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Sonic CD is a very bad game

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Thread replies: 76
Thread images: 13

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Why is it that only autistic people and hipsters who never made it past Palmtree Panic defend this game? Do they like the backtracking and "multiple routes"?
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>>389069315
nice meme
>>
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>>389069827
literally not an argument
>>
sonic cd is the best sonic

https://www.youtube.com/watch?v=fj0z6e7-yrU

It's an acquired taste that only TRUE gamers can appreciate.
>>
>>389070214
No, it will only ever be the secret club sonic because it was on a DOA console. "b-but muh hidden gem!"
>>
>>389069315
The level design is a mess but everything else is solid. The music is probably the best in the 2D series imo, and the slightly changed story gives it a unique feel.
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>>389069315
>occasionally going to the left is too confusing for fastfags
>>
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>>389070859
level design is kinda a BIG part of your game though
>>
I don't think it's bad, but it's far from the best Sonic game ever made.
The only objectively good parts are the cinematics and the two soundtracks.
Level design is awful and the bosses are a joke.
>>
>>389070334
>sonic cd
>secret club sonic

It is far from secret.
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>>389071130
>that webm
this is what it looks like to me
>>
>THE LEVEL DESIGN IS-
Built with exploration in mind. You guys are trying to run to the end, which the levels aren't built for, so you don't end up having a good time.

Stop playing the game wrong and then complaining that it isn't fun.
>>
>>389071620
I'm not. I can't even tell you how many times I've tried replaying CD trying to love it but I just cant. The level design is not built with exploration in mind, it's a massive trap filled with popping spikes and sabotaging springs. They literally threw random shit together.
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>>389069315
no, you are a bad game
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>>389071873
xD
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>>389069931

Literally get fucking good.
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>>389071953
poor argument defending bad game design
>>
>Daily Sonic CD hateboner thread
Is this /vr/?
>>
>>389069315
It's more physics and exploration-oriented than just race to the finish. It's a different experience if you're used to the regular classic Sonic games, and it's alright at what it does. This >>389071130
just shows that whoever is playing in these webms can't handle the physics for shit.
>>
>hit bumper
>bounce around uncontrollably like a retard
>hit bumper
>bounce around uncontrollably like a retard
Absolute gem
>>
>>389072005

>Play CSGO
>Start off as silver
>Have to work at it to get better

JUST PART OF THE GAME

>Play Dota 2
>Start off shit
>Have to work at it to get better

JUST PART OF THE GAME

>play Sonic CD
>Start off shit
>Have to work at it to get better

REEEEE REEEEEEEEEE FUCKING TRASH FUCKING AWFUL GAME REEEEEEEEEEEEEEEEE REEEEEEEEEEEE FUCKING REEEEE ITS SHIT ITS SHIT WAAAAAAH

Fuck off.
>>
>>389071814
>The level design is not built with exploration in mind
You're supposed to find Past Signs, while avoiding Future Signs.

You're supposed to find good spots to maintain speed, by ruling out spots that don't allow for it (like ones with the obstacles you brought up), so you can travel to the Past.

Then you hunt for the Generators, after which you make that triumphant short jog to the end.

That's what the levels are built for. There's a reason that there are few spots where you can maintain top speed long enough to time travel, and why there are many where your speed is obstructed. Because it's a video game, and your objective isn't supposed to be handed to you on a silver platter.
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>>389069315
how did they manage to make the menu screen in your pic so shitty.
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>>389072005
see this >>389071487 ?
This is how you play, and you let everyone see it even.
>>
>>389072243
>Play CSGO
no
>Play Dota 2
no
>play Sonic CD
sure, I love classic sonics and regularly collect old games and consoles. it's shit
>>
>>389072357

>Completely ignored the point I was making by being a massive twat

Alright senpai, you obviously don't want to listen to reason.
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>>389072426
there was no point in your shitpost. are you autistic anon?
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>>389072357
>it's an anon is worse than 7 year olds at videogames episode
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Sonic was never good
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>>389072243
There is a difference between developing skill and memorizing the levels.
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>>389071130
>Posting IGN tier gameplay as "proof" that a game is bad
What's your aim here?
>>
>>389071620
>level design is built for exploration
>backtracking in most levels is difficult if not blocked outright by a one-way wall
>10 minute time limit
>once you beat a stage you can't go back to earlier stages
>once you beat the game you're stuck starting at Metallic Madness 1
>finding a path to time travel is complete trial-and-error because the time limit drags on and something always interrupts at the last second, wasting the signpost
>wasting signposts means you have to restart to the title screen
>the only levels worth exploring are the past levels anyway

I don't know, the game looks like it was built for exploring but almost nothing actually lets you explore. It's half exploring and half race-to-the-finish, but the two halves fight with each other rather than compliment each other.
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>>389072505

If you can't see the obvious point I think you're the dense one here, anon.
>>
>>389069931
>>389071130

You again. Why is it always the same people making shitposts about games?
>>
>>389072583
that's not the issue displayed in the webms he posted. He flatout stop pressing buttons at times and run into obstacles on purpose to "prove a point"
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Why is it that only autistic people and hipsters who never made it past Emerald HIll defend this game? Do they like the hold right to win and "glorified cutscene zone"?
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>>389072792
Some of us have actually played and beat the game.

It's shit.
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>>389072812

Sonic 2 pales in comparison to S3&K. Don't know how "Sonic 2 is the best in the series" became a meme.
>>
>>389072593
>backtracking in most levels is difficult
Yes, challenge in a video game is a good thing, believe it or not. And I've never not been able to completely backtrack.

>trial and error
Again, video games. In particular, Sonic.

>worth exploring
What does that even mean? By exploring the present, you can get to the past. That seems worthwhile to me.

I'll give you the rest of that, the game's definitely not perfect, but none of it has any bearing on the level design.
>>
>>389073074
you are autistic, aren't you
>>
>>389072812
considering s1 is more platformy, cd is more explory, and 3&k is more sprawly, I think it's okay for 2 to be more hold-right-to-win than the others.

Sets it apart and means people who prefer it have a game just for them. There's a classic sonic for everyone.
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>>389072972
Some of us, yes. It's not you.
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>>389073120
I guess if talking about video games is autistic, sure.
>>
>>389073120

You sure love to throw that word around. I think you're projecting CDshitposting-san
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>>389073074
There's challenge and then there's "The game's map doesn't always let you do what the game's design implies you should be doing"

>worth exploring

There's two different future stages for every act and there's no reason to go to any of them.

The only point of the present is to find a way to the past, or to be breezed through if you don't care.
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>>389073160
>doesn't even own the originals
god what a pleb
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>>389073508
>image (1).jpg
>>
>>389073508
>Implying more then five people own a Sega CD.

It failed for a reason.
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>>389073160
Not really sure how a game having achievements has anything to do with the level design being piss
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>>389073331
When does the game's map not let you explore? When your can't be bothered to adequately respond to obstacles and challenges? This isn't a problem with the game.

>There's two different future stages for every act and there's no reason to go to any of them
Yes, they're obstacles. You're supposed to avoid them. You're supposed to say "fuck, now I have to find another Past sign", because you failed to avoid the obstacle.

>The only point of the present is to find a way to the past
Well hey, we've found a point. Why are you complaining about the Present again?

>or to be breezed through if you don't care
Don't play the game if you don't care about playing the game. Or, go ahead and play the game wrong, and bitch that it's not fun when you play it wrong.
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>>389073662
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>>389069315

i have this game on steam. does anyone know where the save file is? also was this folder created explicity for the save file, or was the save file simply placed there
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>>389073902
Hot glue your Sega CD, then we'll believe you!
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>>389074063
I've unironically had to to try and get the spindle spinning again
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>>389073508
I've played the game on so many platforms but sega CD is not one of them.

>>389073827
>you haven't finished the game!!
>proof is shown
>i-it's not relevant!!
Your reading comprehension is almost as bad as you are at video games.
>>
sonic cd is fucking shit. shit aesthetic. shit level design. shit zones. shit music. shit gameplay. shit jump sound.
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>>389074218
The jump sound is horrid.
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>>389073852
Exploring Collision Chaos, Wacky Workbench, Metallic Madness and Stardust Speedway is a gigantic clusterfuck. And if you make it to metallic madness and haven't found everything there's no way to go back, you either have to start a new game from scratch or mash the reset button every time you fuck up. If it just new game plus'd you back to Palmtree Panic it'd be a giant improvement because then at least you'd get to replay the Good Future stages you've made in previous runs.

Sonic 2 does the same but it's irrelevant because it doesn't even have a save, so you're starting over no matter what you do, so who cares. Sonic 3 has a level select that saves your chaos emerald progress and lets you replay levels once you clear the game.

CD does neither.
>>
>>389074218
just like you're life lmao
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>>389074132
I think there's some pills you can take for that.
>>
>>389074520
hitting start and A resets the level, not the game
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>>389074520
Palmtree Panic is still a horrid level as far as sonic games go
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>>389074798
I've never had to put a foot in my mouth harder than this.


I've never tried that button combo because I've never fucked with debug mode in CD.
I take back a good chunk of what I was bitching about but CC, WW and SS are still ass.
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>>389074574
goddamnit anon
now I imagine that faggot struggling in life with his weird jump sounds
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>>389074520
>And if you make it to metallic madness and haven't found everything there's no way to go back, you either have to start a new game from scratch or mash the reset button every time you fuck up.
Why the fuck would you finish a stage before finding everything?

Wacky Workbench is the only one I'd call an indefensible clusterfuck, and this part at 2:15 in Act 1 is fucking stupid:
https://www.youtube.com/watch?v=9psDHy2KI-c

Being able to NG+ with all Good Futures would be cool, wish they'd done that. Again, the game's not perfect.
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>>389075842
Because I'm a fucking moron who's only just now learning you can just restart the current stage by pausing the game. Disregard a huge chunk of what I said.
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>>389073508
jelly
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>>389071814
>The level design is not built with exploration in mind
Jesus christ
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>>389072587
This always happens with Sonic games. Just like that tweet of Mania's Chemical Plant where a guy dies 3 times to the crushing blocks and 2 of those were easily preventable if they weren't shit at the game.
>>
>>389076559
"muh exploration" is not an excuse for poor level design
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>>389069315
Sonic CD is the ultimate Sonic casual filter for all the reasons you named.
>>
>>389077124
You being too stupid to use physics and springs is not the levels fault so calling the level design poor is incorrect right off the back.
>>
>>389077610
kek are you phoneposting?
>>
It's the only Sonic game where you can actually explore, because the levels are built around allowing you to do it. Sonic 3 tried to do exploration but fucked it up entirely.
>>
>>389077124
it's different, but not shit. Assuming you're the same guy as OP, I think th webms you've posted speaks for themselves. You're either just terrible, or desperately trying to make the game "look bad" by playing bad.
>>
I have played and completed it numerous times, and I do like the exploration factor of the levels

The only zone that is honestly pretty bad is Wacky workbench because of all those bouncy floors
Thread posts: 76
Thread images: 13


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