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/fog/ - Fallout General

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Thread replies: 758
Thread images: 149

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Big strong burly frightening waifu! edition.

>fog/ Mod Archive
http://fogmods.weebly.com

>CK
http://www.creationkit.com/fallout4/index.php?title=Main_Page

>Fallout 4 General Information (Read Before Asking Questions)
http://pastebin.com/UkxVHYQB

>Vault Dweller's Survival Guide Links
http://pastebin.com/x1yeAmcP

>The Art of Fallout 4
https://mega.nz/#!vQkWVLpD!nBOiJBqgYriOJNkjU8OqxSFOfpKJHYWT6wZunopd6Fg

>Fallout 4 Item IDs
https://docs.google.com/spreadsheets/d/1J9quAMtGK70aptz0t5teqWHGZJ9T9uvJmzNEBJEB36Q/htmlview?usp=sharing&sle=true

>Fallout 4 Legendary Effects & IDs Guide
http://pastebin.com/qg0KhsCA

>Fallout 4 Settlement Mods & Information
http://pastebin.com/QJquVveh

>HOW TO CONVERT SKYRIM / OBLIVION / NV / FO3 ETC MODELS TO FO4 + Bodyslide Guide
http://pastebin.com/MWEPKj5m

>Fallout 3/NV
http://pastebin.com/wVAqLvCD

>Archive
http://boards.fireden.net/vg/search/subject/fog/

>/aco/ Thread
>>>/aco/fallout (nsfw)

>/y/ Thread
>>>/y/fallout (nsfw)

Pre-War Thread: >>149093930
>>
first
>>
>>149152453
Second
>>
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I heard someone say big, strong, burly, frightening waifus!
>>
>>149152487
Third
>>
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>>149152395
>>149152495

Samefag
>>
>>149151964

Nah I'm not gonna skip work over a mod.

Sorry. I'll release it as-is (and after 2-3 days) I'll begin working on it again.
>>
>>149152548
You are wrong, though I understand I cannot prove this.
>>
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>>149152532
>tfw no psycho courser waifu
>>
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>New Vegas had hidden triggers for companion quests that you might not even find after many playthroughs, companions quests had different outcomes, some even changed your interaction with factions, impacting with the game world
>in Fallout 4 you just need to spam actions the companion likes to be BFFs

Thanks, Todd.
>>
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Presented without further comment.
>>
>>149152820
What's wrong with your FAAACE?
>>
>>149152820

I feel like this series was accidently good
>>
>>149152820
>>149152975
https://www.youtube.com/watch?v=Xa5IzHhAdi4
>>
>>149152820
"It's the end of role-playing as you know it"
Predicting 4 way before its time.
>>
>>149152820
That feel when no water chip
>>
>>149152820
>it's the end of role playing as you know it
How oddly prophetic
>>
>>149152623
God bless you
>>
>>149153047
Now I want to play FO1.
>>
Why is there conflict between the factions in Far Harbour?

What the fuck is DimA's plan? I feel like this is really poorly explained and I don't understand what my options are.

I want to side with Far Harbour if possible and save the people there, but I don't even know how to do that.
>>
>>149153214
Grab 2 right after that, get the various restoration mods too.
>>
>>149153263
It as a really shitty DLC, anon, basically:
>dima created fog condensers
>children of the atom get mad because of that
>CONFLICT!

Literally worse than Fallout 3 DLCs.
>>
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whats going on with my mods?
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>minecraft shit in far harbour

every single one of the compter simulation type plot lines have been total dogshit in both F4 and 3. But this one is by far the worst.
>>
>>149153831

>Anchorage
>Shit

Communist detected
>>
>>149153263
>>149153541
Premise is silly, but I found the writing to be much better than the basegame.

And they tried to add skill checks to some quests. Backpedaling aside, it's nice to know Bethesda realizes they fucked up in some way.
>>
>>149153917
Yeah, but we know what Fallout is for Bethesda:
Just a cashgrab and a testing ground for TES games.
>>
>>149153831
>Beth can't make a single good DLC especially if tech is involved
>Obsidian come along and SHIT all over them with OWB.
>>
>>149154107
>OWB
>not the epitome of Science! xD
>>
>>149154269
just dont respond to it
>>
>>149154269
You need to step up that bait game, son.
>>
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>>149154297

this
>>
>>149154107
>>Obsidian come along and SHIT all over them with OWB.
>Fetch Quests: the DLC
>>
The dream, I imagine, would be someone picking up the pieces of Van Buren.
>>
And I've uploaded my Animu Hairs WIP. Feel free to work on it (If you want) or just simply enjoy the hairs as they are now. I'll get back to work on it on Monday / Tuesday or something.

https://mega.nz/#!qRkWlYBQ!l2AqeshipYb0f1hFB_3YbHUE-IdbruHRQvtPMk2ERRw
>>
>>149154297
>>149154353
>NVfags don't have an argument so they have to resort to shouting bait! xD
>>
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>>149152672
>>149152532
>>
>[...] idea that the robots and technology of Fallout would be based on technology that the 50s projected into the future, so that's how Fallout got explained to people [...] we didn't want to see Terminator style robots, we wanted to see Robby The Robot style robots, we wanted to see Forbidden Planet styled rayguns, and often we came back to this movie

Then comes Bethesda and puts Terminator style robots and futuristic synths.

Ayy.
>>
>>149154597
>sell my car
>cry when someone does something to it that I don't like
>>
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>>149154518
yay ty bb
>>
>>149154597
Interplay never should have gone bankrupt.

>>149154663
That metaphor doesn't work, and you know it.
Thus: learn how to bait.
>>
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>>149154518

thanks, looking forward to the finished product
>>
>>149154741
Maybe if they made a profit off their games they wouldn't have gone bankrupt.
How about this one -
>I can't pay my loan so the bank takes my car
>cry when it gets sold to someone else
>>
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>>149154663
I wonder how people will manage to blame bethesda when obsidian sells out to become relevant again
>>
>>149154794
Still nonfunctional.

>>149154863
Also, stop samefagging.
>>
>>149154863
How is that related to Bethesda at all?
They worked in one project years ago.
>>
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>>149154928
>>
>>149154928
sorry multiple people aren't agreeing with everything you say
>>
>>149154978
Congratulations, you've proven that you can use image manipulation programs.
>>
>>149155026
>butthurt
>>
>>149155026
>>
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>>149155026
>on an iPhone screenshot
Topkek
Check the timer anon
>>
I think the problem is todd tried to do something new, and ultimately he failed. He tried to appeal to a younger more general audience, and in that way he succeeded but he lost a lot of his hardcore, and modding audience (which the game was directed towards). You can't blame the guy(completely) for trying to compete with games in the modern age on an old engine.
>>
>>149155026
t. delusional obshitards
>>
>>149155110

>on an iphone screenshot

is this the meme that was promised
>>
>>149155026
Haha oh wow
>>
>>149155078
I know you are.

>>149155110
Alternatively, more likely, you've learned how to post from multiple devices simultaneously. Congratulations.

>>149155150
>old bait
Please, put your imagination to use.
>>
>>149155026
He's not samefagging, mate, there are more Bethesda babies than ever lately.
>>
>>149155253
I'm sincerely sorry anon. See you next release.
>>
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>>149155253
HILARIOUS POST
>>
>>149155254
I've noticed that.

>>149155324
>implying I'm leaving
Please, some voices of reasons have to remain.

>>149155358
Thank you, I try.
>>
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>>149155254
>>149155324
>>149155253
>>149155358
>>149155150
>>149155141
>>
>>149152395
http://imgur.com/a/c0G7T
>>
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>>149152395
Daily reminder you should spend more time playing whatever FO you like more than shitposting about the one you like less!
>>
>>149155141
The problem is that they turned Fallout into a soulless cashgrab.

They obviously tried to appeal to CoD players, The Sims players and Minecraft players.
So they'll keep dumbing down the game to appeal to these audiences.
>>
>>149154518
How does it work ?
>>
>>149155414
>ywn be raeped by your deathclaw waifu

>>149155498
Replayability only goes so far. Now I'm stuck with unlimited sadness.
Though I've been experimenting with some /x/ shit lately. Maybe once I learn how to lucid I'll be able to literally play the Fallout of my dreams and stop shitposting.
>>
>>149155619
time to find a new game then, anon.
>>
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Frost when
>>
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>>149155613

It adds some hair options to the game

Also in Hubris comics are some equippable bangs you can simply put on like hats. Female only. I think they'd look weird on males anyway.

>>149154748
>>149154691

You're welcome, have fun
>>
>>149155672
Can't.
Nothing will fill that emptiness.

I mean, I could pick up Arcanum again...
>>
>Sneak up on some deathskull radscorpions
>cap one twice in the back
>it burrows into the ground and instantly pops up behind me
>"pssshhh.... nothin' personnel.... kid"
>instant-killed

Working as intended.
>>
>>149155812
Anon I don't mean drop it completely. Just put it down for a few months and come back, see how refreshing it is
T. Replayed every FO to NV on a binge before picking up FO4
>>
>>149155810
What the fuck is wrong with the textures of your clothes and skin?
>>
>>149155810
hnnng
>>
>>149153769
textures or shadows
>>
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Raider playthrough

>SPECIAL favours strength and endurance
>Do not take any perks related to advanced technology such as Hacker, Science! and Nuclear Physicist. Perks like Gun Nut and Scrapper are fine
>Scrap based weapons and armor only. If it looks like it was made by somebody with two brain cells you do not use it
>Abuse drugs and alcohol like mad even out of combat, you cannot take perks that remove addiction
>During dialogue, always take the threatening/selfish options, also any options where you kill people
>Naturally avoid the main quest and any faction allegiances, and if you're prepping for Nuka World, avoid killing settlers for now
>For Far Harbor players, side with the Children of Atom
>>
>>149156286
>raider play through
Do whatever the fuck you want
>>
Well to be completely honest the settlement building shit was a very popular mod in fallout 3 and new vegas, people complained about how the fallput games felt when shooting in 3rd person and how the guns didn't feel real. This community is unpleaseable. I think bethesda tried to add the shit in we asked for.
>>149156371
Restrictions add challenge and fun to the game anon.
>>
>>149156451
And removed things we like, like roleplaying capability, good dialogues, good characters, good worldbuilding, good quests, good companions...

But hooray for adding Minecraft shit that is as bland and shallow as the FO3/NV mod.
>>
>>149156371
That's not how it works. A Raider is a Raider regardless of the fancy name like Gunners.
>>
>>149156451
Honestly I was just memeing, but imo a "raider" play through should be a bit more varied i.e. What if I want to be a triggerman, gunner, or just a rogue Talon Co, they're raiders, right?
Needs more paths ya know?
>>
>>149156371
>>149156286

builds themes or whatever the heck this is are cheesy just do it and show your actual character
>>
>>149156286
>Raider playthrough
>SHAUN! SHAUN!
>WHERE IS MY SHAUN!
>mild asshole options only

Fixed.
>>
>>149156537
>bland and shallow as the FO3/NV mod
hyperbole
>>
>>149156648
but with the main storyline there's potential for that mild asshole to totally become more twisted and deranged as the plot goes on.
>>
>>149156675
Not really.
Sure, there is more useless clutter to add, but that's pretty much it.
>>
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MOTHERFUCK what did automatron change with the castle? Before automatron came out i could build in the hallways. After it came out, shit like this happens.

I have it sitting on two rugs under the floor because the rugs wouldn't sit ON THE FUCKING FLOOR OOOOOOOOOOOOOOOOGH
>>
>>149156748
By doing what?
There is nothing twisted or deranged in the plot. You'll always be a mild asshole no matter what.
>>
>>149156859
I forget that most people don't make headcanon for their characters.
how do you live with being so boring?
>>
>>149156648

>>149156916
this
if you can't do it without the need to have the game explicitly referencing every little thing youve ever done, you are not really roleplaying
>>
>>149156573
You don't know what a cheesy build is. A cheese build is 11 in every stat with every perk and best weapons/mods.
>>
>>149156916
>>149156992
>just ignore the game, bro, that's the only way to roleplay

Kek, Bethbabies are delusional.
>>
>>149156992
THISTBQHWYF
>>
>>149157043
>MOOOOM WHY ISNT THE DM RAILROADING ME THE WAY I WANT TO BE RAILROADED
>MOOOOOOOOOOOOOOOOOOOM
this is you
>>
>>149156992
>roleplaying
>in fallout 4
>>
>>149156648
>Avoid the main quest

It's not hard to do. I avoided the main quest shit in NV.
>>
>>149157127
>roleplaying
>in fallout
>>
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>>149157127

>>149157079
this is you
>>
>>149155810
where in hubris comics?
>>
>>149157215
>literally the coolest kid in the fucking house
I'm okay with this.
>>
>>149157079
>>149157215
Honestly pathetic bait attempt.
>>
>>149157191
Last Fallout game you could roleplay in was 2.

All these kids today, killing the RP in RPG.
>>
>>149157343
>>
How to avoid the main quest.

>Don't talk to Codsworth
>Don't go to Concord
>Don't interact with Piper when actually inside Diamond City
>Don't go to the Vault where Nick is held

It's not hard.
>>
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>>149157343
its just the truth which is why you're upset now
>>
>>149157472
Why are you posting a screenshot of your browser?
>>
>>149157564
why not?
>>
>>149154269
>>149154297
>>149154353
>>149154551
But it is true

OWB's writing and undertones are absolute GOAT
>>
>>149157658
>lol you just got lobotomized and had all these fancy robot bits installed in you and your body totally never rejected them infact they offer you no negative effects at all lol science! xD

Great story desu.
>>
>>149157771

sad bait
>>
>>149157771
Have you even payed atten......oh wait

You're a 2 seconds attention span I prefer le shooties over RPG beshitdrone aren't ya
>>
>>149157821
Sad but true.
>>
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>>149157875
>>149157821
>the two obsidian shills are going nuclear
>>
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>>149157949
>if I call anybody a shill they'll go away ahahah
>>
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>>149157875
>lol but it's okay you got plot armor just like every other character in this game
>ulysses survives nukes
>you survive countless stupid bullshit
>graham survives a dive off these cliffs
face it. NV was about as poorly written as FO3.
>>
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>>149152395

>using vanilla piper
>>
>>149158068
it's actually far sadder than shilling

it's spending hours every day, in every thread trying to advertise your -opinion-

at least shills get payed
>>
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>>149158082
>>
>>149156794
that's a bug, reload save
>>
>>149158297
goes both ways bub, atleast I'm actually playing inbetween shitposts.

>>149158343
>no argument
Kek. This is the part where you go full damage control.
>>
>>149158082
>but it's okay you got plot armor just like every other character in this game
?????
The only immortal character in NV is Yes Man, and he can be killed with Plasma weapons
>Ulysses survives a nuke
Does it hit him directly ? no
He was saved by eyebots made specifically for this
>You survive countless bullshit
Like literally every other game ever
>graham survives a dive off these cliffs
And the man's a legend for it, he's known all over the Mojave, Utah and Arizona for this feat
Fucking Moira survives a point blank nuke and nobody bats an eye
>>
>>149158443
>>149158343
Stop replying to bait.
>>
>>149158405
>Respond to NV posters with B8 claims

>nod an argumend xDDD
wew
>>149158517
It's fun to see test how delusional shootyfags and waifufags are
>>
>>149158443
>Moira
Ghouls are kinda explained in lore lad, countless pre-war Ghouls even in NV.
>lol nukes have to hit you directly to kill you
Wow. I guess the entire mandatory 3 month shelter thing in the vaults was just Vtec being mad scientists, huh?
>like every other game
Don't remember any other game starting with you getting shot in the head and somehow revived by someone who isn't a trained neurosurgeon.
>he can survive a dive off a cliff
So how did he survive the dive while on fire?
Unless he's a Synth, he's not surviving that fall.
Face it NVfag, Graham is Darth Maul-tier.
>>
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>>149158517
>stop replying
>>
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Almost personal Vault Time!
>>
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>>149155810
I'm using NMM, the mod isn't working
>>
>>149158713
>Ghouls are kinda explained in lore lad, countless pre-war Ghouls even in NV
Except the bomb detonated few meters near her house, and the chance of ghoulifcation is extremely slim, otherwise you'd have 1 billion ghoul roaming around the USA
>lol nukes have to hit you directly
Except the Divide is huge, and only certain areas were hit, we don't know his exact position when it all went to hell
Plus, military medical eyebots.
>Like everyother game
People survive having whole spikes and bars going trough their skulls with only their personality damaged, hence why the courier irrationally wants to fuck up Benny
>Graham
I already explained, the guy is barely alive
>>
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TES formula:

- Morrowind
- Oblivion
- Skyrim
- Fallout 3
- Fallout 4

Fallout formula:

- Fallout 1
- Fallout 2
- Fallout: New Vegas

Discuss disrespectfully.
>>
>>149159083
Spit out the hook, son, it's only gonna get worse.

Long gone are the times when baiters used to practice catch-and-release.
>>
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>>149159083
>barely alive
thats not what your mother said last night
>>
>>149159231
Where does Tactics come in?
Where does Daggerfall come in?

>>149159293
>not even married
Down with the false prophets.
>>
>>149159231
I fully agree
>>149159234
It's just fascinating
>>
>>149159083
>otherwise you'd have one billion ghouls roaming around the USA
There are probably a few million, considering direct radiation exposure is all you need. Nuke's just faster.
>slim chance
Welcome to the mechanics =/= lore section, where you can finish a quest!
>nukes are small radius lol
Oh. Okay. I guess a fat man is an accurate representation of an ICBM.
>muh anecdotes
Okay, so the courier surviving a shot to the head is not plot armor.
>barely alive
He wouldn't be alive at all anon.
The Grand Canyon was canonically used for uranium mining. There's literally no way he could have survived unless he got ghoulified, which, as you said, is a very slim chance of happening.
>>
>>149159231
what exactly do you mean by formula
>>
>>149159418
though, now that I say that, him being a ghoul makes a lot of sense.
>>
>>149159418
I was hoping you were actually genuine and not biased, but damn

That's one hell of a bait
>>
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OK if all you people are gonna do is argue about which game is better then I'm outta here

we have enough acoustics as it is
>>
>>149159534
refute his points don't bitch out
>>
>>149159534
>it's another "I'm just going to call every post bait!" episode
I'm willing to agree with you on two points, fuck off.
>>
>>149156570
Theres a mod that lets you join those factions, and you can take over settlements by killing all inhabitants(it unlocks the settlement vanilla) then you can recruit your own settlers and give them gunner or triggerman gear.
>>
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My fallout suddenly crashes when I press play on the launcher ;-; REEEEEE
>>
>>149159748
loot your load order, use an xedit to check incompatibilities.
sounds like a mod broke.
>>
>>149159342

TES GOAT-tier formula (doing the same thing, but better than the rest TES games):

- Daggerfall
- Morrowind

Fallout spin-off formula:

- Fallout: Tactics

>>149159419

What the games are known for.

TES:

- Lots of exploration.
- Lots of bad sidequests.
- Lots of killing.
- Few ways if any to solve quests in multiple ways.
- Few NPC interactions other than "go do this".
- Grand magical plot.

Fallout:

- Emphasis in interaction with NPCs over exploration.
- Less sidequests, more multiple choices in the sidequests.
- More meaningful sidequests that make sense in the world and generally involve pressing matters. Example: solve the conflicts involving a man taking over a town as opposed to fetch some firesalts for some alchemist.
- Much less killing if you want to play a Speech-based character.
- Less grand storyline, more believable progression.
>>
>>149159586
>acoustics

Nice one, scrufftale.
>>
>>149159810
>less grand storyline
How does FO4 not follow that? It's literally smaller-scale than NV.
>>
>>149159418

>implying all a Nuke does is release radiation
>implying there's no such thing as a fucking blast of heat that turns you to ashes
>implying Moira didn't turn into a ghoul solely because she was the only memorable character of that god awful town
>implying there's actually a plausible explanation behind her ghoulification

wew
>>
>>149159601
>>149159630
Sure, i'll respond to bait

>nukes are small radius lol
You do realize the path you take in LR is only a small part of the divide ???
>Okay, so the courier surviving a shot to the head is not plot armor.
Nope, happens all the time in real life if we are talking realism here
>He wouldn't be alive at all anon.
That's why he's so feared and famous, the guy has tank endurance
>>
>>149159969
Moira literally turned into a ghoul so you could complete the Wasteland Survival Guide, fuckwit.
There's a reason nobody else survived.
This post is godawful bait with no actual basis in lore. If she should have died, Ulysses should have died.

>>149160056
>happens all the time
Sauce, I want 24 instances within the last 24 hours.
>graham
Like Darth Maul, Graham was killed off for the plot and brought back for money.
>>
>>149159931

It's far more grand in concept. "Frozen for 200 years and out to find my now grown up son who's leading this magical factory of balsfbladgbsdg that is wrecking havoc in the wasteland."

And since you are basically shooting things left and right, and you are given PA very early in the game, I'd say it fits the bill.
>>
>>149159809
Thanks for the tip, but I don't use any mods ;w; Could it have something to do with the intro movie maybe?
>>
>>149160130
>I'm looking for my son after being in cryogenic stasis vs I'm the literal centrepiece of a war between two large nation-states

What


>>149160171
Resolution possibly. It was a bitch for me on release before I got my 1080p screen.
>>
>>149155696
they had 90% of the fo4 beta covered in snow and ice and shit, but they changed the whole map for the release
>>
>>149159748
>launcher

so dont use the launcher
>>
>>149160128
>Moira literally turned into a ghoul so you could complete the Wasteland Survival Guide, fuckwit.
Good, so you ARE admiring that Fo3's writing is full of plot armor ?

>Sauce, I want 24 instances within the last 24 hours.
Frontal lobe damage is NOT fatal. That's a medical fact
>Like Darth Maul, Graham was killed off for the plot and brought back for money.
He didn't even appear in the base game you chucklefuck, so it's not money squeezing
>>
>>149160128

>Moira literally turned into a ghoul so you could complete the Wasteland Survival Guide, fuckwit.

No shit Sherlock, that's what I just said.

>If she should have died, Ulysses should have died.

How? Moira's house was right fucking next to the goddamn bomb. It's not about the radiation, it's about the blast. The blast would have totally offed her.

We can't say the same about Ulysses, because we don't know for sure where he was exactly when the bombs denotated. Plus he did have medical eyebots to help him, which Moira certainly didn't have (not that it would have mattered, they would have turned to ashes too).
>>
>>149160239

>What

New Vegas' plot makes far more sense, because it is happening with or without you. What you end up doing is solely tipping the balance one way or another, in realistic ways in fact.

You could basically say the Courier is James Bond, and I would be hardpressed to tell the differences.
>>
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>>149160128
Here's your sauce faggot

Even a brainless faggot like you might survive a headshot
>>
>>149160327
I never denied it was?
???
The conversation had been about bloody NV plot armor before you brought Moira into it lad.
>no sauce
So it doesn't happen all the time, it's just not fatal.
Gotcha. I already admitted it wasn't plot armor, btw. >>149159418

>Mentioned only character killed off for plot was brought back for money
Okay, so he's not a 1:1 of DM.
The point remains, killed for plot, brought back for cash.

>>149160365
You're responding to a post responding to two different anons.
>implying Moira didn't turn into a ghoul solely because she was the only memorable character of that god awful town
Is horrible bait btw.

>right fucking next
You answered your own question. She survived for the Wasteland Survival Guide quest.
If not for the quest, she would've died.
Prove me wrong.

>>149160528
>so it doesn't happen all the time
Nice.
>>
http://www.nexusmods.com/fallout4/mods/16572/?
>>
>>149160669
>killed for plot
He did not even have any significance whatsoever in the main plot, but why Lanius is a legate in the first place
It's called 'foreshadowing' ye wit

>muh it won't survive
If you can survive pic related with minor injuries than you can definitely survive a 9mm bullet
>>
>>149160892
just chiming in here, phineas gage did not survive with "minor injuries"

his life was absolutely irrevocably wrecked, pick up a psych textbook
>>
>>149161071
Check >>149159083

I did not deny the mental problems
>>
>>149160892
>muh it won't survive
you guys aren't even paying attention to the fact that I've agreed that the courier surviving his headshot was not plot armor.
What gives?
I asked for sauce on how it happens ALL THE TIME.
Because those were the words that were replied to me.
It apparently happens ALL THE TIME yet I can't find it at ALL within my local area.
How?

>muh foreshadowing
It wasn't foreshadowing until the DLC was released and you met joshua graham.
That's shit tier foreshadowing and a flimsy excuse.
>>
>>149161163
>It wasn't foreshadowing
But it was, especially if you side with Legion
>>
>>149160669

>implying Moira didn't turn into a ghoul solely because she was the only memorable character of that god awful town
Is horrible bait btw.

It's not. At all.

>If not for the quest, she would've died. Prove me wrong.

But those two are connected, friend. She is memorable because of that stupid quest, and because she is silly. Do you think she would be memorable if she didn't have that long ass quest associated with her? Not at all.

She survives even if she has completed the quest before.
>>
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didn't think this one through :/
>>
>>149161317
>He did not even have any significance whatsoever in the main plot, but why Lanius is a legate in the first place
>this is foreshadowing to NVfags
So do you wait for every mentioned-only character referred to as dead to be released as a centrepiece for a DLC or what?
Because apparently all they need to do is die without you seeing it.
>>
>>149160669
>>149161392

And before you claim "she survives anyways because the devs are lazy":

"If the quest was not started, she can be found in the Underworld, whereupon she will claim she was 'out-of-town' during the detonation, and apparently unaware of her recent affliction. Depending on how the Wanderer breaks the news to her, she will either fall into despair or remain positive."

They were clearly not lazy enough, as they added a different "meeting" outcome if you had already completed the WSG quest beforehand.

Face it. The devs liked her so much they wouldn't allow her to disappear from the game. No other NPC in Megaton is anywhere near as memorable as she is.
>>
>>149161392
No, she survives because the Wasteland Survival Guide is shown in the Commonwealth in 2287, which means that the Vault Dweller would have had to have assisted her in her experiments. She doesn't die because that's the canonical outcome to the quest.
>>149161510
See above, she has to survive to distribute the guide.
>>
>>149161423
>So do you wait for every mentioned-only character
Except he's hinted to alot, far more than other background characters
>referred to as dead
No, people don't know if he survived or not, that's whole point
And Joshua is not even the center of the DLC
>>
>>149161609
Your only example of foreshadowing was
"He did not even have any significance whatsoever in the main plot, but why Lanius is a legate in the first place"
That's what I went off of.
>>
>>149161423

What is foreshadowing to you? How do you know something is being foreshadowed unless you've actually have proof something happened afterwards?

Joshua Graham was foreshadowed. Why? Because:

- He is mentioned in the game for little to no purpose other than saying "look how cruel Caesar is", but we know already Caesar is a cruel SOAB.
- He appears in a DLC centered around him.
>>
>>149161707
So why doesn't the Legion just get happy-go-lucky after you meet Vulpes? After all, they've already showed you how cruel Caesar is, what's the point of reinforcing that?
>>
>>149161568

>No, she survives because the Wasteland Survival Guide is shown in the Commonwealth in 2287

And canonically the Vault Dweller is a male, though I can play as a female.

And I can convince Moira not to make the guide at all.

So why should she even survive Megaton, if I can chose not to help her? Your argument doesn't make any sense at all.

Moreover, I can actually kill Moira.
>>
>>149161906
>mechanics =/= lore
Sorry lad, FO4's out, WSG is canon.
>>
>>149161779
>what's the point of reinforcing that

Because most people join legion for their edgyness, if they shower you in kisses and flowers after slaughtering the Mojave Outpost in their name that'll put most players off
>>
>>149161779

Because it would break everything established so far. Do I need them to continue with their tough guy looks? Yes. Do I need them to explain how they burned a guy before? No, not at all.

It's foreshadowing. That the DLC came out is proof of it.

Again: what is foreshadowing to you? How do you know you are being foreshadowed something?
>>
thank the emperor that we wont have to deal with the autistic /v/ and NMA retards next week
>>
>>149161980
But anon, we've already shown how cruel caesar is, we don't need anything to reinforce it!

>>149162027
So you agree that it was only foreshadowing after the DLC came out, and was a weak attempt at establishing lore before? Or am I reading this wrong.
>>
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>>149155810
Thanks so much for this! Can't wait til the full release
>>
>>149162189
>But anon, we've already shown how cruel caesar is, we don't need anything to reinforce it!
And I just explained why you shitlet, epik xD
>>
>>149157184
FO4's main quest is a bit harder to avoid.
Can still be done. Its just annoying.
>>
>>149162267
I'm arguing anon's point about how Caesar's punishment for failure is somehow foreshadowing a cheap filler DLC inbetween the overarching plot of the others?
>>
>>149162338
oh, sorry
>>
>>149162408
It's okay
I actually liked NV and HH, it's just Grahamfags are the worst
>>
>>149161938

You still haven't responded.

You said Moira survives the explosion just for her guide to be made. And I just told you you can complete the guide, kill her, and the guide isn't distributed. Moreover, you don't even need to destroy Megaton.

So, once again, you are not making any sense. You can do whatever you like with Moira. You can even murder her.

So what makes you think that she survives the explosion just for the WSG to be made, when I can kill her? Why didn't make her an essential NPC?

Moreover, that such an idiotic quest is canon proves my point that the devs really liked her, and that is why they didn't want you to get rid of her because of Megaton. They wanted the player to have the fun of nuking the town, but not necessarily kill Moira.
>>
>>149160327
>Frontal lobe damage is NOT fatal. That's a medical fact

Being shot in the brain does not cause swelling and choke off the blood supply resulting in the death of the brain?

Yes you can wreck your skull but you need immediate attention to prevent trauma brain death which the Currier did not receive.
>>
>>149162485
>kill her, guide isn't distributed
Appears in FO4, so mechanics =/= lore
>you can murder her
Her guide appears in FO4, see above

>blah blah blah opinion.exe rageqq

Mate, I don't care, WSG is canon, that's not an argument. You're throwing a fit over literally nothing.
>>
>>149162189

Well, I wasn't the other anon you were arguing with.

But to me, you can only recognize foreshadowing when the foreshadowing comes to be true. It is my opinion, though, that it was foreshadowing before the DLC came out, because the story was too good for it not to be a DLC. (Especially since, IIRC, there were legends of him being alive)

It is my opinion, though. The only who can judge it is the devs themselves. We would need to ask "when you wrote that, did you know you were thinking of a burned man DLC?".
>>
>>149162654
Mate if you've ever read a halfway decent novel you don't need to wait for it to come true to know it's foreshadowing.
Okay, maybe you'll need to read like 3 to recognize it. I'll give Obsidian credit in that they managed to pull the final product off okayishly without really offending muh lorefagginess, but there's no doubt that any "foreshadowing" was literally an attempt to build lore with the Legion and it was expanded upon (applaudable, but Graham should've stayed dead and there should've been his loyalists instead of just him)
But hey, life's not perfect.
>>
>>149162604
>Being shot in the brain does not cause swelling and choke off the blood supply resulting in the death of the brain
Depends on the caliber
>you need immediate attention to prevent trauma brain death
He did, he got traitement from a Vault physician
>>
>>149161420
post moar of dat ass
>>
>>149162619

What you don't seem to understand is that we are both right. It's just that your opinion is a consequence of mine: "We like Moira, therefore her Wasteland Guide is canon, despite it being meaningless crap that doesn't even make sense 200 years after the bombs drop".

That is why she survives the explosion, quest completed or not. Because she is a likeable character, and we want to allow the player to have some fun without necessarily getting rid of her.
And that is why she can be killed. Because if the player doesn't like her as much as we do, he can always put a bullet in her head.
>>
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>>149162915
well immediate generally means a bit sooner than the time it takes to bury a full body then unbury it.
Here's what you have five minutes to fill up then dig out again, then perform surgery on.
>>
>>149163130
So how does any of this refute the fact that the WSG is canon?
>>
>>149163135
That's actually pretty quick to dig in two people and they even half-assed it keeping the Courier's hand out and not properly digging him, as we can see when Victor rescues him. It was a shallow grave.

t. dug holes a lot in my life
>>
>>149162846

There are quite a few examples where we are baited to believe in something, only for it to be the opposite. So when we think we are being foreshadowed about something, we end up baited and our expectations are reversed.

It's my opinion that it was foreshadowing. You can call it good or bad foreshadowing, bad meaning "it didn't feel like foreshadowing".

Like I said, the only one who can settle this is the dev behind it. "Yes, I knew we were going to make a DLC about this character, so I added this bit in". Or "no, I didn't, I just added something that sounded cool".
>>
>>149163308
based on that courier's body and the size of that hole his hand would have to be extended and held by something as they buried him to stick out of the ground anon, unless victor was nice enough to dig out the dirt underneath the courier as well.

>>149163379
nice headcanon brah. Without your DLC it would just be another food supplement tier conversation bit.
>>
>>149163135
There are too many factors deciding whether he survives or not
As for the speed of digging, we're talking a robot here, plus the courier's hand and legs were sticking out, so it's a pretty shallow grave
>>
>>149163268

Who said it wasn't canon? All I said was that Moira surviving was a result of the devs liking her and her quest.

That the WSG is canon proves they liked her. They liked her so much, they incorporated her shitty quest into the canon of the series.
>>
>>149163521
Yet the grave it shows you in game is not shallow enough to allow that without something really odd happening while you laid there.

>>149163556
Because that's the point of my argument? Moira survived because her quest was planned to be canon. It doesn't take mental gymnastics.
>>
>>149163135
>>149163308
>>149163521

https://www.youtube.com/watch?v=vZQPmDye5xA

Take your time, Vic.

>>149163480

And like I said, your opinion is just as good as mine. That's what they are. The only one who has the facts is the guy who wrote it.
>>
>>149163696
So it was all a ruse and anything mentioned for lore value is an opinion because a dev didn't come out and say it was canon.
Gotcha.
>>
>>149155498
So you mean we should be talking about 1, 2, and NV then. 3 and 4 arent actually Fallout games so I dont know why we bother discussing them in this general.
>>
>>149164231
people like you are the reason FOG has a strict no-fun-allowed rule
t. anon you responded to
>>
>>149163683

It was your argument because you missed the point of mine.

You can kill Moira in the game. That doesn't stop the WSG from becoming canon.

So, why doesn't Moira die in Megaton? She could die, and her quest be canon afterwards.

Because Moira is likeable, that's why.

>So it was all a ruse and anything mentioned for lore value is an opinion because a dev didn't come out and say it was canon.

what
>>
Are there any FO4 overhauls similar to Better Loacational Damage (with the optional mods installed) or is it the best/only one?
>>
>Once they'd run off, I dug you up to see if you were still kicking. Turns out, you were, so I hauled you off to the Doc right quick.
Says Victor.

And the Courier was in a coma for two days.
>>
Is TTWfixes ever gonna get updated?
>>
>>149164313
>Fun
*Idiocy
>>
>>149163480
I've been staying out of this so far but I thought it was decent worldbuilding, the whole "nobody is exempt from Caesar's law, even his most trusted commander was set aflame and thrown into a canyon for failing him" vibe puts weight behind the legion's actions, they have a very real reason to be afraid of this man that will toss them aside for a single failure, it's not just saying "traitors will pay" it's having an example, and an example of somebody that could have gotten a pass, that presses Caesar's and the legion's clinical inhumanity.
>>
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>>149164231

Amen.

>tfw trudy won't piss in your piss to take care of your thirst
>>
WHEN DOES BUFFSCALE RETURN FROM WORK??????
>>
>>149164320
Your point is that mechanics somehow = lore.

>anything mentioned for lore value is an opinion
It's literally what was said.
>"And like I said, your opinion is just as good as mine. That's what they are. The only one who has the facts is the guy who wrote it."
So until a dev comes out and says "THIS WAS CANON" it's just an opinon.
>>149164473
I already said that up here, it was ignored as per usual.
>>149162338
>>
>>149162915
>>Being shot in the brain does not cause swelling and choke off the blood supply resulting in the death of the brain
>Depends on the caliber

It was NIOT a .22 Short, it was a 9mm pistol round.

>>you need immediate attention to prevent trauma brain death
>He did, he got traitement from a Vault physician

He was tossed in, covered by the rubble and abandoned.
His grave was discovered AFTER the killers left (an unknown interval), he was dug up. carried to the Doc's house and had brain surgery.

I know stimpacks can cure broken bones but can they regenerate dead after three minutes brain tissue too?
>>
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So on a scale of 1 to 10 how disappointing do you guys think Nuka World will be?
>>
>>149164706
10 nvfags crying tier.
>>
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>>149164567
Fuck off, this is fallout general not Buffscale anime hair blog.
>>
>>149164742
What do NVfags have to do with this ????
>>
>>149164820
I don't give a hooker's last queef about that mod. I just wanted to know how I can increase the polygon count of any given .nif using blender, or whatever!
>>
>>149164836
well for about 5 days after release we'll have a general full of people playing the DLC and encountering bugs and NVfags memeing their asses off about said bugs.
>>
>>149164706
10, really disappointing.
>>
>>149164313
Well, the thread is called Fallout General. Generally I'd assume that means you should be discussing Fallout games, and not TES with Guns/Minecraft.
>>
>>149164939
>well for about 5 days after release we'll have a general full of people playing the DLC and encountering bugs and NVfags memeing their asses off about said bugs.

Isn't that what you do in the /v/ threads ? Isn't NV being buggy your whole argument against it ???
>>
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>>149164969
OH SNAP!!!
>>
>>149164969
>7/13 links on the OP are about FO4 alone

Sorry lad, bit too late to stop it now.
>>
I'm making a mod that changes the gunners to the enclave. I'm also making them neutral to the player unless he attacks first.
>>
>>149164969
>TES with Guns/Minecraft
This is terrifyingly accurate


Atleast Fallout didn't fall as deep as TES did, Fo4 still has glimpses of rpg
>>
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>>149165051
>Isn't NV being buggy your whole argument against it?
No, my entire argument against NV is it has the same shit-tier writing as any other FO game.
I unironically enjoyed all of them, to be frank.
Kinda why I encourage you to play what you want to play.
>>
>>149165183
Nope, TES is actually more of a roleplaying franchise than Fallout is now.
>>
>>149165259
>NV is it has the same shit-tier writing as any other FO game.

Realism =/= Good writing
Fo2 was wacky and unrealistic af but it still had excellent character and story writing, so did NV

4 and to an extent 3 were watered down trash
>>
>>149164614

>Your point is that mechanics somehow = lore.

I already told you that isn't my point.

My point is that there are tons of ways to stop Moira from completing her quest. Yet the devs wanted her to survive a bomb. Why? She could have died, and her guide would have been completed canonically. They weren't okay with her dying because of a bomb, but they were certainly okay with the player putting a bullet in her brain.

Why can't you explain that? Lore has nothing to do with this discussion, no matter how hard you try to force it on it.

The fact is that:

- I can tell Moira not to do her quest.
- I can kill Moira.
- I can put a bullet in Moira after the bomb explodes.
- Yet for some reason, the bomb alone doesn't kill her.

I can do all the first three things, and the quest will have been canonically completed. So why did the devs feel the necessity to keep her alive after the bomb? "Because the lore is she completes the guide". Then why am I allowed to kill her?

Your argument doesn't make any sense at all. Mine does: Moira survives the bomb because they wanted the player to be able to bomb Megaton without feeling bad for killing Moira, because she is the only character one may regret not speaking to again. By the time you choose to bomb Megaton, the quest can be easily completed, so Moira serves no purpose in game.

>It's literally what was said.

That was a response to someone talking about Joshua Graham and foreshadowing, it had nothing to do with this discussion.
>>
>>149164706
>So on a scale of 1 to 10 how disappointing do you guys think Nuka World will be?

Trolling this hard, why no wait until it arrives and is experienced before you neck yourself?
>>
>>149165259
So how about you shut the fuck up in the thread then? If you are some kind of equalist, why did you shit on 'NVfags' specifically? You're part of the problem and should stop typing posts.
>>
>>149165371
>opinions.exe
Cool story bro, go play NV and enjoy it, ignore FO3 and FO4 baitposters, and live a happy life.
>>
>>149165183

The Elder Duty: Modern Minecraft
>>
>>149165356
>implying

Atleast Fallout 4 forces you to choose on side

in Sky's rim you can become the master of all the guilds ffs, even if they are the complete opposite of your build and still do it easily
>>
>>149165183
I could actually role play in Skyrim
I could not do the same in fallout 4
>>
>>149165473
Because I see NVfags shitting up the thread constantly. It's not my fault they can't take criticism against their favorite game.
What's your excuse for not ignoring the bait and playing the game?
>>
>>149164614
>>149165394

To put it bluntly.

The Vault Dweller is canonically male. Fuck, even the ending sequence is of a man.

Yet you can choose a woman or a man. Why? Because you have the freedom to do as you please. It won't change the canon.

You don't see FO1 enforcing a male character on me. But what you are saying is that Bethesda enforced Moira surviving the bombs "just to keep with the canon", which doesn't make sense, since I can kill her and be done with it.
>>
>>149165654
>Because I see NVfags shitting up the thread constantly
Nah mate, this a fallout GENERAL, not Fo4 tripfag orbiting waifufagging muh obshills xdddd center

Take it or leave it
>>
>>149165532
At least in skyrim you can be a bunch of different races, and you don't have to have a kid and a fucking spouse and be eary middle aged.

There is literally one choice for the background of your character in fallout 4. Is he a male ex-soldier with a kid, or a female lawyer with a kid? Choose wisely.
>>
>>149165769
There you go again, shitposting in the general because somebody said something about a game you like.
>>
>>149165573
>>149165794
Yeah I see


>>149165841
You didn't even say anything about the game you wank, you're mourning cancer
>>
>>149165654
>nvfags shitting up the thread constantly
That is literally the opposite of truth.

>be me playing fallout 4
>find the game to be really disappointing and shit
>post my opinion in the thread
>'HURR DURR OBSIDIANBABY! GO BACK TO NV!'

Sorry, mate, but Bethesda fans are extremely retarded and put New Vegas in EVERYTHING and then start talking shit about NV because MUH COMPANY WARZ!
>>
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>>149165371

True dat. Pic related.
>>
>>149165904
I don't see you playing the game, I just see you shitposting whenever someone mentions it.

>>149165971
Well, were you comparing it to NV like you expected a carbon copy or what?
>>
>>149166116
>I don't see you playing the game,
What am I supposed to play the game 24/7 ????
>>
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New Vegas is a better game then fallout 4
>>
>>149166116
Nope, I didn't even mention NV, people who were defending Fallout 4 mentioned NV and then simply started bashing on NV for some fucking reason when I was talking about Fallout 4.
>>
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>>149165658

>Fuck, even the ending sequence is of a man.

Disregard this false information. I just searched and it appears there are two variants of the ending.

Doesn't stop Fallout 1 from having a canonically male character, though.

>>149166071
>>
>>149165794
>>>149165532
>At least in skyrim you can be a bunch of different races, and you don't have to have a kid and a fucking spouse and be eary middle aged.

No, you had to be a prisoner who had special powers to become the Hero who saves the world in every game.
Not a preset character in any way, ever.
>>
>>149166250
Well you could start by spending more time playing it than shitposting, since you obviously have nothing better to do.

>>149166261
I dunno then anon, any time I've tried to discuss FO4's merits I just get overflowed in a shitstorm of "BUT IT'S NOT LIKE MUH NV LOL MINECRAFT KIDDO TODDMEME".
Maybe it goes both ways?
>>
>>149165971
amend that to "post my opinion 3 times minimum every thread"
>>
>>149166436
Anyone can be imprisoned
Anyone can be the dragoncorn
>>
>>149166478
What merits are you even talking about?
All the complaints about Fallout 4 are legit, since they were a huge step down from New Vegas.
You may not like it and even get offended by it, but Fallout 4 was a huge step down from New Vegas in many ways.
>>
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>>149164473
good thing they dead

caesar's legion worked because caesar was stupidly smart but legate lanius or w/e and everyone after would've just devolved it into a group of raiders
>>
>>149166478
>spending more time playing it than shitposting
I actually do, I rarely come to /fog/ because it's most of the time bethbies suckling on the feet of tripfags and completely ignoring any NV/1/2 related post unless it's claims NV/1/2 are better than shootyshootycrafty, then they drown it in "MUH B8" "OBSHILL PLOX"
>>
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>>149166580
>dragoncorn
Funnier than it has any right to be.
>>
>>149166683
>right back to the NV comparison
I'm sorry that a game developed by a different company is not a carbon copy of this game developed by the other company.
Merits? How about the ability to die without being a complete retard?
How about how viable almost any combat build you want is?
How about how much fun PA is as opposed to the glorified outfits locked behind perks in the previous two titles?
How about the fact that you can pick up a rifle and have it last you well into the endgame simply off the vanilla modding system?
How about the fact that you don't have to wait 12 months for a lore friendly housing mod to store your shit?
What about the atmosphere you're in which the Wasteland actually feels uncivilized without large cities poking their roofs over every other block?
What about the smaller scale conflict rather than a grand nation against nation scheme they put you in back in NV?


>>149166719
>muh bethbabies
right back at you anon, cya.
>>
>>149166580
>Anyone can be imprisoned
>Anyone can be the dragoncorn

Daggerfall was a shipwrecked character, the rest of the series had the MC a prisoner every time.
"You were born under an unusual star configuration".

Anyone random prisoner can be the N'wa, Dragonborn, or NEET.
>>
>>149167057
>filthy N'wa
>>
>>149166436

>No, you had to be a prisoner

You were someone caught crossing the border, which is not the same.

>who had special powers

Literally a prophecy.

Face it, Skyrim was a shit game, but made a much better job at letting you craft your own background.
>>
>>149167031
Except Obshills defend the superior game and aren't toddlers blinded by le big tank PA and repetitive guns
>>
>>149167256
>weak bait
Actually refute the points lad.
>>
>>149167031
>How about how viable almost any combat build you want is
In contrary to
>PA
It's supposed to be a suit you dickshit
PA training was a mistake made by bethesda because they can't level properly and introduced lootable paladins right in the first hour of the game
>How about the fact that you can pick up a rifle and have it last you well into the endgame simply off the vanilla modding system?
That's because the weapons pool in Fo4 is smaller than Fo3's, that's quite the feat
>How about the fact that you don't have to wait 12 months for a lore friendly housing mod to store your shit?
Literally ever main town in the U route there's a player house
>What about the atmosphere you're in which the Wasteland actually feels uncivilized without large cities poking their roofs over every other block?
The bombs fell 210 years ago jumbo, not 20 minutes ago
>What about the smaller scale conflict rather than a grand nation against nation scheme they put you in back in NV?
How is that any good ? That's just neutral shit and if anything makes you feel less powerful and influential
>>
>>149167242
>>No, you had to be a prisoner
>You were someone caught crossing the border, which is not the same.

Being caught, arrested, loaded on a cart with other prisoners does not make you a prisoner?

You must become a blacksmith to craft good armor and weapons, you must learn enchanting to soul capture, you must learn alchemy to craft potions and you could waste the rest of your skill points trying to become a bad Wizard.

The game puts you on rails worse than FO4 ever did.
>>
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>>149167762
>Powered armor isn't supposed to be power armor xD

>weapons pool is smaller
That doesn't refute the point
>railroading players to one of a few specific, uncustomizable spots in the middle of a specific town you're forced to be resident of
Love it.
>bombs fell
So every area has to be fully rebuilt by now? Nice.
>feel less powerful and influential
That doesn't refute the point, it's not my fault you have a power fetish.
>>
>>149167762
>weapon pool is smaller
Thanks to the weapon mod system, it ain't.
>>
>>149168365
don't use logic, it'll break their little brains and they'll have to cry about muh retextured uniques.
>>
>>149168004

>Being caught, arrested, loaded on a cart with other prisoners does not make you a prisoner?

What I mean is that you weren't arrested for, say, raping someone, or stealing someone, or something that would give us, the player, a good idea of a background.

You were a poor sod in the wrong place at the wrong time, nothing more.

Whereas

>have a wife
>have a kid
>have a military background
>wife has a lawyer background

Is a pretty set background.
>>
>>149168093
>Powered armor isn't supposed to be power armor xD
Except that power armor can run on a single microfusion cell for 300 years
>railroading players to one of a few specific, uncustomizable spots in the middle of a specific town you're forced to be resident of
That still proves you wrong, you do have player homes
>So every area should be rebuilt by now
210 years is a long, long time
Enough for a bunch of brahmin farmers to build a democracy spanning from north california for the Baja peninsula
>That doesn't refute the point, it's not my fault you have a power fetish.
That's you just being a damage controling fuck
>>
>>149168365
>A variation of a gun is now considered a whole new gun

Ebin logic
>>
>>149168741
>for 300 years
Citation needed, FO1 said 100, and specified a Microfusion PACK, not a CELL.

>this proves you wrong
And you know what proves me right? How many people use Home Plate in FO4 when they can build their own base somewhere else?
>210 years isa long time
And I guess everything has to mirror everything else because it happened there so it has to be able to happen here? Like, what's your angle here?
>b-buh muh playstyle!
not an argument, cuck.
>>
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Wow, that's a big waifu!
>>
>>149168921
So why do people count uniques as seperate guns?
>>
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>>149168365
>Thanks to the weapon mod system, it ain't.
but it is
>laser and plasma pistols can be turned into rifle variations of them respectively
>10mm pistol to 10mm smg
>hunting and sniper rifles are now the same gun
>no chinese pistol
>no chinese assault rifle
>no g3 assault rifle instead we get a machine gun in its place
>melee weapons are relatively limited
>unarmed weapons even more so with only the meathook,deathclaw gauntlet and power fist as well as any variation of knuckles

more mods does not equal more weapons, just more modifications to those weapons

if the DKS and WM Chinese assault rifle mods are anything to go by they could have had more than 5 guns total in the game but they said fuck it we'll merge most of them into the same gun and leave what was previously a variant in the same class,such as with the hunting and sniper rifles, is now an upgrade to the hunting rifle
>>
>>149169294
>A pipe rifle that shoots a 308 caliber bullet and a pipe rifle that shoots a 38 caliber bullet are the same thing
Wow.
>>
>>149168940
>FO1 said 100, and specified a Microfusion PACK, not a CELL.
And that proves you wrong
>And I guess everything has to mirror everything else because it happened there so it has to be able to happen here? Like, what's your angle here?
So west coasters have enough brain cells to actually farm, use dams and build towns but west coasters don't ? How do they survive ffs
Why is not boston scrapped clean ? Why is still full of loot ???
>b-buh muh playstyle!

>Muh I don't want power
You're the real cuck here boi, and it's not just a question of power, it's also a matter of influence
You feel lost between each side in FNV, as each have their reasons
Now that's real atmosphere
>>
>>149169074
Because unique weapons are unique.
You can't get them in any other way and you can't craft them.

Is Lucky a different weapon than .357 revolver? Yep.
Is the 10mm Pistol with a silencer a different weapon than a 10mm pistol? No.
Is Laser Rifle a different weapon than Laser Rifle with stock mod? No, it is the same weapon.
>>
>>149168993
Are you going to post nudes of her?
>>
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>>149168940
>And I guess everything has to mirror everything else because it happened there so it has to be able to happen here? Like, what's your angle here?

AHAHAHAHAHA
DO YOU REALLY BELIEVE THIS
>>
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>>149169424
daily reminder that Microfusion Packs link over to Power Armor frames as they are now the same thing.
Daily reminder to stay up-to-date on lore before you argue about it.

>low tier bait
you've been unable to prove any of the merits you asked for wrong. I'm sorry.

>>149169484
>a variation of a gun is now considered a whole new gun
ebin.
>>
>>149169574
I would if there were some fun poses out there!
>>
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>>149168993
my waifu > your waifu
>>
>>149169601
I believe that FO1/2 were really inaccurate in their representation of a post-apocalyptic setting, and the state of Arroyo reflects the attempt to add more realism to it.
Though honestly I don't see a big unifying faction coming out on the EC any time soon et al NCR. Sorry
>>
>>149169818
>that forehead
pretty good though, senpai
>>
>>149153263
DIMA wants the Synths he's saved to have a hate free environment where they're left in peace but can't get it. Fishermen hate both Synths for same reason as Commonwealth and hate CoA because they tried taking over. CoA want to kill Fishermen and Synths as Far Harbour is their Jerusalem basically
>>
>>149169818
Anon you should pick up some of the modded freckles. The vanilla ones look like skin cancer.
>>
>>149169720
Can't wait.
>>
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This thread has once again become nothing but erroneous shitposting by nvfags trying to derail fo4 discussion, instead of starting their own topic on /v/. I'm genuinely done with /fog/.
>>
>>149169607
I'm talking old lore here, not beshitsda rape

>you've been unable to prove any of the merits you asked for wrong. I'm sorry.

I did, my arguments are perfectly correct and your being in denial here
>>149169862
I believe that FO1/2 were really inaccurate in their representation of a post-apocalyptic setting
Elaborate

>big unifying faction coming out on the EC
Elaborate on the reasons
>>
>>149169934
That's what freckles are.
>>
>>149167031
>How about how viable almost any combat build you want is?
This isn't really a merit when the previous game also had that and in a better way.
You can't play unarmed for shit with Fallout 4 because it only has 3 unarmed weapons.
Grenade launcher? Nope.
Shotgun? Only if you enjoy choosing between TWO SHOTGUNS!

>How about how much fun PA is as opposed to the glorified outfits locked behind perks in the previous two titles?
I agree, PA is actually pretty good in Fallout 4, that is a merit. What is not a merit is how it is presented in the game, being literally everywhere, owned by everyone, with fuel everywhere and fuel even being a thing.

>How about the fact that you can pick up a rifle and have it last you well into the endgame simply off the vanilla modding system?
That's not because of the vanilla modding system, it's because of levelling.

>How about the fact that you don't have to wait 12 months for a lore friendly housing mod to store your shit?
Minecraft shit, not a merit.
Plus, in New Vegas you had SAFEHOUSES that you had to EARN, not just "LOL LET ME CREATE A WHOLE CITY TO STORE MY CITY" and then have the city to be lifeless because the settlement creation is as shallow as RTS mod from 3 and NV?

>What about the atmosphere you're in which the Wasteland actually feels uncivilized without large cities poking their roofs over every other block?
Except civilisation is an important part of what Fallout is about.

>What about the smaller scale conflict rather than a grand nation against nation scheme they put you in back in NV?
What about it? It was extremely bland, poorly written and the factions were not memorable.
>>
>>149170062
WAAAAAAH WHY ARE PEOPLE TALKING ABOUT A GAME IN THE FRANCHISE WAAAAAH
>>
>>149170062
>Fallout general
>>
>>149170069
>moving the goalposts
top kek.
>my arguments are perfect
So you managed to disprove two of my points, and your original claim that FO4 has no merits is groundless as you were unable to disprove the rest. Cool.

>elaborate
You said old lore, so there is nothing to elaborate on, as the EC isn't touched in old lore.
>>
>>149169484
Unique weapons are only unique in that they they sometimes have new textures and different stats. Hardly much different from the mod system of Fo4 and Fo4 lets you make more variations and has the legendary affix system.
>>
>>149170069
Please end your fucking life i want to murder you. I just want to enjoy fallout 4 discuasion without this daily fucking torment from you fucks. Please either kill yourselves or go to another thread. You're ruining peoples interest in the game and modding it to make it better. Fuck you you cancerous piece of ass. Youve done nothing but bitch and whine for 4 hours about how the game is not as good as new vegas. WHO FUCKING CARES, MAYBE I WANT TO DISCUSS THE GAMR IN PEACE
>>
>>149170282
New Vegas > FO4
>>
>>149169862
>faction coming out on the EC any time soon et al NCR. Sorry
I think the Minutemen have potential to be that faction. The only previous attempts at uniting the Commonwealth (the CPG and the original Minutemen) failed due to infighting and a big fuck-off mirelurk respectively, and on top of that the Institute has been spreading distrust and paranoia the whole time which I think led people to form smaller insular groups instead of larger, expanding ones. If we assume it's canon that the SS leads the Minutemen and destroyed the Institute, they could easily grow to the point of evolving into a government.
>>
>>149170069


which was Lore raped by avelonnne already in memeout 2 and NV, even Sawyer and Tim cain HATED IT

can we please report these fucking NMA kids
>>
>>149170259
>So you managed to disprove two of my points
GOOD, you said I didn't disaprove any of your points

Everything else discarded
>>
>>149170259
Fuck off goalposts cunt. Hang yourself.
>>
>>149170282
>Fallout general

>>149170387
>NMA kids
I wonder what is the target audience of Fo4
>>
>>149170274
No, they are unique because they are unique.

Kellogg's pistol is not an unique weapon, for example. It is just a modded revolver that you can do it yourself.
If in New Vegas you could make the Lucky, then I wouldn't consider it unique at all, it would just be a modded .357 revolver.

And the legendary system is extremely fucking dumb that belongs to a MMO game.
>>
>>149170282

>giving the Obsidiot the attention it craves

I SURE hope you GUYS don't DO this
>>
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>complaining about NV in a fallout general
>>
>>149170282
You can discuss Fallout 4, no one is stopping you.
>>
>>149170193
>muh weapon variety
Monks never bitched about not having enough weapons anon.
>in a better way
Oh, right, I forgot how totally immersive it is to punch a deathclaw to death by abusing VATS damage reduction.
>being literally everywhere
Le ebin powered armor isn't powered meme
I'll agree with it being literally everywhere, but even then, it's not near as common early game as it was if you rushed into DC, or to the BoS outposts. There are what, two suits in spitting distance of sanctuary? You had an entire battalion from the get-go in other FO games. (Excluding 1/2)
>It's because of leveling
That assumes you pick the relevant perks. You can very well survive off a single rifle with no perks but gun nut to improve it. And your point shouldn't be correct considering the scaling system and endless level limit.
>Minecraft shit
I thought civilization rebuilding was a big theme of fallout? I like how you always conveniently show up after most of the heavy lifting is done before 4.
>next
see above
>opinion
Okay, so that really doesn't disprove an opinion based merit.
Cool.


>>149170397
>>149170408
>this mad
>>
>>149170701
>Obsidiot
Reread the whole thr.......oh wait you guys don't have something called 'attention span' don't ya ?
>>
>>149170595
And that uniqueness grants them fucking nothing outside of skins that Fo4 doesn't also cover.
>>
>>149170595
Daily reminder unique weapons before FO4 were cancer because in order to actually have them keep their usefullness you had to avoid getting them until they finished level scaling
>>
>>149170807
Your analogues are stupid and you don't disprove anybody's points, you just complain about goal posts. Kill yourself already.
>>
>>149170807
>Monks never bitched about not having enough weapons anon.
This is a videogame, an rpg nevertheless
>Le ebin powered armor isn't powered meme
Because power armor was barely so it doesn't need powering you fuck
Unless the bystanders in Fo4 use PA daily in everything I don't see why you have to power it up again, and it does need powering, it should run out power in the next 2 minutes

>I thought civilization rebuilding was a big theme of fallout?
You making shit =/= civilization going back on it feet alone, the way it should
>>
>>149170807
Civilisation rebuilding is indeed a major theme.
And where is that in Fallout 4 again? Where is the settlement politics, the settlement people with their daily lives, where is the trade between settlements and cities? Where are the settlements developing and rebuilding civilisation?
That's right, there isn't, because in Fallout 4 it is about Minecrafting, not rebuilding civilisation.

Basically, the only merit you got right was the power armour while all the others are wrong.

It is okay if you like a bad game, anon, not everything that you like is good and things don't become good because you like them.
You like Fallout 4? Cool, good for you, I guess. Is Fallout 4 good? No.
But you can still like something that isn't good, anon. You don't have to try and prove to the world that you have a good taste, you can have a shit taste.
>>
>>149171097
>Beshitsda muh shootshooty fag
>He can't into simple rhetoric
Color me surprised
>>
>>149171040
What
Pretty sure that's TES and not FO
>>
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>>149170807
>I thought civilization rebuilding was a big theme of fallout?

to quote the guy who made fo1 in the video that was linked either in this thread or the last one, the theme is

"everyone's dead"
>>
>>149169818

potato PC aside, that is a cute waifu. Could use less forehead, though.
>>
>>149171106
>this is a videogame
And monks don't use weapons.
>so it doesn't need powering
>powered armor
>doesn't need powering
Wow. Okay. You got me.
>why do you have to power it up
Read the new lore behind it sometime, it might open your eyes.
>you making shit
>the way it should
Kek.
>waaaah todd didn't make cities for me
is all I got out of that.

>>149171294
I didn't make the original claim, I was responding to it.
>>
>>149171243
Just go move some goalposts you mongoloid
>>
>>149171294
Except everyone isn't dead you fucking retard. Get back in your closet.
>>
>>149171040
What? Unique weapons were not level scaled.
>>
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>>149171357
>cherrypicking and ignoring
>>
>>149171615
>making such an easy post to cherrypick
ain't my fault you can't into making a straight point.
>>
>>149171615
He is the guy that said he "likes all Fallout games" and then started bashing NV and defending Fallout 4.

KEK. You better just ignore him.
>>
Do any of you guys know the solution to being stuck in the armorbench menu?
>>
>>149171719
>how dare he defend this FO game! He likes THAT one!
Impossible!
>>
>>149171683
>Gets fronted with valid arguments

>heuehueh muh todd won't make me cities
You're in full denial damage control b8 mod son
>>
>>149171849
>cherrypicking and ignoring
I'm not the one who claimed that civilization HAS to rebuild without player intervention.
>>
>>149171834
No, he's pointing out that he's a hypocrite fag
>>
>>149171980
So where has he exactly shit on NV other than a few measly pieces of "nvfag" bait?
He seems to be more interested in taking a shit on NV players than NV itself.
>>
>>149171965
>I'm not the one who claimed that civilization HAS to rebuild without player intervention.
It HAS too, nobody wants to live in a scrap tent for 200 years now, just look how prosperous and safe is the west compared to the east, yet the west has a shitload of environmental problems
And how does that relate to cherrypicking ? You're going all out son
Kys beshitdrone
>>
>>149172127
>It HAS to
I'm laughing. Oh man, can you vocaroo that?
I just want to hear you plead for it.
It HAS to happen!
>>
>>149172218
d e n i a l
>>
Well fog has died its become new vegas general. Lets make /fo4/ where we can discuss in peace
>>
>>149172278
>says the guy who insists it HAS to happen
d e n i a l
>>
does Survival Mode on FOShelter give better loot over time, or do they make it harder just for the sake of it?
>>
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>>149172357
You're repeating yourself.
>>
>>149172431
If it won't happen, then W H Y ?
>>
>>149172357
Make one then.
>>
>>149172503
Why does it HAVE to happen?
You seem pretty adamant on how it HAS to happen.
>>
>>149172578
>no u

Discarded
>>
>>149164706
It will be very focused on raiders....so, like The Pitt maybe? I liked the Pitt.

Also, you will be able to lead a group of raiders, which never happened (and I always wanted to!) so I can't wait to try it.

I hope you will be able to lead raiders not only on the dlc territory, but also on the main map, if they really make this feature.

Fuck the settlements, I want my raider party
>>
>>149159013
What outfit
>>
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>>149172357
I hope you aren't retarded enough to try it again
there's a reason it failed last time
>>
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>>149172664
>discarded
dropped
>>
>>149172704
http://www.nexusmods.com/fallout4/mods/8431/?
it's a replacer though
hence >>149161420
>>
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>>149164706
I really enjoyed Far Harbor, so I'm cautiously optimistic.

Still wish we were getting more though...
>>
>>149154663
People do this on /k/ all the time.
Doesnt mean theyre wrong
>>
>>149172745
not EVER
>>
>>149172964
Sorry mate, unless you're Ferrari there's literally nothing you can do but cry about a life choice like a regretful old bag.

>>149173025
I honestly enjoyed this anon, stay safe out there.
>>
>>149170807
>You had an entire battalion from the get-go in other FO games. (Excluding 1/2)
So literally one other game
>>
Officially turned into /fnvg/.

Let's return to the golden days.

>joining NCR
>not serving mighty Caesar
>>
>>149164706
I liked FH and Automatron. So I'm going to go with a cautious 3ish.
>>
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>>149172357
I have no words for this level of Autistic Cancer.
>>
>>149172745
wewie laddie
>>
>>149173137
>FO3 and NV are one game
Okay.
>brotherhood bunker can be accessed from level 1 if you do the quest
Sorry mate, more power armor available in FNV and FO3 than 4 from the get-go.
>>
>>149170062
This. Can we get back to talking about how shit Fallout 4 is compared to STALKER? Fallout 4 is literally a shittier version of Clear Sky
>>
>>149173176
>"""civilisations""" built from fundamental misinterpretations of the old world
>not helping House restore pre-War glory
>>
>>149173263
It's actually an old joke, I figured it would make a funny dig.
Tl ; dr was testing a FNV mod for a friend and that happened, sent him the screenie and got the response "all is working as intended, sit tight".
(^:
>>
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Wait a minute... that pelvis isn't wide enough to possibly be female.
>>
Is Todd Howard a scientologist?
Was buying Fallout a scientologist plot to cuck Black Isle in revenge for the Hubbard memes in Fallout 2?
>>
>>149162206
Oh boy is that Skims' Athletic Body in Fallout 4
>>
>>149173176
>>149173348
NCR has it problems but it's the best bet for the Mojave

>inb4 muh taxes
>>
>>149172879
>>149161420
Just put a mask on her, it'll be fine.
>>
>>149164567

I'm on my lunch break now.

I have about 40 minutes left. After that, I'll be home in 6 and a half hours.
>>
>>149173641
>wants a strong people's government
Communist detected.
>>
>>149173641
best bet for the mojave is to end up like Poland in WW2 tbf.
>>
>>149173835
>NCR
>commie

lel
>>
>>149160491
Lonesome Road even makes it more believable by adding the possible backstory of the Courier being a former legion spy.
>>
>>149173878
>implying the NCR isn't just a Shi buffer state
>>
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>this kid grows up to become Post-Apocalyptic Hitler
>>
>>149174062
most sociopaths are pampered little shits
you seen North Korea?
>>
>>149174005
Nice fanfic.
>>
>>149174005
w e w
>>
>>149173641
Letting the NCR win means that General Oliver and President Kimball stay in power.

Which is fucking terrible.
>>
>>149174062
I would too reading that garbage.
>>
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>>149173828
Buffo, I need your help! I need your help bad, bud! So I imported this .nif into 3ds max, upped the polygon count, then exported it as a .nif again.

Only, I load it up in game and it's not attached to the skeleton or something! I don't know! I checked Outfit Studio also and there's no bone weights attributed to it! Is there a way to copy the correct bone weights onto it and bada bing, or what? Save me, buff!!!
>>
Fallout newcomer here, starting up New Vegas for the first time. What are some things I should definitely know before playing?
>>
>>149174248
>reading
He wrote it.
>>
>>149174161
thanks, you gonna donate or fuck off?

>>149174293
just be ready for shitposting no matter what game you like.
>>
>>149173269
>Fallout 3 and Fallout 3: New Vegas Expansion
Literally one game
>>
>>149174218
Even Hanlon knew they needed a black eye to get they head out they ass.
>>
>>149174218
Still better than a jew-tier autocrat or an overglorified tribe of slavers that's gonna degenerate into piety civil war

>>149174293
Best play it blind
>>
>>149174398
Fair enough, I was hard pressed to tell the difference at first.
Still remember my first comment.
>It's like Fallout 3 with preinstalled mods.
>>
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>>149164928
>I just wanted to know how I can increase the polygon count of any given .nif using blender, or whatever!

1. Export obj (you will lose weights)
2. Go to edit mode
3. Press W
4. Subdivide
5. Export Obj

For what purpose though, is this about the hairs or the Deathclaw?

Also

6. Load into OS and rig it
>>
>>149174293
If it is your first time, then play it blindly.
>>
>>149174318
No he didn't.

That's a common children's story in the Fallout setting. You can find a copy of the same story in Megaton. The one-eyed guy that adopted the girl whose parents died has a copy on holotape in their apartment.
>>
>>149174264

3ds doesn't always export it where it should be.

You'll need to adjust it in OS or something.

Just copy the weights from the Cbbe body to it, and adjust it to line up if need be
>>
>>149174293
Play blind.
Just be aware that there's usually a solution that doesn't involve fighting.
>>
>>149174758
>one eyed guy
Jericho I think.
I always figured he was what FO4 Kellog was supposed to be. Oh well.
>>
>>149174919
>Jericho
You're retarded.
>>
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>>149174264
rip shitpost-kun
>>
>>149174792
Why are you helping that faggot.
>>
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How's my build for 1.5 (Resurrection), /fog/?
>>
>>149174919
>Jericho
That's the drunk ex-raider fuck you can recruit if you have shit karma

He's talking about a buttfuck happy guy with an eye patch
>>
UPDATE:
•Added Fallout Shelter related buttons to the ??? tab. page still needs a proper name, feel free to suggest.

http://fogmods.weebly.com/page.html

Also, vote for your favorite Waifu here:
http://www.strawpoll.me/10758152
>>
>>149174979
I'm sorry I don't remember everything exactly, fucko.
>>149175029
I thought there was an ex raider or merc who adopted the girl tho? Or am I just misremembering?
>>
>>149175023
>Autistic shitposter Buffscale helping another autistic shitposter
I'm not surprised.
>>
Guys, want to pyrate/torrent fallout 1 and 2, but kickass is busy getting itself kicked in the ass.

Know any other torrent sites?
>>
>>149175024
Diplomat run ?

>>149175110
You're misremembering
>>
>>149174919
Billy Creel was the guy's name. Seemed like a real peace and love type.
>>
>>149175159
Use torrent meta search engines.
>>
>>149175182
>>149175212

Oh well, I haven't played FO3 in literal years
forgive me pls anons.
>>
>>149152623
CUTE!
>>
>>149175159
just google around for Fallout 1 or 2 GOG MEGA
>>
>>149174758
>implying Roger Maxson's descendant couldn't become a published wasteland author by the age of 10

Next you'll tell me he couldn't lead a military empire by his early 20s.
May as well remove yourself now, no point existing if you can't understand that having Maxson blood in your veins makes you a living god.
>>
>>149175159
Pirate bay, Limetorrents
>>
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Everyone still hates TODD because of Sydney

even with the mod + the kelp of Karen Cabone, its ridiculous that she was replaced with dipshits like clover, cross and Shitricho
>>
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>One of the best looking sets in Fallout 4
>It's utter fucking garbage despite being a mid-level outfit
>Can't even upgrade it with Ballistic Weave
>>
>>149175456
shut up you fucking mongoloid
>>
>>149175613
I'm fairly certain that armorsmith extended lets you upgrade the set.
>>
>>149175727
u mad fag/v/got
>>
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>>149165054
anon no
>>
>>149175613
>caring about stats
Stats don't even matter in Survival.

I bet you wear full Havel's in every Dark Souls game. Fucking shitter.
>>
>>149175847
>Stats don't matter in survival

But that's a bold face lie. I'm running around with Ballistic Weave Shroud armor and unless I eat a missile to the face I tank gunfire on Survival.
>>
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>>149175613

I like the mask of that armor, I might tear it up in Blender and make it a standalone wearable mask.

>>149175023

I don't care who they are, and I'm more inclined to help people if they've already done some work themselves, and don't just expect me to do the entire job for them.
>>
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>>149175110
Okay, "fucko", it's just that given that Jericho is a companion you'd remember that not only did he have both eyes but he never actually adopted a kid.
>>149175212
>>149175404
It's heavily implied that Billy -was- a raider at some point or otherwise responsible for killing her parents and experienced a complete heel/face turn upon discovering the frightened and now-orphaned girl, but that's from a computer entry in Moriarty's terminal.

Needless to say, not the most reliable source given that he likely sees the worst in everybody as he is very much scum himself.

The suggestion is still there and given Billy's ownership of a high quality gun (magnum .44) and a stealth boy/load of caps/other goods that can be looted from his apartment with a safe combination you get from the girl with Child At Heart, he definitely had a more storied life than he claims.
>>
>>149176030
What's the point of playing on Survival if it's not even challenging anymore, you dirty min/maxing shitter scum?
>>
>>149175252
>>149175403
>>149175416
Thanks, peeps!
>>
>>149174792
I copied the weights onto the meshes, and it seemed to work, but when I export the .nif the bone weights don't export along with it! If I load it back up in OS the mesh simply doesn't have any weights on it! Am I just being a bozo?
>>
>>149176031
>I don't care who they are, and I'm more inclined to help people if they've already done some work themselves, and don't just expect me to do the entire job for them.
I think you are mistaken. This is 4chan not the nexus. Fuck off back to that circlejerking hugbox. I use to pity you when Izzy made fun of you. Now I know that he was right all along.
>>
>>149176235
Survival stops being challenging past Lv10, and thanks to the bonus XP that comes pretty quickly.
>>
>>149169294
with respect to melee weapons, given the new modification system, Overall Potential weapon variation has increased significantly now that alternate forms of melee weapons can be created

fortunately/unfortunately its up to modders to make this a reality and make sidegrade mods rather than following the linear upgrade template bethesda has given us
>>
>>149176375
>not using a level cap mod
>>
>>149176267
>>149175727
>>>/v/ is over ther samefag
>>
>>149176501
>implying /vg/ is any good to start with
>>
>>149176501
First one is me. I don't know who the fuck or what Sydney is.
>>
>>149169907
...But nobody in the hahbah even mentions synths except one nameless NPC who asks you 'What even is a snyth, eh?'

Im baffled that I haven't had it relayed to me that Far Harbour is anti synth.

Isn't it open knowledge that Acadia is a synth refuge? At the very least old longfellow knows.
>>
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>>149176260

Ive had that problem before, I think you have to reload the mesh. Copy weights, export, close OS, then open OS again, import, and then go over the weights again I guess.

>>149176267

Okay
>>
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>>149176696
>Isn't it open knowledge that Acadia is a synth refuge?
I don't get it either. Brooks says to keep it down when you ask him about going up or finding kasumi or whatever the fuck it was.
>>
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Alright guys, I've gotta ask. Why do you guys still play 4? Didn't we agree it's a horrible piece of shit? You can do whatever you want but why play a game that is everything a Fallout game isn't supposed to be?

Is it waifus?

Please tell me it's not for the waifus
>>
>>149176728
It doesn't work!

>load CBBE as reference
>select the meshes (shirt, harness, pants)
>Copy Bone Weights
>export .nif
>close OS
>open OS
>import the .nif I just exported
>no bone weights!

This is bogus! Is there something wrong with the 3DS niftools perhaps?
>>
>>149177126
It's cathartic in the same way Elder Scrolls is, you kill anything that stands in your way and don't afraid of anything.
>>
>>149177189
You're just a retarded idiot, bozo.
>>
>>149177126
Its for the waifus anon.
We will consume this general.
Buffs hair mod is only the beginning.
>>
>>149177297
What will the end be?
Centaur waifus?
>>
>>149177126
cause of waifu and to finish all content

also, NV sucks, already played like 500 hours, it has nothing to offer.
>>
>>149177126
I like some of the mechanics of 4, but I do miss the content of F3/NV.

Also, I couldn't get a decent looking waifu to work in F3 or NV, so...
>>
>>149177189

Did you load a reference? If not, load Cbbe body as reference. If you did load a reference, copy weights, and it has no weights, I have no idea.

I gotta go now.
>>
>>149177542
WAIT BUFF
>>
>>149177423
>500 hours
>nothing to offer
Is this a meme
>>
>>149177826
Do you have a functional brain?
>>
>>149177423
NV is literally the most replayable fallout game

what are you on
>>
>>149177924
Shit nigga do you?
>>
>tfw hate installing mods that do way too much shit

Why does Armorsmith Extended include all this stupid shit like cloaking armor, custom outfits and non-PA jetpacks? Yeah I don't have to use it but still, it's useless fluff.
>>
>>149178264
>Why are there cars when I can use public transportation? It's useless fluff.
>>
>>149178190
I shit niggas once a day and yes, I also have a functional brain.
>>
>>149178502
I'm not so sure if you're sinking 500 hours into a game you don't even enjoy.
>>
>>149178468
What a retarded comparison.

When you make a mod about simply allowing more armour pieces to stack and be combined, you don't then include a bunch of stupid shit like complete custom armour pieces that aren't even in the vanilla game. That's not why I downloaded your mod.

TES modders get this, Fallout modders apparently still haven't learned since Fallout 3.

>TES mod
>Here is my mod X, it does X

>Fallout mod
>HERE IS MY MOD X, IT DOES A, B, C, A BIT OF D, HERE'S SOME RANDOM TEXTURES AND ITEMS, OH AND I KIND OF ADDED FEATURES E AND F AS WELL
>>
>>149177032
That's so fucking weird. Smells like unfinished content or even missing dialogue lines to me.
>>
>>149178958
Jesus christ the autism
>>
>>149178958
>Public Transportation
>You take it and it will drive along the designated route

>Car
>YOU CAN GO EVERYWHERE YOU WANT, FROM A, B, C, FROM POINT A TO C, HERE'S A CUSTOM ENGINE, CUSTOM PAINT, LEATHER SEATS, RECLINING SEATS, SATELLITE RADIO, 8 CUP HOLDERS AND MUCH MORE
>>
>>149179213
>I'm new to modding

Focused mods that pay attention to one thing and do it well makes for a healthy modding ecosystem, as it allows players to more easily find and combine mods for their perfect experience. By having general "do everything" mods, you do nothing but create a mess. It's also harder to track down possible issues and conflicts.
>>
>>149178826
You should level up your reasoning.
>>
>>149179394
>Maybe if I keep pushing this car analogy it will make sense or even apply to the discussion
>>
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Walk to Starlight Drive Inn, Spooky atmosphere, suddenly hear gun shots.
>>
>>149179213
Not him, but the mod does way too fucking much in it's base form. All the new shit equipment should be their own separate mods. 180+ MB to dl when one only wants the modification changes is fucking insane.
>>
>>149175024
Nice.

I'm doing small guns and stealing as a focal point, myself.

I miss throwing. I miss Classic Fallout.
>>
>>149179394
I don't get your comparison between vehicles and sloppy mod creation.

A vehicle I drive isn't more likely to break down than a bus. A mod doing too much shit is more likely to break down than a mod doing one thing.
>>
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Does anyone know what mod adds these dogtags?
>>
>>149181006
Looks to be part of the outift.
>>
>>149181006
>http://www.nexusmods.com/fallout4/mods/14413/?

This one I'd guess.
>>
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>>149181169
Don't think so senpai

>>149181469
I saw that. I think these ones look more like traditional dogtags.
>>
>>149154663
>your alcoholic stepmom sells off your car youve had for years without telling just as you're about to finish the new paint job
>it goes to a grubby neet who covers it in pony bumper stickers and literally shits in the seats
>also crashes it and leaves it at a dump
>>
>>149181801
That mod anon linked you also adds traditional dogtags.
>>
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>in Fah Hahbah
>level 40
>have 250 DR
>Gulpers still kill me in two shots

I'm going to go back and do some main story first I think
>>
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This looks promising.

http://www.nexusmods.com/fallout4/mods/16657/?
>>
>>149181801
The modpage says it adds regular dogtags as well but only seems to have images of holotags, might be worth DLing to check.
>>
>>149182008
What's your end and difficulty level?
>>
>>149182096
>>149181972
Oh shit, didn't see that.

Guess I'll check it out. Thanks.
>>
>>149182008
>In far harbor
>Level 14/15
>20dr belt and 0dr cat suit only
>Have no problem with enemys
What? I'm using pistols and melee btw.
>>
>>149182124
10 End, on Survival.
>>
>>149182069
he neglected to show how it looks in first person, can't ruse me
>>
>>149182242
https://youtu.be/JfpN89PRyvo?t=111
>>
>>149182186
Do you even survival bro?
>>
>>149182491
it's one step under survival because i can't deal with no saving.

I play for fun, not to get pissed off.
>>
>>149177542
Alright, bozo! I got it to work. Basically I learned that you cannot use 3DS Max to increase polygon count on the nifs. Outfit Studio just refuses to add the weight bones on top of them. I ended up using Blender instead via your method, and it worked swimmingly! Thanks, buffy-kun!
>>
>>149182590
I just enabled quicksave after messing around with it for a while. It's OK once you do that imo. Consolefags kind of got BTFO by survival though, no way to change the annoying saving.
>>
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>all these dips playing as female SS

Disgusting. How's that immersive in the slightest?
>>
>>149182395
thank you
>>
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>>149182395
>>149182069
>it's practically an assault rifle
>working reload animations


????????????

Why can this guy do it in his first mod, while literally nobody else can?
>>
>>149183051
Fun and immersive are not the same thing, anon. You can have one without the other.
>>
>>149183051
How is it not immersive?
>>
>>149183051
>this faggot lacks the necessary brainpower to play anything other than this own gender and be immersed
Look at him

Look at him and laugh
>>
>>149183213
because he made a weapon designed to fit with bethesda's animations instead of remaking irl gun #2342352 to a precision that doesn't play nicely with bethesda's animations.

Why every weapon modeler in the fucking community has a deathly allergy towards making original content is beyond me..
>>
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>>149183510
If you have male genitalia, it's unimmersive to play as a female character. This applies to everyone except pic-related.
>>
>>149176198
>everyone uses companions
>>
>>149183051
I play as a male too anon, but my waifu is the sole focus of my customization shit. But, I separate who I am in-game from my waifu because I'm not a woman. For me it's about being a male, getting a female partner in game. Also, as a male I'm more able to focus on playing the game instead of worrying about what i look like, or beating off. I feel like its my in-game representation, or that I'm roleplaying an action movie character. I simply don't relate to being a lesbian in a videogame, sorry if that's hard to understand.
>>
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>>149183051
>this faggot doesn't like tits and sexy voices
>this faggot does like shitty nu-male voice acting
kys
>>
>>149183840
Oh, I got it. This is bait.
>>
>>149184082
Yeah so maybe you should stop responding to the sad faggot.

Holy shit I still remember when he made a whole thread of nothing but images of that asshole.
>>
>>149184023
I do but i save it for my waifu
>>
>>149183051
But what if I'm female and play as a self-insert for maximum immersion?
>>
>>149184382
Women don't play videogames. GTFO.
>>
>>149184382
tits or gtfo
>>
>>149181818
That's not you selling your car
Also
>letting anyone know where the relevant info needed to transfer a title is
>ever
>>
>>149183051
>can't be immersed unless you're playing a self-insert

What's the point of roleplaying if you're just playing the same role as you do every day?
>>
>>149184607
You shoot guns and laser guns every day?
>>
>>149184806
I play grand theft auto,, what do you think?
>>
can we please report the /pol/fag before he starts spamming that nun shit again?
>>
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>>149183796
lazyer to do ports them OP stuff
>>
>>149183796
>he made a weapon designed to fit with bethesda's animations instead of remaking irl gun #2342352

This.
>>
>>149175846
>dat insecure belly cover by the most attractive female
hnnnnng
>>
>>149179542
What weather mod is that?
>>
>>149183796
Niero was great when it came to that.
>>
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>>149185708
>liking fat chicks with broken faces
lol
fat chicks are okay, though
>>
>>149186221
>airsoft
>>
I want to say the modding scene will get better, but content is moving way too fucking slow for me to get my hopes up.
>>
>>149186568
Maxwell's World soon anon
>>
>>149186301
>hehehehehe cosplayers should use real guns!
dude literally fuck off
>>
>>149186593
>trainwiz said he's not going to be able to make the July 31st date
>>
>>149186725
maybe they would get raped less you if that did you stupid child
>>
>>149186568
Yeah, nobody is attempting anything interesting.

Where's my playable robot mod with full self-customisation?
>>
>>149186813
Yeah but that doesn't mean I won't release it soon after.
Speaking of which, it'll probably be saturday for the stream.
>>
>>149186593
>le trainwiz circlejerk

enough
>>
>>149186885
Are you drunk?
>>
>>149187241
Hi Darren, I thought you quit Fallout?
>>
>>149187206
It's embarrassing how many basic mods we don't have that, by all accounts, should have happened by now.
>>
>>149187348
You're giving him too much credit.
>>
>>149187241
Name some other big upcoming mod content then.
>>
Man the East Coast really got fucked over environmentally didn't it?

>D.C. got hit so hard that basically all plant life except grasses and small shrubs died off. Has an unusually aggressive form of radiation that makes large scale water purification impossible.

>Pittsburgh sits at the confluence of three rivers so highly irradiated you can die in seconds simply from walking to their banks. to make matters worse pollutants from all the factories caused a degenerative mutative condition, aka Trogg syndrome

>The Boston area has a massive Glowing Sea of death that constantly throws off radiation storms into the surrounding wastelands of Massachusetts, Rhode Island, and Connecticut, that also produce irradiated lightning.

>More remote areas like Far Harbor suffer from other bizarre natural phenomena like radioactive fog that blankets entire areas and kills all humans who enter it.

the West Coast on other hand has... The Divide, which sits in the middle of nowhere and effects no one outside it.
>>
>>149187537
Big =/= good.
>>
>>149187460
The thing is as well, we can't just say "wait a year or two." Because not only is Skyrim Remastered going to suck away a ton of modders from Fallout 4 thanks to the 64bit engine. I have a feeling there's going to be another middle-ground Fallout project before the next TES comes out.
>>
>>149187620
You would know, given how fat you are Darren.
>>
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>>149187620
Well what's wrong with Maxwell's World?
>>
>>149187540
Not sure what the fuck, but i got through the Glowing Sea with 2 radaways and 2 radx's. No power armor, no rad resistant clothing.
>>
>>149187696
Chesko has already dumped his load with Conquest and left the Fallout 4 modding scene. He asked his Twitter followers what mod to make for the game because he couldn't think of anything, and they ended up suggesting a scroll weapon wheel script... for Skyrim.
>>
Any modders here?
Do you prefer modding Skyrim or FO4?

The real lack of mods for FO4 so far is pretty disappointing, I'm certain there were more mods out and upcoming this far into Skyrim's release.
>>
>>149184538
This isn't /b/ she's free to stay...
>>
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>>149188227
>>
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>>149188227
>>
>>149188227
Shut the fuck up, retard.
>>
>>149187620
Yeah but big =/= bad.
You're so paranoid about people circlejerking over trainwiz that any mention of it sends you into a rage, that's kind of sad.
>>
>>149188046
skyrim wasn't getting updated this often or with nearly as much DLC releases that incentivized people waiting until everything was released to see the full picture of what theyre working with

also skyrim didn't have the same technical challenges that to overcome

also you could be wrong and just think you know when certain mods when they actually were made later
>>
>>149188046
>I'm certain there were more mods out and upcoming this far into Skyrim's release.

There are lots of mods upcoming, but the CK was only recently released and big mods take a while. Falskaar, flat as it was, was one of the first bigass land mods and it took around two years to release.
>>
>>149188607
No need to get so defensive bud, I was only asking.

>skyrim didn't have the same technical challenges that to overcome
What problems are they facing with FO4?
>>
>>149186568
>>149187206
>>149187460

how many times have people told you to just try to learn things for yourself so you could make this stuff?
>>
>>149188598
lmao no one's raging but you, spaz.
>>
>>149188809
I am an incredibly slow learner, by the time I learn to script/code/whatever, TES VI would be on the brink of release.

It took me three years to pass my driving test.
>>
>>149188046
Not that guy, but I can prove/disprove this right away.

If we look only at nexus numbers

Skyrim release date: November 11, 2011
FO4 release date: November 10, 2015
15,000th (ish) mod on nexus for skyrim http://www.nexusmods.com/skyrim/mods/15002/?
15,000th (ish) mod on nexus for FO4 http://www.nexusmods.com/fallout4/mods/15001/?

(Changed dates from euro style dd/mm/yyyy to mm/dd/yyyy so I could fucking understand it)
Skyrim mod date: 4/12/2012 - 10:12AM
FO4 mod date: 6/11/2016 - 09:58PM

They were released within a day of eachother to begin, and the 15000th mod on nexus for FO4 a month and 29 days later then the 15000th mod for Skyrim

Most recent FO4 mod http://www.nexusmods.com/fallout4/mods/16692/?
07/21/2016 - 04:36PM is 16,692
The 16,692nd mod for Skyrim is http://www.nexusmods.com/skyrim/mods/16692/? , which came out 5/08/2012 - 09:47AM

Which is again a month and a half earlier. I believe the 15000 number was still before Bethesda's modding system was started, so the nexus wouldn't have effected it much if at all.

You can go check at 1000, 5000, 7500, 10000 if you want.
>>
>>149188972
were only just now reaching 3 months since we got the CK in April
people were making interesting stuff without even having the CK for months before that

like Fo4, Skyrim released in November and got the CK February of the next year

I think people are spoiled by the maturity of Skyrim and lack perspective
>>
>>149190047
Why then wasn't there the same sense of entitlement in the gap between F3 and Skyrim?
>>
>>149190149
The modding community really took off with skyrim so there were less people to bitch about things.
>>
It could be that Fallout 4 is so shit as a base game that people are more antsy than with Skyrim to get mods.
>>
>>149152785
Im just glad it isn't the Skyrim companion where if they weren't a DLC companion they were a generic mercenary or generic housecarl.
>>
>>149190423
sure that could be a factor as well as high expectations from all their favorite skyrim mods made a full year or two after release
>>
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>>149187540
west coast will have these fuckers everywhere soon enough
>>
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I checked the Settlement Mods list, but I'm not seeing anything that adds new functionality. Are there mods that make settlement building less shallow, or affect gameplay more directly? I really enjoyed the vanilla building mechanics, but nothing really happens afterward other than occasional raids (and kidnappings, goddamnit Abernathies).

Any suggestions?
>>
>>149190648
Remember that Lydia was the most UPGRADED companion during the entire game production, she even got unique quotes for everything, while the rest of the Companions and housecarl were forgotten, even Lani Minela and Keith who did all of the VA for the Dark elves through all DLC's didn't received those too

and This is because Erandur(The Dunmer Joshua Graham) and Aranea/Jenassa(The Dunmer Ivy Valentine) were also popular companions
>>
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>>149191491
>>
>>149191491
>Pete Hines BTFO right off the bat
wew
>>
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>>149191687
>>
>>149190047
Yeah, it really did take a while for the truly big or impressive and complicated mods to get anywhere or come out.
>>
>>149191784
One of the big constants through the years is that Pete Hines is a collossal faggot. The other is DON'T BELIEVE TODD'S LIES!

Oh and no ladders.
>>
>>149183051
the male VA sucks
>>
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>>149191687
>>149192007

>>>/v/ is over there
>>
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>>149192007
>"Violence done well is fucking hilarious" -Todd Howard,a boy genius

Will Todd ever recover from this?
>>
>>149191491
sounds like he didn't really "get" fallout at all
>>
>>149192216
And TES has always had more modding attention than Fallout
>>
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>>149192246
>Fallout 4
>playing without superior japanese audio
kusoge
>>
>>149192727
I've never seen the appeal of the Bethesda Fallout modding scene. The majority of mods are always

>Poorly made
>Never finished
>Presented badly
>Don't do enough to justify the download

I mean take Millenium's New Vegas weapon texture pack as an example. Despite making new weapons and still being active in the community, he has not touched that texture pack in like four fucking years. It's still missing like half the weapons in the game.
>>
>>149193156
Not him but, DESU, that same list is true for the overwhelming majority of TES mods also.

TES just had like 6 more years of being known for mods then Fallout has had
>>
>>149191491
>>149191687
>>149192007

Even if Fallout 4 was just Fallout 3 with some better graphics and shooting, it would've been miles better than the pile of shit they served instead. If they had just stuck to the "Lone Wanderer roaming the Wasteland" and getting involved in small, largely isolated, incidents the level of consequences to your actions would be fine. But they gave us our own faction and the ability to build towns and small cities so expect them to have far reaching consequences that actually have an impact on the wasteland as a whole.

Now if there was a mod that gets rid off the Minutemen and everything connected to them it would dramatically improve the game.
>>
>>149193156
That's true with TES mods as well though. Always been the case, there's so many Morrowind horror stories I could tell you.
>>
>>149193253
Skyrim has a lot more essential mods than both Fallout 3 and New Vegas combined.
>>
>>149193285
> But they gave us our own faction and the ability to build towns and small cities so expect them to have far reaching consequences that actually have an impact on the wasteland as a whole.
Not him, but you only expect that if your an idiot who pays no attention to anything in the game.

A whole bunch of farmers building some shack and farms out in the wilderness isn't logically going to change anything about how Diamond City, Bunker Hill, or Goodneighbor function.
>>
>>149193505
>Skyrim has a lot more essential mods than both Fallout 3 and New Vegas combined.
Not really.
>>
>>149193505
Skyrim needing a ton of overhauls doesn't put much in its favor.
>>
>>149193531
>A whole bunch of farmers

You're right, a bunch of farmers aren't going to impact anything. But the MM aren't a bunch of farmers, maybe in the very beginning but when you've built your 5th settlement and you've got around 40-50 settlers, your actions matter. There should be traders from DC and other communities visiting your settlements for all kinds of reasons, even just to look what all the fuss is about. By the end of the game you've set up supply chains between your settlements to provide for your hundreds of settlers but nobody actually talks about you or even to you about the size and reach of the MM. All that shit would be the very base line for a game with a settlement feature.
>>
>>149193285
>Feature isn't very well done
>BETTER REMOVE IT COMPLETELY
>>
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>>149193957
Fallout 3 needs a ton of essential mods to fix it, it has barely any.

New Vegas despite the improved writing is still littered with issues, It's still lacking in essential mods.

Skyrim's modding scene is bristling with content for everybody. I consider pic related a bare bones essential list for myself. Every mod is well made and stress tested to make sure it isn't going to fuck up my game.
>>
>>149193435
>Morrowind horror stories

example?
>>
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>>149194178
Well let's start with the obvious.
>>
>>149193505
While there are obviously different opinions on what people might consider their essential mods, the barest essentials that i can think of are probably SKSE, SkyUI, the Unofficial patches and the ENB memory patch. Anything beyond that is often open to a variety of options that will be based off one's personal tastes and any requirements for other mods.
>>
>>149191502
can't wait for the next Obsidian Fallout to completely retcon those pieces of shit
>>
>>149194053
>But the MM aren't a bunch of farmers
Yers they are, thats literally the whole point behind the Minutemen, that the yare just average farmers who will grab a gun on a minutes notice to help defend each other.

Just like the real life Minutemen.

>There should be traders from DC and other communities visiting your settlements for all kinds of reasons, even just to look what all the fuss is about
No they wouldn't, for the same reason the bunker hill caravans complain about your settlements if you build caravan stop for them. Farmers don't need anything, and Diamond City already has everything from farming to weapon production. You can offer them literally nothing they don't already have.

>All that shit would be the very base line for a game with a settlement feature.
No, all ofthat shit would be the very base for a game build around sucking the player's dick regardless of if what you do is important or not.

You know what DOES get the Minutemen talked about? doing actual things that matter like retaking the castle and destroying The Institute.
>>
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>fighting deathclaws
>out of stimpaks
>remaining deathclaw gets a few lucky hits in
>this happens

Holy shit,
>>
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>>149194718
kek
>>
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>>149193071
>Japanese anything
>Superior to anything
>>
What is a good mod for improving character models in NV, or at least adding good preset ones?
>>
>>149194786
>Yers they are
I was referring to the size of the faction, not their ability or profession. Maxed out settlements easily triple the amount of friendly NPCs in the wasteland. You're telling me that increase in people alone wouldn't be noticed by the towns and settlements or have any impact whatsoever?

>Self-sustained communities would never trade with other communities for no reason
You're probably the dumbest motherfucker in the known world.

>No, all ofthat shit would be the very base for a game build around sucking the player's dick

No, that would be a game acknowledging the players presence and actions in the world, Pete. You know, like a fucking RPG.
>>
So guys!

FCO
or
Redesign 2
or
Redesign 3
>>
>>149194170

Not quite sure why, but the TES modding scenes tend to be more robust than its post-apocalyptic counterpart. It could be that a fantasy game attracts more a bigger audience than post-apoc, which could translate into more ambitious modders. Judging from the weapon/armor mods from Oblivion/Skyrim vs. the Fallout series, it also seems that it might be easier to create outlandish weapons/armor for fantasy games than it is for a post-apoc game.

Another thing to consider is that FO4 may need less drastic system overhauls than Skyrim does. For one, its combat system is generally agreed to be better than Skyrim's, so there aren't many mods that need to make major overhauls in that department. Killmove mods are largely unnecessary since you can trigger all the stylish killmoves in 3rd person whenever you want, and locational damage is already included in the base game.

There's also the fact that updates are still being pumped out regularly that can break complex mods, and still 2 more DLCs on the way.
>>
>>149195461
>Maxed out settlements easily triple the amount of friendly NPCs in the wasteland
And your argument fall apart where when you try to use game scale as an indication of actual lore numbers.

> You're telling me that increase in people alone wouldn't be noticed by the towns and settlements or have any impact whatsoever?
The number of people doesn't increase, as every settler you get is some guy from the local wasteland. Total population of the commonwealth remains static, where that population is changes however.
>>
>>149193285
>But they gave us our own faction and the ability to build towns and small cities so expect them to have far reaching consequences that actually have an impact on the wasteland as a whole.
>Now if there was a mod that gets rid off the Minutemen and everything connected to them it would dramatically improve the game.

America did not become the major world power until AFTER the bloodbath that was WWII and the collapse of the European Empires, some 200 years.

Do you honestly expect the MM to make the American Commonwealth recover is 20 years game time? Especially as we're dealing with the Commonwealth of Massachusetts only.

REEEEEEEEEEEEEEEEEE
>>
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>>149192404
It's a Fallout general, not a "Fallout 3 and 4 general"
>>
>>149195670
Especially because they're not rebuilding roads, bridges, and railroads.
>>
>>149191502
Unless the Mojave undergoes a nuclear winter they have no way of prospering there
>>
>>149195853
>Especially because they're not rebuilding roads, bridges, and railroads.

You could make trade networks with Brahmins and wagons but you still need to have working factories and enough surplus food to feed an educated labor force.
>>
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>>149191687
>Gavin Carter, a practical joker
>>
>>149196295
Yeah but there's a big difference between cattle caravans and full on freight trains. Infrastructure is super important. Right now things are basically a feudal system.
>>
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>>149195797
This. if it's not on this chart it's not a fallout game
>>
>>149195285
i cant believe weebs actually think japs have ever made a game that isnt absolute trash
the west just shit all over them in every way
>>
>>149195670

If the breakneck speed that the SS can build towns is ignored, I could see more settlements popping up and some of the earlier ones helped by the MM growing into small towns (albeit still shitty-looking ones due to the lack of architects and/or building materials).

It'd be nearly impossible for the Commonwealth to become an East Coast version of the NCR in 20 years. But if the MM get their shit together, I think it's not too much of a stretch for the Commonwealth to become safe enough for large communities to survive.
>>
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Shoutout to the anon who called Nevada Skies shit, hurt my ego, and made me switch to RWLE.
>>
>>149195642
>Total population of the commonwealth remains static, where that population is changes however

You'd be right if i was encountering the settlers roaming around, but i don't. I can explore every single location on the map without meeting a settler but the second i turn on that beacon a fucking conga line of wastelanders suddenly appears. No, those people didn't exist before. They spawn in. So, yes, i'm tripling the population and that should have an affect on the wasteland. Other people should be talking about their new neighbors, settlers should have small disputes and fights. Fuck, they should at least talk to each other, interact with each other. Work together or approach me about someone new or something i did. "Hey, we heard you built this thing for a settlement. Think we could have that here too?", "Cool, we got new beds, finally i don't have to sleep on that moldy rag anymore!", "Wow, you build us a real concrete house with furniture and a proper roof? LET ME SUCK YOUR FUCKING DICK!"
>>
>>149196578
We'll need to add Fallout 1.5: Resurrection on there.

Made by a handful of Russkis and still a better game than what Bethesda took most of a decade to make.
>>
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>>149195485
>it also seems that it might be easier to create outlandish weapons/armor for fantasy games than it is for a post-apoc game

this is my feeling as well
"because magic"
"because dwemer"
"because chosen one"
>>
>>149196747
But they do converse with each other (at least, generic conversations), and there's tons of random encounters where you find settlers out making camp or hunters and traders. That's how you find the highest level traders.
>>
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>>149196542
>>
>>149196747
once more,
mechanics != lore
>>
>>149196898
People need to use Sotha Sil as an excuse more, rather than just dwemer.
>>
>>149196578

Fucking shit, reminds me of a funny image I saw here, but it was a good while ago, and I thought this was the image I was looking for.

Somebody post it, it was an image comparing the different Fallout games in a humorous way.
>>
>>149196747

Sometimes you'll hear generic settlers talking to each other about stuff. Mostly about that one farm run by robots (or ghouls).

I've heard another one where one settler bugs another one about fixing a roof or something while the other one gripes about falling off a ladder.

As nonsensical as Oblivion's generic NPC interactions could get, I wouldn't mind if Bethesda reintroduced it into another game. Not like Skyrim's, where it was scripted to play the same lines over and over.
>>
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"Golly, that waifu is humongous!" -"Boy, I sure say!"
>>
>>149197279
please get a trip
>>
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>>
>>149196578
>fallout 3
>real fallout
>>
>>149196747
>You'd be right if i was encountering the settlers roaming around, but i don't
Are you seriously trying to imply that gameplay = lore?
>>
>>149196453
>Yeah but there's a big difference between cattle caravans and full on freight trains. Infrastructure is super important. Right now things are basically a feudal system.

Full freight trains require new rails to be rolled and delivered, new wooden sleepers to be cut and anti-rot treated, the gravel rosd beds to be dug up and the soil washed out, and the engines to be re-manufactured.
It's simpler to use ox wagons to move goods.
>>
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>>149197374
That's new vegas' cover with "Fallout 3" slapped on it
>>
>>149197340
What are you saying?
>>
>>149197028
Lore sounds like a convenient excuse for whatever doesn't work well or isn't really fleshed out. DC is small as fuck? Oh, every house and settler counts for ten. Settlers don't actually work together or form relationships? Well, they are just very secretive about it. Nobody really acknowledges your actions? Oh, they do but not in conversations with you.

That's some of the laziest fucking writing i can imagine.
>>
>>149196542
>>149197024

There's a lot of good rump roast on that woman, yum, yum.
>>
>>149197576
Yes, because NV is the true Fallout 3. Fallout 4 hasn't been announced yet but I have faith that Obisidian will deliver again.
>>
do these obshitians play all obsidian games besides new vegas, or they simply come here to shitpost all time?
>>
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>>149197774

Thanks, she's a direct build from my wife.
>>
>>149198158
>Fallout general
>>
>>149198158
the latter
>>
>>149197554
Not necessarily. Quite a lot of the tracks in the Commonwealth are in working condition, along with the trains. Building new rails would be a bitch, but restoration or small sections of the line between significant settlements would be a good step forward and work well.
>>
>>149198298
Aren't the trains nuclear powered though? There doesn't seem to be any fuel left.
>>
>>149198293


yeah, they probably talk shit about pillars of eternity, NWN and that tank game that no one gives a fuck
>>
>>149197937

I wouldn't be so sure about Obsidian making another FO game in the near future.

A recent interview with the CEO of Obsidian revealed that they found out that making their own titles is more profitable than creating games off of existing IPs, usually because of licensing fees and all that. They used Star Wars as an example of this.

Unless Bethesda goes directly to them and hammers out something with very generous terms, AND if there isn't any bad blood left over the metacritic situation, it might be a very long time before we see another New Vegas.
>>
>>149197760
>That's some of the laziest fucking writing i can imagine.
Its how ltierally every game works.

Unless you think the towns in GTA are really onle like 3 miles across
>>
>>149198158

- Star Wars: Knights of the Old Republic II – The Sith Lords
- Neverwinter Nights 2
- Alpha Protocol
- Fallout: New Vegas
- South Park: The Stick of Truth
- Pillars of Eternity

I plan to play all those. I've already won South Park, and pretty much completed New Vegas.
>>
>>149184382
Same, I always play as myself for my first run to get really comfy in the game. Doesn't help with fo4 that Nate is so much less enjoyable compared to Nora.
>>
>>149198580
But GTA has never been a C&C RPG. You'd never expect your actions to have an impact on the city. Fallout, from the very beginning, has always been about choices and seeing them play out. On the small and larger scale. It was always in relation to the role of the character. The SS should be the central character to the game with far reaching consequences to his/her actions. You should be able to lead the MM, to command them and dictate their actions. By the end of the game you should be able to roll into any town or city and raze it to the ground or engage in negotiations affecting their citizens and traders. Leaders should talk to you about your deeds and misdeeds across the wasteland. All that doesn't matter when you're alone and drifting from town to town running errands for other people but in FO4 they gave you a fucking faction but applied the same philosophy of the previous games. That is shit and if you're okay with it you probably also think that STALKER is an RPG.
>>
>>149199103
Ok walpknut
>>
>>149199378
Fallout 1 towns had like 20 people, despite representing many thousands.

The NCR only had like one senator's house, despite it having many in lore.

> By the end of the game you should be able to roll into any town or city and raze it to the ground or engage in negotiations affecting their citizens and traders.
Not even Fallout 1 and 2 worshiped the player this much
>>
>>149199103

>Star Wars: Knights of the Old Republic II – The Sith Lords

Unfinished Garbage

>Neverwinter Nights 2

Garbage

>Alpha Protocol

Feels unfinished and it's garbage

>South Park: The Stick of Truth

Never played it, no intention of doing so

>Pillars of Eternity

Tries to disguise garbage as old school, can't disguise that it's boring
>>
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>>149199721

>Unfinished Garbage

k

>Garbage

k

>Feels unfinished and it's garbage

k

I'm gonna listen to the guys that know their RPGs and consider those games to be among the finest the genre have to offer.
>>
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>>149199721
>>
>>149199721
that's a whole lot of opinions
>>
>>149199705
>Not even Fallout 1 and 2 worshiped the player this much.

And it wouldn't have made sense because you're alone but, again, in FO4 you, potentially, have hundreds of soldiers.
>>
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>>149199721
Wew lad thats a lot of opinions right there
>>
>>149199721
>Be so butthurt about NVfags that you discard anything Obsidian related
>>
>>149197072
Not enough of an audience to support that, I guess.
>>
>>149200139
>soldiers
Minutemen are not soliders
>>
>>149196747
Actually you can find settler NPCs and even small groups of them all around the wasteland, just travelling around. I think you can even invite some of them to nearby settlements.
>>
>>149200334
If you're using Sotha Sil as an excuse to make it lore friendly you're already having stuff that's all cyberpunk and beep boop computer stuff.
>>
>>149197072

just make the heads of all lorefags at TESLORE lord of trains, they love you
>>
>>149200402

Stop shilling, contrarians are always right
>>
>Minutemen are not soliders
That's why i said potentially. Put a MM into PA and give him a laser gatling and he becomes a soldier.

>>149200402
>I think you can even invite some of them to nearby settlements

Proof, right the fuck now. I spent 100 hours with the game and never encountered something like that.
>>
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>Mod that adds interior apartment area to Hangman's Alley
>>
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>>149200872
sounds comfy. can you build in there?
>>
>>149201025
Yeah
>>
>>149200587
I meant that not enough people actually like cyberpunk stuff in their TES games. Just look at how much more attention your Thomas the Tank Engine shit gets than the kooky clockwork mods you actually put effort into.
>>
>>149200643

Wiki lists a "runaway settler" encounter, a "settlers in trouble" encounter that result in recruitable generic settlers, and of course there's the encounters with recruitable named settlers
>>
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>>149201108
awesome, definitely going to look it up then. thanks, anon.
>>
http://www.nexusmods.com/fallout4/mods/16691/?

How long until this gets removed and the account banned?
>>
>>149201125

I'd say that people are more interested in simple things, rather than expansive quest mods or companions that you need some knowledge of the lore to fully appreciate. You don't really need to know a lot about TES to appreciate the Thomas the Tank Engine dragons, nor do you need to know a lot about the FO universe to appreciate Atom Bomb Babies.

Or you just need to do the right amount of advertising. Some mods that make me sick to my stomach are really popular, like DDProductions' plot-heavy or companion mods.
>>
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>>149201554
2 hours.
>>
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>>149201554

thats all software that was legally available at some point SO SHUT UP THIS IS A GOOD THING

the author isn't distributing software
a Rig is just a mesh with bones weight painted so that when bones move parts of the mesh move as well based on the "weight"
>>
>>149201880
Rare todd. Don't mind if I steal it.
>>
>>149201603
Except that stuff like WoL doesn't actually require knowing much in order to get into it. I've never played Skyrim, yet could follow along even while watching someone play WoL who has an IQ in the double digits.
>>
>>149202038
PROMOTING PIRACY = BAN
>>
>>149202168
>>149202038

Nexus banned someone for allgedly pirating pokemon go, a free game unrelated to Nexus
>>
>>149201603
DDproductions plot and companion mods are never popular though, that's why he quit.
>>
Any advice on doing a heavy weapons build? I feel like you don't see a halfway decent bread and butter heavy weapon until -maybe- the harpoon gun (and I say maybe because I haven't tried it as I never really get far as a heavy weapons character)

Everything else it seems like you either chew through ammo at the speed of light or its ultra rare or really both.

Really does the work ever pay off?
>>
>>149202397
No.
>>
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>>149202397

War of the Commonwealth + Rockets = good times
>>
>>149202257
god what would they do if they knew I sold nigger heroin to underage girls on the playground
>>
>>149203045

Reported to the party van
>>
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>>149202113

Maybe it looks too complex or unfamiliar at first glance for people who play Skyrim?

>>149202317

I thought he quit because he was a raging asshole about the FO4 console mod situation to the extent that most everyone regarded him as an asshole?

>>149202397

Minigun is pretty ass throughout the entire game, unless you use mods that buff it. I got a mod that modifies the minigun to use different types of ammo (.45, .308, 50 cal) with different bonuses for each ammo type, and it's been a viable main gun throughout the entire game. But some variants can be pretty OP if you go down this route.

There's also mods that make it possible to craft ammo types, which can help with some of the rarer ammo types.

The Missile Launcher can make a surprisingly good long-range weapon if you can get the homing/tracking device on it. It's not as good as the bog-standard gauss rifle/rifleman build, but it's much funner to use.

I've heard that the Flamer is a pretty nice close-range option for heavy weapons users, but it could still suffer from a bug that results in negligible damage when used in VATS.

Gatling Laser with the tri-barrel mod can be an adequate option for mid/long-range weapons. If you've got the legendary modification mod, then slap a Rapid effect on it as soon as you can. You've now got a gatling laser that fires at rates comparable to a minigun, but has much better accuracy.

Fat Man is the Fat Man.

Heavy Weapons isn't as effective as the rifle build, but it's tricky to use unless you pair it with something else. My own character's build is an unarmed/heavy weapons combo, who mainly uses a tri-barrel gatling laser with the rapid legendary and a missile launcher for enemies that I can't easily reach or if I want to mow down lots of enemies at once.
>>
>>149203002
>Install War of the Commonwealth
>Sneak up behind a pack of almost anything
>Toss a grenade
Feels great.
I'm on survival so I can only afford to use missile launchers that I find because ammo weighs so much
>>
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>>
>>149203161
That was his excuse
The real reason is that his stuff was being downvoted and he didn't make it into the contest.
>>
>walking around DC with Nick
>Resident tells me to keep that filthy synth away from her
>she gives me caps as a thank you for saving DC from the mayor

wut is this I don't even anymore
>>
>>149202397
heavy weapons don't really work out until mid-game, once you're able to acquire ammo more easily. I'd recommend taking one of the other weapons skills along side it. in case you don't know, demolition expert stacks up with heavy gunner for the missile launcher, broadsider, fat man, and cryolator (with the crystallizing barrel). if you plan on using the harpoon gun, I'd highly recommend getting quick hands to help with the long reload time.
>>
>>149203205

I play on survival too, get a backpack mod

still can't afford the weight of carrying ammo AND upgrading it
>>
We need to do something about nexus management, this shit cant continue, countless mod authors banned, mods being taken down for near-invisible reasons, people becoming discouraged by this shit and not modding. It's not very modder friendly anymore. What can we do?
>>
>FO4 shota 1.1.rar

The fuck is this.
>>
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>>149203210
>>
>>149203575
Not to mention the moderators are complete assholes and trolls. They provide no assistance to anyone.
>>
In fallout shelter, is there any reason to go above 10 in any SPECIAL? Should I train my explorers to 5 endurance and just use wasteland gear?
>>
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>>149203651
I bet none of those are even star caps
>>
>>149203715
yes over 10 is relevant
>>
>>149203715
Yes. The game still keeps track of it.
>>
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>Over 200 weapons in New Vegas
>87 weapons in Fallout 4

Thankeroo, Todd.
>>
>>149160276
source?
>>
>>149204346
b-but you can mod them
>>
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>>
>>149204346

Nice meme
>>
>>149204346
How many of those are reskins or from fallout 3?
>>
>>149203716

Speaking of which does Fallout 4 have any fun side quests like that?

I can only imagine how anticlimactic it would be in Fallout 4, collecting all those special caps and receiving a normal looking laser pistol with a stupid fucking special effect on it.
>>
>>149204346

>Only 200 weapons in New Vegas
>52,920 pipe permutations without even including Legendary variants

Were you even trying Sawyer?
>>
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>just got new M1A
>M14 mod for FO4 is fucking garbage looking
Oh well.
>>
>>149205042

>pipe guns
>can't make pipe variants of pipe
>follower named piper doesn't even have a pipe gun as a default weapon

It just works!
>>
>>149204346
>>Over 200 weapons in New Vegas

The 9mm machine gun, the 10mm machine gun and the 12mm machine guns count as three weapons?
>>
>>149205437

I think you mean Pooper
>>
>>149205492

10mm Pistol and Weathered 10mm Pistol count as two weapons lmao
>>
>>149205672
And in Fallout 4 laser rifles and pistols and all the in-between stuff are technically one weapon.
It's a versatile system all things considered
>>
>>149205042
How'd you come up with 52k? My math left me with 82k for the standard pipe pistol.
>>
>>149205848

You might be right, I just looked it up and opened the first link a leddit thread and copypasted the results
>>
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>>149204621
>>
>>149205793
technicalities is the only thing that gets 3 and NV to having more weapons than 4.
>>
>>149205918
They might not have been as generous as I was in a few places. I'm not good enough at math to tell where.
>>
>>149205793
Borderlands weapons in FO4 when?
>>
>>149198565
Not even considering that Josh Sawyer and Chris Avellone do not work at Obsidian anymore.
>>
>>149205991

I blew his fucking head off and liberated the Yangtze.

Who's laughing now, commie?
>>
>>149206296
only Sawyer works there, avelone ragequitted
>>
>>149206296
Sawyer left obsidian? since when.
>>
>>149206545
>>149206568
I thought Sawyer left too. Oh well.
>>
Is there any good deathclaw/supermutant guro?
>>
>>149205042

No matter how you dress up one base gun, it's still one gun.
>>
>>149206756

Nearly every gun in the game is the exact same with a different dress up and stats
>>
>>149206756
By that logic, there is only 1 gun ever invented ever. Everything else is just dress up.
>>
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>>
>>149207332

Cait is ugly

Was she supposed to look like a potato or was that accidental
>>
>>149207131

No.

A weapon mod is a weapon mod. You've never seen NV fans argue "FNV has 600+ weapons".
>>
>>149206824
>Nearly every gun in the game is the exact same with a different dress up and stats

>>149206756
And in FNV the Hunting shotgun, the Caravan shotgun and the sawed off shotguns are not all one base gun?
>>
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>>
>>149207383
>Was she supposed to look like a potato or was that accidental
You are what you eat?
>>
>>149207383
Her face shape is pleasant, but she needs a makeover.
>>
>>149207461
That would be conceding the point.
>>
how can cait be irish.

Did she get a boat from fucking ireland to the USA somehow.

if so, why. Ireland would be hit with very few nukes in a doomsday scenario.
>>
>>149207506

FNV has maybe 4 or 5 weapons

Raycaster
Plasma projectile launcher
Missile projectile launcher
Grenade projectile launcher
Flame projectile launcher

Everything else is basically just one of the above with different dressing
>>
>>149207697

Irish-Americans

It's probably a bastardized version of Irish culture considered Ireland hasn't existed for 200 years.
Kinda like the American culture.
>>
>>149207461
because NV handles base weapons way differently than 4 does. It just doesn't get any mileage out of them and thusly has a bunch of calibers and skins of weapons
>>
What is a good firearm recoil mod for New Vegas?
>>
>>149207923

Tenpenny is from England
Cait's parents were from Ireland
The Dobrovs are from Russia
Arturo is from Mexico

Don't think too hard about it
>>
>>149207697
Europe got fucked by the resource wars long before the China-US Nuclear Exchange.
>>
>>149208187
>>149207923
but she has a native irish accent.

>>149208102
Fuck I forgot about arturo and the dobrovs. What the fuck is it with beth and putting in other nationalities into fallout.
>>
>>149208864
Raul is from Mexico.
>>
>>149205216
And even then, the reloading animation is terrible.
>>
>>149207506

>And in FNV the Hunting shotgun, the Caravan shotgun and the sawed off shotguns are not all one base gun?

No, because they are different base weapons.

>>149207680

No, it would be besides the point.

According to your logic, Fallout 4 probably has over a million weapons. In practice, however, you have a million weapons that are even less varied than New Vegas' arsenal, which is laughable really.
>>
>>149208864
>Fuck I forgot about arturo and the dobrovs. What the fuck is it with beth and putting in other nationalities into fallout.

The Nakano's look Japanese and have slight Japanese accents, do you have a problem with Multiculturalism?

Fucking Trump racist shit!
>>
>>149207506
They are all shotguns but they use vastly different reloading animations and modifications which is what actually makes them different. In FO4 all ballistic semi-auto long guns use the exact same reloading, shouldering and firing animation. Even the pipe bolt actions share the same animations with the semi-auto factory made guns. Bethesda really set a new low for shitty weapon animations.
>>
>>149209561
The caravan and sawn off shotguns aren't really all that different. Hell they're pretty much the same as what you get out of 4's double barrel.
>>
>>149209780

They are nothing alike.

http://vignette4.wikia.nocookie.net/fallout/images/8/89/Sawed_off.png/revision/latest?cb=20110208012624

http://vignette3.wikia.nocookie.net/fallout/images/f/fc/Caravan_shotgun.png/revision/latest?cb=20110207232222

For the record, I actually like FO4's modding system. But it really needed more base weapons, because as it is, it lacks a lot of cool guns that you just can't craft using the modding system.

Not to mention Fallout 4's guns are all fictional, not even based on real life models.
>>
>>149187960
>not enough skeletons
>>
>>149209618
>They are all shotguns but they use vastly different reloading animations and modifications which is what actually makes them different.

The single barrel shotgun and the double barrel share the same reloading animation, the reloader inserts tone OR wo shells per reload and NEVER drops a shell!
>>
>>149209991
I mean mechanically. O/U and SxS configurations don't' really feel all that different in game. Quick reload, quick to empty out your gun. Only difference is that the sawn off can be snuck into places, which is a mechanic not used often enough, and is even shorter ranged.
>>
>>149210178
>the single barrel shotgun and the double barrel

Which ones? fucking kek.

The sawn-off has a different animation to the Caravan, those are both double barrel.

Caravan shares an animation with the Single Barrel, OK, whatever.

Then the riot shotgun has totally different animations

and the lever-action shotgun has totally different animations to that

and the hunting shotgun has different animations to that.

See where that other anons' point lies? I mean fuck, in F4, you have either double barrel, or the combat shotty, which is a total reskin of the .45 combat rifle, shares the exact same animations and model. I'm really not sure how anyone can argue that F4's guns are more varied, regardless of the infinite different guns meme.
>>
>>149206756

I dunno man, turning a laser pistol into a laser rifle, and also an auto laser shotgun, etc, to me, seems like WAY more guns than NV.

However you have a point for guns which the only mods for are purely upgrades. However, most unique weapons in FO3 and NV were stuff like +20% damage / 20% firing speed or more action points, etc, with a unique texture / model. FO4 already basically has that.

All that said, I wish we get more mods for existing guns in Nuka World. The minigun is such shit as soon as you hit, I dunno, level 20.
>>
>>149209991
>Not to mention Fallout 4's guns are all fictional, not even based on real life models.
Except that they are based on real life models.

Combat Rifle/Shotgun - BAR
Deliverer - Walther PP
Assault Rifle - 1918 Lewis and 1917 BAR
Revolver - .32 Magnum
Hunting Rifle - Mauser

etc
>>
>>149210647

FO4 needs a skin weapon mod category that lets you add decals
>>
>>149210647
>shit opinion
kill yourself
>>
>>149210675
http://www.imfdb.org/wiki/Fallout_4

Some are cobbled together frankenstein monsters others are real.
>>
>>149210178
If you think they honestly have the same reload animation I can only point out that you're not very perceptive.
>>
>>149210964
That was exactly my point.
>>
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>>149210647
>fo4 having a blank slate system for the laser pistol/rifle/shotgun SEEMS like WAY more guns to me
>all of these existed in fucking fallout 3 let alone NV which massively expanded upon 3's arsenal

So you're saying... that the ability to turn one gun (that was in the previous games) into another one (that was in the previous games) somehow makes 4 have WAY MORE GUNS OMG THERE ARE SO MANY FUCKING GUNS SEE THAT GUN YOU CAN MAKE IT ANOTHER GUN!

I knew tripfags were retarded but hey.
>>
>>149211298
except you can also make a shitton of guns that weren't in the previous games.
>>
Are there any decent original companion mods? No?
>>
>>149211492
>>149211492
>>149211492
Migrate whenever
>>
>>149211481
And they're all fucking pipe guns? lmao

if you mean custom laser rifles, they are just custom laser rifles. They don't magically become new guns because you put a microphone on the barrel or a window pane on top as a scope. You're falling for Todd's memes.

Also, all the upgrading in 4 is basically a linear path. Everyone's going to end up with the same guns in the end because they're objectively the best upgrades. Really the only choices you have are

>do you want a pistol or a rifle?
>do you want it auto or not?

Other than that all the upgrades completely speak for themselves and offer objective stat bonuses.

Take deliverer for example. Who the fuck is going to use the standard grip when the sharpshooter grip exists? nobody. The same applies to most upgrades and customizations. It's just dumb.
>>
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>>149210889

I dunno if turning FO4 into CsGo / TF2 is a good idea.

>>149210935

I mean like, laser weapon mods make drastically different guns. Kinda the same for plasma. Also Plasma Flamer...sure, you can disagree with me, but I think FO4 has tons of uniques, if not more uniques than NV. But I do agree that its lazy as fuck of Bethesda of not making unique models for some of the upgrades, however.

Like, overcharged capacitor having lots of bulbs and extra wires n shit on it. Maybe even electricity surging through the wires like on robits.

Lets compare the stats of a regular minigun and the Avenger in NV:

Minigun
12 damage
240 dps
Avenger CZ57 Avenger
13 damage
390 dps

A minigun in FO4 when modded can go from 8 damage to 10 damage, to 20 damage iirc. Each barrel is unique. The only difference between the NV minigun and Avenger, besides the model, is 1 point of damage, and iirc it cant be given mods like a turbo motor. So in my opinion, as far as miniguns are concerned, even if it does shit damage, FO4 has way more variants of minigun types than NV.
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