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/dbdg/ - Dead By Daylight General

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Thread replies: 170
Thread images: 41

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Oh Shit Senpai Dwight Squad Edition

Previous Thread >>151234824

>What is Dead by Daylight?
Asymmetrical Online multiplayer. 4 survivors scramble to fix 5 generators, while 1 killer wants to sacrifice all of them

>Sounds like evolve
It's not. Survivors have to avoid the killer at all costs, whereas the killer has to hunt for them. Everyone has their own objective.

>General info
Pastebin with most questions asked: http://pastebin.com/DDddy4uE
Pastebin with all of the values (perks/items/whatnot): http://pastebin.com/vCh6gxR6
Saved game with everything unlocked or whatever: http://www.mediafire.com/download/3qmzt3ok3p47xqw/TakeTHATsociety.profje

>Official site
http://www.deadbydaylight.com/

>Discord Chat
https://discord.gg/Eb3WFHz

>Latest Patch Notes (v1.0.5)
http://steamcommunity.com/app/381210/discussions/0/360671352684578563/

>Report hackers
http://steamcommunity.com/app/381210/discussions/0/358415206087328621/

>Report bugs
http://steamcommunity.com/app/381210/discussions/7/
>>
Meg is for hillbilly, NOT trapper.
>>
>>151552858
>survivorbabbies will defend this
>>
>>151553706
>the hatch is ok as it is!
>>
>>
>>151553838
>the hatch is for skilled players that were screwed over by their team! never mind that it requires no skill and can be used by anyone
>>
>>151554026
The solution is simple. The hatch doesn't open when you're the only one left. It simply unlocks. Opening it takes a bit of time, and you can't jump in for several seconds after being hit. The killer can also close it again, forcing you to re-open it.

You now have to try to repair generators, or at the very least make it look like you are so the killer will give you the time away from the hatch needed to get it open and jump in.
>>
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These two thought it was a good idea to use the cheat corner at different points in the match. Probably not a good idea to heal in it, retards.

I bodyblocked them and forced them to bleed out one at a time.
>>
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>get fucked being altruistic one too many times
>THAT'S IT, FROM NOW ON I'M LOOKING OUT FOR NUMBER ONE
>next match, repair generators while teammates run into Billy's basement one after another
>Sam Fisher my way through the last two generators and even bounce back and forth between gates until I get one open
>sole survivor, get a pip
>still feel shitty about not helping teammates

I think I'm just not cut out for playing survivor.
>>
I'm kind of baffled that the devs haven't realize cosmetics are the key to keeping players going. Where the hell are my killer costumes?
>>
>>151555001
You can sometimes pick them up from there. Put your ass to them/the corner and just spam space.
>>
>>151555003
you'll get used to it
>>
>>151555537
I'm sure we'll see paid DLC with lewd outfits for Meg eventually.
>>
>>151555678
I'll try it next time. Still had a bunch of people to chase nearby
>>
>>151553838

The hatch could definitely use some work, but the game wouldn't work if we take it out. Unless there's, like, half a generator left, having only one survivor would turn the game into an utter chore for both the killer and the remaining survivor.

The problem is that a sole survivor basically has two binary states: hidden, and dead. Yes, theoretically a survivor could escape from a killer while being chased, but this requires the survivor to be significantly more skilled than the killer. We shouldn't base our judgments on such a scenario. Most of the time, once the killer catches sight of the last survivor, the game is already over, and the chase is just an obligatory chore with an inevitable ending.

This makes the "one survivor" scenario ungratifying for the survivor (who has nothing but several minutes of high blood pressure and no payoff except a modest spike of endorphin in the unlikely event they survive - with fewer points than an ordinary match, no less) and BORING for the killer, for whom the rest of the match is a lengthy walking simulator followed by a brief follow-the-quest-marker experience. If the survivor escapes, then the killer's just spent five to ten minutes seeing absolutely nothing, and if the killer catches the survivor, they've spent three to seven minutes doing ALMOST nothing because there's no challenge involved.

Now, the hatch in its current state needs some serious tweaks - the "hatch standoff" being the most obvious example - but it at least keeps some excitement in the game for both the survivor and killer as they both scramble to find it.

If you take away the hatch, the "last survivor" scenario is - whether the survivor escapes or not - not challenging and not fun, unless you either enjoy "play perfect or fail completely" gameplay as a survivor or stroking your dominance boner as a killer.
>>
>>151555001
These are the type of people who cry about Killers dodging games.
>>
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Even when i faked leaving did the camping Claudette not bother helping that Meg.
>>
>>151556736
Why would they unhook them when you're that close? They aren't going to get away.
>>
>>151556857
This was before i left.
>>
Just to break up the "no your perks are more broken" argument, I do wanna say I'm kind of impressed by the game's design.

Thinking about adding in something as simple as giving the Killer the ability to crouch would add in a whole other level of gameplay. Basically it creates a whole new character.

I actually that might be what the new killer, the crawler, can do. It can just crouch down to become this rapidly moving lump of limbed darkness that can make it even harder for the survivors to spot.
>>
>>151557132
where the fuck do you guys keep coming up with this "crawler" shit. The new killer is an insane asylum doctor, there is literally proof for this.
As for shitty perks, there are definitely changes that need to be made to both sides perks. Insidious is borderline useless considering you still have the big glowing red light beaming from your forehead, either they remove that or make your guy completely invisible when you go insidious. Also too many of the survivor perks are simply outclassed by the teachable sprint,etc etc it should be more about making an archetype than choosing what's best on paper
>>
when are they going to optimize this game?
>>
>>151558158
http://deadbydaylight.gamepedia.com/Crawler
>At an E3 conference, the developers described the Crawler as making the game "more vertical".
>>
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>>151558494

That is clearly the trapper though, just fucking bugged out and stretched and shit.
>>
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>>151553465
umm then why is there a picture of her with the trapper on a lunch date?
go to bed billy.
>>
>>151558731
God that is creepy as shit
>>
>>151558494
>http://deadbydaylight.gamepedia.com/Crawler
Only retards believe this
>>
>>151553956
That file name got me.
>>
>>151553838
Honestly the only thing that keeps the hatch from being the worst thing in the game for me is that I almost always have enough for a pip already by the time its even open.
>>
>>151558494
>>
>>151558158
Anon, the red light goes away when you go insidious.
>>
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does anybody else randomly disconnect from games a lot
i play with my friends pretty much every game but i'm the only one whoever randomly disconnects from games. it's happened to them like once or twice but it happens to me like 1 in 5 games.
>>
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This guy got glitched and won't bleed out. I can't pick them up either. The Meg who was healing him was frozen too, but at least he disconnected. Guess I need to disconnect and lose a pip!
>>
>>151561205
i was getting it a lot after the 1.0.5 patch. seemed like 1 in 5. seemed to stop happening the past few days though. no idea why
>>
>Walking with random rank 20 level 50 Dwight on the outskirts of the map
>He feels like healing me even though we're not even fucking 50 feet from where he just stepped in a trap
>He starts healing me
>Heartbeats
>I sprint-cancel it, Trapper's behind us
>The dwight STANDS THE FUCK STILL and we're in a narrow pathway, I get downed
>Trapper runs over and kills Dwight
>I somehow wiggle free, juke two of his hits, and sneak the hatch as he leaves to grab another trap for it

I can't help but feel like he let me go on purpose but fuck you Fixpcs or whatever your goddamn name was you colossal shitter you deserve everything bad

Dude had 180 fucking hours too, why is it always the Dwights
>>
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>me and 2 friends playing
>random dies pretty early
>killer is hillbilly, he's terrible and a retard
>can't get any of us to the basement in time because he doesn't have iron grasp and we fucked up all his hooks
>get all the generators but he has NOED3 and downs us all
>all of us bleed out because he knows he can't sacrifice us
>still get a pip anyway
why are killers so whiny and entitled bros?
>>
>>151564145
how did he hit you if he's a retard?
You're not very good at juking i take it.
>>
>infiniting jake with a toolbox
ResidentSleeper
>>
>>151564145
How did he get the three of you if he was terrible? You have no excuse unless both the gates were right next to each other.
>>
>>151564695
let's not beat around the bush here, you can't juke in this game. the auto aim and lunge take that aspect away.

>>151566160
they were. they were on two walls next to each other near the corner where they would connect
>>
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>tfw you get caught and die but your other teammates escape and the killer keeps hitting you while on the basement hook
slap me all you want bro, it's not gonna bring your hooks back, and it's not gonna get you that tick.
>>
>>151566497
Except you can, if a killer tries to chase me I just run him through the gauntlet of going from pallet spot to pallet spot to window spot back and forth until he gives up
>>
>>151566843
>you still pip because you juked him for so long
>he doesn't
the best feeling
>>
>>151566881
sorry i don't infinijuke, i don't enjoy cock.
>>
>>151567462
>blogging survivorbabby gloating when all he did was eat hooks
>gloating when he still got caught like a retard when worst comes to worst all you have to do is hide for 2 minutes

you sure about not enjoying the cock
>>
>>151568706
i know i don't suck cocks, unlike every crybaby killer in this game.
>WAAAAH WHY DON'T THEY LET ME KILL THEM EASY WAAAAH
killerfetuses ladies and gentlemen
>>
>>151569034
>Break every hook
>Complain about bleeding out on the fucking floor

I'm not gonna say you were asking for it..
>>
>>151569215
i wasn't complaining. like i said, i got a pip. i knew i was going to get a pip by the time i was downed in game. i was just pointing out an observation about how your average killer is, mentally, a child.
>>
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Lobby dodgers are bitches.
>>
>>151569332
What precisely was childish about his gameplay? Because I don't hear anything wrong about how he played other than you getting NOED cheesed. Is he supposed to pick you up knowing it's 100% impossible to actually put you on a hook?
>>
Gotta love these devs.

>>151570254
Good job.
>>
>>151567462
Infiniting is entirely different, it's abusing a set amount of windows to continuously loop infinitely where the killer has no chance of catching you.
Running around the entire map knowing landmarks and using them to your advantage isn't the same thing
>>
>>151570254
Let us know the damage bro
>>
>>151570397
What is happening here?
>>
>>151569332
i play both sides you dipstick

how is the hillbilly you beat a retard child if he can't drag your cheesy ass to the basement?
>>
>>151570397
Oh hey you got pual
>>
I'm curious how far you can get as a perkless killer. You can reach high rank with no perks as a survivor if you somewhat know the maps, know how to juke (using places like those wooden structures and the tractor on the farm), and know not to run everywhere. I haven't seen anybody do it as a killer yet. I suppose hillbilly would be the easiest assuming you were good.
>>
>>151570385
>>151570827
yes, he absolutely should have picked me up. even if i would keep wiggling off his shoulder, he would have gotten points for chasing and downing me repeatedly, and i would get points for being chased. it would have been a mutually beneficial situation, but no, he had to go and be childish about it and wait for us all to bleed out.
>>
>>151570676

I couldn't even tell you because that was one of like five or six similar matchups. I must be the only one hosting DBD in the Toronto area tonight.

I think I averaged less than one sacrifice per game, but I only ever lost a pip early in the night by like fifty points. I even managed to break 10K a few times. I've played a lot more survivor than I have killer, so when I come across a half-finished generator I can usually guess where they're hiding and get those chase points in.

The only thing I don't like about playing with high-level survivors is that they sabotage my traps. Those are the funnest part of my job, dammit. Even looking around and seeing zero hooks in the area isn't as bad as looking down and seeing one of my babies shattered into pieces.
>>
>>151570714

Looks like he fell through the floor.
>>
>Open exit gate
>One survivor got downed and is getting camped
>"You know what, fuck it"
>Run over, bait the killer away, pallet stun him and block him away from the hook with it
>Unhook him
>Survivor just flies backwards and gets stuck inside it

Well fuck me dude I tried
>>
>>151571059
I agree. I don't know why killers waste time letting people bleed out. So what if they wriggle out? Catching an injured person close to you in your line of sight isn't difficult and you get more points than letting them bleed out.
>>
>>151571059
You'd have more opportunities to escape if you didn't break all of his hooks. Stop being childish :^)
>>
>still possible to destroy traps
>>
>>151571923
way to not refute my point at all. it would have been OBJECTIVELY better for him to pick me up, because more points would have been circulating in the game. it would have been better for everyone. maybe it would have put him over the line and actually would have gotten that tick? no skin off my ass considering i already had mine.
>>
>>151572042
The problem here is that you're assuming 1000-2000 bloodpoints is more satisfying than getting you salty enough to post about it online
>>
>>151572042
>>151573158
please leave
>>
I love how shit half this community is
>>
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>>151573158
>le salt xd
back to twitch chat with you
i'm not particularly upset, i have my tick and he doesn't, the post was really just to give killerfetes an even worse name.
>>
>>151573158
>you're assuming 1000-2000 bloodpoints is more satisfying than getting you salty enough to post about it online
Most of the time it is. Personally salty steam messages or group invites after a match get old fast. I'm glad this game doesn't have in game or after game chat so I don't have to hear people bitch after every match.

You have to be a top tier shitter to get the bleed out treatment from me.
>>
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>>151553401
When does our rank reset? Im rank 14 and I'm not sure if I should keep trying.
Also post more dbd memes
>>
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>>151574113
>>
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>>151574113
is there a killer that could even possibly EVEN TOUCH dwight fairfield? let alone sacrifice him. and i'm not talking about rank 20 dwight fairfield. i'm not talking about rank 13 level 2 premonition dwight fairfield either. hell, i'm not even talking about rank 7 level 3 leader dwight fairfield with the flashlight item and focus lens addon (with the teachable perks and being able to both teach and learn them), equipped with his murky reagent, a pizzaboy uniform, control of the flashlight's direction and infinite pallets to juke on, with jake park's perks implanted in his bloodweb tree so he has saboteur level 3 and can perform hook sabotages while being an expert in getting great skill checks. i'm also not talking about level 3 leader fairfield dwight with the toolbox with addons that make it eternal (which is capable of sabotaging traps and hooks), his two original perks (which at level 3 grant him the ability to see teammates within a 36 yard radius and a 9% speed boost to fixing generators) and a fourth perk slot on his loadout, capable of using premonition, hope, spine chill, lightweight, plunderer's instinct, dark sense, this is not happening, deja vu, we'll make it, no one left behind or even teachable perks from other survivors, equipped with his skeleton key (capable of using fairfieldgaeshi) and a chalk pouch because he is a master of unhooking himself and infinijuking, a perfect survivor team (that will do generators for him), control of both the generators and the exit gate, with jake park’s teachables implanted on his bloodweb, his three not retarded teammates guarding him and one friendly wraith floating behind him AFTER he escaped through a window from jake park sacrificing himself, entered every man for himself mode, exploded a generator everybody was working on and hid in a locker so he can escape through the hatch while they are on the hook.
>>
>play with rank 10-20
>get to play the game it was meant to be played and enjoyed
>survivors use stealth

>play with rank 1-10
>play with faggots who have the same 4 best perks equipped
> survivors run around in the open because if I hit them they can just run into an infinite juke building and heal themselves
>sabotage all of my hooks to give themselves more chances to run away and heal

Hmmmm, gee, I wonder if I should lobby dodge or not...
>>
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Don't try to unhook your friend next time jakeypoo.
>>
>>151574113
Tomorrow
>>
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>>151574728
TL:DR
>>
Why is it always a friendly wraith? Why not a friendly trapper or hillbilly?
>>
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>playing trapper
>some Chinese newbie playing Claudette in lobby
>surprise her on a generator, get a smack in
>chase her around a corner to see her jump into a closet
>seems kind of a pill to hook someone so wet behind the ears so early in the match...
>get an idea
>drop a trap in front of the closet and walk away

She did eventually get out without tripping it, but I don't know how.
>>
>>151575242
Bell spam makes it much easier to convey that you want to farm.
>>
>>151575242
>>151575430
You can spam start the chain saw
>>
>>151575648
Yeah, but it isn't as recognizable as bell spam, and I'd frankly be afraid to farm points with a hillbilly. Not that I farm at all. When I hear the bell spam I assume it's a ruse and just rush the generators and get out.
>>
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GIVE ME A GOOD PERK FOR FUCK'S SAKE
THE NEXT ONE IN MY WEB IS LIGHTBORN 2
>>
>>151575648

That just makes people think you're zooming all over the map.
>>
If the survivors were the killers and vice versa, what would their concept and perks be? Jake would probably have some camouflage stuff. Hide in a tree. Can see tracks left by survivors hiding in tall grass.
>>
>>151576023
The saws not even going the fuck are you retarded?
>>
>>151576292
Dwight would have a gun
>>
Why cant SWF just keep searching for games
>>
>>151576535
Because devs.
>>
>>151576439
And a perk that makes skillchecks more difficult. And one that tells him when a locker is used.
>>
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>Hook a Meg
>Cloak up and go AFK in the most awful corner to show I'm not hook camping.
>No one does anything to rescue the hooked Meg
>>
>>151576317

People are still going to think you're zooming all over the map, especially if they're hearing you from a distance.

I'm just telling you the facts, there's no need for you to have a tantrum about it.
>>
>>151571171
Ouch. Almost every high rank runs Saboteur sadly, I feel your pain man. I had nothing but frustration when I started facing higher ranks as my Trapper too.

Did they teabag at exits or do any shit like that? Also, you may be aware of this, but Secondary Coil and Fastening Tools help greatly to counteract hungry saboteur assholes.
>>
>>151577218
Aren't Trapper addons bugged so that your traps have a higher chance of just...floating off the ground, making them much easier to spot?
>>
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>kite a billy for half a game
>get the gens done eventually while he chases others
>I'm hurt
>exit open, one guy on the hook
>go to save him
>almost make it out but I get downed
>the guy I saved ran straight for the exit without looking back
>billy carries me to the exit and drops me

Well that was neat, this guy is pretty cool.
>>
>>151577075
No, no, you can mash M2 and you rapidly just get a brief 'vrr'ing sound like the sound that indicates the chainsaw's ready to be used again after he bumps into a wall or something
>>
>>151575906
Distressing isn't that bad actually in my experience testing it out
>>
>>151578225
There's a few perks that get slept on. I actually kinda like We'll Make It now that I've been using it for my unhook daily. I slapped a double heal speed on it and patched people up in like, 2-3~ seconds. Especially good for killers who just chill near the top of the stairs waiting for the easy hit.
>>
>>151578534
We'll Make It is good if you're the altruistic sort, but most friends just bring medkits with addons to nullify any need for it.
>>
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I love this game so much I can't wait to play with even more unfinished content.
>>
>>151577579
Once I had an SWF group and they rescued each other right away. Like, hooked > other guy unhooks > he gets down by muh chainsaw > repeat x8 times until all survivors were hooked twice. They all escaped, disgraceful defeat and loads of points.
It was like friendly Wraith farming, but more fun for both sides.
>>
>>151578639
>Thompson House
>Hook someone in the cornfield opposite from the house, near one of those things you can climb up and drop down, with a generator near by
>Get on a hill to the side of the Thompson House
>Can see Dwight on my right running towards that cornfield from the boundaries of the level
>Chainsaw sprint and time it just perfectly so he gets downed a few metres away from the hook

Hillbilly can be annoying, especially with how slow his standard attack seems to be, but he's by far the most satisfying when things go well.
>>
>>151578927
Hillbilly is great, he's just not even close to finished, just like wraith.

For 1 sometimes you completely whiff with the chainsaw for no good reason, in the gif i didn't let go of M2 it just stopped me and was like "lol no."

2, sometimes when you try to chainsaw pallets it bumps you into them wasting precious time and allowing the survivor to escape.

3. About 50% of the games I play my camera is bugged and i can see my own model walk cycling and shit from the first person perspective.
>>
>>151579228
Hillbilly is buggy, but what is unfinished about Wraith? Just the general poor design philosophy?
>>
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Hey Pharadox! How did that mori feel on your back?
>>
>>151579309
I've never played him but apparently his bell model isn't even rendered in the game.
>>
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>>151579789

Couldnt decide which side of the tree to hide at since you could come from both sides... who would've thought that someone from here would get the brightest moonlight offering though...

gg, one more game and I'm prestiging
>>
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>>151580279
>Has a map
>Doesn't have Saboteur

Isn't the only purpose of the map to give you free objective points allowing you to break hooks while still getting objective points?
>>
>>151579789
>>151580279
>bullying a teamwork Dwight

yall are on my list
>>
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Who here is happy killers will be rekt for lobby dodging?
>Can't leave when a full team is there since it locks it and if he does a 15 min cooldown.
Time to bully killers
>>
>>151580817
Nobody would dodge if they balanced the perks ¯\_(ツ)_/¯
>>
>>151580817
Where are you getting this information?
>>
>>151580420
>not bullying someone from the general when you see him
Tsch.

>>151581152
It's called dev stream.

>>151580817
It's their fault for being shitty.
>>
>>151581132
Pretty much this. They need to remove sabo/iron grasp from the game. The reason toolbox was nerfed in the beta was because it fucking ruined the game, so I dunno why they never thought that perk should be reworked/removed. Also self-care shouldn't exist it should only make you heal others faster or heal yourself at a much slower rate/much louder.
>>
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>Match is over in less than a 5 minutes

Alright, let's see what this rank 1 level 50 twice prestige mother fucker had as his pe-
>>
>>151580420
And who would you be?
>>
>>151580420
What's your name so I can add you to mine?
>>
>>151581447
I see. Well that will just make the game worse. Lobby dodging is only a significant problem because the matchmaking is god awful and it takes SWF players forever to find a lobby.

Lobby dodging happens because the game forces killers to do it. What is a low level killer - or even mid level killer - without Iron Grasp supposed to do when some SWF players with toolboxes who are all level 40+ join?
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Didn't know all perk slots are available right away... this is my life now. I should probably get some teachables from other survivors though...
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>>151581605

Well now I feel bad
>>
>>151581589
Sabotage needs to be reworked. One person suggested making it so a sabotaged hook could still be used, but the person on it would be much more likely to be able to break off the hook, and this would destroy the hook. They'd still have been hooked though, so that's one more hooking closer to death. I don't know how to fix it, but anything but the current system.

Traps shouldn't be destroyable, only tweaked somehow. Maybe they only trap the trapper, and he can fix them, but can't tell they're sabotaged until he is close. Small Game should also be removed/modified, or else new perks countering the other killers should be implemented to balance it.

As for self-care, I agree it needs a major nerf. It's not like its overpowered, it's just that it eliminates one of the main strategies for the killer - hitting people and then letting them go and focusing on hitting others. Now if you don't down them all in one chase they don't ever go down.
>>
>>151581965
On top of this I think they should make it a little easier for survivors to get away after that initial hit. You already make a fuck ton of noise when wounded unless you use a character specific perk, and half the killers are running Bloodhound now, which has no counter whatsoever.
>>
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>>151581152
>He doesn't know
Alright killer cucks here's whats gonna happen to you shitters
>Survivor ranks will be hidden from you
>If you dodge a lobby that has 4 people that joined it will be in a locked state so if you disband the lobby you will get a 15 min cooldown
Top kek when you see 4 jakes holding toolboxes and knowing you cant leave.
Also a new map killer survivor that are all free coming this month.
Probably next week on friday.
>>
>>151582643
What's retarded about that is that they suggest it should instantly lock, which I'm assuming means you can't change any perks or addons.
When I play killer I look at what i'm up against, size them up and adjust my perks/loadout accordingly.
4 rank 20s with mid teen levels? I don't need anything
An entire 4 stack of rank 1s 2s? I'm gonna pop my best addons and a decent offering.

If they remove that aspect of the game it detracts a lot from the experience. I like how some people whine "why can't I know who the killer is he can see me!"
It's just retarded, think about it, he's fucking stalking you around and can tell what you look like, you don't ever see him until you're in game. Makes sense in my book.
>>
>>151582643
>Survivor ranks will be hidden from you
This is irrelevant. Rank means nothing beyond rank 19 and 20.
>If you dodge a lobby that has 4 people that joined it will be in a locked state so if you disband the lobby you will get a 15 min cooldown
>Top kek when you see 4 jakes holding toolboxes and knowing you cant leave.
This is awful and may very well kill the game. Only extremely high level killers will want to play. Well, it's a fine fix in and of itself, though I'd say 15 mins is a little extreme. The problem is you just know they aren't coupling this change with a fix for the Iron Grasp/Saboteur problem. And I presume they're going to issue this update shortly after the rank reset, so prestige 3 level 50 Jakes with toolboxes will be matched with killers who just bought the game - by design, not accident.
>>
>>151582975
Losing the salty killer cucks who will only face a lobby of rank 20s
>>
>>151581608
>>151581620
give me your name and you'll find out who i am when i mori you!

i'm a prestige 3 hillbilly motherfuckers
>>
>>151583159
They want a lobby of rank 20s because that's the only way they can win. Not because of skill but because the game didn't give them their Iron Grasp yet.
>>
>>151583217
Give me yours and you'll find out who I am when I pallet stun your retard sprinting ass.
>>
>>151583310
unumz
>>
>>151583217
Get fucking life
>>
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>play 3rd game as wraith ever
>DOUBLE PIP AND 26k POINTS

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Why the fuck is playing this fucking shitty killer so fucking easy god fucking shit. It took me almost 40 hours playing as trapper to get one of those double pip games.
>>
>>151582943
Well you aren't gonna see their ranks so it doesn't matter. Just come prepared your best.
>>
>>151582943

Majority of the people who play killer just dodge lobbies when they don't see a stack of 20's or anything close to that. The aspect your talking about would be great to keep, however that approach to the game is just a minority compared to how others play the game.
>>
>>151583796
It requires zero skill to play so you're much more likely to get everyone killed than as another killer.

The power makes getting hunting and deviousness points very easy, much easier than the other killers.
>>
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>>151584089
>DBD
>skill
>>
>>151584079
>Majority of the people who play killer just dodge lobbies when they don't see a stack of 20's or anything close to that.
Which is perfectly justifiable and will continue to be justifiable until they fix the Iron Grasp/Saboteur problem.
>>
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>you will never be this desperate to face low level killers
>>
>>151584179
How would you fix IG/Sab? I don't see how they could fix these.
>>
>>151584516
remove them
>>
>>151584516
Saboteur needs to be completely reworked somehow so that it isn't as simple as "break hook". Merely tweaking numbers will not change anything.
>>
>>151584516

Make Sab still require the fucking item in question in order to function.

It should absolutely not replace the item entirely.
>>
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Not today.
>>
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>80 hours played
>just learned that you don't need to hold spacebar to hook survivors
>>
>>151583357
get on my level bitch
>>
>>151586090
I refuse to stoop/
>>
>>151584992
Meg's butt! Which clothing best displays it?
>>
What's better in your experience Quick & Quiet or Iron Will?

I have these two things in mind when considering those two perks :

Quick & Quiet - to be able to jump into lockers mid chase. If they can't hear it, they wouldn't check them. Obviously only attempting to do this when not in line of sight.

Iron Will - just for the no-cry factor when you're already hurt. When playing killer rather than looking for a hurt survivor, I just straight up try to find them by the moans.
>>
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>Get hooked early on in the game
>Think it's over
>My nigress Koci saves me
>She gets hooked at the end of the game
>Return the favor with a hook rescue even if it's straight up suicide
>We both make it out alive

This new update has made me risky as fuck. I love it.
>>
>>151586545
Neither of them honestly there's better options. If your already hit hiding in a locker without Iron Will is going to get you found because of the moans. You also need to find enough space to stop running or your footsteps will lead right to the locker.

Iron Will is not that great but better, pretty useless against anyone running bloodhound though. If you had to pick one pick Iron Will.
>>
>>151587570

That's the thing though, even if tracks end near a locker, a killer wouldn't check it if he didn't hear anything. I'll have to try it for myself I guess.
>>
>>151586545
Quick and Quiet probably has little value. I highly doubt it will allow you to lose a killer who is chasing you, and meanwhile if you use it on the other side of the map from the killer you'll scare your team off.

Iron Will is useful if you get away and the killer doesn't have Bloodhound but that's pretty niche, especially considering it's only for once you've already been hit and all the odds are against you.
>>
>>151586545
Wait, does Quick and Quiet actually impact the sound of actions? I was under the impression it just prevents visual cues from appearing.
>>
>>151588532

>You do not make as much noise as others when quickly vaulting over obstacles or hiding in lockers. The vault and hide actions' noise detection range is reduced by {reduction}.
>>
>>151588946
>Detection range

Yep, that sounds like visual cues. Is that all there is, or does it actually make less noise too?
>>
So what information was given in this stream, outside of the lobby dodging stuff?
>>
>>151586235
by replying to me twice now you already have; i am the victor mastermind and you are my roach plaything
>>
What if there was a killer with a gun?
>>
Hey Survivors,

My name is Jason, and I hate every single one of you. All of you are fat, retarded, no-lifes who spend every second of their day looking at stupid ass generators. You are everything bad in The Entity. Honestly, have any of you even completed your Daily Rituals? I mean, I guess it’s fun infinjuking killers because of your own insecurities, but you all take to a whole new level. This is even worse than jerking off to pictures of a bear trapped Meg.

Don’t be a stranger. Just flash me with your best shot. I’m pretty much perfect. I was the terror king of the Cystal Lake, and went to hell. What planes of existence have you visited, other than “jack off to Meg trapped in a closet”? I also get two pips, and have a banging hot entity (She just blew me; Shit was SO cash). You are all faggots who should just hook yourselves.

Thanks for listening.

Pic Related: It’s me and my Megs
>>
>>151590315

yeah we shouldn't give a gun to dwight... he has no idea what he's doing...
>>
>Can't get in the closet with another survivor

It's not fair...
>>
Why the hell the Chinese and Korean change their download region to West and make shitty lobby?
>>
>>151590880
Maybe in hopes that there are more players, so their que times won't be as long?
>>
>>151590360
kek
>>
>>151592114
fuck off third worlder, you ruin other people's games with your terrible latency
>>
>>151592854
I'm not from the third world, I'm just guessing at a reason for some players to try and get into different regions.
>>
unhook
>>
>>151594680
insidious
>>
>>151594680
insidious
>>
>>151594680
nagato
Thread posts: 170
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