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/emugen/ - Emulation General

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Thread replies: 177
Thread images: 38

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Last Thread: >>142418071

http://emulation.gametechwiki.com/

Read the General problems FAQ before asking questions. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

http://emulation.gametechwiki.com/index.php/General_problems_FAQ

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.

Poll - which systems do you wish had better emulation: http://www.strawpoll.me/10231782
Poll 2 - what colour should the bricks in Castlevania be?: http://www.strawpoll.me/10257221
>>
first for angrylion
>>
>>142747537
Couldn't make the first poll allow multiple selections?

The poll's own question is "system" but the OP says "systems", big disparity.

Even then it should be multiple.
>>
>>142748890
Also failed to neglect newer systems.

360, PS3, Vita? XBone, PS4? More so "what ifs" or "potentials" but still relevant.
>>
>>142748890
I agree. Had a hard time picking and still am not sure on which one needs it the most.
>>
>>142749038
I ignored them because they're not really in a good state so obviously we want them.

>>142748890
I could make it multiple choice, but if it were me then I'd just vote for everything. Not sure about everyone else but I want all emulation to be improved, I don't feel like any of it is perfect.

I can maybe set up a better poll for next thread that allows people to add their own options so that y'all can add your favourite niche consoles like the iQue.
>>
Lakka vs retropie go
>>
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It feels close.
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>>142749961
Nene is best waifu
>>
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>>
>>142747537
>http://www.strawpoll.me/10231782
>voting 3DS which is coming and has literally no games
>over Xbox which isn't coming and has some good games

What the actual fuck.
>>
>>142753406
3DS has a pretty good library.
What Xbox games do you want? For me it's Panzer Dragoon, Ninja Gaiden, JSRF, Grabbed by the Ghoulies, Crazy Taxi 3 and that's about it really. I can't think of many other Xbox games that were exclusive and sound worthwhile.
3DS has Zelda ALBW, New Kirby, Newer Kirby, Kid Icarus, Monster Hunter, 2 Mario+Luigi games, Zero escape: ZTD+VLR, Luigi's Mansion 2, Pokémon, Final Fantasy Explorers, Theatrhythm, Kingom Hearts DDD, Mario 3D and NSMB2, Fire Emblems.

While the 3DS list is not all games that I want to play, it is games that I know people will want to play that don't exist elsewhere.
The Xbox list is just games I want to play, but I can't really think of any others that aren't already on another console.

I think 3DS emulation is nowhere near as necessary as Xbox emulation though, especially given that they're cheap as you like and easy to hack for free games. Piracy is so easy on the 3DS that there's no point emulating at this stage.
>>
>>142753406
Xbox has even less games worth playing

3DS at least has Nintendo shit

Voted for PS2 cause PCSX2 is trash
>>
>>142754458
Same here my friend.
Saturn needs some love though.
>>
>>142754350
>Crazy Taxi 3

Has a PC port that still works on modern Windows

Worst game of the trilogy though
>>
>>142754630
Oh, didn't realise. Well scratch that off the list then.
>>
>>142751260
English translation WHEN?
>>
>>142753406
>3ds has no games
Well memed

What I thought was funnier is someone voted for GBA
>>
>>142754864
>What I thought was funnier is someone voted for GBA
mudlord
>>
>>142754864
Yeah if this were /v/ there'd be more backlash over that comment.

It's true though.
>>
>>142754350
Honestly people just want to play Metal Wolf Chaos. It would achieve the same purpose of an XBox emulator to just make a sourceport to read that game's specific data.
>>
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>>142747537
>Poll 2 - what colour should the bricks in Castlevania be?: http://www.strawpoll.me/10257221

Why is this even a thing? This only came about when emulators starting doing Famicom palettes the "right way" rather than what TVs actually did. Pick a random tv, and it will give you some shade of red bricks on stage two.

Every port/remake has red bricks too. These were often shit ports by some guy with no support. They'd just load the game up and then copy it.

Lastly WHO would make a stage with purple bricks? That's so random. Red is an actual brick color.
>>
>>142754458
>>142754864
>he unironically plays shitty kids games

The main point was that 3DS is clearly getting a good emulator and Xbox has and won't ever have one, at this rate.
>>
>>142756243
>ge with purple bricks? That's so rando
Purple bricks are people too, geez.
>>
Can anybody confirm if Meme Run works in Cemu?
>>
>>142756243
Just threw it up there because the debate was raging last thread.
>>
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>>142756392
Do you only play mature games for mature gamers such as yourself?
>>
>>142756243
What do you think that TVs during that time actually did besides try to convert the video signal from NTSC or PAL? Besides, there is also the case of TVs not being calibrated properly.
>>
>>142756243
>This only came about when emulators starting doing Famicom palettes the "right way" rather than what TVs actually did. Pick a random tv, and it will give you some shade of red bricks on stage two.

What's your source on this? What TVs did it that way? Every TV I've encountered had reds that were dull on NES, none of that bright red shit.

Everything known about NES NTSC video is explained here:

http://wiki.nesdev.com/w/index.php/NTSC_video

And guess what? The resulting palette is the Nestopia canonical palette, the one that gives you purple bricks. It's accurate to the real hardware, no matter how much you subjectively prefer the bright red colors.
>>
>>142756392
>kids games
We're all here to emulate games we've played as kids. If we still have fun doing that I don't think we're really worried about what's "for kids". We're all children inside still.
>>
>>142758397
>And guess what? The resulting palette is the Nestopia canonical palette, the one that gives you purple bricks. It's accurate to the real hardware, no matter how much you subjectively prefer the bright red colors.

Plug it into a tv and you get some shade of red bricks. Not purple. We're talking about how tvs actually display the colors in the real world.
>>
>kids games
i play these games so i can ignore my kids.
>>
>>142758662
>>Plug it into a tv and you get some shade of red bricks. Not purple. We're talking about how tvs actually display the colors in the real world.

Not my TV, or any TV I grew up with. All TVs I've encountered had colors in line with Nestopia's Canonical palette. A few TV models might have had non-standard decoders that boosted red significantly, but those were probably not the majority.

These colors didn't come from nowhere, you know.
>>
Threadly reminder that your computer monitor is probably not correctly calibrated anyway, so all this talk about "accurate" NES palettes is worthless.
>>
>>142756568
(._. )

>>142759059
>idle debates
Ain't fucking hard just seeking some actual console footage of the game
https://www.youtube.com/watch?v=Hfo6hoN0PUw
https://www.youtube.com/watch?v=H8oL97GOrEM
https://www.youtube.com/watch?v=j03DVgCTLQs
>>
>>142759474
>(._. )
Is that a yes or no?
>>
>>142757335
I play good games.

>>142758660
Speak for yourself, neckbeard.
>>
>>142759649
>Is that a yes or no?
That's a WHY?
>>
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>>142759474

Well the problem here is that you can't really tell how the signal was recorded and converted. There are so many steps where the colors could've been fucked up.

Although it does demonstrate that no two videos end up with the same colours. AVGN has the darkest red of the 3, do we know how he records it?
>>
>>142760063
>>142759474

Aren't these captured directly from the console? And for NES it's the TV that changes/creates the colors most of the time? Meaning what is captured would not be exactly what is seen on screen.
>>
>>142759679
What are some good games?
>>
>>142759842
Because it's an exclusive.
>>
>>142760063
>do we know how he records it?
Nope

>Aren't these captured directly from the console?
Likely, the point of me posting those wasn't purple vs red but just showing that you will never come with the one truth because no single setup will produce the same result.
>>
>>142759842
Memes
>>
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>>142760305

"Captured directly from the console" is meaningless, there are a billion way to get a digital video from an analog signal and they won't all give you the same result.

I've just captured pic related straight from my PS1 with a cheap USB dongle, trust me it's not supposed to look that way.
>>
>>142760886
>I've just captured pic related straight from my PS1 with a cheap USB dongle, trust me it's not supposed to look that way.

Isn't that basically what WAS sent from the console though? Put that on a CRT TV and it'd look fine.
>>
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>>142760981

The colors are slightly more saturated compared to mednafen. There's also this attrocious noise coupled with the dongle's compression.
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>>142760063
>>142759474
>bricks look purple as fuck in avgn video
>going to post screenshot while saying so
>stream it to mpv to get a proper screenshot
>color is totally different in mpv
fucking youtube

I guess it's worth pointing out that on top of the ADC, different combos of encoders/decoders/players can affect color, and even LCDs don't always reproduce colors anywhere near accurately.
>>
>>142761704

mpv has that remove digital colors thng. which should be a feature in RA as well without using shaders.
>>
>>142761786

What does it do?
>>
>>142761681
Welcome to composite outputs, enjoy your stay.
>>
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>>142761820

All the media players have it. VLC does not have it by default.

RA has it via shaders. But it should be a default option for everything in video settings.
>>
>>142761848

I don't think there are any other options for the PSX though, are there?

That being said just getting a better capture card would probably help a lot, but I don't really care about it, I don't use it for accuracy.
>>
>>142762119

Yeah but what does it do? And what does hardware YUV/RGB conversion have to do with it?

Normally the YUV->sRGB conversion matrices are standard for a given input format, I'm suprised youtube and mpv give different results.
>>
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>>142762169
>I don't think there are any other options for the PSX though, are there?

PSX has tons of output options.
>>
>>142762169
>I don't think there are any other options for the PSX though, are there?
S-Video
This sites says RGB but I'm not sure about that at all.
>>
>>142762450
What's the port on the far left?
>>
>>142762576
>this site
>doesn't post the site
http://retrorgb.com/playstation.html
>>
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>>142762450

Okay, I should have mentioned that this particular PSX is the SCPH-7502 and it only has the proprietary "AV MULTI OUT" connector. I don't know if there's anything other than composite going through that port.

I also have an older model with the external composite output but I've never seen one with the S-video connector.

Actually I just remembered that I have a picture, so there.

>>142762623

Serial (and parallel behind the cache completely to the left)
>>
>>142762371

Aliaspider's TVOUT tweaks shader does the same thing:

>// use TV video color range (16-235)
>// instead of PC full range (0-255)
>>
>>142762806
>Okay, I should have mentioned that this particular PSX is the SCPH-7502 and it only has the proprietary "AV MULTI OUT" connector. I don't know if there's anything other than composite going through that port.

The AV port supports all outputs, always has.
>>
>>142762823

Ah yeah, that's familiar. I didn't expect that for RGB output though, generally you only clamp the YUV signals for historical reasons.

>>142762715
>>142762576
>>142763001

Oh right, the SCART, I used that back then, obviously. Should have thought about it. I guess I'll just have to find the right wires and adapters if I want to improve my capture setup then. Not that it's very important anyway.

Thanks for the infos.
>>
>>142762450
Wait, what the hell is the power plug in the center? I thought it was the power input for a minute, but that obviously doesn't make sense, especially since the power input is on the right.
>>
>>142763184

Ah no actually I misremember, it wasn't real RGB SCART it was just a shitty adapter that converted composite to SCART. I guess it was good enough for me back then.
>>
>>142763326

It's "RFU DC OUT" on my console. If I understand correctly it just outputs a radio frequency signal that you can use on a TV's antenna input (if it lacks anything else). Pretty old school.
>>
>>142763423
Both exist, the real RGB cable is grey with RCA compsite on the side, it's as old as the PS1 and I know for sure it supports RGB (unlike some euro-AV SCART cable) since I use it with my PS2 and the output is almost the same as component.
>>
>>142763837

Yeah but the console only came with the composite cable and the shitty adapter, which I used because I didn't know better back then.
>>
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>>142759474
what color is this, anyway?
>>
I'm going for a Xenoblade HD texture pack here:
https://forums.dolphin-emu.org/Thread-xenoblade-chronicles-hd-texture-pack-v7-3-april-12-2016

Do I get the PNG files or the DDS ones?

Whats the difference?
>>
>>142765730
>DDS packs offer the best performance out of the box and are highly recommended over the PNG packs.
>PNG packs may require the option 'Prefetch Custom Textures' and 10GB RAM to avoid stutter.
>>
>>142765852
DDS it is.
>>
Anyone have any experience with emulating the original Policenauts? Is there a pre-patched English version of it?
>>
>>142766201
>Anyone have any experience with emulating the original Policenauts?

Yes. PS is the easiest to get setup.

>Is there a pre-patched English version of it?

Yes.
>>
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>>142765634
Well, the hue it should be according to current understanding is about 15 degrees off red, or 345 hue.

The bricks there have hues of 346, 342, and 348, respectively.

Conclusion: we were talking about the same color this whole time, it's just a matter of whether you consider it "red". Pic related.
>>
>>142766315
>Yes.

Where at? I can't seem to find it anywhere.
>>
>>142766390

emu paradise.
>>
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So endrift is apparently done with mGBA, as in quitting, does this mean it's no longer the king and we'll have to go back to VBA-M.

RIP
>>
>>142767518

It's still better than VBA-M, so no? What more work really needs to be done with mGBA?
>>
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>>142767518

I blame the TAS community
>>
>>142767518
You can't just say that and not have a source, especially if you're going to recommend that piece of shit VBA-M.
>>
>>142767518
Even if that was true mGBA is better than VBA for general usage no reason to go back to it.
>>
>>142767518
>VBA-M
Is that even actively being worked on?
>>
>>142768032
This was said in Dolphins IRC not long ago.
>>
>>142767518
You continue using mGBA until Higan surpasses it.
>>
>>142768483
Should be easy to provide totally not forged logs then :^)
>>
>>142749961
>frame - 25
So 40fps? Does that mean it's full speed, or is it like a vps thing where it has to reach 60 regardless of the game's framerate?
>>
>>142769836
Yeah, 40vps | 20fps.
>>
>>142770147
welp

dynarec when
>>
>>142770183
>https://github.com/MerryMage/citra/tree/jit2
>no work in over a month
Never ever, apparently.
>>
>>142769836
Always thought that was the milliseconds needed for each frame so the 40fps should be right?

Why would it be anything else?
>>
>>142770365
RIP
the dream
>>
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Unsaturated-V5 doesn't look purple, it's just dark red.
>>
>>142770752

That's purply-red.
>>
>>142770752
YUV-V3 (and Nestopia Canonical YUV) have a bit more blue in that color
>>
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>>142770738
>>
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>>142770994
>>
http://www.retrocollect.com/News/perspective-correction-comes-to-sony-playstation-emulation-via-pcsxr-pgxp.html
>>
>>142771204
What is this literal who site?
>>
>>142771275

First site to report on PGXP.
>>
>>142771204
Fucking idiots.
>>
Are puNES's PAL colors accurate?
>>
Man, fuck the NES palette. I'm making an NES game for fun and assembly practice, and the fact that there isn't simple YELLOW drives me up the wall. No, we needed another eighty shades of green and a ton of blacks. You can sort of counterbalance the yellowish green with emphasis bits but you just darken everything and it's not worth it.
>>
>>142767518
Source?

mGBA isn't going to disappear if endrift quits. And it's not like squall_leonhart or that other guy is progressing VBA-M at high speed anyway.
>>
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>>142772869
Use the PC-10 palette, then.
>>
>>142772869
You're coding on a limited system, learn to make art with a limited palette.

Stop thinking in "yellow" and start thinking in ART.
>>
>>142773551
As the developer it's not up to me what people play the game in.
>>
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https://github.com/libretro/nestopia/pull/24
https://github.com/libretro/libretro-fceumm/pull/42
>The Nestopia pull request has been merged now. tehcloud said he would move the new palettes from the libretro code into the core code at a later time.
>>
>>142774186
>tehcloud said he would move the new palettes from the libretro code into the core code at a later time.
That can happen? How inelegant.
>>
>>142767518
Source? And of true, why did he quit?
>>
>>142774186
>use unsaturated-v5
>apply saturation increase via image-adjustment
>???
>profit
>>
>>142771204
Interesting find Minty.
>>
>>142773551
Jesus zomebie christ that burns my eyes
>>
>>142774186
>Also removed the retro_reset() call in check_variables() so that it no longer resets every time a core option is changed.

Awesome
Testing palettes was annoying as fuck because of that.
>>
>>142774042
It's kind of funny that the NES might be the actual most portable system to code for. It's more cross-platform in fully operational form than Java or even fucking HTML could ever dream to be. No changes, no compromises, just the same exact NES games can be played on everything.
>>
>>142776920

It wasn't intended to be a "console" when it was being designed. That's why.
>>
>>142772889
>>142769146
>>142768753
>>142768483
>>142768228
>>142768032
>>142767653
>>142767518

You fucks better hope this isn't true. byuu can have aspirations all he wants, I firmly believe he was a one-hit wonder (not that it wasn't one hell of a hit).

>>142767703

OK, what's the story here? Is endrift another half-sexed freak?
>>
people stirring shit and other people believing such shit, that's all
>>
>>142777463
Some men also stand up against inequality you know. If you're from /pol/ you can call them "numales" or whatever you like, but they do exist.
>>
>>142777463
What's left to improve in mGBA? It's already ahead of VBA-M so we shouldn't be worried.
>>
>>142774397
That would allow those palettes to be built into the standalone version, like with puNES.
>>
>>142777463
His GBA core is already shaping up nicely though. He prioritized accuracy, and it's damn near as compatible as mGBA is now. On another note, I wish he'd just reimplement Gambette already since he doesn't seem like he's gonna fix up his GBC core anytime soon
>>
>>142777632
>stand up against inequality
More like creating conflict over perceived "oppression" for attention, but you can tell yourself that.
>>
>>142777632

The problem with you Americans is that you're massive hypocrites. You whine incessantly and without end at home about (largely fictitious) injustices and then act like exploitative hyper-capitalist douchebags everywhere else. Perhaps if you truly believed in your delusions that would be one thing (if slightly pitiable), but I suspect you don't; you try on the newest faux-crusade like a goddamned fur coat, to be discarded as quickly as possible when the next victim-hood fad comes down the track.

>>142777723

It's not quite there yet, much like mednafen. Inaccuracies remain, though commercial compatibility is damn-near 100% last I checked.
>>
>>142778501
What are you talking about.
>>
>>142778501
Nice rant about largely fictitious "intentional victimhood" and denial of harassment faced by minority groups.
>>
>>142778501
I like you.
>>
>>142777463
>Is endrift another half-sexed freak?

yes, seems almost a requirement if you want to be a good emudev
>>
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>>142778854
They bring it upon themselves
>>
>>142779246
They don't. Only bigoted people get up in arms about transgender like that
>>
>>142779470
Anon, if a MtF is so keen on being female and having others view them as they view themselves, what gain is there to announce your trans (in this fashion and tone atleast) other than to goad people? For the record, I'm not one of those people that gets triggered over the trans community, but this comes across as picking a fight.
>>
>>142779470
I'm accepting of them, but for what purpose did the person in >>142779246 have to mention that? If they want to be treated like everyone else don't do shit that practically invites the commentary. They want to be viewed as "normal", but they sure like to showcase how "different" they are.
>>
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>>142777723
There are some graphical issues with the Sonic Advance games and some other problems in other games that still need to be fixed.
>>
>>142768483
Are you going to post logs or are you making shit up?
>>
>>
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>>142777463
>OK, what's the story here? Is endrift another half-sexed freak?
>>
>>142783075
wtf...
>>
I tried asking about endrift in dolphinDev IRC, and got 10 minutes of radio silence despite their being around 70 or so connected users.
>>
>>142783663
dolphin-emu, rather
>>
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>>142783803
>>142783663
>>142767518
kek
>>
>>142784165
Why did you whois Lioncash?
>>
>>142784435
misclick
>>
>>142783075

That's much more reasonable, actually.

>>142784165

Good to know.

>>142779470

That largely depends on what you classify as "trans". Do you mean a male that identifies as female (or vice-versa)? Nothing wrong with that. History has known those kinds of people since time out of mind, and yet the world keeps spinning as it ever has. Traditionally they adopt the mannerisms and dress (emotionally they're already there of course) corresponding to their chosen gender and that's the end of it; having sex is a bit more awkward, but they find willing enough partners.

But if you mean the type that go so far as to mutilate their genitals (to get the "correct" set) or take a bunch of hormones (which will likely cause all sorts of complications down the road), then that's a mental illness. Cutting off portions of your anatomy is not normal and never will be, I don't care how many sacks of shit in a suite you pay to tell you otherwise.
>>
Is there any way to control some of the input lag for a game or a game's controller? Recently been emulating Guitar hero with an Original Guitar hero controller to X360 converter, and the delay between pressing the button and it showing up on the fret board is nearly unplayable.guitar hero 2 and 3 have adjustments to the input lag ingame, but none is available for Guitar Hero itself. Its terribly disappointing.
>>
>>142778854

You Americans are fucking _obsessed_ with minority groups while your own goddamned empire crumbles down around you.

And it's all a distraction, that's the sad part. A distraction you keep falling for.
>>
Someone's a little ranty tonight.
>>
>>142787289
Who are you talking to?
>>
>>142787373
You, probably.
>>
>>142787289

Don't act like we haven't talked about stupider shit.
>>
>>142787608
And you're >>142779470, I'm sure.
I liked the part where you addressed none of the three valid, buzzword free responses.
>>
>>142788016
I like how none of this is emulation related.

inb4 blah blah but endrift and rachelb
>>
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>>142788182
Is that why you kept replying instead of ignoring it?
>>
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>MAME and 1964 can play Pokemon Puzzle League
>no version of Mupen can do the same

What does this game do different than others? I'm no programmer, but I tried to see if there was anything MAME did differently than Mupen, and for the most part, as far as the RSP code goes, it's pretty damn similar. Where is the issue? All we have to go by is a comment from Richard42 about PPL throwing a bunch of SP interrupts or something.
>>
>>142772889
That squall cunt is one of the biggest arseholes on the internet.
>>142777632
Good god you're pathetic.
>>
>>142790620
The worst part, by the way, is that at worst it's very likely to be a couple of lines of code that are the issue. The answer to fixing Rare games in LLE without fucking over Kirby 64 was changing a single number, after all.
>>
bump
>>
Does anyone have any good recommendations for controller mapping applications? I'm using the logitech f310 on Windows
>>
>>142797148

I was unprepared for how shitty the d-pad on that was.
>>
>>142797148
Autohotkey or joy2key.
>>
>>142790620
Mupen is the worst of the big 3. Although to be fair, the author of mupen quit earlier than 1964 and PJ64 is still continuing in development.

You're better off comparing Mupen to PJ64 or 1964 than MAME.

Anyway, PPL is odd because even improper VI emulation can break the game. Mupen seriously needs to change the way it handles interrupts. For RE2, it's not firing AI interrupts often enough. The emulator also does weird stuff for SP interrupts. That's prolly the reason WDC / Stunt Racer still doesn't work for Mupen.
>>
This early in the morning and the thread's already on life support. Guess we got burned out on arguing about brick colours.
What controversial poll will be cooked up for next thread?
>>
>>142800347
Should ePSXe be recommended anymore now that PCSX-R has a much better GTE hack, and texture correction.
>>
>>142800659
The answer to that was "no" before PCSXR had texture correction.
Beetle when?
>>
>>142800712
>The answer to that was "no" before PCSXR had texture correction.
why?
>>
>>142800909
Because mednafen is so much better.
>>
>>142800989

All hail Recapcha!
>>
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>red bricks on real console + CRT tv
>>
>>142802521

Nice, that's actually red too unlike >>142770752
>>
>>142774186

Could you add Rock Man 9 palette? It's very close to Consumer, but it'd be nice to have.

Link:

https://sites.google.com/site/insectduel/ririka/rockman9_nespalette.zip?attredirects=0&d=1
>>
>>142800659
>now that PCSX-R has a much better GTE hack, and texture correction.

Only in Icehunter's PCXP fork. Not in mainline.
>>
>>142802521

Holy shit, please stop this already.

We don't know what TV you have.

We don't know what kind of camera you used to take the picture.

We don't know if your camera is properly color balanced.

JPEG does chroma downsampling with messes with the colors.

Furthermore I'm willing to bet that nobody here has a properly calibrated screen anyway, making any picture posted in this thread entirely worthless.

There are only two ways to go with NES palettes:

- Either you want to stick to a particular standard or decoder model and you use those values and then you better have a properly calibrated screen or it's completely pointless.

- You use the one that subjectively looks best on your setup.

End of story.
>>
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>>142802686
>>142802521

Another tv, another shot. Kind of purply red this time.
>>
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>>142802932

>turbo nerd gets triggered by reality
>>
>>142802932

OR (and just hear me out)

In the real world your average CRT TV is likely to give you some variation of red, or purple-red.
>>
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>>142803037

More like turbo autists get triggered by the fact that there's no single answer to a simple question.

We're nearing audiophile bullshit territory with that stuff.

Pic related is a comparison of PNG vs. JPG with 4:2:0 chroma downsampling. It's possible to make JPG without chroma downsampling but it's easy to miss. JPG is never a good format for image comparisons.

>>142803269

Yes and:

> You use the one that subjectively looks best on your setup.

Even the Virtual Console and other official ports don't bother with the standard palettes anyway.

It's just some purists wanting "THE REAL THING" for the sake of it, but in this case there's simply no such thing.
>>
>>142800659
Texture correction isn't fucking big deal. It's about polygons and integer math.
>>
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Thread posts: 177
Thread images: 38


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