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Where did we go wrong?

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After Battlefield Bad Company, it all went downhill. Battlefield 1942 was an awesome experience, naval combat, parachutes, aircraft, and ground vehicles all on the same map with 64 players, which was amazing for 2002. Battlefield 2 capitalised on the beginning of the end for the World War Two genre, and had amazing DLCs that were actually worth it, with Euroforce, Amoured Fury, and Special Forces (which added in fucking dope features like zip lines) which made it one of the best games around, especially for a game from 2005. Battlefield 2142 was an interesting experiment which brought mech combat and a new boss of game modes that would be brought across (although in different settings) to future games, and came out in 2006. Battlefield Bad Company introduced a story which was fucking god-tier and made use of the Frostbite Engine, which was balls-to-the-wall insane for 2008. After that, Bad Company two came out, which seemed more like a cash-grab on the success of Bad Company, and after 3 came out, which tried to give a super sad and emotionally serious story to try and compete with other FPS' at the time, everything began to just seem to be a blend of the same shit. Battlefield 4 was a copy and paste with some new locations, new guns, and destructible shit on maps. We don't even fucking mention Hardline. Battlefield 1 is SJW cancer with a trashfire story and shitty weapons and vehicle implementation. Battlefield used to innnovate and bring new things to the table. What happened, /v/?
>>
Definitely deserves a reply.

I suppose the simplest thing to say is that it followed the trend of other games. This isn't exclusive to Battlefield.
>>
Bad company was a mistake
>>
>>389844969

Battlefield 3 was the mistake, not bad company.
>>
>>389845026
Bad Company 2 was far worse than Battlefield 3 (mutliplayer)
>>
>>389844283

AAA gaming has become gaming. By that I mean videogame devs and publishers don't want to make videogame products anymore, they make videogame services much like casinos do. Why bother making a single or multi player FPS that's a good standalone application when you could make some godawful mess with lootboxes and hats?

I realize this doesn't apply to Battlefield just yet, but one day it will.
>>
who cares. the series peaked with desert combat mod for 1942. after that it was downhill you underage retard
>>
>>389845113

Battlefield 3 was full of bugs, the jets were slow as fuck, the maps were small as fuck, everything was out of place. Bad company at least had a concept, but battlefield 3 didnt, they just wanted to overtake call of duty. And dont let me start with the fucking blue filter
>>
Battlefield 3 was okay. They could do better, but still it's not a bad game.

Battlefield 4 is the true mistake. I feared the signs of it going CoD road, and in a way it did. Still, I like B1 so all good for now I guess.
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>>389845219
>implying the reason I'm in love with BF2 isn't because of the Desert Combat mod
>implying Battlefield 2 wasn't the peak with Project Reality and Forgotten Hope 2
>>
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okay this is my theory:
think about Bad Company 2 and the games before it.
they didn't have DLC...
instead some of the games got an expansion pack way later like BC2 Vietnam and BF2 stuff.

now think of BF3/4/1.. they all come with the 50 bucks season pass.
the thing about those 3 is that they don't ship as complete games.
Battlefield 3 4 and 1 are good games ONCE ALL the DLC is out for each.
while Bad Company 2 and Vietnam and the others were good games from the start, that felt complete.
>>
>>389845603
I think this really hits it on the head. Bad Company 2 and prior, the games had everything they needed, and the expansions and booster packs that came out and cost maybe $15 added on nice little extras that helped expand the game, like Secret Weapons of WW2, BFBC Vietnam, and Special Forces.

After that, they introduced Battlepacks, the games had stuff that should have been in the game released for $50 a month after the game came out, and the shortcut kits which are absolute cancer.

The OP in this thread kind of sums it up, and the idiotic fans nowadays makes excuses for it.
https://battlelog.battlefield.com/bf3/forum/threadview/2832654490354780112/
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>>389845207
It might as well. When the Premium shit was introduced, you were pretty much paying for some camouflage, paint, a fancy knife or two, and some more XP. That kind of symbolised the transition for Battlefield.
>>
>>389845603
>>389846101

Why is it always Battlefield retards that go on and on about DLC? DICE popularized the cancerous trend of Expansions/DLC for FPS with 1942. Before that, MMORPGs were the only genre that really had any kind of additional paid content.
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>>389845113
No, it wasn't. As much as the Bad Company games deviated from the typical Battlefield formula, they at least didn't pretend to be part of the main series. Battlefield 3 was a fucking mess in terms of gameplay, netcode, weapon and vehicle balance and it brought so many unnecessary additions with it, such as mortars, regenerating health for vehicles and the suppression effect, that all contributed to the game being a convoluted clusterfuck.

I'll never forgot how hyped I was for that game and finding out on release that it was the biggest disappointment ever. The only thing I had left to look forward to was the Karkand DLC but the way DICE re-imagined that iconic map left an even more sour taste in my mouth. I uninstalled it and never touched it again.
>>
>>389844969
this
>>389845026
no, Bad Company openend the console gamers Pandora's box
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>>389844283
It went downhill as soon as around Bad Company and 1943 when EA realized they could market Battlefield, what was originally a PC exclusive series to console shitters. Now the games are watered down shitpiles so that even the most brainless of controller playing fuckheads can do anything through their auto-aim assist. Don't even try to tell me they give a shit about their PC audience, the one that made them who they were, anymore.
>>
Scale and scope was diminished greatly, and having guns that good actually hit where you shoot changed a lot [hit detection in BF1942-2142 was terrible].

BF2 is the finest online shooter I've ever played.
The only game I've found that can replicate its massive scale is Battlegrounds, but I never did try the ARMA games.

I still derived some pleasure from BF4, as it's maybe the only BF since Vietnam to treat boats as a respectable vehicle class.
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>>389846610
>>389846526
but how did Bad Company 2 end up being the best Battlefield game then huh?
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>>389846737
Because it was literally CoD with destruction. Focus on tighter, smaller infantry is always superior to large scale combat with vehicles as the focus. Reason Planetside 2 failed massively.
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>>389846737
Unlike what DICE does now a days, they actually listened to people on their forums. Nobody on DICE team actually even checks their forums anymore, and the CTE reddit board (the place they do actually respond on) they're now also starting to abandon. I don't think those swedes at DICE can take the shitposting laced actual criticism of their games with a grain of salt.
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>>389846737
Because you have shit taste duh, 2142 is the best
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>>389846737
Because it had good maps and fun gadgets.
>Tracer Darts
>Motion Mines
>the best Smoke Grenades from any game in history
>Port Valdez, Valpariso, Arica Harbor
Also the lack of prone really forced people to think about positioning, if you were playing as a Wookie then you needed to know exactly where to be to contribute to the team.

However, Magnum Rounds becoming near-mandatory later in the game's life really ruined it for me.
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>>389846871
Like, some random ass employee at DICE just decided to turn on Chromatic Aberration by default in BF1 for no fucking reason, and people pretty much pointed that shit out instantly on the CTE board, but you don't even so much as get a response about it from them. They're just throwing shit at a fucking wall and they don't give a single fuck what their own playerbase thinks.
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>>389846486
Also removing the commander which lead to no frontline whatsoever. Everyone who played BF2 remembers how tough it was to push through or cap a flag solo because any player with an ounce of common sense could make use of the intel the CO relayed. I never played 4 where the role was back I had given up on the series by then.
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>>389847236
It was not nearly as good.
I don't think artillery came back either.
I spent a good 10 hours on BF4 Commander and remember very little, except that you could no longer zoom in on the map and see a top-down view of each of your units running around.
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>>389844283
>Bad Company
>god-tier story
lol it's Kelly's Heroes but in modern times lmao
>>
>>389846526
>Bad Company openend the console gamers Pandora's box
>>
>the second consoles became a factor in development, the games started going to shit


really advocates severe processes of thought
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>>389847727
But that was fun
I played 700 hours online
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>>389847116
That's another thing. BC maps are really linear like literally layed out in one single damn line. I only played the thing for a couple of hours and the guy who owned it kept saying play that MCOM mode and I was vehemently against it but I gave it a try and it was just as linear. Made me understand why 3's maps were so linear and checkerboardy placed, they had to accommodate that dumbed down MCOM mode into everything.
>>
Bf2 was the best one, it also had the best modding scene with project reality being one of my favourite mods.
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>>389847727
It is true, it was the first "Cod" inspired Battlefield. The game you posted wasn't popular enough and didn't deliver the gameplay console players liked.

BF3 was the final turning point, it could have been great, but the gameplay was less focused on the tactical aspects that made BF2 godlike.
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>>389848000
>3's maps were so linear and checkerboardy placed, they had to accommodate that dumbed down MCOM mode into everything
Yep, Conquest was really hamstrung because all the maps needed Rush.
Of course Metro became popular because it was THE Rush map.
Even the Dam map which had a cool concept suffered because of it.
Sucks ass.
>>
>>389844283
>>389844283
>after bad company

Already stopped reading
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>>389846887
Everything that was cool about BF2 features was upgraded in 2142: Perfect class customization, squad upgrades, useful commander mode, tactical maps, and game-modes. The only thing you could dislike is the sci-fi setting, the gameplay is awesome.
>>
Bad Company was the best fucking console FPS game ever. The maps were godly. The balance was pretty good. There was actual variety in classes and the Frostbite engine allowed crazy shit to happen.

So many good hours spent on that game.
>>
>>389848287
Too bad everyone was still enjoying the everloving shit out of 2 and its mods and werent ready to move on.
>>
I tried BF3 years back. It felt like the teamwork for the most part just vanished.

Haven't gone near a battlefield game since.
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>>389846736
BF4 is pretty much the closet game to the classic Battlefield titles, you could try Squad which is a spiritual successor to BF2 Project Reality
BF2 nailed everything except nade/claymore spam and hit detection, it was a happy medium between those small and large scale games
Arma 3 is just a different thing
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>>389846887
>Play pirated by my father Battlefield 2 with no expansions and patches and Battlefront 1 as kid.
>Few years later i want to buy my first games.
>I want Battlefield 2 but I'm not sure if should buy Battlefield 2 Complete Collection with expansions or some anthology with BF2, 2142 and 1942 because their price is this same
>I decide to buy CC to have full BF2 experience
>It turns out those expansions are free and i will have them anyway when i install patches.
Dumbest purchase of my life.
>>
Strike at Krikland was the best map in BF2.
>>
>>389848868
From what Ive seen the Squad devs are too focused on asymmetric warfare focusing on insurgents/taliban instead of ficticious conflicts with regular armies going up against eachother. Also art isnt their strongsuit, flat lighting, boring fauna, checkerboard placing objects etc
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>>389844283
Stop it op, stop...
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>>389849191
Childhood is idolizing Strike at Karkand.
Adulthood is realizing Dragon Valley makes more sense.
>>
bad company was a diamond in the rough.
was it because they werent trying? they just made a "video game"?

bc 2 was utter trash. then when i played battlefield 3 it felt the same but with more damage and more cancer.
>>
Battlefield Heroes was the best Battlefield
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>>389849310
>From what Ive seen the Squad devs are too focused on asymmetric warfare focusing on insurgents/taliban

It's because they don't have the assets and maps yet. Game still doesn't have it's advertised 50v50 either.
>>
>>389849549
Fellow helo bro I assume
>>
>suppression
>flashlights
>blue filter on everything
>knife is an instant kill animation
>squads are only 4 people
>health/ammo kits are AoE instead of pickups
>vehicles and infantry are balanced evenly instead of offering any advantage at all
>3D spotting instead of only putting enemies on the map
and worst of all
>NO ENEMY BOAT SPOTTED

FUCK BF3
>>
>>389849931
Some finnish guy ran project reality with iirc 210-20 something people from his rig at home before it crapped up. Later on people ( clans to be specific) complained everything to be too confusing and they couldnt take their flanking hiking trips in peace without running into opposition so they cavedbin and capped at 100. Pathetic really.
>>
>>389850447
So that's why they lowered the limit even further on PR? It hit a sweet spot at 126-128. 200 should have been kept around for events.
>>
>>389844283
Please reddit space your post highlighting key points so it's easier to read, thanks
>>
>>389850581
yeah the community had become spergy mess of armchair generals at that point and the devs appeasing them at every turn. Thats how "deviation" came into being and generally just nerfing anything that was effective in a single players hands no matter it requiring skill.
>>
I stopped playing Battlefield after Battlefield 3 because every single weapon was the exact same. Battlefield 3 was lazy fucking garbage. The maps were lacking in any variety too.
>>
I found it hilarious they were too scared to add the MEC or Iranian army and had Russia fighting in Persia instead. Also no China.
>>
>>389844283
EA/Dice went wrong by locking down servers (forcing people to rent servers, rather than providing them with software for hosting dedicated servers as they did in the past)

They did this for a few reasons (I can think of)
>"Piracy"-concerns/DLC-sales concerns

>"Consistency" being a stressed point, as in "consistent across all platforms" as well as "consistent gameplay"(so no/less servers with weird rules)

>balancing through statistics. (basically DICE/EA uses statistics in order to know which weapons to buff or nerf, which seems a bit dumb)

there's also the issue of "security" which DICE/EA used as an excuse when asked why they weren't having user-hosted servers in either BF3 or 4...

Basically the lack of User-Hosted servers killed off any real or extensive mod or mapping community that might've emerged otherwise.

This is a shame because it would be neat to see mods like PR or something have Destructible terrain, or a mod for BF1 that was like Forgotten hope or Red Orchestra.. We'll probably never see anything like that, at least not until Unreal 4's dust settles.
>>
>>389844283
You're a fucking noob m8 bad company was when it went down hill

RIP Battlefield 1942-2142
>>
>>389844283
consoles ruined everything with bad company
>>
BF2142 is very difficult to top. I've yet to get the same experience playing any other Battlefield game compared to 2142.
>>
Got into Battlefield through 1943 (the one for XBA and PSN), that game was fucking legendary IMHO, then got BC2, enjoyed that game loads. Then Battlefield 3 came out... sigh. From that game on, it has always felt they were missing that mark
>>
>>389850447
>>389850581
200 would've been good for something like a D-Day scenario or a WW1-scenario. (or Fulda-Gap WW3)

though you'd still want to make maps/play-area larger in order to account for the higher-numbers of players, at least in terms of "depth" (distance from base-to-base)

Project Reality was really held back by BF2 though, (in terms of BF2's infantry-weapon-controls, which lacked a "pistol-whip"/tetriary fire, and sort of forced the lame bayonet-animations in the knife-slot)
>>
>>389851628
You can still play BF 2 and 2142, a fanmade project revived the online servers.

>>389849191
Strike at Karkand was the most braindead map, no wonder it was the most popular one. Playing INF only on it is literally babby mode. It was still fun, but it encouraged nade use and abusing the chokepoints too much.
>>
I just bought squad and I think I'm refunding it

not only is the "firing squad" completely broken (you can't even move out of spawn, wtf kind of fucking dev doesn't watch out for that), but also the game seems fucking dead. The only server full that is under 100 ping just kicks me out everytime (lost connection to host) when I get first in the queue, now I can't even connect to any server

this is probably the worst first time MP game experience I've ever had and noone should buy is buggy, dead piece of shit game
>>
>>389852074
also I meant to type firing range
>>
>>389852064
>FRAG OUT!
>MEDIIIIIIC!
>>
>>389852335
I always felt bad for throwing nades into the spawn from halfway across the map, but hey noone forces you to spawn there.
>>
>>389846737
>1 Opens pandora's box to console gamers
>They flock to 2
>DICE goes "huh? Why are all these console gamers playing our game?" after it's been made
>EA sees this and immediately buys DICE
>Tell DICE "I want you to make the next game for the console audience"
>EA inserts its own people to make sure the game is properly ruined

Also, 2142 was the best.
>>
>>389852518
I personally loved the chaos, man. It took real teamwork to actually win Karkand as the USA in 64v64 and it felt damn good when you did.
>>
>>389846737
My friend came over to my house and let me play this on his Xbox 360 once. I would always argue with him about how console players are severely gimped with a controller and need aim assist to make up for it. Long story short, I killed 30 people and died once before I went back to playing on my PC. FPS does not belong on consoles.
>>
>>389852767
Yeah when the players were good Karkand was fun, but the chaos you mentioned was prevailent and the only correct answer was to abuse the map design. No other BF2 maps had chokepoints and abysmal spawns like Karkand.
Mashtur and Jalalabad were the best infantry maps IMO, they actually integrated vehicles in a balanced way and had more open ended routes to attack.
>>
>>389845113

Jesus, what on hell is this opinion? It's like seeing the elephant man but in opinion form. Bad company 2 represents the PINNACLE of the entire Battlefield franchise, you absolute and utter plebian piece of shit.
>>
>>389853031
No, I totally agree with you, but I just didn't care and enjoyed the map despite its flaws. Road to Jalalabad is definitely the shit, but I always preferred Sharqi Peninsula and Dragon Valley.
>>
>>389852576
>EA sees this and immediately buys DICE

They have been a subsidiary of EA since 2006, around the point 2142 was released.
>>
>>389853361
BC2 was a lot of fun, don't get me wrong, but it has nothing to do with the gameplay of the previous games. The gunplay was simply too COD-like and the maps encouraged the same gameplay.
Calling it the pinnacle of that franchise is a bit like saying Halo Wars was the best Halo. BF3-4 are shit in comparison though.
>>
>>389853705
https://en.wikipedia.org/wiki/EA_DICE

And note the timeline: 2006 -- 2142 is released. They are subsidized by EA.
2008, two years later, they release Bad Company.

And there you have it -- EA fucked it all up post 2142.
>>
>>389853508
How could I forget Sharqi, that map was insane. Think I'm gonna replay BF2 now.
>>
>>389853835
>EA fucked it all up
Nigger, this is a straight up fact that everyone on this board already knows. EA ruins everything.

>>389853883
Something about the urban combat in BF2 is just so satisfying, man. I'm re-installing it right now as well.
>>
>console
enough said
>>
>>389845207
It applies to the new Battlefront.
>>
revive project is a thing
>>
>>389853802

Ok, I agree then. It is, in my opinion, the best game in the franchise, but it is correct that it probably does not embody the Battlefield gameplay.

The best pure Battlefield game is then for me a tie between the original game and Vietnam. I never liked the desert/arab-theme in modern shooters.
>>
>play BF2
>its just some nig inna jet killng everyone and baseraping
>people literally ownt look behind them to check for enemies whom are about to back-cap
havent played it in weeks, it stil good?
>>
>>389857301
>trying to play wake island
>getting raped by J-10's over and over
>>
>Default friendly fire removed
>Games turned shit since then
Hmm
>>
>>389857301
despite claymore/nade spam and shitty hit detection it still holds up imo
>>
>>389847904
fucking this
it was consoles
>>
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>>389857340
>need 34 out of 40 people to kick
>only get about 12
>next map
>they are destroying us with the attack chopper and tanks
>hide in the warehouse
>chopper dive in and out to get people on the roof
>literally trapped in a warehouse
>>
remember
SOCOM
>>
>>389858008
>tfw LAV's always seem to know where i am
>>
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>never any love for the GOAT battlefield

>cruising in on hueys to kill charlies with your boys
>blasting hush over the radio
>setting punji stick traps as vietcong
>underground tunnels
>the entire Khe Sanh map

pinnacle of the whole series
>>
>>389859047
is there any way to play it nowadays?
>>
>>389859853
unless you found a hamachi with someone playing it, no. the multiplayed got hosed when Gamespy went down a couple years ago

i suppose you could pirate it and play against bots but its really not the same
>>
>>389859047
>getting sniped by M60s
>fighting the LAW

Nah. The radio was great though.
>>
>>389844283
Be me a kid
Stuck on a mission for 3 years
Grow up play the mission


Screen says congratulations you won the game
I was like and thats it
I was stuck on the last mission all this time
>>
>>389853705
>>389852576
I refuse to lay all the blame on EA, I think DICE has a great deal of responsibility when it comes to the actual design of the game and the trends that have gone on since BC2.
>>
Doesn't help that frostbite 3 is liquid dogshit
>>
>>389860141
>>389859853

You can still play it online.
I'd love to host a server, but my internet sucks and no one would join. I hosted one and posted here a couple of years ago, but only 2 people showed up. I guess the download is too big (1+GB) to get spontaneous games going.
>>
BF1 is good

not the best but still good
>>
>>389859047

It had the best setting and atmosphere, but it was a bit unbalanced. Mainly that the M60/m79-guy was retardedly OP.
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