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Why do you hate it?

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Thread replies: 267
Thread images: 53

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Why do you hate it?
>>
IT'S NOT FUCKING FAIR
GG AND KOF WERE SUPPOSED TO DETHRONE SF, BUT IT STILL REIGNS SUPREME
>>
S2 balance patch.
Did they fire Woshige yet?
>>
>>389343810
>Stubby pokes
>Most characters have weak fireballs framedata wise compared to SF4 atleast
>Because of most pokes rarely leading to anything and how quickly burst damage from v-trigger confirms and CC combos stacks up neutral is shorter and discouraged because of the risk reward.

I like playing neutral and because of CC normal and stubs its a lot harder with the characters I use in SFV. Bison has decent neutral for SFV character and hes my main but its still not worth it opposed to finding a way in and staying in with CC pressure/throw game.

It makes for a super boring game since fighting games are all about taking even your obscure tools and making setups/use of their unorthodox possibility. SFV feels like people have been playing it the same way for a year and I never got that feel in SF4. Granted the updates were more extremely but I do feel like USF4 had more adaption at the start of its life to the end.
>>
>KOF will kill SFV
>Rev 2 will kill SFV
>Injustice 2 will kill SFV
>Tekken 7 will kill SFV

Now we have a new contender:
>DBFZ will kill SFV
>>
>>389343951
GG and KOF14 are still better games same with smaller ones like Uniel/BB and bigger ones like Tekken. Stop false flagging because of popularity SFV is still super easy to play and no amount of quality is going to bring in those people who only play "popular" games because they're easy.
>>
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>>389344203
All those games are literally better than SFV.

SFV is dead as fuck. Fuck Capcom
>>
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>>389344216
>GG and KOF14 are still better games
>>
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>>389344203
ITS NOT FUCKING FAIR
WHY WONT SFV DIE
>>
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>>389344315
SFV has more players than all of those games combined. How does this make you feel?
>>
>>389344203
>>389343951
All these games besides Injustice 2 are better then SFV. Popularity is all you retards have left to defend playing a shitty low skill ceiling game even Daigo cannot defend and Gamerbee constantly rips a asshole
>But they don't win.

Oh no shit Sherlock instead Tokido wins with OSs and basic rushdown and says its the "best SF" and a kid with broken teeth a pot belly who oozes ghetto trash is no2 a game for smart people.
>>
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I don't. As a matter of fact I'm really enjoying it this season.

Season 1 wasn't very good. It had a lot of problems. I wasn't enjoying the start of season 2 either. But man, it's really picked up pace. Everybody is coming into their own and forming their own styles The character balance is very good, there are so many characters that everybody agrees are really strong yet there are still no largely agreed upon tier lists. I have really loved all the new characters as well. Kolin is really fun to play, I played her for a couple of months. Ed is my fuckin' guy too, this is my character for life, ticks all the right boxes for me. Abigail and Menat are just awesome too, they're really unique characters in how they play and I think Menat has so much potential for creativity in a similar way to how Urien does, which this game really needs.

I just wish they'd optimize it better, fix the netcode and reduce input delay to 4-5 frames. I know the game is balanced in a way that compliments the amount of input delay it has but I don't give a fuck if it breaks the game, just break the game and rebuild around the new input delay.
>>
>>389344359
Nice reaction image you sure showed me. Popularity is your only excuse to play that shit game.
>>
>>389344503
t. mad animufag with 12 hours into GG
>>
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>>389344468
>thinking a game is better because of popularity
>>
>>389343810
I like it. I literally just started playing tho. It's my first fighting game as well.
>>
>>389344468
Not if you include Tekken. Also just like the other guy nice reaction image. Its okay the adults can play in the smart environment well you kids play in the mud.
>>
>>389344503

>Oh no shit Sherlock instead Tokido wins with OSs and basic rushdown

You just described how anybody won anything in 3S and most of SF4.
>>
>>389344468

So does league of legends, does that make it a better game?
>>
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>>389344590
>GG and KOF14 are still better games
>>
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>>389344634
>The GG players don't play GG meme.

My most played game this generation with about 1500 hours which isn't that much compared to some fighters last gen. Its funny I bet I have more hours in GG then you have in SFV. Probably some stream monster faggot.
>>
>>389344216
>SFV is still super easy to play
>people who only play "popular" games because they're easy.
>KOF14 is still better game

lol, you don't know what the fuck are you talking about do you? SFV is only easy in comparsion to how difficult USF4 was. It's still miles above KoF14 in terms of complexity.
>>
>>389344679
Who you playing as?
>>
>>389343810
Zoning is weak and normals are slow, so I can't play a style that I enjoy.

Why did they make every character SF4 Cody?
>>
>>389344690
>implying you play fighting games
You can stop LARPing anytime, you're not fooling anyone.
>>
>>389343810

It's not in 2d
>>
>>389344742
>sf5 babby is shocked that defensive play exist
woah
>>
>>389344750
Nice anecdotical evidence.
>>
>>389344773
You're an idiot anon. Like a fucking giant one Jesus. USF4 wasn't half as complex as any KOF game. Each KOF character in 14 has about the same complexity as a SF4 character and you have to learn 3 or more of them.

Lmao SFV is way more complex. This is some fucking other worldly delusion I doubt your response will even be coherent.
>>
>>389344901
>defensive
Literally retards spazzing out.
>>
>>389344742
And people say Injustice animations are bad
>>
>>389344932

Hate to break it to you but early KoF games really weren't complex at all. The "KoF is complex" shit only started with 13, which really isn't like any KoF before it.
>>
>>389345047
i can spazz out because i dont have 7 frame input lag
>>
>>389344783
Started with Chun. I like how she's fast with long pokes. Her costumes are great too.

Been practicing with a friend. No specials, no jumping just buttons and throws. Getting use to the neutral game.

It's really fun, but I can tell I have a long way to go.
>>
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>>389344742
Man beautiful footsie in the webm. SFV wishes they have high IQ footsies and not

>UNGA BUNGA FRAME TRAPS LMAO
>>
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>>389345151
Indeed, you have 10.
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>>389345151
>>
>>389345184
>beautiful
LMAO
>>
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>>389344730
>>389344660
>>389344590
>>389344503

You realise that games like Injustice2 or Tekken7 ARE more popular than SFV, right?

SFV only has more dedicated competetive players who haven't left the game even though it's 1.5 years older than those.
>>
>>389343810
I can't stand watching it and I liked watching IV so part of me hates it for this fact
It's alright to play though
>>
>>389343810
For what they did to Ryu's cr. MK
>>
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>get ready for the next battle
>>
>>389344742
Game isn't even interesting to follow because it's always the same 2 gooks dominating the scene.
>>
It's very shallow. The only thing I like about it is that they nailed Balrog this time around. I didn't like 4's Balrog at all.
>>
>>389345318
Tekken 7 is a 3 year old game, familia
>>
>>389343810
Nah, its just boring to me. Everything else out right now is much more fun.
>>
>>389343810
I kinda like it. I only started yesterday though. I already hate Ken with a passion.
>>
>>389344932
>have half as much moves as SF characters
>doesn't even have tag mechanics
>b-but I have to learn more characters so it's more complex
you are fucking retarded
>>
>>389343810
I won't pretend that I like it, but I picked it up after about 9 months last week and I couldn't get a single ranked or casual match after queueing for 30 minutes.

I didn't have a problem getting matches in USF4, a game with about 200 people on PC, so I don't think there's anything wrong with my connection.
>>
>>389345485
There's two specific types of routers that pretty much never connect to other players with this game. Thompson I think and the other one escapes me.
>>
>>389345403
for 99% of it's playerbase it's a few months old game yet still has less competetive players than SFV
>>
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>>389345184
>beautiful

mmmh
>>
>>389345603
Why would anyone want to compete in it when Asia had a 3 year headstart? Based Harada
>>
>>389345603
Unfortuantely, Namco used the game's development budget on the game instead of paying pro players to play it.
>>
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>>389345058
there is nothing wrong with them unless you are completely needlessly jerking the stick all over just to show off how fast you can do it
>>
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>Costume V triggers and Evil Ryu animations in the datamines
Who hype for season 3?
>>
>>389345797
Is that why T7 has less content than every other game in the series?
>>
>>389345223
JDCR is a god
>>
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needs more divekick characters.
>>
>>389343810
>gameplan is too rigid for different playstyles live and die by the pressure and rushdown
>v-reversals in general are just GARBAGE especially for some characters
>v-triggers are unbalanced as fuck and are basically anime tier on how many extra system mechanics it introduces in those few seconds making character outside of that state feel really bland like karin
>damage is a tad too high even jab confirms from the higher damage characters hit 300 like birde
>some character benefit way more than others off of crush counters

I like SFV a lot since its not overly defensive and setplay heavy like sf4 but man there are still glaring flaws.

>>389344742
I would be playing T7 right now but aside from the game being a fucking nightmare to learn movement is fucking stupid and has a high skill cap and medium skill floor, Until today I never knew you could KBD that quick.
>>
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>>389346612
>costume v-triggers
>>
>>389343810
>Why do you hate it?

For Many reasons.

>Gameplay is fucking boring
>The characters redesigns and changed movesets are not appealing to me
>FIreballs are really weak for exception of guile.
>The crush counter system
>On launch the online was a fucking mess, especially lobbie search. It is better now but it doesn't matter much.
>New characters are pretty boring
>Survival mode is really fucking awful and you have to either cheese the A.I, cheat or get incredibly lucky
>They took way too much time to add the weekly/daily missions.
>Some of the unlockable stages are simply night versions of already existing stages and that is lame as hell
>>
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>>389348635
forgot to add.

>V-reversals and v-triggers are very hit and miss, some are great and others, at least until the time i stopped playing, were basically useless.
>I personally don't like how strong pressure is in the game, even shit like gg has multiple defensive mechanics to avoid getting stuck on pressure
>Not only stages but the unlockable content is not that interesting either.
>Crossplay with PC is nice but what is the point if it takes a shitload of time to play every match
>In fact SF5 takes a shitload of time to do anything, shit takes way too much time to load.

That's pretty much it.

I heard about the super version that might come out next year but i doubt it will get rid of all the problems i have with it.
>>
>>389346921
I just wanna play Yun again. He was so fucking fun, even after they nerfed him.
>>
but i love it
>>
>>389349187
>He was so fucking fun, even after they nerfed him.

Yun has always been fucking strong for no reason, even the devs admitted they made him OP on arcade edition.
>>
>>389349187
>>389349296

Nerfs didn't matter. Yun was always really strong and also dumb as fuck. Annoying character to fight and boring character to play because you just did the same shit every game, neutral jump like an asshole constantly and fish with sMP xx shoulder xx red focus. Then once you knock them down start your set-play.
>>
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Is it worth getting into for thicc?
>>
>>389349187
I found yang more fun for some reason.
>>
>>389343810
Because Capcom is fucking terrible
>>
>>389349540
Nope. I mean, it's not a terrible game like most people say and you'll actually get some fun out of it, along with some frustration. Since you still don't have it, wait for S3 in December or January. If they add things people supposedly datamined, it'll be a better game.
>>
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>>389349187

Yun alone made me quit SFIV. Even after AE and Ultra, I never could take 4 seriously again after the state they released Yun in. Some of the strongest and most braindead set-ups of any version of any character ever released. Also the beginning of the downfall of Daigo's character-switching to stay relevant.

If anyone tries to say SFIV was good you can just look at release Yun and have a hearty laugh.
>>
>>389347487
I imagine it'll be something like more prominent visual changes when going into v-trigger but with it being Capcom, who the fuck knows.
>>
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The odd thing is that people keep telling me that SFV has more players, but it takes far longer to fight people online than in GG. There all I have to do is enter a lobby and talk to anyone. In SFV the ranked takes minutes to find someone, and the lobbies take forever to start. Not to mention the godawful lag. I can count the times I had lag in GG with one hand.
>>
>>389345058
This is just the combination of a shitload of animations happening at the same time because the people playing think it looks impressive to shake the stick like they have parkinsons.
>>
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>>389343810
I actually enjoy it. It's got a lot of problems though and I completely get why it's hated as much as it is. By no means is it my favourite SF though.
>>
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>>389350237
it is because SF5 does have more players, especially because of cross play.

The thing is that it is hard to find a match, even in your region.

In GG you can just create one or 2 lobbies and wait a minute for people to join in. Even in my shithole i could find a lobby to play as many matches i wanted every day even if i don't play the game anymore out of spite.
>>
>>389348635

>FIreballs are really weak for exception of guile

They should be.
>>
>>389350237
You're comparing lobbies to ranked. Try rank matches in GG and see if you won't wait eternally. On the other hand, SFV lobbies are shit and need to improve A LOT. I'll give you that.
>>
>>389350509
No they really shouldn't. fireballs were never much of a problem in any sf game besides some very specific scenarios.
>>
Why would any game kill sfv when sfv is killing itself.

Daily reminder entrants dropped 50 (FIFTY) % compared to Evo 2016
>>
I hate it because every single character just plays RTSD. Even Guile and Dhalsim are best played in a close offfensive pressure style.
>>
>want to mixup your opponent? too bad, every option you have on offense is punishable!
>everyone knows this and just alternates between wake up jab and wake up delayed jab
>turns mixups into boring coin flips
>and if you want to just return to neutral, have fun spacing moves where the animation doesn't match the hitbox in the fucking slightest, oh and also there's input lag lol
>everyone just fishes for CCs or jumps around like an ape

when i win, i feel like my opponent was just retarded
when i lose, it feels like i got robbed by touch of death.
no fun in this game
>>
>>389350608

That happens with literally every fighting game after release, if not worse.

Even at half the numbers of entrants from EVO 2016 it STILL pulls bigger numbers than every single other fighting game.
>>
SFV would be fixed if they just added 1f links and made projectiles and pokes stronger. Characters that don't fit the rushdown archetype should be reworked so that their rushdown game is weakened but their intended playstyle is strengthened. Basically, make the game unfriendly to scrubs
>>
>>389350620

>Guile
>best played in a close offfensive pressure style.

No, retard. No.
>>
>>389343810
they keep fucking up Urien

shits so annoying
>>
>>389351102
You haven't played SFV if you think what he said was wrong. Gone are the days of turtle Guile, nu-Guile is edgy and hip and can rush you down while throwing 5 Sonic Booms right at your face
>>
>>389350593
nigga you've never played ST if you dont hate fireballs
>>
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Hello everyone. Tournament fighting game player here.

There's nothing wrong with enjoying fighting games casually. But please realize, that unless you have won a couple rounds at a tournament, you know NOTHING about the game you're talking about. Anything you say about what should be changed or what should be rebalanced, sounds absolutely retarded and it's very obvious. As a real player, I am telling you the facts. If you haven't won multiple rounds into a tournament, you know LITERALLY NOTHING.

Thank you for your time.
>>
>>389343810
It hasn't actually run since the patch in like march or something ridiculous
>>
>>389351249
How come this never happens to me? Every guile is stay away and chip with sonic booms. Doesn't help that it's so easy to anti-air now and they'be given him more musltispeed sonic-booms. I've only met a single down guile, and he quickly stopped in round 2.
>>
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>>389351389
Needs to be a bit more subtle but good attempt. Will probably get some serious replies.
>>
>>389351249

I play SFV more than he and you do combined. You're as retarded as he is, because you're both wrong.
>>
Fuck SFV online.
It's okay offline with friends tho.
>>
>>389351389

>Rounds

Lmao
>>
>>389351318
You are the only one who apparently haven't played SF before.

Fireballs were never that much of a problem and were part of the game.
>>
>>389351650
Do you seriously think that you have valid opinions about fighting games' design without ever going to a tournament? Imagine if you played 2-hand touch in your backyard with your dad a couple times a month and then started talking about what should and shouldn't be changed about the game of the football.

>>389351771
Won multiple rounds as in beaten multiple people. When you beat somebody in a tournament, you advance to the next round. Somebody like you would say "yeah I lost in round 1 pools"
>>
>>389351861

Post your CFN.
>>
>>389351683
what rank are u mr sfv master
>>
My crush counter button is positive on block. I get in for free and you either get thrown to death or eat a cc combo and die. Oh look at that full v bar, time to sweep then activate v trigger. That's literally every match at any skill level. It's boring and repetitive to watch. The game sucks.
>>
>>389351914
memememe
>>
>>389351794
SUPER
TURBO
FIREBALLS
>>
>>389351969

Diamond, I haven't played ranked for over half a year, it's a meme game mode that people take too seriously.
>>
>>389351914
MookMonster
>>
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>>389344660
Online playerbase is just as important as the overall quality of the game.
Whats the point of being better if no one is playing it.

Its like having the worlds best strap on but no one wants to use it on you.
>>
>>389352120
i bet you play rashid or laura or urien or cammy or balrog
>>
>>389352361

I play Ed.
>>
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>>389351861
Now that's better. That was less blatant.
>>
>>389352251
The thing is that we are comparing sfv with other games that are also played by some/few/many, not by none. People are just easily drawn to things that are more popular regardless if it is good or not.
>>
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>>389343810
>>
>>389352463
Respond to me seriously. Do you believe you have any knowledge of fighting games. If you brush aside my comments as bait then that means I am a superior being to you. I am above you in every way shape and form
>>
>>389352459
cancer
>>
>>389352695

You're going to have to try harder than that to get a heated reply from me. That was low effort.
>>
>>389343810
The physics just don't feel intuitive, they're kind of clunky and uncomfortable. The stubby normals also feel awkward.

Others can come up with more detailed and articulate arguments, but that was enough for me to decide that I didn't enjoy it and would prefer to spend my time with some of the many other current games that I like much more.

The newcomers are all really cool, I'll give it that, but they're not really enough to make me want to play a game that I just dislike fundamentally.
>>
>>389352767
just letting u kno what i think of ur character is all, calm down
>>
>>389343810
It's not a fun game.
>>
>>389352896

That's a better effort. Typing like a moron gets me a little more heated because it makes me feel like I'm talking to a literal retard or a 10 year old. Keep it up with stuff like that and you'll get what you want.
>>
>>389343951
>it will get 2 millions sales!
>>
>>389352251
But what's the point of playing it if the game sucks, even if it has more players?

>Online
>Just as important as the overall quality

Looks like someone doesn't have friends.
>>
>>389352882
>stubby normals
I feel like the great thing about this game is how diverse it is. People say things like this and then I'll play against an Urien or a Claw and be like "stubby normals, my ass." Or people complain about how projectiles doesn't work for keep away now, and I'll just be sitting with Gief like " seriously"? I think the game is good because it really changes based on who you're playing.
>>
>>389353056
haha bet u have lots of friends mate
go on on your bike now
>>
>>389353164

>People say things like this and then I'll play against an Urien or a Claw and be like "stubby normals, my ass."

Or Chun or Cammy or Karin or Menat or Dhalsim or Birdie or Abigail.
>>
>>389343810
because american blacks are dominante in this game
>>
Why do people keep saying it takes forever to find a match in SFV? I can find one in 30 seconds no problem.
>>
>>389353369


>>389353164
I think people will often pick Ryu (who is actually quite different from sf4) because he's the "beginner" character and will take his now shit fireballs and stubby normals and make a representation of the whole game based on that because They think many characters are Ryu-alikes even though this game has almost none compared to USf4
>>
It's boring to watch

I think I just watched top 8 EVO as of late. Pools are a chore and regular ass majors don't bring anything exciting to the table, unless some nice moment happens here and there, which will most likely be in a compilation video

Same combos, same approach, dumbed down execution

I hope they just go for a major overhaul in the future
>>
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>>389352565
You're starting to lose it again, man.
>>
>>389351914
xXSephirothUchihaTheHedgehogXx
>>
>>389351914
ConcernedCheeseburgerEnthusiast
>>
>>389353502
>works for me lol :^)
>>
>>389343810
The neutral game is so fucking bad because of crush counters and AAing does so little damage that there really is no reason not to keep jumping in. I also hate the delayed combo shit that 90% of the characters have.
>>
>>389344742
In Tekken spacing is king so everyone is trying to catch that whiff for the launch punish
>>
>>389355019
>Tekken
>spacing
lol
>>
really didn't enjoy SFV back then but I've been enjoying it a lot after Abigail got released. He's the only character i use now, i don't even care if i win or lose playing him so long i dish out those huge damage combos i'm fine sticking with him.
>>
>>389355323
get gud
>>
>>389355019
Anyone who's been exposed to more technical, more dynamic fighting games will quickly pass on tekken. Other top fighters, namely Street Fighter, KoF and MK have advanced impressively in their latest installments; but the relic that is tekken just can't seem to evolve, furthermore many combos can be done simply by hitting 1-button, and the nearly "instant-kill" rage art moves are just laughably broken. Instead of a supplying a proper fighting engine, matches in T7 seem to rely heavily on "who can get their rage move off first". So many elements of the gameplay don't even require any sort of skill. In my book, slow motion over and over again also gets old very quickly. And in the end, it's more of a novelty or gimmick rather than an actual, thought-out fighting game mechanic. But hey, the casual crowd will be pleased!

If you want something a little more "button-masher-friendly," tekken might be your cup of tea.... Key word, might.
>>
>>389355372
LMAO. Do you really like that retarded giant? Me too.
>>
>>389352089
yeah, they are really not that bad.
>>
>ST Fireballs were never a problem

LOL

Anyway SFV is still ass, but not *just* for gameplay reasons, or because there is something that is wrong gameplay-wise. In terms of balance the game manages to not be overly broken, but at the price of a overall boring experience.

In terms of art direction the game is pretty bland, just like SFIV was, but with the addiction of really weird choices they did in the long run including weird redesigns and LOTS of clipping issues.
>>
>>389354573
Being honest here. What kind of connections are the people having problems using. Ethernet is working wonders for me.
>>
>>389351318
Post your fightcade ID
>>
>>389355618
>Anyway SFV is still ass, but not *just* for gameplay reasons, or because there is something that is wrong gameplay-wise. In terms of balance the game manages to not be overly broken, but at the price of a overall boring experience.

pretty much this right here.
>>
I can't wait for Marvel when you fags will get fun but broken shit and complain about it too.
>>
>>389355582
TIGERTIGERTIGERTIGERTIGERTIGER
>>389355696
I only play Third Stike and KoF98 on fightcade ST is fucking aids
>>
>>389350948
this is true in the lower ranks after that it all becomes who know how to meaty and frametrap the best with some shimmies
>>
>>389351389
fighting games don't only exist at the highest level bait aside also balance affects everything so it wouldn't make sense literally looking at the term to only consider one side


Thank you in advance for replying
>>
>>389355978
Nice dodge
>>
>>389356206
my point still stands, thats like not getting annoyed at playing any Vega player in ST, nothing but shit
>>
>>389350593
>fireballs were never much of a problem any SF game
>Who is O.Ryu?
>Who is O.Sagat?

just to name like fucking two
>>
>>389355372
I hate fighting abigail but his combos and moves are sick


ABI
GAIL
RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
>>
>>389356326
Dodge master, no challenge will go accepted.
>>
>>389356329
>>389355978
>besides some very specific scenarios.

besides that fireballs never were that much detrimental to my enjoyment of the SF games i've played.

In sf5 using fireballs is just not very fun or reliable.
>>
>>389356549
just like my turd strike
>>
>>389356549
certain fireball heavy characters dominating the meta of a staple entry of the SF series isn't what I call a very specific scenario

that being said i do not think fireballs should be as shit as they are in SF5, but at least not as batshit like they very well could be in so many different interations of SF2
>>
https://www.youtube.com/watch?v=Tzqnk9e8yGk
>>
>>389356773
ST Vega makes me wanna kms. Why was this allowed?
>>
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>>389356773
>Sagit
>>
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>>389356773
>wall dive

it's funny seeing how shit it is now in V
>>
>Nash got nerfed into oblivion for being too good of a rush down character because one korean guy was super good usijg him and another american stimbled his way into evo top 8 using him
>buff Guile, to have have better rushdown then Nash in season 2 beacuse.... reasons

Capcom literally don't know what they're doing, Super Sfv might redeem it for me but as it is its just a side game for Tekken being my main fighter to play
>>
>>389357268
He's still paying for his sins in later games.
>>
>>389357820

Nash isn't supposed to be rushdown and Guile doesn't have better rushdown than Nash.
>>
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>>389358000
if you say so
>>
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Like some other anon said the game is pretty boring. Some characters are okay (Menat, Abigail, Akuma, Rashid) but in general the game is quite bland, nothing really interesting in terms of overall mechanics. The redesigns are very hit or miss, leading to very weird looking characters like Ken and Akuma.

But while these are mostly my gripes, what's objective about the flaws of the game is that it's a technical disaster: the netcode is easily one of the worst rollback netcode I've ever tried, clipping textures all over the place (and they still decide to give characters long clothes, high collars and long hair), low quality polygons on most of the models, many functionalities still not working as intended (or not working AT ALL), very questionable design choices and a general lack of competence.

It's definitely a game that was rushed before the Capcom Pro Tour so that pros would play it and be part of the event, and many of the issues that weren't resolved from the fucking beta days are still inside the game today.
>>
>>389352251
Tell that to the people still playing Vsav on fightcade. Or the people still playing melty blood on their toaster windows XP laptops. Some people are actually fans of stuff and don't just play whatever has the most competitive ranked matchmaking. That being said I think SFV can become decent at some point, but it's still babbys first fighting game.
>>
I don't hate SFV and I don't get why people still bitch about the barebones release since they have fixed those issues by now. I also commend Capcom for making crossplay possible, too many fighters force the player to choose between smaller playerbase or paying for your Internet twice.

But on the whole I find Street Fighter and SF-esque games (doesn't include all 2D fighters) boring because on the top lacking the third dimension, each character has so few special moves in addition to their mostly mundane normals (though there are exceptions like Dhalsim with very unique "normals"). It still feels like a SNES era sidescroller without the platforms turned into 1 v. 1 fighting game. So old and boring game design. Almost something like a computer science student could easily program as one of his first projects on his own.
>>
>>389343810
I dont hate it.
I like it. I have fun with it.
>>
>>389358605
>and I don't get why people still bitch about the barebones release since they have fixed those issues by now

Many of the issues from launch haven't been fixed. The netcode is still very bad, the gameplay has largely the same general issues and the product still feels very lackluster for what is supposed to be a AAA product.
>>
>>389344468
Ad populum. I bet you also think PUBG is the best fps at the moment.
>>
>>389359061
>fps
*tps, but you have a point.
>>
i dont like anything about what they did to bison besides giving him a psycho ball but is only available with meter.
i dont like his walk speed, i hate his dashing teleports, i hate how it feels like i'm just frame trapping or throwing meaties. i hate crush counters and i hate his normals. i miss psycho crusher
>>
>>389360542
also most wins end up with a fucking jab because no chip damage deaths
>>
>>389360637
you can still get chip wins, you just have to use the critical arts
>>
>>389358605
>I don't get why people still bitch about the barebones release since they have fixed those issues by now.

nobody wants to pay $60 for an unfinished piece of shit, you knob
>>
>>389358337
i like kens new outfit but man his fucking hair, same with akuma's. tekken 7 akuma is probably the best looking akuma i have ever seen
>>
Hey guys heres another costume for chun-li.
>>
>>389343810
characters play like shit, some are low risk high reward and vice versa for others
>tfw my main is low tier
>>
>>389361723

You're a Juri waifu shitter I can only imagine.
>>
>>389345223
>Harada had to include 8 frames of lag to stop Korea from utterly dominating the game
>it didn't work
BRAVO HARADA
>>
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>>389345318
>FANG will never be top tier
>>
>>389343810
>whiff jab
>CRUSH COUNTER!
other than that it's ok, i like rushdown games but it's very risky in this, and when i don't rushdown it feels boring.
>>
>>389344503
i love how idiots like you get mad at that game
>>
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>>389343810
It's not even a real fighting game. It's just a tool Capcom is using to nickel and dime newfags to the fighting genre.
>>
>>389362634
you can unlock almost everything in the game for free though aside a few cosmetics
>>
>>389362634
Wow it's like Capcom never sold shitty costumes even in IV. If you complained about the $80 "Deluxe Edition" I'd take you seriously.
>>
>>389362889
>how to spot the underage
>>
>>389363090
>how to spot the retard
>>
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>>389362859
and all you need to do is grind endlessly
>>
>>389362859
You can't unlock any of the premium content. And "free" is hardly the right word to use in regards to "unlocking" the other content. Someone wrote up how long it would take to earn enough fight money for just half of the content in the game and it worked out to 600 (SIX HUNDRED) hours of playtime, providing that you never lost in online matches. After that, there's still the other half to worry about and that's still not including the coming content.

Fuck off, kike.
>>
>>389343810
no sakura
>>
>>389363257
>>389363314
>getting mad at a game that rewards you for putting in time and getting better over time
>>
>>389363148
>one other game makes it a standard practice that should be accepted
>even though that same game offered entire packs of costumes for $4
>while in V it's $4 for individual costume
Ok, kid.
>>
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>>389343810
Oh but I don't
>>
>>389363462
>By putting in time
>By mindnumbingly playing characters you dont' want to play for hours on end, but AI and online. And the ones you do have a reward limit.

Only post-antiantiSJW /v/ and capcom fanboys would defend f2p tactics in a 60 dollar game.
>>
>>389361801
more like a chun waifu shitter. i bounce back and fourth between U/silver and gold
>>
>>389363748
man how bad are you at fighting games that any of these are even a problem for you? just dont play the game if you dont enjoy it, not that hard
>>
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>>389363314
>havent spent a penny on the game
>Still have every character that was released

You don't need all "premium" content dipshit. The extra stages are fluff and so are the costumes. As long as you can afford the character you're essentially getting everything you need for free.

Besides, I doubt your calculation included the weekly challenges and the fact that capcom throws out free FM out the wazoo for damage control

Say all you want about the quality of the game itself, but at least you can earn shit for free, If this was like the past I would've spent like #30 on the Super Street Fighter V expansion already.
>>
>>389362859
>aside a few cosmetics
Go back and look again
>>
>game gives means to buy the characters you want without paying money for that
>somehow that's bad
good thing new games will not give this option and only ask for real money, right boys?
>>
>>389364029
ah yes the soundtrack how could i forget !!! silly me
>>
>>389363462
We're talking about SFV here. And you can be the best player in the world but you still have to grind out the insane amount of wins to unlock basic things like damn characters from the roster.
>>
>>389364092
SFV is still shit
>>
>>389363889
>How bad are you at fighting games
There's no such problem in every other fighter so what the FUCK are you talking about?
>>
>>389362634
>buying costumes
>buying premier pass to fund CPT
>buying OST
>complain about it not being a real fighting game
wew lad
>>
>>389363314

>You can't unlock any of the premium content.

Characters don't count as "premium content"? That's like the most important thing to unlock in the entire game.

I've legitimately made enough fight money to buy 12 characters, probably more.
>>
>>389364157
>Ignoring the shitload of premium content locked behind a paywall
But it's all content you can unlock in-game!!!!
>>
>>389364309
Are you retarded? This is capcom's definition. Premium content (costumes, stages, etc) can only be purchased with real money.
>>
>>389364323
they're costumes you utter nonce, play the game before trying to find flaws in it please! thank you
>>
>>389355485

Obvious bait, but I'll bite.

>many combos can be done simply by hitting 1-button
show me at least two of those combos that are viable.

> the nearly "instant-kill" rage art moves are just laughably broken.
you can hold back to block, friend.
Also those moves hardly do over 40% damage, and you have to sacrifice your Rage Drive and the bonus rage damage to use them. Also they're very slow.
>>
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>>389364436
So you can't unlock everything by grinding in-game then?
>>
>>389364390
You can buy all stages but the CPT premier ones without real money. The only real thing behind a paywall are 2 stages CPT stages and premium costumes. Fucking costumes.
>>
>>389344203
The arguments more DBZF will kill marvel and that won't happen because children who want to play as superheroes will buy it and tourney players will play it for that capcom dollar, popular opinion will be DBZF is better though
>>
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SFV is a game for redditing, know-nothing 09ers. It was never intended for people who play fighting games. It's a vehicle to squeeze monies out of the new generation of chucklefucks who literally find enjoyment from paying for microtransactions.
>>
>>389364602
>It's a vehicle to squeeze monies out of the new generation of chucklefucks who literally find enjoyment from paying for microtransactions.
Accurate. Read the thread. It's full of those "chucklefucks". Surprise surprise, they also don't actually know to play any other fighter.
>>
>>389364602
>Tekken
>high IQ
>>
>>389364602
>IQ

literally useless metric
>>
Is it me or cross ups dont hit for SHIT in this game. I cant them to hit. They always seem to miss my opponent by an inch. This gets me killed more than anything.
>>
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>>389364602
let me ask if games like mk and others are so easy why do you just go in and beat everybody at a tournament
>>
>>389363748
>By mindnumbingly playing characters you dont' want to play for hours on end, but AI and online. And the ones you do have a reward limit.

lets say you are a urien fag, you need 100 000 bisondollars to buy it.

the cinematic story mode gives you 80 000 ( 30 000 for normal mode and 50 000 for extra ) you can skipt all of the "cinematics" and finish this shit in no time.

now you just need 20 000 more

just do a story mode with a couple of characters and its gonna take you less than 5 minutes.

there now you can buy urien., oooh but you didn like urien, you are now an alex fag.

finish story mode with 10 more characters, it may take you 50 minutes.

there now you can buy alex .
>>
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>>389364763
>>389364813
>>389364969
>>
>>389364602
>>389364726
t. couldn't get out of Bronze

Meanwhile, I could kick your ass in at least three other fighting games.
>>
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>>389365112
not an argument
>>
>>389365112
>Tekkenfag's only response is calling others Reddit
Go back to playing treasure battle you massive vagina
>>
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>>389365186
Pick your poison and let's go then. Don't own Skullgirls nor Smash but have everything else in existence.
>>
>>389344742
>people STILL take Tekken seriously despite it's complete lack of neutral game


There's literally NO reason to ever approach, unless you're losing. At which point you've already lost if the other guy isn't willing to approach
>>
>>389365538
Currently only have Tekken 7 and SFV installed. Leave your Steam ID, bro.
>>
>>389349920
>I can't anti-air
lol

Yun stopped winning free with AE2012
>>
>>389347465
>complains gameplans are too rigid
>rest of the complaints would result in everyone playing the same
You seem confused anon
>>
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>>389365749
Can play either but I'll need to install SFV. Just tell me where you want my dick.
>>
i wanted to love sfv as a life long street fighter fag and i wanted to get back into the tournament scene after umvc3 burned me out.

the game just never lived up to sf's legacy. it's bland, boring and not fun to play. street fighter v gets trashed so much that i started feeling sorry for it.

i'm not going to pretend like sf2, 3 or 4 were perfect games either but no game in the series dropped the ball like sfv did.
>>
>>389353745
lol you can't even answer his question, you're a 0-2 pool monster

>>389351389
This guy is not wrong. The difference in skill/game knowledge between someone that goes 0-2 and someone that goes 2-2 is far greater than you'd think.
>>
I DONT EVEN CARE ABOUT HOW GOOD THE GAME IS ANYMORE. I'VE GIVEN UP ON THAT.

I JUST WANT TO EMPTY MY BALLS INTO KARIN SO BAD.
>>
>>389366112
Im not arguing for removal of the items i complained about but balance where did I list any personal changes? Those are just the problems I have with the game. And aside from the V-system changes would allow for more styles of play. Especially the damage down. Everything converts into high damage so theres less guesses in the rushdown. The nature of reads in fighters makes it very enjoyable to have a system that favors damage. Even top players that competed professionally in a lot of fighters argue about these issues.
>>
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>>389366767
Don't we all?
>>
I LOVE BOWLING
>>
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>>389366767
You and me both, man.
>>
>>389366998
>very enjoyable to have a system that favors damage

not very enjoyable i meant

fuck nobody likes losing in like 3 guesses when your only option to escape pressure and stun is to use a system mechanic that only works sometimes,thats viable on a few characters and can be baited.
>>
Will killer instinct be popular once it's out on steam?
>>
>>389368094
More people will play, yeah. But I don't think it'll be much more popular than it already is.
>>
>>389366998
>where did I list any personal changes
I didn't say you did, I said your complaints would result in everyone playing the same. If they were "corrected" to suit you.

>Everyone would have gdlk vreversals
>Everyone would have the same install-Vtrigger
>Everyone would do baby damage
>Everyone would fish for crush counters

I just don't think you have a a full grasp of the game.

>>389367773
>when your only option to escape pressure and stun is to use a system mechanic
What about blocking and a well timed cr.jab? What about just using your Vreversal better?

Come on dude, players like you are the reason they keep taking mechanics OUT in the first place. You can't figure out how to use the tools given to you, so they just remove em and consolidate their purpose into other moves.
>>
If Capcom had called it Street Fighter Online this game wouldve been better recieved.

Calling it V implies it is a successor to the franchise and advances the plot in some way. But the game saw the 1player story mode as an afterthought.
Im not saying fans like SF for its incredible lore or anything but we do expect a story of some kind when we buy the game. An arcade mode is a given. But V focused mostly on online.

Also V lacked artistic style. It looks pretty shitty. Sure theres TnA but Karens face,Kens face, the clay like look everyone has to them, it just sucks. Realy, Its just a super HD version of SFIV in terms of the character models.
>>
>>389368279
lel, ken face is bad meme
>>
>>389368572
Ken's face is bad. Also calling something you disagree with a meme doesn't make it any less true.
>>
>>389368279
Story has always been an afterthought in Street Fighter. If anything SF5 has MORE effort put into its story than previous SF games.
>>
>>389369769

This. no one who matters cares about story in fighting games. Especially if you have a favorite character that dies in the storyline but is still there in later iterations. What's the point?
>>
>>389369687
kens face is perfectly fine, the problem is that specific angle and expression in the character select screen, but youll knew that if you actually play the game and not just throw shit at stuff you dont notting about.
>>
>>389370059
I actually own the game dumb ass. His eyes look crazy, his eyebrows look too wild and bushy, and that smile is just unnerving. Even then you can just look up his face online and see what's wrong with it.
>>
>>389368213
>Everyone would have gdlk vreversals

what the fuck are you trying to imply the effect is to cause a reversal it should be absolute. Its either you perform the action and get the opponent off of you or the mechanic is failing to work as intended.

>Everyone would have the same install-Vtrigger

Not only did you take this and ran with it but you also assumed that everyone will have installs for some reason. They need to be balanced so if you think the only way to achieve this is to have installs thats you.

>Everyone would do baby damage

Running with this one too when I specifically stated that jab confirms that go up to 300 non super like birdie is dumb and needs to be toned down. Id argue more for stun than everything since a jump in special cancel from any character is at least 400ish stun

>Everyone would fish for crush counters

The is primary a balance issue and not one done for crush counters many games have advanced CH states (DOAs Hi counter,Tekkens stagger CH,FATAL,Mortal counter ect. Your arguments of just"fishing" for counters makes no sense.

>>389368213
>What about blocking and a well timed cr.jab? What about just using your Vreversal better?

With certain knockdowns you can time meaties or get back in with advantage. A cr.jab especially non 4 frame is a recipe for disaster. You only have one requirement to using vreversal which is to input the motion in blockstun. You can argue with situation where vtrigger could be used better but that was not the point.


>Come on dude, players like you are the reason they keep taking mechanics OUT in the first place. You can't figure out how to use the tools given to you, so they just remove em and consolidate their purpose into other moves.

>argue for the improvement of mechanics
>somehow this makes me the reason I keep them out
>makes an ass pull of why fighters are not like muh 3rd strike again see assumptions suck especially when they are a stretch
>>
>>389370536
nothing is wrong, he looks fine,
>>
pfuh playing menat i now understand why people called this jump fighter 5. even tho she has a few anti airs at her disposal i find them to be rather slow and rather specific. with ibuki i can just b mp and cr hp all day erry day no problem, even when people neutral jump
>>
It's just so dull. The series hasn't been fun for me since Alpha 3. 3 was decent, IV tried but each patch was basically like putting duct tape on a pinto. Might be a little bit more sturdy but it's still a shit product.
>>
>>389356762
Two of the best characters in super turbo are charge characters with no fireball. Every N.Character is competitive and several O.Characters are competitive as well. There is no character that is completely excluded from tournament level play because they aren't effectively competitive.
>>
>>389343810
It's shitty.
>>
>>389370560
>Its either you perform the action and get the opponent off of you or the mechanic is failing to work as intended
yes i would certainly love to get in on dhalsim and crank up his stun a bit only to be tossed away because he blocked a cr.lp and used his "get the fuck off me" guaranteed v-reversal, that would be so wonderful to deal with
>>
they create derp zero skill chars wlike abigail with zero justification for the amount of damage and then they release menat where you need to work your ass off just to get a knockdown and then get next to zero oki for it. the dlc team has absolutely zero idea just what the fuck they are doing
>>
>>389371046
No he doesn't. He looks barely nothing like any of the previous Kens, he only looks a bit like SF4 Ken and that's just me being kind.
>>
>>389371773
that's what happens when you put a guilty gear player to take care of gameplay
>>
>>389370059
>the problem is that specific angle and expression in the character select screen,
http://streetfighter.com/characters/ken/
>>
>>389370560
>birdie and his 5 frame jab is a serious problem
Stop posting
>>
>>389371432
Alpha 2 let you bait alpha counters and that was 20 years ago and alpha counters were "gdlk" in that game
>>
>>389366126
Wew a master raven warrior
>>
>>389371938
nope, he looks like how ken is supose to look at that age. he is perfectly fine
>>
>>389373512
Do you have any proof of that?
>>
>>389372520
And SFV lets you bait Vreversals all the same, you're just mad about it.
>>
The two derpiest easy-mode characters in the game are niggers
>>
>>389373826
yea, sfv
Thread posts: 267
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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