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/fog/ - Fallout General

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Thread replies: 753
Thread images: 194

Synth life edition

>/fog/ Mod Archive
http://fogmods.weebly.com

>CK
http://www.creationkit.com/fallout4/index.php?title=Main_Page

>Fallout 4 General Information (Read Before Asking Questions)
http://pastebin.com/UkxVHYQB

>Vault Dweller's Survival Guide Links
http://pastebin.com/x1yeAmcP

>The Art of Fallout 4
https://mega.nz/#!vQkWVLpD!nBOiJBqgYriOJNkjU8OqxSFOfpKJHYWT6wZunopd6Fg

>Fallout 4 Item IDs
https://docs.google.com/spreadsheets/d/1J9quAMtGK70aptz0t5teqWHGZJ9T9uvJmzNEBJEB36Q/htmlview?usp=sharing&sle=true

>Fallout 4 Legendary Effects & IDs Guide
http://pastebin.com/qg0KhsCA

>Fallout 4 Settlement Mods & Information
http://pastebin.com/QJquVveh

>HOW TO CONVERT SKYRIM / OBLIVION / NV / FO3 ETC MODELS TO FO4 + Bodyslide Guide
http://pastebin.com/MWEPKj5m

>Fallout 3/NV
http://pastebin.com/wVAqLvCD

>Archive
http://boards.fireden.net/vg/search/subject/fog/

>/aco/ Thread
>>>/aco/fallout (nsfw)

>/y/ Thread
>>>/y/fallout (nsfw)

Pre-War Thread
>>148581238
>>
ATOM CATS A BEST
>>
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BIG BIG BIG BIG BIG BIG BIG BIG
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Afternoon, Anon's.

What are your Fallout 4 plans for today?
>>
>>148627093
I aint clicking that exe nigga.
>>
http://vocaroo.com/i/s1haezZ9CQaU
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>>148627090
What happaned to him? he has a lot of scratches.
>>
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>>148627093
Hats and junk.

You?
>>
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>>148627090
>>
>>148627260
I love you and I have a collection of these edits because they make me smile.
>>
>>148627093
I'm going to kill the entire railroad!
>>
>>148627093
Finish up my junk vacuum mod thing and probably add a Contraptions dependency because I am sick of fiddling with forms
>>
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>>148627204
She committed a bunch of murdies!
>>
>>148627093
Bring my explorer back for a refresh on stims/radaways in FO:Shelter and pop out another dweller or two.
I think I'm actually having fun with this now that I can play it thanks to the PC version.

>>148627204
>him
>>
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>>148627470
>>
>>148627470
Whut level is he? yuo character looks like a cool guy haha reminds me of terminnatr xD
>>
>>148627093
Eugenics.
>>
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>>148627223
I would love voodoo tophat

>>148627383
Make sure to use Glory's reset code and turn her into a loyal little brainwashed puppet.

>>148627464
I need this in my life.

>>148627535
I hope we get a trainer to get free stuff from the shop soon.
>>
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fug
>>
>>148627730
Don't fuck it up. After all you're not a normie casual right?
>>
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>>148627093
Trying to resist waifufaggotry but ultimately failing at it. Dat wet texture hnngghhh
>>
>>148627891
n-no
it's just that no mole rats have attacked yet and i'll probably have to build more power stations
the caps one will just take a while
a long while
>>
>>148627961
>muh dick
link to the clothing?
>>
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>>148627093

Hopefully fixing my Animu hairs once and for all
>>
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>>148627986
just send everyone into the wasteland for caps, and if mole rats do attack they can't very well kill what's not there right?
good luck on the power though, I see a lot of rushes in your future.
>>
>>148628003
I do appreciate the work on the hair you are doing. I noticed you encountered quite a few issues.

>>148627961
I approve.
>>
>>148627637
>I need this in my life
The trouble I'm having is that there is a stupefyingly large amount of junk in the game, and no really good way to find all of it with Papyrus.
I built the tool off of existing scripts from my base mod, and the functionality works, but I'm just trying to get all of the junk that is reasonable included before I release my mod's update publicly.

Contraptions has a huge form that it uses for the pitching machine, so I'm going to test whether official DLC adds to that with a script or something. If it does, then I can just hook into that, obviate a huge amount of compatibility and maintenance work on my end, and just say "if you want custom junk to work with this, make sure it works with the Contraptions pitching machine".
>>
>>148627632
Can't be done, hardcoded 1/1/1/1 white/hispanic/asian/black ratio.
>>
>>148627632
My fuck that looks like shit.
>>
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>>148628098
Personally I'd prefer a mod that allowed you to assign settlement specialities such as making a real quarry or steel mill.
>>
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>>148627993
JC - Shirt and Jeans + weathered textues + my own bodyslide config.
>>
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>>148628087

Thanks. Yeah, current issue is the mesh dissapearing when you get too close. Once I fix that...that SHOULD be the final hurdle. I still want to give some of them physics but I'm beginning to wonder if that will be possible at this point. I will try, anyway.

I Pm'd that guy on LL again, he seems to know a ton about 3ds. Older versions of Nifskope had a transform - Apply feature that could fix my current issue, but the version of nifskope that works with FO4 doesn't seem to have it. There's surely a way to do it in 3ds but I dunno how, there's literally 10,000 different buttons and modifiers you can do to meshes in that program...

I've already quit screwing with the 3ds crap for the night, and began on ironing out all the CK work. There's really not a lot left to do once I get the model stuff all polished up.
>>
https://youtu.be/FZAyJ0DCYjQ

Just checkin' for muties.
>>
>>148628382
Except make them look good and fit well.
>>
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>>148628382
I sadly wasn't able to make much headway in the new Robutt voice packs. Someone much more proficient than I needs to build a framework for it.

Then I can just do all the legwork.
>>
Overseer Valery Barstow is one sexy ghoul.
>>
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>>148628562

I still have to properly weight, adjust them, give some of them physics, yes. I just want to write down a workflow so I can steadily fix them and get them working in-game without issues.

I don't wanna mess with that right now until I that guy can get back to me on how to fix them for using in-game bug free.
>>
>>148628625
him forgetting the draw the arm to the right ??
>>
>>148628625
>I can't make my mod until someone makes it for me
>>
>>148628098
And of course DLC junk doesn't work in the pitching machine. That means I get to do it the hard way.
>>
>>148628746
I plan on fixing up the physics when you realease this anyway

just sayin
>>
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>>148628903

I've never done physics on hairs before but if it doesn't work, yeah, go ahead.

I'm hoping its as simple as making cloth weights in the ref skeleton and copying weights from hairs used as reference. Of course I'll need to fix the mesh in 3ds again, but once I get a proper workflow goin'...it worked for the physics cape I tried at least, until I tried manually painting the cloths, then shit got wacky on it.
>>
>>148629163
The adventures of Butt Cape!
>>
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>this is a 10/10 according to buffscale
>>
>>148629348
SHE HAD A BODY KINDA LIKE A HORSE IF YOU KNOW WHAT I MEEAN
>>
>>148629348

Wat
>>
>>148629412

Angkor
>>
>>148628080
serious question is the cap on settlers in the wasteland removed or is that shit still there?
>>
>>148629493
Angkor Wat?
>>
>>148628168
send 3/4 to the wasteland to die
>>
>>148629640
Still hardcoded, all new births and new arrivals will fill the quotas.
>>
>>148629772
>diversity quota in a video game

you're shitting me
>>
>Haul my bitch over to trinity tower so she can slurp up Strong's milk of mutant brutality
>BoS decide then to send in like three of four vertibirds and throw the entire aria into a siege
>Every one goes apeshit and the npcs don't act how they should
>Rex wont come down onto the ground floor to complete the quest
Fuck
>>
>>148629963
Thanks San Fran & LA
>>
>>148629772
Not if its hardcoded 1/1/1/1, as you say.
>>
>>148629348
dat belly tho
>>
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>>148629348
MY SPINE!
>>
>>148627017
I fucking love the institute
>>
>>148629772
and the brown ones will be sent to the wasteland to die, how is this not clear?

>>148629963
god forbid we have natural genetic inheritance after a random starting group.
>tfw actually know people IRL who married black because they believe the future genetic pool will be all mixed races
>>
>>148630312

Vaults with anything but a monoethnicity don't make sense
>>
>>148630312
>>148630132
Literally doesn't matter.
40 dwellers, send the 30 non-whites to die in wasteland. ALL new borns will be hispanic/asian/black until dweller #41 is born/arrives. The game will not allow you to have an all white vault.
>>
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>>148630132
wait so you're saying if I have 10/10/10/0 the next 10 settlers will be black? and if I keep sending them to the wasteland to die I'll keep getting new blacks to send to the wasteland and die?

if this is true we need to fire up the SJW machine because that's racist.
>>
>>148630306
I'd love them more if you could make decisions that actually have effect on their policy.

Like re-instating the cybernetics program, canning the Gen III synths and operating more/less on the surface
>>
>>148630442
I see, I read that at a race rotation rather than a percentile. Ahwell, the wasteland will be littered with shitskins.
>>
>>148630514
needs more organ harvesting from supermutants
>>
>>148630697
>not creating super mutant mind control

made the wastelands toughest creatures, might as well salvage that op and turn it into a strength
>>
>>148630697
Why even bother if you could just fabricate new ones with your Totally-not-an-Auto-Docâ„¢ Synth Fabricator?
>>
>>148630950
new organs yes, new organs strengthened by mutant virus though? can they synthesize the effects of the virus on the replicated organs?

having a heart that does not wear out is one thing. having a heart that will regenerate is another.

otherwise, I'mm gonna jack a synth and sell it's kidneys.
>>
>UFo4P breaks my game
>fatty tells me it's bethesda's fault
>the game works without the unofficial patch
>unofficial patch do LITERALLY nothing anyway

is there ANYTHING AT ALL that fat people can do well?
>>
>>148630514
expand production of watcher crows, create an interactive map service. run it out of Bunker Hill so the traders can avoid threats. or run it out of the Castle, so the Minutemen know where to target patrols.
>>
Is Mod Organizer usable yet? I just want to do a clean reinstall and remove this nexus cancer from my computer.
>>
>>148631298
Yeah it would be a cold day in hell before I put something straight from FEV into myself. I would much rather try out whatever was keeping Corn Flakes alive.

>>148631598
If it is breaking your game then you need to update to the newest version, where the settler problem is more or less avoided now. The problem exists in the vanilla game anyway though, so I don't know where you get off with saying
>the game works without the unofficial patch
>>
>>148631598
>my mods aren't compatible
>blame the modders
>>
>>148631927
wat?

the mod isn't compatible with the game, so yeah, blame the modder

>>148631907
this problem did not exist in vanilla
>>
>>148631907
>Yeah it would be a cold day in hell before I put something straight from FEV into myself.

That's why you need synths to recruit volunteers for your experiment.

It's like you can't even Institute properly.

>>148631927
>mod causes problem
>don't blame the modder
>>
People who say that the unoffical patch breaks the game are retarded.

Its been 100% confirmed that settler appearance changes do not in any way effect what they are assigned to, and that they will conitue doing whatever you told them to do no matter how many times they change.
>>
>>148632297
If that were true, why does the patch break your settlers?

because it definitely does for everyone
>>
>>148632054
>this problem did not exist in vanilla
It does though. Settlements get completely bogged down all to hell with more than about 20 settlers, and the scripting engine will eventually start freaking out and trying to "optimise" settlers away. The only problem that the UFO4P previously had was that, aside from trying to update workshop scripts, the AI packages for settlers was being flagged for them as scenery filler.
>>
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Post favorite game.
>>
>>148632406
I wish I could get 20 settlers

I can't even assign marcy long to farm - a problem which does not exist in vanilla
>>
>>148632350
yu're just butthurt because you're trying to mod a game and failing because you have no idea what you're doing

mods don't break anything, they conflict, and when that happens, you fix it

get out
>>
>>148632350
>If that were true, why does the patch break your settlers?
Because it doesn't.

I have had the unoffical patch since it came out, even with the bugs, and my settlers still act fine aside from changing appearances.

they have never lost any of thier job assignments
>>
>>148631298
That's...actually, that's an interesting idea.

I would, however, be worried about the long-term effects of a Super Mutant organ transplant, like its regenerative properties altering the recipient's vital systems..maybe altering or even destroying the host's DNA.
>>
>>148632545
Okay, but it definitely does
I don't know about losing assignments, but it definitely stops you from assigning

This has happened to pretty much everyone, and arthmoor even said as much. Why are you trying to pretend?
>>
>>148632516
m8, what are you talking about?
>>
Oh god I'm getting urges to play FO2 again
>>
>>148632636
>I don't know about losing assignments, but it definitely stops you from assigning
Except, again, it doesnt.

I have the unoffical patch installed right now, and have been assigning settlers across my settlements for about an hour now.

And it works.
>>
>>148632516
it's clear you've never modded a game in your life

and I don't mean "used someone else's mods"
>>
>>148627223
Question anon how do you change hair color for the hair once you make it a mesh with the hat?
>>
>>148627223
How do you make the hair visible ingame ? My hat and hair both take up slot 30, and i tried changing the hat to slot 46 but it just turns invisible ingame. I'm at wits end.
>>
>>148632516
>It's the weekend.
>>
>>148632787
well literally everyone else, including the person who created the mod, says it does
>>
>>148630447
We neerd an edit of this but with Synth patrollers and Railroad agents
>>
>>148632516
>mods don't break anything
This is definitely not true. It isn't difficult at all to put together a little bomb that breaks everything - wipe out form lists, clear away model info, break navmeshes, etc. - it can get really nasty if you aren't careful. And with things getting baked into saves, it is really unsettlingly easy to break (save) games completely.
>>
>>148629412
Buffscale lets say i edited a vanilla hat for children to wear, but it has slot 30 and so do all of the child hairs, is there any way to make the hat show without the hair being inviaible please help dear Christ i hate slot conflicts.
>>
>>148633006
>well literally everyone else
Gross hyperbole

> including the person who created the mod
Total lie

Arthmoor has only said it causes settler NPCs to randomly change appearance, he has directly confirmed it does not prevent you from assigning people

Are you the guy who has been coming on here for like the past week complaining you cant assign people?

Seriously dude, stop being so retarded.
>>
>>148633212
>Are you the guy who has been coming on here for like the past week complaining you cant assign people?
lol no

You can't imagine how hysterical it is, the idea of you standing vigilant against the trolls who would slander arthmoor
>>
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>>148627017
So has it been established whether or not Synths can reproduce with humans or other Synths?.
>>
>>148631598
I'm annoyed that he didn't even bother to check if the bug happened in the vanilla game before running to kotaku and the like to make "UNOFFICIAL PATCH TAKES ARROW TO THE KNEE" jokes.
>>
Ive been messing with bodyslide more and I just had an idea!
if I wanted to make some waifu npcs with unique bodies couldn't I just assign the special body to one outfit and maybe some mod armor?
>>
>>148633291
> the idea of you standing vigilant against the trolls who would slander arthmoor
I think Arthmoor is a fucking autist on par with gikuard.

What you are saying is objectively wrong though


>>148633303
Synths are made using FEV and are thus sterile.
>>
>>148633303
Synths are sterile.
>>
>>148633394
What did gikuard do?
>>
>>148633394
no it isn't a lie

and you got what he said about changing appearance wrong

read the thread again
>>
>>148633458
>What did gikuard do?
Ohh god man, that story is so long it would be near impossible to tell at this point.
>>
>>148633303
Not really. I think the _only_ dialogue we have on this is Deacon (a pathological liar) saying:
>"We were trying for kids. Eventually, I found out she was a synth. Then, my old gang killed her. Now I'm sad."
Assuming any of it is even true, that doesn't really provide any evidence that synths are sterile.
Deacon added the bit about her being a synth as a lead in for the cause of her death to his old gang, rather than to suggest that synths are unable to reproduce.

Still, it remains unclear either way.
>>
Fallout 3 or TTW for modding?
>>
>>148633394
>Synths are made using FEV and are thus sterile
Gen.2 synths were; that isn't clear with Gen.3 synths, especially given the
>new avenues of research
that were taken what with Shaun's pre-war DNA.
>>
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>Posting before reading the thread.

Any modders in the audience? I have a (hopefully) simple request or question.

Cherry red lipstick.
Fire engine red lipstick.
Ferrari red lipstick.

Where is it? Why can I not be a pretty pinup princess? It has to be the single most used shade in all of noir but it doesn't exist. This gives me cancer.

Would it be simple to do? I have limited experience in modding but I believe it should be easy enough. Only thing is I need to buy the game again. I don't think $80 for a nice shade of lipstick is a good purchase
>>
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>>148633303
No, contrary to what >>148633394 and >>148633438 said.

FEV != Sterility

Super Mutants can't reproduce because their particular strain of FEV makes their DNA self-checking (hence their hyper regenerative abilities), which destroys the sexual organs. Other FEV-mutated creatures such as Deathclaws are not effected by this.

Though Synth organics are produced using a mild strain, their physiology is human. In any event, it could go either way.
>>
>>148633724
>Gen.2 synths were

No they were not, as Gen 2's are robots with plastic skin, theres nothing organic about them to be infected with FEV.
>>
DAE think Deacon has a personality that would be great for breaking the fourth wall
>>
>>148633180

I guess set the slot to something else. I dunno how children work in FO4 though. Sooner or later (probably already exists on ATF), someone will make a mod that lets children have facegen and same file structure as adults, just setscaled down and given different body shapes.

So technically all clothes would work on them, then.
>>
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>>148633638
>Deacon (a pathological liar)
why did I laugh at this
>>
>>148633763
>which destroys the sexual organs
Actually it sees gametes as incomplete and repairs them making them inoperable.
>>
>>148633763
>Other FEV-mutated creatures such as Deathclaws are not effected by this.
Deathclaws are not FEV mutants, stop using wiki pages as your source of lore.

A. The above rumor comes from the Fallout 2 guide, written by people other then the Devs which claimed that the Master genetically altered them. IUt NEVER mentions the use of FEV

B. Its been pointed out that this statement makes no sense as the Master never uses Deathclaws himself, nor makes any sort of mention of altering Deathclaws in any way in Fallout 1.

C. The ONLY canon FEV mutated deathclaws are the intelligent ones produced by the Enclave in Fallout 2. And much like the Wannamingos, another FEV mutant that could reproduce, its very likely they had a specific point at which they would become sterile, just as was happening to the Wannamingos.
>>
>>148632510
That sounds like a pile of bad mod interactions to me, anon, not just the Unofficial patch.
>>
>>148633773
I think it is intimated that FEV was used to research how to grow artificial skin, in some of the Institute holotapes.

>>148633687
TTW all the way. Making almost completely straight Fallout 3 content is easy if you just use FNV/Fo3 assets. And, you know anybody who has TTW will have all of the Fo3 DLC, so DLC dependencies are not a big worry.
>>
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http://www.loverslab.com/topic/61259-sextec-sexlab-sexout-etc-container-thread/

>Guy on LL recently has been making animations in this thread

Welp
>>
>>148633998
I should clarify, I mean for installing a lot of mods
>>
>>148633998
>I think it is intimated that FEV was used to research how to grow artificial skin, in some of the Institute holotapes.

No, the Institute holotapes say that they ran out of research avenues due to the commonwealth populace's radiation mutated DNA, with the second tape ending saying they needed "someone" new, aka Shaun.

Shortly after Shaun was kidnapped his DNA was taken, mixed with FEV, and then the first Gen 3's started appearing because they now had a pure source of DNA to use as a base
>>
>>148633983
Well, it sounds like this is the first time youve ever had mods, so everything is "muh mod interaction" because you're an idiot
>>
>>148634121
>mixed with FEV, and then the first Gen 3's started appearing
Source?
>>
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>The Institute terminals: "Looks like latest navigation software update has some issues. Found two Gen 1s trying to walk through walls." [Pathfinding software updated, all Gen 1 units will require patch. Facilities notified.]"
>>
>>148634148
Irrelevant to the topic.

You are the only person thus far to ever report that issue happening in such a way, Vanilla or otherwise. That probably means you're running *something* incorrectly. If you're really so angry about it, stop shitposting and start running binary checks on a new game to see if you can fix it.
>>
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>Beastmen don't get Jabberslythes
why even bother
>>
>>148634387
>Source?
The game?

The FEV research notes state that they maxed out FEV research, and needed "someone new", in 2224.

Shaun states he was kidnapped from the Vault in 2227.

And Broken Mask, the incident in Diamond City when the first very early Gen 3 went crazy and killed people happened in 2229.


Just like how the FEV research notes state that The Institute got FEV in 2178, and then we see on loading screens that the Minutemen defended Diamond City form the first super mutant horde attack in 2180
>>
>>148634510
What the hell are you talking about? Everybody ever is experiencing this
>>
>>148633794
The problem is kids hairs ONLY use slot 30, whereas adults hair use both slot 30 and 31 so you can usually have hairs work with adult hairs by unticking slot 30. With kids the hat overrides the hair, and you cannot change the equip slot of the hat without it turning invisible
>>
>>148634568
Funny, first mention I've ever seen of Marcy Long outright breaking.
>>
>>148634670
Same here
>>
>>148634670
I don't know about Marcy Long specifically. It's all settlers
>>
>>148634567
I meant source for this part:
>mixed with FEV
All we know is that the Institute was researching FEV before Shaun, and that after acquiring Shaun, research into his pre-war DNA led to being able to create proper Gen.3 synths.
>>
>>148634021
Where?
>>
>>148634715
The post I responded to was referring specifically to Marcy Long no longer being assignable. That sounds like a local issue to me. The issue with settlers playing musical faces is something altogether.
>>
>>148634857
No, the post you were responding to was me, and I used Marcy Long as she (along with the rest) are literally the first settlers you get.

Autism, fuck
>>
>>148634814
>mixed with FEV
Did you miss all the Institute scientist talking about how Synths are
A. Immune to radiation.
B. Have increased strength, intelligence, and speed, compared to normal humans.
C. Are biologically static, and can't age, get fat, or get skinny.

All of which are effects of FEV which forced the human body into a consistent unchanging form,
>>
>>148634926
not that anon, but marcy isn't a settler, she's a Sanctuary NPC.
Settlers can be moved and assigned to provisioner routes, Marcy is not and as such, is not a "Settler"
>>
What do the crosshairs on quest cards mean? Recommended weapon damage range?
>>
>>148635030
But she can be assigned to farm (and do other things), which is the issue

why is autism allowed to exist
>>
>>148635030
This also

Many named NPCs in settlements cant be moved orassigned.

Several of the Warwicks, and the named NPCs in the Slog have been this way since launch
>>
>>148635068
the crosshairs on quest cards means you have to have weapons with at least that much damage on all your settlers.
>>
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>>148632753
I know that fucking feel.

>tfw was in the beginning stages of making an ambitious mod for new vegas
>it was gonna be Fallout 2 on a 1:1 scale in Gamebryo
>Only stopped because PC suffered a hard drive crash.
>>
>>148635107
Are people seriously this stupid?

It's not only Marcy Long. I was using her as a fucking joke example (although one who is also broken) beause that guy was talking about settlements wonking out after 20 settlers

fuck 20 settlers; these shits are broken from the outset.
>>
Creating animations

> With Blender
> Tool in developpement
> With 3DsMax
> Tool in developpement
> With Havok animation studio
> Done (native)
> With Havok Content Tools and the 3DsMax Nif plugin


WEW LADDY

EROTIC PUMPING ACTION COMING SOON
>>
>>148635074
>which is the issue
for you.

Marcy is not a Settler, she's a unique sanctuary NPC. She cannot set provisioner routes, she cannot move settlements, and most tellingly, she cannot be effected by the visual change bug which effects -all- "Settlers".
I rest my case, autist.
>>
>>148635107
Can't move the 2 original "settlers" at crossroads, obernathy station, and tenpines bluff. Very annoying since I wanted them to be unmanned outposts.
>>
>>148635218
> beause that guy was talking about settlements wonking out after 20 settlers
You cant get more then 20 settlers unless you mod or use exploits, and, at that point, thats only your fault.
>>
>>148635254
for literally everyone

it's like a whole thing

also, it's "affected"

yes, I'm an autist
>>
>>148635312
>It's literally everyone
so now that we have the correct info it does indeed seem like you have conflicting mods overwriting settler parameters.
Try uninstalling them one at a time.
Don't like that? Want to do it faster?
Reinstall the game, delete your mods, get back to us.
>>
>>148634991
>A. Immune to radiation.
Again, we are never told that Gen.3 synths are immune to radiation. Source?
>Are biologically static, and can't age, get fat, or get skinny
All we know is that the prototype Synth!Shaun won't age. Dialogue from Curie suggests that standard Gen.3 synths have a lifespan.

>All of which are effects of FEV which forced the human body into a consistent, unchanging form
More properly, all those are generally the effects of FEV in Super Mutants (which synths are obviously not).

You could just as plausibly say that the enhanced strength/intelligence/whatever is due to superior manufacturing processes eliminating deficiencies in the build of a body. We know for one that _some_ (demonstrating that not all Gen.3 synths are comparable) Gen.3 synth brains have cybernetics that allow interfacing with computers/programming code.
>>
>>148635394
I don't have conflicting mods. The only mod that I have that even touches settlements/settlers is the patch.

M8, it's really a whole issue in the community. Your ignorance of it doesn't mean anything
>>
>>148635230
lies!
>>
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>>148635585
https://github.com/figment/max_nif_plugin/releases/tag/3.8.0
>>
>>148635452
>source?
not that anon, but

"If the player character has built a radio beacon, incoming settlers have the potential to be Gen 3 synths (non-infiltration). This can be observed by picking the Perception perk Awareness (requires 3 points), and targeting settlers in VATS. Synth settlers will have 10 energy resistance and 10 radiation resistance by default, subtracting any bonuses from apparel. If these settlers are put on a supply line and happen to pass any major Brotherhood of Steel encampment (Cambridge, etc.), they will be fired upon by the entire station, stalling any building the player character can do. "


>>148635485
>I don't have conflicting mods
then your issue should be taken to an official Bethesda forum as in an unmodified state they are definitely the ones who can help you.
>throws autistic bitchfit on 4chan
>surprised when autists gather around to throw eggs


>>148635653
whatever you do, just use them to make pump action webms to make fun of that shitposter.
>>
>>148635683
lol
bethesda is well aware of it, as it really is a whole thing
>>
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>Autist says its literally everyone who can't assign marcy to shit
>go in-game
>I can assign Marcy to food, and use her to establish a supply line

Yep, seems like I was right, its one autists mod conflicts.
>>
>>148635740
So you're just going to sit around and shitpost about it?

>>148635753
oh, lookie there.
>>
>>148635683
I'm going to use them to make pump action dildos and sexually sodomize the wasteland
>>
>>148635802
yes
and look at what? some random pic?
>>
>>148635925
>look at what
proof that you should kill yourself.
>>
>>148635452
>Dialogue from Curie suggests that standard Gen.3 synths have a lifespan.
Sure, because its unlikely anyone in the wasteland will die of old age.

>More properly, all those are generally the effects of FEV in Super Mutants (which synths are obviously not).
And yes Kellogg, and several Institute scientists, mention that synths are stronger, faster, and can be smarter, then the average person
>>
wait

Are synth organs entirely artificial organic organs made from the ground up with genetic material partially based on the human genome or are they normal organs that are grown and stored for quick assembly
>>
>>148635452
so if the most advanced synths have a lifespan, we could assume the least advanced do as well - How do you explain Nick Valentine?
>>
>>148636105
As far as we know, the only things preassembled are the bones, and muscles, the organs and everything else gets added when they get dipped into that vats of FEV and get shit and eyes and shit
>>
>>148636105
from the ground up with real flesh made right there and then
>>
>>148628003
Your Piper looks like a porn star.
She needs a stage name.
>>
>>148636227
>>148636206
But are the organs genetically human or were their genetics built from the ground up
>>
>>148627017
Wait wait wait.
So if Gen3 Synths were only available after Shaun showed up how the fuck do you explain the Synth in FO3?
Does FO3 take place between the time you got refroze and woke up?
>>
>>148636442
human, they are based on shauns dna
>>
>>148636442
all synth parts are built from Shaun's DNA, and altered to fit whatever type of synth they are trying to build.

>>148636460
-Fallout 4 takes place in 2287

-Fallout 3 takes place in 2277

-The Broken Mask Incident when the first Gen 3's came out was in 2229

-Shaun was kidnapped in 2227

Gen 3's had been in production for 48 years b y the time of Fallout 3
>>
>>148636528
So they're just growing human parts that were modified with FEV like some sort of CRISPR? How many cybernetic implants do they have other than the brain interface that allows for programming?
>>
>>148636680
Yes

and none
>>
>>148636627
Yeah, I just read the timeline to make sure, haven't played FO3 in years and I forget the dating in this game is actually relatively well-kept track of.
>>
>>148636680
There are no cybernetics, Father canned the whole program.

The only mechanical part synhs have is the chip in their brain.
>>
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Zenimax/Bethesda has just greenlighted a new obsidian fallout game under the stipulation that the workshop and contraptions are featured in a meaningful way.

How do you proceed?
>>
>>148636680
>>148636771
To clarify, Synths are Androids.

"Cyborg is formed from a contraction of cybernetic organism. The organism is the giveaway part. It has to contain living components, though not necessarily human.

Android comes from the Greek Andros = man and eidos = shape. It refers to a man shaped machine. "

Cyborg = Kellogg, human with robot bits.
Android = Curie (both forms) - Robot with human qualities.
>>
>>148636890
Set in Seattle
-No NCR
-No Legion
-Maybe a brief appearance by some Khans from the Khan empire in Montana/Wyoming/Idaho
>>
>>148636983
>main character is named Edward Cullen
>>
>>148636942
And the androids from Dragon Ball Z are actually cyborgs
>>
>>148636983
I'm not seeing how the workshops work in to your plan.

We put a lot of work in to making this game the next Minecraft, remember that or you gonna sleep with the dream boy.
>>
>>148637115
Easy, it would be a game about rebuilding the last part of the western U.S. not fucked over by complete retards into something that isn't fundamentally doomed like the NCr and Legion are.
>>
>>148636890
Start/tutorial in NCR, player is a factory manager and has to setup a glassware factory, assign workers to the line through the workshop.

Player has a midlife crisis at the end of the tutorial section, fucks off to the wasteland to seek adventure.
>>
>>148637091
Well, yeah.
Though the term Cyborg is kind of a bit... Vague as far as this goes.
Android/Cyborg distinctions are the kind you make between Kellog (cyborg) and Curie (android)
However, Synths are literally living organisms with robot bits, like a Cyborg should be.
However, they are completely artificial, like an Android should be.

Do you see how hard it is to define these guys now?
they figuratively and literally have a foot in both fields.
>>
GUNNERS!
>>
>>148637272
Replicants?
>>
>New Vegas
>download Lazarus Project
>download Realtime Weapon Modding

>end up disabling almost every feature of Lazarus Project, most are FO4 baby shit like trigger criticals and hit markers, others just don't work well enough like the equipment wheel
>only weapon floating on pickup and FO4 crosshair enabled
>decide it's not worth the hassle
>Realtime Weapon Modding is shit without animations
>uninstall both

wew
>>
>>148637347
I'm annoyed it doesn't use the broken arm animations for the missing arm.
>>
>>148637372
>never seen blade runner
I dunno, it doesn't say if they're considered androids or cyborgs by the setting, it also says they're made of "completely" organic substances, unlike Synths.
>>
>>148636228

Dirty Pipe.
>>
>>148637272
Well they are referred to as androids by Zimmer in Fallout 3.

And theres a note in Fallout 4 from Father saying that while t was common place to called them androids, and that some of the older staff may prefer calling that that, even specifically noting Zimmer's habit of doing so, they should be called synths due to all the improvements they have made to them.

Synths are androids for in-universe terms
>>
>>148629963
Nope, game will

-block you from getting white settlers via any method they can be obtained (this includes lunchboxes), all settlers generated from radio room/lunchbox/quest will be black, hispanic or asian

-start forcing kids born in the vault to be non-white (even if both parents are white)

-in rare cases it has been observed that existing dwellers have suddenly had their race change to non-white

Yes, the forced diversity code is real, and once it's tripped it won't disable until you equalize the race quota, afaik
>>
>>148637547
>he calls them androids
my point is he could have called them cyborgs and it would still be 100% correct, and not just because Bethesda is in charge of lore.
>>
>>148637543
>not the pied piper
>>
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>>148637347
>not going full /mcg/ on your grinders
>>
>>148637718
I do it for fun not exp.
>>
>>148635683
For one, this is gameplay/story segregation. Companions like Deacon are also immune to radiation, but do not drop synth components on death. Also, please never quote the wiki for reliable information - use what we have in-game, because the wiki consistently is wrong or contradicts itself at any given time.
And even disregarding all of that, what would Awareness-specific energy/ballistic resistances have to do with Gen.3 synths being immune to radiation by the lore (they're not)?

>>148636131
>we could assume the least advanced do as well
No, we couldn't assume this. Gen.3 synths aren't just an evolutionary step past Gen.2 synths (though the Gen.2 is to the Gen.1) - they have a different origin and makeup. Nick himself says how he
>gets tune-ups rather than checkups; so:
>explain Nick Valentine
He is a machine, to be reductive about it. He was (mechanically) built; Danse/Curie/<insert prototypical Gen.3 here> was grown, and _would_ get checkups rather than tune-ups.
>>
>>148637543
Rusty pipe
>>
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>>148637815
>dragging all those corpses to processing
>fun
>>
>>148637815
I think he does it for fun too.

Imagining himself a collector.

Leading herds of scum into a meat grinder like cattle.
>>
>>148637940
>do not quote the wiki for reliable information
maybe I can quote nothing for reliable information like you!
>>
>>148638143
What? Do you want a picture of me going into xedit to show you how companions are immune to radiation, but don't (excepting Danse) drop synth components?
The wiki has a history of being wrong, and because anybody can edit it that's not really going to change. That's the reason we had anons running around for months talking about how a caravan guard purportedly said that the NCR won Hoover Dam - some anon inserted that into the wiki for the hell of it.
>>
>>148638108
>processing
nigga I'm on 1.5.x
>>
>>148638360
Wiki says that too, you must have an unreliable source.
>>
>>148638108
What we need is a physgun, or a wheelbarrow, or a lorry or something, for moving corpses about. Maybe I'll take a look to see if they can be at least boxed up or something, once I'm done shaking out the bugs in my mod. Is there a mod like that already?
>>
>>148638595
>>What we need is a physgun, or a wheelbarrow, or a lorry or something, for moving corpses about
>physgun gets made
>we could simplify this by roping all the corpses together instead of one by one
>rope gun gets made
>actually just gluing them to one another is easier
>weld gun gets made
>garry's out begins
>>
>>148638595
bls look at an ideaguy doc /egg/ sort of made once

https://public.etherpad-mozilla.org/p/feggits
>>
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>>148633028
and... boom
>>
Can you ballistic weave vault suits?
>>
>>148633303
>reproducing organically when you can just copy yourself with a mod

ISHIGGITY
>>
>>148639094
lol
>>
>>148635254
what exactly is the visual change bug?

I don't pay attention to my settlers
>>
>>148630249
whats the diver suit mod?
>>
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>>148639259
It's just the normal CBBE one.
>>
Holy shit the nexus is full of immense faggots. Theyve banned me on my 5th account now for nothing. Someone please shut the nexus down if you know how. Im fucking tired of this shit bro. Ita all because I told Dr.Grimm something he didnt want to hear
>>
>>148639548
>fishing
Just tell us the story namefag
>>
>>148639548
>he attempts to ban evade
lol
>>
>>148639548
Someone is butthurt.
>>
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Just had to reinstall New Vegas cause I fucked up with some mods and it wouldn't even start up properly anymore.

What are the essential performance enhancing mods again? NVAC, stutter remover, 4gb, anything else?
>>
Wait were any of you in that chat i just got banned from? If so fuck you...
>>
>>148640012
Nope.
Tho if you had to ban evade 4 times and still fucked up maybe you should stop using the nexus for anything other than downloading mods
It's a lot harder to get banned for posting nothing
>>
Never uploading any of my mods there again i swear to holy Christ this is the 5th account grimm has banned me from since 2008. I hate that faggot
>>
>>148640145
Please keep sperging out.
>>
>>148640112
Tbh asking for any help is a moot point anyways, all they do is drink coffee and talk about pokemon go. And then micromoderate and eat the shit from grimms asshole.
>>
>>148640264
>throwing a fit
I would ban you just to see this tbf
You gonna tell us what you did or are you going to cry for more attention?
>>
I actually tried to help users on that fucking chat and i get banned for admitting i had more than one account. Well maybe i wouldnt need more than one if i wasnt banned for stupid shit like this every fucking time grimm.
>>
>>148640389
>admits to ban evading
>encourages people to break ToS
>surprised when gets banned

Go figure the namefag is a faggot
>>
>>148640389
>I publicly admitted to being stupid
top kek
>>
All i did was say i had multiple accounts since 2008, didnt even mention that they were banned. He says that i posted links that weren't allowed in chat which i didnt. Hes lying to add substantial evidence to his case so he doesnt look like an asshole. Because i called him and the chat out for being useless and not helping users.
>>
What the fuck guys stop making fun of me, we all know Nexus is a hugbox shithole.
>>
>>148640516
It's not his job to help, it's his job to ban retards like you.
>broke ToS
>admits it
Banned.
>ban evades
>still didn't learn how to actually evade bans
I'm literally laughing.
>>
>>148640490
You were there... who are you you cunt? Im ahutting the nexus down btw, itw my sole mission now to crash their fucking server.
>>
>>148640516
Just make a new one and stop chatting with these retards??
>>
@148640516
@148640612
too soon m8
>>
>>148640643
Kill yourself turdlicker
>>
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any good boob/butt physics mod yet? what about the one that's included with bodyslide? I tried it out and the movements seem pretty stiff, and also I don't know how to use it with an outfit
>>
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>>148640650
No fuckboy I was actually grilling burgers, just finished putting the grill up.
I too made another nexus account to evade a ban.
However, in the 5 years I've had that account, I've posted two comments.
Go figure I haven't gotten banned yet
>>
>>148640673
Shut the fuck up newfag, it's never too soon for revolution we need to shut nexus down NOW
>>
@148640857
lmao
>>
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>>148640612
>What the fuck guys stop making fun of me
No bitch.
>>
>>148641003
>>/b/
Is that way
>>
>>148640941
NO JUSTICE, NO PEACE
IF WE DON'T GET JUSTICE, SHUT IT DOWN
NO JUSTICE, NO PEACE
IF WE DON'T GET JUSTICE, SHUT IT DOWN
NO JUSTICE, NO PEACE
IF WE DON'T GET JUSTICE, SHUT IT DOWN
>>148641003
Yes, comrade to the Gap! We need Che guevara shirts!
>>
>>148641061
>samefagging
i have legitly never seen someone so butthurt about getting caught ban evading.
>>
>>148641210
holy shit check the post times you fucking idiot
i'm LITERALLY mocking this whining fuccboi
>>
>>148641469
>expects me to care that much about a namefag
you didn't graduate early, huh.
>>
>>148627093
None. My plans for today are to get a new fan because the current one is dying and spending the rest of the day reading Animal Man and playing Evolve or DDON.
>>
My ddos isnt working :(
>>
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>>
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>>148641858
Just use NMM, it DDoSes the Nexus all by itself.
>>
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>>148641772
I do hate the heat.
>>
>>148641858
Your faith in Marxist principles are fading, comrade! You do not want gulag, do you?!
>>
>>148642137
>three of my posts included
lol
>>148642142
LOL
>>
>>148642396
you gonna be okay now spergo?
>>
>>148642495
TO GULAG WITH ANON
>>
>>148642142
>being this retarded
>>
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>>148642612
>yfw i arrive at gulag
>>
>>148642679
>being this retarded
>>
>>148642769
>being retarded
>>
>>148642740
there are no American luxuries where you go
>>148642679
You know that was an actual thing that actually happened a few years back, right?
>>
post cheeki breeki
>>
>>148643070
>being retarded
>>
>>148639850

You pretty much nailed it. Better Game Performance is useful only if no mods conflict with it, otherwise, you are expected to let it be overrun by any other mod.
>>
>>148643219
do you also crave gulag?
>>
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>>148643219

Forgot pic, what the fuck
>>
So not only Bethesda ruined the franchise, but also ruined the general by bringing attentionwhoring /tesg/tards?

Thanks, Todd.
>>
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lel
>>
>>148643616
Thanks for the reminder
>>
>>148643616
YOU GO GULAG NOW
>>
Its okay im backing up my shit to mediafire nowadays, i give no fucks about the nexus or anyone wanting my mods.
>>
Christ, it's like /kspg/ fucking invaded.
>>
https://contests.nvidia.com/en-us/fallout4modcontest

>Vivid Weathers only 100~ votes away from Faction Housing

Good job, guys. Keep it up.
>>
>>148643109
>he doesn't know I order my Black Ice from Europe.
kek
>>
>>148643831
you refuse to provide your goods and services to the proletariat?
comrade, you tread on thin ice
>>148644072
you are not going to Jewrope, swine! you are going into a hole!
>>
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>>148642740
>>
>>148643308
>ree
>>
>>148643931
>This is a complete Weather and Climate Overhaul. It will add 75 new Weathers with over 110 new cloud textures for you to experience.

Yeah, but what about the game? Like, quests and improvements in the dialogue... and in everything?

Sure, weather mods are nice, but...
>>
>>148644121
point is I do have my european luxuries there, even if they're not American.

>>148644212
>like, quests and improvements in the dialogue
the mod it's losing to does none of that. It's a housing mod.
>>
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>>148643616
hey will you upload the holographic pip boy to bethesda.net while your at it
>>
>>148644351
Done
>>
>>148644351
done, check your email ;^)
>>
>>148644212

Well, at this point you only really have two choices. A large-scope, comprehensive weather mod or a mod that adds clutter to player homes. It's a pretty easy choice tbqh.
>>
>>148643931

I read somewhere that the guy who entered the contest isn't even the author of the mod, meaning that, if he wins, he will have basically taken someone else's prize.
>>
>>148643931
>tfw when thinking of heading to my apartment at uni, hijacking my roommates wifi and scamming the shit out of this with tor later today
I wanted WRVR personally, but at this point I'm more than happy to go for Vivid Weathers if it means Elianora loses.
>>
So hows that vault going?
>>
>>148644960
>actually playing that shit
>>
>>148644873

Better than letting a no effort mediocre mod win the whole thing.
>>
>>148645095
it's the new meemay
>>
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>>148644878

Do it. Do it for the greater good.
>>
>>148637815
what mod is that that lets dismember enemies keep fighting?
>>
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f83f7784.jpg
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>>148638595
>Is there a mod like that already?
yes
>>
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>>148645512
maybe dont be a retarder faggot and put "fallout 4 dismember mod" in to goggle
>>
>>148645724
I only get more gore, gore textures and shit like that.
>>
>10/ten days left until Vault-Tec is canonically released

wat do in mean timE?
>>
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>>148645887

http://www.nexusmods.com/fallout4/mods/16400/?
>>
>>148645532
So the reason you didn't post a link to the mod like a very nice person is because...?

Are you implying an implicating implication that you're a gigantic fucking asshole?
>>
>>148646095
ty qtpie
>>
>>148645532
toolgun WHEN
>>
>over 10 crashes in 6 hours
>1000 lines of papyrus errors in 20 min
>>
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>>148646232

http://www.nexusmods.com/fallout4/mods/16385/?
>>
>>148646232
Wow dude, way to be an entitled asshat.
>>
>>148646870
Why is Joost so cute?
>>
>>148647126
Why is she so stupid?
>>
>wasteland workshop cages are disabled in vault 88
that's disappointing. I wanted a massive fight club in the underground
>>
So im pretty sure after 3 days worth i've done all the major quests

What do now?

Like some people play until like level 150, what do you do?
>>
>>148647341
BETHESDA WHAT ARE YOU DOING OH MY GOOOOOOOOD
>>
>>148648023
Pretty sure people who are playing Fallout 4 so much are minecraft kiddos because the game is devoid of content.
>>
>>148640832
A better question: Does GECK support custom animations yet?
>>
>>148648023
Explore every location, there's a handful with neat details.
Settlementan, of course.
>>
>>148648214
>there's a handful with neat details.

Teddy bears and skeletons in funny poses?
>>
>>148627093
I'm going to run around
https://www.youtube.com/watch?v=Ef7ZCP2XiAU
>>
>>148648342
n-no
>>
>>148648414
>run around
I don't suppose your name is Sue?
>>
>>148648342
>You haven't lived until you've killed someone with a teddy bear.

I fucking hate Todd's juvenile XD so randumb sense of humour.
>>
how to start dolphin dlc?
>>
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>>148648414
This song brings back sooo many memories. When people were out wishing they had Pokemon I was dreaming of Digimon.
>>
>>148648585
go underwater
>>
Would anyone know where the scripts to disable certain objects in a workshop are? I'd like to remedy this shitty decision to remove wasteland cages from vault 88
>>
>>148648827
I would have to dig up my notes on it from Home Plate, but iirc it is just a series of keywords on the workbench that determine what items are allowed to be build there. Compare e.g. the Home Plate, Mechanist Lair and Sanctuary workbenches and see what keywords are on each.
>>
>>148648568
>I fucking hate Todd's juvenile XD so randumb sense of humour.

OK, great.
>>
>>148648587
Digimon was my thing too.
>>
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>>148648342
if that's what you look for, yeah.
>>
Has anyone tried to create a new nexus account today? I can't validate my email.
>>
Institute > Brotherhood > Shit > Railroad > Minutemen
>>
>>148649459
stop trying to ban evade, banana.


>>148649525
>minutemen
>not best faction
meh tier, the others are too shit to salvage, the minutemen can be rebuilt in your image.
as raiders
>>
>>148649525
Shit > Fallout 4 factions
>>
>>148649525
Brotherhood>all
>>148649595
Who's banana?
>>
>>148649459
not yet, comrade, we DDoS, now
>>
>>148649634

>>148643616
>>148642137
>>
>>148649615
To be fair though, the Brotherhood are really good this time around. They're aligned with the original goals of the West Coast, but they still have Lyons chapter's strengths slightly different operating parameters (like outside recruitment) to keep them from totally imploding like back in NCR. And there is the glorious messiah Maxson, last of his lineage plus Nazi-tier cleansing of the unclean on a scale that would make even the Enclave envious
>>
Is there any way for danse to leave his power armor?
>>
Mod Organizer for FO4 when?
>>
>>148650010
>maxson
>anything but shit-tier

East Coast BoS has a capital wasteland to govern and can't even cleanse it of muties.
Meanwhile mr "messiah" shits on their logistics for 5 years to get the Prydwyn up and running again just to disappear with it to the CW because his little ordenstaat was too shit-tier to govern anymore.
>>
>>148649323
Maybe I can convince Buff to do something Renamon. I feel like a twat even debating it.
>>
>>148649717
Lol,
No I just cant seem to validate my email thats all and theres this cool mod i want :(
>>
File: halp.png (61KB, 1317x687px)
halp.png
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what am i doing wrong ;_;
>>
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>>148650297
sorry lad, gotta wait for the fat sperg to finish his bitchfit.
I personally suggest taking the screencaps and him saying he's ddosing nexus, and emailing it to them. could be fun.
>>
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1456268445951.png
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I've been done, and that wasn't me threatening to DDos that was someone using my name like a little cunt. I don't care anymore im just working on my mod right now. Couldn't give a shit anymore.
>>
>>148650297
Which mod?
>>
@148650720
>damage control
>>
File: 9174785.png (2MB, 850x1279px)
9174785.png
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>>148650720
Kek
>>148650859
Vivid weathers
>>
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>>148650720
>>
>>148650895
I'd host it on MEGA for you m8, but I have slow Internet Connection.
>>
>>148649237
>OK, great.

Cool.
>>
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>>148650891
>@
>>
>>148649079
I would love if you could locate that for me. It seems right now that the vault workshop is identical to the regular workshop, but has an extra reference that specifically refers to the vault
>>
>>148651179
Oh it's no problem im sure i just have to wait for a bit.
>>
>>148638595
i just end up using contraptions to make a long enough conveyer belt that goes all around the settlement so i can just put bodies on the belts and they are transported out of bounds
>>
>>148651361
So here's an illustration of what:
>http://www.nexusmods.com/fallout4/mods/3777
does - namely, it is a different "container" now for the workbench.
>>
>>148649595
>implying the minutemen won't just implode the second you stub your toe and die
>>
>>148651346
This @ shit is really getting old fampai
>>
So can we all agree that Synths are a lot more closer to clones than robots?
>>
@148652668

No (You) for you.
>>
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>Curie will never be real
>>
>>148652886
the fact that this needs to be said makes me wonder how dumb /fog/'s lorefags are.
>>
>>148652886
Nobody with any amount of sense has ever thought of them as robots.
>>
@148651346
@148652668
effortless
>>
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1468483121483.png
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>>148653191
>>
>>148652963
Why the hell do you keep using "@" like some twitter fag?
>>
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>>148653236
>@
STOP IT RIGHT FUCKING NOW DELETE THIS
>>
>>148653316
You heard me faggot.
>>
>>148653326
Because he doesn't want to give them (you)'s.
Though ideally
>148653326
would be better
>>
>>148653316
Well I think technically he calls them machines (e.g. at Danse in his quest). I'm not quite sure what his definition of a "machine" is (probably just artificial in origin, i.e. "grown within the cold confines of a laboratory") but I think that "robot" confers a certain mechanical subtext. Maxson probably sees synths more as organic machines, and abominations at that, which is at least internally consistent with his own reasoning.
>>
File: overseer's room.png (3MB, 1881x807px)
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Looking at the vault workbench, I've learned a few things about the settlement
-It cannot get attacked
-Once you own it, minutemen quests can target the settlement
-You cannot lose it due to low happiness
>>
>>148653663
Yeah I made a settlement mod for another mod, and I came across all of these settings too. IIRC they are just properties against the inherited workshop script attached to the workbench.
>>
>>148651646
Managed to get a hold of that mod yet, m8?
>>
>>148653864
Nope seems registration is broken i saw it on the forums.
>>
>>148653980
Here you go, pham: https://mega.nz/#!vx5TTaJQ!HzFiL8LFdxvP7KDRSb-s-zvNyUq6G8SBePykIml0wG0
>>
>>148648587
Hell yeah, digimon was the shit. Only had pokemon cards at school because friends got fed up of me talking about digimon and tried to get me involve in their crack instead.
>>
>>148653853
Are the uncompiled scripts for the workbenches held in the BA2s? I can't update the CK for reasons
>>
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>>148654060
Oh thanks so much
>>
>>148654423
Only the compiled scripts are held in the *.ba2 files. If you aren't able to get at the source files otherwise, then you'll need to use Champollion to decompile the binaries in the archives.
>>
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Should I trust her hot ass?
>>
>>148654763

Murder her for her caps.
>>
>>148654660
Yep, the scripts are compiled. Guess I'll have to do this the difficult way
Will the script that I put in the data folder override the default script?
>>
>>148654763
Enslave her and use her for your own pleasure.
>>
>>148653663
>It cannot get attacked
Did they remove the attacks in the full release?
Because in the beta a bunch of gunner spawned into my atrium even thought all the entrances were either sealed off or barricaded
>>
>ignore all @ posters
>sage all @ threads
>hide all @ posts
>>
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>>148654913

Oh well, she turned out to be a tr8tor.

Now the question is: ...should I do it?
>>
>>148655113
fug here bute
>>
>>148655113
do it before her body gets cold
>>
>148655064
>being this mad
>>
>>148654929
Yes; loose files always take precedence over anything in the archives.

However, the UFO4P team has shown that overriding the workshop scripts is going to break everything, because workbenches are included in the pre vis data for all settlements (which is pants-on-head retarded). As such, I would strongly recommend you find an alternative means of accomplishing your goal. Overriding vanilla content is generally bad practice anyway.
>>
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>>148655178
>>148655232

Step one is complete. She does look pretty nice.
>>
>>148655391
Oh well. We always have meat grinders.
>>
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xth for finding love and happiness in the harsh wasteland
>>
>>148655619
Take a new picture of you're wHore ffs
>>
is there even any smut of cait getting fucked by a dog?
>>
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>>148655878
I was going to but had some technical problems and haven't gotten to play for a bit.
>>
>>148655373
well, unless there's a way to inject wasteland workshop cages into only the vault 88 workbench, then I'm screwed
>>
>>148656063
something something rule 34
>>
>>148643346
alright, thanks
>>
>>148627730
How is your vault set up? Easiest way is to leave rooms with walls touching the ground empty and that seems to increase the chance of molerat attacks.
>>
>>148627017

Post your SS and stats.

>age
>name
>class
>faction
>level
>which candidate they would vote for if the existed in real life
>theme song
>>
>>148656167
How about you make a copy of the workbench script and attach only the copy to the workbench in question. Modify whatever you need to in that instead, and disable pre-vis for the cell that the workbench/es in question is/are in (although interiors might not even have pre-vis iirc).
>>
>>148633028
i'll get drawing fampai
>>
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>>
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>>148655391

Oh, what is this? Some faggot starts screaming around as I unzip my pants.
>>
>>148657896
SMELL THAT AIR!!!
>>
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>>148658323

*BOOM*
>>
>>148658440
But now you can't just drink it like booze :(
>>
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>>148658560

He called me stoopid.
>>
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>>148656492

>32
>Caroline
>stealth/sniper
>BoS moderate/minutemen
>42 (i think)
>rand paul until he dropped out. trump now
>https://www.youtube.com/watch?v=ibFYDqqxxvc
>>
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>>148659114

What is this...? Some kind of sick football party?
>>
>>148659642
Release yourself... join the circlejerk. You wouldn't want to be known as a degenerate, would you?
>>
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>>148659989

Is... is that you, Vulpes?
>>
>>148661279
It's useful that you happened by.
>>
>>148652886
In a word? Yes.

They're basically 3D-printed people with vat-grown tissue and electronics taking up part of their brains (other augments in the case of Coursers and Institute workers)
>>
SO in order to make giant insects IRL possible, the entire Earth's atmosphere needs more oxygen.

So how does an angry scientist make this happen?
>>
>>148638787
Todd's Mod
>>
>>148662115
>tfw I'd be down for it at this point
Since we're already basically Mine-out, we had might as well introduce something with a bit more sophisticated physics.
>>
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>>148662083
Forgot pic
>>
>>148661279
WHAT THE FUCK
>>
>>148662083
self propogating reaction to turn either water or co2 into oxygen.
Might be able to nigger something up by messing with fusing the hydrogen.
or magic something up and split the atmosphere into oxygen and diamonds.
t. meme scientist.
>>
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>>148661695
>>148662427

c-can I suck your Legion dick?
>>
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>>148662295
>first thing i thought of when seeing the proboscis was "how would it feel if it shoved in down your dick hole?"
>second thing as "how fat can they get off blood?"
is this bad
>>
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>>
>>148662697
When you get the chance, you should kill yourself.
>>
>>148662626
It has a stark beauty, don't you think?
>>
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>>148662847
>wake up to this
>>
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>>148662941

>mfw wanted to roleplay a man obsessed with the Legion
>started following Vulpes everywhere
>reach Searchlight
>the NCR destroy every single Legionnaire and blow the head off Vulpes

Well, it was nice while it lasted. Had to reload back to the Nipton Townhall, as Vulpes dying made me fail two quests.
>>
>>148663237
>You are no longer well rested
>>
hey all, are there site that have list of dolphin porn? I probably need them ;^)
>>
Why I stopped liking NV: It's the same shit all over again

That or I became a IRL Psyker

Silent P should never exist.
>>
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>>148663262
>>
>>148663647
>Psyduck HATED that
>>
Does anybody have a link to the Vault-Tec DLC? Every website I'm finding is a shady Russian site.
>>
I think Cazadors are the most annoying things to fight in Fallout. They're always in packs, always poison. Always MDK to what ever they see.
>>
>>148663845
funny screenshot, totes epic
>>
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>>148664003
>>
What's a nice weapon to carry together with an Old Faithful for when one hit isn't enough?
>>
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>>148664096
>>
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vulpesfollowfollow.png
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>>148663845
>>
>>148664096
Thats just a baby.
>>
>>148664003
>made this image way back before Fo4 was even an idea
>someone saved it
>someone put it o steam
>someone saved it off of steam
>>
>>148664378
I had to google the image and bam it was there. Was like i'm using this one.
>>
>>148664378
>cazadors
>not cazadores
¿do you even into el español?
>>
>>148664096
>>148664295
If we had more oxygen, they'd be as big as typical dogs.
>>
>>148664295
This gives me the heebi geebies after encountering them all over in New Vegas.
>>
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>>148664003
Hey what's that over there?
>>
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>>148664516
You have to go back.
>>
>>148632753
http://resurrection.cz/en/
>>
>>148664724
Have my bag full of Nopes, or hopefully I have enough Explosives to throw at them or lay a mine field down.
>>
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ScreenShot103.jpg
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>>148664861
You feel woozy
>>
>>148664915
I'd just assume the fetal position and tell myself it'd all be over soon.
>>
>want to have an automatic plasma rifle/pistol
>that fucking retarded recoil ruins it

Why is the recoil so fucking shit on everything?
>>
>>148665016
Hope you like eggs being laid inside you
Oh yeah that's a thing they do
>>
>>148665053
It takes like 20min to make yourself a mod that mitigates the recoil.
>>
>>148665053
>Better grip
>Better stock
>Gyro compensating X

Congratulations, no recoil.
>>
>>148665016
>>148665201

Yeah different anon but I'd be more likely to just save a shotgun shell for myself.
>>
>>148665201
Probably would die of blood loss if the eggs were injected into me.
>>
http://www.bogleech.com/fallout.html
For real though would /fog/ like cockroach people?
>>
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>Only just learned you can remove mods from weapons and armor and it actually puts them in your inventory
>All those fucking weapons I've scrapped with the mods still attached
>>
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>>148665398
WE TerraFormers now?
>>
>>148665578
hell yeah
>>
>>148665824
Would only give the me the only reason to play as a Black guy.
>>
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Speaking of bugs
http://fallout.wikia.com/wiki/Shalebridge
>>
>>148659286
I'm aggainst waifu faggotry, but I've got to admit that Caroline is a true qt.
>>
>>148665203
>20min

Well no fucking wonder no one has made a "No recoil on weapons" mod.
>>
>>148665053
Clearly you mean lasers

http://www.nexusmods.com/fallout4/mods/9417/?

If it has mass, then it produces recoil.
>>
>>148665540
Worth it.
>>
File: Radtaker.png (848KB, 941x872px)
Radtaker.png
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>>148665398
>>
>>148666342
Well I've got one if it means that much to you, but I'm pretty sure there is at least _something_ on the Nexus by now.
>>
>>148666717
That's metal as fuck.
>>
I can't get ADA to fuck off

What do I do to fix this?
Should I just disable her or something
>>
Is there any better way to scrap clothing besides having to drop it on the fucking ground like some sort of animal?
>>
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>>148666717
>>
Update on wasteland cages
It doesn't seem to be the vault tec DLC that is disabling it. There's a possibility that these cages only work outside, so I'll need to edit WW 1 I think
>>
>>148667245
Bench you dipshit
>>
>>148667387
They don't show up in the bench, only armor pieces do.
>>
>>148666302
that's pretty cool. I don't think I ever found that back when I played FO3.
>>
>>148667245
Why are you scrapping clothing?
>>
>>148667363
Well, you can't make them in 'indoor' settlements like the Mechanist's Lair or Home Plate so it probably was deliberately disabled.
>>
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Do I kill him, or let him continue his work?
>>
>>148667703
For beds and shit.
>>
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Does anyone play these games without fast traveling?
I feel like I'm kind of alone with this one.
Fast traveling just completely ruins my immersion.
>>
File: are you MAD.png (780KB, 550x578px)
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>>148666717
>>
>>148667897
I fast travel between settlements only.
Just to save time and reduce risk of CTD.
Which I now believe are a driver issue.
>>
>>148667897
You're not alone.
>>
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set22.png
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>>148667772
I gave him an endless supply of knives.
>>
>>148627961
Nice body
>>
>>148627961
i came
>>
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>>148667730
I was correct
the cages have a match condition of making sure they aren't in interior cells
always start simple, they say
anyways, problem solved
>>
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Cool
http://www.nexusmods.com/fallout4/mods/16400

Anyone tried it?
>>
>>148669610
Good job, anon. You can probably just change the workshop in V.88 like:
>>148652215
>>
If a legit nuke were to detonate under me, or practically strike me and detonate, would my death be near-instantaneous?

Nothing is the only thing that can be instant so an instant death is never a possibility, but an absolute impossibility.
>>
>>148670167
obviously.
you'd be vaporized, I think
>>
>>148670167
>Nothing is the only thing that can be instan
In absolute terms, sure, but if your brain is vaporized before the nerve signals from elsewhere in your body registering you being evaporated can even reach it, then subjectively that would still be an instant death. A point-blank nuke would absolutely kill you dead dead dead basically instantly.
>>
>>148670446
>A point-blank nuke would absolutely kill you dead dead dead basically instantly.

So what happens to the energy inside me?

Does it get absorbed?
>>
>>148670167
You would be vaporised in a nanosecond. It's about as quick as somebody can actually be killed.

When the atomic bombs were detonated over Japan, people well outside of the blast zone were still horribly burned and even blinded. I believe there were reports of people feeling the heat up to three miles away.
>>
I can't wait for quest mods, shits gonna be amazing. This quest mod called welcome to goodneighbor is pretty fun so far
>>
>>148627093
Playing something else.
>>
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>>148669815
>That description
Vomit inducing.
>>
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>The auto-butcher should be largely compatible with mods which alter creature races. It also now works on unconscious or paralyzed creatures
>now works on unconscious or paralyzed creatures
jesus christ
>>
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>>148666328

thx breh.
>>
I started an alternative start playthrough as a BoS initiate
Is there any way to make the Prydwen appear without doing the Kellogg quest?
If I used console commands to finish the main quests until that point, how much would that fuck up my save?
>>
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(!!!).gif
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>Light has no matter nor mass
>we see light
>emphasis on the word "See"
>mfw light actually doesn't exist

And this is why laser weapons are not canonical.
>>
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>>148669815

>that description
>>
>>148671385
I wan to cummy in her tummy! I want to impregnate her!
>>
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this happens on all humanoid enemies. I've already tried validating files on Steam, I don't have any mods that should effect gore textures, and I've already searched around on Google to no avail.

does anyone know of a fix for this?
>>
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>Cait dislikes it when I want to help Billy
>Cait hates it when I sell him to Bullet

Fuck off Cait you hypocritical bitch. You want to leave a kid there to be eaten by Deathclaws with a taste for jerky, but when I want to sell that little shit for caps and he gets a shitty home you act like you have the moral high ground.
>>
Feels good man
>>
>>148671932
She doesn't want to help people without a return on the investment, but she also doesn't want to actively make things worse for a kid she can sympathize with.
The correct choice was to walk away.
>>
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>>148671540
>get shot with a laser rifle
>remember that light has no matter nor mass
>this hole in my chest doesn't actually exist
>continue on with my day
>>
>>148672262
Fuck that, I just made 350 caps. Cait can suck it up and keep crying about being addicted to drugs. I'll murder her at this rate when the game cuts her essential status when she reviles me.
>>
>>148672262
This. Cait is selfish, foremost, wanting the player and herself to benefit, full stop. Messing about with some fool trapped in a fridge doesn't help that.
>>
>>148671540
Maybe there is a small projectile fired, it's just obscured by the lazer.
>>
>>148672464
Just pick locks, bro. Just do drugs, bro.
The only companion that I found truly unusable because of their likes/dislikes was Strong. Fuck Strong.
>>
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Muh lunchbox
>>
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>following some red bricks
>hear some fighting
>find this guy
>gets hit by a rocket before I can speak to him
>instantly dead
Did I get tricked?
>>
>>148672753
Just be a cannibal asshole, Strong will love you.
>>
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>>148662083
>>148662295
>>148662545
Or they just need to evolve lungs.

The land-living coconut crabs have primitive lungs and are already pretty fucking big.
>>
>>148672857
No, you got rused.
>>
>>148667897
You aren't, it's the sole reason I have an embarrassing amount of hours on all Beth games.
>>
>>148672753
Strong:
>Grab a ride from a Vertibird to get somewhere in Survival Mode in less than a real-life day? Strong disliked that
>Hop into some PA to not get raped by the next bloatfly around the corner? Strong disliked that
>Pick a lock to get some loot from the 100th safe this hour alone? Strong disliked that
>>
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>crabe<.jpg
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>>148672908
CRABE!
>>
>>148673112
IT'S A KARKA
>>
>>148673013
Yeah, playing normally as an RPG where you try to do shit to get experience and use quality equipment makes him hate you. You literally have to KILL, LOOT, RETURN to get him to like you.
>>
>>148672908
They're amphibians ya dingus.
>>
>>148673453
https://www.youtube.com/watch?v=5A2BEoDdOTw
>>
>>148673453
"Coconut crabs have organs known as "branchiostegal lungs", which are used instead of the vestigial gills for breathing. They cannot swim, and will drown if immersed in water for long."
>>
>>148673962
lol how you gonna be a crab and can't do anything like a crab but snippety snip
>>
>>148673962
>They cannot swim, and will drown if immersed in water for long.
this hurts my heart
>>
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>>148674265
>>
>>148627961

That's the best body I've ever seen, particularly the hips and legs.
>>
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>>148656492
>30
>Sue
>Survivalist
>Minutemen
>6 (lol)
>none
>none
>>
>>148673962
>>148674265
>>148674417
>This kills the coconut crab
>>
>>148675018
THEY'RE SO CUTE DON'T BULLY THEM
>>
Guys seriously, can somebody point me in the right direction to the latest dolphin porn? Even just the trustworthy Cheeki Breeki site.
>>
>>148675334
No. Wait ten days, you'll survive, I promise.
>>
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>>148675334
someone a couple threads ago said kat cr, try there
>>
anybody else having trouble with "a model citizen" quest in vault 88? the radio's on, but the quest objective doesn't register as complete
>>
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>>148627017

>use MO for skyrim
>now unable to use NMM for fallout 4

How do I fix this bullshit?
>>
>>148676220
use MO for fallout 4
>>
>>148675989
I think the average lifespan of the population just dipped massively with Pokemon Go.
>>
Should I let Ken die off or save him?

Or do I get to keep the suit eitherway?

Second time doing this quest, even though it's my fourth SS.
>>
>>148676301
Got a link to the download?
>>
>>148676505
https://github.com/TanninOne/modorganizer/releases
you should really get better at google lad
>>
>Crafting workbenches mod requires armorer and blacksmith perks.
>never leveled strength on my character

For FUCK sake. I just want the armor I modded into this fucking game, why do I have to go through all this bullshit.?
>>
>>148676475
If you save him, he upgrades the suit up to level 50.
>>
Anyone here played Wasteland 2?
>>
>>148676857
Played it for a few hours

It definitely feels like a "true" Fallout 3
>>
>>148676679
because this leveling system is bulshit, not anywhere near as bad as skyrims but it still sucks
>>
>>148676857
>>148676953

>definitely feels like a "true" Fallout 2

fify
>>
>>148676679

This bullshit is why I prefer chemistry station weapon/armor mods
>>
>>148676679
A lot of the perk placements make zero sense.

Why are workbenches tied to Local Leader/Charisma?

Why is Lone Wanderer tied to Charisma?

Why is Refractor tied to Perception and not Endurance?f
>>
>>148677616
>>148677786

lmao did you even read what he's saying

He's complaining about workbenches added by the AWKCR mod requiring blacksmith and armorer
>>
>>148674880
does she have permacum facial?
>>
>>148677976
Yeah, and the perk placements still make zero sense so...
>>
>>148676220
use bethesda.net
>they build the mods rite in
>>
>>148671869
still trying to figure this out. any ideas, anybody?
>>
Can someone post the buffscale/tiger pic please
>>
>>148678135

I wouldn't mind the idea in theory, but in practice the mod A) makes local leader 2 100% useless perk and B) forces you to spread your character out too thin just for the basic ability you could've gotten from local leader 2

It would be MUCH better imho if the requirements were for example Armorer OR local leader for armor workbench
>>
>>148676679
>>148677385
>>148677508
>>148677616
Are you guys implying you're NOT maxing the SPECIAL on your characters?
>>
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"piper, the old girl still cranking?
"w-what's that s'posed to mean?"
>>
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>>148678356
http://vocaroo.com/i/s1haezZ9CQaU
>>
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>>148679223
"Rather be off murderin' a pint, but this'll do."
>>
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>>148679518
>>
>>148679223
>>148679518
piper is decent

cait is awful
>>
>>148677616
And why the hell would you need Strength for the blacksmith and armorer perks instead of intelligence.

It's not like you're forging shit with a hammer and anvil, you're using sewing machines and shit.
>>
>>148679221
Irregardless of maxing out your SPECIAL or not, perks like Local Leader are not very well thought out. They railroad a lot of people into having 6 Charisma even if they're playing a stupid Raider or a socially awkward scientist.
>>
>>148680681
SPECIAL became worthless when there was no 1 intelligence chat changes.

>do you make war or peace?
>warm
>pizza
>>
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>>148680681
>The entire "intimidation" line of perks
>Hey what if we simply combined all these perks so at Lv1 you intimidate small animals, then humans at Lv2, and then huge wasteland creatures at Lv3?
>Nah, how about we just take up THREE WHOLE FUCKING SLOTS OF THE CHARISMA TREE
>>
>>148670628
tales from the commonwealth adds like 15 quests
>>
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In the old perk system, this would've been something you got as a result of high GUN skill.

Now I need 7 STRENGTH for it? What the fuck? Not even Perception?

Now gun users have to pump a stupid amount of points into a stat they shouldn't even need (INCREASES MELEE DAMAGE) just to get a necessary perk. Great fucking design.
>>
>>148679361
never heard the voice before, is that him or just someone fucking around? Either way 10/10
>>
>>148681162
I hate the fuck out of this new perk system, it feels so samey and uninspired. Instead of unlocking abilities that suit me, I'm just ranking up shit I unlocked at the start of the game for minor benefits like extra damage or health.
>>
>scavenging around in university point
>unlock master safe in the credit union
>suddenly secret room
I never knew that this was here
>>
>>148681430
Thanks.
>>
>>148681487
man, do you even vidya?

I seriously wonder how it is you people play games. Did you not read any of the terminals? The little story there is great, how it's part the distant past and part the post war settlers
>>
>>148681724
Dude I loved that bit of story. It was so cool.
>>
>>148681724
nigga, I ran straight to the credit union to avoid the gentoos outside
>>
>>148681162
>>148681438
I miss having to talk to become a better talker, bare knuckle to become better unarmed, etc. this shit you just randomly are amazing at something you've never done.
>>
>>148682084
You should do everything there, both the outside portions of university point and inside the lecture hall or wherever. It really is a neat little story, and you won't need to pick the master lock if you do it right
>>
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l-lewd
>>
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SHORT HAIR MOD WHEN.
>>
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I have given up, /fog/.
How can I cheat my way through the puzzle segment in FAH HAHBAH? The pathfinding is irreparable. Even turning on godmode, dropping blocks every to create a huge, straightforward platform, does nothing. They get stuck in the exact same place every goddamn time.
Please help.
>>
>>148682760
https://www.youtube.com/watch?v=Ginx7WKq5GE
>>
>>148682087

????

wtf that was never in a Fallout game lmao
>>
>>148683003
i think there are 2 or 3 mods that can bypass that part. and surly there are youtube walkthroughs.
>>
>>148683339
>check YT walkthrough in case there's some mechanic I'm missing
>there isn't
>but a commenter has the same problem with me
JUST
https://www.youtube.com/watch?v=Vh9eFombRMs
>>
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>>148683019
All day in the stocks.

She's out now though.

She discharged her sidearm and injured another settler.

We gotta make sure people are careful.
>>
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>>148682874

I feel you. The vanilla short hair styles are shit.
>>
is the institute end worth betraying the others?
>>
>>148684164
but i already masturbated five times today
>>
>>148679221
>maxing out all specials is possible without cheats/consoling them to 10
>bethesda made it EASIER to be a walking god than it was in 3/NV(yes I know obsidian made nv but it was still possible by cheesing INT)

yes this game is bullshit
>>
>>148681157
3DNPC in all its flavors is really amazing - that was probably my favorite mod for Skyrim.
>>
>>148684460
but muh almost perfect perk, muh putting off bobblehead pick-ups until you've put in forty hours
>>
>>148684593
this woman confuses my penis
sauce?
also, prepare to get banned
>>
>>148684762
It's the angle, so just enjoy what you see and don't look into it
>>
>>148684762
Can somebody post the pic on Imgur?
>>
>>148684558
Man I really wanna like the 3DNPC guy's work, especially with how quest-bare FO4 is. But fuck, the writing and acting is so hit and miss.
>>
>>148684598
>almost perfect
a level 30 perk
>putting off bobbleheads
not even legitimate unless you actively bypass the INT one because its at a MQ location
>>
>>148679223
Who is this beautiful lady?
>>
>>148684180
For me the institue end is right.

I mean, you get to be the director. At least you can change some things in the Institue even if you're not the ultimate head of it.

Unlike the BoS, you can't be the elder or something like the second in command or an advisor.

MM and RR a shit
>>
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Post anything.
>>
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>>148683003
WOOOOOOOOH DEBUG CONSOLE SAVED THE DAY BABY
HAVEN'T BEEN ABLE TO PROGRESS SINCE RELEASE BECAUSE OF THIS BUG
FUCK YOU, BETHESDA, FUCK YOU FUCK YOU FUCK YOU
>>
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>>148686272

ok
>>
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>>148686272
>>
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>>148686272
>>
Why do these guys have Japanese accents?
>>
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>>148686272

Have a butt.
>>
>>148686565

Saggy milf butt is best butt.
>>
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>>148686510
Image
>>
>>148684180
No

>>148685973
>implying you aren't just a figurehead
>>
>>148627093
Playing new Vegas and expecting 4 to drop in price by the time I'm done
>>
>>148686695
Because they are likely Japanese?

We already know people like Tenpenny and Moriarty come from out of country, and people like Dukov, the Bubrov brothers, and others, imply forgienrs as far out as Russia.

Why not Japan as well?
>>
>>148686682

>saggy

I don't see it.
>>
>>148686852

>that Memeout logic
>>
>>148687074
>people traveling in boats is now a meme
>>
>>148686852
>>148687074
>>148687124
They literally own a boat, they are a fishing family.
Whether or not they would survive on that boat from Japan to least coast USA is another matter.
>>
>>148687415
Tobar used a paddle boat to get from Boston to the Carolina's, and made the trip many times.
>>
>>148686869

As in, not round like the waifus posted here.
>>
yo /fog/

post your highest level character and build

pictures of your SS are optional
>>
What the fuck happened to the X-01 reskin that used to be in the OP
>>
>>148687415

It's um 14873 nautical miles
>>
>>148687506
Larger boat, with more space for provisions, on a much smaller journey. He was a merchant, carrying the edible punga fruit.
>>
>>148687858
>Larger boat
His boat is smaller actually.

>with more space for provisions
it was a tourist boat with basically nothing but decks.

> He was a merchant, carrying the edible punga fruit.
Actually he only started the punga trade after his boat became so worm out that he couldn't make the more dangerous costal trips anymore.
>>
>>148678416

Not only the mod, but also the game perks should also work like this.

If you are a Local leader you can find ways to get a workbench for your settlement, using your influence OR build one using your own knowledge.
>>
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>>148687696
Mine is pretty boring. Maxed effectiveness for auto/semi-auto weapons, armorer, all the crafting & local leader, capped at lvl 60
>>
>>148688198
>capped
y tho
>>
>>148688284
because I have 3 other characters and I don't want any of them to be gods
>>
Anyone have all the dlc or know where they are uploaded so I can get them?
>>
>>148688363
>lvl 60
>not a god
anon i
>>
>>148688502
love cock I know

You aren't a god at 60 m8
Then again I play survival and nerf myself in ways
>>
>>148686852
In my head canon I explain it as there having been vaults dedicated to specific ethnic groups or language speakers, and when they emerged after the bombs fell, they created their own communities whose descendants continued speaking the same language and thus have accents.
>>
>>148688762

Would have been nice to have a Vault dedicated to Chinese people, see what kind of experiments they ran on them, given the war situation.
>>
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>feast on your eyes
>>
>>148688738
>he also plays survival
good lord
are you a neet?
>>
>>148689247
no but I'm curious how that relates
>>
>>148688284

I stop playing every character at level 30-40

Game gets way too easy by that point to be fun anymore

I also play survival + war of the commonwealth
>>
>>148689445
>>148689550
autism speaks
>>
>>148689101
MORE LIKE FEAST ON EYES AMIRTE!?
>>
>>148627093
nothing because I can't afford a pc to run it

gon play nv tho, so not everything is shit
>>
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>>148689651
oh I get it

you're being xD
>>
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>>148686272
>>
>>148690103
if you didn't get it straight off, you probably are autistic in the non-meme sense of the word
seek professional help
>>
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>Automartron Dark Troopers when?
>>
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>>148690991
those look dumb

also securitrons which are the dumbest looking robot of all time
>>
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Never Ever
>>
>>148691541
Shit weapon in all FO games

Assault rifle is better
>>
>>148690991
>>>/out/
>>
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>>148691762
Also never Ever!
>>
>>148691762
shut the fuck up
>>
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hippyitty hoppity here comes the DOG_DICK
get ready for some reel fuckin autism up in this bitch nigga

this is how I make use of the pip boy journal
>>
>>148691981
shut the f**k up tripf*g
>>
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>>148692053
>>
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>>
>>148692103
shut up anon or i put you in gulag
>>
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>>
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>>
>>148692774
You are DEFINITELY going into gulag!
>>
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>>148692774
this isn't funny anymore
>>
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>>
>>148687696
>tfw level 68 and still getting the worst fucking legendaries

whoever thought up this system should be shot
>>
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is god dead? sources say probably
>>
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>>148687696
130+

I don't see a point in playing the game over again. I have all weapons perks. Slowly trying to get ever perk in the game.
>>
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>>
>>148693151
Hello, stazi? We have a dissident for you to purge!
>>
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>>148693331
>>
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>>148693331
>SS
>virginity

top lel
>>
>>148693331
>SS
>virginity
Wot
>>
>>148692053
>>148692393
>>148692568
>>148692774
>>148692973
>>148693151
>>148693331
Nice writing. A few mistakes here and there and needs some editing(seriously, virgin?) but it's good. Totally going to fap to it later. Thanks my man.
>>
>>148693689
You seem like the kind of person who would frequent shadbase

go die in a river
>>
>>148693689
I pretend my character isn't nora

Thanks for the compliment
>>
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>>148693331
>>
>>148693742
Nah, I hate Shad's art.
His anatomy is awful and his coloring is pretty shit. tends to force his own fetishes into work that doesn't suit it. Doesn't know how tans work.
>>
>>148693810
>I pretend my character isn't nora
We already have many spergs in gulag! You feel right at home!
>>
>>148693917
His most humorous fuckups are his attempts at canine anatomy. Jesus fuck man, references exist for a reason.
>>
>>148693992
I feel at home here, already surrounded by spergs

how is the internet connection in gulag
>>
File: Banana tits.png (3MB, 1913x472px)
Banana tits.png
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>>148693992
>spergs
:^)
>>
>>148694080
we equitably redistribute it from the capitalists pigs, so it is of course top notch, comrade!
>>148694117
goddamn i love being able to frame namefags
>>
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>>148687696
92. Pain Train, Nuclear Physicist, Heavy Gunner, and Demolition Expert.
>>
>>148694395
the pleasures of being bananaed inside
>>
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>finally get a dapper male outfit on Nexus
>it's modeled so poorly the motherfucking Pipboy clips

well just fucking kill me then
>>
Can someone please make me a dank meme image of a beaver holding wood and saying "wood u fuck off" in memetext? Then reply to banana tits with it. Thanks in advance
>>
>>148694794
It almost looks as gay as your character, so.
>>148694841
you cannot demand the proletariat do as you please fucking bourgeoisie, fuck you pay me
>>
>>148694934
Just stop, you're giving namefags a bad name.
>>
>>148694794
>>>/reddit MFA/
>>
>>148695128
>even ironically recommending people visit reddit
>>
>>148694934
>fuck you pay me

That's a very capitalist thing to say. This is a community comrade. I make the mods for free on this principle.
>>
>>148695261
You may make the mods, but I make the nickels, I roll the dimes.
>>
Well this is the dumbest this general has been for a while.

Which is saying something.
>>
>>148694794

>playing a male character

btw there's an unequip pipboy mod for fags like you.
>>
>>148695448
Blame the idiot that tried to ban evade while standing out on an anonymous Chinese cartoons smoke signal campfire.
>>
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>>148695128
I don't visit reddit, sorry.

>>148694934
Do gays make you uncomfortable?
>>
>>148695554
who are you referring to
>>
>>148695737
Himself, or the original banana tits. Who knows, I don't even know what the hell is going on anymore.
>>
>>148695737
The actual Banana tits. I've just been impersonating him with a Marxist bend for the last few hours, because being a namefag is fucking stupid.
>>
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>>
Once again I have dismantled the thread BEFORE YOUR VERY EYES!
MWUHAHAHAHA

*ascends to evil banana tit shaped layer*
>>
>>148696174
Is this aspergers?
>>
>>148696273
no, this is >>148696104
>>
>>148696273
In all likelihood.
>>148696328
Nope. Notice he failed to capitalize the B.
>>
>>148687415
>They literally own a boat, they are a fishing family.
>Whether or not they would survive on that boat from Japan to least coast USA is another matter.

Not coming from Okinawa with the Americans in the retreat from the great volcanic eruptions caused by the nuking of China.

Refugees from everywhere, settling in the Commonwealth.
>>
>>148696104
>I've just been impersonating him with a Marxist blend for the last few hours
>the last few hours
>>
>>148696104
I actually hope you die, not joking.
>>
>>148696436
I have the day off, been watching documentaries and shitposting.
>>148696536
internet is serious business
>>
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What's your favorite quote from fo4?
Mine is the pizza one, lmao that was so funny when he/she/zir said "fuck you" xD
>>
>>148696153
he actually did it the absolute madman!

you didn't reply to nanner tits tho
>>
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Im the real banana tits, i stopped using a name because of this faggot, thanks
>>
>>148696104
>hates namefags
>becomes a namefag

Get your head checked anon.
>>
>>148697089
I'm only doing it ironically, which makes it okay.
>>148696923
will the real Banana tits please stand up
>>
Guys, guys, just what if... what if we ported Cazadors from New Vegas into Boston?
>>
>>148697571
Those are bad that idea is bad and you need to F U C K O F F
>>
Im so sad that the new vegas cancer has poured into /fog/ this is just fucking stupid. Please go back to /v/ and leave us alone. We like fallout 4! We like modding fallout 4 and sharing waifus so please fuck off!
>>
Who else thinks that you should be able to play as different races in fallout 5?
>>
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>>148698106
Waifu you say?
>>
>>148698106
Isn't it okay to enjoy both
>>
>>148644878
you realize the WRVR voice actor is a guy using a voice filter to sound like a girl, right?

you're being rused by a tranny, check his youtube channel if you don't believe me.
>>
>>148698106
Legitimately off yourself.
>>
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>>148698106

nice bait
>>
http://www.nexusmods.com/fallout4/mods/16387/? opinions?
>>
>>148698106
I know the thread, only 9 months after release, is as dead as the modding scene for the game. I also know that the thread is barely kept alive by constantly comparing the game to its predecessors and waifu shitting but you don't have to resort to the lowest and cheapest form of baiting just to spur a conversation. Surely you can come up with something better to talk about than that, right?
>>
>>148699174
and at so late in a threads life too
>>
>>148697162
not
>it is also a bananable offense outside b
You had one fucking job.
>>
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>>148698872
I use some of DOOM's guns, and they're decent enough. Some are kinda glossy/plasticy, but we're not gonna get Millenia quality guns anytime soon, so.
>>
>>148699341
Yes, that's the filename. What's your point?
>>
>>148699528
read it again
>>
There are tons of cool mods on the nexus every day, you people just shit on the game so much you barely even notice whats there. The modders have temporarily stopped until the ck's final update because all of the updates seem to break mods. Once that's done and the final dlc is out you can guarantee the modding will come back and possibly explode. The ck is just so incredibly unstable right now which is why modding has sort of fell off.
>>
>>148699590
You know you can hover over the "Spoiler Image" spoof filename to see the actual one, right?
It's that, or you failed to recognize my sarcasm, and think I should be banned for ironically shitposting.
Or something else entirely, I don't know, use your words, guy.
>>
>>148700135
You fucking moron
>>
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Darkness falls across the land
>>
>>148700135
...... anon, are you okay?
Are you actually trolling right now?
>You know you can hover over the "Spoiler Image" spoof filename to see the actual one, right?
I don't browse with spoilers enabled but now I know that.
>>
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Holding off on Fallout 4 until Nuka World's out so as not to burn myself out, but I need my Fallout fix.

Doing NV again in the meanwhile.

Are there any mods you consider necessary for an NV run? Keep in mind that I logged over a thousand hours playing NV already so dramatic changes to gameplay are welcome.
>>
>>148700353
>>148700464
fuck, now I get it
I go to gulag in shame
>>
>>148700674
well... props for being honest
>>
>it's a nuka world won't save FO4 life

why live
>>
>>148700792
>Implying Fo4 needs saving
>>
>>148700971
this thread needs saving
>>
>>148700672
the one that mashes 3 and NV together, then you can go play 3 with NV gameplay
>>
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>>148701338
waifus are the only thing that can save /fog/
we must redouble our efforts
>>
>>148701338
We're almost at the bump limit, so I think we're kind of past that point now.
>>
>>148701338
We could save it by putting losers into gulags!
>>148701530
I promise to drop this facade next thread. Whether or not other shitposters will chill is another matter.
>>
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Help, this shit appears and my settlement keeps losing happiness, I already checked if anyone had a bed.
A settler said some shit about how the institute will think twice before messing with us again, and then later other guy said how he hoped the raiders attack stopped, also jun long keeps bringing out his gun for some reason, what the fuck is happening
>>
>>148701593
Fast travel from the middle of sanctuary hills or run a distance away then fast travel. Alternatively, keep all the beds in one location.

Is jun assigned to a scrap bench?
>>
>>148701593
show settlement stats

are the beds indoors
>>
>NEW THREAD
>>148701848
>NEW THREAD
>>148701848
>NEW THREAD
>>148701848
>>
>>148701530
when I said save I meant shitpost so we can have a new thread
>>
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>>148691541
https://github.com/figment/max_nif_plugin/releases/tag/3.8.0
>>
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>>148701917
Should not have made that promise, should NOT have made that promise.
>>
>>148701695
>Is jun assigned to a scrap bench?
Yes but he keeps changing to defense for some reason
>>148701776
>show settlement stats
The stats are the same as the ones in the SS
>are the beds indoors
yes
>>
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>>148701478
>wanting to play 3
>>
>>148702173
I FUCKED UP
I FUCKED UP BAD
I'M SORRY ANONS
HE'S GOING ALL OUT
>>
Lets have a nice discussion instead of all the weird waifu shitposting because I find it disgsuting.

All the factions are shit, reason why:

>Railroad
Have no plans for anything, just want to save Synths and then do literally nothing for the Commonwealth.

>Brotherhood
Nazi wannabees and contradictory fascists that completely go against what their organisation was based on, unity as an organisation (this is betrayed when yu're ordered to kill Danse, Maxsons most trusted and loyal soldier) and the preservation of technology (this is betrayed when you blow up the Institute, which is full of technology that could save the world. Literally the worst faction, I can't explain my hate for the direction they went in.

>Institute
All round ebst for Commonwealth but they fucked up the cybernetics thing, which would have been way better than creating nearly human robots. I consider Synths to just be chemically made and robotically enhanced human beings so The Institute are slave owners.

>Minutemen
All round best. They actually help the Commonwealth and creating settlements will be just as effective as what the brotherhood are doing. They're building a new world out of their old destroyed one and I really liked that. However, the radiant quests are shit and I can't really get over that.

What's your opinion?
>>
>>148704006
post in new thread or go into gulag
>>
>>148704125
Fuck off waifu posting cunt.
>>
>>148704006
>What's your opinion?
That you're kind of a fag.
>>
>>148704252
silly comrade, there are no waifus in gulag
only those so withered by starvation that their gender is indeterminate
>>
>>148704283
Once again, fuck off waifu poster.
>>
>>148704446
I don't have to be a waifu poster to think that you sound like a huge fag.
>>
>>148704446
But he's not even me. Get into the gulag. NOW.
>>
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God Nac + True Storms makes radiation storms amazing. I actually have to wear the Hazmat suit cause in Survival. I've made my life a living hell at 10X with double rad damage.
>>
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Another view without ENB PResent
Thread posts: 753
Thread images: 194


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