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Is warcraft 3 the most impactful game the last 20 years /v/?

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Is warcraft 3 the most impactful game the last 20 years /v/?
>>
>>388763561

a game that literally no one gives a shit about if not for Custom Games.
>>
>>388763561
No
Just no
>>
>>388763708
That's a huge part of it though. where would dota 2 be without it?
>>
>>388763561
>Is warcraft 3 the most impactful game the last 20 years /v/?

Dota was more impactful.

Honestly, Warcraft 3 itself wasn't very impactful at all.
>>
>>388763804
What was DotA?
Oh right, a Warcraft3 map
>>
Unironically yes
>>
Not even close. It introduced those RTS hero units that led to Dota, but as itself it really didn't do anything to save the dying RTS genre. If it was actually more impactful, you would see more discussion about it in this sub.
>>
>>388763784
>That's a huge part of it though. where would dota 2 be without it?

That kind of game started with SC. I was merely expanded upon in WC3.

But if a mod was more impactful that your main game then it's honestly pretty sad, because it means a few fans made a more impactful game than Blizzard.
>>
>>388763708
>>388763804
>implying dota isn't part of warcraft 3's impact
>implying it didn't cause the mmo boom
>implying it didn't pave the way for all the hero based gameplay

Warcraft III had even more of an impact than Doom.
>>
>>388763561

Probably, yes.

nu-/v/ is too young to remember it.
Warcraft 3 set the blueprint on how to keep a community active, healthy and enjoying the game.
>>
>>388763561
you just want 1000 replies of /v/ faggots discussing blizzard

fuck you let blizzard die
>>
It lead to Dota allstars which gave us assfaggots. Also set up the biggest MMO
>>
>>388764165
Which also started the online TCG (with cards that you can't trade) genre with Hearthstone.
>>
one of the greatest game led us to moba game, souless mmo and hero based fps(or game more generally)
Really makes me think
>>
WC3 is probably one of the worst RTS I've ever played. Only reason why anyone remembers it or speaks fondly of it is because of the custom maps made by the community.
>>
>>388764049
>>implying dota isn't part of warcraft 3's impact

Aeon of Strife in SC. SC was a by far more impactful game than WC3 as well.

>>implying it didn't cause the mmo boom

WoW did that, not WC3. WoW is an entirely seperate game set in the Warcraft universe (yes WC is a serie and didn't start with 3).

>Warcraft III had even more of an impact than Doom.

This is one of the most ignorant and stupid things I have read all week and that's saying something.

>>388764061
>Warcraft 3 set the blueprint on how to keep a community active, healthy and enjoying the game.

Yeah because games like SC didn't exist.
>>
>>388764468
Kill yourself idiot what a fucking retarded jesus christ
>>
>>388764496

>Starcraft

had less players than Warcraft, so your argument is?
>>
>>388764575
>had less players than Warcraft, so your argument is?

I'm really questioning what yours is.
>>
>>388764496
lmao aeon of irrelevance
warcraft iii paved the way for modern gaming, it even influenced shooters
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>>388763973
>sub
I still remember the first time I saw this meme years ago, and nowadays I'm not sure if it's regression to the ironic era, or if it's a meta-form of the post-ironic one
>>
>>388763561
Not sure. Maybe.

It is by far the best game in my opinion though thanks to the powerful editor that only improved in the expansion. Back when blizzard wasn't about holding its players back, but knew that people loved the starcraft editor and decided to improve upon it for warcraft 3.
>>
>literally no impact aside from creating MOBAs
No, not really.
>>
>>388763561
>created the entire moba genre and inspired both WoW and Hearthstone
yes
>>
>>388764757
I can't imagine being someone as uninformed as you are.
>>
>>388764760
Not to say a lot of other games I've seen on steam that make me go "oh it's like that one wc3 map, I guess it's a game now"

Not to mention tower defense
>>
Starcraft was more genre defining so no
>>
Everyone is talking about MOBAs in here but keep forgetting that wc3 essentially spawned the tower defense genre.
>>
>>388764654
>lmao aeon of irrelevance

If it was irrelevant then so is Dota by default, since without it there would be no Dota. It's even possible that WC3 wouldn't exist without SC, or at the very least UMS.


>>388764654
>warcraft iii paved the way for modern gaming, it even influenced shooters

Nope. But I can see at this point that I'm not talking to a sensible adult, so I'd just be wasting my time taking you seriously, so I'll just leave the thread. Shitpost with someone that is stupid enough to reply to your further.
>>
>>388764913
6 seconds too slow pal
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>>388764898
>Not to mention tower defense

https://www.youtube.com/watch?v=Ymm92AI9wQw
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>>388764913
>>388764898
>TDmind
>>
>>388764946
>It's even possible that WC3 wouldn't exist without SC
you cannot be serious
>>
>>388764654
>lmao aeon of irrelevance
It was definitely not irrelevant.
I remember like the first or second day of warcraft 3 Reign of chaos on battlenet.
There was already a fan made Aeon of Strife map.

It was crude, with no custom spells or models, so I saw one Blademaster model that just had the blue and green color in it removed to make it look distinct.
Spells could be changed, but you were limited by where they were placed in the UI, so you couldn't have both Storm Bolt and Holy Light iirc, unless you got custom editors which didn't exist day one of course.
>>
>>388765143
just because a few nerds did something on sc doesn't mean warcraft iii made it popular and relevant
>>
>>388764496
naming Aeon of Strife is like saying that Catacomb Abyss was a more groundbreaking game than Wolfenstein 3D.
>>
>>388763561
I'm not much of a warcraft fan but I can't deny how impact it was on video games in general.
The Age of Empires devs admitted they used warcraft as a roadmap to develop the real time aspects of their games.
>>
>>388764946
>or at the very least UMS.
I would agree that ums wouldn't have been so good if it wasn't for SC, since blizzard made the editor more powerful in wc3, because what they saw in ums in starcraft.

Maybe ums in wc3 would've still happened, but the editor might've been a lot weaker somewhere between starcraft and wc3 editor powerlevel.
>>
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>>388763561
>tfw no Warcraft IIII
>>
>>388763561
no broodwar was
>>
>>388765443
stop
>>
>>388765443
or warcraft 3 remastered
>>
>finally beat Hard mode WC3:RoC
Final mission wasn't even as bad as final Undead mission, I just made mass Archers with 1-2 Druid of the Claw for Roar buff and kept Tranquility on between waves.

Meanwhile with UD you literally have to put down Necropolises as defense buildings.
>>
>>388765195

He's right in a sense. SC was a huge commercial success.

if it was a flop, no WC3
>>
>>388765443
Good. Fuck modern ActiBlizz.
>>
>>388763561
Even Resident Evil 4 was more impactful.

There no current game that takes inspiration from Warcraft 3.
>>
>>388763561
I mean, it did destroy the RTS genre, so that's something, but just WoW was certainly a lot more impactful
>>
>>388765550
yea the final ud mission is probably the hardest one
I think I just ended up massing crypt fiends but I really forget.
>>
>>388763708
>>388764468
t. i got my shit on in ladder
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>>388765550
>Final mission wasn't even as bad as final Undead mission
heh, last I played through the campaign on hard the first mission I failed was the final undead mission.
I fucked up by losing my black citadel to siege tanks, and my slaughterhouses so I was stuck on low tier units for too long while I was reupgrading.
Lost by a few seconds too.
I was streaming it so a few friends saw it as well, was fun.

I didn't need to use necropolises as defense buildings though.

Craziest thing I've seen on that map was a speedrun.
The mission ends prematurely if you kill all the enemies, so they guy just attacked with tons of meatwagons and stuff and killed everyone.
>>
>>388763708

>you will never play these games ever again
>Uther Party
>Hero Siege
>Footies
>Illidan's 7
>ice escape
>run kitty run
>hero line wars

I want to be a kid again
>>
>>388765735
WoW wouldn't have existed without warcraft 3
>>
>>388763561
Its map editor and the fact that it's WoW's prequel were pretty impactful.
>>
>>388763561
I find it funny that a moba player would have their minds blown at the basic gameplay of a regular WC3 game. People are creaming over meepo control when you would manage 5 different unit types and 3 heroes in any average WC3 match.

I think TFT got the perfect balance of hero gameplay and traditional RTS.
>>
>>388765898
By that logic warcraft 1 is more impactful then,
>>
Could you please name one (1) Warcraft 3 custom map of the type "RPG" that is enjoyable as a solo experience, and that I can easily find online to download?

Thanks.
>>
>>388764496
If Warcraft weren't popular WoW wouldn't had been a thing, MOBAs wouldn't be a thing, most MMOs wouldn't be a thing.
>>
>>388765897
The amazing thing about wc3 ums is that you can list 7 maps that I think are all trash except for like 1 and I could list as many that I think are amazing and you'd think the same. So many genres in that one game.
>>
>>388766013
in terms of base mechanics now, battle.net and custom games and heroes and story... None of that really came from War 1/2.
>>
>>388766046
I think this one is alrigth
https://www.epicwar.com/maps/7395/

Should probably be better options for solo though.
Weird thing is that I think starcraft may have had better designed rpg maps for solo purposes.
>>
>>388766173
Warcraft 3 did not invent any of that, stop being stupid.
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>>388766173
I agree except for story.

Arguing for starcraft being more impactful makes sense considering the esports and that it had ums on its own.
>>
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>>388763561
Yes, wc3 was the best game ever made i dont understand why they dont give us wc4 already.

They have all the models ready to fucking go
>>
>>388766220
SC or SC2? I have SC2 up to the first expansion but never cared to check the custom maps. My cdkeys for SC(1), I probably lost them like a decade ago.
>>
>>388766307
right.
it's the same for all blizzard games. It was just refined and popularized.
>>
>>388766337
well I mean story in the sense that is set up for the story in WoW.
>>
>>388766415
I'm pretty sure you can play custom games in sc2 no matter which expansion it is.
>>
>>388766415
Starcraft Broodwar.

I'm not sure why, but in wc3 rpg maps never gripped me as much as they did in starcraft.
Maybe the variety of maps were just greater so I didn't look for rpg maps as much.

I remember a weird rpg map I played through mostly solo after a multiplayer game of it ended.
Video Game RPG, you could play as a wide variety of video game characters, like megaman and super mario and then you went from different video game levels, like Sigmas Fortress then Boosters Castle.
Annoying thing with Megaman was that my inventory started getting cluttered with megaman style upgrades that I couldn't remove.
>>
>>388766370
>i dont understand why they dont give us wc4 already.
Because God is real and he's answered my prayers.
>>
>>388763998

What is counter strike, lol, and dota 2, some of the biggest games if all time, all mods
>>
>>388763998
>because it means a few fans made a more impactful game than Blizzard.
Standing on the shoulder of giants
>>
>>388764907
False. Starcraft just perfected the already established formula. WC3 redefined it and brought it to heights that the rest of the industry couldn't match or continue
>>
>>388766904
Why? if they ruin it just don't buy it? Rts is dead in the water without blizzard its our only chance. You cant possibly believe wc4 the RTS will somehow make the lore worse then WOW already did
>>
>>388764049
War3 also spawned stand alone tower defense games.
>>
>>388764496
>Aeon of Strife in SC. SC was a by far more impactful game than WC3 as well.
There is a difference between creating a genre and popularizing it you know.
>>
>>388766907
Pubg
>>
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>>388767074
>Warcraft 4 release
>NPC's won't stop talking about literal who nobody heroes saving the world
>All threats eliminated from world because of the horde of nobodies
>CorruptedGoodGuys.exe
>Play as nobodies
>Win
>Congratulations no one! You are the hero of azeroth!
>WoW2 announcement
>>
>>388767716
If anything it will just be a 20 years later kind of thing or a new timeline like warlords of drenor
>>
>>388767257
DotA is the winner of its generation, but it wasn't a case of "Aeon of Strife came out, then DotA came out and became huge". AoS spawned a lot of clones including DotA, and while a lot of the post-DotA games move away from what DotA established, none have ever left what AoS did.

I definitely want to go with Starcraft for my answer to OP. WC3 made a massive impact on gaming, but it owes a lot of it to SC. I won't say that SC deserves all the credit for WC3, I definitely think things like the modern MMO owe it all to WC3 and nothing to SC itself, but the really big takeaway from SC in particular is its contribution to esports and the surrounding culture.
>>
>>388767716
It's more like those nobodies will become legendary, and they can do a time jump of 100 years or so to lower the power levels and we'll be back to killing gnolls in comfy zones.
>>
I mean both games (sc and wc3) were dead as fuck. Sc only had the korean scene, that's it. That's the sc success right there. The korean fucking esport.

Only complete autists played wc3 for the classic 1v1s. Wc3 was the fountain of creativity for mini-game designers. But it was a dead game.

Not saying they are bad games though. They just weren't even alive as is.
>>
>>388768327
>Only complete autists played wc3 for the classic 1v1s
Lol?
>>
>>388767518
arma 3 mod
>>
>>388763561
For me, yes it was.
>>
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>>388768327
>dead
>>
>>388768327
You have no idea what youre talking about
>>
>>388766370
Modern blizzard could never make a game as good as wc3. Warcraft 4 would be a dumbed down disappointment
>>
I miss playing warlocks, impossible bosses, island survival and other one-off bullshit minigames. Despite the engine limitations the creators were able to inject their charms.

Did Dota 2 custom maps ever come close to that scene? I stopped following.
>>
>>388763561
Are we including the modding communties?

Quake, Quake 3, Starcraft and Minecraft are more impactful than WC3
>>
Yes. Still playing it and original DoTA erryday
>>
>>388768948
>Quake, Quake 3,
lol
>Minecraft
naeh
>>
>>388763561
No Half Life is at least tied.
>>
>>388763561
if it was so impactful then how come it's the only RTS of it's kind? and I mean the RPG/RTS elements mixed together with heroes?
>>
>>388769758
>>388769758
Red Alert, Command and Conquer, Total Annihilation... Clash of the Clans mobile game.
>>
>>388769758
it's not
>>
>>388769758
Spellforce? Warlord Battlecry? DoW2 (sort of)? Sacrifice? Lords of Magic?

>>388769165
>2. You will immediately cease and not continue to access the site if you are under the age of 18.
>>
>>388769758
A better question is why Warcraft III gets the credit when the original Warcraft already had map editor and no bnet LAN/WAN. Warcraft is the only reason Starcraft got to exist.
>>
>>388770276
My mistake it was Warcraft II that first had map editor.
>>
>>388770276
Orcs and Humans had no official map editor.
Warcraft 2 did, but it was nothing compared to the editor of starcraft and warcraft 3.
>>
>>388763561
Yes, anyone who says otherwise is a brainlet.
>>
>>388763561
I mean, the base game did set the stage for what would become the most popular mmorpg of all time and had a subculture of players that would establish moba as one of the most popular multiplayer game genres until even this day. Kinda influential.
>>
>>388770682
It was still very robust for its time, you could customize everything on a basic level. It's true that Starcraft editor was superior, but it was the boon of the risk taken with the editor implementation in Warcraft II. It proved it was good and it's expansion in future titles led to games like DOTA.
>>
>>388763561
Yes

Created:
League of legends
Dota 2
Tower defense genre

led to WoW as well
>>
>>388771262
>led to WoW as well
Not necessarily when I think about it.
WoW was in production before Warcraft 3 was released.
WoW couldn't have been as big if it wasn't for wc3 though.
>>
>>388763561
I wish it had procedural maps like age of empires.
>>
>>388771665
Doesn't work with the resource system.
>>
>>388763561
>Assfaggots genre
>Towerdefence games
>Survival shit? (troll island etc)
>Monsters n shit copied to load of games
>Gorillion other things i cant remember top of my head.
Console cucks and other sub-humans are just mad that their unique snowflake of a game wasnt as impactful as wc3 and nu-/v/ automagically hates all the blizzard games (even the old ones) because muh raisins.
>>
>>388763561
Half-Life had a longer lasting impact.

The Talos Principle hit very close to home as I was going through some tough times in a shitty perpetual memento mori kind of state and it helped me cope.

Final Fantasy 7 made me angsty for a while.

WCIII was very cool, but I wouldn't say it changed me. Books like 'starship troopers' changed me. This game made a lasting impression on me, which is great.
>>
>>388771878
I would have made it work.
>>
>>388763561
People have to remember the fucking game for it to be impactful. Most normies have no clue what the fuck this game is. That's like saying STALKER was impactful
>>
It is the game with the most likable players, thats for sure. ToD, Grubby, Moon. I mean they STILL stream this old game every week, except Moon.
>>
>>388774374
>People have to remember the fucking game for it to be impactful
No it doesn't.
Not that it matters because people do remember it.
>>
>>388774508
>people do remember it
we don't count
>>
>>388765897

Fuck you I played Uther Party like 2 weeks ago with some bros, was fuckin lit senpai
>>
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The map making tools were pretty groundbreaking.
I remember playing a map where it would actually control and look like a FPS with WASD and you would shoot projectiles with travel time in front of you with another hotkey.
You could drive vehicles with their own projectile weapons as well, but the most groundbreaking was propably the air vehicles.
You could actually fly them in a 3D space with a Z axis.
I dont think Warcraft 3 even has a proper Z axis.
Basically this was like a whole other engine built on the fucking map making tool. I don't know who developed this but it was badly translated so propably asian.
>>
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>spawned world of wacraft and mobas
>built a scene of custom map makers that is still active to this day
>caused the rts genre move towards assfaggots
>>
>you'll never play Helm's deep again
>>
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>>388774539
brutal, im so jelly of hots its unreal
>>
>>388763561
I'm replaying through it right now. The story is so fucking dumb. It is amazing how something so bland took off. It's as if the world itself is far more important than the characters or anything.
>>
>>388776164
>when you have to say retarded shit just to save a thread
ITs not worth it man
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