How's the game coming along?
Why did you post unity?
Nothing made on unity is good.
Unreal engine is almost as bad.
>>389066310
>unity
Literally 0 progress. I suck at too many things:
>not a single good idea, all I can think of are mixes of existing mechanics
>I can program something like a sidescroller or topdown shooter but too dumb to make anything complex
>no artistic ability
I don't think why I thought I could make it.
>>389066310
>Using Unity over Godot
Spotted the nodev asset store babby
>bitch nigga can't make a game like a real man
>has to use someone else's engine like a cuck
don't even bother trying if you are this fag
Pretty good. I'm almost ready for my second demo release. I just finished a fairly massive tig source devlog update:
https://forums.tigsource.com/index.php?topic=61914.msg1351330#msg1351330
>>389066447
They're both solid engines. The problem is the users, honestly. Although I will say some of the solutions they provide are inferior to custom ones.
Good, I just finished wrapping up the story and the gameplay mechanics. I'm currently working on maps and tilesets
>>389066532
literally me
>>389066583
What are some games made in Godot you'd recommend?
These threads have been pretty slow lately.