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What went wrong?

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What went wrong?
>>
>>389834615
nothing
>>
They thought that dirty grey ass city was acceptable
>>
>>389834720

New York is a dirty grey ass city so it is acceptable
>>
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>>389834615
GTA IV Standalone: Great game with Great Story but gets boring pretty fast

GTA IV with DLC's: The best way to enjoy the GTA experience
>>
Nothing. Better than V.
>>
>>389834845
IV was boring shit compared to V.
>>
They removed too many features from SA.

Granted, stuff like gang wars and stats could go, but why did they cut out planes, most vehicle missions and rewards for doing side stuff?

But hey, we got bar games and friend activities instead.
>>
Nothing.
>>
>>389834923
i read it was because 9/11 but i am not sure
>>
>>389834923

They probably cut out planes because there wasn't a lot of "open room" to fly them. You would just end up crashing into buildings and it wouldn't make sense. in IV they were really focused on immersion, if something didn't make sense with the logic of the world they cut it.
>>
>>389834615
Took itself too seriously.
>>
>>389834615
IV is the most immersive of the saga.
>>
The game itself is OK though i do prefer V.
What did ruin it for me though was the fucking DRM it came with on release. Couldnt even get it running until I decided to just get a crack later in.
>>
nothing really, could have used more fun weapons variety.
>>
>>389834615

Everyone says it's shit but honestly I keep coming back to it. There's something weirdly hypnotic and addictive about it. I even like most of the missions, again, there is just something oddly satisfying about the simple setups and mechanics, how the missions are basically just shooting guys and going through an area. It's a refreshing simplicity
>>
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>>389834720
>they thought realism in a realistic game was acceptable
>>
>>389834615
>no color
>no car customization
>no haircuts
>no planes
>clothing customization is worse
>less shit to do
Overall it was a pretty big step down from San Andreas overall. The new engine did give us some fun shit in return such as the ragdoll. Apart from that the story, humor and map is as good as we expected. GTAV Fixed alot of this aswell.
>>
The game is mostly about driving and they made the car handling really weird and heavy. I'm not sure if they were going for realism but it doesn't feel realistic at all and it's just annoying and retarded.
>>
>>389834720
Fixation with colorful things is a symptom of autism.
>>
>>389834615
>IV story and characters with V gameplay
the GOAT GTA
>>
>>389834720
>game takes place in fictional New York
>durrrr why is it grey
>>
Wa'gwan Niko? All de fiyapowa inna disshit ma man.
>>
>>389834615
nothing. golden years of my young adult life. has no replay value, of course none of them do. even the best of the series, vice city, i cant even pick up again
>>
>>389835970
Is Little Jacob the biggest GTA bro ever?
>>
muh realism.

added shit like helmet when you go for bike but removed shit like fatness,hair styles,color etc
>>
>>389836028
he was niko true friend
>warned him
>was there to help out even when shit was none of his business
>gave niko his first gun
>wasn't afraid of elizbetha
>>
>>389836028
>>389836108
It's a shame there isn't more missions with him
>>
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comfy city. needed more country side
>>
it is still better than %99 of open world games on market.

R* knows how to make one.
>>
>>389836149
I would personally not be mad if they decided to remaster for current gen.
>>
Dwayne did nothing wrong
>>
>>389836149
>has to install mods to be comfy
>>
>>389836108
>waiting for an inevitable betrayal
>praying to god it wasn't LJ
>tensions rising
>it wasn't LJ
>he was in fact the guy who saved him

Based
>>
>>389836028
Jacob and Real Badman were the best part of the game.
https://www.youtube.com/watch?v=yEUbm94AJH0
>>
>>389836316
I was half expecting brucie. good to know he also stayed a bro.
>>
I would love them to revisit liberty city, bigger and denser, more buildings you can enter.. Maybe a little bit of liberty state too.

Though, with the GTA cycle, Vice City is theoretically next, right?
>>
>>389836259

playboy did nothing wrong. for him it was just business. dwayne wanted you to kill people because he was a psycho loser
>>
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>>389836332
>alright, let me explain
lost it
>>
>>389836416
Liberty City has been done 2 times now. I hope 6 is either Vice City or a whole new city
>>
>>389834615
Well, after SA where you could give your character different clothing and haircuts, it felt like a downgrade in that regard.

Also you always look like a slav. Clothes are all shit. Even the expensive suits look bad.
>>
>>389836259
I wouldn't call sitting in corner crying how you're not a big boss any more instead of accepting help and getting straightened up and getting hostile towards the guy who offered you said help "nothing wrong"
>>
>>389836468
>playboy did nothing wrong
>telling you to kill not only one of his good friends, but the person that put him in the position to have all that luxury shit that he owned
playboy was a cunt. if he had a problem with dwayne, why not just come out and tell him? give dude $100k and just be done with it. puttin' a hit out on him was some low shit that proved just how untrustworthy playboy truly was.

funny enough, dwayne seems like the type of person that would've just accepted that playboy no longer liked him, and just left it at that. but playboy had to escalate the situation by calling in a hit? fuck him.
>>
>>389836316
Which one was this? The warehouse where LJ called up Niko?
>>
>>389836416
A cycle doesn't exist, they already broke the sequence they had in gta 3 era by making V in LS instead of VC. I hope for a game centred around either Las Venturas and the desert or San Fierro and the desert area, but Vice City is mosy likely now.
>>
>>389834720
But NY looks like that.
>>
>>389834615
>Map was reppetitive
>missions all follow the same structure
>huge clash between narritive and gameplay
>less content, no fun weapons or vehicles
>annoying phone calls
>open world with nothing to do in it
>only the DLC was good
>>
>only guy in the whole damn series that ends up with less at the end of the game than what he had at the start
>instead of him getting some respite they escalate his situation even more

DUDE LOOK HOW CUHRAZY TREVOR IS KILLING OFF A CHARACTER BETTER WRITTEN THAN EVERYONE IN GTA 5 LMAO

fuck rockstar for that, I'll forever be mad
>>
>>389836662
> if he had a problem with dwayne, why not just come out and tell him?
Except he apparently tried
> give dude $100k and just be done with it.
He wanted to give him money, he even wanted to give him a part of his empire, but Dwayne refused and preferred to sit in some ruined apartment crying like a bitch

Playboy was an asshole, I'm not saying otherwise, but Dwayne definitely wasn't without faults here. Thinking he's innocent just because he's soooo sad and miserable is naive, what he does to you is basically emotional blackmail
>>
>>389836963
its pretty fun how nobody gave a fuck about Johnny all the way up the GTA V and suddenly all johnny fans come out of the woodwork
Johnny was nothing special, he was ok
>>
>>389837049
he was literally the best written protagonist of the entire series
>>
>>389836963
I'd be fine with Johnny dying if at least he went on a shootout with the Lost against Trevor first
Instead he died fucking crying and whimpering like a bitch, fuck that
>>
>>389834615
Lack of mission variety. GTA4 is the most bland GTA.
>>
>>389837049
But it just shows how badly Rockstar handled his story. I was neutral in regards to him, but his fate in V was so fucking retarded that I got mad.
>>
>>389834615
console peepees can't drive wit their paraplegic sticks
>>
>>389836662

Playboy is the logical one, Dwayne is the emotional wreck. Playboy wanted him killed because he didn't know what Dwayne would do.
>>
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>>389837092
hes not even in the top 5
>>
>>389837049
I liked Jonny, but maybe that's more because I liked the DLC in general, especially that I first played through it during my edgy teen phase so a biker gang was definitely up my alley. Now I don't really remember much about it any more, definitely have to replay it, but I remember him as being actually one of more sensible GTA protags
>>
It was the last GTA game
>>
>>389836468
Dwayne was a depressed maniac, but I wouldn't call him a loser since he don't lose something because he fucked up, instead he got fucked over by people. At the end you could see that his paranoia was justified.
>>
>>389837146
shitting on a character from a previous game is nothing new
Ken Rosenberg got all shit on in San Andreas
>>
>>389837193
That's not even a character. More like an avatar for the player who speaks. No development at all. He was a worse Claude.
>>
>>389836986
I agree that dwayne was also in the wrong, but to send niko out to kill him was just cold. and I don't remember him specifically trying to speak with dwayne, outside of the conversation that he had with niko about it. it seems like an easier approach would be to tell dwayne to just bugger off, if he was unwilling to accept the new era of street life. a simple meet at his place, shake his hand and tell him good luck on his travels.

both were in the wrong, but playboy took it to the next level. there was absolutely no reason to have dwayne killed.
>>
How big guy think the protags are?

I think something like this

>claude 6'3
>tommy 6'2
>cj 5'9
>toni 5'11
>vic 5'6
>niko 5'10
>luis 5'8
>johnny 6'3
>>
>>389837278
>no development at all
nigger as you play trough the game you actually do find out more about Tommy's past and his motivation
are you just a shitter that started at 4?
>>
>>389837261
Johnny's the only one who's a playable character and died so terribly
>>
>>389837358
He's a mob guy who got out of jail and fucked up a deal, so he decides to take over Vice City and does it. That's it. Lance was a better character than him.
>>
>>389837361
Johnny was still a side character in the main plot of GTA 4
>>
>>389837187
>Playboy wanted him killed because he didn't know what Dwayne would do.
what? suicide? dwayne was not a risk to playboy. even dwayne said that he considered playboy like a son/brother.
>>
>>389837261
Except that's totally fitting for his character. Unlike Johnny.
>>
>>389837193
I like protags and characters from GTA3 era, but let's not pretend they were as well written as those from IV and V, but only when it comes to protags. They weren't bad, especially the later ones like Vic or CJ, but their depth of character and dialogues were nowhere near the level of later games. You can really see Rockstar writers improve themselves and their characters getting more and more complex
>>
>>389835868
Fixation with grey dirty ass things is a symptom of poverty
>>
>>389837261
rosenberg was a fucking pushover little bitch in vc too

>I couldn't intimidate a child, believe me I've tried
>>
>>389837343
Except for the fact that Dwayne was clearly getting paranoic and hostile towards him and surprise, surprise, almost immediately afterwards Dwayne asks you to kill Playboy even though he had no way of actually knowing that he called a hit on him
>>
>>389837434
That doesn't take away from the fact that he's a playable character with a story from the DLC
>>
I don't like how the game all but tells you "Kill playboy, you fucking retard". The choices in this game are too obvious for what it wants you to really do.
>>
>>389834615
The driving
>>
>>3898346153
several 3rd party sign-in shit required to save your fucking game, awful PC port with bad optimisation
>>
>>389838029
damn who the fuck was I trying to reply to? was meant to be OP
>>
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>>389836963
>One of the most canonically 'good' criminal protagonists of the series
>Dragged into all of this shit because his best friend is a fucking asshole and he sticks by him for better or worse; loyal
>Gets killed by a walking meme

Johnny had a hard life.
>>
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>>389837783
let's be serious. dwayne knew playboy was after him. it wasn't simply paranoia, he knew something was up. don't let the "think" part fool you, dwayne clearly know that playboy was up to no good.
>>
Do ya'll niggas remember the Airport multiplayer matches?

Everyone was fucking retarded, shooting each other with those shitty pistols as soon as they spawned. You needed to reach a car or chopper to obtain true freedom, and have the envy of everyone stranded in the middle of the airport.
>>
>>389834615
It was just boring.. The whole russian approach was mildly entertaining at first, but got old super fast.
The social-system was awful too and the city wasn't inspiring enough to make exploration fun.
Compare it to GTA5 or San Andreas, they're both far superior in that regard.

>>389837945
This bugged me too, I killed the other guy because I liked Playboy's missions far more, and guess what, they didn't even include him further in the story.
If you're put at a crossroads, every road needs to make some sort of sense.

Not killing Playboy means you might aswell start over.
>>
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The lead writer thought he was a genius at storytelling, decided to write the deepest storyline ever and remove anything remotely silly or fun.
TBOGT was GTA IV's only saving point and what the game should've been at release. And let's not forget the PC port.
>>
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Are you ready for President Donald Love to give you missions in GTA VI?
>>
>>389838229
>Not killing Playboy means you might aswell start over.
that's the point of choose your own adventure. if you don't like the outcome, start over again(or create multiple saves)
>>
>>389838247
BUT MUH REALISM
>>
>>389838335
No, that's not the point. The point of choose your own adventure is that the choices you make, matter in terms of the end result.
This doesn't, you either get the best appartment in the game and a fancy gold hummer, or you dont.
Nothing else changes, it doesn't impact the rest of the story, and every single fiber in your body will be telling you to kill playboy anyway.
>>
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>>389837204
that would be San Andreas
>>
>>389836986
>He wanted to give him money, he even wanted to give him a part of his empire,
Playboy said he did, but if you actually paid attention at all during cutscenes or convesations, Playboy wanted nothing to do with Dwayne at all.

Hell, you know what he does when he hears Dwanye finally got out and came to see him? He's fucking frustrated and upset, not the kind of thing you'd normally feel if your mentor, the guy who taught you everything and helped make you what you are, just got out of Prison.

Playboy says a lot of shit, and that's just it, he says it, but he doesn't believe or do half of it. Fuck, if Niko actually does kill Dwanye he flat out tells Niko to fuck off and never contact him again after giving him the money, he's wiped his hands of the whole thing. Playboy's a busta, simple as that.
>>
>have it installed
multiplayer still active? i miss airport kino
>>
>>389834615
Nothing
4chan being edgy and retard as usual.
>>
>>389837357

>italians
>tall
>>
>>389838747
>shows every single gun available in San Andreas
>meanwhile, shows only every gun type in GTA IV
Not to mention that guns in IV actually feel like guns.
really gets the noggin joggin
>>
>>389838150
I remember that many people died that day and I suffered heavy casualties.
>>
Dan Houser

Almost ruined Max Payne too with his unskippable grimdark writing that copied everything from Man on Fire.
>>
>>389839343
those are literally all the guns in vanilla GTA IV
>>
>>389839343
Are you an idiot?
Those are all the weapons. in GTA IV.
They feel like paintball guns to me, too.
>>
>>389837357
We don't know their actual height, but you can easily compare most of them. Claude is seen both alongside Tony and CJ, so difference in height between these 3 is easy to determine. Same with GTA IV trio. You can also compare Tony and Victor indirectly, via Lance. There is also Phil Cassidy, which is seen alongside all GTA 3 era protags except CJ which would make him perfect for comparisons, but I'm not sure if his height is consistent thorough the games
>>
>>389839609
Tommy and Victor*
>>
>>389839609
You could also use Ken Rosenberg for everyone except Toni to see if Phil matches up to them.
>>
>>389834615
>That youtube link
Has anyone tried it?
>>
>>389839961
it doesnt work
>>
>>389836332
Badman is the reason I had to turn subtitles on in this game
>>
>>389834615
The PC port went wrong, game itself was good.
>>
>>389840896
Was it that bad really? Everyone keeps saying that, but I didn't have any issues on any of three different computers on which I ran it, none of them being some mustard race monster machine
>>
>>389835382
>GTA
>Realistic

Oh, yeah, that went well after San Andreas.
>>
this was more GTA than GTA IV
>>
>>389836683
Yeah, I was shitting myself but everything turned out okay
>>
>>389836028
>>389836108
>>389836316
>>389842419
Jacob was quite possibly the broest bro in whole GTA franchise. Anyone who comes close is maybe Caesar
>>
>>389842105
They released a patch for it recently to fix a game breaking bug that was on there for years
>>
>>389842419
I thought it was a case of having high friendship and your friends calling you up randomly to help you out. Sucks to know that it's actually scripted
>>
>>389834615

GTA IV is the best in the series, IMO.
>>
>>389834615
Im serbian. That was pathetic excuse for voice actors and language.
It was some sort of mix of botched up Polish, Russian and Serbian.
Just overall horrible, they didn't try at all.
>>
>389834615
>At release it wasn't optimized for shit and you needed a NASA super computer to run it
>Now that standard computers today match 2008 NASA super computers the game is still broken because of Windows 10

I don't think there was ever a time this game was supposed to work on PC.
>>
>>389843550
>using winblows 10
So this is the power of reddit
>>
>>389840794
I left the subtitles on all the time because they translated the serbian lines into English, if you turn them off the cutscene with Darko makes no sense.
>>
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>mfw chadburgers thought niko was russian
explain this
>>
>>389844095
That's all they know of Europe apart from Nazis, the French and the Brits
>>
>"""people"" actually think GTA V is better than IV
>"""people"" actually think GTA V protags are "well written""
Holy shit
>>
>>389834720
Turn the sauration up to full in the settings. Fixes that.
>>
I played IV years ago on console and this thread is making me want to revisit it. Can you actually get a stable framerate with icehancer on a 970?
>>
>>389835008
that was gta 3 anon
>>
>>389836963
>>389837146
>>389837104
Johnny died because his best quality was also his downfall; he's the definition of a tragic hero. He can't fathom not being loyal to those he cares about, even when it could put him and his friends in serious shit, like when he ultimately lets Billy take the heroin, when he refuses to work for the FIB, when he willingly goes after Ray to rescue Jim, or just Ashley in general.

I think you guys are missing that whenever Johnny says he's gotten over Ashley, he's lying to himself, and Angus calls him out on it too. Johnny himself says that he's always had a soft spot for someone in trouble in that same conversation, and Ashley indulges this sort of savior complex whenever she calls him "knight in shining armor" or "savior." The second she's in urgent trouble, your game objective becomes saving Ashley, you literally can't do anything else. He just kept lying to himself over and over again and the second Ashley wants to run away, something she talked about doing with him earlier in the story, he does it, hell, Stubbs even says that his mindset isn't suited to Liberty City, and he pays for his addiction to altruism and Ashley's attention with an addiction to meth, which ends up weakening him and allowing Trevor to finish him off.

Sure, Trevor is unstable, but the whole thing is also Johnny paying the price for his idealism in a world where it doesn't exist, and it shows loyalty as being the double-edged sword it really is, just like his actions in the DLC showed. In this fashion, I thought Johnny dying in such a way was very thematically appropriate to TLAD.
>>
>>389834615

Too much focus on realism instead of cartoonish fun.
>>
>>389836332

Those mouth animations are...interesting
>>
>>389845445
I have mine clocked to 1531mhz and can do 1440K 60FPS no problems even 3x from 1080p using DSR is fine.
The real issue is the CPU though.
My [email protected] can't maintain 60FPS at all the times, it drops to the 40s in some areas.
You can always mess with the traffic and pedestrian settings to lower CPU usage, though.
>>
>>389834615
Not much aside from Kate and lack of content in Alderney. It's my second favourite GTA.

>>389835341
I second this. Why anyone would defend scripted gimmicky missions in an open world game is beyond me.
>>
>>389844987
Protags are well written for video game standards(except for Franklin maybe), although it was still a massive drop in quality from IV. The rest of characters was terrible though.
>>
>>389848828
I think Franklin was well written too; there's a bunch of blink-and-you'll-miss-it hints to his real mindset underneath his stoic persona and that the way a very mundane side activity became a very important moment in storytelling for him was great; it felt like GTA was finally using the open world and the things you do in it to aid its storytelling, something beginning in IV
>>
>>389834615
potato faces were an issue
technical limitations
motion blur
pacing was a little slow if you couldnt relate to bowling bro
michelle/karen could have used some early character development beyond bowling
multiplayer was a little lacking(not that it stopped me sinking hundreds of hours into freeroam) likely due to technical limitations
outside of that gaem is 10/ten
>>
PC port is garbage, even today I still
can't run this game at a consistent 60fps. Also can't stand the driving.
>>
I thought the driving was actually really great. Many basic consumer cars had awful body roll which made sense because they weren't designed for aggressive driving. Much of the cars however were RWD, even cars that were normally FWD weren't. After converting many cars to FWD I found that it solved a lot of their handling issues that many people complained about.

Even then people complained about "cars being boats" because they had to slow down for sharp turns, they just need to gitgud. I prefer GTA4 driving over GTA5
>>
GTA5 fuckin sucks it takes forever to fucking load despite me having gigabit and a evo 850
>>
>>389849347
the driving was fantastic, rubber banding was an issue however
if gta v had slower cars the map would feel larger and there would be some sense of progression when getting faster cars
gta iv hummer/juggernaut = gtao insurgent
>>
>>389834615
>gridlock
>that toll booth
>>
>>389835026
What do you mean?
There's a mission where you follow a rapper and kill a bunch of dealers for him so he can prove to his audience that he is a badass and tough on drugs. I remember the game being silly plenty of times.
>>
>>389849723
good shit. part of me wishes the realism was taken up a notch, making legit 5pm traffic that made it difficult to drive through the city. being stuck on the bridge during a mission, and having the person riding with you comment about the traffic and react to what's going on around.
>>
>>389849657
if GTAV cars actually had real customization instead of fake shit I'd be happy

only thing you can upgrade is your fucking acceleration, none of the tires do anything, your suspension doesn't do anything. For some reason transmission upgrades only upgrade acceleration

No way to actually customize the performance of your car
>>
>>389849391
I thought it was great because it added real challenge to what was generally a very easy mechanic; it made racing bikes on Alderney Beach in TLAD legitimately tense, almost scary at points, and when you mastered it, it felt really good; you could beat the races in anything. I remember beating Sabre GT's and Feltzers with a taxi van in central Algonquin, and it was nice to know that it was possible.
>>
>>389848828
I thought they were all well written characters far better than Niko. Niko was just a more likable character.
>>
city was brown shit, protagonist was boring as fuck, sluggish game, meme tier obnoxious side stuff

but the DLC is top tier, much better than anything in the base game
>>
>>389838252
>Are you writing this down you four-eyed prick?
>>
>>389849873
>No way to actually customize the performance of your car
people would just whine and complain that the system is too difficult, and rewards no lifers that spend all their time customizing and tweaking their vehicle.

also, rockstar likes having control over which vehicle is the best. each new update seems to switch around which cars are in the top 5. that downforce shit fucked cars like the vagner, but now the vagner is currently back on top.

their little game of getting people to waste money needs called out, but journalist are such pussies when it comes to attacking rockstar.
>>
R* gunplay;
RDR>GTAiv>GTAv>GTAsa>

>>389849873
adding armour slows down your vehicle on most its not noticeable but on a blazer it makes the turning circle bearable
tyres do have a small effect but its hard to test
turbocharging an armoured karuma makes gearshifts sound like a chipmunk sneeze
>>
>>389849957
>I thought they were all well written characters far better than Niko
nah. you're just romanced by the amount of backstory they put into michael and trevor, but both had far less depth to their characer than niko. quite boring, actually.
>>
>>389850103
>rockstar switches up cars that are in the top 5
fuck no they dont they just add new cars that are faster and better than the old cars. Its massive power creep

I'd like to have tires that actually DID something, dirt tires don't even make you grip better on dirt. You can't change your top speed which means when racing only the cars with the best acceleration win. Its boring as fuck to do races and see "yup theres a vagner and some other car" and they always win
>>
>>389850137
>tyres do have a small effect but its hard to test
No they don't. After people ripped apart the PC files all the tires are the same
>>
>>389834615
Nothing. Better driving, shooting, combat, characters, missions and world than GTA V. Also has 2 GOAT dlcs.
>>
>>389850356
no skin off my bones i always use off-road tyres because i like 'em chunky
>>
>>389834615
Too many edgy fanboys who wouldn't shut up about it.
>>
>>389850293
See >>389849125
Most of the character development in V was outside of the main story through all manner of side activities.
>>
>>389834615

half the cool hidden activities of sa are missing or are all fo them missing. City only felt really boring and nonimaginitive. No cool modding scene or multi theft auto/other total conversion mods for mp.Pretty grey and boring overall but the shooting and driving mechanics were really great and some missions were really cool too. Its just the lack of content after finishing the game that put me off the most
>>
>>389838747
You mean Vice City Stories
>>
>>389837261
And Rosenberg ended up as the lawyer of a millionaire world famous rapper, surrounded by friends and living in prosperity. He got a much better deal than Johnny ever did.
>>
>>389850582
It's not character development.
And during missions they are pretty bland. They feel like guys from some mediocre netflix or HBO show.

Coward Fuckface whos mid-life crisis is resolved laughably easy.
Bland Straightman who gets his house on the hill out of nowhere and is just there most of the time. And sometimes his girlfriend bitches about his life and that is supposed to be interesting, but it's not, since we don't know anything about his life really. Compare that to CJ's story how we get to know him through the game, his actions and other character's dialogue.
Wacky Asshat who has some depth - but it's a cliched "murderous psycho is gay/unsure of himself/has mother issues" - all in one.

If anything, they all underwritten.
>>
>>389850736
mm girl gtav rp blimp job, callable taxes, houses with tv radio and animated chairs
i do miss being a fireproof fireman molotoving the ghetto
>>
>>389850937
Stories games get waaaaay too little credit
Most people just seem to consider them some mobile crap not worth attention, while in reality they're full blown GTA games of same(or even better) size and quality as Vice City and San Andreas
>>
>>389837945
The same offers much greater rewards for killing Derrick too, but most people I've known choose to kill Francis out of principle despite the reward being so unbalanced.
>>
>>389838247
There's plenty of silliness all around the story, despite the game's tone being darker and more serious than the previous titles.
>>
>>389834720

It's not like LC was a rainbow but I never got the BROWN N GRAY criticism. The game has a pretty reasonable color palette similar to what you'd see in an actual city setting.

San Andreas had even less color in the environment but was rescued by a skybox and lighting system that drastically changes the landscape depending on the time of day and gang colors predominantly being green and purple.
>>
>>389851165
Liberty City one is boring and overall mediocre, it doesn't deserve anything.

Vice City Stories is really good, even if it made Lance a worse character.
>>
>>389850137
>tyres do have a small effect but its hard to test
if its too hard to test then its unnoticeable
>>
>>389851468
It's still a decent GTA game, not one of the best ones, but good. Has some really good concepts and fun missions. VCS was really great though.
>>
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RDR2 makes my britches tighten
>>
>>389837945

This is correct. The game is by far the worst example of the late 2000s trend of disguising inconsequential actions as important choices and railroading you on actual important decisions. There's absolutely no downside to killing Playboy but you miss out on fucktons if you kill Dwayne. If you kill Darko, Niko loudly complains about how empty he feels and how you made the wrong decision. Only the decision to work with or kill Demitri holds any significance, but when you realize that it's basically choosing between

>Having to kill the dude from the initial mission anyway because you're a retard for trusting him, having Roman die and his wife with child and widowed, and Niko abandoned by his storyline love interest for not following his instinct (Which could be construed as the game YET AGAIN telling you you fucked up)
or
>Killing a shitty, desperate crime boss who gunned down your storyline girlfriend who has the personality of wallpaper, keeping Roman and his services available alive, and Roman doesn't abandon you for not doing what he said. Packie is suffering, but still stays in the game and eventually gets past it.

The decision on which McReary brother to kill wasn't as obvious but also had zero impact on the story.
>>
>>389852238
Fuck, this dumb name gets me every time
>>
>>389852274
GTA game with proper choices and consequences when?
>>
>>389851071
We do know stuff about him though; we know about his life in high school with Lamar and Tonya, we know about his first job and how it helps reveal how far back his being duped during a job actually goes, we know about his family life and how it has affected his psyche, we know the beginnings of his life of crime and how it caught up to him when he was imprisoned, and how it changed his outlook for the future, we know about his perpetual inability to connect with others, and a bunch of other stuff. His life before the game is pretty well defined, and it's done in the same way it was done for CJ; through his actions and other characters' dialogue, which is on the internet as well as in actual conversation. The difference is that the storytelling is arguably better because it's more suited to an open world game; CJ's characterization ended once the main story missions were over, Franklin's didn't.
Take
>is just there most of the time
Inaction characterizes people as much as action does. Why do you think he does that? Sometimes he tries to call people, but nothing ever comes of it. His inaction in his house during the later half of the game only proves what he rants about during his weed sessions; that nobody fucks with him because he has no real friends and after that point, has no real ambition in life, and nobody is there to help him with his problems with his self-esteem and his depression. That's what>>389849125
pic reveals; the shot on the left is at the beginning of the game, the shot on the right is at the end. Like anon said, you have to play all the side activities and pay careful attention to when and where the characters say their dialogue to see the characterization, but it's very much there.
>>
>>389837357
>all the white protags have to be tall r-right
>f-fuck those niggers and brownies in MY videogame
>>
>>389852471
Louis actually is pretty short though, don't remember how tall Vic was
>>
Retards that don't know what a good game is.
>>
>>389835721
>no car customization
You have to be 18+ to post here. Go back to your Gummi ship, Sora
>>
>>389834923
>>389835721
>planes
>in a city full of skyscrapers
end yourselves you retarded faggots
>>
>>389853463
>what is GTA III
>>
>>389853537
the only plane in GTA 3 is one with clipped wings that you're not actually meant to be able to fly.
>>
>>389852274
>you're a retard for trusting him
It's not about being a retard; Niko shows that he knows as well as you do that trusting Dimitri is a bad idea; he only considers it because Roman was the one who told him to do it due to his optimism and he always does what Roman says, and also because in theory, if the deal goes well, Niko will for the first time, especially if he killed Darko before, have resolved a major issue without the use of violence, the only thing he feels that gives his life purpose. If he spared Darko, choosing the Deal shows a Niko that's finally actively trying to change and move on from the past.

And the game doesn't fault you for killing Darko; both Roman and Bernie are very understanding of Niko's decision, and what you're talking about is just Niko reflecting to himself, he never says that sparing is better or that you made the wrong decision; he's just talking about how he feels.
>>
>>389852431
Not him, but Franklin is still a shit character though, always bitching all the time, he's just a depressed nigger that doesn't belong in the game, he's just there to fill the spot that CJ left, and he fails at that too.
>>
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>>389852906
lmao
>>
>>389854401
He does belong in the game though; he's the only reason why Michael and Trevor can work together at all, and him and his young urban ghetto gangbanger backstory in contrast to Michael and Trevor's age and backgrounds provide the perfect thematic support to his being the outsider and mediator in the trio.

And he had plenty of reason to bitch; didn't you pay any attention to Michael, Trevor, and the rest of his "homies?" Lamar is loyal but a dumbass who almost gets them both killed routinely, and only took the repo job because of Franklin, Denise is a supposed independent woman but has to share her rent with Franklin, kicks him out, insults his dead mother, and will take any handout she can get, as shown when she gleefully takes money from Trevor, and wants him to continue his gangbanging lifestyle to his detriment, Tanisha is supposedly a good woman yet ditches Franklin to go off with a doctor, and then proceeds to rag on Franklin for not being loyal to Lamar, Stretch is a volatile person stuck in the past who repeatedly tries to have both Franklin and Lamar killed, and Tonya and her boyfriend are both crackheads who offload their work to Franklin as soon as opportunity arises. Franklin was the only one in his hood who wanted to make something of himself on his own terms by his own plans, he succeeded, and was subsequently criticized by his homies for reaping the benefits of his success. Michael and Trevor drag him into their feud, can never control themselves for their own sake, and almost get them killed a bunch of times. Despite everything, Franklin's still willing to demonstrate loyalty to them. He's arguably a better person than CJ in the sense that CJ is loyal to people who at least a few times showed they were beneficial to him even if some ended up betraying him, but Franklin is loyal to those he perceives as close to him even though they have nothing to offer but a shittier life.
>>
>>389837357
i've never thought about it because it really doesn't fucking matter, but they're all probably around the same height except for Johnny, Trevor, and Luis, who're probably a bit taller/shorter than the other guys. they're all around probably 5'9-5'11, i.e. the stereotypical "American height".
>>
too heavy of an emphasis on narrative rather than gameplay.
They also tried for a "realistic" driving model, but just ended up giving everything dryrotted boneyard tires with completely broken shock absorbers and missing antisway bars. Also all cars have an evil form of TSC that completely cuts throttle off during any sort of slip angle.

But the biggest problem with 4 was the shit optimization layered with GFWL
>>
>>389855662
The core shooting mechanics and gun sounds are the best in the series though, the phone is like a toolbox you can use to fuck around with various gameplay perks in the sandbox-style missions, something you couldn't do before or since, the AI was the most balanced too; they weren't as dumb as they were in the 3D GTAs and not as OP as they were in V, and driving wasn't just something you could turn your brain off and do anymore
>>
>>389856276
>>389855662
except the driving in 4 was the best though, the most fun
>>
>>389856276
I like to turn my brain off when driving, just to enjoy the view of the city; it's one of the main reasons I dislike GTA IV driving.
>>
>>389855502
>I've never thought about it because it really doesn't fucking matter
I always find it hilarious than whenever someone bitches about height it's ALWAYS in shitty burger units. Americans confirmed to be the most complexed nation
>>
>>389856719
You can do that, you just have to go at cruising speed, which I imagine you would have to do if you're just trying to see the sights instead of driving fast to your next location
>>
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>gta 4 threads: story and character analyses
>gta 5 threads: rockstar jewery
>gta vice city threads: 80s music posting
>gta san andreas: anime mods
>>
>>389835026
How immature are you to think that IV is serious? It's unbelievably silly.
>>
>scripted car chase
>no matter how fast and well you drive you cant catch up
>if you do catch up you flip your car on a pebble because youre doing 120mph
>cant catch him until its time

this is the only bad part. I should be able to take a shortcut and kill him in a tbone accident if I plan accordingly
>>
>>389857161
>gta 4 threads: arguing
>gta 5 threads: far more arguing
>gta vice city threads: 80s music
>gta san andreas: lyricposting and wiggers
This is accurate and you know it
>>
>>389856379
5 was vastly superior as it had direction. in 4, doing a U-turn at 10mph would have you screeching the tires, the suspension at full compression, but in 5, it was more like the last midnight club game. Sure it wasn'tvery realistic, but it gave much better feedback.

Honestly if you like the driving in GTA4, i think it's time for you to start exploring simcades like Gran Turismo and Forza. They're not a full on plundge like assetto corsa or iracing, but they're still a fun bunch of games. You're going to have to practice driving though.
>>
>>389858159
>at 10mph
What kind of U-turns were you doing? The tires only screech if you yank the wheel at full lock and try to do the U-turn at full throttle. At half or quarter throttle and with a more gentle steering input, the tires don't screech at all. The problem with V's driving was that all the cars felt weightless and essentially the same on all terrains; you could fishtail in a lowrider as well as you could in a supercar. In trying to address the complaints about IV they went in completely the other direction.
>>
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>>389858667
it sounds like it's been awhile since you last played it and don't remember it correctly.

And the cars in 5 most certainly don't feel weightless.
>>
>>389858932
I recently played through all of TLAD and I play V on the regular, the last time I played it was last week. It is exactly as I stated.
>>
>>389859129
And also, I am an avid player of the racing games you brought up.
>>
>>389834615
nothing, best gta by far. butt hurt circljerking faggots on /v/ are just mad because it had a lousy pc port
>>
>>389859312
then maybe you just don't have a feel for driving.

Try enthusia on PS2. It emulates kind of fucky though.
>>
>>389857161
What about III?
>>
>>389859948
I've never seen a GTA 3 thread on /v/
>>
>>389859994
I've seen a single GTA III thread, but it was also one of the nicest GTA threads I've been on.
>>
>>389834615
No (((Shark))) cards to purchase.
>>
>>389859646
Dude, I even went back to the game to test it out again; picked up a Feltzer, tried doing U-turns from very slow speeds and at complete stop, and here's what I observed:
>full lock + full throttle: constant screeching, right from the onset of the turn
>full lock + half throttle: no screeching for about 90% of the turn, then a little bit at the end
>full lock + quarter throttle: no screeching
>half lock + full throttle: screeching about 50% into the turn
>half lock + half throttle: no screeching
>half lock + quarter throttle: no screeching
From what I've seen, it's literally what I said, be more gentle with your throttle and steering inputs, and the car won't screech. The Feltzer is even a slippery RWD car. I still do not agree with you.
>>
>>389859948
Shit tons of well deserved nostalgia, both about the game and times in general
>>
>>389834615
Liberty City looked like it was in a perpetual fart cloud. My biggest beef with GTAIV is that it's all around a fairly ugly game.
>>
>>389855272
Still a shit character
>>
>>389861454
Not to me he isn't
>>
>>389860668
>and times in general
III, like many things that came out in 2000 or 2001, had a certain feel that likely would have gone on to develop into the real culture of the 00s.
But then 9/11 happened and culture was kill.
>>
>>389853463
Two of the islands don't even have that many skyscrapers.
>>
>>389857785
In a biker chase scene a fucking bike crashed with a car and sent the car flying into the air, it was some crazy shit.
>>
I killed Dwayne, did I miss on much?
>>
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>>389861897
>AYO DOG MY MUMS DEAD DOG ALL I WANT TO DO IS SMOKE WEED DOG I HAVE NO FRIENDS AND I'M DEPRESSED DOG TANISHA LEFT ME DOG SOMETHING IS VERY DEAD DOG I'LL HOLLA AT YA LATER
Franklin is a shit character, prove me wrong, tell me why do you consider him a good character
>>
>>389862048
Social media, smartphones, memes and all this shit would have fucked it up regardless, but yeah, I know what you mean.
>>
>>389862801
They don't have any landing place either
>>
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>>389834615
I miss Johnny.
>>
>>389863774
I don't know.
I get the feeling those things might have been less cancerous if society proceeded down a natural path.
In the end it really comes down to the mentality of the people, and mentalities have been completely fucked up.
>>
>>389863979
His fault he could never leave his boys, or his bitch for real
>>
>>389834793
>GTA IV with DLC's: The best way to enjoy the GTA experience
Lies.
I bought the shit called IV.
I then bought the DLC.
And it's stil shite.
And it looks like shite.
>>
>>389835721
>some fun shit in return such as the ragdoll
that's the same shit that also ruined Max Payne.

>oh look, falling down is so funny kek
>yeah and waiting 5 seconds for the fucker to stand up is also fun
>waiting is fun

Fuck Rockstar
>>
>>389863602
Because his role in the story and how his backstory accentuates that, his ambition and pragmatism, the fact that he has mental and emotional problems yet still is able to control them for the benefit of himself and everyone he works with, his perspective on life as a member of the younger generation versus those of Michael and Trevor, the rare moments where he slips out of the persona and reveals what's really troubling him, how he's the only character in the game who displays any semblance of maturity but still slips up sometimes since he never had a proper parental upbringing or anyone to guide him, his sense of loyalty, and his status as a gangbanger in an age where gangbanging has gone out of style are all very interesting to me, and I think that everything I just said was conveyed rather well.
>>
>>389859994
GTA 3 was great
Nothing to argue or complain about
3 to VC to SA were all improvements
And then IV and V happened.

What is it with 4 and 5? Metal Gear Solid was ruined at the same numbers as well.
>>
>>389864718
Don't bother, you won't convince this meme spouting fag with actual arguments.
Franklin was the weakest out of the 3, but he was a well written character in general. All those little details adding up to his personality show that writers really did care
>>
>>389864884
Gen 7 and muh ultra hd grafixx and realism
>>
>>389864884
Trinity is put on a pedestal for a reason. Four is dreaded as death for a reason.
1 is the beginning.
2 is when a series blossoms, for better or worse.
3 is when its potential is fully realized.
4 is when a series has nowhere left to go but a deconstruction.
5 is when the series is exhausted of any meaningful growth and can only aimlessly flail around.
This pattern repeats throughout countless series. It might have actually happened twice for Metal Gear. MG1, MG2, and MGS form a trinity.
>>
>>389836963
I can smell the butthurt in this post
>>
>>389861975
so much autism
>>
>>389852763
>>389852471
if you actually played any of those games you'd notice I'm right

claude and tommy tower over everyone whilst cj is just slightly larger than ryder, who is often refered to as a midget

in vcs people also make fun of vic's height

as for johnny, in gta 5 he is a bit taller than trevor, who is documented to be 6'2
>>
>>389866397
that fits what happened to Splinter Cell so well holy shit
>>
>>389867662
But it doesn't work for Project Zero / Fatal Frame.
HA

...although Project Zero 2 was the best one.
>>
>>389864718
Fair enough, maybe I need to replay GTA V but I don't want to download it again. Are you the guy that did that character analysis on Johnny and Billy from TLaD?

>>389864921
Fuck you buddy
>>
>>389868461
Yeah, I am. I see a GTA IV thread, I post in a GTA IV thread. A lot of the time I don't want to because the HD GTAs are so divisive here, but I like the games too much to not post.
>>
>>389863874
>landing planes
>not just bailing out
In all seriousness though it'd would have just been nice to have planes in the game.
>>
There's NOTHING and I mean NOTHING to do outside of story missions and a few select buildings.

There's no reason for you to roam the streets. Weapon variety is extremely limited to only two of each type. (You can go to a fire station, and see an axe you can't pick up, and go to construction sites and knock hammers out of the arms of workers that you can't do anything with) There's no real easter eggs to see. You can't respond to NPCs. There's no reward for exploring the world and seeing buildings, except to shoot pigeons.

No point in swimming. No stats to upgrade. No way to enhance Niko physically.

Dying has no consequences, you spawn back at the hospital with all your shit. Suicide by cop means you keep everything.

No vigilante missions or racing missions. No car missions (in the base game) aside from taxi driving which makes no money.

You can't highjack trains.

Music selection is pathetic compared to SA. No hookers, stunt bonuses, and melee fighting NPCs is a chore. No weapon challenges either

It's super polished and good with attention to world detail, but there's nothing to really do in it.

The world is also a wacky and tongue in cheek as fuck while Niko tries to be super srs PTSD veteran but that's at a compete contrast to the world he's put in.
>>
>>389864718
Are you sure you aren't some Rockstar writer?
Because you say all that and I kinda see where're you coming from, but the game itself doesn't show as much.

What is his character establishment moment? What defines him aside from his constant bitching, reluctunce and "my girl left me, so sad"? Nothing. Michael calls - he goes, nothing more, it feels like he has no agenda, no motivation, nothing of his own. And "little moments" do jack if there is not a single "big" moment.

Sure, there are few scenes and actor tries to do something, but Frank just doesn't work.
He isn't engaging - he is boring because he has no convictions really.

That's why he is just "there". Game says that Michael wanted a son like that - yet their bond isn't shown. Even optional dialogues and interactions are pretty lacking. Hanging out with dudes feels just awkward.

Also, endings A and B ruin him, almost character assassinate the guy.
>>
FUCKING PS3 AND PC PORT.
HOW THE FUCK DID ROCKSTAR GOT AWAY WITH THIS SHIT. HOLY FUCK
>>
>>389834615
All GTA games from III on are good except CTW
>>
>>389836028
Packie and Jacob both were neat.

Say what you will about the friends system but hanging out with them, and Brucie's stupid ass was fun.
>>
>>389834615
made by Britbongs
>>
>>389837049
I liked him before hand, but my biggest issue, isn't that they killed him off it's that he was finally fucking free of Ashley but lol nope he went with her and fucked everything. I mean I guess he had nothing and it made sense but it still sucked, I liked TLAD. And his death was handled poorly.
>>
>>389872716
*All GTA games are good
>>
>>389844095
Most of us don't know the difference between shit.

In fact I'd wager that most people playing GTA here didn't even know about the Yugoslav and Bosnian wars until then and fuck most probably still don't.
>>
>>389872716
What are you talking about.
GTA2 is great.
GTA LSC is boring.
GTA V is good, but disappointing.
GTA CTW is great, but almost all characters are asshats.
>>
>>389836259
he didn't adapt
>>
>>389869712
>What is his character establishment moment?
The first cutscene. Right away you know the role that Franklin usually has to take up; Lamar tries to ask who is at the time a random dude about where the house they're going to steal cars is from with no regard for the consequences, and Franklin informs him of this and tells him off. Right after that we find out that Franklin is the one who suckered them into doing this job, which isn't completely legitimate work "no 401ks, tax returns," but is on the path to legitimacy. We then see the differences between Franklin and Lamar; Lamar's cool with gangbanging in the hood, while Franklin regards this with disdain; combine this with the fact that Franklin put them up to this job suggests that he wants to move up in society in a different fashion.

His other establishing character moments take place in Simeon's dealership before the second mission, the cutscene with Lamar in the aftermath of the mission, his confrontations with Stretch and the cutscene before the shootout with the Ballas in the recycling plant, and when he returns to the hood after completing some of the heists.
>What defines him aside from his constant bitching, reluctunce and "my girl left me, so sad"?
His ambition to the point of foolhardiness, his sense of logic and foresight that isn't all-encompassing, he still makes mistakes because of his lack of experience and his naivete, his ability to take charge when needed, his comparative maturity to the rest of the cast, his stoic persona that gives way to depression and loneliness when his state of mind is significantly altered, his lack of volatility as a person which the villains end up taking advantage of, his desire for escapism, his sticking his neck out for people because he's desperate to connect with someone else, there's a lot that separates him from the other characters.
>>
>>389861975
Don't fucking quote me ever, EVER again or you will have serious trouble.
>>
>>389836963
>business oriented jew with a strong sense of compassion for his friends that sometimes borders on codependence
>stuck in a shitty situation only made worse by the idiots he's surrounded by, literally a diamond in the rough
>final mission is him and his buddies storming a fucking prison and executing his former gang boss

he's the best protagonist a gta game has ever been graced with, arguably the only real human bean protagonist of the entire series
>>
>>389874679
>>389869712
>it feels like he has no agenda, no motivation, nothing of his own
Everything I just described is his own. No other character in the game has the characteristics I listed. His agenda and motivation are that he wants to move up in society and try to escape the hood that has done nothing of worth for him but depress him further, through higher-level crime and no matter the risk, and after he achieves that, his motivation is to help those who helped him, whether it be a sense of obligation to his mentor, whether he has an unhealthy desire to prove himself as worthy to other people, because he’s desperate to make a meaningful connection to another person in order to heal some deep-seated self-esteem issue, or because there’s no other way for him to live his life is up to interpretation, but his agency in the later half of the game when the government or Weston aren’t making him do stuff comes in him actively putting in the effort to get those he’s close to out of trouble and keep them alive, and that’s why Michael and Trevor trust him; he’s the only person they’ve ever met who was willing to go out of his way to do nice things for them, like rescuing one from the Chinese or finding and taking out the rest of the O’Neills for the other. He’s the only character among the protags who does good things for the others without being asked.
>yet their bond isn't shown
It is shown though; Michael treats Franklin differently than everyone else; he's the only one who Michael really opens up to, and Michael likes to share lessons he's learned from his past with Franklin. Michael also sometimes, tells Trevor and others to lay off Franklin when giving him shit, and during the Paleto Score, he even calls him "son" and escorts him onto the train.
>>
>>389846440
he was, as the name of his gang implies, lost
>>
>>389834615
Nothing. I liked it more than 5th.
>>
>>389875437
>>389874679

I can't really disagree with you, your points are well-made and thought-out, yet I feel that the game doesn't show all this well enough.

Maybe it's because the main story is a messy mish-mash of themes that go nowhere, maybe missions feel to detached from characters, but all I got from those 3 characters I listed above.

I played the game, watched cutscenes, but all I felt is that while writers are trying, they just can't make protagonists well-written.

Even your arguements seem like your perception, something like Silent Hill Plot Analysis stuff.

Yeah, details are there, I suppose, but I'm not sure.

Even Frank's establishing moment is routine boringness and he only stands out because of Lamar - "look, there is this stupid nigger and here's his smart reluctant partner".

And most of his other scenes are "GTA character says stupid stuff and he reacts with a straight face".

You can compare that to later Yakuza games, for example, like Yakuza 4, where developers made first 10 minutes with new characters memorable.

>His ambition to the point of foolhardiness...

Those things define him as a "straight man". And nothing else. He is smart (but not reallym just everyone around him is a typical GTA character), he doesn't want gang life (but wants it for no reason really), he hates being on those stupid Lamar escapades (yet goes along all the time because game needs to happen).

You can make excuses and say "he does this because he cares!"
I say he does this because there is nothing more to him.

This is the story about Michael and Trevor mostly, he comes of as a side character who was written in the game because the Rule of Three.

He is the most spineless protagonist in GTA gistory. And he has no interesting quirks about him and his ambitions are of a lazy guy who wants to be left alone.

>It is shown though; Michael treats Franklin differently than everyone else

Michael treats everyone differently.
But okay, I'll give you the rest.
>>
>>389846440
Damn, this actually makes sense
>>
>>389849391
Yeah the FWD cars usually handled great, the fucking Hakumai was fan fucking tastic for example.

Some of the RWD cars were great too, Coquette and Feltzer in IV are still some of my favorite GTA cars, but others weren't as good as they should of been, the Turismo for example didn't handle as good as one would expect a 430 to handle DESU.

That said as a whole I liked the driving, even the boats, they felt like they had weight to them, and things like J turns and such fell so much easier due to that than in say V. (Though V has good handling for what it was trying to do a good mix between something more solid than III era GTA's and IV's handling)
>>
>>389877160
That's the thing though, the main story only really tells half the complete story behind these characters; the reason why it comes off as schizophrenic is because the main story is basically "shit going down" and the calmer moments of characterization happen during the side content, hangouts, and activities, kinda like how it is in real life; if you want to get to know a person, you have to put in the effort to get to know them instead of passively learning everything about them when shit goes down. There's over an hour of extra dialogue in the hangouts alone.
>Even your arguements seem like your perception, something like Silent Hill Plot Analysis stuff.
It's really not, the game really does have all of this. Check out Franklin's wiki article; it's very similar to what I've been saying the whole time.
>routine boringness
But that has nothing to do with how well written it is. Well written has nothing to do with zanyness or memorability, the former because they're not mutually exclusive and the latter because it's entirely subjective. I find the interaction memorable because of how much it reveals about both characters with only a few lines of dialogue.
>most of his other scenes are "GTA character says stupid stuff and he reacts with a straight face"
But does he not have a reason to say such things? He says those things because he's usually rightfully skeptical about the situation and he says those things when the consequences of following them could potentially get them all killed. I don't see why complaining about shitty situations is suddenly so wrong.
>You can make excuses and say "he does this because he cares!"
It's not an excuse, he's still very much concerned for their safety; it's why he stuck with Lamar's antics for all those years before the game started, and why he helped out Michael and Trevor. If anything your reasoning is more of an excuse than mine, since mine can be canonically demonstrated to be reasonable.
>>
>>389879882
>>389877160
>Those things define him as a "straight man". And nothing else.
I don't think you know what a straight man is. A straight man's role strictly within the context of comedic interactions with another person, and Franklin’s own ambition, pragmatism, leadership skills, naivete, depression and loneliness, escapism, and loyalty that he demonstrates in serious moments and when no one's around aren’t associated with just those. Sure, he plays the straight man sometimes, but he’s much more than that.
>He is the most spineless protagonist in GTA gistory. And he has no interesting quirks about him and his ambitions are of a lazy guy who wants to be left alone.
How is he spineless? He’s never refused a big job because of fear and he’s never failed at a job Michael, Trevor, or the government have given him, and that's another reason why they want to give him the jobs they do. Other people rely on him to lead because he's the only one who's willing to put aside his emotions for the sake of the job. He's not smarter than the rest of them, he makes mistakes and poor decisions throughout the story, but he's the only one willing to be objective, and that's why he's leader sometimes. And for one thing, I find everything I just talked about interesting. Does a character have to be flamboyant and zany in order to draw your attention? Plus, I’ve told you his ambitions; he’s the exact opposite of lazy.
>Michael treats everyone differently.
When I say differently, I mean that Franklin's the only one who Michael is really tender towards, and the only one Michael doesn't really get angry at or put his guard up around. That's unique.
>>
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>>389879858
Whoever designed the cars in GTA IV knew their shit. The Hakumai is based off of the 3rd generation Honda Accord with a few subtle styling cues from the 2nd and 3rd generation Honda Prelude. Before the Integra, the Prelude was the best handling FWD car you could buy in terms of corner agility. Despite it's drivetrain, you can break the rear end loose in a Prelude if you try hard enough, just like the Hakumai.
>>
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>>389881748
One of them, the dude who designed the Futo owns and AE86 so there's a good chance he's an enthusiast of older Japanese cars as whole, and probably just a car guy going off of some of the cars in IV and even V I never expected to really see pop up in a GTA game. I think he was the head designer in IV, maybe in V as well.

This is now a Prelude thread.
>>
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>>389882191
The car design in V was somewhat lackluster in my opinion. SoCal was the perfect atmosphere for 80s-90s beaters, but they decided to use their car design budget on tacticool shit and supercars. There were a few gems in the DLCs though.

Ironically, I plan on buying a 1986 Prelude Si next weekend.
>>
>>389861975
Why don't fags like this just get banned?
>>
I know the Steam version is basically unusable thanks to GFWL so how should I go about playing it on PC?
>>
>>389869249
But GTA IV has great hookers.
>>
>>389864547
>or his bitch for real
He did at the end of his DLC. Rockstar decided to magically get the two back together for GTA5.
>>
>>389883896
He was lying
>>
>>389882957
I'm just playing the steam version right now, it works fine. Even though GFWL does not work any more, you can still download the client which takes almost no space on your drive and doesn't even have to be turned on or something, and it's enough for the game to work
>>
>>389884169
Doesn't sound like he was.
https://www.youtube.com/watch?v=DgMgNXDvjsI
>>
>>389836149
The original game was not comfy, it was fucking depressing, all fking grey and shit, the most comfy areas in GTA SA we're the little towns in the country side and some parts of the citys, this just felt bad.
>>
>>389884614
He says that shit literally the whole game though; he knows very well how much of a fuck up Ashley is, but the second she's in trouble, he always, without fail, goes back to rescue her, for a variety of reasons, reasons which he never really comes to terms with, even if he says he does.. Basically, see>>389846440
>>
>>389834615
they made a game for hardcore roleplayers without realizing that their fanbase consists of casuals and little kids.
>>
>>389869249
>No racing missions
>No hookers
Play the game.
>>
>>389884614
He was lying to himself. The fact that the player has to call her up to hear that message proves he's still hung up on her.
>>
>>389834615
There was a strange lack of content, the world around you felt boring and bland, the entire city looked grey and depressing but from time to time it would look Orange and shit for the sunset, Almost no customization, the cars felt cluncky to drive, the missions follow the same paterns, the character would do slow and weird animations when he got run over by a car or something like that and it would take a few seconds to recover, the story wasn't bad but it didnt have many interesting characters, in general not the best GTA but it had his moments.
>>
>>389889543
On the contrary, I feel that characters in IV were the best and most interesting in the entire series. I literally forget half of characters from other games month after replaying
>>
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>>389849391
this kills gta 5 for me. theres virtually no reason to choose any car over any other car outside of the acceleration stat. top speed is useless because cops spawn in front of you, and everything feels exactly the same more or less. i loved coming across the beater varients with the worse suspension in gta 4 because they were fun and challenging to drive.

gta 5 has a million cars and....you just upgrade them to the same thing. just comparing JUST the two games singleplayers just driving around, gta 4`s way more fun
>>
>>389834615
What didn't go wrong?
>>
>>389834615
Everything
>>
>>389834615
Too gritty
No planes
Lack of weapon variation (though Gay Tony somewhat alleviated this)
No cuh-rayzee vehicles
Missions were very cookie cutter
No purchasable properties
"Niko it's your cousin, let's go bowling!" every 5 minutes

That said it blows V out of the water.
>>
I had him call me up during a police chase and I declined. Niko told him he was busy at the moment.
It seemed fitting at the time,
>>
GTA VI when?
>>
>>389896480
When the GTA Online well starts to dry out
Will Rockstar go full jew and focus on online from now on, or will they stick to principles and continue to make quality single player games?
>>
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>that feel when no cops and crooks anymore
>>
>>389880563
>leadership skills
What? What leadership skills? All he does is follow orders. His only break is choosing Ending C, that's it.

>loyalty that he demonstrates in serious moments and when no one's around aren’t associated with just those.

Moping around a girl who broke up with him isn't loyalty.

He has no ambitions, he just follows people around. He follows Lamar and Simeon until the latter fucks him over. He goes into traps - and he doesn't do shit to prevent it aside from complaining under his breath.
Later he follows Michael and does nothing. He might as well not be there when Michael destroys that house - he does nothing but "wow, man, shit" routine.
Later the bad guy comes to his house and says "well, you've gotta kill your friends, yes? Okay, bye!" And in 2/3 endings he does exactly that (while acting out of character both times). The third option is him just saying "okay, let's waste motherfuckers".
What a compelling protagonist.

And yes. He is a definitive straight man of the story, being the only kinda level-headed guy (who does jack shit, though, but it's the thought that counts?) around dumb cowards (Michael), full-on cretins who always get in troubles (Lamar) and psychoes (Trevor).

>How is he spineless?
Listed above.
Also
>He’s never refused a big job because of fear
Yes, that's why he is spineless also.

>he's the only one willing to be objective
Only verbally. He does nothing to prevent anything.

>that's why he's leader sometimes
Like when?

>I find everything I just talked about interesting
Well, that's you, but you are the first guy in 4 years who even tried to explain Frank. And that's saying something.
>>
>>389834615
Took out a lot of the little fun shit they had sprinkled around in San Andreas. But it improved so many gameplay mechanics on top of that, that it sort of balances itself out and just becomes a glorified update to GTA3 instead.
>>
I thought Liberty City Stories was good.
>>
>>389836028
nah that's Yusuf from BoGT
>>
>>389838247
agreed
finally finished TBOGT last week and it has some of the most FUN missions in the whole series while not taking itself too seriously
too bad R* won't ever make good SP GTA content again
>>
>>389896480
If RDR2 does come out in 2018 then i think R* will announce it in 2019 and it will release some time in 2020 or 2021.
That's my guess at least
>>
>>389896480
Sometime in the early 2020s.
GTA Online is a cashcow right now, so they may focus their efforts on other franchises first.
RDR2 is coming out within a year of now, so that'll take up their time until 2018.
>>
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>>389834615
Ballad of Gay Tony should have been the main game.
>>
>>389834615
It was released after San Andreas.
>>
>>389897873
it was alright but nothing special
>>
>>389897646
>What? What leadership skills?
Being able to take charge whenever Michael and Trevor let their emotions get the better of them after their feud comes to a head, get them to stop fighting, and go to different areas and do their jobs. He shows this in Lamar Down and The Third Way, also he's the one who coordinated the car lifting operation for Devin Weston and successfully led their escape, and he's the one who coordinates his, Lamar's and Trevor's final escape from the cops on Grove Street.
>Moping around a girl who broke up with him isn't loyalty.
No, but going out of his way to help Lamar, Michael, and Trevor whenever they're in trouble, sometimes before they even ask him to, certainly is.
>He has no ambitions
I just told you what they are.
>He follows Lamar and Simeon until the latter fucks him over.
Because one is his friend despite everything and the other is his boss? And Simeon just fired him; accusing someone of stealing a bike isn't fucking you over, it's just being an asshole.
>he doesn't do shit to prevent it aside from complaining under his breath
Do you even remember the kind of people he was dealing with? He was very vocal to those he thought were making stupid decisions, but they chose to ignore his advice and carry on anyway. And the times this didn't happen, he literally had no way of predicting the stupidity, like when Lamar for some reason set up a drug deal with the guy he kidnapped but didn't tell Franklin. What the fuck else are you supposed to do at that point. He argued the rational point, his friends chose to ignore him, so what else is he gonna do?
>He might as well not be there when Michael destroys that house - he does nothing but "wow, man, shit" routine.
Franklin has literally no reason to care about the other guy, and it's not like Franklin has ever had qualms about killing someone. He's not a moral paragon, he's just a guy trying to get shit done and move up in the world. Why should he care?
>>
>>389901921
>>389897646
>"well, you've gotta kill your friends, yes? Okay, bye!”
Well, it’s more like “well, you’ve gotta kill your friend (one friend), yes, or else you’ll have a state’s worth of government agents and a multi-million dollar private army headed by an extremely powerful billionaire come and not only kill them, but you too. Okay, bye.” And guess what? He can choose to yet again ignore all risks and do what he has to do to help his friends, and pretty much everyone agrees this is canon.
>Listed above.
That doesn’t make him spineless. He followed one out of his volition because that guy was his friend, he followed the other out of his own volition because he saw that as a method of furthering his own ambitions of moving up the latter, and he didn’t say anything to Michael because why is he supposed to care about some random dude, who also slept with his mentor’s wife. He has agency in all these scenarios.
>Yes, that's why he is spineless also.
spineless: lacking strength of character
lacking determination and the willingness to take risks:
How is never refusing a job because of its risks fitting to either of these definitions?
>Well, that's you, but you are the first guy in 4 years who even tried to explain Frank. And that's saying something.
Yeah, like I can expect a board that doesn’t like either of these games to go in-depth about explaining a character from one of them. /v/ doesn’t go in-depth about anything, much less a game it doesn’t really like. And the wiki’s been around since the game came out, and the writers over there try to explain him. My posts are the longest ones I’ve ever seen on /v/ about GTA in general, not just V or Franklin, if we’re talking anecdotes here.
>>
>>389902042
*ladder
>>
>>389834615
I thought the game was good. Especially my Irish waifu.
>>
>>389836259
I killed playboy so I could get his nice lookin apartment.
No reason to kill Dwayne except to get some money which is fucking WORTHLESS in GTAIV.
>>
>>389897434
I miss playing Cops 'n Crooks so much. That was such a fun game mode.
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