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Brutal Legend vs. Psychonauts

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Thread replies: 48
Thread images: 22

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Brutal Legend vs. Psychonauts
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>>388870075
Personally loved Brutal Legend. I was 13 when it came out though.
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The only way Brutal Legend would win is if we went back in time and it got properly finished.
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>>388870075
Both are decent. Psychonauts is actually finished and doesn't feel as forced though. So Psychonauts
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>>388870075
Psychonauts. No doubt.
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>>388870075
Psychonauts wins, hands down.

I want to like brutal legend, but I fucking loate the RTS type parts, and I never got past the fight with the spiders and zombies and shit with drowned orphelia?
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>>388870075
Had Brutal Legend remained an adventure game like how it felt in the first few levels, it would have been fantastic. RTS was just a poor choice.
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L E G E N D A R Y
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>>388871416
Same for me, don't dig the rts stuff.
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>>388870075
Brutal Legend had a great setting and some fun characters, but everything is spread so thin with the massive environments.

Psychonauts was smaller, but felt like it didn't waste an inch.
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>>388870075
Both of them have issues (Physonaughts some level designs, brutal legend having not a lot to do and dumb rts shit). They're ok that could have been much better.

Should have just stuck to making adventure games instead of action games.
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>>388871416
>>388871594
I thought the RTS battles were a fun idea with how you could personally fight alongside everyone and summon your car in the middle of the battlefield.

But I wish there were more sections like the intro level mixed in. A balance of the two could have been great, but I started to miss the regular on-foot missions after every battle started to turn into an RTS.
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>>388870075
I liked Brutal Legend. Wouldn't mind seeing a sequel. But I think a lot of its strength depends on whether or not you're a metalhead.

It's cool that they got people like Ozzy and Lemmy Kilmister to make appearances, but their characters don't really go much further than being fun cameos.

Psychonauts's characters are a bit more fleshed out and timeless.
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>>388873852
>Physonaughts some level designs
I thought the level design was great. It was just that the platforming and combat was a bit janky in some areas.

Mainly Meat Circus.
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Started playing psychonauts on my og xbox recently and thought it was better than brutal legends imo. The brutal legends would've been fun if not for the rts nonsense. The rts sections especially in the flying dragon part frustrated the living hell out of me and forced me to drop the game or put it on hold.
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Brutal Legend. Setting, story, characters etc. were all top notch. I actually liked the action-RTS hybrid gameplay, too.
It's a shame there was a lot of cut content, like pic related having his own faction and the fact you don't get to go the Tainted Coil lands.
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>>388870075
Brutal Legend was a fun premise that got pushed through the EA filter, so I imagine the content faced some pretty heavy cuts when they got closer to deadlines.
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I'm one of those weird people who actually liked the bizarre mashup of genres brutal legend had, but it's definitely not quite as good as psychonauts. The main issue with Brutal Legend is that it got rushed and is clearly unfinished. It also ironically suffered a lot from mission diversity in the 2nd half after you kill lionwhite, every main mission after that point is either escorting the bus or a stage battle. There's nothing like going through spider lairs to get strings or helping ophelia farm razorfire boars
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>>388870075
Brutal Legends was murdered by the shoehorned in RTS battle mechanics. It would have been a considerably better experience without them. I liked Ozzie.
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>>388875807
Yeah, I think the spider lair was probably my favorite mission looking back, and that was in the first hour or so.

The latter half of the game still has some good moments story-wise, but the gameplay peaked pretty early on for me.
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>>388870075
Glad that Psychonauts was the one to get a sequel, but I'm still sad we probably won't see more Brutal Legend.

Jack Black was great.
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Do you think Psychonauts 2 will be good?
Part of me is worried it'll be some shitty "haha remember this so whacky lmao" with a frosting of SJW shit and no fun gameplay or characters.

Then again, Tim Schafer is a jew but he has been decidedly anti-SJW. He does seem to have an actual fire of passion for it as well.
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>>388870075
Loved both, but BL felt pretty unfinished, still imagine what different other metal genre areas the game world could include. RTS parts were interesting. Action could be more deep, I mean moves and stuff, why he can't even jump for fuck's sake.
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>>388877247
>Jack Black was great.
I bet Jack Black would suck your cock if you told him that in person. Seriously the guy fell off a cliff. He can only get a gig now if it is behind CGI or crappy CN animation.
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>>388878194
Guess it was just more about old and popular metal genres despite it had some modern tracks, but the world could be more varied.
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>>388878439
Kung Fu Panda was better than it had any right to be.
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>>388874040
Is there any game that does the "fight with your units" stuff decently?
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>>388878186
I've heard they're trying to steer away from just rehashing ideas from the original, so yeah, I do think there will be some creativity and humor that will make it worth playing.

But I also think that the first game is one of those bizarre novelties that you can't really top in trying to do the same thing twice.

Like how using a strip of bacon to summon your psychic mentor for advice is a major mechanic throughout the entire game. How do you follow something like that up?
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>>388879120
The original Star Wars Battlefront, I guess?

Brutal Legend is the only RTS I can think of that does it.
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>>388878186
Pretty sure they've confirmed that all the camp counselors are coming back and their old voice actors are reprising their roles. Which makes me happy.
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>>388879286
>tfw black ops 2 has it
>tfw it was the mediocre strike force mode
I know it's probably real hard of an idea to make, but I still want it
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>>388879528
>all the camp counselors are coming back and their old voice actors are reprising their roles
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>>388878439
He's in the new Jumanji. Which looks goofy, but hey, it's something. He's good at goofy.
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>>388879528
The best.
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>>388878186
>anti-sjw
Is it true?
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>>388878186
I think the gameplay looks like it'll be ironed out a bit at the very least.

Just hope they have some interesting ideas for mental worlds lined up from the get-go. The first game's asylum used up a lot of good ones.
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>>388879789
True I forgot about that one. I might go see it.
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>>388870075
I could never get into Brutal Legends because Metal is for children
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>>388881958
The whole irony of the situation is that you're a child.
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>>388881958
Surely you jest.
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>>388879120
War for Cybertron
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what % of this game is rts
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>>388882903
Eh, not sure. There's a decent amount of open-world driving, hack-and-slashing, racing, and turret sections too.

The core of the story missions are generally RTS in the latter half though.
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MIIIIISTER CROWLEEEY
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>>388882903
I'd say roughly 30%, 40 at most. It's definitely not a 50/50 split. There's only 5 RTS sections and one of those is a tutorial. Literally the entire rest of the game is all missions and exploration.
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>>388884545
Now that I really think about how much there is to do in the game thanks to >>388883609 it's probably more like 20% RTS.
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>>388884445
Ophelia's underrated.
Thread posts: 48
Thread images: 22


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