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UnderRail vs Age of Decadence

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Which one is the winner of low budget computer RPGs?
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>>389449459
I haven't tried aod, but underrail is great despite some flaws.
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For me it's definitely Underrail.
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Underrail probably. AoD feels so trial-and-error in places. My strategy as a diplomatic sneaky character very quickly became spamming autosave, checking the conversations for what skill I needed to proceed, then reloading and spending my level-up points in that skill. Felt like the only way I could progress.
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Only played Underrail, so I guess I'll vote Underrail. At least the setting is less generic than more medieval fantasy.
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Age of Decadence is a good concept. UnderRail is a good game.

>>389449664
AoD isn't really medieval, it's more about the fall of the Roman empire.
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>>389449459
AoD drops to like 40 fps for me in some places, have a 1070, but it also might just be my shitty cpu, either way I'm gonna UnderRail
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>>389449459
Why aren't Larian and Obsidian choices?
They are pretty low budget.
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>>389449824
That's more like middle-market. They're definitely on a different level from stuff like Underrail and AoD.
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>>389449785
>AoD drops to like 40 fps

most games I play on my eastern European toaster never even reach 40fps
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>>389449884
Tyranny definitely feels a lot like Underrail in terms of structure and inspirations. I'd say they're both comparable, the same way the original 2 Fallouts and Baldur's Gate are compareable.
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I love both games.
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I don't care about roman shit so Underrail
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>>389449459
UnderRail by fucking leagues above Age of Decadence.
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>>389449459
AoD was great fun.
UnderRail I could not get into and there was to much finnicky shit.
AoD I got at least 5 playthroughs out of and got the God ending which took me ages to get since you need be buff and mentally strong to not just die.
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>>389450189
The only good ending.
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>>389450189
That's what I liked most about AoD. Learning how to manipulate events to end in something as drastic as the "hidden" endings like one god and apocalypse.
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underrail, aod is fun though
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Both are great. But as a storyfag I'd have to give it to AoD, even though Underrail's setting and story are criminally underrated.
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Underrail by a very long shot
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>>389452250
Put Pillars at shit tier.
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>>389452250
speaking of dragon fall, Imma shill this real quick
pretty fucking cheap for dragon fall if you want it

https://www.bundlestars.com/en/bundle/indie-legends-6-bundle
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>>389452250
>poe
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Fuck you Manichaeans and your binary views.

Serpent in the Staglands is the superior nostalgia driven CRPG of decade
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>>389452250

>Hong Kong
>Not Great Tier
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Does AoD have anything as bad as depot A?
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>>389453129
/v/ is filled to the brim with Turn Based Only babies. Serpent is too much for them.
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>>389453223
It's good, just not as good as Dragonfall.
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>>389453223
I love snek!
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>>389453420
the entire game
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>>389453420
Maybe once it was bad, now it's okay.
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>>389452250
Hong Kong was better than Dragonfall due to far more content and better fleshed out characters, and I prefer the setting of Berlin over anything oriental.
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>>389449963

True but both D:OS and Tyranny had studios behind them. Underrail and AoD were made by one man mostly.

Anyways Underrail is the better game. AoD has better roleplaying but it's too trial and error-y for me to enjoy. All Underrail need is a run button to make the back-and-forth running less tedious, but then again you can use speedhack for that.
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>>389449459
both are terrible that require minmaxing
but Underrail has the better artstyle
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>>389449963
I quite liked tyranny, the sense of power is quite nice, felt it ended a bit too early, like I've just about to cause some serious shit annnnd it's over
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>>389449459
Does UnderRail have a developer that defends their shitty game to every negative steam review? No? I guess it's the better of the two then.
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>>389452250
Fixed
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AoD for setting an characters, Underrail for gameplay
everything else they're about equal

>>389456208
Nah, underrail has a dev that went and personally fixed some guy's fucked up save file, he's bro tier
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>>389449459
>>389456949
All of these games are fucking terrible
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>>389457393
>Nah, underrail has a dev that went and personally fixed some guy's fucked up save file, he's bro tier

I asked him to fix the games shitty interface, and he still hasn't done it.
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>>389457557
there's literally nothing wrong with the interface
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>>389457557
What even is your problem with the interface? It's more functional than most rpgs' out there.
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Fixed for real this time, AoD is not shit tier once you get past the turd of a presentation.
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>>389457782
Grimrock 1 should be higher

Grimrock 2 should be lower
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>>389457782
The former list was debatable. This list is complete shit.
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>>389457782
Looks good. But is Grimoire really that bad?
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>>389454306
>both are terrible that require minmaxing
I made a role playing character in Underrail and I've beaten the game. I basically tried to make my friends dad, a dude that like mechanics and computers.
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>>389449459

Absolutely Age of Decadence
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>>389449459
They're both pretty different that I dunno why they are even competing?
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>>389449459

Gameplay: Underrail by far
Story: AoD by far, particularly if you get into the weird shit
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>>389457956
>put grimrock 1 in okay because it is objectively not as much a good game as 2
>put AoD in good tier
>changed two games
>"complete shit"
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>>389458087
One is fun to play. The other isn't. Age of Decadence is trash and shouldn't even be mentioned in the same sentence as Underrail.
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>>389458294
>AoD
>Good story
Hahahaha! Hey, anon, go find this temple for me hell if I know what's in it.
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Everyone forgetting Expeditions: Viking even came out makes me sad, it's pretty good.
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>>389458087
They aren't, but I guess they both took a long time to get released only to finally come out very close to each other, so some people see it as some kind of rivalry even if it doesn't make much sense.
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I have heard there both horrible games
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>>389458683

I really enjoyed how many ways there were to play it. Like if you wanted you could completely ignore all the backstory and just make your way in that world as a trader or soldier. Or you can go full Lovecraft and try to unravel the mysteries. The trial and error shit with some of the stats was awful and combat in general was sub-par, but it's one of my favorites of all time from a story point of view.
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>>389449459
Age of Decadence isn't that great.

Underrail's a modern classic though, and one of the best games to come out of the RPG renaissance.
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>>389458994
You heard wrong. Age of Decadence is shit. Underrail is great.
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>>389452250
this is actually not a bad list, except for the fact that PoE is at the very top

i'm struggling to understand how someone can have such good taste and bad taste at the same time
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>>389459390

PoE with all patches & the expansion is actually god tier. People need to stop judging it based on it's flawed launch. Even codexfags agree that PoE is good now.
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>>389459608
how much does all that cost? why would I want to buy a game and both expansions if I can have something better for half the price
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>>389459390
And I don't understand why PoE gets so much shit when it's such a big dense game with a fun combat system and the most interesting plot and characters out of modern RPGs.

I guess I will always be broken that way. Everyone agrees that Pillars is great except for /v/.
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>>389459716

Just pirate it if you don't want to pay. Just get the GoG gold edition or whatever that comes with everything. If you haven't played it since launch I highly recommend giving it another shot. Deadfire looks good too.
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>>389453129
tfw i love turn-based crpgs but too casual for the serpent
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>>389449459
AoD is way too trial and error. You literally get stopped flat out if your stats aren't exactly right. Not good game design imo.

Underrail is pretty great. It's unbearably slow to travel but I recently got over that by speedhacking the shit out of it for backtracking.
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>>389460220
your playing it wrong

play it like the developer wants you to and how all his dickriders did
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>>389453129
That looks cheap as fuck. It's just a couple of steps beyond dwarf fortress tier graphics.

There needs to be a basic standard of graphics at this point in the game.

God damn that is ugly as fuck.
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>>389460382

based retardbro
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>>389459049

The game would be a lot better if the point distribution system gave less chances to fuck up. If it only allowed to spend them on a certain place and if there were less skills so you wouldn't end up in scenarios where you essentially get stuck, such as having to fight with a noncombat character.
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Underrail felt more like a dungeon crawler than a cRPG for me. The social skills are meaningless, most of the conversations are just exposition "pick all options until there's nothing more to say", there wasn't much freedom on quest resolution, npc's didn't acknowledge things I had done and etc. I liked the world building and atmosphere, but I was expecting something else and got mildly disappointed.
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>>389460604
It highlights the skills you'll need with your background. But if it didn't allow you to deviate from it you wouldn't be able to find the secret endings. Those all require you to stray off the beaten path and accept some "bad" or non-conventional outcomes here and there as a sacrifice. Not allowing this would ruin the puzzle-like design of the game.
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>>389460382
It's problem isn't its graphics, it's problem is that it went a little bit too old school and took out too much useful shit from modern CRPGs, like a quest journal or a map.

I'd like to know what people actually thought about Serpent in the Staglands though, no one ever really talks about it on here. I think it's one of the least played RPGs to come out in the past few years
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>>389460923
>there wasn't much freedom on quest resolution

If you think that you haven't looked hard enough for different quest resolutions.
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>>389449459
Underrail has better exploration, but AoD has better combat (better encounter design where every fight is a struggle, more challenging overall) and roleplaying. I'd place both games on the same level of quality for different reasons.
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>>389461181

I've never even heard of it until this thread, what's it like?
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>>389460923
BG2 is linear in quests too, is it dungeon crawler for you too?
Skillchecks are the sawyer's meme.
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>>389461181
I'm playing it right now and having a blast. Writing down dialogues so I don't forget important stuff is getting on my nerves tho. No automatic journal was a very stupid idea.
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any news on copper dreams? devs went quiet about a year or so back
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>>389461181
>I'd like to know what people actually thought about Serpent in the Staglands though

Fuck unchangeable scaling resolution. Seriously, how could they think it was a good idea? Holy fuck, no, I don't want to play a game with a magnifying glass in hand.
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>>389459741

It's enjoyable but flawed.
The writing suffers from a couple of things. Most of it was passed as first draft, which resulted to things that wouldn't have been there with proper editing, namely exposition dumps.
The game also gives the player no motives to care about the situation. You get some magic ailment that seems to allow you to talk to the dead, but it doesn't really seem particularly harmful and you don't really have a reason to dislike the villain because of it. There is the soulless babies things going on, but it's not really presented as your personal concern. They could've written the setting in a way that the villain framed you for something nasty and you need to clear your name.
When the supposed big reveal comes out in the end it lefts you wondering what's the big deal? The origin of gods is never presented as an issue of concern in any point of the game and suddenly you and your companions are making a huge deal of it for no apparent reason.

The companions also feel pretty forgettable for a multitude of reasons. Part of it is Obsidian's checklist style of designing them, everyone is a wikipedia article of their background culture (Avellone diverged from this a bit) and they are all following you with no unique mechanics behind them such as willingness to stab you in the back in some scenario.
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>>389461709
Last update was on juli 25 anon

https://www.kickstarter.com/projects/1649838104/copper-dreams/posts/1940200
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>>389461709
One of the devs ended up in hospital with something pretty shit. But they say he is fine now and the alpha will be coming soon.
Thread posts: 83
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