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CUHRAYZEE GAMES GENERAL /cgg/

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Thread replies: 12
Thread images: 6

File: Deep Desire.jpg (76KB, 600x744px) Image search: [Google]
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VST8 ANNOUNCED
https://www.youtube.com/watch?v=3qOj4RdyV8w

GET ON DAT MKH
https://youtu.be/3AoGqeGz-6Q

STYLE TRIAL NO.3
https://youtu.be/ztNU7iHcHdU

CUHRAYZEE THREAD FAQ (please read this and CUHRAYZEE NEWS before asking questions):
http://pastebin.com/XFGyzhzB

CUHRAYZEE TIPS, TECHNIQUES, AND MODS
http://pastebin.com/Pzmmx36v

STEAM GROUP: http://steamcommunity.com/groups/CUHRAYZEE
WIKI: http://cuhrayzee.wikia.com/wiki/CUHRAYZEE_GAMES_GENERAL_Wiki
FORUM: http://cuhrayzeegames.boards.net
DISCORD: https://discord.gg/0TSS4WBp8KInaB91

DMC, Bayonetta, Viewtiful Joe, God Hand, Ninja Gaiden, Wonderful 101, Vanquish, Sengoku Basara, Rising Revengeance, Fairy Bloom Freesia, Rainblood, Mitsurugi Kamui Hikae.

Pachinko Dmc Ost
http://www.mediafire.com/download/dvlhjka86dniq6y/PACHISLOT_Devil_May_Cry_4_OST.zip

Pachislot Bayonetta OST my.mixtape.moe/dljibc.zip
>>
Back from the grave
>>
Enlighten me, not looking at playerbase, devs, payment models, just looking at mechanics, gameplay and so on...

Warframe is a little bit cuhrayzeeee, no?
>>
File: Vergil Combos.webm (3MB, 852x480px) Image search: [Google]
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Post Vergil shenanigans.
>>
File: WIP NoDT bambambo.webm (3MB, 852x480px) Image search: [Google]
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>>140604497

>>140602561

It has a nice movement system and gunplay, but the devs/publishers raped its body way too hard for it to even be enjoyable anymore
>>
>>140602561
no Just a little bit maybe. I'd love to see what creative stuff people could do with it actually. So please post if you have anything
>>
File: WIP cambambo.webm (3MB, 852x480px) Image search: [Google]
WIP cambambo.webm
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>>140605429
I've also forgot to mention how bullshit level scaling in WF is, especially when enemies tend to have aimbot+hitscan weapons. Reminds me of OG Ninja Gaiden 2 except not even remotely as fun
>>
Any tips on the cutlasses and ground fishes between level 60-80 as Dante? They're not difficult, but a major time sink. In a room say with 10 flying swords it is such a chore to clear it. The dogs also give me trouble because they don't stagger for shit and hard to launch, unlike Frost where prop shredder always work.

I managed to scrape by, but then always ran out of time when fighting Credo
>>
>>140607331
IIRC using Omen makes them jump and keeps them stunned briefly, but you will also be unable to move

alternatively you could use the launch-pad missiles that will track them down

if you have DT you can machine-gun them down too

basically Pandora is the best way to deal with them
>>
>>140608196
Yeah Pandora still fuck me up because I'm a noob. I know it is very beneficial to keep the purple Pandora gauge up, but my tiny brain still can't keep up with cycling both guns and melee at the same time. There's countless time where I'm pressing circle in gunslinger expecting rainstorm and the stupid pandora rocket pod came out.
>>
File: When I'm cuhrayzee.webm (1MB, 720x405px) Image search: [Google]
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So after over a decade, I finally got around to playing DMC1. I beat it within a week since it's pretty short but holy shit this game is a fucking revelation. I regret not playing it earlier. It was so fucking good, I loved almost every second fuck the underwater parts, literally what were they thinking?.

Next is DMC2 and after that I'll replay DMC3. Goddamn, I love Devil May Cry.
>>
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Some progress.

So what about next style trials?
Thread posts: 12
Thread images: 6


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