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How you don't die!?!

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Thread replies: 135
Thread images: 29

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I just started getting into shmups.

WTF!?

> inb4 get gud
>>
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>>389612249
You don't, you buy all the merch related to said shmup and actually suck when playing it
>>
>>389612249
well, they're actually easy compared to RTS or even.
>>
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Practice.
>>
>>389612429
This isn't a Touhou thread.
But it could be. Why is PCB so good?
>>
>>389612249
practice
>>
>>389612249
There are a few good shoot em ups that are not hard
I just hate this genre
>>
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>>389612496
this game*
>>
>>389612249
Just don't get hit anon.
>>
>>389612249
Who are you quoting?
>>
>>389612429
Nice projecting, Touhou shitter.
>>
>>389612496
>generalizing an entire genre's difficulty
also the skills required for RTS games and shmups are pretty different
>>
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>"Super duper hard boss"
>le random bullet curtain meme that goes as fast as lightning
I hate when this happens, at least zun makes pretty patterns... sometimes
>>
Play a good shump not bullet hell garbage.
>>
>>389612614
You fucking rhythm game secondaries need to kill yourselves.
>>
>>389613136
Any pattern like that is meant to be bombed through, like >>389612506
It's a shit way of designing things but it really only exists in stuff like cave's true last bosses and it's more just a way to force you to save lives and bombs in the rest of the run
>>
>>389612506
I hate this bombing exploit. There's no skill at all.
>>
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>make all bullets clear and bright, even missles
>remove diagonal speed advantage, lower pickup fall speed a bit to compensate
There, I fixed it
>>
>>389613774
How the fuck is using a mechanic in the way that it's intended an "exploit"? You people are fucking idiots.
>>
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>>389612614
>osufags
>>
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>>389613782
>remove diagonal speed advantage
Garegga doesn't have normalized movement? I've never noticed.
>>
>>389612249
I'd recommend playing Jamestown if you want to get into shmups.

It's probably one of the best gateway to the genre with progressing difficulties.
>>
>>389614073
Nope. The Raiden series doesn't either.
Feels like total shit
>>
Is this on anybody's radar? I'm thinking of getting it for the co-op to suck my brother into shmups
>>
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>>389614434
forgot image
>>
>>389613782
Well, you can do that in the Rev 2106's premium mode, basically. The game is balanced imo, you just need to learn to predict the bullets direction and patterns.

>>389613910
You're supposed to DODGE the bullets you retard. As you can see on the webm, the player is bombing to cancel the bullets, so he's able avoid dodging the bullets.

He's not cheating, but he's doing something that wasn't intended by the devs.
>>
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>>389613774
>exploit
>>
>>389613556
Didn't some nolifers found a way to nmnb that shit?
>>
>>389614947
>Well, you can do that in the Rev 2106's premium mode, basically.
Elaborate.
Both things?
>>
>>389614434
I haven't played it
>>
>>389615281
The premium mode allows you to change many aspects and features of the original game.

You can turn it into the easiest shmup ever by enabling autobomb and turning the rank off or you can turn it into a bullet hell shmup by playing on the highest rank possible with auto metal-collecting enabled.

https://www.youtube.com/watch?v=w3WdhFz_CKk
>>
>>389612249
>just die and retry until you memorize the pattern at the right pixel lmao
where's the fun in shmups?
>>
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>>389612429
So that's how it works.
>>
>>389616715
it's fun to overcome overwhelming adversary, and while memorization plays into becoming better you still need to focus and have fast reflexes to survive
>>
what are some non-2hu shmups with good story and music?
preferrably vertical
>>
Just remembered that I STILL haven't 1CC'ed DaiOuJou. I must have been playing that shit for over a decade. I suck.
>>
>>389617219
>good story
uh... radiant silvergun? story is rarely a priority in these types of games
>>
>>389617219
dodonpachi daioujou
play black label, it's better
>>
>>389617563
>doj
>good story
??
>>
>>389612249
An entire shmup is like 20 minutes long, theyre designed to be played over and over
>>
>>389617639
Yeah? This genre is pretty light on story but doj's backstory and the atmosphere and music that goes with it is top notch
>>
Crimzon Clover is such a beautiful game, great way to get into the genre.
>>
>>389617219
Crimzon Clover
>>
>>389612614
I want to play a fucking rythm game but osu is gay what do I do?
>>
>>389617219
>good story
>Shumps
You're up shit creek anon. Hell there's few with a actual story to speak of.
>>
>>389617889
pick up a bemani game
>>
>>389617889
Download an emulator and play Project Diva
>>
>>389612429
fpbp
>>
>>389617889
play hackers beat
>>
>>389617467
>>389617563
>>389617887
thanks
>>389617889
the rhythm heaven series is great
>>
>>389617889
pop'n music, rhythm heaven, lunatic rave 2, IIDX, BMS, DDR or even mobageshit like idolmaster, groove coaster and DSA
>>
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i wish shmups didn't start being obsessed with lolis.
keep that in touhou .

also does anyone else feel that autobomb as a mechanic was a mistake?
>>
If you have a 3DS get theatrhythm curtain call.

It's pretty cool and it's got a lot of great tunes.
>>
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>wanted to dodge bullets.
>realized dashing and absorbing bullets for high risk defense and building supers is more enjoyable.
Thus i because and Suguri and Sora junkie.
>>
>>389617889
>>389618363
shit forgot to quote
>>
>play a shmup
>it's filled with bullet cancels, and designed around bomb spamming
Fuck that shit. Shmups are at best when they're about pure dodging.
>>
Am I the only one who finds CAVE games extremely unfun?
>>
>>389618917
yeah
>>
>>389618917
nigga you gay
>>
https://www.youtube.com/watch?v=HWD-GZP35u8

WHY IS THIS ALLOWED?
>>
>>389614947
>he's doing something that wasn't intended by the devs.
Oh, so you are a fucking retard. Bombs are intended for skipping patterns or avoiding bullets in basically every fucking bullet hell and shmup. Hell, TLBs in CAVE games are practically made with bombing in mind as they'd be next to impossible otherwise.
>>
>>389618917
That's a popular contrarian memelord opinion
>>
>>389618357
>also does anyone else feel that autobomb as a mechanic was a mistake?
i dont really see the point. its not so bad when it uses up all of your bombstock. but really casuals arent gonna play shmups just because they have 9 lives now
>>
>>389618917
cave owns, bitch
>>
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>>389612249
You need to have legit autism to enjoy them since it's all pattern memorization. You'd have the same experience playing one of these while blasting obnoxious j-rock and flicking the lights on and off.
>>
>>389618496
>what is scoring
>>
>>389619563
>it's all pattern memorization
people who say this shit have no idea how single-player video games work in general, much less shmups
>>
>>389619563
>t. I suck at video games.
>>
>>389617219
Crimzon Clover
>>
>having to save bombs for a final boss

I'm sorry, but this is unacceptable. Literally the literal definition of artificial difficulty. Something like Dark Souls on SL1 in NG+7 with fists only is tough, but it's fair because it's actually possible to be done. If it isn't possible, what's the point. Game isn't respecting your time at that point.
>>
>>389619563
By that knowledge, you need legit autism to enjoy CSGO and Quake.
>>
>>389619198
>I'll just bomb this pattern and skip it instead of learn how to properly dodge it
dude that's not how shmups work, even against TLBs or any high difficult situation. You're playing a bullet hell to DODGE bullets.

Like this >>389619083
>>
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>>389612249

As someone who isn't great at shmups I can offer you a few tips OP.


Don't be afraid to use continues your first few times playing. Play through the whole game on normal (or lower if you're having too much trouble) and just see what the game has to throw at you. Go through like this once or twice, just to get an idea of what the game's surprises are.

Learn how to maximize your score. Not only will this give you a good metric to judge your performance by, but extra lives are in order to. Also, some games offer 1-UPs under certain circumstances (destroy all of a bosses arms or whatever before destroying them) look up a guide or playthrough online.

USE YOUR GODDAMN BOMBS. It's hard to bring yourself to do it sometimes, you don't want to rely on them too much to get through a boss fight, but it's better to use a bomb, than lose it upon death.

Learn about the games different bullet types. In a lot of shmups there are static shots and aimed shots. Static shots will always be fired in the same manner each time, regardless of your position. Aimed shots will be fired directly at you. A good strategy is to move a little bit at a time, left or right, to dodge aimed shots. Try not to go right to the edge of the screen, as you can get squeezed out by aimed shots + static, give yourself a little breathing room.

Other than that, all I can tell you is keep trying man. After your initial run through the game, just keep seeing how far you can get on 1 credit. Some games are easy and can be cleared in under 10 hours. Some are hard as fuck, and will take you hundreds. I've played Raiden IV Overdrive on Arcade for close to 30 hours, and can only get as far as the 4th stage on normal. The fun is in seeing how far you get though. I'm not a huge shmup guy myself, but there's nothing quite like a couple runs in Mushihimesama to get the blood pumping.
>>
>>389619563
(you)
>>
>>389620028
That is true though
>>
What are some good, casual co-op shmups? I remember I used to play this one Shmup with my dad all the time in arcades, and it was pretty fun.
>>
>>389620059
>dude that's not how shmups work
If that's the case, why did the devs implanted bombs in the first place?
>>
>>389619915
what is this vertical darius
>>
>>389620183
Accessibility.
Many shmups turn bombs into a scoring tool if you opt to not use them for survival.

This really isn't that hard to understand
>>
>>389612249
This looks easier than Patchouli.
>>
>>389620183
If you're trying to 1cc any shmup for the first time, you will eventually use them for survival purposes. But you're supposed to memorize and learn how to dodge the patterns, because that's the fun part of any shmup.
>>
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YES/NO
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>>389618306
>the bullets around you move when you move
I think I would become ill playing this game because of that
>>
>>389623235
Meant for >>389619915
>>
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>>389614947
>>389620059
>but he's doing something that wasn't intended by the devs.
That boss is fully intended to be bombed through, the pattern is designed to be as bullshit as possible so you can't dodge it consistently even for the best players. A lot of Cave TLBs are like that but not all of them.
If it wasn't intentional, why would the company behind the game release a video of a player beating it that way?
https://youtu.be/dwwvQuAwp-E?t=1413
>>
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>>389612429
This is what I do. Only I don't like Touhou.
>>
>>389612249
Both your and the bullet hitboxes are smaller than the sprite, getting hit is actually harder than you think
>>
Play something better, like Gradius or R-Type.
>>
>>389617219
>shmups with good story
Read a book nigger.
>>
>>389625530
>horizontals
>games with lives but once you die once your run is fucked anyways
>>
>>389625872
Yeah, horizontals are the best.
>>
>>389625530
This. OP should play some r type delta.
>>
>>389625872
>What is Gradius V
>>
>>389614507
>>389614434
Might get it if it's cheap. However there has been a nasty habit lately of Japanese Steam releases being ridiculously overpriced.
>>
>>389613774
>exploit
>>
>>389625849
reading is for nerds and old people
>>
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>>389620028
Don't even put those two in the same sentence.
>>
>>389619563
>since it's all pattern memorization
Random patterns are a thing.
>>
>>389628424
That looks pretty awesome, what game?
Local vs mode or is it just against AI?
>>
I was into bullet hell shmups a couple of years ago and 1cc'd several games by Cave. But now I think that playing them is a waste of time. You have to put so many hours into these games that in the same time you could play through several "normal" games without having to practice the same 30 minutes of gameplay over and over again.
>>
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Favorite shmup ships?
>>
>>389631369
I gotta say I'm the same.
It's too much muscle memory.
>>
>>389631369
>video games take up time
wow, stop the fucking presses
if you're not having fun, it's just not the game for you
>>
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>>389613774
I understand how anon feels here. It's not that bombing is a bad thing, it's just not as satisfying as dodging bullets.
>>
>>389630459
it's made with mugen so theres local
>>
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>>389612249
What was the name of this game? Blue something, Burst? I remember the filesize was quite small for the content it had.
>>
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Practice.

Dodging while reading patterns and incoming bullet trajectories, the very basic core of any shmup, is a rather universal skill you can and will develop over time just by playing them. Your eyes adjust over time. Many noobs seem to have no idea where to actually look on the screen and they keep staring at their hitbox or character/ship. As you get better, you start looking up towards the source of the bullets and you can dodge all but the densest waves of shit coming at you without so much as looking directly at your character. This gives you ample reaction time and lets you choose what you feel is the best positioning, and in general just helps you loosen up because you don't feel like you're under constant threat of dying.

Itt also seems to be a pretty persistent skill in that I can spend a year or two not playing a shmup and then go back to them and pretty much continue from my past skill level.

Past that, of course every shmup has some shit you just need to learn by playing that specific game. Take Ikaruga's colour switching; you just have to get used to it by playing Ikaruga specifically. Similarly, while your general dodging skills help you pick up any new shmup and make it considerably easier to beat them on, say, normal, you eventually have to spend time grinding every game just to learn the patterns of those games. A lot of the time there's just unintuitive shit thrown in that WILL kill you the first time and you'll just be there all "WOOOW HOW WAS I SUPPOSED TO KNOW"
>>
I could never play these games for the score and it seems like all the recent games seem to focus on that.
>>
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>>389633863
Are you talking about Blue Revolver?
>>
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>>389634182
No but thanks to that name found it, it was Blue Wish Resurrection.
>>
>>389612535
>>389612535
Because the gimmick isn't complete dogshit and there only a single boss that makes you want to kill yourself, because they're so irritating.
>>
>>389617889
DJ Max on PSP.
>>
I always wanted to play bullet hells but they're too hard for me, what's the best one to start
>>
>>389635304
Touhou is honestly one of the easiest ones. And you can motivate yourself with memes.
>>
>>389613136
>>389612506
>>389618357
>>389619915
>>389633778
Look at this boring trash. This is why 2ho is popular. Everything about this looks so dull, there's no personality in these things. It's just "dude look at that purple" or whatever.
In touhou, it's not like that, the games colorful, there's actual characters, it feels good to play. I'm sorry to use this meaningless buzzword, but it's more fun that way.
>>
>>389635446
Sai Dai Ou Jou has your gay anime waifus
>>
>>389635534
That is not at all what I am talking about.
Touhou is colorful, it has exciting patterns that stray from the "dude look at those bullets which fly towards you in vaguely the same pattern every time while all having the same color".

Look at this, doesn't this look really fun?
https://youtu.be/Nn6ttmsRZm0?t=3m40s

I mean to me, it looks more fun than what you get from other shooting games.
>>
>>389636079
>LoLK
>I've never played Mushihime-sama
Anon, you're just a secondary that likes the memes.
>>
>>389636079
The fact that you think that's something particularly unique tells me you don't play a lot of non-Touhou shmups.
>>
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>>389635446
go play shit like raiden
>>
this is the best shmup boss fight

https://youtu.be/mfa8tFrjimA
>>
https://www.youtube.com/watch?v=rbts2qTrbAg
Just go play Mars Matrix.
>>
>>389635446
>>389636079
Touhou is fun. But you are giving it to much credit.

Expand your taste sometime, there are many shmups that are fun.
>>
>>389617219
Ikaruga
>>
>>389612249
Stop playing faggy bullet hells
Recommendations:
Darius Burst CS
Battle Garegga
Kingdom Grandprix
Souky
Armed Police Batrider
Galactic Attack/Layer Section
Raiden 1+2
Strikers 1945 series
Aero Fighters/Sonic Wings Series
ESP Ra.De
DoDonPachi (best in the DonPachi series)
Border Down
Under Defeat
>>
>>389617889
Literally StepMania and download the stepfiles like otakus dream packs and other shit keyboard mixes. They are the best.
>>
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>>389617219
>Good music
ESCHATOS
>>
>>389636190
I picked CP, because every single one of her cards is a stupid gimmick.

Mushihime-sama literally is the reason I am writing this. It's the worst, I hate this piece of shit.
Lots of purple bullets that look really, really boring in really self-indulgently excessive patterns and occasionally they turn into yellow score items that block your view. How fun.

>>389636232
That what is unique?
That the game looks like it's actually fun? I very feel like this is something at least worth mentioning.
Also, the lag """mechanic""" looks like shit, how is this fun?

I am sorry, I am a little simple minded about this, but pretty colors a game that feels good to control are all that I really care for.

>>389636516
You're wrong about what I am saying. I don't give most other games enough credit, if anything.
>>
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>>389636894
>pretty colors
>>
>>389636894
Have you actually played any of these games? You really sound like you're basing your entire opinion off some 30 second long clips of TLBs.
>>
>>389635304
Cho Ren Sha 68k is pretty easy compared to some of the other ones out there
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