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/gsg/ - Grand Strategy General

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Thread replies: 759
Thread images: 188

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We don't have an official steam or discord group. If anyone posts in the thread about any "official" or not steam or discord groups, promising MP or not, be sure it's a shitposter group known for organizing raids and shitposting in the thread. They are known for false-flagging.
Report and ignore it.

How fares your empire, /gsg/?

This day in history, July 16th:
622 – The beginning of the Islamic calendar.
1054 – Three Roman legates break relations between Western and Eastern Christian Churches through the act of placing an invalidly-issued Papal bull of Excommunication on the altar of Hagia Sophia during Saturday afternoon divine liturgy. Historians frequently describe the event as the start of the East–West Schism.
1945 – Manhattan Project: The Atomic Age begins when the United States successfully detonates a plutonium-based test nuclear weapon near Alamogordo, New Mexico.
>News
HOI4 DD17/06
https://forum.paradoxplaza.com/forum/index.php?threads/hoi4-dev-diary-june-17th-patch-1-1-red-ball-express.949237/

CK2 DD 13 - Warrior Women
https://forum.paradoxplaza.com/forum/index.php?threads/crusader-kings-2-dd-13-pagans-advisors-and-warrior-women.955632/

>Random Country Picker
http://randomcountry.gbasood.net/

# Archive
https://mega.co.nz/#F!WZZFXDyT!yyb25ZuLdLs0B8vhoKS3LA

# Mods
>> READ THIS FIRST.
http://pastebin.com/cCdcev76

>>[HoI4] - More Music Mod
https://mega.nz/#F!v5wXURpJ!TvoBinBVQWJbaYJsluyoFA

>>[EU4] - Expensive Warfare Mod 1.0
http://pastebin.com/gThqFi54

>>[CK2 - 2.5.2] - After The End
https://github.com/notalbanian/postapoc

>>[V2] - Historical Project Mod 0.3.5.2 - 09/07/2016
http://pastebin.com/66gpxbKk

>>[V2] - Napoleon's Legacy v0.3.1.7
http://pastebin.com/sN1g69sr

>>[V2] Alternative Flag Pack V7
http://pastebin.com/PRQH8vcV

>>[V2] Many Houses Divided - v 0.0.1.1
https://www.dropbox.com/s/jso7qa1c4ystej7/MHD.rar

>>[V2] - 7 Years v4.1
http://pastebin.com/fMCvXaAA

Old Thread >>148587692
>>
rni
>>
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Okay you have busted my balls long enough HPM

Both Hegemony casus belli and border policies are broken
>>
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>>148673304
>>148673301

This is disappointing. I guess I'll just wait for a great war or something.
>>
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>>148673897
Oh right.
>1.5% Jews
Gonna have to fix that
>>
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we tsargrad now
>>
>>148674414
Now free Austria
>>
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>>148674505
working on it lad
>>
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>>>/v/345251913
>[V2] - Legacy of Slovenia v1.01*°
http://pastebin.com/72Yhqm5i

>>[V2] - unHPM v1.5*°
http://pastebin.com/zK3YrpNx

>>[V2] - Robmod v2.5*
http://pastebin.com/MHswMhZi

>>[V2] - Visegradmod v3.2
http://pastebin.com/C8swKB9t

>>[V2] Liquor and Bureaucrats Mod 1.2*°
http://www.mediafire.com/download/ r1s3v3z0d17ctya/liquornbureaucrats.rar

>> Updated Waggle Pastebin*
http://pastebin.com/33A7wXdB

* The R&I will sperg out if you download this
° Talex and his Grandi Youth will harass you if you download this
>>
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R8
>>
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>>
>>148675092
How you do dis
>>
>>148673542
I love Victoria 1: Revolution but absolutely loathe the unintuitive UI. Do the latest patches for Victoria II make ti lag any less on super toasters?
>>
>>148675092
>7
>-195/575
>showprovinceid
>>
>>148675198
>#2 military
>336/849
>46m pounds
Why
>>
>>148674630
Good
>>
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>tfw you finally avenge the Finnish War
>>
>>148675198
Show great powers list.
>>
>>148675308
>wanting to play a dumbed down game that redditors love
Stay to the true gem of the Vic series, me lad.
>>
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>>148675370
I can't build dreadnoughts yet and I'm not wasting my time on battleships
No need to go to forcelimit
I have literally nothing to spend it on. forts everywhere, naval bases everywhere, taxes are already low

>>148675516
>>
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>>148675510

>tfw you can't
>>
>>148675570
>UK, France, US, and Russia have top four places
>Germany about to be kicked off the chart

I want to live in this world.
>>
>>148675643
The trick is getting asians and blacks to do your fighting for you.
>>
>>148675510

>he lost schleswig

lad
>>
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America Minimod v4 for HPM 0.3.5.2
http://pastebin.com/mQ9iF4wZ

It's not as big of a update as some of my past versions of AMM but there's still a lot in there. Biggest changes are to terrain and provinces but there's some event stuff as well.
>>
>>>/v/345251913
>>
>What mods are you all using for Victoria 2?
>>
>>148677204
liquor and bureaucrats mod
>>
>>148677204
Excuse me, who are you quoting?
>>
>>148676614
Implying I want proto swedes in my SWEDISH empire
>>148676379
colonies.
>>
>>148677261
fuck off adùs
>>
>>148677776
>adùs
huh ?
>>
Guys how do I get people to assimilate in HPM?
>>
>>148677261
>>148677010
encouraging immigrants in /pol/ and /v/, I like it. One day they'll be proper states filled with good lads.
>>
>>148678262
lower the taxes on liquor
>>
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Really makes you think...
>>
>>148678351
Its good because all the shitposters are leaving there. Just look at those """""""""""""""quality""""""""""""""" threads
>>
>>148678262
genocide desu
>>
Do I play Romania in V2 or start a game of Morrowind?
>>
>>148675198
Perfect, now you've fixed it.
>>
>>148678585
Morrowind

Argonian Spearman.
>>
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>>148675316
>showprovinceid
>not provid
>>
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>outnumbered 14066 to 9544
>ruthlessly slaughter 9303 of them
>+48% warscore

get wrecked Caliph
>>
>>148678704
>implying nerevar would reincarnate as a filthy argonian
>>
>>148679297
Sorry if I don't know how to cheat like a pro
>>
>>148676902
>east coast is still solid cropland

trashed senpai
>>
>>148679347
>he doesn't want to polish master's spear as a argonian maid
>>
>>148679347
He would, as a 'fuck you'
>>
Why do we host pirated links in the Op again? I support Paradox because I like the products that they create. So what the fuck?

I say we take it out, most of you are probably good citizens like me and refuse to pirate.
>>
>>148680013
Fuck off back to r/paradoxplaza
>>
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>tfw 20:1 battle ratios but they just keep coming.
>>
>>148680013
Paradrones not even once
pls fuck off to >>>/r/paradoxplaza
>>
>>148680224
>fighting RUSSIA with 29 brigades worth of soldiers
Anon do you suffer from brain damage?
>>
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>tfw making the middle east great again

I kind of wish my land's name would be called the Persian Empire, but oh well.
>>
>>148680380
>implying they didn't wardec me
>implying superior aryan soldiers won't repel the invader.
>>
Is it normal that in HPM every 5 years or so I get an event about some gold stool that releases Ashanti as a consequence? It's thoroughly frustrating to have all my investment in their provinces and army brigades vanish every 5 years.
>>
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What's holding this nigger up?
I've been sitting around cause its about time he did his invasion and I want to be ready for it.
>>
>>148673897
Border policy is working, so is the Assert Hegemony CB. Well I didn't test the latter recently but it should be working as NNM.
You need to be more specific.

>>148680514
No, it isn't. That is an event from a minimod I integrated in version 3.5, I will fix it, thanks for reporting.
>>
>>148680467
Is part of your war-plan to let the occupy Finland to get ticking warscore?
>>
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>>148681025
The war goal is over Estonia which I was defending. Also Aryan men stronk.
>>
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This is a terrible idea.
>>
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>>148680983
There is the hover over the button, as you see it shows nothing.
Assert hegemony sets your influence to 100 but you can easily have minors that are below influence range for adding to sphere and...well Prussia will become GP in 6 months again.
Also Greater Austrian Destiny has 6 months MTTH (why isnt it a decision anyway?)
>>
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https://www.youtube.com/watch?v=kCEUZ4rFiac
>>
>>148680983
hey hpm, what about that japanese development of south sakhalin that i told you about the other day?
also russia should get an event or decision to make it into a penal colony.
>>
>>148680983
>>148676902
are you gonna look at this?
>>
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guys how do I thicken China without moving Mongolia up and thinning Russia and having to move water provinces
>>
>>148681945
Become a magician.
>>
>>148681390
>he fell for the conquer warri meme
>>
>>148682101
Gotta get them coal ports my man.
>>
>>148682039
I wish, I really don't want to edit water. I'm contemplating whether to move that one in west China or not cuz it should be in Kazak. My autism won't stop flaring up
>>
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>>148681945
>>
>>148681390
Post results
>>
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>>148682360
Well they killed my literacy. Went from 93% to 54.7%. But got me 1.5M black people to work in my colonies.
Also 6000 Africans have moved to Malmö to fish.
>>
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>>148681434
That is the "close the border policy options" not the "Close the Border" reform/decision. It does something, it hides the border policy decisions. It even says "there won't be any changes in the border policy" in the description.

>Assert hegemony sets your influence to 100 but you can easily have minors that are below influence range for adding to sphere and.
Well the CB works then, as it works in NNM, it just doesn't do any miracles when you influence is extremely low.

>well Prussia will become GP in 6 months again.
That part isn't covered by the CB.

>Also Greater Austrian Destiny has 6 months MTTH (why isnt it a decision anyway?)
It's sitll the way it is in NNM. I will probably change it at some point.

>>148681636
They will get a modifier for the land.

>>148681870
Yes, I integrated the AMM versions. It's looking good, I will look over the changes in detail.
>>
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>>148682330
it doesn't seem right. I'd have to edit the province borders again but it seems low. I'm concerned with its thin body. It should be thicker I think
>>
>>148682605
>SWEDEN
>YES
>>
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This isnt the third century anymore. I thought we were past this.
>>
>>148682873
the entire western part shouldn't be considered China
>>
>>148682873
Just cut those mongolian provinces in half
>>
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>DiscordLad/Victor was R&I autist the whole time
>>
>>148683156
>every pole is victor
>>
>>148680459
It's supposed to be like that. Only foreigners call it persia.
>Achaemenids
>Arsacids
>Sassanids
>>
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What are you doing Austria
>>
>>148683156
god damn, he must also be janny
>>
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>>148683156
>someone pretends to be him in /pol/
>shitposts a lot
>post steamgroup shit
>that's sure is him
Yes, of course, I'm sure that's him and I'm sure it's sone person too.
Here's another totally 100% post of him, look how he always use the same name in his posts.
>>
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>>148683334
>Argentina is the war leader of a war fought alongside Germany
>>
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>>148682753
Can you fix Uruguay's shit province shapes? I think you could even get rid of one desu
>>
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>>148682890
They only move to my African colonies not the one in Asia....
>>
>>148679383
implying switching province owners to fix irrational borders as a result of the fact that only states can change hands/stupid monkey AI is cheating
>>
>>148683542
>someone was actually autistic enough to look through Radical Yugoslavia's shitposting to find some conspiracy
>>
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Germany what are you doing
>>
>>148683737
Korea is filled with RGO unemployment, no one but Russia and China can get relevant colonial migration there.
>>
>>148683737
The women NEED that BBC anon.
>>
>>148683058
I suppose I could. I don't plan on ever having a Mongolia proper in the game, so it would just be part of China anyhow. I was just hoping to maintain all borders but with the way the whole thing was drawn, I don't think it's terribly possible

>>148683023
I was following an outline of central Asia and it went up to there. Just that lake is in the wrong spot so it looks wrong. It should be a tad northwest
>>
>>148683934
I got the Philipines stated as Spain in my previous game. But no Swedes so far.
>>148683946
It is known.
>>
>>148683737
kill off the Swedes and replace it with Zulus when?
>>
>>148684036
Leaving for an hour. Updates for Swedistan later.
>>
>>148682753
Oh i see it now.
Pardon my blindness.
Still wouldnt "Hide the Border Policy Options" sound better?
>>
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*tips tophat*
>>
>>148684816
Yes, it would. My fault.
>>
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HOW
>>
>>148684925
When the UK gets the event to invade that tiny one province nation in Yemen and you choose the option that should give you military access to Zaydi, it gives Zaydi military access to your lands and not vice versa. Is this intentional?
>>
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Arabian nights soon. Kebab is fun to play, how are they late game? Im not even having trouble keeping up in tech, in fact my military tech is always years ahead.
>>
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>>148684925
>apologizing for a single word
Who told i was a jew?
>>
>>148685089
groB
>>
>>148685089
Now you need to fix Germany lad
>>
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>>148680514
That's strange, the golden stool event is set to fire only once.

>>148685184
No it isn't, it's fixed, thanks!
>>
>>148685089
Put it out of its misery. Take East Germany
>>
>>148685410
I didnt check but are Poles from Polish uprising sent to Siberia? Shouldnt there be one for Germans too if they lose the great war for Eastern Prussia?
How come Germany cannot integrate their own version of Baltic States later on? They did intend to colonize it.

Also what nationality are Cossacks anyway? Are they treated as accepted pop in Russia?
There could be a decision for them (like how French got Foreign Legion), can you add stats to cavalry or something?
>>
>>148685202
The Janissaries fuck you up if you take them. Just never take them, and you'll be fine. As groß as it is, you need Vienna to westernize for free.
>>
What's the best version of CK2 that actually runs fine without any memes? Also, what mod should I run with that version?
>>
>>148685450
>Put it out of its misery. Make it suffer more.
>>
>>148686263
I never got the event for Janissaries for some reason.
>>
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He truly deserves it!
>>
Where are all the HOI4 players?

Where are the screenshots?

Is it bad or something? I've been gone for a few months
>>
>>148686139
>I didnt check but are Poles from Polish uprising sent to Siberia? Shouldnt there be one for Germans too if they lose the great war for Eastern Prussia?
No. They used to, but it used to crash. So that won't be in for now.

>How come Germany cannot integrate their own version of Baltic States later on? They did intend to colonize it.
You can already justify a CB for it, there's no point in having a formable nation being integrated shortly after (outside a cultural union, that is).

You mean the primary culture of the Cossackia tag? Ukrainian. Yes.

Anyway, I need to sleep. Good night /gsg/.
>>
>>148687862
I haven't played yet but it seems to be a meme to hate HOI4. But around here there's no telling if that actually indicates that it isn't a good game.
>>
How are pops supposed to assimilate anyway?
Assimilation factor is always negative in Europe for core cultures
>>
>>148688008
Sleep tight HPupper
>>
>>148687862
It's trash warmed over a chemical fire
>>
>>148680013
lmao
>>
>>148683737

desu that seems to happen as UK too. I ended up with Southern Cape being majority British somehow by the 1880s.
>>
>>148687862
HoI4 is absolute trash, don't waste your time playing it. And if you do _______uninstal.exe.
>>
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>>148687862
>Is it bad or something?
>>
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Should I sell it or keep it?

I know I fucked up the colonization of Inner Alaska
>>
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Number to Assimilate = Pop Size x Base Assimilation Rate x (1 + Continent Modifier) x Total Assimilation Factor (as shown in game) x 100
So lets see.... thats in best scenario
0.40 base + 38% extra from goverment base assimilation rate

0.55% base * (0.75 due to Europe) * total assimilation factor *100

Now assimilation factor is... around -20% give or take

Which means...assimilation factor is negative for Europe every time. So basically assimilation for a core culture never occurs, ever.
In 100 years not a single person will assimilate in its cores.
>>
How did meneth manage to fuck up viceroys this badly?
>faggot duke dies
>options are to give it to his faggot son who hates me, create a double duke, or take the title for myself for 200 prestige
>give the title to one of the counts
>old dukes son has a claim and hates me for usurping his title
>starts a civil war against his new liege for the duchy i revoked from him
>revoke the title again and give it to the same count I gave it to first
>cycle starts all over again
>>
>>148688903
Sell it but to Britain instead of the US.
>>
>>148688903
Does oil pop up there in the game's timeline? If not, then I suppose there's no harm. But from a role play perspective, I'd personally keep it. I mean, given a strong Russian empire that has nothing to fear in terms of the British seizing Alaska, there's not much reason to part with it.
>>
>>148688903
Sell it to someone else
>>
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>>148689050

>mfw Canadian Alaska
>>
>>148688903
keep it of course
>>
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>>148688961
So in conclusion if you added a cultural core for Poland in New York it would overwrite massive 10% bonus USA has and not a single Pole would assimilate either.

So basically Assimilation doesnt work outside New World and whole system is a joke.

Only assimilation you will ever get is migrating pops to non-cores, craftsmen trick or resettlement of accepted pops.
>>
>>148688961
>autistic numbers
>fancy explanation about the numbers
>screenshot showing autistic numbers
Hello rob
>>
>>148689430
Truly our rightful clay
>>
>>148689598
That's always been the case. If you make even a trickle assimilate per month on their own cores then you'd have every country in the world wiping out all minorities by 1936.
>>
>>148689764
>rob is the only one who knows how V2 works

?
>>
Assimilation should be buffed. It makes no sense that in 100 years none of the poles in Silesia were germanized.
>>
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>>148689851
Well that sucks. It would be neat to actually make it work so more pops you assimilate the harder it gets. Like percentage based... like 15% less cultural core pop assimilation per 10% of accepted pops.

This would make assimilation stop when total percentage of accepted pops in those provinces would hit 70%.
>>
>>148685410
Well, that's weird, thanks for looking at it anyway.
A bit more info that I think might be relevant: IIRC every single time the event fired before I picked the second option(because it reduces infamy) and instantly declared on Ashanti to get them again because hey, Scramble CB is infamy-free. It was only this last time it fired that I choose the first option, which immediately puts you in an annexation war against the Ashanti. I still haven't played 5 more years to know if the event will fire yet again, but I'll report as soon as I have.
>>
>>148688961
Yeah. That's the point.
Poles in Russia didn't assimilate. Serbs in Austria didn't assimilate. Arabs in the Ottoman Empire didn't assimilate.
>>
How do I kill off or banish certain pops in vanilla Victoria II? I want to genocide all mexicans from my newly conquested provinces.

Any mods that allow for genocide, or at least enslavement of unwanted pops?
>>
>>148690426
No it should be so that the higher percent of accepted pops in the province the faster the assimilation. If your neighbors speak German than you are more inclined to learn it yourself.
>>
>>148690426
>>148690502
>>148690736
not if they move from their cultural cores
>>
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I demand HOI4 screenshots and updates

Now.
>>
>>148690502
Serbs in Ottoman empire became Bosnians.
How do you explain that. Or Silesia.
>>148690736
That wouldnt help with minorities.
Stopping at 70% would mean region would have it core cultures restored quite fast as soon as it ends up freed.
Also you make it so non core pops dont have scaling thing so they end up eradicated in 15 years.
>>
>>148689851
That's what happened in Robmod. Austrian provinces that had 5 different cultures would assimilate at something like 1% every 10 years, meaning by 50 years in the German population had around 40% and was the majority compared to the rest all having 10% each.

V2 simply can't handle having any assimilation on culture cores at all.
>>
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Post things you want in Victoria 3

>Female pops. Women's sufferage actually means something, and they tend to work different jobs (textiles instead of mining for example.) Large wars can kill lots of men and leave gender disparities.

>Child pops. Education costs scale to their size and they have different needs (no tea/tabacoo, but toys/candy). How many of them work is reliant on child labour laws.

>Elderly pops. They don't work, are a bigger burden on health care, and pensions scale to their to size.

>Individual leaders and royal houses like in EU4

>American Indian Wars and native american states

>HOI4 combat mechanics

>Ability to set tariffs on individual commodities

>Ability to ban communities like Liquor (prohibition) and Opium
>>
>>148690847
What do you mean? A pole going from Posen to cologne should have a higher rate of assimilation in cologne.
>>
>>148691021
Last reply here, I'm a Shillary supporter dumb nigger. I just wanna get rid of these tacos
>>
>>148691021
t. HPM
>>
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>>148691014
Why didnt he give -75% assimilation to Austria as a modifier until they become Danubian Federation.
>>
On Vicky II(HPM), how do I:
- Get migrants(either to my mainland or my colonies) if I'm an euro? I already have NFs set, a bunch of social reforms and even got an event for +100% immigrant attraction, but the Americas are still getting all immigrants.
- Boost my population in general? I'm struggling to boost my military and industry ratings simply because I don't have enough manpower for my factories and army.
>>
>>148688961
Thanks captain obvious, assimilation doesn't happen in culture cores, no one ever knew this.
>>
>>148683586
Thanks for another one for the empire
>>
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>>148691019


>banning liquor
>>
>>148691210
I dunno, go find him and ask him. Honestly if you have to manually fuck with country modifiers like that then you might as well just revert assimilation back to vanilla. There's dozens of countries other than Austria for which its a problem, along with any conquered land.

>>148690847
Rob tried immigration too. It was even worse than direct assimilation on cultural cores. Instead of 3 states in russia assimilating poles, poles would immigrate to every province in the Russian empire and assimilate even faster.

Basically any wide-spread assimilation or internal migration means the death of any minority culture in V2.
>>
HPM is it possible for you to add an event for Chinese Immigrants coming to America from Guangzhou?
https://en.wikipedia.org/wiki/History_of_Chinese_Americans
>>
>>148691243
Read the NF description, immigration NF doesn't attract immigrants to your country.
HPM works like vanilla, immigrants will only rarely go to europe. The difference is that if countries turn repressive in the new world they lose their bonus, so the most effect way would be to make every country in the new world an absolute monarchy or any dictatorship but presidential.

>a bunch of social reforms and even got an event for +100% immigrant attraction,
What event?

>- Boost my population in general?
pass healthcare and workplace reforms, research medicine techs, don't get your pops pissed so they don't leave
>>
>>148691649
t. shitposting Tripfag
>>
>>148691019
A complete rework on colonial migration. Provinces with oil and rubber should receive a bunch of foreign capitalists, and international settlements (Tientsin, Shanghai, etc.) should have pops to reflect them.

Also, The League of Nations.
>>
>>148691589
He talked about doing it manual migrations from China, so I think it's planned
>>
>>148691840
Nice
>>
>>148691958
I'm not talking about you, I'm talking about HPM. This guy >>148680983
His trip is !!gEXp1TuUhJX
>>
>>148691664
How do workplace reforms affect population?
>>
>>148692265
Last level of safety gives a small growth bonus
>>
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> $26.79 on Steam
Is it worth it?
>>
>>148692421
Is a fun game yes.
Orkz is best
>>
>>148692421
>>>/v/
>>>/tg/
>>
>>148692470
I thought it was just a Strategy game general. My bad.
>>
>>148692716
Anything is accepted here as long as you waggle your willy
>>
>>148692840
No, it isn't. Fuck off back to your steamgroup.
>>
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Is this a good goal for großitaliums?
>>
>>148692840
Hi discordlad aka finnbro aka me aka r&i aka roberto aka crimson head aka kojack
>>
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>never even had a civil war
>get this event
fucking meneth
>>
>>148692921
Add Crimea and remove South Brazil
t. made that pic and will edit it as well as France's tomorrow when I get home
>>
>>148692921
>italian SA
for what purpose

mose the fuck do the varying shades of green even mean
>>
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>>148692921
>Not having total control over the Yang Tse Delta
>>
>>148693229
Did you make both of them? I was wondering if there were more
>>
>>148693246
Different puppets
>>
>>148693321
>Not having control over the yellow sea
>>
>>148693321
>>148693554
>not having total control over the Pacific Ocean
>>
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>>148693353
There's only 3 for now, I'll post another one tomorrow though - probably a comfy Japan, Brazil, or Turkey (not the Ottomans, actual Turkey).
>>
>>148693794
sweet desu
>>
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>>148693074
>>
>>148693794
YES PLEASE
>>
>>148693074
That isnt Memeth, I got that in vanilla
>>
>>148693794
Could you make one of Germany please?
>>
>>148694805
YES PLEASE
>>
damn it just scrapped 6 hours of work. Can't get anything to look the way I want it. I think I want to test to see if Victoria 2 works. Anyone know where to pirate it? Do I have to have a buttload of DLC?
>>
>>148695004
Kickass torrents Russian pirate (in game is English)
>>
>>148695178
the 425MB one? seems small.
>>
>>148692921

Why no Sudan? Why not have a continuous North African Colony?
>>
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Uh..
>>
>>148695792
EESTI

BIG
>>
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>>148695792
>>
>>148695976
1.2% of the total population. EESTI STRONK.
>>
>>148695792
>(((estonians)))
>>
>>148695792
Looks like you got culturally enriched by a superior civilization
>>
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Why the fuck are all these Swedish craftsmen moving to Africa to work in factories? There are factories in their states but nope they fuck off to Africa.
>>
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>>148693794
You may remember me anon, you said to use vicky 2 provinces.bmp, but how do I make everything as white and grey like yours?
>>
>>148696431
Their wives made them move
>>
>>148696702
Such is life in Cuckistan
>>
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>you were born too late to be friends with Nicky and Willy
>>
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Is there a more comfy game than playing as the Netherlands?

>becoming a naval superpower and surpassing Great Britain
>creating a large trade empire
>becoming hyper-capitalist
>putting your hands in all the pies by foreign investment then using your navy to repay debts
>taking advantage of France and Germany trying to kill eachother
>>
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Rate my early Turkish Empire which I made in honor of Sultan Erdoğan's triumph over the traitors
>>
>>148696062
Why is the Estonian flag so aesthetic lads
>>
>>148693794
T U R K E Y
U
R
K
E
Y
>>
>>148688903
How do I get black borders like this?
>>
>>148696860
Maybe in EU4, in Victoria they're too boring. You've got no cores to expand to, few pops, little to do besides trivial Indonesian expansion and freeform Britbashing to recover past colonies
>>
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Do I want proto Swedes?
>>
>>148697448
>You've got no cores to expand to
non country detected
>>
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>>148696884
Fuck off Erdoshit
>>
>>148695661
Yeah that's it
>>
>>148696884
make europe embrace islam lad
>>
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>>148693794
Thoughts on my Bavarian "Reich"?
>>
>>148682753
>HPM

yo, why does taiping have 0 brigades every single time ive seen them revolt. similar things happen with hungary, CSA, and other revolter nations
>>
>>148699102
>Not including every German minority in the world
>>
>>148699102
>not forming South German Federation
>>
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>tfw the baltic top 0.1%
>>
>>148697902
edgy
>>
>>148691019
>vic3
>MORE complex
lel I have bad news son
>>
>>148699338
>he fell for le Germany meme
>>148699406
cancerous. Bavaria is best by herself
>>
>>148699102
>not having a coast
Enjoy being irrelevant for all eternity, lad.
>>
>>148699504
>animist 21.9%

OOGA BOOGA DE WHITE MAN KNOW
>>
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>>148699102
better
>>
>>148699504
Show Benin pops now.
>>
>>148699745
She does have a coast.
What is
>Bodensee
>>
>>148700018
>Bavaria
>having any claim on Venice
>>
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>>148700067
Craftsmen are 96% swedes and 4% Finnish
>>
>>148700018
add bohemia and moravia and call it austria, then we'Re set.
>>
>>148700316
>not colonizing a depopulated area like Tunisia so that you can make Swedes a majority
>>
>>148699504
>21.9% of capitalists are niggers
The memes speak for themselves
>>
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>>148700018
These are the GOAT SGF borders.
>>
>>148700890
HPM guy is hidden BBC lover confirmed.
>>
>>148701026
Wait, what's that near Calais?
>>
>>148701026
add Alsace and Switzerland
>>
How can we redeem EU4? It has lots of good ideas but the core of the game, the Monarch Point system, is frustrating and far too abstract. What would you like to see in EU5?
>>
>>148691019
>Stellaris-style pop working on available slots in each regions
>Government have vague bonuses only
>>
>>148701384
I'm excited for the new MEIOU
Maybe Paradox will follow that direction for EU5
>>
>>148701231
That's a map change I made that I forgot get rid of.
>>
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>>148701026
GOAT borders coming through
>>
>>148701384
god fucking help us if we ever live to see the day that EU5 happens. i cant even imagine how theyd manage to take EU4 and make it even worse
>>
>>148701384
>What would you like to see in EU5?
They move away from abstracting more shit and try to simulate more shit
Not going to happen
Yeah, good ideas can't save something if the core is fucked
>>
What exactly does the "reform local government" decision do?
>>
>>148701956
Change's the a country you own the capital and that doesn't exist to have your reform when you release it.
>>
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>>148701778
>not even 1 (ONE) percent of the night sky
>>
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>tfw you fall for the laissez faire meme
>>
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>>148701829
Unfortunately I feel as though you're right. The idea and time period has SO much potential. The trade system is great, but combat boils down to Luck and local superiority in numbers. Was EU3 the peak of the series?
>>
>>148702186
State capitalism best capitalism
>>
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>>148702138
Better than not even 1 (ONE) percent of the planet
>>
>>148702345
Meanwhile India is colonizing Mars. Maybe Grobdeutschland should get off their ass.
>>
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There are no brakes on the Cuckistan blacky train
>>
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>>148701778
*Dvorak plays on the background*
>>
>>148701594
MEIOU is a step in the right direction but I feel the Monarch Point system needs to be stripped out entirely- how does the king influence how fast you design new ships, or raising war taxes? Monarch ability is far too strong in this game, it needs to decrease dramatically over time as governments start to take shape
>>
>>148702538
>>>/a/ or >>>/pol/
not /gsg/ related
>>
>>148702535
You should turn some African colonies into states, encourage emigration in them, and encourage immigration in Sweden
>>
>>148702493
>Meanwhile India is colonizing Mars
Are you the Indian who claims he's white?
>>
>>148702658
I already got 2 African states as colonies.All the states in Sweden/Finland have between 0.5-3% blackies in em
>>
>>148702681
Superpower by 2020 check it.
>>
>>148702948
2030 if you're lucky
>>
>>148691019

How about events to actually spawn rebels instead of just raising militancy?
>>
>>148702535
Your campaign gave me an idea - what if I used the console at the start and made ALL of Africa Swedish states. I'd like to see how long it'd take for Sweden to become majority black.
>>
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>>148703090
Before Germany
>>
>>148702681
>The year is 2050
>India has colonized mars
>Designated shitting craters.
>>
I'm having a weird issue with HPM. Whenever I go to my decisions tab, the game crashes.
I've got 3.04 for V2, the latest version of HPM which has the compatibility patch installed. Is the compatibility patch only for 3.03?
>>
>>148702586
I don't see the mana as the problem, you need to represent some administrations as better than others.

The problem is that mana gain is dice roll dependand and only changes when you trade rulers, and there's just too much shit to spend points on.

Some of the new mechanics of EU4 could be used to represent administrations better. Somehow having a good kang alone can make your scientific development 5 times better, why does corruption, autonomy, development and universities play no part in this?
If the player had more interaction with how he generates mana, it would be much better.

Then there's how mana is spent. You use mana to lower inflation, advance technology, core territory, stabilize the country, gain abstract bonuses, and much more.
And all of this as only three different points, which you can stockpile for years and spend at once.
What sense does it make postponing technology advancement because you want to conquer and core big swathes of land?

Mods like MEIOU and VeT improved mana because they took away systems from mana spending. Vet had it so that you wouldn't spend mana to increase stability, MEIOU does the same for inflation and development, and used to do it for cores too.

What really sucks is the "mana dumps" shit you only look at when it's bothering you and forcing you to dump mana on it, like stability and inflation.
>>
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What should I take for colonies in East Africa and Asia?

>>148693794
Why not the Ottomans?

Also, would still like to see this stuff in a pastebin or something similar
>>
>>148702286
No, EU3 could be improved. My grip with the trade system is that it isn't actually trade. Not only goods don't move, it's not bilateral. Besides being static that is.

Paradox won't change their course as they smell money in the MP market and simulation and complex mechanics don't go well in that. I don't doubt these games will be week or month based in the future to go faster.
>>
>>148702803
You need to make them states, encourage bureaucrats there if you have enough nordcucks
>>
>>148703623
I already did you retard look at the screenshot you see the lack of the colonial icon?
>>
>>148703475
>I've got 3.04 for V2, the latest version of HPM which has the compatibility patch installed.
>This patch is intended to allow anyone to play the latest HPM version in patch 3.03
>Is the compatibility patch only for 3.03?
>HPM Compatibility Patch - For playing the latest version in patch 3.03
>>
>>148703679
You just told me you had 2 African states as colonies, you meant you had 2 African colonies as states
>>
How do I install new versions of HPM?

Anyone recommend any HPM minimods?
>>
>>148703796
durr my bad. Haven't slept yet which I'll be doing now but yeah I got Benin with 2.5M people as a state and a part of Zululand with 337k. Benin is also 16.8% Swedish with most of them being craftsmen or bureaucrats. Italso provides me with the most Industrial power out of all of my states...
>>
>>148704037
Read the readme

Not really, cultures minimod if you want more cultures
They are pretty much optional
>>
remember mega campaign lad's germany that ended up including like 70% of the world because of him accidentally exterminating all non-germans in ck2?

that was pretty groß.
>>
>>148704332
How can you exterminate non-germans in ck2?
You mean characters, or the actual populations?
>>
>>148703418
Well India isn't even a Great Power. Indians sure are deluded.
>>
>>148704432
It's the low prestige due to to falling behind in loo research
>>
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Vichy France is best France
>>
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So in my USA game I just noticed that a bunch of Texas craftsmooks migrated to a random province in Wisconsin that had no yankee in it yet, so now that province will be "Mini Texas".
>>
>>148703501
You've put quite succinctly what i was trying to get at. I still think that
>why does corruption, autonomy, development and universities play no part in this?
is the crux of what I was trying to get at. Also this is important:
>If the player had more interaction with how he generates mana, it would be much better.
All the shit that you HAVE to spend shit on like Inflation, Stability and Rebels fucks me right off. It feels lazy, "just chuck mana at it bro she'll be right". Also the random events: Lose one Stab or 100 Shekels
>>
>>148704432

What would you consider to be the 8 great powers of today's age if India's not on that list?
>>
>>148704431
>actual populations?
this.

the culture shifted, and then in eu4 was accelerated.
>>
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>>148704647

>intended for german settlement

I fucking swear the Nazis probably drew a map of the moon with areas designated for german settlement.
>>
>>148704735
Right now what I feel that is the worst problem is how things don't fit together, because Paradox the features at it to sell as DLC, and it better stick since they already sold it.

Right now we've got autonomy, cores and states. All those things represent very similar concepts, yet they do not interact well at all, because they were added in DLC and didn't have a good unified vision behind them.
>>
>>148705265
Nazis are based
>>
>>148705265

DESIGNATED

SETTLEMENT

AREAS
>>
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>>148705425
>>
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>>148705425
>>
>>148704735
At least the next DLC will give extra options depending on the ruler, what annoys me about those events is that they're usually a no brainer, so you develop reflexes to click the least bad option before you can even read the title.
>>
What ideas are better in EU4 MP? Administative+Quality or Economic+Quality? The first gives you tons of mercs, nice long time bonuses, the second several economic bonuses, some long time and +5% discipline from policy.
>>
>>148705280
That's a good example. The development of the game does feel a bit haphazard at this point.
One thing I do like though is the national Ideas and Traditions. It makes every nation unique, and allows you to shape it how you want over time. It is flawed however as it is a massive Mana sink
>>
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>>148705761
I haven't been keeping up with the latest developments since I've had exams and holidays, will have to take a look at this
>>
>>148706270
It's all too artificial. Playing MEIOU there's a tech level every 10 years, and an idea slot every 5 techs.
So every 50 years I'm already planning that I'll fall behind a couple of decades in one tech, because I'll be using mana to fill the idea I've unlocked. Feels like shit.
>>
>>148693794
>no chicago
>>
>>148706412
Don't get too excited, your ruler gets a couple of traits, and some of these traits unlock extra options, like in CK. Basically bringing a little of CK into EU this time.
Most mods already had ruler traits, though, through country modifiers.
>>
okay V2 seems to work alright. How long does it take to play a normal game? 100 years seems short. Also how would I go about playing a game as, say, Poland if it is part of Russia for most of the timeline?
>>
>>148706270
Traditions are shit though. Sliders in EU3 did everything better. Traditions make between 50% and 75% of the nations in the game something that no one wants to play because they simply suck. Sliders start you with a strong national emphasis but you can change it over time.
>>
>>148706760
You start as Russia then release it.

100 years is not too short, you'll likely get bored in the early 1900. Time can vary a lot, if you're Great Britain or Russia you'll have to do a million little things all the time. If you're Serbia, you'll be running at 5 speed, waiting for the turks to collapse, or Russia to help you.
>>
>>148707028
okay that makes sense. I'd have to changeowner and continue the game as Poland I'd assume? Also should I start vanilla or use that HPM mod everyone seems to have?
>>
>>148707158
You can just go to politics screen and release a nation and there choose to play as them. Russkies have many minor nations in them that are fun to play, my fav is Ukraine
>>
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>>148706882
That's actually a good point. Literally who plays as some fuck-off African minor except maybe Ethiopia, their traditions suck. On the other hand everyone loves Prussian Memetroopers
>>
>>148704909
US unless you just want them to be in the Super Power spot.
China
Germany
UK
Japan
France
Russia
Italy
>>
>>148704647
>that settlement area
*puts helmet on backwards*
>>
>>148706672
I think it can work well:
>RUKER can have 6 Bird mana
>But have -10% trade efficiency
>Represents that he is interested in new ship designs and such, but bad at managing merchant ventures
>>
>>148707417
>China
>Italy
>Great Powers

Arguably Germany and Japan can't be great powers either since neither has any real power projection.
>>
>>148707519
That doesn't make much sense, if it does is coincidental, since it's all random.
You can't tie ruler personality to nation behavior the way it currently is. You could expect a high sword ruler to engage in conquest, but he would be a terrible idea. The need to core means you will want to expand when you have a king with high paper.
>>
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>>148707536
>>
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>>148707417
>France
>Italy
>>
>>148707536
Broomsticks just scream power.
>>
>>148707723
>military
>economy
>two of the most important countries/peoples in the history when it comes to influence and culture
TOTALLY NOT GREAT POWERS GUYS
>>
>>148707536
There aren't 8 countries capable of projecting power.
>>
>>148707536
China is the world's largest manufacturer, and has the world's largest standing army and Italy's economy is larger than Russia's. Italy also has global "prestige" if we're using Vic II logic.
>>
>>148707271
Pretty much.

In EU3 I would run a random country picker, play a nation and see what happened. It might take 150 years to get to some optimal slider positions but you never felt that you were forever gimped.

In EU4, I hit the random country button, look at the ideas, think "ehh, don't really feel like playing with this shit", then look around for the 2 or 3 decent countries in the region.

Stuff like -core cost or +discipline are so powerful to stack that there's no reason not to pick a nation with at least one of these powerful bonuses.
>>
>>148707862
Yeah, the French really showed how much of a great power they're in the last years
>>
>>148707981
Hey now, that truck came out of nowhere.
>>
>>148707981
You're American right?
>>
>>148707918
China is a joke. It doesn't even have an army, the communist party has an army whose only purpose is to prevent revolt. Manufacturing means nothing when you only manufacture shit and debase your own currency to make it look impressive. They have no power projection past their shorelines, they can't even re-conquer an island a few miles off the coast from the rebels that have occupied it for decades.

Italy's economy is irrelevant because its Italian. Italy isn't even a fucking great power within the EU, the "big three" are the UK, France and Germany. If you can't even be considered a great power within a subsection of a continent then how can you be considered a great power of the world.
>>
>>148707690
Good point. I don't really have a counter argument, however I do think it can allow PDS to tailor a historical figure closer to their actual historical counterpart instead of him only influencing mana rates.
>>
>>148708150
ban assault trucks when?
>>
>>148708326
You're expecting too much from Paradox. They'll just sprinkly a couple of minor modifiers as traits, and leave it at that.
But mods might be exciting, I'm looking forward to a ruler being born with inbred traits depending on the amount of royal marriages with the same dynasty, followed by hilarious and destructive event chains.
>>
>>148708601
Adding to this, another cool thing could be traits that don't give a modifier, but describe the ruler's appearance, like how fat or tall he is, and the color of his hair.
Some special traits could spread depending on royal marriages too, like hemophilia.
>>
Anyone know what the tag for Sikh Empire is?
>>
>>148709283
debug_mode?
>>
>>148709283
PNJ
>>
>>148709578
Thanks

>>148709396
Tried that and debugtooltip and tdbg but none of them worked.
>>
what in the fuck is the country ID for the kingdom of joseon in HPM? I want to make my borders pretty but cant find it anywhere in the game or mods files
>>
>>148693794
Also requesting one of these for Germany and possibly Austria (Hungary)

>>148703517
M8s?
>>
Anyone have that "why liquor is so good" image?
>>
>>148709969
KOR, what else?
>>
>>148709969
KOR
>>
>>148710127
>>148710152
fuck im retarded
thanks
>>
>>148710076
>>
>>148708285
>Italy's economy is irrelevant because its Italian.
Not an argument. Italy's economy is larger than Russia's.
>>
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>>148694805
>>148694930

Nope you're getting Canada.
>>
>>148710289
Italy's economy was larger than the Soviet Union's was in WW2. Who was the GP in that war?

Italy has no international influence and no prestige. Sorry spaghetti.
>>
>>148696062
Is there more of this?
>>
>>148710739
Are you talking about the girl, Estonia, or the dancing?
>>
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>>148710019
Germany's easy lad
stop at pic related
>>
>>148710950
>>>/kspg/
>>
>>148710632
Italy's success in WW2 was dubious but its influence cannot be understimated. The Italians sent a corps and and army to fight in Russia and 220,000 Italians fought on Stalingrad.
Also source on Italy having a larger economy than the USSR.
>>
>>148693229
Where is France's? I'm playing France atm
>>
>>148710948
Mostly the artist of the gif
>>
>>148710363
>Groß Canada
>British Minnesota nowhere to be seen inside it
Absolute dogshit map senpai
>>
Okay lads, should Bengal be part of India, I need good borders. I was thinking of releasing them and keeping Bardwan and Calcutta for natural river borders. I could just genocide them later on so no cultural problems arise. Also what about Sikhs?
>>
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>>148711448
It's an animu traceover, that was then edited for Eesti
>>
>>148692921
>>148711242
What are some good goals for France lads?
>>
>>148711632
Has the artist made any more / do they have a webpage?
>>
>>148711694
Become the largest producer of wine
>>
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>>148711843
You'll have to go down the weeaboo hole by yourself
Here you go, the first hit is free

http://i.imgur.com/Lc88JHg.gifv
>>
>>148711843
it would appear to have been something originally traced over for the purpose of use on [REDACTED], but i have no idea why it would be used for estonians, except maybe on /pol/
eesti fashisti
>>
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>>148711451

Then they're be a big fuck off rectangle jutting south of the 49th. Aesthetic borders call for New England, New York and the Columbia district and nothing else OR a continuous border from the 42 parallel, which isn't possible in the game without making my own mod.
>>
>>148711181
>Italy's success in WW2 was dubious but its influence cannot be understimated.
It's influence in screwing Germany time and time again, forcing Hitler to divert troops and resources for Mussolini's latest blunder?

Italy was such a joke that Churchill was cracking jokes about them before they had declared war.

>Also source on Italy having a larger economy than the USSR.
Pre-WW2 USSR's economy was a little over twice that of Italy's, but with most of the war fought with the heartland of Russia occupied is was basically even. IIRC the numbers were about $300B for USSR with ~$170B of it occupied by the Axis while Italy started the war with $140B GDP.

Don't have a source but I remember looking this up when trying to make sense of how hugely the HPP mod for HoI3 nerfed the Soviet's IC and found out that it was pretty accurate.

Italy (and to a lesser extent Germany and Japan) had a huge problem in that they never really went on a full war economy footing until it was way too late.
>>
>>148711694

https://en.wikipedia.org/wiki/Natural_borders_of_France
>>
I find it totally strange that these types of games attract a lot of dude-bros. I know four people in real life, who aren't particularly intellectuals, who are into these types of games.
>>
>>148712798
No one cares about your anecdotes.
>>
>>148712798
It'll get worse, Jewhan is casualizing the game to market it to the largest non-autistic demography there is, women
>>
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>>148713012
>t. MGTOW
>>
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>>148712798

>I find it totally strange that these types of games attract a lot of dude-bros

Hmmm...
>>
>>148714264
this has my brew of approval™
>>
>>148713012
>implying women are interested in video games let alone map based autism sims

>>148713559
how the fuck is that mgtow? do you even know the neo-gender politics terms you're throwing around?
>>
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>>148710950

>Not posting the original
>>
>>148712798
I don't know any
>>
>>148715413

this has my lebensraum of approval™
>>
>>148708285
>It doesn't even have an army
???
>can't reconquer
Mainly because the US is obstructing them and invading Taiwan would give casus belli to literally everyone else on the planet.
>>
Any experienced EU3/Paradox modders here? More specifically, people who know their way around modding the map and the associated files.
>>
>>148712218
>which isn't possible in the game without making my own mod.
You're not playing the game, dumbo. You're literally took the provinces.bmp and colored the Canadian provinces red and everything else grey/white.
Protip: if you take the red you can redraw the border to the 42nd parallel and then take the bucket tool and fill in everything in between
>>
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does anyone who knows anything about HoI4 give some basic tips on division composition? for example is this template bad or not?

i don't know exactly how everything works yet. i know only two of these divisions could engage in battle at the same time for example because the combat width is 40. but i don't know if i should bother cutting this in half so i can fit 4 divisions into the same battle with 20 width.

i'm not sure if the organization penalties from spamming more support is important or not either. also i could increase breakthrough while decreasing soft attack a bit by replacing some SPART with medium tanks, but i don't know if that's worth it either.

equipment cost doesn't matter to me in my current game since i've conquered half the world as germany, but when i do a playthrough as a small nation i'm sure i'll start to care.
>>
>>148716239
Stop playing HoI4
>>
>>148716143
Present. What exactly are you looking for?
>>
>>148716345
it's shallow and shit now but they'll add some DLC to make it more complex so NO i am going to stick with it
>>
>>148716416
>it's shit but at some point they'll maybe somewhat salvage it
>i'm not simply going to wait though
>i'm going to keep playing while it is, as i've just admitted, shit
I see
>>
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>>148716239
I lol'd when I tried to imagine how that division behaves in real life. Would it just be like 1000 Hummels riding round with a few Panzergrens, and when they encounter an enemy they annihilate it with like 2000 HE shells per minute?
>>
>>148716349
I want to do a complete map overhaul and I want to know what hurdles to avoid. TL;DR I'm reducing EU3's map to something similiar to CK2 or MOTE, in other words only Europe, Northern Africa and parts of Persia and Arabia.

This obviously isn't as easy as just resizing the map, so any idea where to start? IIRC there are some iffy rules when it comes to map modding, like it's very prone to crashing if you fuck with the pixel width, height and so on. How does one just make a completely new map from scratch or zoom in on a region like the HRE mod for EU4?
>>
>>148716635
>lone chaffee scouts their position
>is spotted and instantly annihilated by 100 simultaneous HE shells
>>
>>148716730
I'd imagine it would leave quite the crater, something like the war torn battlefronts in Company of Heroes 2 if a game goes on for long enough in one part of the map
>>
So basically no one here is playing HOI 4.
Nice, that game is shit. Good to see you fuckers' casual game detector working.
>>
>>148716239
just look at the "Adjusters" and you'll see in what's good or bad

to me its fucking retarded but in the state the game is right now it probably would work
>>
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>>148716865

I miss that game ;__;
>>
>>148701026
>Venetia
>Bohemia
>Moravia

Remove those and we're good
>>
>>148716597
stop lying to yourself, every paradox game comes out in a pretty shit condition, incluiding hoi3 at it's time, also eu3, vicky, EVERY fucking game, until they fix them 2 years later with patches and dlc
>>
>>148716597
i will NEVER give up on paradox unless paradox gives up on me you piece of shit
>>
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>>148702186
>>148702343
>>
>>148718497
Yeah but you don't play a game while it's shit, you wait until it gets better
>>
>>148716143
>>148716349
>>148716649
Anyone?
>>
>>148715413
kek
>>
>>148716649
When you're creating massive overhaul projects like that, I reccomend that you take the Chinese approach: download a popular mod that has something similar to what you're looking for (say for example it changes the map so it's a massive fucking map of Japan with hundreds of Daimyos, etc) and look within the files of the mod to see what they exactly did and how. Using that and some time tweaking your own mod, it should be a breeze
>>
>>148719367
I'm still here, see
>>148719472
>>
>>148719472
I was going to do that but I can't find anything suitable to use. There was a perfect mod for this I had in mind (Scandinavian mod, only had NOR DEN SWE FIN with all provinces down to the smallest county) but I can't find it anymore. I think it was called Serpentria Universalis or something along those lines. I'm still googling but I can't find it.
>>
>>148673542
This is fake OP pic, and where the hell is the reminder?

Someone make a new thread.
>>
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Massive socialist uprising from the west, and reactionary k*rds in the east. That's a good occasion to remove some k*rds and become Turkey! What a good day.
>>
>>148719765
I know it's Eu4, but look at Voltaire's Nightmare, it should be exactly what you're looking for
>>
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How should I enrich my rightful lands West of the Rhine?

French clay and 1789 borders are top priority.

Mod is Beyond Typus on the workshop
>>
>>148720389
***areas intended for French settlement***
>>
>>148720389
Just blob as much as you can.
>>
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>>148720473
I mean which individual cultures, it's going to become French regardless

I'm going by pic related with some leeway.
>>
>>148720687
>GrobNapoleons
>doesn't include French Switzerland
>>
In HoI4 does the liberation instead of conquest thing apply to the allies faction or democratic governments? I'm playing fascist greece but just got an invite to join allies but I want more clay.
>>
>>148720687
>those european borders
Disgusting. Go for natural borders aka the Rhine.
>>
>>148719881
>wanting the infopic where eu:rome is literally mentioned two times
"no"
>>
>>148719881
Why are you so autistic r&i?
>>
inb4 r&i creates a thread this early
>>
remember to report and ignore threadwars
>>
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>>148719998
The Balkans are stable fucking faggots.
>>
Why did HPM shoah all the events for making a big booty CSA? Like the events to buy Sonora and Chihuaha from the beaners or the event to buy Cuba from the Spanish as a dindu holding cell?

Why also were the events about annexing north american canadian minors shoahd?

reeee hpm
>>
>>148721916
fun isnt allowed.
>>
>>148721916

Is the CSA comfy to play?
>>
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Guys i did some math.
Yes ingame formula can be easily changed.

For instance this means Ottomans had 4% cultural shift every 100 years for instance.
Funny stuff how 0.025% per month can change things.
>>
>>148722037
>>148722031
It used to be comfy, then autismo came in and you can't make the Golden Circle anymore except via normal blobbing. Once you win the civil war the CSA basically has no flavour.

France minimod guy pls update your minimod because it was awesome, and then please make HPM fun again
>>
lads what should I change in my CK2 game before converting it to EU4
>>
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Post canon
>>
back?
>>
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>66% literacy in 1885
>Russia is at 14%
Feels good tbqh
>>
>>148716239
I usually grab 1 recon, 1 support artillery, 1 support rocket artillery, 1 engineer.

If I have high attrition regions (ie fighting in the desert) then I get logistics, otherwise I get hospitals.

If I have high manpower then I have 9 infantry to a division. If I have low manpower (compared to industry) it'll be 6 instead. If I have super high industry then I'll add line artillery and line rocket artillery.
>>
>>148721916
>Like the events to buy Sonora and Chihuaha from the beaners
The Gadsden purchase is still there.

> event to buy Cuba from the Spanish as a dindu holding cell?
Ostend Manifest is still there.

>Why also were the events about annexing north american canadian minors shoahd?
It's called "acquire colony CB"

>>148722343
>you can't make the Golden Circle anymore
You never anything for that.

>Once you win the civil war the CSA basically has no flavour.
You can claim the slavery line and a good chunk of mexico with it IIRC.

Decisions for pacficic islands, dominican republic and hawaii still apply for the CSA.
>>
test
>>
>>148722946
gr8 shitpost
>>
>>148722790
Probably better than modern Turkey too.
>>
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Vic2 infant here

Which do I take?

I want to be reactionary/aristocracy for as long as possible of that matters
>>
>>148723124
Ruling Party and you got EVERYTHING for free.
>>
>>148722682
anyone?
>>
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Just hit GP and made claims on my cores in Azerbaijan, had to deal with outscoring a westernized China.

How am I doing?
>>
>>148723365
Should take the rest of Turkmenistan and afghanistan
>>
i can't wait for everyone in these generals to abandon V2 for HoI4
>>
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I didn't like this.
>>
Why does my Distant Worlds: Universe crash when Shakturi come and Mechanoids offer me help?

I walked through it by not talking to the mechanoids, but game still crashes when I'm about to win the war.

Also, Shakturi Homeworld is totally impossible to take. It has like 2222k soldiers on it and all possible buildings and wonders. Cant bomb it either because of planetary shield. How to? Should I wait untill planet killers and then just destroy it?
>>
>>148723365
why is your literacy so low
you promoted clergy to 4 percent in every region right?
>>
>>148723734
I dunno, played the story without crashes

Get more soldiers than them or just destroy it with everyone inside
>>
>>148687862
I'm somewhat of a casual due to having a job etc but I can honestly say HOI4 is fucking terrible. They took everything that could have been seen as difficult and dumbed it down massively. You can completely change to a different ideology in about 6 months. There are 3 political parties. The mechanics are shitty and other stuff is so overcomplicated it's not even worth it, for example air warfare and naval invasions are very difficult to work for no reason. It's absolute shit.
>>
>>148722093
To dynamically have province modifiers checking and turning on and off the bonus assimilation rate on a per-province basis would be MEIOU-level of modding bloat. Almost certainly incredibly laggy.
>>
>>148723783
for some reason, even with 100% admin eff. during the early phase of westernising tons of my pops never wanted to go beyond 2% clergymen.

I also have problems paying for them early on when I do 4% in every province.
>>
>>148683832
Russia what are you doing*
Cheating ofc
>>
>>148687862
People here don't like it, but once the dust settles it'll be respected. It was released right before Paradox went on holiday so they'll fix the easy stuff soon after they get back, and that mostly means the AI. Currently, it's fairly easy to beat non-human players even if they have much larger countries.

But on the other hand, the mechanics are solid. This is where /gsg/ disagrees, but the division designer, factory, industry, and research shit all works well together. The fuhrer mana is not a big deal like EU4 mana, more like Vicky 2 diplomatic power. Once anti-AI combat is made remotely difficult and a few of the smaller nations get unique ideas, it'll be a solid game.
>>
How to make sure a nation will be released as civilized in HPM?
>>
>>148723951
>>148722093
Almost forgot: the game likes to round up assimilation numbers. With dozens of separate pops potentially assimilating per province this is a very huge effect, and can make the actual assimilation rate significantly stronger in low-pop provinces. Setting assimilation rates low is thereby just a nerf to high-density nations and a comparative buff the low-density nations.
>>
>>148723995
Having slavery and serfdom greatly slow down promotion.
>>
>>148723163
Everything as in??

Like I still don't know which ones I want and which ones to leave. Is there a general principle?
>>
>>148724078
Yes, Paradox just needs to completely fix the worst-in-any-paradox-game-yet AI, and completely unfuck the combat system.

Let's look at other paradox games to see what they'll do

>CK2
>Has a worse AI and worse combat system than on release
>EU4
>Implemented retarded shit like forts to prevent players from "cheesing" the AI rather than fix the AI. Still basically the same combat system as on release except that they nerfed the overall strength of combat bonuses such that combat is overall more random.

Yeah, Paradox is totally gonna fix HoI4 soon after they come back from their holiday.
>>
>>148722912
>Gadsden
Never gets you more than the original clay that was purchased, the and the option to breakdown the negotiations doesn't go anywhere

>Buy Cuba
Ostend Manifesto is only for the USA

>Acquire colony cb
You get no cores, and previously if you freed the maritimes and other anglo minors, they could apply for statehood, giving you anglo-canadian as an accepted and cores. I don't support expanding that to include the break away beaner republics nor the Quebecois tho

>Post-War CSA
Nah I flicked through the files and it seems pretty much bare now, unless I was looking in the wrong spot.
>>
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/gsg/. I need a cool poster for my wall. One thats not too political/autistic. Any suggestions?
>>
>>148724334
Kaisermania
>>
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>Forming coalition against kebab

THIS ISNT EVEN MY FINAL FORM
>>
>>148724268
If they don't improve the AI then the game will forever be irredeemable shit, at least for single player. However I have more faith than for EU4 and CK2. HOI4 is their big cash cow, and this flaw is by far the most prominent. It's also more important than in CK2, as this is a wargame whereas CK2 is closer to a role-playing game.

Even the casuals must have experienced retarded moments like the AI completely abandoning a front or even its capital to fight in some irrelevant theatre. I'm sure they hope to release DLC, and so they'll have to consider some improvements to the AI if they expect them to be marketable.
>>
>>148724096
Only african nations can be organized and released as civilized

>>148724269
>Never gets you more
It does

> the option to breakdown the negotiations doesn't go anywhere
What did you expect, it's a friendly negotiation

>Ostend Manifesto is only for the USA
It never was for the CSA, so I don't see the problem

>You get no cores
Why would you get cores?


>Nah I flicked through the files
You can claim the slavery line post war. I'm not saying it's full of shit to do post war, but you can do all these things I said
They share some decisions with the USA too
>>
>>148724334
fill your shit up with kaisereich shit.

https://www.youtube.com/watch?v=Rzjxy1rrkng
>>
>>148724387
lol
>>
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>>148723951
Where did you find dynamic per province modifiers there?
Only province modifier comes from that integration/assimilation event that occurs once in 40 years.
Everything else is tied into base country assimilation percentage. If games starts lagging because of religion we can simply cut it out.

>>148724130
Well total assimilation on monthy basis in best European circumstances by some math changes i made again in 0.03% or 0.36% per year.

Base growth of population o 0.05% per month (or 0.6% per year) with no tech. So basically it means every year non accepted pop will grow by 0.24% and 0.36% will end up as assimilated pop. Once tech and policies kick in numbers will drastically shift in favor of non accepted pops.

Lets say we got 100k French pop with no tech and we got everything based for assimilation into Germans.

Thats 60% growth in 100 years.
24% of those will be non accepted and 36% will be accepted.

So you got
124k French
36k Germans

Note- i did this with no diminishing returns or whatever but numbers should be around that 1% give or take.

>>148724226
Socialists do 100% on social reforms.
Ruling party only means you can put them in charge for 100% seats and do every social reform you want since youre HM monarchy.
>>
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>>148724334
Get a based art nouveau absynthe ad poster lad
>>
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/gsg/ I have all of the older dlc for eu4 and I am wondering if cossacks and mare nostrum are worth buying, either full price or on sale. I never bought cossacks because I thought the favor system would ruin the early game for small nations and mare nostrum seems like a bunch of random shit to me. Still playing on cossacks patch btw, fuck corruption and territories.
>>
>>148724734
Not an EU4 expert but IMHO Cossacks is alright though you can always pirate and still play through Steam, and it'd be best to buy on sale. Mare Nostrum is total shit and as it's relatively new a decent sale is still a while off, do not buy.
>>
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>>148724727
>put absinthe in sparkling water
>water immediately turns silky white and loses all of its bubbles
>>
>>148724509
HoI4 isn't their big cash cow. CK2 and EU4 both sold better than HoI3 and Stellaris sold something like 4x as well as HoI4.

Also I have doubts that Paradox is even able to improve the AI substantially. The AI in HoI4 on release is worse than HoI3 and HoI2 were on release, and good AI isn't something that you can take from shit and just marginally improve with patches. Good AI needs to basically be built from the ground up by someone with a lot of skill, a lot of time, and a lot of testing. You can refine it a little but HoI4 AI is not something that can be fixed by some marginal patches.
>>
>>148724574
>Where did you find dynamic per province modifiers there?
The static modifiers for non-core and stuff. Pretty sure you need a province modifier to do that.
>>
>>148724559
all gsgs are casual

the only reason they were ever considered not casual is because PDX is dogshit at tutorials

enjoy shilling out for zombies and STRONGK womyn as PDX dev staff continues to scrape the barrel for """ideas"""

or maybe you're the type who replays the same last generation PDX games over and over again clinging to an ideal that never existed pretending like the company wasn't trying to take every last shekel for minimum effort in the EU3-Vic2 days

they're all casual. no gsg game is difficult, just irritating to get into at first because of the dogshit tutorials. once you actually get past the broken UI and the dogshit tutorials the "difficulty" curve drops down the toilet - which is why everyone floods these threads with their shitty map painting blobs

because they're piss easy to make. real grand strategy games aren't paradox games and nobody bothers posting any non-paradox grand strats in here because you're all unpaid PDX shills

enjoy that johan cock
>>
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>>148724976
No, not really.
You can mod those in with factors and game doesnt lag with existing ones.
>>
>>148724885
I thought the HOI franchise was their most profitable historically? Though I also heard it was overtaken by CK2, but CK2 has like 10 DLC so not really a fair comparison at this stage.

I'm not sure I agree. I mean if we wanted something human-tier you're probably right, but a few alterations would make the game significantly more playable. The AI needs better priorities for different theatres and provinces, and needs to learn when to be more aggressive. Throw in an ability to recognise and counter potential encirclement and surely the game's halfway-fixed.

That said, I don't really know much about AI. I mod a fair bit, but I don't touch the AI.
>>
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>>148725094
You said those were +assimilation %, not assimilation %. If you are modding those there then they don't do what you think they do.

Also I did a spreadsheet on your predicted growth and assimilation rates. They are a fair bit different than you expect.

Similarly you have to consider that the game is often rounding up fractional pop assimilations, so pops with very low numbers have massively quicker assimilations. This includes all fractional pops that are promoted. Effectively if you have any assimilation all pops that promote or demote to a new poptype immediately assimilate.
>>
>>148724727
pretty tasteful

I want some vintage propaganda though
>>
>>148725432
That's very much vintage lad
https://en.wikipedia.org/wiki/Henri_Privat-Livemont
>>
>>148725392
Well if thats the case what if you tweak the numbers until you get percentages around 35% of total pops?

Also do the spreadsheet again with dunno...2/3 growth bonuses from tech and policies.
Thats 0.15%+0.05 growth vs 0.03% assimilation. Will be back in 2 hours to discuss this.
>>
>>148725668
Also thats 181k pops with 54k Germans there.
Thats 30% of total pops (which is under 35% i intended)
>>
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>>148724494
>We pose no threat

Not sure if insulted or they are just dumb.
>>
>>148723186
Post map
>>
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Only played EUIII/IV but I want to try Vicky now

Where do I start?
>>
>>148725103
Well EU4 beat HoI3 in sales numbers after just a few DLC, which is pretty comparable since HoI3 had 3 expansions + some small DLC. And HoI4 got completely trounced by Stellaris.

HoI4 AI is bad. Really bad. It's not even close to as good as HoI3 AI was on release. Best case scenario is Paradox completely scraps the HoI4 AI and simply ports over the HoI3 AI, which wasn't great but would be pretty good in HoI4 where it didn't have to grapple with HQs, complex supply lines, and harder air/naval mechanics. But I doubt that's even close to a simple thing to do due to the engine change.

>>148725668
Growth bonuses won't change the overall pop distribution, just the total number.

>>148725785
Again that's nice buy you have to consider the third point here >>148725392

Assimilation/Promotion/Migration simply doesn't work according to the numbers you plan for. If the pops are allowed to promote or migrate then they'll assimilate way faster than proper calculations say they should. See the bug where Australia can end up with 40% soldiers because lolassimilation.
>>
>>148725910
Tripoli if you want to figure out the combat first, Tunis if you want to play with the economy.
>>
>>148725910
Start by not saving or posting pictures like that
>>
>>148725910
Liquor factories
>>
>>148725910
Is this that turk who /pol/ seems to love
>>
>>148726079
now that some good shit
>>
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>>148725890
This world is fun. Ethiopia is doing well and the Teutonic order is wrecking the slavs.
>>
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How do I go about incorporating Belgium without being gay about it?

Never really played Vic2. What CB do I want? Just take state -> Wallonia and then come back later?
>>
>>148729534
Yea basically, just got to eat the infamy. On the plus side you'll get free casus belli for Prussian Rhineland
>>
>>148729609
Cheers
>>
>>148724734
>No whitewalled tyres for parade day.

Come on India, you can do better than that, it would even match the crews parade uniforms.
>>
>>148725890

Is it really worth it to play with the recent patches or should I stick with 1.15.3?

I have to admit that I'm less than convinced by the corruption, the sailors'pool and the raiding mechanism. It seems simply tedious without adding anything really interesting.
>>
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Well, time to bully Russia with my superior military. There are allied with the UK so I cant attack them directly.
>>
>>148730441
>Being this bad
>>
>>148730407
I was playing EU4 regularly right up to the Cossacks. I've barely played since then. I don't hate the nobles/clergy/whatever mechanic, because the game needed some internal management and it fits the theme. But all the shit you just listed makes the game feature-bloated as fuck, there's just so much shit to keep track of in what should be the simplest GS.

The worst part, for me, is the favour system. Since implementation, I've never played a game for more than 20 years. There was an existing system for determining whether an ally would come into the war or not, and favours takes a lot of the fun out of playing a small nation. There's just so much fucking waiting around now.
>>
>>148730508
Ignore him.
>>
>>148730709
Seriously, fuck Favors. It's inanely retarded, I don't disagree with 'anti blobbing' but it should be organic, not all these retarded mechanics, and the fact that Trust apparently can ONLY be built by spending epic favors is stupid as hell.
Ironically, Coalitions aside the one that makes the most sense is Corruption, which can and will cripple you if you expand a bit too fast while being almost totally harmless if you keep yourself on top of things.
Also fuck Slave Raids.
>>
>>148730709
>>148730407
I don't find corruption clunky, rather it either makes the game even easier or super hard by the mechanics its based on. For 99% of the nations in the game you'll sit at 3 stab all game because you'll get incorruptible events all the time. For the other 1% you struggle to not implode just due to their starting situation fucking you with the system.
>>
>>148730923
That's another thing, there was an attitude system in the game in addition to the existing relations system. Adding favours and trust on top of that is excessive. Any changes should have been made through the existing system.
>>
>>148731156
The Trust system made sense because it was already in the game, just invisible numbers-wise. The problem with it is being literally only boostable through favors which THEN only boosts through fucking alliances. NAPs, special trade agreements, and defensive alliances don't exist. Even Royal Marriages or long periods of peace or having a common, massive foe doesn't increase it. It's retarded. It used to be that it increased passively when you were allied or went to war together. Now you can either make them trust you more or tell them to help you fight back against the Barbary raiders. Really?

>>148731150
Corruption goes fucking out of control if you conquer land too fast though. Personally I think it should slowly increase with size of the nation (geographic as well as province / state count and development), decreased by high stability / low WE and overextension, increased by the opposite, high national unrest, low infrastructure, and behind-times admin tech. It's historically what killed a lot of nations, being too fucking big and a few well-placed revolts emptying the coffers.
>>
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What the fuck does this border policy shit supposedly change in HPM???
>>
Who is the best nation for doing the whole HRE thing? Bohemia or Blobstria?
>>
>>148731581
Bohemia gets extra IA doesn't it? Both are pretty good.
>>
>>148731581
The fuck is "HRE thing"
>>
>>148731415
Personally I find AE or paper mana to be the major limiting factor in conquering. Corruption only becomes a problem with religious intolerance, hence some nations getting completely fucked by it at the start. Unfortunately I dont think paradox knows how to make organic mechanics, it's all forced shit. I wish map updates were independent of versions, I really want to go back to pre cossacks but I want the ireland and scandinavia improvements.
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>>148731781
Probably this
>>
>>148731893
MEIOU and VeF both get rid of mana fairly well in certain areas
VeF makes Stability among other things a ticking number that can be gained or lost in chunks but mainly just ticking up or down.
MEIOU replaces almost everything with under-the-hood systems, including development and now POPs in their planned 2.0.
>>
>>148732243
My problem with both meiou and vef is that for every paradox feature they fix, they add about 3 things I don't want to deal with.
>>
>>148732387
Well I play MEIOU
What shitty systems do they add that you don't want to deal with?
I can imagine the ruler traits being one of the annoying things, what else?
>>
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>>148730441
Russia is getting rekt by me and my puppets as predicted, but Germany put all their armies in Africa apparently. We are still winning by a lot because of battle warscore and FSA who is leading the war keep adding wargoals on France but hopefully they'll make peace before Germany get completely overrun.
>>
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>3
>>
>>148732447
MEIOU goes too slow
>>
>>148732694
> no luxemburg
What a failure.
>>
>>148732447
Ruler traits, in vef the whole provincial management and tax system off the top of my head. Granted I havent tried meiou. I'm just annoyed because the original release of vef was my favorite mod, then they bloated the fuck out of it.
>>
>>148732760
Toasterfags can fuck off
t. Gigau
>>
>>148732860
Max speed is too slow, doesn't matter how good your pc is
>>
>>148730923
Flavors seem fine for me. What do you dislike about them?

I agree that trust gain from favors is a bit low (it takes forever to build up and likely you want to change allies sometime in the next 200 years, which renders it moot), but favors work fine as a "we need to be allies and do something together before I fight a war for you and give you all the spoils" mechanic. As far as trust goes I simply build it back up to neutral if I'm forced to ally with a former enemy.

Corruption is really fucking stupid when it comes from imbalanced tech. Dumbest shit ever added to EU4 and completely screws non-western nations which HAVE To keep up in military and therefore always lag in adm/dip.
>>
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>>148732650
Did I say something about Germany losing?
>>
>>148733018
Corruption from imbalanced tech is fucktarded I agree.
Favors are shit because it makes literally no sense the way they're implemented right now and make the game incredibly boring. The solution to the whole 'fight a war for me' thing should be to add NAP and Defensive Alliances. Military Alliances should be something that states are much more hesitant to agree to, while Defensive Allies can manually ask their allies to join their offensive war in exchange for ''favors'' which would be then spent to call THEM to a war (and ofc they might betray you, but that'll give them a Diplo Rep hit and possibly cause other allies to break off with them).
>>
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>tfw accidentally cuck your own son
sorry son was just getting genius traits for our dynasty
>>
>>148733018
Not him but I find that favors, like corruption, don't really help anything but push the game to either cheesey extreme.

Without favors you'd get an ally and declare war provided they weren't allied to your enemy.

With favors you get an ally that wants land, promise them land, then backstab them. Then once you get big enough, favors dont really matter anymore and the system breaks down.
>>
>>148733416
If you don't have favors then an alliance is already effectively a NAP and Defensive Alliance. You can't declare war on each other like an NAP (truce if alliance broken), and can't call each other into an offensive war.

>>148733452
>With favors you get an ally that wants land, promise them land, then backstab them. Then once you get big enough, favors dont really matter anymore and the system breaks down.

Have your tried a single war and actually giving them land? Usually you get tons of favors for giving allies land. At the very least on your second war you'll be able to call them in without promising land. And if you give an ally ANYTHING when you haven't even promised them something you'll tend to gain massive amounts of favors.

I dunno if its bugged but as England I once called Castille into a war against France with favors and when I gave them one province it was worth like 18 favors because they didn't expect anything from the war.
>>
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>>148733428
>gee, I wonder how the rest of the world is doing
>mudslimes inside of rightful french borders
>pope refuses to call a crusade
reee
also republic is master race
>>
>>148733661
>can't call each other into an offensive war
Yes you can, or rather the AI can.
>>
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Lost ~32K soldiers in my initial failed invasion of England

How fucked am I? I'll get those numbers back eventually, yeah?
>>
>>148733764
The AI can if it promises land. Same as you. Its fairly rare for the AI to be too aggressive with it and you can decline anyway. So it's not any worse than the pre-favor system.
>>
>>148733934
Pass healthcare asap
>>
>>148734041
I wish the AI would ask you first if you want to join a war and then actually declare war
Watching allies suicide is the worst
>>
>>148733661
That's not the issue.
As any HRE minor favors break down because you're never going to be allies for long. And its directly against your wellbeing to help other minors get stronger. As someone like England yeah you give allies french clay, but that's because you often don't have ambitions in europe outside northern and western france, and keeping France dead is better. And I say at a certain point favors are useless because I've sat on 100 favors with allies just because the one enemy worth calling them against is on truce and no other targets were worth it.
>>
Is there anyway to minimize that lagging late game on HoI4?
eg does lessen graphics help out?
>>
>>148734041
Here's the problem with it though - the favor system might make real-life sense, but first off you cannot promise them other things in exchange for favors - you can't promise them loot, say, or say "I'll give you an RM and free fleet access if you help me win this war".
It also makes small countries a pain in the ass to play and adds nothing for them to do while they wait for years.
It also has the issue of making temporary alliances fucking worthless except in self-defense.
>>
>>148734554
Lowering graphics does help.
>>
>>148734502
>1455
>hey brandenburg, it's meklenburg, want to help us fight denmark, sweden, norway?
>it's totally fine, we have you and saxe-lauenburg.
>>
>>148734738
Brandenburg can actually pull that off.
>>
>>148734517
>As any HRE minor favors break down because you're never going to be allies for long.
And that's a problem? Sounds like a good thing. Being able to switch out alliances every 5 years to let another AI kill itself for you is just plain cheesy shit. Like England is going to say "Well Portugal just forced France to basically kill itself on Spain and took all the Spanish land for itself, we should ally Portugal and help them with France in a war where they will do the exact same!"

>>148734625
>but first off you cannot promise them other things in exchange for favors - you can't promise them loot, say, or say "I'll give you an RM and free fleet access if you help me win this war".
Which is basically how it was pre-favors, so favors didn't make it any worse.

>It also makes small countries a pain in the ass to play and adds nothing for them to do while they wait for years.
They are perfectly playable, just ally someone who will take land that you promise. Once you win a single war you'll gain favors for giving them promised land and can snowball from there.

>It also has the issue of making temporary alliances fucking worthless except in self-defense.
That's the fucking point. Why should an ally help you in an offensive war to become stronger if it thinks an alliance is only temporary? How many nations historically formed an offensive alliance so quickly? Incredibly few I'd wager.
>>
>>148734983
Not 6 years into the game.
>>
>>148734502
You can actually cheese the game a bit and avoid this. Set your disposition to any country bordering your ally to "friendly" and the ally will usually assume that you won't join them in the war, making them less likely to declare one since the balance of power is less in their favor.
>>
>>148735193
It can actually. A single battle with a bunch of consecutive 0,1 v 9 shock rolls and a defensive river / hills battle cinched it hard enough to demand war reps for me.

>>148735140
Favors are implemented poorly and a nuisance because they slow down the game while adding nothing to the game to fill in that blank time.
>>
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>>148734286
Thanks

Any tips as to what I should colonize? Going to wait a bit before trying to take on Prussia and need something to do
>>
>having a nice ck2 game
>Bumblefuck McDickWeed from Nowhereistan, an adventurer randomly invades me with an army 5k strong
FUN FUN FUN
>>
>>148735323
>Favors are implemented poorly and a nuisance because they slow down the game while adding nothing to the game to fill in that blank time.
See
>They are perfectly playable, just ally someone who will take land that you promise. Once you win a single war you'll gain favors for giving them promised land and can snowball from there.

There is no reason you can't declare wars immediately so long as you choose the right ally who wants land.
>>
>>148735140
No, you're not going to be allies for long because HRE minors love to suicide and get eaten, thus favors never have time to build up in the first place unless you ally an actual power like bohemia, or austria, in which case you have to wait 30 years between each war, if they'll join at all.
>>
>>148735391
You need to colonize Savoie lad
>>
>>148735540
So ally someone and promise land. It's not fucking difficult or complex. Are you from reddit or something? How are you this unable to understand such a brain-dead mechanic?
>>
>>148735480
Irrelevant, they're still a blocker that doesn't hinder the player in a way that's enjoyable or even relevant as you said and that the AI doesn't seem to use. I've had the AI call me into three wars consecutively literally a year after I allied him, but I didn't dare break the alliance because the fucker had a core on me and was liable to eat my two province minor alive. Now I don't begrudge him essentially towing me around, but the AI obviously doesn't give a shit about the favors system.
>>
>>148735702
>understand
Oh I see, you think that we think the mechanic is HARD which is why we dislike it. No, that's not the point, the point is that the mechanic fails its intended purpose of slowing growth as you've pointed out, makes the game more annoying to play, doesn't actually affect the AI, and all in all is stupid as fuck. Don't even get me started on the whole trust-from-only-favors system.
>>
I seem to have politics completely locked down

Is there any reason not to just wind back each and every reform? I'm assuming you only want reforms if the liberal agitation is such that you can't refuse, but I'm not having that trouble
>>
>>148735702
>play hesse
>ally cologne
>take land from trier
>cologne gets blobbed by an even bigger alliance
It's like you've never played a HRE game.
>>
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>>148735864
pic
>>
>>148735805
>it's too complex for me to think about, plz remove its annoying and stops blobbing.

>>148735728
That's more a problem with the fact that favors still tick up while at war. It's a bit of an exploit that can allow you or the AI to chain wars endlessly if the wars are taking too long to finish. Again its not like its something that wasn't a problem before the favor system, so the favor system is hardly to blame.

>>148735956
More like you are incompetent at the easiest game Paradox has ever made.
>>
>>148736001
What the fuck
>>
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RAWR ima eat you Poland
>>
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>You're in the desert and this guy slaps your caliphate's ass
>What do you do?
>>
>>148736001
Your people will probably get a little upset. And by a little I mean literally millions of jacobins all up in your shit.
>>
>>148736029
>point out that the system fails
>nah ur jus bad
Shouldnt you be monitoring steam for racist stellaris mods johan?
>>
>>148736029
>>That's more a problem with the fact that favors still tick up while at war. It's a bit of an exploit that can allow you or the AI to chain wars endlessly if the wars are taking too long to finish. Again its not like its something that wasn't a problem before the favor system, so the favor system is hardly to blame.
>ally an AI to hopefully stop it from attacking me
>it calls me into 2 offensive and 1 defensive wars WITHIN A YEAR despite having NO time to build favors with me
>it promises me NO territory and does not grant any when they win
Yeah okay mate.

>it's too complex for me to think about, plz remove its annoying and stops blobbing.
>I dislike a mechanic, that means I'm a casul who can't WC with an OPM in the middle of Ming
Is this how you defend coalitions and badboy in CK2? Is this how you defend autojoin alliances in CK2? Is this how you defend peace conferences in HOI IV?
You literally pointed out how it does NOT stop blobbing which I agreed with in my post.
>>
>>148736251
He's clearly just meming at thins point to defend his fragile ego, give it a rest you won't get anywhere with him.
>>
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>>148736128
Convert to a better religion like Hellenic Paganism or something, then send assassins.
>being a nigger
Nvm you just die.
>>
>>148736128
If that's CK2+, you can just assassinate him and his kids like once or twice and then holy war him, Imperial Decadence is huge.
>>
>>148736251
>it calls me into 2 offensive and 1 defensive wars WITHIN A YEAR despite having NO time to build favors with me
Almost certainly wasn't an offensive war. AIs simply don't start an offensive war while another war is still running, so you are full of shit.

>Is this how you defend coalitions and badboy in CK2? Is this how you defend autojoin alliances in CK2? Is this how you defend peace conferences in HOI IV?
No, those are just dumb shit that adds no strategy or depth. Favors add some amount of weight to the geopolitiking so that you can't just change out for new allies every 5 years without thinking things through. That's a good thing.

>>148736215
>I'm bad at a game so clearly playing it well is impossible
>>
>>148736496
>Almost certainly wasn't an offensive war. AIs simply don't start an offensive war while another war is still running, so you are full of shit.
They did though. The second one was against an three-province minor and they were winning their first, which is probably why they declared a second offensive war. Don't tell me I'm full of shit when it happened in my game. Why don't you address the first offensive war too, where I was promised nothing?

>dumb shit that adds no strategy or depth
Coalitions stop you from blobbing and autojoin alliances make it more important to consider the traits of those you ally, while dynasty/marriage-only alliances make it much more strategic or some shit. There, I can do it too.
Favors add no amount of weight to geopoliticking. The trust system existed already, and if you're at the point where you can swap around allies without fear of repercussion you likely don't need allies to begin with.
>>
>>148736816
>Coalitions stop you from blobbing
Coalitions were ACTUALLY just a "now you have to wait 10 years" mechanic with no way to bypass it.

>autojoin alliances make it more important to consider the traits of those you ally
That makes it less important to consider traits of those you ally, since traits don't actually matter in whether they are trustworthy allies or inclined not to join you.

>dynasty/marriage-only alliances make it much more strategic
Alliances in CK2 have ALWAYS been dynasty/marriage-only.

>The trust system existed already
Trust was opaque and impossible to manage or understand. Favors essentially are trust.
>and if you're at the point where you can swap around allies without fear of repercussion you likely don't need allies to begin with.
lol, wut? Before favors it was common to swap allies every war to rapidly snowball in size.
>>
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>playing cherokees for achievement
>first in east america are morrocons
I can't even begin to imagine what europe must look like
>>
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Name one flaw.
>>
>>148737134
>first three things
Mate if you couldn't tell I'm meming, because favors are also a meme.

>Trust was opaque and impossible to manage or understand. Favors essentially are trust.
It was supremely simple to understand. Positive actions made them trust you. These actions included returning land, gifts when they were in debt, and enforcing white peace on their enemies as well as being allies (at about the same rate as favors, actually).
Negative actions, including conquering land, breaking (binding) treaties / alliances / RMs, or declaring war, reduced their Trust. Their trust wasn't opaque, it was simply given in segments of 10 instead of having the exact number we do now.

>lol, wut? Before favors it was common to swap allies every war to rapidly snowball in size.
Again, if you could spam breaking alliances and reforming alliances every war without giving a damn about your former allies, who now have shit for trust, turning on you, and without giving a damn about getting everyone mad at you, you no longer needed allies to begin with. The only exception is if you were doing something like having Austria do all your work for you to annex Brandenburg as Saxony or some shit, but that's an exploit-tier thing.
>>
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>>148725987
Well did anyone actually try to find a sweet spot for assimilation/promotion thing?
Sounds to me like running bunch of testing should find a good percentage to leave in.


It really feels like a wasted opportunity in the game.
>>
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>try to install unHPM
>get this
sorry if I'm retarded but can anyone help?
>>
>>148738336
Did you kill the map cache
Vicky 2 does that sometimes.
>>
Is it normal to have way too much fucking money at the start in Vic2?

How do I spend it? Industrializing further only compounds the issue
>>
Is the artillery techs in V2 the most important of the military techs?
>>
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>>148674825
Based Cobra
>>
>>148738479
I would really like to know which episode is that.
Gordon>Oliver
>>
>>148737692
Promotion is a fairly central game mechanic, if you lowered promotion to fix the promotion->assimilation problem then you're really messing with the balance in a much, much bigger way. And if affects low density provinces more than high density ones so if you're lowering it to fix assimilation in low density provinces then you've screwed over high density ones and given them an artificially lower assimilation rate than you intended.

It is a wasted opportunity, I tried hard to make it work in robmod but its basically unfeasible to get it to function properly outside of new-world and off-core assimilation like vanilla has.

It's like how the whole economic system in V2 is a huge wasted opportunity.

>>148738445
Tactics is almost equally important.
>>
>>148735391
Sphere Ethiopia, tunis', Morocco and egypt. You should get an event to attack Vietnam in the late50s.
>>
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This is the state of the world right now.

>The Teutonic order is eating Lithuania and poland
>Spain still hasnt formed
>Ethiopia
>Timmy is kill
>Reformation is winning in the HRE

I just wish the Teutonic order would go protestant so they can become glorious Prussians.

When do you guys think I should start pushing north towards Europe? Im taking arabia/egypt first for my culture groups.
>>
>>148738591
How about putting in a factor on pop sizes?
So smaller pop sizes get assimilated slower.
>>
>>148738591
So if I wanted to do early warring, tactics and arty would be the way to get a leg up on the AI then?
>>
>>148738591
t. rob
>>
>>148738591
fuck off rob
>>
>>148738797
I dont care who he is i just want to figure out what went wrong with assimilation idea.
So >>148738591 how did you modify the formula? Which monthly % did you mod in?
>>
>>148738589
Season 7 episode 2 "Pantaleone's"
>>
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These are all facts

>Rob permamobilizes in MP games (No one else does this because it's gamey and a bit ridiculous. When confronted, the autist will say that permamobilizing makes the game more difficult)
>Rob is prone to anger, further sign of his latent terminal autism. He once banned me from a game because I declared war on him as Spain. (see the "why are you being a nigger" screen for further evidence)
>Rob suffers from selective memory and only remembers what is convenient.
>Rob edited his mod based on his country of the week. If he played as Austria, he would buff Austria and release a new version.
>Rob has pretended to crash several times only to delete his enemies armies and blame it on "the desync".
>Rob went through a phase where he only played as Spain, and as a result he added some ridiculous decisions, events and cores for Spain in his meme mod (including Spanish Sicily)
>Rob is angry that people no longer use his mod for some odd, pathetic reason - this is probably all he has in his sad, sad life.

These are just the facts. While I do feel sorry for the poster child for Ritalin, our home grown autist mascot here, he truly is one of the most despicable, childish and autistic "players" I've ever had the displeasure of meeting.

Truth napalm. Pathetic little Robbie and his shitposting buddies (Fruitcommando and 0us, just to name a few) might try to shitpost about HPM in a similar style. Don't let them win. Report and ignore.
>>
>>148739229
Whats the trick with permamobilizing?
All i see is a major drain on my treasury.
>>
>>148738732
Haven't tried that, but then you're getting even messier. You also probably have to account for promotion speed to make it work accurately, and since pop rules are one of the biggest V2 performance drags if you made it too complicated you'll really kill late game performance.

If you want to test your rules, try making one save that has 100 minority pops in one province and 5 minority pops in 20 provinces. Theoretically both should take the same amount of time to assimilate, but don't by vanilla rules. If you could somehow equalize their assimilation rates (and scale it up to thousands of pops), it would work.

>>148738934
Don't have numbers at the moment, suffice to say that assimilation was higher than predicted. Effectively if assimilation is possible at all for a pop then there's a constant minimum that you can't go below due to the auto promotion/migration thing, so you'll go mod assimilation to be at half the normal speed then in game you test it and see that its not even close to half.
>>
>>148739229
WEW
Rob BTFO
>>
>>148739369
You build all artillery (+a handful of hussars) and mobilize the infantry. This lets you field a way stronger army than someone who builds half as many artillery and the rest infantry. Of course it costs a lot. Casuals in MP hate it because they can't manage an economy well and would go bankrupt trying to pay for it.
>>
>>148739369
It would mean that you could easily rush down another country right at the beginning of a war, without having to wait for your troops to mobilize, and while the enemy's troops are still unmobilized.

It's a drain on your industry for sure, but in MP where I would assume wars are more common and important it's pretty effective.
>>
>>148739393
Oh deary me...what did you meant as off-core assimilation?

Hmmm...workarounds...?
What if you treat every core as a non core with very low percentage but give extra bonuses to proper off cores.
>>
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So this is what happens when you go hardline reactionary from the beginning of the game??

>>148738615
So just sphere cunts? Where should I be sending my armies/expeditions then?
>>
What is an interesting character pick in Geheimnisnacht ?
>>
>>148739587
>>148739619
Oh, that.
Im too lazy to do that.
>>
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>he mobilizes
>>
>>148739393
>suffice to say that assimilation was higher than predicted.
aka you fucked up the mod for a year despite people telling you are retarded but you refused to revert it because you thought you were right
>>
>>148739878
Couldnt he just keep lowering assimilation to the rock bottom until it works as intended?
>>
>>148739762
You can stave off the anger by giving them social reforms that you want anyway like schools and healthcare. Other than that you are going to have to kill a lot of jacobins my man.
>>
>>148739878
Wasn't a year really. Maybe a few months. You guys spend so much time memeing with old screenshots and outdated versions that its impossible to tell what is relevant feedback.

>>148739956
As I said, there's an effective minimum assimilation rate that you can't go below. And it differs depending on province density and promotion rate and shit.
>>
>>148739956
he could but he's too retarded to see why he was wrong and too childish to admit he fucked it up

>>148740020
if you consider 12 months "a few months", sure
>>
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>>148739863
>I don't mobilize all of my sources in big wars
>That should work perfect!
>>
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>>148739990
No longer an option unfortunately. lol
>>
>>148740020
So basically you never found a proper way to do it no matter how you lowered it?

You basically say no matter what i do it wont work?
>>
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>>148740157
>he kills off his own pops
>>
>>148736128
God damn it.

This run was going pretty well for me, until my game crashed. And now the game's not letting me load any of my saves.

Anyone want to try loading up one of these saves, seeing if there's anything wrong with it?

http://pastebin.com/gssFbt8E

Version is 2.4.5, with the CK2Plus mod.
>>
>>148740251
>soldier pops are worse less than shit farmer pops
>>
>>148740251
Wait what, soldier pops dont die in war?
>>
>>148740163
is that hpm?
>>
>>148740319
>>148740323
>they don't know
Poor craftsmen
>>
>>148738430
>too much fucking money
No. Build railroads and factories in other countries for more industry score. Build forts everywhere. Naval bases in every state. Otherwise I'd say just lower taxes and make your people happy.
>>
>>148740175
That's the gist of it. I mean you might be able to figure out some convoluted solution where the assimilation rate and promotion/migration rate goes down with smaller pop numbers or something, but even if you did the rules would be so complex that V2 would probably lag heavily by the late game.

Frankly you'd probably be better off making a yearly or decade-ly event that just adjusted pop ratios or something towards the primary culture of all nations in the game if you wanted to simulate it. It would still be really complex to make work but at least I think it would work.
>>
Can anyone tell me what sort of thing unHMM adds? it seems interesting.
>>
>>148739762
You could attack the unciv that holds Lagos to prevent the UK from getting it. Only do this is the UK hasn't gotten. Lagos yet. Another possibility is taking Spanish or Portuguese colonies.
>>
>>148738430
You shouldn't be making money at the start of the game if you max out your sliders while keeping taxes low and tariffs at 0%.
>>
Like a quarter of the lower class aren't getting any of their needs, but no amount of tax breaks seem to help them. Whats the deal?
>>
>>148740717
You said there is a minimum that gets assimilated if possible.
Can you explain it more in detail and do you think you that constant is moddable?
Like i make it really low to negligible so only standard assimilation works.


Also can you explain how V2 rounds pop numbers.
>>
>>148740980
You dont have access to the goods or they are unemployed
>>
Can you guys tell me the reason every one of you hate Hoi4 for?
No memes please
>>
>>148740251
>his own pops
>>
>>148740980
Let them eat cake
>>
>>148741115
It's literally the ugliest game they've ever made and it's wildly unhistorical even on historical mode for a game that's supposed to simulate WWII.
>>
>>148741115
Instead of improving the genre by being a bastard child of DH and HoI3 it feels like CK2 team made meme poor ai HoI game.
>>
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>he doesn't build stacks of ART/HUS/ENG and mobilize his infantry
>>
>>148741115
They made the sequel worse than the previous games by dumbing it down, making many aspects of the game even shallower in an attempt to cater to a wider audience instead of making a good and challenging game for their loyal fans.
>>
>>148741054
Basically the way it works is this:

If you have 300 pops in one province, and 1 pop each in 300 provinces, they should both assimilate at basically the same rate, with the 300th pop of each being assimilated at approximately the same time. Of course its all chance based, but its effectively like a radioactive substance with a half life. It shouldn't magically decay faster if you spread it out vs. concentrating it. In-game, if you do this the 300 pops spread out in 1 to each province assimilate way, way quicker.

It might not actually be rounding, it might be some kind of optimization quirk to stop V2 from quickly filling up with lots of small pops (which would kill performance), but either way it messes with predicted assimilation.
>>
>>148741453
Oh so you want to say internal migration messes up with assimilation since they move to new land and become primary culture?
>>
>>148741450
>>148741304
>>148741220
So far, I'm seeing that its main flaws are:
1. Being dumbed down compared to its predecessors
2. Being unhistorical
Thanks for the ideas. I love playing unhistorical, so I'm liking it. It's the reason I stopped playing BI in HOI3. Soviets almsot seemed hard coded to win. Might as well watch a documentary about WW2, at that point...
>>
>>148741675
DH has good mods but yeah you nailed both HoI4 and BI to that matter.
Soviets are totally hard coded to win after 1941 actually.
>>
>>148741630
Internal migration AND promotion. Separate pops in a province (due to being half one type and half another vs. all one type) also assimilate faster. Provinces can have dozens of separate pops or all lumped together into one pop. If you have lots of minorities with a small % each then you can have 40+ small pops in a single province.
>>
>>148741115
Right now it's enjoyable enough for a couple of campaigns.

The single major issue right now is the ai. It's also obviously deficient areas like politics, population and air/navy that'll likely be fixed up and expanded through DLC. Luckily the basic combat is fun and generally works well, AI notwithstanding.

Like most Paradox games (excluding EU4) it will likely be good once it's actually complete, after a few major DLC and maybe an overhaul mod.
>>
>>148741675
There's a difference between taking some liberties with history and being able to do a world conquest as Luxemburg or overrun Germany in a few months as France.
>>
>>148740617
>Build railroads and factories in other countries
You can do that? How?
>>
>Holstein is a Scandinavian core without which you can't form it
wew

>Schleswig isn't
double wew


Why did HPM think this was a good idea ?
>>
I'm pretty new to eu4 (only have about 100 hours) what's a fun good nation to play?
>>
>>148742119
Yeah, I guess you're right. Even if I actually get bogged down as France while trying to get Germany, for some reason. I guess I just suck
>>148742109
Well I started playing all paradox games when they were fully released so I should just trust you and wait what happens. Also, I love the word notwithstanding
>>
>>148742108
And how promotions assimilate...promoted pops become accepted culture every time or?

Also how big was the discrepancy, can you give me some percentages from expected and what actually happened.
>>
>>148742282
Brandenburg
Form Prussia and then Germaniums
>>
>>148742237
Click on a province of a different country. There will be 2 small buttons to build railroads or factories. Best to go into infrastructure view. Control click railroads throughout Latin/South America for quick industry score.
>>
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>>148742282
>>
>>148742282
Granada in EU3
Speaking of things maybe i should play Knights in EU3 since they butchered manpower.
>>
>>148742365
>And how promotions assimilate...promoted pops become accepted culture every time or?

Not every time, just the smaller the individual pop is the faster it assimilates. Since promotions split pops into a bunch of smaller pops it therefore accelerates assimilation.

>Also how big was the discrepancy, can you give me some percentages from expected and what actually happened.
Don't have numbers, just noticed the discrepancy when checking the actual pop numbers in-game and seeing that assimilation rates are effectively completely different in two provinces where they should be the same.
>>
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>days without mass shootings
>>148742721
How different? 5%? 10% ?
You had like a number i could try to figure it out how to do it so numbers end up closer.
>>
>>148739587
>>148739619
>still trying to justify your gamey bullshit
And you wonder why nobody wants to play with you our your awful mod anymore
>>
>>148742842
It varies significantly based on the exact conditions of the province, so I can't tell you a straight number since I don't remember the conditions (and exactly what pop rule changes I was testing and stuff).

You're best off testing for yourself to see it.

Also its impolite to refer to our police as masses.
>>
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nukes are OP
>>
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I want to come back to Victoria II, but the prospect of hearing the same 10 musics play again and again discourgaes me.
Is there any good music pack for this game ?
Pic unrelated.
>>
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>more populous than China
>>
>>148743409
Show pops
>>
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>>148743542
>>
>>148743360
Grand strategy games are perfect for throwing on whatever random albums or mixes you feel like listening to.

The vast majority of my new music discovery happens while playing Vicky and CKII.
>>
>>148743710
Honestly, sometimes I play GSGs just because I feel like listening to music and not doing anything else
>>
>>148743651
>6.8% Sunni
>6.6% Jewish
Lad...
>>
>>148683832
>TICK HISTORICAL MOTHERFUCKING FOCUSES

ALRIGHT, HISTORICAL FOCUSES, YOU GET IT?

>PLAY AS DEMOCRATIC FRANCE
>DEFEND ALPINE REGION, BELGIUM, ETC.

>MOTHERFUCKING SWITZERLAND JOINS ALLIES OUT OF NOWHERE

>I GET STEAMROLLED BY GERMANY BECAUSE THE AI IN THIS GAME IS FUCKING BULLSHIT.

When did you grow out of Paradox games?
>>
>>148743980
Calm down you mong
>>
>>148743916
kharkov is unironically 30% jewish
kiev is 35% jew
>>
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>>148720687

You should make French Africa span from Dakar to Djibouti.

It was the French version of Cape to Cairo that they tried to achieve in the Fashoda incident before they backed down.
>>
>>148744312
>ywn be a french officer in colonial Africa
wel
>>
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HPMguy still show his face here?
>>
>>148744650
He died attempting to overthrow Erdogan
>>
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>>148743132
Aight thanks. I will ask HPM for help once he comes here since i dont know how he does the testing or if he tried assimilation before or whatever.
Nothing pisses me off more than all the events and rebels and wars not letting me run the game untouched for 100 years.
>>
Who /back to hoi3/ here?
>>
>>148744650

You should reconquer Albania and have be your Muslim exclave in Europe.
>>
>>148744759
You can run a game without popups interfering if you set up a MP game with yourself playing the same country, then quit with the 2nd player.

Just launch V2 twice and join your own game.
>>
>>148744885
That will stop rebels from spawning?
>>
>>148744830
Yep
>>
>>148744875
cuck
>>
>>148744930
No, but it makes the AI take control of basically everything from army to events and wars. Assuming you choose an out of the way nation that won't get involved in shit you'll have a pretty uneventful 100 years with no interference or need to click through events and crap.

Of course you could always temporarily mod out the ability for the AI to declare war or something if you need to test something else
>>
>>148745346
So basically i could take Swiss and just chill it out.
Can i use console to switch between nations in MP for numbers?
>>
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Uhm... What the fuck is this shit? I have no choice but to accept Bonaparte's gaycunt nephew? I went out of my way to maintain the monarchy
>>
>>148744650
Muslim nations like Albania and Bosnia are excluded from taking the decision, but it's only in their own cores. Seems like Albania owns Kosovo ans since muslim pops aren't moved, they can take the decision forever. I know where's the problem now.

Here's the fix:
https://mega.nz/#!KRAwUIrC!jtdCQ5ZKmpJff6AFCBll0pQ-eU3y1_P0RTf2TxvZbUc

Replace the one in the decisions folder with this one, save game compatible.

Sorry about that.
>>
>>148745467
You need to use Cheat Engine or something similar to enable the console in MP.
>>
>>148745792
Thanks.
>>
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>>148745792
Would you mind explaining >>148745653 ??

Also why does France start with -175 relations w/ the US?

Pic related, also
>>
>>148745792
Bsed HPM
>>
How do I git gud as Portugal in EUIV? I don't want to blob in North Africa or Iberia, I want to stay a small aesthetic colonial empire, but I always end up haemorrhage money.
>>
>>148745653

You can keep the King if militancy doesn't get too high iirc
>>
>>148745792
what was the reason for making certain Holstein provinces a requirement for the forming of Scandinavia ?
>>
>>148745653
>play meme country
>get meme'd on
What did you expect
>>
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>>148745792
Hey HPM can you check out assimilation discussion and give me your opinion on it?
>>148722093
I figured out 6% with base residency and 36% with everything in assimilation bonuses in 100 years would be okay.


Did you try anything with assimilation yet? (or intend to do). If i do extensive testing and get percentages right would you consider putting it in or using it as a minimod in updates?

Also can you explain to me how can i actually edit the formula for assimilation if possible and how can i observe and test out the results?

Oh yeah - put small disclaimer on Oriental Crisis or Egypt surrender you gotta go all the way to annex Egypt later.
>>
>>148746459
>france is a meme country
0/10 and I'm taking back your memeing badge
>>
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>>148746656
>france ISN'T a meme country
>>
>>148745792
HPM, how can I see the state religion? I remember seeing something about it but I couldn't find anything related to it anywhere
>>
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>>148746035
It's a quirk with naming conventions. Oman moves their capital to Zanzibar for a short while.

>Also why does France start with -175 relations w/ the US?
That's something I fucked up in the starting event dealing with US relation with the rest of the world, sorry about that's. It's not only France, the whole world is starting hating the US. It's fixed now, thanks!

>>148746160
You need all Scandinavian cores to do it. IIRC you can form it without Holstein, pretty sure I've seen the AI do it.

>>148746510
>Did you try anything with assimilation yet? (or intend to do).
No and I don't have any plans of changing assimilation from vanilla. I'm fine with the way it is now.

>Also can you explain to me how can i actually edit the formula for assimilation if possible and how can i observe and test out the results?
Sorry, I can't help you there. I never tested it. If you want to chance assimilation rate, you need to mess with pop_types.txt.

>Oh yeah - put small disclaimer on Oriental Crisis or Egypt surrender you gotta go all the way to annex Egypt later.
But I did. It's also written in the readme.

>>148747045
You mean in game? You can't, you need to check the history files. If it's your own country, check the religion they are converting to.
>>
>>148745653
You should've been passing reforms
>>
>>148747330
How come its fine mate, it doesnt work outside New World since cored culture factor is a massive negative number.

It ends up like formula * -19.88 or something and since its negative number its basically zero. Zero assimilation in 100 years outside New World unless pops are promoting or migrating.
>>
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lads
>>
what's a good unit composition for vicky2? late game in particular
>>
>>148747623
Play robmod if you want your epic assimilation
>>
>>148747623
It works outside the new world, it just doesn't work in cores of the pop.
That's intended behavior in vanilla and I agree with it.
>>
>>148747330
>IIRC you can form it without Holstein,
No you can't
>>
>>148747783
I want to figure out how to make it historical and not bullshit.
Having no assimilation in a mod based around historical semi-railroading is well...thats not how the world works
>>148747872
So basically...in Russian Poland in 100 years of occupation not a single Pole Russified?
Not a single pop in A-H became South German or Hungarian?
>>
>>148747623
Before they made those changes, pretty much every pop would assimilate which was fucking unhistorical, the current way is much better
>>
>>148703269
It'd be better if you had to send troops to the affected provinces with the militancy and that would burn manpower as guerilla warfare would be ongoing.

Otherwise the rebels would get bored and take a hike, around the country, to your capital
>>
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It was a good decision to invade America myself, AI Japan can't even get the dutch out of there islands
>>
>>148748251
But they should assimilate to an extent while also growing.
I figured out 0.36% pop assimilating on a yearly basis when fully Swedish is reasonable.
3.6% over 10 years , 36% in 100.
>>
>>148748005
Yes you can, just like you can form it without any part of Finland, Åland, Greenland, Iceland and/or the Faroe Islands.
>>
>>148747702
>>148747702
i mean late game HPM
>>
>>148748494
Is AI japan actually competent, like can it invade California by himself?
>>
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>>148748149
>So basically...in Russian Poland in 100 years of occupation not a single Pole Russified?
Yeah, the russified poles are the ones that moved out of Poland proper. They can come back later too.
I don't see a problem with the way vanilla handles stuff.

>>148748005
Here's a screen of an old test game.
>>
>>148748543
No I literally can't because the decision is grayed out and it becomes clickable only when I switch Kiel to myself using the console.
>>
>>148748687
Paradox never made ai that can use naval forces in any game.
>>
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>>148747637
>that industry
how
Post pops
>>
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canada is under russian control for the most part

>>148748920
see >>148743651
>>
>>148747330
>the whole world is starting hating the US
That's quite historical tho
>>
>>148748774
>>148748778
Doesn't work for me in the latest version.
>>
>>148743651
>it's a 24 million jews would be living peacefully in Russia and Prussian lands in 1921 if it weren't for the Czar, nazism and commies episode
>>
Just how broken is Hearts of Iron 4? I literally can't attack ONE fucking german unit on a hill - with 2 divisions out of my 5 being mountaineers - without being fucking destroyed? All of this on terrain which has no bunkers and whatnot.

This game is a joke. They added some fucking inflation to the german states and bam... there we go. WW2 in a nutshell.

It's like no matter what I do, the faggots in my faction will never do a motherfucking thing, while the opposite faction throws every motherfucking living soul in their whore-laden countries at me, all while having +1000000000 superattackbonusdamage_specialnazistat.

Don't waste your money on this or any of Paradox's other bullshit. They don't fucking deserve any of it.
>>
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Any Ideas how I win this war quick?
The USA has no supplies left, yet somehow they still won't break down.

>>148748826
Oh right, I actually feel stupid for asking that.
>>
>>148749394
IIRC the danes lose cores there temporarily after the schleswig war, so if you time the decision that lays the core you can form without cores there. Not sure how it happens, I just know it does.
>>
>>148749665
nice meme
>>
>>148748774
Assimilation always happens at a small but steady pace and game isnt stimulating it.
Assimilation should be basically treated as growth that takes monthly number from base culture and assimilates them to new one - new generations replacing the old.
As pops grow so does the primary culture which will once day (in a long long time) become a majority from a minority culture.
36% means Germany wont for instance get dominant pops in France proper but they will slow down the growth of Polish pops.

In the end since pop growth is still positive so original culture would rise in numbers themselves but slowly lose percentage to a new one depending on the national policies.

For instance lets say North Ireland, not a single pop will become British there over 100 years.
Actually only think you simulated there is emigration due to Great Famine and called it a day.
>>
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>didn't even have to invade the islands
boring desu
>>
>>148749964
>Assimilation always happens at a small but steady pace and game isnt stimulating it.
[citation needed]
>>
>>148749964
Fuck off rob.
Assimilation should be impossible for minority cultures. Poles in Warsaw didn't start speaking Russian in an appreciable amount.
Since there are essentially no minority cultures in the New World/Oceana, assimilation goes quick there.
>>
>>148749861
well I took schleswig from Germany as Sweden before even the historical war occurred so that might have fucked with it a bit
>>
>>148749645
>the one ideology that doesn't blindly hate the jews is the one that won IRL
>>
>>148749964
I think you're severely overestimating assimilation, to give example just look at Ottomeme Empire, for how long they held those lands and what are the cultures there
>>
>>148750091
How much industry mana do you think you can reach?
>>
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jesus fucking christ

>>148750473
at least 15k, 20 maybe
>>
>>148750242
Assimilation works basically the same way in the new world as the old one. Only speed increases IIRC.
The cores rule still applies to USA-owned mexico.

>>148749964
Well, that's your opinion. I think that there wasn't large scale assimilation that is needed to be represented as nationalism pretty much kept most of these cultures together and hostile to outside influence.
A russian in Warsaw would probably be obliged to speak polish to function in the day to day. He would need to speak russian if he worked for the government but to speak with people, buy stuff and everything else he would need to insert himself in Polish society.


Assimilation attempts by the Russian Empire were largely a complete failure. They only succeeded when the soviets started mass deportating people, like with the Tatars.
>>
How do I fire province events in V2? Did something change, it worked before.
>>
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>failed holy wars by my vassals have lowered the moral authority of the church by 10%
>no law in HIP to prevent them from declaring wars outside the realm
>>
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I'm new at this

I have a LOT of upgraded artillery dispersed through all my forces as support along with AA and AT gun battalions. What airforce I have is 100% focused on intercepting and CAS, 3 pretty good tank divisions.

Will it be enough? Am I fucked? Will Britain and France do ANYTHING before I get ground down?
>>
>>148750427
Im not since i proposed base 6% for residency+no rights and - 20% for different religion.

Which means it would take Ottomans 2000+ years to fully convert that land in ingame terms and even there a minority of cultural pop would remain.
>>148750118
>Alsace-Lorraine
>86% of pop spoke German in 1941
>current day
> While 39% of the adult population of Alsace speaks Alsatian, only one in four children speaks it, and only one in ten children uses it regularly
And i think you are stuck on 36% number and didnt even look at the chart i made.
>>148750242
>im Rob because i dare to tackle something you dont like
O-okay
Also as i stated before base culture wouldnt lose pops but the percentage would change over time.
See
>>148725392
>>
>>148750952
Make your vassals stronger.

Not even joking, a good triple duke can expand your realm well and if you use the council stuff to prevent him from joining factions then everything is cool. Educate his heir too.
>>
>>148751407
>>86% of pop spoke German in 1941
>>current day
>> While 39% of the adult population of Alsace speaks Alsatian, only one in four children speaks it, and only one in ten children uses it regularly
>>>>>>>>>>>>>>>>>>>>>>>>>>implying that was assimilation
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>implying they didn't lose cores
>>
>>148751219
>Will Britain and France do ANYTHING
laughingChamberlain.jpeg
>>
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>>148751407
>people are more likely to assimilate in residency based governments
>>
>>148751832
No, you see when the government oppresses you for speaking the wrong language that makes you really want to learn the official language.
>>
>>148751832
t. reddit cuck
>>
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>>148751832
>he still didnt read the chart
>hurr lets shitpost anyway
Son i cannot cure laziness or stupidity
>>148751603
Guess IRA lost the cores too
>>
>>148752217
I'm pretty sure the Republic has given up its cores on the North. The Troubles were the last gasp of militant Irish nationalism in the North.
>>
>>148751968
>give people no reason to assimilate
>expect them to magically start assimilating.

Multiculturalism in a nutshell.
>>
>>148752217
>ireland
>literally being colonized for 3 centuries by the UK, not mentioning the great famine and poverty
>only 40% british
>assimilation
>>
>>148752392
>outlaw a minority language in the age of nationalism
>dude yeah, they'll just give up their culture
>>
>>148752392
oppressing people doesn't give them a reason to assimilate, it gives them a reason for them to hate you
>>
>>148752392
>marginally they start assimilating
Yeah, thats called a mixed marriage

https://en.wikipedia.org/wiki/Dougla

>>148752708
>6% base + 6% from limited rights + residency from government
12% per 100 years, 36% in 300.
Sounds about right
>>
>>148752904
>ignoring the british that moved there as settlers
>ignores the millions of irish who left because of poverty
>assimilation
>>
>>148753041
I didnt, thats last 4% plus law changes over the centuries.
Sometimes its limited rights, sometimes its no rights.
Git gud.
>>
>>148752904
>greece under ottoman domination for 500 years
>little to no turkish cultural influence and absolutely no assimilation
>no dude 36% of greeks per century assimilating to turkish is totally reasonable
>>
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where are all of these jews fucking coming from?
>>
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>>148750819
HPM, I finished the theocracy flag for Toucoleur Empire. The monarchy flag will be different so please implement this one in your mod for theocracy.

For this flag I followed your advice you gave me a long time ago and used the few symbols I found that are used by the Tijaniyyah sufi order, modified to fit flag size.

I haven't done the other flags yet, but when I do I'll post them here and you are free to implement them.
>>
>>148751219
>new
>Picks Czechoslovakia
You have to micromanage your divisions to have a chance, for example you have an open path to Bratislava
>>
>>148753187
>36%
>i said 36%
Citation needed. No seriously just link it.
>>
>>148753224
Lmao
>>
>>148752753
>>148752889
>residency means outlawing languages and oppressing people.

Funny, that's not what the description says. It says they have the right to live and work in the country, just not vote.
>>
>>148753224
>be liberal capitalist democracy
>hurr where are the Jews coming from?
In the middle ages, people believed rats spawned from rotting grain.
Similarly, Jews spawn from money and capitalist decadence
>>
>>148753370
>residency gives constant militancy growth to non-primary culture POPs
>dude no they're not being oppressed at all
>>
>>148753370
>keeping a nationality out of the state apparatus and politics doesnt oppress them
Did wonders for Qing.
>>
>>148753182
Ireland was colonized, it wasn't assimilated
Literally how dumb can you be
>>
>>148753753
>Ireland was colonized
>how dare you use it as an example for pop cultural drift
>any discussion about assimilation for V2 is forbidden
>literally how dumb can you be
Fixed.
>>
>>148753485
Where does it do that?

>>148753510
By that logic Austria would oppress North Germans. I don't consider that reasonable.
>>
>>148753917
>a place was SETTLED by people
>it was totally assimilation guys

Nice ad hominem btw
>>
>>148753917
This post is so fucking retarded
He's saying Ireland isn't an example of assimilation, not "discussion of assimilation in V2 is forbidden", where the fuck do you get that from?
North Ireland was settled by British people from elsewhere, not assimilated from the native Irish
>>
>>148753938
By Vicky logic only two types of Germans exist, i find North/South split of whole German people unreasonable.
>>
>>148754028
>ad hominem
fuck meant strawman
>>
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>>148743980
>>
>>148754172
Do you find South/North split of whole Italian people also unreasonable? Or Yankee and Dixie? Or British Canadian and French Canadian?
>>
Are the irish even human ?
>>
>>148754372
> ?
stop this
>>
New Thread
>>148754427
>>148754427
>>148754427
>>148754427
>>
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>742 posts
>no new thread
I guess R&I finally killed himself
>>
>>148754372
Are the french even human?
>>
>>148754410
What ?
>>
>>148753917
>>any discussion about assimilation for V2 is forbidden
That escalated quickly
>>
>>148753224
Israel
>>
>>148754051
>>148753917
This discussion is about assimilation change for simulation of ethnic drift and change over time.
As soon as i made my point about Ireland you switch over to it. Speaking of Ireland Ulster has what, 70% British pops in 1836?
>>148754313
North Italians could be split up in different subcultures based on city states but its obviously not done because
1. its a smaller region
2. no reason to simulate it

On the other hand German confederation had shitton of smaller fragmented region and such.
https://en.wikipedia.org/wiki/Kleinstaaterei
Its like saying Croat and Slovene are the same culture because they were both under Austria.
>>
>>148755181
>This discussion is about assimilation change for simulation of ethnic drift and change over time.
So why use an example of colonization, not assimilation, and get salty about it when called out?
>>
>>148747330
>But I did. It's also written in the readme.

when the peace event fires, having something like
>Nothing more than full annexation will suffice, carry on the war

as an option would be better desu, less confusing
>>
>>148755589
I didnt get salty about it, you did when i used it.
Also not a single Irish will assimilate in 100 years in Ireland, thats historical for you?
>>
>>148756112
>I didnt get salty about it, you did when i used it.
>No u
Literally go read your reply
>waaahhh you are trying to shut down discussion

>Also not a single Irish will assimilate in 100 years in Ireland, thats historical for you?
You are claiming it isn't, prove it.
>inb4 he gets modern/colonization/numbers
>>
>>148756112
>small scale assimilation can't be modeled well
>so the simulation needs to be altered to create mass assimilation
>>
>>148756395
>0.36% per year with full citizenship, schools, all cultures allowed and rehabilitation is a large scale assimilation
>residency with nothing else reduces it to 0.06% per year
Mkay. I obviously said a big fucking number.
>>148756306
But you are mate. I dont give a shit about your Ireland and if its colonized or assimilated.
It couldnt be simulated in the game anyway since Brits got 70% population in North Ireland from the start.
If assimilation doesnt exist how come minorities decline while primary pops grow bigger?
>>
>>148756965
>But you are mate. I dont give a shit about your Ireland and if its colonized or assimilated.
> dont give a shit about your Ireland
>you brought it up
>your ireland
>if its colonized or assimilated
>you brought it up
>Uses ireland as an example of assimilation
>literally a place that was colonized
>gets called on it
>you are trying to shut down discussion
>btw I don't give a shit about the example I brought up
I give up, you arent using logic anymore
>>
>>148757202
Okay Ireland is colonized, Irish are proud unassimilated race.
Just like other minority pops in Europe that never declined in numbers a part of a big nation. Gypsies and Jews dont count
>>
>>148696860
What's the point of the repay debts CB outside of roleplaying reason? You only get 5 prestige for it so it's not useful for prestigewhoring and the war itself will often cost more than you get back. Is there a point to this if you don't want to wave your dick around and cripple other nations?
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