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/emugen

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 755
Thread images: 71

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http://emulation.gametechwiki.com/

Read the General problems FAQ before posting. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

http://emulation.gametechwiki.com/index.php/General_problems_FAQ

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.
>>
what's the point of the latest games if you can't emulation?
>>
>>>/vr/2823028

Is this guy right? Should we be playing SNES games in 8:7?
>>
>>123700314
>Shrek 2 on the GBA

why
>>
>>123701950
>questioning the finest masterpiece ever to grace the audvaunsa
>>
>>123701518

Should we be playing Crash Bandicoot in 32:15? That's what aspect ratio it rendered at.
>>
>>123701518

Did you play SNES on a 8:7 CRT?
>>
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>>123701518
No. They were meant for 4:3, as that's all they were ever displayed at.
>>123703038
Also pic related. Are modern console games supposed to be played at what ever weird resolution and aspect they're rendered at?
>>
>>123701518
there are examples of both, I think f-zero is proper at 4:3, and I think there are some games where both are mixed.

They were meant to be played on the TVs available then (which were 4:3) and those had lots of knobs remember?, pretty sure some were skewed even further.
>>
>>123701518
>/vr/ being retarded
Move along, there's nothing to see here.
>>
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>>123700314
You can do better than that.
>>
>>123701518
>Linking your shitty bait thread
>>
Why that CEMU dev still haven't released source code?
1. Does he use some proprietary code from Nintendo devkit and afraid that he can be sued?
2. Does he just wants to get all the donations to himself?
3. Does he copypasted a lot of code from dolphin and afraid to admit it?

If #1 is not the case then why is that other open source Wii U is not on par with CEMU?
>>
>>123701518

What fucking 8:7 screen existed at the time?
>>
>>123633029

Can anyone help with this?
>>
>>123710813
Pcsx2 is ass
Pcsx2's ogl plugin is ass
Pcsx2 on linux is even bigger ass
Linux drivers a shit, unless you have Nvidia.
>>
>>123711740
>Linux drivers a shit, unless you have Nvidia.
I thought Nvidia was the worst, hence Linus saying "Nvidia, fuck you."
>>
>>123709175
>2. Does he just wants to get all the donations to himself?
Likely this one. If he was that scared, then why release at all.
>>
>>123701518
Some portions of the first-party SNES games that I played seem to compensate for the aspect ratio of TVs. However, most parts of those games don't seem to do to that.
>>
someone link me to all PS and PS2 roms ever
>>
>>123718154
it's a secret from you.
>>
>>123718154
PS1 is on /t/
>>
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Planning of making a cheap PC just for coding and playing emulators. Is this okay?
>>
>>123723191
Have fun when you need a video card.
>>
>>123724102
Already have that planned. Got a spare GTX760 lying around.
>>
How do you turn off shaders in RetroArch? I turned one on and can't find any way to reset to default.
>>
>>123724803
Then you're set. The memetium overclocks like crazy and it's haswell so it should be great.
>>
>>123725471
yah, nice IPC/cost ratio, supports decent SSE extensions like SSSE3, is haswell arch, very cheap, doesn't have useless shit for emulation like hyperthreading. The GTX760 is good in that its a used part, had somewhat okay performance, supports DX11/OGL4, but has better support for OGL3/DX10, so it forces you to optimize, and is pretty much a middleground GPU. I have a spare 21 inch monitor too. Might be a good project though to see how self controlled I can be.

Plus, working out the maths to live comfortably while getting the parts in a decent amount of time is fun. Autistic, I know.
>>
>>123723191
>>123727386
Didn't you have a 4670?
>>
>>123727580
I have a 4790 non K and a GTX970. I had a 4670 non K in the past, currently my brother has it as a spare, though he has a 5960x and dual 770s, could send dev builds to him though, but he is pretty busy with his real life endevours.

I'm not sure where the mobos for the 4670 went. And the RAM.
>>
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Ok, /emug/, here's my dilemma.

I want to replay the GBA Pokeymans (Fire Red, Leaf Green, Ruby, Sapphire, Emerald) but too much time on /vg/ has given me stats autism. Is there a way I can edit the EV/IV values of a Pokemon that exists in a ROM's save data?

After doing so, would I be able to continue emulating on the PSP, like I'm doing?
>>
>>123725049
Just set the shader pass down to 0 by pressing back, then apply.
>>
>>123733435
Use A-save if you want to be a faggot.
>>
Question for people who know about input lag:

How much latency do KVMs usually add?
>>
>>123733435
By /vg/ I meant /vp/.

>>123733684
And thank you!
>>
>>123734014
Depends on the quality. If it's under 16.67ms, it shouldn't matter too much.
>>
Anyone using a Steam Link/similar streaming solution? Want to use a decent frontend (LB) + a whole bunch of emulators.
>>
>>123295217
>Ironically enough, even though I am 24, I am in the same situation as you were when you started this. I am unemployed (recently laid off), and I have other hobbies, but my favorite thing to do is test and work on emulators. So I thought, while I am out of work, why not help the community. :smile:
Hard times for a turtle...
>>
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Figured I'd ask here

The cheapest version of the GPD DX is on sale for the next hour. Anyone have any experience with these?

http://www.geekbuying.com/item/GPD-XD-5-Inch-Android4-4-Gamepad-2GB-16GB-RK3288-Quad-Core-1-8GHz-Handled-Game-Console-H-IPS-1280-768-Game-Tablet-PC---Black-347650.html
>>
PSX redump torrent is taking fucking forever to finish... Come on already Russians
>>
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Just bought this for 10 AUD, how bad did I fuck up?
>>
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>>123739973
I don't see even a brand on it, so it's probably absolute bottom of the barrel garbage. If so, you fucked up bad.
>>
>>123747678
Its an NEC. Says it at the front.
>>
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kin yer emyalater do dis?
>>
>>123739973
it's okay anon.
i paid 10 bux for some crappy weed once.
>>
>>123747775
I had to turn my monitor's contrast up to see it.
It's still not much to go on since we don't have a model number to go by.
Anyway, this is more appropriate for >>>/vr/crt
>>
>emugen dying all the time

Time to let the thread die.
>>
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>>123701518
No.
>>
>>123744346
Nice. Where'd you get the hi-res textures?
>>
>>123713531
PCSX2 OGL is specifically tailored pretty much only for Nvidia. The guy who writes it doesn't have AMD or Intel
>>
>>123731852
And people thought it had any chance to surpass PCSX2
>>
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What happened to Dolphin? Game compatibility is going out the window and performance is falling with every new release.

I've noticed that even high priority games like Super Smash Bros. Melee have new issues that no one seems to be focusing on. Hell even Pokemon Snap stopped working, and after they took the time to publish that article on how they fixed it. And wasn't switching to VS2015 supposed to improve performance?

I use 4.0-7840 for Project M netplay purposes and I've found that it surpasses the newer builds for most other things as well.
>>
>>123760431
The competent devs left. Now it's just a bunch of chucklefuck peanut gallery "aspiring" emudevs who have no idea what they're doing messing up the work previous devs have done. One of the dangers of open source with a lot of contributors.
>>
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>update retroarch
>now crashes on start
>works with a blank config file
>have a couple dozen game and core-specific configs already set up

Oh fucking joy, time to hunt down the setting SP broke so I can fix it across all my config files. It's not like I wanted to play video games today or anything.
>>
Not letting this thread die
>>
>>123767482
Now you are our only webmsan
>>
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What are you guys currently emulating?
Personally I'm playing Super Contra on NES.
>>
>>123770113
FFS man, at least use the pixellate shader so you can play in the proper 4:3.
>>
>>123770113
FFVI with the Woolsey Uncensored patch. Using a CRT monitor with Klipsch speakers. Currently 'mirin dat music while I grind spells.
>>
>>123763307
Just roll back to the previous version?
>>
>>123762087
Which devs left? Did sonicadvance leave? That nigga knows so much about graphics
>>
>>123757125
That's only one screenshot. In games like Kirby Super Star and The Legend of Zelda ALTTP, most of the areas in those games don't actually compensate for a 4:3 aspect ratio unless a large picture is shown. The remakes of the two games didn't adjust the sizes of the sprites.
>>
>>123723191
>buying Intel
Welcome to the botnet, muddy.
>>
I am emulating Super Mario Land 2 and i noticed that some parts have "color" and other ones doesn't

Also, it always appear on screen VRAM and i cant quit it

I am using Masterboy V2.02 for PSP

Should i use another emulator?
>>
>>123773318
What do the Intel spyware processors do? Do they send data about you over the Internet? Or is it just a killswitch Intel has built in?
>>
>>123773437
Currently they probably do nothing, but Management Engine can in theory function like a remote killswitch, yeah

https://news.ycombinator.com/item?id=10458318
>>
Are there any good SNES emulators for PSP?
>>
>>123773624
So what exactly would I do that would cause Intel to decide to stop my processor from working?
>>
>>123773318

Nice try, this development PC will be isolated from the Net. Gotta keep a clean PC and all.
>>
>>123775043
Intel will send out a wireless signal using Google's BotnetBoxes (this is what they call their mapping vans) that will destroy even PCs disconnected from the Internet by interfacing with a wireless chip attached to the processor that no one but Intel knows about.

ITS OVER. SKYNET WINS.
>>
I'm thinking about getting a Vita TV, is there anything I can do to it play ps1 isos?
>>
>>123775043
It's possible to transmit data using inaudible audio frequencies to a nearby botnetted device with an internet connection

Better keep that shit in a faraday cage or something
>>
Where can I get good rompacks?

I just want one functioning copy of each game on each system, instead of getting 8 billion copies of games like SMB1.

Unless there are regional differences I'd prefer not to have both US and EUR versions too.
>>
>>123774715
>good SNES emulators for PSP

No. This is the best you can get:
http://emulation.gametechwiki.com/index.php/Emulators_on_PSP#Super_Famicom_.28SNES.29

Newest version (.28) is apparently unstable; use .27.

Set emulation engine to "PSP accelerated + approximate software", or "PSP accelerated + accurate software". The other options can give you better results, but they disable the home and power keys, forcing you to pop the battery out to shut down.
>>
>>123777089
https://archive.org/details/No-Intro-Collection_2015-03-03
>>
>>123757302
https://forums.dolphin-emu.org/Thread-super-mario-galaxy-1-hd-texture-mod
>>123777089
>>123777246
Use the older pack for NES ROMs though:
https://archive.org/details/No-Intro-Collection_2013-06-14
>>
I am >>123773338

I have a question, English ain't my first language so i'm gonna do my best to express myself.

Everytime i play a GameBoy game on PSP, it appears on screen some text saying: "New VRAM", it's a small text but somewhat annoying.

Is there a way to make it disappear?

I am using MasterBoy V2.10
>>
>>123773318
Buying Intel seems the logical choice, performance/cost wise.
>>
I hope someone saved all those Nintendo ROMS from Coolroms
>>
Newfag here

What's the best site to downaload roms?

I try emuparadise

Are there any others?
>>
>>123782602
Faggot.
Hint: It's in this thread.
>>
>>123782958
Can't find it, can you help me pls?

Is this one?

https://archive.org/details/No-Intro-Collection_2015-03-03
>>
>>123780938
Not when it comes to freedom which should be valued above everything else.
>>
>>123783107
That's good for full sets, but as you can see it does not contain any Playstation, Gamecube, or Wii.
>>
>>123783107
Pls, someone answer this.
>>
>>123783397
So, what are the best websites to get playstation, gamecube, wii games?

I knew about emuparadise but that's it.
>>
>>123783530
pls respond
>>
>>123783946
Paste links from the isozone or emuparadise to jdownloader nigger.
>>
>>123785981
wow rude

but thanks

didn't know about isozone
>>
>>123727580
How the heck did you know, I managed to find the spare CPU, plus some 1TB harddrives spare.

Though the Pentium might be better for enforced more efficient coding. I don't think 4670 non K's can be downclocked.
>>
>>123723191
>Seagate
You better be backing up your projects often
>>
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>>123786949
Offsite private SVN. Plus external storage. I think I am fine.
>>
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>>123787321
How am I supposed to know it's gold
>>
>>123788461

It's canon
>>
hey guys it's been a long ass time since the last time I emulated anything not named PS2/GCN/Wii, and I'm having trouble using the good old BSNES (higan v095), the thing is that it doesn't recognize my roms, I'm doing what I used to do back then (library > Super Famicom) but when I navigate to my roms folder it doesn't show anything.
any help? is BSNES still the best SNES emu? thanks in advance
>>
>>123793523
You should probably use the version of Higan that last recognized your library (if you are as I assume using byuu's weird game library format roms rather than normal ones; otherwise you just need to import the real roms to turn them into CrazyByuuFormat). Byuu probably messed with the settings in 095 and who knows what it'd take to get it to recognize them. AFAIK Higan 094 is no worse for SNES than Higan 095.
>>
>>123795110
I used v094 and still have it, It still loads my games and creates the gamefolders without problem, and I can load v094 gamefolders in v095, I suppose I will create the gamefolders with 94 then play them in 95, thanks for the fast reply
>>
>>123788916
Mariofish
>>
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Any reason on why I should use Retroarch?
>>
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Dualshock3 + cheap plastic stand + USB B to USB C + android phone
Is it good?

I have a Zenfone2 and a PS3 controller, but I have no idea what stand I should use. It's just for portable GBA emulation and the occasional PS1 and PSP emulation.
>>
Hey guys, i was just going through my HDD and noticed ive got a iso for xenoblade chronicles. i was wondering, how would i go about playing it on my wii u? i have homebrew for the wii mode installed, and nintendont for gamecube support.
>>
>>123808993
Install Wii U version of d2x cIOS and use cfgloader
>>
i love you mudlord please stay here forever
>>
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>pcsx2 said they were going to do monthly reports
>almost december
>no october report
>>
how do i green filter in openemu for gameboy?
>>
>>123813859
Hard to do reports when there is nothing worth reporting.
>>
>>123803179
You can just connect it with bluetooth
>>
>>123814298
Nothing unless you have an Nvidia GPU
>>
>>123814969
Still sounds like nothing.
>>
>>123814269
it worked out of the box, i don't give a fuck about anything else. i'm a busy autist.
>>
>>123816320
>busy autist
>>
>>123821153
He's a busy koisheep
>>
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>>123813859
I'm playing the waiting game with Play!. Does anyone here contribute to open source projects? I would like to help, but I haven't read shit on emulation. Where would I even start? Pic related was the last thing I read a few months ago, it even made me appreciate the abomination that is Windows.
>>
>>123739973
If it doesn't have RGB or Component inputs ya blew it.
>>123763307
Yeah try not to update RA once you have a working version. They're constantly breaking shit and removing features.
>>123774715
no
>>123777246
>>123783107
That set is full of empty archives.
>>123793523
>is BSNES still the best SNES emu?
Technically yes...
>>
>>123825131
>They're constantly breaking shit and removing features.

Justify this accusation. Things are fairly stable, an outdated config file does not necessitate anything been broken.
>>
>>123796043
The game folders created in v094 should work in v095. However, higan has a separate program for importing ROMs called icarus, so you don't need v094. Also, iirc, it's recommended that you delete the manifest files for each of the SNES games in your library if you're using v095. Just make sure that you don't remove icarus from the folder that higan is in.
>>
>>123827289
Or he could forgo dealing with that autismal shit and just use bsnes classic or RetroArch.
>>
>>123825131
>removing features.

Like what?
>>
>>123827405
higan v095 has decent GBA support compared to higan v094, though, and the idea of game folders never seemed to be much of a hindrance, in my opinion.
>>
https://www.youtube.com/watch?v=zH3Wz9qPyc0

I found this interesting as fuck, it's interesting if you have a Steam controller and want to do some crazy shit emulating the Wii.
>>
>>123828771
That gyro to wiimote looks amazing. I wonder if it'd be possible on the DS4 with sixaxis.

Cool stuff.
>>
>>123827405
Are bsnes classic's srms compatible with SNES9x?
>>
What's the best emulator?
>>
>>123829350
Yeah it is, you can bind the gyro to an emulated XInput analog stick just like what he's doing with that.
>>
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I got Desmume to work with altwfc, does anyone want to try out online 1v1? (no need for a full match, just checking if we can get into a match)
>>
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>>123831514
ZSNES, it's the king of emulators
>>
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>>123831514
OpenEmu it has a fully functional UI, don't use Retroarch, it uses stolen code and is for poorfags with autism
>>
>>123841351
0/10
>>
>>123841351
>OpenEmu
UI looks like shit

>Retroarch Stolen Code
libretro is too freetard to use stolen code

>for poorfags
OS X is supported as well

> autism
However this is the only that is actually true
>>
>>123700314

Hey guys what Ps1 emulator would you use for suikoden ePSXe, Mednafen or PCSx-R ?
>>
>>123844314
>Hey guys what Ps1 emulator would you use
mednafen
>>
>>123844353

Cheers buddy. I used to use ePSXe but I never really liked it
>>
>>123844353

also where would you recommend to download ps1 games from?

I currently use emuparadise but is there anything better?
>>
>>123844605
http://rutracker.org/forum/viewtopic.php?t=4496017

And if you're new to this, most people use the mednafen core in RetroArch, which you may want to do:
http://emulation.gametechwiki.com/index.php/Dummies_Guide:_RetroArch
>>
So i got usbloader up on my wii u, and when i went to transfer my xenoblade iso to my usb it wouldnt work since its a fat32. so i formatted it to ntsf, and then when i hooked it up to the wii it says it doesnt recognize the usb and i have to reformat it. am i shit out of luck?
>>
>>123846895
Not emulation >>>/vg/hbg
>>
>>123825031
The more I learn about programming and systems engineering the less I want to have anything to do with it. Fucking nerds making these things magically work by stacking layer upon layer of shit and finally applying the correct amount of duct tape
>>
>>123842364
>UI looks like shit
what's wrong with it?
>>
>>123846895
I didn't help you last night for this shit, buddy. Do me a favor and try being a little less stupid -- do some fucking research on your own.

Anyway don't use NTFS it's a proprietary shit format that doesn't work well with anything that's not Windows. FAT32 is the best choice for interoperability, use that for your Wii too.

https://code.google.com/p/cfg-loader/downloads/detail?name=wbfs_file_2.9.zip

Download this tool, it's a command line util to convert your ISO to wbfs format. It's also set to split by default so you won't have problems with FAT32. Just drag and drop your game on top of that and stop being a faggot already thanks in advance
>>
>>123841351
>posting non freedom respecting frontends
>>
>>123825131
>constantly removing features
I wish. RetroArch is literally kitchensink: frontend edition. Fortunately it isn't slow or heavy.
>>
>>123859769
Isn't openemu open source?

I find it completely usable, but being generic open source (or closed) instead of free software [i.e. GPL] would probably be enough to make me consider switching for ideological reasons.
>>
>>123850126
I never thought doing these thing would be elegant. If they were, then it wouldn't be so hard and taxing as it is now. My autism, however, wouldn't mind just sitting there typing away.
>>
Remember when Emugen killed a tranny?
>>
I want to download an ISO for a certain playstation game, found it on emuparadise but noticed they had different versions (1.1, 1.2, etc) what is that about? Was it different batches with bug fixes or something? Something else?
>>
>>123861230
No

>>123861857
Bug fixes and censorship are the two most common reasons

Search for your game on TCRF and you'll most likely find the differences documented
>>
>>123861230
Why do tumblerites still keep coming here to shitpost with this?

What do you hope to gain by mocking and belittling the dead?
>>
>>123865132
pointing fingers is their favorite pastime. if there's no trigger to be had they need to try actively provoking shit
>>
Was emugen ever in love with emulation? Or was the fire gone long ago?
>>
>>123873261
I fuck emulation while the husband is away
>>
According to vgturtle, he once re-wrote a PS1 plugin like 8 or 9 times to just get one game working.

This never actually happened though right?
>>
>>123876712
Why don't you ask him directly?
>>
>>123877193
Because:

>Beware the turtleman. Dressed in ragged robes, he stalks the halls of emulation's dark corners, clanging his metal cup against the walls as he walks. If one should see him, escape quickly. Whatever you might do, never look into his eyes, else he will begin following you, demanding Xbox and SNES docs. Try to outrun him though you might, for after some time you must tire but he will not. In that time he will catch up to you, and the chase will begin again. The turtle will always follow, for the rest of your life he will haunt you. Always demanding docs, secret knowledge, whether you have it or not. For the slow and steady turtle always wins the race in the end.
>>
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>>123876712
>>123877281
Nigga doesn't even know that HatCat, Iconoclast, and CXD4 are the same goddamn person:

https://github.com/project64/project64/issues/773#issuecomment-160369362
>>
>>123880848
Seems that would be a very difficult thing to know given the names are totally different.
>>
>>123763307
https://github.com/libretro/RetroArch/issues/2495
>>
>>123880848
Isn't his current IRC handle mephistophilis?
>>
>>123881505
>Sometimes stuff has to break to make an omelette and sometimes we put the pieces back together as we go along.
Regressionpusher does it again.
>>
>>123882048
Why can't he code without breaking stuff?
>>
>>123882232
He's trying to work on too many things at once. He can't spend time refining things.
>>
>>123882048
>>123882232
>>123882805
The ABI has remained stable. It's configs that break once in a while.

For me, the only time I ever had an issue with configuration moving from one version of RetroArch to another was with Mupen crashing upon loading a game, and all I had to do was turn off a specific setting. I've not really had to touch my configurations for a good year beyond stuff like inputs and shaders, despite updating my build once a week.
>>
>>123882232
Lack of programming rigour mostly, likely combined with non-stop coding and lack of sleep.

Probably zero professional experience as well, which means he has no idea what code reviews or regression tests are for.

Sometime you need to step down a little to get a fresh or new external look to actually start seeing problems in your code...
>>
https://docs.google.com/document/d/15XNghhrc-thXJpbKzWWuHXl-NXdzcaDLEf7poFVruh8/edit

Someone actually wrote a goddamn paper on the issues behind Expand Dong 64.
>>
>>123887056

RA's code is not too bad really for what I've seen. Not using branches is the main issue here IMO. Also trying to do to much at once.
>>
>>123887568
At least right now he's focusing fully on just RetroArch for the upcoming 1.3 release, although of course that means little bitches come out of the woodwork crying about neglected, "outdated," or incomplete cores.
>>
>>123888069
RA 1.3 has been out for almost a month dude
>>
>>123881505

And... the issue is already fixed. Around 8 hours ago or so.
>>
>>123887568
Why does he refuse to use branches anyway? I remember this being brought up in the past and he said he'd try it to one individual.
>>
>>123889313
The public "stable" release, I mean. The main focus for it is fixing up the mobile ports, particularly iOS.
>>
>>123888069
https://github.com/libretro/RetroArch/commit/c3ef432abe89301a2729555ad14bc7ace5be3cd5

They are already working towards 1.4.
>>
>>123890331
I've only ever seen him say that he had "a bad experience" with them before so now he hates them.
>>
>>123887095
I don't know if that's autism or just passion.
>>
>>123891580
Maybe his dad hanged himself or something
>>
>>123890331
He doesn't want to learn git
>>
>>123887095

That's pretty interesting. I love that stuff.
>>
>>123882232
>why cant he be the perfect programmer?
i'd be happy if he just stopped coding while half asleep.
>>
>>123891580
I saw that but the guy kept pressing him (might have been neobrain or a Dolphin dev) and he said he'd try them (presumably again)
>>
>>123887056
Too bad almost all "professional" coders are purely coding for the money, and are prone to sell out. We need more untainted "non-professional" self taught coders who are more likely to stick behind their passion without selling out.
>>
>>123897451
>We need more untainted "non-professional" self taught coders who are more likely to stick behind their passion without selling out.

No, we don't need another byuu.
>>
>>123887095
Some people are just really dedicated to licking Dong
>>
>>123887095
I guess DK64 is boned
>>
>>123897618
We need a byuu for every system
>>
>>123887095
the game isn't even that good
>>
I copy and pasted full rom sets into openemu and now it's lagging like a motherfucker

is this going to be permanent, or just last until it finds all the box art?
>>
So...

Which is the best GBA core?
>>
>>123899559
mGBA, I don't think VBA-M is recommended at all anymore aside from VBA-Next for lower end devices.
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are any filters good or are they cancerous? started to play ff5 on vba-m
>>
>>123900508
lcd-grid-v2 is good for handhelds
>>
>>123900651
playing on a laptop tho although im considering getting a moga pro controller for my lg g3.
>>
>>123901136
>playing on a laptop tho
He meant for emulating handheld systems, not playing on handhelds.
Personally I just use the same CRT shader for handhelds that I do for consoles.
>>
>>123900227
Faggot, mGBA runs well on the goddamn Wii.
>>
>>123902260
There are weaker systems than the Wii.
>>
I'm looking to rip some PSX sprites, is there any emulator with built-in tools for that purpose?
>>
>>123899538
use RetroArch
>>
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>>123902373

I think there's a VRAM viewer in ePSXe. Bladesoft had something related to sprite dumping as well I think, not sure if it's been relased.
>>
>>123898063
if that happened we'd need 20Ghz CPUs
>>
>>123902373
>>123903737
Yeah gpuBladeSoft can dump textures, you just need to open the ini file and set:
texturereplacementcollect = true
>>
>>123902348
None of them are useful as emulation boxes
>>
Can someone explain to me generally speaking how emulators work. Like dolphin for example.
With my current knowledge if I wanted to an emulator I would do it as an interpreter and just translate line by line from powerpc to x86.
In theory though (I dont know too much about compilers) couldnt you just compile the game before playing it. This is what I assume dolphin does because it has an interpreter mode.
But if it does compile the game before running it, Couldnt you just store the game separately and have it be its own exe. Things like inputs, memcard, etc would have to be emulated still but it would allow for optimizing games individually.
>>
>>123905579
actually, for newer generation systems, this almost makes sense to distribute games like this. a few mb for an emu/bios tacked on to a dvd is neglegable.
when emulators get abandoned or whatever it's often a strange or hacked version that runs a certain game best.
you might look at romjacket as it has per-game granularity for this kind of thing.
>>
>>123903664
Nah, lag's cleared up and OE worked better out of the box.

Fuck setting shit up manually just to play gameboy games on a mac. I wouldn't even be using one of these integrated things if individual emulators weren't so cocktastic with their mac support.
>>
>>123906336
This is how they should've done it for PS2/GCN/Wii. Having one emu that runs everything makes things more complex and slow. Just get a good core emu down and then apply whatever code is needed to get the game working well and ignore anything that isn't needed to be too accurate for that game to gain speed ups
>>
>>123906336
Am I correct in assuming that sec or 2 delay at the beginning of running dolphin is dolphin compiling the game into x86. Id be interested in helping out with some aspects of emulator but first I need to understand how they work.
>>
>>123907492
when I baggered JMC47 about this he said that dolphin does it this way because the devs work on dolphin for their resumes. So a single emulator that runs all the games looks far more impressive than having each game be tailored.
>>
>>123907783
>he said that dolphin does it this way because the devs work on dolphin for their resumes

Rachel still couldn't get a job
>>
>>123907783
Wow what a load of garbage. So they're basically just using it as a resume booster. I didn't realize companies would like hearing people worked on something that assures that they pirated games
>>
>>123898257
It was good enough to make an everlasting meme.

It's also pretty good as long as you don't try to get every single collectable for every Kong. That's when it starts to really suck.
>>
>>123907014

OE is the epitome of shittier. It doesn't work 'better out of the box'.

> Fuck setting shit up manually just to play gameboy games on a mac.

This is 2015, try living in it. Setting up RA is almost done automagically now.
>>
>>123905579
Emulators use dynamic recompilation to translate chunks of instructions on the fly. There's some inherent issues with static recompilation when it comes to emulators:
http://andrewkelley.me/post/jamulator.html
>>
>>123908429
emulation is completely legal lol. Companies want to see you work on a major project though. Things like this look really good.
Thats like saying that creating a torrent client looks bad because people use torrents illegally. Torrenting is perfectly legal.
>>
>>123880848
I love how cxd4 just went along with it.
>>
>>123909943
In order to work on an emulator you need to test games with that emulator, tons and tons of games. And I guarantee you don't own all those games. Therefore we know all emudevs are pirates.
>>
>>123882048
<Twinaphex> that 7zip code is messy and not something I originally wrote
<Twinaphex> but some guy called timostrunks
<Twinaphex> we will likely fix it but I really want for that code to be clean otherwise it will remain a nuisance and a burden
<Twinaphex> to be honest we should have never merged 7zip support

sip, not his fault
>>
>>123912651
Yeah, don't support things for the convenience of users if it requires outside contributors whose code quality is not assured. That isn't what open source projects are about. Open source means the source is just there but no one else uses it but the 3 guys on the team.
>>
>>123913215
>>123912651

but anon, the commit that broke it was some refactoring by SP
>>
>>123909074
>It doesn't work 'better out of the box'.
I toss a ROM in, I config my controller and I play. That is the epitome of effort that I'll put into getting an emulator to work in 2015.

>This is 2015
Retroarch fucked up the one time I tried it, now I could try a different version, or I could look into the problem, but there's an issue here - it's 2015, and in 2005 I could have been playing by now. I'm not going to piss away time troubleshooting one program when I can try another and play my goddamn games.

I'm genuinely curious though, what's actually wrong with OE? At first it did seem somehow distasteful [when looking at their site] so I'm open to the idea it's got something horrible lurking in it - but like I said: I threw ROMs in and played on OE, while the retroarch UI shit itself.
>>
>>123911913
They dont have to. Just get others to test for them like the do anyways.
>>
I can't believe https://github.com/libretro/mupen64plus-libretro/issues/270 hasn't been fixed yet. What's the holdup??
>>
>>123915804
busy eating pizza
>>
>>123911913
>tons and tons of games
You don't have to.
>And I guarantee you don't own all those games
byuu bought every single commercially released US SNES game. And pretty sure JPD Play! dev - and yeah not the best example as it's still far from complete, but still buys all his games.
>>
>>123915804
RetroArch on Android and iOS. A guy just reported the new Android M breaks some stuff.
>>
>>123915646
Anon, without testing you can't program shit. You will have hardly any idea if what you're working with will run properly or fix a problem that's been reported or not. You can't outsource all your testing. Only the second layer that escapes your initial testing.
>>
>>123916031
>byuu bought every single commercially released US SNES game.
Was that before or after he did work on his emulator? :^)

> And pretty sure JPD Play! dev - and yeah not the best example as it's still far from complete, but still buys all his games.

No wonder his emu barely works. He probably tests it on like 60 games and can't test it on a ton more.
>>
>>123916031
>byuu bought every single commercially released US SNES game
Why didn't he buy the European ones then? Or does BSNES have a bunch of problems with European games no one ever mentions when they say it's "perfect"? And don't give that crap that if you make every US and JP game work all the European games will all work fine too without any problems ever coming up you have to test to fix.
>>
>>123916967
You don't need to test every single game to have every single game work. IDK why you guys think that's the case.
Have you ever followed a new emulator being made? A developer will only work and test with a handful of games, and once those start working, many many other games do as well. Every game isn't its own special snowflake that requires one off needs - those are quite rare.
>>
>>123916334
>Anon, without testing you can't program shit. You will have hardly any idea if what you're working with will run properly or fix a problem that's been reported or not. You can't outsource all your testing. Only the second layer that escapes your initial testing.
I have to agree. Especially since end users are unreliable when it comes to testing.
>>
>>123908852
>doesn't feel obligated to 100% collectathon games
Why are you even here if you don't have autism?
>>
>>123917679
I once wrote a full-fledged hello-world suite with my eyes closed and it worked on the first try.
>>
>>123861230

Suicide is not funny.

Fuck you.
>>
>>123918187
Anything can be funny.
>>
>>123917437
>You don't need to test every single game to have every single game work.
I'm not talking about every single game but rather a decent amount of oddballs that will stop working if you don't get something exactly right. There have to be some European games like that in a library of thousands.
>>
Emulation will always betray you. You will never have enough power to emulate everything you desire.
>>
>>123912651
>>123913434
This can only be solved be refactoring the entire codebase again!
>>
>>123844605
magnet:?xt=urn:btih:SCNWXXPEOK32TIEZ7YZESR2IV2MNR4E2

You're welcome fag.
>>
ok guys, i am in need of help that i cant seem to find anywhere after googling or reading the wiki. so i got retroarch, downloaded the mednafen PS1 core, and got a couple ROM's and shit. I plug in my PS3 controller and it doesnt work, after reading something on their github i found retroarch already has a wrapper. so i did a clean wipe of the SCP wrapper, retroarch then detected my PS3 controller after the wipe, it did an autoconfig, and i go to try it out ingame but my controller still doesnt work. what gives? no matter what combination of settings i try it doesnt seem to work.
>>
>>123923913
you might be able to fix it by going to settings -> drivers -> joypad driver
>>
>>123924610
well, which one do i use? xinput and hid didnt work. im not entirely sure what sdl2 is and i think dinput is my keyboard.
>>
>>123923913
no, RetroArch doesn't have a wrapper.
Where did you read this?
>>
>>123923913
>retroarch already has a wrapper.
No, it works with XInput though, so reinstall SCP, make sure RetroArch's input driver is set to xinput and it should just werk.
>>
>>123925254
i...i read it

>>123925257
okie dokie
>>
>>123925367
>>123925257
it didnt werk, thanks todd.

in all seriousness though, is there anything in particular bind mode, device type, or device index should be set to? as of now bind mode is retropad, device type is none, and device index is N/A (Port #0)
>>
Are there any good PS3/PS4 emulators yet?
>>
>>123925367
>>123925869
with xinput and autoconf there is literally nothing to setup
>>
>>123929448
TONS.
just do a search for internet explorer toolbars and it's probably the link with the most html blink tags.
>>
>>123905431
Try telling that to the PSP/3DS fuccbois and see if they listen
>>
>>123915804
>https://github.com/libretro/mupen64plus-libretro/issues/270

Because that 'fix' doesn't fix anything and just creates other bugs again. So you trade one bug for other bugs.
>>
>>123913684
>- but like I said: I threw ROMs in and played on OE, while the retroarch UI shit itself.

So ignorant. The amount of effort and polish expended onto XMB and GLUI far blows away some lame and outdated Quartz/MacOS dumbshit UI coded up in about 5 minutes.
>>
>>123934690
That seems to define RA: Misplaced effort.

All the effort went into tiny autistic details at the expense of the big picture.
>>
>>123935003

> Autistic vision according to onahole-brandishing 4chinite: muh WIMP GUI, babyduck syndrome at anything else
>>
>>123935003

> The big picture: Supporting some outdated crap Apple APIs that Apple itself no longer gives a shit about
>>
>https://github.com/decaf-emu/decaf-emu
>, Linux
>OpenGL 4.5
Looks like they dropped DX12 finally.
>>
>>123933808
Well, unlike the PSP, the N3DS is actually pretty legit for emulation up to fourth-gen plus GBA. It also has a more suitable screen, especially if you got lucky and landed one with an IPS panel.
>>
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My dad gave me an old hp box and I was thinking of using it as an emulation station hooked up to a crt. The videocard is a radeon hd 4350 with dvi/vga/hdmi outputs. I noticed that versions of this card from different manufacturers have s-video out, which is what I want to connect to my TV. Does this mean my card is capable of a TV out signal? Would getting a passive vga to s-video like this one (http://www.amazon.com/S-video-Converter-Adapter-Cable-Laptop/dp/B000P3UB24) allow my to connect the PC to my TV?
>>
>>123937072
S-video output from video cards is almost always subpar. Likewise for conversion from VGA to S-video or whatever. Most people that want to use their CRT TV for emulation from a PC use special drivers to output true 240p and such, along with specially made cables and converters.
>>
What's my best option for a GBA emulator for Android?
>>
>>123938041
>>123900227
>>
>>123937515
I'm almost nostalgic for it.
>>
>>123903737
Wow Simias, plugsx is coming along quickly
>>
>>123935340
>onahole-brandishing 4chinite

Been awhile since I've seen the onahole thing brought up here
>>
>>123935794
Is that emu going anywhere or is it just a meme?
>>
>>123905579
Missing point is that console systems are really not just "CPUs"
>>
>>123913434
SP can't be wrong, it's impossible, it's always someone else fault (TheMaister, Rtype, Rypecha,...)
>>
>>123917679
Yet end users tend to always give their opinion on what they think emu programming is or should be, right?
>>
>>123911913
Well, in theory if you had sufficient understanding of the underlying hardware you could create an emulator without any knowledge of the games that will run on it (or even of any code that will run on it at all)

It would just require far more information than emulator devs could reasonably be expected to have, and zero human error at any stage of the project.
>>
>>123913434
>but anon, the commit that broke it was some refactoring by SP
SP is giving refactoring a bad name ;/ .

>>123934530
>Because that 'fix' doesn't fix anything and just creates other bugs again. So you trade one bug for other bugs.
I only skimmed through at the PR, but even if the PR is flawed, it's not hard to see what change caused the regression, therefore SP should have fixed it on his own by now.
>>
>>123950023
Then why not point it out or fix it rather than shitpost on emugen?
>>
>>123940754

That's not picrossSX unfortunately, that's a dump from my real console.
>>
what kinda specs do i need to run acecombat 5,0/belkan war in software mode with pcsx2?

will G3220 overclocked and 750ti be enough? or do i have to get an i5 and a 9xx series GPU?
>>
>>123958353
GPU doesn't mean shit and you need at the very least a 4670k and good enough cooling to make it hold 4.2-4.4Ghz, a 6 core Haswell at about the same frequency is what you'll need if you don't want slowdowns at all though (thankfully they're pretty rare).
>>
>>123834761
Which version of Desmume it's supposed to be disabled. Could post a file with it here? How did you configure it.
>>
>>123950023
Yus RA is full of regressions lately
>>
>>123935340
Most humans have baby duck syndrome are used to WIMP GUIs, so yes, that is the big picture.
>>
Can you run an emulator within an emulator? For example use Dolphin to run a N64 emulator made for the Wii or something? Will this hurt performance?
>>
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Just reinstalled ePSXe after not having used it in a long time but noticed the aspect ratio is fucked up sometimes now. Settings are like so, I also tried "keep pixel ratio" and "scale but stretch on small heights" but both of those stretched to 16:9, while keep aspect ratio ussually keeps it at 4:3 but sometimes stretches other stuff to weird ratios such as cutscenes or menus. Have I fucked something up.

Also kind of set this shit up in a hurry trying to remember what I had it at before so I may very well have... I just know I never had any problems with aspect ratio in the past like this.
>>
>>123967165

Its not, Lakka has no use for WIMP.
>>
>>123956512

Because hes just talking out his ass and he doesnt actually know anything. Typical PJ64 committer, big mouth, little to show for it.
>>
>>123967147

Its not. Overexaggeration and lies on this shitty channel is though.
>>
>>123968387
>Because hes just talking out his ass and he doesnt actually know anything. Typical PJ64 committer, big mouth, little to show for it.
Ya because slowly testing changes piece by piece is difficult? Please go. All ya'll do is make BS excuses such as lack of time, or overcomplicate easy tasks such as porting code rofl.
>>
I wish rival devs would stop taking potshots at each other anonymously on here and actually try to be productive instead.
>>
>>123956512
One requires less effort and fills one with a feeling of smug self satisfaction by pointing out others flaws.

Anonymity plays a large role in allowing devs to shit talk each other without actually revealing themselves.
>>
>>123968258
What humans want is the big picture, not what your abortion of a custom UI has a "use" for
>>
>>123970140
Sup AM

>>123969897
>I wish rival devs would stop taking potshots at each other anonymously on here and actually try to be productive instead.
productive, doing what?

Anyway, i wish certain devs would own up to their own actions and stop deceiving gullible fanboys.
>>
>>123949116
>it's always someone else fault (TheMaister, Rtype, Rypecha,...)

That's one of the main reasons I've stopped contributing to RetroArch.

If you contribute something and it works well and fixes a long-standing issue you won't even get a thanks and yet when something breaks (through a whole different commit) you'll get all the shit thrown into your face.

libretro is the most ungrateful piece of shit project I've ever encountered in my entire life.
>>
>>123970361
>stop deceiving gullible fanboys.
You want Dolphin to stop posting monthly updates?
>>
>>123970318

WIMP is stupid for emulators. Having to reach back to a keyboard or mouse is stupid for what amounts to console videogames played with a gamepad.

Just because its a shitty convention people grew up with does not make it anything desirable.
>>
>>123970567
Since mice are better for UIs than controllers, I think it is preferable to reach back for the Mouse
>>
>>123970361
>Sup AM

Who?

>productive, doing what?
Doing things more productive than shitposting on 4chan at the very least.
>>
>>123970461

I think there is far too much shitflinging and far too much making SP look like the ultimate bad guy when most of it is just idlers lookig for anything possible to try to create rifts between devs.

Its you shitstirrers that are the biggest pieces of shit. Its happening right now too.
>>
>>123970676

Use something else then, RA doesnt want you as a user and is proud of it.

Not going to cater to every autistic moron under the sun.
>>
>>123970461
Hello tjcarter

Throwing an entire project under the bus because of one guy's angry outbursts sure sounds logical and rational.
>>
>>123970461

tjcarter/reactionary supposed blind hermit with a gun license that evil black presidents are trying to steal from him, is that you?
>>
>>123970726
>Doing things more productive than shitposting on 4chan at the very least.
I didn't know criticizing, along with giving advice on how to do it right = "shitposting".

Part of the fun is seeing what people do with my advice, rather than just sending code (aka spoon feeding).
>>
Remember when emugen wasn't dev drama shitposting?
>>
>>123971341
>along with giving advice on how to do it right

Where?

All I'm seing is "why isn't this fixed yet??"
>>
>>123970495
>You want Dolphin to stop posting monthly updates?
Lol Dolphin
>>
Does RetroArch and libretro deserve to die because of SP's behavior?
>>
>>123972391
Isn't he the leader? I'm kinda 50/50 on that.
>>
>>123970461
>If you contribute something and it works well and fixes a long-standing issue you won't even get a thanks

Not in my experience :^)
>>
I'm glad to see that Project64 is still in active development. Although I wish the same was true for the other N64 emulators.
>>
>>123972391
Not really, people need to learn to compartmentalize a dev's remarks online and the project he's coding on. This goes for every project, not just RA.
>>
>>123970140
>One requires less effort
You're right about that. It's quicker to paste code here than to submit a PR that will likely be ignored anyway :) .

https://github.com/libretro/mupen64plus-libretro/pull/273
It sure is encouraging to see a solution that fixes their regression, be ignored for 28 days
>>
Can someone please spoonfeed a retard with a Xenoblade iso?
The piratebay torrent is way too slow and the multi download I found on emuparadise didn't work.
>>
>>123918187
Calm down bro. Don't pull a Rachel on us.
>>
>>123974501
They don't ignore PRs though, and that one introduces new issues while it's fixing one.
>>
>>123970751
Case in point: the_randomizer aka nintendo_nerd aka Brandt Mackay
>>
>>123887095
DONG EXPAND
O
N
G

E
X
P
A
N
D
>>
>>123967634
Enable "Use Window size in fullscreen mode" and set the window size to whatever the 4:3 version of your monitor would be. So 1440x1080 for 1920x1080 etc.
>>
>>123934690
Effort means fuck all when the UI shits itself. It might be lame and outdated but it fucking worked.

Hitler put a lot of effort into invading the Soviet union, it didn't change that he got blown the fuck out.

>>123935340
>not having a UI that functions with both
kek. If RA's didn't shit itself, all you'd need is to add the option to click on things as well to have a point and click interface in addition to a keyboard/controller one.

First of all, stop the UI shitting itself with overlapping text, though. :^)
>>
>>123912651
NIHpusher does it again.
>>
>>123970841
That isn't autism, as proven by every stand alone worth its salt. That is usability.
>>
>>123971369
No I'm pretty sure it has always been like this
>>
>>123974008
People need to learn to compartmentalize a CEO's remarks and the company he works for too.
>>
>>123983889
No it hasn't. If you were here in 2012 we actually talked about emulators with little drama
>>
>>123983758
It is autism. Standalones typically just use what's easiest to code, not necessarily what's best.
>>
>>123982889
>First of all, stop the UI shitting itself with overlapping text, though. :^)

I can tell you haven't really looked beyond your nose and haven't even tested the nightly build out, senpai. GLUI got an entire makeover, get with the program son.
>>
>>123982889

> First of all, stop the UI shitting itself with overlapping text, though. :^)

None of that has anything to do with an 'UI shitting itself'.

Second, I sure would love to see you try coding all the UI code from scratch, in plain C, with plain to no dependencies. This is Phd thesis worthy stuff that requires hard work and sacrifice. Pay a little respect to the guys who are putting all this work in, because you sure are not up their level and judging by your attitude, likely never will. So continue using some WIMP toolkit but don't belittle the efforts of guys who roll all their own code like this since you aren't in a position to talk.
>>
>>123985421
Haven't you heard? Anyone has a position to talk, even those that don't do anything. And its not shitposting either.
>>
>>123985031
Easiest to code would be command line you doofus
>>
>>123985258
>and haven't even tested the nightly build out,
No, I followed regular logic and tested a release build out. It shit itself. If that's release quality, I'm done.

>>123985421
>None of that has anything to do with an 'UI shitting itself'.
If the UI is literally unusable because all the elements have imploded on top of one another, the UI has shit itself.

>Second, I sure would love to see you try coding all the UI code from scratch, in plain C, with plain to no dependencies
And I'd like you to suck my cock while dressed as a catgirl. You don't have to be a chef to know the food tastes bad.

>Pay a little respect to the guys who are putting all this work in
When their work works, I'll respect, when their work shits itself they're getting fuck all.

>So continue using some WIMP toolkit
I'm not a programmer, I'm a user. I'll make that clear.
>don't belittle the efforts of guys who roll all their own code like this since you aren't in a position to talk
Effort is nothing, results are everything. As I said, lots of effort invading USSR, still blown the fuck out. :^)
>>
>>123985421
"pay a little respect"

hi SP
>>
>>123986386
>I'm not a programmer, I'm a user. I'll make that clear.

Then you should really STFU since you are less than nothing.
>>
>>123986775
Make me. :^)

If you're going to turn out programs that don't work, I'm going to complain about your program not functioning. You might have expended all the effort in the world but it's all for nothing if your program doesn't function for the end user.

>inb4 entitlement
If you're making a program just for yourself, that's fine, if you're putting it up publicly you open it to criticism (constructive or not) from others. :^)
>>
>>123986775
>since you are less than nothing
the guy went out of his way to tell us that retroarch's gui is crap. have some respect.
>>
>>123987087
The actual layout of the thing would be pretty nice if the menus didn't fall apart after a few seconds of use.
>>
>>123987087
We already knew that. The only reason most people use it is for dynamic rate control and the like, not for the scraped together engineer-UI
>>
>>123987635

Justify what is crap about current MaterialUI/XMB (IN NIGHTLY BUILDS).

You are not going to get away with making these blanket sweeping generalizations without explaining yourself.

Define what is 'crap' or 'scraped together' about it. You are likely operating on outdated information or you are just being WIMP-preferential, in which case you should be honest about the kind of criticism you dole out.
>>
>>123970461
you are a coward that doesn’t want to go on record with who he is and what his resume/portfolio is
just a shitstain on the Internet hiding behind a veil of anonymity
it’s a shame that guys like you abuse anonymity so much to the point where it’s used for nonproductive stuff
>>
>>123984881
Guess you got finished up with emu talk back then
>>
>>123987037
And you think programmers do things entirely for end users?
>>
>>123988872
>Define what is 'crap' or 'scraped together' about it.
It's a series of haphazard lists of options with problematic organizational structure (too many overall types of settings: menu input settings, menu file browser settings, onscreen display settings, onscreen overlay settings, privacy settings, etc with hardly any options within them that could be shoved under other headings). Then of course there are no tool tips-like explanations of what half the options within those lists even do. But of course good luck doing something like tool tips with a controller focused GUI anyway. I suppose the justification is "read some documentation!" but this is not how GUIs are expected to work in the 21st century. Usability principles have progressed to the point where they demand self-documenting programs.
>>
>>123990402
>the thing is, on 4ch, they can say what they want, no one cares, and they think they are allowed to anything without regard of substance

So we are basically like Squarepusher?
>>
>>123967363
Of course you can, but it WILL hurt performance due to the additional overhead.
>>
>>123991381
>Then of course there are no tool tips-like explanations of what half the options within those lists even do.

You mean like pressing the Select button on your gamepad? Is that too hard for you to figure out?

The rest of what you say is all crap BTW. Thanks for confirming you have no clue what you're on about.
>>
>>123991408
I just think that generally here there is no accountability, but I guess thats because of the nature of the medium.
>>
>>123991981
And way to bring drama from the IRC to here. Guess thats expected since drama keeps this place alive.
>>
>>123991970
>You mean like pressing the Select button on your gamepad? Is that too hard for you to figure out?
Yes (especially for people with no gamepad!) Mouseover works precisely because putting their mouse over an option is what someone will naturally do when they are thinking about toggling it. Pressing fucking select is not.

>The rest of what you say is all crap BTW.

"Usability issues are all crap BTW I prefer shitty engineer UIs Ain't I hardkore :^)"
>>
>>123992768

> "Usability issues are all crap BTW I prefer shitty engineer UIs Ain't I hardkore :^)"

Yeah, expecting to press the Select button to explain what a setting does in a GAMEPAD-ORIENTED GUI is TOO HARD to possibly understand.

Methinks your low IQ is the problem here.
>>
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good 'ol SP
>>
>>123993787
Bait bucket = usability autist
Fish = emugen and SP
>>
>>123925869
>>123929454
>still cant get it to work

i am not a clever man, with the SCP drivers uninstalled retroarch instantly recognizes my PS3 controller and uses an autoconfig (but the controller doesnt work). but with SCP drivers installed retroarch seem to recognize anything at all, and doesnt do anything, again the controller still doesnt work.
>>
You fags are way too autistic about minutae like fucking GUIs and how shaders look instead of just playing games.

Autism General
>>
>>123997135
katawa shoujo is autism general tbqhfam
>>
>>123997135

That's hurtful.
>>
>>123992182
If I'd keep ranting like SP does with my real name the entire project I work for would die off almost instantly.

Unlike the libretro project, we actually care about having a good reputation since it attracts potential developers, which is RetroArch severely lacks.

If SP would ever stop pointing his finger towards other he might get more help with his code.
>>
>>123993567
The affordance on select is to select something you want, which has been totally ignored since gen 3 on consoles. This is how shit gamepad usability is.
>>
>>123997795
I agree. I believe there are good reasons as to why they aren't getting support from potential devs.
>>
>>123997795
>the entire project I work for
>we actually care about having a good reputation

Proof or you're lying.

Also, reputation obviously doesn't mean shit in emudevland or else a lot of other projects like MAME would have died instantly.
>>
>>123992182
A lot of emudevs want a portfolio--in fact, many just do it for their resumes and it's training for the demonic corporate jobs they expect to have down the line. They don't care one whit about preservation of these old systems, which is one reason why so many emulators are so inaccurate and done with an "as long as it works" mentality.
>>
>>123997795
dolphin is shit neobrain.
fuck off
>>
>>123997795
>>124000363
Instead neobrain points his finger towards his userbase and tells them their PCs are shit and they should get a real GPU and/or a real OS
>>
>>123905579
The main problem with recompiling games ahead-of-time is dynamically loaded code.
>>
>>123967634
Last I tried Pete's plugins, they were fucked when it came to aspect ratios on certain games. Workarounds exist, but it's silly that you have to resort to things like >>123979589.

It's one of the reasons I switched to Mednafen, along with the better sound quality.
>>
>>123970461
>If you contribute something and it works well and fixes a long-standing issue you won't even get a thanks

I hardly contribute much of note to the project (not a dev of any kind, just an end user with some time to kill to test shit), but the few times I did, SP was more than thankful. Either you're full of shit, or your ego is even bigger than SP's, causing whatever rift happened between the two of you.
>>
>>124000104
>unemployed guy hating crap

Sure dude, as long as it makes you feel better ;-)


>>123999089
Thing is MAME already has a lot of contributors so most devs don't care about the few assholes (moogleguy/justdessert, rbelmont and awj) haunting their board. Its reputation goes well beyond these tools (who also spend much of their time talking rather than contributing to mame).

RA however is automatically identified to SP in devs mind, which definitively hurts project's reputation (which was also unsurprisingly better when Maister was still in charge) and is the main reason why there still aren't any skilled devs onboard.
>>
>>124002680
>being proud of being a soulless corporate drone
>>
>>123973552
Eh, it's slowed down somewhat in the past weeks. It's mostly been UI work, some recompiler optimizations, etc. The most welcome development at the moment is the push (mostly coming from CXD4/HatCat) towards portability. Its audio code still needs work, however. Jabo's plugin will never be improved and relies on FAT for several games, while Azimer's doesn't need FAT as much, but is improving at a snail's pace and has some key incompatibilities.
>>
>>124002680
>RA however is automatically identified to SP in devs mind

That is irrational behavior. There's no reason to drag RA through the mud because of one outspoken dev said something I didn't like. Anyone who engages in this kind of thinking probably has ego of his own and is in no position to judge other people for engaging in egotism.
>>
>>124004194
>There's no reason to drag RA through the mud because of one outspoken dev said something I didn't like
>one outspoken dev

You mean the one and only dev?
>>
>people getting butthurt about gateway bricking
I laugh every time. They already did this once. Why would you pres your luck and buy a clone again?
>>
>>124002680
RA is not generating much interest because it's not directly emulating a popular Nintendo system.

All that other stuff doesn't matter, people just aren't interested in things that aren't Dolphin. And RA is more of an abstract concept than emulators are, and many people don't "get" the idea behind libretro and just see it as just another multi-system emulator. The only way for it to generate more interest is to expand further into non-emulation territory.
>>
>>124005204
Do one thing and do it right.

RetroArch will never be anything other than an emulator/game engine player.

Nobody gives a fuck about your ffmpeg core.
>>
>>124005475

And I don't give a fuck about your opinion.
>>
>>124002680
Bullshit. Linus Torvalds is as much of an offensive hothead as SP is (possibly even more), has been there since the goddamn beginning, and Linux has tons of contributors regardless. It's only today in the age of SJWs that people are taking any real offense to his outbursts to the point of wanting to dissuade others from working with him.
>>
>>124004347
No.

Granted his commit frequency is far higher than anyone else's but much of it is busywork that he does so that others don't have to.

https://github.com/libretro/RetroArch/graphs/contributors

>tfw don't make top 20
>>
>>124005812
>>124005475
then it is settled
>>
>>124005475
ffmpeg core is just a proof of concept.

You could do a lot more than that.
>>
>>124002680
>RA however is automatically identified to SP in devs mind, which definitively hurts project's reputation (which was also unsurprisingly better when Maister was still in charge) and is the main reason why there still aren't any skilled devs onboard.

As opposed to 'which' skilled devs?

Please don't mention any emudev, that is beyond laughable. These guys are bottom rank of any serious engineer. Serious engineers are to be found writing Linux DRM drivers, not crappy emulators where most of the knowledge is plagiarized or stolen from commercial sources and passed off as if it's their own.
>>
>>124005204

> RA is not generating much interest because it's not directly emulating a popular Nintendo system.

That must be why a dozen RetroArch/libretro spinoff projects all keep popping up like mushrooms.
>>
>>124005204
It generates plenty of interest, just not in the old guard of emulation channels, like Emutalk (which is basically dead at this point), ngemu, and other such sites that already have established userbases for specific emulators. It's a big hit in the 3DS and iOS scenes, and it also got a lot of interest and downloads on the Play Store. And of course, it gets lots of attention in 4chan and Reddit, though a lot of it is, of course, critical or negative.
>>
>>124002680

> and is the main reason why there still aren't any skilled devs onboard.

where you go wrong is in thinking emudevs are serious 'skilled devs'.

Most of them are pathetic bottom feeding fraudulent fucks barely evolved over a scriptkiddie. They are the bottom rank on the totem pole and nobody is actively trying to seek out or court these fuckers.
>>
>>124006704
scriptkiddies have done many great things.
>>
>>124002680
SP is employed by the Danish government
>>
>>124007583

Based Danish government supporting emulation.
>>
>>124001637
OOOooooOOooo such a security risk!
>>
>>124005974
>Bullshit. Linus Torvalds is as much of an offensive hothead as SP is
No wonder Linux has a 1% market share.
>>
>>124007743
>Linux is only the monopolized desktop market
>>
>>124007721
What are you talking about? It's just impossible, that's all.
>>
>>124005475
You don't get it do you? With cores being seperate entities from the frontend, you can totally have it be as much or as little of an emulator as a user wants. I don't know why you're being so adamantly against the idea of non-emulator cores, when you can simply ignore them and continue emulating.
>>
>>124006630
>And of course, it gets lots of attention in 4chan and Reddit, though a lot of it is, of course, critical or negative.

Facebook, Twitter, 4chan, reddit all feed into this era of narcissism and self-centric showmanship

Everybody needs to be on their soapbox and take a stand on whatever bullshit subject is "popular" today
>>
>>124007870
Yes, it is. Do you really think Android is Linux? Did you fall for Google's marketing to tech blogs? Android is so fucking awful that there is no way to equate it with Linux
>>
>>124008061
Dynamically loaded code is a security risk. No wonder portable OSes oppose it.
>>
>>124006287
You're funny. I like you. Please be my pet.
>>
>>124007583
*Dutch
>>
>>124000630

I wish I could do that. Would save myself 600 bucks+ instead of spending it on "new" development hardware just to cater to end users.
>>
>>124008171
Because all of libretro's "advantages" are completely fucking useless outside of emulation.

Not to mention having to bind everything so some kind of arbitrary game pad destroys any kind of productivity that could come out of it.

Imagine, for example, GIMP gets ported to libretro.

Not only would all hotkeys end up being mapped to shit like X and Z, but you would also end up with RAs horrible mouse input implementation.
>>
>>124008246
Still not sure what that has to do with not being able to statically recompile games.
>>
>>124008701
You're thinking really narrowminded, like RA is the only possible way to implement libretro.

All those things you're talking about are not libretro problems, they're frontend layer problems. Another frontend could emphasize keyboard and mouse over joypads, for example. Or just make RA support those inputs better.
>>
>>124009313
>You're thinking really narrowminded, like RA is the only possible way to implement libretro.

It IS the only way to properly run libretro cores at the moment, the closest alternatives we have are Bizhawk (32-bit only) and minir which is still shitting in its diapers.

>Another frontend could emphasize keyboard and mouse over joypads, for example

Could/Should/Would something like that would need to be written first and so far every other libretro frontend is either trapped in a limbo or just got flat out abandoned.
>>
>>124009771
someone just needs to fork ra and rewrite the gui.
i was gonna do it but i got bizzy
>>
wait why the hell weekly builds from play! site are installer but not portable?
>>
>>124010914
why the hell are you using play!?
>>
Anyone know how to make WebmforRetards make several webm from a single source at consistently different times in the source video (ever 2 min another webm for example)?
>>
>>123988872
>IN NIGHTLY BUILDS
Make one of your nightly builds a release build if the release build UI is non functional.
>>
>>124009313
>like RA is the only possible way to implement libretro.
It is the only practical way libretro will be implemented because no one cares enough to do it but SP.
>>
>>124010205

Hi MoochMcGay
>>
>>123990402
If they're not making a program for themselves, yes. (actually if made for themselves, they are the end user...)

(Well, realistically they do it for money but that's not the case here.)
>>123993567
>Yeah, expecting to press the Select button to explain what a setting does in a GAMEPAD-ORIENTED GUI is TOO HARD to possibly understand.
What games or consoles make you press the select button to explain things?

When it comes to WIMP interfaces, only windows really matters for the purpose of the example - but nonetheless Mac OS and many Linux distros offer 'hover over this to see what it does', whereas no console springs to mind where pressing the select button offers help.

You could always read the manual, but that's time lost. I'm not even arguing for a WIMP interface here, just that pressing select is nowhere near as intuitive.
>>
>>123997135
When the RA UI shit itself for me (OpenEmu guy) it was completely impossible to play any games. Hence the use of OpenEmu, which is apparently pleb tier but I've yet to have why explained to me in detail even though I'm genuinely curious and open to the idea.
>>
Is that true that pcsx2 got better? >>>/v/318564089 is what he's telling here - truth?
Are xenosaga and ace games fixed yet?
>>
>>124006704
>>124006287

Was not talking about emudevs (remember, "RA is not an emulator") but you still got triggered and summoned once again.

You are so predictable, resident emudev hater ;-)
>>
>>124005204
>many people don't "get" the idea behind libretro and just see it as just another multi-system emulator
What is the idea? It just seems like splitting the emulation-y bit from the frontend.
>>
>>124015587
No, and that guy's account on who is and was working on it is just made up.
>>
>>124016694
Source?
>>
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>>
>>124016783
Github. The only one doing anything is Gregory - who is the only person has has been doing anything on it for years - and all he's doing is working on GSdx OGL which is still a mess and many parts are still deemed too much work to fix.
>>
>>124015587
Mostly false. A couple things were fixed like black lines in Namco games but GSDX is still a mess and has lots of errors stemming from that. There are a few modes added to the OGL renderer to fix a few things but not anywhere near everything, and PCSX2 didn't have a huge leadership change or anything. The OGL guy, Gregory, has been there forever.
>>
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I'm always amazed by how good this game looks.
>>
Which version of Dolphin do you guys use and suggest? The lastest development nightly or the latest stable?
>>
>>124018225
>1. Update to latest version
>Emulators can have stable builds that are weeks, months, and sometimes even years old. The "stable" version is often times just a randomly picked dev version. That is why the latest dev versions should be preferred. This could solve emulation issues most of the time. Links to dev builds can be found at the pages for PCSX-R, PCSX2, Dolphin, nullDC, DeSmuME and PPSSPP.
>>
"It's not about ease of use, it's about familiarity"

As long as this mindset exists, RA will never have a userbase and never surpass stand alones.

The question is: Do you want it to surpass stand alones? Perhaps it's better if RA stays in the shadows and caters to people who care about audio sync and latency issues while most people just keep on keepin' on with the stand alones.
>>
>>124015003
MoochMcGee doesn't type like that, dipshit.
>>
>>124018883
Way to take an IRC quote out of context. The statement that preceded it was that the menu drivers RetroArch uses could be the easiest, most braindead UIs, and some people would still complain because they're not the mouse-driven, drop-down-menubar-centered Win32 UIs people grew up with and are familiar with.

Hardly anyone bitches about ePSXe's UI despite the fact that you cannot even change most settings once you start a game.
>>
>>124019598
That is the context I'm using it in. It would be impossible for a huge list of options to be an 'easy' or 'braindead' UI. And the fact that you can't change most settings once you start a game in ePSXe is a flaw in the way the emulator is coded, not in the UI. The UI prevents it because if you were to change settings in the middle of emulation, it would cause all kinds of errors or crash the emulator.
>>
>>124019598
I think the point was that as long as people associated with RetroArch just file GUI complaints under "just another baby duck" they will not be able or willing to improve RA's GUI.
>>
>>124019869
That's more or less what was meant by "braindead". OpenEmu is the quintessential example. Close to no options to speak of (its philosophy basically is IT JUST WERKS, after all), thus no chance of confusion on the user's end. Every Macfag loves it.

Now imagine if it used XMB or a similar controller-driven UI instead.
>>
>>124020226

Your idea of improving it is what they consider to be toxic garbage.

Taking RA in the direction of your average Win32-centric emulator is a terrible fate for RA to be consigned to, and it will never ever happen. The 10-foot Steam-like UI interface is supposed to be the way it is supposed to be used.

If you don't like this, fuck off to your 'muh standalone emus' indeed. There needs to be a consistent user interface that is the same across mobile, laptop, desktop, and game consoles. A WIMP UI isn't going to amount to shit when it comes to that.

So with all due respect, you and the people like you don't know shit about which direction is best here. You are simply wrong and old habits die hard.
>>
File: 4602_9dec.jpg (102KB, 467x700px)
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>>124020529
>Now imagine if it used XMB or a similar controller-driven UI instead.
>>
>>124020529
Protip: There are ways to make a GUI that has a lot of options but isn't just a huge list with subcategories.
>>
>>124020573
>The 10-foot Steam-like UI interface is supposed to be the way it is supposed to be used.
I can't believe you're citing Steam as a positive in any way.

> There needs to be a consistent user interface that is the same across mobile, laptop, desktop, and game consoles.
Disgusting. Jack of all trades, master of none. Tailor the interface to be shit on all platforms rather than making good ones for each platform eh?
>>
>>124021174

There's only, I dunno, about three hardware-accelerated menus for you to choose from.

If you can't find something suitable inbetween GLUI/MaterialUI, XMB, and Zarch, then you have shit taste and nothing could possibly satisfy you.

Even so, the message is still the same: fuck off. Your 'idea' of 'improving it' is my idea of fucking RA up forever. So take a hike with your bullshit ideas and implement this own 'perfect' thing that you think is oh so much better. But most important of all, shut the fuck up already since you are getting irritating now beyond belief.
>>
>>124020573
Enforcing the same user interface on PC, consoles and phones might be the single most moronic thing I've ever heard from a developer.

Each of those platforms needs it's own individual one otherwise you'll end up with an interface that's complete shit no matter what system you're on.
>>
>>124021409
You don't seem to understand that the menu 'options' for RA now are just skins for the same interface. It's still the same list of options, they just look different. There is no choice, let alone a 'suitable' choice. It's like saying changing your OS wallpaper can somehow make its GUI better.
>>
>>124021675

XBMC/Kodi does the same and takes the same route as RA there. Exact same interface everywhere.
>>
>>124021843

I understand pretty clearly you have never tried any of the menus out in the recent nightlies since they are fundamentally different now from each other, especially Zarch. There is no mistaking any of them as just being a basic 'skin'.

Anyway, the really crappy part about you guys is how you come into this thread with your outdated assumptions on what RA is based on some long since out of date version that is no longer even current. Please get with the fucking program already and update your fucking shit
>>
>>124021880
Oh boy, the same fool from a month ago that said once RA becomes a plugin for an obscure media center app used in weirdo European countries that it would "be over" for stand alones. No one gives a shit about Kodi or what Kodi does.
>>
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Don't you guys get tired of having the exact same argument about RetroArch every single day for months on end now?
>>
>>124021880
People may use it on dedicated home theater PCs, but sure as hell not on a daily-use computer
>>
>>124022067
I'm using a ver of RA from a month and a half ago, anon, I really doubt there's any huge difference.
>>
>>124022082

Kodi is used by more than the 0.5% of the population that is actually using emulators. You are completely delusional and out of touch with this world if you think it's any other way.

Emulators are a niche of a niche pathetic pastime compared to HTPC media players. Get the fuck over yourself, Earth to anon 4chanite, there is a bigger world beyond your onaholes and your shitty anon imageboard. And in this real world, you are a niche of a niche of a niche.
>>
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>>124022107
>Don't you guys get tired of having the exact same argument
>>
>>124022371
So by integrating your favorite emulation front end into a media center app for people who don't use emulators, you have killed stand alone emulators. BRAVO! Truly, the greatest genius of our times.

Wait, if 99.9% these people who use Kodi are people who don't use emulators in the first place, how will this stop people from using stand alone emulators and get them using RA instead?
>>
>>124022107
If we did do you think we'd do it?
>>
>>124022916

Because it doesn't matter if people are using RA, it matters that they are using libretro cores under the hood.

Come on, you cannot possibly be this moronic.
>>
>Download Legend of Dragoon (PS1)
>Only has an iso file
>RA's Mednafen core does not recognize it
What do I do? I was thinking Mednafen would support isos, but that doesn't seem to be the case.
>>
>>124023104
>>123844852
>>
>>124023078
Anon, they are not using the libretro cores. Because they don't emulate. And that is all libretro cores are good for. Do you think they're using libretro-ffmpeg when they could just be using the main Kodi video player or do you think they're playing that libretroDoom port?
>>
>>124023104
Create your own Cue for it. There are instructions somewhere for the format needed or look in a current cue and change the file name as if it were a variable
>>
>>124023246

I guess the education system failed you since you are incoherent and incomprehensible. Anyway, good luck to ya.
>>
>>124023391
Seemed clear enough for me. Kodi is for normies, normies don't emulate, therefore it has no effect on the issue of getting more people to use libretro emulator cores than standalone emulators.
>>
>>124013484
Is it possible to do such a thing on any program?
>>
>>124023371
Just tried that, RA crashed. I tried setting the path to both (game).bin and (game).iso, but neither worked. This is how it looks right now.
>>
>>124024027
>1-4
Download a proper rip.
>>
>>124024027
That looks like a cheap mexican rip bro.

You need a better rip.
>>
>>124024164
>>124024460
Well shit. Guess Emuparadise wasn't as reliable as I thought.
>>
>>124024551
emuparadise has been good to me, but i guess there are bound to be bad rips
>>
I like XMB with a dark and slightly transparent background.

GLUI seems more oriented for phones now with its material theme.
>>
>>124024551
Emuparadise is shit for non-PS2 disc games
>>
>>124024027
>>124024551

That's weird because when I got the emup rip of that exact game and made a cue with
FILE "XXXXX" BINARY
TRACK 01 MODE1/2352
INDEX 01 00:00:00
it worked for me.

But this was with an old version of RA/Mednafen, so it is possible something changed and it will not accept ISOs no matter what.
>>
>>124024652
>>124024694
>>124024759
What do you know; downloaded a proper rip from CoolRom and it worked just fine. Guess it really was a bad copy after all.
>>
>>124006287
>Please don't mention any emudev, that is beyond laughable. These guys are bottom rank of any serious engineer. Serious engineers are to be found writing Linux DRM drivers, not crappy emulators where most of the knowledge is plagiarized or stolen from commercial sources and passed off as if it's their own.
Says the guy who doesn't know what he's talking about. When your group fails to maintain code written by these "bottom rank" people, how can you even speak like that?
>>
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>>124028116
>>124006287
Why would someone write DRM for Linux?
>>
Does pressure sensitive buttons work with a PS2 controller on PCSX2? I searched multiple times but don't see anything. Trying to play GT4 with a DS3 and it's awful, it doesn't feel as good as a PS2 controller.
>>
>>124029856
>Does pressure sensitive buttons work with a PS2 controller on PCSX2?
Yes but you need to do some stuff before it works, it's in the wiki on the SCP wrapper page.

Also I hope you have a good computer and a lot of patience because GT4 is a bitch to run.
>>
>>124029856
The DS3 is so shit. Is the DS4 any better?
>>
>>124030360
It doesn't have pressure sensitive button and it's also shit albeit not for the same reason as the DS3.
>>
>>124030309
I'll check it out, thanks a lot.
>>
>>124003197
>Its audio code still needs work, however.
It certainly does need work.

>Jabo's plugin will never be improved and relies on FAT for several games, while Azimer's doesn't need FAT as much, but is improving at a snail's pace and has some key incompatibilities.
What are these key incompatibilities?
>>
>>124031502
https://github.com/Azimer/AziAudio/issues/137

https://github.com/Azimer/AziAudio/issues/5

Though some of it appears to stem from the plugin doing the AI emulation itself.
>>
running Front Mission 3 on Mednafen
the game freezes for a split second whenever a target is selected to attack
the game otherwise runs perfectly and it's not very taxing on my PC
battle animations play out flawlessly and no other menu selections cause any slowdown or stutter

is this an inherent problem with Mednafen, or is there something I can do to fix it?
>>
>>124030309
I assume this is what you're talking about?
http://forums.pcsx2.net/Thread-Dinput-Wrapper-for-SCP-Driver
Been trying to get it to work, SCPtoolkit is a bitch and always fucks up my keyboard, not sure what to do.

I'm not new to this, I've been using the xinput wrapper.
>>
>>124015186
Read the RetroArch and related articles on the wiki.
>>
>>124035749
Found this.
http://wiki.pcsx2.net/index.php/LilyPad#Pressure-sensitive_buttons
>As of February 2011, the only confirmed gamepad to support actual pressure sensitive buttons working with LilyPad is the official Sony DualShock 3, which requires a separate .dll download to get working on a PC.

Don't understand how they didn't get a PS2 controller functioning with pressure sensitive buttons.
>>
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>>124034734
>he fell for the Mednafen meme
>>
>>124037603
>shilling inaccurate plugin emulators
thanks for your input pal
>>
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>>124034150
>Azimer

Holy shit, I thought that guy just disappeared many moons ago
>>
>>124037894
He kind of did, but came back onto the scene once Project64 revived from the dead.
>>
>>124028116

"When your group fails to maintain code written by these "bottom rank" people, how can you even speak like that?"

I very much doubt you are in a position to talk to given you cannot even maintain on your own one codebase, let alone a 90. You cannot hack this shit, you can only run your mouth and cowardly hide behind an anonwall.
>>
>>124020573
>There needs to be a consistent user interface that is the same across mobile, laptop, desktop, and game consoles
You are the type of person who needs to be beaten to death with hammers by angry dwarves.
>>
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I like it.
>>
What system had the best emulator compatibility while games were still being frequently released for it and it was still considered current technology?

My guess would be Wii maybe. Game boy too I guess, Playstation had some stuff as well but it wasn't great at the time.
>>
>>124020529
>Now imagine if it used XMB or a similar controller-driven UI instead.
Now here's a thought: An XMB or otherwise 'controller based' menu would be more appropriate for OpenEmu than for RA, since a controller is better at navigating simple options (up down left right back forward) and a GUI is better for complicated options that can't be expressed in those terms or where moving to options using those options is inconvenient (like your desired selection being bang in the middle of a long list.)
>>
>>124039235
>(like your desired selection being bang in the middle of a long list.)
Left and Right for fast scrolling and shoulder buttons to jump between first letters of filenames.

This works pretty good for me.
>>
>>124038402
>I very much doubt you are in a position to talk to given you cannot even maintain on your own one codebase, let alone a 90. You cannot hack this shit, you can only run your mouth and cowardly hide behind an anonwall.
I very much doubt you even know what you are talking about. I'm doing just fine maintaining my own codebase.
>>
>>124038970
Everyone who holds opinions different than mine is that type of person.
>>
>>124013484
Doesn't WebM for Retards display the command line string equivelent of how you have it configured at that moment? Just adapt that to a shell script to do what you want.
>>
How do I reconfigure controls in reicast on windows?
>>
>>124034150
Honestly, HLE audio is almost a waste of time. The only practical reason to work on it would be for fun or trying to get max performance on old hardware. Since even Azimer got rid of his inline assembly code, there's even less of a point in using HLE audio now. Maybe the speed regressions have nothing to do with removing the inline assembly, but I'm pretty sure it did play a role.

Now about AI emulation, it's really tough. I don't think there's 1 universal solution that will just work for every game. The tricky thing is that AI emulation is not the only issue with audio. For instance, certain audio plugins sound better than others for certain games (while FAT = on). Would be nice to figure out exactly what is causing crackling in certain games.
>>
>>124039692

Which codebase? No link to source, it doesn't exist.

Until then you are just a shittalking faggot liar that can't back up what he's saying. Now fuck off.
>>
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How do I zoom this out so that the border doesn' get cut off in the top and botom?

I want it to look like this: http://i1315.photobucket.com/albums/t593/solid123456/Analog%20TV%20shader/metroid_zps0abb81ea.jpg
>>
>>124022107
Angry about RetroArch. Again.
>>
>>124041054
Probably turn off integer scale
>>
>>124044145
It is already turned off. Turning it on just adds black bars to the top and bottom of the screen.
>>
>>123735950
I'm mildly interested in this. If only because it's an android device and can run stuff. I would've bought one if I didn't think DS emulators weren't total ass. I also already bought a n3DSXL with usable firmware, so I can't justify it to myself. If it had two screens, I'd do it in a heartbeat, since it's a ton cheaper and is a fair bit more flexible than a 3ds.
>>
>>124045594
>>123735950
The problem I'm seeing with buying one of these things is I look like a giant hipster and a poorfag at the same time. It also makes me look retarded carrying around two portable gaming clamshell devices that look nearly identical from the outside.
>>
>>123735950
Just buy a 2DS

>cheaper
>no jvm shitting all over you
>fantastic latency
>maybe ps1 soon
>GOAT 3DS emulation
>>
Does someone know or has a link to a guide of how to change the video plugin of mupen64 plus.

I'm on linux and the damn thing doesn't have an UI.

Everything google gives me is how to change the controller input.
>>
>>124053138
Just use RetroArch. Its Mupen64Plus core is better than the standalone version in almost every way, other than the fact that its LLE video plugin is faster.
>>
>>124054128
>Just use RetroArch. Its Mupen64Plus core is better than the standalone version in almost every way, other than the fact that its LLE video plugin is faster.
the libretro version has a less accurate LLE RSP.
>>
>>124055037

Prove it by pointing to a single regression.
>>
>>124039157
Neo-Geo
>>
>>124039120
People will find a reason to complain, they always do.

Like for instance, why are you playing LoZ with a post processing shader and why is that font so clean on that GUI?
>>
If you were trapped on a deserted island with only one emulator and a full game set for it, along with a good solar generator and powerful laptop with gamepad and other such peripherals, which would you choose?
>>
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I've been playing through Megaman 9 today, it's the first game I've ever played on Dolphin, and the gameplay has been smooth all game, but I noticed as I've beaten bosses and gained new weapons that my menu here becomes really laggy. The music gets all distorted. It only happens when I'm here in the menu. Outside of the menu it's smooth again. It wasn't like this early on when I just had the Buster and Rush Coil, it only went to shit when I got new abilities.
>>
>>124059652
I'm assuming I can't pick current gen, and I'm also assuming I can't include virtual console or the like.

It's probably Gameboy/Color, GBA, PS2 or Gamecube.

I was a raging nintendo fag before I built my PC. Now I can keep the nostalgia goggles on
>>
>>124059652
C64.
>>
>>124059652
Which one has the most picross?
>>
>>124059652
Assuming I would be stuck for the rest of my life, then Dolphin easily. There's a lot of games on the Wii/GC that are decent and you could sink a lot of hours into.

Something like the GBA wouldn't even come close in that respect, even if I could still sink a ton more hours into Powder in a desert island situation.
>>
>>124059652
PS2
>>
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<Preference Name="renderer.opengl.fixsmallzvalues" Type="boolean" Value="false" />
<Preference Name="renderer.presentationmode" Type="integer" Value="2" />
Found those two lines in config, they are not in gui. What are they for?
>>
>>124007743
>No wonder Linux has a 1% market share.
There you go off with that business buzzword lingo again. It's 1% of desktop OS use, not market share. Only stupid companies ever tried to sell it as a desktop thing, and these days there are REALLY no one giving a single fuck with the desktop machine being dead and forgotten.

Windows is dwarfed by Linux systems if you look up statistics for all computing devices. Also Android sure is Linux based OS, just a really terrible one.
>>
>>124059652
NES, without a shadow of a doubt.
>>
>>124023787
Kodi is not for "normies", it's a massive media center software with focus on customization and extensibility. The amount of features and age of its codebase hailing back from the days as Xbox homebrew are hindering it from being engineering perfection, but the last few releases have focused on refactoring the project and getting things back into shape for the next decade basically.

They've hidden away most of the available settings by default and has a talented community making pretty interface skins which is why even retards can use it, but the setup does require a few working braincells I'd imagine. Complete drooling retards (normal people) tend to stick to softwares like Plex and Emby, or even just subscribe to Netflix. The part of the Kodi userbase that likes games is basically what RA aims for.
>>
>>124059652
I think I'd last the longest with the PS2 library, but emulation isn't there yet so it's probably better to go with Dolphin instead. I don't know which library I'd choose. Can't I choose both?
>>
>>124007583
you mean being paid welfare
>>
>>124076432

I think you should really back this crap up before you slander people like that.

Also, fuck off with your obsession about this guy. This is bordering cyberharassment now. So far despite how much people want to 'tout' how much of an 'asshole' SP is, the only assholes I see here are a bunch of pussies hidingbehind a veil of anonymity continually taking potshots (most likey 15 year old loser kids with gender misidentity issues) while this guy minds his own business and doesnt bother any of you. grow the fuck up and find some purpose in your life already other than mindlessly hating on individuals, you fucking autistic faggot nerd.
>>
>>124079219
>bordering cyberharassment

Yeah where do these assholes think they are??!! 4chan is a safe space!
>>
>>124057141
>Prove it by pointing to a single regression.
It was bugged from the start (meaning cxd4's rsp was not bug free, like he initially claimed :) ).

Here are just a few examples of significant commits, related to accuracy that are not present in libretro's fork.

https://github.com/cxd4/rsp/commit/74b3ee72ce04b9f95612ef924b210a7a74f76768

https://github.com/cxd4/rsp/commit/c42ac84651f5cb2380dcd87e7c293809e0b2a954

https://github.com/cxd4/rsp/commit/95cf462dfb72135e4e8ba57581459f5b7b3424b9

https://github.com/cxd4/rsp/commit/c1ccc32408944bdbe544e1da3ab6ea6cf83603d9


Idk why he took out the SSSE3 shuffling, it was advantageous to use it. If I were to ever fork his plugin, it would be a hard fork where I would only take the good parts.
>>
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Is there a universally accepted best handheld device for emulation?
I used to have an Xperia Play which was fantastic, but the screen stopped working unfortunately. Would like to see what's popular recently.

Would mainly like to emulate GBA, GBC, NES, SNES and Genesis.
Optionally PS1 or N64.

Honestly if there's a handheld device that could emulate N64 well I'd probably drop everything and run to that.
>>
>>124079219
>hidingbehind a veil of anonymity
It's not hiding. People 'hide' behind a mask of identity more than they do anonymity - with an identity, a popular or powerful individual can talk complete nonsense and have it taken as fact on the merit of their reputation, information posted anonymously can stand or fall on it's own merits alone.

The idea that one is always using anonymity to avoid consequences is foolish - furthermore, even if it was the case this is a perfectly justifiable use of anonymity - to punch upwards against the powerful [not that this is necessarily the case with SP] or to whistleblow.

also
>unironically using the prefix 'cyber' in 2015.
>>
>>124039120
I don't. For example, the "CORE CHEAT OPTIONS" should just say "CHEATS"

Shit is information overload
>>
>>124082707

Regressions in games that you can measure to being down to 'lagging behind' cxd4's commits, not just autismal differences in code that don't change anything substantial. Stop moving the goalposts and answer my question directly: can you name ANY inaccuracies or ANY games that don't work properly as a result of lagging behind a few windowdressing commits?

If you can't, then you are wasting everybody's time.
>>
>>124083485
>It's not hiding. People 'hide' behind a mask of identity more than they do anonymity - with an identity, a popular or powerful individual can talk complete nonsense and have it taken as fact on the merit of their reputation, information posted anonymously can stand or fall on it's own merits alone.
>The idea that one is always using anonymity to avoid consequences is foolish - furthermore, even if it was the case this is a perfectly justifiable use of anonymity - to punch upwards against the powerful [not that this is necessarily the case with SP] or to whistleblow.

Oh please, you start sounding like social justice warrior-lite now. There is no 'crusade' or no 'cause' to this shit you guys continue to pull here. Just autismal teens having a sperg fit and crapping down on anything and anybody hiding behind a veil of anonymity so they can avoid any checks and balances.
>>
>>124070753
>the desktop machine being dead and forgotten.
How do you PC game, familia?

>Windows is dwarfed by Linux systems if you look up statistics for all computing devices.

No one gives a shit that your microwave runs Linux, man. What people know and interface with is either Windows, Android or iOS. And I can guaranfuckingtee you no one cares Android is a "linux based" OS when it looks and behaves totally different.
>>
>>124079219
Ok this is literally SP or at least someone who knows his speech patterns well, I've seen him say "hiding behind a veil of anonymity" before
>>
Is 3ds & PS3 emulation still shit
>>
>>124079219
>taking bait this hard

Calm down SP
>>
>>124084062
There is a guy who can fake SPs posting style around here.
>>
>>124083667
My brain cannot process two extra words

Pls help
>>
>>124083903
>There is no 'crusade' or no 'cause' to this shit you guys continue to pull here
I was attacking the general principle behind your dumb statement. The accusation that anonymity is something to hide behind is a foolish one.

I haven't expressed an opinion on SP either way.

One has to question why you're in a thread with these 'autismal teens having a sperg fit', though.
>>
I want to play Symphony of the Night, what's the best emulator for it?
>>
>>124087163
>The accusation that anonymity is something to hide behind is a foolish one.

https://hidingbehindthescreens.wordpress.com/

"But with cyberbullying, the ability to spew hateful comments behind a veil of anonymity is a cowardly way of confrontation that many bullies are now exploiting. So much so that this has become the modus operandi for many a cyberbully. It is unfortunate that social media sites have become a platform for bullies to harrass, manipulate and humiliate. In fact, the entire Internet has become a haven for bullies because anonymity makes them unaccountable for their actions and virtually impossible to confront face-to-face."
>>
>>124087454
retroarch
>>
>>124087915
is there a download with it + cores?
>>
>>124087584
Didn't know SP had a blog
>>
>>124083743
>Regressions in games that you can measure to being down to 'lagging behind' cxd4's commits, not just autismal differences in code that don't change anything substantial. Stop moving the goalposts and answer my question directly: can you name ANY inaccuracies or ANY games that don't work properly as a result of lagging behind a few windowdressing commits?
Catching mistakes in > 4 RSP instructions is not just "autismal differences". What the hell is the point of using a LLE interpreter if you don't even care about opcode accuracy? I cannot believe you would stoop low as to try and downplay the significance of the flaws. If you're asking about differences that an end user would be able to easily notice from any of those 4 commits, I do not know. However, this commit https://github.com/libretro/mupen64plus-libretro/commit/6a98ae8fb8b4e1bed0b368e410601a3562966f54 was made shortly after I mentioned this bug here on 4chan, did make a difference in games like World Driver Championship, but too bad libretro's m64p cannot even play that game :) .

If you want a change that does impact a game to the point where an end user would notice, here you go
https://github.com/cxd4/rsp/commit/8f3bb68fc3eef9450b1a7150c8aa472e13b94bee

>If you can't, then you are wasting everybody's time.
I'm certainly not wasting anyone's time because these are relevant issues. The whole point is to highlight the fact that Mupen64plus is doing something better than mupen64plus-libretro. Whether you decide to own up to the mistake and fix the problem or continue to pretend it's insignificant is up to you.
>>
>>124088012
It comes with a build-in core updater
>>
>>124087584
I feel that using that example on 4chan is reason enough to discard your post, but I'm feeling bored.

So
>Cyberbullying
I still can't get over the fact people unironically use the 'cyber-' prefix in 2015, or indeed in 2005.
>the ability to spew hateful comments behind a veil of anonymity is a cowardly way of confrontation that many bullies are now exploiting
Because people never spewed hateful comments behind a pseudonym (No, that's not anonymity, that's pseudonymity.) or their real names.
>It is unfortunate that social media sites have become a platform for bullies to harrass, manipulate and humiliate
Social media platforms generally do not allow you to remain anonymous. At best, they are pseudonymous. Furthermore, all major social media platforms offer the ability to block and report users.

>Anonymous cyber-bullying is a rising trend on the Internet, as teenagers are increasingly turning to pseudonymity to abuse others
OK, so the writer obviously doesn't understand the distinction between anonymity and pseudonymity. Opinion discarded.

>In fact, the entire Internet has become a haven for bullies because anonymity makes them unaccountable for their actions
It also severely limits their credibility unless they can back up their claims. Report and hide.
>and virtually impossible to confront face-to-face
Say that to my face not online motherfucker and see what happens.

I'm not thick skinned by any standard, but if you take insults from anonymous people who clearly know nothing about you seriously then you're the one with issues. It's not even about having a thick skin, it's about realizing that anonymous opinions stand and fall on their own merits, and 'kill urself fgt' doesn't have much merit. Pseudonymous opinions are different, since there's an identity attached which may add or further remove credibility, but any individual with an identity can see consequences from their actions [report/block]

p.s. kill urself fgt
>>
Hey, /emugen/, trying to import a save onto PCSX2, but it's not working. Gif related is having when I try to open the memory card.
>>
>>124088282
> , but too bad libretro's m64p cannot even play that game :) .

Neither can Mupen64plus mainline, and you know this as well so libretro has nothing to do with it.

>The whole point is to highlight the fact that Mupen64plus is doing something better than mupen64plus-libretro.

Again, has nothing to do with libretro, and can easily be backported if anybody gives a shit.

You are just trying to come up with any and all excuses you can to shitstir on libretro for , well, what reason exactly? Not sure even you know, you just like to sperg and to be 'different' and big up the PJ64 botnet malware.
>>
>>124088819
>Opinion discarded.

The world is so easy to comprehend when everything that flies in the fact of your so-called accepted version of reality gets discarded out of hand because it doesn't suit your narrative.

Unfortunately for you, feminists, SJWs and tumblerites are winning this battle, while you are just losing. Keep losing.
>>
>>124086514
It causes overload cumulatively when every option has two unneeded words. This is not how you do a UI
>>
>>124084740
Yes. Don't expect PS3 emulation to be good ever and 3ds is like 3-4 years away
>>
>>124083485
>a popular or powerful individual can talk complete nonsense and have it taken as fact on the merit of their reputation
This is so true! I've seen certain emudevs say such nonsense that people took as fact. It's a real shame to see certain ppl shill their software and convince end users that their software is better than the rest. And the end users end up whining about emulation :) . Irony at its finest.
>>
>>124087584
>Anonymity can be a useful identity for shy individuals and those seeking an escape from their offline persona but it becomes a channel to facilitate bullying. Clearly, this is going to be a difficult problem to resolve, in fact, it may never be completely eradicated but more websites, especially social networking websites, need to reconsider the facilitation of such outright anonymity

'Anonymity could be valuable for those without much going for them in real life, or those who're genuinely weak and unfortunate, but some people with functioning social lives in the real world might be told they're fat so we can't have it because those people are more important. The weak can kill themselves for all I care, they don't deserve escapism.'

>As Facebook’s marketing director Randi Zuckerberg
Oh dear god. Here's someone capable of making a statement on anonymity without having any personal interest in the matter.
>expressed in a panel on social media: “I think anonymity on the Internet has to go away. People behave a lot better when they have their real names down. … I think people hide behind anonymity and they feel like they can say whatever they want behind closed doors.”
'I think anonymity on the internet has to go away. Here's an unsubstantiated claim with a large amount of counter-evidence. How dare anyone [particularly vulnerable individuals] say things behind closed doors? Iranian boy, tell your family you're gay!'

Appendix: Without ridiculous measures like checking real world ID cards, ensuring people are who they say they are on sites like facebook is a stupid task. You just turn SuperKawaii316 into Thomas Preston or some other real sounding name.
>>
>>124091343
>'I think anonymity on the internet has to go away. Here's an unsubstantiated claim with a large amount of counter-evidence. How dare anyone [particularly vulnerable individuals] say things behind closed doors? Iranian boy, tell your family you're gay!'

Prove that article wrong.

It's you guys that drive people like RachelB to suicide, and even that didn't change the amount of vitriol that comes from this sewer.

Most of you guys are pure cancer.
>>
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>>124091871
>>
>>124091343
Doesn't really matter much, anon, anonymity online is already dead. Have you tried to get a username for some service from any major corporation online recently? It's all "You must enter your mobile phone number" "You must use a name we think looks plausible as a real name" "You must have a valid zip code" etc. They've all gone facebook. This ain't the 90s anymore. you can't just register on a major corporate network as "Sephiroth219." They want your real name, real phone number, real personal info. The phone is the major barrier since you simply can't get an account from yahoo or MS or the like without it.
>>
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So I added GCN and Wii games to Steam via ICE but when I launch the games I get strange graphical glitches. Anyone know what's wrong?

I'm using the latest Steam Beta and the latest Dolphin version.
>>
>>124090760
You're awfully nitpicky over something inconsequential that lots of other programs are guilty of.
>>
>>124090417
>You are just trying to come up with any and all excuses you can to shitstir on libretro for , well, what reason exactly?
I'm here to give you guys an opportunity to improve. People say libretro-m64p is 100% better than m64p, which is untrue.

I for one would like it to be true one day, because I really do not like m64p and I do want to have a suitable N64 emulator on linux. Until then, I pretty much have no choice but to use windows for N64 emulator.

>Again, has nothing to do with libretro, and can easily be backported if anybody gives a shit.
Mupen64plus's fork of cxd4's RSP is more up to date and does not have these issues. If the libretro team doesn't care about fixing bugs, then that reflects poorly on them and only reinforces the idea that libretro devs isolated themselves.

>Neither can Mupen64plus mainline, and you know this as well so libretro has nothing to do with it.
I do know that m64p cannot run WDC either, but I think libretro ought to strive to be better. It should not be difficult to get those games working and I'm sure there are devs capable of fixing it. Perhaps if the libretro team had more allies, more of these problems would be fixed. Maybe mudlord and help them gain more supporters.
>>
>>124091871
>It's you guys that drive people like RachelB to suicide, and even that didn't change the amount of vitriol that comes from this sewer.
You're a tool if you think being encouraged to commit suicide on 4chan is more significant than dealing with chronic pain. RachelB knew exactly what kind of environment 4chan is. He knew what he was doing.
>>
>>124092306
Eh it's because with the way RA is set up its harder to deal with due to there being just a huge list of options
>>
>>124092247
Figured it out. Apparently opengl was causing issues.

Maybe it's an AMD issue?
>>
>>124090554
When your citation is a blog that makes a number of claims with only the most cursory of support - which feels like it was made by a high-school student for their English homework - It's not unreasonable to discard it out of hand.

>Unfortunately for you, feminists, SJWs and tumblerites are winning this battle, while you are just losing.
Tumblrites tend to use Pseudonyms and Tumblr allows Anonymous questions or something. I'm not sure how that's an indication of anyone winning any battle.

Furthermore the main concern over 'cyberbullying' as opposed to say, sexism or homophobia online (i.e. individualized instances.) comes from middle class mothers and low quality news sources (like the Daily Mail), not SJWs/feminists/tumblrites.
>>
>>124091871
>Prove that article wrong.
Perhaps it should provide some substantial proof as to why it is correct first.

You are a Nazi. Prove this post wrong.
>>
>>124083062 again
Anyone able to give some insight into this?
Would really appreciate some suggestions, I've been wanting to emulate these systems for a long time on a handheld, stuff like Genesis and SNES and N64 are libraries I completely missed out on.
>>
>>124059425
Yep
>>124083667
>>
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<LexSfX> is there any way to disable the "[gamepad name] not configured" spam every time i start a core, go fullscreen, etc.? the gamepad is configured and works just fine
<Twinaphex> LexSfx - it’s not spam
<Twinaphex> it’s just the input autoconfig system reinitializing itself
<Twinaphex> load a core and going fullscreen does a context reset
<Twinaphex> including the input autoconfig system
<LexSfX> Twinaphex: if i wanted to prevent it from happening, what should i do?
<Twinaphex> rewrite RetroArch entirely
>>
>>124096630
Godwin's Law is now in effect.
>>
>>124092327
Not the guy you're talking to, but why not report these things to the proper channel i.e. their issue tracker? I don't understand why you're trying to reach the libretro devs while pointing out flaws and regressions on a 4chan general thread of all places. Not only do your suggestions have a chance of not being noticed by someone in the team who could actually be arsed to implement them right this moment or in the near future, but the suggestions are effectively lost to the ether once this particular thread dies and we move to the next one. Sure, there's the archive, but no one's going to be searching through archived theads to look for a suggestion or fix some random anon made. Not to mention the libretro devs already consider this general to be full of trolls and shit-stirrers, thus they're less likely to listen.

So yeah, I'd think if you cared for mupen64plus-libretro to improve, you ought to move this discussion to the issue tracker. I don't see why not.
>>
>>124092327
>I'm here to give you guys an opportunity to improve. People say libretro-m64p is 100% better than m64p, which is untrue.

Nobody from team libretro ever came on here to brag about it.

> If the libretro team doesn't care about fixing bugs, then that reflects poorly on them and only reinforces the idea that libretro devs isolated themselves.

You try doing 100% frontend RA work and doing all this core work on the side. You are severely underestimating just how much work this all is.

And for what? For a bunch of endusers here who use any opportunity they can to attack and smear and berate you? They should be glad work is still being done, other projects quit over way less abuse.
>>
>>124096780
That's an alright reason though and would be easy to fix
>>
>>124097253
If you are SP, then I appreciate the work you are doing. Please put this general thread on /ignore for your own sanity, at least until the trolling dies down and a few threads have come and gone.

That is all.
>>
>>124096893
Or find the line where it says to print that out and remove it
>>
>>124097183
Putting info into an issue tracker is like talking to a robot. 4chan individuals are very "reality centered." They don't want the niceties of robo-calls or the like. They are down and in the trenches. They want to talk to real humans, not shovel a nice polite write up into an issue tracker.
>>
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>>124097723
>>
>>124097903
Hey one-sale man, how is your award winning anime doing?
>>
>>124097462
It's incredibly subjective as to what counts as "information overload" and what is not. No one is ever going to agree on what the perfect labels are.

Submit your suggestion by editing this file to rename the labels to your liking.

https://github.com/libretro/RetroArch/blob/master/menu/intl/menu_hash_us.c#L698
>>
>>124097583
No, you have to rewrite RetroArch entirely
>>
>>124097183
Well in this case, mudlord is the one who is most likely to even do anything about the issue I mentioned. He also seems to be the only one who even shows concern. Correct me if I'm wrong, but mudlord probably browses here more than he browses github. Also my posts are less likely to be deleted here :) . Lastly, I do not like the way certain people judge posts, based on the reputation of the poster, that's one of the reasons I like this place. This does apply to libretro Collaborators.

>>124097253
>You try doing 100% frontend RA work and doing all this core work on the side. You are severely underestimating just how much work this all is.
It's more about priority. Rather than code cleaning, I'd focus on bug fixes and optimizing performance. If bug fixes take minutes to implement, those should be done before less important tasks.

>And for what? For a bunch of endusers here who use any opportunity they can to attack and smear and berate you? They should be glad work is still being done, other projects quit over way less abuse.
If they themselves don't care about it, then why even work on it? I don't think devs should do things solely for end users, unless the end users are willing to reward them in 1 way or another. It doesn't have to be money, could be things like dedicated testing and feedback. I wouldn't even want to work with people who do not care about the project they are working on.
>>
Who is the oldest emudev still alive?
>>
>>124103226
Edogawa Ranpo
>>
>>124097253
>And for what? For a bunch of endusers here who use any opportunity they can to attack and smear and berate you?
Why not try to minimize those opportunities by doing good work, you colossal faggot?
>They should be glad work is still being done
wah wah wah, why aren't people sucking my cock for existing. If you don't like it, quit over the abuse. Otherwise shut up and fix your shit.
>>
>>124103698
wah wah wah, kill yourself
>>
This thread would be dead if it weren't for pointless drama and shitposting.

Why even bother living at this point?
>>
>>124104849
Shall we form a suicide pact so that everyone's happy?
>>
>>124105347
>Why even bother living at this point?

Picross
>>
>>124105347
I remember /v/ in 2011 had entire threads that were shitstorms full of people bitching about byuu and bsnes. Considering RetroArch originates from the same group who promoted bsnes back then, it's not surprising that the same thing is happening to RA now.
>>
>page 10

sage :^)
>>
>>124109741
Counter sage :^)
>>
>>124105874
This is basically how emulation operates and gets views on their emu websites
>>
>>124101337
>Well in this case, mudlord is the one who is most likely to even do anything about the issue I mentioned. He also seems to be the only one who even shows concern.

When last I brought up issues regarding the RSP and RDP, it was CXD4 himself who addressed the problem. Mudlord does fuck all regarding N64 emulation these days.

>Correct me if I'm wrong, but mudlord probably browses here more than he browses github

See above. And he mostly sticks around the libretro IRC.

>Also my posts are less likely to be deleted here

SP never deletes any messages or bans anybody on any of his channels, even if he dislikes them. There is nothing to fear.

>Lastly, I do not like the way certain people judge posts

So you refuse to bring up what you deem to be a problem through the proper channel where someone would care to address it and are being stubbornly roundabout, despite stating you WOULD like to see this core improve, because you don't like the libretro team's conduct. Nice.
>>
where can we download wii u isos from?
>>
So I hear people recommending Mednafen within Retroarch a lot when it comes to ps1 emulation. I'm looking to jump ships from epsxe, just wondering about a few things.

1. Is it easier to set up now? I recall having a lot of trouble years ago and it ran kind of like a 1990's MAME command-line.

2.Does it allow for a fast-forward button \ uncapped framerate toggle?

3. Does it have the potential for graphic and shader changes, like epsxe to smooth out the graphics?

Thanks a lot, I can't fucking believe the state of ps1 emulation is so rocky despite its popularity.
>>
>>124120625
>1. Is it easier to set up now?

Yes, kind of.
At least you don't need to mess with plugin-settings each time you triy a different game

>2.Does it allow for a fast-forward button \ uncapped framerate toggle?

Yes

>3. Does it have the potential for graphic and shader changes, like epsxe to smooth out the graphics?

Shaders and stuff it does have, anti-aliasing it does not

>Thanks a lot, I can't fucking believe the state of ps1 emulation is so rocky despite its popularity.

No Mario means bad emulation
>>
>>124120625
The only trouble you will potentially have is with BIOS (easily solved by grabbing the RetroArch BIOS pack from the wiki), and shitty dumps with improperly formatted or outright missing CUE files.
>>
>>124121065
Thanks, it not having access to AA is a fairly big deal. I'll shop around and come back to it if nothing seems better.
>>
>>124121497
There's AA shaders, but nothing like super-sampling or anything like that.

Then again, the Pete plugins didn't have hardware-accelerated AA, either. Only way to get it is to force it through your graphics driver, and even then it doesn't work with Pete's OpenGL2, which is what everyone uses.
>>
>>124105563
Nothing makes anyone happy, they'll just keep whining even after you are dead.
>>
>>124122443
What are you currently whining about?
>>
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>mfw beating a picross in 29:40

wew

Also, I still can't fucking beat Wario's 9-H in Mario's Super Picross.

This shit is actually starting to get pretty hard sometimes.
>>
>>124122572
Dunno, just shitposting. Guess I should go back to random n64 shenanigans.
>>
>>124118471
DarkUmbra is pretty much the only place.
>>
>>124122443
What if everyone died?
>>
>>124096893
I'd love to test out and modify things but setting up the dev environment is a pain in the ass.

Someone with experience should make a VM HDD snapshot with every platform devkit installed so when you want to build RA for Wii, Android, original Xbox or the freaking 3DS, you'd have all the tools at your disposal.
>>
>>124124952
Start with this

https://gist.github.com/heuripedes/b6da0fea68b648bdd2ae

But yes a VM snapshot with everything would be the endgame
>>
>>124124580
i'm not sure im the best person to answer that question, since im not a faith person, so i have zero clue what happens when people die.
>>
>>123701518
Massive autism in that thread
>>
All this unrelated chatting is cool and all, but where do I get ROMs from?
>>
>>124132065
https://archive.org/download/No-Intro-Collection_2013-06-14/No-Intro-Collection_2013-06-14.zip/
https://archive.org/download/No-Intro-Collection_2015-03-03
>>
>>124132065
The wiki you illiterate faggot.
>>
>>124040268
That sounds good but I'm code illiterate.

I know there is a section for avi scripts but I have no idea how to use it.

How would I do that?
>>
Project 64 crashes when I launch a game through steam using the steam controller. Anyone know why?
>>
>>124139650
>project 64
>steam
>steam controller (holy shit lmao)

Have you tried not doing all of those things? I bet that would fix it and also make you a lot less of a faggot.
>>
>>124140010
You don't know that for sure.
>>
i5 processor, 8 gigs of ram. the question is 2 gig or 4gig for a 940 graphics card? will i be able to run dolphin/ pcx2 with just the 2 gig?
>>
>>124146549
>i5
Too vague, what exact model?

>940
2 or 4 GB won't matter at fucking all since the 940 is a PoS even 1 GB would be enough, 4GB starts getting relevant when the GPU is actually powerful like a GTX780 / R9 280 and even then it's not that useful unless you use 4k / have a lot of very high resolution textures / use AA.
>>
I'm thinking about getting a PSP to play emulated games on the go. How good are most of the emulators for the PSP?
>>
Anyone got the rutracker torrent for redump jap ps1 or know somewhere else I can get them?
>>
>>124147583
Outside of 3rd gen, MD and PSX it's shit.
>>
>>124147167
Intel Core i5 5200U (2.20 GHz)
>>
>>124147749
>Intel Core i5 5200U
RIP
>>
>>124147749
>(2.20 GHz)
Holy shit how did you get this scammed?
>>
>>124148079
its for a laptop i havent bought yet
>>
>>124147724
Any good way to play emulators on the go?
>>
>>124148542
A secondhand 1st gen SHIELD failling that a GPD Q9, that is if you don't mind android (more input lag shittier A/V sync).

Other than that for now there's not really any good handeld for emulation

>inb4 3DS/N3DS
>inb4 VITA
>>
>>124148190
Never buy gaming laptops. NEVER.
>>
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>>124147698
>rutracker torrent for redump jap ps1
Ya know, if you just google that, you'd get half way there.
http://rutracker.org/forum/viewtopic.php?t=4563922
>>
>>124148773
Thanks mane
>>
>>124149209
Well shit, thanks. I was actually trying to navigate the site, but gave up pretty quick because no slavspeak and google translate wasn't working for it.
>>
>>124148542
>>124148773
What's wrong with 3DS? I was totally going to suggest it.
>>
>>124150093
>What's wrong with 3DS?
It's barely more powerful than a PSP, meaning SNES and GBA emulation is almost as bad, you also cannot emulate PSX as good especially on old 3DS (N3DS can play some PSX titles pretty well though), you also get DS emulation (or actual BC I'm not 100% sure), so it's marginally better than a PSP

With the two android device I mentioned you can do arcade, N64 (badly but that's a given), dreamcast on top of what a PSP or 3DS can do.
>>
>>124151046
yeah, but
>android
>>
>>123841351
OpenEMU's UI looks almost exactly the same as RetroArch with Launchbox.
It really does not matter which you choose to use.
>>
>>124151046
Strictly speaking about the N3DS, it is quite a bit faster than the PSP, and can handle SNES emulation much better. GBA is a toss up, as the PSP has TempGBA, which is better than gpSP, but N3DS can also handle native GBA emulation through injection using certain exploits. It is also capable of full-speed CPS1/2 and Neo Geo emulation, and can even almost handle some CPS3 games.
>>
>>124151224
>OpenEMU's UI looks almost exactly the same as RetroArch with Launchbox.
It doesn't to me. Also, RA is unstable as hell.
>>
>>124151392
I won't tell you not to use OpenEmu because as I said it really doesn't matter, but RA+Launchbox is a flawless setup for me.
Once RA is configured I never look at it again and just manage my games in LB, it just werks.
>>
>>124152036
Problem is when you update RA and random stuff breaks. It can be infuriating.
>>
>>124152390
well I rarely update RA to be honest, just get the next stable release every once in awhile.
>>
>>124152617
Might be the safest way given RA's track record.
>>
I'm about to get into MAME for the first time, was wondering what frontend you guys would recommend? Just looking for something easy to use and lightweight. I was considering MAME UI but the wiki said it isn't maintained.
>>
Bump.
>>
>/vr/ have their own emulation general

the fuck?
>>
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>>124160765
>mfw scrolling through /vr/'s emugen

What is /vr/'s deal though, seriously?
>>
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>retro game board has a thread about playing retro games
>>
>>124161035
shit, meant for
>>124160765
>>
>>124161035
>retro game board has a thread about having shit opinions about how to play retro games and not actually playing anything ever

fixed that for you
>>
>bitgamer.ch is back
I know I shouldn't but I don't even care.
>>
>>124162705
No one in their right mind should use it anymore

>keeping passwords in plaintext
>staff knew the site was compromised by an exploit for over a year
>>
>>124162802
Everything I use on that site is specific to that site and my IP is dynamic, I'm not sure I'm even risking anything
>>
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So I'm getting a 20 percent discount on a purchase at wal-mart later today. I want to be able to emulate ps2 games like Budokai Tenkaichi 3 and tales of the abyss. What specs do I need?
>>
>>124165624
Oh, forgot to specify that it has to be a laptop too.
>>
>>124165624
>>124165737
Nothing you can buy (unless you're willing to sacrifice battery life and mobility on top of having 3k to spend on a laptop) will be good enough, you need a desktop how hard is it for people to fucking understand the simple fact that laptop are shit for emulation
>>
>>124165926
fugg. PC gaming is hard. Thanks for the heads up my man. What kind of desktop to you recommend?
>>
>>124165989
http://pcpartpicker.com/p/2bs3TW
>>
>>124166161
Thank you, but like I said my only opportunity to get a new computer would be today or tomorrow with this 20 percent discount. Is there a stock desktop at walmart that I can get that will do the job?
>>
>>124166406
>Is there a stock desktop at walmart that I can get that will do the job?
Prebuilt are always shit, no exception, as in worse than even laptops.
If you're in actual need of a laptop (work, uni etc) just get one but forget about 6th gen emulation then get yourself a good desktop, if you never needed a laptop outside of personal convenience just get something else entirely.
>>
>>124165737
>>124165624

>ps2 emulation on a craptop
>>
>>123700314
I'm softmodding my wii because I was a stupid teenager when I got it and gave away all my GC games back in '07 (and the "that friend" I gave most of them to sold them a week later).

Where can I find a decent SSBM rom/iso?
>inb4 Google, I can't find sauce on one that's guaranteed to work properly
>>
>>124083921
>How do you PC game, familia?
on my HTPC launching Steam's big guy user interface pretty much exclusively
>No one gives a shit that your microwave runs Linux, man. What people know and interface with is either Windows, Android or iOS.
All those services people interface with daily? Less than 1% powered by Windows. Even BSD does more on that end. Mobile? Windows is a little niche OS there for MS cocksuckers only, everyone else is busy with their POSIX/UNIX systems accessing *nix-hosted resources
>And I can guaranfuckingtee you no one cares Android is a "linux based" OS when it looks and behaves totally different.
There's no look or behavior inherent to Linux. Come back and talk once you've gone and educated your stupid ass

As I said Android is shit but that doesn't make it any less Linux based. They just went with the poorest design decisions in every step along the way when cobbling the OS together
>>
Anybody knows where I can find a Shmupmame datfile or complete rom pack?
>>
>>124162802
>>keeping passwords in plaintext

Why do people think they did that? The hacker had root access, he just sniffed plaintext passwords from the network traffic when people were logging in.
>>
will 2 of the cheap 128gb microsd cards and pro duo adapter work as a memory card for my psp? seems too cheap to work properly. they are only like $12 each
>>
>>124178578
>$12

Word to the wise, if you're getting a price significantly cheaper than the market price on a microsd or SD card, I would be very careful. That market is flooded with fakes. These are one of the few things that it's wiser to get from an official source.
>>
>>124162802
Worth it to me. Everything I use is specific to bitgamer anyway.

Free leech makes downloading large packs simple and easy.

Fuck having to spend 3 years uploading back a 600+ GB pack.
>>
>>124167269
>on my HTPC launching Steam's big guy user interface pretty much exclusively
So how do you play games that actually require power?

>All those services people interface with daily? Less than 1% powered by Windows.

I ain't talking about services boy. I'm talking about their ass actually using the OS.

>There's no look or behavior inherent to Linux.

No wonder no one uses it. So little standardization that it can have any conventions from build to build and there's no one to enforce usability standards.

>As I said Android is shit but that doesn't make it any less Linux based. They just went with the poorest design decisions in every step along the way when cobbling the OS together

You might as well say Windows is Unix based and we're all using Unix
>>
>>124114317
>When last I brought up issues regarding the RSP and RDP, it was CXD4 himself who addressed the problem. Mudlord does fuck all regarding N64 emulation these days.
The problem with cxd4 is that he has a hard time admitting his flaws. When you adamantly believe your code is "bug free", you're going to have a harder time actually finding bugs.

Mudlord seems to have some motivation for improving N64 emulation. So I have faith in him. I like his attitude.
>>
>>124151383
>and can even almost handle some CPS3 games.
You realize that there are only three CPS3 games, right?
>>
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>mfw I just can't get online in Dissidia to work
>>
>>124185850
>three
That's not how you spell 6.
https://en.wikipedia.org/wiki/CP_System_III
>>
https://github.com/jasarien/Provenance

People are ripping off OpenEmu now
>>
I cant wait for 3ds emulation to get better. Playing 3ds games on a 3ds is just terrible. Most 3ds games are begging to be played at higher resolution. Wtf was nintendo thinking when they designed that shit.
>>
>>124183042
>When you adamantly believe your code is "bug free"
Pretty sure in any program large enough there is no such thing as bug free code.
>>
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>>124186912
>Playing 3ds games on a 3ds is just terrible.
Sorry but this just sounds hilarious
>>
>>124186517
>Red Earth, three versions of Street Fighter III, and two versions of Jojo's Bizzare Adventure

It's three games, get over yourself.
>>
>>124188638
It does but its true. The games are great but the system is horrible.
>>
>>124188471
Cool story, 3 isn't 6 no matter how hard you try to pretend other wise.
>>
>>124191469
I don't get your point.
>>
>>124186851
It's literally using OpenEmu cores

https://github.com/jasarien/Provenance/blob/master/PVGBA/GBA/PVGBAEmulatorCore.mm
>>
>>124186851
>ripping off
>open source

Whut?
>>
I'm only interested in one thing

Are the PS2 Ace Combat games fully playable yet?
>>
>>124194350
Yes f you either have a very good computer or don't mind garbage graphics
>>
>>124195173

i5 4460+r9 280x+8 gigs ram

Good enough or should I forget about it
>>
>>124195425
Barely enough, you might get some semi frequent dips, I get 70-80 fps on a [email protected] (unless I go with the external view where it dips to 45fps most of the time)
>>
>>124195913

Guess I'll forget about it and try to get used copies for my PS2 then. They will look like ass on a 1080p screen but oh well

I've been reading about and setting PCSX2 up seems incredibly complicated for the results I'd get anyway
>>
>>124195425
I hope you can overclock with that CPU coz with 4440 I still can't do software mode without drops.
>>
>>124198182

Nah it's a non-K

4 cores at 3.2 ghz and up to 3.4 with turboboost
>>
>>124183042
>The problem with cxd4 is that he has a hard time admitting his flaws

Ok? He still went ahead and fixed the issues I brought up anyway.

Once again, why are you being so roundabout? Just submit your suggestions to the issue tracker so someone on their team that does not necessarily live in this general like you and I can see it, and it doesn't die with this particular thread. I don't understand your refusal to do so. It's not like it takes any time.
>>
Question

I have an r4 and i want to play GBA games in it, but I'm playing on a DSiXL (which doesn't play GBA games), what can I do?
>>
>>124201362
Get a DSTwo card. There's a GBA emulator made for it.
>>
>>124201606
>buy another card
not legal anymore here
any other option?
>>
>>124201746
Get a used PSP or a N3DS and hack them. They both have decent GBA emulators.
>>
>>124201976
I'll ask another question because that answer is fucking retarded (why buy a PSP only for that? It's just quicker to emulate GBA on my computer)

is there any way to play GBA games on a DSi?
>>
Need help senpai.

Currently emulating on android (yeah I know I know) Fire TV. I want to play using a DInput setup may it be using software or getting a new controller because there's some games that needs me to push multiple buttons, including the triggers, at the same time. Which is impossible in Xinput.

Any idea?
>>
>>124202570
Drop the Fire TV and get a Shield TV. Amazon devices are cancerous.
>>
>>124202269
Hey guy fuck you.

You're the retarded faggot who wants to emulate on a mobile. You can emulate every fucking thing we've talked about so far on PC yet your dumbass seems intent on being mobile so you were given a mobile based answer.

Go fuck yourself.
>>
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>>124203118
>mobile

>asks how can emulate on a DSi

>emulate on mobile
>>
>>124203289
Get used to it. Soon handhelds will just be considered a subset of mobile if they exist at all. This is what normals have done to video games.
>>
>>124202269
No idea. I doubt anything natively made for the DSi would work very well, given how weak it is, hence why I recommended extra hardware.

A cursory google search brought up an emulator or two. No clue how well they work.
>>
>>124203640
I don't give a fuck about your paranoia, what the fuck does that have to do with my question?

>>124203860
I'm going to give one of those emulators a try, I'll post in a sec if it works
>>
Just going to pass on some information.

RetroArch 1.3 public release is set for Very Soon. All that's holding it back now is some Android and iOS fuckery.

After this release, the focus will shift back to core development. Particular points of interest will be Reicast, porting GLideN64 to frankenmupen, miscellaneous upkeep and development of "ignored" cores, and possibly Dolphin.
>>
>>124203860

nah, it works like shit
>>
>>124203969
That isn't paranoia, it's inevitability.
>>
So I just installed RetroArch on a barebones Arch Linux installation with basically just the nouveau display driver for my Nvidia card so I can run RA straight from the terminal without any Xorg bullshit.

I thought this was supposed to have less delay than on Windows but it's exactly the same.
>>
>>124204927
where is your instrumented evidence?
>>
>>124203640

Hardware-wise there isn't a massive difference between handheld consoles and smartphone anyway. The real problem is controls since playing on a touchscreen makes me want to kill babies.

Besides this major annoyance having devs move to more standard platforms is good for everybody. Especially if platforms like android remain reasonably open. Easier to hack, easier to port, easier to emulate, you can get the hardware for cheap etc...

But yeah, touch controls ruin all of that.
>>
>>124205275
Nowhere but if there's no humanly noticeable difference it doesn't really matter.
>>
>>124205514
The difference between linux and windows when it comes down to input lag IS very minuscule, but it is somewhat noticeable if you are sensitive to input lag. How did you install Retroarch by the way?
>>
>>124205713
Got the source form Arch Linux's AUR repository and compiled from it.

I guess my expectations were too high based on the stuff that I read. Some people tell how they can literally get lower latency than the real hardware with some Linux/RA configurations.

Of course something I installed might have delay issues, like the display driver for example but I doubt it. Played some Super Metroid and it performed pretty much identically to my Windows setup.
>>
How well does ATV Offroad Fury 2 emulate?
>>
>>124203025
Your point is valid but is somewhat unrelated to my problem.
>>
>>124206231
Any special flags you used for cmake?
>>
>>124206472
No and I just realised that might be the issue. RA still reports KMS/EGL support but might be using some other video mode instead.
>>
>>124206936
You've been using Xorg. the entire time. Nouveau pulls Xorg as a dependency. The wiki is pretty outdated too. Editing configure doesn't work anymore (now that everything points to scripts which point to more scripts). Blame RA devs on this one. I've had similar problems with other /v*/ related projects such as OpenRCT2
>>
>>124204424
it's evading the fucking question
>>
>>124206936
Hmm or not because the emulator starts and graphics etc. work fine under Xorgless terminal which means Kernel Mode Setting should be working as intended. I hear Intel HD graphics have good RetroArch performance so maybe Nvidia is just shit for this.
>>
>>124207531
Well it goes without saying if I knew the answer I'd help you but since I don't I will make silly statements responding to your post to draw attention to it so that others may help you who have the experience to do so :)
>>
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>>124207806
>I'm not going to help, I'm just going to insult you so others can help you
>>
>>124207523
>Nouveau pulls Xorg as a dependency
Really? Might have to redo my test with Intel HD graphics then.
>>
>>124208042
I'm not the initial guy who insulted you anon, just this guy >>124203640
>>
>>124203025
>>124202570
You can just install cyanogenmod on them, can't you? That's what I did on my kindle tablet and it's pretty nice like that.

Anyway, are you using RetroArch? I'm pretty sure it will just werk with xinput controllers. I've never used controllers on android though, other than my xperia play
>>
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>>124208275
All free video drivers pull Xorg as a dependency.
>>
>>124209179
Why is this allowed?
>>
>>124208614
Well, Retroarch does werk on Xinput but l need a DInput setup
>>
>>124209716
I don't get it. What are you trying to do?
>>
>>124209817
I want a DInput setup for my emulation.

Example. I'm re-playing FF8 right now and there's some tricks involving card rules that requires soft resetting the game by pressing L1+L2+R1+R2+Start+Select.

This is impossible with the standard XInput setup that majority uses because of the trigger buttons being treated as a single axis button
>>
>>124210154
That's backwards though and android doesn't even use dinput or xinput, that's windows drivers.

I though it worked in RA though. There's no reason it shouldn't.
>>
>>124210753
Well, I just assumed that it was XInput because the soft resetting thing doesn't work. When I emulate on Windows I have to get a Dinput wrapper so be able to treat the triggers as different buttons

Thanks for the info though
>>
>>124209510
All distros do this (to an extent). Some won't pull all of Xorg. That pic only matters from a muh bloat perspective. I wound say give up on using KMS on RA. Only people able to do so are the team under Retropie, and IIRC, that does more special things to get RA to use KMS.
You don't want to redefine and re-document RA just to use KMS. I've been through similar roads with OpenRCT2. After more than a month of research and observation, I had a breakthrough, which led me into a setback I'm going to destroy tomorrow.
>>
>>124209179

Decades of inertia mostly. Also it Just Works for most use cases. Also it's hard to fix without breaking everything.

It's not as bad as it used to be though, I haven't had to touch at a Xorg.conf in like 10 years.
>>
>>124205423
Actually, smartphones are usually a lot more powerful. Also, I consider any ARM device to be mobile. That's just what they're designed for. They aren't designed for fucking servers.
>>
>>124211830
>They aren't designed for fucking servers.
http://perspectives.mvdirona.com/2015/10/arm-server-market/
>>
I am jerking off with my arm
>>
>>124213518
If you can't hands-free jack off then you shouldn't be here.
>>
>>124211830

Consoles are not sponsored by carrier contracts which means that they must cut the cost to be competitive and they lag behind in terms of technology, it's one of the reasons it's an uneven battle.

Nintendo can't hope to sell a $500+ handheld and while the latest smartphone can.
>>
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>>124213775
>people actually buy $700 phones on contracts
>>
How do you play anything but turned based games on a phone? Should I git gud?
>>
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The dream is dead.
>>
>>124214974
Why would you emulate that version of Dead Space when there is a PC version?
>>
>>124215245
It's a completely different game.
>>
>>124214974
You're implying that it's impossible to emulate the device being moved. Don't forget that patch someone made for WarioWare Twisted that makes use of the d-pad instead of using a sensor.
>>
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>>124214303

Honestly at this point maybe Nintendo should try to fight back by adding phone capabilities to their handheld. They could partner with Nokia or something. What could go wrong?
>>
>>124215320
I see. Best of luck then.
>>
>>124215821
I remember seeing ads for the N-GAGE fairly often as a child growing up in the 2000s. I thought that a handheld console that could also be used as a phone (or the other way around) was pretty damn amazing at the time, seeing as it could play GBA-tier games (possibly a little higher than that), which was more than regular cell phones could do with games at the time. Looking back at it now as an adult though, I can definitely see why it wasn't a success. Hearing the name alone still brings some nostalgia.

[/blog]
>>
>>124215538
Well it's impossible for me. I guess I could try other emus, but I tried them in the past and all of them have other issues and I guess I just don't care enough.
>>
>>124217049
I don't know if there's an emulator that can do that right now, but my post was moreso telling you not to lose faith.
>>
>>124216978

I think it might have worked if they had gone with something like the GBA SP form factor. But even then it's pretty huge for a phone.

Nowadays people expect huge ass screens for any decent smartphone, that doesn't leave a lot of room to put buttons.
>>
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Lookin' good
>>
>>124203289
It's called mobile because it's mobile you dumb faggot.

Calling it a handheld doesn't make it any less mobile but I guess it makes you feel like less of a faggot.

Pro Tip: You're still a huge faggot.
>>
>>124213294
Now that's just fucking stupid.
>>
>>124213294
But, senpai, no ARM chip even comes close to a Core 2 Duo's perfomance except for Apple's A9X!
>>
>puNES has been open-source for almost two months
>still no libretro port

Why even live?
>>
>>124221426
Have you got nothing better to do but whine?
>>
>>124222010
I care about accuracy and preservation and so should you
>>
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Aaah, those 16bit gradients. Beautiful.
>>
>>124222249
So that gives you a license to whine about punes not being supported by libretro yet?
>>
>>124223704
I asked a question, no whining involved.
>>
>>124223821
To me, you sounded like not having punes in libretro form is the end of the world, thats all.
>>
>>124223957
Having to use a standalone emulator for the best possible NES experience triggers my OCD and makes say crazy things
>>
>>124224249
I thought the hip thing was to blame it on "autism", but I guess OCD works too :).
>>
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2MB, 1200x768px
>>
>>124223704
What gives you a license to whine about his whining?
>>
WHY do Emulation Devs talk to trolls on 4chan, like wtf seriously? isn't there a MORE secret underground hacker club for more serious dev talk, or is this as good as it gets for you guys? you guys are like CWC feeding the trolls so hard
>>
>>124226332

We take turns posting about our emulators and trolling others. It works quite well.
>>
>>124181158
>So how do you play games that actually require power?
You do realize that HTPC can run the gamut from Raspberry Pis to $3000 overkill PCs right?
>I ain't talking about services boy. I'm talking about their ass actually using the OS.
Mac OS X, iOS and Android are all *nix based. Windows doesn't take up much of the modern computing landscape when you count desktops, laptops and mobile devices together.
>No wonder no one uses it.
Again, you're just wrong.
>So little standardization that it can have any conventions from build to build and there's no one to enforce usability standards.
There's a an incredible amount of standardization when it comes to GNU/Linux. It's why it's so easy to port a Linux program from one hardware platform to another. It also sounds like you're saying customization is a bad thing, which is just retarded.
>You might as well say Windows is Unix based and we're all using Unix
But that's super wrong. Modern Windows, while POSIX compliant, uses the NT kernel which is Microsoft's own creation.
>>
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>>124225957
>>
>>124226059
The fact that you are whining makes me able to whine as well.
>>
>>124227051
Everyone is free to whine and everyone is free to ignore it.
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