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/fog/ - Fallout General

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Thread replies: 817
Thread images: 149

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The Institute Sucks Edition

>fog/ Mod Archive
http://fogmods.weebly.com

>CK
http://www.creationkit.com/fallout4/index.php?title=Main_Page

>Fallout 4 General Information (Read Before Asking Questions)
http://pastebin.com/UkxVHYQB

>Vault Dweller's Survival Guide Links
http://pastebin.com/x1yeAmcP

>The Art of Fallout 4
https://mega.nz/#!vQkWVLpD!nBOiJBqgYriOJNkjU8OqxSFOfpKJHYWT6wZunopd6Fg

>Fallout 4 Item IDs
https://docs.google.com/spreadsheets/d/1J9quAMtGK70aptz0t5teqWHGZJ9T9uvJmzNEBJEB36Q/htmlview?usp=sharing&sle=true

>Fallout 4 Legendary Effects & IDs Guide
http://pastebin.com/qg0KhsCA

>Fallout 4 Settlement Mods & Information
http://pastebin.com/QJquVveh

>HOW TO CONVERT SKYRIM / OBLIVION / NV / FO3 ETC MODELS TO FO4 + Bodyslide Guide
http://pastebin.com/MWEPKj5m

>Fallout 3/NV
http://pastebin.com/wVAqLvCD

>Archive
http://boards.fireden.net/vg/search/subject/fog/

>/aco/ Thread
>>>/aco/fallout (nsfw)

>/y/ Thread
>>>/y/fallout (nsfw)

Pre-War Thread: >>149373193
>>
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MADONNA !!!!!
>>
>>149461660
To expand on my jet theory - Could it be retconned to be aerosol? It's got pretty much all the signs of huffing just with brahmin shit. Could brahmin shit fumes actually be used to make an aerosol? Maybe there are other things added to it during production?
>>
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xth for best girl
>>
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Anyone playing Fallout 1.5 Resurrection? can you recommend a starting S.P.E.C.I.A.L?
>>
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Institute is best faction
Curie is best girl

That is all.
>>
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>>149461864
I really don't like this pose at all, mainly because a lot of artists go for the "boobs and butt in the same frame" thing and always fuck up the spine.
>>
>>149461660
>>149461978
It could be that Jet was so addicting because it was so new, and as time has gone by there's been a slight resistance built up (sense there really isn't a lot of Wastelanders that never ever use drugs)

Also, making a new raider, decided to try something different
- Sugar-Addict - I can only heal with sugary foods and sodas, only exception is radaway (should I make myself see doctors instead?)
Always have to be eating sugar
No chems
Melee only
10 agility to show my permanent sugar rush.
Thoughts?
>>
>>149462075
Man, fuck the spine. Look at her arms.
Also, Curie is shit. That is all.
>>
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-"Wow, I am most impressed by her brutish physique."
-"I agree, it is hard to take my eyes off her striking visage."
>>
>>149462151
That can't really apply to the SS as it is a meat popsicle from 200+ years ago in-game. Could just be a refinement of the jet recipe or other regional variation.
>>
>>149462263
>gameplay = lore
Come on dude, let's not do that one. I'm speaking of in general because addictions have been kinda hard to get right off the bat since FO3.
>>
Is there any way to get Curie as a fully functioning companion without having to put up with the questline?
I don't want to progress through the main questline but want her as my companion...
The best I can get is her in the Ms. Handy model but can't get her the synth body until I progress further into the main questline.
I tried spawning her but she's a complete mute and doesn't respond, although unkillable as an actual companion...
>>
>>149461929

I don't think anyone's done multiple runthroughs, so it's hard to say what you might miss out on if you dump one score over another. I'd probably distribute my scores like I would for standard Fallout 2, depending on what you want - high charisma if you want a lot of followers, high intelligence if you want a lot of speech options, high agility if you want to be useful in fights at all, etc.
>>
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>>149461660
I started my second playthrough today.
My girl pretty much is the default Nora except for hazel green eyes.

I'm just about to acquire Preston and I feel bored already.

Is a melee build viable, on hard difficulty? What about pistol? Or do the enemies become to much of a bullet sponge?
>>
>>149462394
You can go straight to Vault 81, get Curie until she wants to be a human, then go to goodneighbor and do it without even going to diamond city.
>>
>>149462151
>It could be that Jet was so addicting because it was so new, and as time has gone by there's been a slight resistance built up (sense there really isn't a lot of Wastelanders that never ever use drugs)

That's not how that works.
>>
>>149462474

Melee is the most viable build in the game no matter the difficulty.
>>
>>149462571
>that's not how that works
then enlighten me? I'm not an expert at being addicted to drugs.
>>
>>149462538
I've tried it, got her to the doctor in Goodneighbor but she won't recognise me until I do the dream shit where I chase Kelogg, I can't be bothered with the main questline, I just want to explore with a companion.
I can't get the synth body until I'm at a certain point with the main questline, end of.
>>
>>149462474

Melee is a ball-buster at low levels, but after a certain level you turn into a killing machine. It's particularly effective on human enemies, which you can use special parries and takedown moves on.
>>
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My waifu is shiny! My waifu is enormous and shiny!
>>
>>149462812
Can't help but think of JoJo's Bizzare Adventures when I see that
>>
>>149462687
Try:
startquest 16454e
or
setstage 16454e 100
>>
>>149462739
I never played melee long enough to figure out, but how do you combat enemies blocking your attacks all the time? The worst part for me about melee was that no matter if I had a sledgehammer and the low level raider I'm fighting had a switchblade he'd still be able to block my attack and nullify like all the damage.
>>
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>>149462907
setstage 125, rather

>http://fallout.wikia.com/wiki/Emergent_Behavior
>>
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Requesting pornstars that look similar to this girl, facewise.
>>
>>149462646

There's nothing magical about it. When you get physically addicted to a drug (rather than just being psychologically dependent on whatever it does to you), your body comes to rely on it. For example, if the drug stimulates a rush of dopamine enough times, your body will produce and release less dopamine of its own volition because it assumes a steady supply of the drug is the new normal. The longer you use a drug, the more addicted you'll become.

I suppose a person could become more *psychologically* resistant to addiction if they regularly go through cycles of addiction and withdrawl, but that wouldn't be anything physiological, it would just be strengthening your own willpower in the face of physical cravings.

Of course, Fallout is a pretty pulpy and comic booky universe, so I guess ignoring this wouldn't be contrary to theme.
>>
>>149462965

VATS.
>>
>>149463158
Try looking in the "gold star dykes who only do assplay" category
>>
>>149462965

After a while you get a feel for the timing, but I think the special attacks will also override their parry if successful. I've read those come down to a SPECIAL check.

Note that this works both ways. Human enemies and some creatures (yao guai, deathclaws) will occasionally lock you into kill animations even if you block their attack, if their attack would have killed you normally. This can be aggravating when you hit certain level plateaus at which enemies can knock off like 60% of your HP with one unblocked attack.
>>
>>149463232
I was talking about an innate tolerance tho, sorry my wording was vague.
>>
>>149463280
So what, you just play the whole game in VATS? That's gay as fuck pham.
>>
>>149463514
Admittedly it was kind of the only way to bearably deal with NV and FO3's gunplay
>>
>>149463514

No, faggot, but sometimes enemies will just keep blocking no matter what, and one of the game's prominent gameplay features makes that instantly irrelevant.
>>
>finished the game twice
>start new survivor run just now
>fully clear sanctuary for mats
>discover root cellar

how have I missed this every time

I'm almost certain I miss 50% of things whenever I explore. the cellar is the comfiest spot to camp by far.
>>
>>149463491

That's just the thing, you can't "train" your innate tolerance. I...guess several generations of natural selection in a drug-filled environment could eventually produce people with a much stronger genetic, innate tolerance to addiction, but that would take quite a bit longer than 200 years.
>>
>>149463095
Every stage works but the 125 doesn't seem to do anything, I've already tried skipping parts during her questline but Doctor Amari still doesn't recognise me and won't let me open dialogue for her to change Curie to the synth body version..
I think I'm just gonna need to progress through the main quest.
>>
>>149463474
>some creatures will occasionally lock you into kill animations
It's bad enough Bethesda thought this was acceptable in Skyrim

>chase bandit overlord's AI around a table for like 3 minutes, chipping away at his health until he's down to like 1/5th
>he animation locks me and kills me instantly, despite the fact that I easily could have evaded his attack as I have been doing for 3 minutes already

fuck off bethesda
>>
>>149463158
Tori Black?
>>
>>149463850
In all my playtime of skyrim I have never once had a monster except dragons lock me in a kill cam, and even then, the dragon had already gotten me down to like /10 of my HP.

In Fallout 4 I've had it happen literally all of one time.
>>
>>149463969
Cool?
>>
Friendly reminder

Fallout:

- Fallout
- Fallout 2
- Fallout: New Vegas

TES:

- Arena
- Daggerfall
- Morrowind

Shittesda:

- Oblivion
- Oblivion with guns
- Skyrim
- Skyrim with guns
>>
>>149463752
I'm not saying they "train it"
I'm basing it off of say an alcohol tolerance because that one's easy - Slavs (literally) have a higher average alcohol tolerance than the general Indo-european. I'm saying that it's possible wastelanders have a higher average intoxicant tolerance due to intoxicants being so widespread.
Now, yeah, it would take longer than 200 years, but military records definitely say they were testing psycho and mentats on military personnel for a good while (Explains Nate, I wouldn't know about Nora but mentats).
It doesn't make perfect logical sense but I don't think Fallout will ever do more than give logic some lip service.
>>
>>149464201
Agreed.
>>
>>149464201
Who let /v/ in here
>>
>>149464201

Why can't they just separate pants and shirts?
Why?
Why did they suddenly lose that ability in Oblivion?

It's not like their full clothing suits even scale that well with body variability, it's so fucking annoying.
>>
>>149463969
I think its more of a problem on higher difficulties.
>>
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>>149463867

Needs more eyebrows. But will definitely try looking for latinas.
>>
>>149463969
Skyrim is fuckeasy compared to Fallout.
That being said, I can't count how many times humanoid enemies lock me into killmoves on Skyrim. Not as bad in FO but I don't play melee except when I wanna do some sneeki breeki shit so there's always that.
>>
>>149463158

Why do you want to see a real person with a disgusting bethesda engine face?
>>
>>149462151
Build sounds good
>>
Do you ever see anyone else jump in Fallout 4?
>>
>>149464371
>Why can't they just separate pants and shirts?
Because they wanted to avoid the mistakes of Morrowind's armor system which had so many different armor pieces that none of it mattered because you could still get god-like DR even while half armored.

You know, the same reason the overwhelming majority of RPGs keeps shit down to just
helm
body
feet
arms
shield

it helps game balance, and allows more NPCs on the screen since the game isn't having to render as many separate items anymore.
>>
>>149461660
xth for the literal only problem I have with the Voice Actor is how mute he is when walking around
>gives me pre-war character
>apparently doesn't care enough about the place he lived being turned into a nuclear hellscape to comment about it
>>
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>>149464585
>>
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Here.
>>
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posting to this thread also

>>149459726
>>149459868
still having this problem, reset the ini files, but increased FoV (the only tweak)
>>
>>149464787
Yes please. I do hope stuff like this get's modded in soon.
>>
>>149464875
someone had an image of ada with mini nuke tits, and there was a diver suit with big tits.
>>
>>149464605
>it helps game balance, and allows more NPCs on the screen since the game isn't having to render as many separate items anymore.

Morrowind had separate shoulder armor, separate gauntlets, and robes that could be layered over other sets of clothes.

That's not the same thing as separating pants and a shirt.

It's also clearly not as much of a concern today, when the difference is only like 15 citizens in Balmora in 2001 or whenever Morrowind came out compared to 20ish in Diamond City in 2015.

I just want to be able to wear slacks and be shirtless.
>>
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>>149464875
>>
>>149462687
If you just want Curie to have a human body without going through all the quests and hassle it's like three minutes in the GECK to make a mod where she has it from start.
>>
>>149465079
> compared to 20ish in Diamond City in 2015.
Lol, theres more then 30 NPcs outside in Diamond City during the day

not to mention all the other shit wrong with your comparions lke the fog that always existed 5 feet in front of you in Morrowind so they game didn't have to load stuff since it couldn't handle it.
>>
>>149464787
>>149464875
>>149465118
soft
squishy walls
constantly oiled
oozing
with it
>>
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>>149465118
>>149464965
Yeah that's my pic. I should take a better one.
>>
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>>149465387
muh dick
>>
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>>149465586
Assualtron sex mod when?
>>
>>149465251

Oh, sorry.
They doubled, or tripled the number of NPCs in like 15 years, but also managed to make most of them nameless one-comment background elements.

Such progress.

And I still can't run around shirtless. Great trade off, though!
>>
>>149465723
When you stop namefagging without contributing
>>
>>149465843
>they tripled the number of NPCs
>Increased graphical capabilities
>increased draw distance
>allowed you to see graphical capabilities as well as NPC's in said draw distance
>not a lot of progress
wow. you probably think developing an entire new engine for the game wasn't a moneysink unless they utilize it for atleast 4 sellout titles as well.
Or you're just not putting much thought into it, either way.
Bravo.
>>
>>149465843
>but also managed to make most of them nameless one-comment background elements.
You mean like how most people in a city would respond to a person who comes up to them randomly and starts asking questions?

Better then the
"Hi my name is bullshit, and im a high elf mage allied with the Mage's guild, I was born in the year XXX, and under the sign of YYY, and I know all this shit about stuff you should already know as a character who lives in the world, but that I am perfectly willing to just splurg at you in the form of world atlas/encyclopedia info dumps as if it was a perfectly reasonable thing to do!"
shit in Morrowind
>>
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>tfw there will never be a Fallout board game with cool ass minis
>>
>>149466160
Wait a sec, wasn't there a fallout branded monopoly?
>>
>>149465251
>30 NPCs in Diamond City

Oooh, so... just like in Megaton in Fallout 3?

Great, they didn't even managed to improve their own games in 8 years.
>>
>>149466246
Pretty sure he's talking about a board game that isn't shit
>>
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>>149466246
Yup. Not a big deal though. Monopoly is boring and you can't shoot people.
>>
>>149466349
Ah, fair enough. Then, beats the hell out of me.
>>
>>149466349
i think he was talking about board game as in tabletop rpg or 40k style.
>>
>>149466405
Well in some families
>>
>>149462075
cute device/would wife
>>
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>>149466160
>>
>>149466145
>Better then the
>then

And no, it's not.
If you think the painfully limited voice acting in Fallout 4 is worth that trade, you must be 13.

>>149466069

>not a lot of progress

It really isn't.

They're still using the same engine they used for Oblivion, and they still have most of the same problems with it.

And Oblivion really wasn't that much of a step up from Morrowind.
>>
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>>149466349
Exactly

>>149466439
Something along those lines. Maybe not as many minis though. Skirmish or something?
>>
>>149466615
>opinion
Okay.

>>149466642
40k has skirmish rules, they're just old and outdated.
>>
>>149464813
does nobody know what causes this? i want to play my game for fucks sake
>>
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>>149466569
>>
>>149462075
I-I want to FUCK that phone!
>>
>>149466615
>FO4 has been in development since 2009
Kind of makes sense they wouldn't change the game engine mid-development.
Duke Nukem forever ring any bells?
>>
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>>149466861
>>
>>149467076
>*some people complain combat is too easy and they go through the game without dying and ever using stimpacks
>I have no explanation for this phenomenon.
>could be a different (leaked?) version
>dying in a bethesda game
>ever
Kek.
>>
>>149466947

>FO4 has been in development for six years

You're not helping your argument, kiddo.
Six years and they made a shitty rip-off of the Mass Effect dialogue system with even less conversation dynamics than the limited ones that Mass Effect used.

Six years to come up with the ground breaking "find your missing family member" storyline complete with a botched version of New Vegas' faction system.

Six years to finally make good looking faces (by the standards of 2009).

Six years to decide laser rifles and laser pistols should just be the same weapon.

Six years to add in building mechanics worse than Fallout 3 mods people made within 3 months of release.

Six years to add in lobsters and Mirelurk queens (the latter of which were added like 5 months before release).

Really worth the wait.
>>
>>149467532
>Opinions
Okay. See you next release.
>>
>>149467631
Not him, but I really can't tell if you're baiting or is a Bethdrone.
>>
>>149465387
We need squishy Assaultron bits with jigglebones
would that even be possible?
>>
>>149467724
You can't argue with personal taste mate, you can only bait them into questioning yours.
>>
>>149467631

>opinions

So it didn't take six years to make?
You just said it did.

Do you think Fallout 4's dialogue system is better than Mass Effect?
Do you actually think there weren't better building mods than what bethesda put into the game?
Do you think the faces look as good as shit from like the Witcher 2?
Do you not think it's weird that there's only one scene in the game where a character moves around during dialogue?

What do you think an opinion is?
>>
>>149467749
It would be, havok enabled BnB in skyrim was possible. Hell even F:NV and FO3. Even oblivion had BnB.
>>
>>149467784
>you tacking six years in front of your opinion makes it factual
Okay.
>mass effect
Never played it, first one sucked too much.
>building mods
I only remember one, and it was garbage. Feng-shui and the CK was all you needed.
>witcher two
Haven't played that one either.
>only one scene where character moves around
Not really, the dialogue reminds me of SWTOR's system. Mostly head movements and in FO4's case facial expressions.
Most easily seen when piper is asking you to come to her office and when the dialogue ends she suddenly starts sneering at you.
>>
Any mods to make Technical Documents/Blood Samples not useless if you wipe out the BoS?
You'd think the Institute would be all over that shit.
>>
>>149468058

>never played it
>first one sucked

So you did play it?

>haven't played the Witcher 2

So you play anything else besides Bethesda games, you fucking weirdo?

>most easily seen when piper is asking you to come to her office and when the dialogue ends she suddenly starts sneering at you.

?
I'm referring to when you first meet her, her gestures vividly instead of standing there with an idle animation, and then for the rest of the game she just stands there during conversations with an idle animation like everyone else.

But you seem like someone who doesn't know what the fuck he's talking about, so stop speaking and don't reply to this.
>>
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who else?
>>
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>>149468264
>you have to play a game to know it sucks
I didn't play it, I apologize for confusing you by not putting "looked" in there.
>witcher two
I don't play vidya much at all lad, GTAV and FO are my two of choice at the moment. Kind of have other hobbies that suck up time and money.
>?
thanks for specifying. I don't know why that is. Do you?
>>
>>149468319
>/co/
>Nick
>not Kent
You fucked up.
>>
>>149468576
I thought about putting him but I was worried no one would recognize Ghoul in Suit #6
>>
>>149468657
Literally the only memorable quest in the game
>>
>>149467532
Not him but

>Six years to come up with the ground breaking "find your missing family member" storyline
Why does the story have to be groundbreaking? Why cant it just follow the same themeatic trend as every other fallout sans NV took?

>with a botched version of New Vegas' faction system.
Actually, it worked far better then Nv's since it lacked the reputation system of NV which turned every NPcs in Nv into an all knowing psychic, and prevented you from double dealing.

>Six years to finally make good looking faces (by the standards of 2009).
They still look fine to me even today.

>Six years to decide laser rifles and laser pistols should just be the same weapon.
But they aren't, hence why you need several mods that alter stock and barrel to change a pistol to a rifle.

Also, are you seriously suggesting that the Fallout 4 weapon modding system isn't really good, and that it didn't greatly improve how weapons functioned?

>Six years to add in building mechanics worse than Fallout 3 mods people made within 3 months of release.
There was no mod for Fallout 3 that added better building then Fo4. all the Fallout 3 building mods were terribly limited, and had terrible clipping issues.

>Six years to add in lobsters and Mirelurk queens (the latter of which were added like 5 months before release).
The mirelurks in Fallout 3 were part lobster though.
>>
>>149468517

>I don't know why that is. Do you?

Because Bethesda is so lazy it apparently took them six years to animate one character for one scene, I guess. There wouldn't be any other explanation.

Maybe some good-natured type came in on the weekend to animate Piper once and then someone said, "Haha, nice one, but the game will sell either way. Go put another pair of skeletons making out in a bathroom."

>I don't play vidya much at all lad

Weird that you'd be spending your time here, then.
Odd that one of "those" people who only play GTA, or COD, or I guess the latest Bethesda open-world game would be a regular enough 4chan poster to be coming, not even to /v/, but to /vg/.

Weird that you'd think Mass Effect "looked suck" but you think Fallout 4 looks fine.

And yes, you do have to play a game to personally know that it sucks.
>>
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>Tfw no GRA style DLC which included new weapons and new moda for existing weapons.
>>
>>149468749
>>149468817
Holy fuck do you cunts EVER shut up? Every fucking thread it's the same thing, two retards greentexting every line of each other's posts, SHUT THE FUCK UP.
>>
>>149468817
So you don't know.

>you have to be a fat vidya addicted neckbeard to ever browse /vg/
Honestly, this is the best fanfic ever. Do I get the girl at the end?

>weird that you don't like X but like Y
I know right? It's almost like one has nothing that interests me and the other does!

So you have to be a developer to know that Bethesda's devs were lazy.
Checkm8
>>
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>>149469008
>>149468817
>>149468749
>>149468517
>>149468264
>>149468058
JUST GET THE FUCK OUT
>>
>>149468845
>No GRa style DLC that adds ton of weapons that play exactly like tons of other weapons already i nthe game and that you wont use 90% of since they are far worse then weapons you already have.

So you are complaining that they aren't wasting thier time on a DLC that people will get even less out of then the workshop DLC?

this is a bad thing how?
>>
>>149469141
no, u
>>
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>>149469235
No u jew
>>
>>149469174
Personally i dont really care about workshop shit. I feel like the strong point of the game was combat, being much better than the older games. So like, more weapons and mods might make the game more fun for me.
>>
>>149468749

>Why does the story have to be groundbreaking? Why cant it just follow the same themeatic trend as every other fallout sans NV took?

It doesn't have to be. But they went out of their way to try and make it more 'cinematic' than any of their past games and that doesn't work at all with a story that's still on the same generic level as waking up in prison and getting your freedom suddenly, or whatever.

>Actually, it worked far better then Nv's since it lacked the reputation system of NV which turned every NPcs in Nv into an all knowing psychic, and prevented you from double dealing.

Yeah, there's no reason a faction should have a negative opinion of you if you fuck them over several times. Kill all the BoS knights in the field that you want, Maxson will never find out.

And there's simply less factions in 4, to boot.

>They still look fine to me even today.

Then you simply have no taste. The Witcher 3 had a more dense, more graphically intense open-world and they still managed to have better faces, better bodies, better animations, etc. and generally the same amount of useless NPCs wandering around.

>But they aren't, hence why you need several mods that alter stock and barrel to change a pistol to a rifle.
No, just a stock and a longer barrel.

>Also, are you seriously suggesting that the Fallout 4 weapon modding system isn't really good, and that it didn't greatly improve how weapons functioned?

It would've been great if it came out in like 2010. At least in shit like Call of Duty you can change your gun's color and shit.

>all the Fallout 3 building mods were terribly limited, and had terrible clipping issues.

So does the building system in Fallout 4.

>The mirelurks in Fallout 3 were part lobster though.

Who cares? I'd rather have those mutant dolphins be alive in the water than another type of Mirelurk.
>>
>>149469174
It shouldn't be more mods, it should be different mods. Less real life and more Borderlands.
>>
>>149469174
You wouldn't rather have more new guns regardless than fucking random conveyor belt nonsense?
>>
>>149469573
modders are perfectly adept at making guns I like. I'd rather see something that they can't do very well.
>>
>>149464330
>Fallout general
>>
>>149469643
But everything Bethesda does besides hire voice actors has been done better in at least one mod.
>>
>>149469643
But they can't make new animations which is the only thing that makes a gun actually different. I'd pay 10 bucks for a fucking pump action shotgun alone.
>>
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I think that's it, I'm bored with this game. Probably won't play it until next DLC.

What should I play ?
>>
Why are there like a billion lesbians in Fallout 4?
There are more dykes than you'd ever see in real life.
>>
>>149469725
Yeah. That's kinda what Bethshit aims for.
Like, I dunno if you noticed, but since Morrowind their games have included a lot more of a base to build on than an already finished canvas.
That's because even today Skyrim is relevant because modders took that base and built them up for Beth.
And it kept Bethesda rolling in profit. So they're doing it again, and again, so that people can build off the base instead of horrendous scripting in a broken mechanic. (NV settlement mods I'm looking at you).
Is it shitty? Yeah.
Will it work? Probably.
>>
>>149469903
Name 10 lesbians in FO4.
>>
>>149469903
There were more lesbians in NV, desu
and thankfully none were essential
>>
>>149469447
>and that doesn't work at all with a story that's still on the same generic level as waking up in prison and getting your freedom suddenly
I personally felt like it added a far greater reason for me to care about what was going on then any previous Fallout game did.

>there's no reason a faction should have a negative opinion of you if you fuck them over several times.
That's not what I said, I was saying theres no reason for a faction to have a negative opinion of you if they have no logical way of knowing what you did.

Fallout 4's scripted triggers work far more on logic then Nv's "everyone just KNOWS everything you did", and the factions, and your actions with them, thus act more believable because of it.

>The Witcher 3 had a more dense, more graphically intense open-world
And Witcher 3's world was about as dynamic at GTA, aka 99.99% of everything is rooted to one spot forever, and basically nothing has physics attached to it since it was never designed to move.

On the other hand, every piece of mutfruit, and every wooden block, in Fallout 4 can be picked up and thrown with actual physics.

Its is really any wonder why Bethesda game usually have lower overall graphics when they do far more then any other game does in terms of interactivity with the game world?

>and generally the same amount of useless NPCs wandering around.
Yeah, and those NPCs would stand outside 24/7 repeating the same stories over and over again on an endless loop, whereas Fallout 4's NPcs have schedules, and do shit like eat and sleep.

>It would've been great if it came out in like 2010.
Name another RPGs that has the same level of player' controllable weapon customization by default.

>So does the building system in Fallout 4.
I've never had clipping issues with Fallout 4's building system, in fact, people often complain that the game WON'T let them clip things at all. And even with just vanilla I have far more building options then those mods, and the DLc add even more
>>
>>149469864

Need For Speed Most Wanted 2005
>>
>>149470025
ur mum
nora
piper
curie
ur grandmum
strong
skeletonsx1000000
i'm memeing
>>
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>>149469810
>I'd pay 10 bucks for a fucking pump action shotgun alone.

You're what's wrong with this industry. But I'd buy it too, desu.
>>
>>149469573
>more guns that I will nbever use
>a mean to produce shit like weapons and armor, a thing I previously didn't have access too.

Second one sounds like a far more worthwhile game mechanic to me
>>
>>149470183
its just a matter of time, now that the fucking too is out
>>
You gotta be pretty scummy to rip off a mod
>>
>>149470139
>On the other hand, every piece of mutfruit, and every wooden block, in Fallout 4 can be picked up and thrown with actual physics.

But that always sucks and works poorly
>>
>>149470271
So I guess obsidian and bethesda are in the same boat, considering how blatantly NV ripped off some popular FO3 mods. (WMK specifically)

>>149470314
But it's still there while the comparison doesn't have it, no?
>>
>>149470314
I have never had a problem with it.
>>
>>149470249

I was talking about the "sorting" machines.
Also the ball track bullshit.

That's useless, I'd literally rather have one new weapon than any of that.
>>
>>149470139
>On the other hand, every piece of mutfruit, and every wooden block, in Fallout 4 can be picked up and thrown with actual physics.
And? What does this adds to the game?

Like, seriously, I see a lot of Bethards talking about "muh clutter!", but it is just clutter, literally nobody cares about that.
If there were destructible environments then it would be really fucking cool to have clutter, but there isn't.
Being able to move a mutfruit isn't a "better interaction with the game world".
>>
>>149470371
>So I guess obsidian and bethesda are in the same boat, considering how blatantly NV ripped off some popular FO3 mods. (WMK specifically)

NWN2 was knows for taking some balancing changes from NWN1 mods and incorperating them into Nwn2 as well.

Basically any game with mods, or that allows customer user content, has some of the better content added to future releases or updates.

Only a dev who is a complete moron wouldn't go
>Hey modders are making a lot of X, maybe we should add X into the game ourselves!
>>
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>mfw checking the status of the nvidia contest shitshow
So when do you think they'll start nuking votes so Eli wins as intended?
>>
>>149470371
>WMK specifically

But that's a completely different thing, they both work in extremely different way, and you know Obsidian actually worked and made a decent crafting and cooking and weapon mods system
Bethesda literally just ctrol + c, ctrl + v everything from Autumn Leaves, including the bloody vault layout
>>
>>149470508
Interactivity.
If I walk on a table shit should fall off.
If my foot hits something it should move.
if there's an explosion shit should get thrown around the room, not just explode and fall to the ground like I hit it with a bat.
>>
>>149470508
>And? What does this adds to the game?
It makes the game more realistic and believable then shit like GTA or the Witcher 3 where everything is glued into one spot forever.
>>
>>149470183
I never buy DLC unless it actually adds to the content. Expansion packs, addons, whole storylines - that sort of stuff. But something so fucking basic, in a shooter like a pump action shotgun, just missing is fucking infuriating.

Same with Dawnguard, only bought that one because it added crossbows and talents for the beast forms.
>>
>>149470371
Including real life mechanics =/= ripping of everything from a work of fiction
>>
>>149470526
>Hey modders are making a lot of X, maybe we should add X into the game ourselves!

Pretty much this unless they do the exact same thing or actually take content, I don't have a problem with it.

Its like being upset when games influence each other.
>>
>>149470381
So, what, you spend hours picking things up, trying to throw them, and dragging bodies around?

Or do you mean "I mostly ignore it" ?

Because if it's the second option, that means it doesn't need to be there, and they could improve other things instead.

>>149470371
>but it's still there

What's your point?
I'd rather have better animations than a physics system that ultimately serves no purpose other than to amuse someone who's never played a Bethesda game before for like 10 minutes while they try to put a bucket on someone's head and then never think about it ever again.

The only time I even think about the physics engine is when a raider or something throws a grenade or blows up and a useful on a nearby table flies away into a potentially non-retrievable spot, or when a body bugs the fuck out and goes flying 40 feet after I shoot it.

If you're saying the reason I have to look at substandard graphics is because of the physics engine that nearly every review has made fun of or complained about since Oblivion, then take it the fuck away and give me better faces.
>>
>>149470793
>So, what, you spend hours picking things up, trying to throw them, and dragging bodies around?
Yeah?

Half the shit in my settlements is shit I stacked myself.
>>
>>149470615
Yeah, super believable when a nuka-cola rolls onto the floor and glitches out and I can't pick it up anymore even though I can see it.

Or when a ghoul dives at me and then clips into the wall and the mission was "kill all the ghouls" and now I can't.

Or when I drop an item and levitates in the air.

Is this literally your first Bethesda game?
You sound like someone who was super impressed by this shit when it was new in Oblivion, like the first week it came out.
>>
https://www.youtube.com/watch?v=8eYWWjONN50
>>
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>>149470598
>literally a different thing
https://www.youtube.com/watch?v=iH-4gOMP8q0
According to this interview
"Obsidian implemented this feature as a direct response to the popularity of the Weapon Mod Kits mod for Fallout 3.[4]" (citation is the video linked)

>>149470698
>it's okay when obsidian does it but not Bethesda
If you tune a ford crate engine to 800 HP Ford has every right to look at that engine and put it into production. Their assets, their property.

>>149470793
>he doesn't use bodies as decoration
wtf?
>>
>>149470531
holy shit blacksmithing is winning?
>>
>>149470867
So you have fucking autism, and everyone else needs to suffer because of you?
>>
>>149471106
memes aren't an argument, kiddo.
>>
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>>149470702
With all the settlement shit from vanilla + Automatron + wasteland workshop 1/2 + Far Harbor + the few items added in patches + all the clean versions of furniture being added in the Vault workshop DLC, I basically have no need for settlement based mods at this point.

Bethesda has successfully replaced the Robco certified mod, + the feng shui mod + the wasteland settlement builder mod
>>
>>149471027
>he doesn't use bodies as decoration

I'm not 12 and it's not 2006.

>>149471139
>hurr I like to stack things!
>that's why I can stand the sub-standard graphics, animations, and dialogue!

You're the only meme here.
>>
>>149470612
>>149470615
Just like when you shoot tons of mini nukes in buildings and they don't fall off?
Or when you walk into something and that thing flies because of the shitty physics in Fallout? Now that is interactivity and makes the game more realistic and believable. Sure better quests, better voice acting, better dialogues, better character, better worldbuilding ADDS NOTHING to interactivity and to make the game world believable.
It is walking into a clutter and have that clutter defy the laws of physics.

I get it now. Sure it is worthwhile that Bethesda focus so much on clutter physics and forget about all the rest.
>>
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>>149471141
Pls topless....Raven what's your steam....
>>
>>149471215
>memes
not an argument kiddo

>I like to stack things
Yep
>that's why I can stand the sub-standard graphics
I'm not that guy, I'm the dude who plays GTAV and FO because he kind of has other hobbies.
Substandard graphics are kind of my bread and butter, and tbf, if you want awesome graphics that much, maybe you should find another game series, it aint been pretty ever.

>>149471284
Nothing's perfect babe.
>>
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>>149471335
http://imgur.com/a/0BW2r
>>
>>149471284
Because everything but clutter has been totally stagnant.

They've made improvements to a lot of things.
> Sure better quests, better voice acting, better dialogues, better character, better worldbuilding

What does that have to do with clutter they weren't the perceived cost of having clutter.
>>
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Are you soliciting me?
>>
>>149471405

>maybe you should find another game series

Says the person who legitimately seems like a 14 year old who probably hasn't even played Skyrim.
>>
>>149471498


Pls take my shekle caps....
>>
>>149471498
looks like shit
>>
>>149471284
No one expects that level of building destruction, since only like Red Faction has ever offered it.

Its simply not technically feasible in games in general.

There is a difference between wanting what can be done, and not caring that they don't do what can't be done.

Whats with shitters like you always using these incredibly dumb false comparison arguments?
>>
>>149471670
M8 it's each his own.
>>
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>>149471595
>literally using the "you haven't even played skyrim"
Kek. Not everybody does what you do lad.
Just remember one of us considers vidya a primary hobby while the other just uses it when he doesn't feel like doing anything else.
>>
>>149471579

>They've made improvements to a lot of things.

Not really.
Fallout 3 in 2008 had meh graphics, meh dialogue, meh animations, meh characters, etc.

That's still true for Fallout 4 in 2015, it's still meh on all fronts.

>better worldbuilding

You mean the world that Bethesda bought from someone else and built poorly upon since then?
>>
>>149471753
fuck off, Raven
>>
>>149471690
On a minor scale, you can destroy those small wooden fences you see in raider camps.
>>
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>>149471837
Nah, I'm not raven that's the funnier thing you lil shite.
>>
>>149471760

>just remember

Remember what?
You're fucking posting here too, jackass, arguing about a video game.

>now let me step back and pretend like I'm above this argument I've been having for an hour because I just admitted I like to eat shit instead of quality food

What a fucking faggot.
>>
>>149471832
>and built poorly upon since then?
Not him, but I think they have done fine with it.

Better then the
>LEL EVERYTHING IS EITHER NCR OR LEHGUN!
homogenization we got in NV
>>
>>149471996
Remember one of us is sperging out this hard over a franchise brought back from the dead for a quick buck while the other is giggling?
>>
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Posting best Curie
>>
>>149471690
Essentially, you're saying you'd rather have a physics engine that doesn't work just as often as it kinda works because you're like a child entertained by jingling keys, and even though it's the fourth game to jingle the keys at you, that's still preferable than better character animations and more detailed faces.
>>
>>149471832
>meh dialogue, meh animations,
They overhauled both the dialogue system, even if the changes didn't end up being popular, and they made the animations a lot better.

They've tried changing a lot of the game. Its hardly been a stagnant focus on those objects.
>>
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>>149472121
>Not giving her the brain of a dead hooker
How could you!

>>149471837
<--
>>
>>149472042
For fuck's sake, it's THAN not THEN, and you've made this mistake like 14 times
Learn to fucking speak english
>>
>Quit playing Fallout 4 on PC halfway because of shitty performance, ugly graphics, and textures not loading after an hour of gameplay
>Try Fallout 4 on PS4 and its even worse

How can they keep getting away with it?
My rig has better specs than a PS4 so I didnt expect it to be much better, but I thought the console release would at least be stable.
There are tons of weird bugs like the shoulders fucking up when in dialogue, the graphics are muddy, and it cant even keep up a cinematic 30 FPS in the most barebones exteriors. At the church near the beginning the game struggled to stay above 20 FPS.

This is straight up shovelware. If Just Cause 3 gets a 6/10 on consoles for it's performance issues Fallout 4 on consoles is at best a 5/10.
>>
>>149472275
I dont have Jezz yet, but I will when I can. If I dont get her quests before hand.
>>
>>149472191
I've honestly never had many problems with the physics engine in any TEs or Fallout game outside of NV's infamously getting half its NPCs stuck in the ground all the time.

really, it works like 95% of the time for me.

>that's still preferable than better character animations and more detailed faces.
As i've said before, the faces and animations are fine for me, I've never been so disgusted by them(except in Oblivion) that they lessened my ability to play the game.
>>
>>149472248

>a lot better

Better than Fallout 3.
Not better than anything modern, or even Skyrim.

>>149472089
>brought back from the dead

I never even played 1 or 2 until after I played 3.
Also for someone who only plays GTAV, you sure seem to know a lot about 90s top-down RPGs.
>>
>>149472312
>For fuck's sake, it's THAN not THEN, and you've made this mistake like 14 times
I already said that I'm not the same guy

>Learn to fucking speak English
you are aware that then/than is one of the singularly most confused parts of the English language, even by people who speak it?

Who act like its not one of the most common mistakes that has become so culturally systemic that 99% of the English speaking population simply doesn't care anymore.

Also, the fact you attack spelling rather then the actual point really only shows how little of an argument you have.
>>
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>>149472506
>brought back from the dead
as in, dead series until Bethesda bought it up, do you deny that? Kind of took 3 coming out to get you interested in the first two.
>currently playing GTAV means that's the only game I've ever played
What kind of weak bait is this?
>>
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Also this is how dark Fallout 4 should of been vanilla wise.
>>
>>149471215
You'll have to deal with it because this is who Bethesda appeals to, autists who like to stack misc garbage even though the entire system has been detrimental to every Bethesda game since Oblivion. They cant even be assed to fix it so that shitty clutter physics cant instakill you
>>
Can someone model a kkk robe for fallout 4 so that i can properly address my preston nigger farm?
>>
>>149470139

Different anon replying.

>I personally felt like it added a far greater reason for me to care about what was going on then any previous Fallout game did.

By absolutely destroying the meaning of a canvas. We are now forced to have a wife/husband and a son.

>I was saying theres no reason for a faction to have a negative opinion of you if they have no logical way of knowing what you did.

This is a valid complaint if the rest of the game complies with it.

But in Bethesda games, every NPC I come across is a psychic or something: case in point, Skyrim NPCs. "Hey, I know who you are, Hail Sithis!". How the hell does he even know what I look like? There are no photographs in Skyrim.

At least New Vegas' faction system added something worth my time.

>and basically nothing has physics attached to it since it was never designed to move

This is a complaint I had with The Witcher back when I started playing it a few months ago.

Then I realized I didn't need the fancy physics went it goes bananas to boot, and rarely ever adds anything of use.

Gothic I has very barebones interiors to it, yet they were much more immersive than Morrowind's because I didn't have to go through a fucking loading screen every time I wanted to enter somewhere.

Devs need to learn to make sacrifices.

>Its is really any wonder why Bethesda game usually have lower overall graphics when they do far more then any other game does in terms of interactivity with the game world?

So to you the interactivity you can have with a mutfruit (read: pick it and drop it) is more important than graphics, or seamless interiors?

>Name another RPGs that has the same level of player' controllable weapon customization by default.

This is a moot point considering Fallout is one of the few open world RPG franchises that has GUNS to boot. And where it should deliver (RPG) it fails badly.
>>
>>149472670
Thats just boring super ULTRA HOLLYWOOD DARK! only made for shitty movies trying to be scary.
>>
>>149472357
Disable vsync and godrays install enb boost set fps to 60. Problem solved. Instead of 10 minutes of work you decided to buy the game on a console.
>>
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>>149472865
Are you serious?
>>
>>149472649

You've mentioned GTAV several times, and nothing else besides Fallout 4.

And you should really understand that my statement about how I never played 1 or 2 means I don't fucking care if it was brought back from the dead, because it clearly was, and that has nothing to do with the argument.

If a scientist brought a useful person back from the dead, but that person now stuttered like a retard whenever they spoke and walked with a limp, I'm not gonna pretend I don't see those flaws and wish they weren't there.
>>
>>149470531
Modern Firearms is shit.
>>
>>149473015
Dead serious, they are farming watermelons for me too.
>>
>>149472615
I wasn't arguing with you, I was reading the argument
And since when is stupidity or ignorance an excuse?
Learn proper grammar, especially if you're going to try and be condescending when arguing with people
>>
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>tfw really hoping Nuka World isn't completely half assed
>Hoping the Raider path completely fucks general alliances in the Commonwealth, so a goody two shoes can't do the quests while still being generally liked by the populace and his companions
>>
>>149472982
I didnt buy the game on console, I just tried it on PS4
I also tried all those things.
>>
>>149473312
Post computer specs
>>
>>149473215

Is there a "raider path" ?
Also, you're seriously expecting Bethesda to do something smart like what you described?
I mean, they can't even really manage that shit in the vanilla game, let alone a post-release DLC.
>>
>>149472923
>By absolutely destroying the meaning of a canvas
RPGs do not have to offer a blank canvas. Indeed, most older RPGs did not offer one, and things like Baldur's Gate hinged their entire story around you trying to seek justice for your slain adoptive father The only RPgs with a blank canvas are ones without plots.

>"Hey, I know who you are, Hail Sithis!". How the hell does he even know what I look like?
Because hes part of the Dark Brotherhood also, just like all those generic assassins who come to kill you, and thus, would know what you look like/who you are from being told by other members of the DB who have seen you.

>Then I realized I didn't need the fancy physics went it goes bananas to boot, and rarely ever adds anything of use.
I;ve never really had problem with it, and have gotten a lot out of it.

>Gothic I has very barebones interiors to it, yet they were much more immersive than Morrowind's because I didn't have to go through a fucking loading screen every time I wanted to enter somewhere.
Being essentially empty rooms is far less immersive to me then rooms full of shit.

>Devs need to learn to make sacrifices.
Ironic, given that the sacrifice in this case is not having a 100% seamless world, in truth for having a far more detailed world that is far more immersive due to the detail in it.

>So to you the interactivity you can have with a mutfruit (read: pick it and drop it) is more important than graphics, or seamless interiors?
If I played games for the graphics I would play nothing but crysis.

And seamless interiors don't bother me, because the only games I have seen with them are ones that are very barebones, and worse off for it.

>This is a moot point considering Fallout is one of the few open world RPG franchises that has GUNS to boot. And where it should deliver (RPG) it fails badly.
And yet I find Fallout 4 to be a far better RPg then either Fallout 3 or NV, due to various mechanical changes made to the game.
>>
>rip-off mass effect system dialogue poorly
>rip-off mass effect companion affinity system poorly
>rip-off mass effect romance system poorly
>doesn't even have the decent to have sex scenes

Why do people accept these changes?
>>
>>149473038
The conversation was about Fallout 4. I'm sorry anon, maybe I should just go ahead and write a succinct autobiography for you so you don't sperg out over every little thing and project things you don't know. Fallout 1 and 2 were fun, but don't have much replayability. Neither did 3 or NV for me. I pretty much did everything except die.

>brought back from the dead
And some of us were alive before the year 1995, so it being brought back from the dead very clearly effects our view of it. I didn't expect much out of FO. I got exactly what I expected every time, with a bit of fun added to it.

>scientist analogy
So are you going to yell at the zombie until it magically regenerates all the dead tissue and brain matter or are you just going to go "Oh look it's retarded, wonder if it knows how to play catch?"
>>
>>149473519
>doesn't even have the decent to have sex scenes
Why would you want them when all of them in games like Mass Effect, Dragon Age, and Witcher have been nothing but DoA tier cringy shit that makes it impossible to take the whole relationship seriously.
>>
>>149473437
>I;ve never really had problem with it, and have gotten a lot out of it.
Okay, Captain Anecdote.
You're the one.
Meanwhile, everyone ever has had problems with the physics in Bethesda games since 2006. It's always been something talked about in reviews, it's always been something Bethesda has talked about improving, it's always been a concern.

You can't keep saying "I've never had a problem with it" like we aren't living in a world where these games are notorious for buggy physics.
>>
>>149473378
Yes, according to the description you can lead the Raiders and take over the Commonwealth. I'm keeping my fingers crossed hard that's it's not just the evil Minutemen.
>>
>>149473090
Well then
That is fucking hilarious you need to post pictures of it
>>
>>149473373
GTX 960 4GB
i5 4590
8GB RAM

I did get 60 FPS with most things set to low but this game is still ugly. And even then there are performance drops the deeper I got into the city. Nothing fixed textures crapping themselves out.
I'd rather come back to this game in a few more years with better hardware so at least I can enjoy physx, nvidiarays, and graphic mods.
>>
>>149473215
I'm just hoping for new mechanics, animations and weapons. Bethesda has proven time and again that they couldn't write themselves out of a wet paper bag and they don't even have the balls to do something remotely edgy(no prostitution, no slavery etc.) so all i want is assets for modders to actually do something with.
>>
>>149473715
>Meanwhile, everyone ever
The moment you tried to pull the LITERALLY EVERYONE! card, your entire argument last any credibility it might have had.
>>
>>149473672
Fallout 3 had sex
>>
>>149473437

>RPGs do not have to offer a blank canvas.

Fallout does. Games like Baldur's Gate are inspired by traditional D&D campaigns.

>Because hes part of the Dark Brotherhood also

Yet I've never seen him. At all.

>would know what you look like/who you are from being told by other members of the DB who have seen you.

This doesn't make any sense either, considering I may be fully covered in armor I never use.

>I;ve never really had problem with it, and have gotten a lot out of it.

Well, it's a matter of opinion. Personally I find it pointless.

>Being essentially empty rooms is far less immersive to me then rooms full of shit.

I never said that. I said that seamlessly transitioning to essentially empty rooms is far more immersive to me than entering a room through a 10 second loading screen just to find an interior cluttering with crap that most of the time doesn't make any difference to me.

Gothic has the right amount of decoration for me to understand the place I'm in. It doesn't need a shitton of potions lying around, or books, or weapons, and so on.

>And yet I find Fallout 4 to be a far better RPg then either Fallout 3 or NV, due to various mechanical changes made to the game.

Should've known the kind of person I was arguing with.
>>
>>149473796
>no prostitution, no slavery
Prostitutes were in Fallout 3, as are slaves.

Hell, they made a entire DLC based around a slaver empire.

Similarly, Fallout 4's plotline deals with enslavement issues. As you can sell billy into slavery as well.

We also know Cait got sold as a sex salve, and several NPCs like Darcy Pembroke are talked about to be the town bicycle.

Have you played this game? or just reading shit off the wiki?
>>
>>149473930
maybe you could have sex too if you stopped worrying about it in the vidya so much.
>>
>>149473930
4 has implied sex your point?
>>
>>149473724
>you can lead the Raiders and take over the Commonwealth
They removed that from the Bethesda description
>>
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>>149472121
>bags covering everything important
>assaultron helmet on a medbot
Shit taste. Posting best robutt now.
>>
>>149473973
Why the fuck would i be talking about Fallout in general when i was referring to Nuka World?
>>
>>149473930
Fallout 3 only had fade to black like Fallout 4 has
>>
>>149473930

But no sex scenes. It was literally a fade out.

By contrast, The Witcher and Gothic II had (terribly cringy) sex scenes, which consisted of little less than a few images (Witcher) or more elaborate cutscenes (Gothic II).
>>
>>149474059
and then a dev confirmed it wasn't a removed feature, dingus.
>>
>>149473672
>Why would you want them when all of them in games like Mass Effect, Dragon Age, and Witcher have been nothing but DoA tier cringy shit that makes it impossible to take the whole relationship seriously.

Because Fallout 4 is the same thing, just without the sex scenes.

You're saying you take the relationships in Fallout 4 seriously?
Where Nick/Nora can get B L A C K E D within a week of seeing his/her spouse die because he/she upgraded her guns enough times?
Or Nate/Nora can slum it with drug addicted Irish pussy 30 minutes after she talks about how she was raped as kid?

You're saying a sex scene would make any of this LESS serious?

Some of Fallout 4's romances are worse than the worst shit in Dragon Age 2, and it even has the same SJW-friendly "everyone is all sexualities" bullshit.
>>
>>149474059
>They removed that from the Bethesda description
Not him but Pete Hines already confirmed that it is a feature of the DLC when people asked after it was removed
>>
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>>149473979
Fuck off normie
>>
>>149473817

I understand you may have been 6 years old when Oblivion came out, but that doesn't invalidate it from an argument.
>>
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>>149474059
>>
>>149474103
out of all things to bitch about, you're bitching about them making sexuality a choice instead of forced?

>>149474224
O-okay.
>>
>>149474103
>>You're saying a sex scene would make any of this LESS serious?
Not him, but they never help.
>>
>>149474103
>You're saying you take the relationships in Fallout 4 seriously?
No, but they are less silly then those in Bioware or Witcher games since they don't take what little they built up with sex scenes seemingly designed by 13 year olds.
>>
>>149474102
>>149474214
>he trusted Pete Hines
>>
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>>149474371
>he trusted an anonymous poster on 4chan
>>
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I can't wait to build my own vault. It's going to be awesome.
>>
>>149474103
>Where Nick/Nora can get B L A C K E D within a week of seeing his/her spouse die because he/she upgraded her guns enough times?

It doesn't force any romance on your character.
>>
>>149474273

Yeah, I think it's a little unrealistic to make everyone bisexual or pansexual or whatever the fuck rather than have you know, some just straight or just gay people.

Like how people are.

If you're striving to make realistic or compelling or interesting characters, giving them all a totally uncommon sexual orientation isn't helping.

Also then the romantic dialogue is the same but they flip the gender pronouns around to fit the player character is just lazy.

I'd be more interested if I was a Nora flirting with Piper and she said "I've never felt this way about a woman before" or something like that, and then it would feel like a more unique thing.

>>149474289

And they don't hurt when everything already sucks and the game you're ripping off has them.
>>
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>>149474081
Bitch please, Curie is going to truly clean up the commonwealth, just like the Mechanist bots do.

>>149472940 You dont want your game to be all hollywood like?
>>
>>149474638
I think it was less to be taken as canon and more to allow the player to forge a relationship with any companion they wanted tbf.
stop reading into it so much, this is cringeworthy mental gymnastics.
>>
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>>149461660
The exploration in this game is absolute shit.

All you do is find some door, instance to a dungeon, go in a straight line from point a to b, kill some boss guy, pick up some random garbage, and exit at point b which leaves you near where you entered the dungeon instance entrance in the first place. You do this x100 times.

How was this game considered goty. Literally no creativity just copy and paste everything.

Sky rim with guns.
>>
>>149474246
Even back then there were tons of people who had zero issues with the physics in Oblivion.

There is a reason why the "Bethesda roulette" exists, everyone has different experiences with their games
>>
>>149474752
>play it like dungeon crawler
>surprised when it becomes dungeon crawler
ever tried just walking around?
>inb4 i'm a babby and can't deal with random encounters
>>
>>149474556

>"can get"
>"can"
>forced

Read what I wrote.
If any of it were serious, as the post I responded to implied, you wouldn't have a person randomly fucking potentially all fuckable companions and anyone else possible days, weeks, or months after they just saw their husband/wife die and their son was missing.

If any of it were serious, you wouldn't have sarcastic or even nice dialogue options.

Which is just another reason why "gimme back my son" is a terrible plot to have in a game with even limited dialogue options.

Or even dialogue at all. Like when you walk up to the Cryolator case and your character says "Wicked awesome, bro, I'm comin' back fuh that piece latuh!" only moments after staring at Nick/Nora's corpse.
>>
>>149474918
>dialogue is literally "I'm comin back for you later"
why are you such a shit-tier exaggerator?
>>
>>149474918
The game doesn't push your character into a relationship allowing the player to do things that you don't like is fine.

Its not all that serious.

Why are you taking it so seriously?

>"Wicked awesome, bro, I'm comin' back fuh that piece latuh!
Thats totally what they said.
>>
>>149474723

>I think

That's great, that you can think.
I know that it's in the game for the same reason you can call yourself "Shithead" or "Fuckface" and Codsworth says it out loud.

It's to appeal to tumblr and reddit and whatever else.

And you can forge a relationship with a companion without fucking them, or getting XP for fucking them, or picking the "friendzone Curie" dialogue option and hearing disappointment in her voice.

And if your idea of forging a relationship does involve fucking, you certainly can't fuck every companion. Not even all the human ones.
>>
>>149474868
How do I play the game then? So if I come across a door that instances somewhere you want me to avoid it?
>>
>>149475190
That's great, you can think.

>>149475239
You're exploring, not dungeon crawling. Make a note of it somewhere, come back later.
Not that hard my man. Self control.
>>
>>149475123
>>149475152

>what is a joke

And the character says, "Nice, I'm comin' back for you later," to a fucking dumb looking gun in a case moments after seeing their son stolen, screaming at the corpse of their dead spouse, and being confronted with such things as skeletons in the hallway and giant cockroaches.

It doesn't matter what positive thing was said about a gun, there should've been nothing said at all. Not only is it the only specific, unique line of dialogue ever said about one single locked door, case, or terminal in the game, but it's also literally the most inopportune time something could've been said.
>>
>>149475309
"headcannon"
>>
>>149475556
Goes both ways babe.
>>
>>149473738
Let me fix something then I will
>>
>>149475445
>unique line of dialogue ever said about one single locked door, case, or terminal in the game, but it's also literally the most inopportune time something could've been said.

Kellog's door to his house in Diamond city has more dialogue.

Also if you wanted to immerse yourself more you could have the character mope in front of his spouse's corpse for a while before moving on.
>>
>>149475445
>expecting the people who still have "GHOUL?" and "SYNTH?" as a questions in dialogue 40 hours into the game to be tactful
>>
>>149475696
>tfw always spend 2 minutes trying to punch my way through the cryo tube before realizing there's a release
max comfy.
>>
>>149463790
You need to have killed cornflake before you can get Curie in the synth body.
>>
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>>149472670

Your flashlight mod looks broken
>>
>>149475601
what was it you said about language the other day? and kept saying over and over?
>>
>>149475309
>That's great, you can think.

Too bad you can't he was specifying that it was his own supposition rather than a fact that he could backup.
>>
Anyone know of any gladiator-like chest piece armor mod? One that highlights the abdomen and all that.
>>
>>149475834
Words aren't there to be spelled correctly, they're there to communicate ideas?
Yeah, got some sick headcanon for it yet?
>>
>>149475696
>Also if you wanted to immerse yourself

Bethesda are the ones who claimed this was their most immersive game yet, not me.
In fact I've had an easier time getting immersed in all the Bethesda open world games preceding Fallout 4 than I have in Fallout 4 itself.

This irony is not my fault.
>>
>>149475932
>everything I don't like appeals to tumblr or reddit
Yeah, I'm honestly supposed to have an argument for that one, right?
>>
>>149476102
>SJW stuff appeals to tumblr
>unfunny child-like memes appeal to reddit

can confirm
>>
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My waifu very big!
>>
Why is the yellow flight helmet so much cooler than any other helmet including DLC and modded shit?
>>
>>149476219
Citations, please.
Unfunny child like memes are popular on R9K, and SJW stuff appeals to the LGBTQ board, no?
>>
>>149476102
t. a person who named their character "Fuck" or something similar at least once to hear Codsworth say it
>>
If I join the Brotherhood, how can I justify giving Curie a synth body?
>>
>>149476356
>t. someone who doesn't have an argument other than yelling I DON'T LIKE THAT at the top of his lungs
and nah, i named him my name in my first playthrough, after that I did quotation marks around my names so he'd just call me sir.
>>
>>149476330

Do you frequent those boards?

>citations, please

Are you the one who also needs a "citation" on people having complained about physics glitches in Bethesda games before?

>>149476257

It's clearly inspired by Doomguy.
>>
>>149476102
I can't follow your train of thought.
>>
>>149476402
Same way you can justify sparing Danse, not all synths are evil, and not all BoS members are as single minded as Maxson
>>
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My waifu mean! My waifu angry!
>>
>>149476402
Don't say she is sentient. Claim it's some experiment to understand the way the Institute works.
>>
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>>
>>149476481
i don't have an argument because i'm not arguing, you're just a faggot and piper is an illiterate whore who gestures like she has palsy, but I still fap to her
>>
>>149476496
>are you also
No, I don't care about bethesda's glitchy ass physics. It's literally nothing new.
>do you frequent those boards?
Do you frequent those sites?

>>149476497
It's literally the second line in the post.
>>149475190
"It's to appeal to tumblr and reddit and whatever else."
>>
>>149474752
How can anyone like The Witcher 3? I'm fucking baffled by this

You can't even go to sleep in an inn. The entire existence of pretty much every NPC is standing still and saying the exact same line over and over again, without even a break in between.

It's the most cardboard cut-out terrible excuse for a world of pretty much any game I've ever played.

I have literally no clue how anyone can like it at all.
>>
>>149476543
He did a better job with the top part, but royally fucked up the teeth.
>>
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>>149476543
Not sure if want.
>>
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>>149475818
Its broke atm, its still takes the flashlight of one of my guns and uses it. Keep forgetting to take it off.
>>
>>149476647
BECAUSE MUH DARK, EDGY, MATURE USE OF NIPPLES AND SWEAR WORDS!
>>
>>149476635
>literally fishing for a you
Here ya go, I take pity on beggars.
>>
>>149476505
It's one thing to spare Danse, as you will have been with him for a while and grown to respect him as brother. You don't have to kill everything It's an entirely different thing to create a synth when there is literally no reason to.
>>
>>149476696
Raven give me her then.
>>
>>149464813
>>149466813
i fucking know someone here knows what causes this and google isn't giving me any results
>>
>>149476520
Is this actually in the game or is this one of those all-too-common head canon RP bullshit? Walking into the BoS with Nick or Hancock, guard confiscates your weapons, cuffs you and takes you to Maxson where you have to explain yourself would be fucking great.
>>
>>149476647
B-but muh graphicss!
>>
>>149476646

So, what, you're saying they made every romanceable character unrealistically bisexual to appeal to the majority straight white male audience who will play as a dude 95% of the time and bang Piper 95% of the time because she's the first and easiest chick to find?

You're saying that's more logical than them doing it to appeal to the most vocal SJW base on the internet?

You're saying they had Codsworth say "Sex-ass" as a name for the 95% of people who will just use their own name?

Rather than for children and manchildren who will get a giggle out of hearing a curse word over and over?

You're saying you're an idiot?
>>
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Rate the Fallouts from best to worst

>Fallout 2
>Fallout: NV
>Fallout
>Fallout 3
>Fallout Tactics
>Fallout: BOS
>Fallout 4
>>
>>149476647
Witchers don't sleep, they meditate.
That's why it says "meditate" in the menu, instead of "rest".
>>
>>149477050
>you're saying
No, I'm saying they gave you an option.
>so you're saying
No. I'm saying they gave you an option.
>you're saying
No, I'm saying they gave you an option.
>you're saying
No.
Get over it, faggots are weird, but some people are still faggots (like you). So if they want to be faggots they can be faggots.
In any case, are you honestly suggesting that mechanics = lore?
>>
>>149477138
>Fallout
>Fallout 2
>Fallout 4
>Fallout: BOS
>Fallout: NV
>Fallout Tactics
>Fallout 3
>>
>>149477213
But they can sleep. Hell, the Witcher 2 starts off with you waking up next to Trish.

I"m not bitching that I don't need to sleep. I"m bitching that there are inns and I"m not even able to sleep there.
>>
>>149477401
>having this good of taste
I pity you, they're going to tear you up.
>>
>>149477138
>Fallout 4
>all the rest
>>
>>149477289

Are you saying that an elaborate multi-sequence dialogue tree, usually involving backstory and character feelings, that ends in a romance (with no gameplay benefit unless you sleep around that person) isn't lore?
>>
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>>149476102
>>
>>149477407
>Trish

Triss.
And Geralt wasn't sleeping, he was meditating.
He can do it standing up, if he needs to.
Witchers are freaky mutants, you know. Geralt is like 300 hundred years old or something.
>>
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How do I make my waifu look like THIS?
>>
>>149477659
Right,
Defend your carboard cut out of a game as you like

it's fucking shit, and everything there is just decoration that you can't even do anything with.
>>
>>149470270
Is it?
I mean, replacing idles and animations is possible, but can we add new ones without a tool like FNIS?
>>
>>149477521
Well, until we can confirm it actually happened (never), it's not.
It's just your headcanon, and an option, unless you somehow believe that who you sided with in NV will directly impact the next game. (as in your personal choice, not a poll of who chose what)
So yeah, until you write that shit in there and say "Yep, canon." with a nice little Bethesda mark of approval, it's nothing more than an option, like going to the Republic of Dave in FO3.
>>
>>149477401
I know, i know, the thread is going slow. Nine months after release and every aspect of the game has been talked to death. I mean this general is barely kept alive by either constantly comparing the game to it's prequels or avatar fagging and shitposting about waifus but even you should be able to come up with better bait than this.
>>
>>149477687
You don't....this is just disturbing.
>>
>>149477772
>with a nice little Bethesda mark of approval

Bethesda doesn't approve of me fucking Piper?
Then why is it in the game?
>>
>>149477659
Meditation is substitute for sleep but if a Witcher is just tired he can sleep like a normal human. See Vesemir in the W3 prologue. And no, Geralt is barely a century old, again see Vesemir in the prologue. Only the latter is about 400 years old.
>>
>>149462739
>>149462575
i just got the game and I tried melee on survival difficulty and i couldnt take getting kill cammed in situations where i wouldnt have died otherwise. felt more frustrating than anything really. made a new character and its
4 str 4 end 4 char 6-7 int 3 agi 3 luck
is this ok? im mostly playing around with settlement stuff for now im level 11 and have no + damage perks. combat can be tedious because of bullet sponge enemies but its not as bad as i would have thought, only problem is finding ammo, gonna get my strength up and go melee if its really that good later on just to help myself save ammo.
>>
>>149477772
>"headcannon"
Not an argument. Starting to think you're a chick.
>>
>>149477687
The worst part of this image is the gross hand guns

Oh, and that it doesn't have any trigger discipline

It's left pistol doesn't have a trigger guard, yet it's supposed to be the same as the one in it's right hand?
>>
>>149478029
Because mechanics are not canon you autistic sperg

>>149478160
nice headcanon mom.
>>
>>149478140
>4
>str
>4
>end
>6-7
>int

What the hell are you doing, senpai?
>>
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>>149476849
Well the preset was in that link.
>>
>>149478303
What is canon to you?
You know you don't even have to kill Kellogg, right, your companion can deliver the final shot, or even all the shots if they have a good weapon.

You can't kill kids in the game, but does that mean the SS never killing a kid is canon? By your logic, not killing kids isn't canon.

Please describe your damaged mind.
>>
>>149478573
>what is canon to you
confirmed canon referenced in a sequel (hint : one of the only confirmed canon things in the FO uni since 3 is that the BoS survived)
>kellog
Nothing in this game is confirmed canon yet, that's kind of why my argument was that it's an option.
Am I just being rused, do you guys really think that mechanics = canon?
Please, describe your damaged mind.
>>
>>149478308
mostly being a friendly neighborhood settlement building man. also idk. what should it look like?
i put a few points in char so its at 6 now but i still fail most persuasion checks even with 2 points in lady killer im failing quite a few speech checks with the women.
>>
C-can I get a CK, please?
>>
>>149473048
Is that THE modern firearms that got pulled from Nexus?
>>
>>149479165
just download it from the site fgt
>>
>>149479289
You mean its out?
>>
>>149478767
Why do you feel the need to call people autists when all you do is repeat the same phrases over and over? That's a legitimate symptom of autism. You even repeat what other people say.

I'm not who you're arguing with.
>>
>>149479423
it's been out over 3 months

are you the same retard who keeps asking it just for laughs?
>>
>>149479423
its been out since like april man
>>
>>149479434
>why
Stop being an autist.
>repeat
I haven't needed to change my point? Try addressing it instead of sperging out over everything surrounding it.
>>
>playing Fallout 1.5 Resurrection
>completed all quests in New Hope
>completed all quests in Rat Hole that don't involve fighting an army of mercenaries
>completed all quests in Sadith that don't involve fighting an army of mercenaries
>know I have to go to Corath or Albuquerque next
>get fucking destroyed by every Crimson Caravan ambush

I know Crimson Carvan is the most dangerous, but unless the other caravans are dramatically easier I don't know what to do next. I can wipe out a cave full of deathclaws but these ambushes reduce me to paste within three turns.
>>
>>149479772
You answered my question, thanks.
>>
>>149479745
>>149479747
Just got out of the basement. Why there are no new good mods if its out?
>>
>>149479843
Thanks for proving my point. Stay safe.
>>
>>149479809
git gud kid
>>
is there a reason using your plain fists uses both hands but brass knuckles and boxing gloves don't?
It's pretty dumb to run around with one boxing glove on.
>>
>>149479865
becuase good mods have always taken like a year after the CK has been out to be made
>>
>>149478029
>>149478767

Remember, that if TES6 comes out, they will follow the good guy route, Fo4 will probably do the same later

>Dragonborn was the male nord from the cover
>He had only Lydia and Serana as companions
>Married with Lydia and isolated himself at the top of the high hrothgar to meditate for al of the eternity
>CIvil war is still on a stalemate and in peace
>Companions Cured
>Dawnguard Restored
>Solstheim freed from Miraak
>>
>>149480183
Nice fanfic.
>>
>>149480183
Actually, the Dragobnorn will likely vanish since skyrim's main quest was a Rebel/King/Obsver recreation of tiber Septim's life as told in the Arcturian Heresy, and thus, there is a 99% chance the Dragonborn mantled Talos and is going to vanish/become part of the Talos oversoul.
>>
>>149480330

After his Death OFC
>>
>>149479865
Is this your first Bethesda game cycle? Mods worth playing usually take 1-2 years to come out.
>>
>>149480183

Reminder that TESVI will probably remove several spells, a weapon type, and possibly even a race, and Morrowind will be said to have been even more raped by surrounding areas because Todd Howard resented the way he was treated within the company when he worked on that game and that's why every successive game after Morrowind has been dumber and more simplified, and Morrowind as a land is in more of a fucked up state with each new Bethesda-made TES.

>Nerevarine went to Akavir and disappeared
>Dagoth Ur's volcano blew up and killed most of the population
>Everyone who lived got enslaved by Argonians
>Dunmer refugees are treated like shit

It just works.
>>
>>149480532
the only PC to die is the one from Daggerfall.
>>
>>149480661
You are aware it was Kirkbride who pushed for the destruction of Morrowind in order to fulfill the prophecy he wrote about in the 36 Sermons of vivec right?
>>
>>149473724
It will be the evil minutemen.
You'll be a new raider gang taking over the commonwealth. All the other raiders and gunners etc. will still be hostile..... just like you go minutemen.
>>
>>149481003
>All the other raiders and gunners etc. will still be hostile
Well OFC they will, there is no raider nation. All raiders clans are inherently hostile to each other, outside of one or two small side groups being allied.
>>
>>149481003
And? The fuck do I need those punks in my turf for?
Sugar Bears or bust.
>>
>>149480578
For Oblivion-FO3-Skyrim it felt way faster. I remember good mods coming out in between DLCs.
>>
>>149480794

Also the empire was fated to be doomed after the oblivion crisis, since Talos said that

and look what happened at the end of that

>CoC mantled sheogorath
>Ocato was murdered by thalmor spies
>The fucking medes from colovia bought the council and assumed the throne
>Riots started all over the place
>Kvatch is still in ruins
>black marsh, valenwood and Elsweyr left the empire
>Morrowind left the empire when House Redoran took over the place
>>
>>149481107
Good mods do exist but those big overhauls like Deadly Reflex, Midas, Frostfall, Wanderers Edition, WMX and Project Nevada have always taken years to get to a point where they made the game truly great.
>>
>>149481239
>Also the empire was fated to be doomed after the oblivion crisis
If the Empire was fated to be doomed, it wouldn't still exist.

while the Empire was no longer fated to be the ultimate supreme force who still rules everything, the gods would not send agents like the Dragonborn to help man against the elves if they wanted The Empire dead
>>
Why won't someone make this lowered weapons mod toggleable? I don't understand this at all.

It's as retarded to immediately lower your weapon after every shot as it is to point your weapon all of the time. Would it be ultra difficult to make it toggleable (like with an aid item)?
>>
>>149480183
>implying we we get anything more detailed than LDB vanishing with no mention of who exactly they were
Also good guy route is hardly a guarantee. The CoC became fucking Sheogorath and did the thieves guild and dark brotherhood questlines.
>>
>>149481609
Because the CoC was madman to begin with, he was fucking pelinal
>>
>>149481239
personal fanfic for skyrim will always be
>Dragonborn fucks over Ulfric and gets in good with Tullius and legion in Skyrim, as well as getting in the good graces of the general population because muh alduin
>assassinates emperor after securing tullius' loyalty, begins planning big coup
>DB at this point either takes the throne, taking a pact with Akatosh et al Septims to become the new official emperor
OR
>marries new high queen, becomes high king
>seperates from Empire, forms own Empire Lite (TM)
>ends up with his granddaughter fucking elves.

Fitting imo.


>>149481712
>tfw just realized CoC had the absolute best "How to make a paladin fall" quest ever.

I need to find the DM.
>>
>>149481609
Yeah, but the whole thing about TES is that none of the Guild are evil.

Its even made something of a big deal in Morrowind that the Morag Tong and the Dark Brotherhood aren't actually evil, they just ARE.

While murder is generally seen as a negative, the Dark Brotherhood and Morag Tong do it in service of the gods in order to fulfill a necessary part of government.
>>
>>149481573
I believe I saw one that lets you lower/raise weapon on a button press. Sadly I cant find a link.
>>
Daughter of Ares Fallout 4 Edition when?

Seriously is there anywhere I can go to get updates on this?
>>
>>149476974
bump
>>
>>149464813
>>149466813
>>149476974
>>149483197

Your pc is probably running out of RAM or VRAM. I got that sometimes, it might be bug in game engine, restart game may help. remove heavy mods. validate files. lower graphics.
>>
>>149463745

I have multiple playthroughs each with 2 to 5 days of gametime and ive never found this holy shit.

Me and Curie can have a love nest for me to fap to desu
>>
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>>149475627
Uhhh
You still gonna post it?
>>
>>149484445
Yeah im working on getting them organized
>>
>>149484265
>people didn't find the cellar on the first sweep of SH

literal goddamn casuals swear to god
>>
>>149484265
Is your Curie a synth or robot?
>>
>>149484219
16gb og 1666mhz ddr3 isn't enough?
>>
>>149473973
Fallout 4 goes out of its way to avoid slavery as much as possible beyond Synths. Cait is explicitly mentioned to have hit 18 when she was sold as a sex toy to Raiders despite her parents always hating her guts and they'd have probably got more if she was 14-15 for that super tight young pussy.
>>
>>149485836
>Fallout 4 goes out of its way to avoid slavery as much as possible beyond Synths
Not really.

Slavery just isn't as big of a deal in the Commonwealth because Ashur's slave empire doesn't reach that far, as it was stated not too in Point Lookout.

On top of that, until just the year the game begins, The Commonwealth had groups like the Minutemen who fought everyone from raiders, to super mutants, to The Institute. slavery wouldn't be a big thing because of the Minutemen.
>>
>>149486005
It doesn't take an empire for small Raider groups to snag the odd person and treat them as some fucked up sex toy/general abuse pinata. The idea that a loosely formed group of do-gooders could stop literally every facet of slavery when long distance communication and coordination is poor isn't exactly believable.
>>
>>149486297
But raiders do kidnap people and use them for shit like that, on top of ransoming them off.

TRhere an entire repeatable radiant quest about it.

>The idea that a loosely formed group of do-gooders could stop literally every facet of slavery when long distance communication and coordination is poor isn't exactly believable.
According to Jake Finch, the wasteland of the Commonwealth used to be so terrible that farms like his father's were impossible, it was only after the Minutemen came and drove back or killed most of the feral,s super mutants, and raiders that farms like hsi father's became possible.

We are told that the Minutemen has driven off most of the threats of the wasteland decades ago.

Thats probably why The Commonwealth isn't as bad as D.C. is
>>
>>149461861
Myron explicitly goes into the chemistry of Jet. Whatever theory you've got, it ain't there.
>>
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>>149486530
I'm going to bring it back in Nuka World, and spit in Preston's face.
>>
>>149486674
I'm making a mod for preston copies to be used at any settlement its working so far, i just need to upload it. Can't upload to nexus because its racist so ill make a mediafire link here. Will probably upload a youtube video later for keks.
>>
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>shooting your companions because they walked into your line of fire just as you were about to do a sneak attack critical

I swear they are doing it on purpose.
>>
I am kinda sad that there is very little left of post war America we don't know about

-The southwest has been fucked over by the NCR/Legion
-The northwest is nothing but wilderness and ruins
-The Midwest has largely been taken over by the MWBoS
-The East coast, from Maine down to the Carolinas, is just a shithole.

Really that just leaves the deep south
>>
>>149485394
How old is your hard drive? SSD? I know my failing mechanical drive used to load slow as fuck and gave me micro stutters in nearly everything(desktop, word processing, vidya, VLC).
>>
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Fixed my pipboy light.
>>
>>149487673
I don't think they've touched Idaho
>>
>>149488671
Idaho is mentioned in some NV ending slides as being a wilderness are that the Great Khans can retreat to following their defeat.

http://fallout.wikia.com/wiki/Fallout:_New_Vegas_endings

>After generations of being beaten down, the Great Khans were finally broken by the Courier. Those few who avoided the Courier's wrath moved north, into the wilderness of Idaho, where they tried once more to rebuild.

>After driving the Legion out of the Mojave Wasteland, the victorious NCR turned its attention to those who had allied themselves with Caesar. The Great Khans were among the first tribes to suffer this fate, and the few who survived Hoover Dam were driven north, into the wilderness of Idaho.
>>
>>149476647
Actually, IIRC there's a video on YouTube showing NPC schedules in Witchet. Preparing foods, tending to livestock, et cetera. I mean, whereas neither Fallout 3 or 4 bothers to explain what people actually do (where they work, how they live) I think nearly every other RPG does.

>franchise vs franchise arguments
You're all children.
>>
>>149489001
>whereas neither Fallout 3 or 4 bothers to explain what people actually do (where they work, how they live)
They do though.
>>
>Weapon perks only add 20% damage per perk, capping at double damage
>Despite this it feels like unperked weapons deal non-existent amounts of damage compared to fully perked ones

Is there some trick in the math of damage or armor I'm missing? Unperked weapons seem to deal much much less than just half damage. That or maybe its some kind of weird bias where it FEELS like they're weak even though they deal half damage.

On a somewhat related note does big leagues turn into the teamkilling perk once you hit rank 4?
>>
>>149487673
>The northwest is nothing but wilderness and ruins

>probably wasn't blanketed by nukes
>lots of forest still around a la Zion Park
>Forest Fallout
>Fallout Seattle
>St Helens DLC
>Space Needle Ruins
>Shadowrun refs
>corny grunge rock refs

Mite b cool.
>>
>>149489180
Big Leagues will hit all your allies that walk near the enemy as well so watch out for that.
>>
>>149489259
Northwest =/= pacific northwest.

The small strip of coastal land from Vancouver, though Seattle, and to Portland, is probably the only place left in the entire western u.s. that we have zero lore on
>>
>>149489319
That's what I was asking basically, I don't want to lose attention and end up killing all of my companions.
>>
>>149489492
>The small strip of coastal land from Vancouver, though Seattle, and to Portland, is probably the only place left in the entire western u.s. that we have zero lore on

perfect then
>>
>>149484918

Synth desu
>>
>>149489128
When and where?
>>
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>>149489492
>>149489690
shitty map seems relevant.
>>
>>149487673
Wilderness Fallout sounds pretty cool imo. Plot could be about having to deal with some supermutants who've wandered into your comfy forest village
>>
>>149489756
All over the place?

-Lucas is the town sherrif protecting the town
-Moriarty owns and runs the bar
-The Sthals run their noddle shop
-Jericho is a retired merc living off the caps he made
-Aurotro is a gun dealer who makes and sell his own weapon mods
-Darcy Pembroke is the town bicycle
etc. etc.

I honestly can't recall a named NPC in Fallout 3 or 4 that we don't learn what their job is.

when it comes to the generic NPcs, we are told by several of them, as well as named NPCs, that most of them scav the ruins for shit to sell, or go out hunting animals for meat, and we can find both scavengers and hunters in random encounters in both games confirming that

Like, did you pay attention to any of these games?
>>
>>149489980
I still cant get over how badly the person who made that map fucked up when placing Ronto
>>
>>149489980
>Milwaukee is called Dirt Haven

Hey now we segregated our blacks strictly into the Northside.
>>
Mod question from a New Vegas /fog/got here, yes, I've consulted Google.

Looking to obtain a homing missile mod, only ones I've found are XRE, which drops a truck right in Goodsprings afaik (therefore, cheesy and ew) and Playing With Firepower, which adds a ton of shit I have little interest in.

Is there another option or do I have to cut one of these two apart to suit my needs?
>>
>>149490393
I mean I just use it as a basic reference, midwestern BoS doesn't exist anymore, and it gives you a better idea of how FO is orgainized, because the anon who said "only place we know is deep south" is pretty wrong, considering how small gamespaces are compared to how much white is on this map.

>>149490439
Kek
>>
>>149490649
>midwestern BoS doesn't exist anymore
yes it does, they are mentioned in both Fallout 3 and NV.

and many more times in Fo4.

We know, for a fact, that the MwBoS is still all across the Midwest from Chicago to Colorado

> are compared to how much white is on this map
That map is terribly inaccurate, and doesn't take everything stated in Fallout 3, Nv, or 4 into account
>>
https://www.youtube.com/watch?v=CTlOPUSps-o
>>
>>149490802
Then remake it you autistic sperg. It's not my creation, I simply grabbed it from a thread a few weeks ago.
Seriously, give me a better one and I'll gladly use it.
>>
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Comfy Sanctuary anon here.
Been a busy week but managed to fit in some more progress today.

Any critique would be great, trying to make it look like something out of Bladerunner.
Hoping the Vault-Tec dlc comes with some decent things I can use here.

1/?
>>
>>149490934
>sperging out this hard over a map
>call others a sperg
the irony
>>
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>>149490972

Made everything a bit tighter in here thanks to that Place Everywhere mod.
>>
>>149491120
so you don't have a better version. Cool.
>>
>>149490972
That bit of wiring is pretty fugly.
>>
Do you think there's a chance we'll get a full-on, unrepentant edgelord raider companion in Nuka World?
>>
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>>149491315
You think so? I was trying to make it as wirery as possible, like a dystopian shit hole kinda feel.

'Bedroom'

3/?
>>
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>set up screenshot in-game
>alright looks good
>look at the screenshot later
>it looks like shit
>>
>>149491341
No, we will get the one morally good and very shy raider.

>dislikes stealing and lockpicking
>dislikes littering
>dislikes aggressive speach options
>his main weapon is a rolling pin
>>
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>>149491543

One of the Bars here in Sanctuary.

Still undecided on the name. Going with 'The Radstag Arms' for now. Suggestions on a name?
>>
>>149491565
>dislikes stealing and lockpicking
good, why the fuck should he steal when he can just kill them and take it? Locks? What the fuck, just use a grenade.
>littering
Everything can be used to make chems if you're desperate enough.
>dislikes aggressive speech
Dislikes even speaking, just beat them to fucking death already.
>rolling pin
>implying he isn't going to roll the commonwealth
>>
>>149491565
I'm holding out hope that it will be a ghoulified clown.
>>
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>>149491779
5/?
>>
>>149491779
Corralled Inn
>>
>>149490242
I've never seen a generic NPC say anything or have anything said about what they do, and as a further point, they don't actually do anything other than walk around and sleep.

do you have any specific examples, even?
>>
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>>149491996
>>149491779
Jesus fuck I wish I had the patience for this
Also, The Drunken Deathclaw
>>
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>>149492016
That's pretty nice actually. Thanks anon.

>>149491996
>>
>>149492207
I like the place, even if it triggers me that you built your own sanctuary.
>tfw hate making canvas' because I always ignore most of it for one small useless detail
I've learned to just fill in missing details, easier for me.
>>
>>149492154
>suddenly we're talking about generic nameless NPCs only
move those goalposts a little further buddy
>>
>>149490242

What >>149492154 said.

Planescape: Torment nailed it. The only thing it lacked was NPC schedules. Other than that, it features the most outstanding characterization I've ever seen.

One single meaningless NPC in Torment has more dialogue than James in the entirety of Fallout 3.
>>
>>149492362
Same. I spend a fuck of a lot of time more time decorating existing structures than building fresh ones. I've barely ever done anything with Starlight or Spectacle Island because you give me all that empty space and I don't know where the hell to even begin.
>>
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I'll upload a file soon but here's the nigger farm
>>
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>>149492207

>>149492176
Cheers anon, I like the name. Maybe I could hang the head of a Deathclaw next to a neon sign of a pint glass?

>>149492362
>I like the place, even if it triggers me that you built your own sanctuary.

Because I removed the original buildings?
I've always found them shitty, like how you can't fill the gaps in the roofs or anything like that. Makes more sense to tear them down and start over.
>>
>>149492454
ya know, as much as I hear about people bitching about this "deep as a puddle, wide as the sea" stuff, I gotta ask, did you go to a 40 foot deep 4 foot wide hole in the ground to swim or a 40 foot wide 4 foot deep hole in the ground to swim?
>>
>>149491341
Gotta have some sort of redeeming traits to make them likable.
>>
>>149487810
about one year, it's a 7200rpm WD green drive so it shouldn't be already failing, no?
>>
>>149492698
As long as he's a fun psychotic asshole and not a grumpy psychotic asshole he could still be likable.
>>
>>149492643
Seriously, which ENB you using?
>>
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>>149491551
This is one thing i'll never understand. Taking screenshots at all. I can kinda understand it when something special happens like a crazy bug or the game becomes self aware like pic related. But just enjoying the process of setting up a scene and taking a screenshot is actually, seriously, completely alien to me. Did you play with dolls growing up? Do you photograph your food? Do you just pull out phone and take pictures of your friends and family? People like you are a bit like pedos, foot fags, weebs or wild animals to me, i kinda want to know what makes you tick.
>>
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>>149492643
it fit the aesthetic for me, my sanctuary is the PC's house, the two plots to the side of Rosa's, and one of the houses next to the PC's home, rest is walled off/cluttered up to look desolate/scavenged/ruined.
Fits the aesthetic of a new town popping up and slowly growing imo.
But it still goes all the way back to the entire blank canvas problem - if I start deleting that much stuff, I'll just start drawing blanks on waht I want to build because it'll look so out of place.
RR for example since I already have a screenie.
>>
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>>149492643

>>149492801
Photorealistic Commonwealth + NAC weather plugin

http://www.nexusmods.com/fallout4/mods/6796/?
>>
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>>149492801
I use Sugar Bloom enb
>>
>>149492154
>I've never seen a generic NPC say anything or have anything said about what they do, and as a further point, they don't actually do anything other than walk around and sleep.

Neither do most NPCs in most games.

They do that so those NPCs dont die off in the wasteland and leave towns depopulated.

Thats why random encounter Scavengers and hunters exist, to show that shit without risking towns.
>>
>>149492763
Install speccy and check the drive with SMART.
>>
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>>149492979
>browsing through screenies
>find the first RR I built on day 2 of release
still looks like shit.
>>
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>>149492798
Assuming the companion is a he to begin with. If a pattern is in existence for the dlc companions, the next one ought to be female. Plus it would contrast nicely with Preston if the raider faction is sufficiently expansive.

Regardless of the sex of the companion, I do hope that they are more Vaas than Cait, cus Cait was a cunt.
>>
>>149492648

The fuck?

Bethesda's RPGs have no depth. Like I mentioned, Planescape: Torment is a 20-year old game. And it has pointless NPCs that actually have much, much more dialogue than any NPC I have come across in ANY Bethesda game.

It's hilarious how "well, the NPC works in the noodles" is enough characterization for some people. I could literally replace that NPC for any other, and people wouldn't give two shits because "he works there" is enough characterization.
>>
>almost a year old and all we have for quest mods is Trainwiz's
>>
>help the Falcon ghouls to escape town because my character is basically Max Rockatansky (reluctant in helping people but ultimately helping them)
>reach Albuquerque
>realise my character was a Ghoul hunter

I really, really like Fallout 1.5. Shit, they managed to make a better Fallout game than Bethesda.
>>
>>149493340
I'm not getting how that answers my question.
Swimming pools have basically no depth compared to a 40 foot deep hole in the ground, yet they're still what you would choose to go swimming in.
Why is that? Don't you prefer a smaller, deeper experience?
>>
>>149493340
>planescape AKA Visual Novel the point & Click game
>>
>>149493340
Not him, but why o nearth would some random guy working at a noddle stand just splerg out his life story to any random FGT who walks up looking for food?

All you are describing is older RPgs infamous, and much comaplined about, tendency to have NPCs just splerg every little detail about the world and their life stoires to you since game graphics and interactions were so bad back then, text dialog was the only way to present the information to the player
>>
>>149492941
Well you've got people who want to show settlements/mods/etc off on /fog/ or elsewhere. Personally though I don't take many, but the ones I do take tend to be commemorative. Like for one screenshot I built a multi-tiered platform and posed Nate and all the companions on it like they were posing for a group photo, with the context being a sort of "We beat the Institute! Minutemen stronk 2288!" thing
>>
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>>149493340
>>
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>>149492995
Made this little street food/drink vendor place.
Shame we can't build a noodle bar.

>>149493308
That rounded place on top of the garage is decent though.
>>
You know I've just noticed, but why do Ghouls have ears? Not a single one of them has a complete nose in Fallout 4, which implies the body can't hold on to exterior points of cartilage very well. So shouldn't their ears fall off?
>>
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>>149490934
Here, a quickly made version of what we know from Fallout 1 - 4 + New Vegas and Tactics.
>>
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>>149493310
>establishing a pattern based on 2 events
>>
Someone make me KKK robes please
>>
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NAC plugin makes everything great. I loved it when I tried the Photorealistic ENB didn't quite like it but I went to sugar bloom with NAC its like YEAAAH!
>>
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>>149493697
>>
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>>149493196
everything looks good, i suppose i could try defragging?
>>
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>>149493653
>>
>>149493549
>built a multi-tiered platform and posed Nate and all the companions

But why?
>>
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>>149493761
>>
>>149493462
It takes time to make things.
>>
>>149493761
>If a pattern is existence
>If
Retarded fucking bunnycat.
>>
>>149493723
>that map
Why do you share colors for factional borders with the colors for abandoned/destroyed?
Is it that hard to add a seperate color?
Why can't you use a white canvas that shows your colors much better?
Also,
>red box
>legion is a red box
abandoned/destroyed according to the key?
>>
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>>149466405
I thought that subtitle on the box was a neat modification of "Post-Nuclear Roleplaying Game" until I image searched vanilla monopoly boxes.

Fairly disappointed.
>>
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>>149493879

No one's living here, yet.
Is it because they are all scared of my autism?
yes
>>
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Vault-Tec Workshop is in my DLC folder.
What does it mean?
>>
>>149494016
>Why do you share colors for factional borders with the colors for abandoned/destroyed?
Because only autists can't tell the difference between a box and a border.

>Why can't you use a white canvas that shows your colors much better?
Because a white canvas would ruin the whole point of the map, to show how the post-war landscape looks compared to the pre-war one.

>abandoned/destroyed according to the key?
Looks like we found our autist
>>
>>149494078
Just there as a reminder that it will be out soon.
>>
>>149493902
Because I wanted to? I don't know. I like the characters and so I liked the idea of them posing for a group photo because it gives me a sense of camaraderie between them? I don't have the answers you're seeking. I've never really stopped to think about the reasons before.
>>
>>149494078
It comes out literally this Tuesday. They're prepping it for release.
>>
>>149493859
C5-C8 are the important bits so as long as you see 0s there you're good. Might try memtest to see if something is failing there. Tried to make a backup, scrub the drive of everything the game installed(files and folders) and reinstall?
>>
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>>149494072
Post your lock-ups
>>
>>149494169
>post war landscape
>picture is of pre-war landscape
what? a terrain view offers literally nothing but extra colors.

there's a reason you haven't posted that map in a while and you know it.
>>
>>149494369
>what? a terrain view offers literally nothing but extra colors.
Besides the fact it shows the clearly defined pre-war borders of the various states and neighboring nations which the previous white map did not.
>there's a reason you haven't posted that map in a while and you know it.
Yeah, becuase I haven't been on here in like a month.
>>
>>149494292
pirated, didn't have issue
bought game on summer sale, had problem, reinstalled once and still having issues
>>
>>149493723
>implying the green border isn't soon-to-be Minutemen territory
>>
>>149488446
What mod?
>>
>>149494483
>pre war states
they were commonwealths, and Canada was annexed by the USA.
It literally adds nothing for anybody who hasn't seen a map of the US within the last 2 months.
>>
>>149494517
>Minutemen
>taking over anything outside the Commonwealth
Not gonna happen.
>>
>>149494590
Which mod are you asking for? The Pipboy light?
>>
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This nigger farm mod is so fucking cozy, kek
>>
>>149493484

Because in an RPG, more depth is always better, generally because devs are competent enough to allow the player to skip that depth if they so choose to. PS:T doesn't force me into a 5-minute long conversation with a random NPC (I'm talking written conversations, and as you probably know, reading is much faster than hearing an NPC talk, meaning they are LONG conversations).

>>149493507

I don't expect RPGs to have PS:T's level of conversations. But I do expect something more than:

- "Who are you?"
- "I'm Matilda. I tend the fields." [Insert background story two lines long]
- "K bay"

>>149493525

>Not him, but why o nearth would some random guy working at a noddle stand just splerg out his life story to any random FGT who walks up looking for food?

NPCs in Torment don't splerg their life story. They just have interesting, fitting topics to discuss. Even an NPC as basic as a salesman has more character than Bethesda's salesman. He literally doesn't let you get away from his stall until you open a barter window with him. Trying to get away results in him yelling louder and louder about how his products are the best and cheap to boot.

Also

>Not him, but why o nearth would some random guy working at a noddle stand just splerg out his life story to any random FGT who walks up looking for food?

At least they have more of a reason to do so than a random NPC walking past me. I don't know you, but if I'm going somewhere, I don't like being pulled over for a chat. Meanwhile, if I have nothing to do but serve noodles, I'm willing to strke up conversation with strangers.
>>
>>149492435
Hey bro if it wasn't evident enough to begin with that was what I meant then you're an idiot. I mean, never mind that in Fo4 most named NPCs only exist to give you goods or services, but I'm not moving goalposts. You're the only person doing that. It's a fucking given that Arturo sells guns or that Lucas Simms, you don't need to clarify the obvious. What I meant is where does the town's economy come from? Redding's a town of gold miners, Vault City sells tech, et cetera. What the fuck does Diamond City or Megaton do aside from exist? What the fuck do those dozens of generic NPCs do, aside from exist?
>>
>>149494597
>they were commonwealths,
the states still kept their individualism within the Commonwealths

>and Canada was annexed by the USA.
And stlil treated as a separate entity

>It literally adds nothing for anybody who hasn't seen a map of the US within the last 2 months.
So most people, or are you unaware of just how bad Americas are at knowing where shit is in their own country?
>>
>>149494681
Yeah, is it just called 'pip-boy light'?
I tried that ages ago and it was shit, but it must be decent now.
>>
>>149494814
http://www.nexusmods.com/fallout4/mods/10840/?
I think its gotten alot better, problem is your pipboy doesn't light up if you select a different type of light, everything else works fine though. I also use it at 100% shadows to.
>>
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>>149493902
I'm sure if i have the patience to do something on that scale, but for me, i just take screenshots every time i see a neat looking situation.
>>
>>149479057
10 int, 6 cha, 5 luck

Idiot savant, then whatever, probably stats and building perks. Can easily get to level 15 from building up Sanctuary and Red Rocket, scavenging surrounds and the like. Base building is going to be limited by resources like crystal and circuitry, which you're going to need for settlers.
>>
>>149494796
>citation needed
Change the map to reflect commonwealths since you wanted to show the pre-war landscape.
>and still treated seperately
Source? Only thing I can find says they got annexed in order to secure an energy supply.

>so most people
Most people don't need to look at the 50 states of the USA to know where Washington DC, the NCR, and the Legion are on a rough map. It's unnecessary
>>
>>149494761
>What the fuck does Diamond City or Megaton do aside from exist?
Diamond City grows its own crops, and raises its own brahmin, its a self sufficient community.

Vault 81 trades vault shit for what little supplies they need.

Goodneighbor is the big chem producer of the region.

Bunker Hill doesn't produce anything really, but serves as a merchant center of the Commonwealth, making it rich simply because all trade passes through it.

Small settlements like the Slog, the Abernathy and Finch Farms, Covenant, etc. etc. are self sufficient farm that trade their crops at towns like diamond city for caps.

And that just Fallout 4, all of this shit is either stated or visible in-game.
>>
>>149494960
>http://www.nexusmods.com/fallout4/mods/10840/?
thanks lad. I'll give this a look in the morning.
Do you use 'Pip-boy shadows' also?
>>
>>149495152
Like, if this was a common topic? Sure.
But most people familiar with Fallout don't need to look at a full fucking fledged map of the 50 states to get a rough idea of what it looks like in the FO world, which is all the map was intended to do.
>>
>>149495193
I think this comes with a shadow mod with it, only other light mod I use is Fr4nnson light mod.
>>
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>>149493902
>>149494986
The platform only took like 2 or 3 minutes. Getting these fuckers in position was the real bitch.

The graphics are shit because I play on a laptop
>>
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>>149494313
>>
>>149494761
>What the fuck do those dozens of generic NPCs do, aside from exist?
They hunt, farm, scavenge ruins for shit to sell.
>>
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>>149494986
>Curie in BoS armor
>>
>>149464201
>Reminder
Fuck off, Oblivion is more true to the original 2 TES games than Morrowind will ever be.
>>
>>149494723

???
>>
>>149495383
Cheers m8, my light is doing my fucking head in so this is perfect.
>>
>>149479809
Just walk to Corath by yourself. Random encounters are almost always a waste of resources so just run away.
>>
>>149495479
It's hilarious to see all these BoStards decrying synths who still use Curie and dress her up in their uniform despite their own organization labeling her as a combination realdoll/timebomb
>>
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>>149495619
Welcome, Shits hard to see sometimes.
>>
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>>149495447
>>
>>149495685
>tfw never had the desire to put curie in a Synth body
>tfw don't like the idea of fucking robots
>tfw just like having that accent around
IT
JUST
WORDS
>>
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>>149495837
went to a lovely little place earlier today
>>
>tfw you kill the Railroad and take over their base
>tfw you send messages to the other Railroad cells to bring you their synths
>tfw you put them to work as your slaves
>>
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Fallout 4 needs more supernatural ghost like things.
>>
>>149496139
Not really, no.

the super natural shit in Fallout is cool because its rarely ever shown.

like the Mother of the Fog and shit, the game always leaves it up to question if it actually happened, or if you were just getting high off of the radioactive water
>>
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>>149496076
>>
>>149496139

your waifu is supernaturally ugly
>>
>>149461660
where's a good place to get FO2? I wanna give Resurrection a shot.
>>
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>>149496301
I'll leave you all with this.

Goodnight
>>
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>no sex mods yet
>>
>>149496503
GOG
>>
>>149496280
That ghost in FO2 definitely happened. As did the aliens in 3. And the magic space artifact in 4.
>>
>>149496735
oh but there is
>>
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>>149496824

those are all easter eggs :^)
>>
>>149496998
Don't you fucking start that argument again.
>>
>>149496824
Godzilla and Dr Who were in Fallout

cue headcanon justifications
>>
>>149496735
It took 2 years for Skyrim to get them and we've barely started to get animations working from what I've seen.

That said I'm pretty sure there is already one sex mod out there involving a bed.
>>
Is there a reason Codsworth hates all of my new characters?

For some reason he starts off the game barely tolerating me on every new character I make and I have no idea why. It literally begins the moment he joins as a companion, plus he doesn't seem to be getting cheered up by his usual favorite pasttime of watching me modify weapons.
>>
>>149495567
What, you mean bog-standard, boring European fantasy?

Cyrodiil would have been great as a jungle.
>>
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>>149496493
>>
>>149497324
His affinity is the same as everyone else's, for some reason he's just the only one who gets that "Codsworth tolerates you" message.
>>
>>149497324
there is a cooldown on affinity
>>
>>149494487
The "Green" in the name of that drive stands for some eco friendly bullshit meaning while it can go at 7200rpm it'll downgrade to lower performance to save energy. Great for a small HTPC you want to run cool an quiet but sucks ass for gaming.
Google around see if there is some firmware or software fix that'll disable that functionality.
>>
>>149493964
True. TR is 14 years old, and shit still isn't done. Not even a finished City of Almalexia.
>>
>>149497324
I've had it too lately, something changed. Don't know if it's an update issue or some common mod that messes shit up.
Dismissed him in my settlement and he promptly when hostile and shot me in the back. Only had the "It's like I don't know you anymore" line, nothing about hatred or pissed-off-enough-to-leave that should come before it.
>>
>>149496280
The Mother of the Fog was way too specific and detailed for it to possibly be a hallucination. The SS was given no indication of what they would be seeing when they drank from the spring, and they end up seeing the holy messenger of Atom in detail which directs them to the location of a sacred totem.

Either a Child of Atom was fucking with the SS, or they genuinely saw something divine.
>>
>>149496824
>aliens
>supernatural

>And the magic space artifact in 4.
Its not a space artificat.

Jack Cabot even says little green men from space are bullshit.

the entire cabot questline was a lovecraft reference, not an AYYY reference
>>
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>>149464201
>>
>>149499135
I love how misleading that quest chart is because it totally ignores that, in NV, all the factions main quests are just placeholder quests that lead to to one of the side quests on the list, whereas in Fallout 4 all the faction side quests are either totally unique, or have the same name if they are the same quest just on different sides.
>>
>>149499407
Not to mention how shit like the bitter Spring and Forlorn Hope questlines are each split up into individual quests, because Obsidian can't code, whereas Bethesda just makes one super quest ala Wasteland survival guide.
>>
>>149499135

This is wrong. FO4 has infinite quests.
>>
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Well I've never seen Finch dressed like this before. Normally he's just in generic settler clothes.
>>
>>149499816
I gave him full heavy combat armor and a gattling laser. His Farm only has heavily armed people.

If you attack the mutants on those radar dishes, the whole settlement will move over to attack them. Pretty fun.
>>
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Does anybody here have experience merging static meshes in nifskope? I'm trying to merge a
>WorkshopPowerConnectorFloor01.nif
to a pre-existing static so that I can use it as a powered workshop buildable. The problem is that if I paste other meshes into the connector's nif, adjusting the translation values means that the origin point or something is still in the connector, and so objects get built like pic related.
>>
>spam an action
>companion falls in love with you

Thanks, Todd. I sure wouldn't prefer companions like New Vegas that were good, had personalities, that had hidden triggers for their companion quests which had different outcomes and even influenced the game world.
>>
>>149501112
Don't start this shit again. For fuck's sake can we PLEASE get through ONE THREAD without devolving into Bethesda vs Obsidian for the six trillionth fucking time.
>>
>>149501112
>and even influenced the game world.
Except they didn't

> that had hidden triggers for their companion quests
Which was massively complained about because a lot of the triggers were broken, or, if you went to that place before you got the companion, which was very easy, to do, it was possible to make a companions quest unable to be triggered at all

> that were good
NV had some of the weakest companions in the series due to the fact they did nothing but splerg their life stories at you, had no ability to make decisions for themselves, ad usually acted like programmable robots who would do basically anything you said, regardless of it was in their own best interest or not.

As bad as they were, Mass Effect had better companions
>>
>>149501439
>weakest companions

And who are the good companions of the franchise? Because, excluding NV ones, I can only think of Tycho and Cassidy.
>>
>>149501930
Near anyone from Fallout 1 and 2 was better, and many of Fo4's companions(though not all) were executed far better.

The only ones NV's companions were better then were Fo3's, and thats only because Fallout 3's companions were literally added in such last second that they couldn't even change the ending of the game to include them.
>>
>>149502172
Except the majority of Fallout 1 and 2 companions were bland NPCs with no personality.
Marcus was good, I always forget about Marcus.

Also,
>Fallout 4 companions
>well executed
Top kek.
>>
>>149501439
Also, both Arcade and Cass had companion quests that influenced the game world.
Arcade can make the Remnants help in the final battle and if Cass goes after revenge, Crimson Caravan and the Plasma Niggers get wiped out, you get bad rep with NCR and all.
>>
>>149501930
Obviously ADA, the purest and most perfect waifu, who will always protect you.
>>
>>149502394
Mccready was better executed then Boone
>Boone had to kill his wife and unborn child after they were kidnapped by the Legion
>He then spent years doing nothing to try to find out how it happened, and did nothing but sit around in a town full of people he hates, for no other reason them to set up the quest.
>He then asks you to find out what happened to his wife on the flimsy justification that your an outsider, despite the fact plenty of outsiders passed through the town and he never asked them.
>Even after finding out what happened to his wife, he act like a bipolar man, switching back and forth between splerging about bitter springs, and then saying he doesn't want to talk about it.
>To earn his trust you do petty shit like kill Legion soldiers at certain places, despite this being far less important to him then finding out what happened to his wife, which you already did.
>After going back to Bitter Springs, and stopping the Legion, Boone lacks any agency at all, and asks you what he should feel, and will willingly go along with your idea that he should become some vengeful spirit of hatred BECAUSE FUCKING COOL AMIRIGHT!

On the other hand
>Mccready survival fucking super mutants as a kid.
>Got thrown out into the worst wasteland once he turned 16
>got married and had a kid
>watched his wife get torn up by ferals right in front of him, and his son come down with a bizarre and uncureable illness.
And what did he do?
>He trekked 400 miles to The Commonwealth to find a cure, searched for the passwords he would need to get into the building, and made multiple attempts to get past the feral ghouls by himself
>Failing that, he looked for a guy who looked like he could handle himself, and once he got to know him, asked him to help get the cure for his son.

In Mccready was in NV, he would still be in D.C., with his sick son, and his dead wife's body, going "should I do something about this?"
>>
>>149502781
>Arcade can make the Remnants help in the final battle
the last 5 minutes of the game is not the game world.

>nd if Cass goes after revenge, Crimson Caravan and the Plasma Niggers get wiped out, you get bad rep with NCR and all.
Actually, just alice get killed, and either way you complete the quest, the Van Graffs go hostile to you, forcing you to kill them.

And if killing NPcs = changing the game world, then doing shit like killing the named Gunner with Mccready = game world changes.
>>
MacCready/Nora or MacCready/Nate?
>>
>>149504014
MacCready/Strong
>>
>>149503481
>He then spent years doing nothing to try to find out how it happened, and did nothing but sit around in a town full of people he hates, for no other reason them to set up the quest.

What? It's pretty well indicated it's only been a short period of time since he had to kill his wife.

>He then asks you to find out what happened to his wife on the flimsy justification that your an outsider, despite the fact plenty of outsiders passed through the town and he never asked them.

He also only works at night, meaning that not many people happen to wander up to visit with a clearly antisocial sniper.

>He then asks you to find out what happened to his wife

No he doesn't. He asks you to try and find out *who* sold his wife out.

>To earn his trust you do petty shit like kill Legion soldiers at certain places
>will willingly go along with your idea that he should become some vengeful spirit of hatred

Right, so you just didn't get the point of his character at all.
>>
Got bored and decided to replay New Vegas for, I dunno, the 7 time or some shit and just got to the REPCONN test site to clear out some ghouls when I realized something. I've done this shit 6 times already and I could never be bothered to help the ghouls and even with that in mind, I STILL would rather shoot them in the faces than deal with their bullshit.

So, I'm curious. How many people here have actually bothered to help them? Does anyone bother with Bright?
>>
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>>149504324
If you don't kill the ferals, they actually show up at the end of the quest and leave with Bright. Never knew that until I watched some non-leathal playthrough of the game.
>>
>>149504308
>What? It's pretty well indicated it's only been a short period of time since he had to kill his wife.
Is actually not, both Manny and Boone make mentions hes been anti-social for awhile now.

>He also only works at night, meaning that not many people happen to wander up to visit with a clearly antisocial sniper.
working at night does not mean hes only awake at night, he had plenty of opportunity to ask people during the day.

>No he doesn't. He asks you to try and find out *who* sold his wife out.
Yes, what happened to his wife, i.e. how his wife was kidnapped from the town.

>Right, so you just didn't get the point of his character at all.
Its impossible to get a character when there is none, hes, like all the other NV companions, are just these dolls, with no agency, no self determination, and who exist only to throw quests at you, and think/feel what ever you say so the player feels like they had choices.

They are more robotic and less human then synths
>>
>>149503481
Except MacCready is a hired gun who sits on his ass for indeterminate amounts of time until you hire him.
If you don't, no matter how many time passes and how many times he should be hired by others, he is still sitting his ass and doing nothing.

So your point about Boone is moot. Especially since I believe no stranger go talk to the weird night sniper on top of Dinky Dino.
So how is MacCready better executed? Just because he becomes BFFs with the player character when you spam actions? "Oh, you lockpicked and stole petty items so many times, now we're bffs!".
As opposed to Boone, that makes sense he would only trust you if he sees that you are an enemy of the Legion and kills important members of the Legion.
>>
>>149504625
Anon, if you're going to bait, you need to put at least some effort into it.
>>
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>I bypassed the character development

What did she mean by this?
>>
>>149504620
Oh.............whoops, bit too late for that. In my defense, they came at me, they're ugly and I couldn't sneak past, because I didn't put any points into stealth. I'm doing a no stealth run, because I plan to get Raul and I swear to fucking god, if I have to hear about his knees one more fucking time, I will chop his legs off and shove them up shit ass.
>>
>>149504324
Yeah nothing big

except the coolest scripted sequence in the entire fucking game at the end
>>
>>149503481
Are you seriously implying MacCready is a good character just because he moved somewhere else? His characterisation in Fallout 4 is terrible. He is one step away from being a Raider despite constant mumbling that he's trying to be a better person. The furthest he ever gets with this goal is stopping himself from swearing. Nevermind not being a complete asshole, gotta cut down on the fucks.
>>
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>>149468319
/m/ descriptor too accurate.
any interesting /m/ods lately?
>>
>>149505134
Just went and looked it up on youtube. I have now missed nothing. Time to shoot some ghouls in the faces.

Also, for some reason I always feel a bit bad when I have to kill super mutants or nightkin. They're so lovably dense.
>>
>>149504646
>Except MacCready is a hired gun who sits on his ass for indeterminate amounts of time
Because hes looking for skilled people to help him breach the lab the cure he needs in since he can't do it alone.

>If you don't, no matter how many time passes and how many times he should be hired by others,
Did you forgey the gunners have blacklisted him.

>So your point about Boone is moot.
Not really, since Mccready shows agency whereas Boone does not.

>So how is MacCready better executed?
Agency, he actually does things on his own whereas Boone does not.

Its the same thing with like Veronica and Cait.

Veronica claims that shes been worried about the BoS for ages, yet has never once taken the time to go to Elijah's terminal in the unguarded shack outside the Gibson scrapyard to learn hat technologies Elijah has found, or tried to find them herself before you come along to try to solve the problems herself

After you do all this for her because she lacks her own ability to do anything for herself, she asks the dumb and totally pointless question if she should leave the BoS, and the entire family she has ever known, because literally THREE GUYS were being bullies to her, and despite the fact you can help change the BoS by getting them allied to the NCR, and stop being as big of dicks.

On the other hand, Cait got raised in abuse household, got sold as a sex slave, bought her freedom, got vengeance on her family, got addicted to drugs and trapped in a cycle of fighting for more drugs, realized she had a problem, and look around for rumors on where a cure for her problem might be ALL by herself.

Shes far more relateable as a person because she DOES thing, unlike Veronica who acts basically like a robot, working by commands

>As opposed to Boone, that makes sense he would only trust you if he sees that you are an enemy of the Legion
Or, you know, you find out the truth behind his wife's murder which has been haunting him for awhile now.
>>
>>149504625
>Is actually not, both Manny and Boone make mentions hes been anti-social for awhile now.

A while. Not years. Not months. A while. An indeterminate period of time.

>working at night does not mean hes only awake at night, he had plenty of opportunity to ask people during the day.

He isn't going to be regularly seeing new arrivals. If he's like most people who work all night, he'll do the majority of any shopping he has to do just before or after work, and then head off. With the way Manny indicates that Boone has been isolating himself, it's likely that's all he does. Otherwise, he just works and sleeps.

>They are more robotic and less human then synths

And they still manage to be a sight better than the companions from F4.

There's plenty of character there, anon. It's unfortunate your autism prevents you from seeing that.
>>
>>149505607
>crosshairs
>quest marker
>power armor
>>
>>149505718
>Veronica claims that shes been worried about the BoS for ages, yet has never once taken the time to go to Elijah's terminal in the unguarded shack outside the Gibson scrapyard to learn hat technologies Elijah has found, or tried to find them herself before you come along to try to solve the problems herself

Which is unrelated. It's been quite some time since Elijah has gone missing. Why would she go looking for terminals with likely nothing on them?

>because literally THREE GUYS were being bullies to her,

Have you actually played her route? It's more than "literally THREE GUYS" "bullying" her.

>Or, you know, you find out the truth behind his wife's murder which has been haunting him for awhile now.

Which you do before he becomes your companion, indicating that you have earned a modicum of trust from him. It's almost as if him travelling with you is part of his character arc. Spoiler:It is.
>>
>>149497064
Here we go ladies and gentlemen, it's the "Godzilla and Dr. Who exist in the FO universe" faggot.
>>
>>149506184
>Which is unrelated. It's been quite some time since Elijah has gone missing. Why would she go looking for terminals with likely nothing on them?
Shes the one who directs you to them on the prior knowledge that Elijah was keeping track of interesting tech he heard about on there.

She KNEW Elijah was keeping track of this shit, shit that could possibly make the BoS change their mind, and did nothing to look for it before you forcibly drag here there for no other reason then
>make another quest objective.

>Have you actually played her route? It's more than "literally THREE GUYS" "bullying" her.
Yes, and all named NPcs in the BoS show either indifference or a positive attitude to Veronica. Hell, the Elder even admit he sympathizes with her.

The ONLY people ever shown to give her trouble are the three guys who stop you outside the Bunker, who are the same three guys who kill the Followers people should you tell Veronica to go there.

Its literally just THREE bullies.

>Which you do before he becomes your companion, indicating that you have earned a modicum of trust from him.
Which is totally backwards.

How it should have gone is Boone won't become your comanion until he hears about how you fought the Legion, after becoming your companion, he then asks you to help solve the mystery behind his wife since he now trusts you.

Everything about his personal quest is backwards.
>>
>>149505718
>shows agency
Nope.
Sorry, but no, he doesn't.
He is still sitting on his ass all the time doing nothing to find the cure.

And Cait is the same thing. She has no more agency than Veronica does.

All of them require the player to hold their hands and get shit done.

The same argument you made for Cait can be made for Veronica.
She was born, she became a scribe, she fell in love, ran away, all this shows agency.
What did Cait do? Oh yeah, she was doing nothing but fighting, she wasn't looking for no god damn cure, she was literally sitting on her ass all day and still sits on her ass no matter how many days pass.
Then it requires the player to help her because she has no agency.

See?
>>
>>149506827
>See?
I see the total false comparison ou made by trying to equate basic life shit with the unique personal problems behind the companion quests.

Its always these same false comparison arguments from the vocal Obshitian fanboys.
>>
>>149501396
>STOP DISCUSSING THINGS

You can leave.
>>
Ada is the best written Fallout companion, aside from Dogmeat
>>
>>149506615
How have you guys not gotten bored of this argument yet? The whole thing is basically just both of you going "nuuuu, you see, my opinion is better based on these assumptions that I made" over and over again.

It never ceases to amaze me just how passionate people are about their waifus. Then again, /a/'s been having the same waifu argument for 20 years now, so I guess this isn't a big deal.
>>
>>149506996
>Don't counter the argument with actual points
>Just say it doesn't count and then try and dumb the argument down to developer versus developer shitposting

Kill yourself
>>
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>>149461660
>hating on my Boone
He's just not bright is all, leave him alone!
>>
>>149505881
i saved this back when f4 was just releasing desu
>>
>>149504014
Nora/Piper
>>
>>149507049
>ADA will never abandon you
>ADA will still fight even if she loses both her legs
>ADA never complains about your actions
>ADA can take on just about anything in a 1on1 fight and win

The perfect waifu.
>>
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>>149506996
A New Vegas companion doing nothing in the game without the player character = no agency

A Fallout 4 companion doing nothing in the game without the player character = ?

Think and find the answer, it will surprise you.

>resorting to MUH COMPANY WAR
Kek.
>>
>>149507623
>A New Vegas companion doing nothing in the game without the player character = no agency
That wasn't the argument being made, the argument being made was that they did nothing to solve thier prbolems themselves before the player came along, and then totally rely on the player to tell them how they should feel.

Whereas is part of the backstory of every companion with a quest in Fallout 4 that they have tried to do something to fix their life problems, and they don't need you to tell them how to think or feel.
>>
>>149507787
>modify my pistol until my companion falls in love with me

Yeah Fallout 4's system is flawless. Bethesda can't do anything wrong, and their game has no problems
>>
>>149508263
>can't refute the argument
>strawmans
typical Obshitian fanboy response.
>>
>>149507787
>that they did nothing to solve thier prbolems themselves before the player came along, and then totally rely on the player to tell them how they should feel.

Let's see. Veronica doesn't have an immediate need, it is by seeing things that make her question the BoS that the quest is triggered. In the end, she is torn between two options and needs a push.
Cass is being a drunkard and held back by her papers, then when she's free and your companion she wants to go back to where her caravan was attacked and her quest goes on until she is torn between two options.
Same goes for every single companion. They don't have immediate problems. It actually is by travelling with the Courier that the problems arise.

So you either didn't play New Vegas or is just dishonest.
>>
>>149508394
I'm not that other poster.
Also, that's not a strawman.
What, mad that Bethsoft's crap system is just a shitty ME rip-off?
>>
>>149507787
>Whereas is part of the backstory of every companion with a quest in Fallout 4 that they have tried to do something to fix their life problems
So like NV companions? Really, the only one that sits on their ass is Cass because she has no idea what to do now that her business is gone and would rather drink her problems away.

>and they don't need you to tell them how to think or feel.
People look to outside advice because their own viewpoint is narrow and myopic and someone with an outside view could lend some credence on how to pursue. It's simply being human. Might as well get rid of psychologists and coaches because everyone can overcome their problems on their own.
>>
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>>149503117
>Ada's name written in all caps again
IT'S NOT
FUCKING
WRITTEN
IN CAPS
>>
>>149508979
>So like NV companions?
No, because Boone did nothing to solve how his wife got kidnapped.

Raul did nothing to ask anyone on his inability to decide if he should pick up his guns again or not

Veronica did nothing to try to find technologies she knew could possibly change the BoS's path.

etc. etc.
>>
>>149504620
>second playthrough
>Bright asked me not to hurt the ferals and I decided to acquiesce his wish
>get to basement, Antler wants me to find the Stealth Boys
>last time I found Harland's beau, didn't want to do that this time for some reason so I just snuck in
>he didn't see me but went hostile anyway
>get the information, talk to the Nightkin, yadda yadda yadda
>see Bright giving his speech in the launch chamber
>hey, all the ferals really are there!
>...and Harland (which is odd because he doesn't even like the guys except for that one girl, who I'm sure he can tell isn't there)
>Harland has a temper tantrum and shoots all the ferals dead while Bright continues to talk

Fun times.
>>
>>149509495
A D A
D
A
>>
>>149509509
Read: >>149508802
>>
>>149509509
>Because Boone did nothing

You mean aside from going to the camp where his wife was and shooting her to stop a miserable and slow death by crucifixion?
>>
>>149509758
I have read it, and its objexctively wrong.

Cass does have an immediate need, she NEEDS to get to her caravan to find out what happened, but can't because of her papers.

Veronica does have an immediate need, as the main reason she is the one out getting supplies is because she hates how the BoS is destroying itself, and want to see it change.

Boone does have an immediate need, as his wife's death has been tearing at him for quite awhile now, and he really want to know what happened.

etc. etc.

All of them have an immediate needs, the just don't act on it because Obsidian doesn't know story telling or quest design outside of isometric turn based RPGs from the late 80's.

Its absolutely pathetic that Bioware of all companies can create more believable NPc companions on a consistent basis then Obsidian can.
>>
>>149507038
Not that guy but you couldn't possibly describe all of this as a discussion.
>>
>>149510131
>>Veronica does have an immediate need, as the main reason she is the one out getting supplies is because she hates how the BoS is destroying itself, and want to see it change.

Wrong.

>Boone does have an immediate need, as his wife's death has been tearing at him for quite awhile now, and he really want to know what happened.

Wrong.

>All of them have an immediate needs

Wrong.
>>
>>149510296
He's wrong, but that doesn't actually make who he's responding to right.

They don't have needs, they have wants, and their problems existed well before the courier came along, literally the courier is just a catalyst for their resolution, one way or another.

They could have spent their entire lives at the same crossroads with the same problems but the courier provides them the agency to progress.
>>
>>149510131
Nope. Cass' need isn't immediate, Veronica's need isn't immediate, no one's need is immediate.
Veronica isn't actively trying to change the BoS, it is by seeing things that make her question the BoS that she wants to go there and do something about. Cass isn't actively trying to find out what happened to her caravan. In fact, she only wants to pay respects first. It's only after she finds the scene to be weird that she wants to investigate.
Same goes for Boone and Bitter Springs, Raul and gunslinging, Lily and her meds, Arcade and the Remnants.

So, yeah, you're being dishonest. Really dishonest.

Also,
>muh company war again
>>
>>149510704
>Veronica isn't actively trying to change the BoS
Except she is, which is why she basically got thrown in the first place for trying to push her chapter to change their wants.

> Cass isn't actively trying to find out what happened to her caravan. In fact, she only wants to pay respects first. It's only after she finds the scene to be weird that she wants to investigate.
Actually she says she wants to find out what happened to her caravan, and her papers are holding her back.

>Same goes for Boone and Bitter Springs, Raul and gunslinging, Lily and her meds, Arcade and the Remnants.
Except, as above, all those things are immediate needs/wants

>muh company war again
>trying to frame any negativity towards Obsidian as starting a company war
Now THIS is dishonest.
>>
>>149510941
>Bethesda did all this right
>Obsidian did all this wrong
>anything but company war

Dishonest and bad at it, too.
>>
>>149511073
>comparing two companies that both made games of a series = company war
lol no
>>
>>149511343
That would be a salient point were this not /fog/ and included none of the people from /fog/ and /fog/ never existed.

This is company war shit because of the context.
>>
>>149510653
VERONICA
She is fed up with the BoS, wants out, meets the Courier, travels, goes on adventures, sees things that make her question the BoS even more and then wants to change the BoS.

CASS
Is drinking and held back by her papers, Courier frees her from her burden, Cass travels with the Courier, asks if they can go pay respect to the caravan, finds the attack to be weird, then wants to investigate other attacks.

ARCADE
Goes with the Courier, sees things that makes him remember the Enclave, once the Courier gets close to start the battle, tells him about the Remnants and how they can help.

BOONE
Shut himself from the world, same grieving routine everyday while being suspicious of the whole town, but unsure to act himself, suddenly the Courier talks with him, sees an opportunity, asks the Courier to help, Courier helps, travels together, sees the Courier killing big Legion members, start to trust him, opens up little by little, then wants to go to Bitter Springs.

RAUL
Waiting for someone to save him. Courier saves him, they both go together in adventures, he sees old men who are still active and kicking despite their age, start to question what he should do.

None of them are immediate needs. They all develop as they go with the Courier and question their own lives by things they see and do that are very relevant to them.
>>
I've been looking for a mod that adds more NPCs wandering around the commonwealth. Mods like this dont exist yet do they?
>>
>>149512579

War of the Commonwealth does do this, but probably not what you're asking for
>>
>>149511773
>She is fed up with the BoS, wants out

No.

>Goes with the Courier, sees things that makes him remember the Enclave

He can literally make sotto reference to the Enclave on your first encounter. Why do you do this.

and... ugh, why would I bother with the rest?

I mean you're there underlining my fucking point, at best, which is that all these problems existed well before the courier showed up.
Now whether the characters were motivated or had the agency to overcome them is separate entirely from the reality that these problems were immediate.... (completely setting aside whether they were needs or wants or whatever for a moment). The characters might have been half-blind to them, or fearful of attempting to resolve them, or lost to how to approach them or whatever, but they were still there and still consuming enough to need to be fixed.

Actually that's a core problem I have with the courier's writing is he just waltz's in and provides just the right agency to the companions to fix shit like a fucking messiah. There is no one who does this, and if you tried it you would get the shit kicked out of you by the oversharing twats who started the conversations in the first place.
>>
>>149512804
>Actually that's a core problem I have with the courier's writing

That's because the Courier is meant as more of a concept than a character.
>>
>>149512804
>he just waltz's in and provides just the right agency

You mean just how everyone in the Minutemen are incompetent until the SS arrives, huh?

Also, again, the companion's journeys with the Courier are the catalyst to their personal struggles.
>>
>>149513171
Not him, but that is kinda shitty.

If you are going to make a world, and then try to make a system with lots of C&C, making the MC a "concept" and destroying much of how believable the C&C is, only makes the C&C meaningless, since its only happening for bullshit reasons.
>>
>>149512683
Guess I didn't look very hard. I was looking for something more like running into other prospectors but this sounds good too. Just trying to find stuff that makes the world feel less boring.
>>
>>149513631
>You mean just how everyone in the Minutemen are incompetent until the SS arrives, huh?
Not him but, the Minutemen survived for over 100 years as a group before the SS arrives.
>>
>>149493785
Comes off like she'd have some serious weapons-grade halitosis.
>>
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>>149461660
Rate hair.
>>
>>149514458

gar/bage
>>
>>149513878
To be more premise, the Minutemen existed for at least 107 years, and out of those 107 years, only the last 5 of them were plagued with poor management due to the death of the last general.

On the other hand, The Legion is only 34 years old, and already so poorly structured and divided that when its ruler dies, which given the worsening brain tumor is likely to be only a few years, the Legion will totally collapse in a years time.

The only factions who have outlived the Minutemen are the NCR, BoS, and Institute.
>>
>thread's been up for ten hours
>only two mods posted

What's happened to us.
>>
>>149514458
shit waifu
shit body
shit hair
shit screenshot
>>
>>149514458
WHAT DID YOU DOOOOOOO
she was perfect
>>
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>>149514458
Fair to middling but I'd sacrifice a pygmy boar and a stick of butter to get your bodyslide settings.
>>
>>149514717
Fallout has never had a large number of good mods m8.
>>
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>>149514592
>>149514730

So mad.

>>149514753
Should I go back to the hair in pic related? I'm still waiting on some decent short hair mods.

>>149514832
thx
>>
>>149515019
I don't actually have to sacrifice one to get them, do I?

They're pretty hard to catch.
>>
>>149515019
YES
REVERT
>>
>>149513631
>You mean just how everyone in the Minutemen are incompetent until the SS arrives, huh?

What >>149513878 said, but also, you're missing my point. The SS coming in and being competent in just the right way to assist a group operating under a structure is not so fucking weird as bursting into someone's personal space, them possibly soapboxing at length over their personal problems and the courier applying just the right amount of counseling, psychology and violence to relieve their psyche.

TLDR; One is assisting a structure designed to be fixable and amenable to repair, restoration and improved management. The other is messianic.

Also, 'company war'.

>>149513171
That doesn't excuse it and the courier is by no means alone in having that particular affliction. God it was so horribly distracting to have Jsawyers soapbox in my face the entire fucking game.
>>
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>>149515019
>anon asks for body slide settings
>Doesn't give body slide settings
>Just says thanks
>>
>>149513725
Right? In a way it has to be the worst case of railroading ever, but barely anyone picks up on it except they get the tail end of understanding the problem when they talk about how shit LR was.
>>
>>149461660
Whoops. Did not mean to post that picture
>>
>>149515835
I really don't get what you mean "by intruding on their space" and "soapbox" when it takes quite a bit of time in-game before companions open up to you.

Listen, I get you have shit taste, but if we're going to compare companion systems, NV was nothing if decent and Fo4 was a trashy Mass Effect ripoff.
>>
>>149516138
Dammit I am just fucking up nonstop today. This was meant for >>149515019
>>
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>been working fairly hard for the past week
>Want to hit up Shelter (on PC) and then go about preparing for vaults dlc before relaxing to some comfy Terraria
>launch shelter
>computer shits itself
>shits itself again after restart
It's not like I wanted to vidya today or anything
>>
>>149515872
>jazza

Kill yourself.
>>
What is the bare minimum for settlements? Can I go through the entire game, getting 90%+ of relevant questlines completed without ever once doing a single settlement related thing?
>>
>>149516535

>What is the bare minimum for settlements?

You must build the teleporter to get to the Institute
>>
>That kid in Canturbeury Commons from Fallout 3 is dead according to Fallout 4

>One of the mailboxes in Sancutrary has the name Hawthorne on it
>The Hawthorne family can be found in Diamond City post-war
>Out of all of the SS neighbors who get turned into ghouls one can find, none of them are Hawthorne

Some surprising details right there
>>
>>149516535
bare minimum is you need to build something to get into the institute
>>
>>149516535
Yes.
They're relevant for main quest, Minutemen questline, Railroad questline, and that's it, as far as I can remember.
>>
>>149516405
Yeah I didn't mean to post that. Mimi's been fucking up on me
>>
>>149516265
>I really don't get what you mean "by intruding on their space" and "soapbox" when it takes quite a bit of time in-game before companions open up to you

Yeah, I tried to temper that a bit with the word 'possibly'. The stand out culprit is veronica.

Fuck.

Veronica.

Nerd-bait expounding 1990's comforting safe suburban progressivism in 2010 in a game set in post-apocalyptic 2281 so we all feel super enlightened about ourselves and how much better we are than.... who? I nearly fucking bought into that shit too. There I was nodding happily in self satisfaction when it occurred to me what the fuck was happening. My immersion never really recovered from that, but there's so many little examples where the fourth wall gets broken just for the fact that you're being written AT not FOR.
>>
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>>149516941
Felicia Day and Patton Oswalt will be in the Mystery Science Theater reboot.

Literally cancer.
>>
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>>149514458
>>149515019

Posting another one just cuz.
>>
>>149516941
>but there's so many little examples where the fourth wall gets broken just for the fact that you're being written AT not FOR.
That's because Avellone wrote most of the companions, and everything Avellone writes, aka Dead Money and Lonesome Road, is exactly the same.

He uses characters like Veronica, Elijah, and Ulysses to self insert and spout his personal opinion of shit as if they were the holy word of god.
>>
>>149517303

Tell me at least she's getting pounded from behind nightly by Maxson's Final Judgment
>>
>>149517303
guh muh dicc
>>149517321
Didn't he also write Old World Blues?
>>
>>149517297

Look, I can't really blame Felicia, can I? She's just a fucking voice actor playing a role. I pay no attention to her otherwise. I admit I found paying her any attention post-nv galling but that is because of her role.
>>
>>149517516
>Didn't he also write Old World Blues?
Yes, which was him just spouting shitty penis jokes and
>TECHNOLOGY ITSELF AINT BAD GUYS ITS HOW YOU USE IT THAT MATTERS!
>>
>>149517297
>>149517597
>tfw they killed her off in supernatural
>>
>>149512804
>No

Actually, yes, one of the outcomes is Veronica leaving BoS.

>He can literally...
Except his quest is LITERALLY triggered by going to places and talking to people that remind him of the Enclave.

And NONE of the problems were immediate, they weren't even needs.
All the Courier did was getting them out of inertia. People in inertia tend to remain in inertia until something or someone gets them out of inertia.

You literally have no fucking point.

>this level of dishonesty to pretend New Vegas' companions were bad

Top kek.
>>
>>149517321
.....I thought that was Sawyer... look, honestly if I've been blaming the wrong dude I want sources
>>
>>149517694
Is Supernatural still airing?

got it must be on like what? seasons 13 by now?
>>
>>149516941
What the fuck are you even talking about? Still on that twitchy /pol/ "SJW" nonsense, huh, anon?
>>
>>149517806
Sawyer did Honest Hearts.
>>
>have been trying to make a Preston lookalike for three fucking hours in this stupid fucking character creator
>cannot do it to save my life
I just want to make a Not-Preston. Fuck me, Fallout, why? How do I make this asshole?
>>
>>149489980
Think that BoS will expand in the east as NCR does in the west and eventually face off?
>>
>>149517809
I'm behind a season or two, but yeah it's something like that
>>
>>149517804
>inertia
In this case caused by something immediate not being dealt with. As is so often the case with people.

>Actually, yes, one of the outcomes is Veronica leaving BoS.

Which doesn't actually mean she always wanted out. This one was obvious enough to properly suggest I shouldn't have bothered replying to you, but I put this here for the benefit of others.

>this level of dishonesty to pretend New Vegas' companions were bad

Is that what the original conversation was about? I don't know, I came in at around the middle. Cool.
>>
>>149517809
It's season 15 I think
>>
>>149517931
I mean about the companions, given that's what I was talking about.
>>
>>149517321
Give me a single example of Avellone using his writing as a platform for his opinions.

His personal ego aside, he's still far better writer than anyone at Bethesda.
>>
>>149518273
>by something immediate
Except not immediate at all.

>Which doesn't actually mean she always wanted out
But, anon, like you said, the problem was always there, it was "an immediate need"! ;^)

And, oh, you're just shitposting then? Cool.
>>
>went through like 30 pages of nexus mods from most endorsed down to those with only 1,000
>found fucking nothing I really wanted
I dont know why but like, the mods for Fallout 4 aren't gripping me like those for Oblivion, Fo3, Nv, and skyrim did
>>
>>149517597
>Look, I can't really blame Felicia, can I?

Yes. She is drawn to certain roles like a fly to shit. Maybe she's just comfortable with being typecast.

That does not excuse NV writing though.
>>
>>149518137
No. Why do so many people bring this up? It's a godawful idea.
>>
>>149518471
Okay you just rolled over and died. You didn't need to but fine.
>>
>>149518470
Not him, and I really like Avellone, but he himself said that he thought Fallout was getting too civilised and liked the idea of the post-apo world being nuked again. Which is why you have the option to nuke the NCR and Legion and is why Ulysses wants to "burn away the flags, begin again".

Plus, I like Ulysses because he preached against multiculti.
>>
>>149518470
the post you are responding to gives those examples, wut r u doin
someone find the interview where Avellone says that he wanted Ulysses to destroy da world because the Fallout setting was getting too civilized
>>
>>149518470
>Give me a single example of Avellone using his writing as a platform for his opinions.
http://www.gamebanshee.com/interviews/105836-fallout-new-vegas-and-dlc-post-mortem-interview-part-one-v15-105836.html
>The only time I was conscious of it was the discussions about religion with Kaelyn the Dove in Neverwinter Nights 2: Mask of the Betrayer. In terms of franchise perspectives, Kreia in Knights of the Old Republic II isn't shy about breaking down her/my perspectives on the Force. Lastly, with regards to the DLCs, I believe Ulysses is correct, a new framework of civilization is the only solution for the Mojave and the Legion and NCR are self-destructive institutions (the Legion is more a slow burn than NCR is) and both should be cleansed with fire. Also, in Dead Money, Elijah's not only frustrated with human nature but he also makes several pointed comments about hand-holding in RPGs, which may be voicing my views on the matter, since I can get a little grumpy about it.

>His personal ego aside, he's still far better writer than anyone at Bethesda.
Not really, the fact he cant disconnect his own personal opinions from that of the in-game characters, especially in a collaborative work like a video game, means hes a pretty poor writer who hasn't mastered even some of the basics of writing
>>
>>149518505
The game itself hasn't even been out a year and the CK is barely a few months out. Additionally F4SE has yet to really get anywhere, there is no in game mod configuration tool that I am aware of, and animations have only just been proven possible.

Of fucking course you are going to like the modding scene of games that have been out for nearly half a decade or more.
>>
>>149518638
They have had conflict in the past, both factions have expansionist policies and if NCR annexed legion territory eventually they would be adjacent.

If Fo4 had the BoS ending they would have made some decent progress to taking the east coast.
>>
>>149518792
>>149518729
>>149518725
>writer who has been with this series since Fallout 2 believes that it should stay post-apocalyptic in the vein of Fo1
>writes a character who represents this possibility
So?
>>
>>149519096
That's an example of Avellone using his writing as a platform for his opinions.
>>
>>149518792
I've never read those exact quotes before but holy balls, this is why videogame writing is so many levels worse than every other form of writing besides opinion-column journalism.

Fuck, I read this interview and look back on FO4 and damn if they weren't deliberately, fastidiously, trying to avoid making Avellone's mistakes. It seems so much more reactionary to him now.
>>
Railroad is probably the canon ending to FO4

Diamond City survives but BoS, Institute, and Minutemen all BTFO
>>
>>149519012
Not him but the NCR will never make it far neough east.

Its made a pretty ig deal in NV that the NCR is short on both food and water, with their scientist predicting mass starvation in 10 years time unless they find a new food source.

Outside of the water at Lake Mead, the only thing east of Vegas is desert until you reach some parts of western/central Texas.

And the Legion lands had developed into mostly tribal groups in the first place because of the lack of resources.

There really is no way for the NCR to expand past the deserts of the southwest.

They could expand north along the coast into Portland and Seattle.

But unless they stretch thier already streched thin supply lines even thinner by trying to ksirt around the wilderness of states like Idaho and Wyoming, states known for having hazardous wilderness even in IRL, left alone after the nuclear war, there simply is no way for the NCr to move further east then Vegas and really hold the land.
>>
>>149519263
>>149519237
New Vegas is all about beginning again, even before the DLCs.
Nothing wrong with that, honestly. Besides putting his personal opinion, he did give a great story, great dialogues and DLCs.
>>
>>149519350
That would be very disappointing, wouldn't it?

I'd be interested to know the data on what the most playthrough's ended up being. I'm guessing MM/institute ending, which gives me hope of their survival.
>>
>>149519421
besides the fact Ulysses is mocked even by NV fans for being one of the most poorly written characters in gaming history, whose entire arguments make no sense at all.
>>
>>149519237
Not... Really? It's an opinion regarding a series which he's been in with since 1999. If he was using his games as a platform for atheism or anti-abortion rhetoric or whatnot then yes, I'd agree, but he isn't: he's just arguing that the series should take a certain artistic direction.
>>
>>149518470
Kreia, KOTOR 2, Avellone said that she was a self insert, that he used to give voice to his opinions of the SW universe.

He does that with a lot of characters. It can be good or bad, but it is a noticeable element of his writing.
>>
>>149519237

No, man.

What you are basically saying is that a SJW can't write a SJW character because it would be "self-inserting" (feel free to correct me, though).

Ulysses was actually an interesting character and I would have hard a very hard time associating him with "I would like the wasteland to remain a wasteland". If I see the interview, I understand where people are coming from.

But it's not like I'm seeing a blatant self-insert that takes me out of immersion.
>>
>>149519587

BoS and Institute are probably most common

MM is probably pretty rare, it's the "hardest" faction to side with since there's no quest that tells you how to side with them
>>
>>149519410
Which doesn't even take into account that an NCR victory in NV would be the only reason they'd have the public support to expand. Which would mean that the shitty incompetent people in charge at the time of the second battle for hoover dam will remain in power.
>>
>>149519718
>he used a NWN 2 character to push his views on real world religion
>he used a KOTO 2 character to push his views on the force which come from his out of unvierse knowledge about it
>he used a Fallout 4 character to push his ideas about hand holding in games
>Not using game character as a platform to push your own ideas which have nothing to do with the game itself

He literally self admitted to doing it, why are you trying to defend him at this point?
>>
>>149518792
>hes a pretty poor writer who hasn't mastered even some of the basics of writing

Glad to know you know more than an industry insider with almost two decades of experience. Tell me some of these "basics of writing", huh, anon?
>>
>>149519350
Dear lord I hope not. Those fuckers achieve the absolute least of every faction in the game and by far the shittiest faction.
>>
>>149519421
>New Vegas is all about beginning again

what does this even mean?
>>
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>>149519967

if we go by the concept, THIS will be canon
>>
>>149519941
Let's all step back a second and look at this:

> self admitted
>>
>>149519991

it's a meme
>>
>>149519410
>Its made a pretty ig deal in NV that the NCR is short on both food and water, with their scientist predicting mass starvation in 10 years time unless they find a new food source.
Wasn't that only one guy in one quest?

Also wouldn't a lack of food push for the population to spread out?

I thought the stressed issue was the burden the war with the legion was putting on the NCR.

>But unless they stretch thier already streched thin supply lines even thinner by trying to ksirt around the wilderness of states like Idaho and Wyoming, states known for having hazardous wilderness even in IRL, left alone after the nuclear war, there simply is no way for the NCr to move further east then Vegas and really hold the land.

Build a railroad or something? Wouldn't a smaller population make an area easier to govern?
>>
>>149519608
Every argument against Ulysses comes from the inability to read, though.

I'm still waiting to see an argument against Ulysses that doesn't come from not reading/listening his dialogue.
>>
>>149493723
>not spelling it two-sun
Don't we know the Mexico City is a radioactive raider hole?
And that the UK is in general much worse off?
>>
>>149519991
It doesn't exactly have clarity or focus.... it's just... there, as a theme. You're not looking at something as well elucidated like Blade Runner's "What does it mean to be human".
>>
>>149519941
Because that's not necessarily a bad thing. Lots of writers expound personal opinions through their writing, whether you agree or disagree with those opinions is irrelevant.
>>
>>149520138
>Build a railroad or something
>Infrastructure being built/rebuilt in fallout games
>ever
>>
>>149519735
>Ulysses was actually an interesting character and I would have hard a very hard time associating him with "I would like the wasteland to remain a wasteland"

Wasn't that what the nukes were all about?
>>
>>149520138
>Build a railroad or something?
They tried. That's what the powder gangers were supposed to do.

However they blew everything up.
>>
>>149520184
the Mexico city stuff was from immediately after the war, we have no idea how it is now

>not spelling it two-sun
I didn't spell it at all, thats just how it was on the map
>>
>>149520267
all noise, no signal

I'm probably to stupid to 'get it'
>>
how the fuck do you people still play this
i cant even go 2 hours without getting bored to tears and playing something else, both with new characters and characters that finished the mq
>>
>>149520115
^this will probably be the canon ending.

The Minutemen ending will be canon, with them working alongside the BoS to purge The Commonwealth of its ills.

This keeps the most factions alive for possible use in future games.
>>
>>149520615
>to, not too

confirmed
>>
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>>149514832
You rang?
>>
>>149520527
They could use a more reliable workforce.
>>
>>149520115
>nate is canon
>nora isn't

I'm sad.
>>
>playing New Vegas
>have my cowboy hat hotkeyed
>equip it only when I enter combat
Anyone else do stuff like this?
>>
>>149520360

But not in the Avellone sense of "I don't want no civilization in my Fallout".

I would agree Ulysses was a blatant self-insert if he was just some maniac that really liked the wasteland, but as he is now, he is a reasonable character all in all.
>>
>>149520740
Fucking shame. Bethsoft really didn't make proper use of the Institute. I'd like to see them in following games, truth be told.
>literally the first original faction Bethesda has made
>being destroyed in the first title
>>
>>149520864
What? Shouldn't you be wearing it all the time, you know, to keep the sun out of your eyes? You're making terrible use of that hat, anon
>>
>>149520821
That would require having money that people wanted to take.
>>
>>149520829
Nora is canon Synth
>>
>>149520926
Honestly I haven't played NV recently enough to judge him well.

I just remember the whole nuking thing to be a bit crazy.
>>
>>149521132
They might have more resources and people out of work with the war being over.
>>
>>149520710

Let me guess, somebody stole your sweet roll?
>>
>>149521110
I don't like the way my Courier looks in it but the clothing I use isn't complete with the hat. It's my way of compensating. Plus he uses a revolver, shotgun and katana so I imagine him being autistic enough to do something like that. I basically picture him theatrically putting the hat on every time a fight starts, like how Ash Ketchum spins his hat around at the start of a battle.
>>
>>149516695
>>149516821
>>149516779
So basically, I can make a shitty base settlement, never look at it again, and play the game normally?
>>
>>149520967
>destroyed in the first title
They make a cameo in Fo3, alongside the Railroad, whom you've forgotten.
>>149520115
Concept art means fuckall when it comes to canon, and I'm rather doubtful that Bethesda will favor the faction they turned into a far more zealous and harsh faction from the previous title they made over they shiney new faction that is the focus of the MQ that the PC is very solidly put in charge of and has the most potential to turn into something better.
>>
>>149461660
>tfw still no good Caesar's Legion mods for Fallout 4
>>
>>149521520
>and I'm rather doubtful that Bethesda will favor the faction they turned into a far more zealous and harsh faction from the previous title they made over they shiney new faction that is the focus of the MQ that the PC is very solidly put in charge of and has the most potential to turn into something better.

Not him, but that point would make sense if Bethesda had any intention of bringing civilization to Fallout, which they don't.

It doesn't matter who wins, as none of the factions, sans the BoS, will have power outside The Commonwealth.
>>
>>149521520
>they make a cameo in Fo3
Yeah, I meant the first title we actually see them in. Duh.
>>
>>149521520
>Concept art means fuckall when it comes to canon, and I'm rather doubtful that Bethesda will favor the faction they turned into a far more zealous and harsh faction from the previous title they made over they shiney new faction that is the focus of the MQ that the PC is very solidly put in charge of and has the most potential to turn into something better.
MM and BoS weren't mutually exclusive.
>>
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>>149520864

Sarcastic: Yes, you are the only one who does it.

No, you are not, and an anon even made a mod to make it easy on you.

http://www.nexusmods.com/newvegas/mods/62094/?

I called him an autistic retard, but after using the NCR Ranger Helmet with its annoying vision (thanks to PN), I'm about to use the mod myself.

Also

>this fucking line

Cracks me up everytime.
>>
>>149521356
That's what robutts are for. With Hoover Dam at full capacity House would have the resources and know-how to get a robutt factory set up and crank out a small army of Protectron/Robobrain workers.
>>
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you eyeballin me?
>>
>>149497232
Fucking 0sex made those two years of loverslab mods looks like complete shit.
>>
>Quest to collect 24000 caps for a mr handy
>At 23000 caps
>Send out 3 dwellers to get the last thousand
>Somehow doing one of those miniquest things resets all quest progress
TODD
>>
>>149521943

FO4 settlement building make both Project Purity and House seem pretty unimpressive desu
>>
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>>149521858
>Mission to retrieve that NCR ranger's body
>Approach the checkpoint
>They ask what I'm doing here
>"I'm taking this basket of cakes to my grandmother's house."
>>
>>149521813
Where the fuck did you get the MM from my post? They're the fucking backup faction, not a focus of the MQ unless you burn some bridges very intentionally.
>>149521706
To be fair, it would be a different chapter of the BoS if any other game includes them in the future. At least I hope it would because fuck the east coast brotherhood.
>>
>>149522108
Not him but, to be fair the Project Purity, its stated by James several times in Fallout 3 that the water around the Capital Wasteland contains an usually aggressive form of radiation, not found elsewhere.

the water purifiers of the Commonwealth would be as effective as Megaton's is.
>>
>>149522108
Project purity did a much larger volume of water than the settlements, but its just more than necessary.

House was a chucklefuck.
>>
>>149522282
>To be fair, it would be a different chapter of the BoS if any other game includes them in the future.
Not really, we have seen that the east coast BoS can easily travel 400 miles north to The Commonwealth, and such, they could easily travel the 400 miles south of the Capital Wasteland to reach the Broken Banks.

There is no way Bethesda would name the leader of the BoS King arthur, and not have him unite the east coast.
>>
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>>149522112

>go to Mick 'n' Ralphs
>tell him the Garrets asked me for a sexbot
>offers to sell me a sexbot holotape
>ask him what he wants in exchange
>"I need about tree fiddy"
>>
>>149522282
>Where the fuck did you get the MM from my post? They're the fucking backup faction, not a focus of the MQ unless you burn some bridges very intentionally.
Shiny new faction with potential?
>>
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>Pre-NCR California
>Mojave
>Capital Wasteland
>Commonwealth
Where would you rather live?
>>
>>149522753
Commonwealth, since it's casual as fuck.
>>
>>149522583
yet you missed the part about the faction being mentioned as the focus of the MQ and the MM having a history of falling apart if at any point their strong leadership dies out because they got eaten by mirelurks or fell off the walls of the Castle or choked on some mutfruit
>>
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With the Prydwen at its disposal, the Maxson BoS has an effective radius of power reach as seen in pic related.
>>
>>149522753
Where in Pre-NCR land? Do I get a choice?

Otherwise Mojave.
>>
>>149522887
Main quest branches, the game had a large focus on settlement building and the institute is full of stupid ideas.
>>
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>>149522753

Mojave, since it's comfy as fuck.
>>
>>149522753
probably the Mojave
I enjoy a dry heat, whereas CW would be a humid heat... and the land is infertile
fuck trying to survive winter in Commonwealth
>>
>>149523223
Settlement building was still a side thing, and every branch of the MQ has the Institute as a very prominent feature.
>>
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>>149522753
Vault City, as a Citizen of course.
>>
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>tfw want to play NV
>tfw have a toaster that can almost run the game at the lowest settings
>tfw i's a laptop, so I'd have to use a gamepad
What are the best performance mods for NV? I know of the invisible wall remover, and clutter remover, but anything else?
>>
>>149522925
Nice. Is the effective range mentioned in-game somewhere?
>>
>>149523742

Holy shit, friend. I'd rather play FO1, FO2 and that Czech Fallout game instead of putting myself through that agony.
>>
>>149522925
With the mothership at his disposal, the Lone Wanderer has an effective radius of the entire planet.
>>
>>149524324
No, its just based on the distance from D.C. to Boston, and the ability of the Prydwen to fly there.

effective range of power =/= their ACTUAL range of power.

for instance nothing suggests they have gone to The Pitt or anything
>>
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Where are some good places to farm legendary weapons on survival mode? Olivier radar station north of Sanctuary has a bed nearby. The pump at Sully's flooded quarry spawns mirelurks when you activate it.

Any other good spots with beds nearby? This is lower level farming too <30. I'm mainly looking for shotguns and hunting rifles since I'll probably be using them most of the run.


>tfw got a two shot gauss rifle right I was finishing up my very hard run and didn't even need it anymore since I was so OP already
>>
>>149522925
>>149524324

Prydwen could probably go further out

Their biggest trouble isn't getting somewhere, it's getting somewhere and staying supplied

We see in FO4 that they don't have much of a supply train and are overextending themselves by travelling to and staying overlong in the commonwealth without any local support
>>
So when you have a weapon that deals two damage types, in the way that a lot of upgraded or even regular melee/fist weapons do (electrified weapons, shishkebab, radiation swords) how does the damage come out on the "someone just got hit" side of the equation?

Do the seperate damages ping off of both armors, reducing the "real" damage by effectively absorbing it twice?

Does the special damage get boosted by damage perks such as big leagues?
>>
>>149524678
Far harbor.
>>
>Wearing raider armor
>Take it off
>More clothed than when wearing raider armor
kek
>>
>>149524791
Where specifically? Also wouldn't going to FH while in the 20's end up with me getting my ass whooped?
>>
>>149524745

The physical portion goes against the physical defense of the enemy
The energy portion goes against the energy defense of the enemy

They are reduced separately and then added together
>>
>>149524745
radiation is calculated in an odd way also, read the wiki about it.
>>
>>149524942
ive noticed that echo lake lumber and the hotel leading to vault 118 spawn legendaries fairly often
>>
>the no mod to make a bubble butt twink yet

For fuck's sake I just want to indulge in some piss-standard homosexuality
>>
>>149525685
there's the no collapsed butt mod. it works for men and women
>>
>>149524678
You can do the run from Concord, past Bedford Station, along the railway tracks past Tenpines, almost to Zimonja. You will hit a lot of random encounter zones. You can sleep in the house at the edge of Concord and at Tenpines or Zimonja.

There are a couple of campsites on the run, a couple of zones that spawn roaming enemies and the house past the crashed train always has some encounters.

Good way to farm some merchants, like the Doctor and travelling barkeep. Make sure you're prepared for legendary bloodbugs. Most of the encounters will be raiders, dogs or synths.

You can do a similar circuit from Sanctuary to Abernathy, to Sunshine Tidings, through Walden Pond on your way to Starlight, but there are less beds and you're more likely to hit higher level enemies.
>>
>>149524942
Just going around. For me, the trek up to Arcadia had 5 or 6 legendary enemies spawn on normal.
>>
>>149519835
The best ending for New Vegas, realistically, is House setting up his Free City. The NCR leadership is forced back and made to look like idiots, likely forcing a change in politcal tack for them, the Legion will tear itself apart pretty quickly, and NCR will still have access to resources in/around Nevada, meaning they'll still likely be able to access local aquifers and resources to keep the greater NCR alive and functional.
>>
>>149527069
Except House is a totally dysfunctional leader who can't keep a lid on anything, and whose leadership thus far has resulted nothing but widespread hate from all the local peoples outside of the strip, and just as much hate from his chosen three familes.

A House victory is nothing but doom for Vegas since House simply doesn't understand people.
>>
Any word on a complete edition?
>>
>>149527387
Are you fucking stupid?
>>
>>149527521
Alternate question:

Are there other DLC's still planned?
>>
>>149527551
Nuka world is the last one
>>
>>149527551
Barring any sort of change, Nuka World is the last of the dlc.
>>
>>149527551
Probably not.
Enjoy your workshops, bud.
>>
>>149527692
>>149527618
>>149527615
Okay, so the chance of getting the game + all DLCs at a reasonable price might be the holiday season. Thanks for you insight
>>
>>149527551
I believe that Todd and Hines have gone on record to say that Nuka world is the last dlc planned. However Todd, true to his nature, muttered something along the lines of "that's what we have planned but I don't know the studio may do more" I think he said that E3 or some shit.
>>
>>149461660
>never downloaded sex mods for Beth games because didn't want to fuck game with scripts
>download CWSS, decide to see if it works in sanctuary
>set up a common bathing area for now
>rest to update settlers
>go to bathhouse and see Synth Nora Cait and Piper showering
>pop an erection that I still have right now
Oh fucking god I've truly become one of you
>>
>>149527069
>is House setting up his Free City
Its a guy who is setting up his own den of gambling and prostitution, kept under his control with a robot army, while thinking he is the savior of mankind.
>>
>>149527932
>one of us
Not even close. You're more like Buffscale and Raven-tier levels of degeneracy.
>>
>>149527784
season pass 2?

while I would buy it, I can imagine the butthurt
>>
>>149528102
I don't believe it for a moment but like I said, Todd gonna Todd.
>>
>>149528086
So that's. . . more degenerate that the rest?
>>
>>149527784
originally Far Harbor was going to be the last, but Fo4 and the season pass sold so well they made more
>>
>>149528102
id totally but a 2nd season pass next year if it didnt have any workshops and was all actual expansions and weapon+armor+clothing packs
>>
>>149528102
>>149528297
I would buy it regardless but I'd be fucking pissed as fucking hell if they pulled this shit. I mean F05? Make a dlc subscription. More power to you. But say I get all the dlc forever and then backslide for a couple of bucks? I'd want to murder todd in his sleep (even more)
>>
>>149528297
>make better DLC
>call it add-ons
>say it's not DLC at all
>???
>profit
>>
>>149528297
I would not care if the workshop packs had a quest component.

The Vault Tec DLC may be another workshop, but at least it has a story component.

Better value than say, Wasteland Workshop, which had no quest component. WW would have been perfect to tie into something like the Combat Zone, for some mini arena quest line. Capture critters for blood sport, that kind of shit.

I would be slightly annoyed if they introduced a bland weapon pack with no story to go along with it. How hard would a short quest line involving some Gunner Gunsmith set up in an old military base be?
>>
>>149528102
Likewise, if it actually had substantial content.
What are your ideal DLCs? Some of mine are:

>Broken Steel-lite expansion of factions and post-MQ content.
>Return to Capital Wasteland
>Something involving China and their hypothesized Liberty Prime-esque "War Machine"
>Enclave Moonbase featuring Zetans
>GRA-esque content with new weapons and mods for existing models
>>
>>149529012
>the Combat Zone

there is an untapped goldmine

I was so disappointed when the whole place's story is just another "full of raiders who try to murder you for no reason" you get cait and nothing ever happens again ever.

I wanted to fucking cage fight you fucking assholes.
>>
>>149529030
>Broken Steel-lite expansion of factions and post-MQ content.
Thats already built into the game.

>Return to Capital Wasteland
Why?

>Something involving China and their hypothesized Liberty Prime-esque "War Machine"
Why would that reach the east coast? maybe a game on the west coast, but even still, that still dumb.

>Enclave Moonbase featuring Zetans
Literally a worse idea then Zeta was.

>GRA-esque content with new weapons and mods for existing models
decent idea
>>
>>149529030
>combat zone expanded
>actually underwater shit making aquaboy/girl not pointless
>synth hunter/planter (go on quest to get synth detection equipment virgil invented, use it either to replace humans throughout the wasteland or hunt and eliminate all synths)
>factions that don't instantly hate you and shoot on sight no matter fucking what
>>
>>149529179
>for no reason
You are told it's raiders only
There's a big sign that says "RAIDERS ONLY"
The exterior is guarded by raiders who shoot you on sight
How many fucking clues did you need?
>>
>>149529012
Fucking Wasteland Workshop was such a fucking waste of potential as well.
Arena shit could have been done a lot better.
I'm only glad Beast Master came out of the whole shit piece.
>>
>>149529030
weapon mods that did anything. like any mod any weapon but not completely random and more interesting/useful mods. craftable legendaries. stackable legendaries. something that is interesting after level 15.
>>
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Lads...
>>
>>149529030
Memory Den expansions. Go into Nick's fractured memories to help solve a real world case. Go on some alice in wonderland style adventure in a crazy guys head.

More Detective shit.

Interesting Settlements, like tribals, backwater cannibals, pirates/deep sea fishermen, wierd cults and other communities with character, that you don't need to hand-hold as minuteman general.

underwater enclave lab
>>
>>149529476
Combat Zone was cut content, it was originally supposed to be an arena area where you could bet on fights and participate in them yourself for caps.
>>
>>149529584
Did you try turning it on and off?

Try reinstalling the PipBoy's drivers.
>>
>>149529619
> Go on some alice in wonderland style adventure in a crazy guys head.
Thats not how the meoery Den works.

>More Detective shit.
Far Harbor

>Interesting Settlements, like tribals, backwater cannibals, pirates/deep sea fishermen, wierd cults and other communities with character, that you don't need to hand-hold as minuteman general.
Everything you listed is shit that have no reason to be settlements, or shit whose actions are so repulsive no one would want them as settlements.
>>
>>149529779
>or shit whose actions are so repulsive no one would want them as settlements.
I see you speak for everyone now
hello, world leader
>>
>>149529874
I meant within unvierse you twit.

Pirates are just raiders of the sea, no normal settlement of peoplet is going to approve of a settlement of pirates, except if you were building nothing but raider settlements.

Same with cannibals, cannibalism is reviled among all groups but raiders.
>>
>>149529476
raiders shoot me on sight anywhere no matter what
>raiders are getting slaughters by supermuties
>they both turn and fire on me

you can't go anywhere without raiders trying to kill you, it's so droll. I wish at least in the combat zone they'd just fleece you for money, let you spend caps etc, just like any normal business. I don't care if they shoot me outside again or try to mug me when I leave, but inside the zone it should be fights in the cage only.

it's just asinine that every raider kills every person who isn't a raider no matter what, nobody would ever survive to become a raider. it's like my biggest beef besides the MQ railroading and combat zone could have been a partial answer.
>>
>>149529779
>Thats not how the meoery Den works.

Mind-melding with a drugged out psychotic would be trippy as fuck
>>
>>149529779
>> Go on some alice in wonderland style adventure in a crazy guys head.
>Thats not how the meoery Den works.

why not? you did it with nick/frosted butts.

how about you hook into random synths and have to work out their memories to make the mind wipe less traumatic?
>>
>>149530030
Combat Zone and the Racetrack would have been cool opportunities for 'neutral zones' where raiders would not attack you on sight.
>>
>>149530030
>it's just asinine that every raider kills every person who isn't a raider no matter what,
That's why they are raiders, because they raid everyone who isn't a raider.

Hell, all the raider clans are outright hostile to each other also, raiders kill any raider not part of thier clan as well.

>nobody would ever survive to become a raider
How many old raider clans do you see in-game?

One, and thats the raider clan of Wire at Libertalia, all other raider groups are led by younger people.

Raider clans rise and fall all the time, and more people and their friends are pushed to form new raider clans since resources are scarce i nthe wasteland.
>>
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>>149529287
>Literally a worse idea then Zeta was.
How so? I think it'd be a splendid way to introduce a joinable Enclave, while expanding on preestablished events like the Sea of Tranquility Conflict and aftermath of Zeta
>>
>>149530362
BEcuase it doesnt make sense for the Enclave to be alive YET AGAIN

It doesn't make sense for them to have a moon base when they don't even have rockets, let alone the ability to control a satellite beyond telling it to fire.

the idea the Zetas wouldn't have attacked it long before even Fallout 3 happened is even more silly.

Even if it was even remotly plausable, even within Fallout's unvierse, the Enclave had literally zero reason to let you join them, as they are racist xenophobs who believe EVERYONE who isn't them is either impure, or just a test subject.
>>
>>149530306
>Hell, all the raider clans are outright hostile to each other also, raiders kill any raider not part of thier clan as well.

this is not a sustainable system. even the powder gangers wouldn't just kill you and they were convicts. it's just poor work / lazy writing / bad development.
>>
>>149530660
>even the powder gangers wouldn't just kill you
Except they will just outright attack you if you approach any of thier outposts.

And their main base letting in outsiders only led to easily one of the most retarded and poorly written quests in NV that shows EXACTLY why raider clans don't just let any random fgt walk around them
>>
>>149530757
stop defending lazy development

just stop
>>
>>149530881
How is it lazy for raiders to act like raiders, and not do stupid shit like the powder gangers?
>>
>>149530757
>retarded and poorly written
better than
>retarded and zero content
>>
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The Enclave is dead

The Children of Atom are the future
>>
>>149530940
it's lazy to not write anything and just have them be exactly like the supermuties and ghouls. the only thing that even makes them raiders is their pipe armor they are no deeper or more developed than muties or ghouls.

>have area
>attack on site
>repeat
>>
>>149530940
Because the NPC should have the option to join them regardless.
>>
>>149530985
I would rather have raiders who logically try to raid you then a faction with quests that only exist due to them acting like idiots beyond reason.

I can as least respect the first one for being believable.

No content is better then content that makes no sense.
>>
>>149530595
>BEcuase it doesnt make sense for the Enclave to be alive YET AGAIN
Not him but the Enclave has outposts all over the world, if Fallout 2 is to be believed. Their status is unknown for the most part, but we know from NV that there is an active regime in Chicago.

Also the SS is pre-war military. Depending on the nature of the Enclave detachment, that might serve a grounds to let him join/excel in their ranks. He is literally the closest thing to America they have
>>
When the fuck did Modern Firearms get so many votes?
Can't wait to see Nvidia disqualify MF and Smithing Expansion just Elianora can win.
>>
>>149531183
No they shouldn't, as raiders have no reason to want you to join their clan, for all the reasons the powder gangers letting you join them was idiotic and led to their demise in the "I fought the law" quest in NV.

Its like joining the Enclave, Gunners, Talon Company, etc. etc. none of it would make sense, as they all have established systems you are not a part of and they have no reason to let you join them.
>>
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>>149531008
>Siding with a bunch of backwater mutie fanatics
Where's Frank Horrigan when you need him?
>>
>>149531261
> but we know from NV that there is an active regime in Chicago.
No we do not.

The Enclave mechanic at Adams who made that recording mentioning the outposts in Chicago believed Navarro was still active when it had fallen literally decades earlier.

His information was terribly out of date, and the fact ED-E never found the Enclave in Chicago suggests those outposts had fallen as well.
>>
>>149531202
>logically try to raid you

they don't tho, they just sit and shoot the second you appear. they instantly know it's you no matter what you're doing, no matter what you're wearing, no matter what.

you can swap out any raider group, even the ones "logically raiding" your settlements with supermuties or feral ghouls and NOTHING changes.

it's like you're arguing cool ranch doritos are somehow fundamentally different than nacho or salsa verde when I'm saying "I wanted a fucking salad, with lettuce and ranch dressing". I don't want more doritos.
>>
New thread when? I mean ffs we're at 800+ here.
>>
>>149531352
>no reason to let you join them
well except the minutemen because preston is that much of a giant cuck
>>
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>>149531008
The natives are restless again. Looks like another Purge is in order.
>>
>>149531706
>>149531706
>>149531706
Migrate whenever
>>
>>149531352
>no reason to let you join them
Right, not like these organizations would reasonably want competent people like the PC in their ranks. The less depth the better, am I right? Better to keep a group like the Gunners as depthless loot for the PC to harvest.

As it happens, you're such a fucking idiot even Bethesda disagrees with you, since joinable raider gangs will be a thing with Nuka World.
>>
>>149531419

Dead
>>
>>149487810
My fren had the same issues till he got an SSD.
Thread posts: 817
Thread images: 149


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