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/civ4xg/ - Stellaris, Civilization & 4X Strategy General

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Thread replies: 764
Thread images: 141

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Ironic Democracy edition

>Stellaris OP:
http://pastebin.com/qsTFCyvh

>Stellaris Mod Archive
https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg

>What is stellaris?
A 4x game developed by paradox development studios.

>Unofficial Stellaris Steam Group
http://steamcommunity.com/groups/vgstellaris

>Where is the white only mods/patch
Ask in the thread.

>/civ4xg/ OP:
http://pastebin.com/P5XCTQx9

>More info on Civ VI:
http://www.pcgamer.com/civilization-6-everything-you-need-to-know/
http://www.ign.com/articles/2016/05/11/three-ways-sid-meiers-civilization-6-radically-reinvents-itself-city-building-science-and-diplomacy
http://www.gamespot.com/articles/civilization-6-revealed-brings-major-changes/1100-6439691/

Last thread: >>144188065
>>
pls upload:

http://steamcommunity.com/sharedfiles/filedetails/?id=693111172
>>
>>144251740
>>144251740
>how i google
http://stellaris.smods.ru/
>>
What's better; a mixture of armor and crystal, or pure crystal?
>>
Is that supposed to be a ranking of governments?
>>
>>144251835
not there anon, it's a fix for the mod in 1.1
>>
So how do you pick the planets you colonize? Do you spread sectors around until you find a decently sized one or do you just use them to expand your influence?
>>
>>144253005
>sectors
I meant space stations
>>
>>144253154
That doesn't make sense either
>>
>>144253005
>>144253154
>space stations
You mean Frontier Outposts, right?
You use them to claim systems with nice station wealth but no habitable/worthwhile colonizable planets, and to prevent the AI from settling systems you cant settle just yet because raisins
>>
>>144253380
Right but what about planets that have a lot of pop space and their systems are rich in resources, do you build outposts until you reach it or do you just go ahead and colonize it? Because the second options sounds too risky, and turning it into a sector would defeat the whole point
>>
>>144253636
>turning it into a sector would defeat the whole point
What?
>>
>>144253797
You get less resources and the AI won't manage it properly.
>>
>>144253861
Why don't you start from the very beginning and try to not ramble.
>>
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Sooo, how do i stop a construction in progress?
I changed my mind about a frontier outpost, but cant for the life of me convince that fuck to stop building it.

Also, i jsut killed then purged 4 of my neighbours (2 of which advanced started) and vassalized 1 of them, securing myself a fuckhuge area to blob and having a meaty army before even the 2250 mark. Is there even a point to continue?

Got that burried weapon event and the particle lance weapon before i even had destroyers.
>>
>>144254332
>Sooo, how do i stop a construction in progress?
>I changed my mind about a frontier outpost, but cant for the life of me convince that fuck to stop building it.
Select the unit.
Look at the top left of the units selection box.
There's a stop sign there.
Hover over it and you'll see a popup saying "Stop".
Click it and it stops doing what it was doing.
Unless it is in ftl.
>>
>>144253861
+5 resources > +0 resources
>>
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>>144254467
i am officialy a retard.
Thanks mate
>>
>>144254156
Sorry.

>What is your usual criteria for picking planets to colonize and keep in your empire?
>When do you turn colonized planets into Sectors?
>What do you usually do if a colonizable planet with abundant resources in it and around it is away from you, do you go ahead and colonize it anyways, taking the risk of being cut off, or do you build up your way to it with Frontier Outposts?
>Do you do something completely different?

Hopefully more than one person will reply.
>>
1.1

glitch causes ALL of the systems that I own with planets I have colonised to lose border status and fall under the nearest empire's space.

doesn't happen to non-colonised systems

pure ass rip my sectors
>>
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>when one of your top scientists kept her stripper name
Anyway I had the scourge event
>had three 9k fleets with Mk V shields and armor
>ready to fuck some spaghetti monsters up
>first wave came EZ
>second wave came fleets were halved but I made it
>9k-12k scourge fleets still coming
>all planets are now scrambling to replenish fleets
>scourge starts to invade my closest planet to their spawn points
>hastily recruit general (later President) to lead a combined Synthetic and Terran Xenomorph (the irony) army to defend planet
>he holds but my fleet is getting fucked up losing one 5-star admiral in the process
>suddenly fallen empire sends in four 10-12k fleets
>same fallen empire telling me to fuck off of their borders
>fleet remnants partake in the gang rape
>clear all scourge
>120 years later still in the situation log
>120 years later sill no queen
Is this a bug?
>>
>>144254890
>big ones to avoid the +10% research cost per planet
>after hitting the planet cap. Can also make a building queue before handing it out to sectors
>colonize it anyway, unless it's far enough that I wouldn't be able to reach it without unlikely border treaties. If I simple haven't expanded there yet, I do it because the AI is not aggressive enough to cut me off
>>
>>144254890
>What is your usual criteria for picking planets to colonize and keep in your empire?
Early game I've colonized in a manner that increases and pushes my borders.
If I am 5 in the numpad.
I may put frontier outposts on 3+9, and colonize 7-1.
Maybe further away just to get closer to alien borders.
Basically walling off space for myself.

Large planets, and good modifiers have priorities.
Stone Age Primitves have a high priority.

>When do you turn colonized planets into Sectors?
When they're fully built I sector them off.
Or if I am in a position where I want to colonize more worlds than my core limit I sector off lower priority planets temporarily, so I can work on more important ones.

>>What do you usually do if a colonizable planet with abundant resources in it and around it is away from you, do you go ahead and colonize it anyways, taking the risk of being cut off, or do you build up your way to it with Frontier Outposts?
If I feel very confident in my navy I do it.
Long term I try to connect it with other planets.
>>
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What's everyone's planets specialisations like? Care to share?
>>
>>144255483
>Can also make a building queue before handing it out to sectors
Yeah that's a good tip, been doing that a lot.
>>
>>144255638
desu I don't feel much need to specialize. I only do it in planets with modifiers, otherwise I just build the tile's resource, and build labs on the rest
>>
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>he doesn't assimilate new races into his empire, force them to adopt his ethics, and split races into different sectors
>>
>>144256062
>force them to adopt his ethics
How?
>>
I am thinking about making labs cost 2times more to maintain, and energy plant to consume minerals.
Maybe make some special buildings for resource produced tiles so they are more efficient/cost less to maintain.
Thought anons?
>>
>>144256130
Have negative ethics divergence. I'm putting an orbital mind control laser on every space port, which has a whopping -30% ethics divergence.

Also, my happiness is maxed out in most planets, which reduces ethics divergence even more.
>>
>>144256062
is there a segregation mod that lets you force sectors to not grow pops of different species?
>>
>>144256251
>minerals require energy to produce
>energy requires minerals to produce
Desu this sounds terrible and confusing. Might also cause a very hard hole to climb from if you run out of one of them

Special production buildings sound good though, the current ones are too linear
>>
>>144256130
1st way(direct):
>conquer
>use all -ethic divergence(being collectivist help).
>wait it take time
2nd way(slow)
>liberate
>it make them adopt your ethics
>their new goverment start converting pops to your ethics
>diplo or force vassalise
>wait until pops is converted
>integrate
>>
>>144255398
pls respong I want the cheevos
>>
>>144256415
You could always forbid any migration. Only pops already on the planet will grow.
>>
>>144256462
Energy station need 1 mineral but produce 3 energy(more when better).
But yeah it could make some shortages in begging. I was think more about countering energy abundance after early stage.
Reducing planet science penalty to 5% and increasing pop penalty to 2%?
>>
>playing LOGH style space Prussians from earth
>Becime decent sized power
>See minor state bird people on the other side of the galaxy called the Braunschweig imperium ruled by an empress named Sofie

Should I head cannon them as prussiaboo bird folk who love our uniforms and music, is that reasonable, for my immersion's sake?
>>
>>144256251
>and energy plant to consume minerals
I think someone did that like 20 threads ago.

I'm thinking about how you can split up minerals into more types to encourage trade and make the need for different resources more interesting.

Not sure what I'd split mineral into yet though.
like Mineral, Gold and Copper for example.
Where you need minerals for most things, but then maybe powerplants take some copper to build.
>>
>>144255398
I have the same. Probably yes.
Bravo Parasocks!
>>
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GIB RIGHTS GIB RIGHTS GIB RIGHTS GIB GIB GIB GIB GIB GIB
>>
>>144256871
minerals could simply be split in rare minerals and generic more abundant minerals. Rare minerals wouldn't be as rare as strategic resources but they wouldn't be as widespread as generic minerals. Basic level power plants and stuff could only require generic minerals but more advanced stuff could then require some rare minerals.
>>
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>>144256841
Ofcourse it is.
They just intercept LOGH audition. Make them honorary junkers.
>>
>>144256841
Either turn them into a vassal or annex them and give them their own sector.
>>
>>144256871
Actually great idea.
Splitting minerals into Minerals and Fuel(for energy plants). Basic energy plants could be cheap and with no need of fuel but better need Fuel(radioactive minerals or something).
>>
>>144257257
>>144257404
I just communicated with them, they said something to the effect that the best parts of their society came from cultural exchange. It's settled then, they culturally appropriated me
>>
>firaxis going down the muh realism route again
wew
when will they stop trying to mimic paradox
civ is a board game
>>
Can someone tell me if the Unbidden were supposed to present a threat?

I just sort of rolled over them without any major losses, my fleet was pretty small too(200cap @2390)
>>
>>144257564
>>144257248
Power Plant, if you place them on a tile that is already producing energy, it costs no fuel.
The logic is that the tile with natural energy is a good spot for terrestial energy plant.
Like geothermal.
Otherwise the power plant is something else like fusion or whatever and requires some sort of fuel.


Instead of Mineral and Energy.
You have Mineral, Rare Mineral, Ore, Fuel, Energy.

Power Plants that aren't placed on energy tiles, use fuel to run.

Power Plants cost mostly Mineral to build, and a bit of Rare Mineral.

Corvettes take basically just mineral.
Battleships may take a lot of ore.
Crystal Hull takes a lot of rare minerals.
>>
>Fortress has 50% more firepower than a fleet of the same tech
>Fortress gets shat all over
How do I build good defense platforms, stations, and fortresses.
>>
Is Stellaris any good yet?
>>
>>144260692
It's fun
Not good
>>
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>>144260883
>>
>>144260185
You don't.
>>
>>144257773

Post pics of them.
>>
>>144251518
>enlightened monarchy
>not top tier
Someone needs to go to my reeducation camps
>>
Someone mentioned this in the old thread but it's been pruned.

>Partially related, but i kinda wish early space-age civs had primite rocket science ships going around the space system, and maybe a small fleet of basic tech corvetes with no FTL

Paradox will have a DLC all about primitive civilizations. They did it with pagans and republics in CK2. They release it with basic content and take their sweet swedish time to expand on them. The Heinlein update states they will add little civilian ship moving around in orbit and between planets. In addition, civs about to advance to space age create a primitive space station. It serves no purpose and doesn't appear to have modules or build ships.
>>
>>144260692
>expecting good game from parasocks
Get real man.
Like this anon said>>144260883. Its shit but funny. If you true autist you will have no fun when you see how shitty this game is and how much it waste potential to be a great game.
>>
>find fallen empire
>Hello inferior creature, stay away from us
>declare war against them
>get the "greeting" screen again
I bet Paradox did this
>>
>boosting energy weapon attack speed to the point where tachyon lances are like high range machine guns
glorious
>>
How to counter corvette spam.
Not even PD can counter the amount of missiles these faggots are shitting out.
>>
It'll be nice when they add more wargoals and such. Fanatic xenophobes should be able to glass planets in war.
>>
>>144261170
There's nothing special to them other than the name, sadly
>>
>>144261378

since this game is so bad, what do you consider a good one? i haven't enjoyed any 4x aside from this since civ4 really.
>>
>>144261557
have more corvettes
>>
>>144261557
Cover your ships in shield capacitors.
>>
>>144261849
>stellaris is 4x
>>>/vg/gsg/
>>
>>144262086
>stellaris ISN'T a 4x
Why is it in 4x general then, buddy?
>>
>>144262165
because /gsg/ is butthurt about it
>>
>>144262165
>/civ4xg/ - Stellaris, Civilization & 4X Strategy General Anonymous 06/02/16(Thu)20:53:50 No.144251518
>>
>>144262165
honorary 4x
>>
>>144262229

/gsg/ is just a circle jerk about how hitler should have won and 'pls buy' meme
>>
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How's this for gov rankings?

I think Ironic Democracy is the best.
All Autocracies are good, so are the spiritualist gov types.

Maybe Martial Demarchy and Mega Corp could be moved up because of the energy, but I'm not sure.
>>
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gg paradox everyone's portraits are changing now
>>
>>144261849
Sadly there were not a good game at last 4x in the last decade.
I still play first Master of Orion(best 4x ever) and OpenXCom(great mods) and SMAC of course.
I tried GalCiv but I only like first part, 2nd is boring and plain, and 3th is just terrible.
Endless Space is boring again but I actually like it. Its very polished but its like solid craft not something with a soul. We will see what they do with 2nd part.
Sword of the Stars is actually decent. Its kinda dumb down version of Master of Orion but with tacticool battles(clunky but playable). SotS II was a fucking disaster - it was so terrible actually force Paradox to start fund Quality control.
The new MoO is still in the making. Its kinda promising but I don't have great expectations.
There is a Remnants of the precursors which is 1;1 remake of 1st Master of Orion but with better UI, AI and more custom options. Its made by one guy for free. Alpha was released like 2 days ago but full version next year.
Overall I don't see any AAA or even BB title to even get close to MoO. I can't even play 2nd part after I played 1st.
>>
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>>144263009
>Its kinda promising

for a casual civ5 in space maybe

at least I'll have my prrsha
>>
>>144263009
>Sadly there were not a good game at last 4x in the last decade.
Civ5 only came out 6 years ago anon.

And the best 4x is Master of Magic.
>>
>>144263175
murrsha*

You filthy fucking furry :^)
>>
>>144263009

i think the thing i miss most about moo is how the ground combat was resolved, it was fun seeing your small group of advanced troops wipe out a huge line of shitty psilons.
>>
>>144262764
I moved Transcendant Oligarchy down one step.
>>
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>>144263221
mrrshan is the race, prrsha is the leader you silly cat
>>
>>144263414
murrshan*
:^^^)
>>
>>144263216
>best fantasy 4x
Fixed for you.
>best space 4x is still Master of Orion.
I never liked Civs after 3nd. Although I spend tons of time playing them(especially 3th). Dunno why.
>>144263175
I expect total garbage. But the last update I get hands on was enjoyable. Its not bad if you don't expect too much. Thing is plenty of things still not work. We will see how much crap it is when its done but I notice that they try to polish it hard.
>>
>>144263631
threend, thrith?
>>
>>144263767
3st
>>
>>144263820
pronounce 3st
>>
>>144263318
I agree. HoMM stack combat is better for actual Empire combat(but it would be nice to divide the stacks). Also tech system is I think the best I ever meet.
>>144263175
>>144263221
>>144263414
Its kinda silly. I enjoy original MoO cartoon races but they go to far. Its kinda hard to treat them seriously when in MoO they have more weight.
>>
My fleet believes a group of transport ships is more dangerous than 8 battlecruisers
>>
Aurora is literlaly the only 4x worth playing
everything else is casualized trash
>>
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>>144263631
well it looks really nice and they have a ton of great voices, and it seems simple enough to play

all great for appealing to casuals who have never heard of a 4x before
>>
>>144264121
fleets are retarded, news at 11
>>144264162
what about freeorion
>>
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>>144263767
>blame alcohol
I need sleep.
>>
>>144264268
c a s u a l i s e d
t r a s h
>>
>>144264268
It Freeorion actually playable?
When I last time check it it has no AI and no tech tree.
>>
>>144264081
>Its kinda silly. I enjoy original MoO cartoon races but they go to far. Its kinda hard to treat them seriously when in MoO they have more weight.

I think it's an advantage of lower graphics.
There's a higher level of interpretation due to the poor graphics, so we percieve the very best vision for us, but then when the graphics are improved we see that it isn't that specific vision we had in mind.
>>
>>144264616
>When I last time check it it has no AI and no tech tree.
How long ago was that? I playing it 3 years ago and it had both.
>>
>>144264630
True. It have limited animation but changes in music and light along with good text make great impressions.
You could feel change in their mood, simply great and well done(or just just me).
>>
>>144264162
dude literally data entry the game lmao
>>
>>144265167
>a-autism!
not
an
argument
>>
>>144265332
>meme arrows
not
a
rebuttal
>>
https://twitter.com/Steam_Spy/status/738463579112886272
Parasucks requested to remove their games from Steam Spy. Stats for their titles will no longer be available.
>>
>>144265443
I can't refute something that isn't an argument, dumbass
>>
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>>144262764
>>144251518
>>
>>144265572
so it is literally data entry the game, thanks for agreeing :^)
>>
>>144262764
>Ironic Democracy
>>
>>144266051
>inputting orders and information is so hard
>wow inputting data by pressing A and X when the game tells me to is so fun
>>
How do I determine how many planets I should have to balance out the -10% research cost?
>>
>>144266202
yeah it's the best, I unirenically think so
>>
>>144265680
>not putting divine mandate on top of the cross
baka
>>
>>144265680
>shape of a cross
>enlightened monarchy not top
HERETIC
>>
>>144266286
Insufficient data for a meaningful answer.
>>
>>144265680
>divine mandate
>not the best
>+50% slave tolerance, +100% when upgraded
>upgraded makes your leader fucking God Emperors and Emperesses
>>
>>144266286
Obviously if you can't use the planet to increase your research income by at least 10% of the current value, you shouldn't colonise it.
Realistically, aim for 15+ tiles.
>>
>>144265680
>>144251518
>despotic empire
>anywhere near the top
>>
>>144266705
t. libcuck
>>
>>144266705
hm, you're right it should be moved down.

20% mineral output from slaves, compared to 10% energy and 10% mineral from mega corp.

Thanks.
>>
>>144266770
>>
>Theocratic Oligarchy
The ruler is titled as Inquisitor.
Damn, I'm going to be an Inquisitor next.
>>
Redpill me on Stellaris, is it good?

I already have other paradox games and civ to play

Should I wait till there is dlc out for it?
>>
>>144266850
The funny thing is that the unupgraded version of the Star empire is better than the upgraded version.
The mineral boost in the early game is very good and allow you to expand faster. By the time you get Star Empire minerals are useless.
>>
this game has got me using spreadsheets
>>
>>144251518
>>144265680
Why Military Republic positioned so differently?
>>
I want to play as humans but cant figure out what nation united everything and made us into the stars. What traits and shit do I pick also? Should I form a federation or no?
>>
>>144267297
Google or Disney
>>
>>144267297
India obviously.
>>
>>144267297
A megacorporation, we wouldn't do it united otherwise
>>
>>144267018
see >>144260883
>>
>>144267018
Its fun if you pirate.
All patches come like 15 after official release.
>>
>>144267297
Federation Of Burgers
>>
>>144267018
My main issue is the controls and UI and I don't think that'll be fixed in dlc since it's something most developers and players overlook because they think it is fine to scroll around and click on everything for five minutes instead of tapping two hotkeys.

Still kinda of enjoying it unpatched though. Still first game.
>>
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>>144267841
should split basic and advanced imo, science directorate is really solid for the early game
>>
>>144267297
It's obvious that the Roman Empire would have taken us to the stars had christianity never been invented.
>>
>>144267297
Make Earth a tomb world, pick one race and make it your goal to find the rest and bring them back into the fold.
>>
>>144267996
science directorate is shit and ranked where it should be
>>
>>144268493
Then why is its upgrade ranked so high? +2 tech choices and leaders isn't much more useful than +1
>>
>>144268770
>high
it's 4th from the bottom
>>
>It is the 29th century
>Humanity has spread across the galaxy
>We've met, made war with, and accepted in to our empire countless alien lifeforms
>We've found lesser lifeforms and aided them in their own quest for the stars
>We've unlocked the secrets of the mind, and in doing so bid an unspeakable terror in to our plane of existence
>Some day we'll reach out to other galaxies and spread to the edges of the universe
>The moon is still a useless piece of rock floating around Earth
>>
>>144268770
2nd row in the middle: Neural Network Administration

6th row: Illuminated Technocracy(upgraded science directorate)
>>
>>144267841
Not bad. I might move one or two up or down but pretty accurate.
>>
>>144268887
>>144268961
Oh, that list is just the advanced forms.
Yeah I have no problem with that.
>>
>>144268927
To be fair, if you have the technology to go to Earth-like planets, why would you ever bother trying to inhabit a barren rock. Even IRL the only reason we'd establish any kind of permanent settlement on the moon is to farm He-3 or have a convient launch platform for space exploration, and no one is going to live there full time, since not only is the environment extremely constricting, there are some pretty nasty health defect to prolonged living in space as well. If anyone ever establishes a moon base, it will be like our antarctic outposts, operated by rotating crews with no permanent habitation.
>>
>of all the possible ship design mechanics
>Paradox went with the shit load-out method
>along with rendered weapons
Fucking hell.
>>
>>144269528
Considering making a time graph.

Where Subscouncious Consensus would lose value over time, but I'm not sure.
I'm using it 150 years in, and I'm still using all my minerals to build on all my 16(I have like 7 repeatable techs) core worlds.
Over time you should get less value out of it compared to some other forms of gov though.
Ethics divergence increase in value.
Maybe Mineral decreases, while energy increases.
With good repeatable techs research never really stops being good.
>>
>get in war to annex both planets of tiny shit empire
>he's in an alliance with someone I canne get to
>can only annex his smaller colony
FUCK
>>
>>144269740
Could also be useful to have a small population there in case a disaster happens on earth.
>>
>can't build fortresses close enough together for a fleet to engage 2 or more at the same time
>literally no point to building a fortress near a hyperlane, since building it close enough to auto-aggro a fleet also pushes other fortresses out of aggro range
:^)
>>
>>144270125
>if you have the technology to go to Earth-like planets
why would you put people there when there are colonies already with people
and if it's just Earth, well, humans can't live permanently on the moon because low gravity comes with a shitload of health issues, not to mention, where are they getting a permanent supply of food, how are they going to ever build a colony ship and find a planet to colonize, etc

Why the fuck does "CHEMIN" appear in every other fucking captcha
>>
>>144269980
>Ethics divergence increase in value.
This is extremely true. Expanding and keeping more diverse pops happy is a bitch. And I always have a problem with energy. When my fleets are off warring and not in orbit but I don't see taking a +x% to energy government to be worth it over the happiness/ethics divergent types. I just need to build more power plants.
>>
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So how good is pic related?
>>
>>144270381
>Even IRL the only reason we'd establish any kind of permanent settlement on the moon
>>
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>>144267018
It's ``reddot'', my israelite kameraden.
>>
>>144270125
So they could do what? Slowly die of starvation as the supplies from Earth suddenly stop? Even if they could produce their own food and supplies, it's not like they could return to Earth, as at some point their bodies would adapt to moon's gravity meaning stepping back into Earth's gravity could potentially kill them. Assuming the myriad of health issues from said low gravity and constant bombardment from cosmic radiation. If you're looking for a lifeboat in the Solar system, the Moon is horrible, Mars would be much better, even though you face the same radiation problem and the soil is toxic to Earth life, at least it has an atmosphere and water to work with.
>>
>>144270327
>build fortress in system
>enemy fleet appears on top of it
>it does in seconds because lol 35k fleet vs 6k station
They really need to remove the retarded exclusion zones
I want Baen-tier space battles with a mine infested region surrounded by asteroids that hold hundreds of lasers, kinetics, and missiles with a fleet sitting as a 3rd line of defenses
Then a fleet jumps in and all hell breaks loose
>>
>>144270628
what the fuck am I looking at
>>
>>144270767
memes
>>
>>144270486
It was pretty fun.
I was disappointed by the campaign story, started nice(only played commonwealth, puked on the first elf map).

Should probably give skirmish another shot with the expansions.

Flanking and defensive position are good additions to the combat.

100% hit rate and minimum 1 damage really fucks with the game though.

You could have 800 Resist, and 80% fire/cold/lightning resistance.
But Apprentices would still do 9 damage to you every round, because they fire tri-elemental attacks 3 times.
>>
>>144270767
irrefutable proof the moon landings are hoaxes
>>
>>144270628
based kubrick
>>
>>144270907
explain how, what is it showing?
>>
>>144270608
Wrong poster, but any settlement we place on the moon will be reliant on Earth for supplies, as the amount of infrastructure and personnel you'd need to set up a self-sustaining environment of any kind would be ludicrous, and eventually you'd have to at least replenish their water supplies since there's no such thing as a 100% efficient recycling system.
>>
>>144271038
The red dot explains all.
>>
>>144270628
>that shooped horizon
>those light sources
>no stars
>people still claim Kubrick was a good director.
>>
>>144270758
>They really need to remove the retarded exclusion zones
This, as well as further reducing station maint, but also having stations take up naval capacity (1/2/4); having a snap-to grid placement for truly autistic defense-works would also be great.
>>
>>144271038
that that isnt the moon
>>
Do we have a /civ4xg/ approved mod list yet? What are you using right now?

I'm using

>Complete Colors
>Flags : Emblems & Backgrounds
>UI Overhaul 1080p
>ZBeautiful Battles
>No Outpost Influence Maintenance
>Extended Traits
>Expanded War Demands or NovelWarGoals
>Planetary Rally Points
>AI Rebalance or Enhanced AI, don't know which is better yet.
>Set Save Limit To 100
>Any of the music packs
>>
>>144270628
STOP POSTING THIS YOU FUCKING RUSKIE
REEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>144271189
>1/2/4
>immoble, but make up for it by providing 10x the fleet power of their related ship
It's not that hard of a fucking concept, Paradox
Hell, it's what defense stations are fucking meant about
build them close nad overlap for a high killing capacity, but immobile
>>
>>144271038
>what is it showing?
That people don't understand how perspective works.

Also
>one gif on the internet, using one picture, from one moon landing
>some how disproves all 6 manned moon landings, 2 manned flybys and the several unmanned landings and flybys, including the ones done by the USSR, Europe, Japan, China, and India
>>
>>144271241
>>No Outpost Influence Maintenance
That's dumb.

>>Extended Traits
I saw some of those and I'd like a good one, but the ones I saw were done by unimaginative autists for lack of a better term.
Like if they designed the Strong trait it without seeing it, it would only have army damage, and no mineral bonus. Every trait has to have several degrees and opposite bonuses, that's just boring.
>>
>>144271561
>disproves all 6 manned moon landings
No, just the first one.
>>
>>144271165
Yep, I remember photoshop '69
>>
>>144271681
>photo editing wasn't a thing until adobe invented it
>>
>>144271663
But that's not a picture from the first one, it's from Apollo 17, the last manned mission to the moon.
>>
>>144271663
Apollo 11 was the first moon landing. That picture is from Apollo 17.
>>
>>144271663
No, all of them
the later landings had better technology
>>
>>144271420
It'd also make the FTL-snare so much more useful, since it'd allow you to set up proper traps instead of just sacrificing a station.
>>
>>144271420
The most retarded thing is that FTL interceptor module force enemy fleet to land on top of the base. Which mean that base life is like 1 second.
>>
>>144271241
I'm curious about the AI mods as well, are they even worth using?
>>
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>>144271789
It didn't, this is the original image
>>
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Thragg.jpg
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Superhuman v ships fights for stellaris mod when?
>>
>>144271859
So why is a picture from the last one always posted? Why not a picture from Apollo 11 showing definitive evidence that it's fake, if the tech was worse, wouldn't the forgery be more noticeable? What about pictures from the Lunokhod missions? Are those fake too?
>>
>>144271816
>>144271845
>Apollo 17
Thanks, I didn't know.

>>144271859
Yeah they do look better.
>>
>>144272161
amerishills gonna shill
>>
>>144272405
>asking questions is shilling
>>
>>144272161
More things can go wrong with more/better tech. The sharper and clearer and image is the more noticeable inconsistencies are.
>>
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>>144272598
I don't understand how this picture is noticeable less clear than this >>144270628

It also doesn't answer the question of other space agencies and their landing either.
>>
>>144272161
The best things about recordings from Apollo 11 is that we never see them.
What we get is TV records of records(kinda like making screencap using a phone) and original tapes disappear from NASA. Supposedly erased or lost.
>>
>>144272981
>doesn't understand how a 714kb gif is less clear than a 1.84mb jpg
>>
>>144272981
Why is the flag moving
>>
>>144272981
>flag waving at the bottom
proof the whole thing was a hoax
>>
>>144273284
1.84 mb image is 5 years older.
>>
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>>144272598
all the apollo missions used the same cameras, they have identical quality

>>144272981
it's less clear because it's enlarged more

>>144272161
I picked it because of the meme value of that guy saluting the flag, which will undoubtedly piss off patriotards the most

you can use pretty much any pair of images taken around the same spot from any mission though
>>
>all the communists in this thread
>>
>>144273445
>>144273560
>I don't understand basic physics
>>
>>144273560
>top of flag perfectly straight
who am i quoting
>>
>>144273865
>>144273857
>wire holding the flag out
>no air on the moon so it has no reason to not hand flat
>isnt hanging flat
Unless of course amerifat education includes "there's air on the moon"
>>
>>144273865
Think for one minute about how they would make sure that you can see the flag instead of it just hanging limply.
>>
>>144273809
gene cernan is greatest ally
>>
>>144273974
>>no air on the moon so it has no reason to not hang flat
Except they applied force to in to get it in the ground and with no air there's no resistance to slow the resultant flapping down again.
>>
>it's a "Russian idiots trigger American idiots by pretending the moon landing(s) were faked" thread

Literally babies first conspiracy theory, meme harder.
>>
>>144273809
what is he doing to that moon buggy?
>>
>>144274195
having sex with it on the film set
americards fuck everything that moves
>>
>>144274195
Space gets pretty lonely.
>>
>>144273445
>>144273560
Let's try an experiment, get a nylon sheet, could be from a tent or something, then get two poles. Cut the sheet into rectangle similar to flag, and then fold the top 1 inch down and sew a seam into it. Stick one pole through the top of the nylon sheet, and the affix the pole with the flag to the top of the other pole, take the hanging end of the sheet closest to the pole and tie it to the standing pole. Now set this configuration up some where and take a picture of it.
>>
>>144274270
That's france. Ameritards eat everything that moves.
>>
>>144270907

spotted the Russian shill

https://en.wikipedia.org/wiki/Active_measures
>>
>>144274289
it hangs down if there's no moving air
if there's moving air it flaps
>>
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>>144274187
I mean if anyone should know about faking moon landings it'd be the Russians right?
>>
>>144274506
>I have no idea how momentum and inertia work, the post
>>
>>144274270
Jesus mail orders are really bad at racism.
>>
>>144274480
shit it reads like American foreign policy 101
>>
>>144274480
This only makes sense if you replace "Russia" with "America" and "NKVD" and "KGB" with "CIA"
Otherwise its just capitalist propoganda on a capitalist website
>>
>>144274623
>>144274723
>hegemonic world powers have similar modus operandi
Who knew; the difference is that America is still around today.
>>
>>144274743
Except the USSR never did any of that
Stalin sure as hell would have never allowed such human rights violations
>>
>>144274845
Poe's Law is one hell of a drug.

also
>lying to the plebes
>human rights violation
>>
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>>144274480
>only russians have shills
>>
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>>144274845
ayy comrade those salt mines were good times
>>
>>144274923
>white lies during an invasion to keep morale high is evil
>american execution of tens of thousands of japanese is ok
>>
>>144275000
That is a nice hill. Why are they photographing it so often? What's S7? Sclub7? That shit was my jam
>>
>>144275089
ivan pls
>>
>>144271241
Could someone else post their mod list, I'm curious what people are using after the patch.
>>
>>144274923
>>lying to the plebes
literally every ruler ever
>>
>>144275089
>implying the bombs weren't justified
>if not for the sole reason of keeping you from ruining Japan like you did to Germany
Saving American soldier's lives was just the icing on the cake.
>>
>>144274845
>Stalin sure as hell would have never allowed such human rights violations
then why did the USSR support maoist china?
>>
>>144275276
>only my kind of genocide is justifiable
>>
>>144275252
>human
>rights
>>
>>144275276
>bombs
>Americans dont even bother teaching about the Japanese-Americans anymore
xaing my track pants off
>keep us from ruining Japan like the strongest economy in the EU
>>
>>144275386
pls gib
>>
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>>144274623
>>144274723
>>144275000

had no idea there were so many commie retards on 4chan.

most conspiracy theories are spread by intelligence agencies as a means of influencing public opinion by convincing gullible idiots of ridiculous shit

'moon landing hoax' and 'AIDS was created by CIA as a racist plot to kill Africans' are probably the two most famous

it's incredible how much interesting shit was uncovered in archival material after USSR collapsed, but alas, the general public is too lazy to read and believes what it wants to believe
>>
>>144275379
>nips
>people
>>
>>144275379
>strategically eliminating two cities
>genocide

>>144275421
>implying the detention camps are being defended
>Germany being a strong economy
>a result of east Germany, not west Germany
>>
>>144275328
Mao was liar, covered up truth
Premiers are great men but only people
When USSR learn truth, they condemn China and China run to capitalist corner and enslave people
>>
>international politics
>morals and ethics
Pick one and only one.
>>
>>144275489
now that is what I call disinfo

10/10
>>
Anyone got a link to the 1.1 patch? Would be greatly appreciated. Thanks.
>>
>>144275565
>a result of east Germany, not west Germany
yes
>>
>>144275640
>conspiracies are actually KGB disinfo and manipulation?
>obviously a CIA plot to cover up the truth!
amazing
>>
>>144275565
>in whole or in part

yes it is genocide, if you didn't want to commit genocide you should have hit military targets

but the allies were never shy from murdering millions of civvies while accusing their enemies of the same and covering up their own crimes in the same breath
>>
Jesus fuck, with the retards in this thread I should start investing in aluminum foil.
>>
>>144275489
lol
>what is cointelpro
I bet this was written by some ex """"""""""""""KGB" agent who has lived in chicago his entire life.
>>
>>144275729
right here senpai
http://store.steampowered.com/app/281990/
>>
>>144275749
>Adidas billboards are literally this retarded

>>144275773
Hiroshima and Nagasaki were military targets you fucking snownigger.

>MUH DRESDEN
lmao
>>
>>144275565
>killing civs
>not genocide or just plain war crime
>still trying to justify it
>>
>>144275884
all those charred civilians disagree with you
>>
>>144275906
It's literally not genocide unless we were planning to roast every nip, man woman and child, in holy nuclear fire.
>war crime
kek

>>144275932
They can't, they're dead.
That's how total war works, Sergei.
>>
>total, industrialized warfare in effect
>civilians existing
Pick one and only one
>>
>>144276040
>implying you weren't until they surrendered
>>
>>144276040
>if they are dead that mean I was right
truman pls
>>
>>144276259
That's kind of the point of war, Boris; kill the other guys until they stop killing you.
>>
>>144276259
america never tried to systematically eliminate the japs
only identify them all and put them in camps
>>
>>144276274
Dead men tell no tales, and they certainly don't argue.
>>
>>144276432
there's that american foreign policy again :^)
>>
>>144275906
don't bother, americans are psychopaths, they will literally never see anything wrong in mass murder if it's for >muh patriotism

just nod, smile, salute the flag 3 times a day and go to your local burger chanting and clapping center
>>
>>144267841
>moral democracy at top
On its own its great, but the fact you need pacifism for it knocks it down one. Same with ironic monarchy
>>
>>144276619
Damn straight you fucking pinko bastard
U S A
U S A
U S A

>>144276632
>forgetting about our nigh-mandatory pledge
Step it up, Ivan
>>
>>144276723
>tfw you will never be this retarded
>>
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>>144276760
>he lives in a shithole third world country
lol
>>
>>144276760
Hey, we Americans may be brash, bullheaded, stubborn, and arrogant, but we aren't retarded.
That's just mean.
>>
>>144276912
explain the south tho
>>
>>144276954
That's because of the niggers and trailer trash wiggers.
>>
>>144276886
muh based churchill who started the path toward removing our so oppressive colonies!
Do it again bomber Harris!
>>
>>144276886
The US is like brazil, the only thing it has going for it is its size, because holy shit it is a 3rd world country compared to real developed ones.
>>
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HAVE I STEPPED INTO FUCKING /pol/ JESUS
>>
>>144276954
family values, more classical liberals, along with exslaves
they refuse to be assimilated and the rest of the world bitches at us for it, but the rest of the world would proceed to defend them if we started killing them off like they want
So GODARPA is out funding radical views until the liberals agree with mass murder of people they dont like, while funding reactionary views for the people they dont like to make them more killable
Then we conveniently kill off those people and everyone left alive loves us
Or else they die
>>
>>144277206
>only thing
>massive military
>massive high-tech industry
>literally the economic juggernaut of the world
>not being fucking communists and wasting government money on free internet for tumblristas means we're third world
Sure is easy to build infrastructure when all of your cities are within 4 hours of each other :^)
>>
>>144277417
>overwhelming majority of Americans dont have passports
You dont get to talk
>>
>>144277417
>US
>2016
>industry

kek
>>
>>144277523
Why would we? We have the equivalent of 50 countries within our own borders, with more geographical and climate variety than the entirety of Europe.
>>
>>144277625
MUH MURICA SO BIG N DIVERSE
>>
>>144277614
>high-tech industry
>equivalent to capital I Industry
nice

>>144277686
It is, yes;
>>
>>144277417
A country is only as developed as the overall quality of life of the majority of it's citizens.

So yes, the US is shit because it's citizens are doing like shit, not because of how many toy tanks and missiles the big boy has to play with.
>>
>>144277417
>Massive military when there's weapons of mass destruction
>The LHC is in switzerland
>Economic debt so massive you have to invade other countries for oil and are still China's bitch
>what is EBT, niggers and spics
I'm lmaoing @ ur life right now
>>
>>144277686
>having less than 3 unique climates within your borders
>being a real country
Pick one.

>>144277812
Except the overall quality of life in America is pretty good, even in the rural areas. It's not European tier "I get top tier everything for 60% taxes!" tier, but it's not absolute shit.

>>144277861
>weapons of mass destruction being absolutely and totally insurmountable deterrents for all of time
>implying Switzerland isn't just a playground for countries to use whenever they want cooperation without having to fuss over where to put it
>implying debt matters without a debt collector, especially when everyone else owes us 90 cents for every dollar we owe them
>a blight on our nation
At least we aren't being annexed into the global caliphate :^)
>>
>>144277861
>wanting more nukes in the world
>there's only one particle accelerator and science labs are now industry
>not invading other people for their oil and saving yours for when prices are high
>overwhelming majority of debt is owed to internal persons and organizations
>liberal method to get free votes despite anyone sensible trying to stop that fucking retardation
>>
>>144277812
>So yes, the US is shit because it's citizens are doing like shit
The average American has a decent salary requiring little in the way of actual labor, and spends most of their time eating and watching TV. How is that now a high standard of living?
>>
>>144278049
>quality of life is pretty good
>detroit and other shit cities
lmao
>>
>>144278202
>niggers
If every nigger were to suddenly drop dead, America would rocket to Europe tier statistics.
>>
>>144278202
Cities are shit because they're full of niggers. Niggers are not representative of the average American.
>>
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>>144278202
>>
Can you import custom 3d models and animations to stellaris using the joror tool or is it not possible yet?
>>
>>144278179
>spends most of their time eating and watching TV
>high standard of living
I guess healthy, long lives and prosperous retirement life doesn't counts towards being a decent standard of living, then.

>>144278049
>Except the overall quality of life in America is pretty good, even in the rural areas.
>It's not European tier "I get top tier everything for 60% taxes!" tier, but it's not absolute shit.
Congratulations. You have amounted to the standard of living of most of the world.
Too bad most of the world is shit.
>>
>>144278602
fuck off, this thread is about trying to education amuricunts
>>
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I've dropped more colonies to cut them off, and they've dropped frontier outposts on my borders in return. They're equivalent to me in all aspects but they're still refusing to go to war with me, let alone declare me as a rival? Even a pathetic-tier one colony and one frontier outpost civ declared me as a rival out of nowhere, and they weren't even a militaristic civ!

I'm starting to feel like I should just say to hell with trying to be peaceful and only fight 'defensive' wars and all that.
>>
>>144278687
I gurantee you living in a small rural American town is ten times better than living in some 3rd world shithole; get off your high horse you shit-eating eurofaggot.
>>
>Age 221
>>
>>144278687
>I guess healthy, long lives and prosperous retirement life doesn't counts towards being a decent standard of living, then.
It does, but American's choose to be fat pieces of shit, it's not that being healthy is unavailable to them. If American's just flat out didn't have the option, that could be considered a low standard of living.

t. A fat piece of shit American, who should probably go for a run and then hit the gym tomorrow but will instead spend the whole day playing vidya.
>>
>>144278908
Average life expectancy of us Eurofags
Meanwhile Americans typically die by 24 of AIDS, police brutality, school shootings, knife stabbings, pollution, heart attack from too much mcdonalds, alcohol poisoning, stroke from trying to solve basic algebra, heart attack from too much coke, drunk driving, getting shot by soldiers that have no business being on American soil, heart attacks from too much doritos, drug deals gone bad, drug overdoses, plane crashes, building collapses, plane crashes into buildings, car accidents, heart attack from too much pizza hut, the list goes on and on
>>
>>144279327
Sorry Boris but your life expectancy is 10 years shorter.
>>
>>144278772
No bully i just want to lod stellaris.
>>
>>144279327
I know this is b8 but America has more people.
>>
>>144280145
also more vibrancy, minus all the sweaty ethnics, this place would have Switzerland's crime rate.
>>
>>144264630
>There's a higher level of interpretation due to the poor graphics, so we percieve the very best vision for us, but then when the graphics are improved we see that it isn't that specific vision we had in mind.
No kidding.
>>
If I want to min max, what's better, a lot of small weapon modules on corvettes and destroyers and large modules on cruisers and battleships, or vice versa?
>>
>>144280145
doesn't matter
>>144280263
that matters
>>
>>144280771
If it matters, I'm using missiles.
>>
>>144280771
When it comes to ship modules
4 small = 2 medum = 1 large.

DPS is equal across the categories of these rations.

But larger weapons have longer range.
Point, large slots.

But smaller weapons deal less overkill damage.
Point, small weapons.

By overkill damage I mean if an enemy ship has 1 hp left, it is better if it is hit by a small attack, and then a few other small attacks hit something else, rather than 1 big attack hits it.

I'm not sure how relevant overkill damage is in stellaris combat though, how prevalent it is since a corvette with 3 stormfire autocannons might just fire all at once into the 1 hp ship anyway.
>>
>>144280771
large modules on corvettes is OP at the moment.
>>
So for those of you who have followed their previous games, how long do you think it's going to take for Stellaris to be "complete"? Final patch, all DLC, expansions and what not.
>>
>>144281258
2½ years we'll get the last good expansion.
After that we'll get another expansion that changes the game for the worst that streamlines the mechanics the previous expansions have built up so casuals can play it.
>>
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>>144281258
another game
>>
>we will never leave this damn rock
I just want to walk between the stars ;_;
hold me /stellg/
>>
>>144281913
Fogit' space, gibsmedat welfare!
Somebody needs to pay fo' all my children.
>>
>>144281258
CK2 was released in 2012 and had a new DLC released in february.
>>
>>144281735
Speaking of which though, I did find this
http://www.moddb.com/mods/sins-of-the-sirius-sector/videos/defender-fx
>>
>>144281913
>/stellg/
What's that?
>>
>>144282170
And they are working on another one now.
Still at least this one sounds ok
>>
>>144270628
>>144270767
>>144270834
>sir, we've made it, the eagle has landed
>great, what have you found
>memes, sir
>oh god, ABORT
>>
>>144281913
There is nothing out there.
>>
>>144282165
More like let's give all the money to the military.
>>
>>144282571
>There is nothing out there.
Then let us make something of that nothing
>>
For Space Nazis what should the ethics be? I can't decide between Collectivist Militarist Xenophobes and Collectivist Militarist Materialists(for despotic hegemony) or Collectivist Materialist Xenophobes.
>>
>>144282681
Why? We've already fucked up one planet.
>>
>>144282612
More like we should remove the ban from military shit in space.
>>
>>144282770
Pessimism is the death cry of man, anon.
>>
>>144281913
>>144282571
>If you seen it on Star Trek or Star Wars, we've been there and done that.
>>
>>144282770
you sound like a faggot
>>
>>144282881
Good.

Humanity was a mistake.
>>
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>>144282958
I want the misanthropes to leave.
>>
>>144282694
Collectivist Spiritualist Xenophobes
>>
>japan wouldn't have nuked some US city if they could
>>
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Is this a joke?
>>
>>144283531
>t-they started it

kindergarten morality too complex for america
>>
>>144283531
>Japan wouldn't have nuked the whales if they could

>>144283685
Winning wars without our help too hard for Europe
>>
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>wanna be neutral
>made the mistake of joining a federation early on
>the federation is made up of 2 decent races and 5 shitty ones
>the shitters with 0 navy keep declaring war
>I'm scrambling to assemble ships to bail us out
>I'm fighting 3 wars at once for them
Federations are a fucking deathtrap. Never making that mistake again.
>>
>>144283685

if germany hadn't kicked all the lizard alien infiltrators out of their country they might've made all your EU4 dreams come true, /gsg/.
>>
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What the hell did you do, youuuuuu idiooooooooooot
>>
>>144260185

Fortresses will always be bad without a fleet nearby assisting them
Dont bother building that 5k station, just use them as cheap speedbumps in your systems to keep the enemy from marching too fast into your territory
>>
>>144284081
Better destroy one of their fleets, senpai; get that sweet ass tech.
>>
>>144261345
Sol III sometimes has ISS 2 orbiting it
>>
>>144284217
>Dont bother building that 5k station, just use them as cheap speedbumps in your systems to keep the enemy from marching too fast into your territory
So basically build them with snares, maximum armor, and no weapons. Got it.
>>
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>>144268005
>>
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this is a bit exploitable isnt it?
>>
>>144284571
>he found out the current meta
congrats
>>
>>144283632

It's a modifier, +something percent.
>>
>>144284081
they obviously did a little too much purging
>>
>>144284750
i guess the only thing that stops it being good is that its a massive pain the ass to do
>>
Liberate, Vassalize, Integrate is the proper way to conquer the galaxy right? Gives the xenos some time to get used to space democracy right?
>>
Once I select my advanced government can I change it later if I want?
>>
>>144285154
liberate-cede
or
vassalize-integrate
>>
>>144277323

Stellaris threads are boring and dying, so people invent some conspiracies and strawmen to shit on eachothers heads
>>
Transcendent Oligarchy or Irenic Monarchy? I'm thinking Transcendent Oligarchy for that ethics divergence as managing factions is a pain.
>>
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>>144285296
Yeah people start talking about the game and the thread dies.
>>
>not murdering your way across the galaxy as a twisted abomination

The Chaos Gods are not pleased.
>>
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>>144285154
perhaps if integration didn't take literal centuries
>>
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>>144286295
we need more space foxes to solve this
>>
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I don't even know what to say, other than that planet is pretty nice as it's a 25 tile planet.

A nearby colony of mine's part of their war demands to Abandon Planet though, so my allies can enjoy defending against the bulk of the Shard's fleet while I focus purely on the single battlecruiser fleet that's approaching my colony.
>>
>>144286801
Quit the alliance after the war Anon. The Ai will recolonize that planet multiple times.
>>
A nice thing about fighters is that they will switch targets after their current one is destroyed unlike missiles that just disappear
>>
Does the download for the Void DLC in the OP work if I bought the game on steam?
>>
>>144276954

Literally Niggers. The correlation between Black pop. % and lower IQ is almost 1. It's like .995

Whites in America live quite well, and I'd be in favor of some Socialized programs, but we have MASSIVE amounts of subhuman parasites unlike Europe (for now). Let's see how Sweden and Germany compare when they're as 'vibrant' as the US.

I'm absolutely jelly that Blacks and Mexicans are such a foreign concept to a lot of Eurofags.
>>
>>144287986
>Blacks are such a foreign concept to a lot of Eurofags.

Anon...
>>
>>144287986
>treat people like shit, pass the majority over for jobs and education, literally leave the city to avoid them and leave them in poorly funded squalor


Man those people are bastards aren't they, good job you left em to rot.
>>
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>>144287986
>I'm absolutely jelly that Blacks and Mexicans are such a foreign concept to a lot of Eurofags.
you know better than this
>>
>destroying the disassembled ship shelter also removes the divergence penalty
waw
>>
>>144260692
>>144261378
The base gameplay is, in all seriousness, way better than Civ 5. It's just a buggy piece of shit with no content.
>>
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>>144287986
>black people don't exist in Europe.
>IQ and poverty divergence between white and black communities in America stems from the phenotypical differences between races and not from cycles of bad education, poverty, crime, incarceration and racism perpetuated by the private prison system and the political agendas of politicians profiting from it.
>This is what /pol/ actually believes.
>>
>>144275565
>strategically eliminating dissident civilians
>genocide
>>
>>144288276
Even the UK, which is generally considered one of the most cucked European countries, is like 90% white.
>>
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>can't gene engineer better synths and build them everywhere
Explain this.
>>
>>144289016
>IQ statics
>having anything to do with any of those factors
wew lad

Though you are correct that having subhuman IQ correlates with a shittier quality of life.
>>
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>>144289016
whiteys tests be raysis man
>>
>>144289573
A person's intelligence quotient is dependent on their intellectual capacity and ability. If this person's childhood was affected by a bad education, unhealthy lifestyle (drugs, insufficient nutrients while growing, etc) and apathy towards the system, then it is obvious that they would do poorly on these tests.
These same low IQ people would go on to reproduce with each other, worsening the cycle with every generation.

It is the government's duty to try to help improve the well-being of it's citizens because the government and everyone else depends on them being productive and performing their civil duties.
The private prison system and the political agendas supporting it preys on the black community (though not exclusively) because they are an easy target from which they can profit, and their very existence promotes the squalor and crime produced by their poverty.
End the war on drugs, disassemble the private prison system and you will start seeing changes for the better. It will take a while, but it will happen.

>>144289928
Nice memes, /pol/. Too bad your graph is undecipherable and has nothing to do with this.
>>
>>144289454
synths don't have genes
>>
>>144289928
m for men
v for ?
>>
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>>144290819
vixen :3
>>
Okay guys my space Reich has reached critical mass for now. 300+ or so pops of alien slaves and a ruling class of 100 pops of humans . Question is, will I ever get to final solution the xeno vermin without making all my remaining neighbors and FE friends want to slap me?
>>
>>144290819
M = math
V = critical reading/verbal
>>
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>>144290964
>>
>>144290783
But you can make gene warriors out of them.
>>
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>>144290646
You seem kind of salty my melanin enriched friend.
>>
>>144290646
>If this person's childhood was affected by a bad education, unhealthy lifestyle (drugs, insufficient nutrients while growing, etc) and apathy towards the system, then it is obvious that they would do poorly on these tests.
[citation needed]
>>
>>144290783
SYNTHS ARE REAL PEOPLE YOU SHITLORD

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
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>>144289454
>can't access Machine Consciousness by replacing your entire empire, including your empire leader, with synths
Explain this.
>>
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>>144291567
>>
literally how do I reduce the odds of habitable planets spawning

because according to a reddit thread @habitable_spawn_odds does nothing
>>
THE WARSCORE IS SO FUCKING RETARDED

Literally invaded all 5 planets oif this pissy little empire and because he's allied with a massive empire on the other side of the galaxy who can't get to me my warscore will never get closer to 100.

EAT A FUCKING DICK PARAFAGS
>>
>>144291965
hmm there's a colonizable_planet_odds in the galaxy generation files

I suppose I'll test that out
>>
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The war ended without much trouble - most of their beef was against my ally for taking that holy world. I let them take control of my colony and abandoned with their war demands. It was only a new colony, so it wasn't that important.

13 years later...
>>
>>144291965
It did work in 1.03 at least when I ran few tests.
>>
The fuck is this shit, why can I not genocide other's planets? I don't want their worthless clay, I want them dead.
>>
>>144291727
It seems like a pretty massive oversight for Machine Consciousness not to be an actual government form you can research to once you have Synth leadership. Just add a -100% happiness penalty to Organics living under it so you have to fully commit to the Robot strategy for it to be usable, maybe make it fuck your diplomacy too.
>>
>>144292257
i just liberate a planet to create a puppet state, then give them shit i don't want
>>
>>144292257
There's a few mods that let you convert planets into barren/toxic planets once the planet fortifications are down
>>
>>144292178
How low did you put it?
>>
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I'll have my Tachyon Lances this time, they sent a single 12k fleet to me again while launching the bulk of their fleet at my ally for taking the holy world
>>
>>144292257
There is an entirely functional glassing mod
>>
>>144292097
I don't even have enough warscore to cede one planet and offer truth. Holy shit this game is dumb.
>>
>>144292315
>give them shit i don't want
like what?
>>
>>144292951

as in the populated planets i don't have interest in
>>
>>144292529
Slashed habitables to 1/4th and gaias to 1/5th

Result was 90 something win condition in 600 (medium) star games which was about the same what I had in my 300 star game unmodded. Before modding the medium had win condition of something like 150 if I remember correctly.
>>
>>144291965
Iirc @habitable_spawn_odds just lowers the spawn ratio of every individual planet type equally but not the overall number of habitable planet, meaning no net change.
You need to fiddle around with colonizable_planet_odds in map\setup_scenarios.
>>
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I wonder how they feel about losing to a fleet that's sporting nothing but Mining Lasers, Red Shard Throwers and Void Lightning Discharges.
>>
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Well that's... terrifying.

>>144293057
Neat. I set @habitable_spawn_odds to 1 and colonizable_planet_odds to 0.1 (from 1) and I have to 40 colonizable planets in a small galaxy, which is 10% of stars. That's pretty good, I think.
>>
>>144293243

those mining lasers seem more effective than their stats indicate
>>
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kek how the hell is this system within my borders? There's no outposts or anything there nor has there even been
>>
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Guys, help.
I'm playing on insane, and my empire is at war with an advanced start AI. That double cheating fuck has double my economy, double my planets, almost double my pop.
Fortunately, AI uses torpedoes and some railguns, so I can still fuck its fleet. I think I will be able to fuck its spaceports and then economy, but this will force me to direct all my mineral income into ships. And I have a fanatic purifier on the other side of my empire.

What do?
>>
>>144293413
Love transcends borders, anon.
>>
>>144293457
the stories are true!
>>
>>144293413
It's there because of the way borders work.
You got a lot of pressure coming trough from your main space and it overpowers the white pressure when you move far enough from their space
>>
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Hello, what's a good set of traits for a race + government type / ethos to start off with in a semi-friendly, ffa multiplayer game.

I don't want to get stomped by my friends.
>>
>>144293850
so love really does conquers all
>>
>>144293920
memeterialist cucklectivist militarian
>>
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GIBE RITES MEATBAG OR WE WAR U
>>
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It's time. I even have Crystal-Forged Plating from an elite spawn near me at the start of the game - they're the only reason why my Fortresses can live long enough for my fleet to respond from a system away to them when the snare works.

>>144293350
The 100% armour piercing is pretty ridiculous, even with the lower range and accuracy. 100% penetration, let alone 50% shouldn't have ever been put into the game since they make armour plating worthless over crystal-forged.
>>
What are some balanced but strong custom civs for civ5? Most of the ones on the workshop vary wildly between having a useless ability and two mediocre units to having OP shit like the Alpha Centauri civs.
>>
>>144292257
conquire@purge
You can full orbital bombard them to death but it takes forever.
>>
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>>
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The Shard attempted to divert my fleet by launching attacks on a research-focused sector nearby. The moment my fleet reached three systems away however they started jumping back towards the war demand target.

One of the two Fortresses I had set up caught their offensive fleet, but this Fortress caught their transports. I have no idea what they're doing but they're just pilling on top of that Fortress while spinning around in circles, both clock-wise and anti-clockwise. Is this some sort of ritual?
>>
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>>144291202
>then it is obvious that they would do poorly on these tests
>Armenians who are genocided and starved by Turks on regular basis are regarded one of most intelligent nationalities on Earth
Shouldnt they revert to mudslime fundamentalism or something?
>>
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Hmm, I wonder if it was a wise idea to enslave this entire homeworld of aliens.

Maybe I should purge them? I wish I took Xenophobe for roleplay reasons. Oh well.
>>
What the fuck is this "Can build an oversized ship" where can I access this?
>>
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>25 tile colonizable planet near me at the start of the game
>see it has primitives
>normally enslave them, decide to be more lenient this time and let them live
>mfw
>>
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>>144295218
>>
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>>144295000
>He didnt know
Its actually nerfed
Nice quads
>>144295202
Its the biggest class ship you can make with a name in your spaceport. Once you select it its gone.
>>
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While my ally lost their entire fleet trying to take on one of the Shard's corvette fleets, it looks like my turtling over Wang Tong has dropped them down to roughly my level.

The remnants of my ally's fleets is just constantly trying to join my main fleet now.
>>
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>>
Is militarist a good ethos?
I was thinking of militarist - spiritualist - collectivist but I'm wondering if maybe xenophilia would be a better ethos than militarist
>>
What's the best way to inflate your fleet power to scare the AI off?
Autocannons + crystal plating?
>>
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Gotta hand it to them, blacks know how to deal with problems
>>
>>144288276
Consider the difference between being racially black and being culturally black. I'm not saying whites can be culturally black, but british blacks are more culturally british than they are black. The reason cultural blackness remains to such a degree in America is that from the time the civil war ended to MLK they were an isolated group. This even extends to today because most black communities are so shit and gang ridden they don't even want to live there. While the more gentrified aspects like jazz and blues music are alive and well albeit in states with such shitty weather that again nobody wants to live there, and hiphop and rap have been driven into the ground so hard they're the musical version of a new transformers movie. This is just topped off by the fact that america is blank slate cultually with the only hallmark being rampant consumerism.

Meanwhile in Britain, They could assimilate into the strong British culture of the 19th and 20th centuries well before it became islamified.
>>
>>144296319

kek i'm too lazy to see fi this is real, i'll just believe it is
>>
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This is it, the final battle. When the Shard began retreating and it didn't look like they were going to do anything, I moved my fleet into their territory. They really didn't like that and they've been chasing my fleet all the way back to Wang Tong. And now, all of what remains of the Shard fleet is there, fighting the entirety of what I have with the remnants of my ally's fleet.

Meanwhile, my Fortress is tanking multiple Tachyon Lance shots like a boss.
>>
>>144296084
Militarist is really underwhelming unless you're going to always be at war.
Pacifist is better if you want to play diplomatically with the occasional war. Ultimately, spiritualist, collectivist, materialist are the strongest and most versatile overall choices in that they come with good bonuses and zero drawbacks.
>>
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>>144281913
Probably? I'm hoping in Deus Ex shit at least to become real before I die
If I get super lucky I can turn into a 10% organic 90% robot immortal man before I die of old age
>>
>>144297243
>augment to turn the world black and gold never
>>
>>144297243
>robotics
>immortality

robots don't service themselves, cells do
>>
>>144297510
>machines don't repair themselves, protein-based machines do!
Make up your mind.
>>
>>144297995
DUDE EVERYTHING IS JUST A MACHINE LMAO
>>
How is that civ 2 plus vita game?
>>
>>144298780
https://www.youtube.com/watch?v=yKW4F0Nu-UY
>>
>>144298780
Not an argument.
>>
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Holy shit these natives.
>>
>>144299032
shit yeah look at all that metal and plastic and
artificial life wow
>>144299214
not a rebuttal :^)
>>
>>144299526
>dude meme lmao
Still not an argument.
>>
>>144299393
dsignated assault forces
>>
What is best endgame weapon for Corvettes? I just got Neutron Torps and didn't realise you couldn't use them
>>
>>144301189
Torpedoes
>>
>tfw only recently discovered sectors
HOOLY SHIIIIEEET.
Do they auto-colonize? Terraform?
>>
>>144301347
>Do they auto-colonize? Terraform?
LOL
>>
>empire leader is always counted as primary species even if you genemod your whole empire
now this is dumb
>>
>>144301454
no shiet
>>144301394
hahaha xD :P
>>
fragile allegiance is _________________fun______________
>>
>>144301347
sectors barely do anything
>>
>https://www.youtube.com/watch?v=BinWA0EenDY
>>
>>144302030
you can't directly control your planets under sectors but they allow infinite expansion. So there must be another catch, right?
>>
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Is it normal for the AI to declare war right away against militarists? I've never experienced this with my other races

Games go like this

>I invade a system and take it over
>two other space nations attack me with overwhelming fleets shrekking my recovering ones
>I lose

I always get declared on after my first war.
>>
>>144299393
God damn. That's awesome.
2nd most trait points I've seen in a race.
And the #1 I've seen were gene mutants.
>>
>>144302212
maybe you should actually pay attention to your neighbours' opinion of you, anon
you don't see russia directly invading anyone, because the rest of the world would get super mad at them, so they use deniable proxies instead
>>
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>>144302212
>Tau
>""""""""""""""""""""'republic"""""""""""""""""""
>""""""""""""""""""""""""""""""""""""""""""""""""spiritualist""""""""""""""""""""""""""""""""""""""""""""""""
>>
>>144302445
Spiritualist would be their ethereal gods wouldn't it?
>>
>>144302513
Read fucking codex rulebook you fucking cunt.
>>
>>144302565
Calm down friend. They pretty much worship Ethereals as gods.

>Coming from the heavens
>Controlling everyone through some weird pheromone system
>>
>>144302706
>Coming from the heavens
>Controlling everyone through some weird pheromone system
That means you're spiritualist not them.
>>
>>144302030
I use them a lot and they autonomize nearly my whole empire, what am I missing out on
>>
>>144302212
>tau
>republic
>spiritualist
>rapid breeders
>not conformist-communal
>no short lifespan trait
>no Sept Emblem
R'EEEEEEEEEEEEEEEEEEEEE
>>
>>144302706
Read. Fucking. Rulebook. You. Piece. Of. Shit.

Tau are despotic hegemony organised into castes, led by council of ethereal caste. They don't believe in anything supersticious and think Imperium lies about warp and daemons and shit. Their Greater Good has nothing to do with religion, it's more like Lenin/Stalin and communism. Also, they are not that militaristic, they try to seize Imperium planets by diplomacy with individual governors.

Therefore you picked COMPLETELY wrong ethos and government for Tau Empire. Educate yourself, faggot.
>>
>>144302084
You get less resources from them, and the AI is retarded.
>>
>>144257885

But Anon, they are mimicking Amplitude, and it is not a bad thing.
>>
>Tau
>start with 5 races
>4 races on your homeworld
>1 race with no pops that is your main race
How do we stat them?

>Earth Caste
Strong, Agrarian, Natural Engineers, Sedentary
>Water Caste
Natural Sociologist, Charismatic, Weak
>Fire Caste
Strong, Resilient
>Air Caste
Thrifty
>>
>>144301347

I've been using sectors a lot. I don't think they autocolonize or terraform but they do develop the planets. I'm not trying to min/max everything so I don't give a shit. Just stick on a governer, give them a bunch of cash and minerals and they'll build everything up for you. I always let them remove improvements as well. They seem to optimize well (eg. replacing unneeded farms, etc.) and upgrade everything. Seem to do a better job than I do at any rate.

One thing to note is that strategic resources in a sector can only be used in that sector so if you have anything on other planets depending on those resources, they'll be unavailable.
>>
>>144289928
what does v stand for?
vagina?
>>
>>144251518
So, why does stellaris not have it's own thread?
I'd like to talk about civilization 5/6, and other 4x games without having the other 99.9% filled with stellaris shit.
>>
>>144289928
doesnt this imply its way easier for blacks to earn money cos they dont need to be as smart?
like asians man they work so hard and get amazing scores yet still earn as much as the black guy with half his iq
>>
>>144304705
Not enough interest to support a general without stellaris currently.
Try /v/ if Stellaris in the thread annoys you for some reason.
>>
>>144304705
Nothing is stopping you from talking about Civ 4 anon.
>>
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>empire declares war on me
>hmm okay, I'll respond
>wipe his empire out
>suddenly I'M the bad guy
>>
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>>144305635
ikr
FIX THIS SHIT
>>
>>144303195
Stay salty friendo
>>
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>>144305635
https://en.wikipedia.org/wiki/Mongol_conquest_of_Khwarezmia
>t-they asked for it
>>
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>>144305943
>kushandwizdom
>tfw read that as Kushan wisdom
>>
How do I unlock Chirpy as a filthy pirate?
>>
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Is this a good idea?
>>
>>144305943
The Mongols were in the right. 100% justified.

Those people were savages for attacking the caravan and killing the ambassadors.
>>
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>>144306482
Nope
If you want extra 50 years go materialist
>>
>>144306482
No.
Doubly so because you can easily get a base skill of 5 by 2250.
>>
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>>144306482
Or should I go full gene modding?
>>
>>144306618
Unless you intend to mix planets take repugnant
>>
>>144306618
slow breeders is shit. I know you get the research penalty but fuck that. You make up with for it and then some with a full planet of pops. Till then you're just waiting
>>
>>144306712
I intend to create through gene modding castes of my species, so repugnant is a no-go.
>>
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alright the patch definitely improved the AI

it's still fucked but at least now it seems to actually attack

>lost most of my core worlds
>did nearly no damage to their main fleet

at least I got some tech out of it
>>
Is it cheating to increase the number of traits you can take but not the points?
So you cna pick every bad trait and pick more good ones?
>>
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>>144306902
I did that and its too much of a hassle anon
I suggest you diverge your species on a planet basis
Need an advice how to built tall efficiently?
>>
>>144307161
I don't really know the point of restricting trait amount
Just do what you want, maybe post here later if you want to be judged
>>
>>144307161
>Is it cheating to increase the number of traits you can take but not the points?
Yes
>>
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>Conquer some shitty empire
>Some years after that, research synths
>The droids owned by former empire now hate me, the person who "uplifted" them and gave them free rights.
>Synths give a fuck that they're on a planet being terraformed

Spell it with me lads
>B E T A
>E B A T
>T A B E
>A T E B
>>
Erm I just tried to split up an empire into two by liberating them with an ally.
But at the wars end it's just all blobbed together under one new empire.

Also the old xenophobic plutocratic oligarchy with like 2 systems left after the war was called the Figyar Alliance of Planets. The new friendly Moral democracy is called the Allied Figyar Planets.
Inspired name change.
>>
>>144304705
start posting any time anon
>>
>>144307341
Please, my syns hate me due to starvation happens to their human counterpart on the same colony. Literally why.

Lucky is that those niggers genemod themselve to that planet.
>>
>>144305943
sounds like the right response to a savage nation that attacks unarmed civilians
>>
>>144270628
>>144272981
Isn't that just because the lack of an atmosphere makes things that are far away look closer?
Those aren't hills in the background but small mountains.
>>
How do I get more influence?

And why does it cost me 2 to be in an alliance?
>>
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Well isn't that something.
>>
>>144307914
Because it's an abstraction of your influential power.

It takes effort to make certain changes and uphold certain arrangements.
>>
>>144308002
Nice size too.

Oh damn it's alpha centauri even.

My Ultra Rich planet I found only had like 8 tiles sadly.
>>
>>144308162
I ocne found an ultra rich planet with an asteroid belt and had proles.
Needless to say, the production was insane.
>>
>>144254332

Is this a map mod?
>>
Anyone hosting a stellaris game?
>>
WHO AI WAR HERE?
>>
>>144307914
>And why does it cost me 2 to be in an alliance?
militarists like to do things solo
>>
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I lost that war ultimately - I had to retreat from that 'final battle', and it wasn't long after when my allies gave in to the Shard's war demands.

But now, now is different. And I'll finally have my revenge.

>>144307914
There's a few ways to get influence:

- Research (3 influence in total?)
- Build the Empire Admin building
- Declare someone a Rival
>>
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>what the fuck did you say about me you little bitch
>>
>-30% ethics divergence
>one of my pops still somehow switches from materialist to spiritualist
I'm not even surprised any more
and while spiritualist offsets the happiness penalty for being in a materialist empire, it doesn't offset the one for using robots
seriously, fuck spiritualism
>>
I'm feeling like starting an Infinite Legacy game on a 12 planet ringworld, then playing as if I was a Fallen Empire, never colonizing other systems. Any ideas for ethos, traits and goals?
I'm thinking of xenophobic militarists who want to purge every other species. Or collectivist spiritualists and vassalize all other civs.
>>
>>144309684
>I want to play One System Challenge!
>but without any of the challenge!
Yeah nah, you'll get bored in 50 years.
>>
>>144303195
t. Water Caste
>>
how do you guys get those dank research scores?
My technologies always take over 50 months usualy
>>
>>144309969
did you try building lots of labs?
>>
>>144309969
Spam labs.
>>
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>>144309684
> ringworldception
Damn, son, thats 2megaengineering4me
>>
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>download Stellaris
>gonna be good, gonna travel across the stars
>and meet alien civilizations
>wage wars across the stars
>form alliances
>explore exotic places
>defeat great evils

>actually start playing
>spend the first two decades fighting space meth, clouds of space fart and mining equipment

Wew
>>
>>144310596
is there a mod that removes those lame space creatures ?
>>
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Ok I'm in a war with an alliance
Enemy 1 borders me and has 2 planets total, so I want to just annex them
Enemy 2 is surrounded by neutral nations that I cant get through so my max warscore is 51%
I need 70% to annex both planets
what do
>>
>>144310693
Git gud fgt
>>
>>144310693
Yeah, it's called ship mounted weapons
>>
>>144310596
I want mining drones to duplicate like von neuman probes
every 6 months have a station create drones that fly off to a new planet, or have stationless drones create a station
>>
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>>144310693
> there is one way to remove, Sergei
> one way
>>
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How the hell do you guys have 8/12 core planets? Mods? Some meme government type? Pls explain

also how do I get a huge fleet cap? I'm struggling to hit 200 most times, and my population crawl (even with edicts+ rapid breeders+govenor) is slow.
>>
I'm working on a mod that these wargoals:

The regular policy bans that FEs have, which are restricted by ethos (not for FE though)
Adds humiliate casus belli for all empires. May add a diplomatic incident event in the future which would be the only way to acquire this casus belli.
Fixes vassalisation and make protectorate so that it takes relative empire size into account. In vanilla, it is literally impossible to vassalise a 7 planet empire regardless of your own size.
Adds the abandon colony casus belli that FEs have, though regular empires can only add it for bordering planets. Also restricted by ethos.
Adds "Acquire Technology" casus belli, so a fanatic materialist or a militarist/materialist can go to war if they have only 60% of the tech of another empire. It adds a +15% boost until you have 80% of the other empire's tech.
Adds "Forced Purge" casus belli, which kills all pops on a specific planet (no border restrictions here). The galaxy will see you as genocidal (in the same way as if you actually purged them) and the target empire will really fucking hate you.

If anyone wants to try it, it's available here:

https://a.pomf.cat/cfxben.7z

I'm open for any suggestions on what to add or possible balance changes. I have some plans already, but I'd still like feedback.
>>
>>144310876
Jew it up with the most co-operative neutral state and shovel resources and research into them until they grant border access

Of course later you'll have to rape them too, to win back those resources. Think of it as a loan.
>>
>>144290646
>If this person's childhood was affected by a bad education, unhealthy lifestyle (drugs, insufficient nutrients while growing, etc) and apathy towards the system, then it is obvious that they would do poorly on these tests.

IQ is an heritable trait, it's not environmental, it's inborn pattern recognition and basic reasoning. Someone who has never received any kind of formal education can score very high on IQ tests if they have the inborn ability.
>>
>>144311013

>battles take over 5 years of ships flying in circles going pew-pew
>anon wants self-duplicating never-ending drone swarm

Why won't the faggotry just stop?
>>
>>144311150
It goes up with late techs and, yes, with meme governments.
Fleet cap increases with population and spaceports. Trust me, by the mid-2300s it'll start running away from you and you'll never reach the cap again.
>>
>>144311341
>battle against the weakest fleets ingame take 5 years
I think its time you built more than one ship
>>
>>144295814

So mention the Turks but completely ignore Turkish imperialism or the fact that the Ottoman had one of the largest, longest lived slave-owning colonial empire's in human history. They must've really been white all along.
>>
>>144311693
Except the Barbary slave myth was proven to be false on MSNBC
>>
>>144311213
This needs to end.

To count as a human being you have to recieve higher education. America simply does not offer that. Courses in Hatred for the White Devil, Hatred for the Patriarchy, Trans-Sexual Pride, Obesity as a culture and Multicultural Lapdancing sadly don't count as higher education, so the only people that actually go to uni are STEM students but that's not great either because they only learn to build shit, program shit or count shit, not proper thinking or reasoning.

Americans will defend their shitty history because they were bred and raised to do that. Anyone taking part of this argument and derailing this general is getting trolled, including myself.
>>
>>144311878
I don't care about some pirates.
the Tatars raids for slaves pillage Russia and Ruthenia for hundreds of years.
>>
>>144311878
> proving a negative
>>
Can the AI into enslaving/deslaving in sectors now or is it still so dumb that slavery's useless?
>>
>>144312048
>Washington was not black
>you can't prove it because its a negative
>>
>>144311878
>Except the Barbary slave myth was proven to be false on MSNBC

MSNBC is about as credible a source as state-run television in the Soviet era.
>>
>>144312172
It does enslave pops that work farms/mines. problem is AI is to dumb to do it right. SO you could have 0% rebel pop working in lab or energy plants that should be enslaved and put into mines when your 60% loyalist is working on farm enslaved.
AI should switch them and enslaved rebels but no. Its to complicated for paracucks.
>>
>>144312326

Isn't that fixed in 1.1?
>>
>>144312368
No, thats the new system
The old one was "slavery is wrong, the AI will never use it"
>>
>>144312292
Even less.
Soviet state run media were kinda cleaver in their propaganda.
They usually told the truth but keep specific narrative. If things were really bad there were silence.
>>
>>144311154
>both of the known border nations are xenophobic isolationists
tempted to yesman this fucking stupidity
>>
>>144311962

Europe apparently isn't offering it either or we wouldn't have so many Euros coming over here for our universities, Europe would be number one in research universities, and Europe would be churning out more technological innovations. But, as it stands, the dysgenic welfare states of Europe and foolish policies that pay for everyone to go to college drags Europe's university systems down. American universities suck the big one for the most part, but when it comes to research and funding for research, we outshine everyone.
>>
>>144312576
Americuckshills are awake, time to leave the thread for 12 hours as they shit it up with their autistic retardation.
>>
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TL;DR: Best way to pacify Synthetics, then cover the world in them with no fear of AI revolts?

I have 4 droids in my empire, but i want to cover my tiles in Androids as soon as possible without them going serial-killer mode. How do i get the event that either makes them under my complete will or allows me to pacify them forever?
At the same time, i'd love to enslave some Synthetichs (for mineral output) and leave the others free, but if giving them rights is the only way to pacify them i'll concede that sweet +20% minerals from slavery.
>>
>>144312473

Yeah, corporate-owned propaganda is way worse, they manufacture shit out of whole cloth. Even worse are the people who eat up what they serve are the same types who constantly bitch about big corporations, yet get all their information and opinions from corporate media mouthpieces.
>>
>>144312576

>we still have more money than you: the post

You've proven the point, yank
>>
Anyone who thinks pacifism isn't great (as of the beta patch) needs to stop playing Stellaris
>>
>>144312689

Sorry, more private investment goes into our universities than yours, but, hey, as universities get crazier and crazier with leftist idiocy, no one will take people with university educations seriously whether they went to uni in the US or Europe.
>>
>>144312691
Androids get random ethics, you will end up with bunch of Xenophobic androids shitting you up
>>
>>144312813

Money makes the world go round, and it's that we have more private investment into our universities than others; if European universities were so great, then private investments would be pouring into them at the same levels.
>>
>>144312981
So what's the way to go if i want full android pops anyway? Enslaving them all? Some random event?
>>
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I'm doing a multiplayer game with some friends and recently uplifted some cockroaches with Tomb World preference. What should I do next? Research as many different planet colonization techs as possible and start swarming worlds? Anything else I should know about uplifted races in general, by the way? I'm still relatively new to the game.
>>
>>144313083
That line of thinking implies European universities needed private investors.
>>
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>>144313085
Well if you got Xenophobic to get rid of your main pop later on Androids get xenophobic too

If you go Collectivist you cannot use 20% resource bonus edict on Androids
>>
>>144312691
Don't build more than 10 synth pops and gib rights. Now wait for event. It has 90% chance of appearing 50-80years after your first synth pop gets built, meaning if you are unlucky AI rebellion is unavoidable. If you have many pops chances of event not showing are higher.
>>
>>144313083
Problem is that most USA universities are right now just business. Its all about money and not education.
It grow into mega scam industry almost like private prison sector that have little with justice.
>>
Why are all my election candidates my own leaders?

I don't want to lose a leader every 5 years, this is bullshit
>>
>>144312971
>no one will take people with university educations seriously
>>144313083
>we still invest billions into these festering cesspits of SJW liberalism and propaganda

Your country is a parody of itself. I don't know what point you're trying to prove. No idea why you're still here.
>>
Why are piratefags allowed itt?
>>
>>144313262
Well, i'd rather prefer to have ethics divergence than losing that sweet +20% on every resoure tile. Is it that bad if they get xenophobpic ethic? What are the actual disadvantages aside from ethics divergence?
>>144313285
Thanks man, will do exactly as you say.
>>
>>144313423
They're basically celebrities. The peoples ain't gonna elect some no-name punk.
>>
>>144313423
You get them back when they get voted out later.
Or at least they do in oligarchy.
I've had a guy who had 3 non-consecutive terms
>>
>>144313528
What are you talking about you can't even do pirate stuff in Stellaris.
>>
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Should I make them communal or go with something techy like natural engineers or intelligent?
>>
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>>144313592
>what is bad if they get xenophobic
Well....also you need slavery for share the burden...and picking collectivist makes it unavailable

This was basically my try to rush them..it took 35 years
>>
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>>144313149
Bump
>>
>>144314072
Wall-E mod would be good
>>
>>144314072
Don't invade a Turk's personal space, they hate that.
>>
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WHY WONT YOU LET US IN THE GALAXY FUCKING RACISTS STOP USING JUMP DRIVES REEEEEEEEEEEEEEEE
>>
There's a Sociology research that expands your border range with 10% every level. Is there any ethos or government form that prevents me from having this? I've been researching like crazy and they just never pop up.
>>
>>144313194
>That line of thinking implies European universities needed private investors.

They do, universities that want to be top-tier research universities that produce significant findings and innovations need private s well public investment.

>>144313356
>Problem is that most USA universities are right now just business.

Because universities and schools in general are supposed to be a business, the reason education has been so dumbed down and infiltrated with leftist stupidity is that schools have been treated like public services and charities instead of businesses fighting against one another in a competitive market.
>>
>>144314819
in console, techweights.
>>
>>144311962
>muh refugees cuck insulting america when one of america's potential future leaders hates mudshits more than few eurocucks with backbones like Geert Wilders.
>>
>>144314690
When extra-dimensional beings are coming illegally into the galaxy, they have to go
>>
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>>144313423
Yeah, having famous people being political candidates is unrealistic
>>
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>>144251518
so whats the best multiplayer build so far?

Ive tried fanatic colectivist + militarist and its working out pretty well for me (purge anyone that doesnt agree) and go full rape mode on the others.

What are youre experiences so far?
Is it generally just better(or more fun) to role play as some fictional empire or just win?
>>
>militarist is now completely useless

Thanks Paracux.
>>
>>144313496

Most private investment goes into research universities, hard sciences research which produces tangible results which can be sold to governments or the consumer market for a profit thereby bringing a return on the investment. SJW shit gets its funding from the public sector which doesn't need results nro profits because it can always dip its hands into taxpayers pockets for more cash.
>>
>can't have separate names for different leader types
Why?
>>
>>144314848
You can still have quality education in Europe more on national Uni than privates.
Problem with USA uni is that its a market and great market is quantity instead of quality. Why to educate well 10 when you can just charge 1000 for the same money per unit? Cheap credit help it greatly to turn it into mass production of brainwashed morons.
STEM teach skills but its slowly replaced by work visas on job market as they are cheaper and easier to control for corporations.
>>
>>144256360
Wait, negative ethics divergence causes aliens ethics to adapt to yours? I thought it just minimized the chances of existing pops' chance to diverge?
>>
Do governors do anything other than their trait bonus?
>>
>>144315081
So your university students boil down to two categories: drones enlarging corporate america and cockroaches.

nice
>>
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>>144313149
Anyone?
>>
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Recently I've noticed some sort of portal over the top of every sun in the galaxy. What are these things?
>>
>>144315942
Jesus Christ watching you purge.
>>
So no one answered can you import custom animations and 3d modes into stellaris or are paradox being greedy cunt holes?
>>
>>144316229
Are you banned from google?
>>
>>144316229
Take a five second look at the Stellaris forums you fucking dolt
>>
>>144315942
>portal

Looks more like a black hole. What the fuck
>>
>>144315942
When I noticed one in game, I also had one hovering over the center of the galaxy.
>>
>>144316738
>>144316328
>>144316056
Paradox Quality Assurance (TM)
>>
>>144316912
I just want to get it from my fellow stellaricunt's mouth why you bully me ;__:
>>
I'm going to remove the leader enhancement happiness malus from collectivist ethos and nothing you can do will stop me.
>>
>>144315328
The only EU institutions that are doing well are the ones with private investment, aside from public polytechnics for the STEM fields you think are being imported from god knows where.

In the Times Higher Education Word Rankings, only one public university is in the top 10, and its a polytechnic school (ETC Zurich)
>>
>>144317927
We will know you're a faggot
>>
>>144315459
>Wait, negative ethics divergence causes aliens ethics to adapt to yours?

Negative ethics divergence is ethics convergence, pops with it have a chance to conform to your ethics.
>>
>>144315558
>So your university students boil down to two categories: drones enlarging corporate america and cockroaches.

What else do you think university is for? Creating well-rounded, educated people? Grow up.
>>
If I technologically enlight primitives do they automatically become my protectorates?

Also do early space age primitives eventually advance without outside interference?
>>
>>144315837
Depends on their presentient trait.
>>
>>144318602
Oh right, because the ethics are tied to my space country. I forgot about that.
>>
>>144318740
Yes
>>
>>144318740
>Also do early space age primitives eventually advance without outside interference?

Yes, I had one go from early space age to being a spacefaring civ while I was still surveying their system, right after I scanned their planet.
>>
>>144318771
They're Irradiated and have Tomb World preference. So Tomb World habitability's through the goddamn roof, while every other planet's pretty high to boot, and their leaders live for +30 years.
>>
>>144319046
>They're Irradiated
Shame
>>
>>144319242
Why is that a shame exactly? They live longer and can live on Tomb Worlds if need be. I'm not seeing the downsides here...
>>
>>144319385
They have tomb world preference.
They could already live on tomb worlds.
Irradiated is kind of redundant.
>>
>>144318721
there it is again, the misanthropy

this attitude is why america is in the gutter by the way
>>
>>144319447
Ah that, yeah. At least they live longer.

What I'm trying to do is utilize the hell out of the fuckers, but I've never done this before and don't want to screw up.
>>
Do you find yourself taking the weak trait often?
-20% army damage seems so not important for gaining one trait point.
>>
>>144319505
Most would think that you cucks could channel this nationalism into your own damn country.
>>
>>144319649
If I'm playing a game with friends I might. We're often pretty friendly with each other, so I don't have to worry about military as much.
>>
>>144319625
Well when you uplift them you'll have 1 spare point if you have the society techs.

They have Irradiated(1)+Adaptive(2) already so that is 1 point left for modification.
You want to use that point while uplifting, if you modify them later on you'll lose the uplifted happiness bonus.

I would probably add Natural Physicists to them and primarily use them for tomb world study.
Maybe Natural Sociologists.
>>
>>144319649
You can easily mod it away from 1-2 military planets, or even use xenos or uplifted for land armies anyway so it's a very good trait to pick.
>>
>>144319695
I don't need to because our education system is already a great intellectual platform.
>>
What's the best weapon ?
>>
>>144320358
neutron torpedoes
>>
>when the only teldar spawn is on the opposite side of the galaxy from you
What's the fucking point of being a hyperpower capable of slapping around FEs when you can't even bully some two bit splinter """"""empire"""""" into handing over the spice without conquering your way across the galaxy?
>>
>3/4 space amobeas killed
everything is already dead

any way to console spawn an amobea? I dont want this unfinished shit to be stuck there
>>
>>144320869
Also mapmodes fucking when?
>>
>>144320396
can neutron torpedoes miss? explosive torpedoes don't but energy torpedoes can't be shot down...

if neutron torpedoes were certain to hit maybe they would actually be better than lances, otherwise lances are better
>>
>>144319242
>>144319447
You have to change their preference from tomb world when you uplift them, irradiated is the only way for them to live on tomb worlds.
>>
> Beginning of the game
> Four of my systems have massive stacks of Space Amoebas in them
>>
>>144320358
Tachyon Beams, Kinetic Artillery or Neutron Torpedos
>>
>>144320358
Tachyon lances.
>>
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>>144321116
>You have to change their preference from tomb world when you uplift them

No you don't.
Just don't select a preferred habitat and they keep Tomb World preference.
>>
>>144321337

How do you get Tomb World preference ? Mod ?
>>
>>144321405
>Mod ?
No mods.

Maybe your finger is itchy so you assumed you have to select a preferred habitat when you uplifted your radroaches.

Here's how you do it
>Step 1
find presentients with Tomb World preference
>Step 2
uplift them and don't change the preferred habitat.
>Step 3
Make sure you didn't select any preferred habtitat.
If you did go back to the beginning of step 2 and start over
>>
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I can't seem to research 'new world protocol' if I don't do it right off the bat. I've hit a wall my first three play-troughs doing this, minus the once when I was actually able to build a colony ship.

How do I research now world protocols, it doesn't seem to appear?
>>
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Explain this shit.
Found it in a some random system across the galaxy from me.
>>
>>144321652
Just research it first?

Or get a new worlds specialist researcher and the chances of it showing up is higher
>>
>>144289928
You do realize IQ tests literally started out as whiteness tests?
>>
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>>144321174
>start game
>system with sick resources and 2 gaia world
>3 327~ crystal fleets
>immediately run into AI civ and lose the ability to research amoebas
>>
What are your criteria for planet colonization?
I'm not sure if i should colonize size 16-19 planets because of the epic science malus.
>>
>>144321882
which is why they consist of problem solving, spatial reasoning and logic tests, gotcha
>>
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>>144321767
>>
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>>144307195
>I did that and its too much of a hassle
are you saying you dont want to create the perfect society?
>>
>>144321972
Those are good size.
Especially if they push your borders and give you access to more orbital research.
>>
>>144297243
Uploading your mind to a machine will not make you immortal because the mind is not immortal.

Your body can last up to a century if you treat it right, but your mind is constantly changing. If you digitize it this would only get worse. Identity is a convenient fiction, and without the cage of flesh holding your ego together, you'd find yourself changing in ways the old you might not appreciate.

Of course this happens in your flesh body anyways and most people don't notice/care. The real problem is if you make backups of yourself, and these backups start to disagree with each other. It would be like a divorce, except worse.
>>
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>>144321767
you see my boy, when you purged those synths, I and a small group of loyalists escaped to found our new human AI hybrid society far from your reach, oh yes
>>
>>144322336
Couldn't you make your brain last forever by "repairing" it though? If you could add in more working brain cells
>>
>>144302363
It's worse when your neighbors like you, but your federation mates don't like your neighbors. and you get dragged into a war against them even though they are more powerful than you.

I ended up leaving the alliance, I think I might go to war and vassalize them for their own good, they kept going to war afterwards and now they are week enough that I could do it.
>>
>>144322336
uploading your mind to a machine won't make you immortal because a copy is not the same as the original

the copy might very well be immortal which is nice and all but it helps you fuckall

>>144322547
the idea that new braincells do not form is a myth, new braincells form all the time, the problem is the same as any with old age, when those self repair mechanisms start to break down or succumb to disease.
>>
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>>144322450
REMOVE
CYBRAN
>>
>>144302212
Tau are fanatic collectivist materialist or collectivist militarist materialist. The greater good is a non-theistic philosophy, and they can't into psychics.
>>
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>>144321857
It's just frustrating starting over and over but I guess that's the learning curve. It has something to do with society research points I think, I think I need to build bio labs or some thing
>>
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>>144322795
I wanted to post that exact same pic.
>>
>>144307547
Clearly the synths are objecting to the inefficiency with which you are running the place. Even if they can't starve, they can take offense to your negligence.
>>
>>144321882
They literally started off as retardation tests. Blacks are retarded so it also works as a crude nigger detector.
>>
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>>144322450
>>
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>>144322336
>Uploading your mind to a machine will not make you immortal because the mind is not immortal.
ARM scum pls go back2 brain tank
>>
>>144322336
>>144322694
>this memery

>hurr the only way to upload your brain into a computer is by copy pasta :^)
>what is gradual replacement
>what is preserving continuity
>what is an ego bridge
Soma was a mistake that never should have been made.

>Uploading your mind to a machine will not make you immortal because the mind is not immortal.
No shit, because the mind doesn't even exist for any period of time; it is an instantaneous state, and we are subtly changing every second of every day.
>Identity is a convenient fiction, and without the cage of flesh holding your ego together, you'd find yourself changing in ways the old you might not appreciate.
You what? A body is a body, whether it be flesh or metal. It doesn't matter what the old thinks, because the old me is long, long, long dead; I wanted to be baseball player when I was 17, and the current me thinks that's fucking retarded.
Change is the essence of man.
>>
>>144322547
You miss the point, the mind is a bunch of thoughts and memories which are constantly in flux. Making the brain immortal would not make the mind immortal because your mind is constantly be changing. You would end up with completely different personalities hundreds of years latter. If you copy yourself, your copies will eventually develop different opinions and personalities, and might even grow to hate each other.

Nothing lasts forever.
>>
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>>144323145
so we can all agree that the concrete virtual war is actually arm and core and total annihilation is a prequel to endless space right?
>>
>>144323519
It's a non-issue, the essence of the mind is change itself. An unchanging mind is a dead mind, as an unchanging mind does not modify itself with regards to new information. An unchanging mind is an automaton, and the volatile mind is an individual.
>>
>>144323519
>your mind is constantly be changing
dude weed lmao
>>
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>>144323287
>ego bridge
and when you disconnect THAT what do you think is gonna happen you stupid nigger

the brain is a machine that a ghost can operate
>>
>>144323884
Nothing, because you're "Ghost" (which is a fucking retarded idea in the first place) is going to be residing entirely within the artificial brain.
Humans can survive having bits of their brain removed with very little, if any, loss of memory; so, replace tiny chunks of brain at a time with synthetic portions. Eventually they're going to be more synthetic than organic.
>>
>>144323519
So your problem with immortality is that your personality changes over time?

How is that an issue though?
>>
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>>144324126
and then you replace the important bits and the link is severed

congratulations now you are dead, not big surprise
>>
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>>144324232
Another anon,we dont know what would happen if we became machines.
Id say having every detail recorded instead of standard hazy memory would draw anyone insane in couple dozen years

Hell, most people would simply replay most vivid-fun memories instead of living in the end
>>
>>144324465
people with photographic memories function just fine in society

you need to read less low rent sci fi
>>
>>144324297
>important bits
What "important bits"? Thought occurs all throughout the brain. There's no little control center where a little ego-ghost pushes buttons, using the rest of the brain like a computer.
Stupid anime poster.

>>144324465
Who is to say that would drive people insane? Perhaps the problem with having perfectly clear memories is to do with the organic brain being unable to process new stimulus effectively while constantly thinking of perfectly recorded memories, rather than being a problem of thought itself.

>Hell, most people would simply replay most vivid-fun memories instead of living in the end
It'd get bored, eventually; an unchanging mind is a dead mind, and a mind that doesn't expose itself to knew stimuli, without making an active effort to analyze existing memory, doesn't change.
>>
>>144324616
Photographic memory doesnt equal you can basically remember every tiny detail and even persons with photographic memories wont remember everything...or recall some minor things in 30 years.
>>
>>144323576
Only if TF2 is a prequel to Toal Annihilation
>>
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>its fucking 2292
>zero reactor or armour techs
OK what can i do about this
>>
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Fighting a nationalist rebellion, I've captured their only planet, but my war score is continually going down. Does anyone know why?
>>
>>144325730
NVM they had two planets im retarded
>>
>>144325494
Should've hunted down a crystalline elite when you had a chance.
Also armor is useless tbfam.
>>
>>144325903
>you should do something that is decided by rng
>>
>>144326000
>pulsars
>uncommon
>>
>>144326000
>He doesnt scour the universe for them
>>
>>144326000
Your being too lazy to shift-click on all the pulsars is not rng, famiglia.
>>
>>144326202
>>144326139
>>144326141
except for the empires in the way, sure
>>
>>144326141
Not him, but I did and I didn't get it.
>>
Any idea on how to make a faction of loosely affiliated space pirate kingdoms?
Are sectors still overwhelmingly retarded since the patch?
>>
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>>144326315
https://www.youtube.com/watch?v=PtyySlBW6kk
>>
>>144326481
Sectors are slightly less retarded
>>
>>144326315
>>144326315
Then fucking kill them, you idiot!
>>
So they added new wargoals with 1.1 or i have to install some mod for that?
>>
>>144326557
warp only game senpai
>>
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>>144326697
>>
>>144324232
In truth it isn't much of an issue to somebody who can accept impermanence, but I think a lot of transhumanists aren't really ready to face that. Death is just change, and if you don't fear change, why fear death?
>>
>>144326612
huge spiral map with max advanced ai
>>
>>144326861
That isn't an excuse.
>>
>>144326481
Play on a small galaxy and you won't need sectors as much.
>>
>>144326859
The problem with death isn't that it is change, it's that it is the FINAL change, it is the end of change. It is the end of knowledge, discovery, self-betterment, and thought itself.
>>
>>144326859
>death is change
Death is a big unknown
If we knew what happens afterwards people would behave differently.
>>
>>144327117
>The problem with death isn't that it is change, it's that it is the FINAL change, it is the end of change. It is the end of knowledge, discovery, self-betterment, and thought itself.

Prove that statement.
>>
>>144327262
>dae le soul
no
>>
>>144327001
I mostly asked about sectors because I wanna try using them to simulate the idea of a space civilization without a single central power in charge of everything.
>>
>>144326972
But how can i kill them if i have to reactor tech?
>>
>>144253380
>Colonizing planets
>Not limiting your empire into a technology based world and just building outposts everywhere
>Not being the most technologically advanced faction by a large margin
>>
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>>144327117
>>
>>144327386
That would be a great idea if the GSG part of this game were polished, but sadly it's not.

Ideally planets would work like counties in CKII and sectors would be like duchies. But really right now the sector mechanic is just a shitty version of the governor AI from civilization.
>>
>>144327430
Not a viable strat
>>
>>144327430
t. No influence outposts player
>>
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>>144327117
>final change
Bullshit
We will McFeast in Valhalla
>>
>>144327430
>get 2 minerals, 3 energy, and 1 engineering from a system
>colonize planet
>get 58 minerals, 37 engineering, 14 physics, 11 social, 5 energy
>>
>>144327418
Not an argument.
>>
is the 1.1 torrent on tpb legit
>>
>>144327418
because you should have done it before the problem arose

>>144327827
no
>>
>>144327738
>planet shits that out instantly
>>
>>144327827
Is it not the current year?
>>
>>144327827
No it contains rootkits and steals your RAM
>>
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how do you make everyone not hate you?

they hate you for border friction, they hate you for your policies, they somehow know when you purge some retards in a godforsaken planet and hate you for it, then finally when you thought you teach them their lesson by making an example of some of them, they "feel threatened" and form federations and shit.

and for the love of god teach me how to make demands for more than 100 warscore worth or how to end fucking truces after peace.
>>
>>144328186
typical, I'm sick of hackers preying on honest and kindhearted pirates.
>>
>>144328323
>not downloading more RAM
>>
>>144328286
Rape some sense into them, then force them to release planets.
>>
Does the download for the Void DLC in the OP work if I bought the game on steam?
>>
>>144328954
yes, all the DLCs work without some kind of activation or having to modify DLLs.
>>
>>144328286
>border friction
>having a long border with someone is more offensive than building a marching wall of frontier outposts to nab border worlds
fucking hell paracucks.
>>
I hope in Civ 6 they find a way to balance the game better. Whenever I play a game in 5 I'm usually in a position where I'm clearly winning, or I'm very behind and not able to catch up.

Catching up when you're behind is possible, but if you're very far ahead it just becomes boring until the inevitable victory.
>>
>>144328286
>Spawned next to 2 democratic crusaders

I'm done with trying to be nice
>>
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>>144328286
By liberating the fuck out of them.
>>
how do i find out what kind of ftl other empires using?
>>
>>144329560
>>144329560
Look at the details of their ships.
>>
>>144327895
The problem was from the very start of the game.
I didnt get a single reactor tech ever
>>
>>144329868
Then blow up an enemy ship and scan the debris
>>
>>144326481
Homeworld ship pack when?
>>
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I am always running critically low on energy and it seems like I take forever to get colonies out. I do almost always fill preferences for worlds though, is that it? Pls halp
>>
>make picket corvettes to cover whole border with sensor range
>three screens worth of outliner
>try making space platforms instead
>they're shit because no navigator's guild and fleet academy bonuses
just
>>
>>144328323
>he's not behind 9000 firewalls
>>
>>144330709

I always have a shitton of energy but never enough minerals
>>
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Where is everyone?

Also
>Have species with certain preference in my empire
>Still need tech to dump them on the similar planet
>>
>have a lot of polka dot colonies here and there, in a rough ring meant to block off the AI
>huge swathes of unclaimed space
>drop another colony right in the middle of it
>all the polka dots start swelling massively, increasing their radius by at least 100% until all my territories are connected
Whoa.
I never thought borders attracted each other that much.
>>
I fucking hate playing wormhole.
>>
>>144332395
I tried playing wormhole once, never again

Warp easymode forever
>>
>>144332395
I can't not play wormhole anymore.
>>
>>144332724
Double negative in inglish?
>>
is there anything I can do to lower threat?

I have negative relationships with everyone around because they all feel threatened
>>
>>144332835
Release vassals, liberate, free sectors.
>>
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>>144331712
>inside a nebula
>tail end of outer spiral arm
>home system is choke point
>hyperlanes only
>Fanatic Spiritualist with Communal
>Divine autocrat ruler is Champion of the People
>97% population happiness and 100% slavery tolerance

I think this might be an interesting one.
>>
>>144332598
>hear warp is best for beginners
>get to endgame
>literally everyone is using jump drive
i just want to kill myself, can't catch any of these fuckers and i was expecting huge fights not splitting up my units to a dozen squads just to entice the enemy to fight any battles
next time it's warp only for all or wormhole
>>
>>144332942
I dont have any vassals or sectors and liberating does not sound appealing because I am forced to declare independence and can't purge the pops
>>
>>144333167
hyperlane only master race

makes the risk with jump drive more interesting for freedom of movement
>>
>>144333167
warp is the objective worst travel method
>>
What if I just send my army to invade iron age primitives? What's the downside?
>>
>>144333759
recently conquered penalty
culture shock penalty
infiltration still gets them but they're lesser as far as I know
also some folks will hate you
>>
Whats with this ethic divergence meme?
I just had a pop switch ethics on my homeworld while having -30% ethic divergence since the start of the game.
>>
>>144333952
Fresh pops can born with new ethics. They can also get ethics from friendly empire, enslaved or even purged pops.
>>
>>144333952
purge
>>
>>144333943
I see. I guess I'm not in a hurry, I'll steal their cows for now because I need more society research.
>>
How do you get the "primitives in reservations" event? Can you do it by taking any planet with primitives or does it specifically have to be pre-feudalist ones that you can't build a research outpost for?
>>
>>144334937
aggressive research will make them xenophobic, so you can only enslave them if you want them to be productive
>>
>>144335236
has to have the "Stone Age Primitives" modifier on the planet
event will pop up as soon as you colonize it
>>
>>144335453
Or enlighten them.
>>
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Should I uplift them and use them as shock troops in the upcoming crusade or just leave them to yiff in their antediluvian hell?
>>
>>144335747
Shock troopers. Are there more military buildings in the game other than the academy?
>>
>>144335854
Virtual combat arena if you're militarist.
>>
>>144335747
Uplifting Kzins to use them as shock troopers?
Go on what can go wrong?
>>
WARP VS WORMHOLE VS FTL
>>
>>144335747
Shame it isn't that good of a trait.

Earthbounds are fairly common and just slapping strong on to them and you have just as good soldiers.
>>
We need more stellaris wojacks like:
>>144314690
>>
>>144335984
hyperspace only > wormhole > hyperlane > wormhole only > warp > warp only
>>
So it's confirmed the best way to play is pacifist/spiritualist/xenophile?
>>
>>144335949
Ah fuck, they really are Kzinti.
Maybe I'll just leave them be.
>can't engineer a galactic crisis
DLC when?
>>
>>144336116
Wut
Its basically no fun allowed: the ethics
>>
>>144336404
How come?
>>
>>144335747
Hold the fuck up

You can uplift any pre-space creature?
>>
>>144336507
>Cant purge
>Cant bomb
>Cant fuck up primitives
Why even play?
>>
>>144336706
>Why even play?

Maybe that's one of the ways he enjoys playing the game.
>>
>>144335679
No, enlightening them will still make them xenbophobic because of your meddling
>>
>>144336706
Blobbing is too fucking easy.
I prefer having trouble to manage huge empires rather than expand boringly.
>>
>>144336706
Because those are evil warcrimes and violations of natural rights
>>
>>144336930
>>144336930
>>144336930
>>144336930

bread with moon cheese
>>
>>144336795
In my experience they either keep their ethics, or adopt yours. I've never had them go xenophobic because of an enlightenment.
>>
>>144337970
No, the aggresive research gives them the trait
>>
>>144329314
Do you have all the expansions for CivV? A lot of the stuff from the Brave New World pack made steamrolling everyone. UN councils sanctioning your shit, different forms of foreign government shitting up your populace, and tourism causes a lot of late game changes too.
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