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/poeg/ - Path of Exile General

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Thread replies: 756
Thread images: 163

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hardcore game for hardcore players edition

>2.3.0 patch notes
https://www.pathofexile.com/forum/view-thread/1667259

>Prophecy league information
https://www.pathofexile.com/forum/view-thread/1663440

>Ascendancy Offline Skill Planner
https://github.com/EmmittJ/PoESkillTree/releases/

>Helpful links
http://pastebin.com/2a5WBcBP (embed)

>"Hey guys what's the price on this piece of shit item"
http://poe.trade/

>Read this before asking for build advice
http://www.pathofexile.com/forum/view-thread/510084

>Wiki
http://pathofexile.gamepedia.com/Path_of_Exile_Wiki
>>
threadly reminder

Dead characters will still receive reward points.

Characters in this event will be moved to the Hardcore Prophecy League when it ends.

Active Mods
The following league mods are active during this event:

Ambush: Areas contain an additional Strongbox.
Anarchy: Areas are inhabited by an additional Rogue Exile.
Beyond: Slaying monsters close together can attract monsters from beyond this realm.
Bloodlines: Magic monster packs each have a Bloodline mod.
Domination: Areas contain an additional Shrine.
Invasion: Areas are inhabited by an additional Invasion Boss.
Nemesis: Rare monsters each have a Nemesis mod.
Onslaught: Monsters have 20% increased Attack, Cast and Movement Speed.


Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:

#1 player of each class: Demigod's Dominance (Unique Golden Mantle) and 10 Reward Points.
#2 player of each class: 6 Reward Points.
#3 player of each class: 5 Reward Points.
#4 player of each class: 4 Reward Points.
#5 player of each class: 3 Reward Points.
#6-10 player of each class: 2 Reward Points.
#11-20 player of each class: 1 Reward Point.


Prizes for reaching specific levels:

Level 90: 115 Reward Points.
Level 85-89: 85 Reward Points.
Level 80-84: 60 Reward Points.
Level 70-79: 40 Reward Points.
Level 60-69: 25 Reward Points.
Level 50-59: 15 Reward Points.
Level 40-49: 10 Reward Points.
Level 30-39: 5 Reward Points.
>>
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Scrub here, how do I do a proper two handed build?
>>
>>150278574
Path into Butchery, into Barbarism into Resolute Technique into the appropriate 2h cluster of your choice weapon type (maces are the easiest and have an implicit higher stun duration on enemies which makes them the strongest/safest early on), from there on you can head to the Templar area for more life and AoE
>>
>>150278574
Juggernaut/Berserker with Atziri's Acuity and Hegemony's Era.
>>
>>150278574
>default attack as LMB
I want summer to leave.
>>
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>>150279049
Been like that ever since Diablo 2, until you get something that replaces default attack.
>>
>>150279049
he's trying to blend in..

I want summer to leave
>>
>>150279049
>wanting summer to leave a dying general
Enjoy your no threads I guess?
>>
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>>150279206
>>
>>150279206
Path of VexOhmIstDol is not D2, and due to poor design that is inexplicably still in game, having default attack bound to LMB is detrimental as it will lead you to move your character to locations you do not want to go to when you click on a monster/receptacle because default attack is not move-attack like in D2
>>
>>150279853
I worked around that by using shift(?), when I just wanted to stay in place and hit stuff.
Anyway, what would you suggest?
>>
>>150280042
Click on LMB skill, swap it to move-only, this is a habit you have to take on every single character/build

Also upgrade your flasks to medium ones, you can vendor 3 small ones for a medium
>>
>>150280152
>Click on LMB skill, swap it to move-only, this is a habit you have to take on every single character/build
And what about default attack?
Or is it
>using default attack

>Also upgrade your flasks to medium ones, you can vendor 3 small ones for a medium
I plan to, I'm gathering spare flasks in my chest.
>>
>>150280374
default attack is never used after you kill hillcock
>>
>>150280529
you mean the first zombie on the beach
>>
>>150278574
>Scrub here
I could tell by the fact you chose the life and armour branch over the melee damage one
>>
>>150280656
>I could tell by the fact you chose the life and armour branch over the melee damage one
Literally everbody has been telling me to focus on life.
>>
>>150280793
They've been lying to you, trust me
>>
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>>150280845
>>150280656
>shitcrows giving advice

you get damage from gear, not passives.

the life / armor path is the correct choice
>>
why is that cat so smug
>>
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>>150283904
i'm here and i will not leave
>>
reminder that dodge > block and evasion > armour
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I'm not going to be sad today
>>
>tfw Anri retired
I can only fap to the same videos so many times
>>
fact: if your mind cannot comprehend 2^100, you cannot comprehend how unimaginably big the universe is
>>
>>150291316
gotem
>>
>>150291316
that's not even a difficult number to calculate you fucking retard, just do 1024^10 in your mind
>>
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>>150290278
why did she retire?
>>
>>150291989
you can't even comprehend 1024^5
>>
>>150292082
to pursue a career in acting
>>
>>150292204
Just multiply it with itself for a few times nigger, it's not that hard, takes some time. Or if you want to """"comprehend""""" it, take 1000 and add 30 zeroes to it. Whoa big fucking numbars. You fucking imbecile.
>>
>>150293606
>Or if you want to """"comprehend""""" it, take 1000 and add 30 zeroes to it.
That's just seeing the number in a written form, not comprehending it
>>
>>150293806
Well what do you need to """""""""""""comprehend"""""""""""""" it? Take it in and meditate upon it? You're really fucking retarded. Stop posting in this thread.
>>
>>150293887
Try picturing it
It's easy to picture 1000 apples, but it's literally impossible to picture 1,000,000,000,000,000,000,000,000,000,000,000 apples
>>
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>This shit league ends on 29th August
JUST
>>
>>150294028
>ugly pig manface
>retarded fashion sense
>deformed toes and feet
why did you post that abomination
>>
>>150294028
>ywn rape lia in a dark alleyway
>>
>>150293972
Why the fuck would you try to picture 1000^1000 apples? Are you autistic or something? You're not supposed to paint a fucking picture of it, you're supposed to calculate 2 fucking numbers. THERE IS NOTHING TO COMPREHEND, MATH IS MAN MADE, IT'S A TOOL, NUMBERS DON'T EXIST YOU FUCKING IDIOT.

GET THE FUCK OUT OF THIS GENERAL RIGHT NOW.
>>
>>150294278
So you ARE unable to comprehend how big the universe is if you cannot picture ,000,000,000,000,000,000,000,000,000,000,000 apples, let alone ,000,000,000,000,000,000,000,000,000,000,000 planets, each sometimes dozens of light years apart from each other
>>
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What on earth are you guys going to do until this season ends? I literally got bored 1 month in whereas the last season I played from day one until the end.
>>150294090
>I'm a big fat faggot please rape my face
>>
>>150294520
Race.
Civ 5.
Apply for Visa.
Contemplate suicide.
>>
>>150294520
>What on earth are you guys going to do until this season ends?
https://www.pathofexile.com/seasons
Uhm, the SEASON started 1 week ago, you pleb.
>>
>>150294520
just find a different game to play
>>
>>150292507
cute
>>
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>>150294520

>he doesn't race
>>
>PPPD-320
>>
going to take a nap
>>
C90 less than 2 weeks boys, time to enter nofap mode so you can enjoy the first batch of porn more
>>
>Cannot get that sweet Plaguemaw V glowing purple chair for your hideout

But why
>>
>>150299920
well at least we get to use his chaos tendies on 2.4
>>
I want to have sex with the prophecy lady.
>>
>>150301725
>You will fail to satisfy me.
>>
>>150300000
what a waste of five repeated digits
>>
>>150301725

I want to have sex with you
>>
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>>150303734
>>
>>150302831

>believing the female orgasm meme
>>
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>new new game ep out

time for my daily comfy
>>
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>>150294028
>>150294520
Wait, that's LMJ? Jesus, some chicks just decay past 18.
>>
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Never raced before but kind of want to do the 48 hour race next week.

Any good vids or guides out there for racing?
>>
>>150309409
go fast
>>
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>>150310770
t-thanks
>>
>>150309409
https://www.youtube.com/watch?v=dfqaZ1hqXio
>>
if you want we can practice racing together
>>
is albion online /poeg/-approved?
>>
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Most Underrated Uniques Go !!

>pyre
>>
>>150314739

doomsower

>potentially 7.5L sword with respectable pdps
>cheap af on recent leagues
>>
LIGHTNING STRIKE BUFF!
Making a projectile based build now
>>
>>150314739
ashcaller

they are 1 alch, and with 2 you can have 44% chance to ignite and 100% increased burning damage and about 40% spell damage

very easy to pull ghetto burning builds with them
>>
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>>150315438
How shit, what should I drop? Im trash when it comes to building, aiming for the point blank projectile based returning lightning strike.
>>
>>150309409
A 48H race is vastly different from a 1-4H race, that should be pretty obvious. You're looking at a very short SSF league actually, and people who are good at those are not necessarily racers who practiced min-maxing short, bursty races. Optimal classes and builds are not the same and you now have to take into account ascendancies, late game viability on SSF gear/gems. Endurance and end game experience become important factors (playing 30+ hours over 48 hours is assumed), and RNG and early game efficiency matter much less.

Realistically speaking, since getting a demi is not even a question for a first timer competing against experienced racers, and you "only" get 10 points at most for being top of your class, and 2-3 points for being first to clear side areas, you should simply be aiming to get level 90+ which is 115 points and ignore the rest.

So pick a class/build you're familiar with that you know can handle Beyond+Invasion+Torment+Onslaught and are confident in taking to level 90+ in 48 hours. Obviously being fairly tanky, not being gear reliant, and not having to deal with reflect are all important in building a strong map pool within 48 hours.

Finally, planning. Before starting the race you should be aware of
1) Your level 90+ tree, including level thresholds where you use your natural respec points to min-max leveling efficiency. Do not plan around 5+ jewel sockets.
2) When to do lab and when it is optimal to do so. An Elementalist would get a massive early boost as early as late normal, while an Ascendant would get nothing until late cruel so doing lab+cruel labs back to back is generally more optimal if you're Scion.
3) Every gem you need and when you get them, http://pathofexile.gamepedia.com/Quest_rewards
4) Plan around a 4/5L. You could farm a Tabula in Aqueducts but I'm not sure it'd be worth the time.
5) How long you farm Dried Lake in each difficulty, especially Merciless as you want to build a strong map pool asap.
>>
>>150317160
ur lyfe son
>>
It looks really easy to hit 100% stun chance on every hit
How is that build not broken?
>>
>>150318282
this is not how stun works
there is no such thing as stun chance
>>
>>150318282
Stun duration is based on % damage dealt to enemies life, you won't be able to stun high life bosses/rares unless your build is dedicated to stun, in which case it's generally garbage in other areas, unwavering is also a common mad mod at higher tiers which makes monsters immune to stun
>>
>>150317160
you need pierce not return <3
>>
>>150318445
chance to stun is based on how much damage was dealt
dealing 50% of an enemy's health guarantees a stun
you can reduce the stun threshold with passives, gems, and affixes
you can get "reduced stun threshold" up past 100%
that means the amount of damage required to guarantee a stun is 0% of the enemy's health.
>>150318491
stun duration is always 325 ms without modifiers, the amount of damage dealt isn't relevant as long as you can proc it, and 100% reduced threshold means you can always proc it.
>>
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>>150319158
>When the total Stun Threshold Reduction would be over 75%, it is instead treated as being:
>75 + ( Stun Threshold Reduction - 75) * 25 / ( Stun Threshold Reduction -50 )
>>
>>150319158
This was nerfed at one point, as Kripp did a build that stunlocked the screen using ground slam. It took maybe 24 hours for that nerf to go live.
>>
Even if you did manage to reach 90% reduced enemy stun threshold, a 1 million hp boss would be treated as having 100k hp, meaning you would need 50k per hit to guarantee a 0.350 ms hit and hit ~3 times a second to "permastun", if you have 150-200k+ DPS, I don't think stun is really something you need to be worried about
>>
>>150319636
>>150319765
why does it always take like 3 responses of retards who don't know what they're talking about before someone can just tell me that stun threshold was nerfed and falls off after 75%?
>>
>>150320312
that's literally what the first reply told you you nignog
>>
>>150320395
the first reply said there was no such thing as stun chance in this game
>>150318445
he's actually retarded
>>
>>150320542
he's technically right, since your stun "chance" is actually a probability based on conditional statements, so you never have "100% chance to stun" unless you deal more than 5% of a monster with 90% reduced stun threshold (conditional statement)
>>
>>150320793
>what is warlords mark
actually you used to be able to permastun everything with level 1 blade vortex thanks to curse effect, but then it got nerfed
>>
>>150321189
>>what is warlords mark
a flat chance to stun which cannot be additive to a conditional chance to stun, anon 1 is still technically right
>>
>>150320793
>there's no such thing as chance to stun because you can only increase the odds of stunning instead of guaranteeing it
looks like you're retarded too

there is a probability at which you stun an enemy
there are ways to increase the odds of stunning
"hurr there's no such thing as stun chance" because I didn't use the exact term used on gear (because the context of my conversation was not about reducing stun threshold but maximizing my ability to stun, hopefully getting up to 100%) is not useful conversation.
>>150321189
>warlord's mark
also this.
>>
>>150321401
except the part where it is additive, else it would be useless because you can't stun with a hit that has less than 20% chance to stun
>>
>>150321401
it literally says chance to stun
technically he is incorrect because it literally says chance to stun.
he's not technically, literally, practically, emotionally, or any other kind of correct
he's just fucking wrong.
>>
>>150321592
but if your probability varies wildly by several orders of magnitude between a monster with 10k hp and a monster with 1 million hp then it's not very useful to speak as if you have a flat chance or probability to stun
>>150321653
alright, treat 10% as a baseline (probably 4-5% if we take into account reduced cursed effectiveness), since that number is inferior to 20%, you still have to consider your damage and monster life, which makes your chance to stun based on conditional statements, so there's no actual flat chance to stun in game
>>150321763
see above
>>
>>150322204
>but if your probability varies wildly by several orders of magnitude between a monster with 10k hp and a monster with 1 million hp then it's not very useful to speak as if you have a flat chance or probability to stun
i didn't say flat chance, i said chance
you
dumb
piece
of
shit
>>
>>150322204
next you'll say there's no % chance of applying elemental status ailments in the game because you can deal so little damage that they won't ever apply
you fucking retard
>>
>>150322635
>It looks really easy to hit 100% stun chance on every hit
you literally cannot achieve this
it would take 160% curse effectiveness on warlord's mark (which you didn't mention), this is not achievable by any means

thus you don't have a "chance" to stun (a stat tied to your character), you have a "chance" to stun based on your damage and monster life (a conditional statement)

>>150322813
yes, you can never have 100% chance to ignite, freeze or shock for the exact same reason
>>
>>150311642
I still pop a boner every time this song plays.
Thanks opisafaggot.
>>
>>150322968
actually no, ignite wouldn't be based on any monster life, so you could have a flat chance to ignite
>>
>>150322968
>100% chance to do something is the same as any chance to do something
you made an unhelpful post that was not correct and did not answer my answer question
someone else made a helpful post that let me see the error in my strategy.
give it up.
>>
>>150323263
anon 1 said there's no chance to stun in the game because whether you use warlord's mark or not, you still have to take into account your damage and monster life, and a flat chance cannot be conditional, so he was still technically right in saying "there is no such thing as stun chance"

you don't have 100% chance to kill a zombie in twilight strand in one hit either, this is not a thing, you have a 100% chance to kill it in one hit if you can damage it for 100% or more of its life in one hit but that's still a conditional statement you have to meet ("hit once -> deal damage -> if damage is equal or greater than monster life, monster dies" is not "hit once -> monster dies")
>>
you retarded fucks will argue about anything
>>
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>>150323952
u're' a faget
>>
>>150309409
>pick witch
>run straight to hodor while opening chests if they aren't too out of the way...

>What to pick up
-ALL currency
-ALL blue+ boots (looking for MS)
-Any non chestpeice armor based armor (do not wear a chest it slows you down, same for shields just dual wield wands/scepters, pure armor is best for any class early game)
-Wisdom schools and trans are used to buy vendors early on do not waste these.
-ruby ring (for +1 wand/scepter recipie)
-any flask upgrades and of course quicksilver
-possible upgrades to your wand/scepter (looking for +% ele/fire/spell damage or +1 fire gems)

>kill hodor
>talk to tarkleigh and get lightning tendies, check if he has any movement speed boots for sale
>talk to nessa, buy firetrap, and any coral rings
>run to coast WP while chucking out fire traps behind you only stopping to use lightning tendies if you run into a massive pack (this is the basic philosophy for speed running, deciding which packs to stop for and which to just throw a trap and totem at. Blue packs are almost always worth it, dont stop to kill rares).
>go to tidal island and kill hailrape
>port to town and get your quicksilver flask, Check vendors.
>port back to coast WP and go to mudflats
>progress through mudflats to submerged passge
>take WP to town and buy flame totem, Check vendors. (you are now throwing down totem and fire traps while running) if you have links and supp gems toss them on totem esp something like added lightning dmg.
>basically run to brutus (you should be lvl 6)
>kill him and logout
>check vendors and WP to prisoners gate
>progress to caverns WP and TP to town, but flame dash from nessa and check vendors (flame dash is both a movement skill, and basically leaves a secondary firetrap dot behind you use it to clear aswell)/
>WP back and progress to merveil (you should be lvl 11)

There is act one for you and some basic tips for any race under 2 hours.

You should be killing merveil at the 20-25 minute mark.
>>
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>>150324163
That's something we won't argue about.
>>
>>150324718
>>talk to tarkleigh and get lightning tendies
this is never used in races, by anyone, the damage is atrocious and it stops you dead in your tracks.
>>talk to nessa, buy firetrap, and any coral rings
coral rings are level 3, you won't get them right after hillock
>>basically run to brutus (you should be lvl 6)
you want to be 7-8, maximizing ledge and lower prison is important, upper prison should be entirely skipped for the most part
>>progress to caverns WP and TP to town, but flame dash from nessa and check vendors
you get flame dash for killing brutus and should be hitting 10 in prisoner's gate/shipyard and start dashing in cavern
>>
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Would you play an ARPG with monsters modeled by this person?
>>
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Daily reminder
>>
stfu retards
>>
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>>150326667
>no cute BR monkey girl to give to D to

why live?
>>
>>150326462
Sure
But do we get any relevant information to what the game would be like?
>>
>>150327285
its like poe except with monstergirls and instead of dying your characters gets raped.
>>
>>150327645
pretty sure this game already exists and it's a snorefest for virgin weebs like you
>>
>>150327645
Is it "like poe" like how poe is "like diablo 2"?
I don't really want to move to a new game that probably doesn't have a big playerbase if all the systems (passive tree, skill gems, item affixes) are literally the same shit.
>>
>>150324718
they killed tendies for racing like 2 seasons ago
>>
im going to murder some tendies
chicken tendies ;)
>>
gorge away
you can gorge away
map all day
if you want to
>>
>>150329751

i only run malformation maps now
>>
Maintain a good support network. Support from people who love and care about you is an important part of the healing process.[35] Tell people you trust that you're depressed and would appreciate their understanding and sympathy. It is far harder for people to help you if you're secretive and do things that seem inexplicably strange. Knowing will help people to make allowances and support you as best they can.

Be willing to be honest about your irritability and reclusive behavior with those you trust. They need to know it's not personal, but that you need space or time out every now and then.
>>
>tell people you're depressed
>just be happy bro xDDD

yeah, fuck that
>>
Be around positive people.[36] Talk with friends, family and colleagues who make you feel good and who are good to be around. Spend time with people who see the world in a positive way and ask them to share their visions, ideas, and approaches to life with you. Most positive people will be more than happy to reveal the things that help them keep upbeat and happy about their lives. Learn from them.

Remember that misery loves company. It can be incredibly hard to keep away from negative people as down and out as you're feeling, but do your best to avoid them. You won't be doing either of you a favor by confirming each other's fears that the rest of the world is terrible.
>>
>>150331461
I think you should listen and leave /poeg/.
>>
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>>150330540
>>150331461
out
>>
>>150330912

>be standing up
>oh man im so tired and my feet hurt
>be told to sit down
>not tired anymore and feet are rested

whoa that was hard

depression is no different
>>
>>150331461
>muh safe spaces

fuck off
>>
>>150331461
Is it time to shill THAT video again?
https://www.youtube.com/watch?v=Hhx6IfKrvEQ
>>
>>150335038
last time i checked, if you were in control of your emotional state, murder and rape wouldn't exist anymore
>>
what's the most braindead build to work towards?
>>
i don't answer such retardedly vague questions
>>
based wagecuck
>>
how do we save poe?
>>
i keep trying weird builds and dying right after starting maps
fuck this shit

it's juggernaut time
>>
>>150338546
isn't the game saved every time a new league starts?
>>
0-9 watch batman vs superman
dubs play poe
>>
batman dies at the end
>>
seriously gay
>>
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>>
guys I think I found a gf
>>
>>150339045

>2016
>still into capeshit
>>
what anime is she from?
>>
Shouldn't they be advertising the expansion by now?
>>
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What build does she play?
>>
>>150343434
they probably haven't even started making it yet
>>
>>150343719
some leech based
>>
Why I quit PoE:

I was thoroughly addicted by almost any measure. I would rather play PoE than do anything else. I neglected my grad school research for nearly 2 years. I neglected my girlfriend and her desires for that amount of time. I lost the friends I had and didn't make any new ones. I stopped working out and became weaker.

At the same time playing PoE just wasn't making my life any better. After I had mastered the game's multiple aspects (summoner/caster/attack based builds, trading, mapping) all I was doing was running victory laps to give myself a sense of accomplishment and in order to feel like I was good at something. The problem is that all the skills I learned are niche and aren't transferable to anything valuable outside PoE.

In general I think most people playing PoE play it as an escape from an IRL they're dissatisfied with. This makes their IRL more miserable, which leads them to play more PoE. I believe this is why 80% of the community is so negative. I also believe that it is possible to play PoE responsibly, but only if your life outside PoE is really good (think Mighty Mouse). Also, other games are less addictive than PoE, but due to cross-sensitization those of us who are susceptible to be addicted in PoE will be susceptible to becoming addicted to games that are much less addictive by design.
>>
How I quit PoE for real:

I realized that I need to quit both PoE and other triggering activities. This means in addition to quitting PoE I quit all other computer/browser/phone games, and stopped consuming all gaming related content. No gaming videos on youtube, no twitch, no gaming forums. I also quit other time wasting activities like poker (you can't really make money in online poker any more).

An important thing to realize is that if you're addicted, you have to quit cold turkey. A former addict successfully moderating their use of the addictive substance/habit is an oxymoron.

Also your brain will try to rationalize playing PoE and try to bargain with you. I often had the thought of wow I spent so much time on this thing, I have all this valuable stuff, I can't just leave it behind. (If one of my guildies recognizes me and wants my account, PM me from a reddit account I recognize and I'll hook you up--I'm not going to log back in though). I had to resist the urge to play a lot in the first month, and still have to resist sometimes mild and sometimes strong urges to get back up to this day. Apparently they start going away after a while though, so it's just something you have to be disciplined about.

Also if you've spent your life being addicted to a game, it should be obvious that your IRL will be boring. It's not that IRL is boring in general, but yours is because you haven't put in the effort to cultivate rewarding skills/relationships.
>>
>>150343719
plz give the sauce
>>
>>150345394
>>150345572

post the lebbit link
>>
>being addicted to literal shit
>>
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are they doing another two week race?
>>
>>150345394
>>150345572
Standard players are junkies. No surprise here.

It's very obvious that most people binge on PoE. They're not truly addicted to it, as they give zero fucks about it the moment they're done binging. It's the reason why 75+% of the population just vanishes a month into a league. The game just provides a short-lived, thrilling experience in progressing with and gearing up a character a few times each year.
>>
>>150349281
no they're doing a 2 day race
>>
>>150350241
fuck GGG

i want to win another league demi
>>
>>150345572
Im only playing PoE because my ps4 broke. Im addicted to video games, yeah, but I have a job and plenty of friends I hang out with.

If your best friend says he wants to go grab some beers with you and you say, no Im going to play some game instead, you have to seeiously evaluate your life choices.
>>
>>150349281
Don't think we actually know. It's usually something they announce with the release date of the next league.
>>
>>150351928

are you lost?

where you trying to post on lebbit but clicked the wrong tab?
>>
>>150351928
lmao ur a fucking retard
>>
>>150352130
Just because you're comfortable being autistic it doesn't mean we have to put up with it too
>>
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What is the best unique in the game right now?

What is the worst? How would you change it if you could?
>>
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>>150351928
>I think today I'm going to go on the internet and tell some virgins that if they don't like doing what I like doing then they mustn't make me put up with it
>>
>>150351975
i'm talking about a two week race before the end of the league. like what they did towards the end of perandus league

i just want to win another HC demi. it's the only thing i enjoy in this stale game these days
>>
>>150353374

how much do they pay you to post?
>>
>>150354771
$0
Isn't being an intern great?

I'm actually just an anon who is terrible at this game
>>
has GGG stated when we will get the multi-threaded client, sometime after race season ends (Aug. 20th) and hopefully before the new league starts? or are they going to try to lump it in with the new content and cause another shit tornado
>>
>>150354771
>>150354862

I don't think we have any interns/people on job experience here. Nor anyone has the job of shilling on sites from what I know - but then I'm not in Support.
>>
>>150355352
I don't know why they would try to shill here of all places, the people here are pretty addicted to the game I doubt they'd stop playing
>>
>>150355769
>I doubt they'd stop playing

look at the number of unique IPs in this thread

look at the number of toons h4ns rolled in the last three leagues
>>
>>150355940
Toons h4ns?
>>
>>150355769
>I don't know why they would try to shill here of all places, the people here are pretty addicted to the game I doubt they'd stop playing

because shitposting companies (social marketing) realize that without a lively narrative on an user's internet outlet of choice, the modern consumer quickly gets disinterested

how many people here dont even consider games with a lebbit sub or general? or get discouraged when a game they wanna try has a dead gen?
>>
>>150356132
>Damn this this game has no gen. Guess I won't play it
lmaoingly just kys
>>
>>150356443

if you have been in this gen long enough, you would have been exposed to reading about D3 or grim downs not having a general as being proof that they are dead. even if at some points D3 has more streamers than poe, or if GD sold considerably well.

its about perception and the typical /poeg/ shitter like catposter needing a narrative to latch on to so they feel like they feel like they are part of something bigger. generals / subs provide those
>>
>>150356775
>like catposter needing a narrative to latch on to so they feel like they feel like they are part of something bigger.


literally everything i've said has been true
>>
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If I pick up elemental overload and lose and Crit multiplier, does that mean each crit I cast will still count mechanically as a crit, but do the same damage as a regular hit?
>>
>>150359440
Hey that anime was pretty garbage
>>
>>150359798
yes

everything else that would trigger off crits still would trigger
>>
how am i shitter when i've won several HC demis

fuck off
>>
>>150360220
Who cares
>>
>>150360176
cool. trying to finish planning my Ice storm freeze build. so itd be good to get that 40% damage buff and still some crit chance nodes to get the guaranteed freeze, but stay away from any multi skills? or would good crit chance and multi do better damage than the 40% Id get?
>>
>>150360749
depends on your overall build. if you are using frostbite, and grab certain cold nodes that give freeze chance near templar and witch, you have have 40ish% freeze chance per cast, with no crit investment. this is a cheaper alternative to building crit, which would do more damage but its harder to pull off and you wont be as tanky
>>
>>150361246
here is my 'I have no clue what Im doing and havent looked at any other persons build before" build

https://www.pathofexile.com/passive-skill-tree/AAAABAMBAAFvBUINfA5IEFgRDxEtEVARlhSwFVAVfhXXF1QaSBzcHU8fxyj6KU8reCycLKYsvy0fL28wlzLRNAo1uTbFN2Y3gTeDOYo7DTwFPV9BlkSrRUdG10uuTC1Ms1JTUrJT1FWuVkhWY1crV5RXyVxrXfJfamSdZp5o8m0ZcLtxhXIPfEt8g3zwf8aCEIIegpuESIauiEKLeox2jYKPpo_6kNaRB5J0l_SaO548nwGf36brpwinK66zr5uxQraGtzG4k7v8vYLAZsHFw23G99Af0NDQ9dHk1abYJNkT2Vva3d-K37Di9-NW5OvpAuq66-7r9ewY7SDtPO987-vyHfMR9Cj-sw==
>>
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Really makes you think...
>>
>>150362976

you dont need str/dex stat nodes (unless you also go for the jewel and use str/dex>int conversion)

you dont need any crit nodes if you take eo

you may be overdoing the cold damage stuff. raw int pays off better

and the lack of aura/curse stuff looks bad to me, but if you wanna go like that then thats ok
>>
2 points in lethal race, worth it
>>
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prophecy is fucking garbage
>>
>>150364382
I dont really know all the skills in the game.
right now Im just using clarity/discipline, a frost bomb for vuln to cold and a 5link whispering ice as my main skill. Id like some constant aoe around me to protect me or something, I just dont know whats out there or whats good.
>>
ur opinion is fucking garbage
>>
>>150365108

using orb of storm to proc crits can keep you under EO effect almost permanently

can also use it to proc curses if you cant afford to blasphemy

frost bomb is great. id suggest using blasphemy temp chains, it works great with icestorm (chill + slow) as a defensive curse
>>
amy adams a cute! CUTE!!
>>
>>150365551
Im good on the CI part though, right? Or is it necessary to get life regen and convert it to ES regen to stay alive?
>>
Prophecy is alright
>>
>>150366219

you seem well covered on total es

>regen

if you are doing templar CI, getting enough regen to make ZO worth it aint too hard and you have consecrated ground too. as witch you would have to modify your pathing to make it worth it

also, on your tree; get rid of the witch spell damage nodes, and minmax your ES better (instead of graving 2 %6, grab one with 10% and another with 5%, etc)
>>
>>150367145
thanks for all the insight m8
>>
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>poophecy
>not utter garbage

as you can see, its got the lowest player numbers during the 2nd month than it's literally the worst league since bloodlines, and the only league that's done notably worse than prophecy is invasion, but anyone who played back then will understand why.

this is literally the 2nd worst league they've ever done, and that's only because invasion was a catastrophic failure at balancing
>>
prophecy is literaly garbage, having like 3 fun/worthy prophecies, the rest being boring backtrack/pure shit doesn't justify a whole league
>>
>>150367690

at leas tthere was a fun element in invasion

prophecy is just boring and unfun
>>
They run, they bite, they flee, they die. Swarms of fur and teeth and tail drown each and every room.
>>
>Prophecy is good
>Perandus was bad and/or boring because too many uniques
>Invasion was a good league, people only say it was bad because of dsync, etc
>Clear speed meta is a bad thing
>Armor is good
>Labyrinth is quite fun actually
>Hybrid is good
>GGG is a small indie company


If you agree with any of the above you might consider going back to r*ddit
>>
>>150367690
>steam numbers are everything
>>
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I'm very scared of dying rip
>>
>>150368331

didnt tengent secretly buy part of GGG so china would allow the game to be marketed there?

when the literally the largest chink vidya company owns part of you and you have games under garena, you cannot be """indie""" anymore.
>>
>>150368331
Why do you think clear speed meta is good?
>>
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What should I level with as a Shadow?
>>
hint: it's round and it's green
>>
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>>150373394
EK? FB? Man I don't fuckin know
>>
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10 hours. It took 10 hours to revert to W7 from Linux Mint. Suck my weiner dog you open source os faggots.
>>
>>150373757
>he fell for the linux meme
tip top kek
>>
>>150373757

there is literally no reason to use linux on a gaming/entertainment pc

also >still on w7
>>
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>>150373925
It's Windows 7 until I die my friend.
>>
MAKE ICE SPEAR GREAT AGAIN
>>
>>150374492

>gains an extra projectile every 5 levels

ggg should hire me
>>
>Just used an orb of chance on a regular strong box
>turned magic

>1188% increased rarity of items inside

...wut?
>>
>>150375239

you can use crafting currency on them like any other item

while every white box is worth chancing/trans; some are worth alching/regal
>>
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they need to
>fix performance
>fix trade
>change the meta
>change the map systen
>add good content
>>
>>150375639
No I know that can be done, Ive just never seen a rarity modifier that high.

It still dropped whites and blues only though.
>>
>>150377501
>things that will never happen
>>
>>150377776
100000000% of 0 rarity is still zero
>>
just bloody die
>>
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been doing prophecies for an hour and still don't have the 3rd chain i'm trying to do for the challenge
>>
test post do NOT reply
>>
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>tfw done over 1000 prophecies and still haven't got one to get gf
>>
i would never consider dating a girl who doesn't understand my passion for poe desu
>>
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>>150278574
>basic attack on left click
>>
who is the best poe streamer and why is it our guy projectpt?
>>
haha my favorite meme
>>
you have a good taste in memes, my friend
>>
>>150278398
What race is this? Sounds fun.
>>
>>150377501
>Change meta
What? I mean slight nerfs and buffs, but right now everything is viable if you want it to be.
>>
So, how to get to maps quickly?

I am an alt aholic
>>
What skill would you use to farm atziri if you're not allowed to use bladefall, earthquake or srs?
My choice: icestorm
>>
>>150397415
poison arrow or puncture trap

just like the good ol days
>>
page 10 rave save
>>
I beat the final boss should I keep playing this game?
>>
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>>150407851
how did you beat chris?
>>
>>150407851
no
>>
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>>
When does the next league start?
>>
is this game ded? or worth starting now?
>>
>>150412056
you'd want to wait a bit over a month for the new expansion and leagues
>>
>>150412056
not dead but right now the temp league has one month left. new ones will start after that

you can start playing to see if you like it, but all progress will be lost in 1 month
>>
Gonna go SC next league desu
>>
good choice famalam
>>
>>150373281
Blade vortex or traps
>>
>>150412056
you can start now
>muh league is almost starting
that doesn't matter, your first character is going to be a trash heap anyways and it will be a while before the state of the economy matters to you. When the new league starts it will probably be a good chance for you to reroll when you kinda know what you're doing.
>>
>>150412772
Maybe they'll actually add a reason to push beyond 85-90, so the hardcore league will last 4 weeks instead of 2.
>>
What's the next league gonna be about?
>>
>>150418489
The expansion itself is supposed to revamp the mapping system.

They mentioned the new challenge leagues incentivizing people to pick up rares again, as it will have some crafting component.

That's pretty much all we know.
>>
1-3: shimakaze
4-6: atago
7-9: amatsukaze
0: poeg pic
>>
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>>
She calls out to the man on the street
'Sir, can you help me?
It's cold and I've nowhere to sleep,
Is there somewhere you can tell me?'
He walks on, doesn't look back
He pretends he can't hear her
Starts to whistle as he crosses the street
Seems embarrassed to be there
Oh think twice, it's another day for you and me in paradise
Oh think twice, 'cause it's just another day for you,
You and me in paradise, think about it

;_;
>>
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>>
nice general poetards
>>
>>150429621
I know. It’s all wrong. By rights we shouldn’t even be here. But we are. It's like in the great generals, anon. The ones that really mattered. Full of shitposting and faggotry they were. And sometimes you didn't want to know keep browsing. Because how could the next post be good? How could /poeg/ go back to the way it was when so much bad had happened? But in the end, it’s only a passing thing, this shitposting. Even darkness must pass. A new league will come. And when the sun shines it will shine out the clearer. Those were the generals that stayed with you. That meant something, even if you were too much of a newfag to understand why. But I think, anon, I do understand. I know now. Poetards in those stories had lots of chances of turning back, only they didn’t. They kept going, because they were holding on to something.

That there's still good in this game, anon. And it's worth posting for.
>>
>>150432638
what is that lightning tendies for ants?
>>
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>current year
>still no separate chat tab for whispers
>>
>>150434953
>erping
>>
>>150434953
>>>/wfg/
>>
>>150435000

you think erp isnt one of the major driving forces behind the econ?

ever seen a level 1 0q cleave listed for 20C on poe.trade?

or a white ilevel 38 heavy belt for 1 ex?

Those are people selling ERP

You can get rich in a couple of days while still having a level 1 char just getting a few people off and then flipping with your profit..
>>
when is the next league?
>>
they nerf and buff things for the next leagues, right?

What would be a good ranger/shadow bow build that might get buffed or just not get nerfed for the next league?
>>
>>150436559
nothing in the bowshit builds seems to warrant nerfing

maybe the LA-FW interaction but then that be more of a wander nerf
>>
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GGG just released the multithreading patch and im getting 100 fps in parties now
>>
don't lie faggot
>>
>>150439476
probably more like 30 up from 5
>>
>>150439634
and it's going to overwork your CPU
>>
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After hitting Merciless difficulty it has become readily apparent to me that the skill tree is merely an illusion and if "X" amount of points are not spent on gaining HP or Resistances my character is softer then wet paper. So i either have to work on completely re skilling my character or build another one entirely. This is pretty disheartening and makes me feel like the choices i made that i enjoyed and that i thought would make my character unique are now stupid and useless.
>>
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>>150442215
>specifically getting resistances from the tree

just reconsider you'rer build, most of the time when I reach maps I am almost done picking my life nodes and tend to focus on damage.

Also depends on what ascendancy class you pick.
>>
>>150440974
How does the world's fattest cat even move?
>>
>>150442215

life or es are always needed

resist on tree are generally bad

most damage on tree is trash for any giving build. you need to discern what is actually worth it for the build you are aiming at. there are also multiple ways to scale, not just nodes that say "damage"

>i need to reroll and i dont like it

welcome to poe. hope you like repetition
>>
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>>150444057
>>
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>>
don't bully shitcrows or they will ruin the general even further
>>
>>150447089

they are already bullying me by existing
>>
>>150442215
That's something only someone who understands the game very little would say. Yes the vast majority of good builds involve getting a certain amount of passives dedicated to life or defenses, but that doesn't mean you don't have any choices in how to build a character.

There are like a dozen ways to build a tanky, end game viable characters. Some of them might even prefer move speed nodes over life ones past a certain point, for example. Not even talking about ascendancies which can completely reshape how you build your character. A Juggernaut might not need many armour nodes, or any at all, if they have near perma physical immunity anyway and a Pathfinder might not need much passive defenses if they have perma defensive flask buffs, and so on.

Dying to anything pre-maps is also more often than not an issue of inexperience than not meeting any defensive benchmarks. Case in point with racers who favor damage nodes over life ones and still blow through content twice faster than you.
>>
>>150448795
>There are like a dozen ways to build a tanky, end game viable characters.
stopped reading there
>>
>>150449161

1.DeadEye ED
2. Pathfinder ED
3. Trickster ED
4. Saboteur ED
5. Assasin ED
6. Necromancer ED
7. Occultist ED
8. Hieropant ED
9. Guardian ED
10. Inquisitor ED
11. Champion ED
12. Juggernaugt ED
13. Bserker ED

13=over a dozen. he was right
>>
>>150446924
Hello can you stop posting cute girls from bad anime and at least post cute girls from good anime

Thanks
>>
>>150449161
Stacking life and life only (SRS, EA builds can get away with this)
Stacking life and armour/evasion (generic melee builds)
Stacking life and armour/block (Aegis/Gladiator builds)
Stacking life regen (Juggernaut/Chieftain build can get 15+20%+ life regen)
Stacking life and es (hybrid builds)
Stacking auras (LL Guardian builds)
Stacking damage and leech (most CI builds, Berserker/Slayer builds)
Stacking curses and curse effectiveness (most Occultist and trap/mine builds)
Stacking es regen and es recharge rate (Occultist again)
Stacking move speed and/or evasion (most ranged builds have high survivability through this alone)
Stacking dodge (Raider build excel at this)
Stacking flask effectiveness (Pathfinder builds)

and multiple combinations of the above.

All involving a vastly, vastly different tree. The choice exists, but only if you can get past Merciless without repeatedly dying and not knowing why.

There's no magical number of % increased life or es you need to hit to make a good build. Benchmarks are just benchmarks, not universal requirements.

Building around a good concept is generally a lot more rewarding and effective than just mindlessly stacking life nodes and expecting to survive everything. If your melee build has 250% life and not much else, it's garbage. Conversely, you can just have 175% life and destroy any and every content if you know what you're doing.
>>
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>>150451273
i disagree
>>
>>150452039
I wasn't trying to convince you so much as expand on what I've said to the original poster I was replying to
>>
the new """""""""""performance""""""""""" match is coming lads

prepare for a million bugs and crashes
>>
>>150443590
>resist on tree are generally bad

Have fun getting 169+ all res unless you build lets you run mostly if not all rare items.
>>
>>150452407
>Have fun getting 169+ all res unless you build lets you run mostly if not all rare items.
So every build ever? No build runs on mostly if not all unique items, except maybe Whispering?
>>
>>--experimental-frame-optimizations
>>--experimental-frame-optimizations
>>--experimental-frame-optimizations
>>--experimental-frame-optimizations
>>
>>150452616
im wearing 7 uniques and have less than 5k life
YOSHITCROLO
>>
>>150452616
i find unique heavy builds are becoming more and more common, the last few leagues i have run several builds that used 3-5 uniques.. perandus i had one character that had 1 rare item (gloves) t1 tri res ftw, was almost impossible to hit ele weak cap
>>
I BETTER NOT FUCKING DIE BECAUSE OF THIS PATCH

i've already died twice to bugs and disconnects this league and it's the first time in my four years of playing HC that this has happened

so FUCKING tired of this shit
>>
As you may have read, Garena Russia is ceasing operations and we are incorporating their Path of Exile community into our international one. We feel that this is in the best interests of the entire Path of Exile community, as we want to make sure that all Path of Exile players are always able to play their characters.

We've been working out the logistics of the migration of characters from the Russian Garena realm to ours. Meanwhile, the community have expressed a number of concerns of areas we might overlook. I'd like to address those concerns in this post.

Please note that there are four Garena Path of Exile realms, all run by different teams. Each one has run its own events and makes its own promotional decisions. For this migration, I'm talking entirely about things that have occurred on the Russian realm.

Events with Additional Item Drops
Events with increased item drop rates were voided so that items did not carry over into the main leagues. There were a couple of exceptions like a +25% quantity/+50% rarity weekend event that was run to apologise for some server problems. The additional items found during these few days are tiny in comparison to the impact of some of the leagues we have run in the past on our servers.

Garemon Pets
Some players are concerned that the Garemon Pets (the red Garena mascot) will be merged into our realm. The players who earnt them from promotional events are allowed to continue to have these pets. Because users are placed in instances with other users from the same geographical region, then it's not likely that you'll see these pets in towns unless you choose a Russian gateway to log in.

Exclusive Holiday Microtransactions
Some promotional microtransactions were available as a one-time-only offer on our realm. Similar time-limited offers have been made on other realms, and we feel it'd be fair to allow the users who purchased those microtransactions to keep them.
>>
>>150452407

>+60 % all ress from gloves+boots
>15 to 30% all ress from armour or shield
>+20-30% all ress from belt

4 rare items

assuming nothing else on your gear has any ress, you have about 50% more all ress to get so you can be vuln-capped

this can be solved with frugal and smart allocation of tree passives so that the resist are on the way of something useful (tempar, duelist, scion, shadow) and with 10% all ress (or whatever you need) on a couple jewels along with some other offensive stats on them

on reality, most builds should be fine just grabbing whatever is directly on the way out of your starting area
>>
Botting
I personally supervised the anti-botting systems used on the Russian realm and I can assure you that the rate of botting is extremely low (lower than our realm, and that's already very low for this type of game). When we did find cases of botting, we banned aggressively for it. Trading was blocked for non-CIS users so it was very hard and expensive to run bots on that realm.

Chat
Some users are worried that English chat will be drowned out by people using other languages. Like with our Brazilian Portuguese speakers, Russian users will default to Russian chat channels where they're allowed to use Cyrillic characters and can talk in Russian. We will continue to ask people to use only English in the English channels.

Alternate Art Items
Some Russian race rewards required fewer points to earn than on our realm and awarded alternate art unique items that are very valuable. In a few cases, there are more of these items on the Russian realm than there are on our realm. Moving these over to Standard will affect the value of the existing ones.

This is a real concern, especially because those items were fairly earned by the Russian players, so we're not going to take them away because that would be unfair. To address this, we will mark the Russian versions of these alternate art items as Russian items. They're still fully tradeable and useable, but are clearly marked as different than the ones originally given out on our realm.
>>
Their first real attempt to multithreading. What could go wrong?
>>
Are we all going to the SF meet up?!?!?
>>
>>150452807
>>150453318
it's literally an O P T I O N A L feature you fucking retards, don't play in the sandbox if you don't want to, others will do that for you
>>
>>150453530
>We will continue to ask people to use only English in the English channels.

hahaha yeah, depend on the grace and humility of our noble russian comrades

very lazy and naive of GGG
>>
>>150453530
>Trading was blocked for non-CIS users so it was very hard and expensive to run bots on that realm.

umm

how do they know who is CIS and who isnt?
>>
>>150453721
I would if I had the money to travel :(
>>
>>150453540
:D I'm fucking excited either way, so much lag 1 shooting huge packs, or 'allies can't die' totems and rares, ripped so many portals in uber atziri on my blade vortex character, wb into pack all that gore fps drops to 2 and then booted to character selection, fucking annoying
>>
>>150453729
nobody has faith that this patch won't fuck up the entire game anon
>>
>>150453790
People who don't get warned and otherwise muted, it's not simply something they ask for but actively go about stopping as well.
>>
>>150453729
wtf (you) (youing) me for, i know it's --experimental-frame-optimizations , i'm going to play in the sandbox. i'm excited as fuck to get sand in my bum crack
>>
>>150453912
happy to see GGG cracking down on those literal fags and dykes and other genderfluid aberrations
>>
>>150454032
you give GGG way too much credit
>>
so poe now has players from america, europe, australia, asia, brazil and russia

how can other games even compete?
>>
>>150454743
If you don't believe me then go start speaking another language in an English channel and see how fast you get reported.
>>
cyka blyat
>>
>>150454865
i only speak one language and that's american. have absolutely no need or desire to speak anything else
>>
>>150454865
Portuguese* more specifically. Since they'll tell you to fuckoff to the BR channels.
>>
>>150455005
Right, because you'd be proven wrong.
Fucking retard.
>>
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>>150455005
>i only speak one language and that's american.
>>
>immediately after the merge everybody will flooded with these whispers:

>хoтитe кyпить [пyнкт ] 1C PLS Я бeдeн!!

and half the people you will try to buy items from will reply in chimprunes as well
>>
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>Garemon Pets will be merged into our realm
>it's not likely that you'll see these pets in towns unless you choose a Russian gateway to log in

Just don't log in the rusky server goyim and everything will be fine, meanwhile why don't you buy one of our ascendancy™™ supporter™™™ packs™™™™™? Remember they're limited edition (until we decide to merge SEA servers of course).
>>
Reminder not to buy items from anyone with commie tab names.
>>
well i've never interacted with a retarded shitskin brazilian before, but i've had a lot of dumb messages from most likely americans
>>
>>150455279
it would take GGG two minutes to prevent cyrillic symbols from working in english chats and that would be a simple and effective way of forcing the russians to learn a bit of english

BUT NOPE, they're too fucking lazy and don't give a fuck about their players
>>
>>150455621
If it's that much of a problem then they'll probably do that, if they're not already. What are you fretting about friend?
>>
>>150455773
you clearly weren't around when the game first left closed beta
>>
russians will be defaulted to russian channels
we will still get to enjoy /global 1 while those slavs will be relegated to the gulag of /Глoбaльный 1
>>
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>he doesn't speak at least 3 languages
>he doesn't know at least 3 computer languages plus bash scripting
>>
>>150455859
Hi. Do you want to actually voice your concerns or just continue with vague comments that just show how much hate GGG without giving reason?

Retard.
>>
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>>150455404
>giving a shit about cosmetics

kill yourself animeme posters
>>
>>150455945
>he doesn't speak proper japanese and would not be able to communicate with his waifu without sounding like a baka gaijin
>>
>>150455968
you aren't worth my time. i can tell you're a clueless shitter who doesn't know jack about shit

this will be your last (You) from me
>>
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>>150455621

>forcing the russians to learn a bit of english

Why don't you learn a bit of rusky instead?
>>
>>150456153
Oh you'll never know how silly your comments actually are, little one.
>>
>>150456212
because i'm a tax paying citizens of the most powerful country on earth, and we speak english
>>
>>150456212
i'd teach you a little bit of rusky if you catch my drift..
>>
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>>150456321

>I'm too stupid to learn a foreign language

Yeah, thought so. USA USA USA amirite?
>>
>>150456321
>I pay american taxes!
...and this gives you *power* over GGG?
https://www.youtube.com/watch?v=ILmBcDltJQI
>>
>>150455945

>3 computer languages

>kids today think knowing 3 langs is an accomplishment

nigger in my day we had to use like 12 different languages for tiny things each, all glued with rexx

bash scripting is what we allowed people born with zika to help us with
>>
>>150456673
>...and this gives you *power* over GGG?
yes, but not as much as it used to. GGG has failed to succeed in the US domestic market
>>
you were never in charge
>>
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>>150456742

>rush through a lang cookbook
>wew another lang to put on my resume

Get the fuck outta here.
>>
>>150456742
top kek, not directly communicating to the machines with telekinetic synapsis
>>
>>150457207
What does "speaking" a computer language even mean? The syntax is like 1/1000th of the time needed to master a language, even a middle school kid could understand the basics Python syntax after 1 hour, but that wouldn't make them a competent Python programmer does it?
>>
>>150443441
https://i.4cdn.org/f/the%20cat.swf
>>
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>tons of russians flooding the market with botted exalts, "log this weekend to win" MTXs (that cost a fortune in the main realm) and easy as fuck valuable alt arts

I bet mors is loving this.
>>
>>150458559
i think Mors and almost everyone else who have been around since the beginning have given up on this game
i know i have
>>
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>>150458559
>>
yay pack file corruption
>>
won't even patch

they fucked it already
>>
GGG is a TINY INDIE DEV and Chris runs it from a clandestine hydrophonic avocato farm on his mother's attic

So be pacient!
>>
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For within these rings was bound the strength and will to govern each league. But they were all of them deceived, for another ring was made: in the land of Prophecy, in the fires of Beyond, the dark lord Bameth forged, in secret, a master ring to control all others. And into this ring he poured his cruelty, his malice, and his will to dominate all life.

One ring to rule all meleefags.
>>
I only play this game because it's easy as fuck to RMT
>>
Patching problem being worked on, should be fixed soon.
>>
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>>
>current year
>GGG still doesn't have their shit together

amazing
>>
>>150459942
Yeah, you'd think that because they're patching once a week every single one they do should go without problems.

....
>>
>>150459720

*phys meleefags


wildstrike masterrace is safe
>>
>current year
>people are still complaining about a f2p game

amazing
>>
>>150460127
>poe
>f2p

this game is so p2w it should be called a freemium game
>>
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>>150460127
>>
>>150460295
You're a retard so I'll just be calling you a retard
>>
>>150460501
based
>>
>>150459942

they don't have to
they have a myriad of fanboys on lebbit to back them up when they fuck things up
that's why people who disagree with this whole rusky server fiasco are being downvoted
>>
>>150460787
and the ethnic redditors itt are no different
>>
>it's a catposter rambles on vaguely about stuff and replies to himself episode
>>
seems mostly the same, but strongboxes are a bit less laggy

anyone got the same impression?
>>
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>>
>implying I have the game installed

LAMOing@your life
>>
>it's a catposter thinks of himself as above a ruskie racer who earned top alt art prizes when he never earned any alt art prizes in his life episode
>>
>>150461429
All usual laggy situations are a fair bit now for me
>>
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>russian merge was the death sentence to my favorite mmorpg (Requiem)

>russian merge will now destroy my favorite arpg

ww3 when
>>
>playing mmos
>playing mobas
>playing fps
plebbier than plebbit
>>
For those who rage about alt.arts:

Long before GGG made cheat-detection there was many cheaters with maphacks on early Race Seasons on international realm (IIRC first 8 seasons, the most valueable items are from earliest ones), many of them unfairly got high-tier alt-art items.

Me, personally, sometimes got chance to get more points (possibility of another alt.art item) and few times some demis for being 1st, where i were leading or at very good position at some races, but during the races after some time i was beated surely by cheaters. And i remember many complains on the forums and here on reddit about cheaters in top of ladders, so some of high-tier alt.arts here on int. realm is actually not so legit.

If you consider garena's alt.art "unfair" to be tradable on int.realm, then let's complain about fairness of alt.arts acquired by cheaters at int.realm and ask GGG to investigate and remove unfairly acquired alt.arts. That's unfair, but strange, no one cries about that.

On the other hand, Races on Garena was after cheat-detection and they regularly and fastly did ban waves, banning cheater racers, reducing quantity of available alt.arts. Also there was much less experienced players who got rare alt.arts and very small part of them will decide to trade their items after merge, many people will keep that as legit trophey. In comparision to unfairly acquired items on int.realm i think this sorta balances the question of fairness.
>>
>>150462261
no one gives a fuck about alt art items here

that's standard player's problem
>>
If seeing a pet in town ruins the game for you, you should probably just leave now.
>>
>>150462261
this is why HC league demis will always be superior
>>
>>150462528
i give a fuck.. i really don't like the people bitching and complaining that alt arts should be account bound, that shit is a slippery slope into a diablo 3 style shit hole. standard is fucking garbage "muh demi i bought for 6 mirrors" ohh fucking nose.
>>
>>150462991
demis really should be acc bound thought twobh

at the very least they should say who won it
>>
>>150463127
i partially agree, but at the same time i would rather nothing be account bound. bound or not the bulk of demis sit collecting dust in a handful of peoples remove only stash tabs
>>
should i bring condoms to the SF meet up?

will there even be any qt grills?
>>
>>150464034
manfaced trap is the best we can do
>>
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can you complete the 'full clear unid map' challenge by using corrupted unid rare maps?
>>
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I dont notice a difference in FPS. How about you guys?
>>
>>150466805
only when opening strongboxes or doing otherwise shit that would have been very laggy

the rest is the same
>>
how does this multithread stuff works
im computer retarded
will it work if i have a old pc
>>
>>150468209
as long as it has more than one cpu core, yes
>>
>2016
>not having quad core at the bare minimum
>>
>>150396734
https://www.pathofexile.com/forum/view-thread/1703834
starts in 10 days
>>
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>>150278398
>lvl90 in 2 days

challenge excepted
>>
played like absolute garbage, had to reset tidal like 4 times, dead end in lower and upper prison, mouse decided to act up in wetlands and i still got 3rd scion

nice class
>>
0-4: fap again
5-9: don't
>>
0-4 [BF-246]
5-9 [MIDE-248]
>>
>excepted
>>
>>150466805
didnt notice a difference aside from way more CPU overhead, fps is still all over the fucking place
>>
As someone who had total shit performance with this game, I was pretty stoked to see an update that could improve it.

turned on the experimental multithread, and my game became a horrible stuttery mess. It played better beforehand.
>>
>>150470112
links
>>
>>150466805
It seems to run better for me in normal scenarios, yet still shits the bed whenever I run across one of the more intense ones. I think it still runs better in those intense scenarios, but fps spiking down to 30 fps isn't much better than it spiking down to 25.

It's an overall improvement for me, but no magic bullet that people were hoping for. I didn't expect it to be one though.
>>
https://www.youtube.com/watch?v=b6yLGNm0Mmw
based
>>
>>150472142
>>150473267
>>150473928

>demanding world-class optimization from tiny indie studio that makes a FREE game

u should b glad patches are free
>>
>>150474962
Your bait smells rank, retard.
>>
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>>150474962
>tiny indie studio

>Grinding Gear Games is an independent video game developer founded in 2006 and based in Auckland, New Zealand. Wikipedia
>2006
>two-thousand six
TEN YEARS AGO

also, they've sold out to """""""""""private investors(aka tencent)"""""""""""

they openly reported that they spent MILLIONS making act 4. anyone can safely assume they've made over TEN MILLION DOLLARS off this game in the past 4-5 years.

does this feel like a ten million dollar game?

no, it feels like a bag of wet shit
>>
>>150475553
Please do not feed the trolls
>>
>frogposter post
didn't read a single word of it
>>
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>>150475553
mcdonalds revenue 2015 - US$ 25.413 billion
>>
gotta admit i love those dollar menu burgers
>>
>>150476078
así memed mi trasero amigo sexado Kek superior
>>
^tryhard
>>
>tfw havent played sense beta

Uhhhhh What am I getting myself back into /poeg/?
>>
>sense beta
>>
>>150477104
since
my bad
>>
>>150476931

right now, PoE is like that jizzrag under your bed you forgot about until one day you went out and left the window open and some rainwater got in and soaked the floor and rehydrated your jizzrag and the smell could be felt from every part of your house because it was like roadkill mixed with shit and cum
>>
>run up to pack of bearers
>slay them mercilessly
>get dc'd
>takes a few seconds to log back in
>think i'm dead
>somehow i'm not
>lost my map

i just know that i actually did die but they rolled it back. fucking shit game
>>
>>150466805
Before I had to spend tenth of time waiting for stutter to stop and be ready to logout when screen freezes in mob pack. This new core thing removed both of those and generally made my fps smooth.
>>
Does anyone miss frame drops on bearers? I got 0.5s-1s frame drop depending on mob pack size and that was usefull tell always. Attention or vision wasn't needed.
>>
>>150476931
The power creep is so real that the meta isnt whether or not you can clear something, but how fast you can do it.
>>
>>150476118
sounds about right, im about 250x more likely to eat that burger than i am to play POE
>>
Anyone feel like looking at a tree? poeurl.com/IRk

ED @ lvl 88. 203% ES should be plenty right? I'm 50 right now so thought I'd ask before getting too committed.

>why not low life
cause I'm poor as shit
>>
>>150482960
>CI
isn't 200% too low for CI?
>>
>>150483119
he really has 250

still id rather get the starting witch ES rather than the spell damage nodes he's getting
>>
>>150483119
Even if it is there are a bunch of nodes nearby I could get and save the quality of life curse passives til last

>>150483424
It would be easy to reroute through those if I feel like I don't need the damage later on which is definitely possible
>>
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i guess i need to solo merc lab to complete the unbearable whispers prophecy chain

i was hoping i could buy a carry
>>
pretty sad there are people in this gen that buy lab carries tbqh
>>
>>150484019
Are you on sc or hc
>>
catposter doesn't count as a person
>>
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>>
not looking to win a fucking autism award here i just want to get 36 challenges completed asap so i can quit this shit game until the next shit league comes around
>>
rank 1 templar killed brutus at level 4 in 10 minutes
O_O
>>
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>>150476931
just fuck around with something that looks interesting
chances are you'll get to like 50 and reroll
i was in the same boat about a month ago, hadnt played since beta

i enjoyed it, need to get currency though otherwise your build will suck dickhole
ascendancy is cool as though
>>
>>150486136
what was the strat?
>>
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>MoM
>EB
>ZO
>GR
>>
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>>150487234
idk man
pretty cool to see racers come up with new stuff though
>>
>>150487550
>>150487234
getting brutus stuck in the doorway where he attacks but cant hit you
>>
>>150487932
or not, gucci just said thats wrong...welp
>>
ded as fuck
what do i do to make this game fun
>>
>>150489365
Play burning arrow
>>
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:^)
>>
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>>150482960
Alright I don't really agree with that tree with a Path of Witch that I don't think is warranted at all, I think it looks weird, and I'd suggest my own version but with the assumption you have enough currency to afford an Intuitive Leap jewel.

Your tree: poeurl.com/IRk (110 points)
446% increased damage, 203+58% increased ES, 3 jewel sockets.
Let's assume an average jewel is 10% ES and 10% damage, that gives you
>476% damage and 291% ES

My tree: poeurl.com/IRF (109+2 points, grab another extra passive skill from your 8th ascendancy point instead of Path of Witch)
478% increased damage, 228+60% increased es, 4 jewel sockets.

Put Intuitive Leap in the left jewel socket, this allows you to grab both curse effectiveness nodes from Skittering Runes cluster without pathing through Shaper.

Put Energy from Within (+12% ES) in the jewel sockets below the Melding cluster. (+15% ES from the cluster).

You're left with 2 free jewel sockets. Let's assume an average jewel is 10% ES and 10% damage, that gives you
>498% damage and 325% ES
>>
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>:^)
>>
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>>150490141
>playing path of exile
lol@u
>>
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>>150489735
Yo dawg I heard you like Diviniarus
>>
>>150489735
nice shitcrow 7L
bet you skip either reflect map mod
>>
>>150490225
>skipping mods
>ever
shit build
>>
when will there be shit like cutthroat back? i feel like that'd be the most fun, scrambling around and hunting people
>>
>lost 5 red maps to dc in the past few hours

just fuck my game up senpai
>>
>>150491451
https://www.pathofexile.com/forum/view-thread/1703793
in 2 days 7 hours 35 minutes
>>
https://www.youtube.com/watch?v=bbCgMvxR9T4

how shit is this build /poeg/

On that note what is the coolest looking EQ build you've seen?
>>
>>150492118
>beginners eq build
>hc/sc viable
>liftingnerdbroxD
>how shit is this build /poeg/

What's your honest read?
>>
>>150492609
Idk the build looks decent from the stuff he shows off, nothing too strong since he uses Vaal GS instead of a decent single target but the build itself looks okay. Maybe that's just because EQ is very strong, or so I've read on here.
>>
>>150492760
I want you to fucking leave this place right now and take your liftingnerdfaggotry with you I'm fucking serious FUCK OFF RIGHT NOW
>>
>>150492826
this
>>
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>>150492826
>>150492860
I mean, I'm not going to leave just because you get all pissy

It's not like I watch the faggot it was just something that I found while looking for a build that ran permanent fortify, and it seemed okay so I wanted to know what you guys might have thought
>>
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tfw all the good streamers/youtubers quit years ago
>>
ziggyd still streams
>>
make that 6 red maps lost to dc

this is a joke
>>
that's what you get for bitching about ggg constantly and getting your account flagged

karma's a bitch you bitchboi
>>
it's sad you actually think that
>>
get dunked on nerd
>>
Okay nerds stop kissing each other and help me with a build

What the fuck do I do to make a Xirgil's Occultist build
>>
equip a xirgil's and when you ascend as a witch, pick the occultist class
>>
my accounts been flagged for years. i pissed them off personally a long fucking time ago. like four years ago
>>
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Man I don't know what to play

I came back looking for something fun and the new ascendancy classes LOOK like they might make something fun

But its either expensive as dogshit or most of the time doesn't work

Like I was thinking "hey look at this cool ignite damage maybe that'd work somehow for trappers???" and then I realized chieftain into trapping would be hell and bad and just terrible like wtf why even have ignite then on the TREE GGG FUCK

I don't want to play a brainless build, Ir eally don't. I don't want to go BV or EQ and just not care.
>>
if you want to be a chieftain *and* a saboteur, there's an easy solution: ascendant
>>
That was the first thing I thought since I was thinking "hey haha chieftain is gonna be awful to map out for the tree" and then I looked at the chieftain ascendant node and guess what???? it only gives you TOTEM SHIT

christ why do like 2 classes cater to totems???? fucking hell
>>
>not running a Chieftan RF/BV build and running through maps as a flaming lawnmover

Your loss senpai.
>>
>>150495225
Okay how would you build that in 2.3 fucker?
>>
Health, Health Regen, +Burning Damage, +Endurance Charges, and Armor or Iron Relfexes/Grace

RF = Burning Enemies = Endurance Charges = Sustain and Mitigation

Throw in Fortify in the mix with either Curse on hit Vulnerability on a Cyclone or Blasphemy

Self fueling engine.

For bosses have a usable Enduring Cry to maintain charges and just BV on bosses faces. Only stop to reapply Fortify.

To play it just run into a large group of monsters with fortify up and use BV til everything runs to you and dies. Rinse repeat and be the lawnmower exile you always dreamed you could be.

If you are still a total idoit when it comes to builds google Righteous Fire builds and adapt it for a greater dexerity demand. I'm sure there are plenty of ways to turn some of your excess strength into int and dexterity.
>>
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>did ~60 maps
>most of them t10+
>leveled 86-89.5
>lost 7 red maps to dc

i suppose these are acceptable losses for GGG's standards
>>
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>tfw having more fun debugging C projects than playing POE
>>
>>150495219
wouldn't really matter for the chief anyway, you would need to use southbound to get most of the benefits , any on kill effect doesn't work with traps/totems unless you get the kill from degen. its a shit class anyway , it's basically the rf/rf totem class. fire trap prolif would probably be the best with elementalist
>>
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>>
Stop posting anime you weeaboo fucking shits.
>>
how exactly do you turn on this optional multithreading thing, or see if it is actually active?
>>
>>150508854

--experimental-frame-optimizations

Paste that in the games steam launch options. If you are not using steam then in the games path.
>>
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>buy MTX for $50
>ruskybro bought it for $20
>somehow lebit is ok with this
>>
>buying mtx
>>
>>150509154
not using steam, do you add that under target, start in, or comment?
>>
>>150509341

Right-click your Path of Exile shortcut and select Properties.
Add the flag to the end of the 'Target' line. It should look something like this:
"C:\Program Files (x86)\Grinding Gear Games\Path of Exile\PathOfExile.exe" --experimental-frame-optimizations
>>
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this counts for stash tabs too
>>
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>>150509172
>>
>>150509518
thanks much, tried it out. actually decreased performance for me--went down from ~20fps in kaom's stronghold down to 7-10fps.
>>
>>150510089

Same but with big groups. Went from 40fps to 30.
>>
Expansion when?
>>
Are the unpaid interns around?

Do the multithreading improvements treat amd's fake cores as real cores or just 1?

Does it benefit from intel hyperthreading or should we disable it?
>>
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>>
what's the deal with all weebs being retards? do you have to already be retarded to watch anime or do you start normal and then anime turns you into a retard?
>>
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>>150522652

normal people grow out of anime between 12-15

so yeah you pretty much need to be born like that
>>
>>150523503
short haired grills make my dick rock hard

am i gay
>>
>not being a weeb
>>
>>150522652
>>150523503
Do I have to remind you faggots where you are again?
http://www.4chan.org/japanese
>>
why do I suck at racing
>>
>>150526821
that doesnt justify spamming off-topic jap catoons any more than spamming pictures of any other jap thing
>>
>>150527272
This is an imageboard.
Would you prefer every image being PoE related?
>>
>>150527731

i prefer not having the gen be 70% weeb shitpost. most are just images with nothing else; just spam.

but the mods are most likely weebs themselves so its not youll be forced to stop. keep shitting up the gen; once the rest of us leave you and catshitter will have board all to yourselves
>>
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Is this game actually good?
Pic unrelated
>>
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You sure are filling this thread up with hot PoE talk and PoE related images.
>>
>>150523503
who is this semen demon
>>
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>returning to the game
>56 and still haven't unlocked Vorici's crafting bench
>>
>>150528693
>once the rest of us leave
who is "us" actually? is there anyone here who still plays the game? don't act like the ship is sinking when all the rats have already left the deck
>>
>>150529138
no, but it's still the best arpg around
>>
oh great, more DC races, the only race type where scion happens to somehow be even more garbage compared to other classes than usual
>>
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fuck you catposter
>>
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>>150528693
>>
I've spent 300 chromes trying to color a 5L to 3g 2b but 95% of the time it goes from all blues to 4 blues one red/green. Not once more than 2 red or green sockets.
Is there another factor that goes into coloring? I thought it was all random
>>
>>150535524
Weighted by stat requirement.
>>
>things that never happened
if getting 2 off colors was so statistically improbable, vorici's 2 off color option wouldn't cost 25 chromes, retard
>>
http://pathofexile.gamepedia.com/Chromatic_Orb

Chromatic Orbs are primarily used to change the colours of sockets on an item. Sockets are more likely to roll a colour corresponding to the attributes of the equipment being altered.

If one either wants to avoid randomness, or wishes to obtain a specific colour combination that is unlikely on a certain item (e.g. getting all red sockets on an item requiring high intelligence), one can instead use the Artisan's Bench provided by Vorici.
>>
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>get a level 20 skill gem from a prophecy
>spark
>>
>>150535930
>>150536003
Did at least 2 greens and got it on my first try. Fuck me

>>150535982
Apparently since it's got an int requirement what just happened is very statistically possible
>>
>>150536659
>Did at least 2 greens and got it on my first try
>RNG.jpg
>>
>>150536659
>Apparently since it's got an int requirement what just happened is very statistically possible
No, because then Vorici's 2-off color wouldn't cost 25 chromes - a modest price compared to 300 chromes - you fucking retard. If the probability for a socket to roll according to an item's attribute req. was even more weighted than it is, then you would guarantee the correct colors with Vorici's bench within 2 std dev. of an attempt, since the remaining sockets that are not forcefully rerolled would roll blue. This directly contradicts the idea that not getting the right colors after 300 chroming attempt is "probable."
>>
>>150537413
I needed 3 greens on an int chest and didn't get them after 300 tries, not sure why you'd think I'd lie about it on some internet gaming forum. Obviously I would have crafted from the start had I know about the weighting involved. I appreciate all the help
>>
actually vorici's 1x option is the most economically sound when trying to roll many off colors on a high attribute 6s, seeing as you can just chrome it right back to 6y color after each failed vorici's 1x attempt
>>
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>yfw you realize pledge of hands has a lot of hands glued together
>>
>>150538590
you have no idea what you're talking about
>>
okay nerdo enjoy wasting your chromes but remember my post when you're 500 chromes deep and still haven't colored your coil

retard
>>
>>150539721
http://siveran.github.io/calc.html
>>
is self cast utterly dead?
>>
siveran's calculator cannot take into account the fact that you roll over a pure 6r/g/b item (or appropriate colors for hybrid) after 1-2 chromes which is when you have the greatest chance of getting x desired off colors

in short spamming vorici's 1r/g/b option is retarded for high att attribute items, but not if you sparse it with your own chroming between failed attempts
>>
why is it that the people in here with the strongest opinions are also the biggest retards
>>
why is it that you're incapable of defending your opinion instead of linking a calculator everyone and their mother is aware of
>>
because your opinion is unfounded and the calculator isn't
>>
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>>150540443
>>
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>>150540473
>>150540663
>>150540779
>>150540956


it seems you gals are short on (You)s
>>
>>150540956
because once again, the calculator cannot take into account the human factor of rerolling your own failed attempts. it estimates the probability based around spamming various vorici options with no rechroming in between, which is what I argue to be more economically efficient due to what we know about how vorici rerolls sockets. jesus christ, you're fucking retarded. my knowledge is wasted on pigs like you
>>
is GGG the worst dev studio in the world?
>>
>>150541160
rechroming in between has no effect

you don't understand how vorici works despite your claims of knowledge
>>
never reply to me ever again you fucking retard im done here
>>
>game is so dead that people don't even bother to have the courtesy to click the post they're replying to
>>
>>150541406
nay they are denying each other the (You) as a form of a psychological microaggresion
>>
>>150541539
this is some whole new level of autism
>>
chroming is very similar to how socketing and linking worked before the quality change, only that some people didn't bother buying scraps and whetstones and/or were not aware currency could be saved that way
>>
>>150541375
if you plug your ears, you'll be the only one unable to hear the truth
>>
i have some (You)s to spare since i haven't wasted many tonight, anybody want some?
>>
fuck off
>>
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>>150541539
>a form of a psychological microaggresion
>>
Holy fuck i went to sleep with the gen dead

came back, though oh theres discussion now
nope its just weebfaggots spamming animu and these two autists arguing about a calculator
>>
>>150543078
>two autists

only 1
>>
path of disconnects
>>
>>150536543
What is wrong with spark? Are you trying to be a le contrarian just to fit in /poeg/?
>>
lab is the dumbest fucking bullshit ever god fucking damn
>>
are you retarded
>>
git gud
>>
>claims to be one of the top players in poeg
>has to buy lab runs
>>
>>150528693
If it weren't for these "weeb shitposts" the general would die before reaching 300 replies.
>>
hey look guys i could be responding to anyone in the thread right now and you'll never know :^)
>>
wts (You)s at 1:5c
>>
>>150547116
maybe it is supposed to die then
>>
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>>150548042
I'm all for that idea.
Generals shouldn't even be on 4chan in the first place, it forces unnatural discussion and tends to attract blogfags.
>>
>>150548042
maybe you're supposed to die for coming to a japanese inspired imageboard created to discuss japanese cartoons and run by a japanese nerd without expecting a bunch of anime shitposting.
>>
@150546776
i bought an uber lab run because my build can't do it
>>
maybe it is supposed to die then
>>
>>150549509
why not

how can you not do uber izaro and do uber titqueen or t13+ maps?
>>
shit build or shit player
pick your pick
>>
This is the worst general in /vg/.
>>
what about /sc2g/
>>
>>150551337
When you don't post it actually gets so much better
>>
>>150551337
/srg/ is pretty bad family.

And if you consider offsiter fadshit that just won't die like /tumblrtale/ or /normiemon faggot/ /poeg/ is nowhere near the bottom.
>>
this game is shit

losing every other map in a gorge/plat/arid chain because of crashes and disconnects

what a joke
>>
>>150553352
Are you playing with the experimental flag?
>>
"""""hardcore""""" players, everyone
>>
I'm sure I'm being a retard but how do I actually craft items properly.

Say I want life on my chest and it's ilvl 44, does that mean it will only roll 70 to 79 life on it as a life roll? Is the life roll confirmed?

I just always seem to craft complete shit items and I'm not sure what I'm doing wrong.
>>
retard
>>
>>150553907
Read the wiki.
/poeg/ is hell, you're not going to find any useful info here.
>>
>>150553907
item affixes will roll up to the highest tier that can appear, depending on item base type and item level

you are never guaranteed any roll

>I just always seem to craft complete shit items and I'm not sure what I'm doing wrong.
trying to self-craft instead of buying a much better item for 10 times less on poe.trade
>>
convince me not to buy overwatch
>>
it's easy and boring and overpriced like all blizz games
>>
sc2 is not easy
>>
>>150555234

its dirty bomb but for waifufags and casuals
>>
>>150548371
>Generals shouldn't even be on 4chan in the first place
If you were here before /vg/, you'd know that the threads were being spammed on /v/ constantly and were a significant part of why that board was considered /b/-lite.

Of course, the other part was non-jap moot not taking a hint from 2ch and getting multiple boards on the same subject, because hey, this type of forum can totally support 100 posts per minute, let alone whatever actual insane number of posts that were being made per minute.
>>
>>150553478
nope

i lose on average 33% of my maps to crashes and disconnects

it wasn't like this before prophecy

these "performance" patches are really fucking up the game
>>
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I think RNGesus is drunk
>>
>>150557046
>le rngesus xD
>le I don't know jackshit about this game xD
>dark shrine ?? i dont play that game LOL
>>
>>150556821
This patch didn't really add anything that would have changed how it was before if you're not using the flag. If you're crashing it's going to be caused by some specific skill or situation - so we need more details on what was happening at the time if possible.
If you're disconnecting then it's another ball game, and further tests would have to be done from your side to show the connection issue's occurring.
>>
can you stop responding seriously to catshitter and his imaginary problems
>>
>>150556821
>>150557446

ah yeah, some previous ones might have. But they're reworks of some parts of the system, and needed to be done.
>>
>>150557365
Chill friend. No need to get upset.
And I actually didn't know about darkshrine effects. Only started playing a week ago.
>>
which 3 maps give phantasmagoria? the wiki doesnt say
>>
>>150557821
can't vendor maps into it
>>
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Yet another bug I found in this game...
>>
>>150558194
not a bug
>>
>that one retard forcing his trove meme 1 year after it stopped being funny
>>
>>150558325
How is this not a bug? monsters arent suppose to drop the same item SO MANY times
>>
>>150558325
new?
>>
>>150558452
>>150558584

Bloodline affix 'Keepers of the Trove'
>>
>>150558452
God you're retarded. Perfect for this shit thread.
>>
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i did it poeg
>>
>>150557594
>imaginary problems

tell that to the other 5 people who kept getting fucked over in that rota group
>>
Hows Grim Dawn?
>>
>>150555234
its fun to just jump in and play a few games
more fun if you have friends
>>
i don't have any friends
>>
>>150560196
clearly you fucking faggot
>>
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>>150560196
but you have us
>>
>>150559582
do you want to play together...
>>
no i have no friends
>>
>>150560513
stop impersonating me...
>>
>>150560681
do you want to play then...
>>
>>150558194
nice resolution breh
>>
i wanna play with your feet..
>>
>>150559582
gratz!
>>
>>150560807
>>150560681
>>150560664
>>150560513
>>150560196
>>150560907
can you just go ahead and slit your wrists
it'll be doing the world a favour
imagine if the air you were breathing right now was instead going to someone who had aspirations and drive
>>
i dont think this guy understands how oxygen works
>>
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>>150561318
>>
>>150561048
wow thanks

you're my only friend
>>
>>150557753
>Only started playing a week ago
:joy:

plz sum1 post the pasta
>>
>>150561504
>Not allowed! Absolutely, bullying,
what did she mean by this?
>>
>>150562056
who knows, gooks can't into english
>>
>>150557753
You're wasting your time.

You're most likely going to look at the skill tree and get excited and make a 125 points build and then make your first character, probably in a shitter league and then kill yourself after the first 10 levels then come back here asking what you did wrong expecting us to spoonfeed you.

We'll tell you to fuck off and read the OP and use google like the rest of us, you will, you'll make a new build and try something new. You'll get to level 30 or something, get bored and ask when does the game get fun. You'll eventually link your first items in the thread asking questions like how to determine the price, we'll tell you to read the OP and fuck off again. You'll say "wah wah haters from hardcore" and continue playing, you'll hit level 60 and realize this game is just a grind so you can start another grind, you'll complain about this here and we'll say "it's a game made by GRINDING GEAR GAMES you faggot", a game in which you grind for gear.

Enjoy, you fucking retard. Get the fuck out of our general.
>>
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>>150562230
this fuckin general
i was gonna say it was the saddest one but at this point i think it might be the funniest
the sad fuck blog posting
the people telling him to fuck off
the new guys sometimes posting only to get shut the fuck down and shunned
the people trying to discuss the game as anime posters spam
fuck me this is a laugh
>>
>>150562414
mmm Stale copypasta
You could have made something original and became memed. But nope.
>>
>>150556187
I know why /vg/ was made and the stupid thing is that if moot took the 2ch route a lot of dumbasses will complain that 4chan is becoming more like reddit.
At this point I'm trying to get Hiro to make /vj/ since there is absolutely no decent place to discuss videogames unless you're into retro.
>>
retards posting emojis
i hate this generation so fucking much
>>
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>>150562526
at least it's more fun than playing the game
>>
>>150562634
born in le wrong generation XD
>>
Should I join the race even if I'm bad just to see how good I can do?
Is racing fun?
>>
not even going to give this weak bait a reply
>>
>>150562874
give it a go
might as well

ive never raced and im gonna try it
if only to do something new
>>
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>>150562056
>>150562119
>gajins
>>
>>150562634
:joy::ok_hand:
>>
>>150562874
>Is racing fun?
Only if you're not a casual and enjoy the competitive aspect of min-maxing efficiency.
>>
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>>150562526
>>
>>150562626
Nobody gave two shits about plebbit until 2014. It's been around long before people actually turned it into a Red Scare.
>>
>>150562874
vanilla with slight changes races are for autists who like to go super fast in act 1-2-3

special races like endless ledge, exiles everywhere, descent champions, cutthroat or headhunter can be enjoyed by everyone, even casuals

https://www.youtube.com/watch?v=kiKH53VCs4s
>>
>>150563436
>Nobody gave two shits about plebbit until 2014
lurk the fuck more my friend. It's been a complaint since 2010
>>
>racing

rofl
>>
>>150563531
>slight changes
it has like 8 mods
>>
>>150563728
Nowhere near as horrible as 2014.
>>
it's okay to be a casual
don't be too ashamed of it
>>
When do mana costs matter? In a lot of builds that I look at, I see people getting some suburbs for bigger mana pools and extra mana regen, but where I'm at in the game I've completely disregarded every single bonus to my mana pool and have only needed to take a sippy from my mana flask like once every 5 packs, maybe twice in a long boss fight.
>>
actually casuals have ruined gaming
>>
>>150564224
>When do mana costs matter
when you can't sustain
>>
>>150564224
It matters when you start running out of mana or want to use an utility flask instead of a mana one. If you haven't yet, why do you care?
>>
yes it's really irritating to see casualshitters making demands about a game they never learned to play by themselves without relying on the trading crutch
>>
>>150564389
>why do you care?
Because it's going to be annoying when my build gets locked down and I think I'm good on mana but then it turns out that I didn't understand what the game is like later on, like what happens with almost every player when they realize that they have not invested nearly enough into survivability on their first character.
>>
>>150564671
then calculate your mana cost before hand
>>
>>150564671
This is what respec points are for. Don't worry about mana as long as you can sustain with one mana flask. It only becomes a concern in maps because that's when you start to see the -% mana recovery mod which can fuck up your build if you have not enough sustain/regen. You don't need mana regen nodes to farm Dried Lake.
>>
>>150564875
>it matters in some maps
was that so hard? does coming to /poeg/ always need to feel like pulling teeth?
>>
>>150565112
It matters when it start to matters. Everything pre-maps doesn't matter. It's the tutorial.
>>
i remember when you were not an insufferable retard
oh wait
>>
>>150566175
was gr8 desu
>>
we don't like frogposters here
>>
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Someone fucking murder me, I beg you.
>>
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this nip's video playlists of his rips are fucking hilarious
https://www.youtube.com/watch?v=u05PslCVc2w
>「boobs of machine gun」
>>
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>>150567097
>>
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>>150567097
>>
dumb frogposter
>>
>>150567565
>nani nani nani nani nani nani
lmao just like my animes

>nip spends half the vid trying to read the text
kek
>>
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>>150567565
https://www.youtube.com/watch?v=WCjCnZuLbnE
holy shit i can't fucking stop laughing
based nip and their banter
>>
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>>150567097
>>
https://www.youtube.com/watch?v=0XvCVdFw914
>「Thunder father's combo」
>>
>>150571286
wew
>>
>>150570163
>>150569674
>>150567565
holy shit a nip that streams at worse quality than me
based /lowbandwidth/ bro
>>
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tfw try out the new multithreading but cant notice a difference because i already got 60fps anyways
>>
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who else can't wait to play PoE in AR ?
>>
ah yes, weebposters are killing the general but that dumb frogshitter belongs here more i suppose
>>
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>>150568960
>tfw the meme I made has still lived on after all this time
>>
>>150575221
i recognize that girl from one of those sfm threads
>>
>>150575221
gj senpai
>>
2 hardware threads, without optimisation: 34.910fps
2 hardware threads, with optimisation: 30.921fps (-11.426%)
This is a case where users are experiencing reduced performance. 4% of our users have two hardware threads. This optimisation will be disabled for users with only two hardware threads.

I am the 4%
>>
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>>150574882
Don't worry friend.
The redditor will enjoy a 3 day vacation
>>
>>150569674
was that seriously a bug or what the fuck that wodden penis and the 6 links. i always wanted to try it , but i worship the one true god and my personal lord and savior Jesus H Christ and the bible forbids me from worshiping idols or other false gods. but damn a 6 link in 7 fuses, i just don't know the value of my soul and eternal damnation
>>
>>150576224
proof that GGG stores hardware hashes
>>
>>
how do i put stuff up for trade on poe.trade?
>>
>>150572994
can't wait to die in AR
>>
>>150578385
buy premium tabs or use acquisition
>>
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>>150578385
just buy a tab goy
>>
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>>150572994
>ARPGs in AR
I'd prefer something else.
>>
>>150578618
>>150578657
are you serious? fuck

anyone want to buy "The Mysterious Gift" prophecy for 2 chaos?
>>
based summershit
>>
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>675 posts
>75 ips
>>
>>150580735
we're all too busy playing
>>
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>>150580735
>>
>>150580735
now count how many cat, frog, and anime posts are in the thread

literally no reason to have the thread alive other than to give autistic children a place to fling shit at each other
>>
>it's a catposter replies to himself episode
>>
>>150580284
Yeah I'll buy it.
>>
>>150581235
it's mostly all me senpai
>>
>>150581235
>autistic children
I'm 28
>>
>>150582096
>>150582594
end it
>>
No, my parents are still alive and I don't want to cause them pain
>>
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>2016
>still can't walk backwards
>no flask drinking animations
>no skill switching animations
>no pet fighting and gambling
>no vaal skill which turns items on ground into currency
>no dedicated alternate slot items
>>
wow those are all great groundbreaking ideas
did you major in game design
>>
who are you quoting
>>
the retard with a folder of 500 frog reaction pictures
>>
he wasn't talking to you idiot
>>
i wasn't talking to him
>>
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>clear lower/upper prison five times trying to find a powerful brittle poacher
>it never spawned
>>
Neck yourself you fucking loser dipshit braindead nigger
>>
^wording this
>>
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>equip second voidheart
>no fucking difference from just using one

2 ex down the toilet. kys ggg
>>
what did you expect to happen retard?
>>
im out
catshitter's stupid jokes are too much to bear
>>
>>150583952
That's one of the ones that I just seal everytime I see it. The Belly of the Beast one is also a bitch, though at least that one has a payout.
>>
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What if the currency price of items were pretermined by a weighted sum of its mods?

For example a Rare would be worth the sum of its affix tiers, socket total, link total and item base. A Unique would be worth its tier, sockets and links etc.

And in order to trade, a player had to have the currency value of the item (no drop trading)?

Players in groups when the item is found can freely give the items among each other (group found).

There would be no more RMT items but players could still freely trade. The economy would function better because for example, botters would have a hard time loading all their currency onto one account and buying the best items up.
>>
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>>150585063
Fixed Skeleton solution to boredom/dying/bad builds/being poor/life in general:
>Valuate each skeleton kill into Skeleton Points as the sum of its bones: valuation system will be used to determine the skeleton's sum value: amount of bones , brittleness, girt, skulls (<max = no value, exception all theeth being intact), Skeleton Corruption (fleshy bits), Skeleton Level, Skeleton Base type and extreme off bias coloring due to weathering; corresponding to its RNG which reflects the probability of each bone breaking in half or across.

>Unique skeleton' Skeleton Points are initially determined and set by their equivalent in Spider Tokens. After a short grace period, all act3 maps are fixed to only spawn flicker strike spiders to modify the base value. Points will adjust over time by allowing Skeleton Players to earn a small percent variable of Skeleton Point value and regularly updating the base Pont Pool to reflect the New Spider Token Value
>Skeleton Points themselves will have a fixed universal worthyness value. Skeletons and Demi-skeletons will have a fixed weight based on Level, rarity, quality of bones and corruption (flesh). Currency, Maps and Gems will all use the same system as Skeleton Points to determine Spider Token value.

>A Skeleton Point's value will be enforced through Skeletal Window. To avoid situations where you are not dealing with Skeletons, the amount difference will either be refunded automatically or the user can select the refund type from a drop down ossuary menu.

>Snake Soul trading is no longer allowed. When a snake spaws it will be permanently invincible, allocated to a player and mantain allocation through exiting the game.
These are my ideas for a Skeleton Point league. If you don't like a Skeleton Point league, you can fuck right off back your fleshy paradise. I believe a Skeleton Point system would encompass everyone from those desiring a STL to those who just don't want to have to price 20+ tabs of Skeletons every league.
>>
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>tfw i solved rmt and rmt shitters squirm
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>>150585594
>hiding posts
hard to read the thread on your 480p monitor ?
>>
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Redpill me, an Overwatch vet, on why i should be playing Path of Exile
>>
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>>150586509
>>
>>150585063
That would just make trading such a pain in the ass that no one would do it. Even if people were willing to put up with this exact price bullshit, there would be like a 1 in a million chance that the price actually equaled what the item was worth to players and the moment the value of the item was considered higher or lower either no one would be willing to sell the item for the """correct""" price or there would be none of the item up for sale.

Laissez-faire and dealing with botters and shit is better than your garbage.
>>
>>150587280
>there would be like a 1 in a million chance that the price actually equaled what the item was worth to players and the moment the value of the item was considered higher or lower
No, it wouldn't because instead of the value of the item being based upon what you _personally_ think it's worth, it's based upon a weighted sum of its mods. What you think its worth doesn't matter anymore.

And guess what the average person thinks an item's worth?
>How much is my item worth?
>hmm...hmm
>lookup price on poe.trade
>price it in line with what everyone else prices theirs at

People don't care how much _you_ think it's worth. They just want to get some currency for their item so they can buy the shit they actually need. That's what moves the items, not your opinion on item value.

>Laissez-faire and dealing with botters and shit is better than your garbage
Ah, yes. Famous last words of the luddites. A system that brings everybody down is better than an objectively superior system so long as you can keep profiting from. Kill yourself you gigantic sack of human waste. I fucking hate you.
>>
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>>
>finally get feral lord 5
>enter the map
>dc
>map and prophecy are gone

lol
>>
>>150588296

given how the game's econ work; having mods determine value not only would create price-anachronism every league or even every time a streamer makes some build popular, but it would also eliminate any semblance of pricing competition and would utterly destroy the market for desirable items with open space for mastercrafting.

this unless GGG kept a team of people constantly updating and tweaking mod's """weight""" , as well as the weight mods have when other mods are either absent or present, etc.

supply/demand driven econ is infinitely simpler and a much more reliable indicator of an item's desirability
>>
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>>150588947
>having mods determine value not only would create price-anachronism every league or even every time a streamer makes some build popular
This is a thought that stems from the same current broken system. You're still thinking in terms of, "my opinion on item value matters". It doesn't.

>pricing competition
"lookup what other fag priced his item for on poe.trade and undercut"
muh competishun

>destroy the market for desirable items with open space for mastercrafting
No, players would buy items that would be good for adding a mod to and players would sell such items because they need currency.

>supply/demand driven econ is infinitely simpler and a much more reliable indicator of an item's desirability
The predetermined prices doesn't have to preclude supply and demand. The price can fluctuate based upon supply and demand based upon a percentage of the fixed price at a predetermined time interval. I don't think it's necessary because your entire line of thinking is based upon the old and archaic, "my opinion on item values matters" but even so, a simple percent based supply and demand curve would solve price fluctuations.
>>
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remember when GGG had $1500 supporter packs

haha
>>
>>150588296
>No, it wouldn't because instead of the value of the item being based upon what you _personally_ think it's worth, it's based upon a weighted sum of its mods. What you think its worth doesn't matter anymore.
you ignorant moron
people buy things when they think the item is worth more to them than the offered price
fixed price points mean trade only happens when the fixed point happens to be in the range of what players value the item, which is incredibly unlikely because the player market is extremely volatile and touchy
supply and demand get totally fucked
if you think your fixed price points are a good idea, you are actually retarded
>>
>>150589665
>This is a thought that stems from the same current broken system.
and also every virtual economy in the history of online games
>>
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>>150589665

You don't seem to understand that pricing competition, valuable niche items for crafting with less mods, and the player's opinion on whether an item is worth selling or not and the price that would make ti worth it, are all tied to the fact that inventory space is limited.

If there was infinite stash space you would have a point, but even at 20 tabs, past i point you have to start being judicious of what takes stash tab space and then you will always end up vending some stuff that just wont sell no matter how low you go.

If you can't make it worthwhile to yourself to sell certain items and you can't accelerate how quick you sell shit because you cant undercut the average; trading in general would be negatively impacted as general availability of good items that command low proceduraly-determined prices would decrease.

And how would you account factors that determine supply/demand's weight in pricing? Just by time passed? By amount of transaction involving certain item? Certain mods or certain bases? Certain players as well? It all seems like it would lead to price manipulation that wouldnt be much better than what we have right now.
>>
>>150590204
>people buy things when they think the item is worth more to them than the offered price
_Players_ buy things they need and sell things to get currency to buy things they need.
_Flippers_ are an unfortunate side effect of the current broken trade system.

>fixed price points mean trade only happens when the fixed point happens to be in the range of what players value the item, which is incredibly unlikely because the player market is extremely volatile and touchy
supply and demand get totally fucked
Player A needs item, Player B has item, Player B needs currency, Player A has currency. Everything else that occurs outside of this is your _opinion_ on item value. So long as Player A and B have needs, trade will occur regularly.

>if you think your fixed price points are a good idea, you are actually retarded
If you think the gibberish you spew was worth my time, you should kill yourself.
>>
>>150590550
>flippers are bad for the economy
fucking
hilarious
>>
>>150590358
>and also every virtual economy in the history of online games
Yes and there are murderers and rapists in every society in history so if someone has a solution we should ignore it.

>>150590474
>If you can't make it worthwhile to yourself to sell certain items and you can't accelerate how quick you sell shit because you cant undercut the average; trading in general would be negatively impacted as general availability of good items that command low proceduraly-determined prices would decrease.
Not much changes in that regard. Players need items and players need currency. If you're looking to be a good merchant, you'll have to be better at keeping generally valuable items rather than FotM valuable items.

>And how would you account factors that determine supply/demand's weight in pricing? Just by time passed? By amount of transaction involving certain item? Certain mods or certain bases? Certain players as well? It all seems like it would lead to price manipulation that wouldnt be much better than what we have right now.
When each item is generated it's given a unique hash. That unique hash is only counted once per interval or unit. It's not even remotely difficult to come up with infinite ways to solve this.
>>
>>150590645
If you couldn't flip your way to riches, you might have to actually, god forbid, PLAY THE FUCKING GAME. That would just be terrible if they designed a game to be played rather than idled in!
>>
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>>150590981

If not much changes then whats the point? And most of us here play temp leagues, econ is about FOTM shit, so your system would be pulling trade in a potentially different direction than whatever form of building and playing that is currently in vogue.

Why is this good? Why do you believe you don't need to address pricing-anachronism and the implications of limited stash space?

If demand/supply weighting can be solved in an infinitely number of ways, why cant you detail just one that actually improves the current situation (no pricing manipulation by small groups, no decreased incentive to trade as leagues age, no decreased incentive to trade valuable items that command low prices, etc?
>>
>>150591478
>If not much changes then whats the point?
>There would be no more RMT items but players could still freely trade. The economy would function better because for example, botters would have a hard time loading all their currency onto one account and buying the best items up. See my first post:
>>150585063

>And most of us here play temp leagues, econ is about FOTM shit
The economy is about finding items to sell to make currency to buy items you need. Everything else is your opinion.

>Why do you believe you don't need to address pricing-anachronism and the implications of limited stash space?
"pricing-anachronism" is a retarded way of saying, "my subjective opinion on item values matter!" Players price shit based upon what other players price shit and it's all already loosely based upon the inherent value of mods. Fixed pricing cuts the BS, fucks your opinion in the ass and gives us the system we need.

>If demand/supply weighting can be solved in an infinitely number of ways, why cant you detail just one that actually improves the current situation
I already did. The more an item with type, "x" mod has on it sits/sells and the more/less are available for trade, the more the price fluctuates.
And that's assuming it needs to be solved, it doesn't. Supply and demand doesn't even matter. It's first come first serve. An item can't be priced higher/lower than it's worth. If it were worth it, you'd buy it you dumb fuck. And you can't tell me that the current system accurately portrays item value when for forever you could build a Flameblaster for 20c that could clear better than a 500 mirror build.
>>
>>150586509
Asuka?
>>
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>>150592270
>>150592270
None of the advantages that your system brings seems to outweight its detriments. Defeating botters and currency speculators are noble goals but you are ultimately also killing anything appealing about a player-driven economy.

When you say that subjective valuation should not matter on item pricing and people should just trade whatever they find, you don't seem to realize that builds need very specific items with certain stat/mod combinations and subjective valuations derived from that is what drives people to buy items. You still need to use your opinion to discern what is worth selling or needed at all. Why does your system say that opinions don't matter while simultaneously needing our opinion to work at all?
What prevents a group of people, selling to each other, possibly with bots, certain items on a given time frame; to drive its pricing up?

How do you make it so "supply and demand dont matter" while still allowing pricing to fluctuate? Based on what? How do you determine the "worth" on an constantly changing meta?

I don't think you have your system very fleshed out, given how you avoid all specificity and constantly backflip on your statements.
>>
>>150591442
>you might have to actually, god forbid, PLAY THE FUCKING GAME
oh, you're just the autist that screams every thread about how trading shouldn't be part of a role-playing game

go play Diablo 3 if you want an ARPG that is literally just a skinner box with no actual thought required.
>>
oh look, another retard who never learned to play the game without cheating (trading)
>>
>>150593441


D3 just removed econ, which honestly sounds better than a fixed trade abomination.
>>
GGGneeds to formally buy poe.trade, or make their own version of it, and then improve it so it's actually usable(no more afk/offline people, no more price tag abuse, no more note abuse, no more market monopoly/manipulation), and then moderate it so that it's not being abused. trade is fixed. it's that simple
>>
>>150593432
>When you say that subjective valuation should not matter on item pricing and people should just trade whatever they find, you don't seem to realize that builds need very specific items with certain stat/mod combinations and subjective valuations derived from that is what drives people to buy items
Yes? And so long as players still need those mods, they buy those items.
>You still need to use your opinion to discern what is worth selling or needed at all
If you didn't then it would just be a vendor system and trade would be pointless. Players like trade, they just don't like the side effects of it.
>Why does your system say that opinions don't matter while simultaneously needing our opinion to work at all?
Your opinion of the item's currency value doesn't matter. What to keep and what not to keep is a fundamental part of the item hunt.
>What prevents a group of people, selling to each other, possibly with bots, certain items on a given time frame; to drive its pricing up?
I don't think supply and demand is necessary but I already answered that. Each item is uniquely hashed and trading the item over and over again only counts at a specified unit or interval.
>I don't think you have your system very fleshed out
The simple concepts you cannot defeat so there's no point in fleshing out the further reasoning, which I have done so many times in the past.

>>150593441
Diablo 3 sucks. The current conversation wouldn't change that either way.
>>
>>150594156
>>150594156
How can you say that our opinion on an item's currency value doesnt matter AND that our opinion on what to keep or not is a fundamental part of the item hunt, when our opinion on the later is fueled by ther former?

You are rejecting part of the descicion making that enables trade the way items are constituted in PoE, where its rare to find objectively superior itemization choices (the so called BiS items) for every slot and gearing largely comes to subjective choices in minmaxing.

Your item hash proposal ignores fundamental alterations to an item? Socket color? Socket amount? Quality? All of those things dont matter then? If an item's hash doesnt change could an item be altered many times and traded and still not impact any form of weighting at all because it counts as the same item? How would this weighting work on common items and would it work on very rare items?

I still don't find anything that would make your proposal better than the current player driven econ. Deterministic item valuation is something that only works on single player games because NPC vendoring doesnt account for the NPC's opinion on what it wants to buy.
>>
>>150588296
>>based upon a weighted sum of its mods

poeg/ is retarded, that is a good idea, i don't like it for poe, i don't like the idea of any fixed prices aside from basic currency ratios which are set by the vendor. having a pricing system like that in an arpg that is so heavily rng based makes a lot of sense tho, increased maximum life %, ever 1% is 2 chaos, fire/light/cold res 5% is 1 chose. so say a jewel has 5% life , 10% fire/cold - 12 chaos jewel. like i said i don't like fixed prices, and playing a league for a few weeks and you can basically do all of that math in your head , would be nice for noobs tho
>>
>>150595301
>would be nice for noobs tho

That all "fixed trading" would be good for: people who dont know better.

While simultaneously making the game incredibly dull for the other end of the spectrum.

Botters for personal use would still be profitable, rmt would still happen for some very good/good items that command low in-game prices (the agreement to trade would cost irl money or fg).
>>
Fixed priced autist is a well-known retard that can't argue very well why his so-called ideal trading system would somehow solve most trading problems anderase RMT. Most notably, his system has no way whatsoever of evaluating good crafting bases, including

a) jewellery with one or several open affixes, which is much more valuable to players than the same jewellery that is "bricked" by "undesirable" affixes and can no longer be augmented through master or self-crafting. in short, he's failing to take into account (master) crafting and the possibility of a rare item to be turned from trash to gold, which is an opportunity/freedom more savvy players are explicitly able and encouraged to take.

b) ilvl 8x+ bases, which are valuable because or the possibility they can roll the highest mods, even in their white or blue form, and which would have a "weighted sum of its mods" that is null or close to null. if ilvl is to be taken into account, how would it be incorporated it in the magical price assessment?
Why would an ilvl 84 white hubris be valued less than an ilvl 69 hubris with 6 garbage mods?

c) helmet enchants - how would the value of a say, "Earthquake duration reduced by 30%" enchant be determined? would it be valued as much as a Searing Bond enchant? would all skill gems created equal under such a system? What would be then, the player incentive to farm the labyrinth?

Note that this a particular case where currently players create the value from the ground up because there's no other way to get enchants but through a specific area most players will avoid. i.e it'd be impossible to determine one enchant's value around drop rate, because the "drop rate" is only relative to the players rate of completing the labyrinth which is not only fluctuating from day to day (no one wants to run a double golden door charges fonts 2h mace Izaro) but dictated by a very small subset of dedicated lab runners. Such a system would ironically only encourage a black market and RMTing.
>>
>>150595079
>How can you say that our opinion on an item's currency value doesnt matter AND that our opinion on what to keep or not is a fundamental part of the item hunt, when our opinion on the later is fueled by ther former?
The opinion part comes when stating something to the effect of, "the item should be worth such and such because....." It doesn't matter what you think the item should be priced at or why. What to keep doesn't require you to price the item. This doesn't absolve you from understanding item values.

>Your item hash proposal ignores fundamental alterations to an item? Socket color? Socket amount? Quality? All of those things dont matter then?
Suffice to say that anything that can influence an item's value can be subject to supply and demand, yes? I didn't ignore them, I didn't bother listing everything.

>If an item's hash doesnt change could an item be altered many times and traded and still not impact any form of weighting at all because it counts as the same item? How would this weighting work on common items and would it work on very rare items?
You mean rerolling quality to subvert price manipulation, thereby creating a new unique item? Only certain mods or actions would actually generate a new item. Other lesser mods would do nothing more than change the predetermined price by a small amount, while retaining the unique hash.
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>>150595580
It would be better for everyone except for market simulator autists.

>ewellery with one or several open affixes, which is much more valuable to players than the same jewellery that is "bricked" by "undesirable" affixes and can no longer be augmented through master or self-crafting
There's no reason to assumed bricked items wouldn't be weighted accordingly. You have to consider the logic of creating a "bricked" item that the developers came up with this idea, knowing it could make an item shit -- hence less valuable. Now they would exclude such considerations from the item's value because...?

>ilvl 8x+ bases, which are valuable because or the possibility they can roll the highest mods, even in their white or blue form, and which would have a "weighted sum of its mods" that is null or close to null. if ilvl is to be taken into account, how would it be incorporated it in the magical price assessment?
Why would an ilvl 84 white hubris be valued less than an ilvl 69 hubris with 6 garbage mods?
This can be reduced down to, "everything should be priced perfectly or else nothing works!" Players price things for all kinds of reasons. Explain to me why not long ago a 20c Flameblaster was facerolling any build, not matter the cost. Items don't have to be all perfectly aligned precisely in their respective power brackets.

> it'd be impossible to determine one enchant's value around drop rate, because the "drop rate" is only relative to the players rate of completing the labyrinth which is not only fluctuating from day to day (no one wants to run a double golden door charges fonts 2h mace Izaro) but dictated by a very small subset of dedicated lab runners.
They already have to balance the game assuming these things every single time they add anything to the game. You're just saying they can't do what they do everytime they add anything to the game.
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>>150596567
meant for
>>150595939
>>
>>150595939
>n short, he's failing to take into account (master) crafting and the possibility of a rare item to be turned from trash to gold, which is an opportunity/freedom more savvy players are explicitly able and encouraged to take.
I missed this part.

No, I'm not. Some things you could do before won't be so valuable anymore. The goal isn't to make sure Jimmy can keep doing all the same exploits they were before to profit off of. There's no reason to. This again is nothing more than another example of your _opinion_ of how much an item should cost which no longer matters because you don't set the prices anymore.
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>>150595954

But chosing what to keep implies a choice based on opportunity cost of potential higher profit because i understand item values; while at the same time the system is asking NOT to price it.

There is a contradiction here that asks a player to implicitly do something and yet pretend he isnt doing it.

You still haven't said how supply and demand (which you just claimed didn't matter on another post) affects factors that influence an item's value and what conditions would result on a hash being renewed and if the effects of older "dead" hashes would still affect the econ and why.

And you haven't addressed how this prevents RMT of high value/low worth items, or if how it prevents such items from existing. And how botting wouldnt be more appealing than ever, since places like dried lake would yield respectable mods with fixed prices If over-supply of tri-resist boots wouldnt drive prices down and the only way to really increase your visibility would be have the most amount of such items for sale as possible, inherently making trading p2w too since a larger stash would now matter more than ever.
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>>150596567
This leaves pretty much all authority to GGG to assess on an almost individual basis how much what particular affixes (let alone combinations, sometimes conflicting, e.g. chaos resistance on a great CI item) should be worth in a meta they can only encourage but not dictate and leaves absolutely no freedom to the player to decide. If you cannot understand how this would stifle trading, not encourage it, you don't understand the basics of free market.

Moreover, GGG has repeatedly stated that knowledge should be rewarded in PoE, meaning trade savvy and experienced players should be able to profit from the ignorance of others. If an inexperienced player doesn't understand why his tri-res ring that has no life but an open affix for a +20% ES Elreon mod is a fucking golden egg to CI builds, then he deserves to lose the opportunity to sell it for several exalts instead of 2c.

Not only is your magical system a fairy tale to implement, it goes directly against GGG's very philosophy of the game economy. Rather than arguing the merits or drawbacks of it, you need to ask yourself why you're playing a game whose design philosophy you fundamentally disagree with. The current trading system is far from perfect, but it goes in line with what GGG envisioned. Market manipulation, flipping, bartering for scraps and profiting from newer players ignorance are ALL allowed and encouraged.

When a small circle of top flippers/crafters made a fortune back in 2.0 by crafting a bunch of +3 bows/staves and controlling the market of +3 bows/staves, do you know what was GGG's response to the community outrage when the method used was revealed?

It wasn't "Wow, those assholes intentionally abused the ignorance of the rest of the playerbase to make a profit! let's punish or ban them from the game for unethical behavior!"
It was closer to "Those smart motherfuckers kept a secret well and were rewarded for it. Deal with it, poetards."

Chris' words, not mine.
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>>150597143
>The goal isn't to make sure Jimmy can keep doing all the same exploits they were before to profit off of.


if your trade system is based on removing what amounts to player's opinion on item valuing, why is it based on your personal opinion's on what constitutes exploits even after GGG has said they are fine with how it works?

If GGG is then wrong, why are you then leaving it up to them to handle pricing here >>150597389 ?
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>>150597187
>There is a contradiction here that asks a player to implicitly do something and yet pretend he isnt doing it.
Knowing what an item is worth doesn't mean you price it as such. And pricing items doesn't mean you know what it's worth.

>You still haven't said how supply and demand (which you just claimed didn't matter on another post)
It doesn't.

>affects factors that influence an item's value
Supply and demand is the factor that affects the item's value........

>And you haven't addressed how this prevents RMT of high value/low worth items
Well if you saved up the currency to buy the item and wanted to pay them that value AND give them your real money too when somebody else would sell it to you for the currency value, go ahead I guess but that just makes you extremely retarded.

>And how botting wouldnt be more appealing than ever
Yes of course it would but unlike before you could no longer easily move all your currency to a single account, thereby having the currency multiplied by however many bots you're running. It could still be done with staggering trade work but it would be extremely painful and rather obvious.
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>>150597389
>This leaves pretty much all authority to GGG to assess on an almost individual basis how much what particular affixes (let alone combinations, sometimes conflicting, e.g. chaos resistance on a great CI item) should be worth in a meta they can only encourage but not dictate and leaves absolutely no freedom to the player to decide. If you cannot understand how this would stifle trading, not encourage it, you don't understand the basics of free market.
They could but for the most part it simply doesn't matter. Your autism spiel over what you personally think item's should be valued at, ultimately nobody gives a fuck. The vast majority of people playing the game just want to be able to exchange the shit they find with other players for currency. Your autismfit over how it all lines up in the grand scheme of things notwithstanding. The current system doesn't perfectly do such a thing, there's no reason to hold a new system to such a standard, especially not when it fixes many more problems in the process.

>Market manipulation, flipping, bartering for scraps and profiting from newer players ignorance are ALL allowed and encouraged
Too bad their vision crashed and burned a long time ago because trade wound up being dogshit.

>>150597459
>why is it based on your personal opinion's on what constitutes exploits even after GGG has said they are fine with how it works
The point of the post you quoted was not to highlight my opinion of what constitutes an exploit it is in fact against the ToS to RMT and that's the purpose of such a system. It's not my personal opinion, it's the rules of the game you play and it just so happens the system I implore others to consider causes people to actually play the game better than the old exploit filled system.
>>
>>150597596
>>150597596

So you are saying that knowing what an item is worth doesn't mean i know what its worth? How does that work?

How if supply and demand doesnt matter, it affects an item's value? And how would an items value retroactively affect mod value or it wont? And if it doesn't, why not?

Also you arr saying RMT is ok and good then, as long as some currency in game that doesn't reflect at all what an item is truly worth for the players, is exchanged. But isn't that much different from how people trade a full set of RMT'd hear for a wisdom scroll?

And you are saying that market flooding via bot and p2w trade from stash space availability is unavoidable?

What is exactly your system fixing?
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>>150597750
It's THEIR vision of the game. THEY wanted, designed, and encouraged this trading system. It doesn't matter whether your fairy tale system would be "better" for the players, because then you wouldn't be playing PoE anymore, you'd be playing a much different game. Is it shitty? it it unfair or unethical that newer players aren't protected? then don't play the game. Because it's not going to change. Any "trading improvements" GGG is bringing from this point on will never erase that cutthroat aspect of letting knowledge and sometimes a propension to be a scumbag rewarded. The merits and drawbacks of your system don't matter. It doesn't belong in PoE because it describes an entirely different game, one that GGG rejects.
>>
>>150597750
>The point of the post you quoted was not to highlight my opinion of what constitutes an exploit it is in fact against the ToS to RMT and that's the purpose of such a system. It's not my personal opinion, it's the rules of the game you play and it just so happens the system I implore others to consider causes people to actually play the game better than the old exploit filled system.

GGG is ok with flippin and currency speculation and even pricing fixing/manipulation, which is what your system would actually """fix""". And your system doesn't prevent profiting from bots or even RMT which are what breaks the ToS
>>
>>150597389
lol same with suffix can't be changed , no one figured it out except for a few people who had the balls to toss a few ex on an item and then scour it. i think the price based on affix is a decent idea, but not in poe. the itemization in poe is pretty sweet and well implemented , hybrid rolls are another example of golden eggs. at this point in time with the massive wealth of information available, the wiki, item info script, poe.trade, poeaffix.net , and common sense there is no reason for anyone but a super casual player, or a complete noob to not know what the fuck is going on
>>
>>150597908
>So you are saying that knowing what an item is worth doesn't mean i know what its worth? How does that work?
No. I'm saying knowing what an item's worth the current system doesn't mean knowing what's to keep in the latter system.

>How if supply and demand doesnt matter, it affects an item's value?
I'm saying it doesn't matter because it's not necessary for the latter to work.

>And you are saying that market flooding via bot and p2w trade from stash space availability is unavoidable?
How will the botters move the currency from the item flood to their main? Keep in mind, doing so leaves a nice paper trail for GGG to follow and you want to risk your paid account?

>What is exactly your system fixing?
RMT. Trying to make botting sound worse to coverup the fact RMT gets BTFO isn't even a remotely compelling argument. Botting is more difficult because of how fucking shit it becomes to move items between accounts.
>>
should really be focusing on how/why GGG is depending on a 3rd party fanmade website to sustain their business model
>>
>>150598080
The average player knows jack shit about how to get past t3 maps, you expect them to understand the intrinsics of multi mod crafting, when they've yet to level a master to 7 once in their life?

And that's why a large number of players play PoE, because they know they can be rewarded for the knowledge they accumulated playing the game for a long time.
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>>150597936
Their vision of the game is nothing like what it is today. I participated in the early, early access closed betas where you were drawn randomly. Trying to say my idea goes against their vision is neither here nor there.

>>150598026
My system buttfucks RMT and royally screws over bots. You have no clue at all.
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>>150598215
>Their vision of the game is nothing like what it is today.
This post from Chris I cropped in >>150597389 is less than a year old. Their latest "trading improvements" supports a 3rd party website. They repeatedly encourage flipping and market manipulation because it's enjoyable to some players, and those players pay for the game too. You're fucking delusional. GGG doesn't want the trading system you're selling. They want knowledge to be rewarded, this includes trading knowledge. If you're new and have no idea how to price your items, you get fucked, and that's something you have to deal with. Chris doesn't give a fuck.
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>>150598116
I just wanna be able to buy fixed price items while players are offline. That's all. I'm fine with poe.trade, just give me offline/afk purchasing.
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>>150598112

The worth of an item is not determined by a trading system, it just reflects it. You are asking people to know an item's worth based on the actual metagame and then to NOT apply metagame knowledge to price it.

And if supply and demand is not necessary to determine pricing fluctuations, how are they determined?

And why would a boter need to move stuff into a "main" account? With your system, personal botting dried lake is rewarded more than ever, because of the aforementioned flooding being the only way to gain visibility on indexing sites. And you wouldn't even need a bot to flood the market, any player dedicated enough and with money to buy stash tabs could do it. If supply and demand doesn't matter, there is little that could be done for normal players to gain an upper hand against this technique.

And it doesn't fix RMT. Real money would still be exchanged because there is a disparity between item value and worth that supply and demand cannot fix in your system.
>>
Fixed price autist is really just catshitter who's buttmad he overpays for items he RMTs or doesn't understand the meta enough to make a profit from it. He's just a massive retard wanting a dumbed down system that casualizes the player under the guise of protecting them from unfairness.
>>
>>150598215
>My system buttfucks RMT and royally screws over bots. You have no clue at all.

It kills people having botting fleets and RMT ops. But personal botting would still be nice and good and small scale RMT would be unaffected. The downsides would be enormous tho.
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>>150598372
>This post from Chris I cropped in >>150597389 is less than a year old
Chris stating the prices are constantly shifting doesn't go against anything I posted. It's the expect results of the way the current economy works and is in no way necessary for an economy to work.

>Their latest "trading improvements" supports a 3rd party website
That's not a good thing at all. They have been talking about trade improvements for years and that's the best they come up with. That's a total fail.

>They repeatedly encourage flipping and market manipulation because it's enjoyable to some players
And for far more, it's not because trade is ass and everyone knows it especially GGG.

>GGG doesn't want the trading system you're selling
They're 100% unaware of my idea.

>They want knowledge to be rewarded, this includes trading knowledge
There are all kinds of trading knowledge. Your kind happens to be the most cancerous.
>>
>>150598689
>They're 100% unaware of my idea.

they have spies here. of course they know

most likely they gave zero thought to it, because its a bad idea
>>
>>150598536
>You are asking people to know an item's worth based on the actual metagame and then to NOT apply metagame knowledge to price it.
There's no question. There's no applying the price. The price is already there.

>And if supply and demand is not necessary to determine pricing fluctuations, how are they determined?
There aren't pricing fluctuations if there's no supply and demand pricing curse was the point.

>And why would a boter need to move stuff into a "main" account?
Because that's how botters currently accumulate massive amounts of currency. I can see you have no clue how botters work. So say you bot a bunch of currency and buy an item, how do you move the item to your main? Your main then also has to have the currency to buy the item from your bot account, unless you're botting on your main.

>And it doesn't fix RMT. Real money would still be exchanged because there is a disparity between item value and worth that supply and demand cannot fix in your system.
No, virtually nobody would RMT when they have to pay the currency value for the item + RMT on top of it. RMT of items becomes irrelevant.

>>150598640
Shutup retard.

>>150598648
Small scale? It would completely kill the primary source of RMT in PoE -- currency. How do you buy a stack of Exalteds now?
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>>150599091
>>150599091
>>150599091
>>150599091
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>>150598921

You are simply deflecting the pricing/worth issue into a circular argument because you are unable to tell me why your system asks players to know an items worth (to decide if to sell or not) at the same time it asks them to ignore such worth (so they have no metagame-based expectation on pricing). this really leads again into matters of market flooding, which would be the real way to make money in your system. Not selling the best items or pricing competitively, just by having the most amount of stuff for sale.

And you seem to believe people dont bot for personal enrichment and always are bot army commanders. Maybe you don't have a clue how well exilebuddy works on dried lake.

With no supply/demand fluctuations, how can item flooding and desirability affect an item's price? And if they cant, doesn't this set up your system for RMT because true player-driven value can be established outside the game regardless of and rarity/pricing?

This seems like paving a way to create "dummy" rmt items using mastercrafting for the sole purpose of moving currency.
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