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/egg/ - Engineering Games General - Formerly /svgg/

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Thread replies: 753
Thread images: 217

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Mad Merc Edition

Previous jej: >>144591921

The thread is dedicated to all games about building machines and systems out of blocks, in space or otherwise:
Corneroids, Space Engineers, Starmade, Avorion, From the Depths, Factorio, Robocraft, Machinecraft, Garry's Mod, Homebrew, Besiege, Medieval Engineers, Infinifactory, Scrap Mechanic, GearBlocks, and anything else welcome. Also, all these games are ded. Only ded games may join, otherwise they must have their own thread.

WebM for retards:
>gitgud.io/nixx/WebMConverter.git

Space Engineers:
>spaceengineersgame.com
>SpEngies for retards: i.imgur.com/IZekrGe

StarMade:
>star-made.org
https://www.youtube.com/watch?v=7YyxsW_2xmo

Avorion
>https://www.avorion.net/
>/egg/ approved server: 149.202.65.190

From the Depths:
>fromthedepthsgame.com
>/egg/heim idea bin: http://pastebin.com/Tmk14sf2

Factorio:
>http://www.factorio.com/
>http://guide.factorio.com/index.html
>http://steamcommunity.com/groups/eggtorio

Robocraft:
>robocraftgame.com

Machinecraft:
>hrpbk2 wix com/machinecraft
>upload/download designs at filescase.com
>TT Mech template: www.mediafire.com/download/0aalnmvvyvm75sq/TT-Mech-Template.rar
>Helpful starter guide: https://www.youtube.com/watch?v=iLVnW5exF3Q

Garry's mod:
>garrysmod.com

Homebrew - Vehicle Sandbox
>http://store.steampowered.com/app/325420/
>http://www.homebrewgame.com/

Besiege:
>store.steampowered.com/app/346010/
>https://www.youtube.com/watch?v=n-aG7E9gTNI

Medieval Engineers:
>medievalengineers.com

Infinifactory:
>zachtronics.com/infinifactory

Scrap Mechanic:
>http://store.steampowered.com/app/387990/

GearBlocks:
>http://www.moddb.com/games/gearblocks

Robot Arena 2:
>http://gametechmods.com/forums/index.php?action=downloads;sa=view;down=4
>http://gametechmods.com/forums/index.php?action=downloads;sa=view;down=5

KOHCTPYKTOP: Engineer of the People
>http://www.zachtronics.com/kohctpyktop-engineer-of-the-people/
>>
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First for steam power
>>
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Second for inevitable disappointment.
>>
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>>
>Finally sort my shit out
>Forget that my railturret is still underpowered
>Sub 1500m/s speeds
>Was trying a Sabot/Timed Fuse/Frag combination
>Has no autotargeting function on it
>My laser turret mows down 6 Drakes but gets finished off by some bullshit like 15000 Distance 3 block missiles from a pair of naval ships.

>Watch my base become mulch.

I'm kinda butthurt. Damn.
>>
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nth for planets are worthless feature creep in SPACE Engineers and if you like them you should play KSP instead.
>>
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99% of all games are dead, but here we have another thread
>>
10
>>
Update when!?
>>
>>144981285
Update soon fellow spengie!
>>
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spessrock
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GARRY'S MOD
>>
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>>144984540
I think you missed last thread anon
>>
>>144984648
>>144604231
>>
>>144984693
My bad, carry on
>>
page 9

also machinecraft #1
>>
>>144986389
Machinecraft isn't a game.
>>
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>>144986389
No, Robocraft is the best you are a bad copy!
>>
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>>
>gyro override fixed
>oh but it isn't
>and now sensors don't seem to detect large ships

i'm an idiot for thinking otherwise
>>
>>144987459
Did you click the detect large ship?
>>
Alright lads.
Is there a script for spengies that can trigger an action once some selected block is destroyed? Not damaged, but destroyed?
>>
>>144989186
look for a block counter.
>>
>>144987378
Is that some kind of a CLANG altar?
>>
>>144989378
I think Configurable Automatic LCDs can do that, but I've no idea how to make it trigger some timer instead of writing to an LCD, and Easy Automation be triggered by text on panels.
>>
is tamble's strider working now with the gyro fix?
>>
>>144989829
The automatic LCD write on the panel, if you have something that reads that panel.
Does really stop working if the damage is 100% and not 99%????
>>
>>144990017
I don't have anything that reads panels, that's the problem. When damage is 100%, the block disappears, and Easy Automation returns an error because it's unable to see it.
>>
Friendly reminder that there's an /egg/heim group in steam.
http://steamcommunity.com/groups/eggheim
Join pls I don't wanna be alone ;_;
>>
>>144990172
Ill be honest the linkin tinker, creator of the easy automation could help you, he edit his script not that often but he reply comments about the use, as the creator will find a better way to do a chek if the block is or isnt.
>>
>>144990628
Thanks lad, maybe I'll do that
>>
Page 10 bump
>>
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This battleshipbump is an early access work in progress. Please pay me full price for it anyways.
>>
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>>144996475
Oy, you won't charge full price to fellow jews, aren't you?
>>
>>144996475
Get the fuck out of here Tiy.
>>
>>144997019
No.

I'll charge time and a quarter.
>>
>page 10
>>
>>145001447
Quick post machinecraft
>>
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>we fixed some bug guys.
>wheels keep going lose
>same explosions as allways
Yea.... i guess.
>>
>>145002190
>wheels keep going lose
B-but that's not a bug, it's a feature


I wonder when Keen is going to slap the 1.0 to spengies
>>
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one day there will be an /egg/ racing game....

one day...
>>
>>145002503
You know, i'd love a game like cel damage but where you design your own vehicle
>>
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>>145002503
>>
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>>145003069
now make a fug machine
>>
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>>145002976
>cell damage
oh yes
>>
Guys how do you figure out the mass of your shells when factoring railgun slug damage? Some reason the statistics isn't giving me the terminal ballistics of kinetic dmg & AP value.


My rail's capable of tossing a slug at 2100m/s

I just need to figure out the mass of the damn slug.
>>
>>145003401
>Guys how do you figure out the mass of your shells when factoring railgun slug damage?
I don't, i just go with trial and error until i get max AP and kinetic damage

>>145003398
I downloaded it last week and i've been having tons of fun
>>
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>>145002987
>>
>your blen will never get a killmark for a nuclear reactor
>>
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>Finally get around to watching The Expanse
>Have developed a bad fucking habit of waiting for entire seasons to be done in order to binge watch
>Now feel like a fucking heroin addict waiting for his fix
>Won't be a new season till next year.


Fuck me.
>>
>>145004738
I know that fucking feel.
That's why I prefer finished comics, anime, tv shows and whatnot.
Waiting is killing me.
>>
https://www.youtube.com/watch?v=LY7x2Ihqjmc

BEHOLD, THE ROBOSCREENPLAY.
>>
>>145004667
crack where?
>>
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>>145004519
>half a kill
>>
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>>145005848
>>
>Dawning on me that the starting base is woefully laid out and underarmored/armed

>Don't want to sit in Designer for 4 hours making boxes and then trial & erroring defensive armament.
FFFFF, I just wanna make neat as fuck submunition combinations. Fuck.


Why the fuck are Particle Cannons so fucking simplified over Lasers?
>>
>>145005848
Cut him in half
>>
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>>145004667
Now this is something.

>>145004738
So, is it any good?
>>
>>145005215
jesus christ its like a fucking dream was recorded
>>
>>145006342
>>145006342


I'm not sure I can give it a fitting review but I'll try?


It's a sandwhich of slow boiling detective noir, philisophical nuances, it also uses themes of class division, exploitation (Imperial Intestellar?) exploitation, deception, high level government corruption to deliver the story.

Thomas Jane is a great fucking actor, but I'm biased. Loved his Punisher, I don't watch a lot of television in general, so the cast overall are a bunch of nobodies to me.

Grand scale acts of subterfuge & false flagging seem to be the name of the game.



I can spoil the fuck out of it for you if you like. But Season 1 seems to have left off on a helluva hook note.
>>
>>145005215
>>145005215


Nope, couldn't make it past the fucking explanation.

As soon as that scrawny tool opened his mouth I shut that shit down.
>>
>>145001447
Read the books based retard.
>>
>>145007397
For.
>>145006892
>>145004738
>>
>>145007397
>>145007397


No, I'll pass.

If I haven't read the books before hand, I don't bother.

More importantly, I prefer a story with faces applied to characters. My brains not what it used to be
>>
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>>145007759
>>145007759


I do have the books downloaded tho, so worst comes to worst and they cancel the series, I'll be spending fucking hours on the shitter reading.

Someone share with me a .blueprint for a decent motherbase damnit. Lol.
>>
>>145004667
too bad this isnt whats in the game currently

instead you get half that and a shitty ship DESPITE 3 YEARS OF DEVELOPMENT

refunded that shit and got dcs mig-21 instead
>>
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>>145003069
nooo, you made me remember that i lost my fucking peppercat, sailor multi and the fucking catgirl
>>
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>>145006892
>false flagging
Oh the nostalgia...
>>
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>>145011380
>>145011380


The fuck is that? A chubby Sea Shadow?
>>
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>>145012064
No, but this is.
>>
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>>
It doesn't have to be like this
>>
>>145015124
>>145015124


That's gotta be a hotel room from the Sochi Olympics.
>>
>>145020328
What if the photo was taken in Australia?
>>
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>>145023558
How does that even happen?
>>
>>145025997
womyn
>>
>>145023558
>when your balls tingling so fast but you got five hard ons
>>
>>145027090
Strong independent womyn that don't need no directions?
>>
Just how resilient would a fortress be with a Spaced metal double hull and wooden spall lining?
>>
>>145028379
That matters less than the amount of shields you have and what weapons you have
>>
>>145028379
2m metal 1m wood? On an immobile object?
Not resilient at all. A half-decent CRAM will blow through that like it wasn't there if the pendepth setting is right.
>>
Dead or alive.
>>
>>145031691
both and neither.
I want to learn about quantum stuff.
teach me /egg/
>>
>>145031778
Play Bioschlock Infinite
>>
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post patrician games
>>
>>145032162
All this to do what?
Looks like an endless chain of 4 or 10 paths that repeats over and over.
>>
>>145032150
Wait a minute that constants and variables.
>>
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>>145033479
I saw it not that much ago, the question remains.
Just making monochrome display isnt that much in autism measurements.
>>
>>145008913
How do you fuck up that bad?
>>
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>>145036106
The display changes to put the box in on on-off is the most complex part, the rest is a pattern of the raw animation, or it keeps going and show every other part untill do the an actual loop?
>>
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>>145035848
my hdd died
>>
page 10 bump
>>
>>145041003
someone say something really interesting and cool that vaguely relates to engineering.
say perhaps temporal physics
>>
>>145041162
The entire concept of linear time is a crock of shit founded only on the baseless assertion that casuality works because we haven't observed any violations.
That's a lot like saying your daughter never shits because whenever you observe her she's not shitting.
>>
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>trying to copy pic related
>>
Playing with no magic thrusters in SE is a challenge.
Of course the real challenge was deciding to stop gimp mining after not finding platinum within 3 asteroids.
>>
DANGUS
>>
ey b0ss
>>
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>>145042164
No magic thrusters, no nuclear reactors, minimal/compact designs only, and helicopter-style atmos thrust is where it gets real fun.

Pic partially related.
>>
>>145042061
I want to make an artificial particle that goes faster than light just to make time CLANG
>>
>>145042164
You mean with magic thrusters, unbalanced ones?
>>
>>145037987
Get a SSD. You can get a 240g SSD for $70 these days.

Don't fall for paying higher price for premium brand. Just avoid the OCZ ones.
>>
This is the closest thing I could find to a city builders general.

Do I get cities skylines, or cities xxl?
>>
>>145045780
No
>>
>>145046017
does city engineering not count here?
>>
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>>145045780
CXL runs like garbage
C:SL is not very interesting without mods and is mostly road design simulator either way

Take your pick nerd
>>
>>145046764
No, it doesn't.
Factorio barely gets a pass.
>>
what happens if CLANG evolves from an omnipresent force to an entity with will and direction?
>>
>>145042127
>tfw can't get Machines to work on modern systems
>>
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>>145045780
>tfw /cbg/ died
>>
>>145036410
>that ultimate pepe
I kekd anon
>>
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>>145050725
Virtual machines is one solution.
Other is to work arround with compatibility mode and such, i was able to play it for like 1 hours and then crashed on win 7 using the xp patch, windows compatibility and using custom 4:3 resolutions.

>spengos watta physics fucking when
I just want to rallycross planets with rivers and shit.

>>145051289
Sometimes i go there just to solve traffic jams for others, they think like a person instead of understanding how traffic works, lol the lines you see sometimes, miles and miles of stop cars.
>>
>>145052057
Wasn't the traffic in Skylines absolutely fucked, though? Like cars taking the absolute shortest route possible, not even changing lanes on wider roads?
>>
>>145052137
yes, is garbage, might as well have 1 lane in all roads
>>
https://discord.gg/0tV9azlDyxzC1PAG
join in the ded nerds
>>
>>145052792
no
>>
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Crossout patch today, and their community manager is struggling to explain the bullshit patch to a bunch of now even more pissed off players.

The game has optional cosmetic items you can equip that give you tiny XP boosts. Some parts give 1%, 2% or 3% boosts to XP. But these parts degrade like all the other fucking parts. The nice thing was that you could easily repair them using salvage from shitty free parts you earn through playing matches. Everything was fine.

BUT SUDDENLY....

Todays patch gave all cosmetic items "rarity" on par with all the weapons and movement parts. What this means is that now if you have a skull thats purple tier and gives you a 3% XP boost and want to repair it, YOU'LL HAVE TO SCRAP A NEAR END GAME WEAPON, TO GET PURPLE TIER SALVAGE TO REPAIR YOUR PURPLE COSMETIC ITEM.

They also added a new game mode that uses premium currency to enter, with the promise of no durability loss in the match. Its a free for all death match with some kind of weird sandstorm thing blowing aorund the map that kills you if you enter it for reasons. Basically they stole the idea from Fury Road with the huge tornado sandstorm. Every player pays 15 gold coins to enter the match, and the winner gets 100 coins. Everybody else in the match gets nothing. If two players survive, they both get nothing. And with 8 players paying 15 coins each, they are basically permanently removing coins from the games economy every time people play a match. 20 coins are "collected" like a tax and removed from the system forever, basically forcing people to buy gold to inject back into the economy. And with their horrible matchmaking pitting tiny cars against massive high level players, its a complete shit show. The game mode is basically a seedy casino where you bet your money and lose every time.

Their patch thread is literally nothing but pissed off players, with the CM struggling to keep it all together trying to justify all the bullshit and jewing.
>>
>>145052917
Tomorrow, the headlines will talk about a PR guy hanging himself because of his company's horrible, horrible business decisions.
>>
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>>145053136

Its actually a she, and she makes it worse by responding to peoples complaints with pikachu pictures. She literally stopped posting partway into the thread and another community manager took over.

Because Its Gaijin, they probably executed her out back behind the company building.
>>
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>>145010320
>>
>>145053436
>woman in control
ohh fuck lmao
>>
>>145053793
>in control
>a community manager
lol
>>
>>145053942
>a female community manager
>like failbound
Time to make raep fanfictions and send them to her :^)
>>
>>145054372
yes, please do.
>>
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Also this.
>>
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currently working on steamboads
this is my first one, only the command bridge and the core hull is done

where and how do i need to upload if i want to contribute to egg/heim?
>>
>>144983708

is this photoshopmium ore?
no please enlighten me
>>
>>145056167
Can you read?
>>
>>145056225
ooops
>>
inb4 dead
>>
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>>145054913
dem cargo boxes in my domed cruiser
>>
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>>145055125
outter hull is done
but the ass looks way too round, soft and comfy for a battleship

but it has enough buyoancy to not sink on earth settings so there is that

ughhhh
>>
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Will Factorio deliver today?
>>
>>145061256
stop shilling factorio, its not an egg game
>>
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ill fuck off to werk now
>>
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page 10
>>
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Suspension tetris
>>
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>>145065385
more hardware
>>
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>>145065786
Smolest pushrod suspension but has a slight tessellation issue
>>
>doing campaign for factorio
>game gives me shitload of raw resources and explosives
>tells me to build a base and mass produce weapons even when theres no fucking resources on the game
>have 15 gun turrets that the game handed to me
>literally just build 1, build another in front of it, and keep the process rolling until i hit the spawner nest with the computer in it
>flush out everything and cheese the mission

dotards?
>>
>>145065952
factorio is not egg, please stay on topic
>>
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>>145066000
>dubs on trips
>>
>>145066000
Neither is abortion, but here you are.
>>
>The FPs were a bit High, scoring 41 FPs, so I changed the Pop up missiles from Frag/Frag to Frag/EMP (EMP scores 0 on test)
B A L A N C E

Seriously, why hasn't Nick shot this nigger yet?
>>
>>145067023
Because he's too busy "balancing" himself.
Jesus fucking christ, where the fuck is N3X15?
>>
>>145067746
hes sucking nick's bbc
>>
What if, in /egg/heim, I made the Dorf faction HQ an enormous (1000+ block by side) cathedral to the God of Blood?
>>
>>145068395
Change the God of Blood for CLANG and we won't mind the block size (as long as it's below 15k blocks)
>>
>>145069429
Clang is merely an incarnation of Armok, and Armok is merely a different name for Clang.
>>
>>145069564
Then go ahead and surprise us with the HQ
>>
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>>145069724
It's going to be twenty times (at least) as big as the Yggdrasil. A fucking full-on Cathedral.
>>
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It is done. I don't think I can improve the suspension anymore.

Only two blocks thicc and satisfyingly bouncy.
>>
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>>
>>145071168
Is that literally three methods of suspension stacked on each other? How the fuck does that even accelerate?
>>
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>>145071168
Fuck it, just one more space optimization.
This is probably the smallest double wishbone system you can make in Besiege.

>>145071168
Looks like small electric motors at the ends of the trailing arms.
>>
>>145071168
>torque specs listings the size of a phonebook
>>
ded
>>
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come home /egg/ man
>>
>>145071728
http://steamcommunity.com/sharedfiles/filedetails/?id=701023689
>>
What are some nice FtD youtube series?
>>
>>145076436
gmod truly is too good for us

we only deserve meme voxels and whatever abortion koonschi has in store for us
>>
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>>145053578
good times
>>
Anyone have advice for dealing with DWG Drakes & Atlas?
>>
>>145052917
>>145052917


You stupid motherfuckers should've expected shit like this from GAIJIN

They fucked over War Thunder, Star whatever the fuck. And you can bet your deluded ass they've got Crossout on a fucking Bullet Express straight into hell
>>
>>145071168
>>145071168


I want a motorcycle like this.

Holy fuck
>>
>>145079636
we must take back the holy land
>>
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>>144977293
Found your fighter design, anon.

The Americans had the flap jack and the nazi's had this thing.
>>
>>145081687
Well, Since you don't need the propellers? You could replace it with a round cargo area or even a docking ring for connecting to larger ships?
>>
Ded so fast?
Page 10
>>
>>145080424
They're defenseless and fragile things so anything that can hit them goes, but frags are probably your best choice as they shred wood really easily. A few flares and a shield or two (even a low-power one will suffice, they don't have any fuses) will render them unable to hurt you.
>>
>>145080424
Nucannons with high caliber frag set in a 10 degree cone will probably one-shot them

CRAM HE over 1.5m caliber will tear them a new one as well
>>
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>>145081687
>was making a copy of pic for land purposes
>see this
Mein negger.
>>
>>145085506
This little faggot is my favorite tonk in my garage.
>tfw 2,5 reload
>>
>>145086287
Im desperate to find something to drift in WoT.
Everyone point me out the chafee.
>>
>>145087130
Well, because Chafee is the 'lel that grip' tank
shame they deleted T50-2 "Harley"
>>
>>145065952
I think what they wanted you to do was to use the assemblers and raw resources to set up a temporary base to manufacture grenades/capsules/piercing mags but really you don't need to do any of that shit

the tutorial/campaign missions aren't extremely informative past the first three or so
>>
>>145087305
I remember that thing.

I say ELC because
>light that kills IS3s
>>
>>145088810
ELC a TD, you scrub
>>
>Give my ship lams
>it intercepts at 3-4 crams per volley
>At the cost of 3k power
Not sure if worth it. And making dedicated fleet support lams ships is not worth it either.
>>
FACTORIO UPDATE WHEN
>>
How god damn wide do I have to make my ships be to not roll over all the time?
>>
>>145090106

Try manually updating it on Steam anon, you may be in for a surprise. (Be sure to opt out of beta versions)
>>
>>145090569
If FTD, you need to put their center of mass underwater. Preferably deeper than a few blocks.
>>
>>145090881
>COM underwater

That might be my problem, thanks anon.
>>
>>145091052
Also (not him) wood underwater is not fatal as some people make it out to be. I've been building citadel-style ships with wooden bottoms and wood decapping plates forever. At worst I've had to install a flush lead keel, but the key is to put your engine, CRAM magazines, really anything heavy as low on the ship as possible.

Also if for some reason you make a bridge or other non-essential superstructure, build it out of wood or alloy. They never really armored those things in WW2 and neither should you.
>>
>>145061256
Toxic jungle is gonna be interesting.
>>
>>145092587
not
an
egg
game
>>
>>145092719
Fuck off retard.
>>
>>145092719
Fuck off retard.
>>
https://www.youtube.com/watch?v=2-8gsWZqDBM
>>
>>145093208
>>145093281
fuck off samefag

accept it, its not an egg game
>>
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>>145093753
>>
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I've started building this flying bote for the sky lords because i got bored. Right now it has two inverted AA 236mm cannons shooting hollow point because of balance and 4 fixed 60mm machine guns aiming to the ground shooting sabot
>>
http://empyriononline.com/threads/alpha-1-7-0-armor-update-optimizations-and-bug-fixes.6407/

>empyrion devs add an experimental branch with their latest update
>>
>>145090630
You fucker.
>>
>>145090106
>>145061256
Btw, somewhere in last year they've vowed not to do releases on friday, because then they'd have to spend weekend fixing newfound critical bugs.

Traditional release day was wednesday or thursday.
>>
So where do i sell my RoboCraft account for BTC ?

Unistalling this Epic Noot shit.
Veteran account. (11 MSMG, 7 Mplasmas, 2 IDNs, 2 LOMLS, 3 FLAK, 2+ of all modules ++)
>>
>>145095605
Robocrap is garbage and the accounts are worth pennies
>>
>>145095605
>>145095605


>Trying to "buy" BTC
>>
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>>145095783
yea its shit now.
had a lot of fun last summer before Mark had a stroke or whatever
>>
>>145079863
oyy nice
>>
>factorio update
>just talking about le playtesting
>>
>>145097753
On the topic of FFF#142, check the bottom image illustrating the circuit box sprite.
What's the building between the chest and rail signal?
>>
>>145093753
>Tfw Boris lives in Sweden
>>
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REEEEEEE
>>
>looks into egg/heim steam group

>takes a sneak peak into the member accounts

>almost all private

well, fuck me i guess
>>
give me something to play: I want to build shit, that doesn't require rocket science and you can build cool shit in

I need to distract the suicidal thoughts

already played Factorio and Infinifactory
>>
>>145101568
ftd
also stop with that suicide nonsense
find a psychiatrist
>>
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>>145053578
GLORY TO NANOTRASEN
>>
>>145100892
Alright, i've set mine to public. It's not like there's a lot of things to see there though...
>>
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>>145061304
>>145066000
Shoo shoo autist

you are a blight upon existence
>>
>>145101998
just stop shilling already, go back to your factorio thread
>>
>>145101734
>he plays starmade
>>
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>>145101715

uhh
>>
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>>145102106
Factorio is entirely /egg/ and has always been /egg/
you shrieking that it's not just shows you're a cancerous newfag
your kind aren't welcome here
>>
>>145102337

not that guy, but I kind of understand where here's going

you barely build anything "engineering" like in factorio besides conveyor belts transporting shit to other shit

it's more like a 2d top down minecraft or something
>>
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ESS
VEE
GEE
GEE
>>
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hey look what i made

i think
>>
>>145102213
Literally in the OP
>>
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Dr.Eggman, i hadn't noticed that slope last time i tried the campaign, are land vehicles able to climb that?
>>
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>>145100214
Oh good,

I thought I was the only weirdo monitoring Ced's pc gaming habits.
>>
>>145102337
we /svgg/ now?
>>
>>145102106
But /cbg/ is ded as in really ded.
>>
>>145102479
Fagtrorio still has more 'engineering' in it than robocuck or its slavclones and maybe embryon and abortion.
>>
>>145106226
Embryon is corneroids
>>
>That feel when you woefully underestiminate just how much resourcing you can get out of the beginning area and start building a fucking 7600 block warship


>And realize you only have 160k storage capacity and are spending resources faster then you can retrofit your container area


Fuck!

Fucking Neter Campaign, everyone and their mother fielding 12k block flotillas and shit and I've got a piddly 3000 unit resourcing claim.
>>
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>>145105052
>get embarrassed people might see me launching spengies
>>
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>mfw going till midnight trying to perfect an escapement which isn't really even an escapement
>>
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>gawker declaring bankruptcy
ahah

ahahahahah

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

>also kotaku, jezebel, gizmodo
PLEASE, MY DICK CAN ONLY GET SO ERECT
>>
>>145108718
whatcha gonna do when hulkamania runs wild on you brother

hes a shit wrestler
>>
>>145108718
What exactly happened and why is it /egg/ related?
>>
>>145108982
American wrestling is the lowest form of entertainment. Couldn't give a fuck about this guy.
>>
Dev streams Duskers
twitch /misfitsattic
>>
I haven't played Spengies in at least six months, have there been any serious changes? Are planneds playable finally? Has CLANG been reduced? All my ship plans are AeroSpace and rely on rotors and pistons, so these are the big holdups for me.
>>
>>145110732
no

none of it's fixed
>>
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>no one is making a D-walker
>>145110732
Single player is playable, but not that much.
>>
Anyone know why the fuck my planes fly in Designer but not in Campaign?

My printer builds it and it just sits in the fucking water.
>>
>We felt that the evolution factor growth doesn't slow down enough towards the higher value. In our specific game, it probably grew faster than usually as Scott was more than eager to test the new fire mechanics by setting every forest he found on fire. So we couldn't know what affected the evolution factor the most.
Kek
Also anyone know what that crane looking thing is on the pic? Fluid loader for trains?
>>
>>145108718
>>145108718


Of course they are. Gotta welch the fuck outtta paying that settlement in full.

>>145109202
It's better then watching euroshit's take dives during "Football"
>>
>>145112187
https://www.youtube.com/watch?v=STeHvQxKYaw

futbol
>>
Yet another meaningless space engineers update
>>
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>>145112347
>Let's see what bugs Keen fixed this week-
>>
>>145112436
Honestly, do we even know that they fixed bugs?
How do we know they don't make up bugs then claim to have fixed them?
>>
>>145112187
No it is not, they are both equally shit.
Right at the bottom of the barrel.
>>
>>145112187
Hating football is like hating being white
Do you hate being white?
>>
>>145113885
>kick ball into goal the most times to win
i dunno man, there are more interesting sports to watch, like robot wars
>>
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>>145114228
spacex launches are superior
>>
>>145114228
i'd like to see you winning the fucking premier league
robot wars isn't a sport
>>
>>145112601
they make new bugs while their working on it and then fix those bugs resulting in a net work of zero
>>
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>>145114828
>all patches ever were literally non updates
>>
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>>145114978
Goddamit. I fell for both.
>>
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>>145114978
more often than not, of course, they fuck up and new bugs make it in.
>>
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>>145115218
It's ok anon, I won't tell anyone

pic related
>>
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>>145115498
>>
>>145115234
when do they shoot a person with it
>>
>>145116020
When it does more that feel really hot
>>
>>145116108
deathlasers when
>>
>>145116157
When you can hold more power than a THEL puts out in your hands without dying.
>>
>>145116157
when the Department of Defense decides that the technology is cost effective to develop a man portable unit
>>
>>145116258
portable microfusion reactors when
>>
>>145115927
You got me once but not twice you bastard
>>
>>145116336
>>145116157
we'll have regular guns until someone figures out how to effectively counter them in all cases or makes something so much better that guns are severely outclassed
>>
what should i make in machinecraft?

bear in mind i do not have much skill but i will try my best
>>
>>145116470
full body carbon nanofiber weave with ceramro-metallic plating over critical points.
also an internal cooling unit and a bathroom
>>
>>145116608
>buzzwords r key 2 become bulletproof
>>
>>145116876
but that makes complete sense to my meme tier understanding of these things.
>>
>>145112058
Is the AI turned to Combat? For some asinine reason it defaults to ON which is guns but not movement.
Use C to open the AI control menu.
>>
>>145115234
>>145115234


Call me when someone either figures out a "Faux" lasgun, or a proper pulse lasgun

Until then fuck off with these over-qualified blinders.
>>
Fellas this is gonna sound retarded.

But would there be a specific reason enemies wouldn't spawn while an Air vessel of mines is above them? Is it mandatory need a sea vessel to initiate combat?
>>
what the fuck is up with the servers, hiroshima nakasaki
come on nukemoot
what are you doing
stop "watching"
i know it's fun but you have to actually do stuff once every thousands years

>can't post
>spend the time caching captchas
>>
>>145122580
server clang
>>
https://en.wikipedia.org/wiki/Gouging_(fighting_style)
>>
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>>145122580
>>145123172
>>
>>145124048
Which country? Australia?
>>
>>145124048
was it canada
please say it was canada
>>
>>145124148
>Australia?
>blocking the country with the best bantz
>>
>>145124048
>freedom of speech
who got the rope?
>>
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>>145124480
>>145124148
>>145124168
looks like it was russia

RIP SLAVS
>>
>>145124579
Well
Proxies shall ensue
>>
>>145124579
poor /sg/
those ruskies were fighting the good fight
>>
>>145124579
That's okay then, Russians don't value freedoms and liberties in the same way we civilized people do anyway
>>
Anyone know how to make hovercraft that's AI-controllable in FtD? It's already a pain to balance out a craft normally, but the AI seems to just fuck it up even harder.
>>
>>145127070
If you're using lift jets, set them to main. Then ACBs to control each lift jet and/or prop. Stick on an ACB literally anywhere to max out desired speed if using lift jets. Then just jam a air/sea/land card on the AI so it goes somewhere instead of hovering in place/in a straight line.
Pitch and roll can be handled normally if you're not worried about tackling slopes.
>>
>>145127070
>>145128176
For slopes, it gets a bit harder. You have to set each individual lift source (or cluster thereof) using a pair of ACBs. Both point downwards and need a clear line of effect. One turns the lift source on when there's something (such as ground) within X distance, the other turns them off when there's nothing within X. Add in another ACB turning them on below a certain minimum altitude if you want to hover over deeper water too.
If you go this route, you may ALSO need ACB controlled pitch/roll to handle steeper slopes without flipping, or forwards looking ACBs to prevent moving up slopes that are too steep.
>>
>>145128176
I should've probably mentioned that I want to achieve the hovering with (heli)spinners. Jets are for lesser men.
>>
>>145128861
That actually makes it easier, since you don't have to fuck with desired speeds or thruster settings.
Each prop or cluster of props will need:
Downwards ACB set to spin fast if object within X.
Downwards ACB set to spin slow if no object within X.
OPTIONAL, for hovering over water: ACB set to spin fast if altitude below Y.

Add pitch and roll control to taste, see >>145128783 regarding steep slopes.
>>
>>145128861
Come to think of it, I've been assuming you've made proplifted craft before. Is that the case, or am I failing to explain the basics?
>>
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Posting to show a friend. Plz ignore
>>
>>145107352

Why does it keep jerking like that?
>>
>>145124579
The end has ended
>>>/pol/76795924
>>
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>>145132186
WE MUST HONOR THIS WITH GOPNIK ENGINEERING
>>
>>145132186
what a fucking amazing thread
>>
https://www.youtube.com/watch?v=5Mf0JpTI_gg
>>
>>145135683
Heresy, the £2 coin is literally perfect
>>
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>>145135683
>>
>>145130104
I've made normal helicopters and stuff before but I always fail at keeping things at lower altitudes for that proper hovering feel. I've found a great script that makes anazingly stable hovercrafts, but it wrecks any vanilla AI navigation, which is fine for my personal flagship, but not helpful for the rest of the fleet.
>>
>>145135683
i have a jewish friend who has literally watched everything on that channel.
why don't we just post stuff like this all the time and keep /egg/ in science mode?
>>
>>145137578
because /sci/ is cancer
>>
>>145137810
but when /egg/ does science stuff it isn't cancerous.
the last thread where physics talk turned into philosophy was really comfy
>>
>>145137901
I haven't seen it but I'd probably be triggered if I did
>>
>>144977293
don't die on me
>>
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>>145142159
>one of the best generals on /vg/ is in a state of pseudo-ded
>if more people come they'll ruin the threads
>>
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>>145142404
best general
>>
>>145094667
Speaking of Empyrion, anyone play multiplayer? I haven't played it in a hot min, just reading the patchnotes.
>>
>>145142813
I have played in a cold minuet.
>>
>>145130141
Can someone explain how am I suppose to generate enough power without having to place ugly solar panels in every crevice?
>>
>>145143312
stacked paper thin solar panels, no need for them to be exposed
>>
>>145143312
clipping ugly solar panels inside blocks.
and make them actual panels, their output depends on surface area, but not exposure.
same deal with rcs thrusters, although they also depend on COM
>>
>>145143371
>>145143406
Thanks senpai(s)

Hopefully on release there's other options for power generation.
>>
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https://youtu.be/VJSt91Ed5d0?t=5
>>
>>145143705
I've seen that a bit too while I was dickin around in the starting sector, same long looking thing was flippin out. Wonder what's up, AI tracking going bonkers?
>>
WE
>>
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>>145142404
>all the quality generals that aren't just memers memeing and shitposting 24/7 are either dying or getting taken over
>what was once a technological and astronomical powerhouse is the source of constant permaban evasion
>/cgb/ utterly ded, /4xg/ ded
>add all the previous incarnations of this general
>>
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>>145117881
They are *very* overqualified, though. At that wattage, the reflection off a plaster wall could permanently blind you in the time it takes to blink. If you live in a noguns country, a much smaller version could be better than no gun.

I mean, there is no recoil. You hardly have to aim because it's a constant beam that can go minutes at a time and "kills" instantaneously. With two or three times that wattage, you'd *still* never penetrate flesh, but now you can apply a beam spreader so that you don't even really have to aim at the head, or you could use it at ridiculous fucking ranges. It 'technically' isn't against the Geneva convention to use it as a counter-sniping weapon, because both the spotter and the shooter are using scopes. They need to read the wind and do arithmetic, but you don't.

Lasers are already really good weapons, they're just kind of illegal.
>>
>>145147502
fucking mountain jews and their geneva convention
why does everyone listen to them anyway
>>
>>145147691
most people don't
see: every war the USA has been in or that Israel caused
>>
>>145147867
>infrasonic weaponry doesn't even exist yet
>ban it anyway
you still have to publicly obey them though.
which is why
>no death robots
>>
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post yfw spengies will never be good
>>
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>>145148152
>>
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>>145148152
>>
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>>145148152
>>
>>145148152
>>
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>>145148152
>>
>>145146523
>/mcg/ musing over the idea of all autisms forming a megathread
It would be great and terrible, but I think I would prefer ded over 24/7 memery cancer and infighting, because you KNOW that's what would happen.
>>
>>145149329
Yeah, like that one or two retards constantly spamming "FACTORIO ISN'T EGG" or "MACHINECRAFT OR DIE", but that would be the entire thread.
>>
>>145149329
it might be interesting to see some sort of grand autismo collaboration somehow
no idea how it would work
>>
>>145149942
It wouldn't. There would be no "grand autismo collaboration", you moron. It would just be shitposting and circlejerking.
>>
>>145150026
not an actual thread.
some sort of interthread competition or something.
>>
>>145150073
lolno
>>
>>145150116
>lolno
hence the
>no idea how it would work
if all the autism threads did, by some miracle, did manage to work together on a project, it would however be interesting to see, if nothing else to witness the horror.
>>
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>>145148152
>>
witness me
>>
>>145150364
witness this
>>
>>145150539
unzips dick
>>
>>145150364
Mediocre.
>>
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>>145150616
rude
>>
what do would memetic CLANG look like?
>>
>>145150698
>tfw no meme engineers
>>
>>145149849
but its a fact factorio isnt egg, machinecraft just gets more egg with every patch
>>
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>>145151023
FUUUUUCCCKKKKKKKK

FUCK THIS

MACHINECRAFT IS NOT /EGG/

FACTORIO IS BORDERLINE /EGG/

GET THE FUCK OUT MACHINEKEKS
REEEEEEEEEEEEEEEEEEEEEEE
>>
>>145151153
machinecraft looks like robocuck but more /egg/ because you can make shit with gears and stuff
t. someone who has literally never played either
>>
Is bamzooki /egg/?
>>
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Great memes, lads.
>>
t-flipflops
>>
>>145151309
I hope so
>>
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>>145148152
>>
>>145152789
are you really that skinny? is it just the light? i think you should see a doctor
>>
My ship wasn't even going more than 60m/s when I landed on a planet's surface and the whole thing just broke into many pieces.

Space Engineers is such a shitty game.
>>
>>145153291
>crash into planet at 134 mph
>vehicle breaks down
>CLANG at its finest
>>
>>145153291
>object with huge mass goes 60m/s
>why the fuck did this blow up?
>t. someone who has no idea how force works
>>
>>145153370
*>>CLANG
>>
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>>145153370
>>145153560
Stop oppressing me.
>>
Why don't we just mod space engineers into being a good game?
>>
>>145154967
keen updates too much
>>
>>145155241
they're barely updates
>>
>>145155269
still manage to break mods
>>
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>>145153370
>>145153560
>>
>>145155954
Sorry for bad camera.

Did they change it so you cannot damage ships in Creative mode?
>>
>>145156054
>Did they change it so you cannot damage ships in Creative mode?
That function has been in SE for a while, and is toggleable in world settings.
>>
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test
>>
>>145157480
Did your mech have too much to drink?
>>
>dicking around in ftd
>don't really know what i'm doing because i just got it
>first bote is a shitty small square sub that goes 8m/s
>dick around some more
>it's now light outside
>>
>>145159428
Maybe you should put your dick down for a second
>>
>>145151153
>factorio is more /egg/ than machinecraft

Machinecraft has moving 3D grids in space

Factorio is a city building game
>>
>need to microwave something on half power
>to change intensity you have to enter a number
>not sure if i put in 50, for 50%, or 5 because other settings on the microwave are a 1-10 scale
who thought of this?
>>
>>145055125
Upload it using the in game vehicle workshop, tag it with the the as egg and eggheim with no slashes, then also post a link here
>>
>>145159850
I would pay extra if my microwave had toggle switches and dials instead of a keypad.
>>
>>145068395
Please make a cathedral to armok, or whoever. We had an anon who made half an cathedral but never finished it
>>
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>>145160164
>toggle switches and dials
>>
>>145077569
Robbaz is the only good one I know of. Based as fuck and probably a channel long before he started youtubing
>>
>>145100892
I'll change that when I'm off work.

We should all revert to stable branch and host a vehicle designer match and build shut together while talking on discord
>>
>>145101568
Play from the depths and get therapy.

You're worth it anon, don't ever believe otherwise. Love yourself, and get qualified help.
>>
>>145105020
Mmmm, technically yes, yo can supe up the starting truck to make it capable of doing so, but you'll need lead and jets.

My idea was to encourage players to make a shitty air vehicle to reach it. It helps encourage newbs to learn without forcing them to make anything gud.

I like your vehicle btw
>>
>>145121096
Are you sure you have everything selected before initiating battle?
>>
>>145160616
>We should all revert to stable branch and host a vehicle designer match and build shut together while talking on discord
Maybe we can just wait until the next stable one and get out of devtest. Just in case we have components in our vehicles that are not yet on stable

>>145160936
>I like your vehicle btw
It's still WIP, the blades will go inside once i have an engine and maybe i'll make the hull using alloy since it's for the sky lords
>>
Guys, anyone know e2?

I'm trying to make a steering system with applyAngForce.

So far, I can get a prop to spin, but I don't know how I would stop it spinning once it reaches a certain angle.

Code I have so far just makes a tyre spin if I press a button, I tried to add something that makes it stop once it reaches a certain angle, but it didn't seem to work:

@name Tyre
@inputs Button
@outputs Button
@persist
@trigger
@model models/props_vehicles/tire001c_car.mdl

runOnTick(1)

if (Button == 1) {
entity():applyAngForce(ang(0,4000,0))
}

else {
entity():applyAngForce(ang(0,0,0))
}

if(entity():angles() >= (ang(0,40,0))) {
Button == 0
}
>>
d e d
e
d
>>
>>145162057
>Guys, anyone know cheat2?

>I'm trying to make a steering system with applymagicforcefromnowhere.
>>
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Finally finished SC2 so I can soon help keep /egg/ from extinction with the boundless inspiration of ships that are almost all impossible to recreate in Spengies.
>>
>>145164920
>>
>>145165167
>starmade
not spengies
>>
>>145164920
On small blocks looks pretty possible.
>>
>>145165217
Because it's impossible in Spengies. :^)
>>
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post spess botes
http://ship.shapewright.com/
>>
>>145166063
type in CLANG to experience CLANG
>>
>>145166230
>CLANG actually looks good as a ship
>>
>>145166317
>this is what passes for good in nu-/egg/
>>
>>145166401
should I have added
>relatively
i mean it isn't a clusterfuck and actually looks like it could maneuver
unfortunately it looks like a benis
like every other lazy man's ship
>>
>>145166458
>>145166317
You retards understand that <name> won't generate the same ship every time, right?
>>
>>145166596
>You retards understand that <name> won't generate the same ship every time, right?
except it does, you moron
try it
>>
>>145166596
not bad anon, not bad
http://ship.shapewright.com/?name=%3Cname%3E
>>
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>>145166230
>still freezes
>>
>>145166978
Do you think the CLANG was programmed in or is just a coincidence?
>>
>>145167129
CLANG programmed itself in
>>
>>145167129
i have yet to find another name that lags like CLANG does

it must be divine will
>>
>>145167129
Clang is everywhere, in every level.
>>
>>145167264
>you will never be rid of clang
feels good senpai
like a friend you can never lose
>>
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>>145167765
>that weed will allways spoil his view
>>
>>145166230
>>145166063
>Bobdabiscuit makes a hollow triangleship
Close enough wizardry.
>>
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>>145168640
Image didn't upload.
>>
>Finally upgraded my ship with lams and other general improvements
Now its active defense is pretty bad against missiles, but pretty good anti-cram. But, I guess, that's what AA escorts are for.
>>
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Managed to park a Longsword in what I can only assume is a hangar on someone's ship, pretty neat snooping around when you're the only one on the serb.
>>
So I'm trying to refuel a big fuck sized airship, and for some reason my fucking motherbase's heart stone is detonating.

It's being drained down to 0 energy I presume.

Which is weird because I've got like 48000 Energy in a bank, and a good bit of engine power
>>
>>145160242
I'm that guy, you know.
>>
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>>145156670
Oh, that is newish to me. It looks like Keen rolled back several performance options from default.

Maybe in a desperate attempt to hide his hired longed hooked nose Russian borscht for brains 'developers' incompetence.
>>
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>>145135683
>>145137578
>that crazy nigga that made Klein bottles and built a robot forklift to sort them in his basement
https://www.youtube.com/watch?v=-k3mVnRlQLU
>>
>>145169664
>using heartstones
>>
>>145171221
reminds me of my old high school physics teacher
who had a doctorate in theology
who did way to much acid during the 80s so his thumb was almost chewed off or something
and was put in charge of AP Physics
and I wound up teaching the class alongside him
such fond memories.
too bad my college professors are boring.
>>
>>145171725
>>145171725


w-w what's wrong with heartstones?

I also figured out what I was doing wrong.

Wasn't utilizing the resourcing groups UI

Now I need to work on my damn Fuel Production.
>>
>>145171221
>>145171221


>Pissing around with a friend
>Stumble across a fortune.


Motherfucker.
>>
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>>145157651
I was testing a punching thing.
>>
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>>145173334
>>
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>>145166063
I kinda like this one, I'd build it if I still played Spengoes
Maybe I should try Avorion but I might be getting back into Morrowind soon
>>
>>145169664
You need one heartstone extension for every 500 blocks or fraction thereof above 1000.
>>
>>145164830
Congratulations on writing a post that has literally no meaning
>>
>>145164920
Use machinecraft. You can even have it as an AI controlled machine that spins and shoots, if you know LUA.
>>
Thread is so dead, I can't wait for the Factorio update so we all have something to talk about.
>>
>>145172738
heartstones don't have any use aside from campaign missions and adventure mode
>>
Why isn't there some form of mainstream engineering game?
Does everything that gets funded by the big rich companies have to be mindless action?
>>
>>145175941
There was the Banjo Kazooie one.
That's about it. Engineering, heck, building with moving parts is too complicated for NORPs, and all AAA, heck, all mainstream companies have realized that accessability sells a lot more than complexity. In short, there will never, in the history of mankind, be a mainstream AAA engineering game that isn't just dumbed down bullshit.
It's no coincidence that the most complex games also have the shittiest graphics, if any at all.
>>
>>145175941
>Why isn't there some form of mainstream engineering game?
because engineering requires autism
and actually having a brain
>>
Why can't this genre have its equivalent of that guy who made dwarf fortress
>>
>>145176313
internet got ruined by jews and normalfags
>>
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>>145173334
>>145173836
Third time is a charm.
>>
>>145176753
You need something to lock you in place. Not just some weights.
>>
>>145174258


>Bunch of fucking Drakes coming at me to bomb me into smithereens

>The game suddenly despawnes my 7k Block Heavy aircruiser

>Diassembles it too apparently (0%)

>All I've got is the raw newb starting fortress and it's shitty missiles
>And one light Cruiser.


Well fuck you to FotD
>>
>>145148009
The US has tons of death robots, though.
>>
>>145179046
>The US has tons of death robots, though.
no, what we have is remote control toys with bombs that require human operators
>death robots
means autonomous killing machines.
removes the concept of morale from warfare.
>>
>>145179154
Wasn't that the plot of the Robocop remake? What a shitty movie that was, goddamn
>>
>>145179350
That came out?
I never heard anything about it after the initial trailer
>>
Black holes are not real
>>
>>145179787
Your hole is a black hole.
>>
>>145179350
It was bland, as it was pg-13 or something. Samuel Jackson was salvageable.

"Our Robocop Remake" was better.
Just look at this
https://vimeo.com/86014703
>>
>>145179787
Porn industry disagrees.
>>
imagine if we had star trek transporters

you could transport all the poop out of your ass instantly and could have sex whenever without prep
>>
>>145180071
someone would find a way to use it as a weapon that vaporizes everything within a discrete radius and then instantly destroy their enemies
Probably the U.S. military since they can afford to spend a trillion dollars just to produce a machine with power levels high enough to disintegrate a country
>>
>>145179787
your mom is a black hole

tl note - black hole as in a hole for black people, though she's certainly fat enough to be a blackhole given her density
>>
>>145180071
and you would die anytime you went anywhere.
i would rather we have instant transport by tearing holes in the fabric of reality
>>
>>145180356
more likely she is a neutron star since she is detectable
>>
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>>145180463
>star trek never really addresses this
>that episode where riker is duplicated
>>
How would I pirate fag get a hold of the FotD Campaign Editor?
>>
>>145180817
>>145180463
star trek seems to have some form of consciousness transfer or some bullshit because people are aware inside the matter stream when transporting
for example that episode where barclay sees the worms or the episode where they visit that grumpy old professor and the girl says she thought she was in the wall when transporting
>>
>>145181154
>>145181154


Star Trek fucked up with their Transporter tech iteration


I don't even know how you would begin to explain how someone is conscious during a matter transference such as teleportation.
>>
>>145062559
upbloab pls according to
>>145160040

>>145181097
Should be part of the game, its the planet editor. What are you looking to do?
>>
>>145181621


Just modify the starting resource area.
>>
Oh man thats actually really easy. Ok so go to planet editor, there'll be a pop up "blah blah blah be careful etc" whatever, then at the top hit Instance, make sure quest for neter is selected, then hit resources at the top and you should be able to find the starting resource named on the left hand side of the screen. Click the bar that has its name on it, the modify the values on the right. Protip, growth is more important than w/e so its better to leave resources as infinite and such and just have high growth.
>>
Hello guys, I'm retarded.

I am running a Spengies server LAN. I made myself the admin but I am unable to do commands while in the game.

Something about [myusername] needs to be spacemaster or gamemaster something like that.

I'm looking at the server configuration and I am not finding that option.
>>
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>>145182328
>I'm retarded
>I am running a space engineer server
>>
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>can't find piston that claims to be on ship but incomplete
>HUD beacon option doesn't show it
>try attaching piston head
>crash
>>
>>145182610
I tend to overlook the smallest things hence why I am saying that I am retarded.
>>
>>145181735
>>145181735


Apparently the IGG Rip of FotD doesn't include the campaign editor, or my version is too old.

Either way that fucking sucks big time.
>>
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>hide UI finally hides the crosshair
Mining Carriage.
>>
>>145183967
>>145183967


>Look like a tall robot wearing the new year 2160 Tron edition hard-light Nike shoes.
>>
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I really wish there was an engineering SVG that let me create a manufacturing station in the asteroid belt and then sell my product to roving traders or to haulers for interplanetary corporations with semi-realistic market forces and space capitalism

>be that company that manufactures ship components on contract for the highest bidder
>>
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>>145184079
I wanted to do something like the Slave originally, but went back to the drawing board after realizing how much of a pain 3D thrusters that didn't look like shit would be.
>>
So I've been watching turret videos where dudes make like a sort of Hook lay out with connectors then slap a Firing piece wherever they want the barrel to terminate from, and then they build out with auto-loaders feeders etc in a grid space below the firing piece.


Can I use Guage Increasers to make this "Hook" shape too? Or does it have to be 6 way connectors by default?

Trying to build myself a gatling gun before DWG start throwing shit my way.
>>
>>145184434
at this point with the state of space voxel games you might as well just 3D design some space ships, get the 3D printed to scale with each other in like 2 or 3 inch average size models and play a tabletop game with them instead

I miss the days when I was super little and could entertain myself by pushing a toy car along the floor
>>
>>145184872
You have to use gauge splitters to make a turn and those waste space
>>
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>>145185281
>ever since i was little i've had this dream of a video game that had elements of gameplay from battlefield 1942 and lego games
>two teams fight over tiny planets trying to take control of facilities like factories (spawnpoints) and refineries (generate spawn tickets)
>instead of selecting a class like in battlefield, you would before the battle create your "class" slots from legos, making anything from a tiny air fighter to a mobile factory
>modules ranged from fixed lasers and machineguns to customizable turret/swivel mounts, from gearboxes and differentials to tread assemblies and hover engines, from gas generators to fission reactors
>your things could be equipped for driving on land, flying in air, sailing the seas or maneuvering in space between the planets, or some combination of those
>big factory modules let you be a moving spawnpoint, and certain factory modules let you make subvehicles in a separate designer with most of the parts or even capturable facilities
>i have several A4 sheets of ideas stuffed away in a box somewhere like a distant childhood memory

>tfw i got so excited when i first saw robocraft because it looked just like that game i wanted to make, for a while
>mfw it turned into what it is now
>>
>>145184434
>all would be possible with SE and mods if it weren't for KEEN
>>
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>>145185727
>>145185727

Ok so do Belt Fed Ammo Loaders not require fucking Clips?

I'm gonna be severely butthurt if this isn't the case. Because just about everything else about cannons and bullet speed in FotD is counter-intuitive to anyone with even a droplet of Ave Nex Alea in their blood.
>>
>>145188565
>Ok so do Belt Fed Ammo Loaders not require fucking Clips?
What makes you think that? Belt Fed Ammo Loaders benefit from having multiple clips because they can have insane firerates
>>
>>145188565
input -> clip -> autoloader -> firing piece, gauge increase, 6way connector or cooler

make sure everything is rotated correctly

autoloader doesn't attach to gauge splitters

HOWEVER, IGNORE EVERYTHING I SAID AND POST A FUCKING PICTURE FIRST BECAUSE THAT IS THE CORRECT TROUBLESHOOTING PROCESS
>>
>>145189138
> benefit from having multiple clips
On top of each other, but can only have one clip, look for the autoloader face that has a hole, that's where the clip goes
>>
>>145004667
what game
>>
>>145189138
>>145189138
>>145189327
>>145189327


This is the mistake I was making. The Autoloaders don't have more then one clip feed do they.

>>145189472

Some random dev group is trying to make the space combat equivalent of DCS

Include ship reactors melting down, and the requisite procedures to extinguish fires or avert a catastrophe as needed.
>>
>>145189601
Belt fed autoloaders only accept a clip from one direction. Normal autoloaders can have more.
>>
>>145190691

Ahhhh.
Why the fuck can't Gauge Cooler branches be more flexible? Why must I waste space fucking with this shoots and ladders insanity.

>>145189601
I forgot, Rogue System is the name.
>>
https://www.youtube.com/watch?v=Hq4AaMfLyqw
>>
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>>145192965
Fuck yeah, robots!
>>
>>145192965
>>145192965


I want someone to teach Watson Jazz, Heavy Metal (The classic stuff, without the noise screaming) & Trap music

Then ask him to make his own music based on information data mined as to what people find tonally pleasant from the 3 genres
>>
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Robots are pretty cool
>>
Is there some sort of min-max methodology to making Autoloaders reload clips faster? This damn cannon of mines is ugly as fuck. But I figured 4 Belt Fed Autoloaders would've reloaded 9 clips pretty fuckin' fast.

Until I remembered the damn gun won't fire until all clips are reloaded.

It's like asking a drunk slav high on Krokodile to figure out a damn can opener.
>>
>>145196464
No, but you can use multiple intakes on each clip so it loads faster
>>
>>145196464
Do you mean 4 belt feds with 9 clips per, or just nine total clips?

Either way: Reload speed is a function of how many inputs you have, adding more clips to a beltfed increases both the time it can fire before it has to reload and the time it takes to reload.
>>
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>>145192965
Post sexy robots
>>
>>145196798

So are Shell bases not actually utilized?

Every time I try to add one it just tells me to fuck off Invalid Design

I'm trying to optimize shell length & Propellant for bullet velocity. 20% Increase seems nice.
>>
483th for regenerating turrets

https://u.pomf.is/vaibck.webm
>>
>>145201390
The shell base has to be the base of the shell itself, just like how the nose cone has to be the tip.

Are you trying to put in more than one base, or put the base behind the gunpowder?
>>
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>>145201478
>not just using nanites
>>
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>>145201561
>>145201561


I tried putting it behind the damn Gun powder, I wasn't under the impression it was a payload submunition.

I figured it out.

Now I gotta figure out what mm I want the shell to be.

What do you guys think?
>>
>>145201631
>nanites
Literally cheating: the mod
>>
Post Spengies space battles ya nerds. :^)
>>
>>145202013
you need to cheat with fucking keencode
>>
> mfw I literally stopped playing Factorio because I could not figure how to insert repair packs into a Roboport if the port had less than x repair packs

how pathetic am I?
>>
>>145201927
Frag is only useful with 230+mm, you'll be better using solid or sabot warheads with that caliber
>>
>>145202195
that happens all the time on all the autism simulators.
>>
>>145202181
In multiplayer maybe, but if you set out on a journey to create marvels of autism in singleplayer mode, using nanites is a fucking embarrassment.
>>
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>Small tonk is still too huge for a good looking hangar
Tracks when
>>
>>145202258
Frag is universally better than solid or sabot against wood/stone/alloy. If he's fighting DWG or early OW, he'd be better off with frag.
>>
>>145202493
Honestly, he can go with HE, or even flak
>>
>>145202608
Neither of those can be set to 1 degree of bullshit.
Both of those suck hard at low calibers.
>>
>>145202424
don't ask for tracks
Keen will add them as a builtin part
>>
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>>145202019
>>
>>145202737
it'll be like the wooden gate / drawbridge saga all over again
>>
>>145202195
I for one do not understand why you would bother to attempt that in the first place.
Why even insert repair packs into the roboports to start with?
>>
>>145202195
thinking about your problem again
>>145203219
this anon is right.
just put repair packs in a logistics storage chest and let the bots do their thing.
or something.
>>
>>145202862
medieval engineers has to be a class example of what happens when you literally have absolutely no idea what to do with the game you're developing
>>
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>>145202841
>>
>>145203579
post yfw spengies gets rope/chain, pullies & gears
>>
>>145202424
quarter-sized land grids when
>>
>>145203691
When I first glanced at the thumbnail I thought that was a lewd Ampharos
>>
>>145204080
You've been in kspg for too long, friend
>>
>>145204353
But people don't post pokemon porn in /kspg/, I've been on /trash/ too long
>>
>>145201478
We need astro droids to repair broken stuff.
Or a mod to do do floating shit like pic, to repair or shield.
But that design is awesome.
>>
I just want a mod where there are regenerating armour plates that heal slower than bullets but heal scraping damage from machines & stuff
>>
>>145206090
Just might be the wrong word

>tfw spengies never meaningfully updates
>>
Anyone tried any of those WW2 ships included with Dangerous Waters on Neter?

Was thinking about rolling around with the USN Atlanta or North hampton.

Sitting on a cool 2m resources nearly across the board
>>
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>>
>>145208602
why aren't high altitude versions of these a thing?
who needs smart bombs when carpet bombing works just as well.
>>
>>145166063
>Clang creates a transformer with a penis
wew
>>
>>145208779
can't solve all your problems by bombing things
>>
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>>145209097
if you can't then you need more bomb
>>
>>145209185
If your bomb can't alterate either the rotation speed or the planet's orbit, it's not enough bomb
>>
>>145208779 >>145209185 >>145209432
>using bombs
>not using enemy space colonies
>>
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>>145209432
It can be done without bombs.
>>
>>145209621
>using enemy space colonies
>not adding engines to an asteroid and propel it to it's target at relativistic speeds
Gotta go fast amirite?


> Not throwing enough iron to a star in order to "shut it off"
Go big or go home i guess

Why there's not a space masacre engineering game yet?
>>
>>145210080
lame ideas
>>
>>145210368
feel free to give us some of your own then :^)
>>
>>145210525
make a black hole out of anti-neutrons and smash it into a black hole made of neutrons
>>
>>145210525
>>145209621
>>
Guys how exactly do you figure out what the max amount of Ammo Customizers are allowed for a given Clip Size?


Also

>Partical Cannons have retard long distances
>6000m/3miles
>Can't par it down for a decrease in energy usage per shot, and or a damage/accuracy buff.


Come the hell on.
>>
>>145210080
>asteroid
>big
That's cute.
http://starruler.blind-mind.com/wiki/index.php?title=PlanetEngine
>>
>>145211925
not /egg/
>>
>>145211925
It's not about the size, an asteroid of 10km diameter at 2/3 lightspeed will break any earth-like planet, there's no need to use a planet.

Unless of course, you intend to break a dwarf star or something similar.
>>
>>145212305
It's actually more /egg/ than lots of games discussed here.
>>
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>>145052917

An update!

After 8 pages of pissed off paying customers they closed the thread.

rip in pepperonis
>>
w-wanna talk about machinecraft
>>
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>>145214186
yes please
>>
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>>145214683
>so which is blockier
>machinecraft ero or JAV
>>
>>145214683
why not make a flipbook
>>
>>145214874
better yet make one of those spinny things with multiple images and animate a gif ingame.
>>
>Download some crazy ass ship with a bunch of vertical Hydrofoils on the bottom
>Fucking thing does some weird ass Tokyo drift style turning

>38x like 14 block missiles with Javelin LUA

>Someone adviced me like a week ago to try LUA missiles

>Fucking thing fires off all 38

>Watch them systemically massecre a Drake, Sinner's Luck and 2 other fuckboy DWG ships in short order.
>Fucking things have twice the maneuverability as a Next-Gen Aim-9 Sidewinder


Sweet mother mercy.
I don't have a webm can could convey my freedom boner.
>>
>>145211892
PACs lose damage at range. You can increase the damage loss rate in exchange for higher base damage, or vice versa.
You can also trade damage and precision.
With those two settings, you can trade effectiveness at range for precision.
Git fukken gud.
>>
>>145217708
>>145217708


If the fucking guns had an inbuilt scope aiming reticle or some shit, I might actually give a fuck about long range on weaponry.

I'd prefer a reduced spider-web spread for a reduction in range.

I'm well aware of the already existing modifications

WE MUST GO DEEPER.
>>
>tfw machinecrafts one flaw is that it can't make true tank treads because everything has to be connected to the core and body limits still exist I think (?)

you can fake tank treads but you can't make them separate enough to look real and have the track teeth, rubber pads and steel pins moving along the rim.
>>
>>145217976
Use your binoculars, retard. Or just let the AI shoot.
>>
dededededededededededdedededeedededededededeedededededed
>>
where is based shagohod anon?

>>144902335
>>
>>144977293
is there a brief description for what every one of these games covers?
>>
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>>144977293
>got bored so went to robocraft forum to shit post for keks
>posted this joke: what's the difference between the dodo bird and robocraft? very little, one is completely ded and the other is just one last breath away from ded, but both of their demise were all 100% because of their stupidity; the dodo bird is stupid enough to let people club them to death while robocraft club itself to death its own stupid.
>post got deleted and banned
top kek
>>
Has there been a mod that removes submarine's speed cap?

I want some Blue Submarine *6 tier submarines.
>>
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cute tachikoma in MachineCraftâ„¢
>>
>>145223494
We need to know what game, retard.
>>
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MachineCraftâ„¢
>>
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>>145223791
>>
>>145224186
>>145223791
>>145223559
Not a game.
>>
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>>145224570
dafuq u say?
>>
>>145224570
Not an /egg/ument.
>>
>>145224882
>engineering GAME general
>>
>>145223439
>game was engineering blasty bots in the beginning
>becomes casual grind to bring in the moba crowd
>still nowhere near as popular as tree of savior after three years of development
robocraft devs are clang incarnate
>>
>>145174341
>no meaning

It has meaning.

That meaning is stop being an e2 scrub and use e1 or regular gates, where you don't get to use forces generated by a magic computer chip to do things. Faggot.
>>
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>>145225530

Some guy on reddit said that sp,ebody is busy setting up all the shit to get a robocraft classic private server going. Even said the guy is doing things like balancing part stats and various other things to improve the game.

But who knows if its legit.

The only way i have fun in the game now is dropping into low babby tiers and getting kids to flip the fuck out in chat because I keep fucking them up with flak or missiles 20+ times in one match.
>>
Are Particle cannons turret friendly? It seems like I'm gonna need to do some derpy stuff to get it to work. And even then

I'm worried about the Battery demands.
>>
>>145226636
>a robocraft classic private server going
steamcraft?

i'd kill to have old balance with new wheel physics
>>
>>145226685
Somewhat. They have shitty fields of fire, so you have to either make them giant ball turrets with all the issues that entails or deal with the fact that they can only fire in fairly limited arcs on a one-axis turret. For, say, surface to surface? They're fine on turrets.

And really, the FoF issues don't get better when you make them unrotatable.
>>
>enter machinecraft
>lolsorandum kids chatting
>show up with giga leatherhead
>"WHY DOES THIS EXIST"
>"OMG IS THIS REAL"
>"IGNORE IT"
>"WHHHHYYYYYYY"

What's the japan power hour again?
>>
Are there any space engineers servers up? I want to get into it but playing alone is so dreadful.
>>
>>145229375
>spengies
>servers
>>
>>145229375
SE doesn't have multiplayer.
>>
>>145229485
SE doesn't even have singleplayer
>>
>>145229375
There are no servers because keencode has made multiplayer completely fucking unplayable

Alone is pretty much your only option if you want to do anything at all

best way to play spengies at this point is to just not play it at all
>>
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there is still a spengies-like /egg/ game with good multiplayer
>>
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We have round boobs now but it doesn't outweight the edgy kids talking about bullying and commiting suicide.
>>
>>145230673
What if I just dropped in and started talking about cat dick, would that disrupt it enough?
>>
>>145230975
>people ignore you because you're not actually interesting
>continue with whatever they were doing
>>
>>145230975
It would definitely contribute to the thread
>>
>>145230975
/k/ pls go
>>
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>>145230278
>>
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>robocuck now allows players to drop in groups of five
>groups still drop right into the random player matches

>they completely steamroll anybody and everybody they go up against

>the game is literally pay to win now
>>
>>145234352
>now
>>
>>145228397
>>145228397


Wouldn't making them on a 2by2 armored stalk with say, shield projectors make them more viable?

I mean yeah, they start becoming retard expensive, but they seem like the Dev's attempt at a proper Super Weapon

High Bore CRAMS seem to exude the same sort of ridiculousness

>500m Inertial Fused HE Shells
>>
>>145234352
Robocucks like battered wives, won't stop coming back for more.
>>
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>>145225530
you don't understand and you haven't play the lastest "loot box" system haven't you?
people in robocraft no longer get in game credit after a game, you get loot box by tiers depending if you are on the winning team or loosing team. if you are on the loosing team, you will always get shit that can net you 20 crystals, on the winning team and on the first place, you can get a box that have 0.00000000000000000000000000001% chance to get something that will net you something over 100 crystals. It cost 120000 crystals to get a mega leg or a missile launcher. So all the people that grandfathered their gears will club seals, also everyone play the same matches, so you can have someone with 2 missile launchers and auto BEES cannon fighting someone that just made the account 5 minutes ago armed only with 6 tier 1 smg that can't hit the side of a barn wall when inside the barn itself due to the latest nerfs to all the smg. This is also why 99.99999% of all the new players uninstall after 3 games and all others that didn't grandfathered their gears to max tier before the loot box shit fucked and screwed over their savings of in game credits from the old system trying to work their way up to afford a good set of gears because the old credit to new crystals is 25000 to 1.
>>
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>>145237491
robocucks get out
>>
>>145237491
so it's either you pay them money to buy the gears you need or you bend over with your pants down and let the lottery loot have their way with your fun holes
>>
>>145237491
i know very well how shit the loot crates idea was

it's a system that cannot be done right unless the rewards have no bearing on the gameplay
>>
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>>145237671
how am I a robocuck when I am against robocraft?do you even know what the word "cuck" means or this is your first fucking trolling attempt?
>>
>>145237973
You apparently play a shit game, knowing it's shit, while the good games get played without you. You are a robocuck whether you like it or not. The only way to make yourself more of a cuck is if you watched other people playing games.
>>
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>>145237812
>>145237956
also, this is not the cake yet, the dev during the last pod cast said "they like the idea of the durability system on CROSSOUT". Someone really need to tell them it's easier if they just turn off the servers then to drive people out this hard. I can't tell if they are trying to JEW OVER WHELMING or trolling anymore
>>
>>
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>>145238404
>you have to play a game to know what's going on in a game
>not by reading the patch notes and reading their dev blogs explaining shit step by step
so it was your first attempt on trolling, try harder next time timmy
>>
>>145230975
>cat dick
We said it over and over again, /ksp/l and /egg/ is not going to merge.

If you do shitpost here, it will not be tolerated.
>>
>>145238821
Nigger that was not some "I read the patch notes" rant, that was "I played the game and it's shit."
You must be an actual cuck to take such offense to being called a robocuck.
>>
>>145238405
that's pretty fucked but i remember some cucks wanting the repair system from 2014 back because muh progression
>>
>>145239002
But I play Factorio and Machinecraft
Ergo, I am here
>>
MACHINECRAFT or gas
>>
>>145240272
We should all just bite our L-pills
>>
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>100m/s
>no heating on reentry
What a blunder.
>>
>>145240701
>starts new game
>doesnt immediately repair bent hull blocks

you are doing it wrong
>>
>>145240872
>join random server
>crash ship into planets for the lulz
I'm not going to bother repairing the lemon.
>>
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So I'm trying to convert my flight stabilization scripts to stabilize a one wheeled land vehicle, making it act like an inverted pendulum instead of a regular pendulum.

I keep having issues where wheels are providing a constant rotational force when the ship is on the ground. The ship will slowly roll over and over once I deactivate the control scripts, I even tried removing all script blocks to make sure it wasn't still doing something. The effect only disappears once I remove the wheels.

Does anyone have an explanation or fix for this, preferably one that isn't just CLANG?
>>
>>145243705
>put as many gyros as possible
>put the thing stable
>set override on 75% of the total amount of gyros you could fit and leave the rest normal
>now it keep straight and i can move it with the rest if needed
>calculate the force needed so you can interact with the script also
>no more rollings ever again
>>
>>145244184
I probably wasn't clear, the wheels are providing a rotational force when any part of the vehicle touches the ground, regardless of whether any of the components are in use, turned on, or if they even exist. It's clearly a bug of some kind, and I'm hoping someone knows what exactly causes it and how to avoid it.
>>
>Trying to use Javelin LUA Script for my own missiles

>For some reason the fucking things won't launch during battle.
>>
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http://store.steampowered.com/app/464690/

>a physics based game about engineering, construction and survival
>early access
>we are going to involve the player heavily into the development

IT KEEPS FUCKING HAPPENING.
>>
>>145245789
>vroomist
Now that game has some real kroomst.
>>
>>145245789
If I had a penny for every single ARK-like, for every shitty texture for texture Starbound clone, for every minecraft copy and for every DayZ-like, I'd have at least two fucking dollars..
No really, I counted them all, there's so fucking many.
>>
>>145245789

Early Access building games are a sickness.

https://www.youtube.com/watch?v=aBOpk33VlSg

There is no cure.
>>
>>145246471
>There is no cure.
there is and it is eurobeat
>>
>>145247205
There's also prevention.
DRIFTING SKIDS
https://www.youtube.com/watch?v=tNveMjoSxp0
>>
>>145247456
all the best things go sideways
>>
So do you need Ejector Modules or Friend or Foe modules on EVERY relevant connector, or can you just drop the pair of them and have it effect an entire bank of missiles?
>>
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>>145240872
>Start new game
>Not building upon your ship though the mass pirating and asteroid mining.

It's like you don't even know.
>>
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>>145252864
>first seconds of game
>multiple pirates
>>
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>think about playing buildan gaem
>remember they are all near unplayable crap
>>
>>145240701
Why would you experience heating for only 100 m/s?
Many cars can drive at that speed
>>
>>145254536
They are separate points.
>>
>>145253429
The only solution is building a playing game
>>
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>>145183967
A couple minutes of R&D later.
Next improvement will probably be making it 5x5 so it fits neatly in a tube on a larger ship or station.
>>
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>it will never be possible to place blueprints without being in a cockpit or next to the blueprint
RIP drone build dreams.
>>
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>>145256323

improved
>>
>>145258874
That's pretty much what I was going to do, but working them evenly into the struts along the sides.
>>
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>tfw your jihad didnt go as planned

A few seconds later I got blasted to oblivion after the escorts activated their turrets
10/10 would allahu akbar again
>>
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>>145256323
Fin
>>
>it's only possible to place blocks in an asteroid in creative mode but only "new station" blocks
>>
>>145262426
Nvm, it's possible to do it in survival as well.
But only "new station blocks".
As if the magic limitation should even exist for the exact same block called something else.
>>
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>mfw yet another egg game that's barely beyond being a tech demo
>>
>mfw the new machinecraft audience
>>
>>145263972
>mfw i am just a face
>>
>>145245445
did you add a local weapon controller
>>
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I've played too much Minecraft.
>>
Has anyone in /egg/ ever made an /egg/ game?
>>
>>145264680
No, but i have tried to make an earth sim remake
>>
so how is the modding going in factorio? still same old bobs mods?
>>
>>145264404
>>145264404

Two both missile gantries.

I can't seem to find where at in the Javelin script designation for firing channel or Transceiver Channel is made or if it even is.

I heard someone mention it is Zero-Summed or something.

Fuck C++ I could actually understand redumentrily.
>>
>>145269810
>>145269810


Apparently I had something setup wrong with my Transceiver/Transmitter pairs.

Still trying to figure out what.

Too bad it did fuck all to help me against that goddamn Moray DWG randomly threw at me.
>>
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>Have enough vehicles to make my own faction
>laptop is too toaster to even load another planet, much less edit one

Also, its probably the reason why inefficient vehicles trigger my ocd. For example, barracuda.
>>
>>145264680
Some people tried. One was to make a good robocraft, another to make good spengies, I think.
>>
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>>145264680
There was this attempt, as a good /egg/ game, it's ded
>>
>>145273934
>Unity
Not really making a game is it 2bh
>>
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Progress.
>>
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>muslims shooting up the us again
I thought you people had guns to this shit doesn't happen?
>>
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>>145277826
>>145264564
>>
Why cant I just have a quest for neter style campaign with the dangerous waters factions and ships? This is all I want. If I'm retarded and this is possible holy shit please enlighten me.
>>
>>145279763
Are you sure air can flow through there?
>>
>>145280180
It will when I seal the open wall.
>>
>>145279118
>>145279118


It doesn't help when people willfully expose themselves to the mercy of another man's reaper.

>Gun Free Zone
>Without Armed & Committed defensive personnel.

Sandy Happened, the officer on duty, fled the scene rather then do his goddamn job
>We dunpayhimnufffodis
>>
>>145280595
This happens all the fucking time

>someone shoots up at the US
>it's at a gun free zone or in an anti gun state
>everyone fucking saying this is why we need more gun free zones and anti gun states

not even american
>>
>>145279118
>Gay nightclub
>Florida
The only person with a gun near the building was the bouncer, who forced the shooter to retreat after engaging him.
>>
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>>145280807
>>145280807

It didn't stop the motherfucker from butchering a fucking pack of Johnsenville Brats first.
>>
>>145280730
I'm just waiting for somebody to sue the gun-free zone.
>>
>>145281467
Don't worry, i'm sure that some leftard will end up suing them sooner or later.

Fun fact: Some spanish retard named Alberto Garzón has just tweeted: "The families of all the victims in Orlando and of the two murdered women in less than 24 hours have all my support. They are all victims of the same cancer: heteropatriarchy"

>Fun fact
>implying it's fun and not cringe inducing
>>
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Now i only need a hook :^)
>>
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>>145283118
>>
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>inb4 e3 gets shot up by sand monkeys
>>
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>>145284301
>>
someone needs to invent a muslim gassing machine
>>
>>145287117
pretty sure any regular gassing machine would work
>>
>>145287178
no, it needs to involve pigs

lots of pigs
>>
g-guys i woke up late what happened
>>
>>145287430
your favourite /egg/ game is still shit
>>
>>145287430
sandniggers gonna nig
>>
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>>145287430
>>
>>145287731
They're gonna use this to push for mandatory cop-accessible GPS in phones, aren't they?
>>
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>>145287567
>>145287590
>>145287731
TOP FUCKING KEK

THE FIRE RISES
H
E

F
I
R
E

R
I
S
E
S
>>
>>145217071
What's it called?
>>
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>>145289213
for what purpose
>>
>>145272595
What kind of shells do you put on your tank turrets?
>>
>>145289557
I'm kinda lazy, so my standard low caliber. AP cap, 2 sabots and 5x gp.
>>
>>145289272
For the glory of CLANG.
>>
>>145273989
>unity is le garbage maymay
If developers weren't fucking retards Unity would pose zero (0) problems. KSP has no real excuses for being as shit and unstable as it is.
>>
>>145289954
HEAT would probably be a better idea, but if they miss ammo/AI they are useless and kinetics are stable damage without explosions.
>>
>>145290089
you don't make games with Unity it makes games for you
>>
>>145287841
Do you even have to ask?
Of course they will, we Brave New '84 since 1850
>>
>>145290391
This old argument hasn't been applicable anywhere it's ever been used. You just wanna feel correct about something so you make a statement that can't be factually and explicitly disproven. Unity is perfectly workable. Look how stable Abortion is with thousands of bits of persistent physics-applicable debris.
>>
>>145290643
copypasta or OC bait?
>>
>>145287841
Don't need to, triangulating cell phones is trivial
>>
>>145290643
Abortion doesn't use unity.
>>
>>145290742
>muh bait
Using a tool wrong down't make the tool bad. Unity doesn't make games for you. It makes the game you make. When you're Squad/Keen, it makes shit because you're not capable of making anything more. If Unity just made the game for you it'd be saving their asses from their own incompetence. Instead it just makes bad coding practice cause even worse problems. It'd be no different in UE.
>>
shovelware general
>>
Why is there /KSP/ posting on /egg/?

Keep the snek, catdick shitposting in your own general.
>>
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>>145290643
>he uses avorion as an example of the stability of unity
avorion is the perfect example of how much better a game engine can be when you're NOT using unity since you know, it doesnt use unity
>>
>>145291514
You can't stop the Shitposting Protest Movement.
>>
>>145291846
go away from our comfy general or we'll sick the other autism generals on you
>>
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>>145291846
More like Shitposting Bowel Movement.
>>
>>145291925
>not lurking on both generals
Open your mind.
>>
>>145292082
why would i lurk a shit general?
>>
>>145292454
>/egg/
>shit
>>
>>145291482
The original meaning for alpha was adding stuff, while beta was fixing that stuff and general balance.
Now alpha is part of the title, a tag, a genre.
>>
>>145292773
>implyng implications
/egg/ is to /kspg/ as God is to India
>>
>>145292906
One doesn't exist and the other will be a superpower by 2020?
>>
>>145293053
God's already a superpower
Not sure about India though
>>
>>145293053
One is CLANG and the other is a festering pile of shit so bad that the ganges made a super bacteriophage and virophage that kills all the other shit in it making it a little bit cleaner.
Shit is india's protector.
>>
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I know, >faggit
but this shit is pretty funny
https://r.go1dfish.me/r/news/comments/4nql8f/_
all the red posts are the deleted ones
>>
>>145293494
If they removed kebab like they remove posts, that terrorist attack wouldn't have happened
>>
>>145293494
>tfw the USA is actively funding pro-immigration nonprofit organizations in the EU that censor the media with blackmail and threats
>the same multiplied tenfold is likely happening all over the US
Sadly, the Streisand effect only works on the internet.

SO ANYWAY ENGINEERING
>>
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>>145293121
They have their own space program
>>
>>145288989
>>145288989
>>145288989


CSS Orion I think

It's got weird ass Hydroil Foil keel-based spine for anti-roll or some shit.

Got an Array of one Railgun, 2 Dual barreled 200mm turrets & like 18x 10block EMP Fragmentation missiles (Javelin LUA)
>>
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>>145294319
>scat
>>
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>>145294319
Its fucking real.
I dont know what to say...
>>
>>145100214
>>145105052
You are creeping me out, guys.
>>
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>>145296536
>>
>>145296739
I'm never far. I just can't play Spengies anymore. I miss makan shaps. I miss goofy shitbases. Autism caves. Automated miners. Motherships the size of stellar basses. But until Keen hasn't into a stable branch, I can't. My blood pressure.
>>
>>145297643
have you tried empyrion
>>
>>145299801
>>145300017
This is the EU hate speech police. We will be in touch shortly.
>>
>take part in robocrap tournament for giggles
>get a god tier team
>have a pretty balanced line up
>get into a tournament match
>all 5 of the enemies are using identical mechs
>they all have nanos/flaks/rails/shields
>they endlessly heal each other so we can't even damage them
>they all stick together and shit out shields so the teslas can't get near
>even when we git gud and bait one away killing them does nothing since they are all identical

Who thought multiple weapons on a bot was a good idea?
>>
>>145300665
le redundancy design
>>
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>fifa storymode
>>
>>145300665
>they are all identical
>thus, killing them does nothing
The logic does not follow.
You're taking a player out of the game, temporarily giving you a numerical advantage
Sounds like your opponents were just less retarded.
>>
What size turrets do you fellas use for Emplacements on Fortresses?

I'm having a miserable time dealing with DWG.

They either spam Drakes at me, Atlas or throw a Moray my way and I end up severely fucked.
>>
>>145303573
Have you ever played tdm, they are out for 5 seconds then they're right back, they only lose a tiny bit of dps or hps.
>>
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>>145148152
>>
>>145303785
If killing a player doesn't impact the team due to low respawn times, then it applies to both teams, regardless of composition.
We're back to square one. Logic doesn't follow; anon got stomped.
>>
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>>145303682
A bunch of small turrets are good against aircraft
>>
>>145304564
M8 I'm not denying we were outplayed, I'm just saying it was maximum fucking cheese from the mech team, as killing one/two of them does not effect dps/hps at all.
>>
>>145297643
>My blood pressure.
pls

WAKE US UP
>>
>>145304804
And how does a player's death affect your team?
>>
>>145304975
Because we can actually be killed and overwhelmed as a rounded team. The point is to get 20 kills, we can't touch the enemy and if we do manage to we can't get to the rest. If they kill our tank the rest of us are open to be rekt etc.
>>
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>still Ceds $30 patron
>>
>>145304975
>Because we can actually be killed and overwhelmed as a rounded team.
Massively outplayed, it is.

>If they kill our tank the rest of us are open to be rekt etc.
But that doesn't matter, because he'll be back in an instant - just like you've claimed your enemies do.
Or are you implying that fundamental rules of the game only apply to one team?
>>
>>145305527
I appreciate this, but you should maybe stop that. I tried to reach you. I think.
>>
>>145305547
At this point I know you're meming but I'll reply anyway.

My first statement was talking about how teams generally have bots that play different roles, like tank, heals, dps etc and that the mechs do not, as they are all healing, tank and dps in one. Therefore killing one of them does not put the team in a weaker position as the other alive mechs can pick up the pace of their fallen comrade.

Taking an enemy mech out of the game, while giving us a small numerical advantage for a few moments does not help at all, 5v4 can't do shit against the one man army mechs.

>But that doesn't matter, because he'll be back in an instant
That instant matters when you are a tesla bot or the team is doing a main attack.

So, in a mode about killing dudes we get killed more because we can't penetrate the autism mech wall of healing and endless flak.
>>
I wish there were a decent source for music torrents besides the private trackers.

Fuck me.
>>
>>145307007
usenet
>>
>>145305547
You don't seem to get the point other anon is saying.

Team A consisted of bots that are almost impossible to kill because of maximum meta cheese.
Team B consisted of decent bots, but not tricked out with meta cheese.

Team A made themselves hard as fuck to kill where killing just one doesn't impact the rest of the team too much, while Team B relied on eachother too much and if one dropped for even a moment they would get fucked.

That said:

ROBOKEKS
GET
OUT
>>
Did anyone watch that ea e3 aftershow thing?
There was a stream of black people being interviewed by a fat blob of cringe.
>>
>>145307418
>>145307418


For what purpose

God, that's the last thing my brown ass would want if I could get into E3 is some liberal narwhale or Nu-Male faggot pestering me while I try to peek in on new vidya.

I came across one of those people once in high school back in like 200X and the amount of revulsion to this day makes me wonder how I could hate something I haven't bothered with for longer then a passing 5 minutes so much.
>>
>>145307418
>>145307579
Another anon of the brown persuasion here.
What were the questions about? Were they asking black people specifically?
I struggle to the think what you could possibly be referencing, at a game show of all things.
>>
>>145306559
Calling you out as a shitter is hardly meming, and disregarding my words as such is insulting to me and counterproductive for you.
Even if you're being stomped in a 5v4, it should be undeniable that five enemy players are a bigger threat than four.
Is it not the case that (ceteris paribus) the larger group of players will have more total health, can dish out more damage and provide more healing?
Then, killing one player on an enemy team must necessarily have a negative impact on their overall performance.


>>145307332
I'm perfectly aware of what the other anon is saying, and just trying to make him acknowledge his own lapse in logic.
It's not even a matter of team composition or choice of game, really.
>>
>>145308201
I hope you aren't sandy brown people

They were talking to snoop dog/lion and a whole other bunch of black rappers whose names I haven't a clue.

I think one of them was stoned. Something kalif?
>>
>>145308757


Wiz Khalifa

So basically there were a bunch of rappers looking for something to do while stoning & munching.

And no, I'm the traditional half basketball american.
>>
>>145308692
Careful you don't leave orbit with those mental gymnastics you're doing.

You're still missing the entire point, the point of the bots is that a loss of a teammate does not effect the team as a singular unit, yes you can meme about hp etc but you have to take into account we can't damage them past getting lucky since they all outheal regular damage. Yes their performance goes down a tiny bit but a tiny bit down from methodical genocide of fun doesn't make much difference.
>>
>>145308757
>Stoned
Wiz Khalifa for sure. He's one of Snoop's crew.
>>
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>>145309142
How about you two shitters stop shitting about roboshit.
>>
>>145309627
>shitting about shitters shitting on a shitshow of a game
>>
>>145309806
>shitting about shitshow shitters getting their shit shat about
>>
>>145309627
It helps keep the ded alive longer, that's why Robocrap is still in the OP
>>
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>>145309948
I would rather people talk about interesting shit. Not a game aimed at 10 year olds with access to daddy's credit card.
>>
Anyone else just say fuck it and load enemy ships into the Designer and rip turret designs and shit off of them?
>>
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>>
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>>145310284
Then provide something interesting to talk about
>>
>>145311026
Do you think it's best to pull out anal beads slowly, or fast like trying to start a lawnmower engine?
>>
>>145311674
fast like trying to start a lawnmower, otherwise it's not that fun
>>
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>>145311674
If her intestines aren't empty you aren't doing it fast enough desu
>>
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Spiders is good for protecting computer from buggy software
>>
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>>145313569
>>
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>>145313998
Kek, look at that Northbridge. A complete ruin.
>>
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>>145314112

NOW

>>145314112

GIT

>>145314112
>>
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>>145314084
>>145313749
>>145313391
>>145313221
Thread posts: 753
Thread images: 217


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