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/wgg/ WarGames General

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Embarrassing Vatniks Edition

Theme:
https://www.youtube.com/watch?v=fN5xfgzZNis

>What the fuck is this?
A general for all the realistic wargames out there that don't generate enough traffic to sustain their own generals.

>Old thread
>>125818973

>Attention grabbing search terms go here:
/wgg/, /fsg/, /mowg/, /mowassg/, /rtsg/, /ctag/, /dcsg/

>Example welcome games:
Wargame: Red Dragon
Combat Mission
Call to Arms
Flashpoint Campaigns: Red Storm
Graviteam Tactics
DCS: World
Theatre of War
Men of War
Falcon BMS
Command: Modern Air Naval Operations
Armored Brigade
Close Combat
Steel Beasts
Steel Panthers MBT

>Graviteam DLC:
http://pastebin.com/TwMLZQ6h

>Interesting history links:
Cold War military technology ads:
http://www.vintageadbrowser.com/military-ads-1980s
/wgg/ misc Cold War literature:
http://www.mediafire.com/download/zfm69f0k91pmf0y/wgg-lit-v1.3.rar
The Soviet Army: troops, organization & equipment
http://fas.org/irp/doddir/army/fm100-2-3.pdf
USMC intelligence North Korea handbook:
http://fas.org/nuke/guide/dprk/nkor.pdf

>Steamgroups:
/wgg/ old group
http://steamcommunity.com/groups/VG-Wargamers
/wgg/ new group
http://steamcommunity.com/groups/dedgamededthread
Uralmod official group
http://steamcommunity.com/groups/Uralgraznomod
/wgg/ Men of War / Call to Arms Group
http://steamcommunity.com/groups/ReReaGa
/fsg/ group
http://steamcommunity.com/groups/flightsimgeneral

>Teamspeak server
uralmod.typefrag.com:7495

>Legacy Wargame General pasta and game-info repository:
http://pastebin.com/70Nwcb5m
https://www.dropbox.com/s/lon0cgmjfqwq1oi/WargameRD_Hidden_Knowledge_Spreadsheet.xlsx?dl=0
https://docs.google.com/document/d/1UvBiH3lrCFzLYnRzNzF49yVtaNHYLfi7dgMpNE517RM/
>>
>>126163623
THREADLY DDR POST
https://www.youtube.com/watch?v=kWC_fcr6V-0
>>
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Second for Illiterate burgers.
>>
Gonna carry over the vatnik vs burger debate and repost here;

>>126163180 #
It's your post I'm pulling the quotes from you utter retard. You keep flip flopping and changing what you say in each and every post.
But fine, let's assume you're just retarded bad at making your points and you understand how the guidance work. How the fuck can Shitora guess the frequency when it can be altered digitally? And again remember that you can from highest to lowest in the frequency range without passing the intermediate frequencies.
>>
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>>126164262


It's not so much about guessing the frequency as it is spoofing all of the frequencies repeatedly until through chance it's spoofed for long enough to cause a problem. Considering that frequency hops occur rapidly, simple statistics justifies the reasoning that at some point, a critical quantity of guidance disruption may occur.


>This is also assuming that the Shtora system does not overwhelm the TOW-2's Xenon lamp, thankyou comrade vatnik
>>
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>>126164197
Fifth for slavaboo reasoning is so simplistic only one junction is needed to express it completely
>>
>>126164590
The problem here is that depending on the frequency range, chance of hitting the right frequency can be extremely low and only hold for the fraction of a second. If you work from say 20 KHz to 80 KHz you have tens of thousands of possible frequencies to work with. Change 500 times a second and even if you manage to chance right, the disturbance would be so minute that it won't affect the missile.
>>
>>126164874
Go back to the start, and see who memed first

here's your (You)
>>
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>>126164948
Fair point. Probably wouldn't be effective outside of poor weather conditions.
>>
>>126164948
Yeah, it's trivial to program the TOW's guidance system to ignore brief disruptions. Unless Shtora can somehow get lucky a hundred times in a row, it won't work
>>
>>126164980
That chart really hit close to home didn't it
>>
>>126164590
>that could be the best shot but having such a powerful IR source on your tank in the day of IR tracking missiles is such a scary thought that the Russians dropped the concept of IR jammers on the armata. If the Shtora can do it in time to evade missiles, I'd like to see additional data on.
>>
>>126164874
>jar of pickles
Tempting, what do I get for shilling for America?
>>
>>126165295
Here's your (You)

>>126165636
Any common IR trackers other than the Javelin in service?
>>
>>126164874
The difference being that you don't do anything that isn't on the burger chart, while those you've argued with have tried to explain how science works.

good old
>I am being very predictable, therefor everyone else is too, disregard reality.
Which is of course also on the chart.
>>
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Threadly fuhrer Gleeson webm
>>
>>126166191
>The difference being that you don't do anything that isn't on the burger chart, while those you've argued with have tried to explain how science works
The whole debate had two people talking about two different things.

>science is on my side
>>
>>126166845
No it didn't, the "debate" was burger not understanding how Shtora works, and at the same time claiming that it just doesn't.
>>
>>126166018
>Any common IR trackers other than the Javelin in service?

Many versions of the AGM-65 use IR tracker. That is one scary missile if you are a tank in the business of being alive. The Indian Nag missile is another with IR tracker. The biggest problem is that everyone, East or west use FLIR to designate and lock targets and that all night sights see IR. Trying to overpower IR guidance like the TOW might work in some instances but everyone will know what your're doing for miles around you. The Swedes have a much better solution with the ADAPTIV, if they can't see you they can't lock you up or guide a missile at you.
>>
>>126166869
It was the vatnik who didn't understand how TOW guidance worked.
>>
>>126166869
His explanations are a lot better reasoned and thorough. He also isn't the one spewing memes about the other side, so forgive me for taking him more seriously.
>>
>>126166969

>>126166937
>>
>>126166998
>start throwing out insults and derogatory terms
>other side answers in kind
>STOP INSULTING ME, I dindu nuffin

Literally right out of the Kremlin playbook.
>>
>>126167168
>Quotes a post with no text.
Why do you have to project so hard against a blank post?
>>
>>126167168
>>126166998
>>126166969
>>126166937
>>126166869

To be fair, there has been a liberal use of words like vatnik, burger, retard and meme posting from all sides. Internet posting about things that probably are classified for civilians are truly a serious business.
>>
my dad can beat up your dad
>>
So how much energy would be required if you were to emit white noise across the entire frequency interval to drown the actual guidance signal
>>
>>126167556

Depends on the weather conditions, sensitivity of the TOW guidance unit, noise rejection of the TOW guidance unit, and distance to target.
>>
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Posting info because educational material is fun.
>>
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>>126163765
DIE DDR LEBT WEITER
I
E

D
D
R

L
E
B
T

W
E
I
T
E
R
>>
>>126167556
Given that a TOW is able to zip past a red hot burning tank and work even if you see the sun on the horizon though the tracker, quite a lot.
As explained in >>12616363 picking out specific wavelengths and ignoring noise is easy and has been so for years. It'S an easy mistake to make since we tend to think of trackers in terms of human eyes which are easily blinded.
>>
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>>126164197
>>126164262
>>126164590
>>126164874
>>126164948
>>126164980
>>126165078
>>126165202
>>126165636
>>126166191
>>126166845
>>126166869

All of these quality posts by me :^)
>>
>>126168223

>>126163631
Correct link
>>
All these idiots arguing about the shtora, still haven't noticed that the shtora doesn't only use IR emmiters.
>>
>>126169248
What else is going to stop an IR-guided missile? Vodka misters?

>>126168289
>>126164197 (You)
>>126164262


>>126164590 (You)
>>126164874
>>126164948
>>126164980 (You)
>>126165078 (You)
>>126165202
>>126165636
>>126166191
>>126166845
>>126166869

No.
>>
>>126169605
Hard kill

like if you have the brains to type in shtora into google it's the first and 2nd results
>>
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>What ACTUALLY happens to a T90 getting attacked by an FGM148 Javelin. Enjoy your Shitora never even getting triggered because lamo20°elevation. Deploying an airbag just before the missile impacts would literally be more effective at halting penetration than your shtora.
>>
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>>126169849
>Video game
>In any way representative of real world performance

If you're going to troll, at least put some effort in.
>>
>>126169838
First result was wikipedia, no mention of hard kill.
Second result was youtube video, also no mention of hard kill.

Are you sure you're not talking about Arena?
>>
>>126169950
>Javelins
>actually used against tanks

pick one.
>>
>>126170053
https://www.youtube.com/watch?v=qHJQ6lpkU-c

https://www.google.com/search?q=shtora&ie=utf-8&oe=utf-8

idiocy truly is a difficult sickness
>>
>>126169950
>In any way representative of real world performance

In this case, yes.

>>126170064
Literally what it is designed for, what else do you think the tandem warhead is for?
>>
>>126170443
>Literally what it is designed for, what else do you think the tandem warhead is for?


Actually used against a tank, the most it's been used against is trucks.
>>
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Stop shitposting and post VVS.

https://www.youtube.com/watch?v=mQioO4CZ7z0
>>
>>126170406
>>126170406
>idiocy truly is a difficult sickness
Ya, it is, because you seem to think shtora is hard kill, when it isn't, shtora is soft kill. Arena is the hard kill active defense of a T90.

The vid you linked is actually discussing arena and not shtora, learn Russian pleb. Listen carefully at ~24 seconds, the guy literally says arena, this can even be heard by clapper ears.
>>
>>126170592
https://www.youtube.com/watch?v=_NnHO-KB_yw

NO
>>
>>126170562
Javelin was used against Type69MBT and T55's, stop talking shit.

Javelin is designed to deal with Russian made tanks, since all the towelhead countries use those tanks, or tanks with designs more or less like Russian made tanks (such as Iran's Zulfiqar, which is basically an upgraded T72).

Spare yourself further humiliation and stop posting.
>>
>>126170832
>Actually used against anything but towelheads without tanks.
>>
>>126170832
>type 69
>t55
>Any other tank something as shit as a bmp1 can kill frontally
>relevant

pick one.
>>
https://www.youtube.com/watch?v=dOzvL3fdD0I

why no screw tanks.
>>
Post cute trucks
https://www.youtube.com/watch?v=wIIFum2jfcM
>>
>>126170892
BMP can kill an M1A2 given the chance, it is just never given the chance.

>>126170867
Iraq had tanks

https://www.youtube.com/watch?v=Ovxz1_hPJKQ
Javelin showing a T72 who is boss, like I said, the thing was designed with these type of tanks specifically in mind.

The javelin vs T14 Armata is something that can be argued about, but kinda irrelevant as only Russia will have that tank and not be fielding them prior to 2016.

Again, stop humiliating yourselves, you are only showing how little you know about any of this.
>>
Can any vatnik tell me how Shtora can even detect a TOW launch? TOW uses no laser guidance or any kind of beam giving away the position of the launcher. Unless there is a radar looking for missiles, the first ime they know they have been targeted is when their turret go past the treetops.
>>
>>126171368
I think it uses a laser for a range finder to tell the missile where to go, but sends the info to the missile through a fiber optic wire, it cannot function without the laser part.
>>
>>126171368
There isn't a detection method, per se. The discussion was whether or not the Shtora would have any effect, given the TOW launch was spotted.

>>126171328
BMP can kill an M1A2 frontally? nice meme.

Also, demonstration video with tank packed full of explosives =/= combat footage.
>>
>>126171807
>BMP can kill an M1A2 frontally? nice meme.
Where did I say frontally? How am I expected to discuss anything with you, when you are basically discussing things with yourself by putting words in my mouth?

>>126171807
>Also, demonstration video with tank packed full of explosives =/= combat footage.
So you have gone from "Javelin has never been/can not be used against tanks" to admitting I am right, thanks.

>b-but in combat the T72 would detect and swivel to suppress!
but in combat javelin teams would operate in tandem
>b-but shtora!
T72 isn't fitted with shtora, nor is shtora design to counter top flight missiles
>b-but the T72 wouldn't be out in the open like that!
You mean to say the T72 can't be fielded anywhere near a javelin.

You must be some sort of masochist to enjoy being BTFO continuously.
>>
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>>126170795
YES

https://www.youtube.com/watch?v=I9xkxwSwJBs
>>
>>126171807
>>126171368
>>126170867
>>126170892

Just as an addition, Arena is what would stop a javelin attack, not Shtora. However not ever single Russian MBT is equipped with Arena (let alone its exports to countries like Syria) and good luck finding numbers on the amount of Arena units available and how many are already fitted onto Russia's MBT's.
>>
>>126172429
>You mean to say the T72 can't be fielded anywhere near a javelin

Guess that means the Abrams can't be fielded anywhere near a haji with a 30 year old ATGM either...
>>
>>126171531
Nope, no laser needed. The missile strives to be in the center of the tracking reticle, guided through the wires. No emissions from the base station.
>>
>>126172429
My post specifically stated BMP-1 frontal kills. Don't move the goalposts, then claim I've moved them.

>So you have gone from "Javelin has never been/can not be used against tanks" to admitting I am right, thanks.

I did not 'admit' you were correct. Did you know that explosives may be detonated remotely?

>smug b-but posting
Sorry, I'm not that retarded.


>>126173132
top kek.
>>
>>126173053
>Arena
>doing shit against a top attack threat
Vatnik pls
>>
What is the less autistic wargame?

I tried to play Combat Mission and Graviteam Tactics but I found too deep for me. I just want to have fun.
>>
>>126173637
Close Combat is quite simple compared to the rest, it's a good start.
>>
>>126173541
I am not vatnik, I have been assblasting vatnik in the previous thread, and now in this thread.

That being said, Arena is specifically equipped to deal with top attacks, it is basically "just" a doppler radar that detects incoming threats and then shoots out an explosive to detonate whatever is heading its way before it impacts. Thing is, like I said, not everything is equiped with it, and good luck finding numbers on it that are publicly available but not distributed by Russia's ministry of propaganda.

>>126173431
>My post specifically stated BMP-1 frontal kills. Don't move the goalposts, then claim I've moved them.
Not moving anything, just showing you that mentioning a BMP is completely irrelevant to the discussion about javelins. Saying "BMP can do X" is completely irrelevant to the discussion of what a javelin can do.

Your "argument" was basically a case of equating the javelin to the "shitty BMP", as in "pff, a BMP can do THAT" and in doing so dismissing the javelin's capabilities. Thing is a BMP's armament's offensive capabilities are outstanding.

Anyway, enough about the BMP.

A javelin is designed to take out tanks, it has taken out tanks and is shown to be perfectly capable of taking out the T72.

The main countermeasure currently equipped on SOME Russian MBT's that can deal with a javelin attack is the Arena hard kill system.

You'll have to wait for your T14 Armata and see what that comes equipped with slavboo.
>>
I wonder why burgers feel the need to imply everyone is a nationalist russian.
>>
>>126173637
Unity of command;

-Very friendly and easy to use UI
-Cheap(ish) @~20€ on steam
-Easy to pick up, no complicated mechanics...
-...but enough depth to keep things interesting for extended playtime.
-Games can be finished in under 2 hours (unlike something like War in Flames which will net you 100+hours to finish a single game)
-Multiplayer is a blast, but you will need to have an opponent, no jumping into matches with randoms (you could just ask here I guess)

Panzercorps;
Same as above really, although I feel that this game loses too much in its abstraction. Not even supply is simulated. You can completely surround a unit and it will be fine, yo can't "siege" a town, and encircling swaths of units is near pointless. Other than that though a perfect fun game that gives a good intro into wargames.

Order of battle pacific command:
Fast paced (for a wargame), a tad more expensive than the other two.
Out of the three most pleasing GFX if that is something you like in a wargame.
It is "sort of" a cross between panzercorps and unity of command.
>>
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>>126174239
>>Thing is a BMP's armament's offensive capabilities are outstanding.
>>Any other tank something as shit as a bmp1 can kill frontally


ITT: BMP-1, Burger Approved.
>>
>be escortin SU25Ton sead mission on TAW
>some fucknugget hits me with cannon rounds
>lose engine, leak fuel, visible fuel trail
>kill the su27 that attacked me
>continue escorting
>HOLY SHIT 3 radar contacts
>>>SU25T: just keep me alive

>be bvr'ing SUs and migs on one fucking engine with no fucking fuel
>dodging missiles
>taking another su down
>naturally both of us die against the remaining two bandits

>>he gets pissed at me

yeah fuck you too guy, sorry I only killed 2 of the 4 bandits in a 1v4
>>
>>126175598
Do you literally think the BMP's armament is bad? Because if that is the case I have figured out why I am making no headway with you, you are just thick as a brick.

The last problem of the BMP is its armament, the very last problem in fact.
>>
>>126175598
Oh, btw, I see you have given up on the javelin issue and agree with me on the javelin being an outstanding antitank weapon system.
Instead we will be discussing the BMP from this point onward, if I understand you correctly, since you seem hellbent on bringing everything back to the BMP rather than the javelin.
>>
>>126155870
There used to be a torrent, devs got turbobutthurt and had it removed. Kind of justified too since they don't have enough market share nor visibility for allowing them to survive their shit getting torrented.
>>
>>126176105
There's a difference between 'giving up' and realizing you're dealing with a burger too retarded to realize that t55 kills and a fake t-72 demonstration does not mean a weapons system is effective.


On to the BMP, the armament is dogshit. The Grom can't hit anything at reasonable range, has zip for depression, and the AT-3 is sub par.
>>
>>126177931
Wrong on all counts, but what is to be expected from a russiaboo.
>>
>>126177931
>fake t-72 demonstration
Nothing fake about it, you just don't like the results.

>The Grom can't hit anything at reasonable range
It can

>has zip for depression
This is a problem of the BMP, not its armament. I specifically stated the BMP's armament, not the BMP itself, now who is moving goalposts?

>and the AT-3 is sub par
It is not

The guns on the BMP in and of themselves are fine. It is the implementation on the BMP and the BMP as a vehicle that make the BMP shit.

Barely any depression, so no hulldown.
Shit armor
"too campact" in the sense that no matter where you hit the thing, you are hitting something crucial to its operation, be it engine, munition, personnel etc.
Can't shoot on the move unless you are shooting at a house....2 meters away....and even then you better cross your fingers and hope your shot doesn't go wide.
Has a deadzone @11o'clock position because lamo IR searchlight which forces the gun to be completely elevated.
Can't move at its top speed without breaking something.
Can barely move at reasonable speeds on smooth roads without breaking apart, let alone crosscountry, might as well have your infantry loaded in the back just walk instead.
Autoloader is so shit it is literally faster to just to everything manually.
Autoloader is so shit it is literally safer to just do everything manually.
It is a shoddy vehicle to say the least.

All that being said it was the first ICV and it had the right ideas, an armoured vehicle capable of delivering infantry to the front at a speed that could keep up with armored elements, whilst at the same time being able to give beyond decent fire support; it was a threat to all NATO MBT of the time, even frontally. It was just executed pisspoorly. Furthermore none of the BMP1's flaws had anything to do with the installed 2A28.
>>
>>126182060
>>126177931
What T-72 demonstration are we talking about?
>>
>>126182060
Autoloader on a autocannon


Has science gone to far?
>>
>>126182306
>https://www.youtube.com/watch?v=Ovxz1_hPJKQ
>>
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R8
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>>126183943
To be honest, that T-72 looks like a mock up T-72B2, the "log" is not looking like a real log.
It has it's fuel drums on which is not combat condition, the thing that looks like the T-72B2 version of ERA has a big round thing under it so it clearly isn't actual era, just some drum thing to make a certain shape.
It also has no ERA on the top which a T-72B2 would have if it was a real one.
Despite having the turret shape of a B2 it doesn't have the correct sideskirts either.

It's a pretty bad quality video, but what version of the T-72 is this actually suppose to be?
>>
>>126183573
Except it's not an autocannon, it's a 73mm low pressure gun. The BMP-2 is the one with a 30mm autocannon.
>>
>>126182060
500 meters is not a very reasonable range with an average 1500 in europe
>>
>>126186224
more eryx, you gotta spam them
you do not need 5 cards of highend ifvs, limit yourself to one and learn to use 5pt browning transports for fire support
>>
So, gonna buy anything on the Steam sale, anons?
>>
>>126189891
DCS modules
>>
>>126189891
Bad Company 2 once it goes for less than 3€, and I think that's it.
>>
>>126189932
I'm really tempted to buy MiG-21, because I'm a slavaboo and the plane looks comfy and autistic enough
>>
>>126190310
>Since 2001, the Indian Air Force has lost more than 12 MiG-27s to crashes.[7] In mid-February 2010, India grounded its entire fleet of over 150 of the aircraft after a MiG-27 crashed on 16 February 2010 in Siliguri, West Bengal. The crash was attributed to defects in the R 29 engines of the aircraft, suspected to have occurred during the overhauling of the aircraft by Hindustan Aeronautics Limited (HAL). Another Mig-27 crashed in the Barmer area on 27 January 2015.

>indians in charge of using slavtech
>>
>>126190545
oops, didnt mean to quote
>>
>try installing IL-2 CUP
>realize the 9GB of shit I downloaded were merely the maps
>I have to download something like 25 more GB
Jesus.
>>
>>126189891
Flashpoint campaigns if it goes even lower. I'd buy combat mission in a heartbeat if the price went down but I can't see that happening.
>>
>>126187560
>implying ERA would impede a javelin in any way whatsoever.
>>
Why can't be ban Reddit?
>>
>>126188202
The gun can engage tanks at a range of ~1300 metres.

Thing is, if it is mounted on a BMP, then that BMP has to be within 1300m of a NATO MBT, and since it can't operate properly from a hulldown position you are exposing your tincan to some serious whoopass.

I am not disagreeing with you on the BMP1 being sheit, I just disagree taht the 2A28 is teh reason for it being sheit, it is quite honestly the best thing about the entire vehicle, there is nothing wrong with the 2A28.
>>
>>126191725
>those fucking non-standardized filenames
>>
>>126195107
>Implying that things designed to impede shaped charges would impede shaped charges.
umm yeah that's pretty much exactly what i am implying.
>>
>>126198492
>tandem warhead
>>
>>126198492
Well the Javelin does have a tandem warhead so that helps in defeating ERA.
>>
>>126189891
Rise of Flight DLC
>>
>Precalculated you mean, kinda like your own orders...nigger. You give orders to your units, you click to indicate you are done, AI calculates best orders for his units based on available information. 1 minute of time is processed to play out both sides orders, rinse repeat.

>Every thing is "preplotted plans" by design, god fucking damn it, this thread is filled with niggers.

No I mean the enemy AI doesnt adapt to shit. It will always use the same 2 or 3 orders that it sets at the beginning of the game and they wont change
>>
>>126198492
>javelin
>a simple shaped charge
and the next guy who knows nothing about what he is talking about joins the discussion, amazing how many people like you there are.
>>
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If you are in this thread and you aren't getting this game at this price, you are doing it wrong.
>>
>>126203708
>Not already owning it
At least Black Turn is only $1.49
>>
>>126199046
>What is Relikt
>>
WGG: /k/ refugee edition.
>>
>>126203708
UoC is a puzzle game, not a wargame
>>
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Worth it?
>>
>>126204448
Yes

The first two games' SP campaign are worth it alone
>>
>>126204608
cheers lad
>>
>>126203708
What's so great about it?
>>
>>126204448
Not really ,the first had good MP, if you enjoy the campaigns you have to be pretty god damn tolerant of retardation.
>>
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>>126200771
Speaking of which, where do I start here? Which ones should I grab first?
>>
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Is this a good game to buy? I really like company of heroes 2, and it seems like that, but bigger. Is there a steep learning curve to it, or is it fun off the bat? I really dig the whole snowy eastern front theme, and this looks like its interesting enough. I'm fairly new to the whole RTS genre, only ones I played before was World in Conflict and Battlestations Midway/Pacific and that was a long time ago.
Went to /k/ and /v/ and I was told to come here.
>>
>>126204432
How is the MP a puzzlegame?

Also, if by puzlegame you mean there is an ideal "solution" then every game that gives you set scenarios is a puzzlegame, in fact any game played against AI would fall into the category of puzzlegame if you are using that definition.
>>
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Why is it so comfy lads

fuck the huey, fuck the Mi-8, this is the only thing that makes my dick rise
>>
>>126205960
It is nothing like CoH2 other than its eastern WW2 setting.
It isn't an RTS.
It is more complex than your average RTS but not THAT hard.
Fun game if you like planning things, not so much fun game if you like clicking a lot of shit to make stuff happen (like a traditional RTS would require you to do)
>>
>>126206112
Russians always make things drunk
>>
>>126203963
>What is Relikt
It is technology installed on the tiniest of fractions of Russian tanks, much like Arena. It's cool to have this tech and all, but what is the point if you can't afford to install it on your equipment.
>>
>>126207662
The existing Relikt even is useless and can't protect the frontal glacis against old TOWs
>>
>>126187135
>DCS shitposting mod

we need this.
You could probably do it through the kneepad though.
>>
>>126208545
got a source for your shitpost drivel?
>>
>>126206112
Because it can do loops and barrel rolls, and shoot planes down.
>>
Everyone point at them, point at them and laugh

http://forums.eagle.ru/showthread.php?t=156149
>>
>>126189891
I bought Men of War: Assault Squad II.
I hope it's good. Gameplay looks a bit like DoW II to me, but with a much higher (or rather, any) emphasis on concealment, working lines of sight, and flanking rather than playing the "I tech up to walkers and engage your anti-vehicle units in melee so you can't kill them while I murderfuck the rest of your army" or the always fun "never engage, just play CP whack-a-mole" game.
>>
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Why the fuck is the mg3 depicted as good?

Why does it have more sustained firepower than weapons capable of accepting significantly longer belts?

Does Eugen honestly think rediculous rate of fire is a good attribute for a machinegun to have?
>>
>>126211439
>looks at PKM, that's lighter and more controllable.

yes they do.
>>
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>>126211323
>All those edgy OC skins
>No Su-25A
>No MiG-29
>THIS IS A SIMULATOR, NOT AN ARCADE GAME.
>We love you, Eagle Dynamics!
>>
>>126210620
What does it even matter, even if it gave 100% protection against every known weapon to mankind, fact would still remain that only the smallest of fractions of the Russian tanks will be fielded with Relikt.
>>
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>>126211439
>Does Eugen honestly think rediculous rate of fire is a good attribute for a machinegun to have?
Are you saying it's not?
>>
>>126210838
>shoot planes down

sorry, what?

I've only been able to load Vikihr's and KH-25ML's on them, no IGLA's so far.

Is there something I'm missing?
>>
>>126211731
>needing iglas to shoot planes down
kek.
>>
>>126211706

Completely different roles.
>>
>>126200771
Why would you buy that shit on steam if the standalones not only cost less but they also don't have bugs that are exclusive to the steam edition?
>>
>>126212969
Some people can't comprehend games can be sold outside of steam.
>>
>>126213198
What I don't get is why fucking buying it on steam. Even if the deal is good for you (eg you want to fly all of the planes in a bundle and don't give a shit about the more or less mandatory modifications) as far as I know you can't use the keys you buy on steam on the standalone and viceversa, unlike DCS.
>>
>look at the DCS prices on steam
>30% discounts
Did Eagle Dynamics go in full kike mode? Will they ever sell FC3 for less than 10€ again?
>>
>>126213618
Prolly not, ED just realized 101 in marketing
>>
>>126213785
Oh well. Are DCS keys region locked?
>>
>>126214057
They shouldn't be, but you may end up with Russian only.
>>
>>126213618
Just get your modules on kingguin, you can't blame ED for realising that putting your product on 70% sale every two months is a dumb idea.
>>
>>126204448
CoH1 has fun campaigns. MP is fairly balanced, slightly on the Wehr side since relic are huge Wehraboos. MP is easing towards life support, but you can still get into lobbies.

CoH2 Campaign (non DLC, haven't bought them) is fucking trash. MP is dangerously MOBA like and for some reason less lethal than the first game. Factions are a mess, it's like they took certain aspects from several armies of the first game and amalgamated them. The only thing it does better is provide a reverse button for vehicles.
>>
>>126215341
Would I incur in risks such as getting banned from steam if I bought keys from there? Do I need a VPN for activating them?
>>
>>126205960
It's skill and technicality requirement is above that of CoH2. I'd recommend you get Dawn of War (if you're interested in 40K) or Men of War / Ass Squad 2.
>>
>>126215739
I don't know to be honest, I play on standalone which has no region locking.
>>
>>126191725
>install instructions are spread across multiple threads
It's a funny little mod.
>>
>>126211403
Ill play with you if you want. It's terribly hard to find a good game.
>>
WHERE ARE THE MIN/MAX SIZE VARIABLES FOR THE IMPOSTORS.FX IN DCS?
>>
What are the best dlcs for Graviteam?
>>
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>>126206112
It's comfy, yeah, but fuck that cockpit layout. You go back and forth during startup way too much.
>>
>>126205960
It's okay, but it's novelty quickly wears off due to terrible controls and interface. If you're looking for a game that you can transition to from CoH, check out men of war. Graviteam is more of a 'give a few orders, then watch the battle unfold' kind of game, rather than a straight up RTS.
>>
>>126207662
To be fair in this day and age of limited conflicts you don't need to be able to equip everyone with cutting edge stuff, just the ones doing the actual fighting.
>>
>>126219236
You can get all of them for free if links are still up so no point asking
>>
>>126219772
Free? What?
>>
>>126219856
>not reading the OP
>>
>>126219945
Does it work with the steam version?
>>
>>126220112
Yes
>>
>>126219945
>>126219856
Pssst, top secrit info right here:
You can get pretty much any game "for free", don't tell everyone though or it might catch on!
>>
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>$10

worth it?
>>
>>126221549
Yup. Still got a lot of work to do but they update pretty often. IMO the gameplay is already better than AS2, especially the balance(No more cheap autocannon spam rushes. Cloaking infantry shit getting toned down, etc.).

Plus, it's a nice break from the never-ending sea of WW2 shit.
>>
>>126221549
Well according to the roadmap for the game, they should have finalized infantry gameplay. Which honestly is fucking stupid, and vehicle wise, i don't even know what it's like, because infantry is so expensive i never see them, and when i rarely do they work in such clunky ways and are either impossible to kill due to range, or stupidly easy making most vehicles fucking worthless.
>>
>>126221549
Every time someone supports an early-access game, a nignog is born somewhere in the USA.
>>
>>126224739
Shit, I better stop being a NEET and buy a fuckton of early access games then.
>>
>>126219236
>>126220112
In case those links don't work anymore or you have a hankering for supporting devs, more or less all the DLCs are decent enough in that they are like the default campaigns. The only one that isn't very interesting is the Chinese one and Shield of the Prophet can feel like you're just slamming tanks into each other at times.
>>
>I bought all dcs modules when ED was still doing 80% sales

get fucked nigs
>>
>>126224739
Gonna buy as many as i can then.
>>
Best hex based war games aside from:
War in the X series
Flashpoint campaigns
World in Flames
Squad Leader
?

Don't bother mentioning panzer general/corps.

I am sort of looking for a game with the complexity levels of the games I mentioned above, without the game length those games have. Finishing any of the games above is usually a month long endeavor.
>>
>>126226131
>name a good hex based game besides every single hex based game
>>
>>126226131
________Panzer corps___
>>
>>126226551
>there are 4 hex based games, 1 of which isn't even really a PC game
Good joke (I hope)
>>
>>126226131
steel panthers, don't listen to the butthurt guy that keeps raging about infantry not getting killed in droves
>>
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Remember the fallen comrades
>>
>>126226131
>Finishing any of the games above is usually a month long endeavor.

You can play every single Flashpoint scenario consecutively within a few days.
>>
>>126227243
It gets everything wrong with how it implemented igougo though.
>>
>>126234536
>igougo

wat
>>
>>126234241
Fair enough, was more referring to world in flames, war in X and squad leader.

I really am a WW2 nut so these games naturally interest me more than flash point campaigns.

After flashpoint, squadleader is probably the shortest, but by the time you have found a player, set it up and played a scenario yo will have spent many MANY hours on it. Not to mention the rule shenanigans.

Basically what I guess I am asking for is squad leader with proper implementation for the PC, so that bookkeeping and set up is done by the computer, not me. I always end up at combat mission (dev was involved with an attempt at a computerized SL so no real surprise there). I just find that combat mission takes away too much control for too long a time period in WEGO, A LOT can happen in 1 minute.

I dunno man, just seems the game I want doesn't exist. ;_;
>>
>>126234758
I go, you go -> igougo, I generally prefer "we go" or a phased igougo (like in squad leader).

With larger games such as War in the East Wego or phased Igougo starts becoming cumbersome and really more of pain in the ass than the added immersion/realism it brings is worth.
>>
>page 9
Question time.

Why don't they install "allah akbar" detectors on T-72's? When it detects "allah akbar" being said within a 2 mile radius it warns the crew to either deploy countermeasures or eject.
>>
>>126238290
because allah akbar is also being said by the crew?
>>
>>126239080
Give it a 5 meter deadzone.
>>
>>126190545
>hindustan
Lol
>>
>>126229786
What game?
>>
>>126221549
So what comes with deluxe? and is it worth the 5$ increased price
>>
>>126211686
Nice goalpost shift there.
>>
>>126241673
nice fallacy fallacy there
>>
>>
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Why are the 80's featured so much in cold war-era wargames as opposed to the 50's, 60's, and 70's?
>>
>>126245292
Because there are plenty of interesting, REAL wars to base games off of in those timeframes.
>>
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>>126245292
80's were the only era where NATO stood a chance
>>
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>>
>>126245292
Probably because the 1980s have both sides at peak strength. Also the 60s and 70s will forever be associated with Vietnam in the West
>>
>>126246747
>Water jets
Is that some Yom Kipur war art?
>>
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>>
>>126247326
>>126246747
Has there ever been a non-Steel Panthers Mideast game?
>>
daily reminder
>>
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>>126249704
>>
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>>126242049
'hurr u pointed out my fallacy, u r use fallacy fallacy lol'

Shifting the goalposts, when the onus is on you to prove your argument, generally means you're wrong.

If you aren't wrong, feel free to prove yourself. Otherwise, remain incorrect /and/ buttblasted.
>>
>>126250878
>when the onus is on you to prove your argument
nice burden of proof fallacy
>>
>>126250969
You made the original claim, thus it is your burden of proof to prove said claim.
>>
>>126211439
>Why does it have more sustained firepower than weapons capable of accepting significantly longer belts?

The question you should really be asking is why does it have more sustained firepower when that rate of fire makes them burn through ammo at absurd rates? When that rate of fire requires them to change barrels far more often than other MGs?

Honestly, people who say the MG42/3 is a good GPMG don't understand what the GPMG role is. The MG42/3 is a fantastic squad automatic weapon, but a terrible GPMG.
>>
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>>126210620
ERA in general is very overhyped. Kontakt-5 was toted by various slavs as wonder armor, making their tanks undedable and immune to any and all attacks. The Swedes however discovered after studying Kontakt-5 on thr T-80U that it could be defeated by a single shaped charge if struck at a high angle.
http://youtu.be/fqb6fzjBItU
See the warhead trials able to defeat the ERA during the trials, both with and without a a precursor shaped charge? Those ERA tiles where more or less copies of what you'd find on a T-80U.
>>
>>126241673
>>126250878
What is with this stupid goalposts meme and why does this anon use it so much?
>>
>>126254805

Its a good thing then that all NATO infantry are trained to hop ontop of the tank and fire doneward into the tank with AT launchers
>>
>>126256513
Shifting goalposts = admitting you're a typical dumb sperg burger who's always wrong
>>
>>126256886
that's an ad hominem
>>
>>126257230
Not if it's true :')
>>
>>126256661
It's a good thing all of nato has top attack munitions in plenty.
>>
>>126254805
all they say is that is simulates t80 armor, which in all likelihood means it's kontakt 1 era.

>>126257947
except they don't
>>
>>126256661
>Implying
What is terrain? Fucking magic, that's what. No wonder slavshits got BTFO in Afghanistan, sending armored vehicles into fucking mountains.
>>
>>126260135
It felt like a good idea at the time
>>
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>>126260135
>>
>>126261178
>Any pointing out of slavic failure is bait.
>>
>>126261750
It is the easiest way to start a shitposting spree.
>>
>>126261750
>slavshits
>BTFO

'nah just pointing out what happened historically i swear cuz, totally not tryin to shitpost or nuttin'

Inbred.
>>
>>126263119
Well

They historically got BTFO, so I don't see what your panties are in a twist for. Especially since you aren't fucking Russian, Slavboo.
>>
>>126263208
BTFO'd like Afghanistan, Iraq, kosovo, bosnia, somalia, Vietnam, bay of pigs, Korea?

>Being the undisputed champion of being BTFO'd
>Slavs

Pick one.
>>
>>126263391
m-muh k/d ratios...
>>
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>>126263391
But nothing really comes close to this.
I don't give a shit about who got "BTFO'd" or whatever, I just find this funny.
>>
>>126263119
Ivan was most certainly btfo in Afghanistan
>>
>>126263505
>Iraq, kosovo, bosnia, somalia, Vietnam, bay of pigs, Korea?


Dehumanize yourself and face to inferiority
>>
wargame threads are always fucking shitpost supreme central
>>
>>126263859
more like 'banned /k/ refugee' central
>>
>>126263524
Does that change Afghanistan?
>>
Why has this thread turned into to such shitposting again?

is exhentai bob at it again?
>>
>>126263878
Where da janitor fag at when you need him?
>>
>>126254805
>Americans hit top armour of T-72
>huge fireball, ay lmao meme explosions
>Swedes hit top armour of T-72
>Hole on top, penetration confirmed.

I guess americans fill up the interior with extra ammo or what?
>>
>>126265469
>I guess americans fill up the interior with extra ammo or what?

Fill the interior with TNT more like.
>>
>>126265469
"simulated combat-load"
>>
>>126265546
Probably filled to the brim with explosives, you can't even get into the tank.
>>
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>>126263391
Oh, I'm sorry, is the USSR still around and they are just keeping a low profile?

>When you've been so BTFO that you cease to exist.
>>
>>126265702
Better to not exist than be the world record holder for getting BTFO'd repeatedly in modern conflict
>>
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>>126266254
Yeah, just look at all of Russia's recent military success too :^)
>>
>>126266421
That gif should be the other way around though.

Russia didn't have a problem with ukraine going working with europe and Russia, but the EU, i mean america, did have a problem with that.
>>
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>>126266519
Here we go.
>>
>>126266590
exhentai bob, you have been reported have fun
>>
>>126266620
Sorry, Slavboo, 4chan doesn't have downvoting.
>>
>>126266698
It does have offtopic though.
>>
>>126266254
>Better to not exist than be the world record holder for getting BTFO'd repeatedly in modern conflict
What exactly is your definition of BTFO?
Let's see Soviets lost in Afghanistan, the US did not, most of the conflicts listed the US had a minor part, or lost the war of public opinion at home.
Afghanistan: Won Put in New government and left.
Iraq: mk1 Lost support, mk2 Won, Put in New government, left.
kosovo: Let's just look at the casualty lists that is no BTFO.
bosnia: Primarily UN, the US was not a primary factor.
somalia: Primarily UN, and still inflicted massive casualties on the enemy forces. Didn't even bring tank support because of politics.
Vietnam: Got ceasefire, returned home, lost public support for war, and Vietnam reunited because the north violated the ceasefire and the US did not have support to return.
bay of pigs: Very Very Minor conflict all things considered
Korea: South Korea still exists, it was a stalemate between the US and China, not BTFO.
So either you are stupid or trolling.
>>
>>126267083
>14 years after the american invasion, Taliban has made progress and is now again within reach of the capital kabul.

>Winning.
>>
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just illegally downloaded flashpoint
what memes am I in for /wgg/
>>
>>126267549
Kobra is the only TGM.
By default all NATO forces are veterans and all PACT forces are rookies.
>>
planeposters, maybe we should just move on to a different general
>>
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>>126267709
sign me up
>>
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>>126267794
>>
>>126267794
Please do, no one wants furfags and gypsies.
>>
All the planeposter 'falseflaging' More like false fagging amirite? in this general is hilarious.
>>
>>126267794
If we do both generals will die but maybe its for the best this place is infested with a3g
>>
>>126259494
>they don't
They do. Javelin, BILL2, NLAW, TOW2B just to name a few. Not everey country is a 3rd world shithole like russia, stuck in the 80s unable to enter the modern age.

>Kontakt-1
The T-80U the Swedes studied had Kontakt 5 which proved to be rubbish outside russian propaganda centrals.
>>
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>>126268958
>post 2000 weapons systems
>relevant to cold war

nice meme

>The T-80U the Swedes studied had Kontakt 5 which proved to be rubbish outside russian propaganda centrals.

Oh, you mean the Kontakt-5 that was so useless, the US developed mew marks of M829 to render it less effective?

Burgerlogic.exe has encountered a critical autism, and needs to close.
mfw burgers are this easy to troll and shitpost
>>
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>>
>>126269329
That's a BTR you autism burger!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111!1one!1!!
>>
>>126267426
>A year after cessation of combat operations
>US BTFO
Are you stupid?
Also still a better track record then the Soviets had in Afghanistan.
>>
>>126270239
>slavs BTFO in afghan
>leave after 9 years

>burgers BTFO in afghanistan
>still there 12 years later


remind me who has more autism?
>>
>>126268958
>>
>>126268958
>The swedish studied Kontakt-5

Who told you that? We did terrain trials with them, i'd like to see your source for the Swedish opinion on kontakt-5.
>>
>>126270565
https://www.youtube.com/watch?v=fqb6fzjBItU

that's the video. It does not explicitly say whether it's K-5, K-1, a dummy, or some other ERA tile.
>>
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>>126270363
Gee, I wonder why USSR didn't last as long as us.

>Captcha is 'Select all images with Mountains'
>>
>>126270363
1980s:
250,000 Mujahedeen backed by a superpower Using 1980s technology vs 115,000 Sovietskiz + 55,000 loyalists.

2000s:
60,000 taliban backed by nobody using 1980s technology vs 130,000 ISAF forces +352,000 loyalists
>>
>>126269295
I like how vatniks always pull that chart when they get butthurt.
And yes, the difference between the different m829 versions is not that great, more like "just to be sure" measure.
All of the T80U trials in Sweden where interesting. While the mobility and hp/t ratio where very good, armor and armament turned out to be lacking in the Soviet flagship of tanks.
Especially fun was that the swedes found that the armor piercing capability dissapointing. The report described the 3BM44 provided as "Insignificantly better" than the 105mm rounds used in the STRV 103C.
>>
>>126270738
that's just a generic era tile.
>>
>>126270895
And almost 30k ISAF killed. kek

>>126270926

Got a sauce? Sounds interesting
>>
>>126270926
>armor and armament turned out to be lacking in the Soviet flagship of tanks
when did they even say that?
>3BM44
It doesn't even exist kek
>>
>>126271095
source: my asshole
>>
>>126270738
It's pretty impressive either way, but there must be some catch to this system, it went out of service already in 2013. Despite the Bill-2 being from what, the late 1990s?
>>
>>126271225
Replaced by RBS-57, basically the bastard child of the BILL and AT-4. 600m range baby BILL, because swedes are cucks.
>>
>>126271459
At this range why not just put a Scope on something like an RPG-29 or APILAS. Wtf sweden.
>>
>>126271580
lockon top attack memes, that's why.
>>
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>>126270771
Still better than burgers in jungles :^)
PS: MANPADS weren't a thing in 60s
>>
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>>126272198
>>
>>126272198
>not including the horrific USAF loss statistics.
>>
>>126272198
>MANPADS weren't a thing in the 60s

Neither is the Taliban Airforce in the 80's :^)
>>
>>126272464
Or the USAF being loaned to the Afghanis
>>
>>126271126
>It doesn't even exist kek
Not him but
https://en.m.wikipedia.org/wiki/125_mm_smoothbore_ammunition
It's right there? Looks bretty gud for a late cold war design.
>>
>>126272530
>>126272464
>USA gave Pakistan F-16 fighter one of the newest fighters at the time, the Pakistani engaged the soviet airforce several times during the 1980s.
>>
>>126268958
javelin and tow2b are only fielded in meaningful numbers by the US. bill2 isn't even in service anymore. nlaw is only used by 2 countries and has shit 500m range.

>all of nato has top attacking munitions in plenty

try again
>>
>>126272712
>Handful of actual skirmishes.
>One of which nothing happens because a Pakistani pilot shoots down his own wingman.
>Vast majority of the war is them playing chicken at the border.

lol.
>>
>>126273256
You were implying there was no aircombat.
There clearly was.
>>
>>126270945
It's far too thick to be a simple steel/explosive sandwich. The layout for the Kontakt-5 is no secret so it's probably a domestic replica.
>>
>>126273364
don't forget to use memearrows with all those implications, newfriend
>>
>>126273347
>Pakis nail a handful of Afghan planes and a couple soviet ones over the span of 9 years.
>99% of the time their 'air combat' is literally just them flying up next to each other and telling the other to go away.

Air combat is a pretty strong word for the PAF against Russia. Russians shoot down more civilian airliners than they do combat aircraft.
>>
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So does anyone want to actually play some MoW, insted of hating each other?
>>
>>126194408
as someone who has bought every single one of my 380 games on sale in my except red dragon (pre order but got bonus) dcs-a10c, and combat mission. i will say combat mission black sea has definately got it moneys worth out of me. Id say i paid about .20 cents per hour played so far, and im not even close to done
>>
in flashpoint campaigns, how do i make my units cross rivers? send help
>>
>>126198492
doesnt a javelin come down from the top and have a tandem warhead designed specifcally for era? im not trying to flame, i just really dont know if it would or not
>>
>>126276201
Oh I know they'll prove to be worth the price, it's just that sales spoiled me and it's hard to fork out so much money on a single game all at once. Considering they include exp packs too the price is good enough I guess.
>>
>>126191725
not to mention the retarded as fuck reg process you have to go through, it took me a while to figure out, but i did smoke a fat bowl while i was installing it.
>>
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>don't know combat mission black sea cost
>check
>$55 USD
srsly
>>
>>126276285
It does it seems. But I am pretty sure it was made to deal with 1. Gen ERA, while Kontakt-5 is 2. Gen ERA. The russians designed Triple Tandem Warheads to deal with their own ERA.
>>
>>126273603
>Russians shoot down more civilian airliners than they do combat aircraft
Well that's just par for the course for them
>>
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>>126276285
comes in on a ~45; Won't necessarily hit the roof. Warheads are aligned with the front of the missile for direct mode.
>>
>>126276768
What are those triple tandum charges used on? Do you have a link?
>>
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>>126276768
> Triple tandem
>>
>>126240520
access to the single player campaign, i really wanted it too, but i couldnt bring my inner jew to pay for something i would get for free if i just waited for it
>>
>>126276282
Units always take the fastest route. If you want to cross a certain stream then try placing two waypoints next to each other, abstracted 'engineers' then lay a bridge.
>>
>>126246901
the isarelis used firehose to blast down the banks to make landing sights during the 6 day war
>>
>>126272712
>Comparing US giving planes to Pakistan to Russia sending actual elements of their air force to Nam.
That is pretty funny.
>>
>>126277956
I have no idea, i just read they use a HEAT round with 3 charges now.
>>126278084
I am sorry if that isn't called triple tandem, i just remembered it as such.
>>
>>126163623

Anyone know where I can get DLC for RUSE?
Ubishit has removed it from steam.
>>
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Just had a two hour game ... i feel so spent
>>
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My fucking computer broke. I get a P.O.S.T. beep, but my mouse and keyboard don't turn on and neither does my monitor. It all started when my computer started freezing yesterday. No clue what happened until I took the thing apart, unplugged the mobo, and found this. Despite the fried connector, the computer miraculously turned on again after I plugged everything in, froze 30 minutes later, and I'm back at square one.

tldr, no more wargaming for me for a while.
>>
>>126282991
nice blog
>>
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>>126282991
The mobo itself. I don't know if this is the root of my problems, but it looks bad enough that I believe it is.
>>126283093
I was just hoping I'd find some help here or something
>>
>>126283163
Look like a fan connector to me.

You need to download more ram.
>>
>>126283163
put in different powercable if that doesn't work you'll need a new motherboard.

now gtfo.
>>
>>126283508
t-thanks
>>
>>126282092
Stop supporting ubigame
Their games are shit
Their business model is shit
Their community support is shit
There is not a single positive aspect about ubisoft except the fact that they are slowly dying out, they are cancer, I hope they go bankrupt and any and all shareholders with them.
>>
>>126285009
French companies are just shit.
>>
>>126282991
>>126283163
Power surge then? Though idk if it would still POST is that had happened.

Looks like you need a new mobo, since there's likely to be damage you can't see. rma it and pray it tanked the damage and took one for the team.
>>
>>126287071
No recent power surges, but could be. I'm already looking at new mobos, because this one is fucked.
>>
>>126287339
Stick your dick in it to assert dominance and force it to do what you want
>>
>>126288108
lewd
>>
>>126276510
Reg progress?

Also I fucking hate how instead of having just one big rar file they split the shit across 4 or so of them, with no autodecompression. It's like they're stuck in the early 00's.
>>
>>126288532
>no autodecompression

IDK man when multi part rar files are together and you start decompressing the first they will all automatically decompress into one.
>>
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>>126290162
They're not multipart files, that's the problem. If their were I wouldn't be getting upset by the nonstandardized filenames/file formats.
>>
>>126290897
>1 and a half GB worth of skins and that's just WW1 shit
>installed the WW1 module to the letter, shit crashes
Ebin
>>
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23 Mk82s
>>
So, is flashpoint campaigns worth it for 22 bong dollars?
Or should I just wait and see if it goes on daily even though that's probably not happening
>>
>>126291826
>tfw want to play some DCS
>tfw don't have much time to play it anymore
>tfw all populated servers are shit i wouldn't have any fun anyway
>>
>>126293567
Just play a dynamic camp

Oh wait.
>>
>>126292502
Daily deals aren't a thing anymore are they?
>>
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https://www.reddit.com/r/wargame/comments/3xyst8/wargame_right_after_the_steam_sale/
>>
>>126294171
THEY ARE STEALING OUR MEMES
REEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>126294093
Probably not, I don't even know anymore. I swear sale prices have been fluctuating though.

Either way question stands, FC:RS worth 20 bongs anyone?
>>
Why is soviet artillery so fun?

Why are rocket artillery so boner inducing?
>>
>>126190017
I don't think sale prices change anymore amigo. refunds would be nuts
>>
>>126190017
>>126295970
Steam only highlights deals now, the amount discounted is not going to change, they stated that they wouldn't be having daily and flash sales anymore after the Autumn Sale.
>>
>>126295970
I got BC2 for 2.50€ (actually even less if we consider that I got money for selling garbage KF2 drops) which is fine by me anyways.
>>
>>126294561
I got it for 30 burger bucks off their site and it's pretty fun IMO. The scenarios take forever, but the realism and scale make it very immersive. Learning the basics was annoying and the UI feels pretty shitty, but overall it's a good deal.
>>
planeposter here

I wanna try out a wargame


Which one should I get?
>>
>>126301332
Red Dragon if you have any intention of playing another living soul online.
>>
>>126301332
Total War Rome 2
>>
>>126276739

I could stomach 30, but 55 bucks is way way way too much.
>>
>>126301813
>Wargame
>A wargame
>>
>>126301990
sorry missed that, not red dragon.
>>
>>126301332
Beginner:
Unity of command
Panzer Corps/General
Order of battle

Intermediate:
Graviteam tactics
Close combat
Combat mission
(arguably none of these 3 is a "proper" wargame)

"Veteran":
War in the East/West/Pacific
Flashpoint campaigns
Scourge of War

"How do you like your games?" E X C E L:
CMANO
World in Flames
>>
>>126301990
>>126302180
>>126303406

I don't speak wargame memes

What's wrong with red dragon? It has wargame in its name
>>
>>126303609
It's not something that's particularly hardcore in it's simulatory elements and balance has been influenced by the idiot forum admin and the nationalistic shitposting on the forums.
>>
>>126303609
EE was the best one but autism and nationalism broke the sequels beyond repair.
>>
>>126303609
This >>126303894

When you have things like, for example, britcuck Javelins outranging Stingers for "balance", it isn't a wargame.

Also, too much micro involved to be a proper wargame. That is to say, part of the skill is in your ability to click things accurately with speed.

On the topic of micro, everything needs to be ordered. Meaning that units to "dumb shit" like firing at "wrong" units. You don't want your tanks to fire at those infantry shitters when you are expecting enemy tanks, but they will do it anyway.

Or in short, nothing is even attempting to simulate realism. The game is an RTS that is a step above arcade set in the coldwar era, and it does a good job at being exactly that. It is however not a wargame.
>>
>>126304957
I fucking wish Wargame wasn't so micro heavy, or at least I could give units priorities in what they should engage.
>>
>>126290897
>>126291683
>delete my IL-2 folder, make a copy of the backup vanilla one
>reinstall the maps and the DOW module
>the game launches
>except the WW1 themed menus are gone, there are no WW1 campaigns that I know of, and getting into the QMB makes the game hang
So much for "you only need one module for this to work".
>>
>>126305437
It is what was the dealbreaker for me. Cool concept ruined by the fact that the player who can give more orders (i.e. has a higher APM) will usually come out on top.
>>
>>126305772
>the better player wins

Wow who would have thought that's how it works
>>
>>126306085
Don't play dumb.
>>
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>You are hereby relieved of command effective immediately. Be informed that the security detachment delivering this report has orders to proceed with a summary execution at dawn. Since this outcome will materially improve the army's proficiency, your next of kin will be notified that you "died for the betterment of the country.
"blyaaaad" - rusia militory generol 1989
>>
>>126305734
Did you install modact first?
>>
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>>126306239
The fuck did you -DO-?
>>
>>126306332
Forgot to add, if you did, did you run the other program it added (loader or something?) and make sure that it was set to run the right module? I've never had this problem so I'm only guessing, but that's all I can think of if you installed the other stuff correctly.
>>
>>126306085
Ya, but the game is a competition in APM, not wargaming. So the best "APM player" wins, not the best tactician or best wargamer. Ergo, Wargame Red Dragon is not a wargame, but an arcade(ish) RTS.

Thank you for proving me right, useful idiot.
>>
>>126306679
no problem senpai
>>
>>126306332
>>126306529
Of course, this isn't the first the first time I install an IL-2 mod. I even made sure that the SAS launcher was set in DoF mode. (The game launched even with the launcher set in WaW mode if that matters.)
>>
https://u.pomf.io/bdijyt.mp4

Luchs-chan is cute!
Cute!
>>
>>126307256
not sure whether to get this or MOH:AS 2 in the steam sale
>>
>>126307842
Why not both, comrade?

I enjoy both, but AS2's MP is typically dead/instakick if you're not of the right skill level.

COH2 is a traditional strategy game and you might enjoy it more. Get the DLCs from keysites, same for AS2, it'll probably be cheaper.
>>
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>>126307842
fuck, meant men of war
>>
>>126307973
I got the free MP for COH2.
Is the community even big enough for decent MP?
>>
>>126307842
Ass Squad 2 is the better game, but the online is on life support.

CoH2 has a mindnumbing campaign, and the multiplayer while populated is incredibly unbalanced. Game runs like dogshit especially compared to CoH1, all the armies feel like a fucking mess with little personality. I'd say get CoH1, the mp is still there, the campaigns are great, runs great, fun mods.
>>
>>126304957
>>126305437
>Wargame
>Micro heavy
>Micro and the Wargames genre are mutually exclusive.
>Implying wargames on pen and paper are supposed to work the same as digital wargames.

Supreme memes.
>>
>>126304957
Wait, so, for instance, I'd have to micro my AAA to target Attack Choppers instead of transport helis?
>>
>>126307256
>OKW 81% win ratio nearly all losses vs other German players
>taking any pleasure in a game where a faction has 81% win chance.

>>126307991
MoW2AS is a much more fun game. If you play during euro times there are plenty of people on, and you can even find people during american times, i rarely wait more than 5-10 minutes at most. If you can't wait that long strategy games probably isn't for you anyway.
>>
>>126306679
>I got outplayed
>It's the game's fault
Unless the game is turn based, then this element will always be a part of the game. Don't like it? Have some autistic get together in your basement with other NEETs to play some late 1800's style wargame where you move dolls about on an astro-turf carpet while cosplaying.

Casuals that need to be coddled are what killed the potential of Wargame. If you don't like strategy games, don't play them. Only cry-baby losers whine about 'b-but it's all about BUTTON CLICKS'.

It's almost like the commander more able to react to situations with concise and expedient orders tends to outplay slow, dumb as fuck commanders that need 'time outs' in order to keep up with their enemy's every move.
>>
>>126307991
Assault Squad is better. All CoH2 has going for it is matchmaking and production values.
>>
>>126309424
>>126309798
>the top brass directly giving orders to every units, even individual fireteams
>realistic
Top shitpost.
>>
>>126309750
Nah senpai they prioritise points/time for kills. He means more when your hidden tanks open fire on shit infantry and then get instagibbed by TOW2s or something.
>>
>>126306498
thats not for me, thats for the enemy. i was the brits in the scenario. what the enemy did is essentially trade a motor rifle and a tank regiment for a battalion of chieftain 11s and a green jackets battalion. he had 72% casualties i had 65%.
>>
>>126309424
>Micro and the Wargames genre are mutually exclusive.
Yes,
>>
>>126310136
>Real commanders barely give orders to begin with
>Orders are broad and generalized, and lower leadership handles most of the heavy lifting.
A game where it was entirely focused on the command of some high ranking douche in a tent would be boring as fuck.

It's almost like we're playing video games and want shit to actually do in a match. If you can't handle a little self-exertion, Strategy games, Wargame or not, are not for you. Just stop crying to us every time you get outplayed but 'gookclickers'.
>>
>>126310136
A problem in conflicts during the cold war was that the white house wanted to micro single squads though
>>
>>126310375
>A game where it was entirely focused on the command of some high ranking douche in a tent would be boring as fuck.
Then proper wargames are not for you. And I don't play the garbage genre that RTS is in first place.
>>
>>126309754
That was my first 1v1 friend
>>
>>126309798
?
Are you dense?
My only point was that W:RD is not a wargame but an arcade RTS. It isn't even hard compared to playing War in the East, especially when playing against a player.

>I need time constraints to make my games challenging.
>I think commanding is about giving every squad ultra specific orders in real time.
Ok senpai, whatever rocks your boat, just don't go around calling it a wargame, because it isn't.

At least vatnik has gone from shitposting about T72/90's to shitposting about on topic games.
>>
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>>126310893
>Thinks current wargames simulate being an actual high officer.
>Thinks that all games, Wargame or not, don't make any concessions for the sake of entertainment and playability.


>>126311093
>I can't play it without stopping time because pressure is too stressful for my delicate sensibilities.
>Thus it's not a wargame
>>
>>126310375
It is almost like you are posting in a wargame general, oh right, that is exactly where you are posting.
Sounds like you are in the wrong general pal, starcraft and other RTS's is thataway, enjoy your artificial difficulty.
>>
>>126311269
>Thinks that all games, Wargame or not, don't make any concessions for the sake of entertainment and playability.
That's an assumption you completely pulled out of your ass.
>>
>>126311269
Vatnik shitposting after getting BTFO on the javelin topic earlier on.
>>
>>126311279
>Wargame general.
It's almost like it was just originally for Wargame EE, ALB and RD.
>>
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>>126311279
>Artificial difficulty
The asshurt between you two anons is biblical.

>>126311323
But anon, you're the one saying that any sort of interaction with the troops outside of sweeping, broad orders makes it 'not a wargame'.

>>126311414
Literally who?
>>
>>126311269
RTS is a dead genre
Wargame is a dead game, it is shit because of whiney faggots ruining balance
>Supporting a ded game in a ded genre.
Welp, I guess you must be a skeleton, since only the ded would support the ded. Only correct response to you therefor is:

thank you mr skeltal
h
a
n
k you mr skeltal
>>
Face it, this is RTSG and WGG combined. Hell, we even have some DCS posting.

None of those games and genres can sustain a general long term as it is. I'm fine with having everything in one blob, so long as I can actually TALK about those games.
>>
>>126311479
>>126311479
>originally
Yup, then that game died and now wargamers and planeposters have taken over. Deal with it. Keep crying though.
>>
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>>126311780
You can calm your autism there buddy. Wargame still has a larger community here than most the games discussed here in general.
>>
>>126311665
>RTS
>Alive
At least wargaming and plane sims have a hardcore following.

99% of RTS players have moved on to playing MOBA's. Even W:RD is slowly moving towards lifesupport. Barely even gets discussed here anymore, and when it is, it is usually someone shitposting about a deck or complaining about balance. Game had potential, too bad too many forum fags ruined it.
>>
>>126311506
>any sort of interaction with the troops outside of sweeping, broad orders makes it 'not a wargame'.
I never said that. What I said is that Wargame is a game in which you spend most of the time issuing orders to individual units, therefore not a wargame.
>>
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>>126311780
No they haven't

keep crying tho, this is hilarious.
>>
>>126312000
Not really though. Game was killed of by forum fags. Genre was killed of by shitty devs. No money in RTS. At least wargamers and Blanebosters dish out the dosh for their hobby. RTS gamers are sadly usually plebbit tier student fags who wouldn't pay more than 15$ for a game.

Don't get me wrong btw, I don't enjoy the RTS genre being dead, it used to be my favourite genre, and I would gladly dish out money to support it (as would you I assume). But the genre was ruined and is currently is shambles.
>>
>>126312560
>h-hah, no t-they haven't!! ;_;
Enjoy your dead game. W:RD is going to be a ghosttown just like every other RTS, while planesims and wargames will keep their numbers thanks to a hardcore following.
>>
Is the DLC for flashpoint campaigns worth it? Game+DLC sits at 36 eurobucks which isn't that terrible a price. I suppose the extra scenarios translate to several hours of gameplay?
>>
>>126312196
...So, basically exactly what I said, then. Anything that lets you have any actual control over your troops apparently isn't a wargame.

Junior leadership and NCOs exist for a reason. High officers barely have shit to do with an actual battle. Their responsibilities are on the operational level, and in managing most of the logistical aspects of combat that Captains and below can't be bothered with.

Unless you want to play Coffee and Powerpoint simulator 2016, you're not going to find any game that fits what you're looking for, unless you arbitrarily change the rules for what constitutes a 'wargame' just to fit some retarded narrative. Even the definition of an actual 'wargame' is broad as shit and encompasses ALL aspects of a mock battle, not just some faggot pushing around dolls.
>>
>>126312090
Where did you read the implication that RTS games are alive.

Stating that we had to combine three generals for three genres to keep it alive would imply that they're ALL dead.
>>
>>126312853
Thanks for wasting my time. Here's your reply.
>>
>>126312591
There's just generally not much to say about wargame. Nothing new. Blufor is still broken. Maps are still shit. Devs are still French assholes.

I've been sticking to more wargamey wargames than actual wargame lately though, RTS isn't doing great, because there's not many competent developers left.
>>
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>>126312591
>>126312839
>>126312090
>this fucking samefagging all through the general

WE GET IT ANON

YOU HAVE OPINIONS
>>
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>>126312839
>Example welcome games: Wargame: Red Dragon
Face it cuck boy, Wargame is allowed in here.
>>
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>>126312839
yeah wargames will survive with their half a dozen autists in their moms' basements

the fact you fags needed to leech off wgg to even exist tells me everything i need to know about those genres
>>
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>shitposting instead of playing videogames
>>
>>126313069
>RTS isn't doing great, because there's not many competent developers left.
Fucking this. RTS as a genre is fine, it's just that devs recently have all been trying to sell off of 'muh nostalgia', or trying to bait in casuals, and that's how you get garbage like Act of Aggression, Grey goo, and Planetary Annihilation.

There's just no fucking heart in these games. They are bland. They are empty. They try to hard to appeal to a wider audience by removing shit like actives. If you're gonna make an RTS, you just have to accept that most gamers are fucking whiny retards that can't handle this kind of genre for a multitude of reasons, and should thus cater to your core base. You aren't going to rake in Call of Duty-type money, but you can definitely be successful. Even a shitty game like CoH2 is wildly succesful because it knows how to cater towards the core base of strategy players.

Eventually better competition will show up, but for now, we're stuck with garbage like Eugen.
>>
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>>126313330
Just going to interject that no-one's 'leaching' off anyone. Wargame General changed it's name by near universal consent to WarGames General because it was dead as fuck with threads lasting 8 days, it badly needed to widen its scope to survive.
>>
>>126313749
>CoH2

I bought that one on sale today

How did they make it so much worse than CoH1
>>
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>>126313859
Microtransactions and a profound as fuck bias towards Axis factions both in design, unit diversity, and balance.
>>
>>126313749
>>126313859
Relic can't even do historical accuracy right, CoH2 is infinitely worse and less entertaining than CoH1.

Hell even the modders behind CoH's Eastern Front mod do a hell of a lot better job than Relic did with CoH2.
>>
>>126312917
>Stating that we had to combine three generals for three genres to keep it alive would imply that they're ALL dead.
No, it implies all three have a small following. Which isn't true.

Wargaming is very alive, especially outside of 4chan. Same for planesimming. RTS though, not so much.

RTS is treated as "just another vidya genre" whereas planesimming and wargaming are hobbies that nearly fall outside of vidya, with planesimming requiring expensive "extra" equipment and wargaming having a large base outside of PC games. Planesimmers and wargamers have a hardcore following that enjoy their niche.
RTS players have largely moved on to MOBA's though, a genre close enough to RTS, but more alive, far more alive.

In short, RTS has been replaced, wargaming and planesimming has not. Again, don't get me wrong, this isn't me smugposting, RTS used to be my favourite genre and it saddens me to see it in its current state.
>>
>>126314132
might as well ask

are there any decent DCS communities / places I should know about

I only know hoggit and /wgg/ desu
>>
>>126313330
Surely you mean red dragon would have died off and desperately needed the lifeline that is wargaming and planesimmers.

Face it, it is wargamers and planeposters that keep these threads alive, not RTS posters.

>>126313118
that isn't what samefagging is, back to plebbit.
>>
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>>126314132
the rts genre has ten times more players than both planefagging and wargayming combined. where are you coming up with this bullshit

>muh super sekret communities

>>126314490
red dragon still gets 1k players daily. just because people here got bored of it doesn't mean the game is dead, let alone the genre
>>
>install all of the fucking CUP modules
>it werks
Who would've thought. Also holy shit, the flyable planes list is huge and that's just World at War.
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>>126316142
>Install all of the fucking CUP modules
>it doesn't work
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So RTSs go here right?
>there will never be a rise of nations 2
>>
>>126315535
>muh super sekret communities
They aren't really secret, they just aren't 4chan.
Matrix Games' forum currently has 10k people lurking around. It had 97k people lurking about september of this year. Setting up a game, even the lengthy "hardcore" ones, really isn't that hard.

Awaiting your convenient excuse detailing how these people lurking on matrix games' forum are all entirely uninterested in wargaming.

>1k daily
CoH has 1.5k, the RTS genre is so fucking dead the most played game in it is an almost 10 year old game.

It fucking pains me to see devs fuck up so badly that no improvement has been made in ~10 years. Ya, CoH is a great game, but I would have liked to see something take over from it by now to be honest.
>>
>>126316783
How? Did you reinstall the last part of the map pack? Did you change the ram usage to 1GB?
>>
>>126316926
>So RTSs go here right?
Hey if Wargame: RD gets posted then why not
>>
>>126316142
>the He 219's loadouts don't have descriptions
For fucks sake.
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>>126317053
>10,000 "lurkers"
>90 actual members
>>
>>126317230
oh for god sakes shut your damn elitist mouth.
We get it, its not a TRUE wargame and you are so much better than all of us because you prefer TRUE wargames.
Now fuck off we get the idea.
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>>126317230
>>126317959
lmao is this what this thread is normally like?
this is the first time I've come here
>>
>>126318351
Nah, he's just mad for some reason.

Post your RTS games, I welcome the activity.
>>
>>126317680
Wew, not even a convenient excuse, just a weak one instead, was expecting more, step it up senpaisama.

>>126318351
Yes. Check the first hlaf of this thread, IIRC it is a bunch of people arguing about /k/ tier shit rather than discussing actual games.
>>
>>126318932
I'm mad because youve been doing nothing but shit talking wargame RD for like a week now starting with when you made that other "TRUE WARGAME" thread.
WE GET IT REEEEEEEEEEEE
>>
>>126318351
No.

It's funny how DCS and "Wargamers" have migrated to the Wargame(s) General because their own generals were deader than a graveyard, then have the audacity to question what games belong here.
>>
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>>126319059
since you obviously can't put 2 and 2 together ill spell it out for you

no legitimate forum has a 1:100 member/lurker ratio. most forums are around 1:5.
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WHEN DOES THE DCS STORE SALE START I WANT TO BUY THE MIG-15 AND THE L-39

OH MY GOD GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
>>
>>126319347
Welcome to not most forums, enjoy your stay. You have a massive hard on for hating on wargames btw, dunno why.
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>>126320286
couldn't care less 2bh. just pointing out the obvious in response to the dumbass who actually thinks wargaming is a popular hobby
>>
>>126320583
>who actually thinks wargaming is a popular hobby
Nobody actually said that though. All that was said is that is has a hardcore following, which it does. Also, depending on what your definition of a wargame is, if you include the gamesworkshop shit such as warhammer, then it is arguably a very popular hobby.
>>
>>126317180
I'm a retard, what do you do when one of the parts to install is a "restore point"? I reinstalled MME12 at the parts it said to.
>>
>>126321961
>what do you do when one of the parts to install is a "restore point"
In practice, fuckall, you just overwrite. If you want to be efficient with your disk space you delete, say, the #DOF folder, then copy the content of the "restore point" into IL-2's folder.
>>
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Also, "we totally playtested this, we swear". A good chunk of the plane's loadouts don't properly showed up despite having the correct descriptions in the right file.
>>
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>>126322450
http://www.sas1946.com/main/index.php/topic,15949.msg497669.html#msg497669

>releasing a mod with a fucking year old bug
>despite the fact that it got fixed almost immediately
That's the Il-2 1946 modding scene alright.
>>
>check a few other planes
>most are fine, some have the same problem as the Uhu, others have slightly less fucked loadout descriptions than the Uhu, some have the loadout list repeated twice
Does anyone here happen to have an account in their forums?
>>
planeposter interested in wargames from above reporting

Installed eurobeen escalation since people seem to think that it was still good

Gotta say I'm disappointed


Some areas are WAY too simplified

For instance I was expecting to be able to group different unit types with custom formations said groups try to keep. Like, basic tools you'd need for properly commanding shit on a higher level are missing

Guess it could be fun in multiplayer though
>>
>>126324518
Shift + 1/9 IIRC.
>>
>>126324518
You should be playing RD.

Use control groups then.
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>>126337614
>10vs10 on a 2vs2
>not even a tactical
>clearly beating the shit out of enemy team already
>not even any AA firing back

Is this the new version of that shitty gif of BMPTs wrecking hundreds of points of fusiliers in an open field?
>>
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Are rookie pilots worth it? I'm talking for both suicide planes and really expense holy shit I hope it doesn't die planes.
>>
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>>126342425
Veterancy doesn't affect suicide bombers or rocket planes effectiveness. Only really decreases their stun duration if they take a just prior to payload release, rendering them basically ded from really long stun time. Basically, unless it's carrying decent IR missiles as a secondary, it doesn't need veterancy.
>>
>>126343639
An absolutely atrocious movie.
>>
>>126343639
I feel like I'm the only one that really, really loved that movie. Way better than all the other 'alien invasion' movies because it made the aliens more grounded and imposing without 'hurrdurr shields' and crap. Could have made a cool variation of 'brothers in arms' too.
>>
>>126186224
Nordic/10
>>
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>page 9
>>
https://dl.dropboxusercontent.com/u/71686353/Winning%20the%20Meeting%20Engagement_Ozolek%2C%20D_ARMOR_JAN-FEB87.pdf

Very interesting article on exploiting 'windows' between soviet column elements, one way to avoid what they want happening.

Basically you can use three companies to reduce their FSE, while a fourth attempts delaying action on the Main Body. Hopefully you have time to reduce the FSE, and reorganize before the main body hits, without their pinning force they should be alot less powerful especially with soviet C3.

I also made a /k/ thread but no one likes me
>>
what the soviets want to happen: pic related
>>
>/wgg/
>/k/ rejects
>>
>>126348859
Too bad there is only game that even so much as tries to make this implementable, flashpoint campaigns, and even there I doubt the AI can handle these higher concepts. So really you wold have to play against a human player who would actually think of using FSE to start with.

Interesting read nonetheless though.
>>
>>126319109
You mean /wgg/ desperately begged for other games to be posted since the thread was a graveyard with just wargame posts?
>>
just installed RD what am I in for?
>>
PLANEPOSTER GET OUT OF MY THREAD
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
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hey guys just installed DCS so how do I oh God what the fuck
>>
>>126354216
Looks like you found the slav test pilot module
>>
>>126345031
True, it was more a war movie with aliens than the typical sci-fi invasion stuff
>>
Came to the conclusion that wargame EE is shit.

Does Red Dragon happen to add formations and ROE settings?
>>
>>126353429
a lot of gitting gut
>>
>>126354974
first of all
>ee a shit
if you think that then youre going to hate rd even more
second
>eugene systems
>adding features
no m8
>>
>>126355236
Well I mean it's a fun RTS, but I was expecting a wargame in which I tell a smart AI how it should behave instead of having to micro literally every single unit
>>
>>126355452
Units fire at whatever will let them do most point damage (so if you can kill a 100pt AA piece in one shot and a 100pt tank in two shots, your tank will shoot the AA first). Only ROE you can change is enabling/disabling automatic shooting at supply units for your entire army.
>>
>>126355452
micro is skillful mon ami ;)
>>
>>126355452
to elaborate, even some super casual RTS games let you customize the AI via unit spread, formations, behavior when being shot at, behavior when arty is being shot at you, etc

Fuck me even Dragon Age Origins allowed for a higher level of command via if-this-then-that rules
>>
>>126354216
run dcs repair.
>>
>>126355617
Formations don't make much sense in wargame, this isn't 5th century BC where the optimal way is for everyone to stand in a line.

It could be useful if you could set the AA to be 300m behind the tanks unless it would put either out of cover, but then you've removed all of the micro burden. Half the difficulty of the game lies in making support units keep up with your combat ones without exposing them to danger in the process.
>>
>>126355782
>Formations don't make much sense in wargame, this isn't 5th century BC where the optimal way is for everyone to stand in a line.


Never ever post about anything wargame related again
>>
>>126355782
No have the game involves you dealing with the eugenes retarded path finding.
>>
>>126355782
a huge portion of soviet doctrine is arranging your units in neat lines and echelons and then shuffling them about in predetermined ways depending on what happens.

tldr; you're dumb
and you should atleast be able to make units go at the same speed as eachother
>>
>>126355843
yeah, remind me again when you buy enough tanks to make a line out of in wrd

>>126355956
soviet doctrine for much bigger forces than two tanks and ten infantry squads mind you
>>
>>126356359
no, you can easily get enough units to build a couple nice battalion column
>>
>>126355598
>implying it isn't
Pandering to casuals is what killed Wargame's potential. If you can't handle micro under pressure, play a turn-based game.
>>
>>126356439
One thing is micro, another is clicking to the right side of the unit AND IT TAKING A LEFT TURN INTO DEATH
>>
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>>126356439
i do just that

besides im pretty good at the game. i play stacks with friends against 20% pubbies only and ive got 55% winrate so i know im not bad at the game :)
>>
>>126356553
That's a pathing issue, not a micro one. Of course when Eugene isn't held up to any sort of decent standards, that's what you're going to get. They made a game for people that don't really care about RTS games, let alone wargames, and the result of shoddy work all over the place.

I mean, just look at shit like Act of Aggression. Generals with the balls ripped off. There's no quality control because their consumer base doesn't know or care about what goes into making an RTS good, with a long term, healthy community.

Honestly, it's why I support getting rid of the deck system entirely. Sure, it makes Wargame 'unique'(But not really, stuff like Total War already does this and has been for a long time.), but it also makes it unbalanced as fuck, riddled with literally hundreds of noob-traps and shitty specializations, where you end up pigeon-holed into meta builds anyway if you want to remain remotely competitive.

And don't even get me started on air and sea.
>>
>>126356359
Don't buy only the most expensive shit then you drooling retard, I normally have tank lines, with infantry and support assets.
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>>126348859
The problem is that US doctrine, training videos and theories on this always completely ignores the huge soviet artillery advantage.

The reason the soviet formations are so spread out on the march is because they don't like being artillery bait. As soon as the US task force would engage a FSE and they realise how many people are actually attacking them, you would have several batteries of rocket artillery in your face.

For some reason, i have never seen any video that tells their soldiers that in the first 15 minutes of combat they should expect 1000-2000 artillery shells in a matter of seconds.
>>
>>126358427
>drooling retard
>says the guy who finds moving AA up with his tanks to be a massive challenge
im laffin
>>
>>126358427
Also using 'tank lines' in wargame is pointless, the game promotes having one of the highest tier of tank you can afford for a given front. Pairs or even lines of cheaper tanks in one place are only useful if you are being swarmed by cheap autocannon.
>>
>>126358694
>HEY GUYS DO THIS, you'll probably be dead in the first 10 minutes and will get rolled over, but at least you'll try so that the poor fucks behind 10 hills might have a chance.
>Ruining your soldiers morale before the war has even started

anon pls.
>>
>>126359447
What are you talking about?
You think that US forces will spot, engage and destroy forward security elements down to the last man in 10 minutes, are you retarded?
>>
>>126163623
Anyone got a working download link for the latest Red Rising mod (AS2)? It all seems to be ded
>>
>>126359693
The point
your head
>>
>>126359978
You can get one on the steamgroup, but it requires that you downgrade to an older version of mow2
>>
>>126359693
Wow anon.
>>
>>126360036
>Nonsense
Nevermind my bad.
>>
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>>126360071
thanks, but
10 fucking GB? holy crap lrn2compress

well, it looks really good from the vids I've seen, may as well
>>
>>126360036
>>126360103
Oh I get it, you're saying telling soldiers how to survive artillery strikes or that they should be prepared for the realities of fighting their enemy is a bad idea, because it would ruin their morale.
>>
>>126360289
>Survive
>Artillery strikes
This tickles the shit out of me, especially since I was field artillery during my time in.

There is no surviving a dense artillery barrage unless you've got serious cover of some sort or you're in a well armored vehicle(And not even then, because they'll just mix in DPICM). The kill radius of a single 155mm is pretty damn generous, let alone the wounding radius. Even with a single Battery(6 guns, at least for the US), well trained/experienced crews can have up to 24-ish rounds out in the span of a minute if it's just PD fuses and consistent powder charges so we spend the absolute minimum time fucking with ammo before we have it on the tray. And that's on the M777. The Paladin can safely fire even faster thanks to it's loading piston removing the need for ram-rods and the more stable platform making it easier to line up deflection and quadrant on successive shots.

Imagine if it's MASSED artillery. More than just volume, but ammunition diversity
>>
>>126360289
Yes, look at all military training videos and other training materials and stuff, they never really tell you that the life expectancy is seconds, and they never tell you that your systems will ever fail.
>>
>>126360561
I'd be more worried about mass rockets to be honest, you can never field guns like 105's and 155s in enough numbers compared to them.
>>
>>126361438
This is true, but unlike MLRS, howitzers have a much, much higher level of sustained fire and munition versatility. They can also shoot more accurately and further(RAP rounds). Also, unlike MLRS, Howitzers can generally be moved to any position regardless of terrain if they are towed by air-lift, opening up more versatile strategies and tactics in their use. They can circumvent a lot of the firing solution limitations of MLRS as well, and generally support much, much for firing solutions. They're also far less of a logistical nightmare.

I think that unless you have a very rigid and specific strategy in mind, howitzers are bound to play a much larger role in fire support than MLRS. Especially if your opponent doesn't just deliver the best possible firing circumstances to you on a platter by moving out in large groups across amicable ground with little cover. MLRS are just a little too situational, IMO, but I'm a little biased.
>>
>>126360561
>>126360759
While it's a good point, you make it sound like Grads would basically decide any engagement in the first 20 seconds of combat. Why even write thesis on how to counter attack a soviet attack formation if massed artillery are just going to remove your infantry in seconds anyway.
>>
>>126360561
There is a reason massed artillery went out of style.
When you sit and shell the same place for hours, it just tells your enemy where you plan to strike.
Also, let's not ignore strategic missiles, counter battery, and air assets.
Sure you sit and throw shells at a column for half an hour we will throw CB fire at your arty for 20 minutes.
There is a reason the biggest arty was phased out entirely and we swapped to lighter more mobile arty, it is because the days of massed arty are dead and gone, just like the days of massed tanks.
>>
>>126361769
Well, I was more specifically pointing out that if you ARE caught in a mass barrage, your chances of survival, tank or infantry, is retardedly low.

If we're talking actual strategy, I wouldn't trust the 'massed artillery' shit further than I could throw it. People mention this shit like NATO has no artillery of their own, or no means of disrupting Soviet massing of support assets. I'd say it's outright impossible to enact that sort of strategy nowadays thanks to UAV's and how well developed artillery radar has become as well as technology in the hands of modern FDC; But even in the Cold War I'd have to imagine their chance of survival was pretty low.

I mean, for reference, even if we're hauling ass, the time it takes to break down our howitzer and hook it back on a truck is at least 3 minutes, and that's if we left all the ammo in trucks so we could shoot and scoot. Counter battery is no fucking joke, and that's not even accounting for airstrikes.
>>
>>126361741
Do you have Depth charges for the Paladin artillery?
Because they have depth charges for the BM-21 Grad.
>>
>>126361905
It seems you and I >>126361949 have the same consensus. Even as artillery myself, I don't really support the notion of massed artillery. Even in the context of the Cold War it's silly amounts of greedy and unsafe. It only takes about a minute for FDC and radar to bump dicks with each other and crunch the numbers on where that incoming barrage came from. Add in about another minute for charts and darts on a firing solution, and about 20-30 seconds to get that first round in the air once the mission shows up on our DFCS, 40-50 if it has to come over radio. That's pretty quick return fire. If they weren't immediatly packing up after their fire mission, they're probably toast.

>>126361985
Who needs depth charges when you have excalibers? :^)
>>
>>126361949
You aren't going to counter battery an artillery position that will be changed after 20 seconds.
1 Battery of Grad which has 16 trucks, would fire 640 rockets in 20 seconds, now imagine a division with all 4 batteries 2560 rockets in 20 seconds. And that's disregarding the Urugan, Smerch, Towed artillery, Gvodika and 152mm SP artillery.

Also we are talking about cold war not modern day.

>>126362147
>Who needs depth charges when you have excalibers? :^)
People who use want to destroy submarines using incredibly cheap and effective launchers where 1 round doesn't cost as much as more than an entire grad system + 40 missiles like the Excalibur actually does.

>$258,777 average cost per unit
Do you even cost effective?
>>
>>126362275
It's not like we're firing them willy nilly, anon. Excaliburs are a pretty rare munition because of it's cost, but they are much more effective than their predecessor, copperheads.

But regardless, they are situational as shit and most capable sections and land a regular ol' HE-PD within 5 meters of a specific point anyway. A little tighter if we aren't in a rush and can waste time with precision bubbles. During my deployment a sister battery attached to us managed to firing one right through the window of a target building on a like 8 mile shot. Not intentional, obviously, but it's amusing to see just how precise artillery can be when it wants to.

Also depth charges on artillery are stupid as shit and no submarine is going to be in a position where A) Land artillery can reach it, and B)In a situation where it's location has been detected by a fleet that can't just destroy it themselves.
>>
>>126356439
>he thinks wargame was a hardcore RTS
Newsflash, it was always an arcade RTS, the amount of micro needed to play W:RD isn't "muh skill", it is "muh boredom". 90% of the micro you are doing is making sure the retarded pathfinding doesn't cost you units. The remianing 10% is calling in arty, airstrikes, telling units what to fire at and maneuvering your units for attack/defense, i.e. the "fun" microing. Now if only they could change the ratio between the fun and the boring micro. Either by decreasing the amount of retarded pathfinding, or by increasing the amount of micro in the fun section, preferably both.

Take arty for instance, microing the unit around is tedious, pathfinding fuck ups too often so you have to move it around inch by inch to make sure it doesn't rol straight into TOW sight or some other dumb shit. The shooting however is just point click. Why not have a non retarded pathfinding so that my arty piece moves safely to where I tell it to go, and then increase the micro on the shooting asepct, by having to manually dial in range and degree, ammo type, length of barrage, barrage intensity etc.? Overall the unit would require the same amount of micro to function properly, but most of it would be in the "fun section" of micro.

Just my 2ct.
>>
>>126362514
Most things you can't fire in large quantities are useless in a real conflict.

Even the hellfires are a bit of a disapointment, considering the US is running out of them in a conflict with a tiny enemy like ISIS.

You'd have excaliburs for the first 5 minutes of a war, and then they'd be discontinued because production could not be kept up.

Super expensive weapons are never worth it.
>>
>>126362524
>Implying implications
Wargame is by far the most babby of RTS games. And not really something I'd call 'arcade' just because it's not DCS levels of simulation. There are middlegrounds between 'Cawwa dooty' and 'Dwarf Fortress'.

My original point is that if you can't even handle the tiny ass amount of unit interaction that Wargame tries it's hardest to help you avoid, then RTS just isn't for the person in question, Wargames or no, and that they need to stick to turn-based instead of coming here to cry about how they are cucked by Koreans.
>>
>>126362679
Hellfires will always be cost efficient because they are killing something much more expensive than themselves. If we were against, say, an actual conventional force, production would keep up with demand. When it's being wasted on some dirt farmers in a field, obviously it's not being used towards it's intended purpose, and production isn't going to bother keeping up.

As for excaliburs, they are a specific tool for very specific roles. You don't need an excalibur for most jobs, but it's nice to have one for the rare cases you need to precisely hit shit under certain conditions. Particularly for long-range shots where the accuracy of shells are greatly effected by the elements. You don't use an excalibur to take out a tank, or a house full of infantry. You use an excalibur HVT's, typically in situations where the fragile nature of the operation requires you to fire from extreme distances while maintaining accuracy. If you're using an excalibur, money is not the concern.
>>
>>126362697
Honestly the amount of micro that war game has is more tedious in my experiences, most rts games have the unit interaction matter, war game I feel like I am babysitting my units constantly. I don't want to babysit my units when I am trying to manage multiple groups of them I want to give them instructions then focus on something else.
>>
>>126362697
Agreed. That all being said, once you get over the retarded pathfinding, it is a FUN game. Not necessarily realistic, but does every game have to be?
>>
>>126362986
You should never expect that your system are going to be killing something all the time, you're going to have wrong targets, failures and misses.

100,000 for not hitting shit is quite expensive, 100,000 for being intercepted by Arena or what ever the fuck their new one is called is also quite expensive.
>>
>>126362986
>>126362986
>money is not the concern
As long as burgers keep dishing out cash at the golden arches and shit while paying exorbitant amounts for basically anything that isn't entertainment (food is entertainment in America) then I doubt money will ever be a concern.

Yours truly,
Vatnik
>>
>>126363285
das gud senpai
>>
>>126267426
>>126267083

>western countries are shit when attempting to set up governments in war torn shitholes

no shit? nobody is denying this, partially because approximately nobody is good at this in all human history

the USA and some other western countries make some shitty decisions when it comes to managing conflicts, but they certainly are capable on the actual business end
>>
Anyone here play this? Is it any good? Is it actually the closest thing I am going to get to "the real deal", or is this just google earth with a bunch of numbers punched into an excel database by computerscience students?

Don't get me wrong, I don't mind excel databases, but if the game has had no military input whatsoever, I doubt the numbers are going to make sense.

So which is it?

The game is fucking expensive (even on sale) so I don't want to be wasting money on what might just be a student project gone mad.
>>
>>126362147
I think you're thinking that a majority of soviet artillery would be coming from towed guns, when in reality they had huge amounts organic 122-152mm self propelled tubes, in addition to the self propelled heavy assets like the 203s and MLRS systems at the division level. They had a lot of self propelled assets meant to move with and support their advancing units.
>>
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>>126363718
<--- This*
>>
>>126363718
It's ok, but apparently the specs of the vehicles and their weapons are wikipedia tier.
>>
>>126364043
ugh, I was kind of expecting this. I would be willing to dish out a 100 euro's for a game that researched all military hardware and implemented it properly (publicly available info anyway, obviously not all military hardware specifications are available to the public). I am however not prepared to do so for databases filled with approximations and what the devs "felt was right", I can play HoI3 @2,99$ for that experience.
>>
>>126363774
You still have to stop and emplace an SPG, anon. It's faster than with towed pieces, but you still need a stable position that your FDC can assemble fire missions from. That means you still have to hop your happy ass out with a collimeter or some aiming poles and sight in the gun unless you're literally direct-firing at shit you can see right in front of you, in which case it being an SPG is entirely irrelevant, it may as well just be another tank.

And that applies to both tubed and rocket artillery.
>>
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Lads, do I buy the L-39 Albatros or do you think those Russian jews at ED will put it on a lower price?

Currently no discount on steam though, so ehh
>>
>>126364363
Well idk if it has early coldwar stuff, that should be accurate, unless they are full burger mode.

but i know it has f22s and pakfas and such crap.
>>
>>126364959
>f22s
I would be ok with stuff like this not being 100% accurate, it isn't like anyone on earth but the people operating these vehicles would know anyway.

I also read somewhere that direction of flight is not simulated, as in, jets can fire their AAM "out of their ass" to engage whatever might be chasing them. Is this true?
>>
>>126364828
Wouldn't setup time be irrelevant from a counter battery perspective though? If the battery has moved and is setting up somewhere else, any counter fire would be headed for the previous location. Pack up time would be the biggest vulnerability for getting counter batteried, and an SPG doesn't need to be hooked up to a tractor or truck.
>>
>>126365114
don't have the game so i don't know there is an interesting thread about it on the eagle dynamics forums.
>>
>>126364941
http://www.kinguin.net/category/22277/dcs-l-39-albatros-digital-download-cd-key/
Is not great, but it's better than paying $50 on Steam.
>>
>>126366063
>http://www.kinguin.net/category/22277/dcs-l-39-albatros-digital-download-cd-key/
How legit is this site?

It looks pretty similar to G2A, but I have been burned on G2A before.

Can I disable this buyer protection bullshit if the dude has 5 stars?
>>
>>126366184
Well you can use paypal if you're worried. As for the protection, that's up to you.
>>
>>126366063
>it's cheaper for me to just buy it on steam
>>
With sales everywhere, any place where flashpoint campaigns could be found at even less? And what's up with the recent trend not to discount season passes or dlcs? I wanted to buy dying light too to coop with my brother, but fuck the exp packs would cost double the price of the main game
>>
>>126366184
Out of interest, what happened to you on G2A?
>>
>>126368197
Bought a key for MKX from a 5 star seller, didn't use the protection thingy or whatever because I know the jews wanted extra money

So the dude gave me a key which didn't work, and never replied to my claims.

Oh well.
>>
>>126350867
It's still is and was /wgg/.
>>
Is my frame rate just doomed in MoW:AS2 or am I just awful at optimizing? I have tried everything but 20 to 30 frames on medium from a 290x is sad.
>>
>>126350867
yeah I can totally remember the numerous posts in coh2g begging the virtuous anons there to abandon their general and move in to bump us
>>
>>126276195
If you want to play today I will. I just want to be comfy with my wargaming bros, but ya'all too thick in the shitpost.
>>
>>126366970
>what is piracy
>>
>>126370290
I like to support devs that deserve it anon
>>
>>126363718
https://www.youtube.com/user/baloogan

Watch this guy....

I was in doubt too, but now im hooked on it.
>>
>>126365114
>ugh, I was kind of expecting this. I would be w


Shots out of the ass was fixed a long time ago
>>
>>126369945
Maybe because it was decided not to include CoH2 in the new general huh?
>>
For reference, the thread where it was decided to change /wgg/ from a Wargame only thread to include other realistic games:

https://foolz.fireden.net/vg/thread/98703943/
>>
>>126362986
>Hellfires will always be cost efficient because they are killing something much more expensive than themselves
Not when they use it to kill 1 or two Taliban chumps armed with some water, dried meat and an AK.
>>
Do you have a pastebin for recommended wargames?
>>
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>>
>thread is just US vs RU shitposting
>JUST LIKE IN-GAME
I feel like people played pact minors more back in ALB
>>
>>126378248
VIGGEN
I
G
G
E
N
>>
>>126254443
http://youtu.be/OUh86qyiZFk
>>
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>>126378248
>>
Fuck what do

The 2000C looks like it's gonna be plain and boring as fuck with a shitload of inaccuracies

But on the other hand we don't have any other full-fidelity 4th gen fighter

what do
>>
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>>126384538
Wait until there is a general consensus on the quality of the M2000C then buy a key off a dodgy keysite or wait for a sale.

Buying modules from un-proven devs is for chumps imo.
>>
>>126384853
>that MGS V level was actually a real place


neat
>>
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>>
When will this "Combat Mission isn't a wargame" meme end?

Its more of a wargame than Wargame
>>
>>126388481
WiC is more of a wargame than wargame.
>>
>>126388780
Well that's just a lie.
>>
>>126389734
The lie is more of a wargame than Wargame.
>>
>>126389967
Can't argue with that, the logic is flawless.
>>
What's with the shitposting about wargame? I thought this thread was for RTS games as well as the more realistic war game stuff.
>>
>>126391753
People just like to shitpost, most of it is deliberate b8. I know at least 4 posters who try and get a rise out of vatniks and hell, sometimes even reply to themselves.

Yes, we are *that* autistic.
>>
>>126391923
We are so autistic we need mandatory trips.
>>
>>126392434
I'm okay with that
>>
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>>126391753
Wargame is the most popular realistic RTS at the moment, and shitposting is better then Planefags desu
>>
>>126395992
>Muh unending APS shitposting better than plane fags

exhentai man, pls go.
>>
>There will never be a torrent for Combat Mission: Black Sea
>>
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>>126400340
>next cm is battle for the bulge
>still no africa on any new engine

If I wanted snow I could have played FI or RT, and americans are all over normandy and italy already
>>
>>126267709
T-80BVs are actually provided with Refleks by mistake. Same as T-64BV.

I gave them their kobras back.

>PACT forces are rookies
Regulars* :^)
NATO needs all the help they can get anyway, as most battle straight up favor PACT.
>>
>>126406434
How is infantry quality relevant to their overall performance? Just some morale or do they get deadlier because they know their shit?
>>
>>126312847
DLC isn't worth it unless it contains important engine changes you can't fuck with in a spreadsheet.
>>
>>126350572
You can try head to head mode where you play against yourself, over someone else in the household.
>>
>>126406513
>>126406513
>How is infantry quality relevant to their overall performance?
4-5 dead tanks instead of 3
>>126406513
>Just some morale or do they get deadlier because they know their shit?
The rate at which they lose readiness and morale is reduced. And yes, they get modifiers to weapon statistics.

The only factors that increase the "HP" or "Armour" of a unit is the cover it's in. Otherwise the only buffs they get are in killing power.
>>
>>126406817
And I suppose the difference would be relevant in infantry combat too, however rare it would be
>>
>>126316926
>rise of nations with wargamesque combat
>neat.jpg
>>
>>126407324
I played the shit out of that game when I was younger, infact modern warfare mods for RoN are what brought me to the Wargame series in the first place. It finally satisfied my autistic craving for a strategy-centered milsim.
>>
>>126365437
It was a roundabout way of saying that in order to fire, you have to be firmly settled in place. Pack up time is typically a bit quicker than emplacement, but still takes precious minutes, and with MLRS in particular, expending it's racks means a lengthy rearming process even if they decide to move to avoid counter battery, making them highly susceptible to recon. SPG's are pretty phenomenal, but their enhanced mobility doesn't really spare them of the shortcomings of all artillery. Especially if you're trying to keep moving. I'm not sure how much Russian artillery tactics had changed from WW2 during that point of the cold war, but they had a LONG way to go in basic artillery coordination during WW2, and were decidedly pretty far behind everyone else(Yet again a situation where quantity saved them from poor quality). Heck, they didn't even have an FDC during WW2, which meant they had to register artillery zones prior to battles for each fire mission.
>>
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>>126294171
They aren't even hiding it, the cunts.
>>
>>126410493
>Reddit in charge of not being faggots.
>>
>just bought flaming cliffs 3 for dcs
>f15, the plane i was the most interested in flying makes the game crash while loading terrain
>forced to fly stinky russkie planes
Cool.
>>
http://forums.eugensystems.com/viewtopic.php?f=155&t=56216&sid=dd96d56e2a7c0c44cd894191b625f246

BMP-1 OP
>>
>>126412885
>hatobabbies in charge of reading tooltips

You don't even need to check sekrit charts holy shit
>>
>>126364043
What's wrong with lolwikipedia for what concerns modern stuff? Lack of detail, too many estimations, or what else?
>>
>>126415483
Wikipedia = comparing 2 results that was optained in 2 different ways.
>>
>>126416546
Is it extremely biased or something? What would you recommend over it other than stupidly rare/expensive books?
>>
>>126416691
Not really sure what "it" is , just mentioning what is wrong with people who don't know shit getting stats from wikipedia.
>>
>>126415483
like everything wiki it's good for general introductory stuff but falls apart when it comes to anything in depth or specific. most posters just summarize low-tier websites that themselves aren't considered authoritative.

most experts and enthusiasts prefer to post and discuss things on their own niche forums because wiki has a stigma of being amateurish, which leads to a self-repeating cycle

and of course you have the expected bias of whoever makes the articles
>>
what are some smaller scenarios in Red Storm?
I tried jumping into one of the campaigns but it was hundreds of units which is too overwhelming
>>
>>126187135
>F-35 shitposting program
C5ISTAR indeed
>>
>>126348859
thanks anon best Christmas present so far
>>
>>126173637
Steel Panthers. The best version is World at War but it doesn't work on post-XP systems any more as I recall (RIP). WinSPWW2 and WinSPMBT have free "limited" versions that are locked to low resolution but are otherwise the same.
>>
Should I get Command, or pick up the Harpoon bundle that Matrix sells?
>>
>>126420139
pls guys
>>
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LIVE!
>>
>>126408548
Russian artillery tactics were at a similar to Britain's in WW2, where the artillery unit has forward observers deployed (ideally) adjacent to the unit being supported. The FO then orders the fires in support of that unit. Good read on how the system worked in practice here: http://www.allworldwars.com/Tactics-and-Fire-Control-of-Russian-Artillery-in-1941-44-by-Richert.html

I can't imagine that they would have gotten worse at artillery during the Cold War.
>>
>>126406151
It's cheaper to develop when all the assets are reusable and you don't need to pay many artists to whitewash textures and make only a handful of new assets.
and they'll charge $55 USD for it too. I'd actually buy their fucking games if they'd at least put it on steam.
>>
One of these days I'm gonna try and tackle on the original non-dynamic Bf109 campaign for IL-2 1946. I always got stuck at the mission where you are supposed to zap some Pe-8s, with a fucking 109F2 (its armament is pure shit - 2 MG17s and one MG151/15, which if I recall correctly is worse than the Browning M2). If I remember their numbers right - two flights of two - it should be feasible.
>>
>>126424794
Gibe me CMDS torrent
>>
>>126431642
*CMBS
>>
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>>126431723
Buy it
>>
Mirage hype.
>>
>>126432456
>buying games that cost half of my month salary
>buying single-player games in third world countries in general
Wew lad
>>
Defending/attacking armor in Graviteam has me just confused. I am at a serious loss as to how t-34's aren't being turned to swiss cheese by 3 PAK-38's hitting side armor and four PIII's shelling them to oblivion from the high ground. I've seen t-34's take 10 to 20 rounds from all angles and be just fine, but five or six rounds lobbed at the frontal armor of my pIII and it's toast.

The PAK 38's were about 600m out and the pIII's were about 700m out.
>>
>>126432456
All their games are 40 dollars>
>I-it is a niche genre. A-all or games r-require years of r-research.
Ya, get fucked battlefront, all their games are basically re-skins with some number adjustments.

The game is a niche game because nobody has fucking heard of it, because "lol what is steam".

>We don't need steam to stay afloat!

Ya, great way of moving your business forward in the 21st century, steam has a near monopoly on game publishing whether you like it or not.
>>
>>126434413
Graviteam are major russiaboos.

That being said it is well documented that pak 36 / 38 and PIII had major difficulty penetrating the armor of a T34.
>>
>>126435373
I wouldn't care if many of the hits from the PAK 38 weren't directly hitting the t-34 from behind to no avail.

Frontal and side armor I expected it.

After replaying the same round over a few times and trying everything the 9 t-34's just roll over me and I can't get but maybe two or three completely blown up and maybe two detracked or disabled in some way.
>>
I bought command: modern air/naval operations. What am I in for?
>>
>>126435626
the hull is the same thickness all around
>>
>>126435965
Why would you buy an expensive version of MS Excel?
It's basically the same as Harpoon, if you liked Harpoon, you will like this as well
>>
How do I make facetracknoir's face tracking stop jittering like it's having a fucking seizure?
>>
>>126436873
Never played harpoon, closest I've gotten is naval war arctic circle and fleet command
>>
>>126437730
What is the FPS of your webcam?
>>
>>126437867
120fps, but it refuses to go over 56 fps in facetracknoir.
>>
>>126438004
Any head tracking pretty much requires 120 fps minimum for smooth movement otherwise you need to do a lot of software smoothing.

Facetracknoir is also pretty shitty.

Just do a DIY setup with IR LEDs and a PS3 webcam with the IR filter removed
>>
Different anon here, what's the best freetrack software solution right now?

I'm using opentrack but I have to use quite a bit of smoothing, it's not as responsive as I'd want it to be
>>
>>126438141
>Facetracknoir is also pretty shitty.
What do you suggest?

>Just do a DIY setup with IR LEDs
That was the plan, I still have to buy the LEDs and resistors.

>PS3 webcam with the IR filter removed
That's what I have, removing the IR filter isn't necessary either.
>>
>>126438180
>>126438235
I'm just using the trackhat opentrack and it works well with my DIY hat

I thought removing the IR filter helped with picking up the LEDs consistently. It's an easy 2 minute job anyway and you have to be brain dead to fuck it up.
>>
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Any way to hide all this hud?
>>
>>126378248
What is this?
>>
>>126438863

Not during a match, you can hide it in the replay.
>>
>>126421602
There's always that trick of renaming game files to get the full version, you can find it in google
>>
>>126438863
that's not how planes work
>>
>>126425968
Don't get me wrong, the sheer content and replay value are worth the price, even if some assets are reused from other titles (it's not really their fault, ww2 equipment is clearly defined), but having africa would have been a nice change of pace. And I'm sure this is the result of fans asking for it because muh patton or something.
>>
Next RAZBAM module for DCS has been announced.

Harrier GR7/9
>>
>>126440557
>Harrier GR7/9

That thing was retired, wasn't it

is shit declassified?
>>
>>126440737
There are literally civilians privately owning them now.

https://www.youtube.com/watch?v=-PHcdn8R4d4
>>
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>>126440557
link please senpai
>>
>>126440879
Great, hopefully there'll be less "informed guesswork" than in the 2000C then
>>
when making a 3point cap, isn't it better to have the horizontal leds be as far apart as possible?

the old freetrack guide and opentrack default settings space them 80mm apart. won't they blend together at high rotation angles?
>>
>>126439995
Don't mind me I'm a super casual
>>
>>126440880
http://forums.eagle.ru/showpost.php?p=2612387&postcount=189
>>
>>126439880
That's crazy. This game would be perfect if I could just look at it like a huge battlefield with no hud

It's such an easy thing to add

Oh my god I need to call them
>>
>>126441132
Ah fuck I guess reply is enough to get >muh cinema rocks off
>>
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opinions needed

in this deck I've changed up my recon and inf tabs to be wildly different from what I'm used to. so far it's worked much better than expected. my only real frustration comes from my AA. I feel most comfortable when fighting with tanks and extreme levels of air defense, but nothing poland has really seems able to deal with a Longbow, especially a suicidal one. most opponents I face seem to say "well I really want to kill those tanks, so I'll just take my changes with the Rombs. about 40% of the time, he'll miss anyway and the Hellfire will kill him, and worst case scenario I get hit but survive anyway because the Apache has 8HP and armor."

am I doing something wrong? if I were playing DDR I'd just use TOR and be done with it. THIS deck with a TOR would be my ideal deck.
>>
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Can't win

Why would these show up if you hide the hud

Why would they do this
>>
Looking to get into men of war, is assault squad 1 or 2 worth getting?

Haven't played a MoW title first so what game is better for a newbie
>>
>>126441894
1 is dead, 2 is nice.
>>
>>126440906
Kek M(mostly guesswork) 2000 isn't that because they couldn't get info, they refused it.
>>
>>126441894
Get 2, 1 had gamespy multiplayer that doesn't work now. 2 has a bunch of nice little quality of life updates too.
>>
>>126418102
>>126415483
Concerning military stuff it often uses citations from websites that use wikipedia articles, it goes full circle. Most times things are just flat out wrong, and are opinionated, mostly for Russian gear though, the american stuff is okish at best.
Still don't trust any numbers on wikipedia.
>>
>>126442247
>Wiki page on ww2 history
>source
>The daily telegraph.
But this is a perfect source of history!
>>
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>>126442115
At least they can easily update the flight model throughout the beta r-right?
>>
Is Combat Mission Shock Force any good?
>>
>>126441615
grom manpads are pretty good for that if you're good enough to keep them moved up far enough
>>
>>126442943
tried a pirated version clunky as all fuck.
>>
>>126442943
>combat mission
>good

pick one.

worst controls/UI/clunkyness known to mankind, worse than MoW infantry combat.
>>
Upload Combat Mission Black Sea please.
Thanks.
>>
>>126444461
Try graviteam and say that again
>>
I just got chopper spammed in Red dragon, I feel raped for real.
>>
Mirage 2000 beta just released
>>
>>126450897
initial impressions? I doubt it's worth 60 bucks but I'm a fool with hope
>>
and all you needed was two SPAAGs.
>>
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>>126450609
>not taking a couple of cheap spaags in every starting force
>>
I have enough cash for a single DCS module
I have FC3 already
What should I get?
>>
>>126453892
A10C for pure amount of content and A2G fun
KA-50 if you like choppers, it's a killing machine
Mig21 if you like the idea of flying a fighter held together by ducttape, which can be fun

I'd recommend the A10C since FC3 doesn't offer that much in terms of A2G
>>
>>126454018
>FC3 doesn't offer that much in terms of A2G
Do you even Grach?
>>
Well? Is the Mirage 2000 VEAO-tier? BST-tier? LN-tier? How obviously unfinished is it?
>>
>>126454224
But that one's very limited compared to the A10C
>>
>>126453892
Ka-50 for something really different that's also relevant in multiplayer. It's pretty cheap right now too.
>>
>>126454276
just like real life :^)
>>
>>126454248
http://forums.eagle.ru/showthread.php?t=156414
>>
>>126454224
>Grach
Dude even the free SU-25 is better than that thing.

>"How would you like your close air support, tovarisch?"
>"Great-Patriotic-War me up, Sukhoi"
>"Say no more."
>>
Anyone here play unity of command?
>>
>http://forums.eagle.ru/showpost.php?p=2613642&postcount=10

All this salt from tards who preordered the mostly guesswork 2000 C
>>
>>126455205
It's a fun little game, yeah.
>>
>>126455205
I'm playing it now.
>>
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>>126453892
If you like A2G low and slow with pretty modern avionics: A-10C

If you like the idea of a coaxial single pilot armored tank hunter chopper: Ka-50

If you like primitive systems, a lot of limitations and going FAST: Mig-21Bis

If you absolutely loved flying the TF-51D: P-51D

If you want to fly a 'nam chopper with not a whole lot of mission potential: UH-1H

If you want to fly a fucking bus: Mi-8MTV

If you are a masochist when it comes to quality: VEAO Hawk or the aviodev trainer

If you fancy korean war jet aircraft and you want to tickle your enemy to death: F-86F

If you fancy korean war jet aircraft and you want to go full motherland: Mig-15

Between all of these, my 3 most favourite aircraft are the A-10C, Ka-50 and the Mig-21 in this order.

Feel free to ask any questions.
>>
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>>126455801
If you really want a trainer jet for whatever reason: L-39

Mi-8 has a fun taxi driver campaign and is very underrated.
>>
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>>126454363
Every time.
>>
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http://www.aliexpress.com/item/5-inch-800x480-Touch-LCD-Screen-5-Display-For-Raspberry-Pi-Pi2-Model-B-A-Hot/32372499675.html

Small, but cheap. Just needs HDMI and a micro usb connection for power.
>>
>>126456441
>free shipping
Neat.
>>
>>126456441
>free shipping
>not just in burgerland
Well now. It's not like I like having money saved up.
>>
>>126456441
Would looking down and clicking take that much longer?
>>
>>126456835
You can't click. The touchscreen doesn't function out of the box. Just use styrene to build a case and put buttons surrounding it hooked up to a teensy.
>>
DCS longbow when?
>>
>>126457425
>it's by VEAO
>>
>>126457425
as soon as DCS version 4.5 is ready
>>
>>126457425
https://www.youtube.com/watch?v=AIxs_NVOuTk
I just want a hind for african ops.
>>
>>126452402
>>126454248
Sorry, I don't own it myself, I just saw the announcement.

A friend of mine has it but he's fairly casual with DCS so he probably won't have that detailed of an impression.
>>
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>http://forums.eagle.ru/showpost.php?p=2613816&postcount=18
>>
>>126454276
I find it funny how people go.

>Blargh a-10c is super capable.
Then you go online, and the super capable a10c pilot takes 5 minutes to strafe a target, because rockets are beneath him, while a grach flies in within a minute and takes out an entire column.
>>
>>126454248
>Dev says in podcast "WE WANT ALL BUTTONS TO BE CLICKABLE"
>Not all buttons are clickable
>Plus, weird-ass binding problems

Other than that, pretty good so far. Oh, and the plane likes to scream about EVERYTHING at max volume, like the F-15's RWR audio annoyance but in every other sound in the cockpit. Can't wait to know how to turn that shit down.
>>
>>126461774
The flight model is fucking atrocious
Not VEAO tier but definitely not A10C tier
>>
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>>126461407
>tfw you feel like a tactical aid call in from world in conflict, swooping from the clouds, devastating a column, and zipping right back into the clouds all in a span of 12 seconds.
>>
>>126453892
>MI-8
>MiG-21
>Ka-50 + CA

Choices...
>>
>>126461894
I didn't feel qualified enough to know yet as I've barely flown it. Welp, hope it gets better since they already have my money anyway.
>>
>>126461894
That's pretty vague. What's bad about it?
>>
>>126462024
either Mig-21 or Ka-50 + CA

Mi-8 is good but too niche

At which point it just depends on what you like flying the most: helicopters or airplanes.
>>
>>126462024
>CA

Most worthless module in existence
>>
Recommended HOTAS? I have an old saitek cyborg evo, but I'm really, really tired of the center getting "sticky" and making precise movement impossible. I see the newer saiteks have the exact same spring system, so not too enthused about those.

Then the Warthog, which is expensive as fuck and has no twist, same with CH sticks. Any other options, or assurances that the X-55 might not be cheap toy shit?
>>
>>126464591
same system, but a much heavier grip, it makes all the difference, also you can lube it up.

anywho you could always go CH
>>
>>126464591
Suck it up and buy CH, warthog or wait for VKB to deliver.
>>
>>126464591
>assurances that the X-55 might not be cheap toy shit?
Good one.
>>
>>126465080
The hog has the same kind of shitty really stiff return springs like Saitek springs?
>>
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Rip steam
>>
>>126471367
>I saved my CC details YESTERDAY
>>
How the FUCK do you shut up the Mirage's constant complaining, as in lower the volume forever? On every other plane I leave the STFU keybind (shift+N) on the keyboard as I rarely ever need it. I might bind it on the fucking trigger on this one though. Slightly high AoA? SIREN IN YOUR GODDAMN INNER EAR. Throttled down or up somewhat fast? EARACHE. Gear's not down at 250 fucking mph? BETTER LOWER THAT BITCH OR GO DEAF ASSHOLE. It wants you to handle it like a little bitch even though it's a fucking 4th gen fighter. God damn, I'm ready to stab those Equadorian devs in the face.
>>
>>126472397
F14 RWR has no volume knob and was known for being insanely loud


you can only mute it by popping the circuit breaker for the entire RWR
>>
>>126472545
Oh god, I already hate it on the F-15 and rush to mute it immediately. Hope Leatherneck are kind enough to provide a "Ground crew fixed your RWR so as to avoid pilot deafness" checkbox in the mission editor...
>>
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>mfw the people complaining about the M-2000 flight model

>I-IT'S BAD
>What's bad about it?
>IT'S JUST BAD
>Care to elaborate?
>FUCK YOU IT'S BAD
>>
>>126472397
I found the switch to turn aural warnings off in the manual. It's not clickable.

I have no mouth, and I must scream
>>
gonna go buy a cheap shitty stick from office max :DDDD
merry christmas
>>
How do you fasten your ghetto headtracker to your headphones?
>>
>>126473775
https://www.youtube.com/watch?v=06-dmY-wHpY
Well, if this is anything to judge by...
>>
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>>126479412
holy fucking shit
>>
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>people in this thread arguing about W:RD not being a real wargame, then citing combat mission, war in the east and CMANO as examples of "REAL" wargames.

AYYY

Pic related, that is an actual wargame. War in the East is babby's first boardgame compared to those games.

My point? Stop being condescending pricks for the sake of it, talking down on games because they "aren't "REAL" wargames", especially when the examples you name are equally so "not real wargames".
>>
>>126479397
Pls respod
>>
>>126479412
Not necessarily saying that's correct behavior, but the Mirage is a relaxed stability fighter and they're flying it with the fly-by-wire off, so isn't it supposed to be difficult to control? Flying the Su-27 with the limiter off is similarly crazy.
>>
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>>126483785
>>
>>126483785
>Stop being condescending pricks
But you just did the same, senpai.
>>
>>126479412
Not a blaneboster, but that looks like it should at the very least black out the pilot @2:11.
>>
>>126479412
Why doesn't he make at least an effort of getting out of the last flatspin?
>>
>>126484104
Well, only towards the condescending pricks, I honestly don't care what people post here. Should just rename the general to "military games general" and be done with it.
>>
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>>126484251
>I honestly don't care what people post here
>>
>>126484251
That would mean letting in garbage ranging from /a3g/ to the Battlefield/CoDkiddies. I'd rather put up with vatniks and hardcore burgers than that trash, also, if you don't care about what people post here why are you posting in first place?
>>
>>126484395
>>126484326
I don't care about what military game they post about, I didn't think I needed to spell that out. I am opposed to people smugposting about their favorite genre though, acting like it is the bees knees and being condescending pricks to everything else.

There is a difference between not caring about what games people post about, and not wanting aussie tier shitposting.

Battlefield has its own general
CoD has reached joke status, does anyone on this chan seriously discuss that game? Even if they did they would probably put it in a FPS general.
What is wrong with A3? Besides, also has its own general already anyway.
>>
>>126484894
>What is wrong with A3?
Mostly? The community.
>>
>>126479412
That engine should've stalled the fuck out

Razbam what the fuck
>>
>>126484894
/a3g/ pls go
>>
>>126483916
>difficult to controll without acs
yeah
>pulling full 360 degree "cobras"
nah
>at 450ish knots
hell nah
>post stall manuvering at 120 knots
nah

He is doing stuff current super manouverable thrust vectoring fighters would have a hard/impossible time doing, much less a 4th gen "go fast" delta wing.

It is like bringing your rusty old tractor to the nurenberger ring and overtaking the lambos and bughattis at 300+kph
>>
Whats the earliest year where a wrd-style game would be realistic without becoming all about trench warfare?
>>
>>126479412
hahahahahahahahahahaha
>>
>>126479412
>http://forums.eagle.ru/showthread.php?t=156544

>airplane is literally going fucking backwards
>no stall

>>NO THIS IS CORRECT BECAUSE UNSTABLE + FBW
>>BUT ITS BETA
>>
>>126487386
Since you disqualify WW1, it would be WW2.
But I couldn't handle Eugen's Axis getting bummfucked by ridiculous strong Allied, much like pact getting bummfucked by blufor right now.
It would also be far more infantry centric which would make the game feel completely different (i.e. shit, since infantry combat is the weakest aspect of W:RD)
>>
>>126488150
Well, I assume it's not WW1, but there's still 20 years between WW1 and WW2. Someone with more than my zero knowledge on military tech could've pointed out that france had sufficiently mobile tanks that would enable a fun wargame ten years before WW2 or whatever.

I'm just curious what the earliest point would be where the infantry squads + line of sight fire support + tanks gameplay could be realized without pissing off realism nuts.
>>
>>126486094
>what are pump caches

Go and stay go.
>>
>>126488917
>what is air intake
>>
>>126488041
>The mirage is aerodynamically unstable...

So is almost every other fighter plane designed since vietnam, but you don't see much airshow video of them pulling stuff like that, do you.
>>
>>126487386
The community will always tend to behave in a way that makes trench warfare possible because that mindset is common as fuck. Ground Control 2 for example had the same problem, shitters would just spam artillery and shield projectors and camp all game. You could micro a single infantry unit in a forest to dodge their arty spam and get their attention and take the whole map with a couple of buggies.
>>
>>126488718
The interbellum didn't have large symetrical mobile conflicts.
>>
>>126489019
That's because if that happens you have to eject. There's a video of a Gripen having something similar happen.
>>
>>126479412
The only thing wrong with that is being able to recover

that engine should've died, those wings should've come off
>>
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>>
How effective are the missiles on the 2000C?

Can they compete with the Su27?
>>
>>126479412
>just aileron roll in a 21
>pilot passes out
Nice guesstimations here.
>>
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https://www.youtube.com/watch?v=5GP5gfw0ZAQ&feature=youtu.be&t=1819
>>
>>126490227
jesus fuck
>>
>>126490227
Fuck I hate these shows, fucking Americans hang your heads in shame.
>>
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>mirage
>trying to figure out how to drop my external tanks so I can get more maneuverable
>cruising around FL12
>throttle back some more from just below military power
>engine RPM increases a little bit
>wha-
>explode

Guess I shouldn't use a recording of a couple of drunk people on a stream learning to fly it for the first time as a quickstart guide.
>>
>>126493706
Sounds like a bug to me, I'm pretty sure 4th gen fighters don't randomly explode even when misconfigured
>>
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>>126490020
French missiles are the best in the world. :^)
>>
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>Anyway guys, this video just shows us what a good job have been done on FM and FBW simulation.
>It's not some scripted behavior, you have a really unstable aircraft that can't really be controlled without its FBW.
>The departure looks exactly like Gripen's video.
>There is room for improvement, but it's beta.
>Calling this poor FM is just plain ignorance !
>>
>>126494687
Senpai just clam down and enjoy your christmas presents.
>>
>>126494443
Fuck off Kerri.
>>
>>126494785
what presents?
>>
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>>126494830
>>
I just got a trackIR set, but I'm having trouble getting it to work with IL2: BoS. The game detects head translations fine, I can lean side-to-side or forward-and-back just fine, but it doesn't do rotations. I can't look around. Any ideas senpai?
>>
tfw no /a3g/ operations even though events pop up at 9 EST

is it ded?
>>
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>>126497206
>>
>>126497206
fuck off cancer
>>
>>126497837
>>126498596
why all the hate?
>>
>>126498736
go

away
>>
>>126468585
no warthog uses a bunch of small ones, but it's a pretty stiff stick not meant for the types of people that complain about such things.
>>
>>126496287
check your control setups for the planes, you may need to manually set the axis up.
>>
Does the Mirage have a tutorial with it yet?
>>
>>126496287
Do you have TrackIR set to the correct device you're wearing? I have the track clip pro and it defaulted to the hat thing when I installed the new version, had to press the button.
>>
>>126502661
Yes. Also the TrackIR works fine in Arma 3. Also in the TrackIR UI it detects rotation fine. Just IL2: BoS has problems.
>>
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Big Call to Arms update just dropped. We tonk boys now.
>>
>>126504602
b-b-but muh firepower kills
>>
Oh boy the Mirage.

>Manuverale as Fuck
>Two canons
>Accelerates very fast

Still trying to figure this thing out. I can fire the Magics and the guns, but I can't for the life of me figure out the radar. The Manual isn't really helping. Have not tried ground attack yet.

So far it's bretty good. I've not encountered any issues yet. It's surprisingly simple. Would like a bigger missile payload, but 4 is okay.
>>
is comfy alive yet?
>>
NEW WHEN REEEEEEEEEEEEEE
>>
>>126479397
Pls respond
>>
>>126479397
Just get a track clip pro, poorfag. :^^^)
>>
>>126509724
>>126509724

New.
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Thread images: 137


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