[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/wgg/ WarGames General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 769
Thread images: 148

File: ss (2015-11-09 at 06.28.09).png (6KB, 427x80px) Image search: [Google]
ss (2015-11-09 at 06.28.09).png
6KB, 427x80px
Your wish is my command edition

>What the fuck is this?
A general for all the realistic wargames out there that don't generate enough traffic to sustain their own generals.

>Old thread
>>122268126

>Attention grabbing search terms go here:
/wgg/, /fsg/, /mowg/, /mowassg/, /rtsg/, /ctag/, /dcsg/

>Example welcome games:
Wargame: Red Dragon
Combat Mission
Call to Arms
Flashpoint Campaigns: Red Storm
Graviteam Tactics
DCS: World
Theatre of War
Men of War
Falcon BMS
Command: Modern Air Naval Operations
Armored Brigade
Close Combat
Steel Beasts
Steel Panthers MBT

>Graviteam DLC:
http://pastebin.com/TwMLZQ6h

>Interesting history links:
Cold War military technology ads:
http://www.vintageadbrowser.com/military-ads-1980s
/wgg/ misc Cold War literature:
http://www.mediafire.com/download/zfm69f0k91pmf0y/wgg-lit-v1.3.rar
The Soviet Army: troops, organization & equipment
http://fas.org/irp/doddir/army/fm100-2-3.pdf
USMC intelligence North Korea handbook:
http://fas.org/nuke/guide/dprk/nkor.pdf

>Steamgroups:
/wgg/ old group
http://steamcommunity.com/groups/VG-Wargamers
/wgg/ new group
http://steamcommunity.com/groups/dedgamededthread
Uralmod official group
http://steamcommunity.com/groups/Uralgraznomod
/wgg/ Men of War / Call to Arms Group
http://steamcommunity.com/groups/ReReaGa
/fsg/ group
http://steamcommunity.com/groups/flightsimgeneral

>Teamspeak server
uralmod.typefrag.com:7495

>Legacy Wargame General pasta and game-info repository:
http://pastebin.com/70Nwcb5m
https://www.dropbox.com/s/lon0cgmjfqwq1oi/WargameRD_Hidden_Knowledge_Spreadsheet.xlsx?dl=0
https://docs.google.com/document/d/1UvBiH3lrCFzLYnRzNzF49yVtaNHYLfi7dgMpNE517RM/
>>
>>122803141
URALMOD
R
A
L
M
O
D
>>
File: bestofallyears.jpg (1MB, 2560x1600px) Image search: [Google]
bestofallyears.jpg
1MB, 2560x1600px
>>122819220

SLAVA MIG-25
L
A
V
A
M
I
G
-
25
>>
File: 09 Secured.jpg (709KB, 1680x1050px) Image search: [Google]
09 Secured.jpg
709KB, 1680x1050px
For Flashpoint Campaigns players:

Fassberg map can be found on the Matrix forums at:
http://www.matrixgames.com/forums/tm.asp?m=3966537

FP9 has been updated. Scenario version is 1.3. East German faction is still mostly incomplete and I may need help figuring out the ORBAT of Luftsturmregiment 40.
>>
>>122820629
>MiG-25s flying with missiles they can't actually carry
>>
File: 1391656313737.jpg (274KB, 1512x941px) Image search: [Google]
1391656313737.jpg
274KB, 1512x941px
>>122819220
(from the last thread)

So I have almost finished the rules for the /vg/ Wargame tournament. I have a couple teams already signed up but I was curious about if you thread friends would want to field some teams.

>3v3 standard conquest rules with national only decks (each nation can only be used once per team so no 3x USSR v 3x USA)
>2-3 week elimination rounds
>Start in mid December

Any interest? I will be allowing forum baddies in as well to fill the ranks.
>>
>>122821868
>posted as a blast another slav with my time travelling missile
>>
File: 1447410394117.jpg (4MB, 3600x2544px)
1447410394117.jpg
4MB, 3600x2544px
>>122819220
Slavaboo General
>>
>>122821868
>Improved single-seat all-weather interceptor fighter aircraft, which entered service from 1979. Fitted with R-15BD-300 engines and new N-005 Saphir-25 (RP-25M) Pulse-Doppler radar with look-down/shoot down capability, based on the radar of the MiG-23ML. Could be fitted with four R-60 air-to-air missiles replacing outermost two R-40 missiles. Late examples fitted with an undernose IR search and track system. NATO designation Foxbat-E.
>>
>>122823098
holy fuck that suka is dirty
>>
>>122823465
>complimenting shit missiles with even shittier short range ones
>>
>>122823627
>slavs in charge of having pride for their own equipment
>slavs in charge of not being lazy pieces of shit
>>
File: XOA5pQq.png (449KB, 576x792px) Image search: [Google]
XOA5pQq.png
449KB, 576x792px
>>122823728
>b-but the missiles are shit
>>
>>122823098
Slavs are disgusting shitsubhumans.
>>
File: slavsrbad.jpg (48KB, 469x463px)
slavsrbad.jpg
48KB, 469x463px
>>122824163
>>
>>122823728
>shit missile
>the R-40 is the only missile ever to claim a kill on an F-15
>>
DCS 3rd gens when?

DCS Germany map when?

DCS 1980's when?
>>
>>122826382
>claim a kill

doesn't mean it happened :^)
>>
File: plane.png (73KB, 451x426px) Image search: [Google]
plane.png
73KB, 451x426px
PLANES
L
A
N
E
S
>>
>>122822792

How many other redfor nations are competitive national and not missing huge chunks of arsenal?

China? WGER, and that's about it. Neither are as good standalone as France/GER. or even the Brits.

For diversity's sake allow Red Dragon, Blue Dragon, CW, and NSWP.
>>
>>122827714

Alternatively don't allow coalitions, but USSR, USA, France, Germany, and Britain have to be thematic. General decks for minors only.

One step farther, how about era restrictions?

USA and USSR have to be thematic cat B

France/Germany/Britain cat B

Sweden/China/DDR/Poland thematic

General for Canada, Denmark, Sweden, Norway, Norks, Czech, ANZAC
>>
File: M113-cropped[1].jpg (568KB, 1162x1200px)
M113-cropped[1].jpg
568KB, 1162x1200px
What are your troops listening to?
>>
>>122827714
>>122828126
I like these ideas but the goal is to keep the tourney simple. I do like the idea of allowing NSWP for red and that might happen.
>>
File: t-72.jpg (190KB, 807x605px)
t-72.jpg
190KB, 807x605px
bm-
>>
File: bmp1 in grozny.png (2MB, 1000x885px)
bmp1 in grozny.png
2MB, 1000x885px
bmp
>>
>Gun down bomber in my mig21
>bomber's wing separates
>I hit the fucking wing
>aircraft does a flip
>I pass out
>5 seconds later I have vision again
>mig just continues flying like it doesn't give a shit

So this is the slav meme magic
>>
>>122829079
My rambling in Skype when playing WRD, Hail of Bullets or Grazhdanskaya Oborona when Flashpoint Campaigns
>>
>>122829079
80's soldiers listening to 80's music, of course.

https://www.youtube.com/watch?v=N4d7Wp9kKjA
https://www.youtube.com/watch?v=bNC3r5u7y8w
https://www.youtube.com/watch?v=cLoytewvn0g
https://www.youtube.com/watch?v=wrDj5XvZXX4
>>
File: 1448002692.jpg (113KB, 1243x539px) Image search: [Google]
1448002692.jpg
113KB, 1243x539px
Ded
>>
>>122819220
you missed an opportunity to post helicopters in the OP.
>>
File: SCCT.jpg (84KB, 611x447px) Image search: [Google]
SCCT.jpg
84KB, 611x447px
>Ambush an american mech company on the move
>They run headfirst into a parked MRC, and are obliterated to only one platoon left
>I have them now
>Assault the second MRC towards where they retreated
>Over open ground
>2nd MRC proceeds to get obliterated by the american platoon while they only claimed a bradley in return

Remember your SCCT, folks.

M150s are a bit too good at their job and need to be toned down a bit
>>
>>122839601
What's the difference between the NS and WS scenarios? What do they mean?
>>
>Red player (/wgg/) Ivan on MiG-21Bis took off from Kutaisi
>>
>>122840778
The scenario code is as follows:

[Side you're meant to play as][Size of battle] _ [BLUFOR Side][REDFOR Side] [Scenario name]

Thus,

WS_AS means that the player is supposed to take the Warsaw Pact side, the scenario is small (Company to Battalion), and it's Americans versus Soviets. Because the player is on PACT, he is given freedom to deploy anywhere in his "spawn zone" whereas the NATO forces have already been placed in their positions. That can mean defensive positions, or where ever they will be coming from in a meeting engagement.

NM_WGEG* means the Player should be on NATO, the scenario is medium (Battalion to Brigade), and it's West Germans versus East Germans. Because the player is on NATO, he is given freedom to deploy his units where he wants, whereas Soviet units are already deployed into where the scenario maker intends them to be.

HL_BP** means this match has been optimized for multiplayer, so you can play it either as a PBEM or Hot Seat, the scenario size is large (Brigade to Division), and it's British versus Soviets. Because it's multiplayer, both players have freedom to choose initial deployment.

*East Germany is not in vanilla until 2.1 which will drop sometime next year. If you're impatient, you can check out my East German database at >>122821718
**Poland is not in vanilla until 2.1, and I don't know anyone who has worked on it yet. I'll probably jump on them and the Czechs when I'm happy with my East German ORBAT.
>>
>>122841326
>British versus Soviets.
Polish*
>>
>>122841314
>And he immediately starts spewing memes in chat

thanks /wgg/
>>
>>122841540
kek baka senpai desu
>>
>>122841540
>thinks he's hot shit
>takes off in a mig21
>gets killed immediately
>gets trashtalked and BTFO
>switches to F15C

only on /wgg/
>>
>>122841326
>confirned Hon and Psheks in 2.1and Czecnology as a mod
I love you man <3
>>
>>122826382
It was an F-18 but ok.
>>
>>122842498
2.1 will include a series of new maps that take place in CENTAG's ballpark, namely Bavaria.
New nations included will be:
-East Germany
-Poland
-Czechoslovakia
-France
-Canada
>>
>>122841954
>gets BTFOd again
>ragequits

tell me this happened?
>>
>>122794215
It's not even about nationalism. Having 90% of multiplayer only playing one plane in PvP is fucking boring. Get over yourself.
>>
>>122843857
Also ace combatesque missions, where there are no mission objectives apart from shoot the other guy.
>>
>>122843664
Dis is awesome
>>
>dcs multiplayer is fine

HAHAHAHAHAHAHAHAHAHAHAHAHA
>>
>>122844801
Well what would you change? As far as shit ED has actual control over.
>>
>>122845307
Remove that fucking scoreboard would be a good start or make it a server side choice.
>>
>>122845307
>functional UI
>netcode
>dedicated servers
>not requiring a fucking gpu for servers
>some actual "game"modes
>in-game voip or some sort of quick-comms like the BF rose system
>system that introduces players into MP so we aren't stuck with 2 or 3 popular servers
>>
>>122845474
also
>persistence across missions
>>
>>122845410
Don't really see what that has to do with anything. It isn't Warthunder, I doubt anyone really cares about 'score' in a simulator.

>>122845474
Fair enough, though with VOIP people will just end up using TS anyway.

>>122845542
That's asking for a lot when we're talking about multiplayer.
>>
>>122845608
>Don't really see what that has to do with anything. It isn't Warthunder, I doubt anyone really cares about 'score' in a simulator.

You obviously haven't played enough on the 104th it's filled with KD shitters.
But then the mission lets you be a KD shitter, that leaves the game just so you don't get a death on the scoreboard.
>>
>>122845608
>Fair enough, though with VOIP people will just end up using TS anyway.

It should be voip combined with the BF comms system

So, for example, If I'm locking up somebody I should be able to go Q (arbitrary hotkey) -> "Raygun" which sends a pre-recorded spoken "Raygun" message across the ingame voip system

The locked up guy could then either just say Buddyspike via voip or Q -> Buddyspike
>>
>>122845828
I mean technically there is already a comms menu. How does that differ? Wouldn't it be easier just to add better options to the existing comms menu?
>>
>>122846104
they should just completely replace the current clusterfuck they call the comms menu desu
>>
>>122846239
I guess. It's not like, ArmA terrible or anything, IMO. My only problem with it is that a lot of the time shit just doesn't respond, and there's no quick way to go changing frequencies and stuff, as if I'm going to remember abstract hotkeys for something so mundane when I've got a bunch of other shit to juggle; Something that wouldn't be a problem if all the cockpits were clickable, but they aren't.
>>
>Protect the VIP
>One player is AWACS, including simplified radar
>simple command menu with ability to send BRA to players just like the AI can

>One team protects the VIP, other team has to destroy it


Yes it's a casual mode, but it'd be fun as fuck
>>
>>122846352
I like it. I'd honestly love a dedicated AWACS module to begin with. I know friends that aren't interested in CAP aircraft but would love the command and control aspect of being in an AWACS and coordinating everything in the air in CAP and CAS.

I'd like to see a mode similar to the one in Warthunder was well, with two armies in a conquest set up with airpower supporting the ground troops as they progress through various capture points, and whomever ultimately has the most 'tickets' left by the end of a time limit wins.
>>
File: 2015-11-20_00001.jpg (8KB, 270x63px) Image search: [Google]
2015-11-20_00001.jpg
8KB, 270x63px
>>
File: 2015-11-20_00003.jpg (590KB, 1477x917px)
2015-11-20_00003.jpg
590KB, 1477x917px
>>122846678
>>
>>122846579
It can just be part of CA, but ed is too herp derp for fun stuff.
>>
>>122846804
>M2 base bradley

for what purpose
>>
>>122846579
Huh

Yeah you're right, if DCS just went full on
>Game-y modes but ultra realistic modules
I think that'd attract a lot of players
>>
I'd like to see some missions in the vein of BMS packages where different flights work towards an objective. say one flight does cap, one sead, one runway cratering etc.
>>
>>122846875
for a shitload of riflemen 90 in a usable transport. this is a total destruction deck, armoured usa.

if it were common, they would be marines 90 in the grenade lvpt.
>>
>>122847018
Well that's more or less the TAW servers

Thing is that nobody actually picks CAS because CAP doesn't protect their asses and rather just flies off to engage in planedeathmatch
>>
>>122846850
It'd be nice. As of now I don't think there are even any servers that run CA in any capacity.
>>
File: 2015-11-20_00004.jpg (462KB, 1920x1080px)
2015-11-20_00004.jpg
462KB, 1920x1080px
>>122847080
deck posted, so you can laugh at me.

but i don't care, i'll kick yer ass with it.
>>
>>122847082
What I mean is like Siege of Ochamchira that used to be played on 159th. There would be a frontline which could be controlled by combined arms people, and could be influenced by cas players, the cap players would then go to deathmatch above the cas to keep them safe.
>>
>MD-Sim
>4 CAS vs 4 CAS fight over control of the city
>from time to time they engage each other with IR missiles
>this one fucking faggot joins
>picks F15C

>ANNIHILATES entire enemy team
>enemy team now picks CAP as well to defend themselves
>it all spirals into just everybody picking CAP


FUCKING FUCK


REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>122847082
I think that's on the mission maker. A mission has to be designed in a way that has BOTH assets working together, rather than some CAP area completely separate from the front line where CAS is going to be fighting.
>>
What is the best AA-Gun on a modern aircraft?

Pro-tip Gsh-301
>>
>>122841326

Wait, I'm confused. Is 2.1 a scenario/mod? Is it a patch? Is it DLC/standalone sequel?

Also
>Game models EW, chemical warfare, level bombers
>Doesn't model transport helicopters

Bit silly, first scenario I did was elite Weh Deh Weh attacking a NATO missile launcher to steal the codes and the helo insertion was represented with me just deploying my forces 1km away from the town.
>>
>>122847203

More people need to stop giving a shit about meta and just make decks with fun toys to play with.
>>
>>122847190
only 159th and 77th even ever did.
At least as far as i know
>>
>>122847203

>No Mortars
>A-10
>A1 chap

How do you prevent your tanks from getting raped by ATGMs? Either Jet, Helo, or ground.
>>
>>122847942
2.1 is going to be a huge new version that will introduce a new engine - and with it, a whole cascade of changes, including the transport helicopter problem. It will bring changes to how engineering is done, will improve UI (and hopefully allow custom UIs), and include a plethora of other changes.

However it's a long way down the road and will drop next summer at earliest

Transport heloes don't work ATM because of how the transport system works in the current system - it is down to unit level, not subunit level, so you cannot do things like have APCs independent of infantry; they are bound to eachother in the same "unit".

Likewise doing that for infantry would be silly.

So any "helo insertion" or "withdrawal" you make will have to be scenario "scripted" in which you play around with the arrival/withdrawal parameters of a unit.
>>
>>122848146

Huh, nice to see that someone else is taking up Eugen's WW3 mantle.
>>
>>122848232
There are plenty of other wargames in WW3.

Red Dragon is scratching the surface of a whole genre it's not even apart of.
>>
>>122848308

And how many are still being supported? I can think of FC and maybe the most recent Combat Mission, the rest are basically ded
>>
>>122848120
it's a constant battle, but i have all the tools i need. those chaps will 'discourage' helicopter atgm, but really rely on luck, or good infantry placement to get a kill. pivads, if they're in range, are a pretty good counter to plane atgm, though the block 52 i'm very careful in assisting the pivads, and further discouraging.

ground atgm, if it's vehicle based, is pretty easy with a ton of bradleys, but infantry i have to root out with the phantom 2, or if i get really desperate, the artillery pieces.

but you really hit the nail on the head, good placement of konkurs m and bmp 3, or su27/hinds can really put a damper on this decks effectiveness, but i don't usually face a player good enough to use those tools in concert.

but yeah, i'm a better pact player, the only other blue deck i play is norway armoured.
>>
>>122849281

It's a good deck if you're not playing with randoms and have a teammate who can actually help out with AA.

Seriously, its such a shame that the deck system goes to waste when everyone has to build a well-rounded force because they can't rely on their teammates to help them out.
>>
>>122849392

i usually only play 1v1s.

there's plenty of communities to get involved with, that'll play with you with voice chat.

nothing like a well communicating 2v2, with a motorized deck, and an armoured deck.
>>
>>122850067

What, really? I thought it was just /wgg/ and Reddit.
>>
File: 1444390216870.jpg (125KB, 540x720px) Image search: [Google]
1444390216870.jpg
125KB, 540x720px
hi /wgg/

i got a spare company of heroes steam CD key (the first one) for one of you lucky goobers

it's a pretty fun game and it got me into RTS games back when I built my first PC. have fun

PXAQV-GL473-DYB2Y
>>
File: baguette armor.jpg (269KB, 1280x720px) Image search: [Google]
baguette armor.jpg
269KB, 1280x720px
leclerc
>>
>>122850737
I've got the game, but extend a thanks for the kind gesture, as I'm sure someone has redeemed it by now but hasn't said anything.
>>
File: 2015-11-20_00001.jpg (259KB, 1366x768px)
2015-11-20_00001.jpg
259KB, 1366x768px
>Infantry thermobaric weapons' HE damages are standardized at 4, but suppression remains linked to its caliber.
>FIST teams' HE rockets' minimum range was removed. But Eryx team, being a missile.
East Bloc is back baby.
>>
So how does it feel when 4chan is more causal than reddit.
>>
>>122852346

But it's the same userbase
>>
>>122852346
Patton pls
>>
>>122852319
>FIST in expensive BMP-2s
For what purpose?
>>
>>122856175
I like bmp.
>>
File: ural emech.png (2MB, 1920x1080px)
ural emech.png
2MB, 1920x1080px
>>122852319
We definately back.

Note RPG-7V (or equivalents) has been given to red line inf without 90s versions (CZ, PL, DPRK), and the standarized STAT mgs actually hurt like a truck when you try to run at them, but are as useless as ever in cqc, further stating the importance of smoke.

Gvozdikas and other light guns currently have shortish aim times and long sustained barrages, making them very perhaps too effective for frontline support.
>>
>>122859003
Based. Long barrages are kind of a liability though, can't simply shift-click away from CB.
>>
>>122859512
That is true.
It is a meta thing really, if long barrages rapes your frontline, you can bring heavy hitter arty to effectively counter it.
Ural has even buffed the aim times of the best 203mm pieces (M110A2 for US/UK, 203 SP for JSDF and Malka for USSR), as well as turned the DPRK Koksan into a quick aiming big brother to the adv fcs arty like Caesar etc.
Light arty are far from without predators.
>>
>>122860080

FWIW, Paladin and MSTA still seem dogshit in uralmod 2.1 RC. There is a bigger price gap between them and the better pieces, but the 10 round salvo makes them really vulnerable to CB. Babying Ondava isn't fun now and it won't be fun to do the same for Paladin/Msta either. Paladin is looking at a 90 second burst time, which is absurd.

Long salvos on accurate arty isn't as useful, since they are not only too few and expensive, but also too accurate to do area supression, Any point target would be dead or moved away after 5 shots or so; esp since the 10 sec reload for Paladin is enough for stunned units to recover.

Do away with 10 round bursts for advanced arty, and go with 5. Instead give the player 3 of Paladin/Msta so they can get respectable numbers of shell on target.
>>
File: tanks dude.jpg (85KB, 608x370px)
tanks dude.jpg
85KB, 608x370px
T-72
>>
>>122862684
I don't know how much of the old howitzer spreadsheet is correct anymore, but Paladin and MSTA are in a tier below advanced pieces, and the Ondava should have a quick short burst of 3 shells with 3s intervalls, making it one of the easiest guns to babysit.

I will agree that arty seems a bit top and bottom heavy in ural, with light sub 150mm guns and advanced 155s and 203s being the best options, but this is still better than vanilla where the only really usable guns were the quick aiming 155s.

Finding a niche for all the different types of arty is both hard and not high on the priority list, but like anything else, it might see changes in the future.
>>
>>122852346
Doesn't seem to stop us from kicking their ass every time we play them
>>
>>122847082
This is a communication issue, and I think only part of the blame is on the players. Because DCS is a sim, there's a lot of things it won't do make it easy to coordinate, that's why one of the things I like when servers do is show friendly planes/tanks on the F10 map.

When you have this, it's a lot easier for people to work together and help each other because even without talking in chat or being in TS they'll know where they each other are, and they'll have a better idea of what's going on in mission. It's also good knowing where your ground units are because then you know what the enemy is attacking if you want to attack their CAS.

Like on 104th for example, I don't play A-10s or Su-25. I have fuck all idea where they are or where they go.

And again, I think this is partially a DCS problem, because I really like how IL-2 handled ground attack and air to air. DCS gives no incentive to care about your teammates, or hell, even to RTB.

Each side had a limited number of pilots and planes. Running the enemy out of either means you win. On top of that, each side also has ground units to attack. Killing all the ground units will also be a win for your team. The server also constantly updates players on what is happening, so you're always aware of what the score is and what your team needs to focus on. In BoS, I've noticed that the servers will even give you an alert when a designated area is under attack so that people can come in to defend it.

It makes for so much more interesting gameplay, and the way it's structured has people naturally helping each other, even if they don't really care to help each other. It's just a consequence of them looking for things to kill.
>>
>>122864636
>It's actually a T-62
you dun goofd anon
>>
http://www.digitalcombatsimulator.com/en/newsletters/newsletter20112015.html
>>
>>122867353
>tfw bought all my modules when ED still did 70% yo 80% sales

feels fucking good
>>
>>122867913
>tfw bought CA for 8 fucking dollarinos.
>>
>>122867353
>tfw no interest whatsoever in planes
>>
>>122869945

Honestly, I'd consider getting the Combined Arms module but it's supposed to be shit
>>
>>122867353
>Bought MiG-21 on monday

God damnit.
>>
>>122870173
it's really good fun, the issue is finding servers that use it.
>>
>>122867353
They'll do 70% off sales during winter right?
They don't even let you get 70% off with the credit shit you get from some modules.
>>
>>122871394
Nope, no longer. ED said that deep sales won't happen anymore
>>
>>122871394
>>122871785
Remember that kinguin has that shit 50% off nearly all the time.
>>
File: download.jpg (2KB, 107x69px) Image search: [Google]
download.jpg
2KB, 107x69px
People keep saying Hachi -nanas are OP but I suck at using them.

How should they be used?
>>
>>122876449
They're not OP, they're simply the best of their category.
They should cost 30pts desu.
>>
DCS ops when
>>
>>122879102
whenever
>>
>>122876449
use them everywhere
>>
File: F-14 bear.png (46KB, 673x590px)
F-14 bear.png
46KB, 673x590px
I thought you guys might like F-14 tomcats escorting Tu-95 bears over syria.
>>
>>122866738
How about a ingame VOIP software like BMS?
>>
>>122883007
This is great, ISIS is bringing the east and west together for come buddy cop action.
>>
>>122887674
Sorry to burst your bubble but it must be an iranian f-14.
>>
>>122887804
Have you been reading any sort of news lately? My point still stands.
>>
>>122887927
Iran is not western.
>>
>>122888407
here's your reply.
>>
So uh

Do we get the shitty original engine with the F14 or the upgraded one?
>>
>>122889470
>F14 has optical / IR tracking

HOLY SHIT I DIDN'T KNOW

This might replace the Su27 as my favourite plane if it's just as sneaky
>>
>>122889470
>>122890191

>Q: Will random failures and issues be modeled?

>A: Yes! We have a slew of unique and new features planned here that should introduce some RPG-esque elements into your gameplay experience, should you wish it.

Holy shit I missed all of this

I swear if they fuck this up I'll just end myself
>>
>>122890191
Well on the F-14 it looks downward so it wont be too good at finding things above you, but i guess you shouldn't be flying low in the f14.
>>
>>122890756
They seem to have hired some top tier people, i think they are gonna out do ED.
And EDs going to need to play catch up
>>
File: 1437366286966.jpg (118KB, 450x517px)
1437366286966.jpg
118KB, 450x517px
>>122889470
>>122890191

We're getting the A with the shitty TF30 engines and the improved A+/B as well.

I think the optical system generally went unused, it was basically a way to visually ID a target from further out than the eye could see (to avoid a Vietnam-style scenario where the Phantom had to squander BVR advantage because ROE said they had to visually confirm the target's identity). Not sure if LNS is planning to model it, iirc it got ditched pretty early on and didn't really see much use again until the F-14D. It wouldn't be Russian EOS style sneeki breeki, more like having the air-to-air mode on the TGP.

Still cool though and goddamn I'm going to have some fun in the Tomcat mainly as a RIO
>>
>>122891758
>we get the shitty one
>it can be killed by missile smoke at certain altitudes

that sounds even worse than the 21, fucking hype, can't wait
>>
>>122891901
>Circuits will start frying randomly
>your radar will fall apart when you most need it

this will be ohboy/10.
>>
>>122837672
fucking this
>>
>>122891901
>>122892120

>landing with asymmetric wing sweep
>having to pop the circuit-breaker of the RWR because it's loud as fuck and they forgot a volume knob
>>
>>122892415
Russian design/10
>>
>>122892415
>having to pop the circuit-breaker of the RWR because it's loud as fuck and they forgot a volume knob
Pls god no.
>>
>>122893338
>early F14 RWRs were so shitty pilots used to tape police radar scanners to either side of the cockpit as secondary RWR
>>
>>122891758
>>122891901
>>122892120
>>122892415
>>122892463
>>122893338
>>122894845
Didn't stop iranian tomkittens from shitting on everything the iraqis had
>>
>>122895343

Doesn't count cuz it's kebabs flying those migs.

Oh wait it's kebabs in the F-14's as well.
>>
>>122896239
>nonwhites are incapable of flying jets

I want this meme to die
>>
>>122896547
I dunno where it comes from, kebabs have already proven they know how to fly planes into buildings
>>
>>122896547
It's easy for people to scapegoat the shortcomings of technology with racism. If there's at least one positive to WW3, it's that this dumb meme is bound to die.

It takes quite a bit of skill and effort to be a fighter pilot regardless of your nation/ethnicity.
>>
>>122896239
>>122898106
Slightly more capable kebab vs completely incompetent kebab

nothing to see here.
>>
File: Stabs.webm (2MB, 720x404px) Image search: [Google]
Stabs.webm
2MB, 720x404px
>Leopard 2 has less accuracy on the move
>>
>>122900925
>Eugene
>Making good games
pick one.
>>
>>122900925
T-62 no accuracy on the move, neither does T-55, despite a two plane stabilizer was one of the core requirements in their design.
>>
>>122900925
Now try the same thing with the gun aiming to the side
>>
>>122876449
its due to the fact they are plentiful, have 1700 range auto cannon that doesn't suck. and most importantly it is small in size meaning that it most likely wont be spotted before getting a chance to fire. Just use them like any other recon vehicle to guard your flanks or for spotting and fire support, nothing special.
>>
>>122904127
>it is small in size meaning that it most likely wont be spotted
lel noob
>>
>>122901426

I pick Act of War
>>
>>122905024
>Generals with all the good stuff ripped out and replaced with utter mediocrity and casual-pandering.
>>
thoughts pls
>>
>>122911934
>m67 han
NO. ITS SHIT.
>no PSAM
>2 cards of mortars
NO, take 2 cards of upvetted TAN-SAM instead
>nana yon shiki A instead of 2 cards of nana yon shiki G
>>
>>122911934
>not blue dragons
>>
File: 1428661481522.jpg (483KB, 864x687px)
1428661481522.jpg
483KB, 864x687px
>>
Goodnight bump
>>
File: 1446067553132.png (300KB, 433x567px) Image search: [Google]
1446067553132.png
300KB, 433x567px
>>122911934
>no napalm
>no super effective mlrs
>logi helo
>2 mortars
>no guntank
dude epic
>>
File: bmp-23.jpg (222KB, 1024x680px)
bmp-23.jpg
222KB, 1024x680px
bmp
>>
So Uralmod looks interesting. I dunno if I wanna play it, though.

If I did, are there enough of you fuckers to make multiplayer happen?
>>
File: 1406480745056.png (34KB, 450x367px)
1406480745056.png
34KB, 450x367px
>That guy in ED's forums arguing that model visibility should be removed even though it's wip because it's unrealistic but zoom is ok because it compensates for the fact that human vision is better than computer monitor resolutions
>He has never tried the model visibility setting and just judges it based on screenshots
>>
>>122924840
link
>>
>>122925062
http://forums.eagle.ru/showthread.php?t=152127&page=23
Don't waste your life.
>>
>>122924840
I hate him. I hate him so much. I hate him more than Anakin hates Tusken Raiders and sand combined.
>>
>>122911934

No joke I think Japan is the worst country in the game, worse than norks, worse than norway national.

Their deck is just so fucking awful on so many levels. All they do in BD is provide a handful of unicorns while koreans do all the fighting.

> worst line infantry, worse than riflemen/motostrelki
> no shock other than hudou-ren, who have RR's and a bad LMG for battle rifle infantry.
> Kutei 75 is worse than Delta Farce, only come in helos.
> no M202 Infantry.

The Japanese Infantry tab has zero options for dealing with good infantry.

> Best Heavy AA is I-Hawk
> Advanced arty is on korean side
> Pretty decent Shorad thou.

> No tank between 60 and 170 points. All or nothing

> No good fire support in the veh section

>airtab is fucking awful. F-15J is a joke, no ATGM plane, everything is overpriced.

There's literally no reason to play Japan national.
>>
File: Photo Feb 24, 10 38 38 PM.jpg (356KB, 1440x900px) Image search: [Google]
Photo Feb 24, 10 38 38 PM.jpg
356KB, 1440x900px
ded baka desu senpai kun
>>
anyone want to play something?
>>
>>122935157
Where do you think you are?
>>
>>122935324
good point. all these joysticks and pedals for nothing.
>>
>>122897647
Underrated post
>>
>>122912750
>2 cards of nana yon shiki G
>>
>>122933203
>implying norway is bad
It's the best single scandi nation desu.
>>
>>122822792
When will you have a steam group up?
>>
>>122939737

Should have said ANZAC, but I think sweden national is better, less top tier units, but still lots of good ones and less deck holes.
>>
>>122941826
Swedish infantry and aa is less than stellar. It's pretty fun to have 8 sk60 though.
>>
>>122911934
get the 60pt Ryu fighter, it is very cost-effective if AA is light and it also lets you delete any helo you want on demand for 60pts
>>
>>122944329
>30% accuracy
>cant even get elite, only veteran
>4 planes with only 37% accuracy with garbage range
nigga what
>>
>>122944659
To pop helos you need 2 IR missile turrets, which is why only the LAZUR and nork 29 are good at it. And the nork 29 is too expensive to risk
>>
>>122944659
Obviously for antiplane you're using them in doubles or even triples. The main advantage is that they are very durable, even a rafale will struggle to kill more than one in a fight, and then it's stuck being shot at by the others while trying to evac.

>>122944984
The patch made it so planes shoot two missiles per pass now, meaning any fighter with IR missiles is a huge danger to helos.
>>
>>122942027

Swedish infantry is average, but their AA is quite decent. They have 2800m IRAA on a truck, LVKV, AA viggen, Gripen, and I-HAWK for the shit of it.

Swedish armor and support is absolutely top notch. Air would be too if it had SEAD, with gripen, sk-60, cluster viggen, and ASF viggen.
>>
>>122944984
Also the lazur was never good at popping helos because of the shit HE value on the missiles. Much better to combine a good missile with a good gun like on the MLD or the starfighter.
>>
>DCS doesn't have actual content
>BMS has content but the sim is shit

fuck
>>
>>122945232
Having only 4 HE manpads mounted on trucks and 40% hawk for sam is far from "quite decent".
>>
>>122945397
>quality
>quantity
Pick one.
>>
File: 1354686485311.gif (2MB, 370x322px)
1354686485311.gif
2MB, 370x322px
>>122945397
>>
File: poopychat.png (2MB, 844x1946px)
poopychat.png
2MB, 844x1946px
BANNED FOR POOR ATTITUDE
>>
>>122947370

Wow, what an autistic shitter.
>>
>>122947370
So who exactly are we supposed to laugh about

Because every single faggot in that cap is a meme-spewing reddit-tier autist
>>
>>122947370
>greentexting outside of 4chan

The only thing worse is frogposting on forums
>>
>>122947370
you're more autistic than he is for caring this much
>>
>>122947370
I think you're definitely the more autistic one. God the wargame community is so shit.
>>
File: 1445096536689.jpg (159KB, 850x478px)
1445096536689.jpg
159KB, 850x478px
>>
File: autism.gif (1MB, 600x338px)
autism.gif
1MB, 600x338px
>>122949430
>>
How long would it take to come up with better national and deck type bonuses/system than eugen?
>>
>>122950219
Deck systems are inheritely stupid, IMO. It's a gimmick that makes balance and solid gameplay too much of a hassle, which is why wargame has all the problems it does. Instead of have 'le thousands of units' memes, it's a lot better to have far fewer factions, with a smaller pool of well-designed units, rather than hundreds of shitty noob-traps.

There really only needs to be three factions: US, NATO, and USSR. All this individual nation shit is fucking stupid when most of these nations only have a handful of unique units anyway. Just combine them into one group and have them all pool their unique units together.

This also cuts down on nationalist autism because Yuropoors can't seem to control themselves.
>>
>>122924840
At first i thought it was someone from here, but i don't think even we can have autism of this caliber.
>>
>>122924840
Forgot to add.

You needn't worry, ED doesn't listen to way smarter and way more qualified people, they wont listen to him either.
>>
>>122950576
How are china and nk ussr?
>>
>>122950576
You could easily make decks sensible, like just remove the ability not to have a deck specialisation.

There is no company that is both tanks, infantry, airborne, helicopter, air defence and heavy artillery.

Doesn't have to be that specific, but how about the major forcing people from USA and USSR to choose between armored, mech/mor, support, airborne, marine. Since they had those formations, while smaller countries like Denmark or North Korea would be limited to 1 or 2 deck types that actually did encompass what they had.

BTR balancing problem? Easily fixable like this, all BTR60-80s cost the same, BTR-60 for Armored and Support, BTR-70 for marines, BTR-80 for Motorised only. Now BTR-80s all BTR variants have a purpose.

Having overlapping unit performance is perfectly okay if they aren't all avaliable to everyone, T-72 for motor deck, T-64 for armored. Now they don't need retarded stats.
>>
>>122950576
One of the great things about RD is how many hidden gems there are, I wouldn't want to lose that. It's harder to notice in teamgames, but in 1v1 a big proportion of the "trash" units are useful and cost-efficient in some capacity.

I wish Eugen would define sharp constraints for the weaknesses and strengths of the particular decks and balance around those.
>>
>>122950817
>Implying this is how retarded companies work.
Don't worry, eugen doesn't listen to way smarter and more qualified people, they won't listen and make a nationalist who refuse to play any other nation than his own and has posted buff requests for his nation for a year, a marshall and moderator.
>>
>>122951103
Comparing ED and eugene

weeew lad.
>>
>>122950995
This would work if specializations were balanced against each other, which would be pretty hard because infantry and tanks are hellishly useful and everything else is kinda meh.

Which comes back to eugen should to focus on balancing across decks and not units, airborne could be made viable if it had an answer to tanks, support could be viable if there was any benefit to using it..
>>
>>122951376
Yeah but that's part of the solution.

Apparently deck bonuses can be different from country to country, so you could even make smaller nations useful by giving them heavier deck bonuses, and different even sensible ones.

US mech could be +1 infantry +1 helicopter +1 recon
Denmark mech could be +2 infantry +2 recon

And then you would have more interesting dynamics.
>>
>>122951607
With the current RD, no amount of veterancy or deck bonuses will compensate for airborne's lack of tanks.
>>
File: 1390602268830.jpg (173KB, 1440x810px) Image search: [Google]
1390602268830.jpg
173KB, 1440x810px
>>122947370
>>
>>122951830
Cheaper transport helicopters, airborne used to be hardcore chokepoint captures.
>>
>>122951830
Stuff like Zhalos or ATGM inf/planes can help
>>
It is literally impossible to buy CH products in europe at a reasonable price

fuck me
>>
>>122947370
this nigger using meme arrows in warchat
>>
File: Sprut.jpg (171KB, 1024x685px)
Sprut.jpg
171KB, 1024x685px
>>122951830
If only USSR airborne could get Sprut-SDs
aka thinskinned BMD with T-90s gun

But yaknow, that would be OP :))
>>
>>122947370
hey! redsocialist1917 is my friend
although i didn't play in that game
>>
>>122953474
how would that even work recoil wise?
>>
>>122954006
https://youtu.be/HEJDo8MA8BU?t=76
>>
>>122952931
I didn't know they were much cheaper in the US?
>>
>>122952931
It is literally impossible to buy CH outside of America for a reasonable price.
>>
>>122955141
So how much more expensive is it, prices to me seem just converted to euros unless you live in the UK, but then you get bumfucked with any electronic device.
>>
>>122955310
The fighterstick alone costs 176.96 USD for me. I don't even pay VAT. It's pretty ridiculous when there was a time where the entire CH set was going for around $90 USD a piece. Even the current amazon price isn't that great especially with shipping included.
>>
>>122955667
Sticks are like fine wine, they only get more expensive with age.
>>
>>122956637
>unlike wine sticks can't get you drunk
>have to stay sober with a shitty stick or cough up the cash
I should have gotten into a cheap, pleb hobby like wargame instead and save myself the heartache.
>>
>>122950849
Does anyone really give a shit about having either faction in the game? I mean really, most of their shit is USSR equipment anyway. That's part of my point: Most nations in Wargame use the same shit.

>>122951040
The only reason they are gems in the first place is because the game is horribly bloated with dogshit that is useless or at minimum vastly underperforms due to the mechanics of the game.

>>122950995
>You could easily make decks sensible
Clearly not.

>like just remove the ability to not have a deck specialization
So we're either going to play russian roulette or have to make some game mode like a MOBA to have some semblance of balance? How about just having a few, balanced factions with the option of teching down specific paths with 'commanders' or whatever in a match instead of outside of it, like every other non-shit RTS in existence instead of trying to reinvent the wheel and falling on your face because suddenly you have to balance 20 'mini-factions'?
>>
>>122958943
China has a lot of unique stuff, what are you on about?
>>
>>122959162
>Has a lot of unique stuff
90% of their shit is just french or russian crap. They don't have enough to really justify their sole existence as a faction, nor do they really bring anything interesting and unique in a gameplay fashion that Russia doesn't already do much better. Maybe if you made a 'Warsaw' type faction, you could throw in a couple of their supposedly unique units, but otherwise why bother?

An RTS isn't supposed to be a nationalism wankfest. It's supposed to be a strategy game that puts gameplay first. That's why all Eugen RTS games are ass. Take out the deck building and it's core gameplay can't support it. When the main draw is shit outside of the actual matches themselves, that's pretty piss-poor, and why I ultimately dropped the franchise and don't really give a shit about whatever they churn out for a sequel. Not least of which because they just throw shit in and don't finish it, like Naval.
>>
>>122955667
>what is inflation.
>>
>>122958943
>>122959634

I don't know about you, but i thought i was buying a game with superpowers, China and every other non superpower faction, should not be equal to USA and USSR.
They should be niche factions that does something really well, without changing anything to the game engine you could easily make "national bonuses" by just adding something interesting to their selection.

Norwegian infantry could move 5km/h faster than other infantry, even if they aren't as good as whole, that's a pretty cool thing to have 1 guy on your team have faster infantry for those flanking operations.

Have china have 5 point line infantry, they still suck but atleast they can spam those infantry waves.

German FOBs with twice as much supply, call it a frontline nation.

US superior optics meme, US tanks and helicopters post 1979, has reduced aim time, so they hit first.

USSR equipment parity meme, USSR non proto and non infantry units have 50% more avaliability per card.

All of these are entirely possible right now as far as i am aware.
IF you really wanted, you could easily make interesting and different playing nations.
>>
>>122959634
Wtf are you on about?
The only things China shares with USSR/france are strela infantry, T-55s, HQ-7, BM-24 (which is completely different to the USSR one anyway), Akatsiya, BMP-1, Mi-8T, and Su-27SK

When you take into consideration that half of that shit is never ever used by infantry, pretty much everything in China is their own shit. A bunch of stuff shared by USSR and China have different roles (MiG-21s which are bombers for China, and BM-24 which has HE instead of napalm)

Norks however I agree with you, literally more than half their shit is just reskinned USSR/Chinese shit with gook names
>>
>>122939867
close to December
>>
FUCKS SAKE

WHY IS THERE NO IFF IN BMS

IT'S THE ONE THING PREVENTING ME FROM ENJOYING IT
>>
>>122961959
you're in a high ECM environment, IFF is malfunctioning for some reason, you have to do visual identification.
>>
>>122962195
They are just modeling after the Gulf wars where IFF was next to useless and everything had to be visually IDed.
>>
>>122947370
>RedSocialist

Fuck, I remember that guy.
One match he and his buddy got the shit kicked out of them in conquest, and I had to carry the team to victory. It ended with the enemy going 3v1 on me just to get me off the point, then he and his buddy proceeded to talk massive amounts of shit when I actually had a GG with the other team.

What a crybaby.
>>
File: Screen_151121_232351.jpg (425KB, 1920x1080px) Image search: [Google]
Screen_151121_232351.jpg
425KB, 1920x1080px
Race war now
>>
>>
File: 1447839027589.jpg (102KB, 663x719px) Image search: [Google]
1447839027589.jpg
102KB, 663x719px
>>122947370
everybody in that should be banned
>>
>>122961076
>Proceeds to list most of the shit people would use as China
>Still doesn't understand why they are a superflous faction, with most of their 'unique' units being total dogshit no one wnats anyway, that have no unique mechanics, and only stand out due to pricing.

Why bother? No, serious question, what does having a bunch of factions with slightly different looking vehicles even bring to the table? You know why Men of War has so many factions? Because their unit categories have bigger differences than minor statistical or pricing differences. Take your average, run of the mill assault infantry. Each nation has a 'gimmick' that extends well beyond stats. Americans all have automatic weaponry, half of which are semi-automatic rifles, letting them be versatile at all ranges at the cost of close range dominance. British get a fucking grenade launcher. Germans get an assault rifle. Russians get molotovs that are AT AND AI and the best SMGs. Japs get great SMG's and a satchel.
>>
>GUISE GUISE R-27 IS FINE I PLAY ON TAW AND I TOOK OUT THE ENTIRE TAW.

these people.
>>
>>122967458
Who are you quoting?
>>
>>122967458
What are you even talking about
>>
>>122967650
>>122967660
Oh http://forums.eagle.ru/showthread.php?p=2562041#post2562041

These bunch of shitters.
>>
>>122967235
>china's unique units are dogshit
>china has no unique mechanics
You clearly have never played china.

>Lijians 90, best anti infantry SF in game
>tanke shashou 85, only competitive RR team
>yubeiyi, last of the useful reserves
>lu zhandui 90, REDFOR's ghurkas
>PGZ-95, more DPS output than the tunguska because of missiles+guns
>ZTQ-62G, best combat recon by far
>PTZ-89, tank destroyer than can compete against superheavies when spammed
>WZ-550, better hellfire strapped to a VAB
>Ty-90, only AA helo that can beat DAP rushes cost effectively
All of these units are great and unique. Those are only the ones that can be considered near the top of their class. Stuff like the ZTZ-85-III, HQ-61A, Lie Ren, WZ-551, and Z-9A are also relatively unique and are solid units. Even disregarding the units themselves, the faction design itself lends itself to a lot of flavor.
>napalm MLRS and cheap cluster spam
>all tanks are low armor, high AP
>airforce is light bomber heaven with tons of available dogfighters and high end planes like the feibao
>infantry combat is all about combined arms between SF, shock, reserve spam, and fire support unlike NATO MG-3 spam
>>
>>122969581
He's just moving the goalposts to wank over mow, don't bother. He went straight from "no one wants to play this faction" to "they only use stuff from other countries" and then "but that stuff they have doesn't allow for new mechanics"

Because obviously playing eurocorps, US and china is always the same.
>>
>>122970013
>Moving goalposts
Is this some new meme for people that have no counterpoint? I made one post with MoW in it to give an example of my point. Nice damage control, though, Eugene shill.

>>122969581
>All of these units are great and unique
>They're just USSR units with minor stat and price differences.
>>
>>122972441
How are ANY of those units "USSR units with minor stat and price differences"?
>>
>>122972441
It's okay not to understand logical fallacies bob.
>>
>>122972996
>Lijian/Spetsnaz
>tanke shashou 85/Ya got me there, USSR isn't retarded enough for shitty RR teams
>yubeiyi/Everyone has shitty reserves, nothing special here.
>lu zhandui 90/VDV
>PGZ-95/Tunguska
>ZTQ-62G/Seriously? A recon tank? Everyone has this. T-55
>PTZ-89/zhalo
>WZ-550/Konkurs-BDRM
>Ty-90/Mi-2

It's not unique when everyone else has it. Can you not read? Wargame is just a bunch of the same shit over and over, with very little differences between nations outside of shitty stats deciding if something is usable or a noob trap. That's why you don't need so many factions. You could prune like 80% of the units in the game and reduce the factions to 2-3 and have a well rounded experience without the deck gimmick. Take away the deck building and the game is shallow because the actual gameplay is a total afterthought. That's why Wargame is boring after the first 20-30 hours.
>>
>>122973834
>>Ty-90/Mi-2
lmao

your entire list is "oranges are the same as beans because they're carbon-based" - tier comparisons
>>
>>122974049
>It's so unique because we moved the numbers around slightly!

Boy, no wonder Act of Aggression utterly flopped. Do you play any RTS games outside of Wargame? Or are you one of those people that just picks one game and sticks to it and gets all defensive whenever someone criticizes it?
>>
File: hey kids want some 40mm.gif (650KB, 315x258px) Image search: [Google]
hey kids want some 40mm.gif
650KB, 315x258px
>>122973834
>>PGZ-95/Tunguska
>>ZTQ-62G/Seriously? A recon tank? Everyone has this. T-55
>>PTZ-89/zhalo
>>WZ-550/Konkurs-BDRM

Ayyyy
I guess that makes the Leo 1A5 and the T-90 the same, as there are only some stat differences between them
>>
>>122974217
are you one of those people that think wargame needs special abilities because its not complicated enough?
>>
>>122973834
Your idea of "the same unit" seems to be that they are both in the same tab or fall under the same classification. Just saying that the Zhalo is in any way comparable to the PTZ makes it clear you are just pulling stuff out of your ass. No, just because both of them have a cannon and are vehicles doesn't mean they fill anywhere near the same role. Same with all the other comparisons you listed.

Maybe take into account the actual capabilities of the unit and you can see why they are useful. Of course, that's hard to do if you don't actually play the game.
>>
>>122933203

Their tanks are overpowered all things considered familia
>>
>>122974561
Really there's only three units in wargame, driving ones, flying ones, and really high flying ones, the rest is just minor stat differences
>>
>>122974442
Yes. It's an RTS, get this 'muh cinematic experience' bullshit the fuck out of here.

>>122974561
my idea of 'the same unit' is they do the exact same shit and have nothing that sets them apart other than pricing or minor statistical differences, especially when they have little to no actual bearing on how they are employed IN GAME. Unit A behaves exactly like Unit B, A just happens to be slightly stronger/cheaper. That's not 'unique' and doesn't justify a copy-cat faction. Imagine applying that shit to any other RTS game. What makes Eugene so special? There ARE unique units in Wargame that have their own things going on, like Spetsnaz and SEALs, or the BMPT, but are you seriously going to say that some Chink shit is unique just because it's slightly cheaper than something else or slightly more accurate?
>>
>>122973834
The example you made can be applied to wargame too, exactly because you have differences in paystyle between factions due to different equipment and those "stat differences" you keep rambling about. Then you talk about mow while ignoring the stat differences that make japs or russian smgs better. More factions in mow get smgs, why don't you suggest cutting some out too?

Are you seriously saying that all nations/coalitions play the same? France and wger are in the same coalition and they play very differently because they have different weak and strong points, the same goes for eveyone else. You don't like going through the armory, we get it, just say so instead of trying to push your opinion as fact.
>>
>>122945397
>DCS doesn't have actual content
shit b8 desu
>>
>>122975394
>One post mentions MoW
>Anons chimp out and go on hyper defense Eugene shill mode
My point with the MoW post is that the differences between assault squads of each nation wasn't 'hurr durr their stats'. They all have very real differences in actual utility because they all have different equipment with different utility. Russia is the only nation whom can tank out vehicles with just basic riflemen, as well as destroying most light cover and wooden structures because they're the only ones with molotovs. Japs can destroy all hard cover with riflemen because they get pot bombs that are satchels, with AT abilities if you can micro the fuse. Brits get a long range means of killing units behind cover or destroying blobs in the open because they get a grenade launcher. And so on and so forth.

That's all I've ever said since the start. Real, tangible differences that drastically effect playstyle. The kind of shit you can do as one nation can't be done by another.
>>
I kinda liked how ages ago during one of the betas, there were fixed decks for everybody which meant that you could balance the game around those fixed decks versus on a per unit basis.

You saw a lot of units used that you wouldn't otherwise because it was all you got, and it was okay because usually it was made up for in other places.
>>
>>122974579


Thanks for the advice tied, I'll send my Type-90 at a T-90S and see how well it goes.

Oh wait, not well at all because Type 90 is an expensive Leclerc that runs out of gas just getting to the battle.

The top 2 Type 73's are pretty decent, but it's all or nothing. On one hand you have tanks that die in 1 shot to Konkurs/Shturm, on the other hand you have Type-90's.

Japanese deck is ok at defending, hopeless at attacking, since literally everything in your deck has 8 armor tops except for the Type 90.

Japan also has huge problems dealing with anything in the 20 AV range, since they don't have TOW-2's or ATGM jets. Again, the only thing you have with more than 21 AP is Type 90.
>>
>>122975923
>Hyper shill mode
What are you on about? They're two different games built around a different core. Deck system was fine until Eugen decided halfway through RD that there was going to be no fun allowed and then severely constricted what kind of cards you can take. There is nothing inherently wrong with the deck building mechanic.

Your previous post comparing units is completely retarded. If people wanted to play MoW, then they'd play MoW for what it offers.
>>
>>122976390
>Thanks for the advice tied, I'll send my Type-90 at a T-90S and see how well it goes.

>it cant beat a top-titty superheavy so its shit meme

>how about you try sending it against any of the other 90% of tanks you will see on the battlefield and notice how it does, even with much less number superioity

>Oh wait, not well at all because Type 90 is an expensive Leclerc that runs out of gas just getting to the battle.

You also get 2 cards

>The top 2 Type 73's are pretty decent, but it's all or nothing. On one hand you have tanks that die in 1 shot to Konkurs/Shturm, on the other hand you have Type-90's.

>atgms
>hitting

they are the same as the leopards, you can group them in massive stacks to deal out that ahistorical high 105 AP

>Japanese deck is ok at defending, hopeless at attacking, since literally everything in your deck has 8 armor tops except for the Type 90.

Unless your close enough to get 1 one shotted your ROF and ahistorical AP can do wonders in large groups

>Japan also has huge problems dealing with anything in the 20 AV range, since they don't have TOW-2's or ATGM jets. Again, the only thing you have with more than 21 AP is Type 90.

>what is F-1
>>
>>122976459
>Deck system was fine
It was okay in European Escalation, aside from the unlock crap. AirLand Battle and onwards was full fucking retard. At that point it became less about being a playable, balanced game, and more about barbie dolling and nationalism.
>>
>>122948575

>you
>implying i'm in that chat
>>
>>122976983
No, the deck system stopped being good in RD when they heavily pruned what units you can take, and that there's literally no incentive into taking older/Cat C units when compared to newer versions, and this isn't helped by Eugen's shitty pricing and Red can't hit meme.
>>
>>122953941

That's nice timmy, your friend is a complete retard.
>>
>>122977281
AirLand Battle was the beginning of 'Every minor must be a fully fledged faction made to compete with/exceed super powers' meme. As far as I'm concerned it was all downhill from there.
>>
>>122977457

thats what happens when you listen to europoors bitch on the forums
atleast vatniks and burgers have poorly spelled facts on their side
>>
>>122977457
Minors were built to provide a nationalistic flair to the east or west. Some had 'fantasy/unicorn' units, and this is to help make them interesting and slightly competitive with the superpowers, because the whole point of a superpower is that they are more powerful than other states.
>>
>>122976745
>implying every soviet opening doesn't include a T-90
>konkurs doesnt hit meme
>implying are F-1s viable against heavy tanks that have 4 top AV minimum
Leos aren't just strong because of the gun, they also have the overmodeled armor that keep them from getting raped by any heavy tank instantly. The 2 less AV the jap tanks gets hurts a lot in that regard.
>>
>>122977802
>Some had 'fantasy/unicorn' units

the word used to be 'cost effective' in ALB

until RD came along and Scandinavia needed 3 billion prototype AA units because laser accuracte units and great infrantry wasnt enough

atleast stuff the Stop 2 existed
>>
>>122977802
Agreed, which is all I was ever saying from the start. Minors exist to provide 'flair' to the main factions. They shouldn't be their own factions unless you're going to combine a bunch of them so you don't end up with ALB or RD where it's a bunch of bloated, unnecessary, impossible to balance bullshit. When you've got a thousand units in your game, they almost all have to bland, generic, and uninteresting, because you can't realistically invest time in making them interesting and unique. They can't have interesting gimmicks that set their actual gameplay apart from otherwise symmetrical units, and they can't have any depth because it would all become overwhelming even for enthusiast players to know all the ins and outs of thousands of units. Thus why you get a massive pile of noob traps and copy-pasted bullshit with minor changes here and there.
>>
>>122976745

Dying in 1 shot to Konkurs/Shturm also means they die in one shot to things like RPG-29 and RPG-26, as well as 2 shots from T-72B1.

1 top/rear AV means these things die to mortars on a regular basis. Leopards have enough armor to not die to spam units, Type 73 doesn't. The armor on type 73 is so bad that BTR-60's get frontal penetrations when forest fighting.

I would like to see you spam masses of Type 73s and see how long that blob lasts.

You get 1 cards of 4 F-1's. Against a T-90S they do 4 damage per plane. You need to bring out 3 of these to kill a single T-90. F-1 is not a tankbuster in the way that Gr7, Nighthawk, SK-60, and Q-5D are.
>>
>>122966854

>posting anime
>>
>>122980018
>on 4chan
>>
>>122976983
>barbie dolling
Can I dress my tonks in frilly dresses?
>>
File: 1444688867567.jpg (1MB, 2448x3264px) Image search: [Google]
1444688867567.jpg
1MB, 2448x3264px
>>122980112

>on /vg/
>>
>>122980114
But that would scare the slavs.
>>
File: 1388953263595.jpg (2MB, 1920x1080px) Image search: [Google]
1388953263595.jpg
2MB, 1920x1080px
>>122980208
>>on /vg/
>implying games can't be "anime" as fuck
>>
>>122980208
>a 4chan board
>>
>>122980112
>>122980364

Just don't respond, he's going to derail the thread because something he doesn't like gets posted as a reaction image. Ignore and go on.
>>
File: pistola con caricato.jpg (182KB, 720x540px) Image search: [Google]
pistola con caricato.jpg
182KB, 720x540px
>>122980252
Seeing the amount of slav-touhou fanart, I'm convinced that's not true.
>>
Why isn't ironically frequenting ranked games a bannable offense?
>>
>>122980537
>stripper clip
>revolver

triggered.
>>
File: Mig-23-DNST8908431_JPG[1].jpg (2MB, 2904x1928px) Image search: [Google]
Mig-23-DNST8908431_JPG[1].jpg
2MB, 2904x1928px
>tfw MiG-23MLDs almost always kick the shit out of F-16As in DCS AI battles
>>
>>122980364
>>122980375

>in /wgg/
>>
File: shirubi.jpg (150KB, 1080x810px) Image search: [Google]
shirubi.jpg
150KB, 1080x810px
reminder that headpats are important
>>
>>122980940
>1982 aircraft easily beats a 1974 aircraft

who would have known
>>
File: pistola.jpg (60KB, 530x295px) Image search: [Google]
pistola.jpg
60KB, 530x295px
>>122980853
Can't handle the pasta?
>>
>>122980940
Well, I mean, F-16's are cheap multirole aircraft. That's like being amazed at F-15's picking off MiG-29's. I mean they can fight them, but that's not really their design.
>>
>>122981120
>3rd Gen 70's workbed upgrade beats a 4th Gen 70's technological spearhead
>lol unfair the F-16 pilot was le tired or whatevs xD
>>
MLDs are actually pretty good pieces of kit in real life.
>>
>>122981589
What even is your point.
>>
>>122981120
No you see, it's more like a 1962 aircraft versus a 1974 aircraft, after all the Soviets are 20 years behind :^)
>>
>>122981589
That's some pretty big over-hyping of an economy multi-role to try and make a shitty slavshit jet seem good.
>>
>>122981691
It's so different from earlier versions that I'm tempted to call it mig-24 or mig-26 instead
>>
>>122982645
>MiG
>even numbered designations
Comrade please...
>>
File: sukhoishill.jpg (25KB, 500x388px) Image search: [Google]
sukhoishill.jpg
25KB, 500x388px
>>122982645

>even numbers

get a load of this asshole

go back to sukhoi you shill
>>
File: Mig 28.jpg (760KB, 1296x898px) Image search: [Google]
Mig 28.jpg
760KB, 1296x898px
>>122984071
>>
>>122984292
F-5 equality fighter
>>
>>122984223
Sukhoi > MiG
>>
>DCS 2.0 + Nevada to be released within 8 days

Am I the only person who doesn't give a fuck about Nevada?

Terrain for military exercises. Wooohooo, great.
>>
>>122985146
MUH RED FLAG OORAH SUPPORT THE TROOPS
>>
>>122985146
I want something in the Pacific. Or the tropics.
>>
>>122953941

>admitting this
>>
>>122985538
I see it as a high resolution desert terrain more than anything else. Seriously considering pre-ordering it now since I'm likely to get it eventually anyway.
>>
>>122985668
F-14 is going to come with its own small map, presumably an ocean with a small island or two in it. I think they said that all 3 of the upcoming LNS modules are supposed to have small maps that come with them for free.

>>122985146
No you're not. I think the terrain is boring and I've been staring at a virtual NTTR for years at work. The only thing that would get me to buy it would be if all the servers started to move to it.

I'll probably buy it eventually just to have it, but only when it gets cheap. I'm in no rush at all.
>>
>>122831502
Nice KC meme.
>>
>>122985146
>They picked some boring desert for military exercises
>Desert specifically chosen for how open and featureless and bland it is, so that said exercises don't break anything

So much for my dreams of World in Conflict server. No one ever does maps in Murica for any sort of wargames.
>>
>>122985146
>all that time going to waste on a fucking desert that's bland as shit

could've done something interesting

could've done china, africa or the middle east
>>
>>122986907
In terms of accurately modeling a military themed terrain it's probably one of the easiest places they could do with all the infomation availiable on it.
>>
Some guy i know is streaming Command Modern Naval Air Operations :

http://www DOT twitch DOT tv/kushan04
>>
File: nyet.jpg (72KB, 400x582px)
nyet.jpg
72KB, 400x582px
>>122987627
Sure, it's "some guy you know"
>>
>>122987785
Kushan's a fellow of the FPRS devs.
>>
>>122987785
So dont belive me.

We dont need COD fags that just stumbled into /warg/ in /cmano/
>>
>>122974889
>minor stat difference
>one is 21 AP and the other is like, 11
>minor
>>
>>122947370

gibe is a shit player that only gets wins from cheesing noobies

>sets low income rate so its impossible to react to his cheese optimally
>stacks super heavies
>>
>>122852319
After the DLC they weren't really gone.

Still mad they nerfed block armored though.
>>
https://www.youtube.com/watch?v=czHTl-Dl4c4

DCS looks casual as fuck compared to this
>>
Why can't be ban AmberT?
>>
>>122989001

>low income
>normal
>>
>>122989516
Then don't play DCS.
>>
>>122989571

this
>>
File: blue dragons.webm (683KB, 800x456px) Image search: [Google]
blue dragons.webm
683KB, 800x456px
freshly played
>>
>>122989001

Default income settings are low now? What?

What in his push is cheesing?
>>
do you lads want to see pictures from my ride on a Boeing KC-135R in the 90s?
>>
>>122995797
no, you should probably go kill yourself you stupid burger
>>
>>122995797
yes
>>122995943
pls no
>>
http://forums.eagle.ru/showpost.php?p=2561561&postcount=168
How do people like this even breathe?
>>
File: 016.jpg (129KB, 1152x864px)
016.jpg
129KB, 1152x864px
>>122995943
>implying i'm a burger
>>
File: 020.jpg (61KB, 1152x864px) Image search: [Google]
020.jpg
61KB, 1152x864px
>>122997301
>>122996040
>>
>>122996414
Not so different from the faggots here complaining about everyone choosing the babby f-15 when they're no better.

>The multiplayer is broken!
>ED force everyone else to use a weaker plane I don't like so I can gank them!
>>
I'm unsure if I should just dump them, it'll be a massive spam
>>
Name a more easymode coalition than scandi.

protip: you can't
>>
>>122998486
dump what
>>
>>122999218
>>122995797
>>
>>122999475
go ahead m8
>>
File: 000.jpg (56KB, 1152x864px)
000.jpg
56KB, 1152x864px
>>122999568
you asked for this
>>
File: 001.jpg (62KB, 1152x864px) Image search: [Google]
001.jpg
62KB, 1152x864px
>>122999743
They're all out of order and I can't bring my self to fix my mistake
>>
>>122996414
I don't know what he's even trying to say.
>>
>>122994640
brutal
>>
File: 002.jpg (42KB, 1152x864px) Image search: [Google]
002.jpg
42KB, 1152x864px
>>122999923
>>
File: 003.jpg (77KB, 1152x864px) Image search: [Google]
003.jpg
77KB, 1152x864px
>>123000126
>>
File: 004.jpg (49KB, 1152x864px) Image search: [Google]
004.jpg
49KB, 1152x864px
>>123000334
>>
getting real fucking tired of ghost inputs on the X-55
>>
File: 005.jpg (63KB, 1152x864px) Image search: [Google]
005.jpg
63KB, 1152x864px
>>123000508
>>
File: 006.jpg (46KB, 1152x864px) Image search: [Google]
006.jpg
46KB, 1152x864px
>>123000934
>>
File: 007.jpg (65KB, 1152x864px) Image search: [Google]
007.jpg
65KB, 1152x864px
>>123001151
>>
File: 008.jpg (48KB, 1152x864px) Image search: [Google]
008.jpg
48KB, 1152x864px
>>123001368
bad feels when remembering VFA-82 was disbanded
>>
File: 009.jpg (57KB, 1152x864px) Image search: [Google]
009.jpg
57KB, 1152x864px
>>123001627
>>
File: 010.jpg (53KB, 1152x864px) Image search: [Google]
010.jpg
53KB, 1152x864px
>>123001836
>>
File: 011.jpg (73KB, 1152x864px) Image search: [Google]
011.jpg
73KB, 1152x864px
>>123002095
>>
File: 012.jpg (46KB, 1152x864px) Image search: [Google]
012.jpg
46KB, 1152x864px
>>123002351
>>
File: 013.jpg (49KB, 1152x864px) Image search: [Google]
013.jpg
49KB, 1152x864px
>>123002756
>>
File: 014.jpg (53KB, 1152x864px) Image search: [Google]
014.jpg
53KB, 1152x864px
>>123002957
>>
File: 015.jpg (46KB, 1152x864px) Image search: [Google]
015.jpg
46KB, 1152x864px
>>123003281
>>
Can someone explain RWR to me? Apparently I'm fucking retarded and don't get it. the big circle is supposed to indicate whatever is painting me, and the little dot below it indicates that it's below me or some shit? The tutorial did a shit job of explaining this.
>>
File: RWR.jpg (94KB, 600x357px) Image search: [Google]
RWR.jpg
94KB, 600x357px
Literally 2 seconds.
>>
>>123004450
Nevermind, I figured it out. But how the hell do you even find shit before it paints you? Radar shit is over my head.
>>
>>123004754

AWACS/GCI, looking at the map, knowing where the AOs are and making educated guesses on where/how people will be flying to and from the hot zones.
>>
>>123006284
That actually makes me feel better, then. At least now I know I'm just being a careless noob, and not missing out on some radar system I was unaware of in my damn jet.
>>
>spend almost all my DCS time flying MiG-21, MiG-29, and Su-27
>fly F-15C for the first time online in what feels like years
>get shot down 5 minutes after takeoff by a MiG-21
I was laughing so hard. It's like karma for all the F-15s I've embarassed in the MiG-21.

I'm so out of my element in the F-15. It's so weird coming back to this after flying the Russian stuff for so long.
>>
>>122996414
What's his problem exactly, that a soviet plane is fighting against another soviet plane?
Does he know that the Mig-21 was exported to everyone and their dog?
>>
File: 1391826973999.jpg (156KB, 327x657px) Image search: [Google]
1391826973999.jpg
156KB, 327x657px
>>122996414
>>
File: 1445043576640.jpg (221KB, 767x750px) Image search: [Google]
1445043576640.jpg
221KB, 767x750px
>>122996414
>This is a non simulation attempt, and it is disrespectful for the Mikoyan Bereau and for all the Soviets pilots.
>>
>>122924840
>>122925204
>>122996414
These guys can't possibly be serious right? They have to be intentionally trolling right?
>>
File: 1442177509818.jpg (764KB, 2048x1152px) Image search: [Google]
1442177509818.jpg
764KB, 2048x1152px
Hey guys,I'm trying to make a sovkor armored deck but there's so many tanks to choose from. what would you guys recommend?
>>
File: hahaha.png (39KB, 460x232px)
hahaha.png
39KB, 460x232px
>>123013951
There is no hope.
>>
>>122994640
And yet I feel no pity.
>>
>>123014382
>it ain't me starts playing
>>
>>123014041
chon ma hos and their soviet brother the t 62
don't worry about their low firerate they are the most cost efficient machines out there
>>
>>123018443

That's a funny joke anon, tell it again.
>>
File: Screen_151121_200849.jpg (774KB, 1600x900px) Image search: [Google]
Screen_151121_200849.jpg
774KB, 1600x900px
>>
Anyone want to PBEM some Steel Panthers?
>>
>>123014041
>Both T-90s and T-80UM (absolute requirement)
>a card or two of heavy tanks with a Svir or better (T-80U, T-64BV)
>card or two of high end workhorse medium with Svir or better (T-80A, T-72B)
>2 cards of a brawling medium (T-72A, T-80)
>specialty tanks (BMP-685, T-62MV-1)
GLATGMs become monsters at elite so you should get them whenever you can and seek out open areas to exploit them.
>>
>>123026262

>no T-64BVi

its the best 120 point tank in the game and you get 2 cards of em
>>
>>123029435
its a m1a1 clone desu senpai baka
>>
>>123029829

>better side armor
>autoloader
>not big

better in my book
>>
>>123032590
better nerf it then
>>
File: uwHoT6W.jpg (42KB, 853x566px) Image search: [Google]
uwHoT6W.jpg
42KB, 853x566px
>>123033814

>states a blufor faction is better
>my redfor unit is better
>its op then
>literally Eugen System fourms in one greentext
>>
>>123032590

TBF there's only like 3 tanks in that price range, and they aren't all that price effective.

Tank pricing in the 90-150 point range is borked, all of them are too expensive for what they do. Look at M1A1 vs K1, you pay 25 points for 3 AP, whup de doo.

T-72S vs T-72B, 35 points for 2AP and 2 AV, yuck.
>>
>>122994640
And hato babbies bitch about Blue Dragons being UP
>>
>>123039973
>Pair of jets take out a pair of helicopters
>OH MY FUCKING GOD HATO BIAS NATO OP
It cracks me up how Slavboos think they are somehow above the rest of the forum shitters, as if their constant crying is any different or more valid.
>>
>>122974889
>RTSes must have clickes
Found the 00s kid.
>>
File: 1446398026031.jpg (416KB, 1807x1384px) Image search: [Google]
1446398026031.jpg
416KB, 1807x1384px
>slavs in charge of naval combat

I doubt WWIII would've turned out much differently
>>
File: BAITLQ.jpg (25KB, 366x360px) Image search: [Google]
BAITLQ.jpg
25KB, 366x360px
>>123040656
>>
>>122994640
Should've went for the Ka-52. Akulas can't hit shit anyways
>>
File: my balls.jpg (201KB, 493x500px) Image search: [Google]
my balls.jpg
201KB, 493x500px
>>123044914
>hits the Aurora, again
>again
>very large snake
Every time.
>>
Why is the MiG-29 such a shitty fighter?
On it's own, I mean. The Su-27 is far superior.
>>
>>123046342
If it had more fuel it would be decent.
>>
>>123046781
>If it had more fuel it would be decent.
Soviet fighters in a nutshell

Except Su-27 which has the opposite problem
>>
>>123046342
Because it was never designed to be an Su-27. It's a cheap, short range interceptor for defense, not unlike the original vision for the F-16.
>>
>>123047264
>>123046342
That's why you should fly god's plane.
>>
File: revenge kill.webm (3MB, 800x600px) Image search: [Google]
revenge kill.webm
3MB, 800x600px
#justdoitup
>>
>>123034447

its borked, but shit like 2-3 AP is the reason stuff like the T-90 beats the type 94/lecrec 1 on 1
>>
>>123040656

>a mig-27 kills an exposed superheavy in an open field with no long range AA for miles
>OMG Mig-27 IS STILL GAME BREAKING, NERF RIGHT NAO

Hatobabies

not

even

once
>>
>>123052028

T-90 has 2 more AP and 2 more AV than Leclerc, but Leclerc has 3 more ROF. T-90S costs 15 points more than Leclerc. Counting the ROF as a 5 point increment, ever AP/AV costs 5 points more.

Then you look at T-72S vs T-72B1, and the T-72S costs 50 fucking points more for 3 AV, 2 AP, and a svir. That's 9 points for ever AP/AV.

It's far more economical to buy a superheavy and an 80 point than 2 130 point tanks.
>>
>>123054301
I'd rather buy one chinese stealth tank and two railgun tanks.
>>
I wish I could get my cold war mod for mow2 to work.
>>
File: 1444876935345.jpg (38KB, 450x495px) Image search: [Google]
1444876935345.jpg
38KB, 450x495px
>>123044914
Comedy gold every time
>>
>>123054301
Leclerc is underpriced desu. Compare it to PT-91, STRV-121 or T-80U.
>>
>>123044914
Imperial Russia was pretty stupid.
>>
strayan deck
phantom or mirage for ASF?
>>
>>123060603
Take the one with more than one radar missile.
>>
>>123060603

Neither, don't play Strayan deck.

All the bad coverage of a 40% minor, none of the unicorns.

Play a better 40% nation like Norway or Norks.
>>
>>123061520
>anzac
>40%
Heeeheheheh...
>>
>>123061520
>not just playing for fun
lmao
>>
>>123061571
Oh wow, never noticed they were 30% and not 40.

That's fucking shit. China, SK, and Sweden are 30%, and those are very-decent national decks.

Eugen hates the Anglosphere. 1415 never forget.
>>
>>123013951
I'm surprised that ShitSpawn didn't ban them already. How dare they insult glorious ED.
>>
>>123061739
>35pts sasr
>2 cards of aslav-pc
>140pts aslav cv
>m72-equipped recon sf
>50pts vickers
Thanks Vashilly!
>>
>>123041952
>00s
Found the underaged. If you're gonna cry about gookclick, at least get the years right.
>>
>>123046342
Well, for one, because it's not an ASF.

For two, it's actually pretty damn good if you acknowledge the first part. Extremely stable and maneuverable, I often prefer it to the Su-27, to be honest.
>>
>>123061984
wat
>>
>>123062020
What are you having trouble understanding comrade?
>>
>>123062020
It's a multi-role. Think of it like a slavshit F-16. Obviously, the F-16 isn't going to be as good against other fighters as the F-15C, but it still has it's uses regardless, and under the right circumstances, can still perform against actual ASF's if you play to it's strengths and their weaknesses.

To be frank, you already have to do this with an Su-27, so the playstyle isn't vastly different for me if I'm up against a fighter. I like the 29 because it's really damn stable and far less finnicky. I can do stuff like SEAD if I want, and still have teeth against other aircraft and good speed if I really need them, which is something you can't do in a Frogfoot. Exactly what it says on the tin: Multirole. Good at pretty much everything, but not excellent in any category.
>>
>>123062254
>29 can do sead

wait what

really?

I always thought the 25T was the only sead-capable aircraft in DCS
>>
>>123062364
It can't do in DCS, but pretty sure most Soviet modern aircraft are capable of doing some sort of SEAD.
>>
>>123062254
>MiG-29A & S
>multirole

Yeah maybe if you like dumb bombs and rockets...

The MiG-29 is a frontal aviation 'point-defence' fighter to complement the Su-27. It's certainly not a multirole platform unless you're talking about the modernisations with tiny production runs.
>>
>>123062254
>It's more stable

that's because it doesn't have an AFM, it's SFM.
>>
>>123062502
It's more stable IRL too, it's not a relaxed stability design like the Su-27.
>>
>>123062464
>Yeah maybe if you like dumb bombs and rockets...
I do. For one, they're much funner, and for two, they are pretty easy to use without all this stupid 'trying to wiggle a tiny stick for a tiny television to get a tiny box onto a tiny dot in the middle of flying' crap.
>>
>>123062642
>they are pretty easy to use without all this stupid 'trying to wiggle a tiny stick for a tiny television to get a tiny box onto a tiny dot in the middle of flying'

Sounds like you need to git gud.
>>
>>123062642
They do not make a multirole though, otherwise just about every fighter could be labeled 'multirole'.
>>
>>123062686
It'd be easier if I could actually assign an axis to my target designator instead of using hat switches. I have this little stick on my X-55 throttle that is useless because I can't assign it to anything I want to.

>>123062714
then what's your definition of a multirole? Because it's sure much more of one than the Su-27.
>>
>>123062840
you can assign axis to it.

but you can't have it as mouse emulation
>>
>>123062904
It's not in the axis section of the controls. Unless there is some special way of doing it, I'm boned.
>>
>>123062971
It's there for everyplane, but you can use mouse emulation.
>>
>>123063179
Is it the I-251 slew?
>>
>>123062840
>then what's your definition of a multirole?
An aircraft intended to perform several different roles in combat.

The MiG-29 9-12A & 9-13S are not multirole aircraft; they were designed explicitly for a frontal aviation 'interception' role where they would be heavily guided by GCI. They were cheap and numerous, because that was all that was required. Due to their short range, GCI guided mission they did not need large weapon or fuel loads so they were small, light aircraft with a datalink system rather than a large radar.

The later versions 9-13M, 9-17 and the like are definitely multiroles because they can outfit a large variety of air to ground weaponry. Unlike the Su-27S & 80s MiG-29s which can only carry a meagre selection of dumb bombs for use in an emergency.
>>
>>123063317
Not him, but yes, it is.
>>
What's the best nato plane, dane f-16, mirage 2000 or tornado f2?
>>
>>123063649
The Mirage 2000 RDI comes with very good vet options if I recall, it's short range but very accurate if you take it at veteran(?).
>>
>>123063649
it's completely down to personal preference
>>
>>123063480
Thanks. Doesn't seem to work, through. Game wont recognize the mini-stick at all.
>>
>>123064204
X-52? Ihe ministick doesn't work without drivers afaik, the loss of a ministick is worth not havng to use saitek drivers though imo desu senpai.
>>
>>123064298
X-55. Do the drivers have adverse effects?
>>
>>123064398
How do you even do anything without the drivers?
>>
>>123064398
If you can get them to behave then they're alright, but I've had so much bother with them in the past that I just don't bother anymore. Everything works, the only feature I lose is the ministick. I've been flying saitek driver free for nearly 6 years now.
>>
>>123064493
It just works™
>>
>x55
>only 1 stage trigger
Into the trash it goes
>>
>>123068740
Saitek always goes into the trash.
>>
>there are NO, NONE, ZERO good hotas on the market

This is insane
>>
>>123069134
CH?
>>
>>123069134
Wait for based VKB to deliver.
>>
>>123069816
>still no FFB

It's 2015
>>
>>123068740
>Hey goym play for this $200 dollar stick
>How many trigger stages?
>1 OOLOLOL
>>
>>123070403
The fucking X52 has a two stage trigger
>>
File: drink.png (461KB, 1113x346px) Image search: [Google]
drink.png
461KB, 1113x346px
>>123070436
So they make a supposedly improved version - and downgrade it?
>>
>>123064298
Back when I had an X-52, that's all I used the profiler for, to set bands on the ministick for the radar cursor. I don't know what else you would bind it to on the X-52 and that's not the kind of functionality I would ever leave for the keyboard.

On the X-55, the ministick is so shit and awkwardly placed that it's not worth the trouble. You have 2 small hats near your thumb, so I just use the top one for TDC slew. X-55 drivers also consistently and repeatably blue screen my computer so fuck them.
>>
>>123071318
X-55 is a functional upgrade because it has so many more buttons overall, but a horrifying ergonomic downgrade. The lack of a dual stage trigger is the least of the X-55's problems.
>>
>>123072535
>but a horrifying ergonomic downgrade
So I heard. Then again plenty of people praise its ergonomics (I don't believe them).
>>
>>123072912
>Then again plenty of people praise its ergonomics
Those people are insane. The ergonomics on the throttle are objectively bad. On the stick it's not that bad if you have big hands, but the throttle is just so poorly laid out I have no idea what Saitek was thinking.
>>
File: warthind.jpg (36KB, 281x162px)
warthind.jpg
36KB, 281x162px
bmp
>>
>how to fix your saitek joystick
https://www.youtube.com/watch?v=QbfX7VNSyxw
>>
>>123073063
>>123072912
I'd say the throttle is a bit dumb, it's easy to accidentally flick the castle switches when reaching for stuff elsewhere, but I really like the stick.
>>
File: BMP.jpg (421KB, 2000x1312px) Image search: [Google]
BMP.jpg
421KB, 2000x1312px
GIVE ME A B
>>
>DCS servers with no AWACS or GCI
I fucking hate this.
>>
File: 1428661711694.jpg (115KB, 1000x522px)
1428661711694.jpg
115KB, 1000x522px
>>
File: dude bmp lmao.jpg (2MB, 3000x1974px) Image search: [Google]
dude bmp lmao.jpg
2MB, 3000x1974px
>>123081474
B
>>
How is Scourge of War? Are there options to play the whole battle of Gettysburg on a full scale Gettysburg map as I think I am hearing (and not just Gettysburg but also Napoleonic and other battles for the other games?)

The idea of controlling a few brigades on a massive map covering the whole battle in real time sounds real intriguing to me.
>>
File: at 0.jpg (4KB, 429x43px)
at 0.jpg
4KB, 429x43px
>>123083450
>>
>>123088659
I feel like servers that do this are trying to give F-15C's an edge.
>>
>>123088543
Siltherine studios, i can't bring myself to buy anything they make or publish, because they were cocreators of the show known as "deadliest warrior"
>>
>>123088797
That's a slav awacs call. It's stock AI behavior.
>>
>>123088797
If anything, it gives everyone else an advantage.
The Su-27 has datalink and will get contacts shown on the radar display without having to detect them with its own radar, the MiG-21 gets something else than ridiculus imposters to rely on, and the MiG-29, well, they get the exact same information the F-15 does.

AWACS can still be foiled by terrain masking, and it can even make for some sneeki breeki action to try and kill the enemy one.
>>
>>123088840
I think its matrix games.. And that's the publisher, not the dev m8
>>
File: abundantly.png (75KB, 789x346px) Image search: [Google]
abundantly.png
75KB, 789x346px
>>123088840
>they were cocreators of the show known as "deadliest warrior"
>>
>>123088840
Slitherine publishes rather than develops.
>>
>>123089064
I meant the whole not having an AWACS seems to more heavily benefit craft like the F-15C with superb radars if you're not in the mountains.
>>
meme units
>>
>>123061845
posted from my hard to use F-111c
>>
>>
>>123105112
fake and gay
>>
File: maximus.jpg (151KB, 523x720px) Image search: [Google]
maximus.jpg
151KB, 523x720px
>>123105259
>Art is fake
What! Are you saying paintings and shit aren't REAL?
>>
File: ace combat crash.jpg (55KB, 500x277px)
ace combat crash.jpg
55KB, 500x277px
>Get shot down in Su-25T
>Crash into a school bus driving down the road from the combat zone
Damn, DCS, I didn't know we were rolling like that.
>>
>>122901921
Neither does the Gepard.
>>
>>123107581
what do you know about flakpanzer gepard stabilizers and how do you know it.
>>
>>123061845
I never gave much of a fuck about ANZ because I knew there was no way for us to add anything meaningful to the game from the start.
>>
Can someone share a decent chinese deck?
>>
File: T-72M2 Moderna.jpg (382KB, 800x1445px) Image search: [Google]
T-72M2 Moderna.jpg
382KB, 800x1445px
D-did I micro my superheavy well /wgg/ Senpai? (he survived the battle)

>faggots sent all kind of arty, but I kept my tank moving
>ATGM planes were baited and shot down
>only at the end of the game a guy thought about fielding a M1A2, with only 5 min left to play
>>
File: kent.jpg (51KB, 500x612px) Image search: [Google]
kent.jpg
51KB, 500x612px
>>123105259
>fake
No shit, Sherlock.
>>
Serious question

why are there no good dcs servers

why is everything f15/su27 deathmatch with no awacs
>>
>>123117259
Why don't you host a server with good missions then?
>>
>>123117259
Because nobody plays on the servers with interesting missions because the populated servers don't ever want to run interesting missions because popular servers don't run interesting missions. It's a self-defeating cycle.

Now that 104th is only sporadically visible, I've noticed some of the more interesting servers getting populated. Last night I was playing on a server where between each side's airfields was a town with "capture points" of sorts. Helicopters had to ferry troops to landing zones marked by flares, and the color of the flares showed who owned that zone. There's also tanks and APCs and stuff in the town for the AG people to shoot at, and if they didn't helicopters could get shot down.

Meanwhile fighters would fight each other overhead, or if no other fighters were in the area they would start shooting at the strike craft and helicopters.

It was pretty cool. If I knew how to Su-25T, I would've given air to ground a chance for a change.

Earlier today I was on another server (this one was east vs west) that not only had ground targets within reach of both types of planes, but also had AI jets flying between the points to make it more populated and have more stuff to shoot. It was decently well populated, and once you get like 5-6 people on a server it tends to snowball from there.

Another server I was briefly on seemed like it had IL-2 style points where each team had ground and air points that depleted as stuff got destroyed. There was nobody on it though, but it looked interesting and also had AI units flying around in addition to ground units.
>>
>>123117259
AWACS is bugged and doesn't work properly.
Most servers have ground attack AO's and then fighters are fighting over the bulls so they cater to all aircraft.
>>
>>123118521
The first scenario you described is going strong.

Had a full house today lasting for hours.
>>
Tracks are much more stable in 1.5.1. They actually follow events that happened now instead of an entirely different game playing out.
>>
File: 1100 kmh guns.webm (3MB, 1680x1050px) Image search: [Google]
1100 kmh guns.webm
3MB, 1680x1050px
>blew the fuck out of the town with rockets later

MULTI
R
O
L
E
>>
>>123122635
MiG-29 AFM/PFM when
>>
>>123126264
Queerbecer detected.
>>
File: 1393010005022.jpg (134KB, 482x600px) Image search: [Google]
1393010005022.jpg
134KB, 482x600px
>>123126264
>>
File: 1393010005022.jpg (135KB, 482x600px) Image search: [Google]
1393010005022.jpg
135KB, 482x600px
>>123127150
fixed.
>>
>>123126221
>After the spitfire IX apparently

just kill me now.
>>
File: 1384490962464.jpg (60KB, 420x443px) Image search: [Google]
1384490962464.jpg
60KB, 420x443px
>>123127680
>>
has anyone been able to be successful only using line infantry?

I want to try use line infantry more often but I can never make it work
>>
File: combinedarms.jpg (53KB, 600x397px) Image search: [Google]
combinedarms.jpg
53KB, 600x397px
>>123129565

Play a thematic deck

Your infrantry dosent have to be good if you can shove 4 glorious autoloaded HE at every sqaud of mg-3 keks you see
>>
>>123127339
greg pls
>>
>>123129565
yes, use them to clog up cities and put shock infantry behind them so they can clean up whatever is left.
>>
>>123130404
I'm trying two decks that don't have shock inf
Polish and Czech Mech
>>
File: 1447218562632.jpg (86KB, 624x451px) Image search: [Google]
1447218562632.jpg
86KB, 624x451px
>>123129565
I like the Sov/Kor Airborne Deck.

>Nothing like VDV and BMD spam.
>And the BTR-D Skerzhet for the pesky helo rushes.
>>
>>123130648
Kommandosi and czech paratroopers
>>
>>123135190
>mech
>>
>>123129565

Line inf is bought for the IFV, not the infantry. You get the anti-tank firepower of far more expensive shit and infantry for stalling enemy inf/killing tanks up close.

M2A2 and BMP-3 especially stand out.

Marder 2 is undeadable, even though it doesn't have any ATGMs it can kill lighter shit.
>>
File: 1447850020215.png (217KB, 1315x1290px) Image search: [Google]
1447850020215.png
217KB, 1315x1290px
>>123115252
>we have to stop the t72
>unstopable
>>
>>123134748

VDV aren't line inf.
>>
>>123141629
Theyre under the Rifle infantry in the airborne deck, Motorstrelki is line infantry for the USSR.

I mentioned VDV ('90) because the Sov/Kor Airborne deck is baller and hard defeat with a good team or team m8. I never use it in 1v1 because most enemies deploy armor and I like to be able to deploy tanks in that situation.
>>
File: Screen_151123_000529.jpg (369KB, 1457x825px) Image search: [Google]
Screen_151123_000529.jpg
369KB, 1457x825px
>Be playing DCS
>Fighting Su-27
>Get shot at by what seemed like active radar missiles
>Shoot him down anyway
>Check track because that was weird
>Su-27 carrying R-33s and R-77s
You dirty motherfucker.
>>
>>123129565
I use jägers all the time~
>>
so what are the best RTS games? I'm so out of the loop at this point I wouldn't know where to begin
>>
>>123134748
>bmd
>>
>>123142780
>BMD-3
>>
T-72 or T-72M if using it for close range fire support?
>>
>>123144475
Cheaper's better.
>>
File: 1447980854303.jpg (108KB, 912x678px) Image search: [Google]
1447980854303.jpg
108KB, 912x678px
>No nuclear or post-nuclear Wargame
>>
>Swedes can take two cards of STRV 121s and Japs can take two cards of Kyu Maru Shikis
>Poland can only take 1 card of Twardy even though its worse than every way to the Kyu Maru, and pretty much equal to STRV
thx Eugeniusz
>>
>>123144720
Well, Poland is redfor.
>>
>>123144720
Sweden and Japan are each part of coalitions with no other superheavies.

Poland is in a coalition with Czechoslovakia and East Germany.
>>
>>123142714
CoH is pretty good, especially with the Blitzkrieg mod
DoW Soulstorm with Ultimate Apocalypse
>>
>>123145556
>east germany
>superheavies
>>
>>123146768
East Germany atleast has heavies. The Czechs have a superheavy in the Moderna.

In contrast, the Strv 121 is the only "heavy" in all of Scandi, and the only accompanying heavy to the Kyu Maru is the K1A1, in the same category as T-80U and M1A1HA.
>>
>>123147137
Poor little scandinavians.
>>
>>123147137
But then again Scandi get MG3 toting ubermensch and the that 76mm SPAAG.
>>
>>123149723
Surprise, it has things that aren't tanks to cover it's weaknesses.

>But Poland doesn't
Sure. But that means their non-tank assets need to be buffed, not give them another card of tanks they don't really need
>>
File: smug anime girl.jpg (22KB, 447x400px) Image search: [Google]
smug anime girl.jpg
22KB, 447x400px
>>123149795
>scandinavian tanks are weak
>>
>>123142294

>this is still possible in 1.5

Jesus christ ED, get your shit together, the MiG-21 doesn't let you do this not that I tried slinging a centerline Phoenix on the Fishbed for hilarity or anything
>>
>>123149795
>scandi
>tank
>weak


>one of the best 55 point tanks in the game, excellent pre-50 point tanks
>upgraded Leopard 1A5
>15 AV, 17 AP, 60% accuracy, 15 RPM tanks whose only weakness is the inability to fire on the move
>6 superheavies

the only weakness here is that there are no useless 110-140 point tanks in a scandi deck
>>
>>122837672
put down the bueno

and fuck off
>>
File: Т-62s.jpg (263KB, 1240x800px) Image search: [Google]
Т-62s.jpg
263KB, 1240x800px
>>123154792
:^)
>>
>>123150998
Just for educational values

Theoretically, if I wanted to use these missiles on the Su27 on the 104th, what do I have to do?
>>
>>123150998
ED lets you run file checking on any file you want in the game, it's just dumb server admins that don't have it on
>>123156289
You can't on the 104th you wont even be able to join the server if you change the loadouts file.
Also they'll find out and you'll be banned
>>
>>123153902

>>6 superheavies
I dunno about 19 FAV tanks being superheavies, but the scandis do have a fantastic lineup of medium and budget tanks.
>>
>>123158943
Not superheavy, sorry, but still better than twardy since you can get way more 121s than you can Twardys
>>
>>123156289
>>123158029

It's not actually changing the aircraft itself, you can go into notepad and open the saved loadout presets on FC3 aircraft and the P-51 at the very least, I've seen people using Snakeyes and S-24s on the latter and dicked around with having stuff like the R-24 on MiG-29s etc. I've never tried to pick those presets on the 104th or other popular servers (I've only ever seen it happen on the 159th) so I don't know if the file checking works for that, but I would assume not since the loadout presets are client-side and defined by the mission editor (that's why you can pick loadouts like the 19-rocket pods and Rockeyes on the A-10A but you can't actually pick them as individual weapons on a hardpoint via right click - the preset is from older times when it carried those I assume). This is also why you see people with the AIM-9X on the F-15 sometimes, even though you can normally only pick the M/P. Either they're using an edited preset that includes it, or the mission creator has made one and used it as the default loadout.

Still, it's a dick thing to do in a srs bsns online server and like you said, you'll get your ass b& pretty quick for slapping Phoenixes or R-33s on something, or taking a Su-27 with the A-10's dual rail adapters with a double dose of Sidewinders on every hardpoint (even if it looks hilarious).
>>
>>123159027
and militia is the best infantry type because you can get soooo many
>>
>>123159131
I know how it works there are checks for that and if the 159th see you using it youll be perma banned most likely
>>
>>123158029
File integrity checks don't work yet in 1.5. That's where stuff like that is coming from.
>>
>>123160007
Because thats totally related and there is such a minor difference between militia and shock infantry.


The differences between STRV 121 and Twardy is Twardy has 1 more armour, while STRV 121 has 1 more AP, 5% better accuracy, and better offroad speed

Minor differences that aren't huge except one gets twice as many
>>
>>123160875
Well shit, still don't use it on servers they'll perma ban you and wont take any excuses.
>>
>>123154892
T-62BM

>get your facts straight pleb
>>
>>123165489
it's obviously a t-64
>>
File: image.jpg (59KB, 600x374px) Image search: [Google]
image.jpg
59KB, 600x374px
Bumping with a cool tank
>>
>>123173361
I only see an ugly tank.
>>
File: T64BM_Ukraine.jpg (38KB, 750x500px) Image search: [Google]
T64BM_Ukraine.jpg
38KB, 750x500px
>>123166628
Stop embarrassing yourself kid, pic related is a T-64.
>>
>>123174139
That's a t-80..
>>
>>123127680
What's the airacft to be added queue?
>>
New DCS patch. Patch notes are here, but like all patch notes these are probably missing half the changes made.

http://forums.eagle.ru/showthread.php?p=2564015#post2564015

The Updater now uses torrents to download, but you can't limit up/down so it'll hog all your bandwidth in a really dumb way and download slower than before.
>>
>>123175418
About fucking time they fixed the z-fighting on the a10
>>
>>123174436
How the fuck can you not recognize a tank as iconic as the T-55?
>>
File: 1445598519438.png (364KB, 594x626px) Image search: [Google]
1445598519438.png
364KB, 594x626px
>there are people here who spend every waking hour watching a thread about a game with the most cancerous community or the most autistic game that draws the pond life of this autistic site
>>
>>123179743
lurkmoar
also lurk some other generals so you don't look stupid next time you try to draw comparisons between communities
>>
>>123179743
DCS isn't that bad.
>>
>>123174640
The que is decided as follows.

Everymorning the ED team makes their way to their offices, probably drunk or still high as fuck from the previous night, then they proceed to shitpost till 12P.M. on the Russian forums.
After that they play a round of Russian roulette to see who is going to need to do some actual work that day, once that is decided the person who needs to work decides on his own as to how he actually feels that day.
>>
>>123181115
>once that is decided the person who needs to work decides on his own as to how he actually feels that day.
more like his brains are on the wall so still no work gets done
>>
>>123181285
>more like his brains are on the wall so still no work gets done

His brains are on the wall from all the weed and shitposting.
>>
>>123175418
>2gb at 200kbps

weew it's like i'm back in 2003.
>>
File: RgxVuwx (1).jpg (537KB, 1920x1080px) Image search: [Google]
RgxVuwx (1).jpg
537KB, 1920x1080px
balanse aint free

>more suppression mon ami
>more ammunition to ;^)
>>
>>123183554
now compare red and blue shock recon
>>
>>123183554
not to say that gru and their copies aren't OP, but you do realize you're comparing a 4-availability recon unit with a normal infantry unit?
>>
>>123183554
SASR is a joke but it's not like blufor or even commonwealth alone lack in the sf department. And ANZAC has minimi line infantry for crying out loud.
>>
>>123144645
>No para drops
>>
File: 1428258200338.jpg (3MB, 3000x1993px)
1428258200338.jpg
3MB, 3000x1993px
Down: 0.2 KB/s

Fucking ED
>>
File: Need For Nasheed Bagdad Drift.webm (3MB, 1920x962px) Image search: [Google]
Need For Nasheed Bagdad Drift.webm
3MB, 1920x962px
Dude bmp lmao
>>
>>123183717
That wasn't an excuse when the slavs were clamoring for SEAL nerfs, and now they are bad spetsnaz that come 4 per card and shit transports.

35 points for GRU and Spec Jedi. 40 points for LSTR.
>>
>End up impromptu flight lead of a group of 4 nuggets in F-15C's
>They don't even know how to use their nav
>They don't even know that Slavshit can engage in IR BVR
>Have to explain this stuff as we're taking off on our way to bullseye
>Skill gap between the teams is tremendous and we get creamed.

It was still pretty fun, though, until we started getting spawn-camped because our airfield had no SAM.
>>
>>123190135
25pt rangers WHEN?
>>
>>123190616

Rangers are already worse than Stormers/Mot-Shutzen 90. All 10 man shock with CGM2 are 20 points.
>>
>>123190787
>All 10 man shock with CGM2 are 20 points
"All of" usually implies that there are many of said thing.
>>
>>123190787
then would you drop Zwiadowci and the like to 15pts?
Because there's an obvious imbalance in shock recon, which is a far more useful unit class than elite recon in the current meta. And that imbalance is far worse than GRU v Jaegere.
>>
>>123190135
Sure, once every mg3-armed unit is 10pts more expensive.
>>
>>123190135
No one ever did since a) formoza are a thing and b) underpriced elite recon benefited both camps.
>>
>>123183554
You could have compared SASR to every single elite squad in the game comrade.
>>
Why can't we ban meme units?
>>
After the bombs fall, wouldn't gas-turbine tanks like the Abrams and T-80 become rather useless? In such a scenario, wouldn't the best tanks of the war then be the T-72, Leopard 1, and other tanks with good fuel consumption?
>>
>>123194150
After the bombs fall, nothing would matter anymore.
>>
>>123194275
Those with that mentality would rapidly find themselves conquered by newfound factions and tribes.
>>
>>123194150
>After the bombs fall
There wouldn't even be nations worth fighting over in the first place. The whole idea of WW3 was full-fucking retard for a reason.
>>
>>123194474
>implying there would be survivors
>>
>>123194474
>He thinks Humans would still be around
>Let along have the logistical support and knowledge necessary to keep tanks running.
>>
>>123194474
>>123194150
The chief weapons of post-WW3 wouldn't be guns and tanks, but sticks and stones.
>>
>>123194852
>>123194978
>nuclear war would make humans go extinct
nice meme guys
>>
>>123190004
Is that smoke supposed to happen or are they fucking something up?
>>
>>123196242
Smoke screen ability is part of design comrade ;D
>>
I WANT TO GIT GUD AT WARGAME
HOW DO I PROCEED
>>
>>123195748
>Biology is a meme.
>>
>>123196397
Use single stacks of infantry and autocannon recon.
>>
>>123195558
and t-72s most likely.
>>
File: t-55 exercise.jpg (36KB, 480x360px) Image search: [Google]
t-55 exercise.jpg
36KB, 480x360px
>>123196669
So you say.
>>
File: latvia-2010-riga-bunker-6[1].jpg (72KB, 720x480px) Image search: [Google]
latvia-2010-riga-bunker-6[1].jpg
72KB, 720x480px
>>
>>123196505
Single stack isn't always good.
>>
>>123197765
Ah?
>>
>>123197947
Harder to dodge bombs in cities if you have a lot of individual units. Although if you can handle it then it's no problem.
>>
>>123197947
Single stack provides advantages in attack-move situations like forests where stacks of 2 or more might not always bring all their squads to bear during the fight. But stacks are fine in cities since they'll all teleport into position. Just don't stack too high or they'll become obvious targets for 1000kg bombs.
>>
>>123191294

I see no problem with 15 point Zwiadowci and Spezialaufklarer. These units are pretty much equal to mot-shutzen and Spadochroniarze, with better RPG but worse LMG.

Then Spec Jedi and GRU can be bumped to 35 so they aren't better than same-cost infantry SF.

Then give SASR + UDT/SEAL minimi's because that's what they used.
>>
>>123199224
>so they aren't better than same-cost infantry SF
Such as FSK?
>>
>>123200448
FSK should be 35 points, Eugen dun fucked up with Eryx pricing.

It's not that hard to assign SF to decent price brackets

25 - M72/RPG-7. M60/equivalent. FJB 40
30 - CGM2/PZF44/LRAC F1/RPG-16/RPG-VR. RPK/Minimi/MG3
35 - PZF3/CGM3/ERYX + MG3/Minimi. Napalm throwers, SAS.
40 - FJ 90, LSTR

+5 points if 15 man. Subpar LMG compensates for above average AT and vice versa.

But that's too hard for Eugen.
>>
>>123201627
Honestly I'd put the fj 90 on a league of their own, while lstr have the same firepower of an average elite unit without using an mg, fj 90 have the same anti infantry firepower of dedicated infantry killers and still get a kickass at too.
>>
>>123201627
>>123203487

Lstr, Fjb, and SAS would be better if removed entirely(turned into regular SF).

undeadable manpads are fucking disgusting.
>>
>>123204187
GIT GUD
>>
>>123204187
I totally agree. We should also remove tanks with different stats, there are too many atm.
>>
>>123204187
They're cool, stuck in factions with massive drawbacks.
>>
>>123204434
>>123204513

They're pretty gamebreaking if used properly.

>>123204528

Name one weakness NSWP or commonwealth have that isn't a meme, I'll wait.
>>
>>123204685
No mg3 and shitty recon.
>>
File: 1447793912717.jpg (21KB, 400x400px)
1447793912717.jpg
21KB, 400x400px
>>123204685
Yes, tanks are deadly.
>this post
>mfw
>>
>>123204685
For NSWP:
-no force recon (in a force recon meta)
-no effective fire support (yes they have bmps, no they aren't effective)
-mediocre fighters
I could list more, but those three make up a majority of the pillars that are absolutely mandatory for a competitive deck, and mixing in the numerous other minor issues would dilute the my point.

No need to even talk about commonwealth considering they're the least played faction by far.
>>
>>123204810

>it doesn't have a snowflake that only germans and scandis get!

>shitty recon

>have the most exceptional optics vehicles on blu and redfor respectively

>plenty of good optics vehicles to fill in where those are too expensive

>NSWP kind of lacks decent very good optics vehicles but makes up for it by spamming recon inf
>>
>>123205326
Do you know how I know that you're shit at the game?
>>
>>123205445

Do you know you're talking to a high level player?

AmberT
>>
>>123205645
So, a shitter?
>>
>>123205645
>AmberT
>writing english correctly
Do you know how I know that you're a faggot?
>>
>>123205645
I know I'm talking to a retard because ambert doesn't speak english like that
>>
>>123205326
>only germans and scandis get

But that's half of nato. NSWP has to get superheavies to get close to the accuracy of tanks that cost a third of their price. Commonwealth is far from optimal too.
>>
>>123205698
>>123205798
>>123205841

I'm AmberT bitch
>>
>>123206242
Then shouldn't you fuck off back to reddit?
>>
>>123179743
Man i used to spend a fair bit of time in /d2g/, /wgg/ is paradise in comparison.
>>
>>123206320

Me and patton are going to put you in the own zone
>>
File: happy gommie doge.png (259KB, 490x431px)
happy gommie doge.png
259KB, 490x431px
>>123206331
Thanks anon~
>>
>>123206320

Don't fuck with reddit, it is a superior website.
>>
>>123206242
yes and I'm madmat
>>
>>123206575
I don't know about the website but the community has been proved to be trash multiple times now.
>>
>>123206641

Why did you omit your middle name mad "4cox" matt?
>>
>>123206804
my middle name is actually 'le'
mad le matt
>>
>>123204685
CW
>every single AA piece they have is shit or has a massive tradeoff. As CW you easily have to spend twice as much in AA compared to playing EC or soviets to repel planes
>IFVs are all garbage
>No anti inf specialists and CA'75 don't have as much of an advantage as MG3 inf
>Fire support is weak
>Challenger 1s are all mediocre
EB
>all of their tanks are anywhere from barely to incredibly worse than NATO counterparts, getting worse as you get to the medium tanks that are essential to good play
>no superheavies
>no good IFVs
>bad fire support vehicles
>1 card of usable ASFs, which isn't even that great anyway
>>
>>123205201

Isn't spec jedi force recon?
>>
>>123207594
I'm referring to hachinana/brdm-3/lav-25. Jednotky can't push unless they're part of a bigger force.
>>
File: imblying.jpg (37KB, 500x500px)
imblying.jpg
37KB, 500x500px
>>123207032
>implying the tracked rapist is bad
>implying it's worse than rolands(!)
>implying a 6/5 AV transport is bad
>implying eryx are not the best firesupport inf
>implying the moderna is not a superheavy (bad but superheavy nonetheless)
>implying the vydra-2 is bad
>implying mig-23 are not pretty decent compared to nato sub-100pts asf
>implying the czech mig-23 is not meta
>implying mcdonalds mig-29 is not workable
The rest is true. However,
>not mentioning recon
>>
>>123207032

CW
>every single AA piece they have is shit or has a massive tradeoff. As CW you easily have to spend twice as much in AA compared to playing EC or soviets to repel planes
>IFVs are all garbage
warrior milan and th-495 aren't that bad
>No anti inf specialists and CA'75 don't have as much of an advantage as MG3 inf
Gurkhas combined with fire support work fine
>Fire support is weak
AVRE
>Challenger 1s are all mediocre
too bad they have other tanks to fill in like the MEXAS

EB
>all of their tanks are anywhere from barely to incredibly worse than NATO counterparts, getting worse as you get to the medium tanks that are essential to good play
meme
>no superheavies
moderna, its a bad superheavy, but a superheavy nonetheless
>no good IFVs
meme
>bad fire support vehicles
PRAM
>1 card of usable ASFs, which isn't even that great anyway
Irrelevant when they have the best SAMs in the game
>>
>>123208985
>no good ifvs is a meme
holy shit you just dismissed half of the meta with one word
what a pro player
are you ronin by any chance?
>>
>>123209232

I already told you FAGGOT I'm AmberT ofc, none of you believed me because this is 4chan home of the nerds.

Its meme as fuck to consider BMP-2s a bad IFV when they cost almost nothing and carry mot schutzen.
>>
>>123208621
Vydra 2 is decent, too bad it only comes with questionable infantry. Mig-23s are decent compared to NATO sub-100pts ASF, which nobody uses because they're shit so that's not exactly stellar praise you're dishing out there.

6/5 AV transport trading firepower for that armor is bad, because the armor is nearly useless. It's gonna be fighting VDV90 and GRU and basically everything redfor kills it just as well as if it had two armor. In ranked it's also gonna be fighting eryx and jaeger, so the armor could be a bit of a boon sometimes, but firepower would still be better because the role of IFVs in forests is not to tank RPGs. The armor could've been useful if it was fast and you could use it to tank 1 tank shot at range as you fastmove into a forest or whatever, but..it's not fast.
>>
File: 2Zbwdpc.jpg (147KB, 800x435px) Image search: [Google]
2Zbwdpc.jpg
147KB, 800x435px
Daily reminder that HATObabies will ban you from lobbies if you use this unit

Im looking at you Refugee's 90
>>
>>123208621
>implying the tracked rapist is bad
>implying it's worse than rolands(!)
It is unless you are in a sitskrieg. I'd also rather pay 10pts more for an all around AA system instead of paying 90 for the anti helo and anti plane variants.
>implying a 6/5 AV transport is bad
Doesn't matter when the Rarden is such a steaming pile of shit. 2A72 units can literally just drive into range tanking fire then gunning down the Warrior, let alone at closer ranges where the Warrior auto loses against anything worse than a BMP-2.
>implying eryx are not the best firesupport inf
They aren't. Eryx was meta because they had the glitch that allowed them to fire in CQC ranges, now that all FIST teams can do that and napalm launchers all have 4HE, they are at best in the middle of the pack.
>implying the moderna is not a superheavy (bad but superheavy nonetheless)
If it loses to literally every other high end tank but the leclerc, calling it a superheavy is charitable.
>implying the vydra-2 is bad
If you have to take motostrecli to get it, it's not that good. Bmp-2 is saved from being terrible by coming with mot-shutzen.
>implying mig-23 are not pretty decent compared to nato sub-100pts asf
Doesn't matter when NATO can pay 120 for vastly superior performance
>implying mcdonalds mig-29 is not workable
150pts for 2 R-77s and trained vet is very close to the edge of workable
>>
>>123210489
>Eryx was meta
eryx is still meta because they have >300 suppression against INF, unlike normal FIST teams with 50; they're like pre-nerf spetsnaz that also annihilate tanks

>>123210043
I thought it was another poster, assumed we had laughed you out of the thread.
>>
>>123210489

>>>/lgbt/
>>
>>123210489

the czech Mig-23 ground attack can bust challenger 2s from the front if both missiles hit

Its basically a mig-27 without the gun, you get it at the same veternacy
>>
>>123210731

You'll never repel me from this thread because I have the backing of all of reddit.

Every single redditor on r/wargame is cheering me on knowing that 4chan was defeated on this day.
>>
>>123210873

>some faggot saying a couple of units are and are not meta
>some great victory

you sir, are the definiton of cancer, and are the reason this community is dying

go make some more BTR-90 OP threads
>>
>>123210807
iirc it comes at one vet level lower actually

not that it isn't good, it's a great AT plane, but like much of the decent NSWP kit, it's just a watered down version of a soviet unit
>>
>>123210807
Pretty sure the math doesn't work out for challenger 2, only 27K can kill it in one run.

30AP-23AV => 7/2+1 => 4.5 damage per missile, +1 from the gun. M1A2 and 2A5 are 2 hit kills with the missile, Challenger 2 scapes by with 1HP.
>>
>>123211023

B-b-but bradley op11111

Nice hypocrisy you rampant slavaboo.
>>
File: new dog in town.png (502KB, 907x605px) Image search: [Google]
new dog in town.png
502KB, 907x605px
>>123210731
Yet SMAWs are the new go to NATO fist, I wonder why?
>>123210807
No it can't, you need 30AP missiles for that. The entire point of the MiG-27 is the gun, the missiles do a few bars of damage then the gun does another guaranteed 4-6.
>>
>>123211193
The formula breaks down for that particular combination for whatever reason, 23AV takes 5 from 30AP.

>>123211346
>Yet SMAWs are the new go to NATO fist, I wonder why?
The new goto for who? Priyad, who spams riflemen+marines+deltaforce? The guys playing blue mech/moto, spamming jaeger and eryx? You and your friends?
>>
>>123211613
>The formula breaks down for that particular combination for whatever reason, 23AV takes 5 from 30AP.
Just tried this in game and it seems 28AP does 4 damage to a chally2, is this missile specific?
>>
>>123210043
The 15 pt BMP-2 and BMP-1D are the only useful BMPs. Every other BMP is shit.
>>
>>123212547

https://www.dropbox.com/s/lon0cgmjfqwq1oi/WargameRD_Hidden_Knowledge_Spreadsheet.xlsx?dl=0
>>
>>123212547
Whoops, misread the post.
>>
>>123211613

lol priyad
>>
>>123211613

Priyad? That's how I spell autism.
>>
who faust here
>>
>>123204685
for Commonwealth

>bad recon infantry
>bad IRAA
>no heavy AA at all
>worst MANPAD selection of any coalition in the game
>bad infantry ATGMs (low range and accuracy)
>no fixed wing F&F ATGMs at all
>no helicopter gunships
>no napalm launchers
>no 120mm morters
>bad MLRS
>bad heavy tanks (not a huge deal, but kind of shitty)
>>
File: 1447258477433.png (65KB, 359x361px) Image search: [Google]
1447258477433.png
65KB, 359x361px
>>123213583
>no fixed wing F&F ATGMs at all
kahu you shit

>bad MLRS
>>
>>123213953
>HE MLRS that isn't uragan or BM-24
It's bad
>>
>>123213953
I forgot entirely about ANZAC having the kahu, my bad.

The HE M270 is not a good unit.
>>
>>123211346
You can get nearly the same toy form denmark, with Ilostottegruppe '85, trading 1AP and shock training for access to a 5pt transport.
>>
>>123215950

That shock training matters a bunch since SMAW can run away from enemy shock, but Ilostottegruppe can't.

SMAW come in LVTP-7A1, which is better than Gavinbox.
>>
>>123211278

it was a thread that ripped the extact same photo from the OP in the thread below it about buffing TOW 2 carriers

sorry if the irony is lost on you
>>
I got tired of complaining that IL-2-like missions don't exist so I decided to learn DCS mission scripting today so I could make my own.

Anybody want to help me test it?

Right now all it has is the pilot/plane system like IL-2. Each team has an allotted number of planes/pilots. When a plane is destroyed and/or a pilot is killed, they get deducted from the pool.

If you change slots while in the air, you'll count as a dead pilot and destroyed plane. You can still change your slots around when you've landed without any penalty.

It's all kinda futile because it's not like I can convince a server to run a finished version of this but whatever.
>>
>>123219396
yes, I want in.
>>
>>123219701
>>123219396
Forgot to say I have a server up and running at 108.75.152.174:10308

It should show up on the server browser as something like "IL-2 Testing" unless they changed the ports.

So far I've noticed that ejecting pilots sometimes counts as a dead pilot when it shouldn't. I think I know how to fix that. Next would be working on ground targets and the notifications that come from attacking ground targets.
>>
>>123219396
You can just release the script or the mission and people will start to use it if it's fun.
A long time ago i wanted to make a mission type where you could capture areas sort of like a PR but for DCS, but lua is just a pain coupled with the brilliantly undocumented ED stuff.
>>
>>123220362
I'm going to go back to working on script and shut down the server. I want to start ground objects/objectives.

Here's the mission file if you want to mess with it.
https://dl.dropboxusercontent.com/u/15133164/MP-Objective.miz

The two bugs I've found so far is that changing slots after you've ejected but BEFORE you finish crashing your plane will cause your pilot to count as dead. The other is a crash on exit, but I'm not sure what caused that as it's the first time it's happened.
>>
File: 1447242231853.jpg (288KB, 1150x767px) Image search: [Google]
1447242231853.jpg
288KB, 1150x767px
Is there a way to order your loadouts in DCS so they aren't just in the drop down box randomly?
>>
ded
>>
File: wtf dcs.jpg (25KB, 389x173px) Image search: [Google]
wtf dcs.jpg
25KB, 389x173px
>>123175418
>>123181514

It has taken me 6 hours to get this far. It keeps fluctuating between 8 KB/s and 100 KB/s.

Why.
>>
>>123231638
If you cancel the torrent, it'll ask if you want to download the old fashioned way. You'll have to start over, but the download will be magnitudes faster.

Just make sure your Updater is up to date before doing that.
>>
>>123232131
If I didn't already wait 6 hours, I'd have given this a try. I'm just going to see it through. It's 3/4 of the way anyways.
>>
>>123233414
I left my download running and did a bunch of chores, after like 3-4 hours it didn't make much progress. I closed it, updated it to the latest updater, then downloaded it the old fashioned way and got the whole thing down in like 10-20 minutes.
>>
It's getting there.

I've added some ground targets, but what's important is that the mission creator lays down colored zones to designate the target areas. The bulk of what I've done is setting up for keeping track of what's left in a target area and reporting on that.

Communication is super critical to making an interesting game mode. It's one of the biggest things lacking in DCS multiplayer. Nobody cares about anything because they don't know anything. I want to change that.

When a ground target is destroyed, it'll be deducted from the target zone that it's in, but that part is still WIP and needs to check which zone it's in so it can figure out which zone to deduct points from.

I also want there to be a message alerting players of both sides which zone is under attack and where it is that way fighters are engaged in what the ground attack is doing. If they notice their allies are attacking a target area, they'll know to fly towards it because it's probably going to draw the attention of the enemy CAP looking for easy kills.

I want to trick players into accidentally working together and playing as a team.
>>
What is the best wargame and why is it War in the Pacific: Admiral's Edition with Scenario DaBigBabes-B extended map edition?
>>
>>123237880
You're doing god's work, based anon. But for the love of all that is holy, please include an AWACS,GCI. A big problem with communication is getting everyone on the same page about potential threats/targets. Especially if they aren't all on the same teamspeak. It would also make things easier for noobs like myself that don't have the jedi telepathy to just know where tiny specs on the ground are without any kind of guidance.
>>
>>123237880
Want to know my secret? Fake threats. Tell them there's a major threat preventing them from taking off, or from going somewhere. They'll discuss how to defeat it on their own, or talk about it. Just lie to them.
>>
I fucking hate Lua.

That is all.
>>
File: 1403656300528.jpg (20KB, 608x360px) Image search: [Google]
1403656300528.jpg
20KB, 608x360px
>>122837672
gimme a playlist, im a lazy fuck
>>
>>123238156
U wrong:
Tactical - Flashpoint Campaigns
Sttrategical - War in the East
>>
>>123237880
ohey why
>>
>>123211193
Eugen uses a damage table that they filled beforehand, and they fucked up at 27 AP. 28 and 30 AP missiles get a bonus 0.5 damage. The hidden spreadsheet heat damage table is accurate.
>>
>>123214791
>uragan
It's bad too.
>>
>>123212791
>>123212826
'eryx is better than smaw because reasons'
"Yeah that's why smaw is the go-to fist unit!'
'nope, everyone good uses eryx, even the US-only general avoids smaw'
"Autism!"
>>
Is there any major reason not to take smaws? So far I've been satisfied by their firepower, especially coupled with the lvtp-7a1.
>>
>>123249709
>priyad
>good

k den
>>
File: 1447942145287.png (87KB, 203x269px)
1447942145287.png
87KB, 203x269px
>>123250769
better than you desu senpai
>>
>>123213535
me
>>
>>123237880
But no server is going to replace their custom-made shittyass mission with something that actually makes sense
>>
File: BEST PAYPAY.jpg (26KB, 637x478px)
BEST PAYPAY.jpg
26KB, 637x478px
>>123251026
>unironically weebposting

What are you, some kind of Degenerate?
>>
File: chadlel.png (108KB, 205x229px)
chadlel.png
108KB, 205x229px
>russian planes are so shit that even t*rks easily shoot them down
>>
>NATO just shot down russian aircraft over syria

oh boy

Better study some more nato aircraft in DCS to be prepared for WW3
>>
>>123250694
They only reason not to is if your running NORAD and want to run Eryx teams instead. They overlap too much in role to take both.
>>
>russia violates airspace of bunch of countires
>putin no bls stobb

>russia tries to violate turkish airspace
>gets shot down within minutes

Beautiful
>>
>>123253474
The Russians are saying both pilots ejected, so most likely the diplomats wont even be braking a sweat over this one.
>>
File: smug anime girl.png (306KB, 593x540px) Image search: [Google]
smug anime girl.png
306KB, 593x540px
>>123252347
>says the guy unironically namefagging
>>
>>123250694
If you're norad eryx is just plain better. If you're pure USA it depends on your other infantry, assault engis will need the AT help, marines/riflemen with AT4 won't.
>>
>>123250769
hi uuuuu how ar u? salty? shouldn't have eaten so much nuts
>>
>>123226238
They seem to be in alphabetical order, so adding [CAP] or something as first word should work?
>>
>>123253601
>Believing anything the turks say
oh you naive little cunt.
>>
>>123253601
>within minutes
The strip of land was 1.7km long. How long does it take at, say 1500km/h?
>>
>>123257431
At 800 km/h subsonic speeds it would still take less than 15 seconds.
>>
guys, CMANO torrent where?
>>
>>123263883

http://rutracker.org/forum/viewtopic.php?t=4575734

Here, but you need to register.

Think I have the torrent file on my PC at home, I'll send the magnet link when I get back if you want.
>>
>>123263972
hey that's top work anon thanks a bunch. In the meantime I'll try the rusky one
>>
>>123257245
Russia dindu nuffin, he's a good boy
>>
File: 1411126305761.jpg (70KB, 800x600px) Image search: [Google]
1411126305761.jpg
70KB, 800x600px
>>122819220
In your opinion, what makes Men of War: Assault Squad 2 so good?

And if you don't think it's good, why?

I realize the company barely changed it from the previous installment, but I'm talking from the perspective of someone who's just played this one.
>>
>>123265913
CoH sucks and there's not much choice for populated rts.
>>
>>123266294
Imagine MoW with the production values and music of CoH 1

My fucking dick
>>
>>123266554
Did coh actually have good music i don't remember any of it really.
>>
>>123267067

Don't remember CoH1 but CoH2 has some really good music
>>
>>123267067
>>123267204
British music always stuck out to me, but I also liked America's/Germany's themes

https://www.youtube.com/watch?v=2nN7PzlqsSg

Also, a very small thing - but I find including catchy, well voiced unit quotes adds so much to an RTS. Of course it adds no practical value but it just feels so good to play after a while for little things like those.
>>
File: never again.png (17KB, 406x187px) Image search: [Google]
never again.png
17KB, 406x187px
>24 hours later
>>
>>123253601
>Flying 1km away from Turkish border
>Violating airspace

>Knowing that a plane was going to bomb terrorists and not harm your country anyhow
>Shoot it down

Kebab removal when
>>
File: 1445623405718.gif (244KB, 482x500px) Image search: [Google]
1445623405718.gif
244KB, 482x500px
>>123252347
yes
>>
>>123262830
>Bombing civilians is okay when Russia does it.
You only care because Turks are kebabs. Slavs have been violating their airspace over and over and finally got slapped for it.
>>
>>123265913
It's pretty much the last modern RTS besides gookclick that expects players to apply themselves and git gud. It doesn't pull any punches and I really like that. Controlling units is more than just 'move, stop, hold fire', which gives it infinitely more replayability than stuff like Wargame, IMO. It's a shitload more engaging and exciting even as a spectator(I'd never watch 'competitive' Wargame because it's just a bunch of really slow moving or static boxes for 40 minutes with very little interaction from the players.).

The freedom of tactics is absolutely unmatched and offers a lot of diverse playstyles, and unlike Wargame, there is an actual mod scene to keep things fresh. I'd say it's probably the best RTS out right now. Just the right balance of realism and good gameplay. Sure it's rough around the edges in certain places, but it's a hell of a lot better than CoH2.

>>123267067

https://www.youtube.com/watch?v=tULhrb0zeTk

Panzer Elite had some pretty good tracks.
>>
>>123271191
>le russia bombing civilians meme
ISIS apologist by any chance?
>over and over
I counted 2 times.
Also why would you shoot down a plane that you know will bomb terrorists and not your country instead.
Or you know, USA violated Sweden's airspace as well, why didn't Sweden shoot US aircraft down?
>>
>>123272337
>Russia keeps violating their airspace
>Turkey changes their ROE because of an airliner being shot down
>Has constant airspace violations by Syria as well
>Warned the aircraft in this incident 10 times in the span of 5 minutes
>Got no response
>Shot it down as a result

WOWEE SUCH AN OUTRAGE.

Get the Putin cock out of your mouth. We would have done the same thing to an armed, unknown bomber in our airspace ignoring warnings.
>>
>>123272475
>"Warned the aircraft in this incident 10 times in the span of 5 minutes"
Turk pilots must speak fast to warn 10 times in the span of 10 seconds.
>>
>>123272475
>Russia keeps
lel
>Warning the aircraft that's actually flying in Syrian territory where it's allowed to fly
>Got no response because it was flying in a territory where it was authorised to fly
WOW
>Get shot down in a territory where it was authorised to fly, even according to the Turkish data they provided
"what is authorisation to fly"

>Get the Putin cock out of your mouth
I think it should be considered as mental illness of seeing "Kremlin Agents" and "Putin's personal hired internet activists" in everyone, who agrees with Russian position.
>>
>>123263972
>rutracker

everytime.
>>
Turkey about to be thrown under the Kamaz by the US.

get comfy lads.
>>
>>123274394

Roasted right on time for thanksgiving
>>
>>123273267
>Implying /wgg/ isn't the biggest bunch of Slavboos
>Implying they aren't Putin apologists.
>>
>>123274658
Putin is the savior of the Slavic mongols, and as a Slavic mongol, i support that.
>>
File: british laughing.gif (1MB, 435x331px) Image search: [Google]
british laughing.gif
1MB, 435x331px
>>123272821
>10 seconds
>>
>>123274949
That's how long it takes for a jet to travel 3km senpai.
>>
>>123275398

This is flightstick general, you can't expect people to know that.
>>
>>123275398
>>123275809
>Believing anything Slavshits have to say.
>>
>>123276153
But senpai, that particular info was disclosed by the turks.
>>
>>123276153

According to Turkey's own map they flew 3km through a Turkish salient on the Syrian border, even if they were going 500kmph they would have spent maybe 20 seconds in Turkish airspace, that's not enough time to determine an airspace violation, make the decision to engage, lock, fire missile and have it connect. Either the F-16s fired before the violation took place or the missile hit when the Russians were in Syrian space.
>>
>>123276497
>>123276287
>Hey, you're entering our airspace
>Hey, you're entering our airspace, stop.
>Hey, seriously, don't fucking come in our airspace
>Last warning, dumbass.
>Okay, you're in our airspace, turn around or get slapped
>Welp, you're getting slapped
>"BUT WE'RE SPEEDING THROUGH TO THE OTHER SIDE IT DOESN'T COUNT!"
I don't think you understand how airspaces work. Your airspace is pointless if you allow people to purposefully pass through it as long as they take shortcuts. Even we stop people before they even enter our airspace in the first place. That's the entire fucking point of air patrols.
>>
>>123276901
are you really getting this desperate
>>
File: Damage control.jpg (338KB, 450x3082px) Image search: [Google]
Damage control.jpg
338KB, 450x3082px
>>123277050
Shill harder. Russia deserved it.
>>
File: 1448385829256[1].jpg (48KB, 589x426px) Image search: [Google]
1448385829256[1].jpg
48KB, 589x426px
>inb4 Russia starts arming the turk-based PKK
>>
>>123276901
>"BUT WE'RE SPEEDING THROUGH TO THE OTHER SIDE IT DOESN'T COUNT!"

That's pretty much how it is though, airspaces get skirted all the time due to pilot error or instrumentation error, you don't fire a missile every time that happens.

Turkey fired at a foreign military target in a foreign country, full stop.
>>
>>123277273
>Border embroiled in war that spills over all the time
>Constantly air-space violations of armed aircraft that can potentially get your people killed
>Not guarding said borders and airspace emboldens others to stretch their combat zone further into your territory

It's really that fucking simple. Don't like it? Avoid the fucking airspace. Russians are known for pulling this kind of shit all the time. They'll push the envelope until they get pushed back because they are ballsy fucks that have to occasionally get their shit slapped or they'll act a fool and do whatever they think they can get away with. Russia just got another seasonal reminder that they aren't invincible, and that not everyone is afraid of them. Big fucking deal. Nothing will come of this, and everyone will move on back to their regularly scheduled fear-mongering about ISIS.
>>
File: 1400994442464.jpg (317KB, 1920x1080px) Image search: [Google]
1400994442464.jpg
317KB, 1920x1080px
>mfw russian jets continue to violate turkish airspace
>mfw this time they'll do it with escorts
>mfw their airforce is still 20 years behind NATO so they'll all get shot down anyway
>>
>>123277596
>Russia just got another seasonal reminder that they aren't invincible, and that not everyone is afraid of them.

You think Vladimir "Gas The Hostages" Putin is going to be shook up about a single plane going down? The corpses have barely hit rigor mortis and he's already using them to bring public attention to how bad Turkey is for supporting ISIS.

If anything this benefits Russia, it'll drive another wedge between Turkey and the other NATO members since the likes of France are now a lot more receptive to the idea of coming down on kebabs.
>>
>>123277126
>damage control
The irony is not lost on me senpai~
>>
File: ah yes I see.jpg (15KB, 457x480px)
ah yes I see.jpg
15KB, 457x480px
>>123277872
>mfw they get their shit slapped by 'monkey models'

>>123277901
>You think Vladimir "Gas The Hostages" Putin is going to be shook up about a single plane going down?
He's not a complete idiot, just really fucking greedy. He'll back off and has no intentions of starting up anything remotely resembling a shooting war with an actual member of NATO. Russians are three hairs away from being baboons and just do shit like this occasionally. They calm down and fuck off to try the shit elsewhere whenever they meet any real resistance. Russians don't give a fuck about some pilots and a shitty bomber, and aren't about to open the can of worms of fighting Turkey, or antagonizing them with direct force by flooding their airspace or some shit.

Calm down. Putin's just a mobster, at the end of the day, and his KGB attitudes and methods haven't really changed any. He'll do whatever he thinks benefits him the most, and a war with Turkey wont benefit him at all.
>>
>>123277596
It's okay, next time any NATO airplane violates Russian airspace for 17 seconds or flies next to the border, it'll get shot down no matter what

Btw Greece for some reason did not shoot down Turkish planes despite them violating the border multiple times, great logic you got there though. http://greece.greekreporter.com/2015/07/17/turkish-fighter-jets-violate-greek-airspace-again/

Oh and yes, there will be consequences.
>>
>>123278295
Nice narrative you got here, did you craft it yourself or did someone else do it for you?
>>
>>123278548
It's almost like a war is going on next to Turkey. We threaten lethal force all the time against Russians. Don't think for a moment that this wouldn't happen anywhere else that had to worry about violent shit spilling over their borders and potentially getting their people killed.

It's pretty easy to talk all that bullshit when you live somewhere in complete peace and don't have to worry about anything. Turks did the right thing, and Russia will think twice about testing them because they know it's not worth escalating over. Slavboos get over yourselves.
>>
Turkey (and many other countries) have "buffer zones" around their actual borders that are critical airspace

Chances are the 24 entered the bufferzone, they started their warnings and realized that the projected course crosses their borders
>>
>>123278887
Turks sure did the right thing at shooting down a plane that was going to bomb snackbars and angering Russia, bye bye tourists, gas transit, nuclear central etc. Also they gave Russia carte-blanche on putting long range trigger happy AA systems (hello S-300/400).If anything they did stupid.

And it's not like it's going to stop Russia in "violating" (we don't even know yet) airspaces, this time they'll just escort any bombers that fly near border with Su-30s.
>>
>>123279728
>bye bye gas transit

Russia's not in any position to do this without losing cash.
>>
File: Chortling Kebabs.jpg (166KB, 465x472px) Image search: [Google]
Chortling Kebabs.jpg
166KB, 465x472px
>>123279728
>Thinks Russia can afford not selling it's gas right now
>>
>>123279728
>this time they'll just escort any bombers that fly near border with Su-30s.
see
>>123277872
>>
>>123279864
They'll simply sell more to france ;^)
>>
>>123277872
F15 BABBY DETECTED
>>
>>123279795
it's not like you aren't going to lose cash in case if war breaks out.

>>123279864
>thinks that Russian economy is ruined because of the "sactions", everybody living on the streets and the only food they got is vodka.
kek'd
fyi, Russian operations in Syria is a perfect example why that statement is so dumb

>meme harder
>>
http://www.nato.int/cps/en/natohq/events_67375.htm
NATO CONFERENCE
>>
>>123280409
>thinks that Russian economy is ruined because of the "sactions", everybody living on the streets and the only food they got is vodka
I mean, That's always been the case.
>>
>>123280594
why is that fag at the rear wearing a scarf indoors, did russia stop their gas?
>>
>>123280594
When is it gonna start?

Also, post chinese decks
>>
>Russian made jet targets defenseless American bomber
>Bomber evades it and the Russian jet crashes, becoming the only weaponless air-to-air kill of a jet

>American made jet targets defenseless Russian bomber
>Bomber is promptly shot down without a hassle

Why are Russians so bad at airplanes?
>>
>>123281454
Actually it's already over, that's a VOD
NATO sided with Turkey but recommends descalation.
DEEPLY CONCERNED
>>
>>123281564
Planes are too easy to shoot down, they only invested the bare minimum research points into them.
>>
>>123281564
I don't know about that, anon, in DCS they are fucking hell to deal with outside of ideal circumstances.

>IR BVR
Ehhhh fuck off cheeki breekis.
>>
>#Russia's Defense Ministry warns #Turkey: “anyone threatening our air forces will be destroyed.” #Syria

DCS: SYRIA WHEN
>>
File: 28 hours of fun.png (18KB, 407x190px) Image search: [Google]
28 hours of fun.png
18KB, 407x190px
>>123281748
Right after DCS: F-15E, multi core support and this patch downloading.
in 20 years atleast
>>
>>123281997
You know you can cancel the download and then download via regular http right?
>>
File: THE RIDE.jpg (12KB, 360x360px) Image search: [Google]
THE RIDE.jpg
12KB, 360x360px
>>123281997
>1.4 KB/s
>>
>>123282263
I can hear the song in my head just by looking at this picture
>>
>>123282206
I've heard so, but sunk cost fallacy is killing me.
and if i cancel it, get le ebig trole and have to do it all over again...
>>
>>123281748
Might be time to start preparing that sekrit stockpile of R-77s that supposedly exists
>>
>>123280409
>the 2008 financial crisis never actually happened
>i know this because the Iraq and Afghanistan wars were still going on
>>
File: bDNn8Ww.jpg (382KB, 900x600px)
bDNn8Ww.jpg
382KB, 900x600px
>>
File: BMP-1_FI_06.jpg (100KB, 800x533px) Image search: [Google]
BMP-1_FI_06.jpg
100KB, 800x533px
THIS
H
I
S

is a bmp
>>
Should you get a message of which zone a unit was killed every time it gets killed (M1 destroyed in Zone X!), or should it just be a collective message like "Zone X is under attack!"?

Pic semi-related. Ignore the points thing, that's old.
>>
>>123284357
SOON
>>
>>123284418
No, that's a fucking JPG
>>
how can i imrpove this deck
>>
First chinese deck ever

Rate me
>>
File: dcs game mode testing.jpg (15KB, 478x49px) Image search: [Google]
dcs game mode testing.jpg
15KB, 478x49px
It's the little victories that make it worth it. Fuck Lua though.

Zone position is now reported correctly.

Now that units know which zone they were destroyed in, I need to figure out how to determine a zone's "health". I was planning on doing just the percentage of units alive in the zone, but I haven't quite figured out how to do that in code yet.
>>
>>123287392
>li jian in helo
>zhanshi
>pgz-80
>upvetting mortars
>no pgz-95
>no ztq-62g
>not putting the lie ren in z-9a or wizzy
>no ptz-89
>no j-7h
>no jh-7
>no q-5d
The airspam is real with China.
>>
>>123288157
>zhanshi
I do like to keep one card in my moto deck for maximum spam, but yeah, they're not worth the slot in an unspec deck since muhreens have a much better rpg and they don't suck
Thread posts: 769
Thread images: 148


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.