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*Opera music starts*

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Thread replies: 13
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*Opera music starts*
>>
>Who do you think you are?
>>
Why'd this guy have such a beef with Mario when he was created like 30 seconds before the fight.
>>
>>389284978
maybe because boo's hate mario
>>
>those chapters with the teleporting boos

I did not expect to actually have to think about how to move in this game.

Really decent game. Still pissed it doesn't have an actual RNG system like X-Com or even Fire Emblem.
>>
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>>389285410
>pissed about a LACK of RNG
for what possible reason
>>
>>389285410
>Really decent game.
Agreed, I really hope it get's a sequel that goes way crazier and deeper
>>
>>389285526
doesn't allow for risky plays. once you know how the enemies move, the game becomes easily predictable several turns at a time

there's nothing inherently wrong with rng. x-com and fire emblem are shining examples of this. the low points of rng are annoying, but the games aren't the same without rng. look at fire emblem: heroes combat
>>
>>389285410
The less RNG, the better. Point blank shots straight in the face should never miss.
>>
>>389285829
in an fps or other game where distance between opponents is absolute and not represented by a grid, sure.
>>
>>389285526
I know its silly, but I like the added "challenge" it gives those series. I mean, 100%, 50% and 0% just seems completely arbitrary.

Maybe not as stupid as X-com, but something more akin to FE would be nice IMO.


>>389285541
I'm pretty sore at the lack of actual Mario enemies in battle. I was expecting Goombas and Rabbids but got all rabbids.
>>
I'm still not sure what's crazier, that we live in a world with a Mario/Rabbids crossover or that it's actually pretty good.
>>
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POD NOW
Thread posts: 13
Thread images: 3


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