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/cbg/ - City Building General

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Thread replies: 30
Thread images: 8

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/cbg/ – City Building General: The return of /cbg/ edition

Previous thread: Unknown

IRC: #SimCity on irc.rizon.net

--- News ---
Network Addon Mod (NAM) version 34 has been released for SimCity 4 just one month after the release of NAM 33. http://community.simtropolis.com/files/file/26793-network-addon-mod-for-windows-installer/
A third party patch named SC4Fix has been released for SimCity 4. http://community.simtropolis.com/files/file/30883-sc4fix-third-party-patches-for-sc4/
Colonial Charter: The Forge Awakens (CC v1.6) has been released for Banished. Major features include the ability to build cities on water. http://www.colonialcharter.com/
New "expansion" named Snowfall has been announced for Cities: Skylines. https://youtu.be/D16RJNPRFxQ

--- Cities: Skylines ---
>Wiki:
http://www.skylineswiki.com/Cities:_Skylines_Wiki
>Modding guidelines:
http://www.skylineswiki.com/Modding
>Skyline's official site/Paradox (sign up for free Zen Garden and future free items!):
http://signup.citiesskylines.com/
>Heightmap generator
http://terrain.party/
>Custom building competition (Get your votes in now):
http://forum.paradoxplaza.com/forum/showthread.php?840333-Custom-Building-Competition&s=911beb05b91e9eaccfaac6c944ca44d8
>After Dark basic mods
http://pastebin.com/HEcKw21a

--- SimCity 4 ---
Contains everything you need for SC4 - getting started guide, modpacks, links to various SC4 communities (with more mods/guides):

http://pastebin.com/Fg9qNhcM

Remember to turn off U-Drive It icons and minimise the game UI when you take a screenshot.

--- Banished ---
>Modding:
http://banishedinfo.com/

(OP might need some updating)
>>
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>>146007445
remember to water the thread like a plant for the next 48h if you want it to sprout and grow wings dawg
>>
Welp, time to reinstall C:S
>>
Post your favorite interchanges from the Steam workshop. I just unlocked high-density and want to do some serious sprawling.
>>
inb4
ded thread
ded general
>>
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>>
>tfw can never really get past the 1-tile stage in my shit.
>tfw never even get to try putting in rail and shipping shit
Every time I fill up my starting tile, I kind of JUST my city up trying to expand to this new area. I feel like I'm missing out on some dank end-game shit.
>>
>>146008401
You don't have to wait until your first tile is full. It might be better to spread things out and connect them and fill stuff in afterwards.
>>
>>146008401
I'm always flustered by the very start. Two highway roads makes it feel weird.
>>
>>146010097
http://steamcommunity.com/sharedfiles/filedetails/?id=522776740

This guide helped me a lot with starts.
>>
>>146010184
shit man, I've just been making a big one-way road loop as the shit into my city, with none of that interchange stuff
>>
ded
>>
bumping for my simcity 4 memories
>>
>>146016975
>there will never be a good simcity ever again
>>
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memes
>>
>>146019163
This is an effective way to reduce traffic congestion desu.
>>
there's no hope
>>
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OP here trying to revive the thread with some screenshots of my city. Here's the road layout so far. Probably subject to change.
>>
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Trying out the new dlc. I like the look of this stadium a lot more than the old one that was in the game.
>>
>>146007770
I'm doing my part!

>>>/int/61019687
>>
Anno 1602 to 1404 are on sale at GOG.
>>
>>146030996
When will they do a classical era Anno?
>>
>>146025704
That's some good planning.
I think I'd try to do this more often if I was given more than 60K at the start.
>>
she won't survive the night
>>
>>146007770
Sure thing
>>
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>>146007445
Holy fuck, /cbg/.
Also, the news section is a bit outdated.
>>
>>146034478
Thanks. I usually play with unlimited money atleast until my city starts operating at a profit. It makes it easier to plan things out from the get-go.
>>
>>146025704
>yellow lights

delet
>>
>>146049418
Residential part looks good.
Thread posts: 30
Thread images: 8


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