Second video game crash when?
>>389462624
Never. The industry is too big for another crash
>>389462624
There was never a first crash.
t. PC
I wouldn't count on it. Mobile shit and walking simulators will carry it for the next 10 yers at least.
Why do you worry though? Even if the vidya market would permamently crash right here and now, there are already more worthwhile games in existence than you can play in your lifetime.
>>389462813
This pretty much.
It's too ingrained in pop nerd culture at this point, it's slowly becoming what Hollywood and the music industry is.
Never you fucking retard
I would like to point out again that vydia is being jewed today more than ever. It's making profit.
What you are witnessing is not a second vydia economical crash but rather the creative downfall of an industry. Say goodbye to actually good and interesting games, this is the era of quick low-effort cash grabs.
>>389463015
>Say goodbye to actually good and interesting games, this is the era of quick low-effort cash grabs.
What about dedicated indie devs
Honestly I think there might be one if consoles cannot adapt to the liquid market that is vidya game hardware
>>389462624
>Implying the Pong crash of 1977 never happened
>Implying the 1983-84 crash is the first one
OP is a faggot
>>389463091
Almost everything is either a platformer or a rogue-lite. They are also creatively bankrupted.
>>389463091
They will become a minority as they will quickly realize that going along with the newest fad is how you make money instead of making fun games for a niche audience. Their games won't sell as they are buried by the success of hundreds of battle royale open world survival early access MOBA card hybrid games
>>389463256
Indie deving is often not about the sales or competition, but simply for the joy of making games for others to enjoy