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What does /v/ think of Sonic Utopia?

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Thread replies: 45
Thread images: 4

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What does /v/ think of Sonic Utopia?
>>
>>389491207
it's shit
>>
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>>389491207
Looks horrible autismal faggot
>>
>>389491207
I like it.
>>
>>389491207
I wish it were a full game
>>
It's good
>>
>>389491207
Better than Forces tbqh
>>
>>389491274
>>389491294
sonic mania shills
how much is sega paying you?
>>
>>389491207
I think it's a very good proof of concept, and I'm eagerly awaiting an update from the development team.
>>
>>389491294
look at the gameplay though

https://www.youtube.com/watch?v=XBZgk8gJc6g

I think it looks pretty fun
>>
>>389491207
Good concept but way too wide/open
>>
>>389491207
Has a lot of potential but needs stages that can actually utilise its mechanics efficiently and not giant sandboxes
>>
>>389491207
Love it but stages need to be more condensed.
>>
>>389492490
>>389492486

pretty sure the demo level is a sandbox in order to showcase the mechanics
>>
Fuckin great, the only 3D sonic game where you gain speed by rolling around the map and not pressing X to boost or on boostpads

https://www.youtube.com/watch?v=EE7j2W7Dw8s
>>
>>389492946
but he's only gaining speed on downard slopes, and I'm almost positive the 2d games let you gain speed on downward slopes in spinball mode
>>
>>389492486
The lead developer posted on here saying that actual level design would be more focused and linear than the sandbox.
>>
>>389493163
****only 3D sonic game****
>>
>>389492345
>that unnecessary wide open world with multiple paths
>no indicator which way is forward or what goes where
>camera looks too close at times
I like the art style hey chose but that's all I can really say.
>>
>>389491207
Perfect best for a 3d sonic
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>>389493224
sorry my dude, I misread
>>
>>389491207
It's definitely neat but it needs a lot of work
>>
>>389491207
How 3D sonic should work
>>
>>389493258
>that unnecessary wide open world with multiple paths
>no indicator which way is forward or what goes where

I bet you fucking hated Mario 64.
>>
>>389493615
Most worlds went up or down and it wasn't that open.
They weren't like getting to the end of a stage while Mario had goals.
>>
>>389491207
Stupid idea
>>
>>389491207
It's a good start to the right mindset of 3D Sonic.

Granted the dev learns how to polish, focus and add in the correct physics-based stage obstacles (plus enemies) that brought old Sonic to life. Anything else is secondary.
>>
>>389492345
It looks... okay. But not very exciting or fun. It's just Sonic running around very loosely, but I don't see a ton of potential in it. It's just kind of... slow and floaty.
>>
>>389494056
The physics are amazing, what are you talking about?
>>
>>389493258
>that unnecessary wide open world with multiple paths
>no indicator which way is forward or what goes where
>camera looks too close at times
Sounds like the best Sonic game, S3K.
>>
>>389494102
Not him but he is right regarding the momentum-speed.

Otherwise that's about all that needs fixed until the time comes for adding more level-design additions.
>>
>>389493787
This Adventure was literally great. It's not fair bros, why don't talented people try to improve upon Adventure? Fuck nostalgiafags.
>>
>>389494056
Although I should add it feels slow and floaty because the level design is so fucking huge that it takes him a full minute to get anywhere and full jumps to get over the smallest ledges. The level design is so bad it actively makes the gameplay look worse.
>>
>>389493224
You could do it in the Adventure era games.
>>
>>389494405
Show me.
>>
>>389494405
Lies, adventure games were stuffed full of bouncy springs and speedpads, also homing attack all the time inbetween.
>>
>>389494831
Sonic Adventure had good physics but it's like the level designers had no confidence in them
>>
>>389495108
And then in Sonic Adventure 2 instead of utilizing the physics better, they instead made the levels even more linear. They had zero faith and had no idea what the fuck to do.
>>
>>389491207
Another stupid and useless fangame, indie devs need to start doing original things because these aren't going to do anything for them.
>>
>>389491207
Hey Jordan get the fuck off /v/ and finish Not Another Sprite Fight 2
>>
>>389493615
Mario 64 wasn't that fucking wide and open, each world in Mario 64 was set like a Snowglobe.
>>
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>>389495887
Yeah dude, fan games NEVER do anything good or constructive for their creators.
>>
So is this game still being worked on? I played the first demo and kind of liked it.
It would be cool to see it as something more like an actual game as opposed to more of a tech demo that it initially felt like. I never really expect anything like that to come to fruition though for some reason.
>>
>>389493258
Open areas might actually be the one way to make 3D Sonic work as that way you can actually go fast without being semi on rails
>>
>>389492195
I do it for free
buy the game you filthy pleb
Thread posts: 45
Thread images: 4


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