[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/evn/ - I'm not shilling, you're shilling

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 762
Thread images: 66

File: 89886.jpg (161KB, 1366x767px) Image search: [Google]
89886.jpg
161KB, 1366x767px
Discussion about the making or playing of Original English Language Visual Novels.

Do you have a question about a Japanese visual novel or a translation of it?
/vn/ is ready to answer it.

>Getting Started:
http://pastebin.com/7LsCvtq3

>Recommended Reading:
https://vndb.org/v/all?q=;fil=olang-en.tagspoil-0;o=d;s=rating

For Developers. Huge collection of guides on everything:
http://meganelover.com/post/122965940223/visual-novel-creation-masterlist

Ren'Py Download:
http://www.renpy.org/

Remember to bump the thread.
>>
File: ohtilley.png (24KB, 656x108px) Image search: [Google]
ohtilley.png
24KB, 656x108px
>>
>>120508137
> http://cliqist.com/2015/10/27/checking-sekai-projects-many-visual-novel-kickstarters/#disqus_thread
>
> when put up in a list like this, Sekai Project's track record looks so bad... with basically nothing completed, they keep getting money based on promises. Even worse since WC left.

Holy crap. I guess I'd always just assumed most of the stuff was finished.
>>
>>120518323
Amazing. You'll be remembered, brave soldier!
>>
>>120518726
The only thing that really jumps out at me on that list is lepidoptera. What's up with that?
>>
>>120518726
Hah? why are they failing I thought you needed to almost be done with your novel to get sponsored by them.
>>
Honestly articles like that are why sekai should move on from the Kickstarter model. You get put under so much scrutiny for using Kickstarter and taking peoples money before the product is out.
>>
>>120523534
>product
products. They really should focus on the ones they have and stop making new kickstarters.
>>
>http://www.dailydot.com/geek/steven-universe-fanartist-bullied-controversy/

For anyone who still thinks tumblr is benign.
>>
>>120519041
Voice licensing issues.
>>
>>120522135
HRP isn't close to being done and Sekai hyped it.
>>
>>120526295
Ah. Subject I know nothing about.
>>
>>120525272
Tumblr is exactly as benign as 4chan.

It's a website. People use it. Many people are dicks. This should not be news to anyone, especially people here.
>>
So like how often should I update my idea thread on Lemma?

I'm thinking of doing it like on a bi-daily or weekly basis since, I'm writing a Goddamn epic and it probably won't be done for years.

Probably won't have art and programming done until at least the common route is finished, but I don't want people to think I died.
>>
Whatever happened to Hanako silencing trans people? Did they silence her?
>>
>>120527702
Wasn't she still taking ideas for what to rename the vn to?
>>
Tenarium here, someone addressed me 8 hours ago on the last thread asking me if I were playing Starlight Vega when it came out. Who are you? ;D And sure
>>
>>120527702
Despite many people yelling that those guys would never shut up, they shut up LONG before the people yelling about them did.
>>
File: jesus christ.png (47KB, 587x493px) Image search: [Google]
jesus christ.png
47KB, 587x493px
>>120528241
Please stop
>>
>>120526468
Had a good demo though. I need to check their updates.
>>
>>120528603
Hi Tao
>>
Why does everyone have to get so caught up in personalities and shilling and brands, as though all devs are tripfags?

Let's just talk about the games and their merits and stop trying to turn visual novels into e-celeb bullshit.
>>
>>120529021
Hi AJ Tilley.
>>
>>120529894
How else can you sell product without shilling?
>>
>>120530293
I'm saying we should stop focusing on it. People try to sell you things. They want to self-promote because they're small time and can't afford advertizing space. It shouldn't be so shocking to everyone to the point that half the thread involves pointless nastiness and conspiracy theories.
>>
>>120530604
>They want to self-promote because they're small time and can't afford advertizing space. It shouldn't be so shocking to everyone to the point that half the thread involves pointless nastiness and conspiracy theories.

Well, it would help if devs would stop being caught blatantly cheating.

It's not just VNs, a lot of small indies resort to dirty tactics to make sure their steam games launch with positive reviews.

I do not care if someone's shilling in the thread here, it's the evn thread and we SHOULD be shilling ourselves, it's stupid that we don't.
>>
>>120532479
the only evn person i know who cheats with their reviews is AJ Tilley. I haven't heard any scandal about any other devs using underhanded tactics or getting friends/kickstarter backers/themselves under false names to write positive reviews for them.
>>
>>
>>120533338
This. I haven't heard of any scandal beyond some strange sense of dislike people here have for anyone who manages to get their game on Steam.
>>
>>120527535
If it's gonna go on for years, then once a month should be enough, otherwise people will be overexposed and lose interest eventually.

You're not the creator of Essence by chance, are you? I really liked the demo but it looks like the creator vanished into the void.
>>
>>120536479
There are some EVN devs who have made commercial games that I didn't think were very good, or all that polished, but I don't then assume that they're bad people because of this or anything.

When I play a VN, I don't judge it on the name of the dev who made it, I judge it on the quality of the final product itself, and if it's bad it's bad, if it's good, it's good. Who made it should be irrelevant.

This gets a bit trickier when VNs are made by politically-minded devs who are using the medium to express their personal thoughts/opinions about social issues, so it's hard to always remove the creator from their product, but even then you can still judge a VN based on whether it's been written and put together competently or not.
>>
>>120537183
So who in particular? Taosym?

I can't think of any political VNs or anything like that.
>>
>>120528241
Stop linking JP gay porn.
>>
>>120540245
Hey it was amusing!
>>
>>120538490
I'm thinking of Christine Love in particular. A lot of people say her VNs are really political or trying to push points (at least, I've seen it brought up on here a few times)

And you get other devs saying stuff like their vns are really political (eg taosym) and making good points about body positivity and queerness etc but... I don't really see that myself.
>>
Hustle cat is gonna get funded and then some.
>>
>>120542195
Proof that literally anyone can make it.
>>
>>120538490
Almost anything you write is somewhat political, even if you don't mean for it to be (at the very least, if you're trying not to be political, you're probably promoting what you think is 'normal'). How noticeable it is often depends on how far away the author you're reading's viewpoint is from yours.

Still, there's 'has political messages' and there's 'beats you over the head with them'.
>>
>>120542970
What does it prove about the people who didn't?
>>
>>120543152
That their game needed more husbandos/waifus.
>>
>>120536813
My demo was shit. Everybody here shitted on it.
>>
>>120543430
Was it HRP?
>>
>>120544097
No it was actually bad. Acronym MOL see if you can guess.
>>
>>120544097
One or two people actually like that.
>>
>>120544561
I didn't see much wrong with it. Why the hate?
>>
>>120544805
It was filled with filler - even more than the usual.
>>
>>120544805
Some people like slow buildup, others hate things being dragged out while nothing of import happens.
>>
>>120525272
the good thing is that they're slowly but surely realizing the hypocracy in their own system. If you search tumblr for sjw bullying, alot of tumblr users are speaking out against it.

Still though, the best way to handle SJWs is to not respond to them and delete everything they send you.
>>
>>120546615
>they're slowly but surely realizing the hypocracy in their own system

No. They are different people. Some of those people are insane and love to flock into bullymobs. Some of them are not. Why is this so hard to grasp?
>>
>really fast with art for friends project
>he keeps nagging me if ive done anything new art-wise despite not having any progress in his writing

I'll admit I could have worse complaints but this sorta bothers me
>>
>>120547059
Come on baby be my artist. I'll never treat you wrong like that guy.
>>
>>120547317
No, anon, I must be faithful and committed... until my work is done. Then I'll be the town bicycle.
>>
>>120546615
It's OK to bully those that don't adhere to your viewpoints though.
>>
>>120547059
>friend
Exactly why, if you're friends why should you worry about HIS progress?? You should trust him unconditionally.
Course, because you are an artist, you are obligated to finish the game's assets first.
>>
>>120549170
>because you are an artist, you are obligated to finish the game's assets first.

...Shouldn't be otherwise? If not anon will end up drawing assets that will never be in game.
>>
>>120549170
This is probably sarcasm but I do trust him, I just find it very annoying to be actually nagged about assets when his own progress bar hasn't budged.
>>
>all those dramas and controversies in vn making these days

Whatever happened to writing stuffs just for the love of it? You guys make me look like an old geezer.
>>
>>120550839
For some reason VN seem to attract some real shitheads. I'm guessing the low amount of work and high amount of support they have. Adventure games don't seem to have all these issues.
>>
>>120550839
Love doesn't pay the bills.
>>
I'm going to recruit an editor.
>>
>>120553079
Sure she does.
>>
>>120553963
what's your project
>>
>>120551356
This. It's pretty easy to make a completed VN with all the simplified coding on offer. If it involved more coding and was harder work, you'd get a lot less asshats who think they're experts on game design.
>>
>>120557119
eternal
>>
>>120528241
I backed the KS, so I should be getting a key. I like watching Lets Plays, so it's more interesting when I'm familiar with the vn in question. I'll message you on youtube when I get my key.
>>
>>120557119
Magnificent
>>
>>120550839
No-fun devs ruined the scene even more than it was.
>>
>>120561121
What is a fun-dev?
>>
>>120561164
Devs who are aren't prone to anvil dropping, for starters.
>>
>>120561474
You want me to bring the hammer down?
>>
File: Ginxhou basecensored.png (83KB, 490x700px) Image search: [Google]
Ginxhou basecensored.png
83KB, 490x700px
>>120541553
>And you get other devs saying stuff like their vns are really political (eg taosym) and making good points about body positivity and queerness etc but... I don't really see that myself.

If the messages are there, then they're subtle. Jouya called herself pudgy, but didn't seem embarrassed by it. Nadia is pudgy, but Toko seems attracted to her body type (she said she's like a marshmallow). The only times I can think of when a characters body type was brought up in a negative way, was when Devon made fun of Toko's looks and Toko calling Ginxhou very thin. Devon also seems to think that Ginxhou's appearance reminds her of a zombie.
>>
>>120561940
Ginxhou where are your arms?? ;-;
>>
>>120546615
>the best way to handle SJWs is to not respond to them and delete everything they send you.
That's kind of hard to do on Steam forums and if you try to moderate them, then they claim you're censoring them and make up bad things about you. How do you think Hanako Games should've dealt with those people that demanded the name of her game be changed?
>>
>>120548024
Which is the moral lesson that Analogue: A Hate Story teaches. If a society doesn't agree with you, you just wipe out all of Macross Korea.
>>
>>120562415
Exactly, if you respond to everyone elses comments and just ignore the "why doesn't your game have (minority of choice)" those will stand out and make it obvious what you are doing.
>>
>>120562627
Responding to those people will make it worse, though. You literally cannot win no matter what you say.
>>
>>120562415
>then they claim you're censoring them and make up bad things about you
This is not unique to SJWs. GGers will do the exact same thing. They're two sides of the same horrible coin.
>>
>>120562991
Sometimes "Hey I know I fucked up. I'll do better next time." will work, but you have to kinda... be sincere about that. Or convincingly sincere at least.
>>
>>120562991
How about typical PR response that looks like it could be copy/pasted into just about any situation.
>Thank you for your concern about___. We at ___ are always glad to receive fan feedback. We currently have no plans for ___, but will consider all fan feedback going forward.

That, or I pretend to be my own community manager, so that people don't know I'm the boss, so they can't bitch at me.
>>
>>120562627
This is why so many AAA people fuck off and decide to not engage fans at all.
>>
>>120563181
That would only work if people aren't calling for you to immediately "fix" the "mistakes" they believe you made.
>>
>>120563371
Yeah, you really expect we have no plans to include trans/black to go over well?
>>
>>120562258
It's the baselayer Tao draws different outfits, poses, and expressions on. Having it can be a real time saver and allow for more consistent proportions among all the variances of the sprites. You can see nipples and Nadia has pubic hair. Thank you rpaextractor.
>>
>>120563824
Just skip that part then.
>Thank you for your concern about___. We at ___ are always glad to receive fan feedback. We will consider all fan feedback.
>>
File: 8lKXD98.jpg (505KB, 1440x2648px) Image search: [Google]
8lKXD98.jpg
505KB, 1440x2648px
>>120525272
tumblr is lovely
It's sad that you have to post about killing yourself for people to change their reactions though
>>
>>120550839
I'm releasing all my VNs for free as a matter of principle. You're not alone, anon.
>>
>>120564418
Nothing changes the opinion of a rabid teenage girl other than being submerged in water until they're half-drowned and have a religious experience.
>>
>>120564418
I still can't believe tumblr users reacted so badly about fanart drawn about a show on Cartoon Network. I sometimes think that this is a sad era I live in.
>>
>>120564491
It must be nice to be so privileged that you can afford to work for free.
>>
File: 1440802554722.jpg (799KB, 1080x1080px) Image search: [Google]
1440802554722.jpg
799KB, 1080x1080px
>>120564418
>That reblog
>Zamii's not even white
>>
>>120564602
>I still can't believe tumblr users reacted so badly about fanart drawn about a show on Cartoon Network.
Like you've never seen anons react badly about something completely stupid?
>>
>>120564184
I mean I kinda figured that since I've seen his drawstreams. I was trying to be silly.

HOWEVER, that was in the game files itself? Does everything just layer on top of that rather than having ten different sprites for one pose and ten expressions or something?

I am interested.

I love the little details like this.
>>
>>120564418
>Muh oppression
>Muh privilege
I don't understand first worlders...
>>
>>120564682
I work 40 hrs/week at my day job and work on VNs in my free time.
>>
>>120564786
Like they care. Once a group of bullies decides that someone deserves to be targeted, no amount of truth is going to make a difference. Everything you do is wrong. It just is.
>>
>>120564418
Why does asshole get to have their URL blacked out? I want to believe they're a troll but I just don't know anymore...
>>
>>120564682
I can maybe afford to release 1-2 game jam length vns for free, but after that if I don't start charging or being commissioned, then I won't be able to afford to make any more vns.
>>
>>120564946
>not having to work 80 hours a week just to earn a couple dollars a day

fucking privileged scum

Privilege theory has some large inherent flaws. While I'm not being 100% facetious about my original statement, because it's true that not everyone can afford to do that, I am being a bitch on purpose.
>>
>>120565017
Want someone to hate? Try this winner:
http://knowyourmeme.com/photos/1035302-zamii070-harassment-controversy
>>
mfw someone on my dash thinks you can get arrested for drawing porn of cartoon characters.

Hello police yes you're going to need to arrest the ENTIRETY of deviantart.

>>120565406
I don't want anyone to hate, I just find it ridiculous that people are allowed to tell people to kill themselves and get protected from any kind of backlash.

If you're such a fucking fan of call outs, why do you get to be immune?
>>
>>120564827
>that was in the game files itself?
Yes, though I was surprised to find them there. Only Toko, Devon, Ginxhou, and Nadia had them. Devon and Toko are definitely lust demons. Seriously, check out Devon's baselayer (that's a euphemism I'm going to start using).

I've only checked out the art, so you'd be better off asking Tao or whoever at Lupiesoft did the scripting about how the sprites are layered.
>>
>>120565583
>mfw someone on my dash thinks you can get arrested for drawing porn of cartoon characters.
It's not impossible, just very unlikely.
>>
>>120565583
You can, if they are underaged.
>>
>>120565894
I've only heard of anything happening twice and while I don't have knowledge of every arrest record ever, the chances seem so slim they're hardly worth mentioning.

Why waste time arresting someone (like Rebecca Sugar, apparently) for weird fantasies when there are actual kids getting hurt out there?

I think I'm just irritated that people are flipping their shit over EEE porn because I grew up with deviantart which is full of much creepier shit, still featuring underage characters.
>>
>>120566758
Finding people hurting actual kids is hard work.
>>
File: 56202.jpg (105KB, 640x480px) Image search: [Google]
56202.jpg
105KB, 640x480px
>>
>>120557959
You think you'd give it to someone that doesn't try ass kissing devs for free review keys saying he love their games, when in reality he hates their games with a passion in previous reviews.
>>
>>120569131
They look same-ish
>>
>>120571883
He should just be like JP and pirate all his games.
>>
>>120573861
100% realistic for Chinese(?) highschoolers then
>>
>>120574058
Might as well, when JP pays for a game he'll just give you a shittier review cause *gasp* HE had to pay for it.
>>
>>120565583
>mfw someone on my dash thinks you can get arrested for drawing porn of cartoon characters.
In Canada, they can.
>>
>>120574058
>>120577629

>paying can change my opinion about this work

Seriously, how much truth is in this?
>>
>>120580048
I proofread games from different devs. 1st dev that didn't want to give him review copy, so he bought their game and annihilated it, not to his liking. The dev told the other dev about what happened. So the 2nd dev gave him a copy. Got much better score and review. The first devs game is clearly better than the 2nd devs. Even steam reviews says so. So yeah I don't believe crap from anything JP reviews.
>>
>>120580048
The opposite is true, actually. Paying can sort of force you to try and enjoy it, or convince yourself it has more merit. Most people do not purposely play romance or fetish games they do not enjoy for a few hits on a website, though.
>>
>>120580681
>So yeah I don't believe crap from anything JP reviews.

Does anyone? He's good for a laugh, but I've seen three or four reviews where he complained about the games in question being filled with typos while his review was filled with typos and sentences that just don't make sense like he didn't bother proofreading it at all.
>>
>>120580681

So he thinks he's entitled to every work out there just because he's a "professional" reviewer? That's rather upsetting.

>>120580917

I'd wonder about that. The price tag doesn't decide on whether I find something enjoyable or not. That said, I just don't see the reason to review something if it's not actually your cup of tea.
>>
>>120581308
I think that's why he likes to ass kiss the popular evn devs so he doesn't have to pay for any games and give "unbiased" review.
>>
>>120557959
Thanks anon but you backed the KS, you keep it ;D Be unfair of me to take that away, I'll ask the dev when it comes out instead
>>
>>120583102
Fuck off with that emoji shit, please.
>>
File: 1411034873494.jpg (77KB, 504x470px) Image search: [Google]
1411034873494.jpg
77KB, 504x470px
Is there a way to fix text in the namebox flashing when a transition occurs (i.e. sprites changing expressions) when you'r eusing 2 window textbox variant in renpy? The namebox itself stays put with "window show" but the text blinks in and out. I can't find anything on lemma (except for a couple old threads that are like "yep, that's a problem").
It's not a huge deal-breaker that will ruin everything forever, but it annoys me.
>>
Should I do Yuri samurai or cyberpunk harem?
>>
is anybody listening?
>>
>>120584892
Try your best at fixing it. As a player, I hate such things.
It's ruining text, one of the 3 foundations of the medium.
It's the equivalent to your game's walking animation being broken.
You see it often and it stabs at your eyes
>>
>>120580681
What games where these?
>>
Echoooooooo
>>
File: maxresdefault[1].jpg (70KB, 1280x720px) Image search: [Google]
maxresdefault[1].jpg
70KB, 1280x720px
>>120594545
In the mirror?
>>
Noob renpy question: How do i get moveinleft to be really slow?
>>
>>120571883
When did he ever do that? Also, hi AJ Tilley.
>>
>>120580917
At the end of some of JP's reviews he says whether or not he thinks it's worth its price tag. Telling people to wait for a sale can lower the dev's revenue.
>>
>>120589046
You should do a yuri cyberpunk samurai with a harem.
>>
>>120596059
>Telling people to wait for a sale can lower the dev's revenue.

Oh, god. Guess I'd better never tell anyone that AJTilley's game is only an hour long. I mean, if I told people it isn't worth $15, I would be a terrible person taking money out of his guinea pig's mouths.
>>
Anyone wanna be a proofreader?
>>
>>120596409
Anyone else get banned from Divine Slice of Life's forum yet? He hasn't tried deleting negative reviews has he?
>>
>>120580681
>The first devs game is clearly better than the 2nd devs. Even steam reviews says so.
Did you account for the fact that people have different tastes?
>>
>>120589729
thing is, I took a look at some renpy-based EVNs I kept on my HDD for one reason or another, and they all have this problem (except Juniper's Knot because it doesn't use nameboxes), so I can't even be sure it's fixable, though I have a suspicion it's a problem with the newer versions of renpy.
>>
>>120596605
He flagged them as abusive, iirc, and bullied the poster into changing it to positive
>>
>>120596675
I think this is why many games don't use transitions for expression changes, only for characters appearing/disappearing.
>>
>>120596770
http://steamcommunity.com/id/Mournful3ch0/recommended/348540/

This was a negative review originally, see the comments thread.
>>
>>120596770
>Well, I don't have a whole lot to say about it other than in under two hours, I managed to complete four different endings. I never made it to the good end with either demigodess, but the ends that I reached, inclusive of the good one with your best friend, were short.

>It's strange to say that and ending was short and yet managed to be a little gratifying, but there it is. Was it pleasant and feel-good? Yeah, for sure. Satisfying? You don't have the time to get a good grasp on some characters so not entirely.

>All in all, the game is longer than I had first thought as I had made the assumption that all ends were as short as the ones I stumbled upon, but there is more than meets the eye. I'm not sure if this game is for everyone, but in light of the fantastic art, music, diologue, voice acting, and fresh story I will definitely say that those who enjoy a solid VN should include this in their library.

And it shows. This is the most insincere-sounding review I've ever read.

Tilley's comments are a joke.
>I originally responded to this review as I did not agree with what he had written, we have discussed this more in the comments and the reviewer has added a little more detail to it now. Which i am glad of.

>In my opinion his positive points seem to massively outweigh the negative side of the review, but this review is his opnion not mine. I do thank him for adding more detail to the review to show a more balanced view based on his opinion of the other aspects of the game.
>>
>>120597778
how the fuck do people get bullied online like this?

are people really such wimpering pussies that a scam artist can get you to leave a positive review on his evn by browbeating?
>>
>>120598306
Sane people are social animals that dislike disapproval and want to be liked. It's part of why beating kids to make them behave is so ridiculous. Disapproval alone is quite upsetting to people who aren't sociopaths, especially disapproval from your own family.

Particularly when it's non anonymous and you can't just walk away from the argument never to be seen again.

Now, of course, this doesn't work for everyone. That line of reasoning is the argument behind a lot of "real names" policies - the thought that people will behave themselves if their actions are attached to them. Some people ARE sociopaths, though, and others are quite capable of making throwaway accounts to be a dick with.
>>
>>120599335
>social approval

from a scam artist? it doesnt take sociopath to laugh in ajtilley's face when he plays the victim
>>
>>120600792
Steam users are likely less familiar with him, so who knows if they believe what he says when he calls people who criticize his games trolls. Most people don't want to be labeled a troll.
>>
>>120599335
>It's part of why beating kids to make them behave is so ridiculous.
If they're scared of a beating, they'll behave. Who cares if they like you afterward?
>>
>>120601063
They'll just be wary of you and/or get angry and will stir shit to fuck with you. If you make them like you and then act like you're disappointed, they'll feel guilty and try to change their behavior to win your approval back. Hey, it even works on adults.
>>
>>120601814
If they intentionally try to piss you off you just haven't beaten them hard enough.
>>
>>120583285
I'm aware this is the height of wit. ;D <3
>>
>>120583285
>emoji
>>
>>120596634
Of course that was accounted for. The art and story was better in the first one, the 2nd gane was a re-release of a much older game and was clearly dated.
>>
i hate it so much when people are like 'oh, your vn looks so good, i'd love to help, i want to get involved!' and then when you actually ask them for help they either ignore you or say 'oh but you should be doing that yourself, since you're the dev'
then don't offer to help in the first place then. it's such a useless, empty gesture if you can't follow through on it.
>>
>>120605254
That's what the internet is for: saying nice things but not actually doing anything.
>>
>>120605331
people just irritate me in general
that's why you should never make anything in large groups, you'll just disagree and things will take far, far longer
it's easier to just do things on your own
>>
Odd: Do more arm poses and expressions
Even: Go to bed
>>
>>120605941
Jack of all trades, master of none and all that. If you do everything by yourself you'd better be one of those rare people who is actually good at everything and not good at one and mediocre to passable in others.
>>
>>120600792
http://i.imgur.com/KqoLIp7.png
>>
>>120611825
Wow...
>>
>>120612439
http://i.imgur.com/R2NTB6w.png
>>
>>120606109
well i can't draw so i can comm people for that, but i can do the other bits on my own
and just b/c you comm people for assets, it doesn't mean you're working as a team, or you're in contact a lot - often, they just do what they're paid to do but don't really get involved
>>
10
>>
>>120616394
9
>>
File: work work work.jpg (976KB, 1920x1080px) Image search: [Google]
work work work.jpg
976KB, 1920x1080px
>>
>>120618935
What game is that for?
>>
File: examples.png (2MB, 1000x1690px) Image search: [Google]
examples.png
2MB, 1000x1690px
Is 80-100 usd asking too much for backgrounds like these? Should I lower the price? How much would you pay? I've never done commissions before but I need money.
>>
>>120622315
Personally I wouldn't pay $100 for these. They look straight out of a PS1 game.
>>
>>120622315
I believe they need a bit more polishing and fixing before pricing them like that. How many hours do you spend on one piece?
>>
>>120622315
Whats up with the aliasing?
>>
>>120622315
Yeah sorry, $80-100 is too much for those. You'll probably get takers at half that, though.
>>
>>120622315
Honestly people are so in need of backgrounds you might as well post those prices and see.
>>
>>120622315
They would need a lot of work before you could charge even close to 100.
>>
>>120622315
are you fucking kidding me
>>
>>120622315
Make sure you warn people so they don't cut themselves on those jagged edges.
>>
>>120623704
People are desperate, but they're also cheap. If your quality isn't high enough they'll end up figuring they're better off running filters over photos.
>>
>>120626402

Or waiting half a year for Badriel.
>>
>>120626402
Filtering photos would not only save you a bunch of money, but look immensely better in this case.
>>
>>120626557
What filters are good to use?
>>
File: night_talk_by_arsenixc-d58lr4b.jpg (297KB, 1600x900px) Image search: [Google]
night_talk_by_arsenixc-d58lr4b.jpg
297KB, 1600x900px
>>120622315
>80-100 usd for backgrounds like these
Nigga, are you fucking serious? Holy shit.
Go learn to draw first.

Also, THIS is what good 3d-based backgrounds should look like.
>>
>>120626402
>>120626506
Or going to good old Uncle Mugen. Stock BGs are also a possibility.
>>
>>120622969
>>120623132
>>120623531
>>120623681
>>120623704
>>120623838
>>120625009
>>120625715
>>120626819

Thank you for the responses. I am not a good critiquer of my own work, I have no idea if it's good or bad (which it turns out that it's very bad). I will work harder to get better then see if I can start commissioning then. Thank you all! And they were not 3D made, so I guess that means the bad quality doesn't even have an excuse. Again, thank you for the complete honesty! The reason I had chosen those prices were because the minimum wage where I live is 9 dollars, the top pic for example took me around 10 hours. Sorry.
>>
>>120629297
You see, that's poor planning. With a day job on minimum wage, you're guaranteed to get a paycheck every two weeks or monthly. With commissions, you will most likely not have work to do every day, and even if your art was worth that much, you'd probably end up making less than minimum wage if you use that much time to wrap up one background.

In order for your business to get to minimum wage, you'll have to either increase your rates or decrease the time it takes for you to draw. Luckily, both issues can be addressed if you train more.
>>
>>120629297
I hate to break it to you but you have to be of a certain skill level before you can actually ask for minimum wage for art, and you're not at it.
>>
>>120629297
Wow. An artists wtih a good attitude. Am a still on the same planet?
Good job man. Keep up thinking like this and working and you'll definitely git gud. It may even not take a stupidly large amount of time.
>And they were not 3D made
Wait what. How were they made then?
Also, in this case it might be a good Idea to learn 3D.
>Again, thank you for the complete honesty!
This is how people on imageboards usually behave, nothing strange here. One of the pluses of these sites.
And there is really no need to apologize. Good luck man.
>>
>>120630015
It's more that that's a crazy high minimum wage compared to most of the world.
>>
>>120630382
>$9/hr
>crazy high
Maybe if you live in a mud hut.
>>
>>120630546
I will let you know that my witch doctor makes $10/hr.
>>
>>120630546
There aren't even mud huts in the South, never mind everywhere else in America.
>>
>>120626819
Not really. There's pretty obvious flaws with it. For one, the shadows on the drawer handles are crisp and going almost straight down despite having no light source above them. It's clear the 3D artist rendered the scene without awareness of the final lighting (or maybe they just didn't think very hard about it) and the other person painted over without fixing the obvious mistakes. It's a nice image, don't get me wrong, but it's not what I'd use as an example.
>>
>>120630359
I'm guessing they use textures for a lot of it and shade them to give the 3D effect.
>>
>>120632308
The whole image is done by a single artist though.
>>
>>120632578
Sure, it's possible but sort of irrelevant; whether it's two separate people or one person the mistakes still exist. I assumed two people because Arsenixc's 3D stuff is done by someone else in a lot of the images I've seen on their dA. I also wouldn't be surprised if some of the 3D models are stock either, since that's a lot to model per BG.

Also I wanna stress again that I like it! I've just seen better executed 3D stuff (and no, I'm not going down the rabbit hole to find an example D:)
>>
What's the name of the studio of artists that did the illustrations for the Starcraft VN?
>>
>>120633386
CDS? Collateral Damage Studios or something? Didn't they do a bad job? Am I ever going to stop asking questions?
>>
>>120632578
Really anon, you just have to nit pick everything didn't ya?
That is one of heck of a background that stand above most of the other shit we've got so far.

Like that anon said, it was A GOOD example of a GOOD 3-D background.

>but it's not what I'd use as an example.

Post please.
>>
>>120629890
Exactly, I have to get better and faster if I want to make money off of art. But I do have a job now. It's just that he refuses to give me more hours after what I did, and I have a payment coming up soon.

>>120630015
I know, I see that now.

>>120630359
>An artists wtih a good attitude. Am a still on the same planet?
What else would one react? It would be weird if I get angry, no point in getting angry at the truth. If I refused to believe anyone here and thought they were all lying, then I would never get better. If anything I just feel embarrassed that I even posted my art now that I know it is shit, but I will deal with it, because I want to get better.

I am curious, what makes you think they are 3D? I used photoshop. Jagged edges are because I use the pen/polygon tool to select things and then color. Thank you!

>>120632502
Yes, I use texture, and then shade using a multiply layer.
>>
>>120634140
The jagged edges and coloring are very similar to low poly 3d.
>>
What will happen if I criticise the USSR and burgerland in my VN? Will I get called a horrible person and have my game banned from the US and Russian markets?
>>
>>120634646
Why are people so paranoid about thinking they're going to be banned for everything?

If you directly insult Putin and claim that he is a gayer then you might get banned in Russia. If you say "The USSR was evil" then you are indistinguishable from a billion other video games that make them the baddies.
>>
>>120634646
I don't think any video game has ever been banned for criticising the USA. If you're desperate to get yourself taken off the shelf, try breaking some laws. Release a video game that's 100% libel, copyright infringement, and photos of NSA headquarters.
>>
>>120635358
No, the games have never been banned its just that the owners always took them down before disappearing
>>
>>120633897
Maybe it's because I'm a BG artist myself, but it hardly seems like a nitpick to me to point out that the shadows are in /total conflict with the light source/. It's a telltale sign of an amateur 3D artist. Also, despite that, and like I already said twice prior to your post:

> It's a nice image
> I wanna stress again that I like it

So chill out. And I'm not going onto dA or w/e to look for art to sate your desires. I can't think of anything of the top of my head. Over and out.
>>
>>120630546
I'll have you know that most of Europe has an average of €6/h average
>>
>>120636243
Are we trying to start a video game urban legend now? once this guy I knew wrote a game criticising the president and then the black cars came AND NOW HE'S GONE?
>>
>>120636340
>artists

Why cant I just gas all the artists? The evn scene would become 10x better
>>
>>120636776
You prefer it when we're all releaseing games with the same stock sprites and filtered photos?
>>
File: USfEHv.png (555KB, 1080x600px) Image search: [Google]
USfEHv.png
555KB, 1080x600px
>>
>>120637557
I'd prefer VNs to sell based on how good the writer is rather than how many thousands one spends on a whimsical artist.
>>
File: shizshow.jpg (309KB, 1599x900px) Image search: [Google]
shizshow.jpg
309KB, 1599x900px
>>120629297
As someone who's attempting to do the backgrounds by myself for my own project, I'd recommend piecing something together in sketchup, getting the outlines, and then coloring over it if you want that hand drawn feel. Or if you want to hack out something even faster, you could just render it and doctor it up in photoshop. Either way, sketchup and it's database should be a nice free way to save you a good deal of time and give you a solid base to work from, especially if you're spending ten hours on these. I attached a screen from my test build to give an example of my results. The outlines won't look so great in sketchup, but the higher the dpi is when you export them, the thinner and cleaner they'll be. I've fairly quickly made an entire house doing this.

Then again, I'm also new to all this, so take what I say with a grain of salt. And if anyone disagrees I am all ears, because I'd want to know the better method as well.
>>
Yuri Jam is about to end, how is your project /evn/?
>>
>>120639180
If I wanted only good writing, I'd buy a book.
>>
>>120641326
i don't think there's anything wrong with photographic bgs, how many people pay attention to bgs anyway? even if a photographic bg might put you off getting a vn, when you start playing it you usually just ignore/don't focus on them. it's the sprites that most people focus on, since they actually represent the characters, and sprites are usually cheaper as well.
>>
>>120642482
Anon said "artists",which to me means cg, bg and sprite people.
>>
>>120639180
There's no such thing as a fair playing field, people who could afford advertising or who lucked into a popular zeitgeist or all sorts of things might still make it sell better despite the writer not being as good as you.
>>
>>120643561
>despite the writer not being as good as you.
Is this what every writer here thinks?
>>
>>120643892
We need new names. Considering everyone sucks here, we just won't call them the proper name.
We now have Drawers, Typers and Musiceers.
>>
>>120643892
Dunno, but I have the feeling that a lot of VN fans don't know what good writing is.

Some (not all, but some) evns are piles of garbage that wouldn't have passed my 8th grade english teacher. Tense problems, spelling problems, punctuation problems, etc.

And then there's the people who proudly proclaim that all EVNs are garbage and worship translations of JVNs that are slower than an inchworm.
>>
>>120644120
I'd like to get into your drawers if you know what I mean
>>
>>120640310
Wouldn't it take just as much time to create and model all those individual items in 3D? Also, what free renderer would you recommend? I can never get cracked vray to work with sketchup pro (cracked too), and there is no way I can afford a 700 dollar program.
>>
File: Clipboard01vbm.jpg (101KB, 816x638px) Image search: [Google]
Clipboard01vbm.jpg
101KB, 816x638px
>>120644550
Just download some free models and slap them together

Some of the top Japanese VNs use shoddy 3D low-res backgrounds, you can too!
>>
>>120644120
Minstrels.
>>
>>120644185
i feel like a lot of the most well-loved jvn have some very shoddy writing too. this could be because of the translation, but i refuse to believe a bad translation could result in the terribly slow pacing of clannad, or all the unfunny slapstick comedy that segues into incredibly OTT and eyeroll-inducing melodrama.

i really can't think of many jvn that i'd say have 'good' writing. there are some jvn i like, that i think have great stories or well fleshed out characters, but not great prose or incredible dialogue.

i know it's not necessarily a fair comparison because of tl issues, but i don't think there's anything inherently better about the writing in jvn compared to some evns. jvns just have a lot higher budgets, and more people working on them, so they look a lot prettier, they have more content, and they're overall a lot more polished.
>>
>>120644973
that 2d saber 'model'...
>>
>>120645659
This. Good writing is always a nice surprise, but in the end passable assets + polish is what matters. Also, specific stuff depending on the genre - like having waifus/husbandos in a romance game.
>>
>>120645659
The high quality voice acting helps too. Even if you can't understand it or don't listen to the full line, it expresses emotion that a limited range of sprites can't. I find unvoiced VNs really dull.
>>
>>120646489

Eh, it depends. If the voice is not picked well enough, it can break immersion.
>>
>>120645659
it's because the ones with good prose (Muramasa, dies irae etc) are too difficult to translate. We essentially just get the easy to translate shite.
>>
>>120644973
You can't use stock models in commercial projects.
>>
>>120647980
If you only use them to sketch over before painting your final product who's going to notice?
>>
>>120645659
This is why I say good story > write
>>
>>120638767
Why does every textbox I make for people either get squished or stretched? ;_;
>>
>>120650673
Are they too dumb to adjust the frame boundaries correctly, or do they not tell you what size they want when they start, or what?
>>
>>120650907
My guess is the former.
>>
>>120646489
i have a habit of turning voices off in vns because i read pretty quickly, and waiting for the vas to finish voicing their lines just feels like it slows everything down.
i know people really like vas and think they add more immersion, but for impatient people like me they can be kind of a pain.
>>
10
>>
>>120647268
at least we probably get easy to translate vns that look pretty and got relatively good sales in japan? i can't imagine why any company would bother picking up some small, no budget indie JVNs that got universally bad reviews - they generally tend to go for the nice-looking and popular-ish stuff
which probably also contributes to this myth that jvns are better than evns - because most of the jvns that get brought over are of relatively high quality presentation-wise, or they'd be no point going into the effort of releasing them

i'm talking in terms of long, story-oriented vns here, not nukige.
>>
>>120655201
You don't need to listen to the whole line.
>>
>>120655460
I think anon meant fan translations. Also japs can have some dobious taste, see: Amnesia's Touma.
>>
>>120655567
but clicking through fast and having the speakers' lines get cut off mid-sentence is distracting
and if you read really quick sometimes you only get a couple of syllables out of the va before you get onto the next bit of voiced dialogue
>>
>>120655778
I don't see how it's distracting though. And most VN's will continue playing the voice if it's followed by narration or the unvoiced MC, which is nice to have in the background. It adds a lot of atmosphere even if you only listen to the first few syllables.
>>
>>120655934
it's just a matter of taste, but i'm not really a fan of voice acting. to each their own, though.
>>
>>120656184
It can make a big difference in JVNs but they're also writing expecting it to be there. EVNs that know they won't have VAs have to do more with facial expressions, EMPHASIS, and ... pausing ... to get across emotional cues that would be subtly and easily done by a good actress.
>>
>>120656558
i think... pausing... is also very popular... in jvns too......
>>
Does anyone have the Alpha build of this?
https://www.kickstarter.com/projects/rapscalliongames/the-miskatonic
>>
>>120656761
I'm suddenly reminded of Ryukishi's work and the miles of pauses
>>
>>120640608
Wrapping it up! It'll be done in time~
>>
>>120655201
This, but I don't turn them off. Only thing voice acting really adds to the experience for me is during really tense moments or sex, but bad voice acting can just as easily ruin it as well.
>>
>>120655460
Jvns are almost always guaranteed to have better art, music, voice acting, and a higher production value all around, even the small ones. It's not just about the quality of the writing.
>>
>>120656761
Nah, what JVNs like is...
...
...
...
... pausing between lines.

Although some translations just throw in ...'s that don't seem to serve any purpose or convey any meaning at all. Ellipses: the true Eternal Punishment.
>>
>>120660024
>better art, music, voice acting, and a higher production value all around, even the small ones

This probably proves the point of the person you're responding to: you're only looking at the prettier JVNs.

There are JVNs that have MUCH worse production values than many EVNs. But nobody talks about them because why would we?
>>
>>120661619
Here's an example of a low budget JVN, translation got released to little fanfare

https://vndb.org/v17063
>>
>>120647268
Oh for fuck's sake, stop tooting the horn of VNs you can't even read.
>>
>>120661619
I think the japanese just have far better resources available to them for vn creation with it being actually fairly popular over there. In the west you're working on something very niche, with a low budget, if one at all. They're also often made by mostly by one guy, a random bunch of people who met over the internet, or through commissioning others for content the dev can't provide. I think it says a lot when by far and away the best western vn I've seen in terms of overall quality and production value is unteralterbach

That's just my understanding of things from what I've seen. If I'm wrong, feel free to blow me the fuck out.
>>
>>120663253
It's telling that in four years, no EVN has even surpassed Katawa Shoujo yet
>>
File: 1341535087038.png (64KB, 237x261px) Image search: [Google]
1341535087038.png
64KB, 237x261px
>>120663380

Not everyone has 3 years to make one game.
>>
>>120663380
As much as I disliked it as a vn, I have to agree that its overall quality is quite impressive considering the circumstances.

Being as unbiased as possible, I still think unteralterbach, while not technically an evn, annihilates it on every front. And that was made by mostly one guy in only two years.
>>
>>120664554
Pretty sure it was 5.
>>
Hey evn... thanks for being here. I create my games mostly alone and its nice to talk to people about evn who aren't the kiddie pool on lemma.
>>
>>120661891
I keep forgetting that exists. Is it interesting?
>>
>>120664785
>nice to talk
Err...I wouldn't be so sure of that, but I'm glad for you anon. I work alone too hoping some day my games without waifus/husbandos be noticed. May your hopes and dreams come true.
>>
>>120664874
Probably not. There's at least 100 translated or English VNs I'd rather read first.
>>
>>120665246
>my games without waifus/husbandos
Impossible, unless everyone is visually and written to be utterly repulsive.
>>
>>120666284
Not even then, considering how fujos seem to be really into monsters these days.
>>
>>120665252
>Probably not
That's a pretty terrible way to view things. The games/vns/whatever that get noticed, talked about, and praised aren't always the best, and vice versa. Could be a gem that nobody has even really bothered to give a chance because it didn't come from a big, well known studio. At the very least, someone thought it was good enough to translate.
>>
File: 82660.jpg (108KB, 800x600px) Image search: [Google]
82660.jpg
108KB, 800x600px
>>
so can i talk about Katawa Shoujo here or naw
>>
>>120674043
Most people will mock you and tlel you to go away. Have they stopped having /ksg/s?
>>
>>120674095
It seems to finally be nearing its death throes from what I can see. Probably too many of them in the undertale general.
>>
File: ksg gets a get.jpg (1MB, 3249x1457px) Image search: [Google]
ksg gets a get.jpg
1MB, 3249x1457px
>>120674381
>seems to finally be nearing its death throes
>>
>>120674095
sadly, no signs of stopping anytime soon, as far as i can tell

their current thread edition is "still going strong edition"
>>
>>120674635
I guess I was being too optimistic.
>>
File: 1436488266976.jpg (95KB, 500x632px) Image search: [Google]
1436488266976.jpg
95KB, 500x632px
>>120674095
i like /ksg/ but i wanted /evn/'s opinions of it

im assuming im just going to get the same levels of hate /a/ and /v/ gave me
>>
>>120675290
>i like /ksg/
So go back there. You already have a home.
>>
>>120675290
I still haven't read it. It was getting lots of love when it was released in /a/. I don't know what happened in the VN.
>>
>>120675387
They don't talk about the VN there though.
>>
>>120675421
... what?
>>
>>120675290
Why should we bother hating it? We just don't see the point in discussing it when it has its own place.

We pretty much only talk about it here from a business perspective, what they've done with it, what it would cost to do the same if people didn't volunteer, what's happened to the crew since then, etc.
>>
>>120675548
They don't. Do you really think they have 2000 threads talking about a 4 year old VN? It's just about feelz, blogging, and occasional waifu discussion.
>>
>>120675290
I only ever played the demo.
>>
>>120675290
After looking forward to it throughout its development I'm of the opinion that it's a subpar vn with easily one of the worst fanbases I've ever seen.

But, I'm impressed with and really respect the devs for making it.
>>
>>120675752
i literally just went over there and they are talking about the game right now

why do we hate /ksg/ again?
has it just boiled down to envy, or are they just the /vg/ boogeyman?
>>
>>120677013
A broken clock is right twice a day.
>>
>>120677604
that is just a horrible analogy to use in this situation
>>
>>120677832
Not really. They talk about theactual content of the game that led them into madness occasionally as one would expect. The rest of the time it's just Katawa Shoujo themed blogging.
>>
>>120675290

It's an average work (when you put in the amount of "contribution" it takes over years of time) that is only ever this infamous due to viral shameless advertising they pulled.

Am I just jealous? Not in particular. They are just an unruly bunch of elitists.
>>
>>120678341
KS is a lot of things, so is /ksg/

elitist describes neither of them
the game and community are the most open and welcoming thing that has ever come out of 4chan
>>
>>120678618

>4LS
>most open and welcoming thing

The contradiction is most amusing. Still, I don't see the need to pull out every skeletons they have in their closet for you.
>>
It's kind of sad when /evn/ starts talking about ks. It's almost like we have nothing else to discuss.
>>
>>120679581

Really now, he could have just been one of those "KS is my first evn" bunch. What gives his opinion any weight for you to be bothered by it?
>>
I feel bad for the anon who just wanted one or two opinions on KS. /evn/ is so jelly and booty bothered by it's success, you guys literally can't do anything but bitch about it.

Anon, if you're still here, any opinion by one or two of these salty nodevs is probably already what you heard before.

>writing
good. has much feelings. Some routes a shit.

Hanako best girl
>>
>>120679852
Not sure if misunderstood or replied to the wrong guy.
>>
>>120680395
>writing
>good
Personally, the writing is what I had the most issues with.

Why would you feel bad for them? He wanted opinions, he got opinions. Only one of them is marginally inflammatory towards KS.
>>
>>120680395

>jelly when a 8 years old work is still mentioned even now

Humor me more, son. From a group that insisted on perfections from others and scorned on amateurism, that piece of work is flawed.
>>
>>120681069
>that piece of work is flawed
what isnt?
>>
>>120681125

Precisely, but since they demanded everyone to be perfect, obviously everyone would expect them to keep to their words. But apparently they either loved their sprites from the early demo (or just ran out of suckers to make new ones) to use them for the final work.

Sure, I might be unfair to judge the work based on its makers, but they demanded standard so it's obvious for me to look for it too.
>>
>>120680395
Why can't anyone dislike something without being jealous of it?
>>
>>120681559
it'd be nice if they could explain WHY they disliked it. Like a particular storyline, or how annoying a certain character was, etc.
>>
>>120682218
You think that hasn't happened a thousand times already? Even a lot of /ksg/ regulars now openly state how bad certain things are and no longer treat it like the holy grail of vns like they used to.

As for me, I couldn't stand Rin's route and promptly uninstalled KS after getting her nonsensical good end.
>>
>>120682218

Shizune's dad and brother was the dumbest shit ever.
>>
>>120681501
are you talking about the devs?

as far as i know the general consensus from /ksg/ is that the devs are a bunch of drooling dumbfucks
and i agree
>>
>>120684740
>as far as i know the general consensus from /ksg/ is that the devs are a bunch of drooling dumbfucks

but... I really enjoyed reading their blog for the discussions on vns as a medium
>>
>>120684824
devs who ran the blog/forums were ok and seemed to know what they were doing

they all left the project unfortunately, and4ls is now made up of tards who hate their own product
>>
>>120684945
>they all left the project unfortunately, and4ls is now made up of tards who hate their own product

oh, I haven't caught up with the team. I thought the original group said their dev team is over now that KS is released and done. Had no idea a bunch of new dudes took over.
>>
>>120685395
oh yea, they just recently released the japanese translation about a month or two ago
>>
>>120684945
They hate their own product, which apparently these new guys weren't really a part of to begin with, and are now releasing translations for it.

Makes sense.
>>
I'm going to make the best EVN ever and show you all how it's done!
You shall bask in my glory!
BWAHAHAHAHAHA!!!
>>
>>120684824
>>120684945

I don't know how bad the current group is, but it is the the previous members who proclaimed that they are the best while everyone else is amateur and lazy.

You might enjoy their blogs, but I just cannot help but notice a tinge of "We are the best and here's why" writing all over it when I last checked on it.
>>
>>120686513
woodmusicbox is that you
>>
Where do I find people to read my script and say (preferably in details) which parts they like/don't like?
Oh, and they shouldn't leak it anywhere of course.
>>
>>120686612
/lit/ maybe
>>
>>120686594
No.
>>
>>120686663
How do I make sure they don't leak it? Why do you think they won't?
>>
>>120686612

Any places like LSF or even here, provided there isn't a new work released just recently. Mind you, those can be... distracting for your own good.

>tfw you released the beta and clashed with one bigshot translation work and your proofreaders were too busy reading that
>>
>artist sends in art of drastically lower quality than what they advertised with

this has happened like four times now. im not sure if it's just me or is this a commonality
>>
>>120686592
>You might enjoy their blogs, but I just cannot help but notice a tinge of "We are the best and here's why" writing all over it when I last checked on it.

Last time I read it, they had that typical newdev attitude of "oh, i know how vns usually are, because we played and know so many, we're going to make something better" but they wrote an afterthought post saying that was their original attitude, now they know better and that their final product really isn't anything new and really derivative of typical japanese schlock. Basically, 4 years of deving and they finally understand how hard as shit it is so understandably they disbanded.
>>
>>120687262
They're going to show off their best stuff to hook people in. That's just business. Hopefully you didn't pay them upfront and can get them to match the quality they were showing off.
>>
>>120687816
i never pay upfront because im so jaded at this point

especially when they say things like 'oh normally i would charge $700 for something like this' and its a fucking turd
>>
>>120689679
Who are you commissioning?
>>
>>120689846
mostly people off conceptart.org
>>
>>120689875
What do they do? And how much do you pay them in average?
>>
>>120687262
Oh that happened to me recently too. I only had them for a logo but the final product was not as good as they advertised... since its been four times I would recommend speaking up and not being quiet like me.
>>
>>120689942
As long as you can dangle their paycheck over their heads, it should be fine. It can be difficult working out a deal with an artist who will accept payment after their done though. It's really easy to get burned that way.
>>
>>120689926
they do a LOT of photobashing and trying to hide the fact that they're painting over copy/pastes

the most i have ever offered was $300 because i thought the artist was a professional, but then they sent me back a photoshop job so now im not sure how to tell them it's not going to work
>>
the most infuriating thing about the current artist is that i sent them a concept image, which they cut up and pasted into their new image

so not only are they photobashing, they're photobashing another artist's work
>>
>>120690102
>$300 for a copy paste job
Holy shit, where do I sign up?

Fucking seriously, don't they have guys who actually paint everything in there?
>>
>>120658998
when i think of loads of pausing in vns i automatically think of ryukishi haha.
i think it says something about how good his characters are that he can have ridiculous hammy scenes of characters yelling things like I NEVER LOVED YOOOOOOOOOOOOU or whatever and the scene is still effective and emotional.
Since his writing style isn't great, I feel like I shouldn't like his work as much as I do, but I still do.
>>
>>120690371
$300 was the offer, because the stuff on their website looked professional

im not paying this person $300 for what they sent me
>>
>>120690102
If I were the artist I would've sent over my progress every so often and discussed things to make sure it aligned with what the patron wanted. If they didn't do that, I think it's on them. Maybe this is just me, but they're not being paid to pump out an image, they're being paid to satisfy the patron. If you thought you were done, but they aren't happy with it, you should work on it until they are.
But, I wouldn't have accepted the job without being paid at least half in advance either. It's really easy for both parties to get burned unless you go half and half, unless the artist has a reputation to maintain in which case they'd probably want the full amount upfront.
>>
>>120690102
>>120690312
If they're that obvious in ripping shit off just flat out refuse payment and post evidence in their advertisement thread.
>>
>>120690312
Shit, for real? Reminds me of that CDS bullshit with SC2VN.
>>
>>120690312
Uh, okay thats beyond mediocre work. Who is it? Why dont you post it in their concept art thread?
>>
>>120680395
sits here judging anybody who's favorite isn't rin
her route is clearly, quite easily, the best
>>
>>120690626
im still working things out
>>
>>120690959
What could their possibly be to work out?
>>
>>120689875
Why conceptart.org?
Unless you're working on a proper game, I don't see why an /evn/ dev should go there.
>>
>>120691220
im working out how im going to get this person out of here without them throwing a fit

i guess ill make a email of 'deep concern' first and try to go from there
>>
>>120691549
The more you talk about it, the more I want to see it.
>>
>>120691275
I'm not the other anon but LSF bg artists who actually put out work are not available (Badriel, sendo, tempsu). Even new artists are closed for fucks sake.

Everyone who seems like a productive artist is booked and recently I've turned to conceptart.org. But with this charade I'm having second thoughts of hiring artists there.
>>
>>120692019
it will have to go in the post-mortem honestly

im not interested in having a big todo about this while im still trying to finish production

all the writing/etc is complete, i just need the art assets and im finding that's a much more difficult task than expected.
>>
>>120692048
>>120692109
Hmmm, how many background do you need and when do you need it?
>>
>>120692593
At least 14, all of which are set in a modern urban city. Possibly more depending on how the final 3/4th of the script will look like.

Got any samples and rates? Contact info?
>>
>>120692593
we are different people. i am not the above anon, i am the one that is having issues with the sketchy artist

I need about 14 BGs set in a medieval city. And it's kind of weird now how similar i am to above

I also need some minor stuff like a black BG with bloodspray on it, or putting some minor edits into existing BGs
>>
File: New Canvas.jpg (1MB, 1920x1080px) Image search: [Google]
New Canvas.jpg
1MB, 1920x1080px
>>120693132
>urban modern city

No wonder you've shortlisted a 3D artist (not sure about tempsu).
I can, maybe, do the interior's but the streets would be way out of my league.

>>120693694
Not sure about the quality you're looking for, but to be honest I'm not really into another background work which is why I've raised my current rate to $50 ~ $80 per piece.
>>
File: CKYnkU3XAAAufcf.jpg (10KB, 546x358px) Image search: [Google]
CKYnkU3XAAAufcf.jpg
10KB, 546x358px
Okay so most in-demand work clearly goes to background artists.
>>
>>120695223
that should be expected tbh. Much harder/longer work that gets much less recognition and appreciation by the players. The thing most people notice is the sprites; you could get away with well-filtered photo backgrounds, tbh.
>>
>>120690312
>which they cut up and pasted into their new image
refuse to pay and leave a negative review with examples of said "work"
>>
>>120696879
Isn't it pretty easy to just trace over a photo?
>>
>>120697321
im really more interested in just not paying for it. thankfully i had the artist sign a contract beforehand that stated i could terminate the commission if the art wasnt acceptable
>>
Hi costs? Remember that there's a third worlder who has equal/better skill than your western artist, but at a cheaper price.

Not to mention they aren't as whinny and emotional. "Muh feels over specs"
>>
>>120697498
find me one then

BG artists are impossible to come by
>>
>>120697575

I have to agree with you.

And I can't find someone for you right now... at least not from my contacts.
>>
>>120695223
Why does this image seem familiar to me?
>>
So it seems mystic messenger no longer has a blinding GUI.
>>
>>120698751


I swear to God that's one of Samu-Kun's CC background images... the chairs are red on the original pic.
>>
High costs? Third worlders not good or cheap enough? Remember that you can always save up for a few months. The world won't end because your VN didn't come out fast enough and the first impression sticks.

Just do it right the first time.
>>
>>120698871

Amassing resources is one thing... People delivering what you require is another. Delivering your game to people is...
>>
>>120698856
It is actually.
They changed the chair color and flipped the image.
I think I've seen a background tutorial that used the same photo, but retain the same chair color.
>>
>http://lemmasoft.renai.us/forums/viewtopic.php?f=60&t=35362
>impressive scope
>impressive mecha list
>well presented
>all ruined by different art styles

Don't do this to yourself and your project.
>>
>>120702863
>>all ruined by different art styles
Games can and do succeed despite some whiner claiming they are 'ruined' by their artistic choices.

Of course, I say this before looking.

That mix-and-match is definitely weird but since they're planning to go for kickstarter maybe they intend to replace it.

Even if they don't, they're still going to be more successful with a mix of good art styles than with one terrible one. (But obviously, a single good style would be better.)
>>
>>120702863
>http://lemmasoft.renai.us/forums/viewtopic.php?f=60&t=35362


I did the same thing... and it's in development hell since 2012.
>>
>tfw know that including voice actors probably isn't a good idea but still really want to hear your characters speak.
M-Maybe just sound bites in occasional parts.
>>
>>120704656
'Impressive Scope' is usually the death knell.
>>
>>120705397
A promo video with voices, maybe? Using just a few voice clips is hard to pull off in a VN, it works better in an RPG.
>>
>>120705397
I know this feel. I even have a list of people I'd hire if I had the money...
>>
>>120701293
I remember actually giving this tutorial to my BG artist when he was still learning.
>>
>>120709664
I think its just the edited version of this exact same image.
More bloom, some saturation adjustment, color select + adjustment etc.
>>
>>120694070
I'm still curious what game this is from.
>>
I was just browsing through LSF and found this really odd old thread. It was about a guy trying to make a fanmade sequel to Juniper's Knot, but wanted to charge money for it, and possibly take control of the IP. Then he twisted what was said to him and his interpretation of copyright law in order to say he could do what he wanted with the game. Does this kind of thing happen often, or was this guy just nuts?

http://lemmasoft.renai.us/forums/viewtopic.php?f=43&t=24494
>>
>>120712550
That guy is just nuts. It was amusing at the time.
>>
>>120713006
I assume the project is dead. But I wonder what finally made him stop. Was it the fear of getting sued and realizing that he couldn't make money on the project? Or was it the team issues the group was having at the time?
>>
>>120712550
This guy is just stupid (not to say retarded). He's pretty well known for being an egoistical prick that bashes on every EVN and believes he will be the EVN scene savuor while he himself never managed to create anything concrete.
>>
>>120712550
Ever heard of Chris-chan? Crazy people who believe liking something gives them rights over it are everywhere.

Fuck, dA, Newgrounds and tumblr kind of built themselves based on those people.
>>
>>120713421
>an egoistical prick that bashes on every EVN and believes he will be the EVN scene savuor while he himself never managed to create anything concrete.

This describes far more people in the EVN scene than just that guy.
>>
Goddamn. Can't find an editor at all. Is everyone booked or is my idea shit?. It seems there are less volunteers this time of year.
>>
>>120702863
>>120704656

Can't they always change the artstyle later? But I guess that's why you wait to get sprites
>>
>>120713801
>This describes far more people in the EVN scene than just that guy.
Is it really necessary to make that same comment every single time someone comments on a negative quality of a VN developer? Like fucking clockwork, holy shit.

We get it, you hate everyone here but won't leave.
>>
>>120714168
Hi JP.
>>
>>120712550
He's still on the forum. Jiro hiroshiki.
>>
>>120704656
Wait, omniknight is Jiro?
>>
File: New Canvas.jpg (1MB, 1920x1080px) Image search: [Google]
New Canvas.jpg
1MB, 1920x1080px
>>120712360
Its a pretty well known project from a pretty well known dev.
>>
>>120713801
I won't deny that there are others VN dev that fill those criteria, but this guy is really a pain IMO. He's been trying to steal some of my team members by badmouthing my project, and I'm pretty sure he tried the same on a lot of other projects. And overall, most of his posts reek of disrespect toward the EVN scene.
>>
File: worried.png (27KB, 758x485px) Image search: [Google]
worried.png
27KB, 758x485px
>>120702863

>genki
>dandere
>hikkimori

I swear. I cringe so much I am getting goosebumps.
>>
File: Dali_Young_Virgin_Auto.jpg (37KB, 320x426px) Image search: [Google]
Dali_Young_Virgin_Auto.jpg
37KB, 320x426px
>>120692048
(tbh tempsu sounds a lot better. Maybe I should start using that)

Also, don't forget Konett, they do really nice work. Auro too, though I'm not sure if she's offered BG commissions before. (And she seems super busy right now.)

>>120687262
That seems to happen quite a bit in my observation. It's the whole "fast, good quality, cheap — pick two" thing. Generally if you've got a really good artist whose cheap and fast they're going to be phoning it in and advertising with their good stuff.

>>120712550
I love that I don't even need to look to know who that is. Another funny thing he did was try to act as the agent to one of the HRP artists early this year and ban their work from appearing in it or something. As I recall I made an excellent snarky comment to him in the HRP WIP thread (basically a thinly veiled "fuck off") which was moderated out. He was also planning to buy Dischan at one point.

The best thing about him is that he's literally so out of touch and crazy that if you give him enough rope he'll just hang himself. Reminds me of the title of that Dali painting, 'Young Virgin Auto-Sodomized by the Horns of Her Own Chastity' (pic related)
>>
>>120716380
Does he just keep creating new accounts once his old handles attract too much bad will? I hope you tell your team members about his history, because he sounds like nothing but trouble. Even his former team members in that old thread had nothing but negative things to say about him. It sounds like he just wants to leech off people once he finds them to be somewhat capable.
>>
>>120716946
>Konett
Slow.
>>
>>120716946
>try to act as the agent to one of the HRP artists early this year and ban their work from appearing in it or something.

I'm starting to worry that he's going to pretend to be a doctor or lawyer at some point. He keeps trying to get into roles that would give him authority and notoriety.
>>
>>120717000
That's basically what he does, but he's not that hard to recognize. Fortunately, all of my team members already know about him, so there shouldn't be any real issue.

The scariest thing is that he does manage to bait some people into his projects because he knows how to talk big. I remember that he managed to convince a fairly skilled artist to work on his project (rumors say that he shows some money upfront to attract people), and even animenz (famous youtuber who makes anime OST piano covers). But of course the project never got past the point of concept, and it got abandoned. What saddens me the most is that those skilled people probably won't ever try to work on EVN again after this bitter experience.
>>
>>120716946
>Konett
Pretty good art I admit. But I'm a bit skeptical after seeing Hanako's comment in her thread.
>>
>>120717502
Why does his project never get past that point. He's just not doing anything?
>>
>>120717739
He's mentally deranged and possibly a bit dangerous.
>>
>>120717739
I'm not sure. For this particular project, I remember him having an internal strife with the guy he had recruited as a project manager. Also don't quote me on that, but I think he's very young, maybe 16-17 now? I'm not sure though.
>>
>>120717563
That flakeout was something that happened a long time ago and has been resolved to everyone's satisfaction.
>>
>>120705397
Partial voice acting is actually my favorite kind.
>>
File: Comparison.png (1MB, 1224x1087px) Image search: [Google]
Comparison.png
1MB, 1224x1087px
>>120714103
It's possible to have one of the artist trying to adapt to the other. That's basically what we did since our main artist was unable to draw male characters, we had to recruit someone and have her adapt to the art style. It took a bit of time, but it is getting very similar now.
>>
>>120719156
I daresay the male character looks better drawn than the girl.
>>
>>120719156
Are they supposed to appear like that in game? It looks like the girl is standing on a box and has a huge head compared to the guy's (which is already not small).
>>
>>120718051
>>120718302

Bruh, and I wanted him to by my manger for my novel group since I'm too lazy Lmao. He never replied back to me though.
>>
>>120717563
What's that all about?
>>
Since when were AJ Tilley's games developed by a third party?
>AJTilley.com will continue to work as a publisher of third party games for the moment, focusing on the completion of Beach Bounce, releasing updates for Divine Slice of Life and finishing Starlight Drifter with the teams they already have in place.

>Our in-house development studio however will separate completely from AJTilley.com under the new name of Dharker Studio, where we will focus purely on our own game development. This will likely mean some changes will be made to the current development schedule and structure, but all changes will be done in order to create better games based on what we have now learnt.

http://www.ajtilley.com/18-frontpage-articles/72-rebirth.html
>>
>>120719630
Nope they aren't supposed to appear like that, it's just because I've done a half-assed copy paste here. The girl is supposed to appear much lower. Though for the head size, it is supposed to stay that way, it's part of the main artist's style, but it would have been awkward to reproduce on male characters (we tried it, and the character looked like a 12 year-old)
>>
>>120712550
I know everybody laughs at this but this is unsettling and creepy to me.
>>
>>120719912
Konett flaked out of Hanako's project. When Konet reopened commissions, Hanako asked about the unfinished work.

It just stood out to me because Hanako herself posted in the thread about the issue.

But if >>120718361 is Hanako, everything is resolved. I may actually try asking for her availability.
>>
>>120720576
I get what you mean. I kept getting the vibe that the guy wanted to tear off Jeremy's face and wear it as a mask.

There's also the possibility >>120718302
mentioned, that he's just some kid who thinks he can just do as he pleases. the question then would be where the money >>120717502
mentioned came from.
>>
>>120719986
They've published other games.

They published what is apparently the worst FTL ripoff on Steam. http://store.steampowered.com/app/396610/
>>
>>120720983
>I may actually try asking for her availability.
Just do it paying per asset and PayPal might refund you if Konett flakes again.

I don't buy this "communication issues" thing that stops them from replying to clients they already accepted but not from opening up threads.
>>
So a few years later he apparently finally moved from episode 0 to episode 1
>>
>>
File: UI1.png (51KB, 580x165px) Image search: [Google]
UI1.png
51KB, 580x165px
Despite its upcoming release date on VNDB I am not so sure this is actually a VN.
>>
File: 2015-10-30 13.02.25.png (350KB, 959x600px) Image search: [Google]
2015-10-30 13.02.25.png
350KB, 959x600px
I was supposed to get an email from the grant people telling me I could release the demo. Apparently there was a delay with judging? Or something.

In the meantime, have more progress.
>>
Where did everybody go?
>>
>>120736306
Halloween parties?
>>
>>120719156
you should ditch the artist who can only draw large head girls and keep the new recruit who's probably more adept at drawing a variety of things. Her male sprite is more appealing than the female sprite whose face looks like it's melting off the sides.
>>
>>120737023

The point I believe is the droopy eye look
>>
>>120736415
I refuse to believe anyone here has a social life.
>>
>>120739407
You'd be surprised.
>>
>>120739407
Great minds think alike...
>>
>>120739407
Au contraire, I want to believe others here do, because I sure am having my own and someone else's share of being a shut-in.
>>
>>120739407
Gotta sleep around for dem reviews
>>
File: 5xx_zpsdrdqhb9h.png (538KB, 700x394px) Image search: [Google]
5xx_zpsdrdqhb9h.png
538KB, 700x394px
>>
>>120746750
What game is this?
>>
>>120748910
http://lemmasoft.renai.us/forums/viewtopic.php?f=43&t=35528

Just announced. People generally liked Aloners so it might be interesting when it's done.
>>
>>120748990
The only guy that catches my eye is Bahadur, and even then it's like "meh"
However, Royo is certainly nice...
>>
>>120702863
Not necessarily because they're different art styles. It's more just because the majority of the art is flat out bad.
>>
>>120750071
>flat out

>anyone who disagrees with my personal taste in art is not just wrong but also blind, stupid, and probably on fire
>>
>>120750571
>implying
>>
>>120739407
Fine. They're likely at home in their pajamas, watching Halloween movies and/or cartoons. Gotta get inspiration from somewhere.
>>
>>120746750
> otome

Eh... Jamal looks nice, though.
>>
>>120746750
>>120753908
Yeah, biggest let-down. The girl is even drawn better than the guys.
>>
>>120737671
well, he/she failed at it. And if the only thing they can draw is little girls, they can't even do that right.
>>
File: yeesh.png (445KB, 622x353px) Image search: [Google]
yeesh.png
445KB, 622x353px
>>120748990
oh god, look at this spread eyed nigga. And his left arm is bigger than his right.
>>
File: TNW_event2.png (463KB, 1264x710px) Image search: [Google]
TNW_event2.png
463KB, 1264x710px
>>
>>120754417
I'd prefer BL to be honest. Or well drawn boys.
>>
>>120756416
There's something weirdly appealing about the art despite the issues.
>>
>>120756416
Must have hit his face against something as a kid.
>>
>>
>>120760560
Thought that was a penis on the right side at first glance.
>>
>>120761371
You always see cocks everywhere.
>>
>>
>>120765220
Wow, what gross heteronormativity. smh hanakogames haven't you terrorized the lgbt community enough?
>>
>>120766570
What does smh mean?
>>
>>120766653
silly manhole
>>
>>120766653
shaking my head
>>
>>120766570
>hanakogames haven't you terrorized the lgbt community enough
I think you got that backwards.
>>
>>120767334
It's mostly just T.

BTW what should one do when T accuses you of being exclusionary transphobes?
>>
>>120768538
Ignore. You'll never win even if you do include their ilk in your game.
>>
>>120768708
You can't exactly ignore those complaints on a steam forum when you've been answering everyone else's questions and complaints
>>
>>120768708
It's harder to ignore people on Steam forums, because then you're obviously ignoring a group of people.

>>120768538
You could try claiming that you don't think you could write those kinds of characters well, or that your creative process is very specific and doesn't let you just add elements on demand.
>>
>>120768538
Handy guide to Being Accused Of Shit:

First, don't panic and don't respond quickly, whatever you do, Give yourself time to think.

Second, examine whether their complaint is in any way correct. Think about it seriously, don't dismiss it immediately and don't cave immediately either. Do they have a point, or are they completely mental?

If they're completely mental it's entirely possible that other people on your forums are going to jump in and point out to them how wrong they are. This is good for you, you would probably prefer the first rebuttal not to come from you. In any case, if they are just flat-out wrong to the point that anyone sane can see they are wrong, what you eventually need to do is calmly explain the misunderstanding and lock the thread, leaving it visible.

If they are not 100% wrong, is their point at all relevant? Is there anything practical you could actually do about it even if you agreed with them? Maybe they've just pointed out that you wrote a Mighty Whitey plotline without thinking about it, and damn, they're right, but that's the whole storyline so you can't exactly change it. OR maybe they've just pointed out that you named a minor character Whore in Russian by mistake and you could easily fix it.

Never, ever, ever under any circumstances even think about changing a major element. Even if you agree with the criticism. You are going to have to ride that one out and hope you learn from the experience.
>>
>>120768538
>>120769637
>You could try claiming that you don't think you could write those kinds of characters well, or that your creative process is very specific and doesn't let you just add elements on demand.

If the complaint is just "You never include trans characters!" then yes, the above is a pretty good category of answer, particularly if it's true. The helpful hedges of "I'm not ruling it out but I don't have current plans" will also quiet most people asking this sort of question.
>>
>>120769420
>>120769637
Still best to ignore them. Attention only feeds. People screaming for you to change your own creation need to get bent. If they want a trans game so bad they need to spend months making it.
>>
>>120770528
Context helps. If people are screaming at you to change a predefined character in an existing work, then they're obviously crazy. If they're asking for you to write trans characters in the future, then it's fine for them to want that but you're not obligated to provide it any more than you're obligated to write a story about gay vampires if that's not what you're into.

If you're writing a game where you get to design your own player character and you can be either male or female, requesting extra options is suddenly a lot more relevant. They're still not entitled to get everything they want, but the request would suddenly make a lot more sense.
>>
Even the sorts of people who are driven to write you and complain about your game and ask for change requests are not always completely horrid, and can be reasoned with. Some can't, some are dreadful little trolls looking for someone to bully. Others just have their opinion of what matters and what they care about, but can eventually come to understand that not everyone agrees with them AND that not all disagreement is malicious.

One of the worst traits of modern internet arguments is the growing assumption that anyone not following your party line is acting in bad faith. Asking a question? You're DERAILING. You're CONCERN TROLLING. You're MANSPLAINING. All these buzzwords are handy ways to disregard anything people say to you and not have to engage with them.

If you can find someone who's willing to actually read your questions and reply to them they generally turn out to be a lot more reasonable.
>>
>>120770814
>If you're writing a game where you get to design your own player character and you can be either male or female, requesting extra options is suddenly a lot more relevant.
What extra options could there be? Last time I checked trans people were still men and women.
>>
>>120771149
>Asking a question? You're DERAILING. You're CONCERN TROLLING. You're MANSPLAINING.

sorry, I lost my train of thought. I meant to add: people who fall into this line of thinking genuinely believe that your questions are all fake and that you don't want answers. They assume bad faith up front, and because they think you're trolling, they won't either listen to you or explain their own reasoning to you. So no one accomplishes anything.
>>
>>120771214
>What extra options could there be? Last time I checked trans people were still men and women.

Well, the fallen london people got a lot of mileage out of a 'none of your business' gender option.

And a lot of people in MMORPGs want the freedom to define their characters with any mix of attributes they like, instead of being forced to pick from Male Set and Female Set. Back in City of Heroes, there was a particular set of options on the male character set which was quite well known as the popular choice for people who wanted to write their characters as Women Heroically Cross-Dressing. Being a girl in disguise is a popular thing for an RPer, and it's impossible to pull off if the character models are strongly dimorphic.

I'm not trans and am not sure what they want out of a character designer, I'm not sure they do either. But if someone came to you with a specific request, like "I want to be able to make a long-haired guy", and it's feasible, it might be worth considering.
>>
>>120770218
>OR maybe they've just pointed out that you named a minor character Whore in Russian by mistake and you could easily fix it.

The only things I'd be willing to fix in a vn once its launched are: typos/grammar issues, any inconsistencies in the story, and any programming issues that may arise.

Before launch I'd have a few people look over the script and beta test, so the vn should be in decent shape by launch.
>>
>>120771214
Nonbinary and intersex people are a thing. Personally, I'd opt for three "base" character designs if I had to limit it: something feminine, something masculine and then an androgynous design.
>>
>>120771731
I'm not sure that naming a minor character that is something I'd consider actually in need of a fix, but I was trying to come up with something small off the top of my head. Certainly renaming an extremely minor character, if the name meant nothing in the first place, isn't a big deal and it's something that I feel COULD be done if it were necessary.
>>
>>120771149
Any interesting examples of the complaints you've received about your games? What kinds of responses did you give?
>>
>>120772034
>Nonbinary and intersex
... are still are men or women.
>>
>>120772126
When using something like the Hanako Games title issue as an example, she'd need new promo images and a new title screen, which would cost her money. It could also cause confusion among consumers. Given the reason for the requested change is people willfully choosing how they interpret the title, when the meaning they attribute to it isn't even in the dictionary, then I wouldn't even entertain doing it. Made-up slang is hard to keep track of anyway.
>>
>>120772472
That's a bit of an oversimplication when it comes to some intersex variants.
>>
>>120772987
Unless your game features customizeable genitals it's a nonissue.
>>
>>120772972
>willfully choosing how they interpret the title

Any time the game name comes up in conversation a handful of people jump straight to that conclusion as the intent, no 'willful choosing' involved.
>>
>>120773135
I've played a vn that let you pick how much body hair the characters had in CG.
>>
>>120772472
Do you even understand how being intersex works? There's a spectrum to it, and some people identify as male or female, or their parents had their baby's genitals modified to BE closer to one or the other, but it's not a given for all intersex people.

Chromosomes, for example:
Male: XY
Female: XX
Intersex: XXY, XO and a few other variations IIRC.

There's also those who appear male for the most part but lack a penis, as another example.
>>
>>120773135
And few games do that, but many games do give you the choice between 'tiny waiflike incredibly curvy girl' and 'huge hulking muscular guy' and leave a lot of people feeling left out.
>>
>>120773135
We have actually seen a request for customisable genitals because some men feel that they can't connect with Faceless Hentai Protagonist if his penis doesn't look like their penis.
>>
>>120773296
They're still men or women. Just pick the one they identify as.

>>120773347
Who wants to recreate their fucked up genetic condition ingame?
>>
>>120773227
>a handful of people
Is still not most people. And that definition is not an official one. I didn't even know what 'Netflix and chill' meant until I googled it after coming across the phrase in a fanfiction.
>>
>>120773562
>Who wants to recreate their fucked up genetic condition ingame?
Are you replying to the wrong comment there? I was pointing out that many people do not want to be stuck being either a tiny curvy waif or a huge muscular hulk. That hardly requires having a fucked-up genetic condition.

Now, adding a more androgynous option may not be practical, given how your game's art is designed, but do you really think no one wants the option?
>>
>>120773589
Sure, it's not most people, but it's also not accurate to suggest that it's never been an issue.

As for a definition not being official, remember what happened to McDonald's with the "I'd hit it" campaign?
>>
>>120773960
>McDonald's with the "I'd hit it" campaign
I thought that was funny.
>>
>>120756416
>>120760480
>With the name Amir

Heh, fits perfectly.
>>
>>120776827
What, does Amir secretly mean 'clumsy' or 'boxer' or something?
>>
>>120777753
Nah it reminds me of either a light skin brotha or some urban white guy with short hair. Always trying to prove themselves acting like an ass, loud as fuck too.
>>
File: 90098.jpg (152KB, 1280x720px) Image search: [Google]
90098.jpg
152KB, 1280x720px
>>
>>120779112
"Count me in".
>>
>>120779112
Interesting...Psychology VN?
>>
>>120779112
"Well that's their business. I hope they donate their bodies to science and medicine and shit."
>>
>>120779112
While the cumulative grief of humanity will be immense, and while I'll probably lose several people close to me, we'll probably be better off in the end.
>>
>>120779112
"Can I have their stuff?"
>>
>>120779112
I'm in that 1/3.

Come on guys, it'll be fantastic. Don't you want to be free from this hell?
>>
>>120779753
I want to live forever.

And I want to root through your stuff. You might have some neat figurines or something.
>>
>>120779842
Joke's on you, I had to sell the only fig I had.
>>
>>120779991
Damn.

How about books? Got a good collection of RPG sourcebooks?
>>
>>120780093
I have a Wii.
>>
I seriously can't believe this. I can't find one proofreader on lemma, and that's like the easiest shit to do. I might try writing reddits then.
>>
>>120780194
Score! I don't have one yet.

It's an appeal that can't really be replicated in video games. I am a bit of a voyeur in terms of wanting to poke around people's stuff and learn about their lives. I love junky antique shops, and I'm always into the 'cozy catastrophe' fiction where most of the world dies or disappears but you get to loot everything and live high (for awhile).

I mean, pretty soon I'd starve because of the lack of food production and my lack of useful skills, but.
>>
>>120779112
This have a demo? I wanna play it.
>>
>>120780464
I'm not sure it's actually out yet. It's rolled over onto the 'released' tab on VNDB but that happens automatically.
>>
File: screenshot01b.jpg (363KB, 1024x640px) Image search: [Google]
screenshot01b.jpg
363KB, 1024x640px
>>
File: boob.png (316KB, 309x1024px) Image search: [Google]
boob.png
316KB, 309x1024px
>new sprites for HRP
>anatomy is worse than before
I AM THE BOOB
for real though the style looks a lot better but the boobs ruin everything
>>
>>120782672
Those boobs look super weird
>>
File: loli no more.png (290KB, 510x1200px) Image search: [Google]
loli no more.png
290KB, 510x1200px
>>120782672
They aged up their loli girl too
not sure how i feel about that
>>
>>120782672
Reminds me of the new titty sprites in Higurashi.
>>
File: why.jpg (255KB, 588x984px) Image search: [Google]
why.jpg
255KB, 588x984px
>>
>>120783660
>>120782672
aw they got matching shoes that's cute
>>
>>120783794
I think it's salvagable if they take some of the roundness out of the top of her breasts and loosen up the sweater.

I like the new art a lot though, and I've seen worse, so this is just a little awkward.
>>
>>120783660
I wonder if they'll get backlash?
>>
>>120782672
I was a little hesitant after their demo but I appreciate that the HRP devs seem to be addressing criticisms and making an attempt to improve. Their yuri thing doesn't seem have bad either.
>>
>>120783794
We'll take some time to fix it. We wanted her sweater to be more form-fitting but yeah, fair call from the thread overall
>>
>>120785032
Relax the sweater around her boobs just a little and it'll be a ton better!

Props to the artist though, everything's really cute and nice so far.
>>
>https://twitter.com/SyonSanteria/status/660237859408842752

No comment ;D
>>
File: fx.png (407KB, 460x836px) Image search: [Google]
fx.png
407KB, 460x836px
>>120784272
Definitely able to be fixed.
>>120785032
You should get one of your other artists to spot check this kind of thing so it doesn't happen. It's a really obvious issue so more eyes = better.
>>
>>120785032
The sweater puppies aren't the issue, it's just that the breasts themselves are drawn kind of weirdly. As in, keep it tight but redraw the breasts.
>>
>>120785228
Chris at least don't use that emoticon if you're going to talk shit, because then everyone knows it's you
>>
>>120785228
Ah, hi. I don't wanna cause any trouble, but I was speaking more from how it was written in a technical standpoint. Delivery of prose, descriptions and monologues are rather to the point. I know the content of the demo was slow, but I wasn't trying to speak for that. Sorry for the misconception.
>>
>>120785248
Oh anon did it better than me so I'm not posting my redraw. Just a thing to add, the shading of the turtle neck got this strong v shape shadow, which gives the illusion she got a bigger jaw. I'm not sure if I'm making myself clear.
>>
Is there any way lint could be wrong about my wordcount? I refuse to believe it's taken me this long to do 50k words.
>>
>>120789964
>I refuse to believe it's taken me this long to do 50k words.
Oh it did.
>>
10tacles
>>
>One thing that we’ll be doing a little differently from other VN’s
HRP with the "we're just better than everyone else" attitude yet again. If you're lurking, raithfyre/syon, stop saying stuff like this.
>>
>>120798191
oh shut the fuck up. they're using a camera plugin. it was in no way arrogant
>>
What is it about hrp that pisses you off so much, evn?
>>
>>120798278
So they absolutely needed to point out how this is different from other VNs? They couldn't have just said "we're using a camera plug-in!", they absolutely HAD to say "this is different from other VNs! We're special!"
>>
>>120798442
why are you so butthurt by it?
>>
>>120798543
"we're just so much better than those OTHER VNs who didn't copy/paste some code from lemmasoft and act revolutionary."

Because it's basically calling out every other dev when you say shit like that?
Why are you so butthurt by my butthurt? Part of the HRP team?
>>120798435
I'm just salty that they made 40k, to be honest.
>>
>>120798881
I'm not part of the team. I just think you're fucking retarded on principle. Rather than giving real feedback to projects we just shit on them for the dumbest reasons.
>>
>>120798543
Not him but the concept of throwing others under the bus as a pitch will naturally make others mad. Also who has done a full anlysis on evn using the camera? It's been around since 2012 as a free to use asset.
>>
>>120798191
I don't think the intention was to throw other VNs under the buss. The camera plugin is legitimately something not every EVN uses. It's not like that kickstarter shit when they listed off reasons they were superior to everyone else.
>>
>>120799078
They didn't throw anyone under the bus. They literally said "one thing we're doing differently." No "we're better because we're doing it." Just "differently." Fuck this entire attitude that pervades these threads.

And the camera is a new plugin made by the people who made the Fault series. Maybe something like it existed before, but you can see it used in Fault Milestone 2.
>>
>>120799002
I'd say this is fair enough criticism if you remember what Raithfyre said the in original Kickstarter pitch. It's clear they don't think much about other developers, and would like to use us as a stepping stone if possible.
>>
>>120799002
??? How is that not real feedback? I directly said:

>raithfyre/syon, stop saying stuff like this.

Because saying stuff like that annoys people. Do you want a hug, anon? Has someone here been mean about your game?
>>
>>120798881
>I'm just salty that they made 40k, to be honest.
Just make a waifu game anon.
>>
>>120799252
>Do you want a hug, anon? Has someone here been mean about your game?

Anon, I think you might be the one who needs a hug. You feel like people are indirectly being mean about your game.
>>
Western VNs are also made with pedophiles in mind or is there some variety?
>>
Anyone have experiences with depression medication? I'm really having a hard time writing on it. It's only been about 10 days so far, but this is beginning to make me wonder if it's really even worth taking if I can't do the one thing I enjoy properly.
>>
>>120801048
It is if you're really bad without it. Don't put yourself in harm's way for the sake of productivity. I know how frustrating it can be, but so long as you're alive and stable, you can always work hard and make up for it with discipline.
>>
bum
>>
Today is going to be a no progress day! I'm going to spend the day hanging out with friends and hitting parties.

...ah, who am I kidding? I'm going to spend the entire day drinking and writing my visual novel. Anime boobs are basically the same as friends.
>>
>>120808705
Don't lie anon. You're not going to do either, are you?
>>
>>120798191
I'm more upset about pluralizing VN with an apostrophe.
>>
>>120809243
You're right. I can only promise one of part of that.
>>
>>120785248
Pay attention to the length of the arms, one is quite obviously longer than the other.
>>
File: Arm.jpg (32KB, 283x836px) Image search: [Google]
Arm.jpg
32KB, 283x836px
>>120811005
Forgot the image.
>>
File: 1446266322869.png (211KB, 309x1024px) Image search: [Google]
1446266322869.png
211KB, 309x1024px
>>120811159
I got it, it's an armless trap with fake boobs and arms.
>edging in on KS's invalid fetishist scene
wew sempai
>>
My coder doesn't have his own business cards so he gave out my business card to a girl he met in a bar and now I keep getting emails from this chick trying to invite him out dancing, and we don't live in the same city so I can't even steal.
>>
>>120816158
Forward them to him?
Tell her there's been a mistake and send his email?
I understand that it's kinda funny, but don't really see a problem.
>>
>>120816628
It isn't really, it just amused me and we were on page 9 so.
>>
Well how about posting progress then so we don't devolve into blogging?
>>
>>120817247
My artist sent me the 3D model for the BG. The image itself should be ready in like a week.
>>
Goddamn, this board style is utter shit.
How do I turn it off?
>>
>>120818123
Try harder.
>>
>>120817247
I decided I'm going to do Samurai AND cyberpunk. yey.
>>
How about this: EVN general dos and don'ts.
>Don't bring up other VNs in general. If you're using something different/revolutionary, just say what you're doing instead of bringing up how other VNs aren't doing it. Instead, just say which VNs ARE doing it, so people will have a frame of reference without referring to how so many others don't. Even with the best intentions it sounds pretentious.

>Do take criticism well and actually change it, even if it means scrapping a batch of sprites.

>Don't start shit without intention of helping. Yeah yeah "BUT THEY WERE RUDE SO THEYRE BUTTHURT" whatever, but that's definitely not the same as saying shit just to put other people down.

>Do update your dev blogs somewhat regularly. Updating just to update is bad, but not updating at all is worse.

>Don't take anything EVN says as true without a grain of salt.
>>
>>120820075
>Don't buy art before you have at least some of the writing. Ideally, 50% done would be a good ballpark, and then you can regularly release art snippets without worrying too much about progress getting behind.

>Do work in a group if you are okay with it failing completely. You have to rely on yourself first, and can't wait for your group members to work before you start. This goes triple for free, long-term projects, as commercial projects at least have that money incentive.

>Don't work with multiple writers if you can help it. For huge projects, one or two might be alright, but the Katawa Shoujo format shouldn't be followed for everything. Write how you want to, not how you need to because other writers can't match your style, etc.

>Do value editors. You might not need a dedicated editor, but someone looking over your story and giving feedback is very helpful. (Actual editors, ones who can edit the content and not just be a human spell-check.

>Don't reply to any kind of question regarding social issues or current affairs publicly. Someone will get offended, so just ignore it.

>Do find someone to do GUI if you can't. It's pretty easy to learn, so you can definitely do it with enough practice, but if you aren't a dedicated artist it most likely won't look very good.

>Don't send out a demo if you aren't happy with it. "Proof of Concept" demos only work if you can actually prove the quality you're looking for, it DOES NOT mean "Prove you can write".
>>
>>120820075
> don't start another project before finishing the first. This goes double if you kickstarted it.
>>
>>120827302
>don't start another project before finishing the first.

Not always practical (sometimes a project dies, sometimes you are waiting for months for that one artist to get his damn job done, should you do nothing int he meantime?)

Better rephrased as something along the lines of "don't procrastinate on a project by starting another project"?
>>
>>120823691
>Don't reply to any kind of question regarding social issues or current affairs publicly.
Privately isn't a good idea either. People will just post your responses on social media.
>>
You guys think I should have my idea thread moved to WIP(s)? I only have concept art up but I've started writing/programing. Maybe I should make a new one.
>>
>>120827709
You can, but then you probably should't announce it. No matter what, it's going to look like you are procastinating.
>>
>>120823691
>>Don't work with multiple writers if you can help it.

This. So much. I thought I would be happy collaborating with others but I kept getting pissed how they wanted to change everything.
>>
So when is /evn/ going to start and maintain it's own review site/blog/whatever?
>>
>>120828743
Why? Many of us play few evns and when we do we discuss them here to keep the poor old thread alive. Nobody's willing to be dedicated enough to review regularly.

RIP reviewman c :(
>>
>>120828889

I'm thinking of something just summarizing threads... something like a "EVN chronicler" style role...
>>
>>120832840
Sounds boring. How many ways can you write bump or 10?
>>
>>120835218

None. Oh well... just gonna bump this thread until I fall asleep.

Might as well scan over what's new at LSF. Kinda left it after that otome/BL spike of last year.
>>
>>120835968
>Kinda left it after that otome/BL spike of last year.

more otome and more Bl.
>>
>>120836485

I don't know man... I feel like it'd be utterly useless to post a BxG project at these times.
>>
>>120837074
Why? I need to know since i just posted my idea.
>>
>>120837331
Because the audience isn't there. You'd be talking to yourself, same as me.
>>
>>120837331

Because the otome clique swarm otome projects first... they may give it a view or so but probably not a reply.

Oh man... I feel like I need to research that too... you know, the average views it needs for a BxG game to have a reply compared to GxG games. .. mathematically, I'm looking for (X=r/v)?
>>
>>120837074
>>120837668
I'm planning on turning a short story I'm working on into a kinetic novel. It doesn't have any romance at all. It will likely be ignored, but at least I'll have actually gotten something out there.
>>
>>120837775
The problem is that you have no way of knowing how many of those are repeat or author's own clicks which, statistically speaking shouldn't be measured.

Also, since it's a qualitative variable (type of games vs clicks) how would you divide it? Otome (female protag) or female targeted (otome and BL) ?
>>
>>120837668
I disagree. Now you won't get replies because the general audience is different that's true, but if you update the shit out of it and the end result is good, people will play and talk about your game.

People just don't reply to shit unless it has pretty pictures. I mean where else are you gonna go? Fuwa? Erogegames is worse. You could try shilling everywhere like Reddit or game sites but you need evidence your project is playable.
>>
>>120836485
and more GxG, and more mixed things, and more lots of stuff, but don't let me interrupt your complaining.

>>120837074
Only because you're a defeatist who's never going to finish a game anyway.
>>
>>120838454
It's not a complain - most noteworthy projects have been BL or otome.
>>
>>120828889
>Why?
Because it's a fucking, you dumb cunt.
>>
>>120838409

Probably by genre, then by target audience. I had this project for a while but then lost interest over the sheer number of pages to go through.
>>
>>120838641
Eh, you could use a sample. At 95 reliability and 10 error, your sample shouldn't be bigger than 100.
>>
>>120838454

Struck close at home... but then even most of those projects drift into obscurity.

But yeah, your right... I probably won't finish a project.
>>
>>120801048
It's possible that this anti depressant just won't work for you. Either way, give it awhile longer. Ten days is still your body getting used to it.

Take care of yourself and be honest with your doctor, anon. They might be able to put you on something that works better for you if this stuff doesn't help as much as it should.

I hope you start feeling better soon, anon.
>>
out of curiosity I went over the top (as in, newest bumped) twenty threads on LSF's WIP forum to see what came up

So, what IS currently in the front page of LSF's WIP forum?

BxG
Non-romantic action game
A game which is apparently everythign EXCEPT BxG (GxB, GxG, BxB)
GxB
Non-romantic? male protagonist
Non-romantic murder mystery
Non-romantic sci-fi strategy
Gx[B/G]
GxB
BxG psych horror
GxB
Gx[B/G]
Everything But BxG
GxB
BxB
Non-romantic horror
GxB
Non-romantic horror
GxB
GxG

So that's like half otome, a handful of games that aren't romance at all, and yes, a lack of BxG. Are people not bothering to make and post them, though?
>>
>>120839365
>Are people not bothering to make and post them, though?
Probably the case. I know I haven't bothered to post my project there yet, since I doubt it'll get any interest. Lemma is mostly for devs in the first place.
>>
>>120838598
>Because it's a fucking, you dumb cunt.
what
>>
>>120839365
Why would men want to make bishoujo games when they already get tons of jvn translated catering just for them? There's next to nothing for otome/bl (although that is changing a bit very recently with three otome games getting translated this year).
>>
>>120839365
I wonder how those games that are everything but BxG even work.
On a side note, for the anon who says you won't get any attention if not GxB/BL: You'd be surprised. Hell, once you release you may find that there is quite an interest in your project.
>>
>>120839638
>Why would men want to make bishoujo games when they already get tons of jvn translated catering just for them?
Not every bishoujo game appeals to all tastes. I've found some of them to be downright boring. Plus, it's nice to put your own spin on a genre you like.
>>
>>120839365

Will demographics come to play now? I remember Py'Tom doing that survey which yielded almost equal numbers between male and female users. (users, not devs?)

>>120838851
100 projects? From where? the first 5 pages? the last 5 pages?
...
Wait, I did remedy that by setting a time range, eg, for Q1 2012.

I should go to sleep... the image captchas are getting harder and harder to solve.

Good night, anons.
>>
>>120839553
Are you blind, deaf, and dumb?
It's
a
FUCKING
>>
>>120840000
I'm sorry, master. I do not know what a fucking is. Can you demonstrate?
>>
>>120839985
From the general population. 100~ is a normal range for an unknown or in this case, larger than what can be studied, population.
>>
File: AI JPG 800 WITH LOGO.png (736KB, 800x1500px) Image search: [Google]
AI JPG 800 WITH LOGO.png
736KB, 800x1500px
>>120839876
>I wonder how those games that are everything but BxG even work.
I wonder if they just ran out of room in the subject line, at least the first one I'm looking at. It's one of those games where you choose a male or female protagonist and there's a pool of people to date, so it would be bizarre if the female protag was bi and the male one was gay, wouldn't it?
>>
>>120839365
Because a game doesn't have romance as it's main focus it's not romantic?
>>
>tfw slacking off and drawing halloween stuff
>>
>>120841553
>Because a game doesn't have romance as it's main focus it's not romantic?
I am not a guaranteed expert in every WIP in existence. I made a post based on attempting to survey a bunch of threads, almost all of which were of games I knew nothing about. I read their first posts and tried to determine what they were about.

At least one of those I listed by pairing had no pairing listed in the title header, but was clearly about a relationship by the description.

At least one of the ones I listed as non-romance explicitly SAID it was not romance in the thread.

You are welcome to make your own survey.
>>
Do people who read evns catch on to subtle plot points that aren't spelled out for them?
>>
>>120842602
Some do, some don't. There's not really an answer to a question like that. Some readers care about the details and the world-building and will muse over the details. Others will take things exactly at face value and have trouble understanding words of more than two syllables.
>>
>>120842602
Fans of your game will do this later down the road if you mean hidden meanings or themes...what do you mean?
>>
>>120842602
In my experience usually not. I've even read comments from people who've said the opposite of what was clearly said by a character.
>>
>>120842378
I'm just curious about the first BxG one you listed cause I think it's mine.
>>
>>120842964
>people in denial about waifu/husbando or a plot point.
>>
>>120842602
Based on the feedback we got from the lampshading on "tuesday", I'd say it's 50/50.
>>
>>120843143
probably was, if you were talking about moving out of ideas earlier
>>
>>120843403
?
Not sure. It is an action game but implies romance in the title.
>>
>>120843350
That or misremembering or misreading.
>>
>>120842953
I mean my characters will lie and their lies won't be pointed out, but there will be contradictions that will arise, and clues to point to their lies and what the truth actually is. No real truth just the interpretation of what the reader is given
>>
>>120843672
IIRC the two I listed as BxG were
http://lemmasoft.renai.us/forums/viewtopic.php?f=43&t=30364 which says BxG in the title
and http://lemmasoft.renai.us/forums/viewtopic.php?f=43&t=34353 which is about a guy's relationship with his girlfriend
>>
>>120843874
> reader interpretation

Oh boy I hope your game doesn't have controversial themes.
>>
>>120843874
>I mean my characters will lie and their lies won't be pointed out, but there will be contradictions that will arise, and clues to point to their lies and what the truth actually is.

Unless this is a mystery, then people might just think that these are story inconsistencies.
>>
>>120843874
Some people will think enough to understand, some won't.
Going all Sakura River on us and including an intro where you yell repeatedly "UNLIKE OTHER VNS MY CHARACTERS DO NOT ALWAYS TELL THE TRUTH" won't help, people will disregard that other than finding it obnoxious.
>>
>>120844325
I understand which is one of the fears I have

>>120844265
Publicity
>>
>>120845158
If you're really worried about it, you can always lampshade the inconsistencies ("Wait, didn't X say something different? Huh.") which at least makes it obvious that you intended it.
>>
File: choice.png (488KB, 1280x720px) Image search: [Google]
choice.png
488KB, 1280x720px
>>
>>120844209
OK yeah it's mine
>>
>>120847364
What is this?
>>
A very scary Halloween activity for evn devs is to read Steam reviews about evns from people who don't normally play vns. It is truly frightening.
>>
>>120848417
From the next chapter or whatever of Umbra, a game I always wonder why EVN doesn't talk more about.

http://lemmasoft.renai.us/forums/viewtopic.php?f=11&t=33367

It's not even on VNDB, it's like everyone completely missed it.
>>
File: vn.jpg (17KB, 413x151px) Image search: [Google]
vn.jpg
17KB, 413x151px
>>120850103
>>
File: orc.jpg (27KB, 417x186px) Image search: [Google]
orc.jpg
27KB, 417x186px
>>120850103
>>
File: RevisedCraptique.png (73KB, 401x626px) Image search: [Google]
RevisedCraptique.png
73KB, 401x626px
>>120850103
>>
File: screenshot1_smaller_zpsbrmuuilk.png (214KB, 680x383px) Image search: [Google]
screenshot1_smaller_zpsbrmuuilk.png
214KB, 680x383px
>>
Wake up and dance
>>
File: QpRD4a.png (641KB, 1280x720px) Image search: [Google]
QpRD4a.png
641KB, 1280x720px
>>
>>120852774
> RHPS
> bad

Well, clearly this person doesn't have taste and their opinions should be disregarded.
>>
Oh, a demo! ... oh, it's because you're launching a kickstarter.
... and you've already made your goal.

Well then.
>>
>>120862336
What one this time?
>>
>>120865192
the Seduce Me sequel
>>
>>120865338
>150 backers
>10,000 reached

Well then.

Interesting that she used tiers for the stretch goals.
>>
>>120865885
Yeah, I'll be honest that sounds like someone trolling them or they've got a horse in it. There aren't a lot of backers in the high digits.
>>
>>120865885
A conspiracy theory might suggest using shills to pay a low asking goal, ensuring you get to keep whatever you raise, and then seeing how you can run after that.

Unless the final results are way off kicktraq estimates, though, it would be silly to get carried away with such ideas.
>>
>>120866273
>>120866293
I don't think its troll, she has several 1-2k tiers and they have backers. Her rewards tiers are also pretty sound and she has a formidable fanbase thanks to making her game free and voiced.


That said putting the diana route as a stretch goal when she was the best route hmmmm
>>
>>120867201
I question that. It bucks every single trend established in EVN kickstarters. By that same reasoning, InvertMouse games and the Rising Angels one should be raising just as much. Seduce Me's original kickstarter barely raised $1k in the first day and their promotion now is weak.

Maybe it is legit, but there are enough things out of place for me to give it a suspicious look.
>>
>>120859583
Cute as fuck, what is it?
>>
File: tegaki.png (24KB, 400x400px) Image search: [Google]
tegaki.png
24KB, 400x400px
Happy Halloween, /evn/. Did you notice you can draw your own shitposts now?
>>
>>120870508
http://nomnomnami.itch.io/syrup-and-the-ultimate-sweet
>>
File: Samhain.png (1MB, 1147x952px) Image search: [Google]
Samhain.png
1MB, 1147x952px
>>
>>120868046
Well, there's still 30 days to see how things pan out.
>>
>>120872529
>bulge...
>>
>>120871024
Isn't that 4chan X?
>>
>>120877446
It's a sissification fetish game.
>>
>>120877446
Is that always where your eyes go?
>>
Seems like I have totally lost my touch. Might as well make it a xmas release....
>>
>>120879573
Don't worry, anon. I missed my deadline as well. More guidelines, really.
>>
File: 55174.jpg (103KB, 800x600px) Image search: [Google]
55174.jpg
103KB, 800x600px
>>
>>120885164
I am disgusted

>boyish haircut
>butterface
>thin arms
>wristbands look like shit
>problem glasses
>dress looks like curtains
>pillows don't match
>>
> duenkhy updated demo

Fucking finally. Keyboard headed husbando, here I go.
>>
File: 133719535077.jpg (17KB, 300x323px) Image search: [Google]
133719535077.jpg
17KB, 300x323px
>>120847364
>effect
>>
>>120888753
To be fair the post that showed that screenshot apologised for the spelling mistake and swore they were fixing it
>>
Do you guys use kickstarter for your project?
>>
>>120888950
No.
>>
>>120888950
If I didn't, how would I earn back all the money my artist ate?
>>
>>120889987
Sucking cock
>>
>>120888950
I did.
>>
H e l l o?
>>
>>120895485
Hai
>>
Why are so many devs asexual or whatever the fuck?
>>
>>120908427
If you got sex on the regular, you either wouldn't be doing this or you'd be an artist.
>>
>>120908427
>literal amoebas are devving
>you're not
>>
>>120910375
>or you'd be an artist.

wat
>>
>>120910704
It's a joke. Artists are often females.
>>
bump...

maybe we should shitpost again?
>>
>>120916689
Can't, going to church now.
>>
>>120917110
Will you pray for my game to be successful?
>>
>>120908427
Where are you getting this information from?

I'm guessing that you've seen a handful of LSF hobby kids say so, although I could be wrong. A lot of hobby kids are young and so involved in identity politics that they need to make up labels to explain themselves, whether those labels actually fit or have any use or not.

There are people who are just not interested in sex, period, always have been. There have also throughout history always been a lot of people who CLAIMED such without it being strictly true. See also: catholic priesthood.

But if you're young and into all this identity stuff, and you're a virgin or only had terrible sexual experiences and you don't feel particularly overwhelmed with the need to get laid, you might well conclude "I'm asexual!" And when you get older you may change your mind, or maybe you won't. You can't really tell with young people. It's rude to badger them about how they're wrong about their own tastes, but on the other hand you can't be surprised if they are.
>>
File: Julius.jpg (253KB, 1280x720px) Image search: [Google]
Julius.jpg
253KB, 1280x720px
>>
File: 83802.jpg (181KB, 1280x720px) Image search: [Google]
83802.jpg
181KB, 1280x720px
>>
>>120924926
Why is that girl falling from the sky?
>>
>>120925489
Because she's an angel sent from heaven like every other waifu
>>
>>120917110
See you later, JP
>>
I love it when people care more about pointless drama between devs than the product itself.
>>
>>120929401
Because the products are just boring with not much to discuss.
>>
>>120929401
What devs are having drama?
>>
So I just finished the Duenkhy updated demo and it's pretty great if you are into monster husbandos.

The only downside is that the tone of "humans are the REAL monsters" is so common nowadays that it makes the whole intro kind of boring. It also has a lot of exposition, but that's a given with vns.

And I suppose there's not much of interest if you don't like the LIs.
>>
>>120931502
>humans are the REAL monsters
Dropped.
>>
File: pre_by_eidos_morphe_d99g7k7.png (562KB, 800x566px) Image search: [Google]
pre_by_eidos_morphe_d99g7k7.png
562KB, 800x566px
new BxG, but:

>now what makes this different from most visuals is that there is more than just romance

A helpful demonstration of how much "Unlike OTHER visual novels, our game does X" makes you sound like an idiot.
>>
>>120932581
>Blue suit and pink tie
Is he supposed to be cosplaying Phoenix Wright?
>>
>>120932581
>>120933438
I'm reminded of the uniforms a few characters wore in Roommates.
>>
>>120932045
I'd like to think that it will be less noticeable in the routes proper because right now it's "yeah humans, why aren"t you as cool as the duenkhy".

Also, did anyone here play the old demo? Were they always aliens? I can't recall if they had a planet in the old one.
>>
File: 5903.jpg (166KB, 800x600px) Image search: [Google]
5903.jpg
166KB, 800x600px
>>
>>120936716
Maybe I am, what about it?
>>
>>120937175
Isn't that what every evn dev should do?
>>
You have ten seconds to justify why you haven't gotten anything done today, /evn/
Unless you have, in which case post progress.
>>
>>120939013
I don't feel like getting anything done
>>
>>120939013
took my family out for steaks and healthy food
>>
>>120939013
I am incapable of motivating myself because I am human garbage. I need to die and go to waifu heaven
>>
>>120939013
I have to make new logos.
>>
>>120888950

My collaborators would like to use so. I've successfully convinced one to do away with it until we establish a name in the industry.
...
Sadly, I can't do the same for the other one (an otome game)
>>
>>120939013

I installed a new hard drive for my derelict laptop and it took a while to put everything back in place.
>>
File: shakespeare.jpg (251KB, 944x628px) Image search: [Google]
shakespeare.jpg
251KB, 944x628px
>>
File: tumblr_nx4jjsmCLH1r8v75po2_500.png (187KB, 500x391px) Image search: [Google]
tumblr_nx4jjsmCLH1r8v75po2_500.png
187KB, 500x391px
>>
...What are you doing /evn/?
>>
>>120961398
Watching little girls in leotards.
>>
File: 17329.jpg (32KB, 640x480px) Image search: [Google]
17329.jpg
32KB, 640x480px
>>
>>120939013
I'm playing Blade Runner.
>>
Where would you even find moon artists who'll take commissions for VN assets anyway? Is speaking japanese a must for that?
Just out of curiosity.
>>
>>120971721
You might be able to wrangle somebody off pixiv. Remember that it's just Japanese dA and not some godlike site where only the best artists can post. Of course, speaking Japanese would be a whole lot easier, especially considering you're doing a business transaction, but you might be able to find someone who will fumble through English.
>>
>>120972515
Hire a translator and a fancy Japanese artist. You are going to need to rob a bank to pay for it, but it will look nice if you don't go to jail.
>>
>>120976268
I'm sure there are plenty of amateurs who willingly or accidentally undersell themselves. In the West you pay a lot for good anime art because it's a rarity, but in Japan it's absolutely everywhere.
>>
>>120980001
However, there's also a bigger anime industry and they are more likely to know what they are supposed to get.
>>
>>120980381
Like that matters. Amateurs are amateurs no matter where they are. Cartoons are big here yet tumblr artists (as in, not anime and totally western) continue to underestimate their worth.
>>
>>120980675
You keep telling yourself that, while hoping for people in countries with higher costs of living than the US to behave like third worlders.
>>
>>120980675
I think they get undercut by third-wolders. Japan isn't so likely to do this because they hate anything that isn't japanese, especially chinese people.

Even so they still outsource to chinese factories and animation studios like everyone else.
>>
>>120981997
Bring me evidence of the contrary and I'll gladly accept it.
>>
Don't fall for the bait

>>120980675
>>120984073

Don't fall for the bait
>>
>Leetstreet boys charges 1000-2000 per song for VN
>And gets it

What the eff
>>
>>120984697
Clearly you need to buy a recording studio and strike up relationships with professional singers and you'll be in the money!
>>
>>120984410
I'm not baiting. What makes you think the situation's any different? Have any of you even tried?
>>
How do you manage your groups /evn/? Thinking of putting one together.
>>
>>120985735
You don't need a group. You can do it yourself. We believe in you.
>>
>>120985735
A lot of luck and a lot of patience. I'm lucky in that my group actually (mostly) has their shit together, but that's luck and even when I have a team that works, you have to have patience while they work on your game in between their own shit.

I don't know exactly how I do it. We're all friends and I ended up being the leader on accident, so everyone just kind of listens to me when I talk and does what I say.
>>
>>120985735
It's like herding crack happy cats.
>>
Is there any problem if I trace some sprites from a japanese game to make my own sprites for an android project?
>>
>>120992840
None at all!
>>
>>120993154
I can't tell if you are making fun of me...
>>
>>120993260
Of course not.
>>
>>120992840
Yes. Some Russians got in trouble for it earlier. Now we're in Syria.
>>
>>120992840
>>120993260
Are you telling me you're NOT trolling?
>>
>>120939013
I was at work doing an 8hr shift
>>
>>120985735
Everyone on your project should be experienced, with at least one project under their belt. "Everyone" includes you. If you have no experience, start an unambitious solo project and see it through from start to finish. If you can't achieve that, your future projects are doomed to failure.
>>
So assume I want to give my VN full voice acting. Where do I find good actors and producer that will make sure everything doesn't sound like shit? What are good studios some quality works behind their backs?
And how much will it cost?
>>
>>121016172
>good actors
Nope
>>
snarf
>>
File: 393394642.jpg (61KB, 600x338px) Image search: [Google]
393394642.jpg
61KB, 600x338px
>>
>>120984697
Is this that shitty band that did Roomates! ?

Because holy shit that game had an awful soundtrack except for like one song. Who the fuck thought making a full guitar/acoustic soundtrack was a good idea?
>>
>>121016172
I see VN voice acting as a waste of money.
>>
>>121033138
>Who the fuck thought making a full guitar/acoustic soundtrack was a good idea?
The Royal Trap's got a nice guitar soundtrack. I don't know what the Roommates music sounds like though, is there a link?
>>
>>121033290
I agree, unless the budget is really high, then they'll get stuck with mediocre to terrible voice acting anyway. Most people will just turn the voices off, which will just make the investment a waste of money. A decent soundtrack is a better investment.
>>
>>121033476
https://www.youtube.com/watch?v=P-YMGQ9biHM

The only one I really liked.

And my problem with it was more that there wasn't enough variety and the songs felt inappropriate for a lot of the scenes.
>>
>>121033476
Did Hanako ever decide what she was going to rename it to?
>>
>>121033738
Oh, rock-style guitar, not acoustic? That sounds like it would get a little too heavy for a slice-of-life sim a lot of the time. Or maybe I'm just too used to bland dating sim music.

Winter Wolves is generally not great at matching music to scenes, in my experience.
>>
>>121033762
Dodonpachi Resurrection.
>>
>>121033906
>That sounds like it would get a little too heavy for a slice-of-life sim a lot of the time.
It really threw off the dramatic and emotional moments. Basically, it only worked well in the opening and ending.

Very disappointed, but Roomates! had a lot of disappointments overall.
>>
>>121033979
Since that's the name of a game for the 360, she'd be better off going with something else.
>>
>>121033138
>Who the fuck thought making a full guitar/acoustic soundtrack was a good idea?
Jack norton. We still can't explain his taste.
>>
>>121019553
Don't you start telling me there are no good voice actors. They are hard to find and expensive - maybe. But they exist.
>>121033504
Let's assume I've got a really high budget or managed to get a shitton of money from kickstarter. Where do I go in this case?
>>
>>121035441
There are sites you can hire voice actors on. voices.com is one
>>
>>121035441
Just put out an ad anywhere and they'll swarm to you. I'm not kidding.
>>
>>121035441
>>121035790
Remember to level the volume of the voices, otherwise you'll end up like Divine Slice of Life.
>>
>>121036234
Anon said they want GOOD voice acting.
>>
>>121035441
>Let's assume I've got a really high budget or managed to get a shitton of money from kickstarter. Where do I go in this case?

look at the credits of a show you like and contact the company. Alternatively, contact one VA you love and they may be able to point you to the people that manage their gigs.
>>
What's a good word count to have a demo?
>>
>>121037481
enough to engage your audience and make them want the full game
>>
>>121037481
How long is your vn? If it's only around 50k, then I wouldn't suggest having a very long one.
>>
>>121037481
Whatever you need it to be.
>>
>>121037481
Why do people keep asking this question without specifying what kind of demo they are talking about?

The answer is COMPLETELY different depending on whether you are making:

- a kickstarter demo to raise money
- an Act One demo to build hype for a long project that won't be completed for a year
- a demo for a complete commercial game which you want people to buy right now
>>
File: m1nRNp.png (286KB, 850x500px) Image search: [Google]
m1nRNp.png
286KB, 850x500px
>>
>>121038225
Because most people are just procrastinating on what's actually the important thing: to finish any project of any size.
>>
>>121034085
Well, that's kind of a bummer.

"Surprise Buttsex"
>>
>>121037536
>>121037567
>>121038225


>How long is your vn?

Hypothesis for the final word count is 500+ words based on looking at some other novels.

> an Act One demo to build hype for a long project that won't be completed for a year

Something like this. But also to help find possible recruits.
>>
>>121039880

500k I meant.
>>
>>121040082
I suspect everyone's belief in your ability to actually finish your project just took a massive nosedive.

In which case, you need a fairly substantial demo, 50K+.
>>
We're going to need a new thread fairly soon. Any ideas for new topics?
>>
>>121040161
That's understandable, lucky this month is nanowrimo.
>>
>>121040306
Where can i find talented X with no effort.
>>
>>121040306
Procrastination Central?
>>
>>121040161
Don't worry, they can make it episodic.
>>
Are talented people more prone to procrastination cause "I'm good enough to have time to spare." ?
>>
>>121040306
Why Do You Need Voiceacting Edition
>>
>>121041368
Even untalented people procrastinate. Trust me, I speak from years of experience. I'll still it my best shot though (just don't expect much).
>>
>>121041368

More like they think nothing is good enough.
>>
File: Cabin Backyard.jpg (826KB, 1280x720px) Image search: [Google]
Cabin Backyard.jpg
826KB, 1280x720px
Work hard /evn/!
>>
>>121045964
Sketch up cheater. disgusting.
>>
>>121046536
Anything to make a decent background anon.
I would like to learn how to make a full 3D background though, just haven't got the time to start on it.
>>
>>121047495
I'm kidding, there's a comic artist I like that does this often. It's better to use tech to make your job faster.
>>
> article about angels with scaly wings on siliconera
> people calling it a hatoful boyfriend rip off

why can't people process the idea that others like to date weird things and not everything is done ironically/for shock value.
>>
>>121051669
if hatoful is the only VN you've ever heard of all others sound like ripoffs of it, surely no one else would actually make games about reading
>>
>>121051741
It's not even the reading part that baffles them, it's the dragon part.
>>
>>121051669
The previous ironic sounding name probably isn't helping.
>>
>>121052495
How are we supposed to name vns then? When ML was brought up the reaction was something like "so they are not ACTUAL monsters?"
>>
>>121053818
Monstrous Lovers sounds like an actual title of a thing that could be played straight. Dragon Dating Simulator sounds 100% ironic.

Imagine if Tokyo School Life was called Date Japanese High School Girls.
>>
>>121040306
How To Pirate EVNs For Fun and Profit Edition?
>>
>>121054341
> pirates request spirit parade and 7 kingdoms

There's being cheap and there's being stupid.
Thread posts: 762
Thread images: 66


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.