Is MGSV actually a Masterpiece?
Masterpiece of shit, that is
The cutscenes are a masterpiece. The game is shit.
>>389750587
>- sparse story
>gets 10 nonetheless
why are they like this
>masterpiece
>sparse story
epic
The masterpiece was the moral of the story at the end.
>Big Boss is gone.
>It's up to you to keep the legend going.
Hollywood Kojima is literally telling you that you need to stop playing video games, enter the real world, and be your own Big Boss. There are tons of REAL globalists to fight, and you have all the training you need to see through the fake memes and the lies that others cannot.
Let's kill them all, boys.
>tons of gadgets and abilities
>game is still just 50+ hours of empty open world desert and shitty base micromanagement
>MGO3 blows
>gameplay is all that matters
>unless its a game i hate then story is all that matters
>>389750587
No.
>>389751282
Gameplay is a function of a lot of things and a big component is level design. Level design in MGSV sucked dick.
>>389750870
>>389750927
>caring about the story
>>389750870
only retards care about story in videogames
I fucking hate the people who say it had good gameplay, because it didn't. The way the game controlled was god tier, but there was nothing where you could put it to use in cool ways.
>>389750587
How can it be a masterpiece if it isn't even fucking finished?
>>389751378
>>389751389
>Metal Gear Solid
>lololo no one cares about story
>>389750651
fpbp
>>389751378
>>389751389
I don't really like MGS but I thought the story was it's main selling point. Why else would it contain hours of cutscenes?