comparable, but only once, and only for the exploration shit for Palin.

Hey, speaking of, how do I acquire UFs? I heard something about anaconda wrecks, but Google gave me nothing useful.
>>
>>152397174
I'm thinking that tractor beams would be the key. Although, requiring something like that complicates the fuck out of stealing ships.

>>152397350
But the ships keep their momentum

>>152397429
>they think that doing all of that shit is feasible or will be as easy as 1, 2, 3.
>>
Ganking with reclaimer!
>>
>>152397450

What do you want me to do, rob people who aren't retarded?

That shit's dangerous.
>>
>>152397887
I'd hope there'd be several things for such tasks.
From a lowly harpoon to slow down ships and incapacitate them to a tractor beam to capture ships relatively unmolested.
>>
>>152398021
I want to dismantle a ship inside my bay, pilot included.
>>
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Well /scg/ (and by extension, /edg/), do you?
>>
>>152398348

I am really better off not knowing the context behind any of this. Let's just not.
>>
>>152398118
pretty sure we've already got the tools. Avenger with EMP boosts into convoy takes out itself, the cargo hauler, and it's escort.

Your pirate friends then boost in from their hiding spot outside of the EMP's range, incapacitate the ships and steal the loot.
>>
>>152397429

>if any of us stumbles upon a derelict Bengal we'll all get online, repair the thing then escort it and crash it into something really important.

IF and by the time you're able to repair and man said bengal you'll probably start reconsidering your lifes choices. Maybe buy a boat.
>>
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>>152398348
Here's some pro inspiration for the shooping fetish you guys have
>>
Last I checked here was like half a year ago or so. Where are all the >scam citizen meme arrows?
>>
>>152396569
>>152397174
>>152397887

Lads you can just shoot big ships then loot them, it's fighters that poof into nuts and bolts
>>
>>152399505
https://www.youtube.com/watch?v=GucYhhLwIxg

This stopped it for a week or so
>>
>>152399630
The final damage model will be based on component damage which you might want to steal. Also entirely possible for you to blow great big holes in the cargo.
>>
>>152399505
They come around every once in a while. Most have luckily stopped caring when the thread was dead for months. Others stay on /v/, but I've noticed a drastic decrease in the amount of /v/fags who scampost in their own threads about SC.

https://www.youtube.com/watch?v=3l-epO6oUHE
watch this if you haven't.
>>
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>>152399460
>>
>>152390101

>implying suburb dwellers are incapable of wearing helmets for extended periods of time
>>
>>152399826
yeah you've lost me there, most of us don't follow this game as intently as you guys do
>>
>>152399826
omg why was he in the hospital?
>>
>>152399935
Ben's responsible for a lot of the shitty decisions and terrible PR.

Only thing he's ever done well is telling the goons to fuck off
>>
>>152399906
I guess he means being in a vacuum for that long

rp over gameplay needs to be flushed down the cutlass toilet though
>>
>>152399826
>bringing him fucking donuts

God damn enablers.

>>152399505
They're on /v/.

>>>/v/349080964
>>
>>152397665

>Hey, speaking of, how do I acquire UFs?

You can find guides via google. From what I can remember, UAs will spawn in USSs found in a 100LY~ radius from Merope. They'll be marked with something like "Anomaly: Threat level 4". Drop in, shoot UA, scoop fragments.


>heard something about anaconda wrecks

Removed, according to various forum posts.
>>
Are there any plans to overhaul the sound effects for weapons? They don't dazzle me at all.
>>
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>>152398348

As opposed to what? Standing with cancer incarnate? You tell me.
>>
>>152400181
>God damn enablers.

Implying they weren't hoping to finish the job
>>
Took my courier against a NPC deadly cobra and lost like a fucker, didn't even manage to down his shield
I was using two seeker missile racks and a fixed multicannon
what the fuck did i do wrong?
>>
>>152399985

blood infection
>>
>>152400198
>removed

ffffffuck. Thanks anyways. Time to grind.
>>
>>152374337
the project was never in doubt, unless you get all your info from /v/
>>
>>152390734
this one's pretty good tho
>>
>>152400230

WIP. It's a common complaint. Hammer it long enough and they'll address it eventually.
>>
>>152400751
How in the fuck is that meant to work in actual gameplay?

>wtf why did you shoot me I was only pretending to go for my gun to increase tension
>>
>>152371308
elite isn't shit ;__;
>>
>>152379196
>>152379103
I believe a major value of the dragonfly is it's extreme acceleration, though it's top speed is low
>>
>>152370868
search for "png", some mouthbreather made a shitty thread
>>
>>152379372
I think it was in the compressed/compact mode that only allows the maneuvering speeds?
>>
>No man's sky basically dead in a week

kek
>>
>>152402650
Nothing to do, man. More nothing than E:D. Which is saying something.
>>
>>152402924
Just imagine the mods if E:D hadn't included the always online DRM...
>>
So what was that 'gateway' for in low Levski orbit?

They said you can fly around and land anywhere so why did they go through it?

You think it might be for more busier planets as a sort of 'checkpoint'? Like I doubt you could land anywhere in earth so perhaps you have to use those gates to enter an on-rails segment while landing
>>
>>152403157
might b security shit so they can scan ur butthole
>>
>>152403157
Just cargo scanner that allows you to land in dock.
>>
>>152403157
pretty sure it's a scanner, we see something similar in the Freelancer commercial, don't we?
>>
>>152402924
At least ED has shit to work towards. Ranks and Ships. Though that's not saying much.
>>
>>152403998
Also ED actually has gameplay.
>>
Can we please stop bantering each other? let's just hate developers together
>>
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Even this game has better planets lol
>>
>>152404360
The ship combat is p. fun. Shame about the literally everything else.
>>
>>152404360
That too. ED just needs content, that and a lot of fixing. NMS has neither gameplay nor content and lots of bugs.
>>
>>152404513
No one's made, calm down man.
>>
>>152390837
Now if only they did it for something important. ED is already riddled with immersion-breaking, unrealistic shit. There is no reason to keep the game mediocre in the name of >muh realism.

What the fuck is wrong with these people?
>>
>>152397154
>disparaging the work of Marty O'Donnell
even if you hate halo you must admit the music is grand.
https://www.youtube.com/watch?v=-dG_hbVoqCo
>>
>>152400181
the donuts were shooped in
>>
is this new shit on the ED youtube channel like port variants going to be available in the base game?

which things are horizon only?
>>
>>152395872
It's not hard to spend like 20 minutes farming up the mats for a shit-load of missile synthesis. Also there's the high-capacity missile mod from Mrs. Missiles
>>
is ED a fun game?
like stuff to do ?
dont care if its grindy
>>
>>152406246
Port variant should be base game. Passenger missions (I think) ship launched fighters will be horizons. This whole horizons base game thing is retarded.
>>
>>152406340
It's comfy fun
>>
now that SC has ground locations and you can fire on pedestrians with a spaceship, what are the chances we really get "muh space A-10" close air support spaceship? also do you think they'll add anti-air or SAMs?
>>
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>>152406852
We already have S5 brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrt
>>
>>152372119
>A sidewinder will fall apart if it hits something while traveling slightly too quickly.

I remember crashing mine into asteroids and starports at top speed and it still had most of its hull integrity afterward. It's tougher than it looks. IIRC it actually survived my terrible piloting better than my Eagle did.
>>
>>152406340
It's pretty fun, and there's a decent variety of things to do. The problem is that there's basically no reason to do any of it besides increasing your credit balance, and there's essentially zero multiplayer/MMO features, despite the game being billed as such.
>>
>>152406852

>now that SC has ground locations and you can fire on pedestrians with a spaceship, what are the chances we really get "muh space A-10" close air support spaceship?

See: Redeemer.

>also do you think they'll add anti-air or SAMs?

I would certainly hope so.
>>
>>152406458
what about those dlcs?
are they worth it or waste of monies
>>
>>152406852
The new Terrapin can just shrug off ground fire while responding with S5 brrrrrt too. Plus side doors.

https://www.youtube.com/watch?v=TqtehtSB0LI
>>
>>152406852
Redemeer is meant to be this if they can ever get it working with the flight model system, otherwise they will probably just get the Boomslang.
>>
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>>152406852
Fuck that, rocket pods WHEN.


>>152407398
Horizons is pretty empty, I'd wait for later content to come out desu
>>
Haven't played ED in a while, what systems are good for high res zones?
>>
>>152407594
Gende is my favorite. Imperial high tech system with a station right next to the RES ring.
>>
>>152383363
I'd buy a simpod like that if it were comfy and had places for joystick, throttle, pedals, etc.. Using VR of course.
>>
>>152407827
Thanks. What're some good goals? I dont have horizons but if theres anything that horizons adds that are part of fun sounding goals I'll get it.
>>
>>152407548
thanks 4 the info
>>
>>152407942
Horizons adds engineers and planetary landing. Planetary landing adds nothing but driving around in shitty SRVs. Engineers adds grind in the form of sidegrades for weapons and upgrades for shit like your FSD. Horizons sucks dicks.
>>
>>152406852
I think close air support would be either Redeemer or a regular fighter since they can both float with maneuvering thrusters.

>AA or SAMs
I doubt it.
>>
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>>152407127
>>152406852
the mantis, which I believe has been nerfed since the glory days when I mounted these pricks on my aurora, will still be a fucking monster against any kind of ground forces. anything mounting them on an underslung turret, like the Redeemer will be ideal for anti-personnel BRRRRTing, especially given it's already a troop transport.
>>
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>>152408305
watching bits of a spaceship fly off as you tear through them your weapons will never not get old.
>>
are there as many players in Empire systems as Federation systems? I flew like 20 systems away for le powerplay since I thought staying in the default location would be boring
>>
>>152406852
as far as SAMs they have some shouldered railgun in the works which people are theorycrafting is to be used against ships

someday they hope to have base defence turrets but that'll be a long way off
>>
>>152407942
Earn money to buy better ships is always the main goal. Grinding naval ranks and pilots' federation ranks are also available in the base game. Outside of that, you kind of have to make your own """""fun""""".

Right now Horizons only adds planetary landings and associated gameplay, and, more importantly, the Engineers, which allow you to craft upgrades for your weapons and modules. The next update for Horizons, coming mid-October, is introducing passenger gameplay, a couple new ships, ship-launched fighters, and the beginnings of an alien invasion, as well as some various QoL upgrades.

Next update after that is multiplayer crewing of ships and player avatar creation.

The game isn't as bad as people like to meme, there's plenty of shit to do, especially if you join a PvP, BGS, or Powerplay player group.
>>
how long till they put in two systems and jump points? Or even jump points inside a system to test.

seems pretty ez to make, looks really cool, and would be a fun reason to use a racing ship in the PU
>>
>>152408226
wait, you don't get access to the engineers unless you get horizons?

the npcs that let you directly upgrade your shit and potentially double your effectiveness in combat, trading or exploration? unless you pay cash dollar?

and they call star citizen pay to win
>>
Shouldnt the cost of moving a ship be based on its FSD range, and not its mass?
>>
>>152408603
The most populated systems are always going to be noob space, CG systems, and powerplay HQs. There's a few others, like Sothis, which are popular due to the availability of high-paying systems.
>>
>>152408838
That's correct. ED is legitimately p2w right now and for the foreseeable future.
>>
>>152406852
>what are the chances we really get "muh space A-10" close air support spaceship?

Why would they release a totally useless and ineffective ship against any kind of resistance, anon?
>>
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>>152407127
>>152406852
plenty of bRRRRRRtt
https://www.youtube.com/watch?v=8MaQXneql3A

just for you
>>
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>>152408596
right? only reason I ever used the Mantises
>>
>>152408747
How does one grind naval ranks and pilots federation ranks?
>>
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>>152409237

>that hideous lockon circle

thank you for reminding me how fucking awful the dogfighting module used to be
>>
>>152407548
yeah rocket pods is my #1 wanted weapon type. The delta rocket is pretty shitty
>>
>>152374970
Did Sandro catch some disease that temporarily made him a less shit games designer or something?

Some of the stuff he said in the stream was pretty close to sounding like fun and making sense.
>>
>>152409168
>you can actually see the guns spinning up either side of the cockpit
wtf I love Sabre now
>>
>>152407486
redeemer is a drop ship which might be fine against people but it would be an easy target for anything with a missile or big AA gun
>>
>>152372036
Oh thank god, I'm not the only one who thinks of it that way.
>>
>>152409506
christ I know. I like to post old shit from time to time to remind people how far we've come.

>have old webm of meticulously breaching the front shields and cockpit of a hornet with the mantises and dismantling the pilot, leaving the ship intact
>can't even tell because of the atrocious orange and red fidelity runes spinning all over everything
>>
>>152374453
>There are actually people who consider that brown
>>
>>152409071
It is p2w, but no one whines about it because PvP barely exists in ED. There's no in-game incentive to PvP whatsoever, the game actively discourages it by sending an infinite army of elite bounty hunters after you.
>>
>>152409780
I hope to see it in sq42 at the very least filling it's unique niche, but in the PU it would still encourage unique gameplay in the form of running the fuck away while the turrets try and defend your ass. it'd make great scenarios for all involved; how often do you actually get to chase/be chased in this game? most people just turn around and try their luck, but the redeemer know it will die and has to keep jivin'.
>>
>>152409921
Cuz its obvious. Theyre both looks like flying apc. Theyre both flies like apc (like brick of shit). And you can use them for transporting soldiers/whores/bags of potatoes.
>>
>>152374453
central Italian at worst.
>>
>>152410356
There's no way it's in S42. Needs a complete rework and they even introduced a new Vanguard variant as a substitute dropship.
>>
>>152398348
>>152400359
She has cancer now?
>>
I feel like the acceleration in SC is still too twitchy. Looks too easy to turn, like an FPS tbqh. I kinda liked flying the cutlass when everyone was bitching about it. It was only bad because everything else could maneuver instantly.
>>
>>152409243
Naval ranks come from the Federations and Empire. You unlock system permits and ships by gaining ranks in their navies. Grinding rank comes from doing missions for Fed/Emp minor factions. Look for minor factions on mission boards with the little circle star symbol for the Federation, and the little eagle for the Empire.

Pilots federation ranks are you combat, trade, and exploration ranks. You grow in those by performing the associated actions. Kills get you combat rank, money from trading/smuggling/trade missions gets you trade rank, and selling system scan data gets you exploration rank. I think exploring planet surfaces in your moon buggy gets you some exploration rank, too.
>>
>>152410356

the entire ship was designed around having to keep it's front pointed at the enemy and being rewarded for actually doing so

assuming the 4horse guys are actually QRY members, they probably designed it around the shortcomings of the liberator in Planetside 2 when it came to supporting the single seaters (can't get both the gunner and pilot guns on target), and now it's designed around being heavy support for a squad of fighters.

>>152410441
the current avenger is actually fairly nimble, it's just fucking slow
>>
I'm sorry, this was too funny to not post.
>>
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>>152399826
Don't give him more donuts, the Japs will make fun of him again.
>>
>>152397043
>Not wanting more space planes
>>
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>>
>>152410734
>it's just fucking slow
I hear It was buffed in 2.5.
>>
>>152400445
>I was using two seeker missile racks and a fixed multicannon
>didn't even manage to down his shield
Both multicannons and missiles are a bit shit against shields. Either bring a laser or mount all mulitcannons and brute force the shields down.
>>
>>152410607

Yes, and it's malignant

https://www.youtube.com/watch?v=tIn1_9YvGds
>>
Reminder that the Reliant's yaw is so bad that you should swap your mouse's X-axis to roll.
>>
Is there a better way to make money in E:D than grinding bounties off nav bacons?

I'm up to a decently outfitted Viper IV
>>
>>152412124
You either grind bounties in a high/hazardous RES or you smuggle.
>>
>>152411858
https://docs.google.com/spreadsheets/d/17xAPQZlWbnec5wnDjjtbHg74KfsR9NRSPP0tUf3JgbA/edit#gid=1113415115

Buffs to speed, nerfs to manouvering.
>>
>>152412284
Wew. Now its worse than gladius. Into the trash.
>>
>>152411581

is this real?
>>
>>152412524
Almost like it has a giant utility area for a bed AND cargo, cryopods or a giant-ass EMP generator or something.
>>
>>152412636
Some SC forum user that lives in Japan saw it on TV and took a shot with his phone.
>>
>>152398348
Is the tickle porn good?
>>
>>152412984
link to thread?
>>
>>152412695
And now its like real mi-24. Slow flying brick of shit with gatling and packs of 70mm rockets against asteroid niggers.
>>
>>152413067
https://forums.robertsspaceindustries.com/discussion/305396/ben-lesnick-on-google-maps-by-new-cig-la-office/p2
>>
>>152412984
Are they at Disney Land?
>>
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>>152412636
Yes it is, Original post / image is here
>>
>>152413187
It's strange, I saw the commercials, I figured I'd be all hype for being able to play the Freelancer for free

but I feel nothing, knowing that I'll have to spend some money, and still no be able to fly the Reliant.
>>
>>152412242
Ech.

Getting tired of constantly switching from waiting around and then flying in a small circle
>>
>Could do gravity at different angles when landing, so
you could see another ship landing above you at another
angle, if we do use those EVA areas to connect sections
of the base together (because then we don’t have to
worry about aligning those back to –Z).

>Luke P: I did attempt gravity at diff angles. It defaults to
always pulling -Z. You would need your tech guys to give
us something for this — same with creating poly shapes
rather than just cubes.

man if they actually figure this out it would be fucking rad. Elite style stations where everybody's parked on every available surface with no obvious up or down. I want this
>>
>>152414353
Those are the two ways you make money. Smuggling at least provides "some" excitement. Trading is shit and exploring provides no money.
>>
>>152414429
Sauce?
>>
>>152414884

https://robertsspaceindustries.com/media/vss5beargks2fr/source/JumpPoint_04-08_Aug-16_Grim-Realities.pdf

page 23
>>
>>152414429
Would be cool, but it would also result in retards crashing into the pad and parked ships even more than currently.
>>
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>>152415143
an issue that has evidently been considered at great length
>>
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>>152370612
>>
So Call of Duty looks 10x better than anything in Star Citizen, but it costs way too much for the delux pre-order.

What do?
>>
>>152416273
Finish your homework before bed
>>
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>>152416273
>>
>>152416273
Buy both.
>>
>>152416273
They are not even the same type of game there is nothing to compare but the fact that they are sci-fi.
>>
>>152393978
>wanted for: classified

gets me every time
>>
>>152416397
>>152416412
Stop replying to me, shitposters.

>>152416452
I already 'have' Squadron 42/Star Citizen, but won't 'get' it for like another 4 years probably.

Infinite Warfare has awesome space battles and a SQ42-esque campaign, better physics, better-looking models, better combat and is generally just more impressive. It was probably knocked together in 2 years, too.

It's £80 for me to pre-purchase the delux edition, but I'm hoping I can get it down to like 30 from either a key vendor or on a sale.
>>
>>152416273
buy me the digital delux

>>152416471
>falling for the bait
>>
>>152416691
Hang yourself
>>
>>152416691
Nobody cares.
>>
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>>152416273

My jimmies are rustled son, please stop.
>>
>>152416697
I did, I wanted to believe too hard
>>
>>152414952
thanks for the link

>>152417217
(You)
>>
No more replies to shitty bait.
>>
We should merge with the EVE Online General as well
>>
>>152417217
I liked the dogfighting but they are different games. Activision is a different beast.
>>
>>152417627
I think you're confusing excel with spess games
>>
>>152417715
>I'm retarded guys
we know
2.5 is the next patch with the new station dipshit
>>
>>152417878
People need to learn to not respond to shitters.
>>
>>152417878
I'll never understand why people like you get baited so easily.

>>152414126
top fucking kek, the memories.
>>
>>152417941
>shitter
Because I know that literally nothing of value has been released from CIG?

FPS module scrapped, and worthless pay2win/paywall shit in Arena Commander, and people literally just messing around on a landing platform on Port Olisar.

What are you even arguing? You have nothing to shill for, just a barely functioning pay2win tech demo.
>>
>>152418089
Thanks for the (You) senpai.
>>
>>152417878
your're too nice
>>
>>152418089
>just a barely functioning pay2win tech demo.
that's all these little shits are happy with it seems
literally 4 years ago i tried to say quit wasting your time because the cryengine tech is shit
but no
muh shekels
>>
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>>152417941

But without attention he'll die!
>>
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>>152418089
Go to bed derekt
>>
I remember each contestant needing to create a weapon model to enter. Is there any word when they will be put in game, if ever? I remember them being in engine with animations but nothing after
>>
>>152418502
to enter TNGS*
>>
>>152391697
That actually looks amazing
>>
>>152418502
I don't believe any of them were ever intended to be in the game, it was just to prove basic competency. this is a fucking tragedy too, because the one you're posting was goddamn amazing. I believe they actually hired the guy to make it for the animation team because damn was it tight.
>>
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You know what? I fucking love it and you can go fuck yourself if you hate it simply because your team didn't win and not for objective reasons.
>>
>>152418281

Don't quit on me son, do your best.
>>
>>152391697
Wow, messing around on Port Olisar. How exciting!

I wonder how many people who played Star Citizen have done that.
>>
>>152418796
Awful.

So Awful that the Hoplite exists.
>>
>>152418796
Ugliest ship, worst designer. Fuck off paul.
>>
>>152393267
>>
>>152419043
>>152419208
it is beautiful
>>
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>>152418796
god damnit if those pliers actually worked independently like they're supposed to and swung around like cutlass nacelles it would be the sexiest ship in the game and I'd wanna see it doing low patrols over low-income neighborhoods as a dystopian future military police cruiser
>>
I wish elite dangerous was fun.
>>
What size guns does the Freelancer have on the unmanned turrets? S3? S4? Is that the max size available to those turrets or can you upgade to something bigger later on?
>>
>>152419260
You can have your subjective terrible opinions, but it objectively doesn't fit the manufacturer or even game aesthetic at all.

Its shit.
>>
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/eog/ here, we took a vote and decided to move in with you guys...
>>
>>152419307
me too bruv. But, we're still fucked.

>>152419336
S3 guns. I don't think they'll be able to be any larger. They're quite good anyway.
>>
>>152419293
this is probably when the cutlass wasn't complete ass
>>
>shitposting starts bubbling up again
>the redeemer hatefag starts attacking it's designer personally again
>it's clearly the same fucking guy as ever just living to ruin a particular thread on a zoroastrian digital spaceship rendering BBS
how pathetic is your life bro? it's been years and you can't let it go. you're a fucking tragedy mate.
>>
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>>152419439
>>
>>152419593
Some people are just stunted, mentally.
>>
EVE Valkyrie looks a lot more fun than Star Citizen.

Star Citizen isn't supposed to be fun, it's supposed to be a visually impressive 2nd online simulator.

A bit like comedy that isn't funny and you don't laugh, but where you nod your head in agreement with the comedian. A bit like George Carlin where liberals think he's really smart.

I personally think games should be fun, and not just about how impressive the graphics are.
>>
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>>152419439
Heh, not on your life kid...
>>
>>152419593
Literally delusional.
>>
>>152379986
I want it to succeed, it will be a combination of some of my favorite games if it works out:
MMOs, tacticool fps games, escape velocity/freelancer style games, and X-wing/TIEFighter/wing commander space sims.

My dick couldnt be harder desu.

Plus the way this dude is making the game is how games should be. Its a labor of love without some faggot publisher fucking up the game by demanding a christmas 2015 release.
>>
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>>152419589
what exactly did they do to nerf it? I recall it being pretty competitive, though people harped about it having a skill bar or whatever, and saying those who called it shit just didn't know how to use it. did that change, or did their denial just end
>>
>>152419293
Okay, that Cutlass maneuvering is pretty damn cool to watch. Any other ships in SC that mobile?
>>
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>Journal Video Entry Added
>Sean Murray Video Comm 1
>"Hey, how are you? Sean Murray."
>"Friend over at Crusader says you've been building quite a rep. I run a small indie game studio and I'm always on the lookout for capable people to play my games."
>"If you're interested in another space game where you can literally do anything, we should talk."
>"I'll send my details."
>Sounds compelling, but for some reason, you don't trust him. Is it worth the risk?

[Spoiler]Nope[/Spoiler]
>>
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>>152419736
>bringing politics into a pretend spaceship game discussion

Please never post again.
>>
>>152418796
it looks ok flying. looks like shit landed.

the good news for those that dont like it, is that we will likely be getting both the boomslang and the scimitar to go with it. should shut a lot of people up
>>
STOP REPLYING TO HIM
>>
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>>152419810
the cutlass is one of the least mobile ships, it's just pretty to watch because of all the moving parts
>>
>>152419972
Wouldn't shut me up. Looks like hot fucking garbage and I hope its never in the game.
>>
>>152419972
It looks absolutely amazing either way. I don't know what your problem is, but it's not with the ship.

The Redeemer is beautiful. Possibly the best design in SC.
>>
>>152381548
I love that animu :(
>>
>>152419972
Seriously, what the fuck is it with those hair curlers? The concept art was better than this.
>>
>>152419889
you're being baited. Don't even respond to it.

>>152419810
It's not like that anymore

>>152419798
It's maneuverability was reduced a while back, and it dies extremely quickly and doesn't have an escape pod + has shit cargo space.
>>
>>152419820
please continue
>>
>>152420189
it's fine, people hate it because of the wheels actually and because the guy who made it is better at them in desinging spaceships, tl;dr: cunts
>>
>>152420170
>Possibly the best design in SC.

>Best design
>"VTOL" but can't angle its engines to point downwards because they extend lower than the landing gear
>Best
>>
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>>152419456
??
>>
>>152419798
Never, it's gotten slowly better since it's implementation, he doesn't know what he's talking about. It's never been viable due to the fragility though.
>>
>>152419972
>scimitar
please no, fuck that thing. Give me Brutus.

>>152420063
nothing but the grave will ever shut you up
>>
>>152416273
blog about it then post a link to it on twitter
>>
>>152420365
Never pay attention to the stats page.
>>
>>152420189
dunno, but i'll definitely be aiming for them.

>>152420170
>best design
now i know you're trolling. its a space hind. the interior is poorly thought out, and the turrets wreck the lines of the ship. it's gonna be the next cutlass, but less useful.
>>
>>152419736
2nd job simulator*

You don't boot up Star Citizen to have fun, you do it to grind UEC to buy a ship, and then grind UEC to insure it, and keep buying all the weapons you lose, every single time you die.

Got to have those gold sinks, remember.
t. person who decided that games needed to have grinding in them or else no one will play games for fun


Where as, people who boot up other games, play them to have fun. For example, people who play Call of Duty don't play it to grind temporary currency to buy and insure weapons or costumes. Decent and competent developers like Infinity Ward have the foresight and decency to actually allow players to keep what they earn or unlock, without needing gold sinks or rental or paywalls.

I think that's the difference between the mindset of video game enthusiasts vs. people who want something pretty (like Cryengine assets) to look at, and to force other people to do mundane things because they decided that's how it has to be. For example "Real people shit, so my game has shitting and toilets in our space ships", and "some people buy insurance in real life, so people will be forced to buy insurance in Star Citizen".
>>
>>152420171
me too, "ZOOtto, ne" best song
>>
>>152420413
>nothing but the grave will ever shut you up

OW THE EDGE

In reality, merely keeping the weeby shit designs out of SC that stick out like a sore thumb would do it
>>
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Is there an imgur album or a site where I can check all ships from the next great starship?
>>
Is there any reason to kill a person with no cargo?

Literally first time playing open, making a trip with no cargo an I get interdicted by a dude in a Conda who just starts shooting. I logged with no shits given, but I ain't touching open play ever again.
>>
>>152420365
the stats page is constantly wrong. They're S3 guns.
>>
>>152420463
>>152420824
Oh well. I guess the ship was never intended for space superiority anyway
>>
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>>152420703
>>
>>152420703
no, but there's a subforum on the RSI site with threads from all of the teams. the threads are huge though and have pics throughout. pretty klunky.

the scimitar for instance, has pics on the first page, and then again at like page 45 or so. it's a mess
>>
>>152421032
fuck it's true

>>152421038
that's kinda dumb, thanks for saving me time looking tho
>>
>>152421032
(You)
>>
does tearsfortheteargod still post here? I loved his insight into the game and his spectacular meltdown.
>>
>>152421234
alternatively, go to that forum, write down all the ship names so you have them, and then just google image search them.
>>
>>152413369
It goes 240m/s and still has decent agility
>>
>>152420776
and a dad was born

>>152421234
You can google the names: Brutus, Boomslang, Phoenix, Scimitar, Redeemer, Rhino
>>
>>152421345
yeah was about to do that :^)
>>
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>>152421376
>>
>>152420776
>not doing open play
Come on, the chances of running into other people when you leave the starting area are slim.

Also if you get interdicted just don't fight it, your FSD charges back up faster. As soon as you leave supercruise just disable FA, boost straight away from your attacker, hit the FSD button, and bam your gone before they can even lower your shields.
>>
>>152421408
some of the guys have videos up. dunno about the others, but here's IXM.

https://www.youtube.com/watch?v=wwYSHndgBfs
>>
>>152421448
Not that anon, but theres literally no reason to be in open play. All it does is waste your time.

>Docking pads full
>Interdicted by killvette
>>
http://pastebin.com/Cd9wQ9YB
>posting this since the furfags trying to takeover /scg/ seem to have forgotten this.
>>
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Now includes the Terrapin. I'm quite sure the S5 mount has to be a mistake. A S5 looks ridiculous on the Vanguard already and that's twice as big as the Terrapin.
>>
>>152421685
the discord for the joint games is held by the anime autists, aka the dumbasses that make this merged thread, you fucking desperate cuck
>>
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I feel myself being... enamored with exploration. It's actually quite comfy being absolutely all alone out here. Is this what autism feels like?
>>
>>152422004
You say mistake. I say standard cig marketing ploy.
>>
>>152422004
>Terrapin is the size of an Avenger

Something is off here.
>>
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I wish they would stop it with manned turrets already in SC. They are massive protruding pods on ships that cause designs to look ugly and require a lot more space to be used on accessibility. There is no reason whatsoever that they couldn't have gone with remote controlled turrets that can be accessed from one of the many stations on any turret featured ship.

Please CIG just redo all the ships with turrets so that there is less protrusion and so that those extra stations can actually manned by someone doing something useful.

pic related
>>
>>152422152
MUH

RULE

OF

*deep breath*

COOOHL
>>
>>152422152
You know turrets are as swappable as guns are, right?

They won't have to "redo" shit
>>
>>152422015
you seem mad. did you get your dick caught in your fursuit or something?

who cares who made it, it is still faggot home depot.
>>
>>152422120
Coming home sucks dick though.
>>
>>152422306
What are you doing here, then?

Wanna suck on my furry nuts? Huh?

Fucboi, you know you want this dick
>>
>>152422357
>What are you doing here, then?
apart from triggering you, just catching up on what the livestream had to say.
>>
>>152422152
it's you again, complaining about shit that won't change or be even slightly influenced by the autistic ramblings you post every thread. When will you realize that they are staying? If you can't handle this, the game clearly isn't for you.

>>152422265
No, most turrets will stay as they are. You can't mount an S12 gun on the SF turret mount in place of the turret itself when it's an S12 turret mount. Only special cases like the Cutlass or Hornet can get a gun there.

>>152422120
You are now one with the VISION, anon.
>>
>>152422120
>Is this what autism feels like

Yes. You are exploring nothing but the same repeating planets, stars and backdrops.
>>
>>152422573
Unfh, fuck yeah, you've triggered my trappy card :^)
>>
I haven't followed star citizen for 6 months. Is it cool yet?
>>
i just started playing SC and noticed that the yaw is on the x axis and roll is on the z axis instead of it being the other way around.

is there any particular reason why this is the default control scheme? will i have any problems if i switch it to the regular way?
>>
>>152422004
>turret mount and 2 S2 guns
>1 + 2x2

This is how turrets work. The type of mount + the gun sizes it holds equals the size of turret. Manned also adds 1. So an unmanned turret with 2 S1 guns would be S3 turret. S5 turret is an unmanned turret with S2 guns.

It's a non-combat focused ship, so expect to die when someone finds you and wants to pew pew. I doubt the armor and shields is enough.
>>
>>152422630
>No, most turrets will stay as they are. You can't mount an S12 gun on the SF turret mount in place of the turret itself when it's an S12 turret mount. Only special cases like the Cutlass or Hornet can get a gun there.

You're going to be able to buy turrets with differing slots for guns/components, anon. We've been told this multiple times. If you want a lower profile remote control version there probably will be one for any given size. Wasn't talking about replacing them with fixed mounts.
>>
>>152422735
Gamescom just happened with some cool stuff shown. More waiting for 3.0 early next year. See: >>152399824
>>
>>152422735
yes and no. they continue to amaze with level of detail, but continue to disappoint with slow progress.

give it more time. it's either gonna be spectacular, or a burnout
>>
>>152422906
Oh. Well in that case, we'd have to wait and see because it doesn't make sense for them to spend the time making manned turrets when everyone will just make the remote controlled for the increased weapon size and remove the possibility of dying while using it.
>>
Hello fellow space exploration games
>>
>>152423163
Remote operation will probably require extra CPU cycles / generate extra heat and all that jazz.

Not to mention you can only control a single turret at once.
>>
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>>152422930
>Alpha coming in early 2017
I can't complain because they are taking their time to hopefully do what needs to be done, but jeez. This progress is painfully slow.
>>
>>152422152
>Please CIG just redo all the ships with turrets so that there is less protrusion and so that those extra stations can actually manned by someone doing something useful.

>he thinks CIG will hear his cries
>he thinks that this exact conversation hasn't happened hundreds of times on all forums about SC

Nope. Turrets will stay.
>>
>>152422819
They switched to a new system. Read the Buccaneer Q&A 2 and this: https://forums.robertsspaceindustries.com/discussion/comment/6712171/#Comment_6712171

A S5 mount could hold dual gimbaled S3s. Dual gimbaled S2s would only need a S4 hardpoint.
>>
>>152423327
m8, you might as well forget about SC for another 2 or 3 years. We have quite a while to go yet. They're making lots of progress, but there's still a lot to do.
>>
>>152423607
That's what I've been doing for the past six months. Haven't looked into any SC stuff until I saw some articles on the gamescom demo.
I'm watching it right now as roberts talks about
>Fully physicalized worlds
>Can visit any place on the planets
muh dick
I'm gonna watch this full demo then forget about SC so it'll hurt less if it crashes and burns.
>>
>>152421638
as I recall they made this buildout in some other program or something because when they actually put it in engine the entire interior was way off scale
>>
>>152423785
that's the way to do it m8. dont worry about ship sales and whatnot, it's all available with in-game money
>>
>>152423854
they have a video of it in the hangar. that may have been a problem at some point, but it doesnt appear to be now. doesnt matter though, we wont be seeing it for years, if at all
>>
>>152422743
because it's a space game and you don't actually need to roll+pitch to turn since you're not dealing with wind and aerodynamics?
>>
>>152423785
It won't crash and burn, but the thing is getting burned out waiting. Starting tomorrow I'm gonna tried to forget as well. It's the easiest way.

>>152423382
Will this work for turrets as well? If the SF turret has 2 S5 guns, can it hold 4 S4 guns (2 guns on each side)?
>>
>>152424057
A space fighters certainly would, so that one could pull maximum gs at the best possible axis. negative and sideways gs are a lot worse than positive gs
>>
>>152424225
>Sideways Gs are a lot worse than positive Gs

U WOT M8
>>
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>>152422152
HAHAHA.... half the people on the forums would rather see every ship crippled just to make manned turrets work than admit they're a stupid idea that didn't even work in real life.

Same way they think have a separate person managing shields and power will somehow make a difference in a fight and not be the worst bitch job possible on a multi-crew ship.
>>
>>152422743
I believe that was actually part of the recent control changes, it used to be normal. you can switch it and it shouldn't be a problem. roll and pitch is more fun than yaw anyway and yes, you can take more vertical Gs than lateral in game.
>>
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>>152424225
If they have the tech to have artificial gravity in small ships couldn't they also use that same tech to suppress g forces?
>>
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>>152424342
>Ships and computers capable of FTL

>Requires human to pilot a gigantic bubble turret
>>
>>152424342
>Didn't even work in real life

Turrets worked fine in real life because whatever they were on weren't rolling around at the speed of sound while tossing and tumbling at the same time.

To have them work properly in SC would require ships they are on to essentially turn into WW2 bombers. Because a gunner is useless if he can't even aim at what he wants to to hit thanks to how the ship/plane is flying.
>>
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>>152424224
I think they may have mentioned something similar for turrets ages ago, but I'm not sure. Wouldn't really make turret gameplay better anyway.
>>
>>152424721
the lore is that they can only compensate so much.

I wonder, has anyone just stood there behind the pilot in a constellation or avenger or something while the pilot is pulling extreme Gs? I bet the blackout effects only affect the pilot.
>>
>>152424342

What I think will end up happening it the final game is that no captain will let anybody but the NPC man the turrets, the computer has a far better chance to at least use the turret to make an assist other wise they will be ignored when possible.
>>
>>152424770
>Turrets worked fine in real life
Then why did pretty much every military and aircraft manufacturer in the world completely abandon the manned turret concept?

They're fine on boats. Utter shit on planes
>>
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>>152424884
>I bet the blackout effects only affect the pilot.
And you'd be correct
>>
>>152424973
>They're fine on boats. Utter shit on planes

hopefully they're useful on capital ships
>>
>>152424973
>abandon the manned turret concept

Because there are safer alternatives to sticking your guy in a giant glass dome, like remote operated turrets. What kind of silly point are you trying to make with this? WW2 turrets worked, fundamentally. SC turrets don't.
>>
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>>152422352
>>152422630
>>152422638

REEEEEEEEEEEEEEEEEEEEE I AM 5200 LIGHT YEARS OUT FUCK YOU PALIN
>>
>>152425090

5200 out from where? It's relative to where you started the game. eg: LHS 3447
>>
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>>152424770
I hope you realize by the end of WW2, bombers like the B-29 had assisted turrets. By the B-52 they were nearly all automated and didn't require a person to fucking sit in a bubble to use the guns.

SC has managed to go back in time for its ship technology.
>>
>>152425131
that guy is in quantum though
>>
>>152425220
This is why I didn't bother with engineers. I have no interest in grinding just to grind some more. Frontier and their dads are beyond delusional at this point.

>>152425336
Stupid frog poster, I mentioned remote operated turrets several posts down. But you don't seem to get the goddamn point either.
>>
>>152424770
>Turrets worked fine in real life because whatever they were on weren't rolling around at the speed of sound while tossing and tumbling at the same time.

You are right but to continue the WW2 bomber analogy those guy manning turrets in bomber had some of the shorts air force life expectancy there was.
The turrets could shoot oncoming fighter effectively but at the cost of turning into pinatas of glass and blood at about the same rate.
>>
>>152425195
they will be.

the good new for smaller ships is that you can have AI man your turrets. they will probly be better at it than a human.
>>
>>152424973
Because trying to hit a Bf109 is an entirely different prospect than trying to hit a F4 Phantom that doesn't even have to be in gun range to hit you with missiles.

Manned turrets on modern planes would not function due to the distances and speeds involved. Computer operated turrets could, but would effectively be anti missile weapons rather than anti aircraft weapons.

Star citizen is effectively WW2 in space, but its designs could be improved by shifting the man in the turrets, to a man in a turret control room. This enables events where a boarding team could compromise the turret control room, or a bomber could effectively "target their weapons."
>>
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>>152425448
All of the ship turrets should be automated, there is no reason a human should be using them. A person could in no way track a ship in space moving at the speeds they are going at in SC. But "muh WW2 in space"
>>
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>>152425239

reee
>>
>>152425636
>A person could in no way track a ship in space

Okay, maybe you got my point. Sorry.
>>
>>152422004
Wow... I really thought the terrapin would be cutlass sized for some reason.

Also if the Buccaneer is close to gladius or 300i speed it's going to be nearly impossible to hit.
>>
>>152425636
>A person could in no way track a ship in space moving at the speeds they are going at in SC.
Literally what?

This may be a space game, but speed outside of quantum drive is on average equivalent to WW2 propeller aircraft, some ships being slower, others being slightly faster.
>>
>>152424812
>>152425659
Wow, that is bizarre. I have the exact same ranks as you.
>>
>>152422004
What I want to know is where on that chart is the cut off between small and medium jump points.
>>
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>>152425358
That was just the first screen shot I found, I spent like ten minutes in that avenger waiting for the dude to get out of his seat so I could shoot him. He had a couple of fights with pirates during that and felt no g effects at all.
>>
>>152425748
shouldnt be too bad. it's fairly wide. i personally havent had much trouble with shooting down m50s in my sabre, i doubt the buccaneer will be much different. the difference will be that the buccaneer will actually be dangerous to it's opponent
>>
>>152426185
you can shoot through the seat
>>
>>152426162
i think that's still up in the air. they dont really have to worry about it until it's time to add a second solar system.
>>
>>152426162
I'd guess constellation is the first medium jump point ship
>>
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>>152426162
No one fucking knows They won't tell us. Best guess is that Freelancer Max and *maybe* the Redeemer are the largest ships that will fit in a small JP.
>>
>>152425918
Watch
>>152419293

That anon should have been more concise. It's not the straight line speed he should have been talking about but how ships are generally twisting, tossing and turning while fighting each other. A human gunner gets mark on target for half a second before the pilot has already jerked the ship away to focus on what's in his face.
>>
>>152422148
The ship is too big in the concept art.
>>
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WHAT. MORE. DO. YOU. WANT. FROM. ME. YOU. CUNT.
>>
>>152425918
You should watch documentaries of turret gunners trying to hit aircraft like Bf109s and Fw190s. They couldn't even see Me262s, the way ships maneuver in SC it is impossible for a gunner to do anything but fire wildly and never hit anything.
>>
>>152426579
So it really won't have beds or a cargo hold or any of the other things you'd expect a long range ship to have?
>>
>>152426579
That's disappointing.

>>152426630
>Career start location

Does that mean where you originally spawned or the second you started talking to her that's the distance you jumped?
>>
Is there any hacky workaround for when I try to get out of my Gladius? Every time I try to get out of the ship to go onto another station or repair the comms array, the flight controls lock up and I get "Reduce speed to stablize". Nothing works, cant eject, cant get out, cant fly... have to self destruct or restart game
>>
>>152426684
doesnt appear to. looks to have a single bed and a toilet. that's about it. check out the holoviewer on the RSI site. they often include a rudimentary interior in the model
>>
>Be in the bathroom
>Come under attack
>Captain starts throwing the ship everywhere
Toilets were a mistake
>>
>>152426691

my max distance from start is now 5199LY

i am 5600LY from Maia, palinigger's home

i learned about paliniggerjew in Khun, Martuuk's home, which is 5300LY away

nigger nigger nigger nigger nigger
>>
>>152423327

The progress isn't slow at all..

it's only been 3 years.

World of Warcraft and Everquest both took around a decade to make.

MMO's take a very very long time. The fact that SC is as far as it is after only 3 years is tremendous
>>
>>152427074
How far from LHS 3447?
>>
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>>152426913

Accept it
>>
>>152427074
What exactly does that engineer give you again? FSD?
>>
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>>152427089
>World of Warcraft and Everquest both took around a decade to make.

WoW took about 6 years, stop spreading this lie. You're saying EQ started development in the 80s?
>>
>>152427134

5229.17LY

which is the same as my current distance from start

shit. doesn't. work.
>>
>>152427358
Keep going. It is just inaccurate. You will surely get the karkland.
>>
>>152379986

I'd like to see SC and ED trying to out perform each other. Its kinda funny that SC is starting to work on their procedural generation and ED is starting to work on their FPS
>>
So with the new stations and future features expected in Horizons, we are likely to see season 3 feature first/third person walking outside and inside of vehicles?
>>
>>152428771
outside yes. Maybe inside when the ship's stationary, but probably never while the ship is actually moving. SC has proved that shit is hard as hell to code and not really worth it in the long run.
>>
>>152427829
If it's still not unlocked at 5100, submit a ticket. Fdev will fix you up.
>>
>>152428973
>not really worth it in the long run
t. forumdad's dad
>>
>>152429136

We're way past that point. I'm at 5500 now.
>>
Does horizons last forever if you buy it?
>>
>>152429532
its an expansion pack so yes, we are getting at least 4 major updates and have gotten 2 of them so far
>>
>>152429619
Thanks, I was wondering as it said "season pass" so I though it lasted only for 3 months.
>>
>>152429507
Ticket time. Guessing you tried reloading already.
>>
>>152429663
They're going to have multiple season passes most likely. Originally it was supposed to be a year of content, but FDev can't deliver updates on time either.
>>
>>152429718

5471LY did it. I relogged and reloaded multiple times.


TIME TO FUCKING DIE I'M NOT GONNA DO THIS SHIT AGAIN FOR ALL I KNOW THE BUBBLE IS REALLY TWENTY THOUSAND LIGHTYEARS AWAYFUCK ME NEVER EXPLROING AGAIN FUCK PALINIGGER
>>
>>152429995
But you could use that data to instant g5 palin.
>>
>>152430221

When you were here before
Couldn't look you in the eye
You're just like an angel
Your skin makes me cry
You float like a feather
In a beautiful world

I wish I was special
You're so fuckin' special
>>
>>152430307
Hey now, you're an all star
Get the show on, get paid?
>>
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>>152430221
>>152430307

But I'm a creep
I'm a weirdo
What the hell am I doing here?
I don't belong here
>>
>>152430425
lost to the VISION

F
>>
>>152430425
Did you deliver it to the engineer?
>>
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>>152430221
>>152430307
>>152430408
>>152430425
>>152430503
>>152430513
(i know it doesn't work like that anon)


I don't care if it hurts
I want to have control
I want a perfect body
I want a perfect soul
I want you to notice
When I'm not around
>>
>>152430589
>I know it doesn't work like that

I don't know. I'm just offering solutions. I refuse to touch engineers.
>>
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>>152430221
>>152430307
>>152430408
>>152430425
>>152430503
>>152430513
>>152430589
>>152430697

You're so fuckin' special
I wish I was special
>>
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>>152430221
>>152430307
>>152430408
>>152430425
>>152430503
>>152430513
>>152430589
>>152430697
>>152431073

But I'm a creep
I'm a weirdo
What the hell am I doing here?
I don't belong here
>>
>>152431250
thank you for this
>>
>>152429321
The amount of bugs and dev time it would take is huge. And really all most people want out of 'space legs' is the ability to get out of their seat after landing at the local spaceport, walk down their ship's ramp and head over to the nearest space bar.

I wish SC had abandoned the ship physics grid crap. The game would probably be all the way into beta by now if they had.
I only wish
>>
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>>152430221
>>152430307
>>152430408
>>152430425
>>152430503
>>152430513
>>152430589
>>152430697
>>152431073
>>152431250
>>152431356


She's running out again
She's running out
She's run run run run
>>
>>152431395
>not wanting to crawl into the jefferies tube to re-route power so the warp core doesn't go critical
>>
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>>152431612
>>
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>>152430221
>>152430307
>>152430408
>>152430425
>>152430503
>>152430513
>>152430589
>>152430697
>>152431073
>>152431250
>>152431356
>>152431612
>>152431697

Whatever makes you happy
Whatever you want
You're so fuckin' special
I wish I was special
>>
>>152391697
https://youtu.be/ZNV-Y5hauZ0#t=1193
>>
>>152431753
RIP
>>
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>>152430221
>>152430307
>>152430408
>>152430425
>>152430503
>>152430503
>>152430513
>>152430589
>>152430697
>>152431073
>>152431250
>>152431356
>>152431612
>>152431697
>>152431753
>>152431990

But I'm a creep
I'm a weirdo
What the hell am I doing here?
I don't belong here
I don't belong here
>>
>>152432071
Aren't you dead yet?
>>
>>152432071
>attention whoring factor 10, Mr. Crusher. Engage!
>>
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>>152430221
>>152430307
>>152430408
>>152430425
>>152430503
>>152430513
>>152430589
>>152430697
>>152431073
>>152431250
>>152431356
>>152431612
>>152431697
>>152431753
>>152431990
>>152432071
>>152432225

I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhäuser Gate. All those moments will be lost in time, like tears...in...rain.
>>
fuck is goin on in here
>>
>>152432249

>attentionwhoring on an anonymous imageboard without a tripcode is possible

ok
>>
>>152394804
I saw that video too and I don't play ED but it looked like he was spamming chaff from his cutter until the Anaconda's shields went down. Is that even a thing?
>>
10/10 most creative shitposting this year, congratulations
>>
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F
>>
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Daily reminder Scam Citizen will never live up to your expectations

Regardless of what a scripted demo shows
>>
>>152433965
My expectations are pretty low m8. It just needs to be better than Elite to surpass them really.
>>
>>152433965
>scripted demo
>during which CR is embarrassed multiple times by Jared being a retard or a new asset not having proper physics when it's destroyed or by that girl that unironically couldn't drive and kept ramming into an obstacle over and over again
>>
>>152434346
They scripted all that in so shitizens would use this defense

t. derek smart
>>
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>>152433965

My will remains unshaken, foul creature. Begone!
>>
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Never forget what could have been.
>>
>>152435943
can some EDfag please interpret this for me? It looks like the same shitshow as usual to my unVISIONed eyes
>>
I have 10 million credits to spend, what ship should I buy to do some bounty hunting?
>>
>>152436492
It's the really early alpha of Elite so it looks like shit.
>>
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kek
>>
>SC development fully focused on "seamless planetary transition"
Does this mean backer money is being spent on world-class sex change operations for Ben and Alexis?
>>
>>152436517
Vulture
2 large multicannons
>>
>>152436517
ASP REEEEEEEEEEEEEE
>>
>>152437278
>Kinetic weapons
Lol
>>
>>152436517
grind an extra 30 million and buy a gunshp

https://www.youtube.com/watch?v=fJ1oBDQHhfM
>>
>>152437613
>>152437294
>>152437278
Who do I believe?
>>
Would Elite become better if Braben was ousted from leadership at Ftroop?
>>
>>152438023
Vulture with multis will shred most BH targets. I used it for ages. There's literally nothing wrong with kinetics.
>>
>>152438252
No because Sandro is an even bigger threat to the health of the game.
>>
>>152438023

Twin multicannons will shred anything with its shields down.

Chewing through a shield that's up takes a while, though.

I put 1 beam laser and 1 multicannon on mine. Beams are power hungry but with only 1 of them the big distributor on the Vulture can keep up pretty well. The beam makes short work of shields and does okay damage to hull along with the multicannon.
>>
Are those russian commies fun people?
Can I ditch kinetic completely because lasers are cool?
>>
What the fuck, I'm trying to find smugglers and I always find them in supercruise, I follow them until they leave supercruise and leave a low wake and I target the low wake and it get my distance and speed in the blue and disengage FSD, and I just end up at a nearby station with no smuggler in sight. Fucking why
>>
>>152439374
Maybe they disappear and you're supposed to assume they're inside or something.
Why not interdict them?
>>
>>152438252
Braben isn't the problem. Braben is a dreamer, he has big ideas and is delighted to see them made manifest. With the right people under him, Elite could be an amazing game.

The problem is his staff are awful. As this >>152438804 anon said, Sandro is far more detrimental with his inane, anti-fun and pointless ideas, Sarah Avory who outright lies about her AI's capabilities AMONG OTHER THINGS and that other faggot I can't remember who's responsible for ""ship balance"" and can't explain how anything works on the forums because he literally doesn't know how the thing he's responsible for programming works.
>>
>>152439532
Aren't they expensive as fuck? I have 300k
>>
>>152439637
Shittest one in my menu right now is 12000 at 1e. 30000ish for 2e
>>
>>152374234
>>152374358
Is this really the same face? I suppose lightning, angle and textures change the final outcome, but the grey one seems younger and cuter.
>>
Well I got myself a 1070 to upgrade from my dead 6970 and one of those explorer packages.

This weekend has been good, now I just need to ccu the Terrapin into something useful during the anniversary sale.
>>
>>152440505
the grey one has hair. without hair it looks very different
>>
>>152440793
The grey one has a bun; neither has a fringe or other hairstyle that obscures face detail. I'm talking about her face specifically, but you might be right.
>>
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Anons, do you think I could run SC on some low/potato settings so it runs acceptable (30 fps is acceptable) or I shouldn't bother at this point?
>>
>>152441045
just spend 200 on a gfx card and you'll be able to run it on medium/high with 30+ fps

drop another 200 on the cpu and you'll be even better off.

>4gb in 2016
??

thats another 50 bucks for 12gb of 2333

easy.
>>
>>152441045
Your card is dated but even my 970 struggles in strations, it's an engine thing, the fps drop is because of lag
>>
>>152441045
if you're on a budget and cant just drop 450 willy nilly, just go to r/buildapcsales and you'll find some decent deals
>>
>>152441045
You'll probably manage low or medium adequately. A couple hundred in upgrades will do you great though.
>>
>>152441337
it's an alpha, this shit is not at all optimized, wouldn't even bother thinking about performance right now.
>>
edg babbys, why does this game make me spend 2-3 minutes flying from the center of a solar system to stations?

Literally kill yourselves whoever designed this shit.
>>
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>>152441496
But what makes Elite so compelling isn’t so much about the game as the experience. It’s the tinkering with and the taking out of a performance car for a Sunday drive, not to rack up more miles, nor to break any speed limits, but to just feel the growl of the engine and the wind comb through what’s left of your hair. To remember those carefree days arched over a BBC Micro or blinking angrily into a Lenslok and to forget for a short while that you have to make 357 people redundant in the morning. Elite is a hermetically-sealed escape capsule and it’s the best there is. Hell, you could fire the game up and just sit there on a launch pad and the sounds are enough to carry you away, so strong is your ship’s presence and so absorbing are the station surroundings.

Taking off, tearing through the station entrance a little too fast and just missing a Python, angling for the next jump, scooping fuel from a blazing sun, spinning the camera around your ship to catch its best profile, starting a fight just for the hell of it, seeing smok rise from the command console, hearing the screen crack and precious oxygen escaping into space and landing back at base with seconds to spare – these are the moments that make Elite essential. Trading, missions, mining – not so much. But it’s ok, we’re not going anywhere.
>>
>>152441258
I know how to upgrade my pc anon and that wasn't my question. I know the gpu is the bottleneck but upgrade is not an option at this point.

>drop another on the cpu
>upgrading my faithful cpu-fu
>that isn't even OC'd
>for a ~5% increase in performance
Never. i5 is love.

>>152441337
>it's an engine thing
Yeah I know, I just hope it gets better over time, not worse.

>>152441378
>You'll probably manage low
Cool, that's all I need. Custom user.cfg settings have a substantial effect on performance? I think there was a link to it at some point in the OP but I can't seem to find it.
>>
>>152441496
Because if anything happened during that time, forumdads would consider that being griefed by the game
>>
>>152441665
You know what let me know that SC would be a better game than E:D could ever hope to be?

They warped from some random planet's orbit to some debris field near a moon, no bullshit jumping into "cruise mode" to sit there for 2 minutes flying to that debris field, they just pressed a button and were there after a few seconds of animation.

They did that like 10 times or some shit, just jumping from point to point within system.

Literally made my dick hard.
>>
>>152441496
It's a space simulator. Space is full of empty space.
>>
>>152441856
I thought the current PTU was only set around a single gas giant and it's moons, that's why it's fast.
>>
>>152441496
Because it's far.
>>
>>152441978
His point was less the speed the more you just quantum between points rather than wasting time dealing with a bullshit supercruise that adds nothing to the game.
>>
>>152442042
This.

>>152441943
Yeah, doesn't mean you have to shove it up my ass every time i want to get from point a to point b though.
>>
My friend watched that SC demo and took interest in it. Could you give me that pic with all whats actually happening to the game? Saw it in on of these threads.
>>
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>>152424342
After playing 2.5 and the maneuverability changes this seems to be precisely what they have done. Wether it was done to accommodate turrets or more realistically simulate delta v of large craft is still something I'm trying to figure out.

At any rate the turrets are shit and will continue to be until they either automate them via npcs or change them to be run by the ship computer and give a station to weapons officers that allow them to pick and choose targets to engage via sensor pings with options for remote manual override should the situation arise it becomes needed
>>
>>152442140
Sorry man, I don't know what to say. Some people like the fact that it takes time to get places in Elite Dangerous. I don't mind it, it gets me decently immersed and I have other things to do in the mean time, like suck my own dick or pop bubble wrap. Probably just isn't the type of game for you.
>>
So, I was playing Elite: Dangerous - Horizons in the past few days, and I found a planet, with a mountain in a crater. I figured I’d be “Crazy”, and land on the top of the Mountain, so I did.

I was there, landed a few minutes, dozens of lightyears from anywhere, and this twinkly piano piece began to play. Looking out, over the majesty of stars, sitting so Small and alone, I admit that I teared up a little. I did. I was overcome by it all.

It’s incredible that the life’s work of a Cambridge scholar, to create a believable simulation of our galaxy, has all but come true. And it’s only going to get more real. Imagine the next generation of Quantum computing, a Thousand times faster than modern Machines. Though most likely, some of that will be swallowed up by larger displays with Higher resolutions.

Still, The Stars My Destination.
>>
>>152442267
https://youtu.be/ZNV-Y5hauZ0?t=81

Just show him that initial clip, dont have him watch the rest of that shit, just that small little clip, that's all i need to know this game will be at the very least, good.
>>
I'm lost and confused and too high to understand the packages. what package do I buy if I want the main game when it's out, but also to toy with the "modules"(?) that are released and that new dog fighting thing.
>>
>>152441496

Its one of the key aspects of ED and indispensable. Space is fucking huge and ED builds on a legacy of games that have distanced themselves from your bland standard twitch shooter a'la chris roberts for 30 years now. ED at least tries to be somewhat realistic.

In short if you don't like it - don't play it. I'm not happy with fdev but the core game concept, that galaxy and travel times are fine and will not change no matter how much you whine.

Now go ahead and call me a dad.
>>
>>152442518
>Aggressive back door entry into a penguin
Bestiality is illegal
>>
>>152442494
>I posted it again, mom! x D D D D
>>
>>152442680
Enjoy sitting there with your thumb up your ass thinking it's in any way "immersive"
>>
>>152442518
Nah dude, i mean that pick where you see all the money and effort they wasted during development.
>>
>>152442790
He will enjoy, because he just said it's immersive to him, and that's what he feels. End of story. You can be ignorant all you want on a message board though, it's fun for us at least
>>
>>152442525
It depends on the type of ship you want to start with. A Mustang Alpha package is enough if you don't know what you want to do in the game and you can upgrade it to another ship if you want. Squadron 42 is the solo campaign so you have to put a few more bucks if you want the solo campaign in addition to the MMO aspect. The Aurora MR package is a waste of money.
>>
>He's not going to roleplay a space redneck trucker in his freelancer
Confederate flag and Trump Pence 2016 bumper sticker when?
>>
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>>152442790
I ask you: Do you want a space game? If necessary, do you want a space game more total and radical than anything that we can even imagine today?

Elite Dangerous is not a game to be taken literally. It is saturated with an abundance of metaphors and symbolism; some painfully and intentionally obvious whiles others painfully subtle. It is not particularly intelligent and never makes any attempts at being profound. Although occasionally nonsensical and gratuitously pornographic, it would be wrong to judge Elite Dangerous on its face value alone.

Elite Dangerous is the ugly duckling: scorned for unsightliness, but an ethereal swan from the start. It is a fairytale of vibrant colours and simple joys. It truly is that brilliant painting of which a fleeting glimpse you catch, but an enduring impression you get.

In conclusion, I do not think Elite Dangerous deserves all the ridicule and hatred that is being dished out. The stringency and inadaptability of the traditional fantastical and newbie friendly approach practiced by so called "fathers of vision" is to blame for this. Hoc salsum esse putas? fugit te, inepte: quamuis sordida res et inuenusta est. Elite Dangerous is unshackled from such rigidities and doing so through homosexuality rather than the vapid norm, it sheds light on the enigma which has eluded psychologists for centuries.

Nun, Volk, steh auf und Sturm brich los!
>>
>>152442890
I agree to an extent that I like it and a minute it too here and there is not that big a deal.

However when you get to a system that has stations that are upwards to 90k ls it's pretty fucking retarded.
>>
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>>152443128
Trump/Pence 2446!
>>
>>152442042
So how long will it take to supercruise between different planets?
>>
>>152443668
I've just taken to avoiding anything above 3k ls.
>>
>>152442042
At this point, I'd just be happy with consistent supercruise acceleration/deceleration.
>>
>>152443814
Fuck. I meant quantum drive.
>>
>>152443814
like 5-30 seconds
>>
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>>152422152
It's weird how the turrets on the Millenium Falcon made more sense. Gunners still had a window, but their chair was at a 90 degree angle to the hull so the window was on the hull and they aimed through the computer targeting system. Gun itself was on a gimbal mount remotely operated.
>>
>>152444042
They QDed from Crusader to Delamar at the start, and it took a little while but not obnoxiously long.
>>
>any year
>Zane Bein's graphical design
DUDE BLUE'S AND GRIDS LMAO
>>
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>>152423327
>That date

baby mode desu
>>
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>>152444128
The top turret as it looked from the outside.
>>
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>>152444171
Fuck you.
>>
>>152444285
casual desu

Are you even a Star Citizen fan with such a late enlistment date?
>>
>>152444130
I thought it was a fixed 0.2c, but then I don't know how big SC systems are.
>>
>>152423237
what is that?
>>
>>152444130
They have Delamar really close to Crusader, for the purposes of the demo obviously. It's not even supposed to be in Stanton.
>>
>>152444642
to quote CR:

>Systems are 1:10 distance between planets because it felt right about time investment with travelling.
>Planets are 1:4 or 1:6 for the same reason – time to travel and get down from orbit.
>With those scales, it takes 40 mins in quantum travel to travel from one end of the system to the other.
>>
>>152445489
40 minutes? Wow and people complain about the time it takes to travel in supercruise.
>>
>>152445703
The thing is whereas every E:D system is completely empty, SC systems will be full of shit because space is supposed to be fun in a game not empty.

Also don't forget there's in game shit you can do during those down times, sgain as opposed to E:D where you sit in your cockpit watching the stardust as you make the hutton run.
>>
>>152445816
ED really just needs things to do during downtime. I used to enjoy reading chat or tracking markets or dicking around with sov overlays in EVE.
>>
>>152446108
It needs an autopilot feature so you can go afk in the 10 minutes it takes you to get somewhere decently far away without overshooting.
>>
>>152445816
Also, except in rare trading runs you won't actually be in supercruise the entire time, jump points are often in the middle of systems.
>>
>>152446232

if its over 10k ls i just alt tab out, you can hear when you're getting close and typically it leaves you enough time to correct speed
>>
>>152445816
>The thing is whereas every E:D system is completely empty, SC systems will be full of shit because space is supposed to be fun in a game not empty.
So you can drop out of QD onto things on your path or something? I thought it was point to point.

>Also don't forget there's in game shit you can do during those down times
What things can you do while in QD?
>>
>>152446956
Get up and walk around your ship
Play some poker with your crew mates on your fold out table.
>>
>>152446956
Nah think about it, It takes 40 minutes to go from end to end, but 99% of the time you're not going end to end, you're only going a couple points.

Think of the system like a subway system. You never ride the subway from end to end. The 40 minute figure is just to put the system in scale.
>>
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>>152444128
>>152444228
>tfw we have the current shitty turret designs instead of something like this
>>
So if I'm correct, at the moment I can only visit the commlinks, ICC, cryastro stations, and port olisar, there is an ICC mission, 8 commlink missions and an insurance mission, and I can't visit a planet yet?
>>
Reminder to make the next thread #17 because some imbecile made a second thread #12:

>>152118957
>>152206106
>>
>>152447629
There's also Kareah and the asteroid field with wreckage and loot at Yela. But that's it.
>>
>>152447038
Is that actually currently in SC or a planned feature?
I've always really wanted a space game with crew interaction.
>>
>SC Turrets
Jesus fuck just slap on a turret-only module requirement "Firing Computer" that either takes up a ship's component slots or takes up one of the "size" slots on the hardpoint that functions like E:D's wobbly auto-aimer weapons. (or like early AC)
>Different quality computers have faster convergence rates
>ECM can scramble them
>Since they're wobbly, using them doesn't really let you focus down certain critical unless the target is REALLLY big and REALLY close.
>>
>>152446956
Roleplay taking a 40 minute shit with your very own toilet absolutely brimming with gameplay.
>>
>No sex robots on ANY ship
>Exactly what lonely, thirsty pilots would use on a long haul journey

DROPPED. Maybe I'll buy Star Citizen when you can cuddle and fuck a mechanized umaru-chan in-game. When I'm not fighting pirates I want to squeeze some anime robo-titties god dammit.
>>
>>152379372
because otherwise people would use it to land on those golf ball sized planets all the way from orbit
>>
tfw never getting a space game where you can go down to life bearing planets to hunt and poach alien creatures to sell on the black market.
>>
>>152448243
In Star Citizen you can hunt the most dangerous game.
>>
>>152443045
thanks
>>
>>152448067
They've never ruled out sex bots, and they have confirmed strippers and whores
>>
>>152448304
What, like people? That's way different.
>>
>>152419736
The moment I heard about the fucking pvp slider I've been tempering my expectations regarding star citizen

Solo / private / open. Where have I seen this before

If only Eve Online played like Valkyrie I'd be all over it.
>>
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>Sandro Sammarco on whether FSD boosts from irradiating yourself around white dwarves or neutron stars will be worth it:
>"We wouldn't want to put it in if nobody was going to use it."
>>
>>152449036
I dont get the type of people that plot their jumps one jump at a time. If im routing some kind of 20 jump shit, and i see one of those stars, im not going to replot myself to take advantage of the superjump
>>
is sothis farming still viable and if so how do I actually do it? Ive nver tried before ive just heard about it all the time for money making
>>
>>152442680
Because flying to Mars in 3 minutes is so fucking realistic amirite
>>
>>152449392
Haven't you heard? It's 30 seconds to mars.
>>
>>152448981
The pvp slider isn't going to work like you think it does.
>>
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>tfw grinding long range trade with type9
is braben memeing on me right now
>>
>>152370498
Most memorable thing of your first gameplay?

Also new thread soon
>>
>>152448067
>bots
>not buying the finest imperial slaves for that purpose
>>
Is it possible to be an absolute madman and just manually fly between two points without QD in SC?
>>
>>152449210

Well seeing as FD is incredibly incompetent at managing variables from compounding on top of each other, I imagine it'll be exploitable like FSD synthesis already sort of is (you can stack one each of all three types)

If the FSD boost from a D class star is noticeably bigger than the level 3 synthesis boost, and you can still stack synth boosts on top of that...

ExampleExploraconda:
50 LY jump range
200 LY new jump range after white dwarf/neutron infusion
400LY add the 100% synth
500LY add the 50% synth
550LY add the 25% synth
>>
>>152449705
this desu
someone make a new thread
>>
>>152439551
This. It's not so much Braben himself, but his staff hasn't made anything remotely like this before and they don't know what they're doing.

Ship balance is really bad right now, they're all over the place.
>>
>>152449036
>>152449865

So apparently dropping out of supercruise near a white dwarf or neutron star will now expose your ship to the tidal forces which will begin to tear it apart.

I assume that means black holes will likewise finally be dangerous.
>>
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>people trying to argue realism in star citizen
>>
>>152450218
>people trying to argue gameplay in elite dangerous
>>
Bump limit reached

New thread where
>>
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Do either of these games plan to let you orbit around a planet or have planets orbit around the sun?

What about moving inside your ship in zero g?
>>
THREAD:

>>152450864
>>
>>152439551
I wonder if all the backlash made Braben have a chat with Sammarco, and that's why he's now talking about getting rid of pointless crap to have more fun.
>>
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>>
>>152444969
Shores of Hazeron. I used to play it before the servers went offline.
>>
>>152448243
it's in the star citizen lore so it may actually end up being in game eventually.
>>
>>152449749
yes but prepare for bugs. I don't have the screenshots
Thread posts: 761
Thread images: 151


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