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/emugen/ - Emulation General

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Thread replies: 334
Thread images: 40

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http://emulation.gametechwiki.com/

Read the General problems FAQ before asking questions. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

http://emulation.gametechwiki.com/index.php/General_problems_FAQ

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.
>>
So where do we migrate? There's a dead /emugen/ thread on the 8th chan we might want to resurrect.

/vg/ is obviously too fast for us, soon we'll just give up on making threads, if we want to regroup somewhere else it's now or never.
>>
>>147534736

I was thinking of the /vg/ board on 8 chan by the way. There are a few other boards where it could live but I guess there's no point in making it even more obscure than it is.
>>
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I think emugen is fine.

The thread just dies at night because only ausfags are awake and this thread doesn't have enough shitposting for them to post here.
>>
PC-98 cores in libretro when?
>>
The real solution is to increase the thread limit on /vg/. It hasn't been touched since like 2013.
>>
>>147534736
I think /emugen/ belongs on /vr/ because
a) emulation is about past systems and
b) threads don't die so fast on there
so,..
>>
/vg/ used to allow /emugen/ to last for weeks despite slow posting. It's too crowded now so the thread limit should be increased by whoever the fuck is in charge now (is it still hiroshima?)
>>
>>147536517
Have fun never talking about anything past Dreamcast emulation or otherwise incurring the wrath of NOT RETRO posters.
>>
>>147536517
>>147536932
Also all the retards on /vg/ mostly stick to their own retard threads and don't bother /emugen/ that much. You won't get that on /vr/.
>>
I wonder if there are other generals in our situation. /ksg/ can't be more active than us, right?
>>
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>>147537749
Generals die all the time, anon.

RIP /cyg/

like tears in rain
>>
>>147538872

Yeah but /emugen/ is more generic and timeless than most other generals.
>>
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>>
We could always just stop linking the wiki and become tech support general.

Then we'd be as fast as /hbg/
>>
how many rx 480s do i need for emulation
>>
>>147539781
At least 8
>>
>>147537231
true. autism extravaganza
>>
What was the name of the GBA documentation leak that enabled Visual Boy Advance to have zero day emulation? Was it WarioWorld?
>>
your fault for driving out all quality posters like mudlord, sp and mooch
>>
>>147539082
ew
>>
https://rashbandicoot.com/2016/07/05/gameboy-advance-emulator-is-coming-to-xbox-one/
>>
>>147539082
>1317
>>
>>147541182
Why are you quoting random numbers?
>>
Are there any Android Emulators that let me speed up, like other emulators can do.
Bluestacks doesn't speed up.
>>
Anyone has a working drastic emulator? No root. Getting tierd of searching and finding bullshit
>>
>>147541113
>VBA10 is a Windows 10 Gameboy emulator that’s capable of playing all your gameboy games include Advance
>>
>>147541370
Not him but look at the screenshot resolution.

>>147541474
No

>>147541553
No
>>
>>147541474
No, because any usable Android "emulator" is actually just virtualization.
>>
>>147541953
>>147541924
That's gay.
>>
>>147541924
What do you mean no? Faggot fight me or else. Wth man....fuck
>>
>>147542561
No you can't get a non legit copy of Drastic running properly on a non rooted device, I'm not even sure you can at all.
>>
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>>147534623
Why continue the suffering? Just let emugen rest in peace.
>>
>>147543046
priating emulators is illegal
>>
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What about aspect ratios?
>>
>>147543831
Stretched 21:9
>>
>>147543831
Cinemascope or DCI 4k
>>
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>>147534623
Any good bluetooth controllers for android emulation?
>>
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>>
>>147547030
Literally just like in my childhood.
My PSX's GPU broke somehow making weird glitches.
>>
>>147546927
Second
It's not the same without buttons
>>
>>147547030
That's some good z-buffer

>>147546927
>>147549521
DS3/4, clip on pads are good for size/looks but shit for actually playing games.
>>
Fuck this shit. Madenafen is broken or some shit. I have followed every possible step, and it is just straight up not doing anything. I just want to play a game, since on PCSXR it didn't let me save, since it couldn't detect the memcard for some reason. Why is this shit so complicated.
>>
>>147550426
You put three .bin's (they're linked on the wiki) in the BIOS folder, and drag the .cue onto the mednafen.exe

I think you might actually be retarded
>>
>>147549765
Aint the ds3 need root to even work?
>>
>>147550426
use retroarch
>>
'Internal color depth' and 'Scale dithering pattern with internal resolution' core options don't seem to be working on mednafen-libretro. And not sure why the second one was added at all when that's handled by the 'Dithering pattern' option.
>>
>>147550571
Kill me. Okay I'll admit it, I am a retarded. See, I renamed everything, but I still had all of the other files in the BIOS folder. I didn't just have only the 3.
>>
>>147551097

Some of those are used by the sw renderer, others by the gl renderer.

UI design at its finest.
>>
>>147551285
I had tried that, but forgot you had to switch to opengl when using mednafen-libretro-hw. Figured that would've been set by default.
>>
>>147539082
What filter? I have a strange obsession with making my games look like they're running off an old TV.
>>
>>147535885
After the c64 cores which will happen when they make another 13 snes cores.
>>
>>147552217
That does not look like an old TV.
>>
>>147552359
Looks like one to me.
>>
If more people in this gen actually knew something about emulators we'd be able to discuss our own emulator projHAHAHAHAHAHAHAHAHAHA
>>
>>147552217
CRT Royale

http://pastebin.com/z2AbGBSt
>>
New to the emulation scene here and am planning on developing a small game for the NES What programming language is required?

I've seen some NES games use Assembly, but I was wondering if I could get away with using a higher, object-oriented language... Thoughts?
>>
>>147553947

C99

C++ was a mistake
>>
>>147553947
You need to use ASM for the NES/Famicom. The fact that you think you can use anything else means you're not ready to take on NES development.
>>
>>147553947
Rust
>>
>>147553947
https://www.reddit.com/r/EmuDev/comments/4ramh0/ferris_inspired_me_to_try_writing_an_nes_emulator/
>>
>>147554141
Well... You're probably right! Which is why I'm asking.

Would you say this: http://wiki.nesdev.com/w/index.php/Before_the_basics
is a good starting point?

>>147554078
I'm still having trouble trying to figure out the difference between C and C99... (I think how new I am at programming is painfully apparent by now)
>>
>>147555603
That website is the best starting point anyone could ask for, and that's including getting your hands on an SDK from 1984 from Nintendo themselves.
>>
>>147553814
I'll make the logo.
>>
>>147534736
>>147534858

It will be a cold day in hell before I go to your miserable 'chan, Fredrick.
>>
>>147556176
It's not his anymore though.
>>
>>147553947

For NES you basically have to use ASM, you might try to use C (is there even a C compiler targeting the NES CPU?) but dealing with the various low level shenanigans of the console will seriously limit you to very low level code.

For instance you'll have to deal with ROM banking (unless you only write a very trivial code which doesn't need to bank anything), dealing with that in C sounds... interesting.

I think nowadays it's probably easier to write a NES emulator than a non-trivial NES game.
>>
>>147535782
>>147537749
>>147538872
>>147540458

I tried to do this general a solid just last night and keep it alive by announcing news that might be of interest to our niche Mac users and got nothing but distilled autistic REEEEEEEE in return.

You dumb cunts do it to yourselves.
>>
>>147534736
I think emugen is fine as it is.

You have to realize while not necessarily niche, it still is. Why talk about emulating specifically, and here, instead of going to a relevant point of discussion for what you're playing (see: this board).

There's nothing wrong with constantly reviving the thread as needed. If anything it would be considered that at any point there may be enough justifiable discussion, or not.

In either case, at the very least, it means at least one person wants to discuss it (or the short end of the stick: seeing discussion) by reviving the thread and that's enough.
>>
>>147535937
>>147536814

Good luck. Hiroshima only likes the _idea_ of owning a 'chan, not actually managing it. It gives him delusions that he didn't get raped in the ass by that skeeze Jim Watkins over 2ch. He can just pretend that none of that whole shitstorm ever happened.
>>
>>147536517
>>147536932
>>147537231
>>147540404

/vr/ already tried having a competing Emugen. It was promptly crippled by their usual brand of autism and cross-board shitposters from here (it wouldn't have lasted anyway, so I don't really hold it against you guys).
>>
>>147557078
I'd just like to remind everyone here that /vr/ doesn't have a fucking clue when it comes to emulation and readily recommends shit like ZSNES and ePSXe.
>>
>>147557185
>readily recommends shit like ZSNES and ePSXe.
Except they don't.
They shit on you when saying that you use ZSNES. Just like people do here.
>>
>>147557283
But I use ZSNES
>>
>>147539761

It's about maintaining a balance, really. Linking to the wiki/google is fine if you've had tons of the same question in a really short period of time, but some people on here reply with nothing but (as if /emugen/ were the wiki instead of the 4chan thread; sorry buddy, I'm pretty sure the General came first).
>>
>>147557283
ZSNES might not be the best example but I've seen people unironically reccomend shit like jNES, NEORAGEX, Winkawaks, raine etc
>>
>>147539761
The problem is when /hbg/ switched to tech support general it also became 3DS general.

Mention the existence of any other console there and enjoy being shunned. Might luck out and get one or two relevant people .
>>
>>147543070

You need to go back to /r9k/ and stay there.
>>
>>147553814

4Chan doesn't _do_ extended projects. Never happened, not gonna happen, not even once. Now, you could recruit a subgroup _out of 4chan_ , plan and execute whatever you're aiming to do in some other more focused online social environment. But don't think you'll ever write so much as a line of code coordinating purely on the 'chan. It ain't happening.
>>
>>147556458

No, it's someone far worse.
>>
>>147557981
>What is Katawa Shoujo
>What is VA-11 Hall-A
>>
>>147556758

/emugen/ is indeed largely fine. I think it could be opened up to a little bit more games discussion, and it needs a more available caretaker to revive it when need be, but all the basics are here.
>>
>>147558249

Never heard of 'em.
>>
What's the difference between OpenGL and Direct3D in dolphin?
>>
>>147558489
One is on the path of being deprecated, the other is.
>>
>>147558489
OpenGL is typically better, but DX11 will usually run faster on AMD GPUs.
>>
>>147558290

Everytime somebody post game screenshots he's accused of blogging by the resident shitposters.
>>
>>147557185
>>147557283
>>147557401

No, they've never done that. Their problem is more that they refuse to even recognize emulators as a legitimate means of experiencing these games. Most would seriously see nothing wrong with blowing thousands per-system to get pristine units and carts (no repros mind you; that's CHEATING!).

I don't care what your fiscal responsibilities are: that's just wack.
>>
>>147558635
so if I have an i5 but AMD GPU, which should I use?
>>
>>147558670

That's one of the things that needs to stop. Unless someone has gone on for near a hundred posts about the same game (and another general already exists for it), I see nothing wrong with a little gaming discussion.
>>
>>147558868
If you're getting GPU bottlenecked, DX11. Otherwise, OpenGL.
>>
>>147546927
>>147549521
SFC30 for 2D games.
PS3 or PS4 controller for 3D games.

>>147550618
The PS3 controller might, but the PS4 controller supports Direct Input natively, so it will pair like any other Bluetooth controller.
>>
Seriously we're on page 9 after only 16minutes. We can't win this.
>>
>>147560804
Not with that attitude
>>
>nobody posting content
>every other post is "lol y ded tho?"

Huh... This place really is on par with Reddit.
>>
>>147561880
Unlike this place, /r/emulation is alive and well.
>>
>>147562115
Alive maybe, certainly not well.
>>
>>147546927
ipega 9027 is GOAT
Has an actual good Dpad that people who aren't Nintendo apparently aren't allowed to fucking make, but they do it anyway because lolchinese.
>>
>>147561880

What does that even have to do with reddit.
>>
>>147561880
>content
>>
>>147560804
>>147561459

One of you shut up and be the thread's keeper. The other needs to tell us about what he is currently emulating instead of whining.
>>
>>147562823

Nothing; it's the local boogeyman and so the ignorant blame it for everything that goes wrong on 4chan.
>>
>>147563127
CURRENTLY EMULATING

RHYTHM HEAVEN (GBA)
>>
>>147564037

Thank you.

See? That wasn't hard!
>>
>>147563127

Bumperoni Bumperoni, give me the emuroni
>>
>>147557562
Kill yourself.
>>
Is there some sort of "recommended playing" for emulated games? Just asking to keep the thread alive
>>
>>147565467

You first, ma boi. :^)
>>
>>147565698
Neck yourself, dumb fraggle.
>>
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fucking around with Retroarch's ffmpeg. Goddamn thing freezes after a few seconds every single time. Not sure why, I used to be able to watch full movies with the thing. Yea it's impractical as fuck, but fun to mess around with filters with. Wish I could get it working again.
>>
>>147566231
>making videos look worse
>>
>>147565671

I usually go with http://vsrecommendedgames.wikia.com/wiki//v/%27s_Recommended_Games_Wiki to start.

It's very inconsistent on the depth of info it provides between one console and the next, though. :/
>>
>>147566162

Fuck yourself with a rusty fork, you sad pathetic sack of shit.
>>
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>>147566495
>Yea it's impractical as fuck, but fun to mess around with filters with.
Did you read this part? Yes it looks worse, but at the same time I find it interesting to make videos look CRTish. On the plus side it hides artifacts like a bang.
>>
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>>147566718
Listen here, sonny. I likes ya, and I wants ya. Now we can do this the easy way or the hard way. The choice is yours.
>>
>>147540458
> quality
> mooch

bad shitposting is not good shitposting
>>
>>147556502
>is there even a C compiler targeting the NES CPU
cc65 is the main one used nowadays
there are probably a couple others that are not maintained

forth is another good language for the 6502, most people are allergic to it though
>>
>>147567125
Impractical doesn't mean hideous or worse. It is "CRTish" only in the loosest sense.
>>
>CRT Royale emulates bloom, convergance, phosphor glow, scanline beam profiles, and curvature
>"It is "CRTish" only in the loosest sense."

Sure thing.
>>
Does Dolphin work on a Wii via SD card on the Homebrew Channel or should I just use Nintendont?
>>
>>147568412
I didn't ask for your opinion on filters, I was just wondering if anyone else had a similar problem. Looks pretty CRT to me though. From everything I've been reading, it's a nvidia driver issue.
>>
>>147568887
Just use Nintendont good buddy
>>
>>147568878
>>"It is "CRTish" only in the loosest sense."
At low resolutions, yeah. You need ~9x scaling, so 480p/i content is looking at a 8K resolutions.
>>147568887
>Does Dolphin work on a Wii
Of course not.
>>
>I don't know what a CRT looks like.

Never change emugen.
>>
>>147569108
>You need ~9x scaling, so 480p/i content is looking at a 8K resolutions.

That depends on what CRT you are emulating. Emulating a small CRT with large phoshors relative to the raster line size can be done with 1440p or lower. Of course, more resolution is always better for this.
>>
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>>147569353
Got mine right here.
I get the feeling you shitpost in /vr/'s crt threads.
>>
>>147569687
What's with the bottom scanline?
>>
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>>147569687
dunno. Overscan or something with the game. Every scanline looks fine.
>>
>>147570257
Australia-kun, please.
>>
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>>147570350
Sorry, wrong image.
>>
>>147570445
>overscan

Holy shit.
>>
>>147566231
http://libretro.com/forums/showthread.php?t=5392
>>
>>147557078
What is the usual vr autism?
>>
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In order to keep emugen alive, I'd encourage all humanoids to just occasionally post images of what they're emulating.
>>
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>>147572530
>Look for inverse telecine
Aww man, I was hoping this might work, but sadly it doesn't.
>>
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>>147573392

Yeah, that's kind of what I've been encouraging. :/

>>147572712

"NOT RETRO REEEEEEEE!"

"What is 'Retro'?"

"Why is the Dreamcast retro but the entire rest of Gen 6 isn't?"

"The PS2 will NEVER be retro!"

"CRTs are the one true display. Why aren't you lugging home a lovely 50-pounder today? :^)"

"GTFO emuscum! It's either real hardware or it's heresy!"

"tfw Sege is die'd :("

"PLEBS! HEAR ME!!!! THE [Dreamcast|Saturn] WAS THE MESSIAH ALL ALONG! HOW THEN CAN YE STILL DENY ITS GODHOOD, HERETOFORE SEEING WITH YOUR OWN EYES THE MIRACLES PERFORMED, LONG SUPPRESSED BY THE NINTENJEWS!!!!!!1111"

"These cart prices are fucking insane.....Is a repro just as good??? :("
....Shall I continue?
>>
>>147573392
wat game is that?
>>
>>147557548
>The problem is when /hbg/ switched to tech support general it also became 3DS general.
>switched to tech
How many times do we have to go over this? /hbg/ is simply the name Gateway General changed to after that particular piracy device fell out of favor. It's always been a place where dumb kids come to get help running warez on their 3DS.
>>
>>147576675
Welp.

>>147576189
Black Rock Shooter, PSP (no games)
>>
>>147568887
>wanting an emulator on a console that has actual hardware retrocompatbility
>>
Anyone know where I can get the latest build of GLideN64? emucr seems to be behind..
>>
>>147576820
It is kind of unfortunate that PSP emulates so well while other consoles with better games do not. But then maybe it helps preserve those games that no one would bother to port and "save" or the like. So people who are curious will always be able to play games like BRS
>>
>>147582540
To be fair, Nintendo emulation is powered purely be whining nostalgia manchildren.

This is a discrepancy that should remain.
>>
>>147582540
I kind of want to encourage people to explore the PSP library more, there's some real cool stuff in it. I feel like PSP had lots of games but no one heard of them because the PSP actually had no PLAYERS.
>>
>>147582676
If whining got a console emulated, PS2 would be perfect by now
>>
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>>147583080
I take it Jeanne D'Arc is about as normie tier for hidden PSP gems as they come.

What do you suggest?
>>
>>147540458
>mudlord
mudlord never done anything quality to begin with. So whats your point?
>>
>>147583178
We must whine harder.
>>
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Sadly it feels like every PSP game I play is hampered by cut corners and low budget
>>
>>147584547
Every time I ponder why they took Persona 3 Portable in a VN direction instead of making it the near definitive version (aside from the obvious downgrades) I can't think of an actual reason.
>>
>>147584474
pixel-perfect and cycle-accurate bitching isn't possibe.
>>
>>147584773
They were getting 21 fps average before they turned it into a vn
>>
>>147584982
Yet they got Tartarus in fine? They could have found a way.

It also came out in 2009, was that before or after Sony let devs bump the clock speed?
>>
when I try to load a castlevania SotN iso on retroarch it says file cannot be loaded
why
>>
>>147586169
http://emulation.gametechwiki.com/index.php/Dummies_Guide:_RetroArch#BIOS_and_System_files
http://emulation.gametechwiki.com/index.php/Dummies_Guide:_RetroArch#Mednafen_PSX
>>
Whoever had the brilliant idea of naming everything .ISO or .BIN needs to be kicked hard in the taint. The extension tells you nothing. Thats like calling every nds and snes file .ROM.
>>
>>147587601
you do realize those are real file formats right?
>>
>>147589421
Unlike all those fake ones.
>>
>>147589642
Yes, like SMC, NDS
>>
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>>147592426
woah, Untitled Unity Project 37 actually got released?
>>
>>147592859
Yeah, on the 360, 10 years ago. Actually it's running on the Torque Game Engine.
>>
>>147589421
.bin and .iso has next to no meaning. An iso could be a DVD, Bluray, Gamecube, Ps1, and a crap ton of other things.
>>
>>147593306
>iso has next to no meaning
>iso could be a DVD, Bluray, Gamecube, Ps1
ISO is an archive of an optical disc. Those are optical discs..
>>
>>147592859
Doesn't look any worse than Super Monkey Ball.
>>
>>147593475
All different formats. A CD-ROM is vastly different from a GameCube disc. Yet both have .ISO as the extension. Its illogical and doesn't show what the contents actually are.
>>
>>147594575
>All different formats.
No, there's only 2 different filesystems, either ISO 9660 (where the name comes from) or UDF.
>>
>>147595162
Not him but...Does this mean I could put a GCN disc in my PC drive and read it?
>>
>>147596237
Edit the config file manually to change it back
>>
>>147596237
Edit retroarch.cfg, change menu_driver to rgui, glui, or xmb
>>147596270
If your DVD drive can read mini-DVDs backwards, then sure. There's only like 2 drives that are capable of that though.
>>
>>147594547
The physics is just as fucked though.
>>
Not technically emulation but I've been trying to run the RE2 SourceNext version and every time I open the door to Kendo's gun shop it crashes. I have tried so many things now that I'm close to just giving up. Also I tried emulating the DC version on MakaronEX and it crashes on startup with a "Direct3D error" message. Help with either of these issues would be greatly appreciated.
>>
>>147557424
>raine
One of the only emus that runs neogeo cd games at the correct refresh rate.
>>
hey guys, quick question. i've got a long plane ride tomorrow and was wondering if theres' a way I can set up PPSSPP on my mac and use my Android as a controller for the Emulator? via bluetooth or some such.
>>
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Composhit to the rescue. Bump.
>>
>>147600259
I think you'd be much better off just using the keyboard.
>>
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>>
>>147606497
This image is gold but I can't explain why. I may just need to go to bed.
>>
Will Dolphin get a Linux release at some point?
Seems like the new version has some pretty good shit going
>>
>>147606497
>man submitting post to emugen
>>
>>147558249
katawa shoujo would have gone nowhere if they didn't make their own dev site and community
>>
>>147606497
Pajeet reads the instructions
>>
>>147570350
>Australia-kun
Stop this meme.
>>
Does anyone have a good controller config for Mario Galaxy and Mario Galaxy 2? I'm using a Dualshock 4.
>>
https://www.amazon.com/Alienware-ASM100-1580-Processor-Discontinued-Manufacturer/dp/B00MA7AMKY/

Is this good for emulation? I'd probably only want to emulate up to say, the GameCube and PS2. And use shaders in RetroArch.
>>
Do you still a powerful CPU to get a decent framerate on Dolphin? They supposedly got a massive boost out of the CPU code, just wondering how much difference it made
>>
>>147610405
fuck no
>>
>>147611290
>Do you still a powerful CPU to get a decent framerate on Dolphin?
Depends on the game.

>They supposedly got a massive boost out of the CPU code, just wondering how much difference it made
That was like over a year ago(performance has slowly gotten worse since), but it is a pretty huge difference. I was able to run FZero on a Phenom II, which would never have happened before.

The opening of Metroid Prime still fucks my shit up though.
>>
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I am a time traveler from the year 2009. What is the status report on emulating Rogue Squadron?
>>
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>>147617606
>>
>>147619036
http://store.steampowered.com/app/455910/
>>
>>147619036
WHAT THE FUCK

When did this happen?

Not even that guy, but this is blowing my mind.
>>
>>147574519
You forgot a few
>Super Castlevania Bros
>Don't you mean gorgon heads? :^)
>>
>>147619564
1998 by the looks of it
>>
>Day 1.
>Enduser: Pusherofsquares there is this issue in RA lately
>Pusherofsquares: get up to speed, learn coding, fix it yourself
>Pusherofsquares: fuck endusers honestly
>Pusherofsquares: honestly I should be charging you a $70 rate just for bothering me on >IRC honestly - fuck this disrespectful bullshit

>Day 2:
>Pusherofsquares: I wonder why no one wants to contribute to my project
>>
>>147620260
fellow programmer here, I think he should charge 3x that for the amount of people who will end up using the code
$70 is peanuts
>>
>>147619564
2009 by the looks of it
>>
>>147620260
>I wonder why no one wants to contribute to my project

Because people want fame or money to code anything these days. Or they're simply NIH and only work on things they made themselves.

"He hurt muh fee fees" is just an excuse that is given, because oversensitivity is popular these days
>>
How plausible is it to get a cheap prebuilt Dell, install an ArcadeVGA card in it, and hook it up to a CRT TV?
>>
>>147620260
Whoa, what a fucking sellout and he has the gall to shit on emudevs who sell their work
>>
>>147622032
>"He hurt muh fee fees" is just an excuse that is given, because oversensitivity is popular these days
Not really. Who wants to work with someone who doesn't even respect you as a human being?
>>
>>147626637
Respect is something you earn though.
>>
>>147626929
I think everyone deserves at least some respect by default, Regardless, he disrespects devs who actually deserve respect. He threw most N64 emudevs under the bus, while those he hasn't talked trash about, are no better.

I don't like his views about other emudevs, but I did enjoy his rants on politics :) .
>>
anyone here have a US 100% save file for Donkey Kong Country Tropical Freeze?
>>
>>147622039
Your best bet is to honestly just get a Wii and softmod that. It runs Nestopia, Snes9x Next, Genesis Plus GX, Gambatte, and mGBA at fullspeed and can output all the original 240p resolutions, and you have have Nintendont + USB Loader GX/CFG USB Loader for 100%, perfect backwards compatibility with GameCube titles, 100% compatibility with all existing Wii titles, and you can load VC .wad's of many N64 titles.

If that's not good enough for you and you really, really want a PC, you're going to need an RGB interface and scan converter to get it to output 240p, no exceptions, and you can read more about that here:

https://filthypants.blogspot.com/2014/03/tvs-and-retro-gaming-emulation.html

http://scanlines.hazard-city.de/

No, that S-Video port coming directly from the card isn't good enough. No, installing CRT_emudriver doesn't magically allow your card to output a 240p signal without additional hardware. No, there is no other way to get a PC to display 240p to a CRT. Yes, if you honestly believe that 480i is good enough, you might be brain damaged.
>>
>>147626637
>someone who doesn't even respect you as a human being

Oh please give examples of this. Because I'm sure this totally happens

You people and your glass egos.

>He snapped at me in a debate about politics
>He doesn't respect me as a human being, alert the SJWs!!!
>>
>>147628309
Pretty much everyone agrees N64 emudevs have been doing it wrong. The general opinion on /v/ and /vr/ and othe general gaming boards is that N64 emulation is terrible

I don't see how pointing that out is disrespect. The only people doing any good are Angrylion and cxd4 making their respective accurate plugins. Pretty much everyone else has been pissing in the wind.
>>
>>147629764
>The only people doing any good are Angrylion and cxd4 making their respective accurate plugins.

You forgot MooglyGuy.
>>
>>147629764
>Pretty much everyone agrees N64 emudevs have been doing it wrong.
People say that because they're too busy using overrated plugins / emulators.

>The only people doing any good are Angrylion and cxd4 making their respective accurate plugins. The only people doing any good are Angrylion and cxd4 making their respective accurate plugins.
I strongly disagree. It's true Angrylion did good work, but you can't just forget about everyone else. I don't see how you can praise cxd4's work and not PJ64's. It's not the fastest available RSP. While MAME is pretty irrelevant nowadays, their work in the past has paved the way for others. Let's not forget about CEN64 either :) .
>>
>>147625263
Because threatening to sell out due to feeling overworked and angry is the same as actually selling out. He's also threatening to quit anyway because he's tired of working on RA's code by himself.
>>
I think emugen is only too slow during the week ends here, due to all the kiddies flooding other threads on /vg/ with nonsense
>>
>>147629228
>Oh please give examples of this. Because I'm sure this totally happens
>You people and your glass egos.
He constantly throws emudevs under the bus. He keeps mentioning how "everyone stole code from oman's", even though that's not entirely true and most people who did do so, openly admitted it.
>>
>>147632320
Problem is, those people who took code from Oman's are the originators of n64 emulation, so the emulators the later devs are working on are built on a corrupt foundation of code by people who knew the secrets of Oman
>>
Cemu is the UltraHLE of this generation
>>
why are the eyes on jak and daxter 1 still fucked god dam
>>
>>147632950
Welcome to two months ago
>>
>>147631171
PJ64 takes one step forward but then takes two steps back with stuff like malware, and Mupen64plus is a dead project. CEN64 is going nowhere fast, and cycle accuracy is a pipe dream.

What needs to happen is a total rewrite of Mupen64 that brings it up to Project64 standards without being tied to any single platform architecture.
>>
What's the best SNES emulator for netplay? looking to play secret of mana with a bud
>>
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>>147610039
>>
>>147636896
if the windows drivers for this device weren't so shit, i would want one.
>>
>>147637036
DS4Windows works great.
>>
>>147637128
>works great
said the endless threads of bug reports and updates
>>
>>147637323
Haven't seen any bug reports with it, and it hasn't been updated in 7 months. You must be thinking of inputmapper or something.
>>
>>147637610
>haven't seen any bug reports
>must be thinking of inputmapper

you must be new here. there usually isn't a thread that goes by without someone bitching about the shitty behavior of these joysticks.
Weather or not it's due to the drivers or the bluetooth stack is debatable, but the fact is that these are a fucking pain to use. It's been a year or so since i've used them personally, but compared to the m$ drivers, they are utterly pathetic.
>>
>>147638135
>you must be new here. there usually isn't a thread that goes by without someone bitching about the shitty behavior of these joysticks.
Nope, and all I see are people who need to turn on 'Hide DS4 Controller', or are using inputmapper.
>>
>>147634612
>PJ64 takes one step forward but then takes two steps back with stuff like malware
malware has been removed.

>and Mupen64plus is a dead project
I have to agree. It's pretty dead. Sad how they don't even accept PRs..

>CEN64 is going nowhere fast, and cycle accuracy is a pipe dream.
Not necessarily. Maybe he won't be able to achieve full speed + cycle accurate, but that doesn't mean it won't help emulation. Less accurate emulators can still benefit from using some of the code in CEN64.

>What needs to happen is a total rewrite of Mupen64 that brings it up to Project64 standards without being tied to any single platform architecture.
Why the need to have a different emulator instead of PJ64? Wouldn't it be better if everyone joined forces? Project64 is becoming more portable.
>>
>>147639013
>malware has been removed.
Download the latest stable release.
>>
>>147632320
Because saying this is tatamount to being someone who "someone who doesn't even respect you as a human being"

Pls get over yourself and stop whining about how he tells the truth about it instead of pretending they're hyper advanced coding gods from Planet X like others seem to do.
>>
>>147631171
>People say that because they're too busy using overrated plugins / emulators.

And whose fault is that?
>>
>>147640404
>And whose fault is that?
Themselves for being dumb enough to either shill the wrong products, or listen to other shills.
>>
So basically
>someone criticizing emudevs is worse than Hitler because reasons
>meanwhile emudevs putting malware in their software releases is A-OK because it doesn't affect me personally or because I'm in on their circlejerk.

Makes perfect sense
>>
>>147640784
So Project64 1.6 shills ruined everything? Because that's what everyone uses.
>>
God bless N64 shitposting for keeping this thread alive at last.
>>
>>147608346
kek
>>
>>147641303
N64 emulation is a contentious topic because of all the issues surrounding it.
>>
Got Dark Forces on steam, runs via Dosbox, when I press ctrl + F1 to open up the keymapping, the thing crashes on me.
what do?
>>
>>147639291
>Because saying this is tatamount to being someone who "someone who doesn't even respect you as a human being"
Oh it's worse than simply that. I just didn't want to risk misquoting him, since I don't feel like digging too deep to find references. He refers to some emudevs as "talentless hacks".

>Pls get over yourself and stop whining about how he tells the truth about it instead of pretending they're hyper advanced coding gods from Planet X like others seem to do.
It's not whining, since I'm pointing out reasons why RA is lacking in contributors. Nobody should expect to receive help from those they talked bad about. It's funny you say that, considering he likes to hype people who are on his immunity list (like maister). His idea of "truth" is more like an exageration. He isn't giving enough cred to the some emudevs.
>>
>>147633079
A man once told me they aren't on OGL and it's just my imagination
>>
>>147641296
>So Project64 1.6 shills ruined everything? Because that's what everyone uses.
Yeah... I mean seriously... Idiots are claiming N64 emulation hasn't progressed in years, yet they are sticking with outdated and obsolete software.
>>
>>147641848
Stop buying old games on Steam.
>>
>>147641134
>meanwhile emudevs putting malware in their software releases is A-OK because it doesn't affect me personally
>Makes perfect sense
Are you really going to pretend the majority of humanity does not operate that way? It's every man for himself. Get with the program.
>>
>>147642502
I've got it via family sharing. Otherwise I would have bought it on gog.
>>
>>147642502
Why?
>>
>>147643097
Dark forces guy here.
Steam is notorius for just shitting the old stuff out regardless if it works or not. There even was a case of a game that would only have Audio if you put in the original CD.

only buy old games on GOG, they make sure they run properly on modern machines.
>>
>>147636896
I wonder how the steam controller performs for some of these wii games.
>>
>>147642268
>since I don't feel like digging too deep to find references

There's a thing called "burden of proof".

>He refers to some emudevs as "talentless hacks".

So? If he was talking about Zilmar, then Zilmar deserves much worse for releasing software with malware inside the installer.

>since I'm pointing out reasons why RA is lacking in contributors. Nobody should expect to receive help from those they talked bad about

There's little proof that 99% of these people had any intention of contributing anything to RA in the first place. Most of them think frontend code is beneath them or whatever, and think libretro is a waste of time. Such people can't be reasoned with anyway, so why bother censoring yourself to make them feel good?

Some of these people fired first anyway (cough Haze cough)
>>
>>147636896
Can you really map a button to "Shake"? How does that even work? Isn't that a really complex set of motions?

I'm curious what that Sixaxis/R-Stick/Tilt is supposed to mean, too.
>>
>>147583080
They must be really well hidden because I could never find anything to play on mine.
>>
>>147644918
Yes. It's probably just like really quickly inputting X=1 then X=0 then Y=1... as the wiimotes accelerometer data so it reads it as the wiimote getting moved around quickly.
>I'm curious what that Sixaxis/R-Stick/Tilt is supposed to mean, too.
You can map the DS4's Sixaxis to the right stick in DS4Windows, so do that, then map the right stick to wiimote tilt in dolphin.
>>
>>147592859
That game was actually pretty good, even though it looked like shit.
>>
>>147645626
So, R-Stick controls Sixaxis, which controls Tilt? Why not just control Tilt directly?
>>
>>147645935
>So, R-Stick controls Sixaxis
No, other way around.
>Why not just control Tilt directly?
It is, Sixaxis = Tilt, but you can't map Sixaxis directly (as there's no XInput equivalent available), so you have to abstract it through the right stick.
>>
>>147646308
Ohhh, gotcha. That's a pretty good setup.
>>
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>>
>>147644093
>So? If he was talking about Zilmar, then Zilmar deserves much worse for releasing software with malware inside the installer.
That's called slander. Which is wrong.

>There's little proof that 99% of these people had any intention of contributing anything to RA in the first place. Most of them think frontend code is beneath them or whatever, and think libretro is a waste of time. Such people can't be reasoned with anyway, so why bother censoring yourself to make them feel good?
Pessimistic assumptions like these only further convince me what the real problem is. Those who exert too much negativity will likely not receive much support.

>Some of these people fired first anyway (cough Haze cough)
I don't mind if SP attacks MAME devs or byuu. MAME devs cannot be taken seriously. Mooglyguy had the nerve to call N64 emulators, "hack-u-lators". Even I deem those devs as worthless :) .


If SP is genuinely willing to collab with emudevs, then I guess he's ok in my book.
>>
I still don't fully trust that all the malware is removed from PJ64
>>
>>147649904
Then you're fucking retarded because the malware was only in the installer
>>
>>147649175
10/10; even spoopier than I remember
>>
>>147649904
>not trusting open source software
pls go m8...
>>
>>147649997
How do you fucking know the installer no longer has malware?
>>
>>147650413
I don't know, but that's because I'm not stupid enough to use the installer when pre-builts are linked on the wiki in the OP.
>>
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>>147650390
>PJ64's installer
>open source
>>
>>147650514
>buying prebuilts
>>
>>147637323
Been using DS4Windows ever since it was forked from Xinput Mapper, never had a problem that wasn't caused by Toshiba's Bluetooth stack, and that works just fine now.
>>
>>147644093
Why are you defending that faggot? Are you his girlfriend or something? Let the guy speak for himself.
>>
>>147650929
Why are you defending the poor abused emudevs? Let them speak for themselves.
>>
>>147652298
I have hatred for emulators
>>
>>147619036
What was it like before RA existed?
>>
>>147639013
>malware has been removed.
top kek
>>
>>147649175
is this minus world?
>>
>>147654285
pj64, epsx and zsnes 8)
>>
>>147654285
It's not much different today if you ignore RA and use stand alones like most normal people are going to do
>>
>>147654285
I wouldn't know. I continue to ignore RA and use superior standalone emus as always.
>>
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Why does libretro reicast crash on startup for me?
I have dc_boot.bin and cd_flash.bin in system/dc, which I downloaded from the reicast page on the wiki. HW Share Context is enabled and I'm using good rips that I burn and play on my real dreamcast.
>>
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Soon finished with New Game+ so I get another boss fight and more story. Gonna play through lufia2 on the snes next i think.
>>
>>147654991
>>147655387
(You)
>>
>>147655554
>using botnet
>>
>>147655554
>I'm using good rips that I burn and play on my real dreamcast.
So not actually good rips, then.

They should however still work. You're sure system directory is set? Pastebin the debug output and people will have a better chance at actually helping you.
>>
>>147655893
You and your outdated and second rate cores aren't welcome here, SP.
inb4
>just port them urself :^)
>>
>>147654991
>>147655387

Oh boy here we go again.

Ignoring RA/libretro entirely is not very rational since it brings some things to the table that no one else has, UI quirks aside.

Normal people also ignore a bunch of other stuff that's new and stick to old versions of stuff like ZSNES or ePSXe that have been around for decade because people keep recommending those.
>>
>>147656476
>autist goes off because he didn't get the joke
>>
>>147656198
(((You)))
>>
>>147656621
byuu() { };
>>
>>147656606
Jokes on you, I was only pretending to be autistic.
>>
>>147656476
Honest question what are peoples issues with retroarch? I've been using it since you had to use retroarch-phoenix for a proper gui and think its really good
>>
>>147656028
???
It's windows 7

>>147656163
I use NBS and DCRes rips, as well as some I've made myself.

http://pastebin.com/XAStwJYK
>>
>>147656621
>((( )))
>>>/facebook/
>>
>>147656973
I don't follow
>>
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>>147656847
>reverse autism

>>147656957
>It's windows 7
exactly!
>>
>>147656198
Are you one of those who think higan v99 is better than v94?
>>
>>147656957
Not that other anon but it seems to me that the problems are indeed your rips.

Mind you i haven't emulate dc myself, i just go according to these lines
http://pastebin.com/zSjqAzvU
Try a different rip
>>
>>147657629
the best version of bsnes is the last one with gambatte, every version after that is a regression.
>>
>>147632504

I don't care, and neither should you. The "foundation" of N64 emulation is not corrupt; it is in fact much more pure. How can you be any more accurate than docs from Nintendo themselves?

Stop being a IPfaggot.
>>
>>147657749
Does bsnes-classic have gambatte?

https://github.com/awjackson/bsnes-classic
>>
tfw want to contribute to things but afraid to push any code for fear of breaking anything
>>
>>147657709
Here's using Volgarr the Viking, using the cdi provided on the game's official website
http://pastebin.com/KXS3YVaN
>>
>>147657749
>>147657629
GBA emulation on post 0.95 is now on par with mGBA though
>>
>>147655554
turn off threaded video
>>
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>>147659528
>>
>>147658754
who cares
>>
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>>147658402

https://git-scm.com/docs/git-branch
>>
>>147660348
(You)
>>
>>147658653
Okay, sorry then. Tried it myself and couldn't get it to work either.
>>
Can someone post that .cg with better colors than gba-color? I find it washes things out too much, it just looks off to me. It was in the OP picture some threads ago
>>
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>>147660916
This? The top right is image-adjust.cg with those settings.
>>
>>147654285
If you wanted to emu on Linux you were fucked
>>
>>147661223
Did you make that? Could you add a box for Higan's color correct setting?
>>
>>147658754
Thanks to mGBA of course.

Why bother with byuu's shit when you can just use the source?
>>
>>147661768
>implying he's borrowing from mGBA
You wanna back up that claim friendo?
>>
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>>147661629
>>
>>147661893
Open source. Nothing to be ashamed of
>>
>>147661223
Would that be image-adjustment.cg in the misc folder?
>>
>>147662959

So many people don't seem to get this. Borrowing is not stealing, IP law is a farce invented by Big Media.
>>
>>147663276
Yeah that.
>>
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>>147663480
Hmm, what am I doing wrong here? gba_adjustment is my modified image-adjustment
http://pastebin.com/yRC6ykiC
>>
>>147662928
Thanks dude. Now, what would the best thing to compare these to for max accuracy autism? An old Prima guide? Nintendo Power? Old trailers?
>>
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>>147663838
Note that it looks fine until crt-geom comes into play
>>
>>147662928
GBA colors looked nothing like they do on the middle left and you're an idiot if you think otherwise.
>>
>>147664219
That's just what you get when you use gba-color, he didn't make it
>>
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>>147664021
>fine
>>
>>147663838
Guessing:
>R = "2.700000"
>>
>>147664750
Nah that's not it. Curiously, this is what retroarch.cgp turns into when I load it: http://pastebin.com/i0pTuPhN
>>
>>147664492
The g in that font always triggered me
>>
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>>147662928
Links hair looks really nice in the Higan setting, though the fireplace/forge is kinda fucked.
>>
>>147661513
Still are... Can't even play WDC. Smh..
>>
>>147663838
>>147665108
I'd try redoing it, and only set the parameters that you're changing. This is how mine looks, nice and clean:
http://pastebin.com/mCsuAF8h
>>
>>147665732
What's WDC?
>>
>>147665964
A bad driving game for the N64 that is notoriously difficult to emulate.
>>
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Ended up switching to crt-hylian, looks exactly how I wanted it to anyway
>>
>>147664219
>>147664337

The guy who made that based it on the color space and gamma of the AGB-001 and the frontlit AGS-001.

http://libretro.com/forums/showthread.php?t=1509
>>
Is there a reason there's so much hate for plugin-based emulators like ePSXe or PCSX?

I mean, for reliability's sake, I get it; RetroArch is much less fiddly and user friendly, and stable (at least if you aren't using Mednafen's SNES or GBA cores), but ePSXe works fine for me, and I enjoy the upgraded resolution that it affords.

Is there something I'm not seeing?
>>
>>147668728
Because accuracy should be your 1st priority, and Mednafen is the emu that can deliver.
>>
>>147668728
>ePSXe works fine for the handful of games I tried
>Is there something I'm not seeing?
ePSXe is truly ZSNES 2.0.
>>
>>147669653
That's why I'm asking. I've only used it for Chrono Cross thus far (as well as a trial with SotN, which I now just play on RetroArch), and I've seen a lot of hate for it without justification.

If accuracy is why, that's fine. I get it; if you're emulating something and your end-goal is to be as true to source as possible, then Mednafen PSX is a stable core that performs admirably well. I'm not judging anyone here.
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