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/acg/ - Armored Core General: Lonesome Path Edition

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Thread replies: 413
Thread images: 169

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For all newcomers, Armored Core and all JP mecha discussion here. You are welcome to shill western stuff with JP influence.

AC pastebin:
http://pastebin.com/WSq32Amg
Read that if you have any questions. If the pastebin doesn't answer whatever question you may have feel free to ask us in the thread.

/acg/'s partially approved recommendation list:
http://pastebin.com/Wjv8sukr
(updated february 13th)

BEFORE YOU PROCEED LISTEN TO OUR THEME SONG!!!
https://instaud.io/jzI

Steam: http://steamcommunity.com/groups/armoredcorevg

/acg/ PLAYS

SCRIMMS
>Merely ask to play and someone will get on with you

SUNDAY NIGHT FOR ANSWER
>usually every Sunday.

SATURDAY AFTERNOON VERDICT DAY
>Needs to be scheduled, make a fuss about it if no one listens.

Official Strategy guide PDFs for 2, 3, and Nexus :
http://www.emuparadise.me/magazine-comic-guide-scans/Armored_Core_2_Another_Age_Prima_Official_eGuide/1833
http://www.emuparadise.me/magazine-comic-guide-scans/Armored_Core_3_Prima_Official_eGuide/1635
http://www.emuparadise.me/magazine-comic-guide-scans/Armored_Core_Nexus_Prima_Official_eGuide/2226

Best pilot needs a spot in the OP
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>last thread died LITERALLY as soon as I posted
To continue

>>134973970
My argument wasn't that there weren't plenty of games that didn't have saving. You said that you had to beat games in one sitting back when, I said that wasn't necessarily true. Get off your high horse gramps.
>>
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Fuck /vg/ has been going fast today, we need to be on high alert
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>armored core tag on danbooru
>no porn whatsoever
AC truly is the purest videogame franchise.
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>>134981323
It's this purity that keeps us going
but its also why we're on page 10
>>
Can't screw up dessert without the thread dying.
>>134964770
I think he means that you should start with the original, then play Project Phantasma, then play MoA since they flow into each other.
>>134919265
>some rulings by the GM that allowed multiple attacks (1 for each arm
I actually found Duke on /tg/ a few weeks ago and he told me that this is how it's supposed to work. You can attack with each available weapon on your utility phase.
>and secondary arms count, so they got 4)
Ooh, didn't think of that. That's pretty neat.
>Also, I had been considering that on 3 wounds taking 1 damage would be a loss of limb, but GM says no it needs to be 1/3 or 2/5 total wounds for half damage or less
So if I'm reading this right, he's rounding down? I agree with him, that's how I'm handling odd numbers of wounds. Assuming we're on the same train of thought, the idea is that your arms and legs don't incur penalties until they've passed the halfway mark and you won't pass 1.5/3 until you get to 2.
>>
DEATH WILL COME FOR US ALL
>>
10
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wake up
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>>134984047
>I actually found Duke on /tg/ a few weeks ago and he told me that this is how it's supposed to work. You can attack with each available weapon on your utility phase.

That I already assumed when it comes to weapons, though the wording for melee is weird and makes it sound like you can only do one attack (with the prereq being having at least an arm or two legs).

Many little errors like that throughout. For example, turn flow has a problem since RAW the DR move bonus is only counted for the current turn, so whoever goes first in initiative gets to hit everyone like they were standing still. I'm sure this isn't how it's supposed to work, and your move bonus lasts until your next movement phase.

Another thing I spotted is that if a targets' DR is high enough that it can only be hit with critical hits, then you should make every shot a called shot - your hit chances aren't going to get any worse, after all. I'm pretty sure this is unintended behavior... I'll have to think of a solution for it to suggest to my GM eventually.

But the one thing where rules really fall apart is with the Mortar. How the hell is it supposed to work?
>>
>>134994062
>For example, turn flow has a problem since RAW the DR move bonus is only counted for the current turn, so whoever goes first in initiative gets to hit everyone like they were standing still. I'm sure this isn't how it's supposed to work, and your move bonus lasts until your next movement phase.
Yeah, that's the assumption I run with, but I can see how the RAW version makes sense to those who've played enough D&D and Pathfinder.
>But the one thing where rules really fall apart is with the Mortar. How the hell is it supposed to work?
Ah geez, now you're making me worried that I don't have it right.
So, as far as I understand, you choose a target square within 60 range. If it's at least 20 squares away, you roll the 2d6+2+Control to see if it hits.
And at this point I think I see what you mean. You're wondering what the attack roll is checked against, right?
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>>134995732
Correct.

Actually, initially my assumption is that it'd roll against the targets DR like any other weapon, and if it missed it'd scatter, but then... if the scatter hits someone, do you roll attack checks for those too? Or do you compare your initial roll to their DR? Surely it can't be auto-hit.

But... if it's the second case and you just check DR against everyone under the template, if there are adjacent targets why not shoot at the one with lower DR to ensure no scatter? Or wait, why not aim at the ground instead of a target, and then there won't be scatter at all!

Wait, what...?
>>
>>134981323
if you want lewd you have to look n pixiv for crappy fan art of the pilots.
>>
>>134996494
Here's my initial thought.
You choose a square then you make a check against a flat number to see if the shell lands there. Since it's 2d6+2, maybe make that number 6 or 7. 6 sounds better to me so that it's doable within range 20, but 7 might work as a way to severely disincentivize close range use.
Anyway, if the check succeeds, the shell lands in the square. If not, it lands 1d6 squares away in a direction of the GM's choice. It explodes in its 3x3 square and everything within the blast zone makes an armor save. If there's anything in the center square, make a shoulder weapon attack roll against it. If you beat the DR, it has to make an armor save against the AP2 explosion. If you don't beat the DR, then the shell isn't a direct hit and the occupant of that square gets to make the armor save against AP0. Then everything else makes their armor saves at AP0.

Now that I've finished typing that out, it seems a little cumbersome for what's supposed to be a hotfix.
>>134981323
>>134997237
Gelbooru.
>>
>>134997717
that too.
>>
>>134997717
Gelbooru won't give any more lewd than danbooru.
>>
>>134997717
>Now that I've finished typing that out, it seems a little cumbersome for what's supposed to be a hotfix.

Yeah...

The other template weapon, Incendiary Missiles, seems really simple: roll missile AR and check against the DR of everything in the designated 3x3 area.

This also made me think of artillery. If a howitzer shot deviates from target, do you still roll spotter AR for the hits on the new grid square? I'm guessing yes since there's no alternative presented.
>>
>>134998846
it does.
>>
>>135001932
I'm talking in the AC department.
>>
>>135003193
it does.

Want me to post all the lewd pics I can find?
>>
>>135003315
yes. with kurasawas covering the naughty bits
>>
BOTS
>>
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loli bump
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>>135012874
Great loli i am seeing.

Still gonna kill her.
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I get the names out of the tags.
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>>135014131
okay bb but fight me before you kill her.

>>135015276
Leeeeewwwwwd but like.

Anyways a bump before booze session.
>>
Dual Gear looks neat. I hope 2017 comes soon, I'd like to play the full game, and not feel ripped off like I did with Project Nimbus.
>>
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Oh most persistent almost dead general of /vg/.

Has there been any indication of a new armored core title whatsoever? Even as a distant thought or inkling a sega/from employee has sneezed on during an interview?

Any words whatsoever?
>>
>>135019387
the president of From said he would like to make other games besides Souls games.
>>
>>135019493
>would like to
>means there's no way in hell they're going to stop making profits
Today is a sad day...
>>
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When are ya'll going to make a Disqord. mfw I still talk to people who I met through AC4A
>>
>>135019665
If we made a discord the general would be dead for sure
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memes
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>>
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Every day until I get a setup like this working myself

https://www.youtube.com/watch?v=JL3F70nWE5g
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>the one pure general has resorted to lewdness to stay alive
>>
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>>135022297
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>>135022297
Blame anon. >>135003512 I just obey.
>>
>>135022580
>brown may greenfield

How did this pic elude me until now? Sorry Ahab this one is mine.
>>
>>135022631
This picture is not AC related no matter what anyone says
>>
>>135024019
If I remember correctly that girl is moefied version of Neo Nidus NEXT Gachirin

See the emblems.
>>
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Last one.
>>
>>135031163
The parts making up that blue AC don't exist.
>>
Pmub
>>
>>135019493

>the president of From said he would like to make other games besides Souls games.
Yeah, like Blood Borne, and Dark Blood, and Dark Borne, and Dark Soles (a shoe store simulator set in the Souls universe), and so on.

Don't worry, "technically" they're not souls games.
>>
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>>135034961
Well if you remember Namco also tried to kill ACVD. Who the hell releases a game a week after GTAV?
>>
>>135034961
There will never be another Armored Core unless Bandai Namco deems it worthy.

If From makes a new mech game it will be a new IP

>>135034961
I know being cynical makes it easier to cope, but do it to the people who deserve it.
>>
>>135035981
I think being a new IP would actually help the game more than hurt it especially if it was single player focused.
>>
>>135036280
I agree, but if it will happen, it won't be for years and years to come.
>>
I say retire the Armored Core IP. It'd be hard, but From can make a good game without Nineball and Aaliyah and Karasawa. What matters is that the gameplay is good.

Sticking to IPs and franchises only hurts the industry, when From could branch out and try new things, without Bamco down their throats.
>>
>>135037453

And if you don't believe me, tell me that Chromehounds isn't a masterpiece, or that Metal Wolf Chaos, Frame Gride, and many other mech games by them weren't at least above average in quality.
>>
>>135037558
Chromehounds isn't a masterpiece
>>
>>135038049

Okay, thank you for telling me that, like I asked. But is it true? It's a pretty damn good game.

Think of it like demons Souls and King's Field. One is a spiritual successor to the other, but they share little in terms of names, right? That's the power of a spiritual successor.
>>
>>135038738
I don't know if your reasoning is sound but I just said that because I only discovered it after the servers were shut down.
>>
>>134998846
http://gelbooru.com/index.php?page=post&s=list&tags=armored_core+-rating%3asafe
Knock yourself out, boyo.
>>134999002
I agree on the artillery. It sounds sensible to me.
>>
>>134981323
Ask and you shall recieve

>>135036280
Playstation/console platform isnt ideal for any multiplayer games that aims higher than simple deathmatch or fightan games.

ACVD have good multiplayer objective, hubdered by the region lock and bastardly designed UI for operators that simply only can work on PC.

ACVD on pc when?
>>
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>>135041436
Time to fap before sleeping, then.
>>
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>>135045243
>does AC ever use real world locations?

That's a stupid question, it takes place on EARTH ffs
>>
bumpin
>>
Morning.
>>
Ohayou.
>>
>>135034856
MT? Normal?

>>135035981
>new IP

The new name better keep "Armored" or "Core" somewhere, and retain the merc aspect of the games.
>>
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Hey d-roy i'm letting you know that i made Raging Torrent V and i also made Providence, Painkiller, and Tyrant
>>
>>
>>
Raven's raven
a raven for ravens
>>
bumop
>>
near death experience
>>
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>>
i feel my memories fading
the blinding light of the sawa...
the discharge heat of the moonlight...
did i really fight all those wars
was it just a kid's dream?
either way, the end is here
Dead thread
Dead game
time to die, comrades
>>
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Favorite ACFA mission?

Mine is Destroy Cradle 03
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>>
>>
Everyone ready for SNFA?
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>>135085110
My body is ready.
>>
>>135085110

Aw, that's tonight? How was I supposed to know?
>>
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>>135087437
I'll take that smugness and raise you this.

>>135089487
Its on the OP bb, read it carefully.
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>>135075323
that's what this thread needs
literally poetry
>>135078897
i liked the long mission with those 2 big things at the end that have a million HP and the tunnel and stuff
something about that mission is extremely comfy. i love blowing up large amount of normals
defend sphere is pretty cool too, taking out all those bombers on the way there and landing in a tokyo drift turning around firing machine guns... that mission's the man
>>
>>135078897
Destroy unidentified AC + No Count. a 1v3 was never so fun.
>>
I'm just here to bump the thread
>>
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I'm on FA right now if anyone wants to play early.
>>
>>135099359
Lets have some fun xez.
>>
SUNDAY SUNDAY SUNDAY
>>
bump bump snfa
>>
Just a reminder, SNFA is on right now.
>>
>>135090427

>read
Nope. This is America. Reading is for Democrats.
>>
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>>135109837
meh.

puchi bump
>>
This thread needs shitposters, then it wouldn't die
>>
>>135075323
But who will be the one bringing our end?
We are ravens
Death comes to all of us
Living as we please
But we always survive
Once a comrade, now a enemy
Fighting for our survival
Yet wishing the sweet release of death
and when the dust settle
All said and done
only the strongest one of us will remain
Little need for words at that point
The Last Raven will be the only one to remember
Our ascension and Fall.

>>135078897
>spoiler

I like that mission too. Is just so brutal in many ways.

>>135115198
Perhaps but can you live with /acg/ being run by shitposters?
>>
>>135117225
If it keeps the thread alive, sure
>>
>>135117929
maybe, it will happen if the name of FROM itself manage to draw players to the next AC or spiritual succesor game (if ever comes), I just we can avoid tryhards.
>>
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Well i'm salty as shit now with that grenade death.
>>
>>135120725
You're always salty because you never win.
>>
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>>135121041
I don't know man, you three looked pretty dead when i played Commando.
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>>135120725
>>135121041
>>135121192
Well that's one SNFA ruined. Maybe it'll get better for the next one.
>>
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>>135121338
>>
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I'm guessing SNFA is over?
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>>135124481
Cheer up xez, here's a korean idol.

>>135127926
yup.
>>
these games suck
>>
>>135035981
Or until Sony offers to publish one.
>>
>>135132679
>Sony
>funding a series as financially stagnant as AC
How high were you when you posted that?
>>
How would you feel if Michael Bay made an Armored Core movie?
>>
>>135133245
If Transformers was any indication, he'll blow the entire budget on partial models for the mechs, and explosives to try and kill Megan Fox with, and use the remaining $10 to pay some hobo to write the script.

I'd give it a solid 8/10.
>>
>>135133245
even something as simple as a pistol will cause huge explosion, little mecha and more human pilots on the screen, cheap hollywood romance and some humor from time to time.
>>
>>135133941
Me too considering we'll be going to see it anyways because of brand loyalty.
Now the real question is how would David Lynch direct an AC movie about the introspection of Nineball A.I.
>>
>>135134568
all was a dream....by a AI
>>
>>135133245
I would pretend that my favorite videogame franchise never existed.
>>
>>135135307
could you? when the movie is a hit? you see it everywhere, everyone talking about it, memes in all the internet, and knowing how wrong they are.
>>
>>135135465
I could, because I never go outside, I don't talk to people, and the movie would be a flat bust because it's armored core and nobody cares about that. The only Transformers movie that got descent reviews was the first.
>>
>>135134951
>>135134951
How could an A.I dream?

>>135135594
Err what can I say other than watch more michael bay movies.
>>
>>135133941
Heck, I'd watch that. Sounds kinda fun.
>>135075323
Melodramatic
Jeck you fag stop being that
Watch our videos
>>
>>135137227
Why the fuck would I ever do that?
>>
>>135138582

Because sometimes you feel like you have too many braincells, and you just wanna sit back and be stupid.

In which case I recommend all of Micheal Bay's work.
>>
>>135140078
I'd rather watch good movies that don't require me to think, like The Iron Giant.
>>
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>>135141387
You know >>135140078 is right, you should watch more and burn those brain cells.

>>135138146
Good games tonight Ahab, sorry about that dc for Sat-II.
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>>135146420
Please bump with on-topic subject matter.
>>
>>135146535
>>135146535
Alright I'll look into my AC folder for more pictures.
>>
>>135147092
Well actually I don't care, I was just angry because I kept losing online and came here to see some stupid moeblobs being borderline spammed.
>>
>>135133245
Am I on /tv/?

Anyways.

Jack Snyder on the director seat.
Acfa setting
Morgan freeman for the OMER/League. (Who the fuck hates him)
Pass me that leonardo for emcee

Frequency gets to make the soundtrack, no hans zimmer shit pls
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>>135147517
>leonardo
>a main character in an action blockbuster
>>
>>135147274
Would you like to talk about what happen, it might help a little.

>>135147825
I'll pass on leo.
>>
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>>135148658
>Would you like to talk about what happen, it might help a little.
No? I was fighting scrubs in a videogame, not in some sort of breakup, what am I in fucking therapy?
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>>135148986
Nope just take it easy buddy.
>>
bump mecha
>>
>>135148986

We're all in therapy.
>>
>>135156771
some more than others.
>>
Junk
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JUNK IS BACK AND WHACK and having a hard time against helicopters
>>
>>135170159
>moe blob

Why?
>>
Junk is the purest form of moe
also apparently the answer for those attack choppers was shotguns
>>
>Quick lock FCS has worse Lock Computation than long range one
Junk pls
>>
>>135171272
is what junk does.
>>
Man fuck chapter 5 and these 2v1 AC missions, Junk want made for this
>>
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too close?
how can you not believe in good?
vanishing the world in the clouds?
>>
>>135175287
that song is ending material.
>>
>>135176047
do you mean
End Of Armored Cores?

though, it's not even Thinker
>>
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>Swarm of hellkites while being sniped by an AC
>Hellkites are all weak against CE and just tanky enough to resist gatlings and pulse MGs
>No junk heat MGs, battle rifles are too slow
whyyyyyyyyyyyyyy
>>
>>135176693
They are one type of MT that I like their design.
>>
Fighting a huge swarm of Rocket Golems bunched togehter so you cant kick them without them wrecking your shit and then moving o tho those hellkites with missle support all while being sniped by fucking charis is a nightmare
>>
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Okay so Im standing at spawn and charis is taking potshots at me and hasnt missed a single one, I'm just gonna chill till he runs out of ammo
>>
>>135177658
Do a sniper duel
>>
The junk Sniper cannon barely was able to hit the golems half way there much less this guy lmao
thing shots 3 shots at once and not a single one is on target
also can enemy AC's even run out of ammo? I've been sitting here a while
>>
>>135178019
I don't know on VD. I rememeber that on 3 gen and on 4 they could.
>>
Well its been a little over 12 minuites now and he's still going so I'm going to assume no
Knowing is half the battle
>>
>>135178669
You could try to approach and avoid him, take out the mooks first and the go for the AC.
>>
ALL THIS FOR NOTHING
FUCK
That sniper does like 1/5 of my fucking health
>>
>>135178938
is there junk shields?
>>
>>135179084
Nope, and you were right best option is to approach him and get him out of sniping
>>
>>135177658
is that the motherwill?
>>
>>
>>135181240

What's left of it anyway.
>>
This is dreadfully boring but I figure it'
s better than a hollow bump
also forgot to turn my music off
https://www.youtube.com/watch?v=LXN167OfMW8
>>
>>135189058
behold the JUNK!
>>
>>
>>135175287
It's really stupid how they had to buff most of the ACs in FA because they were all overweight.
>>
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>>135189058
Interesting music there anon
>>
Mission accomplished /acg/ I have sent Ranker a copy of acfa. Now that is done on my side, all Ranker needs to do is sell his body for his friend's ps3.
>>
>>135199964
>sending him a copy when he doesn't even have a ps3
>>
>>135147517
>Leonardo
Boy you better not mean DiCaprio.
>>135170931
Or feet.
>>135189058
Cripes, man. Want a hand?
>>
>>134978796
Does anyone still play vd? I sort of want to play but it seems pretty dead. Is it better for Japanese versions of the game?
>>
>>135200920
I'll play with you. I'm on PC version.
>>
>>
>>
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>>
>>135200071
Well maybe instead of green texting you should sell your body for Ranker's ps3.
>>
>>135210289
admit it wasn't the smartest decision
>>
>>
>>135197320
Goofy music is the source of my junk powers
>>
Wish there were more games like this
>>
Garbage
>>
>>
>>135206406
beautiful
>>
>>135229684
favorite OW and why
>>
>>135234532
I just love the animations for the Giga missle, it's so good
>>
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>>135138146
>Jeck you fag stop being that
it wasn't me!!
>>135234532
grind blade, self explanitory.
in case that needs clarification: six flaming chainsaws
six
FLAMING
chainsaws
>>
>>135237273
That sounds out of WH40K.
>>
I am the MSPaint master.
Resized twice due to filesize limit.
>>
>>135240037
unbelievable, are you guys painting trains?
i used to have an addiction to painting trains
>>
>>135241673
Nope, Cadillacs sticking out of the ground.
https://en.wikipedia.org/wiki/Cadillac_Ranch
>>
does anyone have that picture with the backs of like 5 different antagonists or something

i'm pretty sure it was ibis, nineball, nwgix, and some others
>>
>>135240037
right guy git some bitchin ef/fa/y jacket
>>
>>135243230
enjoy.
>>
>>135240037

I am jealous of you guys right now. I wish we had cars sticking out of the ground.
>>
>>135246272
thanks guy

the fuck is i-cfff-serre about? did they just call it IBIS in the english release?
>>
>>135246850
I think it's an alternate name for him.
https://translate.google.com/translate?sl=ja&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwww.armoredcorefan.com%2Facpedia%2Findex.php%3FI-CFFF-SERRE&edit-text=&act=url
Makes a couple assumptions about it.
>>
>>135240037
>those clothes
My goodness you couple of spergs.
>>
>>135246272
IBIS was the easiest final boss in the series
I haven't played every game but I imagine that statement is almost true
>>
>>135251260
Phantasma.
Klein under the right circumstances.
>>
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>>135246272

>AC2 gets no representation
>ACV gets two reps
>>
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>>135254617
>>
>>135240037
When are you faggots gonna come to cali so chel and I can call you guys faggots irl.
>>
>>135256990
When are you and Chelonian going to road trip through Utah so Larco can call y'all faggots and into Texas so I can tell you Miki a not best girl
>>
>>134978796
bump
>>
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>>
up
>>
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>>
JU
NK
>>
>>135261982

did they really consider centaur legs? I guess they could work in a spin-off game with a fantasy seting.
>>
>>
>>
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>>
>>135274289

I'm glad they didn't. They looked pretty gay.
>>
>>135285213
like I said, they could only work on fantasy setting.
>>
>>
>>135257647
Because those states suck why would we ever go there.
>>
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>>
>>135286012

True that.
>>
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>>
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>>
>>
Got cheated out of a county fair that I was gonna go to. It sucks. How was your day, guys?
>>
>>135286012
>AC with a fantasy setting

I want to see how that will work.
>>
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>>135302410
They have a steampunk design and run on steam or magic crystals and the knights that pilot the behemoths are called ravens.

They must duke it out in a jousting contest against a strong opponent in order to get into the guild known as raven's nest.
>>
>>135302340
I didn't have to go to a county fair so it was pretty great. Also I just started EDF and I played it for ten hours straight.
>>
>>135302968
the coorporations will be big families that rule over the lands.

IA are spirits that posses the AC.
>>
>>
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>>
Slow day is slow.
>>
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>>135308218
I'm going to make this design right now.
>>
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>>135309276
Post it later.
>>
>>
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>>
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>>
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>>
>>
/acg/ is death right now apparently.
>>
>>135303248

>10 hours

Sounds like quite a keeper.
>>
>>135329543
>>135329543
we are the ded
>>
>>
>>
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>>135337903
>>
survival bump
>>
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>>
>>
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>>135240037
HOW. HOW IS THIS POSSIBLE? CAN LOVE BLOOM IN THE BATTLEFIELD?

Im assuming the purple one is Ahab because of that pic you sent once, time to do some lifting turbo faggot
>>
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>>
>>135352057
>REyleonard
>RE

Really?
>>
Friendly reminder this general and game

are

D E A D
E
A
D
>>
>>135309276
If you ever use that against me I will disown you Xez.
>>
http://gematsu.com/2016/03/playstation-vr-launches-october-2016-399

>From Software is on the list.

Armored Core VR anyone?
>>
>>135358068

You mean Virtual Souls, right? Or, since it'll be a Sony only title, given the PSVR, it'll probably be something closer to VirtualBlood, or some dumb name like that.

Why would anyone want a VR AC? Since it's VR, it'll be forced into a 1st-person perspective, because immersion, or some dumb reason. I don't know about anyone else, but I tried AC in 1st-person. It wasn't good.
>>
>>135359249
Steel Battalion 3.
>>135350187
Fork over a few thousand bucks and I'll gon on the university's summer trip to Lima where we can find out.
>>135289918
Lack of earthquakes.
Best Department of Transportation in the country means our roads suck less than all the others.
>>
>>135359249
If they do VR mech game, it would be a sony published game, so it can't be AC. So it will probably be some first-person Chromehounds/Mechwarrior clone.
>>
>>135019067
the dual gear demo was so much fun I played twice and I'm really hoping they can get multiplayer in even though their indiegogo didn't reach that goal
hopefully in the next ones there are any more, we get some access to the garage

but now that it's on steam I'm gonna play it again and post some pics if anyones interested
http://store.steampowered.com/app/443000/
>>
bump
>>
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>>135379815
Please do post about it, i'm genuinely interested in it.
>>
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>>135302410
Something like pic related.
>>
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>>135364512
You better start saving senpai. I'd tell ypu there's a lot of brown lolis, but most are ugly as hell. But I know you gringos love that shit.

>>135359249
This. Everyone want to see their robutts
>>
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>>135308218
>>135309276
Took me awhile but it's near identical also sorry about the picture quality again.
>>
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>>
>>
>>135387658
The thing looks OP.
>>
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>>
>>
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>>135395810
>>135387658
Your thoughts on the design?
>>
>>135396092
>>135391731
Heck, I can tell you about that. I have a nearly identical weapon setup (swap a Motocobra for that big Rosenthal assault rifle) on Ekhazar and it's pretty brutal. The AS missiles make for a good fish finder with better range than the radar you probably have in your FCS.
>>135386408
>saving
Not happening, no income up at school.
>>
>>135386408
>brown lolis

my savings account have a purpose now

>>135387658
literally an f1 car now, I like it aesthetically
>>
>>135396092
Oh sorry....

The quality ruin it a liitle but it looks good, I can notice some of the decals.

Also double motorcobra and that build, is going to be anooying.
>>
thats crazy
>>
>>
>>
Damnit all, my hype for Dual Gear just went down a few notches. I couldn't even start up the pre-alpha. It had a fatal crash after 10 minutes of loading.

I guess I should've expected this from a game that's not even in alpha yet?
>>
>>135402469
>expecting a game to work right during pre-alpha stage.
>>
>>135405765
>>
Do Japs still play on JP VD?
>>
>>135408856
If my friend list is anything to go by, Americans still play it, so I'd imagine there are Japanese players about.
>>
>>135405765

That's why I'm not angry at them. It's just disappointing.
>>
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Things are really fast right now, keep an eye out.
>>
>>
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>>135415289
>>
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>>
>>135417483
>>
>>135420375
Last one for a while.
>>
We are still alive.
>>
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>>
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I wish I knew how to take webms
but the steam demo has access to the mech and pilot menus, I'll have to get a 360 controller so I can go through them properly
>>
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it plays like Front Mission with the free movement and aiming of Valkyria Chronicles
>>
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the Timer and GP Gauges let other mechs do counterattacks and overwatch attacks while an enemy is moving

idk if there's some kind of initiative/speed check but when someone starts moving an enemy mechs Timer gauge will start counting down and when it hits zero they can attack during the middle of your turn as long as they have GP left

>>135437041
here I got my right arm blown off while trying to punch this guy as he countered me with a big shoulder GL or something
>>
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there's single and multi lock missile launchers, you can boost-dodge with SHIFT-WASD but I didn't get a chance to try dodging missles
>>
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messing around in the garage, I couldn't figure out a way to exit with just the keyboard so I couldn't give it a test run
>>
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backpack part details

hoping we will get something similar to the ability backpacks in Front Mission like Repair, Radar or ECM attacks?
>>
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>>
>>135436652
Oh yo how? Is this a demo?
>>
>>135443898
Yeah okay my bad I just backread.

Fuck I hope it goes through, but the indiegogo thing isn't doing so hot.
>>
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>>
>>135133245
>How would you feel if Michael Bay made an Armored Core movie

That would probably be alright

Armored Core isn't really big on story anyway
>>
>>135437041
>>135437931
I fear my toaster won't be able to run this.
>>
>>135436652
The only thing i hate about the mech design is how they clip in each other all the fucking time, they shouldn't have made them move so much in game only to have them clipping like that.
The one in that pic have its torso clip in its gigantic crotch everytime it moves.
>>
>>
>>135454786

Hah, good luck. Even a mid range computer can't run it. I should know.
>>
>>
HLJ sale, time to get a Soluh.

The question is whether or not to get Hanged Man.
>>
>>
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>>
How come the AC games are all so sparse on story? Is it just a translation thing?

PP and VD are pretty story heavy, but I'd kill for an AC game with AC style story focus. An AC game with AC0'S framing device, allowing us to really get that human element, would be great.
>>
>>135465447
>An AC game with AC0'S framing device, allowing us to really get that human element, would be great.
Didn't VD have this for enemy AC encounters?
>>
>>135465660
VD's after action reports after you murder enemy pilots were great, we needed more of those.

And the fact that VD had brief intro sequences for enemy aces.

Enemy aces in 4/A don't get intro sequences except for Joshua in ARETHA (4) and Otsdarva/CUBE in 4 Answer.

That's one of the things I miss most about the older games too, they had proper intro sequences for bosses and enemy aces.
>>
>>135465840
If I remember right, in FA White Glint also got one. Hell, the famous bosses back in the PS1/2 era of AC games even had little intros. (See Nineball Seraph, Leos Klein, Stinger)

>VD's after action reports after you murder enemy pilots were great
Let's not forget that one guy who survived his AC blowing up on him.
>>
>>135465840
While the after reports were great, I really REALLY miss emails, enemy or allies talking to you depending on your actions.

>No friendly email from May or Dan Moro after working with them
>No obessesive, borderline stalker, email from Chief after each battle.
>No hateful emails from everybody after the massacre of Cradle 03
>No emails explaining the state of the world or plans of the diferents faction depending on how you act.

Really a great system for worldbuilding.
>>
>>135466891
>enemy or allies talking to you depending on your actions.
There was that one mission in VD where you were hired alongside some other guy you could shoot at to get him to fuck off and he gives you some interesting dialogue about your actions in that level.
>>
>>135466780
And he is the test oppenent, the guy can't lack skill, but he is inmortal.
>>
>>135466983
I know that, but you could get a email asking you what the fuck got into you.
>>
>>135466983
In FA you can also spare No Count in that mission where you're supposed to defeat those three ACs. If decide to kill him last he has a low chance to beg for mercy when he's at low health. If you don't do anything he OB's out of the battlefield.
>>
>>135467906
when he begs is funny.
>>
>>
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DUAL GEAR is fun. You see that fucker in the background? I tore him apart with this sword.
>>
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>>135471245
Railcannons making a comeback.
>>
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>>135471406
>>
>>135471564
>>135471406
>>135471245
Fuck this game looks good.
>>
>>135471564
Is that a fucking pilebunker?
>>
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>>135472106
Not really. It's more or less a "punch-module" rather than a pilebunker.
>>
>>135471406
>>135471564
>>135472354
>Better promotional screenshots than what's on the steam store page
I approve, post moar
>>
>>135472354
The mechs look rather generic, what range of customization is there?
>>
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>>135474973
It's still in pre-alpha so there's not much customization and mech design at the moment, but that'll probably develop further along with the game itself.
>>
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>>135475037
Well while I'm at it, here's an enemy AI turret.
>>
We will survive /acg/
>>
If Dual Gear ever makes it to full release this should be the general that includes it.
>>
https://www.youtube.com/watch?v=m6IO0dbRUXI

There's still Hope.
as long as we Don't Forget.
>>
trumpiwer
>>
>>135465840

The best were the intro scenes for huge MT bosses.
>>
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>>135437041
holy fuck this actually looks incredible
>it plays like Front Mission with the free movement and aiming of Valkyria Chronicles
my wallet is moving on its own!!
>>135465447
it's part of the style. it has something to do with creating both context and contrast.
context being the world that exists for the ravens (worldbuilding, you might say, just with FROM's unique approach)
and the contrast between the world that most people see (which is the one introduced to you) vs. the world that actually exists (which is only uncovered by playing through the games/paying attention due to the "sparse story")
it works for some people and not for others i guess. personally i think there's something really, really neat about coming back from a relatively mundane mission, getting an email from the merc organization, maybe a personal thank from the corporation you worked for... it's this sparsity that actually brings me into the games' worlds more than 900 pages of lore and "backstory" ever could.
it taps in to your natural instincts as a human. i can read a simple "thank you" email at the beginning of the game and not think anything of it but halfway through when i'm still getting these odd emails at irregular intervals, my THE WORLD IS A LIE alarm starts going off and i love it because the game is playing off my own personal distrust. it doesn't give gigantic obvious hints most of the time, but you just KNOW something's up. i think that's fucking EXCELLENT storytelling, sparse or not. giving the ammo to the player and letting his imagination take over.
>>
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>>135437041
>rollerskatan mechs

THIS IS MY JAM

anyways any ideas for another chapter of armored core comic?
>>
>>135472354
>punch module
>looks like a knife

Stab the enemy mecha to death.

>>135476180
everthing is so boxy, and some of the back of the mechas remember me of V
>>
I think I'll skip on the Hanged Man to buy more muv luvs instead. Paint two F15s in the color schemes of Galm squadron... Making Hanged Man look good is beyond my current skill anyhow.
>>
Mechs
>>
Armored Core for Answer ~ PS3 (in Great Condition)
Estimated delivery Feb 23, 2016 - Mar 15, 2016

Still waiting.
>>
Were any of you into Armored Core while in school?
>>
>>135516132
ye
>>
>Page 10
>>
>>135516132
Yes, I discovered AC while in school. Back when I got my first computer I would go on to Google images and just look up the word "mech" and look there for hours because I was a dork. Eventually I ran into something called Armored Core, then saw a video showing off For Answer's parts, then I started with Formula Front PSP

And since then it was good
>>
>>135516132
>while
I'm into Armored Core and I'm currently in school.
No, I know what you mean. And still, yes.
>>135494192
Grind Blade Pride Parade.
>>
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hey losers, Armored Core 6 yet?
>>
>>135516132

I've been in school for almost 19 years now, anon.

Still into Armored Core.
>>
>>135522890
No :(
>>
So I tried making a Type-94 Shiranui build in FA and to be honest I think it looks like a chinese ripoff of the Type-94. Does anyone have an idea of what parts would make it look more like a Shiranui? I also made a shitty F-22A Raptor as well.
>>
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>>135525413
Didn't realize how big the file size the picture was
>>
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>>
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>>
If there are more than 90 bumps in this thread by the time we get to 500 posts I am officially king of /acg/
>>
>>135536347
Nope.
>>
>>135536347
hah jokes on you we wont make it to 500
>>
KURASAWAWAWAWA
>>
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>>
>>135536347
By the time we get to 500 posts, our bump count will likely be anywhere from 480-500.
>>
>>135516132

Got into it around the end of middle school. Friends hated it because, quote, "it was a ripoff of star wars" because of the laser blades.

You can kiss my ass Kyle. You and your gay harry potter books.
>>
yeah fuck you kyle
>>
>>135544659
>Cascade Range is objectively the sexiest looking AC in the entire series
>is also one of the easiest to beat
Fuck sake FROM make your reps stronger.
>>
KYLE
>>
>>135550448
>>135546354
Hey, screw you guys, Kyle is cool. He took me to Tornado Terry's that one time where I bodied, like, eight different people at Virtual On.
>>
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>>135546354
>it was a ripoff of star wars

does not compute.
>>
>>
hitting 10 fast, keep a good eye guys.
>>
>>135557824

I never said it made sense. but Kyle was a dummy anyway.
>>
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>>
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>>
So I'm trying to do the Occupation mission on the old king path in FA on normal and fuck me is it hard. This probably the hardest mission so far, especially since Old King is useless just like any other AI partner. How did you guys beat this mission and what's different in hard version?
>>
>>135570914
your operator shows up to help the 4 other NEXTs kill you on hard

I cheesed it on normal with TORUS cannons
>>
You have to separate them, use the outers wall and one of the smaller openings in back, 1 on 1 or 2 on 1 is better than all at once.........or go to reg 1.00 and spam the split missiles white glint have from Max range preferably as high as you can
>>
>>135570914
I don't know how but the very first time I beat it was with a heavy biped with back mounted gats AND arm gats AND using lahire arms for no reason.

Easiest way now though is to equip those four Torus Kojima cannons in all four slots and blast everyone with 'em.
>>
>>135570914
Kojima weapons, use the outers wall for a 1vs1 each one of them, you can get a free kill if you charge the cannons from the start and fly to them while the OB to the place.

On hard mode Your operator joins the fun, is now a 2vs5 and oldking just serve as a distraction so you can 1vs1 in peace for a while.

>>135571201
I belive cheesing the mission is the only way to do it.
>>
>>135573926
There are videos online of people doing it legit without going outside the walls, I remember some guy even blading it.
>>
>>135574591
I bet those are nips, crazy gods.
>>
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>>135574749
Japs are not god at videogames.
>>
http://store.steampowered.com/app/444180/

Poor man's Dual Gear. Any word on if this is any good?
>>
>>135570914
Set reg to 1.00, and spam the crap out of missiles.

Or, you can use the AA/Canopus/wall cheese.

Or you can just git gud.
>>
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>>135576890

Here's a word
>>
>>135570914

You can shoot through one of the far walls while their AI glitches out and fails completely to path to you.

I've never beaten that mission clean, but I've forgotten which wall it is.
>>
>>135576890
>Poor man's Dual Gear
Wrong, that's just a board game.
>>
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>>
>>135577005

I don't know how people can use Canopus in good conscience
>>
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>>135581024
Hey, its the KARASAWA bloodline, its fine with me. God I love the new KARASAWA design.
>>
God, V's bosses were weird chief fights were really good however But seriously what were they thinking with some bosses, Type D. No 25 was stupid. This is armored core, not gundam
>>
>>135583560
>Type D. No 25
Type D. No 5* shitty phone
>>
>>135583560
Throwback to AC1 and Nexus.
>>135570914
I did it in a tank with dual Vega and dual Sirius.
>>
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Never forget.
>>
Nostalgia bump.
https://www.youtube.com/watch?v=hT5H6QAORmg
>>
>>135585783
>Throwback to AC1 and Nexus.
Wait, really? Did they have an enemy AC/boss that was that big?
>>
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I got a Soluh since it was on sale, but it doesn't really have good weapons and I don't like the way the core connects to the legs so I guess I'll buy a Project Magnus for the Motorcobra and the Dearbornes and the Lahire bits to mix and match a custom frame and also the Unsung for a rifle and the Alicia legs and oh god help me...
>>
>>135583560

>not liking Type D. No 5
I pity your poor taste.
>>
BOTS
>>
robots are people too
>>
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So I just got a ps3
is there any point at all getting this at this point?
or is it so dead I'd be playing only against pros and may as well just play single player?
Be honest dedgen
eagg died and so eventually shall you all too
>>
>>135605924
Well verdict day is only like 20 bucks (where I'm from anyways) and it is dead but you can still get some matches online during good times
>>
oh yeah make sure its not the 360 version, thats extremely dead
and you run into a good share of noobs and pros in my experience
>>
>>135605924
The competitive scene on the western server is toast, on VD. Far as I know, you won't find any fights in CQ/World Mode. But, I know, for a fact, that there is usually a handful of people in freebattle. Granted, they're usually ACL folks, so I guess, take that with a grain of salt. And it won't ever be anything more serious than people fucking around for 'fun'. But, hey, game costs, like, $5, so you aren't losing much.

If you want a good multiplayer experience, you're kinda out of luck. Even JP VD is on life support now. Though, if you just want to get into the single player, I would recommend picking up any of the 13 titles before ACV/VD, as they are single player titles.
>>
>>135583194
Is truly a piece of art, the past karasawas were nice but nothing special IMO when talking about aesthetics.

>>135604992
And they are cute too.
>>
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>>135583560

Exactly, this IS Armored Core.

Type D No 5 is in the proud heritage of Armored Core's Massive MTs (the rad bipedal ones, not the stupid fishlike ones like Stinger-Phantasma and Arms Fort Stigro)
>>
>>135620940
Strigo is...special.
>>
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JU
NK
>>
>>135583560
Not a gundam expert, but since gundam use titanic mechas? isn't usually battles against MS and the ocasiona space battleship/carrier?
>>
You dont even deserve to be garbage
>>
>>135626241
garbage is love, garbage is life
>>
When we having an all junk team VD night
>>
>>135624009
Since big zam.
>>
>>135624009

Didn't Battletech gundams have that huge fortress mech?
>>
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>>
Can someone explain to me why the fuck From didn't port AC 4 and 4A to the Vita yet?
If the PSP could run the AC 3 games the vita can sure as hell run the 4 games
>>
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Thread posts: 413
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